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Remove the attack from wall turrets.

Description

Remove the attack from wall turrets.

Wall turrets/towers have more HP & are cheaper than free-standing towers, and have no build restriction distance. Their attack, while limited, is still high when garrisoned, and this makes them awkward to balance and is poor design in general.
This removes their attack capability entirely, and standardizes the rest of their statistics.

Patch by: Nescio

Accepted By: borg-, wowgetoffyourcellphone, wraitii

Differential Revision: https://code.wildfiregames.com/D3706

Event Timeline

Nescio raised a concern with this commit.Mar 27 2021, 10:28 AM
Nescio added a subscriber: Nescio.

Something really went wrong here, only part of D3706 was implemented: compare the version that was accepted with the one that was committed. As a consequence this change does not remove the attack of wall towers, quite the opposite.

This commit now has outstanding concerns.Mar 27 2021, 10:28 AM
wraitii requested verification of this commit.Mar 27 2021, 10:45 AM

Fixed in rP25137

This commit now requires verification by auditors.Mar 27 2021, 10:45 AM

Thanks! You missed one or two things, though. See D3752 (and verify I didn't make mistakes).

(For the record, D3150 / rP25123 was what caused the conflict; had that one be committed a day later or this one a day earlier, everything would have been fine.)

Stan added a subscriber: Stan.Apr 21 2021, 11:10 AM

All good now?

Freagarach added a subscriber: Freagarach.

Fixed, but original auditor inactive now.

This commit no longer requires audit.Aug 6 2021, 4:34 PM
Silier added a subscriber: Silier.EditedAug 8 2021, 7:23 PM

So you removed attack from turrets, why is it bad to allow another units to garrison?
Why then should be able infantry to garrison when they (tower) cant shoot arrows anyway?
How is infantry more suitable to be able to hide from attacks in these towers as there is no other purpose currenlty for them to be garrisoned and not support units which has poor attack/defense capabilities copmared to infantry?

In rP25135#53499, @Angen wrote:

So you removed attack from turrets, why is it bad to allow another units to garrison?
Why then should be able infantry to garrison when they (tower) cant shoot arrows anyway?
How is infantry more suitable to be able to hide from attacks in these towers as there is no other purpose currenlty for them to be garrisoned and not support units which has poor attack/defense capabilities copmared to infantry?

I believe the purpose is that archers can go on top of the walls, and the intention was to change turrets to do that (but that required art). However, allowing ranged infantry but not melee infantry to garrison seemed inconvenient.

However, allowing women in meant that you could just plop a wall turret and have a very convenient anti-raid spot, which was deemed bad.

All in all, I think we might need to rework walls further a bit anyways.