Move wild lake biome specific entities to a json file like hellas.
Fix map not generating with nubia and steppe biomes (Missing farmsteads and mercenaries)
Fix an oak being placed no matter the biome and use a biome tree instead
Use the goat instead of a sheep for the alpine biome.
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- Committed
Stan Jun 29 2021, 6:48 PM - Parents
- rP25815: Fix unicode build for Atlas on OpenSuse.
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Buildable 18074 Build 42277: Post-Commit Build Jenkins Build 42276: Post-Commit Build (macOS) Jenkins
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I don't know how much this code has changed since 2018, but there was also D1660 that has discussions about edge cases. Most of those discussions was done via lobby chat, lobby pm, or in-game chat, so I don't remember how all of it went.
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Thanks. I hadn't seen that conversation. It seems like the conversation didn't end up with a consensus.
The json files added in this commit might make it easier if we ever make it part of biome files. But as it is said in that diff it might be a bit too specific for the biomes for they might be used in mods without such civs. Maybe the farm animals could be though.
EDIT: One big advantages of Json files is they can be linted too for missing files.