HomeWildfire Games

Moves MiniMap texture rendering to a separate framebuffer to update it less…

Description

Moves MiniMap texture rendering to a separate framebuffer to update it less frequently.

Tested By: Langbart

Differential Revision: https://code.wildfiregames.com/D4331

Event Timeline

Langbart raised a concern with this commit.EditedNov 14 2021, 6:46 AM
Langbart added a subscriber: Langbart.

Minimap stretched lines - #6382.

Maybe this is helpful: Testing the patchIDs from D4431, the stretched lines do not appear with rP25992+18945.


Diff 1 18945 Tue, Nov 2, 00:03
Diff 2 18982 Thu, Nov 11, 23:27
Diff 3 18999

This commit now has outstanding concerns.Nov 14 2021, 6:46 AM

Minimap stretched lines - #6382.

D4350

This commit no longer requires audit.Nov 14 2021, 11:13 AM
Stan added a subscriber: Stan.Nov 27 2021, 5:27 PM
Stan added inline comments.
/ps/trunk/source/graphics/MiniMapTexture.h
57

This variable is no longer needed

../../../source/graphics/MiniMapTexture.h:57:16: warning: private field 'm_Simulation' is not used [-Wunused-private-field]
        CSimulation2& m_Simulation;