Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/immortals.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/immortals.json (revision 26469) +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/immortals.json (revision 26470) @@ -1,24 +1,24 @@ { "genericName": "Immortals", "description": "The Achaemenids maintained a 10,000-strong elite corps, referred to as Athanatoi (“Immortals”) by Greek authors.", "cost": { "food": 200, "metal": 200 }, "requirements": { "all": [ { "tech": "phase_city" }, { "civ": "pers" } ] }, "requirementsTooltip": "Unlocked in City Phase.", - "icon": "fist_spear.png", + "icon": "immortals.png", "researchTime": 60, "tooltip": "Immortals −50% training time, but −10% health.", "modifications": [ { "value": "Cost/BuildTime", "multiply": 0.5 }, { "value": "Health/Max", "multiply": 0.9 } ], "affects": ["Immortal"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/silvershields.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/silvershields.json (revision 26469) +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/silvershields.json (revision 26470) @@ -1,22 +1,22 @@ { "genericName": "Silver Shields Regiment", "description": "The Silver Shields, or Argyraspidai, were the elite heavy infantry arm of the Macedonian army.", "cost": { "metal": 600 }, "requirements": { "all": [ { "tech": "phase_city" }, { "civ": "mace" } ] }, "requirementsTooltip": "Unlocked in City Phase.", - "icon": "shields_generic_silver.png", + "icon": "silvershields.png", "researchTime": 60, "tooltip": "Upgrade Shield Bearer Champion Infantry to Silver Shields, with more health and attack damage.", "modifications": [ { "value": "Promotion/RequiredXp", "replace": 0 } ], "affects": ["Champion Infantry"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/trade_commercial_treaty.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/trade_commercial_treaty.json (revision 26469) +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/trade_commercial_treaty.json (revision 26470) @@ -1,17 +1,17 @@ { "genericName": "Commercial Treaty", "description": "Improve the international trading profit.", "cost": { "metal": 100 }, "requirements": { "tech": "phase_town" }, "requirementsTooltip": "Unlocked in Town Phase.", - "icon": "sibylline_books.png", + "icon": "handshake.png", "researchTime": 40, - "tooltip": "+10% international trade bonus.", + "tooltip": "Traders +10% trade profit between allies.", "modifications": [ { "value": "Market/InternationalBonus", "add": 0.1 } ], "affects": ["Trade"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/unlock_shared_dropsites.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/unlock_shared_dropsites.json (revision 26469) +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/unlock_shared_dropsites.json (revision 26470) @@ -1,24 +1,24 @@ { "genericName": "Diaspora", "description": "The extension of trade leads to the permanent establishment of storekeepers and their families in foreign countries, allowing them to exploit the wealth of these countries.", "cost": { "food": 200, "wood": 200, "stone": 100, "metal": 100 }, "requirements": { "entity": { "class": "Trader", "number": 3 } }, "requirementsTooltip": "Requires three Traders", - "icon": "diaspora.png", + "icon": "dove.png", "researchTime": 40, "tooltip": "Allows using allied dropsites.", "modifications": [ { "value": "Player/sharedDropsites", "replace": true } ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/unlock_shared_los.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/unlock_shared_los.json (revision 26469) +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/unlock_shared_los.json (revision 26470) @@ -1,16 +1,16 @@ { "genericName": "Cartography", "description": "By means of trading and travelling people explored beyond the boundaries of their lands and drew maps of it in order to share and memorize their discoveries.", "cost": { "food": 100, "metal": 100 }, "requirements": { "tech": "phase_village" }, - "icon": "dove.png", + "icon": "cartography.png", "researchTime": 40, "tooltip": "See what your allies see, browse their summary and check their resources and population count in the top panel.", "modifications": [ { "value": "Player/sharedLos", "replace": true } ], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }