Index: ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_d.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_d.xml (nonexistent)
+++ ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_d.xml (revision 26482)
@@ -0,0 +1,41 @@
+
+
+
+
+
+ skeletal/new/m_armor_pants_tunic_long.dae
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ player_trans_spec.xml
+
Property changes on: ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_d.xml
___________________________________________________________________
Added: svn:eol-style
## -0,0 +1 ##
+native
\ No newline at end of property
Index: ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_01.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_01.xml (nonexistent)
+++ ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_01.xml (revision 26482)
@@ -0,0 +1,28 @@
+
+
+
+
+
+ skeletal/horse.dae
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ basic_trans_parallax_spec.xml
+
Property changes on: ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_01.xml
___________________________________________________________________
Added: svn:eol-style
## -0,0 +1 ##
+native
\ No newline at end of property
Index: ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_02.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_02.xml (nonexistent)
+++ ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_02.xml (revision 26482)
@@ -0,0 +1,28 @@
+
+
+
+
+
+ skeletal/horse.dae
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ basic_trans_parallax_spec.xml
+
Property changes on: ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_02.xml
___________________________________________________________________
Added: svn:eol-style
## -0,0 +1 ##
+native
\ No newline at end of property
Index: ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_03.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_03.xml (nonexistent)
+++ ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_03.xml (revision 26482)
@@ -0,0 +1,28 @@
+
+
+
+
+
+ skeletal/horse.dae
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ basic_trans_parallax_spec.xml
+
Property changes on: ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_03.xml
___________________________________________________________________
Added: svn:eol-style
## -0,0 +1 ##
+native
\ No newline at end of property
Index: ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_04.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_04.xml (nonexistent)
+++ ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_04.xml (revision 26482)
@@ -0,0 +1,28 @@
+
+
+
+
+
+ skeletal/horse.dae
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ basic_trans_parallax_spec.xml
+
Property changes on: ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_04.xml
___________________________________________________________________
Added: svn:eol-style
## -0,0 +1 ##
+native
\ No newline at end of property
Index: ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_m.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_m.xml (nonexistent)
+++ ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_m.xml (revision 26482)
@@ -0,0 +1,42 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ structural/han_chariot.dae
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ player_trans_norm_spec.xml
+
Property changes on: ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_m.xml
___________________________________________________________________
Added: svn:eol-style
## -0,0 +1 ##
+native
\ No newline at end of property
Index: ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_r.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_r.xml (nonexistent)
+++ ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_r.xml (revision 26482)
@@ -0,0 +1,44 @@
+
+
+
+
+
+ skeletal/new/m_armor_pants_tunic_long.dae
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ player_trans_spec.xml
+
Property changes on: ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_r.xml
___________________________________________________________________
Added: svn:eol-style
## -0,0 +1 ##
+native
\ No newline at end of property
Index: ps/trunk/binaries/data/mods/public/simulation/data/civs/han.json
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/data/civs/han.json (revision 26481)
+++ ps/trunk/binaries/data/mods/public/simulation/data/civs/han.json (revision 26482)
@@ -1,71 +1,71 @@
{
"Code": "han",
"Culture": "china",
"Music":[
{ "File": "red_dawn.ogg", "Type": "peace" },
{ "File": "hill_of_sorrows.ogg", "Type": "peace" }
],
"CivBonuses": [],
"WallSets": [
"structures/han/wallset_stone"
],
"StartEntities": [
{
"Template": "structures/han/civil_centre"
},
{
"Template": "units/han/support_female_citizen",
"Count": 4
},
{
"Template": "units/han/infantry_spearman_b",
"Count": 2
},
{
- "Template": "units/han/infantry_crossbowman_b",
+ "Template": "units/han/infantry_archer_b",
"Count": 2
},
{
"Template": "units/han/cavalry_swordsman_b"
},
{
"Template": "units/han/support_minister"
}
],
"AINames": [
"Liu Ying",
"Liu Gong",
"Liu Hong",
"Liu Heng",
"Liu Qi",
"Liu Che",
"Liu Fuling",
"Liu He",
"Liu Bingyi",
"Liu Shi",
"Liu Ao",
"Liu Xin",
"Liu Kan",
"Liu Xuan",
"Liu Xiu",
"Liu Zhuang",
"Liu Da",
"Liu Zhao",
"Liu Long",
"Liu Hu",
"Liu Yi",
"Liu Bao",
"Liu Bing",
"Liu Zuan",
"Liu Zhi",
"Liu Hong",
"Liu Bian",
"Liu Xie"
],
"SkirmishReplacements": {
"skirmish/units/special_starting_unit": "units/han/support_minister",
- "skirmish/units/default_infantry_ranged_b": "units/han/infantry_crossbowman_b",
+ "skirmish/units/default_infantry_ranged_b": "units/han/infantry_archer_b",
"skirmish/units/default_cavalry": "units/han/cavalry_swordsman_b"
},
"SelectableInGameSetup": true
}
Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/upgrade_rank_advanced_crossbow.json
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/data/technologies/upgrade_rank_advanced_crossbow.json (nonexistent)
+++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/upgrade_rank_advanced_crossbow.json (revision 26482)
@@ -0,0 +1,24 @@
+{
+ "supersedes": "crossbow_tradition",
+ "genericName": "Advanced Crossbow Infantry and Cavalry",
+ "description": "Upgrade all of your citizen crossbowmen to Advanced rank.",
+ "cost": {
+ "food": 200,
+ "wood": 200
+ },
+ "requirements": {
+ "all": [
+ { "tech": "phase_town" },
+ { "civ": "han" }
+ ]
+ },
+ "requirementsTooltip": "Unlocked in Town Phase.",
+ "icon": "upgrade_advanced.png",
+ "researchTime": 40,
+ "tooltip": "Upgrade all of your Crossbow Infantry and Cavalry to Advanced rank.",
+ "modifications": [
+ {"value": "Promotion/RequiredXp", "replace": 0}
+ ],
+ "affects": ["Crossbow Basic"],
+ "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
+}
Property changes on: ps/trunk/binaries/data/mods/public/simulation/data/technologies/upgrade_rank_advanced_crossbow.json
___________________________________________________________________
Added: svn:eol-style
## -0,0 +1 ##
+native
\ No newline at end of property
Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/upgrade_rank_elite_crossbow.json
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/data/technologies/upgrade_rank_elite_crossbow.json (nonexistent)
+++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/upgrade_rank_elite_crossbow.json (revision 26482)
@@ -0,0 +1,24 @@
+{
+ "supersedes": "upgrade_rank_advanced_crossbow",
+ "genericName": "Elite Crossbow Infantry and Cavalry",
+ "description": "Upgrade all of your citizen crossbowmen to Elite rank.",
+ "cost": {
+ "wood": 400,
+ "metal": 400
+ },
+ "requirements": {
+ "all": [
+ { "tech": "phase_city" },
+ { "civ": "han" }
+ ]
+ },
+ "requirementsTooltip": "Unlocked in City Phase.",
+ "icon": "upgrade_elite.png",
+ "researchTime": 40,
+ "tooltip": "Upgrade all of your Crossbow Infantry and Cavalry to Elite rank.",
+ "modifications": [
+ {"value": "Promotion/RequiredXp", "replace": 0}
+ ],
+ "affects": ["Crossbow Advanced"],
+ "soundComplete": "interface/alarm/alarm_upgradearmory.xml"
+}
Property changes on: ps/trunk/binaries/data/mods/public/simulation/data/technologies/upgrade_rank_elite_crossbow.json
___________________________________________________________________
Added: svn:eol-style
## -0,0 +1 ##
+native
\ No newline at end of property
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/academy.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/academy.xml (revision 26481)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/academy.xml (revision 26482)
@@ -1,85 +1,86 @@
Academy
3.0
200
+ 0
300
300
10.0
Minister
2500
decay|rubble/rubble_stone_5x5
han
Imperial Academy
Dìguó Xuéyuàn
structures/han/academy
Train Champions and research their technologies.
-Village City Academy
structures/embassy_italic.png
phase_city
-barracks_batch_training
-unlock_champion_infantry
interface/complete/building/complete_tholos.xml
interface/complete/building/complete_tholos.xml
0.8
-units/{civ}/infantry_spearman_b
-units/{civ}/infantry_pikeman_b
-units/{civ}/infantry_maceman_b
-units/{civ}/infantry_axeman_b
-units/{civ}/infantry_swordsman_b
-units/{civ}/infantry_javelineer_b
-units/{civ}/infantry_slinger_b
-units/{civ}/infantry_archer_b
units/{civ}/champion_infantry_spearman
units/{civ}/champion_infantry_pikeman
units/{civ}/champion_infantry_maceman
units/{civ}/champion_infantry_axeman
units/{civ}/champion_infantry_swordsman
units/{civ}/champion_infantry_javelineer
units/{civ}/champion_infantry_slinger
units/{civ}/champion_infantry_archer
units/{civ}/champion_cavalry
units/{civ}/champion_cavalry_spearman
units/{civ}/champion_cavalry_swordsman
units/{civ}/champion_cavalry_javelineer
units/{civ}/champion_cavalry_archer
units/{civ}/champion_chariot
units/{civ}/war_dog
structures/han/academy.xml
structures/fndn_6x6.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/arsenal.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/arsenal.xml (revision 26481)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/arsenal.xml (revision 26482)
@@ -1,19 +1,18 @@
Minister
han
Bīnggōng Chǎng
- units/{civ}/siege_shoushe
units/{civ}/siege_mangonel_packed
structures/han/arsenal.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/civil_centre.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/civil_centre.xml (revision 26481)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/civil_centre.xml (revision 26482)
@@ -1,47 +1,47 @@
8.0
Minister
han
Gōngdiàn
-unlock_spies
-spy_counter
units/{civ}/infantry_spearman_b
- units/{civ}/infantry_crossbowman_b
+ units/{civ}/infantry_archer_b
units/{civ}/cavalry_swordsman_b
structures/han/civil_centre_court
Greatly increase the health, capture resistance, and garrison capacity of this Civic Center. Unlock training of Heroes and Champions from this Civic Center.
phase_city
300
300
upgrading
structures/fndn_8x8.xml
structures/han/civil_centre.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/civil_centre_court.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/civil_centre_court.xml (revision 26481)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/civil_centre_court.xml (revision 26482)
@@ -1,53 +1,45 @@
1.5
-
- 500
-
- 850
- 700
- 500
-
-
2
1.5
han
Imperial Court
Cháotíng
Defensive ImperialCourt City
CivCentre ImperialCourt CivSpecific
phase_city
structures/military_settlement.png
30
-phase_town_{civ}
units/{civ}/champion_infantry_archer
units/{civ}/champion_infantry_swordsman
units/{civ}/hero_han_xin_horse
units/{civ}/hero_liu_bang_horse
units/{civ}/hero_wei_qing_chariot
-units/{civ}/infantry_spearman_b
- -units/{civ}/infantry_crossbowman_b
+ -units/{civ}/infantry_archer_b
-units/{civ}/cavalry_swordsman_b
structures/han/imperial_court.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/han/champion_chariot.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/han/champion_chariot.xml (nonexistent)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/han/champion_chariot.xml (revision 26482)
@@ -0,0 +1,18 @@
+
+
+
+
+ 5.0
+
+
+ han
+ Chinese War Chariot
+ Zhanche
+ Chariot
+ phase_city
+ units/han/chariot.png
+
+
+ units/han/chariot_crossbowman_m.xml
+
+
Property changes on: ps/trunk/binaries/data/mods/public/simulation/templates/units/han/champion_chariot.xml
___________________________________________________________________
Added: svn:eol-style
## -0,0 +1 ##
+native
\ No newline at end of property
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/han/infantry_archer_b.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/han/infantry_archer_b.xml (revision 26481)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/han/infantry_archer_b.xml (revision 26482)
@@ -1,26 +1,25 @@
-structures/wallset_palisade
han
units/han/infantry_archer_b
Shè Shǒu
units/han/infantry_archer.png
- phase_town
units/han/infantry_archer_a
units/han/infantry_archer_b.xml
0.35
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/han/infantry_crossbowman_b.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/han/infantry_crossbowman_b.xml (revision 26481)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/han/infantry_crossbowman_b.xml (revision 26482)
@@ -1,32 +1,26 @@
-
-
-
- 1
-
-
-
-structures/wallset_palisade
han
units/han/infantry_crossbowman_b
Nǔ Shǒu
units/han/infantry_crossbowman.png
+ phase_town
units/han/infantry_crossbowman_a
units/han/infantry_crossbowman_b.xml
0.35