Index: ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_d.xml =================================================================== --- ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_d.xml (nonexistent) +++ ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_d.xml (revision 26482) @@ -0,0 +1,41 @@ + + + + + + skeletal/new/m_armor_pants_tunic_long.dae + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + player_trans_spec.xml + Property changes on: ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_d.xml ___________________________________________________________________ Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Index: ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_01.xml =================================================================== --- ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_01.xml (nonexistent) +++ ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_01.xml (revision 26482) @@ -0,0 +1,28 @@ + + + + + + skeletal/horse.dae + + + + + + + + + + + + + + + + + + + + + basic_trans_parallax_spec.xml + Property changes on: ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_01.xml ___________________________________________________________________ Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Index: ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_02.xml =================================================================== --- ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_02.xml (nonexistent) +++ ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_02.xml (revision 26482) @@ -0,0 +1,28 @@ + + + + + + skeletal/horse.dae + + + + + + + + + + + + + + + + + + + + + basic_trans_parallax_spec.xml + Property changes on: ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_02.xml ___________________________________________________________________ Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Index: ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_03.xml =================================================================== --- ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_03.xml (nonexistent) +++ ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_03.xml (revision 26482) @@ -0,0 +1,28 @@ + + + + + + skeletal/horse.dae + + + + + + + + + + + + + + + + + + + + + basic_trans_parallax_spec.xml + Property changes on: ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_03.xml ___________________________________________________________________ Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Index: ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_04.xml =================================================================== --- ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_04.xml (nonexistent) +++ ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_04.xml (revision 26482) @@ -0,0 +1,28 @@ + + + + + + skeletal/horse.dae + + + + + + + + + + + + + + + + + + + + + basic_trans_parallax_spec.xml + Property changes on: ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_h_04.xml ___________________________________________________________________ Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Index: ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_m.xml =================================================================== --- ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_m.xml (nonexistent) +++ ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_m.xml (revision 26482) @@ -0,0 +1,42 @@ + + + + + + + + + + + + + + + + structural/han_chariot.dae + + + + + + + + + + + + + + + + + + + + + + + + + player_trans_norm_spec.xml + Property changes on: ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_m.xml ___________________________________________________________________ Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Index: ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_r.xml =================================================================== --- ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_r.xml (nonexistent) +++ ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_r.xml (revision 26482) @@ -0,0 +1,44 @@ + + + + + + skeletal/new/m_armor_pants_tunic_long.dae + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + player_trans_spec.xml + Property changes on: ps/trunk/binaries/data/mods/public/art/actors/units/han/chariot_crossbowman_r.xml ___________________________________________________________________ Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Index: ps/trunk/binaries/data/mods/public/simulation/data/civs/han.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/civs/han.json (revision 26481) +++ ps/trunk/binaries/data/mods/public/simulation/data/civs/han.json (revision 26482) @@ -1,71 +1,71 @@ { "Code": "han", "Culture": "china", "Music":[ { "File": "red_dawn.ogg", "Type": "peace" }, { "File": "hill_of_sorrows.ogg", "Type": "peace" } ], "CivBonuses": [], "WallSets": [ "structures/han/wallset_stone" ], "StartEntities": [ { "Template": "structures/han/civil_centre" }, { "Template": "units/han/support_female_citizen", "Count": 4 }, { "Template": "units/han/infantry_spearman_b", "Count": 2 }, { - "Template": "units/han/infantry_crossbowman_b", + "Template": "units/han/infantry_archer_b", "Count": 2 }, { "Template": "units/han/cavalry_swordsman_b" }, { "Template": "units/han/support_minister" } ], "AINames": [ "Liu Ying", "Liu Gong", "Liu Hong", "Liu Heng", "Liu Qi", "Liu Che", "Liu Fuling", "Liu He", "Liu Bingyi", "Liu Shi", "Liu Ao", "Liu Xin", "Liu Kan", "Liu Xuan", "Liu Xiu", "Liu Zhuang", "Liu Da", "Liu Zhao", "Liu Long", "Liu Hu", "Liu Yi", "Liu Bao", "Liu Bing", "Liu Zuan", "Liu Zhi", "Liu Hong", "Liu Bian", "Liu Xie" ], "SkirmishReplacements": { "skirmish/units/special_starting_unit": "units/han/support_minister", - "skirmish/units/default_infantry_ranged_b": "units/han/infantry_crossbowman_b", + "skirmish/units/default_infantry_ranged_b": "units/han/infantry_archer_b", "skirmish/units/default_cavalry": "units/han/cavalry_swordsman_b" }, "SelectableInGameSetup": true } Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/upgrade_rank_advanced_crossbow.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/upgrade_rank_advanced_crossbow.json (nonexistent) +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/upgrade_rank_advanced_crossbow.json (revision 26482) @@ -0,0 +1,24 @@ +{ + "supersedes": "crossbow_tradition", + "genericName": "Advanced Crossbow Infantry and Cavalry", + "description": "Upgrade all of your citizen crossbowmen to Advanced rank.", + "cost": { + "food": 200, + "wood": 200 + }, + "requirements": { + "all": [ + { "tech": "phase_town" }, + { "civ": "han" } + ] + }, + "requirementsTooltip": "Unlocked in Town Phase.", + "icon": "upgrade_advanced.png", + "researchTime": 40, + "tooltip": "Upgrade all of your Crossbow Infantry and Cavalry to Advanced rank.", + "modifications": [ + {"value": "Promotion/RequiredXp", "replace": 0} + ], + "affects": ["Crossbow Basic"], + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} Property changes on: ps/trunk/binaries/data/mods/public/simulation/data/technologies/upgrade_rank_advanced_crossbow.json ___________________________________________________________________ Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Index: ps/trunk/binaries/data/mods/public/simulation/data/technologies/upgrade_rank_elite_crossbow.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/technologies/upgrade_rank_elite_crossbow.json (nonexistent) +++ ps/trunk/binaries/data/mods/public/simulation/data/technologies/upgrade_rank_elite_crossbow.json (revision 26482) @@ -0,0 +1,24 @@ +{ + "supersedes": "upgrade_rank_advanced_crossbow", + "genericName": "Elite Crossbow Infantry and Cavalry", + "description": "Upgrade all of your citizen crossbowmen to Elite rank.", + "cost": { + "wood": 400, + "metal": 400 + }, + "requirements": { + "all": [ + { "tech": "phase_city" }, + { "civ": "han" } + ] + }, + "requirementsTooltip": "Unlocked in City Phase.", + "icon": "upgrade_elite.png", + "researchTime": 40, + "tooltip": "Upgrade all of your Crossbow Infantry and Cavalry to Elite rank.", + "modifications": [ + {"value": "Promotion/RequiredXp", "replace": 0} + ], + "affects": ["Crossbow Advanced"], + "soundComplete": "interface/alarm/alarm_upgradearmory.xml" +} Property changes on: ps/trunk/binaries/data/mods/public/simulation/data/technologies/upgrade_rank_elite_crossbow.json ___________________________________________________________________ Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/academy.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/academy.xml (revision 26481) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/academy.xml (revision 26482) @@ -1,85 +1,86 @@ Academy 3.0 200 + 0 300 300 10.0 Minister 2500 decay|rubble/rubble_stone_5x5 han Imperial Academy Dìguó Xuéyuàn structures/han/academy Train Champions and research their technologies. -Village City Academy structures/embassy_italic.png phase_city -barracks_batch_training -unlock_champion_infantry interface/complete/building/complete_tholos.xml interface/complete/building/complete_tholos.xml 0.8 -units/{civ}/infantry_spearman_b -units/{civ}/infantry_pikeman_b -units/{civ}/infantry_maceman_b -units/{civ}/infantry_axeman_b -units/{civ}/infantry_swordsman_b -units/{civ}/infantry_javelineer_b -units/{civ}/infantry_slinger_b -units/{civ}/infantry_archer_b units/{civ}/champion_infantry_spearman units/{civ}/champion_infantry_pikeman units/{civ}/champion_infantry_maceman units/{civ}/champion_infantry_axeman units/{civ}/champion_infantry_swordsman units/{civ}/champion_infantry_javelineer units/{civ}/champion_infantry_slinger units/{civ}/champion_infantry_archer units/{civ}/champion_cavalry units/{civ}/champion_cavalry_spearman units/{civ}/champion_cavalry_swordsman units/{civ}/champion_cavalry_javelineer units/{civ}/champion_cavalry_archer units/{civ}/champion_chariot units/{civ}/war_dog structures/han/academy.xml structures/fndn_6x6.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/arsenal.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/arsenal.xml (revision 26481) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/arsenal.xml (revision 26482) @@ -1,19 +1,18 @@ Minister han Bīnggōng Chǎng - units/{civ}/siege_shoushe units/{civ}/siege_mangonel_packed structures/han/arsenal.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/civil_centre.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/civil_centre.xml (revision 26481) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/civil_centre.xml (revision 26482) @@ -1,47 +1,47 @@ 8.0 Minister han Gōngdiàn -unlock_spies -spy_counter units/{civ}/infantry_spearman_b - units/{civ}/infantry_crossbowman_b + units/{civ}/infantry_archer_b units/{civ}/cavalry_swordsman_b structures/han/civil_centre_court Greatly increase the health, capture resistance, and garrison capacity of this Civic Center. Unlock training of Heroes and Champions from this Civic Center. phase_city 300 300 upgrading structures/fndn_8x8.xml structures/han/civil_centre.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/civil_centre_court.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/civil_centre_court.xml (revision 26481) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/civil_centre_court.xml (revision 26482) @@ -1,53 +1,45 @@ 1.5 - - 500 - - 850 - 700 - 500 - - 2 1.5 han Imperial Court Cháotíng Defensive ImperialCourt City CivCentre ImperialCourt CivSpecific phase_city structures/military_settlement.png 30 -phase_town_{civ} units/{civ}/champion_infantry_archer units/{civ}/champion_infantry_swordsman units/{civ}/hero_han_xin_horse units/{civ}/hero_liu_bang_horse units/{civ}/hero_wei_qing_chariot -units/{civ}/infantry_spearman_b - -units/{civ}/infantry_crossbowman_b + -units/{civ}/infantry_archer_b -units/{civ}/cavalry_swordsman_b structures/han/imperial_court.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/han/champion_chariot.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/han/champion_chariot.xml (nonexistent) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/han/champion_chariot.xml (revision 26482) @@ -0,0 +1,18 @@ + + + + + 5.0 + + + han + Chinese War Chariot + Zhanche + Chariot + phase_city + units/han/chariot.png + + + units/han/chariot_crossbowman_m.xml + + Property changes on: ps/trunk/binaries/data/mods/public/simulation/templates/units/han/champion_chariot.xml ___________________________________________________________________ Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/han/infantry_archer_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/han/infantry_archer_b.xml (revision 26481) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/han/infantry_archer_b.xml (revision 26482) @@ -1,26 +1,25 @@ -structures/wallset_palisade han units/han/infantry_archer_b Shè Shǒu units/han/infantry_archer.png - phase_town units/han/infantry_archer_a units/han/infantry_archer_b.xml 0.35 Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/han/infantry_crossbowman_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/han/infantry_crossbowman_b.xml (revision 26481) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/han/infantry_crossbowman_b.xml (revision 26482) @@ -1,32 +1,26 @@ - - - - 1 - - - -structures/wallset_palisade han units/han/infantry_crossbowman_b Nǔ Shǒu units/han/infantry_crossbowman.png + phase_town units/han/infantry_crossbowman_a units/han/infantry_crossbowman_b.xml 0.35