Index: ps/trunk/binaries/data/mods/public/art/actors/units/han/minister.xml =================================================================== --- ps/trunk/binaries/data/mods/public/art/actors/units/han/minister.xml (revision 26547) +++ ps/trunk/binaries/data/mods/public/art/actors/units/han/minister.xml (revision 26548) @@ -1,24 +1,26 @@ skeletal/new/m_robe.dae + + player_trans.xml Index: ps/trunk/binaries/data/mods/public/art/variants/biped/attack_melee_minister.xml =================================================================== --- ps/trunk/binaries/data/mods/public/art/variants/biped/attack_melee_minister.xml (nonexistent) +++ ps/trunk/binaries/data/mods/public/art/variants/biped/attack_melee_minister.xml (revision 26548) @@ -0,0 +1,10 @@ + + + + + + + + + + Property changes on: ps/trunk/binaries/data/mods/public/art/variants/biped/attack_melee_minister.xml ___________________________________________________________________ Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/han/support_minister.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/han/support_minister.xml (revision 26547) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/han/support_minister.xml (revision 26548) @@ -1,90 +1,100 @@ Capture 20 4 1000 + + Sword + + 10 + + 3 + 500 + 1000 + Unit+!Ship + units/han_minister_garrison units/han_minister_gathering units/han_minister_building units/han_minister_garrison_ministry 2 15 100 100 - 150 + 200 han Imperial Minister Guānlì Use to boost the efficiency of nearby units and buildings. Garrison within a building to boost the efficiency of its production queue. Only han buildings can garrison ministers. Organic Human Minister units/han/minister.png phase_town hero 8 2 4 6 128x128/octagram.png 128x128/octagram_mask.png attack/weapon/sword.xml resource/construction/con_wood.xml actor/human/death/{phenotype}_death.xml voice/{lang}/civ/civ_{phenotype}_attack.xml voice/{lang}/civ/civ_{phenotype}_garrison.xml voice/{lang}/civ/civ_{phenotype}_gather.xml voice/{lang}/civ/civ_{phenotype}_repair.xml voice/{lang}/civ/civ_{phenotype}_walk.xml actor/human/movement/run.xml interface/alarm/alarm_create_infantry.xml actor/human/movement/walk.xml Minister 40 units/han/minister.xml