Index: ps/trunk/binaries/data/mods/public/art/actors/units/han/minister.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/art/actors/units/han/minister.xml (revision 26547)
+++ ps/trunk/binaries/data/mods/public/art/actors/units/han/minister.xml (revision 26548)
@@ -1,24 +1,26 @@
skeletal/new/m_robe.dae
+
+
player_trans.xml
Index: ps/trunk/binaries/data/mods/public/art/variants/biped/attack_melee_minister.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/art/variants/biped/attack_melee_minister.xml (nonexistent)
+++ ps/trunk/binaries/data/mods/public/art/variants/biped/attack_melee_minister.xml (revision 26548)
@@ -0,0 +1,10 @@
+
+
+
+
+
+
+
+
+
+
Property changes on: ps/trunk/binaries/data/mods/public/art/variants/biped/attack_melee_minister.xml
___________________________________________________________________
Added: svn:eol-style
## -0,0 +1 ##
+native
\ No newline at end of property
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/han/support_minister.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/han/support_minister.xml (revision 26547)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/han/support_minister.xml (revision 26548)
@@ -1,90 +1,100 @@
Capture
20
4
1000
+
+ Sword
+
+ 10
+
+ 3
+ 500
+ 1000
+ Unit+!Ship
+
units/han_minister_garrison
units/han_minister_gathering
units/han_minister_building
units/han_minister_garrison_ministry
2
15
100
100
- 150
+ 200
han
Imperial Minister
Guānlì
Use to boost the efficiency of nearby units and buildings. Garrison within a building to boost the efficiency of its production queue. Only han buildings can garrison ministers.
Organic Human
Minister
units/han/minister.png
phase_town
hero
8
2
4
6
128x128/octagram.png
128x128/octagram_mask.png
attack/weapon/sword.xml
resource/construction/con_wood.xml
actor/human/death/{phenotype}_death.xml
voice/{lang}/civ/civ_{phenotype}_attack.xml
voice/{lang}/civ/civ_{phenotype}_garrison.xml
voice/{lang}/civ/civ_{phenotype}_gather.xml
voice/{lang}/civ/civ_{phenotype}_repair.xml
voice/{lang}/civ/civ_{phenotype}_walk.xml
actor/human/movement/run.xml
interface/alarm/alarm_create_infantry.xml
actor/human/movement/walk.xml
Minister
40
units/han/minister.xml