Index: ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/minimap/civil_centre.png =================================================================== Cannot display: file marked as a binary type. svn:mime-type = application/octet-stream Index: ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/minimap/metal.png =================================================================== Cannot display: file marked as a binary type. svn:mime-type = application/octet-stream Index: ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/minimap/other.png =================================================================== Cannot display: file marked as a binary type. svn:mime-type = application/octet-stream Index: ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/minimap/relic.png =================================================================== Cannot display: file marked as a binary type. svn:mime-type = application/octet-stream Index: ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/minimap/stone.png =================================================================== Cannot display: file marked as a binary type. svn:mime-type = application/octet-stream Index: ps/trunk/binaries/data/mods/public/art/textures/ui/session/icons/minimap/wonder.png =================================================================== Cannot display: file marked as a binary type. svn:mime-type = application/octet-stream Index: ps/trunk/binaries/data/mods/public/simulation/templates/mixins/shrine.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/mixins/shrine.xml (revision 26620) +++ ps/trunk/binaries/data/mods/public/simulation/templates/mixins/shrine.xml (revision 26621) @@ -1,45 +1,49 @@ own neutral ally 8.0 Shrine true + + structure + other.png + -heal_range -heal_range_2 -heal_rate -heal_rate_2 -garrison_heal -health_regen_units 15.0 -units/{civ}/support_healer_b units/{native}/support_healer_e structures/fndn_4x4.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/mixins/trading_post.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/mixins/trading_post.xml (revision 26620) +++ ps/trunk/binaries/data/mods/public/simulation/templates/mixins/trading_post.xml (revision 26621) @@ -1,25 +1,29 @@ 500 Trading Post true + + structure + other.png + -trader_health -trade_gain_01 -trade_gain_02 -trade_commercial_treaty structures/fndn_5x5.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml (revision 26620) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml (revision 26621) @@ -1,151 +1,151 @@ FemaleCitizen 120 180 100 Bow 10 60 1200 2000 100 1.5 50 false Human outline_border.png outline_border_mask.png 0.175 own neutral CivilCentre CivilCentre 200 3 1 Soldier 2500 5.0 500 500 500 500 8.0 20 0.1 Unit Support Infantry Cavalry 1 1 3000 decay|rubble/rubble_stone_6x6 Civic Center template_structure_civic_civil_centre Build in own or neutral territory. Acquire large tracts of territory. Territory root. Train Citizens and research technologies. Garrison Soldiers for additional arrows. CivCentre Defensive CivilCentre structures/civic_centre.png 100 100 100 structure - civil_centre.png + civil_centre.png 20 phase_town_{civ} phase_city_{civ} unlock_shared_los unlock_shared_dropsites unlock_spies spy_counter archery_tradition hoplite_tradition hellenistic_metropolis 5 5 food wood stone metal true interface/complete/building/complete_civ_center.xml interface/complete/building/complete_civ_center.xml interface/alarm/alarm_alert_0.xml interface/alarm/alarm_alert_1.xml attack/weapon/bow_attack.xml attack/impact/arrow_impact.xml true 140 10000 0.8 units/{civ}/support_female_citizen 90 structures/fndn_8x8.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_wonder.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_wonder.xml (revision 26620) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_wonder.xml (revision 26621) @@ -1,99 +1,99 @@ structures/wonder_population_cap Wonder 4 1000 1000 1500 1000 10.0 50 0.1 Unit Support Soldier 5 2 5000 decay|rubble/rubble_stone_6x6 Wonder template_structure_wonder Bring glory to your civilization and add large tracts of land to your empire. ConquestCritical City Wonder structures/wonder.png phase_city 200 300 200 structure - wonder.png + wonder.png wonder_population_cap 15 25 3 1.0 1.0 1.0 1.0 2000 interface/complete/building/complete_wonder.xml true 100 65535 72 structures/fndn_9x9.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_catafalque.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_catafalque.xml (revision 26620) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_catafalque.xml (revision 26621) @@ -1,61 +1,61 @@ 250 0 10 2.0 -Organic -ConquestCritical Relic Catafalque units/catafalque.png template_unit_catafalque A catafalque that holds the remains of a great leader. true - relic.png + relic.png pitch-roll 128x256/cartouche.png 128x256/cartouche_mask.png actor/singlesteps/steps_grass_order.xml actor/singlesteps/steps_grass.xml actor/singlesteps/steps_grass.xml standground false large 0.55 0.275 10.0 units/global/catafalque.xml