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Allow setting the passability class depending on formation members.

Description

Allow setting the passability class depending on formation members.

Improves pathfinding for the general case (no large entities in a formation).

Differential revision: https://code.wildfiregames.com/D4605
Comments by: @marder, @Stan, @wraitii

Event Timeline

lyv added a subscriber: lyv.Jun 24 2022, 5:51 PM

Refs #6580

/ps/trunk/binaries/data/mods/public/simulation/components/Formation.js
413

The above condition can cause this to be called with no members.

931

This will be undefined if there are no members.