[maps] Fix entities placed outside of the passable map area on wild_lake.js and caledonia_meadows.js
Reported by Gurken Khan:
https://wildfiregames.com/forum/topic/82754-alpha-26-pre-releaserelease-candidate-build-testing/page/4/#comment-503140
Fix:
rename "actor" to "entity" as that makes it clearer what it actually is and use placeEntityPassable() to assure that nothing is placed outside of the map.
also:
include https://code.wildfiregames.com/D2149 patch by @FeXoR
reduce the amount of entities placed on wild_lake. It looked extremely crowded.
accepted by: @lyv
Differential revision: https://code.wildfiregames.com/D4699