Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/structures/han_laozi_gate.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/structures/han_laozi_gate.json (revision 26974) +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/structures/han_laozi_gate.json (nonexistent) @@ -1,12 +0,0 @@ -{ - "type": "range", - "radius": 75, - "affects": ["Human"], - "modifications": [ - { "value": "Health/RegenRate", "add": 1 }, - { "value": "Health/Max", "multiply": 1.25 } - ], - "auraName": "Taoism", - "auraDescription": "Humans +1 health regeneration rate, +25% health", - "overlayIcon": "art/textures/ui/session/auras/health_bonus.png" -} Property changes on: ps/trunk/binaries/data/mods/public/simulation/data/auras/structures/han_laozi_gate.json ___________________________________________________________________ Deleted: svn:eol-style ## -1 +0,0 ## -native \ No newline at end of property Deleted: svn:mime-type ## -1 +0,0 ## -text/json \ No newline at end of property Index: ps/trunk/binaries/data/mods/public/simulation/templates/mixins/builder.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/mixins/builder.xml (revision 26974) +++ ps/trunk/binaries/data/mods/public/simulation/templates/mixins/builder.xml (revision 26975) @@ -1,42 +1,41 @@ 1.0 structures/{civ}/civil_centre structures/{civ}/ministry structures/{civ}/crannog structures/{civ}/military_colony structures/{civ}/house structures/{civ}/pyramid_small structures/{civ}/apartment structures/{civ}/storehouse structures/{civ}/farmstead structures/{civ}/field structures/{civ}/corral structures/{civ}/dock structures/{civ}/barracks structures/{civ}/stable structures/{civ}/elephant_stable structures/{civ}/forge structures/{civ}/temple structures/{civ}/market - structures/{civ}/laozigate structures/{civ}/outpost structures/{civ}/sentry_tower structures/{civ}/defense_tower structures/{civ}/arsenal structures/{civ}/academy structures/{civ}/fortress structures/wallset_palisade structures/{civ}/wallset_palisade structures/{civ}/wallset_siege structures/{civ}/wallset_stone structures/{civ}/theater structures/{civ}/wonder Builder Index: ps/trunk/binaries/data/mods/public/simulation/templates/special/players/han.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/special/players/han.xml (revision 26974) +++ ps/trunk/binaries/data/mods/public/simulation/templates/special/players/han.xml (revision 26975) @@ -1,26 +1,25 @@ teambonuses/han_player_teambonus 1 1 1 - 4 9 han Han The Han dynasty (206 BC – AD 220) was the second imperial dynasty of China, preceded by the Qin dynasty (221–207 BC) and succeeded by the Three Kingdoms period (AD 220–280). It is considered a golden age in Chinese history, and China made significant progress in arts and sciences during the Han period. The core of the Han empire was around the Wei River, and the Han capital was Chang'an, very close to the Qin capital Xianyang (both are now part of Xi'an, Shaanxi). emblems/emblem_chinese.png special/formations/anti_cavalry Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/laozigate.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/laozigate.xml (revision 26974) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/laozigate.xml (revision 26975) @@ -1,71 +1,61 @@ - - structures/han_laozi_gate - - - LaoziGate - - LaoziGate - 50 - - 120 100 200 12.0 1200 decay|rubble/rubble_stone_4x2 han LaoziGate Lǎozǐ Mén CivSpecific LaoziGate Town structures/paifang.png phase_town 20 20 false false 20 30 3 interface/complete/building/complete_iber_monument.xml structures/han/shrine.xml structures/fndn_6x2.xml