Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/structures/han_laozi_gate.json
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/data/auras/structures/han_laozi_gate.json (revision 26974)
+++ ps/trunk/binaries/data/mods/public/simulation/data/auras/structures/han_laozi_gate.json (nonexistent)
@@ -1,12 +0,0 @@
-{
- "type": "range",
- "radius": 75,
- "affects": ["Human"],
- "modifications": [
- { "value": "Health/RegenRate", "add": 1 },
- { "value": "Health/Max", "multiply": 1.25 }
- ],
- "auraName": "Taoism",
- "auraDescription": "Humans +1 health regeneration rate, +25% health",
- "overlayIcon": "art/textures/ui/session/auras/health_bonus.png"
-}
Property changes on: ps/trunk/binaries/data/mods/public/simulation/data/auras/structures/han_laozi_gate.json
___________________________________________________________________
Deleted: svn:eol-style
## -1 +0,0 ##
-native
\ No newline at end of property
Deleted: svn:mime-type
## -1 +0,0 ##
-text/json
\ No newline at end of property
Index: ps/trunk/binaries/data/mods/public/simulation/templates/mixins/builder.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/mixins/builder.xml (revision 26974)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/mixins/builder.xml (revision 26975)
@@ -1,42 +1,41 @@
1.0
structures/{civ}/civil_centre
structures/{civ}/ministry
structures/{civ}/crannog
structures/{civ}/military_colony
structures/{civ}/house
structures/{civ}/pyramid_small
structures/{civ}/apartment
structures/{civ}/storehouse
structures/{civ}/farmstead
structures/{civ}/field
structures/{civ}/corral
structures/{civ}/dock
structures/{civ}/barracks
structures/{civ}/stable
structures/{civ}/elephant_stable
structures/{civ}/forge
structures/{civ}/temple
structures/{civ}/market
- structures/{civ}/laozigate
structures/{civ}/outpost
structures/{civ}/sentry_tower
structures/{civ}/defense_tower
structures/{civ}/arsenal
structures/{civ}/academy
structures/{civ}/fortress
structures/wallset_palisade
structures/{civ}/wallset_palisade
structures/{civ}/wallset_siege
structures/{civ}/wallset_stone
structures/{civ}/theater
structures/{civ}/wonder
Builder
Index: ps/trunk/binaries/data/mods/public/simulation/templates/special/players/han.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/special/players/han.xml (revision 26974)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/special/players/han.xml (revision 26975)
@@ -1,26 +1,25 @@
teambonuses/han_player_teambonus
111
- 49hanHanThe Han dynasty (206 BC – AD 220) was the second imperial dynasty of China, preceded by the Qin dynasty (221–207 BC) and succeeded by the Three Kingdoms period (AD 220–280). It is considered a golden age in Chinese history, and China made significant progress in arts and sciences during the Han period. The core of the Han empire was around the Wei River, and the Han capital was Chang'an, very close to the Qin capital Xianyang (both are now part of Xi'an, Shaanxi).emblems/emblem_chinese.png
special/formations/anti_cavalry
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/laozigate.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/laozigate.xml (revision 26974)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/han/laozigate.xml (revision 26975)
@@ -1,71 +1,61 @@
-
- structures/han_laozi_gate
-
-
- LaoziGate
-
- LaoziGate
- 50
-
- 12010020012.01200decay|rubble/rubble_stone_4x2hanLaoziGateLǎozǐ MénCivSpecificLaoziGate Townstructures/paifang.pngphase_town2020falsefalse20303interface/complete/building/complete_iber_monument.xmlstructures/han/shrine.xmlstructures/fndn_6x2.xml