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Index: ps/trunk/binaries/data/mods/mod/l10n/ast.mod-selector.po
===================================================================
--- ps/trunk/binaries/data/mods/mod/l10n/ast.mod-selector.po (revision 27000)
+++ ps/trunk/binaries/data/mods/mod/l10n/ast.mod-selector.po (revision 27001)
@@ -1,537 +1,537 @@
# Translation template for Pyrogenesis - Mod Selector.
# Copyright (C) 2021 Wildfire Games
# This file is distributed under the same license as the Pyrogenesis - Mod Selector
# project.
# Translators:
# David Sowa
# enolp
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
"POT-Creation-Date: 2021-09-20 07:08+0000\n"
"PO-Revision-Date: 2014-09-12 20:06+0000\n"
"Last-Translator: David Sowa <isithere2@yahoo.com>, 2017-2022\n"
"Language-Team: Asturian (http://www.transifex.com/wildfire-games/0ad/language/ast/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ast\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: gui/common/functions_msgbox.js:25
#, javascript-format
msgid ""
"Opening %(url)s\n"
" in default web browser. Please wait…"
msgstr "Abriendo %(url)s\n no navigador predefinidu. Spera por favor…"
#: gui/common/functions_msgbox.js:28
msgid "Opening page"
msgstr "Abriendo la págïna"
#: gui/common/l10n.js:9
msgctxt "filesize unit"
msgid "B"
msgstr "B"
#: gui/common/l10n.js:10
msgctxt "filesize unit"
msgid "KiB"
msgstr "KiB"
#: gui/common/l10n.js:11
msgctxt "filesize unit"
msgid "MiB"
msgstr "MiB"
#: gui/common/l10n.js:12
msgctxt "filesize unit"
msgid "GiB"
msgstr "GiB"
#. Translation: For example: 123.4 KiB
#: gui/common/l10n.js:33
#, javascript-format
msgid "%(filesize)s %(unit)s"
msgstr "%(filesize)s %(unit)s"
#. Translation: Time-format string. See http://userguide.icu-
#. project.org/formatparse/datetime
#. for a guide to the meaning of the letters.
#: gui/common/l10n.js:46
msgid "mm:ss"
msgstr "mm:ss"
#: gui/common/l10n.js:46
msgid "HH:mm:ss"
msgstr "HH:mm:ss"
#: gui/common/l10n.js:143
msgctxt "enumeration"
msgid ", "
msgstr ", "
#: gui/common/mod.js:20
#, javascript-format
msgctxt "Mod comparison"
msgid "%(mod)s (%(version)s)"
msgstr "%(mod)s (%(version)s)"
#: gui/common/mod.js:31
msgid ", "
msgstr ", "
#: gui/common/mod.js:39
#, javascript-format
msgctxt "Mod comparison"
msgid "Required: %(mods)s"
msgstr "Requisitos: %(mods)s"
#: gui/common/mod.js:41
#, javascript-format
msgctxt "Mod comparison"
msgid "Active: %(mods)s"
msgstr "Activos: %(mods)s"
#: gui/incompatible_mods/incompatible_mods.txt:1
msgid ""
"[font=\"sans-bold-20\"]You tried to start the game with incompatible or "
"missing mods![/font]"
msgstr "[font=\"sans-bold-20\"]¡Intentæsti iniciar una partida cun modificaçones incompatibles ou disapahecidæs![/font]"
#: gui/incompatible_mods/incompatible_mods.txt:2
msgid "[font=\"sans-16\"]"
msgstr "[font=\"sans-16\"]"
#: gui/incompatible_mods/incompatible_mods.txt:3
msgid ""
"Solve the compatibility issue by disabling invalid mods or enabling required"
" dependencies. You can then save & start the game."
msgstr "Egua l problema de compatibilidá disactivando modificaçones inválidæs ou activando dependenciæs precisæs. Lhœw puœdes guardar & inicia’ la partida."
#: gui/incompatible_mods/incompatible_mods.txt:5
msgid ""
"Incompatible mods will appear in red in the list of enabled mods (bottom "
"panel). Dependencies can be added by enabling them in the upper panel."
msgstr "Læs modificaçones incompatibles amuœstræn-se n coloraho nel índiz de modificaçones activæs (quadro inferior). Læs dependenciæs puœdes addicionallæs activando-læs in quadro superior."
#: gui/incompatible_mods/incompatible_mods.txt:6
msgid "[/font]"
msgstr "[/font]"
#: gui/incompatible_mods/incompatible_mods.xml:(caption):12
msgid "Incompatible mods"
msgstr "Modificaçones incompatibles"
#: gui/incompatible_mods/incompatible_mods.xml:(caption):19
msgid "Ok"
msgstr "Acceitar"
#: gui/modio/Disclaimer.txt:1
msgid "0 A.D. Empires Ascendant mod.io Disclaimer"
msgstr "Discargu de responsabilidá de l mod.io de 0 A.D. Empires Ascendant"
#: gui/modio/Disclaimer.txt:3
msgid "Document Date: 2018-10-12"
msgstr "Data de l documento: 2018-10-12"
#: gui/modio/Disclaimer.txt:5
msgid "You are about to connect to the mod.io online service."
msgstr "Stas a piques de connectate cuno servicio na rede de mod.io."
#: gui/modio/Disclaimer.txt:6
msgid ""
"This service provides an easy way to download and install community-made "
"mods and is provided by DBolical Pty Ltd, the company behind IndieDB and "
"ModDB."
msgstr "Esti servicio apurre un modu sinzielhu de discargar & installar modificaçones fheithæs pola communidá & ye provisto por DBolical Pty Ltd, la compaña de tras d’IndieDb & ModDB."
#: gui/modio/Disclaimer.txt:7
msgid "The service is for users age 13 and over."
msgstr "El servicio ye par usuarios de 13 anhos d’edá pa riba."
#: gui/modio/Disclaimer.txt:9
msgid ""
"Wildfire Games has taken care to make this connection secure and reviewed "
"the mods for security flaws, but cannot guarantee that this does not pose "
"any risks."
msgstr "Wildfire Games tien puœsto procuru n fhazer esta connexion segura & examinaho læs modificaçones pa detectar falhos de segurança, inda que nun puœde assegurar que nun supponga dal riesgu."
#: gui/modio/Disclaimer.txt:11
msgid ""
"By using the service, you understand that mod.io's Terms of Use and Privacy "
"Policy apply and that Wildfire Games is not liable for any damages resulting"
" from this service."
msgstr "Al usar esti servicio, percanciæs que los Términos d’usu & la Política de privacidá de mod.io s’applicæn & que Wildfire Games non se fhaz responsable de qualquiera perda que resulte d’esti servicio."
#: gui/modio/modio.js:80
#, javascript-format
msgctxt "mod.io error message"
msgid ""
"Game ID could not be retrieved.\n"
"\n"
"%(technicalDetails)s"
msgstr "Nun pudo recuperase la identificaçon de l xhuœw.\n\n%(technicalDetails)s"
#: gui/modio/modio.js:83
msgctxt "mod.io error message"
msgid "Initialization Error"
msgstr "Error d’iniciaçon"
#: gui/modio/modio.js:84 gui/modio/modio.js:95 gui/modio/modio.js:106
msgid "Retry"
msgstr "Volver intentar"
#: gui/modio/modio.js:84 gui/modio/modio.js:95 gui/modio/modio.js:106
#: gui/modio/modio.js:117
msgid "Abort"
msgstr "Abortar"
#: gui/modio/modio.js:91
#, javascript-format
msgctxt "mod.io error message"
msgid ""
"Mod List could not be retrieved.\n"
"\n"
"%(technicalDetails)s"
msgstr "Nun pudo recuperase l índiz de modificaçones.\n\n%(technicalDetails)s"
#: gui/modio/modio.js:94
msgctxt "mod.io error message"
msgid "Fetch Error"
msgstr "Error de recuperaçon"
#: gui/modio/modio.js:102
#, javascript-format
msgctxt "mod.io error message"
msgid ""
"File download failed.\n"
"\n"
"%(technicalDetails)s"
msgstr "Nun pudo discargase l archivo.\n\n%(technicalDetails)s"
#: gui/modio/modio.js:105
msgctxt "mod.io error message"
msgid "Download Error"
msgstr "Error de discarga"
#: gui/modio/modio.js:113
#, javascript-format
msgctxt "mod.io error message"
msgid ""
"File verification error.\n"
"\n"
"%(technicalDetails)s"
msgstr "Error de verificaçon d’archivos.\n\n%(technicalDetails)s"
#: gui/modio/modio.js:116
msgctxt "mod.io error message"
msgid "Verification Error"
msgstr "Error de verificaçon"
#: gui/modio/modio.js:133
msgid "Initializing mod.io interface."
msgstr "Iniciando l quadro de mandu de mod.io."
#: gui/modio/modio.js:134
msgid "Initializing"
msgstr "Iniciando"
#: gui/modio/modio.js:136 gui/modmod/modmod.xml:(caption):197
msgid "Cancel"
msgstr "Incaboxar"
#: gui/modio/modio.js:223
#, javascript-format
msgid "Invalid mod: %(error)s"
msgstr "Modificaçon inválida: %(error)s"
#: gui/modio/modio.js:246
msgid "Fetching and updating list of available mods."
msgstr "Recuperando & anovando l repertorio de modificaçones disponibles."
#: gui/modio/modio.js:247
msgid "Updating"
msgstr "Anovando"
#: gui/modio/modio.js:249
msgid "Cancel Update"
msgstr "Incaboxa’ l anovaçon"
#: gui/modio/modio.js:265
#, javascript-format
msgid "Downloading “%(modname)s”"
msgstr "Discargando “%(modname)s”"
#: gui/modio/modio.js:268
msgid "Downloading"
msgstr "Discargando"
#: gui/modio/modio.js:270
msgid "Cancel Download"
msgstr "Incaboxa’ la discarga"
#. Translation: Mod file download indicator. Current size over expected final
#. size, with
#. percentage complete.
#: gui/modio/modio.js:337
#, javascript-format
msgid "%(current)s / %(total)s (%(percent)s%%)"
msgstr "%(current)s / %(total)s (%(percent)s%%)"
#. Translation: Mod file download status message.
#: gui/modio/modio.js:347
#, javascript-format
msgid ""
"Time Elapsed: %(elapsed)s\n"
"Estimated Time Remaining: %(remaining)s\n"
"Average Speed: %(avgSpeed)s"
msgstr "Tiempu decurrido: %(elapsed)s\nTiempu restante: %(remaining)s\nVelocidá media: %(avgSpeed)s"
#: gui/modio/modio.js:349
msgid "∞"
msgstr "∞"
#. Translation: Average download speed, used to give the user a very rough and
#. naive idea of
#. the download time. For example: 123.4 KiB/s
#: gui/modio/modio.js:351
#, javascript-format
msgid "%(number)s %(unit)s/s"
msgstr "%(number)s %(unit)s/s"
#: gui/modio/modio.xml:(caption):18
msgid "mod.io Mods"
msgstr "Modificaçones de mod.io"
#: gui/modio/modio.xml:(caption):25 gui/modmod/modmod.xml:(caption):70
msgid "Available Mods"
msgstr "Modificaçones disponibles"
#: gui/modio/modio.xml:(caption):82
msgid "Filter valid mods"
msgstr "Penheira’ læs modificaçones válidæs"
#: gui/modio/modio.xml:(caption):88
msgid "Back"
msgstr "A tras"
#: gui/modio/modio.xml:(caption):93
msgid "Refresh List"
msgstr "Actualiza’l repertorio"
#: gui/modio/modio.xml:(caption):98
msgid "Download"
msgstr "Discargar"
#: gui/modio/modio.xml:(heading):54 gui/modmod/modmod.xml:(heading):90
#: gui/modmod/modmod.xml:(heading):131
msgid "Name"
msgstr "Nome"
#: gui/modio/modio.xml:(heading):57 gui/modmod/modmod.xml:(heading):93
#: gui/modmod/modmod.xml:(heading):134
msgid "Version"
msgstr "Version"
#: gui/modio/modio.xml:(heading):60 gui/modmod/modmod.xml:(heading):99
#: gui/modmod/modmod.xml:(heading):140
msgid "Mod Label"
msgstr "Rótulu"
#: gui/modio/modio.xml:(heading):63
msgid "File Size"
msgstr "Grandura de l archivo"
#: gui/modio/modio.xml:(heading):66 gui/modmod/modmod.xml:(heading):102
#: gui/modmod/modmod.xml:(heading):143
msgid "Dependencies"
msgstr "Dependenciæs"
#: gui/modio/modio.xml:(placeholder_text):35
msgctxt "placeholder text for input field to filter mods"
msgid "Filter"
msgstr "Penheira"
#: gui/modmod/help/help.txt:1
msgid ""
"0 A.D. is designed to be easily modded. Mods are distributed in the form of "
".pyromod files, which can be opened like .zip files."
msgstr "0 A.D. sta diseñau pa ser fácile de modificar. Læs modificaçones reparten-se n fhorma d’archivos .pyromod, que puœdes abrir cumo archivos ZIP."
#: gui/modmod/help/help.txt:3
msgid ""
"In order to install a mod, just open the file with 0 A.D. (either double-"
"click on the file and choose to open it with the game, or run \"pyrogenesis "
"file.pyromod\" in a terminal). The mod will then be available in the mod "
"selector. You can enable it and disable it at will. You can delete the mod "
"manually using your file browser if needed (see "
"https://trac.wildfiregames.com/wiki/GameDataPaths)."
msgstr "Par installar modificaçones, simplemente abri l archivo cun 0 A.D. (ou picando duæs vezes n archivo & abriendo-lo cuno xhuœw ou executando “pyrogenesis file.pyromod” in terminal). Intos la modificaçon vaî star disponible no selector de modificaçones. Puœdes activalla ou disactivalla cumo quieras. Si se precisa, tamien puœdes eliminalla manualmente usando l gëstor d’archivos (ver https://trac.wildfiregames.com/wiki/GameDataPaths)."
#: gui/modmod/help/help.txt:5
msgid ""
"For more information about modding the game, see the Modding Guide online "
"(click the Modding Guide button below)."
msgstr "Pa mas informaçon subre la modificaçon de l xhuœw, vei la Guía de modificaçon na rede (pica no boton “Guía de modificaçon” n baxo)."
#: gui/modmod/help/help.txt:7
msgid ""
"The mod.io service is developed by DBolical, the company behind IndieDB and "
"ModDB. Those websites have spread the word about 0 A.D. and other indie "
"projects for a long time! Today, mod.io allows us to list and download all "
"the mods that were verified by the team. Click \"Download Mods\" to try it "
"out and install some!"
-msgstr "El servicio de mod.io disindolrca-lo DBolical, la compaña de tras d’IndieDB & ModDB. ¡Ha quanto ya q’essos sitios na rede lhevæn spardiendo annunciæs de 0 A.D. & outros proiectos indie! Wœy mod.io nos permitte arrexhuntar & discargar todælæs modificaçones verificadæs pol personal. ¡Pica n “Discargar modificaçones” pa proballo & installar delhæs!"
+msgstr "El servicio de mod.io disindolrca-lo DBolical, la compaña de tras d’IndieDB & ModDB. ¡Ha quanto ya q’essos sitios na rede lhevæn spardiendo annunciæs de 0 A.D. & outros proiectos indie! Wœi mod.io nos permitte arrexhuntar & discargar todælæs modificaçones verificadæs pol personal. ¡Pica n “Discargar modificaçones” pa proballo & installar delhæs!"
#: gui/modmod/help/help.xml:(caption):13
msgid "Pyrogenesis Mod Selector"
msgstr "Selector de modificaçones Pyrogenesis"
#: gui/modmod/help/help.xml:(caption):21
msgid "Close"
msgstr "Cerrar"
#: gui/modmod/help/help.xml:(caption):25
msgid "Modding Guide"
msgstr "Guía de modificaçon"
#: gui/modmod/help/help.xml:(caption):29
msgid "Visit mod.io"
msgstr "Visitar mod.io"
#: gui/modmod/modmod.js:67
msgid "This mod does not exist"
msgstr "Esta modificaçon nun existe"
#: gui/modmod/modmod.js:152 gui/modmod/modmod.js:449
msgctxt "mod activation"
msgid "Enable"
msgstr "Activar"
#: gui/modmod/modmod.js:168
msgid "Dependencies not met"
msgstr "Non se cumplren læs dependenciæs"
#: gui/modmod/modmod.js:450
msgctxt "mod activation"
msgid "Disable"
msgstr "Disactivar"
#: gui/modmod/modmod.js:458
msgid "No mod has been selected."
msgstr "Non se scoyîu modificaçon dala."
#: gui/modmod/modmod.js:461
msgid "Enable at least 0ad mod"
msgstr "Activar pelo ménos 0ad mod"
#: gui/modmod/modmod.xml:(caption):12
msgid "Modifications"
msgstr "Modificaçones"
#: gui/modmod/modmod.xml:(caption):37
msgid "Negate"
msgstr "Annullar"
#: gui/modmod/modmod.xml:(caption):51
msgid "Filter compatible"
msgstr "Penheirar por compatibilidá"
#: gui/modmod/modmod.xml:(caption):63
msgid "Description"
msgstr "Descripçon"
#: gui/modmod/modmod.xml:(caption):114
msgid "Enabled Mods"
msgstr "Modificaçones activæs"
#: gui/modmod/modmod.xml:(caption):183
msgid "Visit Website"
msgstr "Visita’l sitiu na rede"
#: gui/modmod/modmod.xml:(caption):192
msgid "Quit"
msgstr "Salir"
#: gui/modmod/modmod.xml:(caption):202
msgid "Help"
msgstr "Adiuda"
#: gui/modmod/modmod.xml:(caption):207
msgid "Download Mods"
msgstr "Discargar modificaçones"
#: gui/modmod/modmod.xml:(caption):212
msgid "Save Configuration"
msgstr "Guarda’ la configuraçon"
#: gui/modmod/modmod.xml:(caption):217
msgid "Save and Restart"
msgstr "Guardar & volver intamar"
#: gui/modmod/modmod.xml:(heading):96 gui/modmod/modmod.xml:(heading):137
msgid "(Folder)"
msgstr "(Subdirectoriu)"
#: gui/modmod/modmod.xml:(heading):105 gui/modmod/modmod.xml:(heading):146
msgid "Website"
msgstr "Sitiu na rede"
#: gui/modmod/modmod.xml:(placeholder_text):24
msgid "Filter"
msgstr "Penheira"
#: gui/modmod/modmod.xml:(tooltip):115
msgid ""
"Enabled mods are loaded from top to bottom. Mods loaded later might "
"overwrite settings of mods loaded earlier. It is advisable to have more "
"complex mods loaded last. Use the arrows on the right to change the loading "
"order."
msgstr "Læs modificaçones activæs cargæn-se de riba a baxo. Læs postreiræs in cargase puœden subrescribi’ los axhustes de læs primeiræs. Aconseya-se, pœs, carga’ læs modificaçones mas complexæs a la fin. Gasta læs flretsæs a mandreitha pa camuda’l orde de carga."
#: gui/modmod/modmod.xml:(tooltip):161 gui/modmod/modmod.xml:(tooltip):175
msgid ""
"Change the order in which mods are launched. This should match the mods "
"dependencies."
msgstr "Camuda’l orde n que se lhançæn læs modificaçones. Esti ha concasar cun læs suæs dependenciæs."
#: gui/modmod/modmodio.js:5
msgid "Disclaimer"
msgstr "Discargu de responsabilidá"
#: gui/modmod/modmodio.js:12
msgid "mod.io Terms"
msgstr "Términos de mod.io"
#: gui/modmod/modmodio.js:16
msgid "mod.io Privacy Policy"
msgstr "Política de privacidá de mod.io"
#: gui/msgbox/msgbox.js:25
msgid "OK"
msgstr "Acceitar"
#. Translation: Label of a button that when pressed opens the Terms and
#. Conditions in the
#. default webbrowser.
#: gui/termsdialog/termsdialog.js:30
msgid "View online"
msgstr "Ver na rede"
#: gui/termsdialog/termsdialog.js:38
#, javascript-format
msgid "Open %(url)s in the browser."
msgstr "Abrir %(url)s in navigador."
#: gui/termsdialog/termsdialog.xml:(caption):15
msgid "Language"
msgstr "Lhingua"
#: gui/termsdialog/termsdialog.xml:(caption):33
msgid "Decline"
msgstr "Declinar"
#: gui/termsdialog/termsdialog.xml:(caption):38
msgid "Accept"
msgstr "Acceitar"
Index: ps/trunk/binaries/data/mods/public/l10n/ab.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ab.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/ab.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Abkhaz (http://www.transifex.com/wildfire-games/0ad/language/ab/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ab\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/ach.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ach.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/ach.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Acoli (http://www.transifex.com/wildfire-games/0ad/language/ach/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ach\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/eu.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/eu.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/eu.public-simulation-auras.po (revision 27001)
@@ -1,1063 +1,1055 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Beñat Irazabal
# Inaxio Lopes
# Mielanjel Iraeta
# Osoitz
# Thadah D. Denyse
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Osoitz <oelkoro@gmail.com>, 2017,2019-2020,2022\n"
"Language-Team: Basque (http://www.transifex.com/wildfire-games/0ad/language/eu/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: eu\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Guardan sartutako dauden setio makinak +3 berrosatze tasa."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Konponketak armategian"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Guardan sartutako ontziak +10 berrosatze tasa."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Konponketak Ontzioletan"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Soldaduek %20+ kalte buruz-buruko eta urrutiko erasoetan."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Debozio Erlijiosoa "
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Langileek %15+ ustiaketa abiaduran."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Abertzaletasuna"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "Soldaduek: erresistentzia zapaldu, hautsi, zulatu +1 eta %10+ kaltea buruz-buruko eta urrutiko erasoetan."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Akuilari Presentzia "
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Heroiek %5- osasun gutxiago."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Apaiztegi Boteretsua"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "Egiturek -%15 kostua eta teknologia garapen denbora. "
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Ikaskuntza zentrua"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Egiturak %50+ atzemate puntu guardan sartutako berrosatze tasa."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Leialtasuna"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Merkatariek %20+ mugitze abiaduran."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Ashokako Ediktua"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Gizakiek +1 osasun berrosatze tasa."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Sendagintza"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Egiturek %20+ lurraldetasun eragina."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenizazioa"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "Dorrean sartutako soldaduak +3 erresistentzia zapaldu, hautsi eta zulatzean, eta +20 ikusmen-irismena."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Harresiaren babesa"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "Gehieneko biztanleria muga +20% handitzen du. (“Zabalketa Loriatsua” teknologia behar du)."
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Zabaltze Loriatsua"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "Unitateek esperientzia irabazten dute eraikinaren barruan gorde bitartean."
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Prestakuntza zorrotza"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "Guda itsasontziak -%25 gutxiago eraikitze-denboran."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Delosko Liga"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "Sendalariak %20 gutxiago baliabide kostuetan."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Aztiak"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "+%10 gehiago nazioarteko merkataritzan."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Merkataritza maisuak"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Burdinolak %15- merkeagoak eta teknologietan denbora gutxiago"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Galiako produktuak"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr "Zetaren bidea"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "Hiritar lantzariak %10- baliabide kostuan."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr "Elefanteak %20 gutxiago baliabide kostuetan eta trebatze denboran."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Elefante Hornitzaileak"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr "%20 gehiago truke salmentetan."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Moneta estandarizatua"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr "Tenpluak %50- baliabide kostuan eta eraikitze denboran; Tenpluko teknologiak %50- baliabide kostuan eta ikertze denboran."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ashokaren Laguntza Erlijiosoa "
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "Eskualdeko merkatariek %15+ irabazian."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Errege Ibilbidea"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr "+1.0 jaki jasotze tasa ."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Mediterraneoko Despentsa"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr "Infanteriak -%10 denbora gutxiago"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Derrigorrezko erreklutatzea"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr "Gizarte zentroak %20 gutxiago baliabide kostuetan."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetrapoli Siriarra"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr "Hiritar infanteriako lantzariak %10+ osasunean."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Liga Peloponesoarra"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "Soldadu Etsaiak -10% eraso kalte eta atzemate indarrean."
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "Soinu Beldurgarria"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solonek merkataritza eta nekazaritza suspertzeko zenbat aldaketa ekonomikoak egin zituen.\nLangileek % 15+ ustiaketa abiadura."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Berrikuntza ekonomikoak"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solonek pisu eta neurri sistema berri sartu zuen, gurasoak umeak lanbide bat ikas zezaten bultzatu ziren.\nEkonomi teknologien % 10- baliabide kostuan."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Ondasun Ekonomikoa"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Errotutako babesa Erromatarren kontra alferrikakoa zela ikusirik, Cassivellaunusek gerrilla taktiketara jo zuen. Aurrerago beste nagusi batzuk era erabili zuten.\nSoldaduek % 15+ mugimendu abiaduran eta ikusmen-irismenean."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Gerrilla Taktikak "
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivellaunusek xaxatzaile arinak zabaldu zituen Erromatar soldadu eta nekazariak jazartzeko.\nLantzariak %20+ eraso-irismenean."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Xaxatzailearen jazarpena"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "Trebian eta Cannaen Kartagotarren Zalditeria astunaren liderra, non bere eraso hirukoitzak eragin suntsitzaileak izan zituen etsaietan.\nBuruz-buruko zalditeria +1 erresistentzia zapaldu, hautsi eta zulatzean, eta + %10 osasunean."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Zalditeria Astunaren Komandantea"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Erromatarrekin ari zelarik, Ambiorix ohiko gerraren hutsaltasunez konturatu zen eta horren ordez segadak egiten hasi zen. Galiarrak azkar ikasi zuten non eta noiz egin ustekabeko segadak.\nSoldaduek %5+ buruz-buruko eta urrutiko borrokan eta %25- promoziorako esperientzia."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Isilpeko Hilketa"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Erromako armadari janari baliabideak agortu zitzaionean, beraien uzta eskasaren zati bati uko egitera agindu zitzaien. Ambiorixen azpiko Eburoneak ez zuten nahi izan eta Zesarrek tropak bidali zituen hauek indarrez hartzera.\nLangileak % 10- garau ustiaketa abiaduran."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Erromako Zerga"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Bere anaia Indibilekin batera, Mandoniok Gerra Punikoetan parte hartu zuten soldadugai eta mertzenariok agindu zituen.\nAliatutako hiritar mertzenarioak %25- metal kostuan."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Mertzenarioen Komandantea"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Indibil borrokan erori ondoren, Mandoniusek bizirik irten zirenak ziurtasunera eraman zituen.\nSoldaduek 10+ osasunean."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Bihozbera"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Meroë Inperioan botere osoa hartuta eta Meroitic erlijioan esanguratsua izan arren, Shanakdakhetok Kush-en indarra irudikatzen zuen, arinki hartu gabe.\nEmakumezko herritar etsaiak %15- ustiaketa abiaduran."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Nubiako Erregina Goiztiarra"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Kultura guztietan bezala, erregetza Mungaingo Inperioan zati garrantzitsua izan zen. Shanakdakhetok Tenplua eraiki zuen K.a. 160 inguruan Meroëren aurrerapenaren sinbolo gisa.\nTenpluek +1 guardan sartutako unitateak sendatze abiaduran."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Naqaren Tenplua"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Mazedoniako Lehen Gerra bitartean, Felipe eta bere tropek Thermum, Etoliako gune erlijioso eta politikoa, arpilatu zuten.\nGizakiak, setio makinak, ontziak eta egiturek +5 janari eta egur harrapakina."
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Hiri Lapurrak"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr "Erromarekin aliatzean Filipok herrialdearen arazo eta finantzak astindu zituen, eta berak utzitako ondarea berriz ireki ziren mehatzeak eta moneta berria izan ziren. Metala tantaka motelean ematen du."
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr "Finantza berrantolaketa"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Chandragupta Mauryaren semea, Bindusarak Inperioari eutsi zion, estatu iraunkorra sortuz bere seme Ashoka oinorde izendatzeko.\nEgiturak %20+ lurraldetasun eraginean."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Inperioaren Euslea"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Bindusaraz esaten da Inperio hegoaldeko lurrak bereganatu zituela.\nSoldaduek %15+ atzemate eraso indarra."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Bere agintearen bitartean, Artaxerxesen ondare zati handi bat eraikuntza proiektuetan erabili zen. Susako Darius l-ren palazioa eraberritu zuen eta Ecbatana hiri zaharra ere bai.\nEgiturek %10- baliabide kostuan eta %5+ osasunean."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Eraikitzaile Handia"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Alexandriako Liburutegi Handiko bere aurrekoen lanari jarraituz, hiri horretara eramandako liburu bakoitzaren jabe egin zen, bere herriari bildutako jakinduria handia utziz.\nEgitura teknologiak %10- baliabide kostuan."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Liburuzain Handia"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Tarquinius Superbus erregearen Lucrecia alabaren bortxaketa eta ondorioz bere buruaz beste egin eta gero, Brutusek mendeku hartzea eta monarkia eraistea zin egin zuen.\nEmakumeak -%20 gutxiago janari kostuan eta ustiaketa abiadura %10 azkarrago."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Lucreciaren Mendekatzailea"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr "Bruto monarkia eraistearen eta Erromako Errepublika sortzearen ikurretako bat izan zen. Aurrerago, kontsul zelarik tronua berreskuratu nahi zuen Tarquinius errege Etruskoaren kontra osatu zuen armada garaipenera eraman zuen.\nGizaki eta setio makinak +1 erresistentzia zapaldu, hautsi eta zulatzean."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Errepublikaren Sortzaile eta Babeslea"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antiochusek Borsippako Ezidaren Tenplua sortu zuen.\nTenpluak %10- baliabide kostuan, Tenpluko teknologiak %10- baliabide kostuan."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Ezida Tenpluaren Sortzailea"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antiochiusek Grekoen migrazioa suspertu zuen eta hiri berri asko egonkortu zituen Asia Txikian Galiarren indarra parekatzeko.\n%5+ gehieneko biztanleria mugan."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Inmigrazioa"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Seleucus Nicatorren semea, Antiochusek inperioa baturik eusteko lan handia hartu zuen, tenpluak sortu eta Galiar inbasoreak gerra elefantez garaitzen zituen bitartean.\nElefante aldezkariak -%10 gutxiago baliabide kostuetan."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Lycurgusek zenbait militar erreforma ezarri zituen, horrela bere aginte era pean martxan jarri zen Spartari zintzo eta zatitu gabeko obeditu beharra.\nHiritar infanteria lantzariak %10- baliabide kostuan."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Lycurganen Militar Erreformak"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Infanteriako lantzari aldezkariak -%5 baliabide kostuetan."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Berdintasuna are gehiago bultzatzeko, Lycurgusek urre eta zilarraren erabilera debekatu zuen, eta pelanors izeneko burdin dirua sartu zuen.\nLangileek %15+ metal ustiaketan."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Burdin Goldeak"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr "Nazionalizatutako industriak"
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Formazio honetako soldaduek +3 erresistentzia zapaldu, hautsi eta zulatzean, %15+ mugitze abiaduran."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Formazio berrikuntzak"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Infanteria lantzariak %15+ mugimendu abiaduran."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Peltasta berrikuntzak"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "Eraikitzaileak %15+ eraikitze abiaduran."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Periclesen Eraikitze Programa"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Tenpluak %25- harri kostua, +2 guardan sartutako sendatze abiadura."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Atenea Nikeren Tenplua"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Guardan sartzean, ontziak %30- talde trebatze denboran eta %50+ mugimendu abiaduran."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Ontzi-komandantea"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Ontziak %50- metal kontuan, %20- eraikuntza denboran."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Itsasontzi Arkitektoa"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Aldezkariek +2 atzeman eraso indarra, %20+ buruz-buruko eta urruneko erasoen kaltean, %10+ mugimendu abiaduran."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Armada Aldezkaria"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Soldaduek eta setio motorrak +1 erresistentzia zapaldu, hautsi eta zulatzean, %15+ mugitze abiaduran."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Gerrillari Nagusia "
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Gizakiek +0.8 osasun berrosatze tasan."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Soldadu eta setio makinek %15+ mugimendu abiaduran."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Tximistaren Jenerala."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Etsai mertzenarioak %20- buruz-buruko eta urrutiko erasoen kaltean."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Mertzenarioen menderatzailea"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Norberaren eta aliatuen soldaduek eta setio makinek +1 atzemate eraso indarra, %20+ kalte buruz-buruko eta urrutiko erasoetan."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Taktika"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Buruz-buruko zalditeria %30+ buruz-burko eraso kaltean."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Zalditeria Komandantea"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Gizakiak, setio makinak, eta ontziek +15 metal harrapakin."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Erromako Lapurra"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldaduek eta setio makinek +1 atzemate eraso indarra, %20+ buruz-buruko eta urrutiko eraso kaltea."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Guda Jauntxo Zelta"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Gerraren Prestakuntzak"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Aldezkariak +2 atzemate eraso indarra, %20+ buruz-buruko eta urrutiko eraso kaltean."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr "Guardan sartzean, egiturak +2 atzemate puntu guardan sendatze abiadura."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Babes Pizgarria"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Guardan sartzean, egitura edo setio dorreak %75+ gezi kopuruan."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Valiant Defendatzailea"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr "Soldaduak +1 erresistentzia zapaldu, hautsi eta zulatzean."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Borrokaren Beroa"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Soldaduak %15- baliabide kostuan, %20- trebatze denboran."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilizazioa"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Soldaduak %20- mugitze abiaduran."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Soldadu eta setio makinek %100+ gehiago baliabide harrapakinean."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Ebasketa"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Erregina Gerlaria"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Amun tenplua %20+ baliabide kostan eta eraikitze denboran.\nAmun tenpluko zaindaria %20+ baliabide kostuan eta trebatze denboran."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Tradizioaren Defierra"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Apedemak tenplua %20- baliabide kostuan eta eraikuntza denboran.\nApedemak tenpluaren zaindaria %20- baliabide kostuan eta trebatze denboran."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Apedemaken jarraitzailea"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Arerioaren sendalariak -%50 sendatzeko gaitasuna."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Fededunaren hilketa"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr "Soldaduek %10+ buruz-buruko eta urrutiko eraso kaltean, %50+ baliabide harrapakinetan."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Kushen salbatzailea"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Kuxtar trirremeak -50 egur eta metal kostuan."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Gudaontzien oparia"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Egiturek %10+ lurraldetasun eragina."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Inperialismoa"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Etsaien Gizarte zentroak %50- atzemate puntu guardan sartutako berrosatze tasa."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Konkistatzailea"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Infanteria pikariak %20+ atzemate eraso indarrean, %20+ buruz-buruko eraso kaltean."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr "Setio makinek +1 erresistentzia zapaldu, hautsi eta zulatzean, %20+ buruz-buruko eta urrutiko eraso kaltea, %10+ urrutiko eraso irismena, %10+ ikusmen-irismena."
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Setioa"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Mazedoniako Igoera "
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Soldaduek %20+ buruz-buruko eta urrutiko eraso kaltea, %15- osasuna."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Garaipen Pirrikoa"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Tenpluak %50- baliabide kostuan eta eraikitze denboran. Tenpluko teknologiak %50- baliabide kostuan eta ikertze denboran."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Budismoa"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Guardan sartzean, egituraren teknologiek %20- kostua dute eta %50- ikertze denbora."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Irakaslea"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Birsorkuntza"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Zalditeriak +1 atzemate eraso indarra, %20+ buruz-buruko eta urrutiko eraso kaltean."
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Abangoardiaren Liderra"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Soldaduek, setio makinek, merkatariek, eta merkantzia ontziek %15+ mugitze abiaduran."
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Lidergoa"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Langileek %15+ eraikitze eta ustiaketa abiaduran."
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Administratzailea"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Soldaduek eta setio makinek %20- buruz-buruko eta urrutiko erasoak errepikatzeko denboran."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Abertzalea"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Heroi aliatuak %10+ osasuna."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Ezkontide"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Heroi etsaiek -%10 osasuna."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "Eraikitzaileak %10+ eraikitze abiaduran."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Eraikitzaile Ugazaba"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Mertzenarioak %35- merkeago."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Mertzenario ugazaba"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Pikariek %40+ osasunean."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Raphia"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Zalditeria %15+ buruz-buruko eta urrutiko erasoen kaltean."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Erromako Ezpata"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Etsaien infanteria %10- buruz-buruko eta urrutiko eraso kaltean."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr "Gizaki eta egiturak +1 erresistentzia zapaldu, hautsi eta zulatzean."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Erromako Ezkutua"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldaduek eta setio makinek +2 atzemate eraso indarra, %20+ kalte buruz-buruko eta urrutiko erasoetan."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Erabateko garaipena"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr "Zalditeria +1 erresistentzia zapaldu, hautsi eta zulatzean."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Konkistatzaile Handia"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Elefante aldezkariak %20+ buruz-buruko eraso kaltean, %20+ mugitze abiaduran."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Elefanteen Nagusia"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr "Hiritar infanteria lantzariak +1 erresistentzia zapaldu, hautsi eta zulatzean, %25+ urrutirako erasoen zulatze kaltean."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Morroi Aldaketak"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Lantzariak +1 atzemate eraso indarrean, %25+ buruz-buruko eraso kaltean."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Azken Borroka"
Index: ps/trunk/binaries/data/mods/public/l10n/fil.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/fil.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/fil.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Filipino (http://www.transifex.com/wildfire-games/0ad/language/fil/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: fil\n"
"Plural-Forms: nplurals=2; plural=(n == 1 || n==2 || n==3) || (n % 10 != 4 || n % 10 != 6 || n % 10 != 9);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/fr_CA.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/fr_CA.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/fr_CA.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: French (Canada) (http://www.transifex.com/wildfire-games/0ad/language/fr_CA/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: fr_CA\n"
"Plural-Forms: nplurals=3; plural=(n == 0 || n == 1) ? 0 : n != 0 && n % 1000000 == 0 ? 1 : 2;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/dz.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/dz.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/dz.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Dzongkha (http://www.transifex.com/wildfire-games/0ad/language/dz/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: dz\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/en_GB.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/en_GB.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/en_GB.public-simulation-auras.po (revision 27001)
@@ -1,1066 +1,1058 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Adam Jones
# Andi Chandler
# Dhruva Sambrani
# Etienne Beguin
# leper
# Martin H
# Nescio
# pep fof
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Andi Chandler <andi@gowling.com>, 2021-2022\n"
"Language-Team: English (United Kingdom) (http://www.transifex.com/wildfire-games/0ad/language/en_GB/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: en_GB\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Garrisoned Siege Engines +3 health regeneration rate."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Arsenal Repairs"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Garrisoned Ships +10 health regeneration rate."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Dockyard Repairs"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Soldiers +20% melee and ranged attack damage."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Religious Fervour"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Workers +15% gather speed."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotism"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack damage."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Exhortative Presence"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Heroes −5% health."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Powerful Priesthood"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "Structures −15% technology resource costs and research time."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Centre of Scholarship"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Structures +50% capture points garrison regeneration rate."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Loyalty"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Traders +20% movement speed."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Edict of Ashoka"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Humans +1 health regeneration rate."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Medical Treatment"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Structures +20% territory influence radius."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Hellenisation"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Wall Protection"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "+20% maximum population limit (requires the “Glorious Expansion” technology)."
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Glorious Expansion"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "Units gain experience while garrisoned inside the structure."
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Rigorous Training"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "Warships −25% construction time."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Delian League"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "Healers −20% resource costs."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druids"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "+10% international trade bonus."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Trademasters"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Forges −15% technology resource costs and research time."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Products from Gaul"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr "Allies +20% international trade bonus."
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr "Silk Road"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "Citizen Javelineers −10% resource costs."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr "Elephants −20% resource costs and training time."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Elephant Suppliers"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr "+20% barter sell prices."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Standardised Currency"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr "Temples −50% resource costs and building time; Temple technologies −50% resource costs and research time."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ashoka's Religious Support"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "Land Traders +15% trade gain."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "The Royal Road"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr "+1.0 food trickle rate."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Breadbasket of the Mediterranean"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr "Citizen Infantry −10% training time."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Conscription"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr "Civil Centers −20% resource costs."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Syrian Tetrapolis"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr "Citizen Infantry Spearmen +10% health."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Peloponnesian League"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "Enemy Soldiers −10% attack damage and capture attack strength."
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "Intimidating Sound"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solon instituted several economic reforms encouraging commerce and agriculture.\nWorkers +15% gather speed."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Economic Reforms"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\nEconomic technologies −10% resource costs."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Economic Fortune"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\nSoldiers +15% movement speed and +15% vision range."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Guerrilla Tactics"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\nJavelineers +20% attack range."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Skirmisher Harassment"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\nMelee Cavalry +1 crush, hack, pierce resistance and +10% health."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Commander of Heavy Cavalry"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Warring with the Romans, Ambiorix realised the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\nSoldiers +5% melee and ranged attack damage and −25% promotion experience."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Ambush Slaughter"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\nWorkers −10% grain gather rate."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Tribute to Rome"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr "At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\nTerritory influence bonus +20%."
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr "Territorial Expansion"
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr "The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n Techcost −50%."
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr "Imperial Music Bureau"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\nAllied Citizen Mercenaries −25% metal cost."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Mercenary Commander"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Following the fall of Indibil in battle, Mandonius led the survivors to safety.\nSoldiers +10% health."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Saver of Lives"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\nEnemy Female Citizens −15% gather speed."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Earliest Nubian Queen"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\nTemples +1 garrison heal rate."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Temple at Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political centre of Aetolia.\nHumans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Sacker of Cities"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr "Allied with Rome, Philip reorganised the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\nGain a slow trickle of metal."
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr "Financial Reorganisation"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\nStructures +20% territory influence radius."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Consolidator of the Empire"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Bindusara is said to have conquered lands to the south of the empire.\nSoldiers +15% capture attack strength."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\nStructures −10% resource costs and +5% health."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Great Builder"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\nStructure technologies −10% resource costs."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Great Librarian"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\nFemale Citizens −20% food cost and +10% gather speed."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Avenger of Lucretia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr "Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\nHumans and Siege Engines +1 crush, hack, pierce resistance."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Founder and Defender of the Republic"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antiochus I laid the foundation for the Ezida Temple in Borsippa.\nTemples −10% resource costs; Temple technologies −10% resource costs."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Founder of the Ezida Temple"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n+5% maximum population limit."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Immigration"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\nChampion Elephants −10% resource costs."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\nCitizen Infantry Spearmen −10% resource costs."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Lycurgan Military Reforms"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Champion Infantry Spearmen −5% resource costs."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\nWorkers +15% metal gather rate."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Iron Pelanors"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr "Builders construct buildings +2% faster for every nearby Minister."
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr "Building Programmes"
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr "Decrease resource costs and research time of technologies in a building by 2% for each Minister garrisoned within."
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr "Excellency of Works"
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr "The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each garrisoned minister."
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr "Nationalised Industries"
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr "Gatherers +2% gathering rate for every nearby Minister."
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr "Minister over the Masses"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement speed."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Formation Reforms"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Infantry Javelineers +15% movement speed."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Peltast Reforms"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "Builders +15% build rate."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Periclean Building Programme"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Temples −25% stone cost, +2 garrisoned heal rate."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Temple of Athena Nike"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "When garrisoned, the Ship has −30% batch training time and +50% movement speed."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Naval Commander"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Ships −50% metal cost, −20% construction time."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Naval Architect"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Champions +2 capture attack strength, +20% melee and ranged attack damage, +10% movement speed."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Champion Army"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement speed."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Guerrilla Chief"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Humans +0.8 health regeneration rate."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Soldiers and Siege Engines +15% movement speed."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Lightning General"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Enemy Mercenaries −20% melee and ranged attack damage."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Subduer of Mercenaries"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged attack damage."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Tactician"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Melee Cavalry +30% melee attack damage."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Cavalry Commander"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Humans, Siege Engines, and Ships gain +15 metal loot."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Sacker of Rome"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged attack damage."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Celtic Warlord"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Preparation for War"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr "Northern Army"
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr "Own and Allied Soldiers +25% vision range."
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr "Southern Army"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr "Walls +10 health regeneration rate."
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr "Confucian Reforms"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr "Cavalry +20% attack damage."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Champions +2 capture attack strength, +20% melee and ranged attack damage."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr "Mandate of Heaven"
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr "Enemy Cavalry −10% melee and ranged attack damage."
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr "Nearby human enemies −10 health/second."
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr "Scythes"
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr "When garrisoned, the Structure has +2 capture points garrison regeneration rate."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Inspired Defence"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "When garrisoned, the Structure or Siege Tower has +75% arrow count."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Valiant Defender"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr "Soldiers +1 crush, hack, pierce resistance."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Battle Fervour"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Soldiers −15% resources costs, −20% training time."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilisation"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Soldiers +20% movement speed."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Soldiers and Siege Engines gain +100% resource loot."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Swag"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Warrior Queen"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% resource costs and training time."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Defier of Tradition"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard −20% resource costs and training time."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Follower of Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Enemy Healers −50% healing strength."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Slaughter of the Faithful"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Saviour of Kush"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Kushite Triremes −50 wood and metal cost."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Gift of Warships"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Structures +10% territory influence radius."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialism"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Conqueror"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr "Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged attack damage, +10% ranged attack range, +10% vision range."
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Besieger"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Rise of Macedon"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Soldiers +20% melee and ranged attack damage, −15% health."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Pyrrhic Victory"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Temples −50% resource costs and build time. Temple technologies −50% resource costs and research time."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Buddhism"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "When garrisoned, the Structure's technologies have −20% resource cost and −50% research time."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Teacher"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regeneration"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Forefront Leader"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Leadership"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Workers +15% build rate and gather speed."
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Administrator"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Patriot"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Allied Heroes +10% health."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Consort"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Enemy Heroes −10% health."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "Builders +10% build rate."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Patron of Construction"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Mercenaries −35% resource costs."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Mercenary Patron"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Pikemen +40% health."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Raphia"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Cavalry +15% melee and ranged attack damage."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Sword of Rome"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Enemy Infantry −10% melee and ranged attack damage."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr "Humans and Structures +1 crush, hack, pierce resistance."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Shield of Rome"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged attack damage."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triumph"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr "Cavalry +2 crush, hack, pierce resistance."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr "Enemy Structures, Ships, and Siege Engines −20% health."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Renowned Conqueror"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Champion Elephants +20% melee attack damage, +20% movement speed."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr "Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged attack pierce damage."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Helot Reforms"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Spearmen +1 capture attack strength, +25% melee attack damage."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Last Stand"
Index: ps/trunk/binaries/data/mods/public/l10n/es.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/es.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/es.public-simulation-auras.po (revision 27001)
@@ -1,1091 +1,1083 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Adolfo Pedernera
# Alan Ponce
# Albert
# Alejandro Cosculluela
# Antón Chinaev
# Antonio Martín
# Antonio Vazquez
# Borja Ruiz
# Camilo Zuluaga
# Dionisio Adrian Farias Coss
# The_Gipsy
# Esteban A. Mina
# Facu G
# Javier Rojas
# Jesús Asenjo
# Jesús Martínez
# Joaquín Marcher
# Jorge George
# Juan Jaramillo
# juan pablo Ferraro
# Juan Rivera
# Martin Santiago
# Mauricio Luque
# Max Montlleo
# Mihai Pantazi
# Raúl Fdez.
# Rodrigo Vegas Sánchez-Ferrero
# Saul Axel Martínez Ortiz
# soloooy0 fg
# Stanislas Dolcini
# Swyter
# Víctor Rodríguez Bouza
# Vince LaRue
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
-"Last-Translator: Rodrigo Vegas Sánchez-Ferrero <rodrigo.vegas@gmail.com>, 2018,2020-2022\n"
+"Last-Translator: Rodrigo Vegas Sánchez-Ferrero, 2018,2020-2022\n"
"Language-Team: Spanish (http://www.transifex.com/wildfire-games/0ad/language/es/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: es\n"
"Plural-Forms: nplurals=3; plural=n == 1 ? 0 : n != 0 && n % 1000000 == 0 ? 1 : 2;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Máquinas de asedio guarnecidas (Regeneración de salud: +3)."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Reparaciones de arsenal"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Buques guarnecidos (Regeneración de salud: +10)."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Reparaciones en astilleros"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Soldados (Daño a distancia y cuerpo a cuerpo: +20%)."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Fervor religioso"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Trabajadores (Velocidad de recolección: +15%)."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotismo"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "Soldados (Resistencia al aplastamiento, corte y perforación: +1; Daño a distancia y cuerpo a cuerpo: +10%)."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Presencia exhortativa"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Héroes (Salud: −5%)."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Sacerdocio poderoso"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "Estructuras (Coste de recursos y tiempo de investigación: −15%)."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Centro de becas"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Estructuras (Regeneración de puntos de captura con guarnición: +50%)."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lealtad"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Comerciantes (Velocidad de movimiento: +20%)."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Edicto de Ashoka"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Humanos (Regeneración de salud: +1)."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Tratamiento médico"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Estructuras (Radio de influencia: +20%)."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenización"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "Soldados en torretas (Resistencia al aplastamiento, corte y perforación: +3; Campo de visión: +20)."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Protección de muralla"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "Límite máximo de población: +20% (requiere la tecnología «Gloriosa Expansión»)."
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Gloriosa expansión"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "Las unidades ganan experiencia mientras están acuarteladas en el edificio."
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Entrenamiento riguroso"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "Buques de guerra (Tiempo de construcción: −25%)."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Liga de Delos"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "Sanadores (Coste de recursos: −20%)."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidas"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "Comercio internacional: +10%."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Maestros del comercio"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "El forjado reduce el coste de recursos y el tiempo de investigación −15%."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Productos de la Galia"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr "Aliados (Comercio internacional: +20%)."
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr "Ruta de la seda"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "Ciudadanos con jabalinas (Coste de recursos: −10%)."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr "Elefantes (Coste de recursos y tiempo de adiestramiento: −20%)."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Proveedores de Elefantes"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr "Precios de venta por trueque: +20%."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Moneda unificada"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr "Templos (Coste de recursos y tiempo de construcción: −50%); Tecnologías del templo (Coste de recursos y tiempo de investigación: −50%)."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Apoyo religioso de Ashoka"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "Comerciantes terrestres (Ganancias: +15%)."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "El camino real"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr "Tasa de generación de comida: +1.0."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Despensa del Mediterráneo"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr "Ciudadanos de infantería (Tiempo de adiestramiento: −10%)."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Reclutamiento forzoso"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr "Centros civiles (Coste de recursos: −20%)."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetrápolis siria"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr "Ciudadanos-lanceros de infantería (Salud: +10%)."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Liga del Peloponeso"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "Soldados enemigos (Daño y fuerza de captura: −10%)."
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "Sonido intimidatorio "
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solón introdujo numerosas reformas económicas para fomentar el comercio y la agricultura.\nTrabajadores (Velocidad de recolección: 15%)."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Reformas económicas"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solón ideó un nuevo sistema de pesos y medidas, los padres fueron animados a encontrar comerciantes para formar a sus hijos.\nTecnologías económicas (Coste de recursos: −10%)."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Fortuna económica"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Viendo que la defensa clásica era inútil contra el ejército romano, Casivelono recurrió a tácticas de guerrilla. Más tarde otros jefes tribales harían lo mísmo.\nSoldados (Velocidad: +15%; Campo de visión: +15%)."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Tácticas de guerrilla"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Casivelono desplegó rápidos escaramuceros para hostigar a las tropas y recolectores romanos.\nSoldados con jabalina (Alcance: +20%)."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Terror del escaramucero"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "Líder de la caballería pesada cartaginesa en Trebia y Cannae, donde su triple carga tuvo efectos devastadores sobre el enemigo.\nCaballería cuerpo a cuerpo (Resistencia al aplastamiento, corte y perforación: +1; Salud: +10%)."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Comandante de caballería pesada"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Batallando con los romanos, Ambiórix se dio cuenta de la futilidad de la guerra abierta contra ellos y decidió apostar por tácticas de emboscada. Los galos aprendieron rápidamente donde y cuando ejecutar ataques sorpresa.\nSoldados (Daño a distancia y cuerpo a cuerpo: +5%; Experiencia para promocionar: −25%)."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Matanza subrepticia"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Cuando el ejército romano se encontraba falto de suministros, los galos recibieron la orden de cederles parte de su cosecha. Los eburones bajo el mando de Ambiórix se resistieron a ello y por lo tanto, César mandó tropas para tomarla por la fuerza.\nTrabajadores (Velocidad de recolección: −10%)."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Tributo a Roma"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr "Los límites del imperio se amplian hasta el valle de Ferganá al Oeste, Corea al Este y el norte de Vietnam en el Sur.\nInfluencia territorial: +20%."
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr "Expansión territorial"
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr "El ministerio de música, dirigido directamente por el emperador, realizaba todo tipo de actividades relacionadas con la música, la poesía, entretenimiento y culto religioso.\nCoste de tecnología: −50%."
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr "Ministerio de música imperial"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Junto a su hermano Indíbil, Mandonio comandó a las levas ibéricas y tropas mercenarias durante las Guerras Púnicas.\nMercenarios aliados (Coste de metal: −25%)."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Comandante mercenario"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Consciente de la caída de Indíbil en combate, Mandonio dirigió a los supervivientes a lugar seguro.\nSoldados (Salud: +10%)."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Clemente"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Gobernando con absolutismo el Imperio de Meroë y como una pieza clave de la religión meroítica, Shanakdajete representaba el poder de Kush, algo que no se podía tomar a la ligera.\nCiudadanas enemigas (Velocidad de recolección: −15%)."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Primera reina nubia"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Como en el resto de culturas la religión era parte clave en Kush. Shanakdajete construyó su templo sobre el 160 a. C. como un símbolo del esplendor de Meroë.\nTemplos (Velocidad de sanación de tropas guarnecidas: +1)."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Templo en Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Durante la primera guerra macedónica, Filipo y sus tropas saquearon Termo, el centro religioso y político de Etolia.\nHumanos, máquinas de asedio, navíos y estructuras (Saqueo de comida y madera: +5)."
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Saqueador de ciudades"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr "Aliándose con Roma, Filipo reorganizó todas las finanzas y comercio interno, dejando como legado minas reabiertas y una nueva moneda.\nProporciona un continuo pero lento ingreso de metal."
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr "Reorganización financiera"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Hijo de Chandragupta Maurya, Bindusara consolidó el imperio, creando un estado estable para que su hijo Ashoka lo heredara.\nEstructuras (Radio de influencia del territorio: +20%)."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "El afianzador del imperio"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Se dice que Bindusara conquistó tierras al sur del imperio.\nLos soldados aumentan +15% su fuerza de captura."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "A lo largo de su reinado, gran parte de la riqueza de Artajerjes se invirtió en proyectos de construcción. Recuperó el palacio de Darío I en Susa y restauró la antigua ciudad de Ecbatana.\nEstructuras (Coste de recursos: −10%; Resistencia: +5%)."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Gran constructor"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Continuando con el trabajo de sus predecesores en la Gran Biblioteca de Alejandría, se apoderó de todo libro llegado a la ciudad, atesorando así una gran cantidad de sabiduría que quedaría como legado para su pueblo.\nCoste de recursos para todas las tecnologías: −10%."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Gran bibliotecario"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Tras la violación y posterior suicidio de Lucrecia por el hijo del rey Tarquinio el Soberbio, Bruto juró vengarla y derrocar la monarquía.\nCiudadanas (Coste de comida: −20%; Velocidad de recolección: +10%)."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Vengador de Lucrecia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr "Bruto fue una de las figuras clave en el derrocamiento de la monarquía y la fundación de la República Romana. Más tarde, como cónsul, condujo a un ejército romano a la victoria contra el rey etrusco Tarquinio, que buscaba recuperar el trono.\nHumanos y máquinas de asedio (Resistencia al aplastamiento, corte y perforación: +1)."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Fundador y protector de la república"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antíoco I sentó los cimientos del Templo de Ezida en Borsippa.\nTemplos (Coste de recursos y tecnología: −10%)."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Fundador del templo Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antíoco fomentó la la inmigración griega en su reino y estableció nuevas ciudades en Anatolia para servir de contrapartida a los galos.\nLímite de población: +5%."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Inmigración"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Hijo de Seleucus Nicator, Antíoco tuvo éxito en la formidable tarea de mantener unido al imperio, fundando templos y derrotando a los invasores galos con elefantes de guerra.\nCoste de elefantes de guerra de élite: −10%."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Licurgo instituyó varias reformas militares. Así, bajo su gobierno, se estableció la total e íntegra lealtad de todos los ciudadanos a Esparta.\nCiudadanos-lanceros de infantería (Coste de recursos: −10%)."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Reformas militares de Licurgo"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Lanceros de infantería de élite (Coste de recursos: −5%)."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Para apoyar aún más la igualdad, Licurgo prohibió el uso de oro y plata, y en su lugar introdujo una nueva moneda de hierro llamada pelanor.\nTrabajadores (Velocidad de extracción de metal: +15%)."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Pelanores de hierro"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr "Los constructores construyen edificios +2% más rápido por cada ministro cercano."
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr "Programas de construcción"
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr "Disminuye el coste de recursos y el tiempo de investigación de tecnologías de cada edificio un 2% por cada ministro guarnecido dentro."
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr "Excelencia en el trabajo"
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr "El ministerio imperial aumenta +0.1 la tasa de producción de madera, piedra y metal por cada ministro guarnecido."
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr "Industrias nacionalizadas"
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr "Recolectores (Velocidad de recolección: +2% por cada ministro cercano)."
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr "Ministro de las masas"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Soldados en formación (Resistencia al aplastamiento, corte y perforación: +3; Velocidad de movimiento:+15%)."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Reformas de formación"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Soldados de infantería con jabalina (Velocidad de movimiento: +15%)."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Reformas peltásticas"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "Constructores (Velocidad de construcción: +15%)."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Programa de construcción de Pericles"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Templos (Coste de piedra: −25%; Sanación de tropas guarnecidas: +2)."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Templo de Atenea Niké"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Navíos guarnecidos (Tiempo de reclutamiento por lotes: −30%; Velocidad de movimiento: +50%)."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Comandante naval"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Navíos (Coste de metal: −50%; Tiempo de construcción: −20%)."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Arquitecto naval"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Tropas de élite (Fuerza de captura: +2; Daño a distancia y cuerpo a cuerpo: +20%; Velocidad de movimiento: +10%)."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Ejército de élite"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Soldados y máquinas de asedio (Resistencia al aplastamiento, corte y perforación: +1; Velocidad de movimiento: +15%)."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Jefe de guerrilla"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Humanos (Regeneración de salud: +0.8)."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Soldados y máquinas de asedio (Velociad de movimiento: +15%)."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "General relámpago"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Mercenarios enemigos (Daño a distancia y cuerpo a cuerpo: −20%)."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Subyugador de mercenarios"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Soldados y máquinas de asedio propios y aliados (Fuerza de captura: +1; Daño a distancia y cuerpo a cuerpo: +20%)."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Estratega"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Caballería (Daño cuerpo a cuerpo: +30%)."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Comandante de caballería"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Unidades, máquinas de asedio y barcos (Saqueo: +50 de metal)."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Saqueador de Roma"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldados y máquinas de asedio (Fuerza de captura: +1; Daño a distancia y cuerpo a cuerpo: +20%)."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Señor de la guerra celta"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Preparaciones de guerra"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr "Soldados (Experiencia para promocionar: −20%)."
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr "Ejercito del Norte"
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr "Soldados propios y aliados (Campo de visión: +25%)."
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr "Ejercito del Sur"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr "Murallas (Velocidad de regeneración de resistencia: +10)."
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr "Reformas de Confucio"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr "Caballería (Daño: +20%)."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Tropas de élite (Fuerza de captura: +2; Daño a distancia y cuerpo a cuerpo: +20%)."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr "Mandato del cielo"
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr "Caballería enemiga (Daño a distancia y cuerpo a cuerpo: −10%)."
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr "Enemigos humanos cercanos: −10 salud/segundo."
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr "Guadañas"
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr "Estructuras con guarnición (Regeneración de puntos de captura: +2)."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Acicate defensivo"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Estructuras o máquinas de asedio con guarnición (Flechas: +75%)."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Gallardo defensor"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr "Soldados (Resistencia al aplastamiento, corte y perforación: +1)."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Fervor bélico"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Soldados (Coste de recursos: −15%; Tiempo de reclutamiento: −20%)."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Movilización"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Soldados (Velocidad de movimiento: +20%)."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Soldados y máquinas de asedio (Saqueo: +100%)."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Botín"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Reina Guerrera"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Templo de Amón (Coste de recursos y tiempo de construcción: +20%). Guardia del templo de Amón (Coste de recursos y tiempo de reclutamiento: +20%)."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Desafiador de la tradición"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Templo de Apedemak (Recursos necesarios: −20%; Tiempo de construcción: −20%). Guardias del templo de Apedemak (Recursos necesarios: −20%; Tiempo de adiestramiento: −20%)."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Seguidor de Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Sanadores enemigos (Capacidad de curación: −50%)."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Matanza de los fieles"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr "Soldados (Daño a distancia y cuerpo a cuerpo: +10%; Saqueo: +50%)."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Salvador de Kush"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Trirremes cusitas (Coste de madera y metal: −50)."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Obsequio de buques de guerra"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Estructuras (Radio de influencia: +10%)."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialismo"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Centros cívicos enemigos (Regeneración de puntos de captura con guarnición: −50%)."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Conquistador"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Infantería de piqueros (Fuerza de captura: +20%; Daño cuerpo a cuerpo: +20%)."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr "Máquinas de asedio (Resistencia al aplastamiento, corte y perforación: +1; Daño a distancia y cuerpo a cuerpo: +20%; Alcance: +10%; Campo de visión: +10%)."
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Sitiador"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Auge de Macedonia"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Soldados (Daño a distancia y cuerpo a cuerpo: +20%; Salud: −15%)."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Victoria pírrica"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Templos (Coste de recursos y tiempo de construcción: −50%. Tecnologías del templo (Coste de recursos y tiempo de investigación: −50%)."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Budismo"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Estructuras con guarnición (Coste de recursos en desarrollo de tecnología: −20%; Tiempo necesario: −50%)."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Instructor"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regeneración"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Caballería (Fuerza de captura: +1; Daño: +20%)."
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Líder absoluto"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Soldados, máquinas de asedio, comerciantes y barcos mercantes (Velocidad de movimiento: +15%)."
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Liderazgo"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Trabajadores (Velocidad de construcción y recolección: +15%)."
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Administrador"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Soldados y máquinas de asedio (Tiempo entre cada envite: −20%)."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Patriota"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Héroes aliados (Salud: +10%)."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Consorte"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Héroes enemigos (Salud: −10%)."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "Constructores (Velocidad de construcción: +10%)."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Patrono constructor"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Mercenarios (Coste de recursos: −35%)."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Patrono mercenario"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Piqueros (Salud: +40%)."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Rafia"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Caballería (Daño a distancia y cuerpo a cuerpo: +15%)."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Espada de Roma"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Infantería enemiga (Daño a distancia y cuerpo a cuerpo: −10%)."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr "Humanos y estructuras (Resistencia al aplastamiento, corte y perforación: +1)."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Escudo de Roma"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldados y máquinas de asedio (Fuerza de captura: +2; Daño a distancia y cuerpo a cuerpo: +20%)."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triunfo"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr "Caballería (Resistencia al aplastamiento, corte y perforación: +2)."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr "Estructuras enemigas, barcos y máquinas de asedio (Resistencia: −20%)."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Gran conquistador"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Elefantes de élite (Daño cuerpo a cuerpo: +20%; Velocidad: +20%)."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Comandante de elefantes"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr "Ciudadanos de infantería con jabalina (Resistencia al aplastamiento, corte y perforación: +1; Daño por perforación a distancia: + 25%)."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Reformas ilotas"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Lanceros (Fuerza de captura: +1; Daño cuerpo a cuerpo: +25%)."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Último superviviente"
Index: ps/trunk/binaries/data/mods/public/l10n/es_CL.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/es_CL.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/es_CL.public-simulation-auras.po (revision 27001)
@@ -1,1061 +1,1053 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Andres Diaz
# Raúl Núñez
# Vince LaRue
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Vince LaRue <mc1171611@gmail.com>, 2020\n"
"Language-Team: Spanish (Chile) (http://www.transifex.com/wildfire-games/0ad/language/es_CL/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: es_CL\n"
"Plural-Forms: nplurals=3; plural=n == 1 ? 0 : n != 0 && n % 1000000 == 0 ? 1 : 2;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Taller de Reparaciones"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Astilleros de Reparaciones"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Fervor religioso"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotismo"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Presencia Exhortativa"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Sacerdocio Poderoso"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lealtad"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Tratamiento médico"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenización"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Protección de muro"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Gloriosa expansión"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Liga Deliana"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidas"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Maestro Comerciante"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Proveedores de Elefantes"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Gran librería"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Inmigración"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Comandante naval"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Arquitecto naval"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Fervor de la batalla"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "movilización"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/et.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/et.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/et.public-simulation-auras.po (revision 27001)
@@ -1,1062 +1,1054 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Dark Abus
# Sten Kaart
# Tõnis Paluoja
# Toomas Ginter
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Toomas Ginter <toomas.ginter@gmail.com>, 2020\n"
"Language-Team: Estonian (http://www.transifex.com/wildfire-games/0ad/language/et/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: et\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotism"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lojaalsus"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Hellenisatsioon"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Müürikaitse"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Delose Liit"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druiidid"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Elupäästja"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Võimas ehitaja"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Sisseränne"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Formatsiooni Reformid"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Peltast Reformid"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Tšempionide Armee"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Keldi sõjapealik"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Budism"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Patrioot"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/fi.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/fi.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/fi.public-simulation-auras.po (revision 27001)
@@ -1,1067 +1,1059 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# asd asd
# Jiri Grönroos
# Juir Lae
# Matti Tuhola
# Max Ihalempia
# Pauli Kaikkonen
# Riku Viitanen
# Saku Tiihonen
# Some Dude
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Matti Tuhola, 2021-2022\n"
"Language-Team: Finnish (http://www.transifex.com/wildfire-games/0ad/language/fi/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: fi\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Miehitetyille piirityskoneille +3 terveyden palautumisnopeus."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Asevaraston korjauksia"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Miehitetyille laivoille +10 terveyen palautumisnopeus."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Sataman korjauksia"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Sotilaille +20 % lähi- ja kantamataisteluvahinkoa."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Uskonnollinen kiihko"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Työntekijöille +15 % keräysnopeus."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Isänmaallisuus"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "Sotilaille +1 murskaus-, hakkaus- ja lävistyskestävyys sekä +10 % lähi- ja kantamataisteluvahinkoa."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Kannustava läsnäolo"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Sankareille -5 % terveyttä."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Voimakas papisto"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "Rakenteille -15 % teknologiavarantokustannuksista ja tutkimusajasta."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Tieteellinen keskus"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Rakenteille +50 % kaappauspisteiden uusiutumisnopeutta miehitetyille yksiköille."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Uskollisuus"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Kauppiaille +20 % liikkumisnopeutta."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Ashokan käsky"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Ihmisille +1 terveyden palautumisnopeuteen."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Lääkinnällinen hoito"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Rakenteille +20 % vaikutusalueen säde."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Kreikkalaistaminen"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "Torneihin asetetuille sotilaille +3 murskaus-, hakkerointi- ja lävistyskestävyys ja +20 näköetäisyys."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Muurin suojaus"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "+20 % väestön enimmäisraja (vaatii \"Loistokas laajeneminen\" -teknologian)."
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Kunniallinen laajennus"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "Yksiköt saavat kokemusta miehittäessään rakennusta."
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Perusteellinen koulutus"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "Sotalaivoille -25 % rakennusajasta."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Delianin kieli"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "Parantajille -20 % resurssikustannuksista."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidit"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "+10 % kansainvälinen kaupan bonus."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Kauppamestarit"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Takomoille -15 % teknologiaresurssikustannukset ja tutkimusaika."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Gallialaiset tuotteet"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr "Liittolaisille +20 % kansainvälisen kaupan bonus."
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr "Silkkitie"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "Kansalaiskeihäänheittäjille -10 % resurssikustannuksista."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr "Norsuille -20 % resurssikustannuksista ja koulutusajasta."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Norsujen toimittajat"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr "+20 % vaihtokaupan myyntihintoihin."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Yhtenäinen valuutta"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr "Temppeleille -50 % resurssikustannukset ja rakennusaika; temppeliteknologioille -50 % resurssikustannukset ja tutkimusaika."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ashokan uskonnollinen tuki"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "Maakauppiaille +15 % kaupan voitto."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Kuninkaallinen tie"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr "+1.0 ruoan valumanopeus."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Välimeren leipäkori"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr "Kansalaisjalkaväelle -10 % koulutusajasta."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Asevelvollisuus"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr "Kansalaiskeskuksille -20 % resurssikustannuksista."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Syyrian tetrapolis"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr "Kansalaisjalkaväen keihäsmiehille +10 % terveyttä."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Peloponnesolaisliitto"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "Vihollissotilaille -10 % hyökkäysvahinkoa ja kaappaushyökkäyksen voimakkuutta."
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "Uhkaava ääni"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solon toteutti useita talousuudistuksia, joilla edistettiin kaupankäyntiä ja maataloutta.\nTyöntekijöille +15 % keräysnopeus."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Taloudelliset uudistukset"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solon otti käyttöön uuden paino- ja mittajärjestelmän, ja isiä kannustettiin etsimään pojilleen ammatteja.\nTalousteknologioille -10 % resurssikustannuksia."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Taloudellinen menestys"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Koska Cassivellaunus katsoi, että linnoittautumiseen perustuva puolustus oli hyödytöntä Rooman armeijaa vastaan, hän turvautui sissitaktiikkaan. Tätä käyttivät myöhemmin myös muut päälliköt.\nSotilaille +15 % liikkumisnopeus ja +15 % näköalue."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Sissitaktiikat"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivellaunus käytti nopeasti liikkuvia vartijoita häiritsemään roomalaisia joukkoja ja metsästäjiä.\nKeihäänheittäjille +20 % hyökkäysetäisyys."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Kahakoijien häirintä"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "Karthagolaisen raskaan ratsuväen johtaja Trebiassa ja Cannaessa, jossa hänen kolminkertaisella hyökkäyksellään oli tuhoisat vaikutukset viholliseen.\nLähitaistelujoukoille +1 murskaus-, hakkaus- ja lävistyskestävyys sekä +10 % terveyttä."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Raskaan ratsuväen komentaja"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Roomalaisia vastaan sotimalla Ambiorix tajusi avoimen sodankäynnin turhuuden ja turvautui sen sijaan väijytystaktiikkaan. Gallialaiset oppivat nopeasti, missä ja milloin yllätyshyökkäyksiä oli tehtävä.\nSotilaille +5 % lähitaistelu- ja kantamataisteluhyökkäysten vahinkoa ja -25 % ylennyskokemusta."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Väijytystappo"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Kun Rooman armeijan elintarvikevarastot ehtyivät, gallialaisheimot määrättiin luopumaan osasta jo ennestään niukkaa satoaan. Ambiorixin johtamat eburonit eivät halunneet suostua tähän, joten Caesar lähetti joukkoja pakottaakseen heidät voimalla.\nTyöntekijöille -10 % viljan keräysaste."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Kunnianosoitus Roomalle"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr "Suurimmillaan valtakunnan rajat ulottuivat Ferganan laaksosta lännessä Koreaan idässä ja Pohjois-Vietnamiin etelässä.\nAlueen vaikutusvaltabonus +20 %."
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr "Aluelaajeneminen"
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr "Musiikkitoimisto sai suoraan keisarilta tehtäväkseen suorittaa erilaisia musiikkiin, runouteen, viihteeseen tai uskonnolliseen jumalanpalvelukseen liittyviä tehtäviä.\nTekniset kustannukset -50 %."
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr "Keisarillinen musiikkitoimisto"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Mandonius komensi veljensä Indibilin kanssa Iberian niemimaan alokkaita ja palkkasotureita, jotka osallistuivat puunilaissotiin.\nLiittoutuneiden kansalaisten palkkasotureille -25 % metallikustannuksista."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Palkkasoturikomentaja"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Indibilin kaaduttua taistelussa Mandonius johdatti eloonjääneet turvaan.\nSotilaille +10 % terveyttä."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Henkien pelastaja"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Shanakdakheto hallitsi Meroën valtakuntaa täysivaltaisesti ja hänellä oli myös merkittävä asema meroëlaisessa uskonnossa, ja hän edusti Kušin mahtia, mihin ei tullut suhtautua kevyesti.\nVihollisen naispuolisille kansalaisille -15 % keräysnopeus."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Varhaisin Nubian kuningatar"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Kuten kaikissa kulttuureissa, uskonnolla oli Kušissa merkittävä rooli. Shanakdakheto rakennutti temppelin noin vuonna 160 eaa. Meroën kehittyneisyyden symboliksi.\nTemppeleissä +1 parantumisnopeus miehittävile yksiköille."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Naqan temppeli"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Ensimmäisen makedonialaissodan aikana Filippos joukkoineen ryösti Thermumin, Aetolian uskonnollisen ja poliittisen keskuksen.\nIhmiset, piirityskoneet, laivat ja rakennelmat saavat +5 ruoka- ja puutavarasaalista."
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Kaupunkien ryöstäjä"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr "Rooman kanssa liittoutuneena Filippus järjesti maan sisäiset asiat ja talouden uudelleen ja jätti perinnöksi uudelleen avattuja kaivoksia ja uuden valuutan.\nSaat metallia hitaana tihkuna."
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr "Taloudellinen uudelleenjärjestely"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Chandragupta Mauryan poika Bindusara lujitti valtakuntaa ja loi vakaan valtion poikansa Ashokan perinnöksi.\nRakenteille +20 % alueen vaikutussäde."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Imperiumin yhtenäistäjä"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Bindusaran kerrotaan valloittaneen maita valtakunnan eteläpuolella.\nSotilaille +15 % kaappaushyökkäysvoimaa."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Koko valtakautensa ajan Artaxerxes käytti suuren osan varallisuudestaan rakennushankkeisiin. Hän kunnosti Dareios I:n palatsin Susassa ja entisöi muinaisen Ecbatanan kaupungin.\nRakennuksille -10 % resurssikustannuksia ja +5 % terveyttä."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Suuri rakentaja"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Jatkaen edeltäjiensä työtä Aleksandrian suuressa kirjastossa hän takavarikoi kaikki kaupunkiin tuodut kirjat ja jätti näin kansalleen valtavan määrän varastoitua viisautta.\nRakenneteknologioille -10 % resurssikustannuksista."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Suuri kirjastonhoitaja"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Kun kuningas Tarquinius Superbusin poika raiskasi Lucretian ja tämä teki itsemurhan, Brutus vannoi kostavansa Lucretian ja kaatavansa monarkian.\nNaispuolisille kansalaisille -20 % ruokakustannuksia ja +10 % keräysnopeutta."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Lucretian kostaja"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr "Brutus oli yksi monarkian kukistamisen ja Rooman tasavallan perustamisen avainhahmoista. Myöhemmin konsulina hän johti roomalaisen armeijan voittoon etruskikuningas Tarquiniusta vastaan, joka pyrki valtaistuimelle takaisin.\nIhmisille ja piirityskoneille +1 vastustuskykyää murskaukselle, hakkaukselle ja lävistyksille."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Tasavallan perustaja ja puolustaja"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antiokhos I loi perustuksen Ezidan temppelille Borsippassa.\nTemppeleille -10 % resurssikustannuksista; temppeliteknologialle -10 % resurssikustannuksista."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Ezidan temppelin perustaja"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antiokhos rohkaisi kreikkalaisten maahanmuuttoa valtakuntaansa ja perusti monia uusia kaupunkeja Vähä-Aasiaan toimimaan vastapainona gallialaisille.\n+5 %:n enimmäisväestöraja."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Siirtolaisuus"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Seleukos Nikatorin poika Antiokhos onnistui suuressa tehtävässä pitää valtakunta koossa, samalla kun hän perusti temppeleitä ja kukisti hyökkäävät gallialaiset sotanorsuilla.\nMestarinorsuille -10 % resurssikustannuksista."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Lykurgos toteutti useita sotilaallisia uudistuksia, ja hänen hallintomuodossaan toteutettiin kansalaisten täydellinen ja jakamaton uskollisuus Spartalle.\nKansalaisjalkaväen keihäsmiehille -10 % resurssikustannuksista."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Lykurgoksen sotilaalliset uudistukset"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Mestarijalkaväen keihäsmiehille -10 % resurssikustannuksista."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Tasa-arvon tukemiseksi Lycurgus kielsi kullan ja hopean käytön ja otti käyttöön uuden rautavaluutan nimeltä pelanorit.\nTyöntekijöille +15 % metallin keräysnopeus."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Rautapelanorit"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr "Rakentajat rakentavat rakennuksia +2 % nopeammin jokaista lähellä olevaa ministeriä kohden."
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr "Rakennusohjelmat"
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr "Vähentää rakennuksessa olevien teknologioiden resurssikustannuksia ja tutkimusaikaa 2 % kutakin rakennukseen sijoitettua virkamiestä kohden."
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr "Teosten erinomaisuus"
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr "Keisarillinen virasto saa +0,1 puun, kiven ja metallin virtaa jokaista varuskunnassa olevaa virkamiestä kohden."
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr "Kansallistettu teollisuus"
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr "Keräilijöille +2% keräysprosentti jokaista lähellä olevaa virkamiestä kohden."
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr "Massojen virkamies"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Sotilaille muodostelmassa +3 murskaus-, hakkaus- ja lävistysvastustuskykyä, +15 % liikkumisnopeutta."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Muodostelmauudistukset"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Jalkaväen keihäänheittäjille +15 % liikkumisnopeus."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Kevyen jalkaväenuudistukset"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "Rakentajille +15 % rakennusnopeus."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Perikleen rakennusohjelma"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Temppeleille -25 % kivikustannuksia, +2 parantumisnopeus miehittäville yksiköille."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Athene Niken temppeli"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Kun alus on miehitetty, sen erien koulutusaika on -30 % ja liikkumisnopeus +50 %."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Merivoimien komentaja"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Laivoille -50 metallikustannuksista, -20 % rakennusajasta."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Merivoimien arkkitehti"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Mestareille +2 kaappaushyökkäysvoimaa, +20 % lähitaistelu- ja kantamataisteluvahinkoa, +10 % liikkumisnopeutta."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Mestariarmeija"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Sotilaille ja piirityskoneille +1 murskaus-, hakkaus- ja lävistysvastustuskykyä, +15 % liikkumisnopeutta."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Sissipäällikkö"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Ihmisille +0.8 terveyden palautumisnopeus."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Sotilaille ja piirityskoneille +15 % liikkumisnopeutta."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Salamakenraali"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Vihollisen palkkasotureille -20 % lähitaistelu- ja kantamataisteluvahinkoa."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Palkkasotureiden alistaja"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Omille ja liittoutuneiden sotilaille ja piirityskoneille +1 kaappaushyökkäysvoima, +20 % lähitaistelu- ja kantamataisteluvahinkoa"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Taktikko"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Lähitaisteluratsuväelle +30 % lähitaisteluhyökkäysvahinkoa."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Ratsuväen komentaja"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Ihmiset, piirityskoneet ja laivat saavat +15 metallisaalista."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Rooman ryöstäjä"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Sotilaille ja piirityskoneille +1 kaappaushyökkäyksen voimakkuutta, +20 % lähitaistelu- ja kantamahyökkäysvahinkoa."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Kelttiläinen sotapäällikkö"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Sotavalmistelut"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr "Pohjoinen armeija"
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr "Omille ja liittolaisten sotilaille +25 % näkökantamaa."
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr "Eteläinen armeija"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr "Muureille +1 terveyden palautumisnopeuteen."
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr "Konfutselaiset uudistukset"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr "Ratsuväelle +10% hyökkäysvahinkoa."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Mestareille +2 kaappaushyökkäyksen voimakkuus, +20 % lähitaistelu- ja kantamataisteluvahinkoa."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr "Taivaan mandaatti"
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr "Vihollisen ratsuväelle -10 % lähitaistelu- ja kantamahyökkäysvahinkoa."
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr "Lähellä oleville ihmisvihollisille -10 terveyttä/sekunti."
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr "Viikatteet"
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr "Kun rakennelma on miehitetty, sillä on +2 kaappauspisteiden uusiutumisnopeus miehittäville yksiköille."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Inspiroitunut puolustus"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Kun rakennelma tai piiritystorni on miehitetty, sen nuolien määrä kasvaa +75 %."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Urhea puolustaja"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr "Sotilaille +1 murskaus-, hakkaus- ja lävistyskestävyyttä."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Taistelun kiihko"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Sotilaille -15 % resurssikustannuksista, -20 % koulutusajasta."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Liikekannallepano"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Sotilaille +20 % liikkumisnopeutta."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Sotilaat ja piirityskoneet saavat +100 % resurssisaalista."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Saalis"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Soturikuningatar"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Amunin temppelille +20 % resurssikustannuksia ja rakennusaikaa. Amunin temppelin vartijalle +20 % resurssikustannuksia ja koulutusaikaa."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Perinteiden uhmaaja"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Apademakin temppelille -20 % resurssikustannuksia ja rakennusaikaa. Apademakin temppelin vartijalle -20 % resurssikustannuksia ja koulutusaikaa."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Apedemakin seuraaja"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Vihollisen parantajille -50 % parannuksen voimakkuutta."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Uskovien teurastus"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr "Sotilaille +10 % lähi- ja kantamataisteluvahinkoa, +50 % resurssisaalista."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Kušin pelastaja"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Kušilaisille kolmisouduille -50 puu- ja metallikustannuksista."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Sotalaivojen lahja"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Rakenteille +10 % vaikutusalueen säde."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialismi"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Vihollisen kansalaiskeskuksiin -50 % kaappauspisteiden uusiutumisnopeus miehittäville yksiköille."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Valloittaja"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Jalkaväen keihäsmiehille +20 % kaappaushyökkäyksen voimakkuutta, +20 % lähitaisteluhyökkäyksen vahinkoa."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr "Piirityskoneille +1 murskaus-, hakkaus- ja lävistyskestävyys, +20 % lähi- ja kantamataisteluvahinkoa, +10 % hyökkäysten kantama, +10 % näköalue"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Piirittäjä"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Makedonian nousu"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Sotilaille +20 % lähi- ja kantamataisteluvahinkoa, -15 % terveyttä."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Pyrrhinen voitto"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Temppeleille -50 % resurssikustannukset ja rakennusaika; temppeliteknologioille -50 % resurssikustannukset ja tutkimusaika."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Buddhalaisuus"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Kun rakennelma on miehitetty, sen teknologioiden resurssikustannukset ovat -20 % ja tutkimusaika -50 %."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Opettaja"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Elpyminen"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Ratsuväki +1 kaappaushyökkäyksen voimakkuus, +20 % lähitaistelu- ja kantamataisteluvahinkoa."
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Eturivin johtaja"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Sotilaille, piirityskoneille, kauppiaille ja kauppalaivoille +15 % liikkumisnopeutta."
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Johtajuus"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Työntekijöille +15 % rakennus- ja keräysnopeutta."
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Hallinnoija"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Sotilaille ja piirityskoneille -20 % lähitaistelu- ja kantamahyökkäyksen toistoaikaan."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Isänmaan ystävä"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Liittolaisten sankareille +10 % terveyttä."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Puoliso"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Vihollisen sankareille -10 % terveyttä."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "Rakentajille +10 % rakennusnopeus."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Rakentamisen mesenaatti"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Palkkasotureille -35 % resurssikustannuksista."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Palkkasoturien mesenaatti"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Keihäsmiehille +40 % terveyttä."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Rafia"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Ratsuväelle +15 % lähitaistelu- ja kantamahyökkäysvahinkoa."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Rooman miekka"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Vihollisen jalkaväelle -10 % lähitaistelu- ja kantamahyökkäysvahinkoa."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr "Ihmisille ja rakenteille +1 murskaus-, hakkaus, ja lävistysvahinkoa."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Rooman kilpi"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Sotilaille ja piirityskoneille +2 kaappaushyökkäyksen voimakkuutta, +20 % lähitaistelu- ja kantamahyökkäysvahinkoa."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Riemuvoitto"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr "Ratsuväelle +2 murskaus-, hakkaus- ja lävistyskestävyyttä."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr "Vihollisen rakenteille, aluksille ja piirityskoneille -20 % terveyttä."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Maineikas valloittaja"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Mestarinorsuille +20 % lähitaisteluvahinkoa, +20 % liikkumisnopeutta"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr "Kansalaisjalkaväen keihäänheittäjille +1 murskaus-, hakkaus- ja lävistyskestävyys, +25 % kantamataisteluiskun lävistysvahinkoa."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Heloottiuudistukset"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Keihäsmiehille +1 kaappaushyökkäyksen voimakkuutta, +25 % lähitaisteluhyökkäyksen vahinkoa."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Viimeinen taistelu"
Index: ps/trunk/binaries/data/mods/public/l10n/fr.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/fr.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/fr.public-simulation-auras.po (revision 27001)
@@ -1,1109 +1,1101 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# AAAAA BBBBB
# Adalbert Saa-Mbili
# adrien vigneron
# Arnaud Rochés
# Arnaud Schmeltz
# Arthur Bellet
# benjamin jasse
# Brian BERNARD
# Buber Uglu
# Camille Edouard
# curieux de l'être
# David D
# François Poirotte
# gab_tes
# Guillaume Gonthier
# Hadri man
# Hamza ESSAD
# Henri Gasc
# Irriep Nala Novram
# Jacques Rathier
# Jason CHAMPAGNE
# Jo Du
# jy jrts
# Kevin Poirrier
# Loki
# Taonas Crockan
# Lucas Bertram
# Luc
# Marc Veillet
# Inperpetuammemoriam
# Michaël DEMESSINE
# Micky Jault
# Morgan Guilleze
# Nicolas Auvray
# Nicolas Rabou
# nicolas t
# Nolan Dartois
# oiseauroch
# Olivier Dupuis
# Oumph
# Paul Menut
# PierrC
# Pierre Juste
# polien delamarque
# Raz Ou
# Romain Mesnil
# Stanislas Dolcini
# Polakrity
# Thierry Vignaud
# Tiber7 - Danilo B. Guttadauria
# Xavier Tardieu
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Henri Gasc, 2022\n"
"Language-Team: French (http://www.transifex.com/wildfire-games/0ad/language/fr/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: fr\n"
"Plural-Forms: nplurals=3; plural=(n == 0 || n == 1) ? 0 : n != 0 && n % 1000000 == 0 ? 1 : 2;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Augmente le taux de régénération de la santé des engins de siège en garnison de +3."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Réparations des pièces d'arsenal"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "+10 points de régénération de santé des navires en garnison."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Chantiers navals"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "+20 % de dégâts pour l'infanterie de mêlée et à distance."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Ferveur religieuse"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "+15 % de taux de récolte pour les travailleurs."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotisme"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "Soldats +1 niveau d'armure et +10 % de dommages pour les attaques de mêlée et à distance."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Présence Exhortative"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "−5 % de santé pour les héros."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Sacerdoce Puissant"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "−15 % de coût des ressources et du temps de recherche des bâtiments."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Centre d'études"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Augmente le taux de régénération des points de capture en garnison des bâtiments de +50 %."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Loyauté"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Augmente la vitesse de déplacement des marchands de +20 %."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Édit d'Ashoka"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Augmente la régénération de points de vie des humains de +1."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Traitement médical"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Augmente le rayon d'influence territoriale des bâtiments de +20 %."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Hellénisation"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "Augmente l'armure de +3 et le champ de vision de +20 pour les soldats en garnison dans les tourelles."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Mur protecteur"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "Augmente la limite de population maximale de +20 % (requiert la technologie « Expansion glorieuse »)."
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Expansion glorieuse"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "Les unités acquièrent de l'expérience lorsqu'elles sont en garnison à l’intérieur du bâtiment."
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Entraînement rigoureux"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "Temps de construction des navires de guerre réduit de 25 %."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Ligue de Délos"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "Le coût en ressources des soigneurs −20 %."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druides"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "+10 % de bonus commercial international."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Maîtres commerçants"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Forges −15 % de coût de production et de temps de recherche."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Produits de la Gaule."
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr "+20% de bonus d'échange international aux alliés"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr "Route de la soie"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "Javeliniers citoyens −10 % de coût en ressources."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr " Éléphants −20 % de Coût en ressources et en temps d'entraînement."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Fournisseur d'éléphants"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr "+20 % de prix de vente pour le troc."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Monnaie standardisée"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr "Temples −50 % de coûts en ressources et en temps de construction. Technologies des Temples −50 % de coûts en ressources et en temps de recherche."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Soutien religieux d'Ashoka"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "Les Marchands terrestres ont +15 % de gains commerciaux."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "La Voie Royale"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr "+1.0 de taux de flux de nourriture."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Grenier à blé de la Méditerranée"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr "Réduit le temps d'entraînement des infanteries civiles de 10%."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Conscription"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr "Centres-villes −20 % de coût en ressources."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tétrapole syrienne"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr "Les fantassins à lance gagnent 10% de santé."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Ligue du Péloponnèse"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "−10 % de dégâts d'attaque et de force de capture pour les soldats ennemis."
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "Bruit Intimidant"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solon instaura plusieurs réformes économiques encourageant le commerce et l'agriculture.\nAugmente la vitesse de récolte des travailleurs de +15 %."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Réformes économiques"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solon apporta un nouveau système des poids et mesures, les pères étaient encouragés à trouver des métiers pour leurs fils.\nRéduit le coût des ressources des technologies économiques de 10 %."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Fortune économique"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "En voyant qu'une défense retranchée était inutile contre l’armée romaine, Cassivellaunus a eu recours à des tactiques de guérilla. Elles furent réutilisées plus tard par d'autres chefs de clan.\nAugmente la vitesse de déplacement de +15 % et le champ de vision de l'infanterie de +15 %."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Tactiques de guérilla"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivellaunus a déployé des tirailleurs rapides pour attaquer les troupes romaines et les cueilleurs.\n+20 % d'attaque à distance pour les javeliniers."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Harcèlement de tirailleurs"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "Leader de la cavalerie lourde carthaginoise à Trébie et Cannes, où sa triple charge avait eu un effet dévastateur sur l'ennemi.\nLa Cavalerie mêlée gagne +1 de résistance à l'écrasement, au tranchage et au perçage et sa santé augmente de +10 %."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Commandant de la Cavalerie Lourde"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "En guerre contre les Romains, Ambiorix réalisa la futilité de la guerre ouverte et à l'inverse eu recours aux tactiques d’embuscades. Les Gaulois apprirent rapidement où et quand exécuter les attaques surprises.\nLes Soldats gagnent +5 % de dégât de corps à corps et à distance, et leurs promotions nécessitent 25 % d’expérience en moins."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Massacre par embuscade"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Lorsque l'armée romaine a manqué de vivres, les tribus gauloises ont reçu l'ordre de renoncer à une partie de leur récolte déjà maigre. Les Éburons sous les ordres d'Ambiorix étaient réticents à le faire, César a donc envoyé des troupes pour les prendre de force.\nTravailleurs -10 % de taux de récolte des grains."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Tribut à Rome"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr "À son sommet, les frontières de l'Empire s'étendaient de la vallée de Ferghana à l'Ouest jusqu'à la Corée à l'Est en passant par la partie nord du Vietnam au Sud.\nBonus de +20 % d'influence territoriale."
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr "Expansion territoriale"
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr "Le bureau de musique était chargé directement par l'empereur d'effectuer des tâches variées en rapport avec la musique, la poésie, le divertissement où les cérémonies religieuses.\nCoût des technologies −50 %."
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr "Bureau de la musique Imperial"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Au côté de son frère Indibil, Mandonius commanda les recrues ibériques et les mercenaires qui ont pris part aux Guerres puniques.\nLes Citoyens mercenaires alliés coûtent 25 % de métal en moins."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Commandant mercenaire"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "À la suite de la chute d'Indibil au combat, Mandonius mena les survivants en lieu sûr.\nLes Soldats gagnent 10 % de santé supplémentaire."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Sauveur de Vies"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Gouvernant avec les pleins pouvoirs sur l'empire de Meroë et jouant aussi un rôle important au sein de la religion méroïtique, Shankdakheto représentait la puissance de Kush, à ne pas prendre à la légère.\nLes citoyennes ennemies voient leur vitesse de récolte diminuer de 15 %."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Première Reine Nubienne"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Comme dans toutes les cultures, la religion joua une partie importante dans L'Empire méroïtique. Shanakdakheto eut un temple construit aux environs de 160 av. J.-C. et représentant l'avancement de Méroé.\nLes temples gagnent +1 en taux de régénération de garnison."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Temple de Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Pendant la Première Guerre macédonienne, Philippe et ses troupes saccagèrent Thermos, le centre politique et religieux de l'Étolie.\nLes Humains, les Engins de Sièges, et les Bâtiments gagnent +5 en butin de nourriture et de bois. "
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Saccageur de Villes"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr "Allié avec Rome, Philippe a réorganisé les affaires intérieures et les finances du pays, laissant pour héritage des mines rouvertes et une nouvelle monnaie.\nBénéficiez d'un flux lent de métal."
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr "Réorganisation financière"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Le fils de Chandragupta Maurya, Bindusara consolida l'empire, créant une État stable à transmettre à son fils Ashoka.\nLes Bâtiments gagnent 20 % de rayon d'influence territoriale."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Consolidateur de l'Empire"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "On dit que Bindusara conquit les terres au sud de l'Empire.\nLes Soldats gagnent 15% force de capture offensive."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Tout au long du règne d'Artaxerxès, une grande partie de sa richesse a été dépensée dans des projets de construction. Il restaura le Palais de Darius I à Suse et restaura la ville d'Ecbatana.\nLes Bâtiments coûtent 10% de ressource de moins et gagnent 5% de santé supplémentaire."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Grand Constructeur"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Continuant le travail de ses prédécesseurs sur la Grande Bibliothèque d’Alexandrie, Il saisit tous les livres apportés à la ville , laissant ainsi à son peuple une immense source de savoir.\nLes technologies de Bâtiment coûtent 10% de ressource en moins."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Grand Libraire"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Après le viol de Lucretia par le fils du Roi Tarquin le Superbe et son suicide subséquent, Brutus jura de la venger et de renverser la monarchie.\nLes Citoyennes demandent 20% de nourriture en moins et gagnent 10% de vitesse de récolte"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Vengeur de Lucrèce"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr "Brutus était un des personnages clé dans le renversement de la monarchie et dans la fondation de la république romaine. Par la suite, comme consul il mena l'armée romaine à la victoire contre le Roi étrusque Tarquin qui cherchait à reprendre le trône.\nLes Humains et les Engins de Sièges gagnent +1 d'armure."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Fondateur et Défenseur de la République"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antiochos I prépara le terrain pour le Temple d'Ezida à Borsippa.\nLes Temples coûtent 10% de ressources en moins; Les technologies du Temple coûtent 10% de ressource moins."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Fondateur du Temple d'Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antiochos encouragea l'immigration grecque vers son royaume et établit beaucoup de nouvelles villes en Asie Mineurs pour servir de contrepoids face aux Gaulois.\nLa population maximale augmente de 5%."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Immigration"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Le fils de Séleucos Nicator, Antiochos réussit la tâche formidable de garder l'Empire soudé, tout en construisant des temples et en défaisant les envahisseurs gaulois avec des éléphant de guerre.\nLes Éléphants champions coûtent 10% de ressources en moins."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Lycurgus institua plusieurs reformes militaires, ainsi l'allégeance complète et non divisé avec Sparte venant de ses citoyens fut implémenté sous la forme d'un gouvernement.\nLes Citoyens lanciers d'infanterie coûtent 10% de ressources en moins. "
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Réformes militaires de Lycurgue"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Les Champion lanciers d'infanterie coûtent 5% de ressource en moins."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Pour davantage soutenir l'égalité, Lycurgue interdit l'utilisation d'or et d'argent, instaurant une nouvelle monnaie nommée le Pélanors.\nLes Ouvriers gagnent 15% de taux de récolte du métal. "
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Pélanors en fer"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr "Les bâtisseurs construisent les bâtiments +2% plus vite pour chaque ministère à proximité."
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr "Programmes de construction"
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr "Diminue le besoin en ressources et le temps de recherche des technologies dans un bâtiment de 2 % pour chaque ministre stationné dans ce bâtiment."
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr "Le ministère Impérial gagne un flux de +0.1 bois, pierre, métal pour chaque ministre stationné."
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr "Industries nationalisées"
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr "+2 % au taux de collecte des collectionneurs pour chaque ministre proche."
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr "Ministre du peuple"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Les Soldats dans leurs formations gagnent +3 d'armure, et 15% de vitesse de déplacement."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Réformes des formations"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "+15% de vitesse de déplacement pour l'infanterie de javeliniers"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Réformes des peltastes"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "Les Bâtisseurs construisent 15% plus vite."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Programme de Construction Péricléen"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Les Temples coûtent 25% de pierre en moins, et gagnent +2 de taux de soins en garnison."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Temple d'Athéna Nikè"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "En garnison, les Navires prennent 30% de temps de formation de groupe en moins, et gagnent 50% de vitesse de déplacement. "
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Commandant naval"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Les Navires coûtent 50% de métal en moins, et leur de temps de construction est réduit de 20%."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Architecte naval"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Les Champions gagnent +2 en force de capture d'attaque, 20% de dégât mêlée et à distance , et 10% de vitesse de déplacement."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Armée championne"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Les Soldats dans leurs formations gagnent +3 d'armure, et 15% de vitesse de déplacement."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Chef de guérilla"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Les Humains gagnent 0.8 de régénération de point de vie."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Les Soldats et les Engins de sèges gagnent 15% de vitesse de déplacement."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Général foudroyant"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Les Mercenaires ennemies perdent 20% de dégât mêlée et distance."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Maître des Mercenaires"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Les soldats et les Engins de sièges , les vôtres comme les alliés , gagnent +1 en force de capture d'attaque, et 20% de dégâts mêlée et distance."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Tacticien"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Augmente les dégâts de mêlée de la cavalerie de +30%."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Commandant de cavalerie"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Les Humains, les Engins de sièges, et les Navires gagnent +15 de butin de métal en plus"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Saccageur de Rome"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Les soldats et les engins de sièges gagnent +1 en force de capture d'attaque, et 20% de dégât mêlée et distance. "
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Seigneur de guerre celtique"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Préparation à la guerre"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr "Armée Nordique"
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr "Les soldats et leurs alliés gagnent +25 % de champ de vision."
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr "Armée du Sud"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr "Les murs ont +10 taux de régénération de la santé."
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr "Réformes Confucéennes"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr "La cavalerie a +20 % de dégât d'attaque."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Les Champions gagnent +2 en force de capture d'attaque, et 20% de dégât mêlée et distance."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr "Mandat du Paradis"
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr "La cavalerie ennemie fait -10 % de dégâts d'attaque en mêlée et à distance."
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr "Les ennemies humains proches perdent 10 santé par seconde."
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr "Faux"
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr "En garnison, la structure gagne +2 en taux de régénération de points de capture de garnison."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Défense inspirée"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "En garnison, la structure ou la Tour de siège gagnent 75% de flèches supplémentaires."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Vaillant défenseur"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr "Les soldats gagnent +1 dégât écrasant, tranchant, perçant."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Ferveur de bataille"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Les soldats coûtent 15% de ressources en moins, et leur temps de formation est réduite de 20%."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilisation"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Les soldats gagnent 20% de vitesse de déplacement."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Les soldats et les engins de sièges gagnent 100% de butin de ressources en plus."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Butin"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Reine Guerrière"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Les Temples d'Amon coûtent 20% de ressources en plus et prennent 20% de temps de construction en plus. Les Gardes du Temple d'Amon coûtent 20% de ressource en plus , et prennent 20% de temps de formation en plus."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Défieur de la Tradition"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Les Temples d'Amon prennent 20% de ressource et de temps de construction en moins. Les Gardes du Temple d'Amon prennent 20% de ressources et de temps d'entrainement en moins."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Disciple d'Apédémak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Les Soigneurs ennemies perdent 50% de capacité de soins."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Massacre des Fidèles"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr "Les Soldats gagnent +10 de dégât mêlée et distance , et gagnent 50% de butin de ressources."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Sauveur de Koush"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Les Trirèmes koushites coûtent 50 de bois et de métal de moins."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Don de Navires de Guerre"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "La zone d'influence territoriale des Bâtiments augmente de 10%"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Impérialisme"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Les centres-villes ennemis perdent 50% du taux de régénération des points de capture en garnison."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Conquérant"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Les Lanciers d'infanterie gagnent 20% en force de capture d'attaque, et 20% de dégâts mêlée et distance."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarque"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr "Les Engins de sièges gagnent +1 d'armure, 20% dégât mêlée et distance, 10% de portée d'attaque distance, et 10% de champs de vision."
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Assiégeant"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Montée en puissance de la Macédoine "
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Les Soldats gagnent 20 % de dégât de mêlée et à distance, mais perdent 15 % de santé."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Victoire pyrrhique"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Les Temples prennent 50 % de ressources et temps de construction en moins. Les technologies des Temples prennent 50 % de ressources et temps de recherche en moins."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Bouddhisme "
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "En garnison, les technologies de Bâtiment coûtent 20 % de ressources en moins et sont 50 % plus rapides."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Professeur"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Régénération"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "La Cavalerie gagne +1 en force de capture d'attaque, et +20 % de dégâts de mêlée et à distance."
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Commandant de première ligne"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Les soldats, les engins de sièges, les marchands et les navires marchands gagnent 15 % de vitesse de déplacement."
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Leadership"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Les Ouvriers construisent et récoltent 15 % plus vite."
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Administrateur"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Les soldats et les engins de sièges perdent 20 % de répétition de mêlée et à distance."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Patriote"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Augmente la santé des héros alliés de +10 %."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Consort"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Réduit la santé des héros ennemis de −10 %."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "Les Bâtisseurs construisent 10 % plus vite."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Protecteur des constructions"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Le coût en ressources pour les Mercenaires est réduit de 35 %\n"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Protecteur des mercenaires"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Augmente la santé des piquiers de +40 %."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Raphia"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "La Cavalerie gagne 15 % de dégâts de mêlée et à distance."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Épée de Rome"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "L'infanterie ennemie perd 10 % de dégâts de mêlée et à distance."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr "Humains et Structures +1 de résistance écrasante, tranchante, perçante."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Bouclier de Rome"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Les Soldats et les Engins de Sièges gagnent +2 en force de capture, et 20 % de dégât de mêlée et distance."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triomphe"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr "Cavalerie +2 de dégâts d'attaque écrasante, tranchante, perçante."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Ilarque"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr "Les Bâtiments ennemis, les Navires, et les Engins de Sièges perdent 20 % de santé."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Conquérant renommé"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Les Éléphants Champions gagnent 20 % de dégât de mêlée, et 20 % de vitesse de déplacement."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarque"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr "Les citoyens Javelinistes d'infanterie gagnent +1 de résistance écrasante, tranchante, perçante, et 25 % de dégâts perforants à distance."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Réformes hilotiques"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Augmente de +1 en force de capture et de +25 % les dégâts de mêlée des lanciers."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Dernier debout"
Index: ps/trunk/binaries/data/mods/public/l10n/ady.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ady.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/ady.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Adyghe (http://www.transifex.com/wildfire-games/0ad/language/ady/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ady\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/af.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/af.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/af.public-simulation-auras.po (revision 27001)
@@ -1,1061 +1,1053 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Archibald Rohde
# Gerard Geldenhuys
# Louwrens van Staden
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Louwrens van Staden <lwvanstaden@gmail.com>, 2020\n"
"Language-Team: Afrikaans (http://www.transifex.com/wildfire-games/0ad/language/af/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: af\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Beleëringstuie met garnisoen aan boord +3 gesondheid re-generasie tempo"
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Skepe met 'n garnisoen +10 gesondheid re-genereringstempo"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Skeepswerf Herstelwerk"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Soldate +20% naby- en afstand-aanval skade"
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Godsdienstige Ywer"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Arbeiders +15% insamelingstempo"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotisme"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Aansporende Teenwoordigheid"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Helde -5% gesondheid"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Kragtige Priesterdom"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Strukture +50% verowering getalle garnisoen re-genereringstempo"
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lojaliteit"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Handelaars +20% Bewegingspoed"
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Edik van Ashoka"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Mense +1 gesondheid re-generasietempo"
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Mediese Behandeling"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Strukture +20% territoriale invloedryke radius"
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Hellenisasie"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Muur Beskerming"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Glorieryke Uitbreiding"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Intensiewe Opleiding"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Deliese Liga"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr " Druïde"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "+10% internasionale-handel bonus."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Handelmeesters"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Huurarbeider"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Olifant Verskaffers"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Gestandardiseerde Geldeenheid"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ashoka Godsdienstige Bystand"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Die Koninklike Pad"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Broodmandjie van die Mediterreense"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Diensplig"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Siriaanse Tetrapolis"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Peloponnesiese Liga"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solon het verskeie ekonomiese hervormings geinstitueer wat handel en landbou aangemoedig het.\nArbeiders +15% insamelingspoed."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Ekonomiese Hervormings"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solon het 'n nuwe maatstelsel ingestel, vaders was aangemoedig om aambagte vir hulle seuns te vind.\nEkonomiese tegnologieë -10% hulpbron kostes."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Ekonomiese Fortuin"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Met die sien dat verskanste verdediging nutteloos teen die Romeinse weermag was, het Cassivellaunus besluit om guerilla taktiek toe te pas. Dit was later ook deur ander opperhoofde gebruik.\nSoldate +15% bewegingspoed en +15% sigafstand."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Guerrilla Taktiek"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Skermutselaar Teistering"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Bevelvoerder van Swaargewapende Kavallerie"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Oorlog met die Romeine het Ambiorix die nutteloosheid van openlike geveg laat besef en hy het hom instede tot hinderlaag taktiek gewend. Die Gallieërs het vinnig geleer waar en wanneer om verrassende aanvalle te loods.\nSoldate +5% naby- en afstand-aanval skade en -25% bevorderingsondervinding."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Hinderlaag Slagting"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Met die voedseltekort van die Romeinse weermag, was die Galliërsiese stamme beveel om deel van hulle reeds-karige oes oor te handig. Die Eburones-stam, onder bevelvoering van Ambiorix, was huiwerig om dit te doen en Ceasar het daarvolgens troepe gestuur om dit met geweld af te neem.\nArbeiders -10% graan insamelingspoed."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Huldeblyk aan Rome"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Saam met sy broer Indibil, het Mandonius bevelgevoer oor die Iberiese rekrute en huursoldate wat gedeel het in die Puniese Oorloë.\nGeallieërde Burger Huursoldate -25% metaal kostes."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Huursoldaat Bevelvoerder"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Nadat Indibil in die stryd gesneuwel het, het Mandonius die oorlewendes tot veiligheid gelei.\nSoldate +10% gesondheid."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Redder van Lewens"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Shanakdakheto wat met volle krag die Meroëtiese ryk regeer het en ook 'n beduidende rol gespeel het in die Meroëtiese godsdiens, het die mag van Kus verteenwoordig, wat niemand lig mag geag het nie.\nVyandige Vroulike Burgers -15% insamelingstempo."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Vroegste Nubiese Koningin"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Soos in alle kulture, het godsdiens 'n beduidende rol gespeel in Kus. Shanakdakhet het die tempel gebou rondom 160BC as 'n simbool van die gevorderdheid van Meroë.\nTempels +1 garnisoen genesingstempo."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Tempel van Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Gedurende die Eerste Masedoniese Oorlog het Philip en sy troepe Thermum, die godsdienstige en politiese senterpunt van Aetolia, geplunder.\nMense, Beleëringstuie, Skepe and Strukture kry +5 voedsel en hout as buit."
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Plunderaar van Stede"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Bindusara, seun van Chandragupta Maurya, het die ryk gekonsolideer en a stabiele toestand geskep vir sy seun, Ashoka, om te erf.\nStrukture +20% gebied invloedryke radius."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Konsolideerder van die Ryk"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Daar is vertel dat Bindusara streke in die suide van die ryk oorgeneem het.\nSoldate +15% verowering aanvalskrag."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Regdeur sy heerskappy was baie van Artaxerxes se rykdom spandeer op bouprojekte. Hy het die Paleis van Darius I by Susan gerestoureer asook die antieke stad van Exbatana.\nStrukture -10% hulpbron kostes en +5% gesondheid."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Groot Bouer"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Voortgesette sy voorouers se werk op die Groot Biblioteek van Alexandria, het hy elke boek wat na die stad geneem is gekonfiskeer en so 'n groot hoeveelheid gebergte wysheid vir sy mense agter gelos.\nStruktuur Tegnologieë -10% hulpbron kostes."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Groot Bibliotekaris"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Na die verkragting van Lucretia deur die seun van Koning Tarquinius en haar gevolglike selfmoord het Brutus gesweer om wraak te neem deur die monargie om te werp.\nVroulike Burgers -20% voedsel kostes en +10% insamelingspoed."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Wraaknemer van Lucretia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Stigter en Beskermer van die Republiek"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antiochus I het die fondasie vir die Ezida Tempel in Borsippa gelê.\nTempels -10% hulpbron kostes; Tempel tegnologieë -10% hulpbron kostes."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Stigter van die Ezida Tempel"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antiochus het Griekse immigrasie na sy gebied aangemoedig en het baie nuwe stede in Klein-Asië gevestig om te dien as teengewig teen die Gallieërs.\n+5% maksimum populasie limiet."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Immigrasie"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Seun van Seleucus Nicator, Antiochus, het in die formidabele taak om die ryk bemekaar te hou geslaag, terwyl hy ook tempels opgerig het en die invallende Gallieërs met oorlogs olifante oorwin het.\nKampioen Olifante -10% hulpbron kostes"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Groot Koning"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Lycurgus het verskeie militêre hervormings ingestel, en so die algehele en onverdeelde trou aan Sparta, deur sy burgers, implementeer onder vorm van sy regering.\nBurger Infanterie Spiesvegter -10% hulpbron kostes."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Lycurgus se Militêre Hervormings"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Kampioen Infanterie Spiesvegter -5% hulpbron kostes."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Om gelykheid verder te ondersteun, het Lycurgus dit verbied om goud en silver te gebruik en so 'n nuwe yster geldeenheid bekendgestel genoem Pelanors.\nArbeiders +15% metaal insamelingstempo."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Yster Stawe"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Formasie Hervormings"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Peltast Hervormings"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Periclean Boukonstruksie Program"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Tempels -25% klip kostes, +2 garnisoen gesondheid re-generasie tempo"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Tempel van Athena Nike"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Skepe met 'n garnisoen -30% groep opleidingstyd en +50% bewegingspoed."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Vloot Bevelvoerder"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Skepe -50% metaal kostes, -20% konstruksietyd."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Vloot Argitek"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Kampioene +2 verowering aanvalskrag, +20% naby- en afstandaan-val skade, +10 bewegingspoed."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Kampioen Weermag"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Guerilla Hoofman"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Mense +0.8 gesondheid re-generasie tempo."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex, Koning van die Britse Gebiede"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Soldate en Beleëringstuie +15% bewegingspoed."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Weerlig Generaal"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Vyandige Huursoldate -20% naby- en afstand-aanval skade."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Onderwerper van Huursoldate"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Eie en Geallieërde Soldate en Beleëringstuie +1 verowering aanvalskrag, +20 naby- en afstand-aanval skade."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Taktikus"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Nabyvegtende Kavallerie +30% nabyaanvalskade."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Kavallerie Bevelvoerder"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Mense, Beleëringstuie en Skepe kry +15 metaal buit."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Plunderaar van Rome"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldate en Beleëringstuie +1 verowering aanvalskrag, +20% naby- en afstand-aanval skade"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Keltiese Krygsheer"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Voorbereiding vir Oorlog"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Kampioene +2 verowering aanvalskrag, +20% naby- en afstand-aanval skade."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Geïnspireerde Verdediging"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Struktuur of Aanvalstoring met garnisoen +75% pyl getalle"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Dapper Verdediger"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Stryd Ywering"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Soldate -15% hulpbron kostes, -20% opleidingstyd."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilisering"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Soldate +20% bewegingspoed."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Soldate en Beleëringstuie kry +100% hulpbron buit."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Buit"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Vegter Koningin"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Tempel van Amun +20% hulpbronkostes en konstruksietyd. Amun Tempel Wag +20% hulpbronkostes en opleidingstyd."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Definieerder van Tradisie"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Tempel van Apedemak -20% hulpbronkostes en konstruksietyd. Apedemak Tempel Wag -20% hulpbronkostes en opleidingstyd."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Volgeling van Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Vyandelike Genesers -50% genesingskrag."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Slagting van die Gelowiges"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Redder van Kus"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Kusitiese Triremes -50 hout en metaal kostes."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Geskenk van Oorlogskepe"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Strukture +10% territoriale invloedryke radius"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialisme"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Vyandelike Burgersentrums -50% verowering getalle tydens garnisoen re-generasie tempo."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Veroweraar"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Infanterie Paalsoldate +20% verowering aanvalskrag, +20% nabyaanvalskade."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Brigadier-generaal"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Beleërder"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Opkoms van Masedonië"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Soldate +20% naby- en afstand-aanval skade, -15% gesondheid."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Pyrrhic Oorwinning"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Tempels -50% hulpbron kostes en konstruksie tyd. Tempel tegnolgieë -50% hulpbron kostes en navorsingstyd."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Boeddhisme"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Struktuur met garnisoen se tegnologieë het -20% hulpbron kostes en -50% navorsingstyd."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Onderwyser"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Herlewing"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Kavallerie +1 verowering aanvalskrag, +20% naby- en afstand-aanval skade."
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Voorpuntleier"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Soldate, Beleëringstuie, Handelaars en Handelskepe +15% bewegingspoed."
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Leierskap"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Arbeiders +15% konstruksie tempo en insamelingspoed."
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Administrateur"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Soldate en Beleëringstuie -20% naby- en afstand-aanval interval tyd"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Patriot"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Geallieërde Helde +10% gesondheid"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Gade"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Vyandelike Helde -10% gesondheid."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Beskermheer van Konstruksie"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Huursoldate -35% hulpbronne kostes."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Huursoldaat Beskermheer"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Paalvegters +40% gesondheid."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Rafia"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Kavallerie +15% naby- en afstand-aanval skade."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Swaard van Rome"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Vyandelike Infanterie -10% naby- en afstand-aanval skade."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Skild van Rome"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldate en Beleëringstuie +2 verowering aanvalskrag, +20% naby- en afstand-aanval skade."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triomf"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès Kavallerie Offisier"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Beroemde Veroweraar"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Kampioen Olifante +20% naby-aanval skade, +20% bewegingspoed."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos Olifant Kommandant"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Helot Hervormings"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Spiesvegters +1 verowering aanvalskrag, +25% naby-aanval skade."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Laaste Stand"
Index: ps/trunk/binaries/data/mods/public/l10n/ar.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ar.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/ar.public-simulation-auras.po (revision 27001)
@@ -1,1080 +1,1072 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# abidin toumi
# Ahmed Albahhar
# Ali Alherz
# ali ali
# Ammar Atef
# Badee Al Mawed
# Bdr Bdr
# Eslam obeidat
# ⴰⵎⴰⵣⵉⵖ ⵣⵉⵔⵉ
# hghgh nbnbnb
# Ibraheem Essa
# Ibrahim Al-Darra
# ibrahim mahfod ghamdi
# تاكاشي الحسن
# Mohamed Mayla
# Mohamed Moanis
# Nopar Despar
# 425467bb0c9da71484550c3c99a0865a_432023a
# Omar Rashad
# Saber Bousba
# 6a39c688df6306dcd1a5e2f20d845515
# صفا الفليج
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: ali ali, 2022\n"
"Language-Team: Arabic (http://www.transifex.com/wildfire-games/0ad/language/ar/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ar\n"
"Plural-Forms: nplurals=6; plural=n==0 ? 0 : n==1 ? 1 : n==2 ? 2 : n%100>=3 && n%100<=10 ? 3 : n%100>=11 && n%100<=99 ? 4 : 5;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "آلات الحصار المحصنة +3 معدل تجديد الصحة."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "إصلاحات التَرسانة"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "السفن المحصنة تكتسب +10 من معدل إستعادة الصحة"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "إصلاحات حوض بناء السفن"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "تضفيف لجنود +20% ضرر الهجوم القريب والمسافي"
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "الاندفاع الدينيّ"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "العمال +15% سرعة تجميع"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "الوطنيّة"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr " الجنود: سحق، اختراق، مقاومة اختراق +1 و ضرر هجوم قريب و بعيد المدى +10%."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "وجود استثنائي"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "الأبطال: صحة -5%."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "قِسّ قويّ"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "مركز المعرفة"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "الولاء"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "التجارة: سرعة الحركة +20%."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "مرسوم آشوكا"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "البشر +1 معدل تجديد الصحة."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "العلاج الطبي"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "الهَلْيَنة"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "حماية الجدران"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "التّوسّع العظيم"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "تدريب قاسي"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "السفن الحربية -25% زمن البناء."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "الحلف الدّيليّ"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "الدّرويد"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "أسياد التجارة"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "منتجات من الغاليون"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "سارابيكو"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "مزودون الفيلة"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "عملة موحّدة"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "الدعم الديني لــ أشوكا "
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "تجار الأراضي + 15% مكاسب تجارية."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "الطريق الملكيّ"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "سله خبز البحر المتوسط"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "التّجنيد الإلزاميّ"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "حلف رباعي المدن السورية"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "الحلف البيلوبونيسيّ"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "صوت مخيف"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "الإصلاحات الاقتصادية"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "ثروة إقتصادية"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "تكتيك حرب العصابات"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "المناوش المزعج"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "قائد سلاح الفرسان الثقيلة"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "مذبحة الكمين"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "جزية إلي روما"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "قائد المرتزقة"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "منقذ الحيوات"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "أحدث ملكة نوبيّة"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "معبد في نقا"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "ناهب المدن"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "موحد الإمبراطورية"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "مورييار بامبا"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "الباني العظيم"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "أمين المكتبة العظيم"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "منتقم وكريشيا"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "مؤسس وحامي الجمهورية"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "مؤسس معبد الـ إيذيدا"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "الهجرة"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "بازيليوس ميغاس"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "إصلاحات ليكورجان العسكرية"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "عملة حديدية"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "تنظيم التّشكيلة"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "إعادة تشكيل البلتست"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "عمال البناء +15% معدل البناء"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "برنامج البناء البركليثي"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "قائد البحريّة"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "السفن -50% ثمن معدن، -20% وقت بناء"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "مهندس البحرية"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "جيش الأبطال"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "قائد حرب العصابات"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "البشر +0.8 معدل تجديد الصحة."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "ملك بريطانيا"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "جنرال البرق"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "قاهر المرتزقه"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "التكتيكي"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "قائد الخيّالة"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "ناهب روما"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "أمراء الحرب السلتين"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "التّجهيز للحرب"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "وحي الدفاع"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "المدافع الباسل"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "حماس المعركة"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "الجنود -15% تكاليف الموارد، -20% وقت التدريب."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "استنفار القوات"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "الجنود +20% سرعة حركة."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "غنيمة"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "ملكة محاربة"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "معبد آمون +20% تكاليف الموارد ووقت البناء. حراس معبد آمون +20% تكاليف الموارد ووقت التدريب."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "متحدي التقاليد"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "اتباع أبادماك"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "ذبح المؤمنين"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "مخلص كوش"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "هدية من السفن الحربية"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "الإمبريالية"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "الفاتح"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "قائد الفرقة"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "المُحاصر"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "نهوض مقدونيا"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "نصر باهظ الثمن "
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "البوذية"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "المُعلم"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "تجديد"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "قائد الطليعة"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "القيادة"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "المدير"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "وطنية"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "شريك"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "البناؤون +10% معدل البناء."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "راعي البناء"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "راعي المرتزقة"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "رافيا"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "سيف روما"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "درع روما"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "النصر"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "إللأرسيش"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "الفاتح الشهير"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "زويارتشوس"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "إصلاحات الهيلوت"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "الباقي الأخير"
Index: ps/trunk/binaries/data/mods/public/l10n/ast.public-civilizations.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ast.public-civilizations.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/ast.public-civilizations.po (revision 27001)
@@ -1,1163 +1,1163 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# David Sowa
# enolp
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
"POT-Creation-Date: 2022-05-20 07:33+0000\n"
"PO-Revision-Date: 2014-06-19 17:44+0000\n"
"Last-Translator: David Sowa <isithere2@yahoo.com>, 2016-2022\n"
"Language-Team: Asturian (http://www.transifex.com/wildfire-games/0ad/language/ast/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ast\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/civs/athen.jsonAINames[0]
msgid "Themistocles"
msgstr "Themistoklés"
#: simulation/data/civs/athen.jsonAINames[10]
msgid "Cleon"
msgstr "Kleon"
#: simulation/data/civs/athen.jsonAINames[11]
msgid "Cleophon"
msgstr "Kleophón"
#: simulation/data/civs/athen.jsonAINames[12]
msgid "Thrasybulus"
msgstr "Thrasýbulos"
#: simulation/data/civs/athen.jsonAINames[13]
msgid "Iphicrates"
msgstr "Iphikrates"
#: simulation/data/civs/athen.jsonAINames[14]
msgid "Demosthenes"
msgstr "Demosthenes"
#: simulation/data/civs/athen.jsonAINames[1]
msgid "Pericles"
msgstr "Periklés"
#: simulation/data/civs/athen.jsonAINames[2]
msgid "Cimon"
msgstr "Kimon"
#: simulation/data/civs/athen.jsonAINames[3]
msgid "Aristides"
msgstr "Aristides"
#: simulation/data/civs/athen.jsonAINames[4]
msgid "Xenophon"
msgstr "Xenophón"
#: simulation/data/civs/athen.jsonAINames[5]
msgid "Hippias"
msgstr "Hippías"
#: simulation/data/civs/athen.jsonAINames[6]
msgid "Cleisthenes"
msgstr "Klisthenes"
#: simulation/data/civs/athen.jsonAINames[7]
msgid "Thucydides"
msgstr "Thukydides"
#: simulation/data/civs/athen.jsonAINames[8]
msgid "Alcibiades"
msgstr "Alkibiades"
#: simulation/data/civs/athen.jsonAINames[9]
msgid "Miltiades"
msgstr "Miltiades"
#: simulation/data/civs/athen.jsonCivBonuses[0].Description
msgid "Workers +10% metal gather rate per phase advance."
msgstr "Obreiros: rhythmu d’extracçon de l metal per demuda de phase +10%."
#: simulation/data/civs/athen.jsonCivBonuses[0].History
msgid ""
"The mines at Laureion in Attica provided Athens with a wealth of silver from"
" which to mint her famous and highly prized coin, The Athenian Owl."
msgstr "Læs metalla de Laureo nel Áttica províæn Athenæs d’una abundança de plrata cun la que cuña’ la suæ famosa & preciosa moneda, el miagon d’Athená."
#: simulation/data/civs/athen.jsonCivBonuses[0].Name
msgid "Silver Owls"
msgstr "Miagones d’argënto"
#: simulation/data/civs/brit.jsonAINames[0]
msgid "Karatakos"
msgstr "Karatakos"
#: simulation/data/civs/brit.jsonAINames[10]
msgid "Vosenius"
msgstr "Uosenios"
#: simulation/data/civs/brit.jsonAINames[1]
msgid "Kunobelinos"
msgstr "Kunobelinos"
#: simulation/data/civs/brit.jsonAINames[2]
msgid "Boudicca"
msgstr "Boudika"
#: simulation/data/civs/brit.jsonAINames[3]
msgid "Prasutagus"
msgstr "Prasutagos"
#: simulation/data/civs/brit.jsonAINames[4]
msgid "Venutius"
msgstr "Uenutios"
#: simulation/data/civs/brit.jsonAINames[5]
msgid "Cogidubnus"
msgstr "Kogidubnos"
#: simulation/data/civs/brit.jsonAINames[6]
msgid "Commius"
msgstr "Kommios"
#: simulation/data/civs/brit.jsonAINames[7]
msgid "Comux"
msgstr "Komux"
#: simulation/data/civs/brit.jsonAINames[8]
msgid "Adminius"
msgstr "Adminios"
#: simulation/data/civs/brit.jsonAINames[9]
msgid "Dubnovellaunus"
msgstr "Dubnouellaunos"
#: simulation/data/civs/cart.jsonAINames[0]
msgid "Hannibal Barca"
msgstr "Hannibaʿal Baraq"
#: simulation/data/civs/cart.jsonAINames[10]
msgid "Hampsicora"
msgstr "Hampsícora"
#: simulation/data/civs/cart.jsonAINames[11]
msgid "Hannibal Gisco"
msgstr "Hannibaʿal Giskon"
#: simulation/data/civs/cart.jsonAINames[12]
msgid "Dido"
msgstr "Dedó"
#: simulation/data/civs/cart.jsonAINames[13]
msgid "Xanthippus"
msgstr "Xánthippos"
#: simulation/data/civs/cart.jsonAINames[14]
msgid "Himilco Phameas"
msgstr "Himilkat Phameas"
#: simulation/data/civs/cart.jsonAINames[15]
msgid "Hasdrubal the Boetharch"
msgstr "ʿAzrobaʿal el Boetharcha"
#: simulation/data/civs/cart.jsonAINames[1]
msgid "Hamilcar Barca"
msgstr "Hamilqart Baraq"
#: simulation/data/civs/cart.jsonAINames[2]
msgid "Hasdrubal Barca"
msgstr "ʿAzrobaʿal Baraq"
#: simulation/data/civs/cart.jsonAINames[3]
msgid "Hasdrubal Gisco"
msgstr "ʿAzrobaʿal Giskon"
#: simulation/data/civs/cart.jsonAINames[4]
msgid "Hanno the Elder"
msgstr "Hannʾo l Vieyu"
#: simulation/data/civs/cart.jsonAINames[5]
msgid "Maharbal"
msgstr "Maharbaʿal"
#: simulation/data/civs/cart.jsonAINames[6]
msgid "Mago Barca"
msgstr "Magón Baraq"
#: simulation/data/civs/cart.jsonAINames[7]
msgid "Hasdrubal the Fair"
msgstr "ʿAzrobaʿal el Pulcro"
#: simulation/data/civs/cart.jsonAINames[8]
msgid "Hanno the Great"
msgstr "Hannʾo l Grande"
#: simulation/data/civs/cart.jsonAINames[9]
msgid "Himilco"
msgstr "Himilkat"
#: simulation/data/civs/cart.jsonCivBonuses[0].Description
msgid "Merchant Ships +25% trade gain."
msgstr "Mercantes: beneficios +25%."
#: simulation/data/civs/cart.jsonCivBonuses[0].Name
msgid "Commercial Acumen"
msgstr "Xheitu pa l commercio"
#: simulation/data/civs/cart.jsonCivBonuses[1].Description
msgid "Docks and Markets +10% international trade bonus."
msgstr "Puœrtos & mercahos: beneficios de l commercio internacional +10%."
#: simulation/data/civs/cart.jsonCivBonuses[1].Name
msgid "Desirable Products"
msgstr "Productos deseables"
#: simulation/data/civs/gaul.jsonAINames[0]
msgid "Viridomarus"
msgstr "Uiridomaros"
#: simulation/data/civs/gaul.jsonAINames[1]
msgid "Brennus"
msgstr "Brennos"
#: simulation/data/civs/gaul.jsonAINames[2]
msgid "Cativolcus"
msgstr "Katuuolkos"
#: simulation/data/civs/gaul.jsonAINames[3]
msgid "Cingetorix"
msgstr "Kingétorix"
#: simulation/data/civs/gaul.jsonAINames[4]
msgid "Vercingetorix"
msgstr "Uerkingétorix"
#: simulation/data/civs/gaul.jsonAINames[5]
msgid "Divico"
msgstr "Díuiko"
#: simulation/data/civs/gaul.jsonAINames[6]
msgid "Ambiorix"
msgstr "Ambíorix"
#: simulation/data/civs/gaul.jsonAINames[7]
msgid "Liscus"
msgstr "Liskos"
#: simulation/data/civs/gaul.jsonAINames[8]
msgid "Valetiacus"
msgstr "Ualetíakos"
#: simulation/data/civs/gaul.jsonAINames[9]
msgid "Viridovix"
msgstr "Uirídouix"
#: simulation/data/civs/han.jsonAINames[0]
msgid "Liu Ying"
msgstr "Liu Ying"
#: simulation/data/civs/han.jsonAINames[10]
msgid "Liu Ao"
msgstr "Liu Ao"
#: simulation/data/civs/han.jsonAINames[11]
msgid "Liu Xin"
msgstr "Liu Xin"
#: simulation/data/civs/han.jsonAINames[12]
msgid "Liu Kan"
msgstr "Liu Kan"
#: simulation/data/civs/han.jsonAINames[13]
msgid "Liu Xuan"
msgstr "Liu Xuan"
#: simulation/data/civs/han.jsonAINames[14]
msgid "Liu Xiu"
msgstr "Liu Xiu"
#: simulation/data/civs/han.jsonAINames[15]
msgid "Liu Zhuang"
msgstr "Liu Zhuang"
#: simulation/data/civs/han.jsonAINames[16]
msgid "Liu Da"
msgstr "Liu Da"
#: simulation/data/civs/han.jsonAINames[17]
msgid "Liu Zhao"
msgstr "Liu Zhao"
#: simulation/data/civs/han.jsonAINames[18]
msgid "Liu Long"
msgstr "Liu Long"
#: simulation/data/civs/han.jsonAINames[19]
msgid "Liu Hu"
msgstr "Liu Hu"
#: simulation/data/civs/han.jsonAINames[1]
msgid "Liu Gong"
msgstr "Liu Gong"
#: simulation/data/civs/han.jsonAINames[20]
msgid "Liu Yi"
msgstr "Liu Yi"
#: simulation/data/civs/han.jsonAINames[21]
msgid "Liu Bao"
msgstr "Liu Bao"
#: simulation/data/civs/han.jsonAINames[22]
msgid "Liu Bing"
msgstr "Liu Bing"
#: simulation/data/civs/han.jsonAINames[23]
msgid "Liu Zuan"
msgstr "Liu Zuan"
#: simulation/data/civs/han.jsonAINames[24]
msgid "Liu Zhi"
msgstr "Liu Zhi"
#: simulation/data/civs/han.jsonAINames[26]
msgid "Liu Bian"
msgstr "Liu Bian"
#: simulation/data/civs/han.jsonAINames[27]
msgid "Liu Xie"
msgstr "Liu Xie"
#: simulation/data/civs/han.jsonAINames[25]
#: simulation/data/civs/han.jsonAINames[2]
msgid "Liu Hong"
msgstr "Liu Hong"
#: simulation/data/civs/han.jsonAINames[3]
msgid "Liu Heng"
msgstr "Liu Heng"
#: simulation/data/civs/han.jsonAINames[4]
msgid "Liu Qi"
msgstr "Liu Qi"
#: simulation/data/civs/han.jsonAINames[5]
msgid "Liu Che"
msgstr "Liu Che"
#: simulation/data/civs/han.jsonAINames[6]
msgid "Liu Fuling"
msgstr "Liu Fuling"
#: simulation/data/civs/han.jsonAINames[7]
msgid "Liu He"
msgstr "Liu He"
#: simulation/data/civs/han.jsonAINames[8]
msgid "Liu Bingyi"
msgstr "Liu Bingyi"
#: simulation/data/civs/han.jsonAINames[9]
msgid "Liu Shi"
msgstr "Liu Shi"
#: simulation/data/civs/iber.jsonAINames[0]
#: simulation/data/civs/iber.jsonAINames[1]
msgid "Viriato"
msgstr "Uiriathos"
#: simulation/data/civs/iber.jsonAINames[2]
msgid "Karos"
msgstr "Karos"
#: simulation/data/civs/iber.jsonAINames[3]
msgid "Indibil"
msgstr "Intebeleś"
#: simulation/data/civs/iber.jsonAINames[4]
msgid "Audax"
msgstr "Áudax"
#: simulation/data/civs/iber.jsonAINames[5]
msgid "Ditalcus"
msgstr "Ditalko"
#: simulation/data/civs/iber.jsonAINames[6]
msgid "Minurus"
msgstr "Minuros"
#: simulation/data/civs/iber.jsonAINames[7]
msgid "Tautalus"
msgstr "Táutalos"
#: simulation/data/civs/iber.jsonCivBonuses[0].Description
msgid "Iberians start with City Walls around their base on most maps."
msgstr "Los íberos intamæn amuriahos na maioríæ læs gëographíæs."
#: simulation/data/civs/iber.jsonCivBonuses[0].History
msgid ""
"With exception to alluvial plains and river valleys, stone is abundant in "
"the Iberian Peninsula and was greatly used in construction of structures of "
"all types."
msgstr "A excepçon de læs veigæs & valhes fluviales, la Península Ibérica abonda n piedra & los antiguos aproveithabæn-lla pa fhazer construcçones de todu typu."
#: simulation/data/civs/iber.jsonCivBonuses[0].Name
msgid "Starting Walls"
msgstr "Cercadura inicial"
#: simulation/data/civs/iber.jsonCivBonuses[1].Description
msgid ""
"Stone Towers −50% wood cost, +150% stone cost, +33% build time, +60% health,"
" +3 garrison capacity, and +1 default arrow count."
msgstr "Torres de piedra: costu n madeira −50% costu n piedra +150% tiempu d’obra +33% vitalidá +60% cabida +3 saietæs por defectu +1."
#: simulation/data/civs/iber.jsonCivBonuses[1].Name
msgid "Massive Towers"
msgstr "Torres imponentes"
#: simulation/data/civs/kush.jsonAINames[0]
msgid "Kashta"
msgstr "Kašta"
#: simulation/data/civs/kush.jsonAINames[10]
msgid "Malewiebamani"
msgstr "Malewieba-Amani"
#: simulation/data/civs/kush.jsonAINames[11]
msgid "Harsiotef"
msgstr "Harsiotef"
#: simulation/data/civs/kush.jsonAINames[12]
msgid "Shanakdakhete"
msgstr "Sának-Daheto"
#: simulation/data/civs/kush.jsonAINames[13]
msgid "Amanishakheto"
msgstr "Amani-Saheto"
#: simulation/data/civs/kush.jsonAINames[1]
msgid "Alara"
msgstr "Alara"
#: simulation/data/civs/kush.jsonAINames[2]
msgid "Pebatjma"
msgstr "Pebatjma"
#: simulation/data/civs/kush.jsonAINames[3]
msgid "Shabaka"
msgstr "Šabaka"
#: simulation/data/civs/kush.jsonAINames[4]
msgid "Shebitku"
msgstr "Šebitku"
#: simulation/data/civs/kush.jsonAINames[5]
msgid "Qalhata"
msgstr "Qalhata"
#: simulation/data/civs/kush.jsonAINames[6]
msgid "Takahatenamun"
msgstr "Takahatenamun"
#: simulation/data/civs/kush.jsonAINames[7]
msgid "Tantamani"
msgstr "Tanuta-Amani"
#: simulation/data/civs/kush.jsonAINames[8]
msgid "Atlanersa"
msgstr "Atlanersa"
#: simulation/data/civs/kush.jsonAINames[9]
msgid "Nasalsa"
msgstr "Nasalsa"
#: simulation/data/civs/kush.jsonCivBonuses[0].Description
#: simulation/data/civs/pers.jsonCivBonuses[1].Description
msgid "Battering Rams +20% attack damage and +2 garrison capacity."
msgstr "Arietes: danho offensivo +20% cabida +2."
#: simulation/data/civs/kush.jsonCivBonuses[0].Name
#: simulation/data/civs/pers.jsonCivBonuses[1].Name
msgid "Large Rams"
msgstr "Arietes grandes"
#: simulation/data/civs/mace.jsonAINames[0]
msgid "Alexander the Great"
msgstr "Aléxandros el Grande"
#: simulation/data/civs/mace.jsonAINames[10]
msgid "Perseus"
msgstr "Perseús"
#: simulation/data/civs/mace.jsonAINames[11]
msgid "Craterus"
msgstr "Kraterós"
#: simulation/data/civs/mace.jsonAINames[12]
msgid "Meleager"
msgstr "Meléagros"
#: simulation/data/civs/mace.jsonAINames[1]
msgid "Philip II"
msgstr "Phílippos II"
#: simulation/data/civs/mace.jsonAINames[2]
msgid "Antipater"
msgstr "Antípatros"
#: simulation/data/civs/mace.jsonAINames[3]
msgid "Philip IV"
msgstr "Phílippos IV"
#: simulation/data/civs/mace.jsonAINames[4]
#: simulation/data/civs/spart.jsonAINames[5]
msgid "Lysander"
msgstr "Lýsandros"
#: simulation/data/civs/mace.jsonAINames[5]
msgid "Lysimachus"
msgstr "Lysímakhos"
#: simulation/data/civs/mace.jsonAINames[6]
msgid "Pyrrhus of Epirus"
msgstr "Pýrrhos d’Épiru"
#: simulation/data/civs/mace.jsonAINames[7]
msgid "Antigonus II Gonatas"
msgstr "Antígonos II Gonatás"
#: simulation/data/civs/mace.jsonAINames[8]
msgid "Demetrius II Aetolicus"
msgstr "Demetrios II l Etólicu"
#: simulation/data/civs/mace.jsonAINames[9]
msgid "Philip V"
msgstr "Phílippos V"
#: simulation/data/civs/maur.jsonAINames[0]
msgid "Chandragupta Maurya"
msgstr "Candragupta Maurya"
#: simulation/data/civs/maur.jsonAINames[1]
msgid "Bindusara Maurya"
msgstr "Bindusara Maurya"
#: simulation/data/civs/maur.jsonAINames[2]
msgid "Ashoka the Great"
msgstr "Áśoka Maurya"
#: simulation/data/civs/maur.jsonAINames[3]
msgid "Dasharatha Maurya"
msgstr "Dáśaratha Maurya"
#: simulation/data/civs/maur.jsonAINames[4]
msgid "Samprati Maurya"
msgstr "Sámprati Maurya"
#: simulation/data/civs/maur.jsonAINames[5]
msgid "Shalishuka Maurya"
msgstr "Śaliśuka Maurya"
#: simulation/data/civs/maur.jsonAINames[6]
msgid "Devavarman Maurya"
msgstr "Devavarman Maurya"
#: simulation/data/civs/maur.jsonAINames[7]
msgid "Shatadhanvan Maurya"
msgstr "Śatadhanvan Maurya"
#: simulation/data/civs/maur.jsonAINames[8]
msgid "Brihadratha Maurya"
msgstr "Brihádratha Maurya"
#: simulation/data/civs/pers.jsonAINames[0]
msgid "Kurush II the Great"
msgstr "Kuruš II el Grande"
#: simulation/data/civs/pers.jsonAINames[10]
msgid "Haxamanish"
msgstr "Haxamaniš"
#: simulation/data/civs/pers.jsonAINames[11]
msgid "Xsayarsa II"
msgstr "Xšayarša II"
#: simulation/data/civs/pers.jsonAINames[1]
msgid "Darayavahush I"
msgstr "Darayavahuš I"
#: simulation/data/civs/pers.jsonAINames[2]
msgid "Cambyses II"
msgstr "Kambujiya II"
#: simulation/data/civs/pers.jsonAINames[3]
msgid "Bardiya"
msgstr "Bardiya"
#: simulation/data/civs/pers.jsonAINames[4]
msgid "Xsayarsa I"
msgstr "Xšayarša I"
#: simulation/data/civs/pers.jsonAINames[5]
msgid "Artaxshacha I"
msgstr "Artaxšaça I"
#: simulation/data/civs/pers.jsonAINames[6]
msgid "Darayavahush II"
msgstr "Darayavahuš II"
#: simulation/data/civs/pers.jsonAINames[7]
msgid "Darayavahush III"
msgstr "Darayavahuš III"
#: simulation/data/civs/pers.jsonAINames[8]
msgid "Artaxshacha II"
msgstr "Artaxšaça II"
#: simulation/data/civs/pers.jsonAINames[9]
msgid "Artaxshacha III"
msgstr "Artaxšaça III"
#: simulation/data/civs/pers.jsonCivBonuses[0].Description
msgid "Land Traders +25% trade gain."
msgstr "Commerciantes terrestres: beneficios commericales +25%."
#: simulation/data/civs/pers.jsonCivBonuses[0].Name
msgid "Darics"
msgstr "Dáricos"
#: simulation/data/civs/ptol.jsonAINames[0]
msgid "Ptolemy Soter"
msgstr "Ptolemaios Soter"
#: simulation/data/civs/ptol.jsonAINames[10]
msgid "Ptolemy Neos Philopater"
msgstr "Ptolemaios Neos Philopátor"
#: simulation/data/civs/ptol.jsonAINames[11]
msgid "Berenice Philopater"
msgstr "Berenike Philopátor"
#: simulation/data/civs/ptol.jsonAINames[12]
msgid "Cleopatra Tryphaena"
msgstr "Kleopatra Trýphaina"
#: simulation/data/civs/ptol.jsonAINames[13]
msgid "Berenice Epiphaneia"
msgstr "Berenike Epipháneia"
#: simulation/data/civs/ptol.jsonAINames[14]
msgid "Cleopatra Philopater"
msgstr "Kleopatra Philopátor"
#: simulation/data/civs/ptol.jsonAINames[15]
msgid "Cleopatra Selene"
msgstr "Kleopatra Selene"
#: simulation/data/civs/ptol.jsonAINames[16]
msgid "Cleopatra II Philometora Soteira"
msgstr "Kleopatra II Philométora Sóteira"
#: simulation/data/civs/ptol.jsonAINames[17]
msgid "Arsinoe IV"
msgstr "Arsinoe IV"
#: simulation/data/civs/ptol.jsonAINames[18]
msgid "Arsinoe II"
msgstr "Arsinoe II"
#: simulation/data/civs/ptol.jsonAINames[1]
msgid "Ptolemy Philadelphus"
msgstr "Ptolemaios Philádelphos"
#: simulation/data/civs/ptol.jsonAINames[2]
msgid "Ptolemy Epigone"
msgstr "Ptolemaios ho Epígonos"
#: simulation/data/civs/ptol.jsonAINames[3]
msgid "Ptolemy Eurgetes"
msgstr "Ptolemaios Euergétes"
#: simulation/data/civs/ptol.jsonAINames[4]
msgid "Ptolemy Philopater"
msgstr "Ptolemaios Philopátor"
#: simulation/data/civs/ptol.jsonAINames[5]
msgid "Ptolemy Epiphanes"
msgstr "Ptolemaios Epiphanés"
#: simulation/data/civs/ptol.jsonAINames[6]
msgid "Ptolemy Philometor"
msgstr "Ptolemaios Philométor"
#: simulation/data/civs/ptol.jsonAINames[7]
msgid "Ptolemy Eupator"
msgstr "Ptolemaios Eupátor"
#: simulation/data/civs/ptol.jsonAINames[8]
msgid "Ptolemy Alexander"
msgstr "Ptolemaios Aléxandros"
#: simulation/data/civs/ptol.jsonAINames[9]
msgid "Ptolemy Neos Dionysos"
msgstr "Ptolemaios Neos Diónysos"
#: simulation/data/civs/ptol.jsonCivBonuses[0].Description
msgid "Bolt Shooters −33% attack damage and −33% attack time."
msgstr "Scorpiones: danho offensivo −33% tiempu entre tiros −33%."
#: simulation/data/civs/ptol.jsonCivBonuses[0].Name
msgid "Polybolos"
msgstr "Polybólos"
#: simulation/data/civs/rome.jsonAINames[0]
msgid "Lucius Junius Brutus"
msgstr "Lucius Junius Brutus"
#: simulation/data/civs/rome.jsonAINames[10]
msgid "Publius Sempronius Tuditanus"
msgstr "Publius Sempronius Tuditanus"
#: simulation/data/civs/rome.jsonAINames[11]
msgid "Marcus Cornelius Cethegus"
msgstr "Marcus Cornelius Cethegus"
#: simulation/data/civs/rome.jsonAINames[12]
msgid "Quintus Caecilius Metellus Pius"
msgstr "Quintus Caecilius Metellus Pius"
#: simulation/data/civs/rome.jsonAINames[13]
msgid "Marcus Licinius Crassus"
msgstr "Marcus Licinius Crassus"
#: simulation/data/civs/rome.jsonAINames[1]
msgid "Lucius Tarquinius Collatinus"
msgstr "Lucius Tarquinius Collatinus"
#: simulation/data/civs/rome.jsonAINames[2]
msgid "Gaius Julius Caesar Octavianus"
msgstr "Gaius Julius Caesar Octauianus"
#: simulation/data/civs/rome.jsonAINames[3]
msgid "Marcus Vipsanius Agrippa"
msgstr "Marcus Uipsanius Agrippa"
#: simulation/data/civs/rome.jsonAINames[4]
msgid "Gaius Iulius Iullus"
msgstr "Gaius Iulius Iullus"
#: simulation/data/civs/rome.jsonAINames[5]
msgid "Gaius Servilius Structus Ahala"
msgstr "Gaius Seruilius Structus Ahala"
#: simulation/data/civs/rome.jsonAINames[6]
msgid "Publius Cornelius Rufinus"
msgstr "Publius Cornelius Rufinus"
#: simulation/data/civs/rome.jsonAINames[7]
msgid "Lucius Papirius Cursor"
msgstr "Lucius Papirius Cursor"
#: simulation/data/civs/rome.jsonAINames[8]
msgid "Aulus Manlius Capitolinus"
msgstr "Aulus Manlius Capitolinus"
#: simulation/data/civs/rome.jsonAINames[9]
msgid "Publius Cornelius Scipio Africanus"
msgstr "Publius Cornelius Scipio Africanus"
#: simulation/data/civs/rome.jsonCivBonuses[0].Description
msgid "Roman Legionaries can form a Testudo."
msgstr "Los legïonarios puœden formar in testudo."
#: simulation/data/civs/rome.jsonCivBonuses[0].History
msgid ""
"The Romans commonly used the Testudo or 'turtle' formation for defense: "
"Legionaries were formed into hollow squares with twelve men on each side, "
"standing so close together that their shields overlapped like fish scales."
msgstr "Los romanos usabæn la formaçon de l testudo ou “tartaruga” pa defendese: Los legïonarios formabæn quadros wœcos cun dolze homes a cada lhau, stando tan próximos que los sous scudos se subreponíæn cumo læs squamæs d’un pexe."
#: simulation/data/civs/rome.jsonCivBonuses[0].Name
msgid "Testudo Formation"
msgstr "Formaçon de l testudo"
#: simulation/data/civs/rome.jsonCivBonuses[1].Description
msgid "Battering Rams +20% attack damage. Stone Throwers +10% attack damage."
msgstr "Arietes: danho offensivo +20%. Ónagros: danho offensivo +10%."
#: simulation/data/civs/rome.jsonCivBonuses[1].Name
msgid "Legionary Engineers"
msgstr "Ingënieiros legïonarios"
#: simulation/data/civs/sele.jsonAINames[0]
msgid "Seleucus I Nicator"
msgstr "Séleukos I Nikátor"
#: simulation/data/civs/sele.jsonAINames[10]
msgid "Alexander I Balas"
msgstr "Aléxandros I Balas"
#: simulation/data/civs/sele.jsonAINames[11]
#: simulation/data/civs/sele.jsonAINames[15]
msgid "Demetrius II Nicator"
msgstr "Demetrios II Nikátor"
#: simulation/data/civs/sele.jsonAINames[12]
msgid "Antiochus VI Dionysus"
msgstr "Antíokhos VI Diónysos"
#: simulation/data/civs/sele.jsonAINames[13]
msgid "Diodotus Tryphon"
msgstr "Diódotos Tryphon"
#: simulation/data/civs/sele.jsonAINames[14]
msgid "Antiochus VII Sidetes"
msgstr "Antíokhos VII Sidetes"
#: simulation/data/civs/sele.jsonAINames[16]
msgid "Alexander II Zabinas"
msgstr "Alexándros II Zabinas"
#: simulation/data/civs/sele.jsonAINames[17]
msgid "Cleopatra Thea"
msgstr "Kleopatra Theá"
#: simulation/data/civs/sele.jsonAINames[18]
msgid "Seleucus V Philometor"
msgstr "Séleukos V Philométor"
#: simulation/data/civs/sele.jsonAINames[19]
msgid "Antiochus VIII Grypus"
msgstr "Antíokhos VIII Grypós"
#: simulation/data/civs/sele.jsonAINames[1]
msgid "Antiochus I Soter"
msgstr "Antíokhos I Soter"
#: simulation/data/civs/sele.jsonAINames[20]
msgid "Antiochus IX Cyzicenus"
msgstr "Antíokhos IX Kyzikenós"
#: simulation/data/civs/sele.jsonAINames[21]
msgid "Seleucus VI Epiphanes"
msgstr "Séleukos VI Epiphanés"
#: simulation/data/civs/sele.jsonAINames[22]
msgid "Antiochus X Eusebes"
msgstr "Antíokhos X Eusebés"
#: simulation/data/civs/sele.jsonAINames[23]
msgid "Demetrius III Eucaerus"
msgstr "Demetrios III Éukairos"
#: simulation/data/civs/sele.jsonAINames[24]
msgid "Antiochus XI Epiphanes"
msgstr "Antíokhos XI Epiphanés"
#: simulation/data/civs/sele.jsonAINames[25]
msgid "Philip I Philadelphus"
msgstr "Phílippos I Philádelphos"
#: simulation/data/civs/sele.jsonAINames[26]
msgid "Antiochus XII Dionysus"
msgstr "Antíokhos XII Diónysos"
#: simulation/data/civs/sele.jsonAINames[27]
msgid "Seleucus VII Kybiosaktes"
msgstr "Séleukos VII Kybiosaktes"
#: simulation/data/civs/sele.jsonAINames[28]
msgid "Antiochus XIII Asiaticus"
msgstr "Antíokhos XIII Asiatikós"
#: simulation/data/civs/sele.jsonAINames[29]
msgid "Philip II Philoromaeus"
msgstr "Phílippos II Philoromaios"
#: simulation/data/civs/sele.jsonAINames[2]
msgid "Antiochus II Theos"
msgstr "Antíokhos II Theós"
#: simulation/data/civs/sele.jsonAINames[3]
msgid "Seleucus II Callinicus"
msgstr "Séleukos II Kallínikos"
#: simulation/data/civs/sele.jsonAINames[4]
msgid "Seleucus III Ceraunus"
msgstr "Séleukos III Keraunós"
#: simulation/data/civs/sele.jsonAINames[5]
msgid "Antiochus III Megas"
msgstr "Antíokhos III ho Megas"
#: simulation/data/civs/sele.jsonAINames[6]
msgid "Seleucus IV Philopator"
msgstr "Séleukos IV Philopátor"
#: simulation/data/civs/sele.jsonAINames[7]
msgid "Antiochus IV Epiphanes"
msgstr "Antíokhos IV Epiphanés"
#: simulation/data/civs/sele.jsonAINames[8]
msgid "Antiochus V Eupator"
msgstr "Antíokhos V Eupátor"
#: simulation/data/civs/sele.jsonAINames[9]
msgid "Demetrius I Soter"
msgstr "Demetrios I Soter"
#: simulation/data/civs/spart.jsonAINames[0]
msgid "Leonidas"
msgstr "Leonidas"
#: simulation/data/civs/spart.jsonAINames[10]
msgid "Eucleidas"
msgstr "Eukleidas"
#: simulation/data/civs/spart.jsonAINames[11]
msgid "Agesipolis"
msgstr "Agësípolis"
#: simulation/data/civs/spart.jsonAINames[1]
msgid "Dienekes"
msgstr "Dienekes"
#: simulation/data/civs/spart.jsonAINames[2]
msgid "Brasidas"
msgstr "Brasidas"
#: simulation/data/civs/spart.jsonAINames[3]
msgid "Agis"
msgstr "Agïs"
#: simulation/data/civs/spart.jsonAINames[4]
msgid "Archidamus"
msgstr "Arkhídamos"
#: simulation/data/civs/spart.jsonAINames[6]
msgid "Pausanias"
msgstr "Pausanías"
#: simulation/data/civs/spart.jsonAINames[7]
msgid "Agesilaus"
msgstr "Agësílaos"
#: simulation/data/civs/spart.jsonAINames[8]
msgid "Echestratus"
msgstr "Ekhéstratos"
#: simulation/data/civs/spart.jsonAINames[9]
msgid "Eurycrates"
msgstr "Eurykrates"
#: simulation/data/civs/spart.jsonCivBonuses[0].Description
msgid "Female Citizens +40% health and +50% melee attack hack damage."
msgstr "Cives féminæs: vitalidá +40% danho tayante +50%."
#: simulation/data/civs/spart.jsonCivBonuses[0].Name
msgid "Spartan Women"
msgstr "Sparciáticas"
#: simulation/templates/special/players/athen.xml:8
msgid "Athenians"
msgstr "atheneos"
#: simulation/templates/special/players/athen.xml:9
msgid ""
"As the cradle of Western civilization and the birthplace of democracy, "
"Athens was famed as a center for the arts, learning and philosophy. The "
"Athenians were also powerful warriors, particularly at sea. At its peak, "
"Athens dominated a large part of the Hellenic world for several decades."
msgstr "Cumo l vierçu de la cultura occidental & la madre de la democracia, Athenæs teníæ fama de ser un centro d’arte, erudiçon & philosophíæ. Los Atheneos tamien yeræn distinguidos gerreiros, subre todo no mar. No sou cume, Athenæs dominou gran parte de l mundu hellénicu per variæs décadæs."
#: simulation/templates/special/players/brit.xml:8
msgid "Britons"
msgstr "britannos"
#: simulation/templates/special/players/brit.xml:9
msgid ""
"The Britons were the Celtic tribes of the British Isles. Using chariots, "
"longswordsmen and powerful melee soldiers, they staged fearsome revolts "
"against Rome to protect their customs and interests. Also, they built "
"thousands of unique structures such as hill forts, crannogs and brochs."
msgstr "Los britannos yeræn los habitantes célticos de la islla d’Albion. Usando carros, spadonæs & combatientes potentes, imbelharun-se contra Roma pa defende’ los sous costumes & interesses. Arriendæs d’elho, fhazíæn milles de construcçones únicæs cumo “cagrī”, “inissyās” & “dūnā”."
#: simulation/templates/special/players/cart.xml:8
msgid "Carthaginians"
msgstr "púnicos"
#: simulation/templates/special/players/cart.xml:9
msgid ""
"Carthage, a city-state in modern-day Tunisia, was a formidable force in the "
"western Mediterranean, eventually taking over much of North Africa and "
"modern-day Spain in the third century B.C. The sailors of Carthage were "
"among the fiercest contenders on the high seas, and masters of naval trade. "
"They deployed towered War Elephants on the battlefield to fearsome effect, "
"and had defensive walls so strong, they were never breached."
msgstr "Carthago/Qart-Hadašt, una cildá no q’inguanho ye Tunes, yera una potencia de l mediterraneo occidental q’acabou conquistando mũîtha de l África septentrional & la Península Ibérica no sieglro III a.C. Los marineiros de Carthago yeræn entre los meyores combatientes de l alta mar, & maiestros de l commercio naval. Na bataya, utilizabæn elephantes turrígëros cun terrible éxitu & posseíæn muriæs tan maciçæs que nunca naide læs atravessou."
#: simulation/templates/special/players/gaia.xml:5
msgid "Gaia"
msgstr "Gaia"
#: simulation/templates/special/players/gaul.xml:8
msgid "Gauls"
msgstr "gallos"
#: simulation/templates/special/players/gaul.xml:9
msgid ""
"The Gauls were the Celtic tribes of continental Europe. Dominated by a "
"priestly class of Druids, they featured a sophisticated culture of advanced "
"metalworking, agriculture, trade and even road engineering. With heavy "
"infantry and cavalry, Gallic warriors valiantly resisted Caesar's campaign "
"of conquest and Rome's authoritarian rule."
msgstr "Los gallos yeræn habitantes célticos de la Europa continental. Dominahos por un cleru druídicu, posseíæn una cultura sophisticada de metallurgïa abançada, agricultura, commercio & inclusive ingënieríæ vial. A pie & a cabalhu, cun valor & armæs pesadæs, los gerreiros gállicos resistierun a Caesar & l authoritarismo de Roma."
#: simulation/templates/special/players/han.xml:17
msgid "Han"
msgstr "Hàn"
#: simulation/templates/special/players/han.xml:18
msgid ""
"The Han dynasty (206 BC – AD 220) was the second imperial dynasty of China, "
"preceded by the Qin dynasty (221–207 BC) and succeeded by the Three Kingdoms"
" period (AD 220–280). It is considered a golden age in Chinese history, and "
"China made significant progress in arts and sciences during the Han period. "
"The core of the Han empire was around the Wei River, and the Han capital was"
" Chang'an, very close to the Qin capital Xianyang (both are now part of "
"Xi'an, Shaanxi)."
-msgstr "La dynastíæ Hàn (206 a.C. – 220 d.C.) fhoi la segunda dynastíæ imperial de la Tsina, precedida pola dynastíæ Qin (221–207 a.C.) & succedida pol períodu de los Trés Reynos (220–280 d.C.). Na historia tsina, considera-se una edá d’ouro; Tsina fhixzo muîthos progressos næs artes & scienciæs no períodu Hàn. El coraçon de l imperio Hàn staba cerca de l rîo Wei, & la cabeça de los Hàn yera Chang'an, per-próxima a la cabeça de los qin, Xianyang (inguanho læs duæs inxeren-se n Xi'an, Shaanxi)."
+msgstr "La dynastíæ Hàn (206 a.C. – 220 d.C.) fhoi la segunda dynastíæ imperial de la Tsina, precedida pola dynastíæ Qin (221–207 a.C.) & succedida pol períodu de los Trés Reinos (220–280 d.C.). Na historia tsina, considera-se una edá d’ouro; Tsina fhixzo muîthos progressos næs artes & scienciæs no períodu Hàn. El coraçon de l imperio Hàn staba cerca de l rîo Wei, & la cabeça de los Hàn yera Chang'an, per-próxima a la cabeça de los qin, Xianyang (inguanho læs duæs inxeren-se n Xi'an, Shaanxi)."
#: simulation/templates/special/players/iber.xml:8
msgid "Iberians"
msgstr "íberos"
#: simulation/templates/special/players/iber.xml:9
msgid ""
"The Iberians were a people of mysterious origins and language, with a strong"
" tradition of horsemanship and metalworking. A relatively peaceful culture, "
"they usually fought in other's battles only as mercenaries. However, they "
"proved tenacious when Rome sought to take their land and freedom from them, "
"and employed pioneering guerrilla tactics and flaming javelins as they "
"fought back."
msgstr "Los íberos yeræn un puœblru d’orígënes & lhingua scuros, cun una fhuœrte tradiçon eqüestre & metallúrgïca. De cultura mas bien pacífica, lhuîthabæn in batayæs ayenæs cumo mercenarios. Sí q’assí, ante la minaça de Roma, amostrarun-se tenazes & recurrierun a gerræs de gerrinæs & lhançæs flamígëræs pa defende’ la suæ tierra & lhibertá."
#: simulation/templates/special/players/kush.xml:8
msgid "Kushites"
msgstr "ethíopes"
#: simulation/templates/special/players/kush.xml:9
msgid ""
"The Kingdom of Kush was an ancient African kingdom situated on the "
"confluences of the Blue Nile, White Nile and River Atbara in what is now the"
" Republic of Sudan. The Kushite era of rule in the region was established "
"after the Bronze Age collapse of the New Kingdom of Egypt, and it was "
"centered at Napata in its early phase. They invaded Egypt in the 8th century"
" BC, and the Kushite emperors ruled as Pharaohs of the Twenty-fifth dynasty "
"of Egypt for a century, until they were expelled by the Assyrians. Kushite "
"culture was influenced heavily by the Egyptians, with Kushite pyramid "
"building and monumental temple architecture still extent. The Kushites even "
"worshipped many Egyptian gods, including Amun. During Classical antiquity, "
"the Kushite imperial capital was at Meroe. In early Greek geography, the "
"Meroitic kingdom was known as Aethiopia. The Kushite kingdom persisted until"
" the 4th century AD, when it weakened and disintegrated due to internal "
"rebellion, eventually succumbing to the rising power of Axum."
-msgstr "El reyno de Qesa yera un antiguo reyno africano situaho nos mestos de los Nilos Azul, Blrancu & Prietu no q’inguanho ye la República de l Sudan. La dómina ethiópica cominçou n Napata tres la cahida de l Imperio Nuœvo d’Egypto a finales de la Edá de l Bronze. No sieglro VIII a.C., los reys ethíopes invadierun Egypto & gubernarun-llo cumo pharaones de la XXV dynastíæ egypcia, ta que los spuxarun los assyrios. La cultura ethiópica bebíæ de la egypcia, exemplo d’elho siendo los abundantes pyrámides & templos monumentales que deixarun. Tamien adorabæn a mũîthos dîouses egypcios, inclusu Amun. Ya na antiguidá clássica, la capital de l reyno yera Medewi & al reyno los griegos nomabæn-llo Meroe ou Ethiopíæ. El reyno de Qesa persistîu ta l IV d.C., quando, por culpa de rebelliones internæs, decahîu, se disintegrou & finalmente succumbîu ante l poder ascendente d’Áxum."
+msgstr "El reino de Qesa yera un antiguo reino africano situaho nos mestos de los Nilos Azul, Blrancu & Prietu no q’inguanho ye la República de l Sudan. La dómina ethiópica cominçou n Napata tres la cahida de l Imperio Nuœvo d’Egypto a finales de la Edá de l Bronze. No sieglro VIII a.C., los reis ethíopes invadierun Egypto & gubernarun-llo cumo pharaones de la XXV dynastíæ egypcia, ta que los spuxarun los assyrios. La cultura ethiópica bebíæ de la egypcia, exemplo d’elho siendo los abundantes pyrámides & templos monumentales que deixarun. Tamien adorabæn a mũîthos dîouses egypcios, inclusu Amun. Ya na antiguidá clássica, la capital de l reino yera Medewi & al reino los griegos nomabæn-llo Meroe ou Ethiopíæ. El reino de Qesa persistîu ta l IV d.C., quando, por culpa de rebelliones internæs, decahîu, se disintegrou & finalmente succumbîu ante l poder ascendente d’Áxum."
#: simulation/templates/special/players/mace.xml:8
msgid "Macedonians"
msgstr "macedones"
#: simulation/templates/special/players/mace.xml:9
msgid ""
"Macedonia was an ancient Greek kingdom, centered in the northeastern part of"
" the Greek peninsula. Under the leadership of Alexander the Great, "
"Macedonian forces and allies took over most of the world they knew, "
"including Egypt, Persia and parts of the Indian subcontinent, allowing a "
"diffusion of Hellenic and eastern cultures for years to come."
-msgstr "Macedonia yera un antiguo reyno hellénico, centraho na parte oriental septentrional de la península griega. So l mandu d’Alexandre Magnu, læs fhœrçæs & alliahos de Macedonia conquistou quasj todu l mundu que conhocíæn—incluendo Egypto, Persia & secçones de l subcontinente índicu—& ansí permittîu la diffusion de læs culturæs hellénicæs & orientales per mũîthos anhos."
+msgstr "Macedonia yera un antiguo reino hellénico, centraho na parte oriental septentrional de la península griega. So l mandu d’Alexandre Magnu, læs fhœrçæs & alliahos de Macedonia conquistou quasj todu l mundu que conhocíæn—incluendo Egypto, Persia & secçones de l subcontinente índicu—& ansí permittîu la diffusion de læs culturæs hellénicæs & orientales per mũîthos anhos."
#: simulation/templates/special/players/maur.xml:8
msgid "Mauryas"
msgstr "índicos"
#: simulation/templates/special/players/maur.xml:9
msgid ""
"Founded in 322 B.C. by Chandragupta Maurya, the Mauryan Empire was the first"
" to rule most of the Indian subcontinent, and was one of the largest and "
"most populous empires of antiquity. Its military featured bowmen who used "
"the long-range bamboo longbow, fierce female warriors, chariots, and "
"thousands of armored war elephants. Its philosophers, especially the famous "
"Acharya Chanakya, contributed to such varied fields such as economics, "
"religion, diplomacy, warfare, and good governance. Under the rule of Ashoka "
"the Great, the empire saw 40 years of peace, harmony, and prosperity."
msgstr "Fundada no sieglro 322 a.C. por Candragupta Maurya, la dynastíæ Maurya fhoi la primeira n conquista’ la maioríæ de l subcontinente índicu, & gubernou uno de los imperios mas grandes & poblrahos de l antiguidá. El sou exércitu contaba cun sagïttarios armahos cun arcos lhongos de bambú, gerreiræs ferozes, carros & milles d’elephantes béllicos. Los sous philósophos, specialmente Canakya l Preceptor, abançarun per-mũîthos campos, talos cumo la economíæ, la religïon, la diplomacia, la milicia & el bœn gubiernu. So l mandaho d’Áśoka l Amigu los Divinos, l Imperio vivîu 40 anhos de paz, harmoníæ & prosperidá."
#: simulation/templates/special/players/pers.xml:8
msgid "Persians"
msgstr "Persas"
#: simulation/templates/special/players/pers.xml:9
msgid ""
"The Persian Empire, when ruled by the Achaemenid dynasty, was one of the "
"greatest empires of antiquity, stretching at its zenith from the Indus "
"Valley in the east to Greece in the west. The Persians were the pioneers of "
"empire-building of the ancient world, successfully imposing a centralized "
"rule over various peoples with different customs, laws, religions and "
"languages, and building a cosmopolitan army made up of contingents from each"
" of these nations."
-msgstr "L Imperio persa, quando lo gubernaba la dynastíæ acheménida, yera uno de los imperios mas grandiosos de l antiguidá, extendiendo-se no sou cume de l valhe de l Indu, al oriente, a la Héllade, al occidente. Los persas yeræn los innovadores de l imperio de l antiguidá clássica, imponiendo cun éxitu un gubiernu centralizau subre varios puœblros de costumes, lheys, religïones & lhinguæs stremadæs, & construendo un exércitu cosmopolita compuœstu de contingëntes de cada unu d’estos países."
+msgstr "L Imperio persa, quando lo gubernaba la dynastíæ acheménida, yera uno de los imperios mas grandiosos de l antiguidá, extendiendo-se no sou cume de l valhe de l Indu, al oriente, a la Héllade, al occidente. Los persas yeræn los innovadores de l imperio de l antiguidá clássica, imponiendo cun éxitu un gubiernu centralizau subre varios puœblros de costumes, lheis, religïones & lhinguæs stremadæs, & construendo un exércitu cosmopolita compuœstu de contingëntes de cada unu d’estos países."
#: simulation/templates/special/players/ptol.xml:16
msgid "Ptolemies"
msgstr "Ptolemeos"
#: simulation/templates/special/players/ptol.xml:17
msgid ""
"The Ptolemaic dynasty was a Macedonian Greek royal family which ruled the "
"Ptolemaic Empire in Egypt during the Hellenistic period. Their rule lasted "
"for 275 years, from 305 BC to 30 BC. They were the last dynasty of ancient "
"Egypt."
msgstr "La dynastíæ ptolemaica yera una casa real greco-macedonia que regîu l Imperio ptolemaico n Egypto na dómina alexandrina. El sou gubiernu durou 275 anhos, de l 305 a.C. al 30 a.C. Fhoi la postreira dynastíæ de l Egypto antiguo."
#: simulation/templates/special/players/rome.xml:8
msgid "Romans"
msgstr "Romanos"
#: simulation/templates/special/players/rome.xml:9
msgid ""
"The Romans controlled one of the largest empires of the ancient world, "
"stretching at its peak from southern Scotland to the Sahara Desert, and "
"containing between 60 million and 80 million inhabitants, one quarter of the"
" Earth's population at that time. Rome also remained one of the strongest "
"nations on earth for almost 800 years. The Romans were the supreme builders "
"of the ancient world, excelled at siege warfare and had an exquisite "
"infantry and navy."
msgstr "Los romanos gubernarun uno de los imperios mas grandes de l antiguidá, extendiendo-se no sou cume de la Scocia meridiana al desiertu de l Sáhara, & conteniendo entre 60 & 80 milhones d’habitantes, un quartu de la poblraçon de la Tierra d’aquelha épocha. D’arriendæs, Roma segîu siendo una de læs maiores potenciæs de l mundu quasj 800 anhos. Los romanos yeræn constructores in sin par, distinguidos na arte de l obsidio & soberbios no combate terrestre & naval."
#: simulation/templates/special/players/sele.xml:16
msgid "Seleucids"
msgstr "Seléucidas"
#: simulation/templates/special/players/sele.xml:17
msgid ""
"The Macedonian-Greek dynasty that ruled most of Alexander's former empire."
msgstr "La dynastíæ greco-macedónica que gubernaba la maioríæ de l antiguo imperio alexandrino."
#: simulation/templates/special/players/spart.xml:6
msgid "Spartans"
msgstr "Lacedemonios"
#: simulation/templates/special/players/spart.xml:7
msgid ""
"Sparta was a prominent city-state in ancient Greece, and its dominant "
"military power on land from circa 650 B.C. Spartan culture was obsessed with"
" military training and excellence, with rigorous training for boys beginning"
" at age seven. Thanks to its military might, Sparta led a coalition of Greek"
" forces during the Greco-Persian Wars, and won over Athens in the "
"Peloponnesian Wars, though at great cost."
msgstr "Lacedemon fhoi una prominente polis de la Héllade, & el sou maior poder militar terrestre de magar cerca de 650 a.C. Los lacedemonios obsessionabæn-se cun la preparaçon & excellencia marciales, cominçando a exercita’ los sous rapazinos dinde los siete anhos d’edá. Graciæs a la suæ potencia militar, Lacedemon mandou una confederaçon de fhœrçæs hellénicæs næs gerræs médicæs & vincîu a Athenæs na gerra peloponnesíaca, on que lli costou caro."
Index: ps/trunk/binaries/data/mods/public/l10n/ast.public-gui-gamesetup.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ast.public-gui-gamesetup.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/ast.public-gui-gamesetup.po (revision 27001)
@@ -1,2320 +1,2320 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# David Sowa
# enolp
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
"POT-Creation-Date: 2022-05-16 07:09+0000\n"
"PO-Revision-Date: 2014-06-19 17:48+0000\n"
"Last-Translator: David Sowa <isithere2@yahoo.com>, 2017-2022\n"
"Language-Team: Asturian (http://www.transifex.com/wildfire-games/0ad/language/ast/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ast\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: gui/gamesetup/Pages/AIConfigPage/AIConfigPage.xml:(caption):13
msgid "AI Configuration"
msgstr "Configuraçon de l AI"
#: gui/gamesetup/Pages/AIConfigPage/AIConfigPage.xml:(caption):29
msgid "OK"
msgstr "Acceitar"
#: gui/gamesetup/Pages/AIConfigPage/AIDescription.js:30
msgid "AI will be disabled for this player."
msgstr "La intelligëncia d’esti agënte vaî star disactivada."
#: gui/gamesetup/Pages/AIConfigPage/Controls/AIBehavior.js:29
msgid "AI Behavior"
msgstr "Actitude de l agënte intelligënte"
#: gui/gamesetup/Pages/AIConfigPage/Controls/AIDifficulty.js:32
msgid "AI Difficulty"
msgstr "Difficultá de l agënte intelligënte"
#: gui/gamesetup/Pages/AIConfigPage/Controls/AISelection.js:39
msgctxt "ai"
msgid "None"
msgstr "Nenguno"
#: gui/gamesetup/Pages/AIConfigPage/Controls/AISelection.js:44
msgid "AI Player"
msgstr "Agënte Intelligënte"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/GameSettingControl.js:142
#, javascript-format
msgctxt "Title for specific setting"
msgid "%(setting)s:"
msgstr "%(setting)s:"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/GameSettingControlCheckbox.js:57
msgid "Yes"
msgstr "Sí"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/GameSettingControlCheckbox.js:60
msgid "No"
msgstr "Non"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/GameSettingControlDropdown.js:64
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/GameSettingControlSlider.js:84
msgctxt "settings value"
msgid "Unknown"
msgstr "Disconhoç-se"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/GameSettingsLayout.js:7
msgctxt "Match settings tab name"
msgid "Map"
msgstr "Gëographíæ"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/GameSettingsLayout.js:28
msgctxt "Match settings tab name"
msgid "Player"
msgstr "Xhogador"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/GameSettingsLayout.js:40
msgctxt "Match settings tab name"
msgid "Game Type"
msgstr "Typu de partida"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/PerPlayer/AIConfigButton.js:32
#, javascript-format
msgid "Configure AI: %(description)s."
msgstr "Configuraçon de l agënte intelligënte: %(description)s."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/PerPlayer/Dropdowns/PlayerAssignment.js:135
msgid "Select player."
msgstr "Scoyer un xhogador."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/PerPlayer/Dropdowns/PlayerAssignment.js:222
#, javascript-format
msgid "AI: %(ai)s"
msgstr "Agënte intelligënte: %(ai)s"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/PerPlayer/Dropdowns/PlayerAssignment.js:257
msgid "Unassigned"
msgstr "Sin afhitar"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/PerPlayer/Dropdowns/PlayerCiv.js:90
msgid "Choose the civilization for this player."
msgstr "Scoye’ la cultura d’esti xhogador."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/PerPlayer/Dropdowns/PlayerCiv.js:93
msgctxt "civilization"
msgid "Random"
msgstr "Aleatoria"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/PerPlayer/Dropdowns/PlayerCiv.js:99
msgid "Picks one civilization at random when the game starts."
msgstr "Scuœye una cultura de modu aleatoriu al inicia’ la partida."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/PerPlayer/Dropdowns/PlayerColor.js:48
msgid "Pick a color."
msgstr "Scoyer un color."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/PerPlayer/Dropdowns/PlayerTeam.js:47
msgid "Select player's team."
msgstr "Scoye’l equipu de l xhogador."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/PerPlayer/Dropdowns/PlayerTeam.js:50
msgctxt "team"
msgid "None"
msgstr "Nenguna"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/PerPlayer/PlayersPanel.xml:(caption):6
msgid "Player Name"
msgstr "Nome de l xhogador"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/PerPlayer/PlayersPanel.xml:(caption):10
msgid "Color"
msgstr "Color"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/PerPlayer/PlayersPanel.xml:(caption):14
msgid "Player Placement"
msgstr "Posiçon de l xhogador"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/PerPlayer/PlayersPanel.xml:(caption):18
msgid "Civilization"
msgstr "Cultura"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/PerPlayer/PlayersPanel.xml:(caption):25
msgid "Team"
msgstr "Equipu"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Buttons/MapBrowser.js:36
msgid "Browse Maps"
msgstr "Squeira’ læs gëographíæs"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Buttons/MapBrowser.js:39
#, javascript-format
msgid "Press %(hotkey)s to view the list of available maps."
msgstr "Premi %(hotkey)s pa ve’ læs gëographíæs disponibles."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Checkboxes/AlliedView.js:26
msgid "Allied View"
msgstr "Vision collectiva"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Checkboxes/AlliedView.js:30
msgid "Toggle allied view (see what your allies see)."
msgstr "Alterna’ la vision collectiva (permitte ve’ lo que ven los alliahos)."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Checkboxes/Cheats.js:35
msgid "Cheats"
msgstr "Trampæs"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Checkboxes/Cheats.js:38
msgid "Toggle the usability of cheats."
msgstr "Alterna’l usu de trampæs."
#. Translation: Make sure to differentiate between the revealed map and
#. explored map
#. settings!
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Checkboxes/ExploredMap.js:26
msgid "Explored Map"
msgstr "Gëographíæ explorada"
#. Translation: Make sure to differentiate between the revealed map and
#. explored map
#. settings!
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Checkboxes/ExploredMap.js:30
msgid "Toggle explored map (see initial map)."
msgstr "Alternar “gëographíæ explorada” (ve’ la geographíæ inicial)."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Checkboxes/LastManStanding.js:26
msgid "Last Man Standing"
msgstr "A vida ou muœrte"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Checkboxes/LastManStanding.js:29
msgid ""
"Toggle whether the last remaining player or the last remaining set of allies"
" wins."
msgstr "Alterna’l triumphu de l postreiru xhogador vivu ou los postreiros alliahos vivos."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Checkboxes/LockedTeams.js:30
msgid "Teams Locked"
msgstr "Equipos fixos"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Checkboxes/LockedTeams.js:33
msgid "Toggle locked teams."
msgstr "Alterna’ la fixeza de los equipos."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Checkboxes/Nomad.js:25
msgid "Nomad"
msgstr "Nómada"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Checkboxes/Nomad.js:28
msgid ""
"In Nomad mode, players start with only few units and have to find a suitable"
" place to build their city. Ceasefire is recommended."
msgstr "In modu nómada, los xhogadores intamæn cun un puñau d’unidades & tienen de buscar un sitiu afhayadiçu p’assentase. Aconseyæn-se læs induciæs."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Checkboxes/Rating.js:27
msgid "Rated Game"
msgstr "Partida classificada"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Checkboxes/Rating.js:30
msgid "Toggle if this game will be rated for the leaderboard."
msgstr "Alterna’ la classificaçon d’esta partida na tablra."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Checkboxes/RegicideGarrison.js:27
msgid "Hero Garrison"
msgstr "Heroes abellugables"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Checkboxes/RegicideGarrison.js:30
msgid "Toggle whether heroes can be garrisoned."
msgstr "Alterna’ l abellugabilidá de los heroes."
#. Translation: Make sure to differentiate between the revealed map and
#. explored map
#. settings!
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Checkboxes/RevealedMap.js:26
msgid "Revealed Map"
msgstr "Gëographíæ arrevelada"
#. Translation: Make sure to differentiate between the revealed map and
#. explored map
#. settings!
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Checkboxes/RevealedMap.js:30
msgid "Toggle revealed map (see everything)."
msgstr "Alternar “gëographíæ arrevelada” (vello todo)."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Checkboxes/Spies.js:26
msgid "Disable Spies"
msgstr "Disactiva’ los speculadores"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Checkboxes/Spies.js:29
msgid "Disable spies during the game."
msgstr "Fhaz que los speculadores stean disactivahos mentres la partida."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Checkboxes/Treasures.js:25
msgid "Disable Treasures"
msgstr "Disactiva’ læs atyalgæs"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Checkboxes/Treasures.js:28
msgid "Do not add treasures to the map."
msgstr "Fhaz que nun habia atyalgæs na gëographíæ."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Checkboxes/WorldPopulation.js:25
msgid "World Population"
msgstr "Poblraçon global"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Checkboxes/WorldPopulation.js:28
msgid ""
"When checked the Population Cap will be evenly distributed over all living "
"players."
msgstr "Siñalada, la poblraçon máxima vaî partise por egual entre todolos xhogadores vivos."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/Biome.js:54
msgid "Biome"
msgstr "Bioma"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/Biome.js:60
msgid "Select the flora and fauna."
msgstr "Scoye’ la flora & la fauna."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/Biome.js:63
msgctxt "biome"
msgid "Random"
msgstr "Aleatoriu"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/Biome.js:66
msgid "Pick a biome at random."
msgstr "Scoyer un bioma de modu aleatoriu."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/Daytime.js:57
msgid "Daytime"
msgstr "Díæ"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/Daytime.js:60
msgid "Select whether the match takes place at daylight or night."
msgstr "Scoyer si la partida succede pel díæ ou pela nuœithe."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/Daytime.js:63
msgctxt "daytime selection"
msgid "Random"
msgstr "Aleatorio"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/Daytime.js:66
msgctxt "daytime selection"
msgid "Randomly pick a time of the day."
msgstr "Scoyer una hora de l díæ ou nuœithe de modu aleatoriu."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/GameSpeed.js:61
msgid "Game Speed"
msgstr "Velocidá de la partida"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/GameSpeed.js:64
msgid "Select game speed."
msgstr "Scoye’ la velocidá de la partida."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/Landscape.js:25
msgctxt "landscape selection"
msgid "Random"
msgstr "Aleatoriu"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/Landscape.js:26
msgctxt "landscape selection"
msgid "Select a random landscape."
msgstr "Scoyer un ambiente de modu aleatoriu."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/Landscape.js:78
msgid "Landscape"
msgstr "Ambiente"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/Landscape.js:81
msgid "Select one of the landscapes of this map."
msgstr "Scoye’l ambiente gëográphicu."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/MapFilter.js:82
msgid "Map Filter"
msgstr "Penheira gëográphica"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/MapFilter.js:85
msgid "Select a map filter."
msgstr "Scoyer una penheira gëográphica."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/MapSelection.js:26
msgid "Map"
msgstr "Gëographíæ"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/MapSelection.js:141
msgid "Select Map"
msgstr "Gëographíæ"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/MapSelection.js:144
msgid "Select a map to play on."
msgstr "Scoyer una gëographíæ na que xhogar."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/MapSelection.js:150
msgctxt "map selection"
msgid "Random"
msgstr "Aleatoriu"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/MapSelection.js:153
msgid "Pick any of the given maps at random."
msgstr "Scoyer una gëographíæ de modu aleatoriu."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/MapSize.js:39
msgid "Map Size"
msgstr "Grandura gëogr."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/MapSize.js:42
msgid "Select map size. (Larger sizes may reduce performance.)"
msgstr "Scoye’ la grandura de la gëographíæ. (Læs gëographíæs maiores puœden affectar al rendimiento)."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/MapType.js:65
msgid "Map Type"
msgstr "Typu de gëogr."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/MapType.js:68
msgid "Select a map type."
msgstr "Scoye’l typu de gëographíæ."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/PlayerCount.js:33
msgid "Number of Players"
msgstr "Númeru de xhogadores"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/PlayerCount.js:36
msgid "Select number of players."
msgstr "Scoye’l númeru de xhogadores."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/PopulationCap.js:52
msgid "Population Cap"
msgstr "Teitho demográphico"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/PopulationCap.js:55
msgid "Select population limit."
msgstr "Scoye’ la capacidá máxima de la poblraçon."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/PopulationCap.js:58
msgctxt "population limit"
msgid "Per Player"
msgstr "Per xhogador"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/PopulationCap.js:61
#, javascript-format
msgid ""
"Warning: There might be performance issues if all %(players)s players reach "
"%(popCap)s population."
msgstr "Avisu: Puœden dase problemas si todolos xhogadores %(players)s algamæn una poblraçon de %(popCap)s."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/StartingResources.js:50
msgid "Starting Resources"
msgstr "Recursos iniciales"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/StartingResources.js:53
msgid "Select the game's starting resources."
msgstr "Scoye’ los recursos iniciales de la partida."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/StartingResources.js:56
#, javascript-format
msgid "Initial amount of each resource: %(resources)s."
msgstr "Quantidá inicial de cada recursu: %(resources)s."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/StartingResources.js:59
msgctxt "starting resources"
msgid "Per Player"
msgstr "Per xhogador"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/TeamPlacement.js:53
msgid "Team Placement"
msgstr "Disposiçon d’eq."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/TeamPlacement.js:56
msgid "Select one of the starting position patterns of this map."
msgstr "Scoyer una de læs disposiçones iniciales d’esta gëographíæ."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/TeamPlacement.js:60
msgctxt "team placement"
msgid "Random"
msgstr "Aleatoria"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/TeamPlacement.js:61
msgctxt "team placement"
msgid "Select a random team placement pattern when starting the game."
msgstr "Scoye’ la disposiçon inicial de los equipos de modu aleatoriu."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/TriggerDifficulty.js:41
msgid "Difficulty"
msgstr "Difficultá"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/TriggerDifficulty.js:44
msgid "Select the difficulty of this scenario."
msgstr "Scoye’ la difficultá de l scenario."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/WorldPopulationCap.js:47
msgid "World Population Cap"
msgstr "Teitho demográphico global"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/WorldPopulationCap.js:50
msgid "Select world population limit."
msgstr "Scoye’ la capacidá máxima de la poblraçon global."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Dropdowns/WorldPopulationCap.js:53
#, javascript-format
msgid ""
"Warning: There might be performance issues if %(popCap)s population is "
"reached."
msgstr "Avisu: Puœden dase problemas si s’algama una poblraçon de %(popCap)s."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Sliders/Ceasefire.js:35
msgid "Ceasefire"
msgstr "Induciæs"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Sliders/Ceasefire.js:38
msgid "Set time where no attacks are possible."
msgstr "Spacio de tiempu n que non se puœde attacar."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Sliders/Ceasefire.js:41
msgctxt "ceasefire"
msgid "No ceasefire"
msgstr "Nengunæs"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Sliders/Ceasefire.js:44
#, javascript-format
msgctxt "ceasefire"
msgid "%(minutes)s minute"
msgid_plural "%(minutes)s minutes"
msgstr[0] "%(minutes)s minutu"
msgstr[1] "%(minutes)s minutos"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Sliders/RelicCount.js:38
msgid "Relic Count"
msgstr "Númeru de reliquiæs"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Sliders/RelicCount.js:41
#, javascript-format
msgid "%(number)s relic"
msgid_plural "%(number)s relics"
msgstr[0] "%(number)s reliquia"
msgstr[1] "%(number)s reliquiæs"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Sliders/RelicCount.js:44
msgid ""
"Total number of relics spawned on the map. Relic victory is most realistic "
"with only one or two relics. With greater numbers, the relics are important "
"to capture to receive aura bonuses."
msgstr "El total de reliquiæs presentes na gëographíæ. Cumo condiçon de victoria, una ou duæs reliquiæs son la cuœnta. De tres a riba, valen mas pa læs ventayæs que confieren."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Sliders/RelicDuration.js:38
msgid "Relic Duration"
msgstr "Duraçon reliquiaria"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Sliders/RelicDuration.js:41
msgid "Minutes until the player has achieved Relic Victory."
msgstr "Minutos t’algama’ la victoria cun reliquiæs."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Sliders/RelicDuration.js:47
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Sliders/WonderDuration.js:44
#, javascript-format
msgctxt "victory duration"
msgid "%(min)s minute"
msgid_plural "%(min)s minutes"
msgstr[0] "%(min)s minutu"
msgstr[1] "%(min)s minutos"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Sliders/RelicDuration.js:50
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Sliders/WonderDuration.js:47
msgctxt "victory duration"
msgid "Immediate Victory."
msgstr "Nel intre"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Sliders/SeaLevelRiseTime.js:38
msgid "Sea Level Rise Time"
msgstr "Temporizador diluvial"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Sliders/SeaLevelRiseTime.js:41
msgid "Set the time when the water will start to rise."
msgstr "Afhita’l tiempu ta l intamu de l intsente."
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Sliders/SeaLevelRiseTime.js:44
#, javascript-format
msgctxt "sea level rise time"
msgid "%(minutes)s minute"
msgid_plural "%(minutes)s minutes"
msgstr[0] "%(minutes)s minutu"
msgstr[1] "%(minutes)s minutos"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Sliders/WonderDuration.js:38
msgid "Wonder Duration"
msgstr "Duraçon miracularia"
#: gui/gamesetup/Pages/GameSetupPage/GameSettings/Single/Sliders/WonderDuration.js:41
msgid "Minutes until the player has achieved Wonder Victory"
msgstr "Minutos t’algama’ la victoria por millagro."
#: gui/gamesetup/Pages/GameSetupPage/Panels/Buttons/CancelButton.js:36
msgid "Back"
msgstr "A tras"
#: gui/gamesetup/Pages/GameSetupPage/Panels/Buttons/CancelButton.js:39
msgid "Return to the lobby."
msgstr "Tornar pa l antepar."
#: gui/gamesetup/Pages/GameSetupPage/Panels/Buttons/CancelButton.js:42
msgid "Return to the main menu."
msgstr "Tornar pa l menú principal."
#: gui/gamesetup/Pages/GameSetupPage/Panels/Buttons/CivInfoButton.js:48
#, javascript-format
msgid ""
"%(hotkey_civinfo)s / %(hotkey_structree)s: View Civilization Overview / Structure Tree\n"
"Last opened will be reopened on click."
msgstr "%(hotkey_civinfo)s / %(hotkey_structree)s: Ve’ la Synopsis cultural / Árbolre de construcçones\nLa última abierta vaî re-abrise n picando."
#: gui/gamesetup/Pages/GameSetupPage/Panels/Buttons/LobbyButton.js:19
msgid "Show the multiplayer lobby in a dialog window."
msgstr "Amostra’l antepar n una feniestra de diálogu."
#: gui/gamesetup/Pages/GameSetupPage/Panels/Buttons/ReadyButton.js:79
msgid "I'm ready"
msgstr "Preparau"
#: gui/gamesetup/Pages/GameSetupPage/Panels/Buttons/ReadyButton.js:80
msgid "Stay ready"
msgstr "Segir preparau"
#: gui/gamesetup/Pages/GameSetupPage/Panels/Buttons/ReadyButton.js:81
msgid "I'm not ready!"
msgstr "¡Nun stou preparau!"
#: gui/gamesetup/Pages/GameSetupPage/Panels/Buttons/ReadyButton.js:85
msgid "State that you are ready to play."
msgstr "Siñalar que stas preparau pa xhogar."
#: gui/gamesetup/Pages/GameSetupPage/Panels/Buttons/ReadyButton.js:86
msgid "Stay ready even when the game settings change."
msgstr "Segir preparau, inda que demuden los axhustes de la partida."
#: gui/gamesetup/Pages/GameSetupPage/Panels/Buttons/ReadyButton.js:87
msgid "State that you are not ready to play."
msgstr "Siñalar que nun stas preparau pa xhogar."
#: gui/gamesetup/Pages/GameSetupPage/Panels/Buttons/ResetCivsButton.js:29
msgid ""
"Reset any civilizations that have been selected to the default (random)."
msgstr "Re-afhita’ læs culturæs scoyidæs al valor predefinidu (aleatoriu)."
#: gui/gamesetup/Pages/GameSetupPage/Panels/Buttons/ResetTeamsButton.js:29
msgid "Reset all teams to the default."
msgstr "Re-afhitar todolos equipos al valor por defectu."
#: gui/gamesetup/Pages/GameSetupPage/Panels/Buttons/StartGameButton.js:65
msgid "Start Game!"
msgstr "¡Inicia’ la partida!"
#: gui/gamesetup/Pages/GameSetupPage/Panels/Buttons/StartGameButton.js:68
msgid "Start a new game with the current settings."
msgstr "Iniciar una partida nuœva cun los axhustes actuales."
#: gui/gamesetup/Pages/GameSetupPage/Panels/Buttons/StartGameButton.js:71
msgid ""
"Start a new game with the current settings (disabled until all players are "
"ready)."
msgstr "Iniciar una partida nuœva cun los axhustes actuales (quando todos stean preparahos)."
#: gui/gamesetup/Pages/GameSetupPage/Panels/Chat/ChatInputPanel.js:55
#, javascript-format
msgid "Press %(hotkey)s to autocomplete player names or settings."
msgstr "Premi %(hotkey)s pa per-fhazer nomes de xhogadores ou axhustes automaticamente. "
#: gui/gamesetup/Pages/GameSetupPage/Panels/Chat/ChatMessages/ClientChat.js:27
msgid "Unknown Player"
msgstr "Xhogador disconhocidu"
#: gui/gamesetup/Pages/GameSetupPage/Panels/Chat/ChatMessages/ClientChat.js:47
#, javascript-format
msgid "<%(username)s>"
msgstr "<%(username)s>"
#: gui/gamesetup/Pages/GameSetupPage/Panels/Chat/ChatMessages/ClientChat.js:50
#, javascript-format
msgid "%(username)s %(message)s"
msgstr "%(username)s %(message)s"
#: gui/gamesetup/Pages/GameSetupPage/Panels/Chat/ChatMessages/ClientConnection.js:27
#, javascript-format
msgid "%(username)s has joined"
msgstr "%(username)s axhuntou-se"
#: gui/gamesetup/Pages/GameSetupPage/Panels/Chat/ChatMessages/ClientConnection.js:30
#, javascript-format
msgid "%(username)s has left"
msgstr "%(username)s salîu"
#: gui/gamesetup/Pages/GameSetupPage/Panels/Chat/ChatMessages/ClientKicked.js:22
#, javascript-format
msgid "%(username)s has been kicked"
msgstr "L amphitryon impobinou a %(username)s"
#: gui/gamesetup/Pages/GameSetupPage/Panels/Chat/ChatMessages/ClientKicked.js:25
#, javascript-format
msgid "%(username)s has been banned"
msgstr "%(username)s sta banidu"
#: gui/gamesetup/Pages/GameSetupPage/Panels/Chat/ChatMessages/ClientReady.js:28
#, javascript-format
msgid "* %(username)s is not ready."
msgstr "* %(username)s nun sta preparau."
#: gui/gamesetup/Pages/GameSetupPage/Panels/Chat/ChatMessages/ClientReady.js:29
#, javascript-format
msgid "* %(username)s is ready!"
msgstr "* ¡%(username)s sta preparau!"
#: gui/gamesetup/Pages/GameSetupPage/Panels/Chat/ChatMessages/GameSettingsChanged.js:22
msgid "Game settings have been changed"
msgstr "Los axhustes de la partida demudarun"
#: gui/gamesetup/Pages/GameSetupPage/Panels/Chat/ChatPanel.xml:(caption):9
msgid "Send"
msgstr "Inviar"
#: gui/gamesetup/Pages/GameSetupPage/Panels/Chat/StatusMessageFormat.js:24
#, javascript-format
msgid "== %(message)s"
msgstr "== %(message)s"
#: gui/gamesetup/Pages/GameSetupPage/Panels/Chat/TimestampWrapper.js:25
#, javascript-format
msgid "%(time)s %(message)s"
msgstr "%(time)s %(message)s"
#: gui/gamesetup/Pages/GameSetupPage/Panels/Chat/TimestampWrapper.js:28
#, javascript-format
msgid "\\[%(time)s]"
msgstr "\\[%(time)s]"
#: gui/gamesetup/Pages/GameSetupPage/Panels/Chat/TimestampWrapper.js:31
msgid "HH:mm"
msgstr "HH:mm"
#: gui/gamesetup/Pages/GameSetupPage/Panels/GameSettingWarning.js:40
msgid "Cheats enabled."
msgstr "Activarun-se læs trampæs."
#: gui/gamesetup/Pages/GameSetupPage/Panels/GameSettingWarning.js:43
msgid "Rated game."
msgstr "Partida classificada."
#: gui/gamesetup/Pages/GameSetupPage/Panels/GameSettingsTabs.js:74
#, javascript-format
msgid "Click to toggle the %(name)s settings tab."
msgstr "Pica p’alterna’ la lhingueta %(name)s."
#: gui/gamesetup/Pages/GameSetupPage/Panels/MapPreview.js:27
msgid "No selected map"
msgstr "Non se scoyîu gëographíæ dala"
#: gui/gamesetup/Pages/GameSetupPage/Panels/MapPreview.js:47
msgid "Click to view the list of available maps."
msgstr "Pica pa ve’ læs gëographíæs disponibles."
#: gui/gamesetup/Pages/GameSetupPage/Panels/TipsPanel.xml:(caption):10
msgid "Show this message in the future."
msgstr "Volver amostrar esti conseyo."
#: gui/gamesetup/Pages/LoadingPage/LoadingPage.xml:(caption):7
msgid "Loading"
msgstr "Cargando"
#: gui/gamesetup/Pages/LoadingPage/LoadingPage.xml:(caption):11
msgid "Loading map data. Please wait…"
msgstr "Cargando los datos gëográphicos. Spera por favor..."
#: gui/gamesetup/gamesetup.xml:(caption):17
msgid "Match Setup"
msgstr "Configuraçon de partida"
#: gui/gamesetup_mp/gamesetup_mp.js:59
#, javascript-format
msgid "%(name)s's game"
msgstr "Partida de %(name)s"
#: gui/gamesetup_mp/gamesetup_mp.js:123
msgid "Please enter a valid server name."
msgstr "Introduz el nome d’un servidor válidu, por favor."
#: gui/gamesetup_mp/gamesetup_mp.js:131
#, javascript-format
msgid "Server port number must be between %(min)s and %(max)s."
msgstr "El númeru de l puœrtu de l servidor tien de star entre %(min)s & %(max)s."
#: gui/gamesetup_mp/gamesetup_mp.js:150
msgid "Connecting to server..."
msgstr "Connectando cuno servidor..."
#: gui/gamesetup_mp/gamesetup_mp.js:165
msgid "Server is not running."
msgstr "El servidor nun sta funccionando."
#: gui/gamesetup_mp/gamesetup_mp.js:166
msgid "Password is invalid."
msgstr "Essa tyave nun ye válida."
#: gui/gamesetup_mp/gamesetup_mp.js:167
msgid "You have been banned."
msgstr "Stas banidu."
#: gui/gamesetup_mp/gamesetup_mp.js:168
msgid ""
"Failed to get local IP of the server (it was assumed to be on the same "
"network)."
msgstr "Falhu al obtene’l IP local de l servidor (suppunxo-se que s’atopaba na mesma rede)."
#: gui/gamesetup_mp/gamesetup_mp.js:171
#, javascript-format
msgid "\\[Invalid value %(reason)s]"
msgstr "\\[valor non válidu %(reason)s]"
#: gui/gamesetup_mp/gamesetup_mp.js:179
msgid "Failed to connect to the server."
msgstr "Falhu al connectar cuno servidor."
#: gui/gamesetup_mp/gamesetup_mp.js:181
msgid "Connection failed"
msgstr "La connexion falhou"
#: gui/gamesetup_mp/gamesetup_mp.js:193
#, javascript-format
msgid "Net message: %(message)s"
msgstr "Recau de la rede: %(message)s"
#: gui/gamesetup_mp/gamesetup_mp.js:276
msgid "Registering with server..."
msgstr "Regïstrando-se n servidor..."
#: gui/gamesetup_mp/gamesetup_mp.js:282
msgid "Game has already started, rejoining..."
msgstr "La partida ya cominçou, arrexhuntando-se..."
#: gui/gamesetup_mp/gamesetup_mp.js:361
msgid "Game name already in use."
msgstr "Essi nomatu sta n usu."
#: gui/gamesetup_mp/gamesetup_mp.js:376
#, javascript-format
msgid "Cannot host game: %(message)s."
msgstr "Nun puœde ahospedase la partida: %(message)s."
#: gui/gamesetup_mp/gamesetup_mp.js:377 gui/gamesetup_mp/gamesetup_mp.js:406
#: gui/gamesetup_mp/gamesetup_mp.js:435 gui/gamesetup_mp/gamesetup_mp.js:450
msgid "Error"
msgstr "Error"
#: gui/gamesetup_mp/gamesetup_mp.js:405 gui/gamesetup_mp/gamesetup_mp.js:449
#, javascript-format
msgid "Cannot join game: %(message)s."
msgstr "Nun puœde axhuntase a la partida: %(message)s."
#: gui/gamesetup_mp/gamesetup_mp.js:464
#, javascript-format
msgid "%(playername)s's game"
msgstr "Partida de %(playername)s"
#: gui/gamesetup_mp/gamesetup_mp.xml:(caption):18
msgid "Multiplayer"
msgstr "Delhos xhogadores"
#: gui/gamesetup_mp/gamesetup_mp.xml:(caption):24
msgid "Joining an existing game."
msgstr "Axhuntase a una partida existente."
#: gui/gamesetup_mp/gamesetup_mp.xml:(caption):28
#: gui/gamesetup_mp/gamesetup_mp.xml:(caption):70
msgid "Player Name:"
msgstr "Nome de l xhogador:"
#: gui/gamesetup_mp/gamesetup_mp.xml:(caption):38
msgid "Server Hostname or IP:"
msgstr "Nome de l amphitryon ou IP de l serividor:"
#: gui/gamesetup_mp/gamesetup_mp.xml:(caption):48
#: gui/gamesetup_mp/gamesetup_mp.xml:(caption):95
msgid "Server Port:"
msgstr "Puœrtu de l servidor:"
#: gui/gamesetup_mp/gamesetup_mp.xml:(caption):65
msgid "Set up your server to host."
msgstr "Configura’l servidor p’ahospedar."
#: gui/gamesetup_mp/gamesetup_mp.xml:(caption):83
msgid "Server Name:"
msgstr "Nome de l servidor:"
#: gui/gamesetup_mp/gamesetup_mp.xml:(caption):112
msgid "Server Password:"
msgstr "Tyave de l servidor:"
#: gui/gamesetup_mp/gamesetup_mp.xml:(caption):128
msgid "Use STUN to work around firewalls"
msgstr "Usar STUN par evitar torna-fhœws"
#: gui/gamesetup_mp/gamesetup_mp.xml:(caption):136
msgid "Continue"
msgstr "Segir"
#: gui/gamesetup_mp/gamesetup_mp.xml:(caption):141
msgid "Cancel"
msgstr "Incaboxar"
#: gui/gamesetup_mp/gamesetup_mp.xml:(caption):152
msgid "Password:"
msgstr "Tyave d’accessu:"
#: gui/gamesetup_mp/gamesetup_mp.xml:(caption):162
msgid "Confirm"
msgstr "Confimar"
#: gui/gamesetup_mp/gamesetup_mp.xml:(tooltip):52
#: gui/gamesetup_mp/gamesetup_mp.xml:(tooltip):99
msgid "Leave blank to use the default port."
msgstr "Deixa-lo vazio par usa’l puœrtu predefinidu."
#: gui/gamesetup_mp/gamesetup_mp.xml:(tooltip):113
msgid "Leave blank to not require it."
msgstr "Deixa-lo vazio pa non la pedir."
#: gui/loading/ProgressBar.js:48
#, javascript-format
msgctxt "loading screen progress"
msgid "%(percentage)s%%"
msgstr "%(percentage)s %%"
#. Translation: A bullet point used before every item of list of tips
#. displayed on loading
#. screen
#: gui/loading/TipDisplay.js:62
#, javascript-format
msgid "• %(tiptext)s"
msgstr "• %(tiptext)s"
#: gui/loading/TitleDisplay.js:15
#, javascript-format
msgid "Generating “%(map)s”"
msgstr "Gënerando “%(map)s”"
#: gui/loading/TitleDisplay.js:17
#, javascript-format
msgid "Loading “%(map)s”"
msgstr "Cargando “%(map)s”"
#: gui/text/quotes.txt:1
msgid ""
"“Zeus \\[…] established his law: wisdom comes through suffering. \\[…] So "
"men against their will learn to practice moderation. \\[…] Such grace is "
"harsh and violent.” \\n— Aeschylus (“Agamemnon”, 176–183)"
msgstr "“Zeus \\[…] ordena officialmente que pela passion la sapiencia s’obtenga. \\[…] Assí, a remolreira, \\[los mortales] recurrin a la moderaçon. Que violenta ye la gracia de los démones.” \\n— Éschylu (“Agamemnon”, 176–183)"
#: gui/text/quotes.txt:2
msgid ""
"“She \\[Helen] brought to Ilium her dowry, destruction.” \\n— Aeschylus "
"(“Agamemnon”, 406)"
msgstr "“Al invés de dote, \\[Helena] traxo a Ilio la ruina.” \\n— Éschylu (“Agamemnon”, 406)"
#: gui/text/quotes.txt:3
msgid ""
"“In every tyrant's heart there springs in the end this poison, that he "
"cannot trust a friend.” \\n— Aeschylus (“Prometheus Bound”, 224–225)"
msgstr "“In toda tyranníæ ha hi d’algun modu infirmidade; non s’infhouta nelos amigos.” \\n— Éschylu (“Prometheu incadenadu”, 224–225)"
#: gui/text/quotes.txt:4
msgid ""
"“Time in the long run teaches all things.” \\n— Aeschylus (“Prometheus "
"Bound”, 981)"
msgstr "“El senescente tiempu insiña-llo todo.” \\n— Éschylu (“Prometheu incadenadu”, 981)"
#: gui/text/quotes.txt:5
msgid ""
"“His resolve is not to seem, but to be, the best.” \\n— Aeschylus (“Seven "
"Against Thebes”, 592)"
msgstr "“Non quier semeyar al meyor, sinon sello.” \\n— Éschylu (“Siete contra Thebas”, 592)"
#: gui/text/quotes.txt:6
msgid "“A prosperous fool is a grievous burden.” \\n— Aeschylus (fragment 383)"
msgstr "“El demente afortunadu ye una carga onerosa.” \\n— Éschylu (fragmento 383)"
#: gui/text/quotes.txt:7
msgid ""
"“The gods help those that help themselves.” \\n— Aesop (“Hercules and the "
"Wagoner”)"
msgstr "“A dious rogando & cuno maçu dando.” \\n— Esopu (“El carreteiru & Hércules”)"
#: gui/text/quotes.txt:8
msgid ""
"“It is thrifty to prepare today for the wants of tomorrow.” \\n— Aesop (“The"
" Ant and the Grasshopper”)"
-msgstr "“El lhabor de mañana wœy se mi fhaga.” \\n— Esopu (“La fhormiga & la cantarielha”)"
+msgstr "“El lhabor de mañana wœi se mi fhaga.” \\n— Esopu (“La fhormiga & la cantarielha”)"
#: gui/text/quotes.txt:9
msgid "“Union gives strength.” \\n— Aesop (“The Bundle of Sticks”)"
msgstr "“Cun adiuda de vizinos, fhixzo mîou paî un caminu.” \\n— Esopu (“El fexe”)"
#: gui/text/quotes.txt:10
msgid ""
"“Never trust advice from a man in the throes of his own difficulty.” \\n— "
"Aesop (“The Fox and the Goat”)"
msgstr "“Mociquina, mociquina: de galantiador & corexa intyena non t’infhoutes q’invenena.” \\n— Esopu (“La raposa & la cabra”)"
#: gui/text/quotes.txt:11
msgid ""
"“Familiarity breeds contempt; acquaintance softens prejudices.” \\n— Aesop "
"(“The Fox and the Lion”)"
msgstr "“Mas val un amigu que pariente nin primu.” \\n— Esopu (“La raposa & el lheon”)"
#: gui/text/quotes.txt:12
msgid ""
"“Self-conceit may lead to self-destruction.” \\n— Aesop (“The Frog and the "
"Ox”)"
msgstr "“El que cun señores anda, tyora, que non canta.” \\n— Esopu (“La rana & el buœi”)"
#: gui/text/quotes.txt:13
msgid ""
"“Slow and steady wins the race.” \\n— Aesop (“The Hare and the Tortoise”)"
msgstr "“Contra mas priessa mas vagar.” \\n— Esopu (“La lhiebre & la tartaruga”)"
#: gui/text/quotes.txt:14
msgid ""
"“Better be wise by the misfortunes of others than by your own.” \\n— Aesop "
"(“The Lion, the Ass, and the Fox Hunting”)"
msgstr "“El que non oi conseyo non tyega a vieyu.” \\n— Esopu (“El lheon, el pulhin & la raposa”)"
#: gui/text/quotes.txt:15
msgid ""
"“Enemies' promises were made to be broken.” \\n— Aesop (“The Nurse and the "
"Wolf”)"
msgstr "“Ante casa de l que non reza, non lheixes l arca abierta.” \\n— Esopu (“L ama & el lhuw”)"
#: gui/text/quotes.txt:16
msgid "“Any excuse will serve a tyrant.” \\n— Aesop (“The Wolf and the Lamb”)"
msgstr "“De lo contado come l lhuw.” \\n— Esopu (“El lhuw & l añu”)"
#: gui/text/quotes.txt:17
msgid ""
"“If I have done anything noble, that is a sufficient memorial; if I have "
"not, all the statues in the world will not preserve my memory.” \\n— "
"Agesilaus II of Sparta (Plutarch, “Moralia”, “Sayings of Spartans”, 215a)"
msgstr "«Si you feixera daqué curioso, que vos recuerde a min; si non, nun lo van fader nin tódalas estautas.» \\n— Axesiláu II d'Esparta (Plutarcu, «Moralia», «Dichos lacónicos», 215a)"
#: gui/text/quotes.txt:18
msgid ""
"“Spartans do not ask how many, only where the enemy are.” \\n— Agis II of "
"Sparta (Plutarch, “Moralia”, “Sayings of Spartans”, 215d)"
msgstr "«A los lacedemonios nun se-ḷḷys alvertía entrugar cuántos son, sinón ú los enemigos.» \\n— Axis II d'Esparta (Plutarcu, «Moralia», «Dichos lacónicos», 215d)"
#: gui/text/quotes.txt:19
msgid ""
"“Weep not for me, as I suffer unjustly, I am in a happier situation than my "
"murderers.” \\n— Agis IV of Sparta upon seeing one of his executioners cry "
"(Plutarch, “Parallel Lives”, “Agis”, sec. 20)"
msgstr "«¡Ayó! ¡Deixa de ḷḷorar! Arréu que m'asasinan, acabo mechor que los executores.» \\n— Axis IV d'Esparta en viendo llarimar a ún de los executores (Plutarcu, «Vides paraleles», «Axis», seic. 20)"
#: gui/text/quotes.txt:20
msgid ""
"“Sex and sleep alone make me conscious that I am mortal.” \\n— Alexander the"
" Great (Plutarch, “Parallel Lives”, “Alexander”, sec. 22)"
msgstr "«Decátome que soi mortal dormiendo y faciendo l'amor.» \\n— Alexandre Magnu (Plutarcu, «Vides paraleles», «Alexandre», seic. 22)"
#: gui/text/quotes.txt:21
msgid ""
"“It is very servile to live in luxury, but very royal to toil. \\[…] Don't "
"you know that the end and object of conquest is to avoid the vices and "
"infirmities of the subdued?” \\n— Alexander the Great (Plutarch, “Parallel "
"Lives”, “Alexander”, sec. 40)"
msgstr "«Vivir a lo pavo ye cosa de siervos; los nobles trabayen. \\[...] ¿Nun sabedes que'l finxu de conquistar ye quitase de les zunes de los vencidos?» \\n— Alexandre Magnu (Plutarcu, «Vides paraleles», «Alexandre», seic. 40)"
#: gui/text/quotes.txt:22
msgid ""
"“Glorious are the deeds of those who undergo labor and run the risk of "
"danger; and it is delightful to live a life of valor and to die leaving "
"behind immortal glory.” \\n— Alexander the Great, addressing his troops "
"(Arrian, “The Anabasis of Alexander”, 5.26)"
msgstr "«Son curioses les obres de los que se meten nel trabayu y cuerren peligru; y presta vivir como home y morrer dexando atrás gloria inmortal.» \\n— Alexandre Magnu, afalando a les tropes (Arrianu, «La expedición d'Alexandre», 5.26)"
#: gui/text/quotes.txt:23
msgid ""
"“I for one think that to a brave man there is no end to labors except the "
"labors themselves, provided they lead to glorious achievements.” \\n— "
"Alexander the Great, addressing his troops (Arrian, “The Anabasis of "
"Alexander”, 5.26)"
msgstr "«Camiento yo que'l paisanu bien nacidu nun trabaya con otru envís que'l de trabayar, siempres que lleve a obres curioses.» \\n— Alexandre Magnu, afalando a les tropes (Arrianu, «La expedición d'Alexandre», 5.26)"
#: gui/text/quotes.txt:24
msgid ""
"“If I were not Alexander, I should wish to be Diogenes \\[of Sinope].” \\n— "
"Alexander the Great, impressed by the simplicity of the philosopher he had "
"met (Plutarch, “Moralia”, “On the Fortunes of Alexander the Great”, 332a–b)"
msgstr "«Si yo nun fuere Alexandre, sedría Dióxenes \\[de Sinope].» \\n— Alexandre Magnu, amelláu pola llaneza del filósofu qu'acabare d'alcontrar (Plutarcu, «Moralia», «Sobre la fortuna d'Alexandre Magnu», 332a–b)"
#: gui/text/quotes.txt:25
msgid ""
"“To the strongest!” \\n— Alexander the Great, on his death bed, when asked "
"who should succeed him as king (Arrian, “The Anabasis of Alexander”, 7.26)"
msgstr "«¡Al más fuerte!» \\n— Alexandre Magnu, enantes de morrer, entrugáu quién había asocedellu (Arrianu, «La expedición d'Alexandre», 7.26)"
#: gui/text/quotes.txt:26
msgid ""
"“I do not steal victory.” \\n— Alexander the Great, when suggested to raid "
"the Persians at night (Plutarch, “Parallel Lives”, “Alexander”, sec. 31)"
msgstr "«Nun furto la victoria.» \\n— Alexandre Magnu, cuando se-lly encamentó asaltar de nueche a los perses (Plutarcu, «Vides paraleles», «Alexandre», seic. 31)"
#: gui/text/quotes.txt:27
msgid ""
"“Written laws are like spiders' webs; they will catch, it is true, the weak "
"and poor, but will be torn in pieces by the rich and powerful.” \\n— "
"Anacharsis (Plutarch, “Parallel Lives”, “Solon”, sec. 5)"
msgstr "«Los códigos nun s'estremen un ris de teles d'araña; si bien atrapen los ruinos y enxencles, esfarrapen so los ricos y puxantes.» \\n— Anacarsis (Plutarcu, «Vides paraleles», «Solón», seic. 5)"
#: gui/text/quotes.txt:28
msgid ""
"“The agora is an established place for men to cheat one another, and behave "
"covetously.” \\n— Anacharsis, a Scythian philosopher who traveled to Greece "
"(Diogenes Laertius, “The Lives and Opinions of Eminent Philosophers”, "
"“Anacharsis”, sec. 5)"
msgstr "«L'ágora yera'l llugar acotadu, según se dicía, pa engañase y estafase.» \\n— Anacarsis, un filósofu d'Escita que viaxare a Grecia (Dióxenes Laerciu, «Les vides y sencies de los filósofos más valoraos», «Anacarsis», seic. 5)"
#: gui/text/quotes.txt:29
msgid ""
"“It was not by taking care of the fields, but of ourselves, that we acquired"
" those fields.” \\n— Anaxandridas II of Sparta (Plutarch, “Moralia”, "
"“Sayings of Spartans”, 217a)"
msgstr "«Nun percanciemos los campos coutivándolos, sinón fadiéndonos valir.» \\n— Anaxándrides II d'Esparta (Plutarcu, «Moralia», «Dichos lacónicos», 217a)"
#: gui/text/quotes.txt:30
msgid ""
"“States are doomed when they are unable to distinguish good men from bad.” "
"\\n— Antisthenes (Diogenes Laertius, “The Lives and Opinions of Eminent "
"Philosophers”, “Antisthenes”, sec. 5)"
msgstr "«Los estados están condergados siempre y cuando nun seyan pa estremar los cabales de los birrios.» \\n— Antístenes (Dióxenes Laerciu, «Vitae Philosophorum», «Antístenes», seic. 5)"
#: gui/text/quotes.txt:31
msgid ""
"“The fox knows many tricks; the hedgehog one good one.” \\n— Archilochus "
"(fragment 201)"
msgstr "«La raposa tien munchos trucos; el corcuspín ún bonu.» \\n— Arquílocu (fragmentu 201)"
#: gui/text/quotes.txt:32
msgid ""
"“Give me a place to stand, and I shall move the world.” \\n— Archimedes, on "
"his usage of the lever (Diodorus Siculus, “The Library of History”, "
"fragments of book XXVI, sec. 18)"
msgstr "«Dame batura; con esta curiosura voi mover la tierra entera.» \\n— Arquímedes, na amostranza de la palanca (Diodoru Sículu, «Biblioteca histórica», fragmentos del llibru XXVI, seic. 18)"
#: gui/text/quotes.txt:33
msgid ""
"“It is from their foes, not their friends, that cities learn the lesson of "
"building high walls and ships of war.” \\n— Aristophanes (“Birds”)"
msgstr "«Ye de los enemigos, non los amigos, que les poleis deprendieron a llevantar muralles altes y construir naves llargues.» \\n— Aristófanes («Los páxaros»)"
#: gui/text/quotes.txt:34
msgid ""
"“It is obligatory, especially for a philosopher, to sacrifice even one's "
"closest personal ties in defense of the truth.” \\n— Aristotle (“Nicomachean"
" Ethics”, I. 1096a.11)"
msgstr "«Ye meyor, si non preciso, dexar mesmamente los familiares en defensa de la verdá, sobre manera pa los filósofos.» \\n— Aristóteles («La ética a Nicómacu», I. 1096a.11)"
#: gui/text/quotes.txt:35
msgid ""
"“Happiness depends on leisure; for we are busy to have leisure, and make war"
" to live in peace.” \\n— Aristotle (“Nicomachean Ethics”, X. 1177b.4)"
msgstr "«La felicidá abulta manar nel vagar; pos ocupámosmos pa folgamos y guerriamos pa vivir en paz.» \\n— Aristóteles («La ética a Nicómacu», X. 1177b.4)"
#: gui/text/quotes.txt:36
msgid ""
"“Man is by nature a political animal.” \\n— Aristotle (“Politics”, I. "
"1253a.2)"
msgstr "«L'home naz como animal políticu.» \\n— Aristóteles («La política», I. 1253a.2)"
#: gui/text/quotes.txt:37
msgid ""
"“Both oligarch and tyrant mistrust the people, and therefore deprive them of"
" their arms.” \\n— Aristotle (“Politics, V. 1311a.11)"
msgstr "«L'oligarca y el tiranu nun se fíen del pueblu y, poro, quíten-lly les armes.» \\n— Aristóteles («La política», V. 1311a.11)"
#: gui/text/quotes.txt:38
msgid ""
"“I have gained this by philosophy: that I do without being commanded what "
"others do only from fear of the law.” \\n— Aristotle (Diogenes Laertius, "
"“The Lives and Opinions of Eminent Philosophers”, “Aristotle”, sec. 20)"
msgstr "«Perguntadu qué deprendiera de la filosofía, retrucó \"facer de bona gana lo que dalgunos facen por medrana a la llei.\"» \\n— Aristóteles (Dióxenes Laerciu, «Vitae Philosophorum», «Aristóteles», seic. 20)"
#: gui/text/quotes.txt:39
msgid ""
"“I count him braver who overcomes his desires than him who conquers his "
"enemies, for the hardest victory is over the self.” \\n— Aristotle "
"(Stobaeus, “Florilegium”, 223)"
msgstr "«El que domina los rixos abúltame más valiente qu'aquelli qu'apodera los enemigos; porque cuesta enforma vencese a ún mesmu.» \\n— Aristóteles (Estobéu, «Florilegium», 223)"
#: gui/text/quotes.txt:40
msgid ""
"“Alexander himself, plagued by thirst, with great pain and difficulty "
"nevertheless led the army on foot \\[…]. At this time a few of the light-"
"armed soldiers \\[…] found some water \\[…], poured the water into a helmet "
"and carried it to him. He took it, and commending the men who brought it, "
"immediately poured it upon the ground in the sight of all.” \\n— Arrian "
"about Alexander's march through the Gedrosian desert (“The Anabasis of "
"Alexander”, 6.26)"
msgstr "«Hata Alexandre apabentaba de sede ya malapenas siguía al fruente del exércitu \\[…]. Entrín ya non, algunos de los batedores \\[…] atoparon agua \\[…], metiéronla nun cascu ya ḷḷeváronla al rei. Él acoyéulos ya agradecéu-ḷḷysla, mas recibiéndola a la vista de todos la vertéu.» \\n— Arrianu sobre'l pasu d'Alexandre pel ermu de Xedrosia («La expedición d'Alexandre», 6.26)"
#: gui/text/quotes.txt:41
msgid ""
"“Thrusting his spear into Mithridates' face, he \\[Alexander] hurled him to "
"the ground. Then Rhoesaces \\[a Persian] \\[…] struck him on the head with "
"his sword. \\[…] Alexander hurled him too to the ground, piercing with his "
"lance through his breastplate into his chest. Sphithridates \\[a Persian] "
"had already raised his sword against Alexander from behind when Clitus \\[…]"
" cut his arm off.” \\n— Arrian about the Battle of the Granicus (“The "
"Anabasis of Alexander”, 1.15)"
msgstr "«\\[Alexandre] clavó la llancia na cara de Mithridates y valtólu. Entós Rhoesaces \\[un pérsicu] \\[…]-y solmenó un espadazu na tiesta. \\[…] A esti Alexandre tamién lu valtó furándo-y la coraza hata'l pechu. Mentanto, Sphithridates \\[un persa] alzare la cuchiella detrás d'Alexandre, pero Clitus antemanólo \\[…] y cortó-y el brazu.» \\n— Arrianu sobre la batalla del Gránicu («La expedición d'Alexandre», 1.15)"
#: gui/text/quotes.txt:42
msgid ""
"“Let every man remind their descendants that they also are soldiers who must"
" not desert the ranks of their ancestors, or retreat out of cowardice.” \\n—"
" Aspasia (Plato, “Menexenus”, 246b)"
msgstr "«Que cada padre encamiente a los ḥiyos, como ena guerra, que ñun dexen las ḥilas ancestrales ñin aḥuyan acobardados.» \\n— Aspasia (Platón, «Menéxenu», 246b)"
#: gui/text/quotes.txt:43
msgid ""
"“Quintilius Varus, give me back my legions!” \\n— Augustus, after three "
"legions were annihilated in the Battle of the Teutoburg Forest (Suetonius, "
"“Divus Augustus”, sec. 23)"
msgstr "«¡Quintilius Varus, rindi las llexones!» \\n— Augustu, n'escontarmándose trés lexones na batalla de Teutoburgu (Suetoniu, «Divus Augustus», seic. 23)"
#: gui/text/quotes.txt:44
msgid ""
"“In my nineteenth year, on my own initiative and at my own expense, I raised"
" an army with which I liberated the state, which was oppressed by the "
"tyranny of a faction.” \\n— Augustus, in his autobiography (“Res Gestae Divi"
" Augusti”, sec. 1)"
msgstr "«A los decinueve anos d'edá, pola mia cuenta y riesgu, merquéi un exércitu con que lliberéi la república de la facción gobernante que la primía.» \\n— Augustu, na sua autobiografía («Res Gestae Divi Augusti», seic. 1)"
#: gui/text/quotes.txt:45
msgid ""
"“Wars, both civil and foreign, I waged throughout the world, on sea and "
"land, and when victorious I spared all citizens who sued for pardon. The "
"foreign nations which could with safety be pardoned I preferred to save "
"rather than to destroy.” \\n— Augustus, in his autobiography (“Res Gestae "
"Divi Augusti”, sec. 3)"
msgstr "«Guerras, civiles, extrañas, en tierra ya mare, en todu'l mundu las llibréi. Vencedore, a tódolos ciudadanos que pidían piedá los perdonéi. La xente extraña que yeu podía perdonare seguramente, quixi masina allugalla que desanicialla.» \\n— Augustu, na sua autobiografía («Res Gestae Divi Augusti», seic. 3)"
#: gui/text/quotes.txt:46
msgid ""
"“Choose the course which you adopt with deliberation; but when you have "
"adopted it, then persevere in it with firmness.” \\n— Bias of Priene "
"(Diogenes Laertius, “The Lives and Opinions of Eminent Philosophers”, "
"“Bias”, sec. 5)"
msgstr "«Cavilga bien primero de tomar un determín; pero cuando lu tomes, percúmplilu.» \\n— Biante de Priene (Dióxenes Laerciu, «Les vides y sencies de los filósofos más valoraos», «Biante», seic. 5)"
#: gui/text/quotes.txt:47
msgid ""
"“How stupid it was for the king to tear out his hair in grief, as if "
"baldness were a cure for sorrow.” \\n— Bion of Borysthenes (Cicero, "
"“Tusculan Disputations”, III. 26)"
msgstr "«Ai Eetes, ¡lo fatu que yes!, a ti mesmu te provoquesti estos males.» \\n— Bión de Borístenes (Cicerón, «Los alderiques tusculanos», III. 26)"
#: gui/text/quotes.txt:48
msgid ""
"“He has not acquired a fortune; the fortune has acquired him.” \\n— Bion of "
"Borysthenes, referring to a wealthy miser (Diogenes Laertius, “The Lives and"
" Opinions of Eminent Philosophers”, “Bion”, sec. 50)"
msgstr "«Elli nun percanció'l dineru, sinón el dineru a elli.» \\n— Bión de Borístenes, sobre un camuñu adineráu (Dióxenes Laerciu, «Vitae Philosophorum», «Bión», seic. 50)"
#: gui/text/quotes.txt:49
msgid ""
"“Woe to the Defeated!” \\n— Brennus, Gaulish chieftain who had seized Rome "
"(with the exception of a garrison on Capitoline Hill). When Camillus arrived"
" from Veii and besieged him, he negotiated his withdrawal for 1000 pounds of"
" gold, but not without using false weights and adding the weight of his "
"sword on the scale when the Romans complained (Polybius, “Histories”, II. "
"18)"
msgstr "«¡Ai de los vencidos!» \\n— Brenu, el caudiellu galu que conquistó a Roma, (sacante la Llomba Capitolina). Cuando Camilu aportó de Veyos ya cercólu, alcordó dexar la ciudá por 1.000 llibres d'oru, y asina lo fixo, si bien amañó la balanza y echó-y la sua espada al quexase los romanos (Polibiu, «Hestories», II. 18)"
#: gui/text/quotes.txt:50
msgid ""
"“Robbery, slaughter, plunder, they \\[the Romans] deceivingly name empire; "
"they make a wasteland and call it peace.” \\n— Calgacus, Caledonian "
"chieftain in a speech before the Battle of Mons Graupius (Tacitus, "
"“Agricola”, 30)"
msgstr "«El saquéu, la rapuña, la matanza: \\[los romanos] chámanlos conos nomes falsos d'imperiu y, eillí u facen un desiertu, paz.» \\n— Calgacu, caudiellu caledoniu qu'afalaba les tropes primero de la batalla del Monte Graupiu (Tácitu, «De vita et moribus Iulii Agricolae», 30)"
#: gui/text/quotes.txt:51
msgid "“Set a thief to catch a thief.” \\n— Callimachus (“Epigrams”, 44)"
msgstr "«Les buelgues del lladrón, como lladrón, les reconozo.» \\n— Calímacu («Los epigrames», 44)"
#: gui/text/quotes.txt:52
msgid ""
"“All mankind rules its women, and we rule all mankind, but our women rule "
"us.” \\n— Cato the Elder (Plutarch, “Moralia”, “Sayings of Romans”, 198e)"
msgstr "«Dizse que los homes gobiernan las muyeres, nós a tódolos homes, pero a nós las muyeres.» \\n— Catón el Vieyu (Plutarcu, «Moralia», «Dichos romanos», 198e)"
#: gui/text/quotes.txt:53
msgid ""
"“The worst ruler is one who cannot rule himself.” \\n— Cato the Elder "
"(Plutarch, “Moralia”, “Sayings of Romans”, 198f)"
msgstr "«Dicíase que'l pior gobernante yera'l que nun podía gobernase a sí mesmu.» \\n— Catón el Vieyu (Plutarcu, «Moralia», «Dichos romanos», 198f)"
#: gui/text/quotes.txt:54
msgid ""
"“Wise men learn more from fools than fools from the wise.” \\n— Cato the "
"Elder (Plutarch, “Parallel Lives”, “Cato the Elder”, sec. 9)"
msgstr "«Dicíase que los cuerdos aproveitan más so los ḷḷueḷḷos que los ḷḷueḷḷos so los cuerdos.» \\n— Catón el Vieyu (Plutarcu, «Vides paraleles», «Catón el Vieyu», seic. 9)"
#: gui/text/quotes.txt:55
msgid ""
"“Moreover, I consider that Carthage should be destroyed.” \\n— Cato the "
"Elder, who ended all speeches in his later life with this statement "
"(Plutarch, “Parallel Lives”, “Cato the Elder”, sec. 27)"
msgstr "«Pos tamién camiento que Cartagu nun ha ser.» \\n— Catón el Vieyu, que más sero na vida acabó cada discursu asina (Plutarcu, «Vides paraleles», «Catón el Vieyu», seic. 27)"
#: gui/text/quotes.txt:56
msgid ""
"“We did not flinch but gave our lives to save Greece when her fate hung on a"
" razor's edge.” \\n— Corinthian epitaph to their fallen of the Persian Wars "
"(Plutarch, “Moralia”, “On the Malice of Herodotus”, 870e)"
msgstr "«Cuando toda la Hélade estaba pela cota la cuchiella, diemos les nueses vides protexéndola.» \\n— Epitafiu corintiu pa los cayidos de les guerres perses (Plutarcu, «Moralia», «Sobre la malinidá d'Heródotu», 870e)"
#: gui/text/quotes.txt:57
msgid ""
"“Then the blood really flowed, for the two lines were so close that shield "
"struck against shield, and they drove their swords into each other's faces. "
"It was impossible for the weak or cowardly to retreat; man to man they "
"fought like in single combat.” \\n— Curtius Rufus about the Battle of Issus "
"(“Histories of Alexander the Great”, III. 11.5)"
msgstr "«Entóncenes s'arramóu muitísima sangre, porque los dous frentes cutían, puxando arma contra arma ya emponiéndose unu a outru las puntas a la boca. Daqueḷḷa nun se-ḷḷys deixóu afuxire nin al ḷḷerciosu nin al cobarde; estaban apertados na mesma güelga, amarrándose cuasimente en combate singular.» \\n— Curciu Rufu sobre la batalla d'Isu («Hestories d'Alexandre Magnu», III. 11.5)"
#: gui/text/quotes.txt:58
msgid ""
"“I am Cyrus, who won for the Persians their empire. Therefore do not "
"begrudge me this bit of earth that covers my bones.” \\n— Cyrus the Great's "
"epitaph (Plutarch, “Parallel Lives”, “Alexander”, sec. 69)"
msgstr "«Yo so Ciru, el que ganó a los perses l'imperiu; poro, nun envidiedes esta pequeñeza de tierra que m'envolubra'l cuerpu.» \\n— L'epitafiu de Ciru'l Grande (Plutarcu, «Vides paraleles», «Alexandre», seic. 69)"
#: gui/text/quotes.txt:59
msgid ""
"“I am Darius, the great king, king of kings, the king of Persia, the king of"
" countries, \\[…] 23 lands in total.” \\n— Darius I (Behistun inscription, "
"column I, 1–6)"
msgstr "«Yo so Daríu, el gran rei, el rei de reis, el rei de Persia, el rei de países, \\[…] 23 tierres en total.» \\n— Daríu I (La inscripción de Beḥistún, columna I, 1-6)"
#: gui/text/quotes.txt:60
msgid ""
"“Phraortes was captured and brought before me. I cut off his nose, his ears,"
" and his tongue, and I put out one eye, and he was kept in chains at my "
"palace entrance, and all the people saw him. Then I crucified him in "
"Ecbatana; and the men who were his foremost followers \\[…] I flayed and "
"hung out their skins, stuffed with straw.” \\n— Darius I (Behistun "
"inscription, column II, 32)"
msgstr "«Cataron a Frávartix y lleváronlu énte min. Yo corté-y la ñariz, les oreyes y la llingua; espuxé-y un güeyu y encadenémoslu a la entrada del palaz; toda la xente lu vio. Darréu lu crucifiqué n'Ecbatana; y a los siguidores principales \\[…] esfollélos y escolingué los pelleyos, enllenos de paya.» \\n— Daríu I (La inscripción de Beḥistún, columna II, 32)"
#: gui/text/quotes.txt:61
msgid ""
"“By desiring little, a poor man makes himself rich.” \\n— Democritus "
"(fragment)"
msgstr "«Queriendo poco, el probe faise ricu.» \\n— Demócritu (fragmentu)"
#: gui/text/quotes.txt:62
msgid ""
"“It is hard to be governed by one's inferior.” \\n— Democritus (fragment)"
msgstr "«Cuosta estar sol gobiernu d'un inferiore.» \\n— Demócritu (fragmentu)"
#: gui/text/quotes.txt:63
msgid ""
"“Physical strength is only noble in cattle, it is strength of character that"
" is noble in men.” \\n— Democritus (fragment)"
msgstr "«La podencia del cuorpu ye curiosa en reses, pero ye la forcia del calter que ye curiosa nel home.» \\n— Demócritu (fragmentu)"
#: gui/text/quotes.txt:64
msgid ""
"“It is not possible to found a lasting power upon injustice, perjury, and "
"treachery.” \\n— Demosthenes, in one of his many speeches against the rising"
" Philip II of Macedon (“Olynthiac II”, 10)"
msgstr "«Nun se puede establecer un poder duraderu malfaciendo, perxurando y engañando.» \\n— Demóstenes, nún de los munchos discursos sos escontra l'ascensu de Filipu II de Macedonia («La Olíntica II», 10)"
#: gui/text/quotes.txt:65
msgid ""
"“Delivery, delivery, delivery.” \\n— Demosthenes, when asked what were the "
"three most important elements of rhetoric (Cicero, “De Oratore”, 3.213)"
msgstr "«La execución; asina la segunda, asina la tercera.» \\n— Demóstenes, entrugáu cuál yera'l primer arte de la retórica (Cicerón, «Sobre l'orador», 3.213)"
#: gui/text/quotes.txt:66
msgid ""
"“The Macedonians first raised an unearthly shout followed by the Persians "
"answering, so that the whole hillside bordering the battlefield echoed back "
"the sound, and that second roar was louder than the Macedonian war cry as "
"five hundred thousand men shouted with one voice.” \\n— Diodorus Siculus "
"about the Battle of Issus (“The Library of History”, XVII., sec. 33)"
msgstr "«Los macedonios glayanon primero, llanzando un gritu de mal agüeru, pero al responder los bárbaros darréu, resonó todu'l rodiu montascosu; el ruxidu d'aquesti ixuxú apoderó'l primer esberridu, como a una voz se reclamaben quinientos mil.» \\n— Diodoru Sículu sobre la batalla d'Isu («Biblioteca histórica», XVII., seic. 33)"
#: gui/text/quotes.txt:67
msgid ""
"“Brasidas, taking his stand on the gangway, fought off from there the "
"multitude of Athenians who converged upon him. And at the outset he slew "
"many as they came at him, but after a while, as numerous missiles assailed "
"him, he suffered many wounds on the front of his body.” \\n— Diodorus "
"Siculus, on a brave Spartan at the Battle of Pylos (“The Library of "
"History”, XXII., sec. 62)"
msgstr "«Brásides defendíase na pasera d'un ensame d'atenienses. Al entamu mató munchos de la que lu acometíen, pero lluego, furadu por bien de proxectiles, quedóse enforma llagadu.» \\n— Diodoru Sículu, sobre la valentía d'un espartanu na batalla de Pilos («La biblioteca histórica», XXII., seic. 62)"
#: gui/text/quotes.txt:68
msgid ""
"“Plato had defined man as an animal, biped and featherless, and was "
"applauded. Diogenes \\[of Sinope] plucked a fowl and brought it into the "
"lecture-room with the words: Here is Plato's man. In consequence of which "
"there was added to the definition: having broad nails.” \\n— Diogenes "
"Laertius (“The Lives and Opinions of Eminent Philosophers”, “Diogenes”, sec."
" 40)"
msgstr "«Platón definiere l'home como un animal bípedu ensin plumaxe, y estevo acoyida. Dióxenes \\[de Sinope] espeñó un pitón, tráxolu a la escuela y afirmó: Velehí l'home de Platón. D'ende qu'a la definición s'amestó: con uñes gordes.» \\n— Dióxenes Laerciu («Vitae Philosophorum», «Dióxenes», seic. 40)"
#: gui/text/quotes.txt:69
msgid ""
"“I am a citizen of the world.” \\n— Diogenes of Sinope (Diogenes Laertius, "
"“The Lives and Opinions of Eminent Philosophers”, “Diogenes”, sec. 63)"
msgstr "«Soi cosmopolita.» \\n— Dióxenes de Sinope (Dióxenes Laerciu, «Les vides y sencies de los filósofos más valoraos», «Dióxenes», seic. 63)"
#: gui/text/quotes.txt:70
msgid ""
"“It is not that I am mad, it is only that my head is different from yours.” "
"\\n— Diogenes of Sinope (Stobaeus, “Florilegium”, 51)"
msgstr "«Demente nun lo soi, pero nun tengo la mesma miente que tu.» \\n— Dióxenes de Sinope (Estobéu, «Florilegium», 3.3.51)"
#: gui/text/quotes.txt:71
msgid ""
"“Yes, stand a little out of my sunshine.” \\n— Diogenes of Sinope to "
"Alexander the Great, who asked if he could help in in any way (Plutarch, "
"“Parallel Lives”, “Alexander”, sec. 14)"
msgstr "«Escíbiate un poco del sol.» \\n— Dióxenes de Sinope a Alexandre Magnu, que-y entrugare si precisaba ayuda (Plutarcu, «Vides paraleles», «Alexandre», seic. 14)"
#: gui/text/quotes.txt:72
msgid ""
"“The victor is not victorious if the vanquished does not consider himself "
"so.” \\n— Ennius (“Annales”, fragment 31.493)"
msgstr "«El vencedor nun sal victoriosu si'l vencidu nun se ve asina.» \\n— Eniu («Los anales», fragmentu 31.493)"
#: gui/text/quotes.txt:73
msgid ""
"“Stranger, go tell the Spartans that we lie here, obedient to their laws.” "
"\\n— Epitaph at Thermopylae for Leonidas and his men (Herodotus, “The "
"Histories”, VII. 228)"
msgstr "«Á forasteru, que s'anuncie a los lacedemonios qu'equí xacemos, obedeciendo les sues pallabres.» \\n— L'epitafiu de Leónides ya los sos soldaos nes Termópiles (Heródotu, «Les hestories», VII. 228)"
#: gui/text/quotes.txt:74
msgid ""
"“A coward turns away, but a brave man's choice is danger.” \\n— Euripides "
"(“Iphigenia in Tauris”)"
msgstr "«Los bonos apechuguen los trabayos, pero los cobardes son nada de nada.» \\n— Eurípides («Ifixenia en Táuride»)"
#: gui/text/quotes.txt:75
msgid ""
"“Brave men are made bolder by ordeals, but cowards achieve nothing.” \\n— "
"Euripides (“Iphigenia in Tauris”)"
msgstr "«Los valientes espoxiguen pelos calvarios, pero los cobardes nun llogren nada de nada.» \\n— Eurípides («Ifixenia en Táuride»)"
#: gui/text/quotes.txt:76
msgid ""
"“Cowards do not count in battle; they are there, but not in it.” \\n— "
"Euripides (“Meleager”)"
msgstr "«Los cobardes nun cunten na batalla; están ende, mas non nella.» \\n— Eurípides («Meleagru»)"
#: gui/text/quotes.txt:77
msgid ""
"“Chance fights ever on the side of the prudent.” \\n— Euripides "
"(“Pirithous”)"
msgstr "«La fortuna siempre llucha pol bandu del prudente.» \\n— Eurípides («Piritou»)"
#: gui/text/quotes.txt:78
msgid ""
"“Return with your shield, or on it.” \\n— Farewell of Spartan women to their"
" warriors, implying that cowards would throw away their shield in battle to "
"flee (Plutarch, “Moralia”, “Sayings of Spartan Women”, 241f)"
msgstr "«Apurriendo al fiyu un escudu ya camentándo-lly dicía: \"fiyu, o con elli o enriba d'elli\".» \\n— Despidida de les espartanes a los guerreros, dando a entender que'l cobarde diba tirar l'escudu na amarraza pa fuxir (Plutarcu, «Moralia», «Dichos de lacóniques», 241f)"
#: gui/text/quotes.txt:79
msgid ""
"“I came, I saw, I conquered.” \\n— Caesar, after routing Pharnaces II of "
"Pontus in the first assault (Plutarch, “Parallel Lives”, “Caesar”, sec. 50)"
msgstr "«Vini, vi, vencí.» \\n— César, en derrotando a Farnaces II del Pontu nel ataque primeru (Plutarcu, «Vides paraleles», «César», seic. 50)"
#: gui/text/quotes.txt:80
msgid ""
"“Men willingly believe what they wish.” \\n— Caesar (“De Bello Gallico”, "
"III. 18)"
msgstr "«Polo xeneral, los homes creyen de bona gana lo que quieran.» \\n— César («Sobre la guerra gálica», III. 18)"
#: gui/text/quotes.txt:81
msgid ""
"“It is not the well-fed long-haired man I fear, but the pale and the hungry "
"looking.” \\n— Caesar (Plutarch, “Parallel Lives”, “Antony”, sec. 11)"
msgstr "«Nun tarrezo a esos gordos y pelosos, sinón a aquellos macios y ruinos.» \\n— César (Plutarcu, «Vides paraleles», «Antoniu», seic. 11)"
#: gui/text/quotes.txt:82
msgid ""
"“After fighting from noon almost to sunset, with victory doubtful, the "
"Germans, on one side charged the enemy in a compact body, and drove them "
"back; and, when they were put to flight, the archers were surrounded and cut"
" to pieces.” \\n— Caesar about the Battle of Alesia (“De Bello Gallico”, "
"VII. 80)"
msgstr "«Lluchando dende'l mediudía hata cerca del aséu, ante una victoria dubiosa, los xermanos, axuntados en cuelmos per un llau, fecieron acometida y afutaron al enemigu; a los saeteros que punxeren en fuga arrodiáronlos y esfarrapáronlos.» \\n— César sobre la batalla d'Alesia («Sobre la guerra gálica», VII. 80)"
#: gui/text/quotes.txt:83
msgid ""
"“All the centurions of the fourth cohort were slain, and the standard-bearer"
" killed, the standard itself lost, almost all the centurions of the other "
"cohorts either wounded or slain, and among them the chief centurion of the "
"legion, Publius Sextius Baculus, a very valiant man, who was so exhausted by"
" many and severe wounds, that he was already unable to support himself.” "
"\\n— Caesar about the Battle of the Sabis (“De Bello Gallico”, II. 25)"
msgstr "«Tódolos centuriones de la cuarta llexón estaben cayidos y los abanderados desfechos, la seña perdida; pente los centuriones de les cohortes que quedaben, cuasi todos o mancados o cayidos, el primípilu, Publiu Sestiu Báculu, un home fortísimu, quédabase ablayadu por munches mancadures graves, asina que yá nun yera quien a sostenese.» \\n— César sobre la batalla del Sabe («Sobre la guerra gálica», II. 25)"
#: gui/text/quotes.txt:84
msgid ""
"“But the enemy \\[…] displayed such great courage, that when the front rank "
"had fallen the men behind them stood on them and continue the fight from on "
"top of the corpses; when these were killed the pile of bodies grew higher, "
"while the survivors used the heap as a vantage point for throwing missiles "
"at our men, or catching our spears and throwing them back.” \\n— Caesar "
"about the Battle of the Sabis (“De Bello Gallico”, II. 27)"
msgstr "«Mas los enemigos \\[…] amostraron tanta virtú qu'en cayendo los primeros d'ellos los siguientes escartábenlos y sustituíenlos, inda que s'engarriaren dende enriba los sos cuerpos; los cadabres sobrantes deitábense y axuntábense, que dende'l montón llanzaren proyeutiles escontra nós y devolvieren pilos interceptados.» \\n— César sobre la batalla del Sabe («Sobre la guerra gálica», II. 27)"
#: gui/text/quotes.txt:85
msgid ""
"“The die is cast.” \\n— Caesar, when crossing the Rubicon river with his "
"legion into Italy, a capital offense that led to his civil war against "
"Pompey (Suetonius, “The Lives of the Twelve Caesars”, 32)"
msgstr "«La suerte ta echada.» \\n— César, al cruciar el ríu Rubicón n'Italia cola sua lexón, una ofiensa capital que llevó a la guerra civil escontra Pompeyu (Suetoniu, «Sobre les vides de los césares», 32)"
#: gui/text/quotes.txt:86
msgid ""
"“I'd rather be the first man here than the second man in Rome.” \\n— Caesar,"
" when passing through a barbarian village in the Alps (Plutarch, “Parallel "
"Lives”, “Caesar”, sec. 11)"
msgstr "«Más quiero yo ser primeru entre aquestos que non segundu entre los romanos.» \\n— César, al pasar per un pueblu bárbaru de los Alpes (Plutarcu, «Vides paraleles», «César», seic. 11)"
#: gui/text/quotes.txt:87
msgid ""
"“Stop quoting laws, we carry weapons!” \\n— Pompey (Plutarch, “Parallel "
"Lives”, “Pompey”, sec. 10)"
msgstr "«¿Nun vades deixar de citanos lleis?, ¡qu'estamos cinxidos d'espades!» \\n— Pompeyu (Plutarcu, «Vides paraleles», «Pompeyu», seic. 10)"
#: gui/text/quotes.txt:88
msgid ""
"“If a man put out the eye of another man, his eye shall be put out.” \\n— "
"Hammurabi (Hammurabi's Code, sec. 196)"
msgstr "«Si un home tien-lly rabado'l güeyu a un fiyu d'home, rábase-lly un güeyu.» \\n— Ḥamu-Rabi (El códigu de Ḥamu-Rabi, secc. 196)"
#: gui/text/quotes.txt:89
msgid ""
"“I have come not to make war on the Italians, but to aid the Italians "
"against Rome.” \\n— Hannibal (Polybius, “Histories”, III. 85)"
msgstr "«Nun vini pa guerriar colos ítalos, sinón p'ayudalos escontra los romanos.» \\n— Haníbal (Polibiu, «Hestories», III. 85)"
#: gui/text/quotes.txt:90
msgid ""
"“Let us now end the anxiety of the Romans, who can't wait for the death of "
"an old man.” \\n— Hannibal's last words before his suicide, in exile with "
"Flaminius pressuring the local ruler to hand him over (Livy, “History of "
"Rome”, XXXIX. 51)"
msgstr "«Vamos llibrar el pueblu romanu del aprovecimientu durador, pos esperar la muerte d'un vieyu parez avaga-llys.» \\n— Haníbal, enantes de suicidase, esterráu con Flaminiu, qu'apertaba al gobernador local pa que lu entregare (Liviu, «Ab Urbe Condita», XXXIX. 51)"
#: gui/text/quotes.txt:91
msgid ""
"“Most inhuman and most arrogant of nations, they \\[the Romans] reckon the "
"world as theirs and subject to their pleasure. With whom we are to be at "
"war, with whom at peace, they think it right that they should determine.” "
"\\n— Hannibal, addressing his troops (Livy, “History of Rome”, XXI. 44)"
msgstr "«Percrueles y persoberbiosos, ellos \\[los romanos] apodérense de todo a los sos deleres. Con quien heba guerra, con quien paz, cuiden que lo xusto ye imponer el so modu.» \\n— Haníbal, a les tropes (Liviu, «Ab Urbe Condita», XXI. 44)"
#: gui/text/quotes.txt:92
msgid ""
"“You must be brave and discard all hopes of anything but victory or death.” "
"\\n— Hannibal, addressing his troops (Livy, “History of Rome”, XXI. 44)"
msgstr "«Tenedes de ser homes fuertes y escoyer, todos ciertos, desprendidos del desesperu, entre la victoria o la muerte.» \\n— Haníbal, a les tropes (Liviu, «Ab Urbe Condita», XXI. 44)"
#: gui/text/quotes.txt:93
msgid ""
"“War is the father and king of all things: some he has made gods, and some "
"men; some slaves and some free.” \\n— Heraclitus (Hippolytus, “The "
"Refutation of all Heresies”, IX. 4)"
msgstr "«La guerra yía'l pai de todo, el rei de todo: feixo tanto los dieuses cumo los homes, tanto los esclavos cumo los ḷḷibres.» \\n— Heráclitu (Hipólitu, «El rebate de tódeles herexíes», IX. 4)"
#: gui/text/quotes.txt:94
msgid ""
"“You could not step twice into the same river.” \\n— Heraclitus (Plato, "
"“Cratylus”, 402a)"
msgstr "«Dúas vueltas no mesmu ríu nun entrabas.» \\n— Heráclitu (Platón, «Crátilu», 402a)"
#: gui/text/quotes.txt:95
msgid ""
"“It is better to be envied than to be pitied.” \\n— Herodotus (“The "
"Histories”, III. 52)"
msgstr "«Tu, que tienes deprendido cuanto meyor ye vese envidiadu que compadecidu.» \\n— Heródotu («Les hestories», III. 52)"
#: gui/text/quotes.txt:96
msgid ""
"“In soft regions are born soft men.” \\n— Herodotus (“The Histories”, IX. "
"122)"
msgstr "«Nos llugares blandios los blandios suelen ñacer.» \\n— Heródotu («Les hestories», IX. 122)"
#: gui/text/quotes.txt:97
msgid ""
"“This is the bitterest pain among men, to have much knowledge but no power.”"
" \\n— Herodotus (“The Histories”, IX. 16)"
msgstr "«El dolor más amargo nos homes ye esti: saber muncho, pero nun poder nada.» \\n— Heródotu («Les hestories», IX. 16)"
#: gui/text/quotes.txt:98
msgid ""
"“Although he \\[Xerxes] had plenty of troops he had few men.” \\n— Herodotus"
" (“The Histories”, VII. 210)"
msgstr "«Por munchos que seyan \\[les tropes de Xerxes], pocos homes hai.» \\n— Heródotu («Les hestories», VII. 210)"
#: gui/text/quotes.txt:99
msgid ""
"“The Lacedaemonians \\[Spartans] fought a memorable battle; they made it "
"quite clear that they were the experts, and that they were fighting against "
"amateurs.” \\n— Herodotus (“The Histories”, VII. 211)"
msgstr "«Los lacedemonios \\[espartanos] llucharon dignos de mención, amás d'amostrar a los que nun sabíen engarriase que lo persabíen.» \\n— Heródotu («Les hestories», VII. 211)"
#: gui/text/quotes.txt:100
msgid ""
"“Being informed \\[…] that when the Barbarians discharged their arrows they "
"obscured the light of the sun by the multitude of the arrows, he "
"\\[Dieneces] \\[…] said that their guest \\[…] brought them very good news, "
"for if the Medes obscured the light of the sun, the battle against them "
"would be in the shade and not in the sun.” \\n— Herodotus describing "
"Dieneces, reputedly the bravest Spartan soldier at Thermopylae (Polybius, "
"“Histories”, VII. 226)"
msgstr "«N'enterándose \\[…] de que \"al disparar, los bárbaros anubren el sol con una desinfinidá de fleches,\" \\[Diéneces] \\[…] dixo: \"Les anuncies que traye'l collaciu \\[…] son perbones, pos, si los medos anubren el sol con una desinfinidá de fleches, l'amarraza contra ellos sedrá a la solombra y non al sol.\"» \\n— Heródotu sobre Diéneces, supuestamente'l más valiente de tódolos espartanos a les Termópiles (Polibiu, «Hestories», VII. 226)"
#: gui/text/quotes.txt:101
msgid ""
"“The judgment given to Croesus by each of the two oracles \\[Delphi and "
"Thebes] was the same: If he sent an army against the Persians, he would "
"destroy a great empire.” \\n— Herodotus, later mentioning that the empire "
"Croesus destroyed was his own (“The Histories”, I. 53)"
msgstr "«Les sencies de dambos dos oráculos \\[Delfos y Tebes] concasaron, prediciendo a Cresu: si andare col exércitu escontra los perses, desfadría un gran imperiu.» \\n— Heródotu, qu'amenta depués que l'imperiu que desfexo Cresu foi'l so. («Les hestories», I. 53)"
#: gui/text/quotes.txt:102
msgid ""
"“He \\[King Darius] asked who the Athenians were, and, being informed, "
"called for his bow, and placing an arrow on the string, shot upward into the"
" sky, saying, as he let fly the shaft: Grant me, Zeus, to revenge myself on "
"the Athenians!” \\n— Herodotus, narrating how the Athenian support for the "
"Ionian revolt caught the wrath of Darius I, the Persian king (“The "
"Histories”, V. 105)"
msgstr "«\\[El rei Daríu] entrugó quién yeren los atenienses, y n'enterándose pidió'l so arcu; agarrólu, empúnxo-y una flecha, tiróla p'arriba escontra'l cielu y dixo, al llancialla: Á Zeus, ¡déxame pagar los atenienses!» \\n— Heródotu, narrando cómo'l sofitu ateniense pola revuelta xonia encerrizare la venganza de Daríu I, el rei persa («Les hestories», V. 105)"
#: gui/text/quotes.txt:103
msgid ""
"“He \\[King Darius] asked one of his servants every day, when his dinner was"
" spread, three times to repeat to him: Master, remember the Athenians!” \\n—"
" Herodotus, narrating how the Athenian support for the Ionian revolt lead to"
" the Persian Wars (“The Histories”, V. 105)"
msgstr "«\\[El rei Daríu] mandóu a unu de los siervos dice-lly tres vegadas caldía al poner la cena: Maese, ¡alcuórdate de los atenienses!» \\n— Heródotu, narrando cómo'l sofitu ateniense pola revuelta xonia llevara a les guerres perses («Les hestories», V. 105)"
#: gui/text/quotes.txt:104
msgid ""
"“Conquered Greece took captive her savage conqueror and brought her arts "
"into rustic Latium.” \\n— Horace (“Epistles”, epistle I., 156–157)"
msgstr "«La Grecia conquistada cató al sometedor bárbaru y introduxo les sues artes al bravén de Latium.» \\n— Horaciu («Epístoles», epístola I., 156–157)"
#: gui/text/quotes.txt:105
msgid ""
"“Anger is a momentary madness, so control your passion or it will control "
"you.” \\n— Horace (“Epistles”, epistle II., 62)"
msgstr "«La roxura ye una ramascada pasaxera; rixi l'ánimu, qu'en cuantes aparez gobierna.» \\n— Horaciu («Epístoles», epístola II., 62)"
#: gui/text/quotes.txt:106
msgid ""
"“It is your concern when your neighbor's wall is on fire.” \\n— Horace "
"(“Epistles”, epistle XVIII., 84)"
msgstr "«Porque se fai asuntu to; la parede del vecín ambura.» \\n— Horaciu («Epístoles», epístola XVIII., 84)"
#: gui/text/quotes.txt:107
msgid ""
"“It is sweet and honorable to die for one's country.” \\n— Horace (“Odes”, "
"III., ode II., 13)"
msgstr "«Ye duce y honorable morrer pola patria.» \\n— Horaciu («Odes», III., oda II., 13)"
#: gui/text/quotes.txt:108
msgid "“I am Cyrus, king of the world…” \\n— Inscription (Cyrus Cylinder)"
msgstr "«Yo so Ciru, el rei del universu…» \\n— Inscripción (Cilindru de Ciru)"
#: gui/text/quotes.txt:109
msgid ""
"“In peace the sons bury their fathers, but in war the fathers bury their "
"sons.” \\n— Croesus, king of Lydia (Herodotus, “The Histories”, I. 87)"
msgstr "«Na paz los fiyos entierren a los pas, pero na guerra los pas a los fiyos.» \\n— Cresu, el rei de Lidia (Heródotu, «Les hestories», I. 87)"
#: gui/text/quotes.txt:110
msgid ""
"“Whoever imposes severe punishment becomes repulsive to the people; while he"
" who awards mild punishment becomes contemptible. But whoever imposes "
"punishment as deserved becomes respectable.”\\n— Kauṭilya (“Arthashastra”, "
"I.4.8–10)"
msgstr "«Un rei severu anoxa a la xente qu'atarrez, entre qu'unu que ye bonal por demás se vei despreciadu pola súa propria xente. Quienquiera que ponga un castigu xustu ya merecidu ye respetadu ya honradu.» \\n— Cautilia («L'artaxastra», I.4.8–10)"
#: gui/text/quotes.txt:111
msgid ""
"“If a king is energetic, his subjects will be equally energetic.”\\n— "
"Kauṭilya (“Arthashastra” I.19.1)"
msgstr "«Si'l rei ye brengosu el pueblu tamién va ser brengoso.» \\n— Kauṭilya («L'artaxastra», I.19.1)"
#: gui/text/quotes.txt:112
msgid ""
"“Marry a good man, and bear good children.” \\n— Leonidas, to his wife who "
"asked what to do if he died, before he left for Thermopylae (Plutarch, "
"“Moralia”, “Sayings of Spartans”, 225a)"
msgstr "«Casa bien y pari bien.» \\n— Leónides, enantes de colar pa les Termópiles, a la muyer, que-y entrugare qué facer si elli morría (Plutarcu, «Moralia», «Dichos lacónicos», 225a)"
#: gui/text/quotes.txt:113
msgid ""
"“Come and get them!” \\n— Leonidas, to the Persian messenger who demanded "
"that he and his men lay down their arms (Plutarch, “Moralia”, “Sayings of "
"Spartans”, 225c)"
msgstr "«¡Ven a percanciales!\"» \\n— Leónides, al mensaxeru persa qu'exixere qu'elli y los sos homes soltaren les armes (Plutarcu, «Moralia», «Dichos lacónicos», 225c)"
#: gui/text/quotes.txt:114
msgid ""
"“Some were discovered lying there alive, with thighs and tendons slashed, "
"baring their necks and throats and bidding their conquerors drain the "
"remnant of their blood. Others were found with their heads buried in holes "
"dug in the ground. They had apparently made these pits for themselves.” \\n—"
" Livy, describing the aftermath of the Battle of Cannae, where Hannibal "
"inflicted the greatest defeat on the Romans in all their history (“History "
"of Rome”, XXII. 51)"
msgstr "«Alcontranon a dalgunos que xacían vivos, cortados polos cadriles ya las corvas, el cogorote ya'l gorgüelu esnudados, ya arranados por qu'escosara la sangre que-ḷḷys quedaba; a dalgunos atopóuse-ḷḷys conas tiestas metidas en tierra afuracada; feixeran las fuexas por sí mesmos, ya parecía que s'enzarraran l'espíritu anubriéndolas con tierra binada sobre las orieḷḷas.» \\n— Liviu, sobre los resultaos de la batalla de Cannae, u Aníbal produxo la derrota romana más grande de toda la sua historia («Ab Urbe Condita», XXII. 51)"
#: gui/text/quotes.txt:115
msgid ""
"“There lay thousands upon thousands of Romans \\[…]. Here and there amidst "
"the slain rose a gory figure whose wounds had begun to throb with the chill "
"of dawn, and was cut down by his enemies.” \\n— Livy, describing the "
"aftermath of the Battle of Cannae, where Hannibal inflicted the greatest "
"defeat on the Romans in all their history (“History of Rome”, XXII. 51)"
msgstr "«Xacían tantos miles de romanos \\[…]. Algunos que xurdían sangrientos d'en mediu de la morrina ya que s'enritaran las mancaduras encoyidos pol cutu de la mañana, quédanse acaḷḷentados pol enemigu.» \\n— Liviu, sobre los resultaos de la batalla de Cannae, u Aníbal produxo la derrota romana más grande de toda la sua historia («Ab Urbe Condita», XXII. 51)"
#: gui/text/quotes.txt:116
msgid ""
"“A city is well-fortified which has a wall of men instead of brick.” \\n— "
"Lycurgus of Sparta (Plutarch, “Parallel Lives”, “Lycurgus”, sec. 19)"
msgstr "«Nun está ensin muralla la ciudá que se zarra con homes y non con lladriyos.» \\n— Licurgu d'Esparta (Plutarcu, «Vides paraleles», «Licurgu», seic. 19)"
#: gui/text/quotes.txt:117
msgid ""
"“Escape, yes, but this time with my hands, not my feet.” \\n— Brutus, before"
" committing suicide after losing a battle against Caesar's avengers "
"(Plutarch, “Parallel Lives”, “Brutus”, sec. 52)"
msgstr "«De xacidu que voi escapar, pero non colos pies sinón les manes.» \\n— Brutu, enantes de suicidase tres perder la batalla escontra los vengadores de César (Plutarcu, «Vides paraleles», «Brutu», seic. 52)"
#: gui/text/quotes.txt:118
msgid "“O, the times, O, the customs!” \\n— Cicero (“Against Catiline”, I.)"
msgstr "«¡Ai, la dómina, ai, los costumes!» \\n— Cicerón («Les catilinaries», I.)"
#: gui/text/quotes.txt:119
msgid ""
"“A war is never undertaken by the ideal State, except in defense of its "
"honor or its safety.” \\n— Cicero (“De Re Publica”, III., 23)"
msgstr "«L'Estadu ideal enxamás nun entama guerra dala que nun seya en defensa del honor o la seguranza.» \\n— Cicerón («De re publica», III, 23)"
#: gui/text/quotes.txt:120
msgid ""
"“The first duty of a man is the seeking after and the investigation of "
"truth.” \\n— Cicero (“On Duties”, I., 13)"
msgstr "«El primer menester del home ye procurar y pescudar la verdá.» \\n— Cicerón («De officiis», I, 13)"
#: gui/text/quotes.txt:121
msgid ""
"“No one is so old as to think that he cannot live one more year.” \\n— "
"Cicero (“On Old Age”, sec. 24)"
msgstr "«Naide ye tan vieyu que cuide nun poder vivir otru añu más.» \\n— Cicerón («De senectute», seic. 24)"
#: gui/text/quotes.txt:122
msgid ""
"“Let the welfare of the people be the ultimate law.” \\n— Cicero (“On the "
"Laws”, III., sec. 3)"
msgstr "«La vida de los homes acata les ordenances supremes de la llei.» \\n— Cicerón («De legibus», III, seic. 3)"
#: gui/text/quotes.txt:123
msgid ""
"“Endless money forms the sinews of war.” \\n— Cicero (“Philippics”, V., sec."
" 5)"
msgstr "«Los tendones de la guerra, el pecuñu infinito.» \\n— Cicerón («Les Filípiques», V, seic. 5)"
#: gui/text/quotes.txt:124
msgid ""
"“Laws are silent in time of war.” \\n— Cicero (“Pro Milone”, IV., sec. 11)"
msgstr "«Les lleis callen entre les armes.» \\n— Cicerón («Pro Milone», IV, seic. 11)"
#: gui/text/quotes.txt:125
msgid ""
"“That, Senators, is what a favour from gangs amounts to. They refrain from "
"murdering someone; then they boast that they have spared him!” \\n— Cicero, "
"condemning Mark Anthony who had not killed him (yet) (“Philippics”, II., "
"sec. 5)"
msgstr "«¿Qué otru beneficiu hai de lladrones, padres conscritos, sacante que puedan allegar que perdonaren la vida a quien nun-yos la tuvieren quitao?» \\n— Cicerón, condergando a Marcu Antoniu, que (entá) nun lu matare («Les Filípiques», II, seic. 5)"
#: gui/text/quotes.txt:126
msgid ""
"“He did not even stand up to review his fleet when the ships were already at"
" their fighting stations, but lay on his back and gazed up at the sky, never"
" rising to show that he was alive until Marcus Agrippa had routed the "
"enemy.” \\n— Mark Antony, taunting Augustus who delegated his duties as "
"naval commander (Suetonius, “Divus Augustus”, sec. 16)"
msgstr "«Desplegada la llinia, nin podía vellos; esmoñacaba en llombu, lluellu, clisadu nel cielu; nun estracació nin siquieramente s'amostró a los soldados hata que Marcu Agripa estornare la flota enemiga.» \\n— Marcu Antoniu burllándose d'Augustu, qu'enxaretare les sues responsabilidades de mandu (Suetoniu, «Divus Augustus», seic. 16)"
#: gui/text/quotes.txt:127
msgid ""
"“We live, not as we wish to, but as we can.” \\n— Menander (“Lady of "
"Andros”, fragment 50)"
msgstr "«Vivimos, non como deseyamos, sinón como podemos.» \\n— Menandru («La moza d'Andros», fragmentu 50)"
#: gui/text/quotes.txt:128
msgid "“The man who runs may fight again.” \\n— Menander (“Monosticha”)"
msgstr "«L'home que fuxe puede volver lluchar.» \\n— Menandru («Sencies», 45)"
#: gui/text/quotes.txt:129
msgid ""
"“Whom the Gods love dies young.” \\n— Menander (“The Double Deceiver”, "
"fragment 4)"
msgstr "«Quien los dioses quieren muerre nuevu.» \\n— Menandru («El doble engañu», fragmentu 4)"
#: gui/text/quotes.txt:130
msgid "“I call a fig a fig, a spade a spade.” \\n— Menander (fragment 545 K)"
msgstr "«Llamo a los figos figos, a los concos concos.» \\n— Menandru (fragmentu 545 K)"
#: gui/text/quotes.txt:131
msgid ""
"“The greatest glory is won from the greatest dangers. When our fathers faced"
" the Persians their resources could not compare to ours. In fact, they gave "
"up even what they had. Then by wise counsels and daring deeds, not fortune "
"and material advantages, they drove out the invaders and made our city what "
"it is now.” \\n— Pericles (Thucydides, “History of the Peloponnesian War”, "
"I. 144.3–4)"
msgstr "«De los peligros más grandes resulta la gloria más grande, tanto pa la ciudá como pal ciudadanu. Pos, al resistir a los medos, los pas de nueso entamaron con pocos recursos. Sí qu'así, n'escosando los que teníen, con más xixu que bona fortuna, más valor que forcia, espuxaron a los bárbaros y ficieron que, daquella p'acá, el país floriare.» \\n— Pericles (Tucídides, «Historia de la Guerra del Peloponesu», I. 144.3-4)"
#: gui/text/quotes.txt:132
msgid ""
"“Instead of looking on discussion as a stumbling block in the way of action,"
" we think it an indispensable preliminary to any wise action at all.” \\n— "
"Pericles in his Funeral Oration for Athenians that died in the first year of"
" the war (Thucydides, “History of the Peloponnesian War”, II. 40.2)"
msgstr "«Nun cuidamos qu'aldericar seya una torga p'actuar, sinón más bien qu'ello tien d'antemanar o coincidir colos fechos.» \\n— Pericles nel so discursu funerariu pa los atenienses que morrieren nel añu primeru de la guerra (Tucídides, «Historia de la Guerra del Peloponesu», II. 40.2)"
#: gui/text/quotes.txt:133
msgid ""
"“We alone do not think that a man ignorant of politics interferes with "
"nothing, we think he is good for nothing.” \\n— Pericles in his Funeral "
"Oration for Athenians that died in the first year of the war (Thucydides, "
"“History of the Peloponnesian War”, II. 40.2)"
msgstr "«Somos los únicos que tenemos a los que nun tomen parte na política por inútiles en cuenta d'imparciales.» \\n— Pericles nel so discursu funerariu pa los atenienses que morrieren nel añu primeru de la guerra (Tucídides, «Historia de la Guerra del Peloponesu», II. 40.2)"
#: gui/text/quotes.txt:134
msgid ""
"“Future ages will wonder at us, as the present age wonders at us now.” \\n— "
"Pericles in his Funeral Oration for Athenians that died in the first year of"
" the war (Thucydides, “History of the Peloponnesian War”, II. 41.5)"
msgstr "«Vamos ablucar los de mañana lo mesmo qu'ablucamos los de güei.» \\n— Pericles nel so discursu funerariu pa los atenienses que morrieren nel añu primeru de la guerra (Tucídides, «Historia la Guerra del Peloponesu», II. 41.5)"
#: gui/text/quotes.txt:135
msgid ""
"“When you realize the power of Athens, consider it was won by valiant men "
"who knew their duty, had a sense of dishonor in fight and, if their "
"enterprises failed, would rather give their lives than lack in civic "
"virtue.” \\n— Pericles in his Funeral Oration for Athenians that died in the"
" first year of the war (Thucydides, “History of the Peloponnesian War”, II. "
"43.2)"
msgstr "«Cualquiera puede dicer que ye bono defender la patria d'enemigos, pero hai que remirar el poder de la polis caldía y probar l'amor por ella peles obres; y lluego, alcordase de los homes que sabíen la sua obligación, teníen valor y algamaron honor colos fechos; y cuando s'esbarataben los sos entamos, nun se dignaron privar a Atenes de la sua virtú, sinón que-y ficieron el sacrificiu más noble.» \\n— Pericles nel so discursu funerariu pa los atenienses que morrieren nel añu primeru de la guerra (Tucídides, «Historia de la Guerra del Peloponesu», II. 43.2)"
#: gui/text/quotes.txt:136
msgid ""
"“To heroes all earth is their tomb, and their virtues are remembered far "
"from home where an epitaph declares them, in an unwritten record of the mind"
" that will outlast any monument.” \\n— Pericles in his Funeral Oration for "
"Athenians that died in the first year of the war (Thucydides, “History of "
"the Peloponnesian War”, II. 43.3)"
msgstr "«Toda la tierra ye sepultura pa homes gloriosos, y la memoria de les sues xestes nun perdura namái na inscripción pel so llar, sinón que vive, quiciabes más, per dayuri na alcordanza non escrita de cada alma.» \\n— Pericles nel so discursu funerariu pa los atenienses que morrieren nel añu primeru de la guerra (Tucídides, «Historia de la Guerra del Peloponesu», II. 43.3)"
#: gui/text/quotes.txt:137
msgid ""
"“Understand that happiness depends on freedom, and freedom depends on "
"courage.” \\n— Pericles in his Funeral Oration for Athenians that died in "
"the first year of the war (Thucydides, “History of the Peloponnesian War”, "
"II. 43.4)"
msgstr "«Pescanciando que l'afortunadu ye'l llibre, pero'l llibre'l coraxosu, nun vos safedes de los peligros de la guerra.» \\n— Pericles nel so discursu funerariu pa los atenienses que morrieren nel añu primeru de la guerra (Tucídides, «Historia de la Guerra del Peloponesu», II. 43.4)"
#: gui/text/quotes.txt:138
msgid ""
"“Wait for the wisest of all counsellors, time.” \\n— Pericles, a cautious "
"politician who avoided war (Plutarch, “Parallel Lives”, “Pericles”, sec. 18)"
msgstr "«Pintar nun pintaría mal esperar al conseyeru más sabiu: el tiempu.» \\n— Pericles, un políticu percuidante que se safaba de la guerra. (Plutarcu, «Vides paraleles», «Pericles», seic. 18)"
#: gui/text/quotes.txt:139
msgid ""
"“Your empire is now like a tyranny: it may have been wrong to take it; it is"
" certainly dangerous to let it go.” \\n— Pericles, addressing the Athenian "
"assembly after a plague had weakened the city (Thucydides, “History of the "
"Peloponnesian War”, II. 63.3)"
msgstr "«L'imperiu que tenedes yá parez una tiranía: escurque fuere malo tenémoslu conquistado, pero de xuru que ye peligroso desdexallu.» \\n— Pericles, dirixéndose a la xunta ateniense depués qu'una peste debilitare la ciudá (Tucídides, «Historia de la Guerra del Peloponesu», II. 63.3)"
#: gui/text/quotes.txt:140
msgid ""
"“War is sweet to those who have no experience of it, but the experienced man"
" fears its approach in his heart.” \\n— Pindar (fragment 110)"
msgstr "«La guerra yía duce pal garuḷḷu, pero'l corazón del aguerridu atarrez muito cuando eḷḷa s'aveira.» \\n— Píndaru (fragmentu 110)"
#: gui/text/quotes.txt:141
msgid ""
"“Themistocles robbed his fellow citizens of spear and shield, and degraded "
"the people of Athens to the rowing-pad and the oar.” \\n— Plato, no friend "
"of the Athenian navy (Plutarch, “Parallel Lives”, “Themistocles”, sec. 3)"
msgstr "«Quitándo-yos a los sos conciudadanos la llanza y l'escudu, Temístocles dexó al pueblu ateniense col bancu y el remu.» \\n— Platón, poco amigu de l'armada ateniense (Plutarcu, «Vides paraleles», «Temístocles», seic. 3)"
#: gui/text/quotes.txt:142
msgid ""
"“No guest is so welcome in a friend's house that he will not become a "
"nuisance after three days.” \\n— Plautus (“The Swaggering Soldier”, Act III,"
" scene 1, 146)"
msgstr "«Dengún güéspede puede siguir na casa d'un amigu tantu tiempu ensin volvese yá repunante, nin trés díes siguidos.» \\n— Plautu («El soldáu fanfarrón», actu III, escena 1, 146)"
#: gui/text/quotes.txt:143
msgid ""
"“You cannot eat your cake and have it too, unless you think your money is "
"immortal.”\\n— Plautus (“Trinummus”, Act II, scene 4, 13–14)"
msgstr "«Parecételo, si sumas, nun puede; nin si tu cuidas sete inmortale la plata.»\\n— Plautu («Trinummus», actu II, escena 4, 13–14)"
#: gui/text/quotes.txt:144
msgid ""
"“He \\[Alexander] thought nothing invincible for the courageous, and nothing"
" secure for the cowardly.” \\n— Plutarch (“Parallel Lives”, “Alexander”, "
"sec. 58)"
msgstr "«\\[Alexandre] cuidó que nada yera invencible pal coraxosu nin seguro pal cobarde.» \\n— Plutarcu («Vides paraleles», «Alexandre», seic. 58)"
#: gui/text/quotes.txt:145
msgid ""
"“One \\[…] shot an arrow at him with such accuracy and force that it pierced"
" his breastplate and got stuck in his ribs. \\[…] Alexander recoiled and "
"sank to his knees. \\[…] At last Alexander killed the barbarian. But he "
"received many wounds, at last was struck on the neck with a mace, and leaned"
" against the city wall, his eyes still fixed upon his foes.” \\n— Plutarch "
"about the Mallian Campaign (“Parallel Lives”, “Alexander”, sec. 63)"
msgstr "«Ún \\[…] tiró-y una flecha con tanta precisión y reflundiu qu'ella-y furó la coraza, clavándo-y nes costielles pel pechu. \\[…] Alexandre reculó énte'l güelpe y defitóse toriadu, \\[…] pero finalmente mató al bárbaru. Sí qu'así, recibiere mancadures enforma. A lo último, macexadu en pescuezu, apostó contra la muralla, agüeyando los enemigos.\" \\n— Plutarcu sobre la campaña malia («Vides paraleles\", «Alexandre», seic. 63)"
#: gui/text/quotes.txt:146
msgid ""
"“When the pirates demanded a ransom of twenty talents for him, Caesar burst "
"out laughing. They did not know, he said, who it was that they had captured,"
" and he volunteered to pay fifty.” \\n— Plutarch, who mentions later that "
"Caesar got his money back and had his captors crucified (“Parallel Lives”, "
"“Caesar”, sec. 2)"
msgstr "«Al pidir los pirates venti talentos de rescate por él, César españó de risa -- pos nun sabíen a quien prindaren -- y ufrió pagar cincuenta.» \\n— Plutarcu, qu'amenta dempués que César recobró les perres y crucificó a los prindadores. («Vides paraleles», «César», seic. 2)"
#: gui/text/quotes.txt:147
msgid ""
"“They \\[the Romans] want the centurions not so much to be adventurous and "
"daredevils, as to be natural leaders, of a steady and reliable spirit. They "
"do not so much want men who will initiate attacks and open the battle, but "
"men who will hold their ground when beaten and hard-pressed, and will be "
"ready to die at their posts.” \\n— Polybius (“Histories”, VI. 24)"
msgstr "«\\[Los romanos] quieren que los centuriones sían más predominantes, afitados y arremangados qu'atrevidos y arriesgados; non tan solo acometedores o amarradiegos, sinón, al vese apoderados y apertados, constantes y resueltos a morrer sobre'l puestu.» \\n— Polibiu («Hestories», VI. 24)"
#: gui/text/quotes.txt:148
msgid ""
"“The Roman battle line is hard to break, since it allows every man to fight "
"both individually and collectively; so that a formation can fight in any "
"direction, with the maniples nearest to the point of danger wheeling around "
"to face it.” \\n— Polybius (“Histories”, XV. 15)"
msgstr "«Cuesta frañer la llinia romana; los homes van combatiendo, en xunto y xebrado, en tódolos senes a lo llargo de la formación, colos manípulos más averados al peligru siempres torciendo p'aú faiga falta.» \\n— Polibiu («Hestories», XV. 15)"
#: gui/text/quotes.txt:149
msgid ""
"“The Athenian people are always in the position of a ship without a "
"commander. Fear of the enemy or a storm make the crew be of one mind and "
"obey the helmsman, everything goes well; but if they recover \\[…] they "
"quarrel with each other \\[…], and the result has often been that, after "
"escaping the dangers of the widest seas and the most violent storms, they "
"wreck their ship in harbor and close to shore.” \\n— Polybius on the "
"Athenian constitution (“Histories”, VI. 44)"
msgstr "«El pueblu ateniense siempres s'atopa llexando como barcu ensin capitán. Cuando los marineros d'esi barcu facen comuña y atolenen al timoneru, yá seya por medrana a la mar o por cayer una ñube, todo acaba bien; pero cuando embarquen enfotados \\[…] reñen entre sí \\[…] y, poro, inda qu'escaparen de les foles más grandes y les torbonades más braves, naufraguen en puertu, cerquina de la tierra.» \\n— Polibiu sobre la constitución ateniense («Hestories», VI. 44)"
#: gui/text/quotes.txt:150
msgid ""
"“Most of the Romans were trampled to death by the enormous weight of the "
"elephants; the rest were shot down in their ranks by the numerous cavalry: "
"and there were only a very few who attempted to save themselves by flight.” "
"\\n— Polybius on the Battle of Bagradas where a Roman army was annihilated "
"during the First Punic War (“Histories”, I. 34)"
msgstr "«Los más de los romanos morrieron espatayados sol pesu escomanado de los elefantes; los que quedaben nes files morrieron llanciados metá sa ende sol ensame de caballería, pero finalmente unos pocos entainaron a fuxir.» \\n— Polibiu sobre la batalla del Bagrades u s'escontarmó un exércitu romanu na primer guerra púnica («Hestories», I. 34)"
#: gui/text/quotes.txt:151
msgid ""
"“Hannibal gave the signal for attack; and at the same time sent orders to "
"the troops lying in ambush on the hills to do the same, and thus delivered "
"an assault upon the enemy at every point at once.” \\n— Polybius on the "
"beginning of a Roman disaster at the Trasymene Lake (“Histories”, III. 84)"
msgstr "«Dando la conseña y tresmitiéndola al empar a los mílites encelados, Haníbal acometéu de secute a los enemigos dende tódolos llados.» \\n— Polibiu sobre l'entamu d'un desastre romanu pel llagu Trasimenu («Hestories», III. 84)"
#: gui/text/quotes.txt:152
msgid ""
"“In the phalanx, the men cannot turn around singly and defend themselves: "
"this tribune, therefore, charged them \\[from behind] and killed all he "
"could get at; until, unable to resist, they were forced to throw away their "
"shields and flee.” \\n— Polybius, describing the defeat of Philip V. of "
"Macedon by Flaminius in the Battle of Cynoscephalae (“Histories”, XVIII. 26)"
msgstr "«Los hoplites de la falanxe nun pueden voltiase en formación y protexer a todos, asina qu'esti \\[tribunu militar]-yos acutió los calcaños matándolos ata que los macedonios, incapaces de resistir, tiraron les armes forciados a fuxir.» \\n— Polibiu, describiendo la derrota de Filipu V de Macedonia énte Flaminiu na batalla de Cinoscéfales («Hestories», XVIII. 26)"
#: gui/text/quotes.txt:153
msgid ""
"“The Roman order on the other hand is flexible: for every Roman, once armed "
"and on the field, is equally well equipped for every place, time, or "
"appearance of the enemy. He is, moreover, quite ready and needs to make no "
"change, whether he is required to fight in the main body, or in a "
"detachment, or in a single maniple, or even by himself.” \\n— Polybius, "
"explaining how the Romans can defeat the Macedonian phalanx (“Histories”, "
"XVIII. 32)"
msgstr "«Pero la llexón romana ye perafechisca: porque cada romanu, una vegada desplegadu, entaína alló u faiga falta, afaciéndose igual de bien a tódolos sitios, ocasiones y pintes. Al endefechu, está preparadu y sigue en formación, yá tenga d'arriesgase na forcia principal, nun destacamentu, nun manípulu o por sigo mesmu.» \\n— Polibiu, explicando cómo los romanos podíen apoderar la falanxe macedonia («Hestories», XVIII. 32)"
#: gui/text/quotes.txt:154
msgid ""
"“Scipio \\[Aemilianus], when he looked upon the city \\[Carthage] as it was "
"utterly perishing and in the last throes of its complete destruction, is "
"said to have shed tears and wept openly for his enemies. And realized that "
"all cities, nations, and authorities must, like men, meet their doom.” \\n— "
"Polybius, eyewitness to the destruction of Carthage (“Histories”, XXXVIII. "
"22)"
msgstr "«Escipión \\[Emilianu], allupando la ciudá \\[Cartagu] de la qu'ella morría dafechu y daba les boquiades postreres enantes de peracabar, llarimó y volvióse abiertamente llorosu polos sos enemigos. Pero lluego se punxo cuidatible y decatóse de que tódeles ciudades, ñaciones y imperios han entregar l'espíritu, neto que los homes.» \\n— Polibiu, testigu de la desfechura de Cartagu («Hestories», XXXVIII. 22)"
#: gui/text/quotes.txt:155
msgid ""
"“One more such victory and the cause is lost!” \\n— Pyrrhus of Epirus after "
"the Battle of Asculum, in which the Romans lost twice as many men but he "
"lost a greater share of his armed forces (Plutarch, “Parallel Lives”, "
"“Pyrrhus”, sec. 21)"
msgstr "«¡Si asina vencemos a los romanos una batalla más, estamos acabados dafechu!» \\n— Pirru d'Epiru tres la batalla d'Ásculu, onde los romanos perdieron el doblu d'homes, pero elli perdió les más de les sues forcies militares (Plutarcu, «Vides paraleles», «Pirru», seic. 21)"
#: gui/text/quotes.txt:156
msgid ""
"“None can be free who is a slave to, and ruled by, his passions.” \\n— "
"Pythagoras (Stobaeus, “Florilegium”, 18)"
msgstr "«El que sirve y se suxeta a les pasiones nun puede ser llibre.» \\n— Pitágores (Estobéu, «Florilegium», 18)"
#: gui/text/quotes.txt:157
msgid ""
"“Do not say few things in many words, but many things in few words.” \\n— "
"Pythagoras (Stobaeus, “Florilegium”, 24)"
msgstr "«Nun digas poques coses en munches pallabres, sinón munches coses en poques pallabres.» \\n— Pitágores (Estobéu, «Florilegium», 24)"
#: gui/text/quotes.txt:158
msgid ""
"“Let your speech be better than silence, or be silent.” \\n— Pythagoras "
"(Stobaeus, “Florilegium”, 24)"
msgstr " «Dexa que les tues pallabres seyan meyores que'l silenciu, o estáte calladu.» \\n— Pitágores (Estobéu, «Florilegium», 24)"
#: gui/text/quotes.txt:159
msgid ""
"“Unity strengthens even small states, while discord undermines the mightiest"
" empires.” \\n— Sallust (“The Jugurthine War”, 10.6)"
msgstr "«La unión ḥaz la ḥorcia, ḥata nel estadu pequeñu; la desavenencia quebranta al imperiu más ḥuerte.» \\n— Salustiu («La guerra de Xugurta», 10.6)"
#: gui/text/quotes.txt:160
msgid ""
"“Ungrateful fatherland, you will not even have my bones!” \\n— Scipio "
"Africanus in his epitaph, after he who defeated Hannibal was repeatedly "
"accused of crimes by the Roman Senate (Valerius Maximus, “Nine books on "
"memorable deeds and sayings”, 5.3.2)"
msgstr "«¡Patria desagradecida, que nun tengas nin siquier los mios güesos!» \\n— Escipión l'Africanu nel so epitafiu, depués de denunciar darréu al vencedor d'Haníbal el senáu romanu (Valeriu Máximu, «Fechos y dichos memorables», 5.3.2)"
#: gui/text/quotes.txt:161
msgid ""
"“Prepare for war, since you have been unable to endure a peace.” \\n— Scipio"
" Africanus, replying to Hannibal's offer of peace terms before the Battle of"
" Zama (Livy, “History of Rome”, XXX. 31)"
msgstr "«Prepárate pa la guerra darréu que nun fuesti a caltener la paz.» \\n— Escipión l'Africanu respondiendo a los términos de la ufierta de paz d'Hanibal enantes de la batalla de Zama (Liviu, \"Ab Urbe Condita\", XXX. 31)"
#: gui/text/quotes.txt:162
msgid ""
"“But tactical science is only one part of generalship. A general must be "
"capable of equipping his forces and providing for his men. He must also be "
"inventive, hardworking, and watchful, bullheaded and brilliant, friendly and"
" fierce, straightforward and subtle.” \\n— Socrates (Xenophon, "
"“Memorabilia”, 3.1.6)"
msgstr "«Pero la táctica é ñada más una parte del mandu militar. Porque ena guerra l'estrategu tamién tien que saber armar las ḥorcias y aprovir los estatriotas de suministros, amás de ser atélite, llaboriegu, curiosu, paciente y avisadu; rellambidu y cruel, francu y sotil.» \\n— Sócrates (Xenofonte, «Memories», 3.1.6)"
#: gui/text/quotes.txt:163
msgid ""
"“It is necessary to know the strength of the city and of the enemy, so that,"
" if the city is stronger, one may recommend her to go to war, but if weaker "
"than the enemy, may persuade her to beware.” \\n— Socrates (Xenophon, "
"“Memorabilia”, 3.6.9)"
msgstr "«Hai que coñocer el poder de la polis y el del enemigu, pa que, si la polis e más ḥuerte que'l enemigu,-y encamiente ḥer la guerra, pero si e más débil, la convenza pa tener curiadu.» \\n— Sócrates (Xenofonte, «Memories», 3.6.9)"
#: gui/text/quotes.txt:164
msgid ""
"“The unexamined life is not worth living.” Socrates, in his defense when "
"trialled for corrupting the youth and not worshipping the proper gods (he "
"later drank hemlock after the death sentence) \\n— Plato (“Apology”, 38a)"
msgstr "«La vida sin examinar ñun é vidable pal home.» - Sócrates, demientres la sua defensa cuando lu xulgaben por malvar a los rapazos y nun adorar a los dioses correutos (más sero bebe cicuta tres la sentencia de muerte) \\n— Platón («Apoloxía de Sócrates», 38a)"
#: gui/text/quotes.txt:165
msgid ""
"“The hour of departure has arrived, and we go our ways – I to die, and you "
"to live. Which is better God only knows.” Socrates, in his defense when "
"trialled for corrupting the youth and not worshipping the proper gods (he "
"later drank hemlock after the death sentence) \\n— Plato (“Apology”, 42a)"
msgstr "«Yá é hora de dimos: yo a morrer, vós a vivir. ¿Qué ḥechu d'entrambos mos vien meyor? Ñun lo sabrá ñaide, sacante Dios.» \\n— Sócrates, demientres la sua defensa cuando lu xulgaben por malvar a los rapazos y nun adorar a los dioses correutos (más sero bebe cicuta tres la sentencia de muerte) - Platón («Apoloxía de Sócrates», 42a)"
#: gui/text/quotes.txt:166
msgid ""
"“Walls and ships are nothing without men living together inside them.” \\n— "
"Sophocles (“Oedipus Rex”)"
msgstr "«Les muries y embarcaciones nun son nada ensin homes dientro d'elles.» \\n— Sófocles («Edipu Rei»)"
#: gui/text/quotes.txt:167
msgid ""
"“We accepted an empire that was offered to us and refused to give it up "
"under the pressure of three of the strongest motives: fear, honor and "
"interest. It was not we who set the example, for it has always been the law "
"that the weak should be subject to the strong.” \\n— Speech of an Athenian "
"embassy in Sparta (Thucydides, “History of the Peloponnesian War”, I. 76.2)"
msgstr "«Si tomemos un imperiu que se mos apurría y nun lu arrenunciemos foi por tres motivos fundamentales: l'honor, el respetu y el provechu. Per otru llau, nun fuimos los primeros en facello, sinón que lleva siendo normal dende peronia que'l ruin se suxete al fuerte.» \\n— Discursu d'un unviáu ateniense n'Esparta (Tucídides, «Historia de la guerra del Peloponesu», I. 76.2)"
#: gui/text/quotes.txt:168
msgid ""
"“He could boast that he found a city of brick and left it a city of "
"marble.”\\n— Suetonius, commenting on the many building projects of Augustus"
" in Rome (“Divus Augustus”, 28.3)"
msgstr "«Asina xustamente sía gloriadu por en mármole dexase lo qu'en lladriyos recibiera.»\\n— Suetoniu, falando de les munches obres d'Augustu en Roma («Divus Augustus», 28.3)"
#: gui/text/quotes.txt:169
msgid "“Moderation in all things.” \\n— Terence (“The Girl from Andros”, 61)"
msgstr "«Nada en demasía.» \\n— Terenciu («Andria», 61)"
#: gui/text/quotes.txt:170
msgid ""
"“Fortune favors the bold.” \\n— Terence in a play about a great Athenian "
"admiral (“Phormio”, 203)"
msgstr "«La fortuna axuda al fuerte.» \\n— Terenciu nuna pieza sobre un gran almirante ateniense («Formión», 203)"
#: gui/text/quotes.txt:171
msgid ""
"“I do not know how to tune the lyre or play the harp, but I do know how to "
"raise a city that was small and unimportant to glory and greatness.” \\n— "
"Themistocles, defending his lack of cultural sophistication (Plutarch, "
"“Parallel Lives”, “Themistocles”, sec. 2)"
msgstr "«Nun sé afinar el lliriu nin tocar el salteriu, pero tomar una ciudadaca pequeña y desconocida y facela notable y grande, eso sí.» \\n— Temístocles, en defensa de la sua falta de sofisticación cultural (Plutarcu, «Vides paraleles», «Temístocles», seic. 2)"
#: gui/text/quotes.txt:172
msgid ""
"“Strike, if you will, but listen.” \\n— Themistocles, in a heated discussion"
" with the Spartan fleet commander who threatened to beat him with his staff,"
" before the Battle of Salamis (Plutarch, “Parallel Lives”, “Themistocles”, "
"sec. 11)"
msgstr "«Cuti, pero ascucha.» \\n— Temístocles, nun discutiniu encaloráu col comandante de la flota espartana que-y amenazó con apurri-y un cayadazu, enanties de la batalla de Salamina (Plutarcu, «Vides paraleles», «Temístocles», seic. 11)"
#: gui/text/quotes.txt:173
msgid ""
"“The Athenians command the rest of Greece, I command the Athenians; your "
"mother commands me, and you command your mother.” \\n— Themistocles, "
"jokingly to his infant son (Plutarch, “Parallel Lives”, “Themistocles”, sec."
" 18)"
msgstr "«A los griegos mánden-yos los atenienses, a los atenienses mándo-yos yo, a min mándame tua ma, pero a tua ma mándes-y tu.» \\n— Temístocles, en chancia al so ñeñu (Plutarcu, «Vides paraleles», «Temístocles», seic. 18)"
#: gui/text/quotes.txt:174
msgid ""
"“So little pains does the mob take in finding out the truth, accepting "
"readily the first story at hand.” \\n— Thucydides (“History of the "
"Peloponnesian War”, I. 21.3)"
msgstr "«Los cuentos d'antaño, masque rala vez confirmados con pruebes, diéronse por fechu ensin reparos.» \\n— Tucídides («Historia del guerra del Peloponesu», I. 21.3)"
#: gui/text/quotes.txt:175
msgid ""
"“The growth of the power of Athens, and the alarm which this caused in "
"Sparta, made war inevitable.” \\n— Thucydides (“History of the Peloponnesian"
" War”, I. 23.6)"
msgstr "«Camiento que'l verdaderu motivu que los llevó a la guerra, anque anubiertu pol discursu, foi que los atenienses se volvíen más fuertes y atarrecíen a los lacedemonios.» \\n— Tucídides («Historia de la guerra del Peloponesu», I. 23.6)"
#: gui/text/quotes.txt:176
msgid ""
"“War is a matter not so much of arms as of money.” \\n— Thucydides (“History"
" of the Peloponnesian War”, I. 83.2)"
msgstr "«La guerra ye más una cuestión de perres que d'armes.» \\n— Tucídides («Historia de la guerra del Peloponesu», I. 83.2)"
#: gui/text/quotes.txt:177
msgid ""
"“It is a general rule of human nature that people despise those who treat "
"them well, and look up to those who make no concessions.” \\n— Thucydides "
"(“History of the Peloponnesian War”, III. 39.5)"
msgstr "«L'home ye predispuestu a despreciar al combayón y almirar al que nun cede un res.» \\n— Tucídides («Historia de la guerra del Peloponesu», III. 39.5)"
#: gui/text/quotes.txt:178
msgid ""
"“This was the greatest action that happened in all this war, and all others "
"that we have heard of amongst the Greeks, being to the victors most glorious"
" and most calamitous to the vanquished. For they were utterly and at all "
"points defeated, and their sufferings were many. Army and fleet and all they"
" ever had perished, nothing was saved and few of so many ever returned home."
" Thus ended the Sicilian expedition.” \\n— Thucydides (“History of the "
"Peloponnesian War”, VII. 87.6–7)"
msgstr "«Esi foi'l mayor acontecimientu de todo lo asocedido na guerra y, escurro yo, de todo lo que se tien asoleyado entre los helenos. A los vencedores abultó-llys gloriosu y a los vencidos una llaceria; pos, l'exércitu, los barcos, todo s'escontarmó, aniquilado dafechu, vencido en toda regla y sufriendo enforma; y de los munchos que fueron pocos tornaron a casa. Asina acabó la expedición a Sicilia.» \\n— Tucídides («Historia de la guerra del Peloponesu», VII. 87.6-7)"
#: gui/text/quotes.txt:179
msgid ""
"“As the world goes, justice is only a matter between equals, while the "
"strong do what they can and the weak suffer what they must.” \\n— "
"Thucydides, describing Athenians addressing the defeated Melians who are "
"unwilling to surrender (“History of the Peloponnesian War”, V. 89.1)"
msgstr "«N'asuntos humanos, la xusticia acútase pa poderes iguales; los fuertes llogren imponese y los débiles agachen.» \\n— Tucídides, describiendo como los atenienses se dirixeron a los melinos, que, vencidos, se ñegaben a rindise («Historia de la guerra del Peloponesu», V. 89.1)"
#: gui/text/quotes.txt:180
msgid ""
"“When the Lacedaemonians were no longer able to run after them, the "
"skirmishers \\[…] all charged them at once, casting stones, arrows, and "
"darts to the closest man at hand.” \\n— Thucydides, describing the Spartan "
"disaster at the Battle of Sphacteria (“History of the Peloponnesian War”, "
"IV. 34.2)"
msgstr "«Al nun poder yá escorrexallos los lacedemonios d'ónde los acribillaben, los tiradores \\[…] cargaron en masa escontra ellos, arreflundiando morriyos, fleches y venablos a los qu'estaben más a tiru.» \\n— Tucídides, describiendo'l desastre espartanu na batalla d'Esfacteria («Historia de la guerra del Peloponesu», IV. 34.2)"
#: gui/text/quotes.txt:181
msgid ""
"“The wild beasts of Italy have their caves to retire to, but the brave "
"veterans who spilled their blood in her cause have nothing left but air and "
"light. They wander around homeless with their wives and children.”\\n— "
"Tiberius Gracchus, advocating for land reform to the benefit of homeless and"
" unemployed veterans whose lands had often been bought up while they were on"
" campaign. (Plutarch, “Parallel Lives”, “Tiberius Gracchus”, 9.4–5)"
msgstr "«Los fierucos qu'habitan Italia, cadagunu d'eḷḷos tien ḷḷuriga ou covareta qu'ocupar, pero los que ḷḷuitan ya muerren por Italia, comparten aire ya ḷḷuz, nada más. Sin casa nin raigaños, eḷḷos vense obligados a vagamundiar conos fiyos ya muyeres.»\\n— Tiberiu Gracu, abogando polos veteranos, que munches veces víen les tierres mercades entre qu'estaben en campaña (Plutarcu, «Vides paraleles», «Tiberiu Gracu», 9.4–5)"
#: gui/text/quotes.txt:182
msgid ""
"“The soldiers fight and die to support others in wealth and luxury and they "
"are called masters of the world without owning a single piece of farmland of"
" their own.”\\n— Tiberius Gracchus, advocating for land reform to the "
"benefit of homeless and unemployed veterans whose lands had often been "
"bought up while they were on campaign. (Plutarch, “Parallel Lives”, "
"“Tiberius Gracchus”, 9.5)"
msgstr "«Al beneficiu ya provechu d'ayenos ḷḷuitan ya muerren, ḷḷamados señores de lo habitado ensin aposiar nenguna llosa ermuna.»\\n— Tiberiu Gracu, abogando polos veteranos, que munches veces víen les tierres mercades entre qu'estaben en campaña (Plutarcu, «Vides paraleles», «Tiberiu Gracu», 9.5)"
#: gui/text/quotes.txt:183
msgid ""
"“Do not trust the horse, Trojans! I fear the Greeks even when they bring "
"gifts.” \\n— Virgil (“Aeneid”, II. 48–49)"
msgstr "«¡Resabiáivos del cabaḷḷu, teucros! Sía como quier, atarrezo a los dánaos, anque traxeran agasachos.» \\n— Virxiliu («Eneida», II. 48–49)"
#: gui/text/quotes.txt:184
msgid "“Prepared for either alternative.” \\n— Virgil (“Aeneid”, II. 61)"
msgstr "«Preparadu pa cualquiera alternativa.» \\n— Virxiliu («Eneida», II. 61)"
#: gui/text/quotes.txt:185
msgid ""
"“Homer and Hesiod ascribed to their Gods all things that are a disgrace "
"among mortals: stealing, adultery, deceiving one another.” \\n— Xenophanes "
"(fragment 11)"
msgstr "«Homeru ya Hesíodu carganon a los dieuses toda ḷḷaceira ya inquiz entre los homes: el roubar, l'adulteriu ya l'enganar unu al outru.» \\n— Xenófanes (fragmentu 11)"
#: gui/text/quotes.txt:186
msgid ""
"“If oxen and horses and lions had hands, and could paint, and produce works "
"of art as men do, horses would paint the forms of the gods like horses, and "
"oxen like oxen, and make their God's bodies each in their own image.” \\n— "
"Xenophanes (fragment 15)"
msgstr "«Se los cabaḷḷos, büeis ou ḷḷiones tuvieran manos ya perfeixeran obras d'arte según los homes, dibuxarían las formas de los dieuses asina: los cabaḷḷos cumo cabaḷḷos, los bueis cumo bueis. Fairían los cuerpos a la feitura de cadagunu.» \\n— Xenófanes (fragmentu 15)"
#: gui/text/quotes.txt:187
msgid ""
"“The Ethiopians make their gods black and snub-nosed, the Thracians say "
"theirs have blue eyes and red hair.” \\n— Xenophanes (fragment 16)"
msgstr "«Los etíopes dicen que los dieuses son tatos ya mouros; los tracios que son de güeyyu azul ya roxos.» \\n— Xenófanes (fragmentu 16)"
#: gui/text/quotes.txt:188
msgid ""
"“These are the right questions to ask, in winter around the fire \\[…]: Who "
"are you, friend? What is your land? And how old were you when the Medes "
"\\[Persians] came?” \\n— Xenophanes, likely referring to a punitive "
"expedition against Greek cities in Ionia (fragment 17)"
msgstr "«Hai qu'entrugar cousas cumo estas pol iviernu cou'l ḷḷume \\[…]: ¿D'ónde vienes, ho? ¿Qué tiempu tienes, amigu? ¿Cuántu tenías cuando los medos \\[los perses]?» \\n— Xenófanes, al meyor falando d'una expedición persa p'acadigar ciudades griegues en Xonia (fragmentu 17)"
#: gui/text/quotes.txt:189
msgid ""
"“A prudent commander will never take risks unnecessarily, except when it is "
"clear beforehand that he will have the advantage.” \\n— Xenophon (“The "
"Cavalry General”, 4.13)"
msgstr "«El cabezaliru acordóu enxamás non s'arriesga arrémente, sacante que yá estea nidio que va cuntar cola ventaya.» \\n— Xenofonte («Hipparchicus», 4.13)"
#: gui/text/quotes.txt:190
msgid ""
"“Attack the enemy where he is weakest, even if that is a long way off, since"
" hard work is less dangerous than a struggle against superior forces.” \\n— "
"Xenophon (“The Cavalry General”, sec. 4.14)"
msgstr "«Ataca l'inimigu u estea más débil, anque quede bien lloñe, porque rinxir tien menos riisgu que s'engardir con ḥuercies superiores.» \\n— Xenofonte («Hipparchicus», seic. 4.14)"
#: gui/text/quotes.txt:191
msgid ""
"“He should be inventive, ready to exploit all circumstances, to make a small"
" force appear large and a large one small, to appear absent when close at "
"hand, and within striking distance when a long way off.” \\n— Xenophon (“The"
" Cavalry General”, sec. 5)"
msgstr "«Ha ser ocurrente, facer que pocos xinetes abulten munchos e munchos pocos, parecer averase al alloñase e alloñase al averase.» \\n— Xenofonte («Hipparchicus», seic. 5)"
#: gui/text/quotes.txt:192
msgid ""
"“People are glad to obey the man whom they believe to be wiser than "
"themselves in pursuing their interests.” \\n— Xenophon (“The Education of "
"Cyrus”, 1.6.22)"
msgstr "«La xente está contenta d'obedecer al home que creye más sabiu qu'ella al procurar el sou porgüoyu.» \\n— Xenofonte («Ciropedia», 1.6.22)"
#: gui/text/quotes.txt:193
msgid ""
"“In his campaigns during summer the general must show that he can endure the"
" sun better than the soldiers, in winter he must show he can endure cold "
"better; and throughout all difficulties that he can endure hardships better."
" This will help to make him loved by his men.” \\n— Xenophon (“The Education"
" of Cyrus”, 1.6.25)"
msgstr "«Mentres es campañes, si ye pel veronu, tien que rescamplar que'l xeneral s'aproveche del sol; si pel inviirnu, del fríu; cuando hai muncha xera, d'os trabayos. Todo ello ganará-y el ciñu d'es tropes.» \\n— Xenofonte («Ciropedia», 1.6.25)"
#: gui/text/quotes.txt:194
msgid ""
"“Battles are decided more by the morale of men than their physical "
"strength.” \\n— Xenophon (“The Education of Cyrus”, 3.3.20)"
msgstr "«Es batalles decídense más pola moral d'os homes que por ḥuercia físico.» \\n— Xenofonte («Ciropedia», 3.3.20)"
#: gui/text/quotes.txt:195
msgid ""
"“Let's not give them enough time to arrange a defense, or to even recognize "
"that we are human beings! We've got to appear to them like an uncontrollable"
" nightmare of shields, swords, battle-axes and spears!” \\n— Xenophon (“The "
"Education of Cyrus”, 4.2.22)"
msgstr "«¡Que non-yos deamos vagar p'arrexuntase, nin entamanar nengúa defensa, nin reconocer que somos homes! ¡Vamos todos a acutillos como escudos, cutres, azados e llaceries!» \\n— Xenofonte («Ciropedia», 4.2.22)"
#: gui/text/quotes.txt:196
msgid ""
"“I suppose you understand, men, that pursuing, dealing blows and death, "
"plunder, fame, freedom, power – all these are prizes for the winners; the "
"cowardly, of course, suffer the reverse.” \\n— Xenophon (“The Education of "
"Cyrus”, 7.1.13)"
msgstr "«Albidro que yá vos dais cuenta, homes, de que persiguir, golpiar, matar, saquiar, recibir alabances, ser llibres e gobernar son premios pa os vencedores; pa os cobardes ye, dende lluigu, todo lo contrario.» \\n— Xenofonte («Ciropedia», 7.1.13)"
#: gui/text/quotes.txt:197
msgid ""
"“The man who wants that must be scheming and cunning, wily and deceitful, a "
"thief and a robber, overreaching the enemy at every point.” \\n— Xenophon on"
" how best to gain advantage over the enemy (“The Education of Cyrus”, "
"1.6.26)"
msgstr "«L'home que lo quier tien de ser llaín e rapusu, artiru e mañusu, lladrón e rapiñiru, superior al enemigu en todos os senes.» \\n— Xenofonte sobre la meyor manera de sacar ventaya al enemigu («Ciropedia», 1.6.26)"
#: gui/text/quotes.txt:198
msgid ""
"“My men have turned into women, and my women into men!” \\n— Xerxes, "
"watching Artemisia ram a ship while most of his fleet suffered the reverse, "
"not knowing that the sunk vessel was his own (Herodotus, “The Histories”, "
"VIII. 88)"
msgstr "«¡Los homes tiénense fecho muyeres y les muyeres homes!» \\n— Xerxes, mirando a Artemisia truñar contra un barcu de la que la mayoría de la flota sufría lo contrario, inorando que'l barcu fundidu yera'l so (Heródotu, «Les Hestories», VIII. 88)"
#: gui/text/quotes.txt:199
msgid ""
"“For a thinking man is where Wisdom is at home.” \\n— Zoroaster, founder of "
"the Zoroastrian religion (“Ahunuvaiti Gatha”, yasna 30.9)"
msgstr "«Porque un home cuidatible ye u s'afaya la sabencia.» \\n— Zoroastru, fundador de la relixón mazdeísta («Ahunuvaiti Gatha», yasna 30.9)"
Index: ps/trunk/binaries/data/mods/public/l10n/ast.public-maps.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ast.public-maps.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/ast.public-maps.po (revision 27001)
@@ -1,3246 +1,3246 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# David Sowa
# enolp
# Nicolas Auvray
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
"POT-Creation-Date: 2022-05-20 07:33+0000\n"
"PO-Revision-Date: 2014-06-19 17:52+0000\n"
"Last-Translator: David Sowa <isithere2@yahoo.com>, 2016-2022\n"
"Language-Team: Asturian (http://www.transifex.com/wildfire-games/0ad/language/ast/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ast\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: maps/random/aegean_sea.jsonsettings.Description
msgid "Players start on two sides of a sea with scattered islands."
msgstr "Los xhogadores intamæn a intrambos lhahos d’un mar d’isllæs sparsæs."
#: maps/random/aegean_sea.jsonsettings.Name
msgid "Aegean Sea"
msgstr "Mar Egëo"
#: maps/random/african_plains.jsonsettings.Description
msgid ""
"The central region of the vast continent of Africa, birthplace of humanity. "
"Players start in a lush area teeming with vegetation and wildlife."
msgstr "La zona central de l vastu continente d’África, el vierçu l home. Los xhogadores intamæn n un campu nietu intsén de flora & fauna."
#: maps/random/african_plains.jsonsettings.Name
msgid "African Plains"
msgstr "Tyanada africana"
#: maps/random/alpine_lakes.jsonsettings.Description
msgid ""
"High Alpine mountains surrounding deep valleys strung with mountain streams "
"and finger-like lakes."
msgstr "Valhes fhondos travessahos por lhagos & regatos & cerrahos d’altæs paredes alpinæs."
#: maps/random/alpine_lakes.jsonsettings.Name
msgid "Alpine Lakes"
msgstr "Lhagos alpinos"
#: maps/random/alpine_valley.jsonsettings.Description
msgid "High Alpine mountains bordering deep valleys."
msgstr "Valhes fhondos cerrahos d’altæs paredes alpinæs."
#: maps/random/alpine_valley.jsonsettings.Name
msgid "Alpine Valley"
msgstr "Valhada alpina"
#: maps/random/ambush.jsonsettings.Description
msgid ""
"High bluffs overlook the terrain below. Bountiful resources await on the "
"cliffs, but beware of enemies planning an ambush."
msgstr "Maedæs altæs dan vista al terreno fhondeiro. Alhá riba ha hi bayura de recursos, pero sta-te solherte, nun seia que caias n una trampa."
#: maps/random/ambush.jsonsettings.Name
msgid "Ambush"
msgstr "Celada"
#: maps/random/anatolian_plateau.jsonsettings.Description
msgid ""
"An indefensible open land with little wood and stone, representing the "
"central basin of Asia Minor."
msgstr "Una tierra expuœsta & scassa de madeira & piedra que representa la cœnca central de l Asia Minor."
#: maps/random/anatolian_plateau.jsonsettings.Name
msgid "Anatolian Plateau"
msgstr "Rasa d’Anatolia"
#: maps/random/archipelago.jsonsettings.Description
msgid ""
"A maze of islands of different sizes and shapes. Players start with more "
"wood than normal."
msgstr "Un labyrinthu d’isllæs de differentes typos & tamaños. Los xhogadores intamæn cun mas madeira de lo normal."
#: maps/random/archipelago.jsonsettings.Name
msgid "Archipelago"
msgstr "Archipélago"
#: maps/random/arctic_summer.jsonsettings.Description
msgid ""
"Summer has arrived to the cold regions of the north and with it have many "
"animals, profiting from its milder climate. Wolves, ever present, have shed "
"their winter clothes; deer, hares and muskox populate the plains. The last "
"traces of winter are rapidly disappearing, only to reappear very soon."
-msgstr "Intra l verano nos xhelebreos boreales & cun él abondos animales, attrahidos pol tiempu criador. Los lhobos, presentes todu l anhu, tienen mudaho l sou pelame hibernal; ciervos, lhiebres & wœis moschahos puœblræn læs planicies. Los postreiros restos de la xhelada van comiendo-se, pero lhœw remaneceran."
+msgstr "Intra l verano nos xhelebreos boreales & cun él abondos animales, attrahidos pol tiempu criador. Los lhobos, presentes todu l anhu, tienen mudaho l sou pelame hibernal; ciervos, lhiebres & wœis moschahos puœblræn læs planicies. Los postreiros restos de la xhelada van comiendo-se, pero lhœw tornaran a coayar."
#: maps/random/arctic_summer.jsonsettings.Name
msgid "Arctic Summer"
msgstr "Verano árctico"
#: maps/random/ardennes_forest.jsonsettings.Description
msgid ""
"Each player starts deep in the forest.\n"
"\n"
"The Ardennes is a region of extensive forests, rolling hills and ridges formed within the Givetian Ardennes mountain range, primarily in modern day Belgium and Luxembourg. The region took its name from the ancient Silva, a vast forest in Roman times called Arduenna Silva."
msgstr "Cada xhogador intama a lo fhondeiro la silva.\n\nL Ardenne ye un pays d’extensos soutos, sotambios & sierros, de los que se conforma l Massif ardennais, principalmente n Bélgïca & Luxemburgo. El nome la fhastielha remaneç de l antigua viesca de sou, una vasta silva que n tiempos romanos se tyamaba Arduenna."
#: maps/random/ardennes_forest.jsonsettings.Name
msgid "Ardennes Forest"
msgstr "Arduenna Silva"
#: maps/random/atlas_mountains.jsonsettings.Description
msgid ""
"A rugged land with small room for buildings with scarce wood. Represents the"
" mountain range in the Northwest Africa."
msgstr "Una tierra arispia cun poucu campu pa construcçones & pouca madeira. Representa la sierra homónima de l África septentrional."
#: maps/random/atlas_mountains.jsonsettings.Name
msgid "Atlas Mountains"
msgstr "Monte Atlas"
#: maps/random/bahrain.jsonsettings.Description
msgid ""
"Bahrain, centre of the Dilmun civilization which fell in 800BC, was in turn "
"controlled by Sumerians, Assyrians, Babylonians, Persians and other later "
"peoples. An island strategically placed in the Sinus Persicus (Persian Gulf)"
" and also centre of pearl trading due to its magnificent pearl fisheries, "
"Bahrain is never left unoccupied for long. But now, with the previous "
"occupants gone, the land prepares for war. Will you be the next Ruler of "
"Bahrain?"
-msgstr "Tylos, cabeça de l antiguo reyno de Dilmun que cahîu n 800 a.C., passou pelæs manos de sumerios, assyrios, babylonios & persas, entre outros. Una islla afhayadiça de l Sinus Persicus (golfu Pérsicu) & un emporio de perllæs graciæs al sou ostreosu fhondu marin, a Tylos nunca nun lu deixæn quedar mũîthu tiempu. Pero hagora, lhibre de los occupantes anteriores, el pays se prepara pa la gerra. ¿Vas aportar tu a Rey de Tylos?"
+msgstr "Tylos, cabeça de l antiguo reino de Dilmun que cahîu n 800 a.C., passou pelæs manos de sumerios, assyrios, babylonios & persas, entre outros. Una islla afhayadiça de l Sinus Persicus (golfu Pérsicu) & un emporio de perllæs graciæs al sou ostreosu fhondu marin, a Tylos nunca nun lu deixæn quedar mũîthu tiempu. Pero hagora, lhibre de los occupantes anteriores, el pays se prepara pa la gerra. ¿Vas aportar tu a Rei de Tylos?"
#: maps/random/bahrain.jsonsettings.Name
msgid "Bahrain"
msgstr "Tylos"
#: maps/random/belgian_uplands.jsonsettings.Description
msgid ""
"An experimental map with its heightmap generated by erosion to look more "
"natural. Not all seeds will be fair though! Tiny maps with 8 players may "
"take a while to generate."
msgstr "Una gëographíæ experimental que gënera la topographíæ pela erosion pa pahecer mas natural. ¡Non todolos inicios van ser xhustos! Cun 8 xhogadores, læs gëographíæs nanæs podríæn tardar in gënerase."
#: maps/random/belgian_uplands.jsonsettings.Name
msgid "Belgian Uplands"
msgstr "Bélgïca alta"
#: maps/random/botswanan_haven.jsonsettings.Description
msgid ""
"Botswanan Africa during the wet season, a land which was arid and "
"inhospitable just weeks before has come to life totally transformed. Herds "
"of zebras graze amid the tall, lush grasses in which lions lie waiting, "
"while in the shallow pools lurk fearsome crocodiles."
-msgstr "El Kalahari na staçon tyuviosa, un ermu q’ha poucæs selmanæs staba áridu & inhóspitu tien vivecido todu transformau. Peguadæs de zebræs pacen pel herbaho alto & vicioso u los lheones caçæn a la spera, de la que nos fontascos assestæn crocodilos terribles."
+msgstr "El Kalahari na staçon tyuviosa, un ermu q’ha poucæs selmanæs staba áridu & inhóspitu tien vivecido todu camudau. Peguadæs de zebræs pacen pela yerba alto & vicioso u los lheones caçæn a la spera, de la que nos fontascos assestæn crocodilos terribles."
#: maps/random/botswanan_haven.jsonsettings.Name
msgid "Botswanan Haven"
msgstr "Requeixada de Botswana"
#: maps/random/caledonian_meadows.jsonsettings.Description
msgid ""
"Fertile lands surrounded by harsh terrain.\n"
"Remains of recent snowfalls still haunt the forests, and torrential rivers from the snowmelt have barely died away.\n"
"Aiming at a realistic terrain, this map might not always be balanced."
msgstr "Vrañæs granibles arrodiadæs de terreno arganhoso.\nRestos de fhaloupadæs recien cahidæs a inda involobræn los pinalres & mal tienen scossaho a penæs læs riegæs de dilidura.\nImpobinada al realismo, esta gëographíæ non siempre stará equilibrada."
#: maps/random/caledonian_meadows.jsonsettings.Name
msgid "Caledonian Meadows"
msgstr "Prahos de Caledonia"
#: maps/random/cantabrian_highlands.jsonsettings.Description
msgid ""
"Each player starts on a hill surrounded by steep cliffs. Inspired by "
"Cantabria, a mountainous region in the north of the Iberian peninsula."
msgstr "Cada xhogador intama n un cantu arrodiau de deventíos. Inspira-se na staya cantábrica de la península Ibérica."
#: maps/random/cantabrian_highlands.jsonsettings.Name
msgid "Cantabrian Highlands"
msgstr "El Cantábricu"
#: maps/random/canyon.jsonsettings.Description
msgid "Players start around the map in deep canyons."
msgstr "Los xhogadores intamæn en fhouces fhondæs."
#: maps/random/canyon.jsonsettings.Name
msgid "Canyon"
msgstr "Beyos"
#: maps/random/continent.jsonsettings.Description
#: maps/random/unknown.jsonsettings.Landscapes[0].Items[0].Description
msgid "All players starts on a continent surrounded by water."
msgstr "Todolos xhogadores intamæn n una massa de tierra arrodiada d’awa."
#: maps/random/continent.jsonsettings.Name
#: maps/random/unknown.jsonsettings.Landscapes[0].Items[0].Name
msgid "Continent"
msgstr "Continente"
#: maps/random/corinthian_isthmus.jsonsettings.Description
msgid ""
"Two land masses connected by a narrow spit of land, called an 'Isthmus', "
"inspired by the eponymous area in Greece. Most of the stone on the map is in"
" the isthmus itself, making it vital to fight for its control."
msgstr "Duæs massæs de tierra unidæs por una fhaça strẽitha de terreno, el nomau “isthmu”. Inspira-se na zona epónyma de la Grecia. La maioríæ de la piedra atopa-se nel propriu isthmu, lo que lu fhaz clave na lhuîtha pola fhastielha."
#: maps/random/corinthian_isthmus.jsonsettings.Name
msgid "Corinthian Isthmus"
msgstr "Isthmu de Corinthu"
#: maps/random/corsica.jsonsettings.Description
msgid ""
"The players start on two opposing islands, both with a very jagged relief "
"that will make landing difficult."
msgstr "Los xhogadores intamæn n un par d’isllæs, læs duæs de relieves pouco atopadiços pa l disimbarcu."
#: maps/random/corsica.jsonsettings.Name
msgid "Corsica vs Sardinia"
msgstr "Córsega-Sardeña"
#: maps/random/cycladic_archipelago.jsonsettings.Description
msgid ""
"Each player starts on an island surrounded by water.\n"
"\n"
"The Cyclades is an island group in the Aegean Sea, south-east of the mainland of Greece. They are one of the island groups which constitute the Aegean archipelago. The name refers to the islands around the sacred island of Delos. The Cyclades comprise about 220 islands. The islands are peaks of a submerged mountainous terrain, with the exception of two volcanic islands, Milos and Santorini. The climate is generally dry and mild, but with the exception of Naxos the soil is not very fertile."
msgstr "Cada xhogador intama n una islla.\n\nLa corona de la islleta sagrada de Delos, læs Cýclades son unæs 220 isllæs al oriente de la Grecia continental que conformæn, entre outræs mũîthæs, l archipélago egëo. Gëológïcamente, son cumes de montes submarinos, todæs ménos læs duæs volcánicæs, Milos & Santorini. Magar que l clima ye polo commun sequino & templaho, la tierra ye pouco granible—a nun ser in Naxos."
#: maps/random/cycladic_archipelago.jsonsettings.Name
msgid "Cycladic Archipelago"
msgstr "Læs Cýclades"
#: maps/random/danubius.jsonsettings.Daytime[0].Description
msgid "Bright daylight illuminates the scene."
msgstr "La lhuz de l sol alhuma l scenario."
#: maps/random/danubius.jsonsettings.Daytime[0].Name
msgid "Day"
msgstr "Díæ"
#: maps/random/danubius.jsonsettings.Daytime[1].Description
msgid "Attackers are covered by the darkness of the night."
-msgstr "Los atacadores van anubiertos pola escurada."
+msgstr "La scuridá de la nuœithe dispinta los attacantes."
#: maps/random/danubius.jsonsettings.Daytime[1].Name
msgid "Night"
msgstr "Nuœithe"
#: maps/random/danubius.jsonsettings.Description
msgid ""
"Players start along the banks of the river Danube in the period following "
"the expansion into Pannonia by the Celtic Boii tribe. Seeking to consolidate"
" their hold on this land, celtic reinforcements have been sent to root out "
"the remaining foreign cultures. Players not only have to vie for power "
"amongst themselves, but also beat back these ruthless invaders. Ultimately, "
"the Boii were defeated by the rising power of the Dacians, hence leading to "
"the reemergence of the Geto-Dacian Confederation under King Burebista."
msgstr "Los xugadores entamen a veres del ríu Danubiu tres l'espardimientu de los celtes boyos escontra Panonia. Estos recién llegaos quieren la estaya pa sí y piden refuerzos pa esraigonar los vecinos. Asina, amás d'engarriase entre ellos, los xugadores tamién han estornar los gafientos invasores. A la fin, los boyos nun pueden col puxu de los dacios, lo que lleva al espollete del reinu xeto-daciu sol rei Burebista."
#: maps/random/danubius.jsonsettings.Name
msgid "Danubius"
msgstr "Danuvios"
#: maps/random/deep_forest.jsonsettings.Description
msgid "A deep dark forest in Germania."
-msgstr "Un vescayón de Xermania. "
+msgstr "Un vescayon de Gërmania."
#: maps/random/deep_forest.jsonsettings.Name
msgid "Deep Forest"
msgstr "Deupwalthu"
#: maps/random/dodecanese.jsonsettings.Description
msgid ""
"Controlling access to the Aegean Sea from the east, the Dodecanese have been"
" subject to numerous yet short-lived invasions. Ultimately consolidating "
"power with Rhodes at their lead, these islands developed into great "
"maritime, commercial and cultural centers. Will you achieve the same?"
msgstr "Asitiades na entrada oriental del mar Exéu, les dolce islles principales de les Espórades meridianes tienen sufrido numberoses ocupaciones. Sí qu'así, con Rodes a la cabeza, llograron afitase y volviéronse un referente cultural, comercial y marítimu. ¿Vas algamar lo mesmo?"
#: maps/random/dodecanese.jsonsettings.Name
msgid "Dodecanese"
msgstr "Les Espórades meridianes"
#: maps/random/elephantine.jsonsettings.Description
msgid ""
"Forming the traditional frontier between ancient Kush and Egypt, the "
"fortified Island of Elephantine was situated on the Nile River at the first "
"cataract. As the border between Upper Egypt and Lower Nubia, Elephantine "
"became an important way-station for the trade in ivory and other goods. It "
"was considered to be the home of the god Khnum, guardian of the source of "
"the Nile, and boasted an impressive temple complex."
msgstr "El castru d'Elefantina atópase na primera catarata del ríu Nilu y formaba la dixebra tradicional entre Qesa y Exiptu. Como llende entre los dos reinos, yera un llugar de pasu obligáu pal comerciu del marfil, y otros bienes. Creyíase que yera la morada del dios Khnum, guardia de les fontes del Nilu, y abellugaba un templu ablucante."
#: maps/random/elephantine.jsonsettings.Name
msgid "Elephantine"
msgstr "Elefantina"
#: maps/random/empire.jsonsettings.Description
msgid ""
"A neighboring province has pledged alegiance to your rule. It's up to you to command them to victory.\n"
"[color=\"yellow\"]Caution! If nomad mode is disabled, each player will start with two civic centers.[/color]"
msgstr "Una provicina vizina tien-ti xhuraho lhealtá. Hagora te toca a ti trahellis la victoria.\n[color=\"yellow\"]Avisu: si l modu nómada sta disactivau, cada xhogador vaî intamar cun dous foros.[/color]"
#: maps/random/empire.jsonsettings.Name
msgid "Empire"
msgstr "Imperium"
#: maps/random/english_channel.jsonsettings.Description
msgid ""
"Players start in either northern France or southern Britain while the "
"English channel separates them."
msgstr "Los xugadores entamen na Galia o Britania, xebraos pola mar."
#: maps/random/english_channel.jsonsettings.Name
msgid "English Channel"
msgstr "Mare Britannicum"
#: maps/random/extinct_volcano.jsonsettings.Description
msgid ""
"[color=\"red\"]IMPORTANT NOTE: AI PLAYERS DO NOT WORK WITH THIS MAP[/color]\n"
"\n"
"A once fertile valley, desolated by the eruption of the long-dormant volcano in the heart of the region. Following years of empty, scorched deadness, signs of life started reappearing and spreading. Now the land is half-way to the full lushness of its former era. Alas, it is not to be: following a long stretch of drought, interminable rains have set in in the higher regions to the north. Water levels are rising at drastic levels, slowly forcing players to seek the high ground of the lesser, extinct volcanoes or the now again dormant great cone."
msgstr "[color=\"red\"]NOTA IMPORTANTE: LA IA NUN FURRULA NESTI MAPA[/color]\n\nUn valle, n'otru tiempu granible, afaráu na erupción del volcán que dormiera per milenios nel corazón de la fastera. Depués d'años de cenrada y povisa, volvieron aparecer nicios de vida. Güei la tierra está a mediu camín de toda la viciura d'ayeri. Mas nun va ser asina: tres una seca llonga, l'agua comienza a zurdir los oteros septentrionales. El nivel de los ríos está xubiendo desiguida, forciando los xugadores a abellugase nos volcaninos apagaos o nel gran conu, una vegada más dormiente."
#: maps/random/extinct_volcano.jsonsettings.Name
msgid "Extinct Volcano"
msgstr "Volcanal"
#: maps/random/extinct_volcano_triggers.js:59
msgid "It keeps on raining, we will have to evacuate soon!"
msgstr "¡Como siga lloviendo aína vamos tener de colar!"
#: maps/random/extinct_volcano_triggers.js:60
msgid "The rivers are standing high, we need to find a safe place!"
msgstr "Los ríos van de baramonte, ¡más val que nos abelluguemos!"
#: maps/random/extinct_volcano_triggers.js:61
msgid "We have to find dry ground, our lands will drown soon!"
msgstr "¡Precisamos alcontrar tierra firme, pos lluego se sollagará la nuesa!"
#: maps/random/extinct_volcano_triggers.js:62
msgid "The lakes start swallowing the land, we have to find shelter!"
msgstr "¡El valle está sumiéndose, hai qu'atopar abellugu yá!"
#: maps/random/fields_of_meroe.jsonsettings.Description
msgid ""
"The “Island of Meroë”, a vast peninsula flanked by the Nile and Atbarah "
"rivers, formed the heartland of ancient Kush. Where the harsh deserts start "
"making way for the semi-arid savannahs and small acacia forests dot the "
"landscape. The area is rich in resources and the ever-present Nile brings "
"life, but grave threats loom on the opposite riverbank."
msgstr "El corazón de Qesa, la «islla de Medevi» yera una gran península entre los ríos Nilu y Atbara, onde los ermos emprimen a camudar n'aranxales y les alcacies pueblen el terrén. La estaya ye ricu en recursos y el Nilu caltién la vida, mas escluquen amenaces na otra oriella."
#: maps/random/fields_of_meroe.jsonsettings.Name
msgid "Fields of Meroë"
msgstr "Campos de Medevi"
#: maps/random/flood.jsonsettings.Description
msgid ""
"A great flood has moved across the valley enabling ships and troops to "
"battle in chest deep waters."
msgstr "Una gran aguada añaga'l valle, permitiendo a los barcos llexar pentre los soldaos."
#: maps/random/flood.jsonsettings.Name
msgid "Flood"
msgstr "Enturbiada"
#: maps/random/fortress.jsonsettings.Description
msgid "Players start in a ready-made fortress with piles of resources."
msgstr "Los xugadores entamen amurallaos con piles de recursos."
#: maps/random/fortress.jsonsettings.Name
msgid "Fortress"
msgstr "Castiellos"
#: maps/random/frontier.jsonsettings.Description
msgid "A wild, unknown landscape awaits rival explorers."
msgstr "Un terrén bravu y descoñocidu espera exploradores."
#: maps/random/frontier.jsonsettings.Name
msgid "Frontier"
msgstr "Llenderu"
#: maps/random/gear.jsonsettings.Description
msgid "A land with waterways decorated in a manner similar to spider web."
msgstr "Una tierra de canales asitiades más o menos en forma de tela araña."
#: maps/random/gear.jsonsettings.Name
msgid "Gear"
msgstr "Telar"
#: maps/random/guadalquivir_river.jsonsettings.Description
msgid ""
"Players start in the shores of the Mediterranean Sea with a river flowing between them.\n"
"\n"
"The Guadalquivir is the fifth longest river in the Iberian peninsula and the second longest river with its entire length in Spain. The Guadalquivir river is the only great navigable river in Spain. Currently it is navigable to Seville, but in Roman times it was navigable to Cordoba. The ancient city of Tartessos was said to have been located at the mouth of the Guadalquivir, although its site has not yet been found."
msgstr "Los xugadores entamen a veres del Mediterraneu, xebraos pol «gran ríu».\n\nEl Guadalquivir, antes llamáu'l Baetis, ye'l quintu ríu por llongura de la Península Ibérica, el segundu por llongura qu'entama y fina n'España y l'únicu ríu navegable del Estáu español; anguaño ye navegable hasta Sevilla, masque en tiempos romanos lo yera hasta Córdoba. Otramiente, hai quien diz que pela sua boca s'asitiaba l'antigua ciudá de Tartessós, pero la xaceda queda ensin descubrir."
#: maps/random/guadalquivir_river.jsonsettings.Name
msgid "Guadalquivir River"
msgstr "El ríu Baetis"
#: maps/random/gulf_of_bothnia.jsonsettings.Description
msgid ""
"Players start around a gulf dotted with small islands.\n"
"\n"
"The Gulf of Bothnia is the northernmost arm of the Baltic Sea."
msgstr "Los xugadores entamen a la vera d'un golfu llaráu d'isllines.\n\nEl golfu de Botnia ye'l brazu más al norte del mar Bálticu. "
#: maps/random/gulf_of_bothnia.jsonsettings.Name
msgid "Gulf of Bothnia"
msgstr "Botnia"
#: maps/random/harbor.jsonsettings.Description
msgid ""
"Players start with some light fishing opportunities in the calm waters of a "
"sheltered harbor. A large bounty of seafood lays beyond the protective "
"cliffs in the deep ocean. Small passages at the base of the cliffs make for "
"tight fighting and easy fortification. Will you fight your way through the "
"narrow passageways or take to the sea?"
msgstr "Los xugadores emprimen co l'agua sele d'un ancón fornidu de ribación. Hai más pexe mar adientro, allén del muradal, y los escobios al so pie son fáciles de defender y fortificar. ¿Vas lluchar nos escobios o llanciate a la mar?"
#: maps/random/harbor.jsonsettings.Name
msgid "Harbor"
msgstr "Badía"
#: maps/random/hellas.jsonsettings.Description
msgid ""
"Hellas, home to the Greeks and through them birthplace to the foundation of "
"western civilization. Yet the land lacks unity, countless city-states vie "
"for dominance. Will you lead your polis to glory and greatness or see it "
"fall into oblivion, erased from the histories?"
msgstr "La Hélide, llar de los helenos y berciu de la civilización occidental. Sí qu'así, el país escarez d'unidá. ¿Vas empobinar la tua polis a la gloria o vela cayer nel escaezu, esborrada de la historia?"
#: maps/random/hellas.jsonsettings.Name
msgid "Hellas"
msgstr "La Hélide"
#: maps/random/hells_pass.jsonsettings.Description
msgid ""
"A narrow pass between steep mountains promotes tight, defensive combat. With"
" bountiful resources far from the front lines, teams may choose to support "
"their exposed teammates financially, or retreat to more fertile, but less "
"defensible ground."
msgstr "Esta cuendia entre peñes ye afecha pal combate defensivu. Con abondos recursos lloñe del frente, los equipos podríen optar por encontar los compañeros expuestos o retirase a terrén más granible, anque menos defendible."
#: maps/random/hells_pass.jsonsettings.Name
msgid "Hell's Pass"
msgstr "Garganta l'infiernu"
#: maps/random/hyrcanian_shores.jsonsettings.Description
msgid ""
"Each player starts in a coastal area between forested hills and the Sea. "
"Inspired by the southern regions of the Caspian Sea known in Antiquity as "
"Hyrcania."
msgstr "Cada xugador entama nuna faza mariñana arredolada de llombes forestales. Inspírase nes tierres meridianes del mar Caspiu que los antiguos nomaben Hircania."
#: maps/random/hyrcanian_shores.jsonsettings.Name
msgid "Hyrcanian Shores"
msgstr "La Hircania mariniega"
#: maps/random/india.jsonsettings.Description
msgid ""
"Central India just before the monsoon season - a parched land awaits the "
"life-bringing rain which is already two months late. Due to the extended "
"dryness and scorching heat, only the largest lake remains. The hardy trees "
"which have survived the climate are spread out, yet not too scarce."
msgstr "La India central enantes de los monzones—una fastera suriona espera l'agua de vida qu'allancia yá dos meses. La duranza de la seca y la calisma tien fecho que tódolos llagos, sacantes los pergrandes, secaren. Los árbores que siguen aguantando están arralaos, anque non pocos."
#: maps/random/india.jsonsettings.Name
msgid "India"
msgstr "Jambudipasi"
#: maps/random/island_stronghold.jsonsettings.Description
msgid ""
"Teams start off with nearly adjacent civic centers on a small island, "
"offering a fortified base from which to expand."
msgstr "Cada equipu entama colos foros cuasi xuntos nuna islluca que val como base de la qu'espoxigar."
#: maps/random/island_stronghold.jsonsettings.Name
msgid "Island Stronghold"
msgstr "Castros"
#: maps/random/islands.jsonsettings.Description
msgid "Players start in small islands while there are many others around."
msgstr "Cada xugador entama nuna islluca arredolada d'otres munches."
#: maps/random/islands.jsonsettings.Name
msgid "Islands"
msgstr "Islles"
#: maps/random/jebel_barkal.jsonsettings.Description
msgid ""
"Starting near the fertile banks of the Nile, the players besiege the heavily"
" defended city Napata, which lies at the foot of the hill Jebel Barkal, the "
"“Pure Mountain”. It is the southern home of Amun and, according to Kushites "
"and Egyptians alike, the birthplace of man. Known as the “Throne of the Two "
"Lands”, the ancient religious capital of Napata lay in its shadow. This is "
"where kings were made – and unmade! Abutting a rich floodplain downstream "
"from the Fourth Cataract, this area became the breadbasket of ancient Kush."
msgstr "Los xugadores entamen cerca les veres vicioses del ríu Nilu acorraxando la plaza fuerte al pie de Nst-tAwy, el tronu les dues tierres. Tamién coñocidu como'l monte puru o Dw-w’b, al aveséu de so queda la capital relixosa de Napata. Esti cotapu ye la morada meridiana d'Amón y, según tanto los qesanos como los exipcios, el berciu del home. Equí ñacieron—y morrieron—reis. Asitiada cabo un porréu agua abaxo de la cuarta catarata, esti sitiu yera l'horru de Qesa."
#: maps/random/jebel_barkal.jsonsettings.Name
msgid "Jebel Barkal"
msgstr "Nst-tAwy"
#: maps/random/jebel_barkal_triggers.js:592
msgid "Napata is attacking!"
msgstr "¡Napata está atacando!"
#: maps/random/jebel_barkal_triggers.js:602
#, javascript-format
msgid "Napata will attack in %(time)s!"
msgstr "¡Napata va atacar en %(time)s!"
#: maps/random/kerala.jsonsettings.Description
msgid ""
"Players start in the southwestern shores of India between a sea and "
"mountains."
msgstr "Los xugadores entamen na mariña occidental meridiana de la India, entre monte y mar."
#: maps/random/kerala.jsonsettings.Name
msgid "Kerala"
msgstr "Chera Nadu"
#: maps/random/lake.jsonsettings.Description
msgid "Players start around a lake in the center of the map."
msgstr "Los xugadores entamen alredor del llagu central."
#: maps/random/lake.jsonsettings.Name
msgid "Lake"
msgstr "Llagu"
#: maps/random/latium.jsonsettings.Description
msgid ""
"The Italian peninsula \n"
"\n"
" Latium is the region of central western Italy in which the city of Rome was founded and grew to be the capital city of the Roman Empire. Latium was originally a small triangle of fertile, volcanic soil on which resided the tribe of the Latins. It was located on the left bank (east and south) of the Tiber river, extending northward to the Anio river (a left-bank tributary of the Tiber) and southeastward to the Pomptina Palus (Pontine Marshes, now the Pontine Fields) as far south as the Circeian promontory. The right bank of the Tiber was occupied by the Etruscan city of Veii, and the other borders were occupied by Italic tribes. Subsequently Rome defeated Veii and then its Italic neighbors, expanding Latium to the Apennine Mountains in the northeast and to the opposite end of the marsh in the southeast. The modern descendant, the Italian Regione of Lazio, also called Latium in Latin, and occasionally in modern English, is somewhat larger still, but not as much as double the original Latium."
msgstr "La península italiana\n\nLaciu yera la estaya de la Italia centro-occidental u se fundó la ciudá de Roma, destinada a encabezar un gran imperiu. El llar de los llatinos, nun principiu nun yera más qu'un triangulín de tierra volcánico. Dende la mar, espurríase entre los ríos Tiberis y Anio perriba y Pomptinus Ager y mons Circaeus perbaxo. A la otra vera'l Tiberis estaba la ciudá etrusca de Veii y al otru llau'l Pomptinus Ager, los demás ítalos. Más alantre Roma conquista estos vecinos, enantando Laciu a los Apeninos. El Lazio modernu ye aínda mayor, anque menos del doblu del orixinal."
#: maps/random/latium.jsonsettings.Name
msgid "Latium"
msgstr "Laciu"
#: maps/random/lions_den.jsonsettings.Description
msgid ""
"High cliffs protect each player's main base. Venturing into the unknown can "
"be risky, but necessary."
msgstr "Les maedes empareden los llares de los xugadores. Dexar la seguranza'l cubil tien riesgos, pero hai que lo facer."
#: maps/random/lions_den.jsonsettings.Name
msgid "Lion's Den"
msgstr "Lleonera"
#: maps/random/lorraine_plain.jsonsettings.Description
msgid ""
"Players start in a nearly flat Gallic plain divided by a river and its "
"tributaries."
msgstr "Los xugadores entamen nun llanu galu, dixebraos por un ríu y los sos afluentes."
#: maps/random/lorraine_plain.jsonsettings.Name
msgid "Lorraine Plain"
msgstr "La vega'l Mosa"
#: maps/random/lower_nubia.jsonsettings.Description
msgid ""
"Known in the Greco-Roman world as the Triakontaschoinos, Lower Nubia was the"
" area between the first and second cataracts of the Nile and formed the "
"traditional border region between Kush and Egypt. The scorching desert, "
"steep valleys and towering cliffs of the area make this an inhospitable "
"place to live, but the control of this ancient corridor was vital for any "
"power seeking to control the lucrative trade routes on the Nile and affords "
"access to the rich goldfields of the Nubian desert."
msgstr "Coñocida en mundu griegu como'l Triakontáschoinos, Wawat yera la tierra entre les catarates primera y segunda del Nilu y formaba la dixebra tradicional entre Qesa y Exiptu. La calisma del ermu, lo empruno de les valles y l'altor de los cairones nun la faen nada atopadiza. Sí qu'así, esti corredor antiguu, que da entrada a les xacees d'oru del desiertu nubiu, yera precisu pa dominar les víes comerciales del Nilu."
#: maps/random/lower_nubia.jsonsettings.Name
msgid "Lower Nubia"
msgstr "Wawat"
#: maps/random/mainland.jsonsettings.Description
#: maps/random/unknown.jsonsettings.Landscapes[0].Items[8].Description
msgid "A typical map without any water."
msgstr "Un mapa ensin agua."
#: maps/random/mainland.jsonsettings.Name
#: maps/random/unknown.jsonsettings.Landscapes[0].Items[8].Name
msgid "Mainland"
msgstr "Tierra firme"
#: maps/random/marmara.jsonsettings.Description
msgid ""
"The Propontis (Sea of Marmara) connects the Pontus Euxinus (Black Sea) to "
"the Aegean Sea, and seperates Asia Minor from Thrace. To the south-west lies"
" the Hellespont (Dardanelles), at the entrance of which the ancient city of "
"Ilium (Troy) once stood. To the north-east lies the Bosporus Thraciae "
"(Bosporus strait) where in time the Greek city of Byzantium would be "
"founded, later to become the capital of the great Byzantine Empire under the"
" new name of Constantinople. Players start on fertile land with adequate "
"resources."
msgstr "La Propóntida (mar de Mármara) xunía'l Pontu Euxín (mar Prieta) al Exéu y xebraba Asia Menor y Tracia. Al mediudía occidental quedaba l'Helespontu (los Dardanelos) y a la entrada de so estuviera la urbe d'Iliu (Troya). Al septentrión oriental quedaba'l Bósporu Traciu (el Bósforu) u tiempu dempués se fundaría Bizanciu, destináu a encabezar el gran Imperiu Bizantín, magar rebautizáu como Constantinopla. Los xugadores entamen en tierra granible con recursos acondaos."
#: maps/random/marmara.jsonsettings.Name
msgid "Marmara"
msgstr "La Propóntida"
#: maps/random/mediterranean.jsonsettings.Description
msgid ""
"The Mediterranean, home to the Phoenicians, Greeks, Egyptians and later on "
"Romans. They took the rudimentary knowledge and principles of organisation "
"from Mesopotamia and forged it into something more, thereby shifting the "
"centre of learning and knowledge to the Mediterranean Coast, thus laying the"
" foundations of civilization as we know it today. The Mediterranean Sea is "
"almost completely enclosed by land: on the north by Gallia Transalpina "
"(Transalpine Gaul), Italia, Greece (Graecia) and Anatolia, on the east by "
"Syria, on the south by Libya and Mauritania, and on the west by Iberia. The "
"name Mediterranean is derived from Latin, but the Romans themselves "
"preferred the term 'Mare Internum' or even 'Mare Nostrum'."
msgstr "El Mediterraneu, llar de los exipcios, fenicios, griegos y, más sero, los romanos, que refinaron lo mesopotámico y ficieron de la mariña mediterránea'l corazón científicu ya cultural de l'antigüedá, y asina punxeron les bases al mundiu d'anguaño. El Mediterraneu está cuasi zarráu de tierra: al septentrión pola Galia tresalpina, Italia, Grecia y Anatolia, al oriente por Siria, al mediudía por Libia y Mauritania ya al occidente por Iberia. La pallabra Mediterraneu vien del llatín, pero a los romanos prestáben-llys más los llamatos «Mare Internum» y «Mare Nostrum»."
#: maps/random/mediterranean.jsonsettings.Name
msgid "Mediterranean"
msgstr "El Mediterraneu"
#: maps/random/migration.jsonsettings.Description
msgid ""
"Players start in small islands in the eastern part of the map. There is a "
"big continent in the west ready for expansion."
msgstr "Los xugadores entamen nes islluques orientales. Al occidente queda la tierra virxe d'un gran continente."
#: maps/random/migration.jsonsettings.Name
#: maps/scenarios/migration.xml:Name:26
msgid "Migration"
msgstr "Migración"
#: maps/random/neareastern_badlands.jsonsettings.Description
msgid ""
"A jumbled maze of cliffs, canyons, and rugged terrain with an oasis in the center\n"
"\n"
"Cappadocia is a historical region in Central Anatolia. In the time of Herodotus, the Cappadocians were reported as occupying the whole region from Mount Taurus to the vicinity of the the Black Sea. Cappadocia, in this sense, was bounded in the south by the chain of the Taurus Mountains that separate it from Cilicia, to the east by the upper Euphrates and the Armenian Highland, to the north by Pontus, and to the west by Lycaonia and eastern Galatia. Cappadocia lies in eastern Anatolia. The relief consists of a high plateau over 1000 m in altitude that is pierced by volcanic peaks. Due to its inland location and high altitude, Cappadocia has a markedly continental climate, with hot dry summers and cold snowy winters. Rainfall is sparse and the region is largely semi-arid."
msgstr "Un llaberintu d'arribayeros, escoyos y escares con un oasis entre medies.\n\nCapadocia yera una rexón de l'Anatolia oriental. En tiempos d'Heródotu, dicíase de los capadocios qu'ocupaben todo lo que quedaba entre'l monte'l Tauru y el Pontu Euxín. D'esta miente, Capadocia llendaba al mediudía col monte'l Tauru, que la xebraba de Cilicia, al oriente col Éufrates y los altos d'Armenia, al occidente con Galacia y Licaonia y al septentrión col Pontu. El terrén confórmalu un pandu de más de 1000 m d'altor, travesáu por picos volcánicos. Pola mor del so allugamientu y altor, el tiempu de Capadocia ye marcadamente continental, con veranos calientes y ensuchos y hibiernos fríos y nevaos. L'agua ye escaso y la fastera ye mayormente grebia."
#: maps/random/neareastern_badlands.jsonsettings.Name
msgid "Neareastern Badlands"
msgstr "Cabuyeros del Oriente Próximu"
#: maps/random/new_rms_test.jsonsettings.Description
msgid "A basic test of the random map generator - not playable."
msgstr "Una pruebina'l xenerador de mapes - nun puede xugase."
#: maps/random/new_rms_test.jsonsettings.Name
msgid "New RMS Test"
msgstr "Prueba del nuevu script xenerador"
#: maps/random/ngorongoro.jsonsettings.Description
msgid ""
"Ngorongoro Crater is the world's largest intact volcanic caldera and is one "
"of the Seven Natural Wonders of Africa. Due to it's climate, biodiversity "
"and history, Ngorongoro is believed by some to be Africa's Garden of Eden "
"and the birthplace of mankind."
msgstr "El cráter de Ngorongoro ye una caldera volcánica, la más grande qu'está entera y una de les siete maravíes naturales d'África. Pola mor del clima, biodiversidá y historia, hai quien creye que'l Ngorongoro ye'l güertu d'Edén."
#: maps/random/ngorongoro.jsonsettings.Name
msgid "Ngorongoro"
msgstr "Ngorongoro"
#: maps/random/northern_lights.jsonsettings.Description
msgid ""
"Players start in a tough map to play with scarce wood and dangerous polar "
"animals."
msgstr "Los xugadores entamen nun mapa abegosu de xugar, escasu de madera y pobláu d'alimañes."
#: maps/random/northern_lights.jsonsettings.Name
msgid "Northern Lights"
msgstr "L'aurora boreal"
#: maps/random/oasis.jsonsettings.Description
msgid ""
"Players start around a small oasis in the center of the map which holds much"
" of the available wood on the map."
msgstr "Los xugadores entamen alredor d'un oasis central que contién lo más de la madera disponible."
#: maps/random/oasis.jsonsettings.Name
msgid "Oasis"
msgstr "Oasis"
#: maps/random/persian_highlands.jsonsettings.Description
msgid ""
"A dry central plateau rich in minerals surrounded by rocky hills\n"
"\n"
"The southern parts of Zagros Mountains were the heart of the Persian empires and population. Although the altitude is high, the southern parts are drier that the northern Zagros, leading to a semi-arid climate. Still there are some sparse oak forests in the higher grounds."
msgstr "Una granda arredolada de sierros y fornida de minerales.\n\nLes fasteres meridianes de los Zagros formaben el cogollu de Persia. Inda qu'altes, son más seques que les septentrionales, conque'l tiempu ye más bien ensucho que llento. Eso sí, nun ye ralo ver daqué carbayéu pelos altos."
#: maps/random/persian_highlands.jsonsettings.Name
msgid "Persian Highlands"
msgstr "El pandu persa"
#: maps/random/phoenician_levant.jsonsettings.Description
msgid ""
"Players start in the eastern part of the map while a great sea is located to"
" the west."
msgstr "Los xugadoes entamen n'Oriente metanes xunto al Mediterraneu."
#: maps/random/phoenician_levant.jsonsettings.Name
msgid "Phoenician Levant"
msgstr "Fenicia"
#: maps/random/polar_sea.jsonsettings.Daytime[0].Description
msgid "Scattered sunlight illuminates the scenery in a vivid red tone."
msgstr "El sol de bermeyón alluma l'escenariu."
#: maps/random/polar_sea.jsonsettings.Daytime[0].Name
msgid "Dawn"
msgstr "Alborecer"
#: maps/random/polar_sea.jsonsettings.Daytime[1].Description
msgid "The scenery is illuminated by direct or indirect sunlight."
msgstr "L'escenariu allúmenlu'l sol del meudía."
#: maps/random/polar_sea.jsonsettings.Daytime[1].Name
msgid "Daylight"
msgstr "Lluz del día"
#: maps/random/polar_sea.jsonsettings.Description
msgid ""
"Players start in a cold polar region barren of vegetation. In the sea fish "
"and whales abound, while the fragile icy land teems with huntable walruses "
"and deadly wolves. These wolves, made ravenous by the harsh and forbidding "
"climate, drawn by the scent of prey, have started appearing in terrifying "
"numbers. A wise and strong ruler will not only achieve victory over his "
"enemies, but also keep the number of these beasts at bay, lest they "
"undermine his economy and cause his downfall. [color=\"red\"]Warning: It is "
"inadvisable to disable treasures, since there is no gatherable wood. Not "
"recommended for inexperienced players.[/color]"
msgstr "Los xugadores entamen nel torbeyu d'una paramera polar. L'agua xelono de la mar averbena de pexe y ballenes y el terrén vidroso está llarao de morses y llobos. Estos caberos, esgalazaos polo duro del clima y atrayidos pol arrecendor a cacia, vienen multiplicándose como pa meter mieu. Lo prudente será caltenellos a raya, nun seya que te coman la figura. [color=\"red\"]Avisu: Nun ye aconseyable desactivar les ayalgues, darréu que nun hai árbores que cortar. Nun s'encamienta a xugadores inexpertos.[/color]"
#: maps/random/polar_sea.jsonsettings.Name
msgid "Polar Sea"
msgstr "Mar polar"
#: maps/random/pompeii.jsonsettings.Description
msgid ""
"Pompeii was an ancient Roman coastal city, in the Campania region of Italy. "
"Pompeii, along with much of the surrounding area, was mostly destroyed and "
"buried under 4 to 6 meters of volcanic ash and pumice in the eruption of "
"Mount Vesuvius in AD 79."
msgstr "Pompeya yera una antigua urbe itálica de la mariña de Campania. Nel 79 a.C. ella quedó enterrada, xunto cola mayor parte de la redolada, tres la erupción del monte Vesubiu, que la cubrió d'entre 4 y 6 metros de povisa y piedra volcániques."
#: maps/random/pompeii.jsonsettings.Name
msgid "Pompeii"
msgstr "Pompeya"
#: maps/random/pyrenean_sierra.jsonsettings.Description
msgid ""
"High mountains separating the enemies.\n"
"\n"
"The Pyrenees is a great mountain range located between modern France and Spain."
msgstr "Les prongues pirinees dixebren los xugadores.\n\nLos «Pyrenaei montes» yeren la sierra entre Hispania y la Galia."
#: maps/random/pyrenean_sierra.jsonsettings.Name
msgid "Pyrenean Sierra"
msgstr "Los Pirineos"
#: maps/random/ratumacos.jsonsettings.Description
msgid ""
"Players start on the banks of the River Sequana (Seine) in Northern Gaul "
"near the settlement of Ratumacos. Destined to become one of the largest and "
"most prosperous cities of Medieval Europe and one of the Anglo-Norman "
"dynasty capitals under the new name of Rouen, Ratumacos is still a peaceful "
"land - but not for long."
msgstr "Los xugadores entamen a orielles del ríu Sequana (Sena) na Galia septentrional averaos al asitiamientu de Ratumacos. Destináu a tornar nuna de les ciudades más grandes y riques de la Europa medieval y una de les cabeceres de la dinastía anglonormanda sol nome de Rouen, Ratumacos sigue siendo una tierra pacífica... endagora."
#: maps/random/ratumacos.jsonsettings.Name
msgid "Ratumacos"
msgstr "Ratumacos"
#: maps/random/red_sea.jsonsettings.Description
msgid ""
"Historically, the Red Sea was a sea of many nations. Ideally situated for "
"trade with the Far East, it was coveted by all. Although dry, this land is "
"by no means inhospitable, and is amply provided with all resources."
msgstr "Asitiada apode pa comerciar col Oriente Llonxanu, la mar Bermeya allugaba munchos pueblos y facía naguar a munchos más. Magar seca, ye abondo afayadiega y tien mui bien de todo."
#: maps/random/red_sea.jsonsettings.Name
msgid "Red Sea"
msgstr "La mar Bermeya"
#: maps/random/rhine_marshlands.jsonsettings.Description
msgid ""
"Shallow, passable wetlands with little room for building. Represents the "
"lowlands of the Rhine basin in Europe."
msgstr "Un agüeriu con pocu campu pa construcciones. Representa la baxada de la conca'l Rin."
#: maps/random/rhine_marshlands.jsonsettings.Name
msgid "Rhine Marshlands"
msgstr "Llaguazos del Renos"
#: maps/random/river_archipelago.jsonsettings.Description
msgid ""
"Narrow strips of lands are separated by waterways, leaving few and shallow "
"landbridges between them. Tropical wetlands provide plenty of game, but "
"beware of Mauryan tribesmen when exploring the outermost islands."
msgstr "Les víes navegables dixebren la tierra en faces, dexando dellos pontigos entre elles. Les güelgues trópiques dan cacia a catiplena, pero pon procuru al explorar les islles más alloñades, que les pueblen tribus mauries."
#: maps/random/river_archipelago.jsonsettings.Name
msgid "River Archipelago"
msgstr "Enterríos"
#: maps/random/rivers.jsonsettings.Description
msgid ""
"Rivers flow between players and join each other in the center of the map."
msgstr "Los ríos cuerren entre los xugadores y amiéstense metá'l mapa."
#: maps/random/rivers.jsonsettings.Name
msgid "Rivers"
msgstr "Ríos"
#: maps/random/rmbiome/fields_of_meroe/dry.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"The vitalizing waters of the Nile sustain life along its banks, while the "
"long dry season scorches the land."
msgstr "L'agua del Nilu sostién la vida a les sues orielles, entre que'l sol del estivu quema'l restu."
#: maps/random/rmbiome/fields_of_meroe/dry.jsonDescription.Title
msgctxt "biome definition"
msgid "Dry Season"
msgstr "Estación seca"
#: maps/random/rmbiome/fields_of_meroe/rainy.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"Revelling in the much awaited rain, the baked land transforms into a lush "
"haven for both man and beast."
msgstr "Engayolándose na agua tan esperao, la tierra cocho camuda nun pindal afechiscu pal home y pa los animales."
#: maps/random/rmbiome/fields_of_meroe/rainy.jsonDescription.Title
msgctxt "biome definition"
msgid "Rainy Season"
msgstr "Estación llenta"
#: maps/random/rmbiome/generic/aegean.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"Start in a region blessed with the Mediterranean climate, a warm and "
"inviting land. The cypresses are in a perpetual struggle with the dominant "
"fan palms while deer graze in their shadows, blissfully unaware."
msgstr "Entama nel benditu tiempu mediterráneo, una tierra caldia y acoyedora. Los cipreses amárrense de contino coles palmeres nanes, asolombrando venaos fartucos y felices."
#: maps/random/rmbiome/generic/aegean.jsonDescription.Title
msgctxt "biome definition"
msgid "Aegean-Anatolian"
msgstr "Exeo-anatoliu"
#: maps/random/rmbiome/generic/alpine.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"Between the high summits of the Alps, the valleys are filled with fog in the"
" early morning. The ground is full of gravel and rocks, but silver fir and "
"spruce trees grow between them and provide shelter for deer and mountain "
"goats."
msgstr "Metanos los cumales de los Alpes, los valles enllénense pela mañanina de cercia. El suelu está enllastráu y llerosu, pero los abetos blancos y bermeyos desurden entre la oxiza y abriguen los venaos y cabres braves."
#: maps/random/rmbiome/generic/alpine.jsonDescription.Title
msgctxt "biome definition"
msgid "Subalpine"
msgstr "Soalpín"
#: maps/random/rmbiome/generic/arctic.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"A region in the high snowy mountains. Biting winds sweep through the "
"abundant conifer forests, making even the more resilient deer and mountain "
"goats shiver."
msgstr "Una faza alta y carbiesa de los montes. L'aire cuayero repompa peles abondoses coníferes, respigando mesmamente los venaos y mueyos más resistentes."
#: maps/random/rmbiome/generic/arctic.jsonDescription.Title
msgctxt "biome definition"
msgid "Arctic"
msgstr "Árticu"
#: maps/random/rmbiome/generic/autumn.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"The first leaves have fallen. The landscape is a dazzling dash of colors "
"irrevocably intertwined. The native beech and oak trees of this temperate "
"zone display a multi-colored foliage while animals try to prepare for the "
"approaching winter."
msgstr "Cayeron yá les fueyes primeres. El paisax ye una mestría pimpana de matices enceses. Les fayes y carbayos d'esta faza templada llucen munches colores y los animales anden antemanando pa la llegada l'hibiernu."
#: maps/random/rmbiome/generic/autumn.jsonDescription.Title
msgctxt "biome definition"
msgid "Rhine Valley (Fall)"
msgstr "El valle del Renos (seronda)"
#: maps/random/rmbiome/generic/india.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"Explore the mysterious tropics. An extremely green, but also extremely humid"
" environment awaits. The tall Toona trees look on disapprovingly at this "
"invasion of their privacy and ferocious tigers are determined to defend "
"their territory at all costs."
msgstr "Descubri los misterios de la faza tropical. Un ambiente perverde y permugosa aguarda. A les caobes parez anoxa-llys la presencia de forasteros y los tigres defenderán el territoriu a toda costa."
#: maps/random/rmbiome/generic/india.jsonDescription.Title
msgctxt "biome definition"
msgid "India"
msgstr "Jambudipasi"
#: maps/random/rmbiome/generic/nubia.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"Nubia, a dry climate in which only the hardy Baobab trees thrive. Solitary "
"gazelles graze the sparse grass, while herds of zebras, wildebeest, giraffes"
" or elephants roam the wild in search of food."
msgstr "Nubia, un clima ensuchu que solo favorez a los baobabs. Les gaceles espeñiquen señeros les herbates rales, entre que les cebres, ñus, xirafes y elefantes anden pel bravu a la gueta de comida."
#: maps/random/rmbiome/generic/nubia.jsonDescription.Title
msgctxt "biome definition"
msgid "Nubia"
msgstr "Nubia"
#: maps/random/rmbiome/generic/sahara.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"A semi-desert area that boasts numerous clumps of date palms and acacia "
"trees. Herds of camels roam the wild and the occasional gazelle jumps up in "
"fright at being disturbed."
msgstr "Una faza semidesértica que cunta con abondoses mates de palmeres datileres y alcacies. Anden peles sableres grees de camellos y de ralo en ralo una gacela surte asorada."
#: maps/random/rmbiome/generic/sahara.jsonDescription.Title
msgctxt "biome definition"
msgid "Sahara"
msgstr "El Sáḥara"
#: maps/random/rmbiome/generic/savanna.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"The transition between the dry Sahara to the north and the tropical forests "
"to the south. The sunlight floods through the open canopy and lights the "
"grassland between the trees, where herds of zebras, wildebeest, giraffes and"
" elephants roam."
msgstr "La transición entre'l Sáḥara al septentrión y les viesques ecuatoriales al mediudía. La raxón del sol caltria les cogolles de los árbores y alluma'l prau, al empar que les cebres, ñus, xirafes ya elefantes que per ende anden."
#: maps/random/rmbiome/generic/savanna.jsonDescription.Title
msgctxt "biome definition"
msgid "Sudanian Savanna"
msgstr "La sabana nubia"
#: maps/random/rmbiome/generic/steppe.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"Wide grasslands stretching to the horizon, without any trees blocking the "
"view. The Steppe is home to large herds of wild horses, which graze "
"peacefully on the empty land, but flee quickly if you try to catch them."
msgstr "Praderes tan extenses como pa perdese nel horizonte, y ensin árbores qu'emparamenten la vista. La estepa puéblenla corros de caballos monteses, que pacen tranquilos nes llanures, sacante que les caces."
#: maps/random/rmbiome/generic/steppe.jsonDescription.Title
msgctxt "biome definition"
msgid "Eurasian Steppe"
msgstr "La estepa euroasiática"
#: maps/random/rmbiome/generic/temperate.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"Lush grasslands carpet the land, in places giving way to magnificent and "
"diverse broadleaf forests. Poplars, pines, beeches and oaks all vie for "
"supremacy but this root-war is a neverending struggle. Numerous apple trees "
"dot the land, deer and sheep gorge themselves on this years fallen fruit."
msgstr "Una pradería nieta cubre la tierra, travesao per dayures por viesques mestes y magnífiques. Los chopos, pinos, fayes y carbayos, embelustren el raigañu nuna esfriega eterna y numberosos pumares chisquen el campu—los venaos y oveyes encloyen la fruta del sapu d'anguaño."
#: maps/random/rmbiome/generic/temperate.jsonDescription.Title
msgctxt "biome definition"
msgid "Temperate"
msgstr "Faza templada"
#: maps/random/rmbiome/gulf_of_bothnia/frozen_lake.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"Thick ice has formed on the gulf which is capable of withstanding any "
"weight. All plants are covered in snow, but there are large herds of "
"migrating deer who try to find some food under the snow."
msgstr "Inlhastra l golfu un xhelo capaz de soportar qualquier pesu. La flora sta toda cobierta de nieve, sí q’assí ha hi bálamos de ciervos migrantes a la geta de verduræs spolvoriadæs."
#: maps/random/rmbiome/gulf_of_bothnia/frozen_lake.jsonDescription.Title
msgctxt "biome definition"
msgid "Frozen Lake"
msgstr "Lhagu xhelau"
#: maps/random/rmbiome/gulf_of_bothnia/late_spring.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"A late spring breeze ripples through the conifer forests of the Gulf of "
"Bothnia. At this time of the year the gulf offers great fishing "
"opportunities."
msgstr "L oural vernal repompea pelæs matæs de coníferæs de l Golfu de Botnia. N esta épocha l anhu, el golfu sta averbenau de pexe."
#: maps/random/rmbiome/gulf_of_bothnia/late_spring.jsonDescription.Title
#: maps/random/rmbiome/persian_highlands/spring.jsonDescription.Title
msgctxt "biome definition"
msgid "Spring"
msgstr "Primavera"
#: maps/random/rmbiome/gulf_of_bothnia/winter.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"Winter has set in, carpeting the land with its first snow, but the landscape"
" is still dotted with colorful berry bushes."
msgstr "Intra l hibierno, strando l suœlo cun læs primeiræs nevadæs, an que l terreno sige alheiraho d’arbustos coloridos."
#: maps/random/rmbiome/gulf_of_bothnia/winter.jsonDescription.Title
msgctxt "biome definition"
msgid "Winter"
msgstr "Hibierno"
#: maps/random/rmbiome/persian_highlands/spring.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"Spring in the highlands, yet the heat has already begun making itself felt. "
"The short-lived green grasses are on the retreat, paving the way for "
"scorching summer."
msgstr "La primavera nos altos. La calor yá entama a facese sentir y el verde recién xorrecido va retirándose, abriendo camín pal estivu."
#: maps/random/rmbiome/persian_highlands/summer.jsonDescription.Description
msgctxt "biome definition"
msgid ""
"An arid, hostile land. The blistering heat has baked the ground to a sickly "
"brown and the remaining trees struggle for survival."
msgstr "Una fastera ensucha y contraria. El calorón tien cocido la tierra y los árbores breguen por sobrevivir."
#: maps/random/rmbiome/persian_highlands/summer.jsonDescription.Title
msgctxt "biome definition"
msgid "Summer"
msgstr "Veranu"
#: maps/random/saharan_oases.jsonsettings.Description
msgid "Each players starts near a lush oasis in a large, desolate desert."
msgstr "Cada xugador entama contra un oasis nel gran ermu africanu."
#: maps/random/saharan_oases.jsonsettings.Name
#: maps/scenarios/saharan_oases.xml:Name:26
msgid "Saharan Oases"
msgstr "Oasis desérticos"
#: maps/random/sahel.jsonsettings.Description
msgid ""
"A somewhat open map with an abundance of food and mineral resources, while "
"wood is somewhat scarce."
msgstr "Un mapa más o menos abiertu fornidu de comida y recursos minerales, magar qu'escasín de madera."
#: maps/random/sahel.jsonsettings.Name maps/scenarios/sahel.xml:Name:38
msgid "Sahel"
msgstr "Sodesiertu"
#: maps/random/sahel_watering_holes.jsonsettings.Description
msgid ""
"Players start around the map with lines of water between them\n"
"\n"
"The African savanna is chocked full of animal life for hunting, while the nearby mineral deposits are plentiful. The dry season is approaching and the watering holes are drying up."
msgstr "Los xugadores emprimen dixebraos por canales d'agua.\n\nLa sabana africana está implada d'animales pa caciar y les xacees minerales qu'hai cerca son abondoses. La seca está averándose y los fontanes van ensugando."
#: maps/random/sahel_watering_holes.jsonsettings.Name
msgid "Sahel Watering Holes"
msgstr "Fontanes sodesérticos"
#: maps/random/schwarzwald.jsonsettings.Description
msgid "A forest heavy map with a lake in the middle and plenty of resources."
msgstr "Un mapa d'arbolíu con un llagu central y recursos a esgaya."
#: maps/random/schwarzwald.jsonsettings.Name
msgid "Schwarzwald"
msgstr "Abnoba"
#: maps/random/scythian_rivulet.jsonsettings.Description
msgid ""
"Carpeted in snow, the land slumbers in repose, but this fragile peace is "
"destined to be shattered - and not by spring. Large packs of wolves lurk in "
"the wild searching for prey, a lone arctic fox scurries away to hide. "
"Starting in this seemingly hostile terrain, players must conquer - or be "
"conquered."
msgstr "Enmantellada de falopos, la tierrina duerme a la pabana, pero esta tranquilidá está pa dilise—y non pola primavera. Anden el monte llobades en reduñes de cacia, una solitaria raposa ártica esmuzse a carrenderes. Nesti llugar contrariu hai que vencer o morrer."
#: maps/random/scythian_rivulet.jsonsettings.Name
msgid "Scythian Rivulet"
msgstr "Regatu d'Escitia"
#: maps/random/snowflake_searocks.jsonsettings.Description
msgid "Many small islands connected to each other by narrow passages."
msgstr "Un conxuntu de munches isllines aunides por ismos."
#: maps/random/snowflake_searocks.jsonsettings.Name
msgid "Snowflake Searocks"
msgstr "Peñes falopiegues"
#: maps/random/stronghold.jsonsettings.Description
msgid ""
"Teams start off with nearly adjacent civic centers, offering easy military "
"and construction cooperation. With slivers of personal territory, teammates "
"must rely on each other to defend their rear."
msgstr "Cada equipu entama colos foros cuasi xuntos, facilitando la collaboración n'asuntos militares y internos. Con perpocu territoriu personal, los compañeros tienen d'enfotase ún a otru pa defender la retaguardia."
#: maps/random/stronghold.jsonsettings.Name
msgid "Stronghold"
msgstr "Fortaleces"
#: maps/random/survivalofthefittest.jsonsettings.Description
msgid ""
"[color=\"red\"]IMPORTANT NOTE: AI PLAYERS DO NOT WORK WITH THIS MAP[/color]\n"
"\n"
"Protect your base against endless waves of enemies. Use your woman citizen to collect the treasures at the center of the map before others do, and try to build your base up. The last player remaining will be the winner!"
msgstr "[color=\"red\"]AVISU IMPORTANTE: LA IA NUN FURRULA NESTI MAPA[/color]\n\nProtexi'l puestu de sinfinidá d'enemigos. Fai que les cives garren les ayalgues metanes del mapa primero qu'otru les lleve y tenta de desenvolver la base. ¡El caberu xugador en pie ye'l vencedor!"
#: maps/random/survivalofthefittest.jsonsettings.Name
msgid "Survival of the Fittest"
msgstr "La sobrevivencia del más afechiscu"
#: maps/random/survivalofthefittest_triggers.js:160
#, javascript-format
msgid "The first wave will start in %(time)s!"
msgstr "¡La onda primera llega en %(time)s!"
#: maps/random/survivalofthefittest_triggers.js:265
msgid "An enemy wave is attacking!"
msgstr "¡Una onda d'enemigos está atacando!"
#: maps/random/survivalofthefittest_triggers.js:289
#, javascript-format
msgid "%(player)s has been defeated (lost civic center)."
msgstr "Vencióse a %(player)s (perdió'l foru)."
#: maps/random/syria.jsonsettings.Description
msgid "Players start in a plains with slightly rolling highlands."
msgstr "Los xugadores entamen nuna llanada con delles llombes."
#: maps/random/syria.jsonsettings.Name
msgid "Syria"
msgstr "Siria"
#: maps/random/the_nile.jsonsettings.Description
msgid ""
"A calm wide river, representing the Nile River in Egypt, divides the map "
"into western and eastern parts."
msgstr "Un ríu anchu y sele, que representa'l Nilu n'Exiptu, parte'l mapa en dos."
#: maps/random/the_nile.jsonsettings.Name
msgid "The Nile"
msgstr "El Nilu"
#: maps/random/unknown.jsonsettings.Description
msgid "The unknown."
msgstr "Lo descoñocido."
#: maps/random/unknown.jsonsettings.Landscapes[0].Description
msgid "Choose a random land landscape"
msgstr "Scoyer un ambiente terrestre de modu aleatoriu."
#: maps/random/unknown.jsonsettings.Landscapes[0].Items[1].Description
#: maps/skirmishes/corinthian_isthmus_2p.xml:Description:39
#: maps/skirmishes/corinthian_isthmus_4p.xml:Description:39
msgid ""
"Two Mediterranean land masses connected by a narrow spit of land, called an "
"'Isthmus'."
msgstr "Dues mases mediterránees xunides por una facina de tierra, esto ye, un «ismu»."
#: maps/random/unknown.jsonsettings.Landscapes[0].Items[1].Name
msgid "Isthmus"
msgstr "Ismu"
#: maps/random/unknown.jsonsettings.Landscapes[0].Items[2].Description
msgid "A small central river."
msgstr "Un riucu central."
#: maps/random/unknown.jsonsettings.Landscapes[0].Items[2].Name
msgid "Central River"
msgstr "Ríu del mediu"
#: maps/random/unknown.jsonsettings.Landscapes[0].Items[3].Description
msgid ""
"Players are aligned on a strip of land with seas bordering on one or both "
"sides that may hold islands."
msgstr "Los xugadores atópense alliniaos nuna faza de tierra al pie d'una mar que podría contener islles."
#: maps/random/unknown.jsonsettings.Landscapes[0].Items[3].Name
msgid "Edge Seas"
msgstr "Mar confinante"
#: maps/random/unknown.jsonsettings.Landscapes[0].Items[4].Description
msgid "Land shaped like a concrescent moon around a central lake."
msgstr "Tierra en forma de lluna creciente al rodiu d'un llagu central."
#: maps/random/unknown.jsonsettings.Landscapes[0].Items[4].Name
msgid "Gulf"
msgstr "Golfu lluniegu"
#: maps/random/unknown.jsonsettings.Landscapes[0].Items[5].Description
msgid "Mainland style with some small random lakes."
msgstr "Un continente con delles llagunes aisllades."
#: maps/random/unknown.jsonsettings.Landscapes[0].Items[5].Name
msgid "Lakes"
msgstr "Llagos"
#: maps/random/unknown.jsonsettings.Landscapes[0].Items[6].Description
msgid ""
"A large hill encompasses the map and leaves players only a small passage to "
"the two neighboring players."
msgstr "Una llomba cerca'l mapa dexando namái una estrecha que da pasu a los dos xugadores vecinos."
#: maps/random/unknown.jsonsettings.Landscapes[0].Items[6].Name
msgid "Passes"
msgstr "Congostos"
#: maps/random/unknown.jsonsettings.Landscapes[0].Items[7].Description
msgid ""
"The land is enclosed by a hill that leaves a small area per player connected"
" to the large central place."
msgstr "Una llomba zarra la tierra dexando a cada xugador una estayina xunto a la gran fastera central."
#: maps/random/unknown.jsonsettings.Landscapes[0].Items[7].Name
msgid "Lowlands"
msgstr "La fondalada"
#: maps/random/unknown.jsonsettings.Landscapes[0].Name
msgid "Random Land"
msgstr "Terrestre al debalu"
#: maps/random/unknown.jsonsettings.Landscapes[1].Description
msgid "Choose a random naval landscape"
msgstr "Scoyer un ambiente naval de modu aleatoriu."
#: maps/random/unknown.jsonsettings.Landscapes[1].Items[0].Description
msgid "A huge sea is dividing the map into two halves."
msgstr "Una mar escomanada parte'l mapa en dos."
#: maps/random/unknown.jsonsettings.Landscapes[1].Items[0].Name
msgid "Naval: Central Sea"
msgstr "Naval: Mar central"
#: maps/random/unknown.jsonsettings.Landscapes[1].Items[1].Description
msgid "Players are scattered across island chains and disconnected islands."
msgstr "Los xugadores atópense espreganciaos per munches islles, encadenades y aisllades."
#: maps/random/unknown.jsonsettings.Landscapes[1].Items[1].Name
msgid "Naval: Archipelago"
msgstr "Naval: Archipiélagu"
#: maps/random/unknown.jsonsettings.Landscapes[1].Items[2].Description
msgid "A central lake with rivers possibly separating neighboring players."
msgstr "Un llagu central onde nacen ríos que podríen dixebrar los xugadores vecinos."
#: maps/random/unknown.jsonsettings.Landscapes[1].Items[2].Name
msgid "Naval: Lake and rivers"
msgstr "Naval: Naciente"
#: maps/random/unknown.jsonsettings.Landscapes[1].Name
msgid "Random Naval"
msgstr "Naval al debalu"
#: maps/random/unknown.jsonsettings.Name
msgid "Unknown"
msgstr "Lo descoñocido"
#: maps/random/volcanic_lands.jsonsettings.Description
msgid "A charred dead land where players start around a smoking volcano."
msgstr "Los xugadores entamen al rodiu d'un volcán fumientu nuna tierra erma y amburada."
#: maps/random/volcanic_lands.jsonsettings.Name
msgid "Volcanic Lands"
msgstr "Tierra volcánico"
#: maps/random/wall_demo.jsonsettings.Description
msgid ""
"A demonstration of wall placement methods/code in random maps. Giant map "
"size is recommended!"
msgstr "Una amostranza de los métodos/códigos p'allugar cerques nos mapes al debalu. ¡Aconséyase'l tamañu xigante!"
#: maps/random/wall_demo.jsonsettings.Name
msgid "Wall Demo"
msgstr "Muestra de cerques"
#: maps/random/wild_lake.jsonsettings.Description
msgid "A lake surrounded by hills."
msgstr "Un llagu arrodiáu de llombes."
#: maps/random/wild_lake.jsonsettings.Name
msgid "Wild Lake"
msgstr "Llagu bravu"
#: maps/scenarios/_default.xml:Description:27
#: maps/scenarios/temperate_map.xml:Description:26
#: maps/scenarios/walltest.xml:Description:26
msgid "Give an interesting description of your map."
msgstr "Fai una descripción interesante del to mapa. "
#: maps/scenarios/_default.xml:Name:27
msgid "Unnamed map"
msgstr "Mapa ensin nome"
#: maps/scenarios/arcadia.xml:Description:38
msgid ""
"Springtime in Arcadia, Greece. Spring rains have gorged what would otherwise be dry creek beds throughout the rest of the year, dividing the lands between two warring tribes. \n"
"\n"
"Players start on either side of a mountainous region rich in resources. Extra starting buildings help players jumpstart building their new colonies."
msgstr "Arcadia, Grecia, na primavera. La blisba vien atarraquitando los calces que d'otra miente quedaríen ensuchos el restu l'añu, partiendo la tierra entre dues tribus en guerra.\n\nLos xugadores entamen a entrambos llaos d'una rexón montiega y rica en recursos. Les otres construcciones iniciales ayudarán los xugadores a entainar la construcción de colonies."
#: maps/scenarios/arcadia.xml:Name:38
msgid "Arcadia"
msgstr "Arcadia"
#: maps/scenarios/arcadia.xml:PlayerData[0].Name:38
#: maps/scenarios/belgian_bog_night.xml:PlayerData[0].Name:38
#: maps/scenarios/death_canyon_invasion_force.xml:PlayerData[0].Name:38
#: maps/scenarios/demo_trading.xml:PlayerData[0].Name:26
#: maps/scenarios/eire_and_albion.xml:PlayerData[0].Name:26
#: maps/scenarios/fast_oasis.xml:PlayerData[0].Name:26
#: maps/scenarios/flight_demo.xml:PlayerData[1].Name:39
#: maps/scenarios/gold_rush.xml:PlayerData[0].Name:26
#: maps/scenarios/laconia.xml:PlayerData[0].Name:26
#: maps/scenarios/migration.xml:PlayerData[0].Name:26
#: maps/scenarios/necropolis.xml:PlayerData[0].Name:38
#: maps/scenarios/reservoir.xml:PlayerData[0].Name:26
#: maps/scenarios/saharan_oases.xml:PlayerData[0].Name:26
#: maps/scenarios/sandbox_britons.xml:PlayerData[1].Name:39
#: maps/scenarios/sandbox_gauls.xml:PlayerData[1].Name:39
#: maps/scenarios/sandbox_iberians.xml:PlayerData[0].Name:38
#: maps/scenarios/siwa_oasis.xml:PlayerData[0].Name:26
#: maps/scenarios/the_massacre_of_delphi.xml:PlayerData[0].Name:38
#: maps/scenarios/treasure_islands.xml:PlayerData[0].Name:38
#: maps/scenarios/tropical_island.xml:PlayerData[0].Name:38
#: maps/scenarios/walls.xml:PlayerData[0].Name:26
#: maps/scenarios/walltest.xml:PlayerData[0].Name:26
#: maps/skirmishes/acropolis_bay_2p.xml:PlayerData[1].Name:39
msgid "Player 1"
msgstr "Xugador 1"
#: maps/scenarios/arcadia.xml:PlayerData[1].Name:38
#: maps/scenarios/belgian_bog_night.xml:PlayerData[1].Name:38
#: maps/scenarios/demo_trading.xml:PlayerData[1].Name:26
#: maps/scenarios/eire_and_albion.xml:PlayerData[1].Name:26
#: maps/scenarios/fast_oasis.xml:PlayerData[1].Name:26
#: maps/scenarios/flight_demo.xml:PlayerData[2].Name:39
#: maps/scenarios/gold_rush.xml:PlayerData[1].Name:26
#: maps/scenarios/laconia.xml:PlayerData[1].Name:26
#: maps/scenarios/migration.xml:PlayerData[1].Name:26
#: maps/scenarios/necropolis.xml:PlayerData[1].Name:38
#: maps/scenarios/saharan_oases.xml:PlayerData[1].Name:26
#: maps/scenarios/sandbox_britons.xml:PlayerData[2].Name:39
#: maps/scenarios/sandbox_gauls.xml:PlayerData[2].Name:39
#: maps/scenarios/sandbox_iberians.xml:PlayerData[1].Name:38
#: maps/scenarios/siwa_oasis.xml:PlayerData[1].Name:26
#: maps/scenarios/the_massacre_of_delphi.xml:PlayerData[1].Name:38
#: maps/scenarios/treasure_islands.xml:PlayerData[1].Name:38
#: maps/scenarios/tropical_island.xml:PlayerData[1].Name:38
#: maps/scenarios/walls.xml:PlayerData[1].Name:26
#: maps/scenarios/walltest.xml:PlayerData[1].Name:26
#: maps/skirmishes/acropolis_bay_2p.xml:PlayerData[2].Name:39
msgid "Player 2"
msgstr "Xugador 2"
#: maps/scenarios/azure_coast_2p.xml:Description:26
#: maps/scenarios/azure_coast_4p.xml:Description:26
#: maps/scenarios/azure_coast_8p.xml:Description:38
msgid "Help the young Massilia to settle or expel the Greeks from Gaul."
msgstr "Ayuda a la moza Massilia a enraigonar o espuxar a los griegos de la Galia."
#: maps/scenarios/azure_coast_2p.xml:Name:26
msgid "Azure Coast 2"
msgstr "Costa Azul 2"
#: maps/scenarios/azure_coast_2p.xml:PlayerData[0].Name:26
msgid "Greeks"
msgstr "Griegos"
#: maps/scenarios/azure_coast_2p.xml:PlayerData[1].Name:26
msgid "Celts"
msgstr "Celtes"
#: maps/scenarios/azure_coast_4p.xml:Name:26
msgid "Azure Coast 3"
msgstr "Costa Azul 3"
#: maps/scenarios/azure_coast_4p.xml:PlayerData[0].Name:26
msgid "East"
msgstr "Oriente"
#: maps/scenarios/azure_coast_4p.xml:PlayerData[1].Name:26
msgid "West"
msgstr "Occidente"
#: maps/scenarios/azure_coast_4p.xml:PlayerData[2].Name:26
msgid "South"
msgstr "Meridie"
#: maps/scenarios/azure_coast_4p.xml:PlayerData[3].Name:26
msgid "North"
msgstr "Septentrión"
#: maps/scenarios/azure_coast_8p.xml:Name:38
msgid "Azure Coast 1"
msgstr "Costa Azul 1"
#: maps/scenarios/azure_coast_8p.xml:PlayerData[0].Name:38
msgid "Antipolis"
msgstr "Antípolis"
#: maps/scenarios/azure_coast_8p.xml:PlayerData[1].Name:38
msgid "Nikaia"
msgstr "Níkaia"
#: maps/scenarios/azure_coast_8p.xml:PlayerData[2].Name:38
msgid "Massalia"
msgstr "Massalía"
#: maps/scenarios/azure_coast_8p.xml:PlayerData[3].Name:38
msgid "Olbia"
msgstr "Ólbia"
#: maps/scenarios/azure_coast_8p.xml:PlayerData[4].Name:38
msgid "Deciates"
msgstr "Deciates"
#: maps/scenarios/azure_coast_8p.xml:PlayerData[5].Name:38
msgid "Salluvii"
msgstr "Saluvios"
#: maps/scenarios/azure_coast_8p.xml:PlayerData[6].Name:38
msgid "Cavares"
msgstr "Cávares"
#: maps/scenarios/azure_coast_8p.xml:PlayerData[7].Name:38
msgid "Verguni"
msgstr "Vérgunos"
#: maps/scenarios/battle_for_the_tiber.xml:Description:26
msgid ""
"Rome battles against the Etruscan city of Veii for control of the Tiber "
"River basin."
msgstr "Roma llucha escontra la ciudá etrusca de Veis pa dominar la conca del ríu Tíber."
#: maps/scenarios/battle_for_the_tiber.xml:Name:26
msgid "Battle for the Tiber"
msgstr "Batalla del Tíber"
#: maps/scenarios/battle_for_the_tiber.xml:PlayerData[0].Name:26
msgid "Rome"
msgstr "Roma"
#: maps/scenarios/battle_for_the_tiber.xml:PlayerData[1].Name:26
msgid "Veii"
msgstr "Veis"
#: maps/scenarios/battle_for_the_tiber.xml:PlayerData[2].Name:26
#: maps/scenarios/battle_for_the_tiber.xml:PlayerData[3].Name:26
msgid "Gallic Invaders"
msgstr "Invasores galos"
#: maps/scenarios/belgian_bog_night.xml:Description:38
msgid "Two Celtic tribes face off across a large bog at night."
msgstr "Dues tribus celtes enfréntense de nueche nun gran llamorgal."
#: maps/scenarios/belgian_bog_night.xml:Name:38
msgid "Belgian Bog Night"
msgstr "Buelga belga—nueche"
#: maps/scenarios/bridge_demo.xml:Description:26
msgid "Demo map showing how to simulate bridges in the Atlas map editor."
msgstr "Mapa qu'amuestra cómo simular pontes nel editor de mapes Atles."
#: maps/scenarios/bridge_demo.xml:Name:26
msgid "Bridge demo"
msgstr "Muestra de pontes"
#: maps/scenarios/bridge_demo.xml:PlayerData[0].Name:26
msgid "Bridge Demo"
msgstr "Muestra de pontes"
#: maps/scenarios/bridge_demo.xml:PlayerData[1].Name:26
msgid "Other"
msgstr "Otro"
#: maps/scenarios/campaign_test_map.xml:Description:38
msgid "A test map for potential Strategic Campaigns."
msgstr "Un mapa onde probar Campañes Estratéxiques potenciales."
#: maps/scenarios/campaign_test_map.xml:Name:38
msgid "Strategic Campaign Proof of Concept"
msgstr "Prueba conceptual de la campaña estratéxica"
#: maps/scenarios/campaign_test_map.xml:PlayerData[0].Name:38
msgid "Delian League"
msgstr "Lliga de Delos"
#: maps/scenarios/campaign_test_map.xml:PlayerData[1].Name:38
#: maps/scenarios/peloponnese.xml:PlayerData[3].Name:38
#: maps/skirmishes/egypt_3pv3p.xml:PlayerData[1].Name:39
msgid "Thebes"
msgstr "Tebes"
#: maps/scenarios/campaign_test_map.xml:PlayerData[2].Name:38
#: maps/scenarios/peloponnese.xml:PlayerData[5].Name:38
msgid "Thessaly"
msgstr "Tesalia"
#: maps/scenarios/campaign_test_map.xml:PlayerData[3].Name:38
msgid "Megara"
msgstr "Mégara"
#: maps/scenarios/campaign_test_map.xml:PlayerData[4].Name:38
msgid "Eretria"
msgstr "Eretria"
#: maps/scenarios/campaign_test_map.xml:PlayerData[5].Name:38
msgid "Chalcis"
msgstr "Calcis"
#: maps/scenarios/campaign_test_map.xml:PlayerData[6].Name:38
msgid "Peloponnesian League"
msgstr "Lliga del Peloponesu"
#: maps/scenarios/campaign_test_map.xml:PlayerData[7].Name:38
msgid "Religious Institutions"
msgstr "Instituciones relixoses"
#: maps/scenarios/campaign_test_map_2_heightmap.xml:Name:38
msgid "Campaign Map - Test"
msgstr "Mapa de campaña - Prueba"
#: maps/scenarios/cinema_demo.js:6
msgid "Cutscene starts after 5 seconds"
msgstr "La cinemática entama en 5 segundos"
#: maps/scenarios/cinema_demo.xml:Description:39
msgid "Demo map for cinematic camera movements."
msgstr "Mapa que demuestra movimientos de cámara cinemáticos."
#: maps/scenarios/cinema_demo.xml:Name:39
msgid "Cinema Demo"
msgstr "Muestra del cine"
#: maps/scenarios/cinema_demo.xml:PlayerData[1].Name:39
msgid "Xerxes I"
msgstr "Xerxes I"
#: maps/scenarios/cinema_demo.xml:PlayerData[2].Name:39
msgid "You"
msgstr "Tu"
#: maps/scenarios/combat_demo.xml:Description:26
msgid ""
"A combat demonstration between a small number of ranged and melee infantry "
"units."
msgstr "Amuestra una esfriega entre un puñáu de combatedores y tiradores."
#: maps/scenarios/combat_demo.xml:Name:26
msgid "Combat Demo"
msgstr "Muestra de combate"
#: maps/scenarios/combat_demo_huge.xml:Description:73
msgid "1296 units. Extremely slow (we need more optimisation)."
msgstr "1296 unidades. Lenta como una tortuga (precisamos más optimización)"
#: maps/scenarios/combat_demo_huge.xml:Name:73
msgid "Combat Demo (Huge)"
msgstr "Muestra de combate (escomanada)"
#: maps/scenarios/death_canyon_invasion_force.xml:Description:38
msgid ""
"A deep rocky canyon slicing through the desert. Good for multiplayer.\n"
"\n"
"2 teams of 2 players. 1 player on each team starts with a base and resources. The other player starts with only a large army to assist their teammate."
msgstr "Una canal fonda y escambronada que fiende l'ermu. Bona pal multixugador.\n\n2 equipos de 2 xugadores. 1 xugador de cada equipu entama con base y recursos. L'otru xugador entama con un exércitu p'aidar al compañeru. "
#: maps/scenarios/death_canyon_invasion_force.xml:Name:38
msgid "Death Canyon - Invasion Force"
msgstr "Foz de la muerte - Forcia invasora"
#: maps/scenarios/death_canyon_invasion_force.xml:PlayerData[1].Name:38
#: maps/scenarios/death_canyon_invasion_force.xml:PlayerData[3].Name:38
msgid "Invasion Force"
msgstr "Forcia invasora"
#: maps/scenarios/death_canyon_invasion_force.xml:PlayerData[2].Name:38
#: maps/scenarios/demo_trading.xml:PlayerData[2].Name:26
#: maps/scenarios/fast_oasis.xml:PlayerData[2].Name:26
#: maps/scenarios/gold_rush.xml:PlayerData[2].Name:26
#: maps/scenarios/migration.xml:PlayerData[2].Name:26
#: maps/scenarios/necropolis.xml:PlayerData[2].Name:38
#: maps/scenarios/saharan_oases.xml:PlayerData[2].Name:26
#: maps/scenarios/sandbox_britons.xml:PlayerData[3].Name:39
#: maps/scenarios/sandbox_gauls.xml:PlayerData[3].Name:39
#: maps/scenarios/siwa_oasis.xml:PlayerData[2].Name:26
msgid "Player 3"
msgstr "Xugador 3"
#: maps/scenarios/demo_trading.xml:Description:26
msgid "A demonstration of the new trading feature."
msgstr "Una muestra de la nueva función comercial."
#: maps/scenarios/demo_trading.xml:Name:26
msgid "Trading Demo"
msgstr "Muestra del comerciu"
#: maps/scenarios/eire_and_albion.xml:Description:26
msgid ""
"A demo map of the British Isles, created with the assistance of a height "
"map."
msgstr "Un mapa d'amostranza de les islles britániques, fechu per duana d'un mapa d'altores."
#: maps/scenarios/eire_and_albion.xml:Name:26
msgid "Eire and Albion (British Isles)"
msgstr "Eire y Albión (islles britániques)"
#: maps/scenarios/fast_oasis.xml:Description:26
msgid ""
"A small desert map. Each player starts near an oasis spotted about an otherwise bleak and sandy desert that is wide open to assault and depredation.\n"
"\n"
"Gameplay is tight and fast, with no time to stop and smell the roses."
msgstr "Un mapín desérticu. Cada xugador entama cerca d'un oasis que rescampla nuna rasa otramiente llóbrega, areniega y abierta a asaltos y depredación.\n\nLa xugabilidá ye zarrada y rápida; nun t'avagará golismiar les rosuques."
#: maps/scenarios/fast_oasis.xml:Name:26
msgid "Fast Oasis"
msgstr "Oasis rellumáu"
#: maps/scenarios/fast_oasis.xml:PlayerData[3].Name:26
#: maps/scenarios/gold_rush.xml:PlayerData[3].Name:26
#: maps/scenarios/necropolis.xml:PlayerData[3].Name:38
#: maps/scenarios/saharan_oases.xml:PlayerData[3].Name:26
#: maps/scenarios/siwa_oasis.xml:PlayerData[3].Name:26
msgid "Player 4"
msgstr "Xugador 4"
#: maps/scenarios/fishing_demo.xml:Description:26
msgid "Test out fishing with a fishing boat. Still in development."
msgstr "Prueba a calar con un pesqueru. Sigue en desendolcu."
#: maps/scenarios/fishing_demo.xml:Name:26
msgid "Fishing Demo"
msgstr "Muestra de pesca"
#: maps/scenarios/flight_demo.xml:Description:39
msgid "Fly some Mustangs."
msgstr "Fai volar dellos «Mustangs»."
#: maps/scenarios/flight_demo.xml:Name:39
msgid "Flight Demo"
msgstr "Muestra de vuelu"
#: maps/scenarios/gold_rush.xml:Description:26
msgid ""
"A wide-open map with a central rocky region rich in Minerals (Metal "
"Resource). This map may be played if the other more detailed maps cause "
"uncomfortable lag."
msgstr "Un mapa perabiertu con un carrasqueru central, ricu en minerales (Metal). Esti mapa puede xugase si los más detallaos atrasen."
#: maps/scenarios/gold_rush.xml:Name:26
msgid "Gold Rush"
msgstr "Fiebre l'oru"
#: maps/scenarios/gorge.xml:Description:26
msgid "A riparian gorge meanders its way through the South lands of Gaul."
msgstr "Una cabuerca riberana colobrexa peles tierres al meudía de la Galia."
#: maps/scenarios/gorge.xml:Name:26
msgid "Gorge"
msgstr "Engrueba"
#: maps/scenarios/laconia.xml:Description:26
msgid ""
"The Peloponnesian valley of Laconia, homeland of the Spartans.\n"
"\n"
"The Macedonians are encroaching into Spartan lands. After losing a pitched battle against the invaders, the Spartans must rebuild their army quickly before the Macedonians overrun the entire valley."
msgstr "El valle peloponesiu de Laconia, patria de los espartanos.\n\nLos macedonios están trespasando les llendes d'Esparta. Apodraos nuna batalla campal contra los invasores, los espartanos han entainar a arrexuntar un exércitu primero que todu'l valle anubligue de macedonios."
#: maps/scenarios/laconia.xml:Name:26
msgid "Laconia"
msgstr "Laconia"
#: maps/scenarios/migration.xml:Description:26
msgid ""
"Multiplayer map. Each player starts out on a small island with minimal resources situated off the coast of a large land mass.\n"
"\n"
"This is a WFG community-designed map by: SMST, NOXAS1, and Yodaspirine."
msgstr "Mapa multixugador. Cada xugador entama nuna isllina con recursos mínimos asitiada frente a la mariña d'una gran masa de tierra.\n\nEsti mapa ye de la comunidá WFG. Diseñáronlu: SMST, NOXAS1 ya Yodaspirine."
#: maps/scenarios/miletus.xml:Description:39
msgid "A sandbox scenario for one player."
msgstr "Un escenariu non violentu pa un xugador."
#: maps/scenarios/miletus.xml:Name:39
#: maps/scenarios/miletus.xml:PlayerData[0].Name:39
msgid "Miletus"
msgstr "Miletu"
#: maps/scenarios/miletus.xml:PlayerData[1].Name:39
#: maps/scenarios/sandbox_ptolemies_02.xml:PlayerData[1].Name:38
msgid "Romans"
msgstr "Romanos"
#: maps/scenarios/multiplayer_demo.xml:Description:26
msgid ""
"Small map with lots of resources and some water, for testing gameplay in "
"non-competitive multiplayer matches."
msgstr "Mapa pequeñu con recursos a bogayu ya della agua, pa probar el xuegu n'alcuentros multixugador non competitivos."
#: maps/scenarios/multiplayer_demo.xml:Name:26
msgid "Multiplayer Demo"
msgstr "Muestra del multixugador"
#: maps/scenarios/napata_reconstruction.xml:Description:39
msgid ""
"This map displays a reconstruction of the ancient city Napata. "
"[color=\"red\"]Note:[/color] The map is not intended to be playable."
msgstr "Esta ye una reconstrucción de la Napata antigua. [color=\"red\"]Nota:[/color] Nun está pensao pa xugase."
#: maps/scenarios/napata_reconstruction.xml:Name:39
msgid "Napata Reconstruction"
msgstr "Reconstrucción de Napata"
#: maps/scenarios/necropolis.xml:Description:38
msgid ""
"Four players duke it out over the vast Nile Delta. Each city starts out nestled atop a large plateau, but resources are scarce, forcing each player to expand their resource operations into the surrounding lands.\n"
"\n"
"Scouts say the nearby branches of the Nile River are shallow and fordable in multiple locations, so should only serve as a minor barrier between enemy factions."
msgstr "Cuatro xugadores faen pica pol delta descomanáu del Nilu. Cada ciudá entama añerada nun tesu, pero resquilen recursos, forciando los xugadores a procurallos na redolada.\n\nLos batedores dicen que los brazos averaos del Nilu son someros ya vadiables en más d'un sitiu, asina que nun supondrán gran entueyu pa facciones enemigues."
#: maps/scenarios/necropolis.xml:Name:38
msgid "Necropolis"
msgstr "Necrópolis"
#: maps/scenarios/pathfinding_demo.xml:Description:38
msgid "A map for testing unit movement algorithms."
msgstr "Un mapa pa probar los algoritmos del movimientu d'unidades."
#: maps/scenarios/pathfinding_demo.xml:Name:38
msgid "Pathfinding Demo"
msgstr "Muestra d'orientación"
#: maps/scenarios/pathfinding_terrain_demo.xml:Description:26
msgid ""
"A map for testing movement costs and terrain properties in the A* "
"pathfinder."
msgstr "Un mapa pa probar los costos de movimientu ya propriedades del terrén nel aldadoriu A*."
#: maps/scenarios/pathfinding_terrain_demo.xml:Name:26
msgid "Pathfinding Terrain Demo"
msgstr "Muestra d'orientación terrestre"
#: maps/scenarios/peloponnese.xml:Description:38
msgid "A real-world map of the Greek homeland."
msgstr "Un mapa realista de la patria griega."
#: maps/scenarios/peloponnese.xml:Name:38
msgid "Peloponnesian Wars"
msgstr "Guerres del Peloponesu"
#: maps/scenarios/peloponnese.xml:PlayerData[0].Name:38
msgid "Athens"
msgstr "Atenes"
#: maps/scenarios/peloponnese.xml:PlayerData[1].Name:38
msgid "Sparta"
msgstr "Esparta"
#: maps/scenarios/peloponnese.xml:PlayerData[2].Name:38
msgid "Elis"
msgstr "Elis"
#: maps/scenarios/peloponnese.xml:PlayerData[4].Name:38
msgid "Corinth"
msgstr "Corintu"
#: maps/scenarios/pickup_test_map.xml:Description:39
msgid ""
"Test map for picking units up, with sea and two islands. Trigger points are "
"placed."
msgstr "Mapa con mar ya dues islles u se prueba a recoyer unidades. Los disparadores están asitiaos."
#: maps/scenarios/pickup_test_map.xml:Name:39
msgid "Pickup test map"
msgstr "Prueba de recoyida"
#: maps/scenarios/polynesia.xml:Description:39
msgid "Demo map for new fancy water effects."
msgstr "Mapa que demuestra los nuevos efectos d'agua."
#: maps/scenarios/polynesia.xml:Name:39
msgid "Polynesia"
msgstr "Polinesia"
#: maps/scenarios/polynesia.xml:PlayerData[0].Name:39
msgid "Samoa"
msgstr "Samoa"
#: maps/scenarios/polynesia.xml:PlayerData[1].Name:39
msgid "Vanuatu"
msgstr "Vanuatu"
#: maps/scenarios/reservoir.xml:Description:26
msgid "A demo showing water planes."
msgstr "Una amostranza d'hidroaviones."
#: maps/scenarios/reservoir.xml:Name:26
msgid "Reservoir"
msgstr "Banzáu"
#: maps/scenarios/resource_demo.xml:Description:26
msgid "Demo map for resource gathering."
msgstr "Mapa qu'amuestra como se llogren los recursos."
#: maps/scenarios/resource_demo.xml:Name:26
msgid "Resource demo"
msgstr "Muestra de recursos"
#: maps/scenarios/road_demo.xml:Description:26
msgid "Demo map showcasing Temperate Road decals."
msgstr "Mapa qu'exhibe calcamoníes de Camín templao."
#: maps/scenarios/road_demo.xml:Name:26
msgid "Road Decals Demo"
msgstr "Muestra de calcamoníes de camín"
#: maps/scenarios/saharan_oases.xml:Description:26
msgid ""
"A desert biome map where each player has founded their colony at their own "
"lush oasis. The rest of the map is generally wide-open and barren."
msgstr "Un mapa de bioma desérticu onde cada xugador tien una colonia fundada a la vera'l so propriu oasis. El restu del mapa ye polo xeneral vacu ya mísere. "
#: maps/scenarios/sahel.xml:Description:38
msgid ""
"Situated Southside of the Atlas mountain range in North Africa.\n"
"\n"
"A somewhat open map with an abundance of food and mineral resources, while wood is somewhat scarce."
msgstr "Asitiáu al mediudía del cordal del Atles na África septentrional.\n\nUn mapa daqué abiertu con muncha doyura de comida ya recursos minerales, magar qu'escasín de madera. "
#: maps/scenarios/sahel.xml:PlayerData[0].Name:38
msgid "Aulus Manlius Capitolinus"
msgstr "Aulu Manliu Capitolín"
#: maps/scenarios/sahel.xml:PlayerData[1].Name:38
msgid "Hasdrubal the Fair"
msgstr "Hasdrúbal el Curiosu"
#: maps/scenarios/sahel.xml:PlayerData[2].Name:38
msgid "Artaxshacha II"
msgstr "Artáxacha II"
#: maps/scenarios/sahel.xml:PlayerData[3].Name:38
msgid "Tautalus"
msgstr "Táutalu"
#: maps/scenarios/sandbox_athenians.xml:Description:38
msgid ""
"Play with the Athenians faction in a non-threatening sandbox environment."
msgstr "Xuega cola facción ateniense nun rodiu pacetible, ensin oxetivos nin arremielgos."
#: maps/scenarios/sandbox_athenians.xml:Name:38
msgid "Sandbox - The Athenians"
msgstr "Probadoriu - Los atenienses"
#: maps/scenarios/sandbox_athenians.xml:PlayerData[0].Name:38
msgid "The Athenians"
msgstr "Los atenienses"
#: maps/scenarios/sandbox_athenians.xml:PlayerData[1].Name:38
#: maps/scenarios/sandbox_macedonians.xml:PlayerData[1].Name:38
msgid "The Spartans"
msgstr "Los espartanos"
#: maps/scenarios/sandbox_athenians.xml:PlayerData[2].Name:38
#: maps/scenarios/sandbox_macedonians.xml:PlayerData[2].Name:38
msgid "The Persians"
msgstr "Los perses"
#: maps/scenarios/sandbox_athenians.xml:PlayerData[3].Name:38
#: maps/scenarios/sandbox_macedonians.xml:PlayerData[3].Name:38
msgid "The Gauls"
msgstr "Los galos"
#: maps/scenarios/sandbox_britons.xml:Description:39
#: maps/scenarios/sandbox_gauls.xml:Description:39
msgid "Play around with the Gallic faction in an idyllic sandbox setting."
msgstr "Xuega cola facción gala nuna rodiada pacetible ya idílica."
#: maps/scenarios/sandbox_britons.xml:Name:39
msgid "Sandbox - The Britons"
msgstr "Probadoriu - Los britanos"
#: maps/scenarios/sandbox_britons.xml:PlayerData[4].Name:39
#: maps/scenarios/sandbox_gauls.xml:PlayerData[4].Name:39
msgid "Roman Interlopers"
msgstr "Esqueronos romanos"
#: maps/scenarios/sandbox_carthaginians.xml:Description:38
msgid "Explore the Carthaginian Buildings and Units."
msgstr "Explora les construcciones ya unidades de los cartaxineses."
#: maps/scenarios/sandbox_carthaginians.xml:Name:38
msgid "Sandbox - The Carthaginians"
msgstr "Probadoriu - Los cartaxineses"
#: maps/scenarios/sandbox_carthaginians.xml:PlayerData[0].Name:38
#: maps/scenarios/serengeti.xml:PlayerData[0].Name:26
msgid "Carthage"
msgstr "Cartagu"
#: maps/scenarios/sandbox_carthaginians.xml:PlayerData[1].Name:38
msgid "Creeps"
msgstr "Combayonos"
#: maps/scenarios/sandbox_gauls.xml:Name:39
msgid "Sandbox - The Gauls"
msgstr "Probadoriu - los galos"
#: maps/scenarios/sandbox_han.xml:Description:39
msgid "A simple map showcasing the Han civilization's assets in the game."
msgstr "Una gëographíæ sinziella q’amuœstra læs disponibilidades de la cultura Hàn."
#: maps/scenarios/sandbox_han.xml:Name:39
msgid "Sandbox - The Han"
msgstr "Probadoîro - Los Hàn"
#: maps/scenarios/sandbox_iberians.xml:Description:38
msgid "A demo map for the Iberians."
msgstr "Un mapa que demuestra los íberos."
#: maps/scenarios/sandbox_iberians.xml:Name:38
msgid "Sandbox - The Iberians"
msgstr "Probadoriu - los íberos"
#: maps/scenarios/sandbox_kushites.xml:Description:39
msgid "A simple map showcasing the Kushite civilization's assets in the game."
msgstr "Una gëographíæ sinziella q’amuœstra læs disponibilidades de la cultura qesa."
#: maps/scenarios/sandbox_kushites.xml:Name:39
msgid "Sandbox - The Kushites"
msgstr "Probadoriu - los qesanos"
#: maps/scenarios/sandbox_macedonians.xml:Description:38
msgid ""
"Play with the Macedonians faction in a non-threatening sandbox environment."
msgstr "Xuega cola facción macedonia nun rodiu pacetible, ensin oxetivos nin arremielgos."
#: maps/scenarios/sandbox_macedonians.xml:Name:38
msgid "Sandbox - The Macedonians"
msgstr "Probadoriu - Los macedonios"
#: maps/scenarios/sandbox_macedonians.xml:PlayerData[0].Name:38
msgid "The Macedonians"
msgstr "Los macedonios"
#: maps/scenarios/sandbox_mauryas.xml:Description:39
msgid "A simple map showcasing the Maurya civilization's assets in the game."
msgstr "Una gëographíæ sinziella q’amuœstra læs disponibilidades de la cultura maurya."
#: maps/scenarios/sandbox_mauryas.xml:Name:39
msgid "Sandbox - The Maurya Indians"
msgstr "Probadoîro - Los índicos maurya"
#: maps/scenarios/sandbox_persians.xml:Description:39
msgid "A simple map showcasing the Persian civilization's assets in the game."
msgstr "Una gëographíæ sinziella q’amuœstra læs disponibilidades de la cultura persa."
#: maps/scenarios/sandbox_persians.xml:Name:39
msgid "Sandbox - The Achaemenid Persians"
msgstr "Probadoîro - Los persas acheménidas"
#: maps/scenarios/sandbox_ptolemies.xml:Description:38
#: maps/skirmishes/sporades_islands_2p.xml:Description:39
msgid "An islands map good for intense naval combat."
msgstr "Un mapa con islles afechiscu pal combate naval."
#: maps/scenarios/sandbox_ptolemies.xml:Name:38
msgid "Sandbox - The Ptolemaic Egyptians"
msgstr "Probadoriu - Los exipcios ptolemaicos"
#: maps/scenarios/sandbox_ptolemies.xml:PlayerData[0].Name:38
msgid "Ptolemaios A' Soter"
msgstr "Ptolemaios A' Soter"
#: maps/scenarios/sandbox_ptolemies.xml:PlayerData[1].Name:38
msgid "Kautilya"
msgstr "Kautilya"
#: maps/scenarios/sandbox_ptolemies_02.xml:Description:38
msgid ""
"Play with the Ptolemaic Egyptians in a non-threatening sandbox setting."
msgstr "Xuega colos exipcios ptolemaicos nuna rodiada pacetible, ensin oxetivos nin arremielgos."
#: maps/scenarios/sandbox_ptolemies_02.xml:Name:38
msgid "Sandbox - The Ptolemaic Egyptians 2"
msgstr "Probadoriu - Los exipcios ptolemaicos 2"
#: maps/scenarios/sandbox_ptolemies_02.xml:PlayerData[0].Name:38
msgid "Ptolemy \"Savior\""
msgstr "Ptoleméu «el Salvador»"
#: maps/scenarios/sandbox_ptolemies_02.xml:PlayerData[2].Name:38
msgid "Seleucids"
msgstr "Seléucides"
#: maps/scenarios/sandbox_ptolemies_02.xml:PlayerData[3].Name:38
msgid "Libyans"
msgstr "Libios"
#: maps/scenarios/sandbox_romans.xml:Description:39
msgid ""
"A simple map showcasing the Republican Roman civilization's assets in the "
"game."
msgstr "Una gëographíæ sinziella q’amuœstra læs disponibilidades de la cultura romana republicana."
#: maps/scenarios/sandbox_romans.xml:Name:39
msgid "Sandbox - The Romans"
msgstr "Probadoîro - Los romanos"
#: maps/scenarios/sandbox_seleucids.xml:Description:38
msgid "A sandbox scenario for players to try out the Seleucid civilisation."
msgstr "Un escenariu non violentu onde los xugadores pueden probar la civilización seléucida."
#: maps/scenarios/sandbox_seleucids.xml:Name:38
msgid "Sandbox - The Seleucids"
msgstr "Probadoriu - Los seléucides"
#: maps/scenarios/sandbox_seleucids.xml:PlayerData[0].Name:38
msgid "The Seleucids"
msgstr "Los seléucides"
#: maps/scenarios/sandbox_seleucids.xml:PlayerData[1].Name:38
msgid "The Ptolemies"
msgstr "Los ptolemaicos"
#: maps/scenarios/sandbox_spartans.xml:Description:39
msgid "A simple map showcasing the Spartan civilization's assets in the game."
msgstr "Una gëographíæ sinziella q’amuœstra læs disponibilidades de la cultura spartana."
#: maps/scenarios/sandbox_spartans.xml:Name:39
msgid "Sandbox - The Spartans"
msgstr "Probadoriu - Los espartanos"
#: maps/scenarios/savanna_ravine.xml:Description:38
msgid ""
"A wide-open Savanna map with a small ravine running down the center, which "
"is easily forded."
msgstr "Un mapa perabiertu de sabana con una cárcova pasadera en centru."
#: maps/scenarios/savanna_ravine.xml:Name:38
msgid "Savanna Ravine"
msgstr "Cabuercu sabaneru"
#: maps/scenarios/serengeti.xml:Description:26
msgid ""
"The African serengeti has herds of animals criss crossing the plain. Mineral"
" wealth is bountiful and wood is in full supply."
msgstr "El serengueti africanu tien brañades d'animales entrecruciaos a lo llargo de la playada. Hai minerales a magüeyu ya madera a sotu ya sierra."
#: maps/scenarios/serengeti.xml:Name:26
msgid "Serengeti 1"
msgstr "Serengueti 1"
#: maps/scenarios/serengeti.xml:PlayerData[1].Name:26
msgid "Iberia"
msgstr "Iberia"
#: maps/scenarios/serengeti.xml:PlayerData[2].Name:26
msgid "Greece"
msgstr "Grecia"
#: maps/scenarios/serengeti.xml:PlayerData[3].Name:26
msgid "Persia"
msgstr "Persia"
#: maps/scenarios/ship_formations.xml:Description:26
msgid "Ship formations mockup."
msgstr "Exemplu de formaciones navales."
#: maps/scenarios/ship_formations.xml:Name:26
msgid "Ship Formations"
msgstr "Formaciones navales"
#: maps/scenarios/ship_formations.xml:PlayerData[0].Name:26
msgid "Ships"
msgstr "Barcos"
#: maps/scenarios/shipattacks.xml:Description:26
msgid "Move ships around. Attack other ships."
msgstr "Movi barcos. Ataca otros barcos."
#: maps/scenarios/shipattacks.xml:Name:26
msgid "Ships Demo"
msgstr "Muestra de barcos"
#: maps/scenarios/siwa_oasis.xml:Description:26
msgid ""
"Carthage vs. Macedon vs. Persia vs. Iberia! A large oasis acts as the hub of"
" mountainous spokes that divide the home territories of each player."
msgstr "¡Cartagu-Macedonia-Persia-Iberia! Un gran oasis anueda les cordaleres entre los territorios de cada xugador."
#: maps/scenarios/siwa_oasis.xml:Name:26
msgid "Siwa Oasis"
msgstr "Amoniaca"
#: maps/scenarios/temperate_map.xml:Name:26
msgid "Base Temperate Map"
msgstr "Mapa de base templáu"
#: maps/scenarios/territory_demo.xml:Description:26
msgid "A demo map showing the territory effects of each type of structure."
msgstr "Un mapa que demuestra los efectos de cada tipu de construcción nel territoriu."
#: maps/scenarios/territory_demo.xml:Name:26
msgid "Territory Demo"
msgstr "Muestra del territoriu"
#: maps/scenarios/test_foundation.xml:Description:39
msgid ""
"This map is designed to help artists and modders find the adequate "
"foundation for a specific building. This map is not meant to be playable."
msgstr "Esti mapa está diseñáu p'aidar a artistes ya camudadores atopar el cimientu afayadizu pa una construcción concreta. Esti mapa nun está pensáu pa xugase."
#: maps/scenarios/test_foundation.xml:Name:39
msgid "Foundation Testing Map"
msgstr "Prueba de cimientos"
#: maps/scenarios/the_massacre_of_delphi.xml:Description:38
msgid ""
"The Celts invade Greece. Fight through the central valley or cut through the"
" rich highlands in order to secure the lands around Delphi!"
msgstr "Los celtes están invadiendo Grecia. ¡Llucha al traviés del valle central o ataya pela riqueza de los altos p'asegurar les tierres alredor de Delfos!"
#: maps/scenarios/the_massacre_of_delphi.xml:Name:38
msgid "Massacre of Delphi"
msgstr "Masacre de Delfos"
#: maps/scenarios/the_persian_gates.xml:Description:26
msgid ""
"\"It has always been the Greek Dream to go East.\"\n"
"\n"
"\"Beware such pride. The East has a way of swallowing men and their dreams.\"\n"
"\n"
"Will Alexander push his way through The Persian Gates and fulfill his destiny, or will Ariobarzanes defend the rugged ancient land of Persis against a foreign invader?"
msgstr "«Los griegos siempre suañaron con espardese al Oriente.»\n\n«Cuidáu con soberbia tala. L'Oriente tien fama d'acabar con suañadores.»\n\n¿Va Alexandre abrise pasu pentre les Puertes Perses ya cumplir col so destín, o va Ariabarzana estornar los foriatos de l'antigua tierra de Persia?"
#: maps/scenarios/the_persian_gates.xml:Name:26
msgid "The Persian Gates"
msgstr "Les Puertes Perses"
#: maps/scenarios/the_persian_gates.xml:PlayerData[0].Name:26
msgid "Alexandros Megas"
msgstr "Aléxandros ḥo Megas"
#: maps/scenarios/the_persian_gates.xml:PlayerData[1].Name:26
msgid "Krateros"
msgstr "Kraterós"
#: maps/scenarios/the_persian_gates.xml:PlayerData[2].Name:26
msgid "Ariobarzanes"
msgstr "Ariabarzana"
#: maps/scenarios/the_persian_gates.xml:PlayerData[3].Name:26
msgid "Persians"
msgstr "Perses"
#: maps/scenarios/third_macedonian_war.xml:Description:26
msgid ""
"The Romans encroach upon Macedonian lands for the third and final time. Can "
"the once-proud Macedonians prevail against the Roman juggernaut?"
msgstr "Los romanos están devasando les llendes de Macedonia la tercera ya cabera vez. ¿Pueden los macedonios, una vegada arguyosos, valir el poderíu de Roma?"
#: maps/scenarios/third_macedonian_war.xml:Name:26
msgid "Third Macedonian War"
msgstr "Tercera guerra macedonia"
#: maps/scenarios/third_macedonian_war.xml:PlayerData[0].Name:26
msgid "Lucius Aemilius Paullus"
msgstr "Lluciu Emiliu Paulu"
#: maps/scenarios/third_macedonian_war.xml:PlayerData[1].Name:26
msgid "Perseus of Macedon"
msgstr "Perséu de Macedonia"
#: maps/scenarios/third_macedonian_war.xml:PlayerData[2].Name:26
msgid "Greek Allies"
msgstr "Socios griegos"
#: maps/scenarios/treasure_islands.js:9
msgid "Collect the treasures before your enemy does! May the better win!"
msgstr "¡Garra les ayalgues primero que lo faiga l'enemigu! ¡Que venza'l meyor!"
#: maps/scenarios/treasure_islands.js:28
msgid "No winner yet, prepare for battle!"
msgstr "Endagora nun hai vencedor, ¡preparáivos pa la batalla!"
#: maps/scenarios/treasure_islands.js:43
msgid "Your enemy's treasury is filled to the brim, you lose!"
msgstr "Les arques del enemigu están apinades, ¡perdiesti!"
#: maps/scenarios/treasure_islands.js:48
msgid "Your treasury is filled to the brim, you are victorious!"
msgstr "Les arques están apinades, ¡trunfesti!"
#: maps/scenarios/treasure_islands.js:60
msgid "Hurry up! Your enemy is close to victory!"
msgstr "¡Entaína! ¡L'enemigu está por apoderate!"
#: maps/scenarios/treasure_islands.js:71
#, javascript-format
msgid "Treasures remaining to collect for victory: %(remainingTreasures)s!"
msgstr "Ayalgues que te falten: ¡%(remainingTreasures)s!"
#: maps/scenarios/treasure_islands.js:79
msgid "You have collected a treasure!"
msgstr "¡Recoyesti una ayalga!"
#: maps/scenarios/treasure_islands.js:91
msgid "Defeat your enemy to win!"
msgstr "¡Apodera al enemigu!"
#: maps/scenarios/treasure_islands.js:100
#, javascript-format
msgid "%(lastPlayer)s has won (treasure collected)."
msgid_plural "%(players)s and %(lastPlayer)s have won (treasure collected)."
msgstr[0] "%(lastPlayer)s trunfó (recoyendo ayalgues)."
msgstr[1] "%(players)s y %(lastPlayer)s trunfaron (recoyendo ayalgues)."
#: maps/scenarios/treasure_islands.js:104
#, javascript-format
msgid "%(lastPlayer)s has been defeated (treasure collected)."
msgid_plural ""
"%(players)s and %(lastPlayer)s have been defeated (treasure collected)."
msgstr[0] "Vencieron a %(lastPlayer)s (recoyeron ayalgues)."
msgstr[1] "Vencieron a %(players)s ya %(lastPlayer)s (recoyeron ayalgues)."
#: maps/scenarios/treasure_islands.xml:Description:38
msgid ""
"Search treasures on small islands and on the water. Collect more treasures "
"than your opponent to win."
msgstr "Cata ayalgues nes isllines ya na agua. Quien garra más ayalgues que'l contrariu ye'l vencedor. "
#: maps/scenarios/treasure_islands.xml:Name:38
msgid "Treasure Islands"
msgstr "Les islles del tesoru"
#: maps/scenarios/triggers_demo.js:73
msgid "Testing the yes-no dialog. Do you want to say sure or rather not?"
msgstr "Prueba del diálagu sí-non. ¿Quieres dicer «¡poques gracies!» o «¡ca!»?"
#: maps/scenarios/triggers_demo.js:79
msgid "Sure"
msgstr "¡Poques gracies!"
#: maps/scenarios/triggers_demo.js:83
msgid "Say sure"
msgstr "Dicer «¡poques gracies!»"
#: maps/scenarios/triggers_demo.js:89
msgid "Rather not"
msgstr "¡Ca!"
#: maps/scenarios/triggers_demo.js:93
msgid "Say rather not"
msgstr "Dicer «¡ca!»"
#: maps/scenarios/triggers_demo.xml:Description:38
msgid ""
"Demo map listening to various triggers and printing warning messages about "
"them"
msgstr "Mapa d'amuestra onde s'aschuchen estremaos disparadores ya s'imprenten mensaxes d'avisu sobre ellos. "
#: maps/scenarios/triggers_demo.xml:Name:38
msgid "Triggers Demo"
msgstr "Muestra de disparadores"
#: maps/scenarios/tropical_island.xml:Description:38
msgid "Multiplayer map. A tropical paradise."
msgstr "Mapa multixugador. Un paraísu tropical."
#: maps/scenarios/tropical_island.xml:Name:38
msgid "Tropical Island"
msgstr "Islla tropical"
#: maps/scenarios/unit_chasing_test.xml:Description:40
msgid ""
"This map is designed to test a few different cases of units chasing each "
"other."
msgstr "Esti mapa está diseñáu pa probar dellos casos onde les unidades s'escuerren."
#: maps/scenarios/unit_chasing_test.xml:Name:40
msgid "Unit Chasing test"
msgstr "Prueba d'escorribanda"
#: maps/scenarios/unit_dancing_test.xml:Description:40
msgid "This map is designed to test a few different cases of 'Dancing'."
msgstr "Esti mapa está diseñáu pa probar dellos casos de «baillarada» nel movimientu de les unidades."
#: maps/scenarios/unit_dancing_test.xml:Name:40
msgid "Unit Dancing test"
msgstr "Prueba de baillarada"
#: maps/scenarios/unit_motion_integration_test.xml:Description:39
msgid ""
"This map is designed to test some basic unit movement cases. It will involve"
" unitAI, unitMotion and the relevant pathfinders and thus acts as an "
"integrated test map. Look for things such as stuck units, wrong animations, "
"and weird pathing."
msgstr "Esti mapa está diseñáu pa probar dalgunos casos básicos de movimientu d'unidades. Lleva arreyaos «unitAI», «unitMotion» ya los aldadorios venceyaos, asina que val como un mapa de prueba integráu. Estáte sollerte a coses como unidades allancades, animaciones incorrectes y esviaciones rares."
#: maps/scenarios/unit_motion_integration_test.xml:Name:39
msgid "Unit Motion Integration Test"
msgstr "Prueba d'intregración del movimientu d'unidades"
#: maps/scenarios/unit_pushing_test.xml:Description:40
msgid ""
"This map is designed to test the performance & functionality of unit "
"pushing."
msgstr "Esti mapa está diseñáu pa probar el rindimientu y la funcionalidá del emburrión d'unidades."
#: maps/scenarios/unit_pushing_test.xml:Name:40
msgid "Unit Pushing test"
msgstr "Prueba d'emburriu"
#: maps/scenarios/units_demo.xml:Description:27
msgid "Every unit in the game."
msgstr "Todælæs unidades de l xhuœw."
#: maps/scenarios/units_demo.xml:Name:27
msgid "Units Demo"
msgstr "Muestra d'unidades"
#: maps/scenarios/walls.xml:Description:26
msgid "Walls."
msgstr "Cerques."
#: maps/scenarios/walls.xml:Name:26
msgid "Walls"
msgstr "Cerques"
#: maps/scenarios/walltest.xml:Name:26
msgid "WallTest"
msgstr "PruebaCerques"
#: maps/scenarios/we_are_legion.xml:Description:26
msgid "A quick battle demo map using Roman legionaries."
msgstr "Un mapa qu'amuestra una engarradiella usando lexonarios."
#: maps/scenarios/we_are_legion.xml:Name:26
msgid "We Are Legion"
msgstr "Somos llexón"
#: maps/scripts/CaptureTheRelic.js:144
#, javascript-format
msgid ""
"%(_player_)s and their allies have captured all relics and will win in "
"%(time)s."
msgstr "%(_player_)s y los sos socios cataron tódeles reliquies ya van vencer en %(time)s."
#: maps/scripts/CaptureTheRelic.js:145
#, javascript-format
msgid "%(_player_)s has captured all relics and will win in %(time)s."
msgstr "%(_player_)s cató tódeles reliquies ya va vencer en %(time)s."
#: maps/scripts/CaptureTheRelic.js:156
#, javascript-format
msgid "You and your allies have captured all relics and will win in %(time)s."
msgstr "Tu y los tos socios catestis tódeles reliquies. Vais vencer en %(time)s."
#: maps/scripts/CaptureTheRelic.js:157
#, javascript-format
msgid "You have captured all relics and will win in %(time)s."
msgstr "Catesti tódeles reliquies. Vas vencer en %(time)s."
#: maps/scripts/CaptureTheRelic.js:171
#, javascript-format
msgid "%(lastPlayer)s has won (Capture the Relic)."
msgid_plural "%(players)s and %(lastPlayer)s have won (Capture the Relic)."
msgstr[0] "%(lastPlayer)s trunfó (catando reliquies)."
msgstr[1] "%(players)s y %(lastPlayer)s trunfaron (catando reliquies)."
#: maps/scripts/CaptureTheRelic.js:175
#, javascript-format
msgid "%(lastPlayer)s has been defeated (Capture the Relic)."
msgid_plural ""
"%(players)s and %(lastPlayer)s have been defeated (Capture the Relic)."
msgstr[0] "Vencióse a %(lastPlayer)s (Garrar la reliquia)."
msgstr[1] "Vencióse a %(players)s y %(lastPlayer)s (Garrar la reliquia)."
#: maps/scripts/Conquest.js:5
#, javascript-format
msgid "%(player)s has been defeated (lost all critical units and structures)."
msgstr "Vencióse a %(player)s (perdió tódeles unidades y construcciones vitales)."
#: maps/scripts/ConquestCivicCentres.js:5
#, javascript-format
msgid "%(player)s has been defeated (lost all civic centres)."
msgstr "Vencióse a %(player)s (perdió tódolos sos foros)."
#: maps/scripts/ConquestCivicCentres.js:9
#, javascript-format
msgid ""
"%(player)s has been defeated (lost all civic centres and critical units and "
"structures)."
msgstr "Vencióse a %(player)s (perdió tódolos sos foros, construcciones y unidades vitales)."
#: maps/scripts/ConquestStructures.js:5
#, javascript-format
msgid "%(player)s has been defeated (lost all structures)."
msgstr "Vencióse a %(player)s (perdió tódeles construcciones)."
#: maps/scripts/ConquestStructures.js:9
#, javascript-format
msgid "%(player)s has been defeated (lost all structures and critical units)."
msgstr "Vencióse a %(player)s (perdió tódeles construcciones y unidades vitales)."
#: maps/scripts/ConquestUnits.js:5
#, javascript-format
msgid "%(player)s has been defeated (lost all units)."
msgstr "Vencióse a %(player)s (perdió tódeles unidades)."
#: maps/scripts/ConquestUnits.js:9
#, javascript-format
msgid "%(player)s has been defeated (lost all units and critical structures)."
msgstr "Vencióse a %(player)s (perdió tódeles unidades y construcciones vitales)."
#: maps/scripts/Regicide.js:130
#, javascript-format
msgid "%(player)s has been defeated (lost hero)."
msgstr "Vencióse a %(player)s (perdió l'héroe)."
#: maps/scripts/WonderVictory.js:80
#, javascript-format
msgid ""
"%(_player_)s owns a Wonder and %(_player_)s and their allies will win in "
"%(time)s."
msgstr "%(_player_)s tien maravía. %(_player_)s y los sos socios van vencer en %(time)s."
#: maps/scripts/WonderVictory.js:81
#, javascript-format
msgid "%(_player_)s owns a Wonder and will win in %(time)s."
msgstr "%(_player_)s tien maravía y va vencer en %(time)s."
#: maps/scripts/WonderVictory.js:92
#, javascript-format
msgid "%(_player_)s owns a Wonder and you will win in %(time)s."
msgstr "%(_player_)s tien maravía. Vas vencer en %(time)s."
#: maps/scripts/WonderVictory.js:104
#, javascript-format
msgid "You own a Wonder and you and your allies will win in %(time)s."
msgstr "Tienes maravía. Tu y los tos socios vais vencer en %(time)s."
#: maps/scripts/WonderVictory.js:105
#, javascript-format
msgid "You own a Wonder and will win in %(time)s."
msgstr "Tienes maravía. Vas vencer en %(time)s."
#: maps/scripts/WonderVictory.js:150
#, javascript-format
msgid "%(lastPlayer)s has won (wonder victory)."
msgid_plural "%(players)s and %(lastPlayer)s have won (wonder victory)."
msgstr[0] "%(lastPlayer)s trunfó (por maravía)."
msgstr[1] "%(players)s y %(lastPlayer)s trunfaron (por maravía)."
#: maps/scripts/WonderVictory.js:154
#, javascript-format
msgid "%(lastPlayer)s has been defeated (wonder victory)."
msgid_plural ""
"%(players)s and %(lastPlayer)s have been defeated (wonder victory)."
msgstr[0] "Vencióse a %(lastPlayer)s (victoria per maravía)."
msgstr[1] "Vencióse a %(players)s y %(lastPlayer)s (victoria per maravía)."
#: maps/skirmishes/acropolis_bay_2p.xml:Description:39
msgid ""
"Each player starts the match atop a large flat plateau, otherwise known as an acropolis.\n"
"\n"
"To the East lies a large bay with fishing opportunities. To the West is a rugged hinterland with an unclaimed acropolis commanding the valley below."
msgstr "Cada xugador entama l'alcuentru na picorota d'una ciudá, esto ye, l'acrópolis.\n\nAl este hai una gran badea con pexe. Al oeste, nel trespaís argañosu, queda ensin reclamar una collada que domina la playa embaxo."
#: maps/skirmishes/acropolis_bay_2p.xml:Name:39
msgid "Acropolis Bay (2)"
msgstr "Badea los acrópolis (2)"
#: maps/skirmishes/alpine_mountains_3p.xml:Description:39
msgid ""
"A map filled with impassable mountains and a great number of natural "
"resources."
msgstr "Un mapa enllén de montes infranquiables ya recursos naturales."
#: maps/skirmishes/alpine_mountains_3p.xml:Name:39
msgid "Alpine Mountains (3)"
msgstr "Montes alpinos (3)"
#: maps/skirmishes/alpine_valleys_2p.xml:Description:39
msgid ""
"The high peaks and valleys of the Alps.\n"
"\n"
"Each player starts the match nestled in a safe green valley. Between lies the treacherous Alps mountain range."
msgstr "Los cimblos ya valles de los Alpes.\n\nCada xugador entama l'alcuentru añeráu na seguranza d'una vallada verde. Entre medies está'l cordal traicioniegu de los Alpes."
#: maps/skirmishes/alpine_valleys_2p.xml:Name:39
msgid "Alpine Valleys (2)"
msgstr "Valles alpinos (2)"
#: maps/skirmishes/atlas_valleys_8p.xml:Description:39
msgid ""
"Skirmish high in the Atlas mountains, where snowcapped mountains loom over "
"desert oases. A wild landscape awaits; every player will experience "
"different advantages and challenges based on their location."
msgstr "Engárriate no alto del cordal del Atles, u los montes carbiesos asomen sobre oasis del desiertu. Un terrén bravu aguarda; cada allugamientu va dar a los xugadores distintes ventayes ya desafíos."
#: maps/skirmishes/atlas_valleys_8p.xml:Name:39
msgid "Atlas Valleys (8)"
msgstr "Valles del Atles (8)"
#: maps/skirmishes/bactria_2p.xml:Description:39
msgid ""
"In the Eastern land of Bactria lies the rich valley carved by the Oxus River.\n"
"\n"
"South of the river are rich arable lands and plentiful wood and forage. North of the river lie a mountain range pierced by wide mountain passes and guarded by natural defensive positions.\n"
"\n"
"Within the mountains can be found riches as well as danger. The player who can exploit the mountainous area the best will have a significant advantage over their adversary."
msgstr "Na tierra oriental de la Bactria atópase la vega bayurosa del ríu Oxu.\n\nAl meudía del ríu queden tierres apoderades y abonda madera ya frutu. Al aveséu, un cordal travesáu de puertos y fornidu de defenses naturales.\n\nEl monte contién ayalgues, al empar que peligros. El xugador que sepa aprovechar la estaya montiega va llevar muncha ventaya."
#: maps/skirmishes/bactria_2p.xml:Name:39
msgid "Bactriana (2)"
msgstr "La Bactriana (2)"
#: maps/skirmishes/barcania_3p.xml:Description:26
msgid ""
"A wild and wooded isle, full of forests, gold, and mystery. Mountains, seas,"
" and thick forests make for a very dynamic and fast-paced 3-player map with "
"lots of potential for skirmishing and guerilla warfare as well as tough "
"defensive fighting or aggressive maneuvers."
msgstr "Una islla forestal y xabaz, enllena de mates, oru ya misteriu. Los montes, mares ya viesques resulten nun mapa de 3 xugadores rápidu y afechiscu p'amarradielles, guerrilles, combate defensivu o maniobres agresives."
#: maps/skirmishes/barcania_3p.xml:Name:26
msgid "Barcania (3)"
msgstr "Barcania (3)"
#: maps/skirmishes/belgian_bog_2p.xml:Description:39
msgid ""
"Two players face off across a large bog somewhere in the Rhine lowlands.\n"
"\n"
"Wood is abundant, but Metal and Stone are hard to find and extract. Hunting and foraging is plentiful."
msgstr "Dos xugadores enfréntense nun gran llamorgal pela baxada del Rin.\n\nLa madera abonda, pero'l metal ya la piedra son abegosos d'atopar y estrayer. Hai bien de cacia ya pañadura."
#: maps/skirmishes/belgian_bog_2p.xml:Name:39
msgid "Belgian Bog (2)"
msgstr "Buelga belga (2)"
#: maps/skirmishes/butana_steppe_2p.xml:Description:39
msgid ""
"South of the Sahara, East of the Nile, lies a semi-arid region today known "
"as the Butana Steppe."
msgstr "Al mediudía del Sáḥara, al oriente del Nilu, existe una rexón semi-greba qu'anguaño se conoz como les estepes de Butana."
#: maps/skirmishes/butana_steppe_2p.xml:Name:39
msgid "Island of Meroë (2)"
msgstr "La islla de Medevi (2)"
#: maps/skirmishes/caspian_sea_2pv2p.xml:Description:38
msgid ""
"Two teams face off across a long, very large saltwater lake.\n"
"\n"
"Fishing can be had in the central lake. The map is also well-endowed with Stone and Metal deposits."
msgstr "Dos equipos encárense al traviés d'un piélagu llongu ya saláu.\n\nPuede haber pexe nel llaguazu central. El mapa tamién está bien fornidu de piedra ya metal."
#: maps/skirmishes/caspian_sea_2pv2p.xml:Name:38
msgid "Caspian Sea (2v2)"
msgstr "Mar Caspiu (2-2)"
#: maps/skirmishes/cisalpine_winter_2p.xml:Description:39
msgid ""
"Northern Italy near the Alps is called Cisalpine Gaul by the Romans. It's a fertile area contested by the Gauls, Etruscans, and Romans alike. \n"
"\n"
"CAUTION: Map has a lot of snow particles that could affect graphics performance on low-end hardware."
msgstr "A la Italia septentrional que llenda colos Alpes los romanos denómabenlu la Galia Cisalpina. Ye por esta estaya fértil qu'agora compiten los galos, los etruscos y, cómo non, los romanos.\n\nAVISU: El mapa tien munches partícules de nieve que podríen cincar al rindimientu gráficu d'equipos cenciellos."
#: maps/skirmishes/cisalpine_winter_2p.xml:Name:39
msgid "Cisalpine Winter (2)"
msgstr "Hibiernu cisalpín (2)"
#: maps/skirmishes/corinthian_isthmus_2p.xml:Name:39
msgid "Corinthian Isthmus (2)"
msgstr "Ismu de Corintu (2)"
#: maps/skirmishes/corinthian_isthmus_4p.xml:Name:39
msgid "Corinthian Isthmus (4)"
msgstr "Ismu de Corintu (4)"
#: maps/skirmishes/corsica_and_sardinia_4p.xml:Description:38
msgid ""
"The players start on two opposing islands, both with a very jagged relief that will make landing difficult.\n"
"\n"
"Originally occupied by the Torreans, then marginally settled by Etruscans, Phocaeans and Syracusans. Rome conquered these two islands from Carthage during the First Punic War and in 238 BC created the \"Corsica et Sardinia\" province. The Corsicans regularly revolted and over the course of a century, the island lost two thirds of its Corsican population."
msgstr "Los xugadores entamen nun par d'islles opuestes, les dues d'un relieve enforma dentáu que promete enguedeyar el desembarcu. \n\nDe primeres les poblaron los torreanos ya depués les colonizaron marxinalmente los etruscos, foceos ya siracusanos. Roma tomó estes dues islles de Cartagu na primer guerra púnica ya fixo la provincia de «Corsica et Sardinia» en 238 a.C. Los corsos remontáronse davezu ya, a lo llargo d'un sieglu, la islla perdió dos tercios de la población."
#: maps/skirmishes/corsica_and_sardinia_4p.xml:Name:38
msgid "Corsica and Sardinia (4)"
msgstr "Córcega ya Cerdeña (4)"
#: maps/skirmishes/crocodilopolis_4p.xml:Description:39
msgid ""
"The ancient lake of Moeris near the Nile River in the Libyan Desert has been settled and used by the Egyptians since prehistoric times. \n"
"\n"
"The surrounding lands are dotted with ancient and new monuments and temples, while the lake itself is stocked full of Tilapia, ready for fishing. "
msgstr "A la vera d'onde'l Nilu traviesa l'ermu de Libia queda'l llagu de Méride, un llugar d'asitiamientu exipiciu dende tiempos prehistóricos.\n\nLa redolada está llarada de templos y monumentos, tanto nuevos como antiguos, y l'agua está enlleno de tilapia, ranao por comer."
#: maps/skirmishes/crocodilopolis_4p.xml:Name:39
msgid "Crocodilopolis (4)"
msgstr "Crocodilópolis (4)"
#: maps/skirmishes/cycladic_archipelago_2p.xml:Description:39
msgid "A \"small island\"-style map set in the Aegean Sea."
msgstr "Un mapa d'islluques ambientáu en Mar Exéu."
#: maps/skirmishes/cycladic_archipelago_2p.xml:Name:39
msgid "Cycladic Archipelago (2)"
msgstr "Les Cíclades (2)"
#: maps/skirmishes/cycladic_archipelago_3p.xml:Description:38
msgid ""
"A \"small island\"-style map set in the Aegean Sea.\n"
"\n"
"Map size: Very Large"
msgstr "Un mapa d'islluques ambientáu en Mar Exéu.\n\nTamañu del mapa: Grandón"
#: maps/skirmishes/cycladic_archipelago_3p.xml:Name:38
msgid "Cycladic Archipelago (3)"
msgstr "Les Cíclades (3)"
#: maps/skirmishes/death_canyon_2p.xml:Description:38
msgid ""
"A deep rocky canyon slicing through the desert.\n"
"\n"
"Each player starts their colony on a plateau on either side of the ravine."
msgstr "Una canal fonda y escambronada que fiende l'ermu.\n\nCada xugador entama nes collades a entrambos llaos de la cabuerca."
#: maps/skirmishes/death_canyon_2p.xml:Name:38
msgid "Death Canyon (2)"
msgstr "Foz de la muerte (2)"
#: maps/skirmishes/deccan_plateau_2p.xml:Description:38
msgid ""
"Two players square off across the heavily forested Deccan Plateau of central India.\n"
"\n"
"Each player starts the match with a free farmstead and free storehouse.\n"
"\n"
"Virgin resources lie to the lowlands on either side of the plateau. The lowlands also offer opportunity for expansion and strategic maneuvering."
msgstr "Dos xugadores trábense nel arbolíu del pandu del Decán de la India central.\n\nCada xugador entama l'alcuentru con horriu ya bodega.\n\nHai recursos vírxenes na baxada a entrambos llaos del pandu. La baxada tamién ufre la oportunidá d'esparder ya faer maniobres estratéxiques."
#: maps/skirmishes/deccan_plateau_2p.xml:Name:38
msgid "Deccan Plateau (2)"
msgstr "El pandu del Decán (2)"
#: maps/skirmishes/dueling_cliffs_3pv3p.xml:Description:39
msgid ""
"A foggy alpine landscape becomes a battleground as each team has an ally "
"squashed precariously between two enemies. Two forest cliffs overlook the "
"center lake, accessible from the sides of the map."
msgstr "Un paisax alpín ya borrinosu camuda nun campu de batalla entrín un sociu de cada equipu está apertáu entre dos enemigos. Un par de galardeyos forestales domina'l llagu central, algamable dende los estremos del mapa."
#: maps/skirmishes/dueling_cliffs_3pv3p.xml:Name:39
msgid "Dueling Cliffs (3v3)"
msgstr "Galardeyos amarradiegos (3-3)"
#: maps/skirmishes/egypt_3pv3p.xml:Description:39
msgid ""
"Fight for the remains of ancient Egypt!\n"
"\n"
"Players start with full grown cities and small armies, each having distinct advantages and drawbacks. Take care, there are 7 mighty forts and marauding bandids!\n"
"\n"
"It is the last century before 0 A.D. Egypt is internally divided between hellenistic (Alexandria, represented by Seleucids) and traditional influences (Memphis, represented by Ptolemies). Thebes in the southern clime of river Nile has already been taken over by the Kush. In the north western Al-Dschabal al-Achdar, where the mediterranean city of Cyrene is located the Romans are preparing their invasion. From the eastern desert at-Tih and mount Sinai enemies (represented by Persians) are pushing forward and the oasis Siwa. Charga (represented by Carthage) in the south western desert are trying to get a share of the pie as well.\n"
"Locations:\n"
"- Alexandria: library, harbor\n"
"- Memphis: Necropolis, pyramids, Apis shrine\n"
"- Thebes: temple district, Valley of the Kings \n"
"- Cyrene: mediterranean Macchie, olive groves\n"
"- Fayyum: crocodile shrine, nile dam\n"
"- Eastern desert: mount Sinai, deep Wadi, Red Sea reefs\n"
"- Western desert: Oasis Charga and Siwa, Qattara Depression\n"
msgstr "¡Llucha polo que resta del antiguu Exiptu!\n\nLos xugadores entamen con un exércitu pequeñu nuna ciudá dafechamente desendolcada, caúna con estremaos pros ya contres. Repara, ¡hai 7 fuertes ya lladrones a la chisba!\n\nYe'l sieglu caberu primero de 0 A.D. Exiptu está estremáu entre helenistes (Alexandría, representada polos seléucides) ya tradicionalistes (Menfis, representada polos ptolemaicos). Tebes, nel clima al mediudía del ríu Nilu, yá está en manes de los qesanos. Nel monte verde occidental septentrional, onde la ciudá mediterránea de Cirene, los romanos están entamando una invasión. Del ermu oriental ya la península del Sinaí, lo mesmo que d'Amoniaca, hai enemigos (representaos polos perses) avanzando. Los habitantes d'Oasis Mayor (representaos por Cartagu) nel ermu meridianu mueven por una estayuca tamién.\nAllugamientos:\n- Alexandría: biblioteca, puertu\n- Menfis: necrópolis, pirámides, santuariu d'Apis\n- Tebes: distritu'l templu, Valle los Reis\n- Cirene: carba mediterráneo, olivares\n- Arsínoe: santuariu'l crocodilu, presa'l Nilu\n- L'ermu oriental: monte Sinaí, gollones, petones de la mar Bermeya\n- L'ermu occidental: Oasis Mayor, oasis d'Amoniaca, fondalada d'Amoniaca\n"
#: maps/skirmishes/egypt_3pv3p.xml:Name:39
msgid "Egypt (3v3)"
msgstr "Exiptu (3-3)"
#: maps/skirmishes/egypt_3pv3p.xml:PlayerData[0].Name:39
msgid "Alexandria"
msgstr "Alexandría"
#: maps/skirmishes/egypt_3pv3p.xml:PlayerData[2].Name:39
msgid "Siwa"
msgstr "Amón"
#: maps/skirmishes/egypt_3pv3p.xml:PlayerData[3].Name:39
msgid "Sinai"
msgstr "Sinaí"
#: maps/skirmishes/egypt_3pv3p.xml:PlayerData[4].Name:39
msgid "Memphis"
msgstr "Menfis"
#: maps/skirmishes/egypt_3pv3p.xml:PlayerData[5].Name:39
msgid "Cyrene"
msgstr "Cirene"
#: maps/skirmishes/farmland_2p.xml:Description:39
msgid "Farmland in Eastern Europe."
msgstr "Tierres de llabrantíu na Europa oriental."
#: maps/skirmishes/farmland_2p.xml:Name:39
msgid "Farmland (2)"
msgstr "Senra (2)"
#: maps/skirmishes/forest_battle_4p.xml:Description:39
msgid ""
"A forest battle map where all players fight for supremacy and control over "
"the middle."
msgstr "Un mapa de viesca u tódolos xugadores batallen pol dominiu del mediu. "
#: maps/skirmishes/forest_battle_4p.xml:Name:39
msgid "Forest Battle (4)"
msgstr "Batalla forestal (4)"
#: maps/skirmishes/gallic_fields_3p.xml:Description:38
msgid ""
"Defend your Gallic outpost against attacks from your treacherous neighbors!\n"
"\n"
"Each player begins the match with a wooden palisade and some guard towers atop a low embankment.\n"
"\n"
"Watch out for Romans passing by!"
msgstr "¡Protex el to puestu galu d'ataques de los vecinos traicioneros!\n\nCada xugador apienza l'alcuentru con una estacada ya delles torres enriba d'un sucu.\n\n¡Estáte al osma de romanos!"
#: maps/skirmishes/gallic_fields_3p.xml:Name:38
msgid "Gallic Fields (3)"
msgstr "Campos galos (3)"
#: maps/skirmishes/gallic_highlands_2p.xml:Description:39
msgid "The Highlands of central Gaul."
msgstr "Los altos de la Galia central."
#: maps/skirmishes/gallic_highlands_2p.xml:Name:39
msgid "Gallic Highlands (2)"
msgstr "La Galia alta (2)"
#: maps/skirmishes/gambia_river_3p.xml:Description:38
msgid ""
"All players start on one bank of the river, with minimal harvestable metal. Across the Gambia River is a savanna with many deposits of metal to be claimed. \n"
"\n"
"(Warning: Large map. Good computer specs recommended)"
msgstr "Tódolos xugadores entamen a una vera del ríu, con perpocu metal acollechable. Allén del ríu Gambia hai una sabana virxe llarada de xacees minerales.\n\n(Avisu: Mapa grande. Aconséyase tener un bon equipu)"
#: maps/skirmishes/gambia_river_3p.xml:Name:38
msgid "Gambia River (3)"
msgstr "El ríu Gambia (3)"
#: maps/skirmishes/golden_island_2p.xml:Description:39
msgid ""
"A ring of land borders a resource-rich island in the Mediterranean. Players "
"can access the center via a narrow strip of shallow water or via boat."
msgstr "Un aniellu de tierra llenda con una islla bayurosa de recursos nel Mediterraneu. Los xugadores pueden aportar al centru per una canaluca d'agua poco fondo o per barcu."
#: maps/skirmishes/golden_island_2p.xml:Name:39
msgid "Golden Island (2)"
msgstr "Islla dorada (2)"
#: maps/skirmishes/golden_oasis_2p.xml:Description:38
msgid ""
"Players start around a small oasis in the center of the map which holds much of the available wood on the map.\n"
"\n"
"Elsewhere, in the hinterlands, lies great riches, in the form of large deposits of gold and other metals."
msgstr "Los xugadores entamen alredor d'un oasis pequeñu metanes del mapa que tien muncho de la madera disponible.\n\nAyuri, nel trespaís, hai muncha bayura d'oru ya otros metales, en forma de grandes xacees minerales."
#: maps/skirmishes/golden_oasis_2p.xml:Name:38
msgid "Gold Oasis (2)"
msgstr "Oasis d'oru (2)"
#: maps/skirmishes/greek_acropolis_2p.xml:Description:38
#: maps/skirmishes/greek_acropolis_night_2p.xml:Description:38
msgid ""
"Two factions find themselves perched safely atop large rocky plateaus.\n"
"\n"
"Scout the lands to find free treasures and to secure new resources."
msgstr "Dues facciones atópense seguramente allugades nos tesones de peñes.\n\nBati'l terrén pa dar con ayalgues ya percanciar nuevos recursos. "
#: maps/skirmishes/greek_acropolis_2p.xml:Name:38
msgid "Greek Acropolis (2)"
msgstr "Acrópolis griegu (2)"
#: maps/skirmishes/greek_acropolis_4p.xml:Description:38
msgid ""
"Three factions find themselves perched safely atop large rocky plateaus, whereas the fourth one is separated from their foes by a river branch.\n"
"\n"
"Scout the lands to find free treasures and to secure new resources.."
msgstr "Tres facciones atópense seguramente allugades nos tesones de peñes, mentanto que la cuarta está estremada de les rivales por un brazu fluvial.\n\nBati'l terrén pa dar con ayalgues ya percanciar nuevos recursos."
#: maps/skirmishes/greek_acropolis_4p.xml:Name:38
msgid "Greek Acropolis (4)"
msgstr "Acrópolis griegu (4)"
#: maps/skirmishes/greek_acropolis_night_2p.xml:Name:38
msgid "Greek Acropolis Night (2)"
msgstr "Acrópolis griegu—nueche (2)"
#: maps/skirmishes/hindu_kush_2p.xml:Description:39
msgid ""
"The Hindu Kush mountains separate India from Bactria (modern day Afghanistan) and form a frontier between the Seleucid and Mauryan realms. This area was later under the control of the Greco-Bactrian and Indo-Greek kingdoms of the later Hellenistic period. \n"
"\n"
"The area is low on wood resources, but high on stone and metal. A trade route runs through the center of the map with Trade Depots that can be captured and used to gather resources via trade. "
msgstr "El paropamisu (Hindú Cux) dixebraba la India de la Bactriana y formaba la frontera entre los imperios seléucida ya mauriu. Más sero, nel periodu alexandrín, esta fastera entra na órbita de los reinos grecobactrianu y indogriegu.\n\nLa fastera escarez de madera y abonda en piedra y metal. El centru de la fastera crúcialu una vía comercial con factoríes que puedes tomar y aprovechar."
#: maps/skirmishes/hindu_kush_2p.xml:Name:39
msgid "Hindu Kush (2)"
msgstr "El Paropamisu (2)"
#: maps/skirmishes/hydaspes_river_4p.xml:Description:39
msgid ""
"The Hydaspes, aka Jhelum, River in the Punjab of India. Here was the site of"
" the great battle between the Macedonian forces under Alexander the Great "
"and the Indian forces of the king Porus of Paurava."
msgstr "El ríu Hidaspe, güei «Jhelum», del Panxab. Ye'l sitiu de la famosa batalla entre los macedonios, al mandu d'Alexandre Magnu, y los índicos, al mandu del rei Puru de los Páurava."
#: maps/skirmishes/hydaspes_river_4p.xml:Name:39
msgid "Hydaspes River (4)"
msgstr "El ríu Hysdaspes (4)"
#: maps/skirmishes/libyan_oases_4p.xml:Description:38
msgid ""
"An otherwise wide-open, flat desert map is pierced in the center by two lush oases.\n"
"\n"
"This represents the Libyan Desert, part of the Saharan Desert, West of the Nile River in Egypt."
msgstr "Un mapa desérticu otramiente abiertu ya llanu fuéyalu pel centru la tambasca taramudo de dos oasis.\n\nRepresenta l'ermu de Libia, una parte del desiertu del Sáḥara, al occidente del ríu Nilu n'Exiptu."
#: maps/skirmishes/libyan_oases_4p.xml:Name:38
msgid "Libyan Oases (4)"
msgstr "Oasis libios (4)"
#: maps/skirmishes/libyan_oasis_2p.xml:Description:38
msgid ""
"An old favorite. An otherwise wide-open, flat desert map is pierced in the center by a lush oasis.\n"
"\n"
"This represents the Libyan Desert, part of the Saharan Desert, West of the Nile River in Egypt.\n"
"\n"
"Iberians do not receive their circuit walls here. Instead, all factions receive four free Stone Towers."
msgstr "Un clásicu. Un mapa rasu y ermu, salvando en centru, u lu enrama'l verdor d'un oasis.\n\nRepresenta'l desiertu de Libia, una estaya del Sáḥara, al occidente del Nilu n'Exiptu.\n\nEquí los íberos nun empiecen con cerques. En cuenta d'ello, tódeles facciones reciben 4 Torres de piedra."
#: maps/skirmishes/libyan_oasis_2p.xml:Name:38
msgid "Libyan Oasis (2)"
msgstr "Oasis de Libia (2)"
#: maps/skirmishes/lorraine_plain_2p.xml:Description:39
msgid ""
"The map is cut through the center by a river traversing east-west with some shallows.\n"
"\n"
"Fairly open-wooded and basically flat. Plenty of building room. Well balanced resources.\n"
"\n"
"Civ Territories are divided by main river and tributaries (with necessary shallows for crossings)."
msgstr "El mapa permédialu un ríu que cuerre d'oriente a occidente con dalgunos baxos\n\nDaqué abiertu y arbolíu ya básicamente llanu. Abondu espaciu pa construcciones. Recursos bien equilibraos.\n\nLos territorios de les civilizaciones estrémenlos el ríu principal ya los sos afluentes (coles vayades afayadices pa cruciallos)."
#: maps/skirmishes/lorraine_plain_2p.xml:Name:39
msgid "Lorraine Plain (2)"
msgstr "Llanera de Lorena (2)"
#: maps/skirmishes/magadha_2p.xml:Description:39
msgid ""
"Two of India's greatest empires, the Maurya Empire and Gupta Empire, originated in Magadha, a region in Northern India near the sacred River Ganges.\n"
"\n"
"This map was designed as a 1v1 map suitable for rated and tournament play."
msgstr "Dos de los grandes imperios índicos, el mauriu y el gupta, aniciaron en Mágadha, una rexón septentrional de la India a la vera'l sagráu ríu Ganxes.\n\nEsti mapa está diseñáu p'alcuentros clasificaos y torneos de dos xugadores."
#: maps/skirmishes/magadha_2p.xml:Name:39
msgid "Magadha (2)"
msgstr "Mágadha (2)"
#: maps/skirmishes/median_oasis_2p.xml:Description:39
#: maps/skirmishes/median_oasis_4p.xml:Description:38
msgid ""
"A large oasis acts as the hub of mountainous spokes that divide the home "
"territories of each player."
msgstr "Un gran oasis anueda les cordaleres entre los territorios de cada xugador."
#: maps/skirmishes/median_oasis_2p.xml:Name:39
msgid "Median Oasis (2)"
msgstr "Oasis de Media (2)"
#: maps/skirmishes/median_oasis_4p.xml:Name:38
msgid "Median Oasis (4)"
msgstr "Oasis de Media (4)"
#: maps/skirmishes/mediterranean_cove_2p.xml:Description:38
msgid ""
"A sheltered natural harbour on the Mediterranean coast provides the "
"resources for battle."
msgstr "Un puertu natural abellugáu na mariña mediterránea apurre los recursos pal combate."
#: maps/skirmishes/mediterranean_cove_2p.xml:Name:38
msgid "Mediterranean Coves (2)"
msgstr "Ancones del Mediterraneu (2)"
#: maps/skirmishes/miletus_peninsula_2p.xml:Description:39
msgid ""
"Each player starts the match atop a large flat plateau, otherwise known as an acropolis.\n"
"\n"
"To the East lies a large bay with fishing opportunities. To the West is an unclaimed acropolis overlooking the Aegean Sea."
msgstr "Cada xugador entama nel somu d'una ciudá, o acrópolis.\n\nAl oriente de la península, atópase una badea poblada de pexe. Al occidente, un acrópolis desiertu que da pal mar Axéu."
#: maps/skirmishes/miletus_peninsula_2p.xml:Name:39
msgid "Miletus Peninsula (2)"
msgstr "La península de Miletu (2)"
#: maps/skirmishes/neareastern_badlands_2p.xml:Description:38
#: maps/skirmishes/neareastern_badlands_4p.xml:Description:38
msgid ""
"The 'Cappadocia' region of Central-Eastern Anatolia.\n"
"\n"
"All players start on the Western end of the map, with a vast unclaimed wilderness lying open before them ripe for conquest and depredation.\n"
"\n"
"Stone and Metal resources are in abundance, especially Stone, but Wood is somewhat scarce."
msgstr "La rexón de «Capadocia» de l'Anatolia centro-oriental.\n\nTódolos xugadores entamen nel cabu occidental del mapa, enfrente d'un ermu ensin dueñu y apode p'asaltos ya conquista. \n\nHai recursos abondos de piedra ya metal, especialmente de piedra, pero la madera ye daqué escaso. "
#: maps/skirmishes/neareastern_badlands_2p.xml:Name:38
msgid "Neareastern Badlands (2)"
msgstr "Cabuyeros del Oriente Próximu (2)"
#: maps/skirmishes/neareastern_badlands_4p.xml:Name:38
msgid "Neareastern Badlands (4)"
msgstr "Cabuyeros del Oriente Próximu (4)"
#: maps/skirmishes/nile_river_4p.xml:Description:38
msgid ""
"An Egyptian desert map bisected by the broad Nile River. Organic resources "
"cluster near the river, while mineral resources can be found in the desert "
"hinterlands."
msgstr "Un mapa del desiertu expiciu permédialu'l ríu Nilu. Los recursos orgánicos axúntense contra'l ríu, entre que los recursos minerales pueden atopase nel trespaís del desiertu."
#: maps/skirmishes/nile_river_4p.xml:Name:38
msgid "Nile River (4)"
msgstr "El Nilu (4)"
#: maps/skirmishes/northern_island_2p.xml:Description:39
msgid ""
"Stranded in the cold North, 2 players fight for supremacy over the Island. "
"One player starts in the Mountains to the West, the other player starts near"
" the Bay in the East."
msgstr "Tiraos al fríu del bórees, 2 xugadores amárrense pola islla. Un xugador apienza sobre los Montes occidentales, l'otru apienza cabo la Badea oriental."
#: maps/skirmishes/northern_island_2p.xml:Name:39
msgid "Northern Island (2)"
msgstr "Islla boreal (2)"
#: maps/skirmishes/nubian_frontier_2p.xml:Description:39
msgid "The arid and treacherous frontier between Nubia and Egypt."
msgstr "La faza ensucha y peligrosa que dixebra Nubia d'Exiptu."
#: maps/skirmishes/nubian_frontier_2p.xml:Name:39
msgid "Nubian Frontier (2)"
msgstr "El llenderu nubiu (2)"
#: maps/skirmishes/obedska_bog_4p.xml:Description:39
#: maps/skirmishes/obedska_bog_night_4p.xml:Description:39
msgid ""
"A lazy river meanders through these Serbian wetlands. Stone is scarce, but many lumps of bog iron sit waiting to be found.\n"
"\n"
"*This map makes heavy use of grass actors which may adversely affect performance."
msgstr "Un ríu culebrexa amodo per estes güelgues serbies. Hai poca piedra, pero pueden atopase munchos cachos de fierro los pantanos.\n\n*Esti mapa utiliza abondos actores d'herba, lo que puede cincar al rindimientu. "
#: maps/skirmishes/obedska_bog_4p.xml:Name:39
msgid "Obedska Bog (4)"
msgstr "Llamazu d'Obedska (4)"
#: maps/skirmishes/obedska_bog_night_4p.xml:Name:39
msgid "Obedska Bog Night (4)"
msgstr "Llamazu d'Obedska—nueche (4)"
#: maps/skirmishes/oceanside_2p.xml:Description:39
msgid "A Lush temperate biome along an ocean. "
msgstr "Un bioma verde ya templáu a lo llongo d'una mar."
#: maps/skirmishes/oceanside_2p.xml:Name:39
msgid "Oceanside (2)"
msgstr "Mariña (2)"
#: maps/skirmishes/persian_highlands_4p.xml:Description:38
msgid ""
"A dry central basin rich in minerals surrounded by rocky hills and "
"highlands."
msgstr "Una conca central, seca, rica en minerales y arrodiada de cuetos ya cantos."
#: maps/skirmishes/persian_highlands_4p.xml:Name:38
msgid "Persian Highlands (4)"
msgstr "Pandu persa (4)"
#: maps/skirmishes/punjab_2p.xml:Description:39
msgid ""
"Northwest India. Nearby rivers swell with monsoon rains, allowing for only a few treacherous crossings.\n"
"\n"
"The rivers are heavily forested, while grasslands carpet the surrounding countryside. Watch out for Tigers in the tall grass! Asian elephants are also a common sight."
msgstr "La india occidental septentrional. Crecidos col agua de los monzones, los ríos qu'hai cerca van de baramonte, dexando namái unos pocos vaos traicioniegos.\n\nHai mui bien d'arbolíu a les orielles de los ríos, pero la contorna está cubierta de pradería. ¡Curiáu colos tigres na pación! Tamién ye corriente ver daqué elefante asiáticu."
#: maps/skirmishes/punjab_2p.xml:Name:39
msgid "Punjab (2)"
msgstr "Panxab (2)"
#: maps/skirmishes/saharan_oases_2p.xml:Description:39
#: maps/skirmishes/saharan_oases_4p.xml:Description:39
msgid ""
"In the deep Sahara Desert of Africa lies an area of rocky outcrops and small oases. \n"
"\n"
"Large stone quarries can be found in the cliffs, while wood and animal resources can be found near the oases dotting the landscape. Nearby fruiting Date Palms give an nice initial burst of food."
msgstr "Al fondu'l Sáḥara atópase un requexucu de cuetos y oasis.\n\nHai mui bien de piedra nos caspios y abonda madera y animales a la oriella de los oasis que chisquen el terrén. Amás, les palmeres datileres averades pervalen como fonte inicial de comida."
#: maps/skirmishes/saharan_oases_2p.xml:Name:39
msgid "Saharan Oases (2)"
msgstr "Oasis saḥarianos (2)"
#: maps/skirmishes/saharan_oases_4p.xml:Name:39
msgid "Saharan Oases (4)"
msgstr "Oasis saḥarianos (4)"
#: maps/skirmishes/sahel_4p.xml:Description:38
msgid ""
"Situated Southside of the Atlas mountain range in North Africa.\n"
"\n"
"A somewhat open map with an abundance of animals and mineral resources, while wood is scarce."
msgstr "Asitiáu al mediudía del cordal del Atles na África septentrional.\n\nUn mapa daqué abiertu con muncha doyura de comida ya recursos minerales, magar qu'escasín de madera. "
#: maps/skirmishes/sahel_4p.xml:Name:38
msgid "Sahel (4)"
msgstr "Sodesiertu (4)"
#: maps/skirmishes/sahyadri_buttes_5p.xml:Description:39
msgid ""
"The diverse rainforests nestled in the Sahyadri mountain range of the west coast of India. It goes without saying, wood is abundant.\n"
"\n"
"Iberian players do not get full circuit walls, but 5 strategically placed wall towers.\n"
"\n"
"WARNING: This map uses a lot of floral actors on account of being a rainforest. Expect a drop in framerate, this is taxing on most mid range computers."
msgstr "Les diverses selves añerades nel cordel Saḥyadri de la mariña occidental de la India. Sobra dicer qu'hai madera a sotu ya sierra.\n\nLos xugadores íberos entamen con cerques, sinón con 5 torretes bien asitiades.\n\nAVISU: Esti mapa, por ser una selva, utiliza bien d'actores florales. Eso cuesta a la mayoría d'ordenadores de gama media, asina qu'habrá una cayida na tasa de fotogrames."
#: maps/skirmishes/sahyadri_buttes_5p.xml:Name:39
msgid "Sahyadri Buttes (5)"
msgstr "Oteros de Saḥyadri (5)"
#: maps/skirmishes/savanna_river_2p.xml:Description:38
msgid "A large savanna is bisected by a narrow jungle stream."
msgstr "Una gran sabana permédiala un regatu de la xungla."
#: maps/skirmishes/savanna_river_2p.xml:Name:38
msgid "Savanna River (2)"
msgstr "Reguera la sabana (2)"
#: maps/skirmishes/scythia_4p.xml:Description:39
msgid ""
"The steppes of central Asia. A wide open grassland with few trees (about 90%"
" fewer trees than on a temperate or Aegean map). Animal life is plentiful "
"though, so take advantage of the hunting available. "
msgstr "Les estepes de l'Asia central. Una pradería abierta con perpocos árbores (aprosimao'l décimu de los árbores de la faza templada o exea). Sí qu'así, son abondoses en vida animal y, poro, en cacia."
#: maps/skirmishes/scythia_4p.xml:Name:39
msgid "Scythian Steppes (4)"
msgstr "Les estepes escites (4)"
#: maps/skirmishes/sicilia_2p.xml:Description:38
msgid "The large Mediterranean island of Sicily is open for conquest."
msgstr "La gran islla mediterránea de Sicilia está disponible pa conquistar."
#: maps/skirmishes/sicilia_2p.xml:Name:38
msgid "Sicilia (2)"
msgstr "Sicilia (2)"
#: maps/skirmishes/sicilia_nomad_2p.xml:Description:34
msgid ""
"The large Mediterranean island of Sicily is open for conquest.\n"
"[color=\"orange\"]Tip: docks are useful dropsite when you have no territory yet.[/color]"
msgstr "La gran islla mediterránea de Sicilia está disponible pa conquistar.\n[color=\"orange\"]Conseyu: los puertos son útiles como depósitos si entá nun tienes territoriu.[/color]"
#: maps/skirmishes/sicilia_nomad_2p.xml:Name:34
msgid "Sicilia Nomad (2)"
msgstr "Sicilia nómada (2)"
#: maps/skirmishes/skirmish_demo_2p.xml:Description:38
msgid "A demo Skirmish map."
msgstr "Una gëographíæ demonstrativa de l typu reincuœntru."
#: maps/skirmishes/skirmish_demo_2p.xml:Name:38
msgid "Skirmish Demo (2)"
msgstr "Reincuœntru demonstrativu (2)"
#: maps/skirmishes/sporades_islands_2p.xml:Name:39
msgid "Sporades Islands (2)"
msgstr "Islles Espórades (2)"
#: maps/skirmishes/syria_2p.xml:Description:39
msgid ""
"A barren land with little wood and few animals. Treasures dot the landscape and will be essential to early growth.\n"
"\n"
"The player who sets up a profitable trade caravan earliest may gain a decisive advantage."
msgstr "Una tierra erma con poca madera y animales. Les ayalgues chisquen el terrén ya van ser esenciales pal xorrecimientu tempranu.\n\nEl xugador qu'estableza una caravana mercantil más aína puede sacar una ventaya decisiva."
#: maps/skirmishes/syria_2p.xml:Name:39
msgid "Coele-Syria (2)"
msgstr "Cele-Siria (2)"
#: maps/skirmishes/tarim_basin_2p.xml:Description:39
#: maps/skirmishes/tarim_basin_4p.xml:Description:39
msgid ""
"A barren desert basin surrounded by mountainous valleys, the Tarim Basin is also called \"The Western Regions\" by the Han, and represents the furthest extent of their power.\n"
"\n"
"The basin itself is bereft of life and offers little in the way of defensibility. The rugged mountain valleys harbor the only life, in the form of hearty shrub and tree species and some goats."
msgstr "Una cœnca desértica entre rimadæs montunæs, a la bacíæ de l Tarim los Hàn tamien la tyamæn “læs fhasteiræs occidentales”, la lhinde máxima de l authoridá suæ.\n\nLa bacíæ sta disapossiada de vida & ufre pouca defensa. Læs garmosæs rimadæs montunæs alhugæn la única flora & fauna na fhorma de corcovexhos, arbolracos & daqué cabræs."
#: maps/skirmishes/tarim_basin_2p.xml:Name:39
msgid "Tarim Basin (2)"
msgstr "Bacíæ de l Tarim (2)"
#: maps/skirmishes/tarim_basin_4p.xml:Name:39
msgid "Tarim Basin (4)"
msgstr "Bacíæ de l Tarim (4)"
#: maps/skirmishes/team_oasis_2pv2p.xml:Description:38
msgid ""
"An oasis surrounded by mountains and desert. Farmlands near the water's edge"
" provide much-needed boost in farming, but foraging and hunting are in short"
" supply."
msgstr "Un oasis arrodiáu de monte y ermu. Les tierres de trabayantíu a la vera l'agua dan un puxu mui necesariu a l'agricultura, pero hai poco que pañar ya caciar."
#: maps/skirmishes/team_oasis_2pv2p.xml:Name:38
msgid "Team Oasis (2v2)"
msgstr "Oasis n'equipu (2-2)"
#: maps/skirmishes/temperate_roadway_2p.xml:Description:39
msgid "Temperate zone map with plentiful resources. Map Size: Small"
msgstr "Mapa de zona templada con recursos a esgaya. Tamañu del mapa: pequeñu"
#: maps/skirmishes/temperate_roadway_2p.xml:Name:39
msgid "Temperate Roadway (2)"
msgstr "Calzada templada (2)"
#: maps/skirmishes/thessalian_plains_4p.xml:Description:38
msgid ""
"The rolling Thessalian plain is traversed with narrow streams, easily "
"forded. Wide-open spaces allow for massive expansion, while each player "
"starts the match safe atop a large plateau."
msgstr "La llanada ondulada de Tesalia traviésenla regueraxos, fáciles d'envayar. Les ralades permiten bien d'espardimientu, ya cada xugador entama seguru nun gran tesón."
#: maps/skirmishes/thessalian_plains_4p.xml:Name:38
msgid "Thessalian Plains (4)"
msgstr "Campes de Tesalia (4)"
#: maps/skirmishes/tuscan_acropolis_4p.xml:Description:39
msgid ""
"Four factions find themselves perched safely atop large rocky plateaus.\n"
"\n"
"Scout the lands to find free treasures and to secure new resources."
msgstr "Cuatro facciones atópense seguramente allugades nos tesones de peñes.\n\nBati'l terrén pa dar con ayalgues ya percanciar nuevos recursos. "
#: maps/skirmishes/tuscan_acropolis_4p.xml:Name:39
msgid "Tuscan Acropolis (4)"
msgstr "Acrópolis toscana (4)"
#: maps/skirmishes/two_seas_6p.xml:Description:39
msgid ""
"A large tropic map with two seas to the East and to the West. Good for two "
"teams of three players or three teams of two players."
msgstr "Un mapa grande ya tropical con dues mares al oriente y al occidente. Bonu pa dos equipos de tres xugadores o tres equipos de dos xugadores."
#: maps/skirmishes/two_seas_6p.xml:Name:39
msgid "Two Seas (6)"
msgstr "Dues mares (6)"
#: maps/skirmishes/vesuvius_6p.xml:Description:39
msgid ""
"Skirmish as ash lightly falls around this recently erupted volcano. The "
"scorched landscape offers little food, though the blasted forests are still "
"laden with useful wood."
msgstr "Engárrate entre la povisa alredor d'esti volcán qu'apocayá entró n'erupción. El terrén camburáu apurre poca comida, magar que sigue habiendo madera nes viesques."
#: maps/skirmishes/vesuvius_6p.xml:Name:39
msgid "Vesuvius (6)"
msgstr "Vesuviu (6)"
#: maps/skirmishes/via_augusta_4p.xml:Description:39
msgid ""
"All Roads Lead To Rome. Via Julia Augusta a Roman road built in 13 BCE."
msgstr "Tódolos caminos lleven a Roma. La «Via Julia Augusta», un camín romanu que se construyó en 13 e.d.n. "
#: maps/skirmishes/via_augusta_4p.xml:Name:39
msgid "Via Augusta (4)"
msgstr "Vía Augusta (4)"
#: maps/skirmishes/watering_holes_4p.xml:Description:38
msgid ""
"The African savanna is chocked full of animal life for hunting, while the nearby mineral deposits are plentiful. The dry season is approaching and the watering holes are drying up.\n"
"\n"
"Note: This is a very small \"fast and furious\" map. Iberians do not start with their custom circuit walls."
msgstr "La sabana africana está implada de vida animal pa caciar ya les xacees minerales qu'hai cerca abonden. La temporada seca está averándose ya los fontanes van ensugando. \n\nNota: Esti mapa ye perpequeñu ya va «a todu gas». Los íberos nun entamen con cerques."
#: maps/skirmishes/watering_holes_4p.xml:Name:38
msgid "Watering Holes (4)"
msgstr "Fontanes (4)"
#: maps/skirmishes/white_cliffs_of_dover_5p.xml:Description:39
msgid ""
"Foreigners are invading Britannia. The native Britons must fight against a massive enemy invasion force to secure their homeland for the next generation!\n"
"\n"
"Player 1 is the Britons. Players 2-5 are the invasion force, garrisoned aboard their stout ships in the channel off the White Cliffs of Dover. \n"
"\n"
"Teams are set by the map script, but can be altered by the players in setup if they wish to play the map contrary to the scenario defined by the designer. In that case, the game host should set a ceasefire so that the players in the boats can land peacefully and attempt to find a suitable place to plant their first settlements.\n"
"\n"
"Assigned civilizations are merely suggestions, and the host should set starting resources to 1000 so that Civic Centers can be built at the start."
msgstr "¡Los foriatos quieren tomar Britania! Los britanos han lluchar contra ensames d'invasores p'asegurar la islla polos albionucos de mañana.\n\nEl xugador 1 ye britanu. Los xugadores 2-5 son invasores, embarcaos nes naves fondiades cabo los cantiles albos de Dubres.\n\nLos equipos afítalos el script del mapa, pero los xugadores pueden camudallos na configuración pa personalizar l'escenariu. Nesi casu, cal que l'anfitrión del alcuentru estableza una enducia al envís de dar tiempu a los invasores a alcontrar un llugar apode pa desembarcar y asitiar en paz.\n\nLes civilizaciones predeterminades nun son namái que suxerencies, y l'anfitrión tien qu'afitar los recursos iniciales a 1000 pa que los invasores puedan llevantar foros al entamar."
#: maps/skirmishes/white_cliffs_of_dover_5p.xml:Name:39
msgid "White Cliffs of Dover (5)"
msgstr "Los cantiles de Dubres (5)"
#: maps/skirmishes/white_cliffs_of_dover_5p.xml:PlayerData[2].Name:39
msgid "Invader 1"
msgstr "Invasor 1"
#: maps/skirmishes/white_cliffs_of_dover_5p.xml:PlayerData[3].Name:39
msgid "Invader 2"
msgstr "Invasor 2"
#: maps/skirmishes/white_cliffs_of_dover_5p.xml:PlayerData[4].Name:39
msgid "Invader 3"
msgstr "Invasor 3"
#: maps/skirmishes/white_cliffs_of_dover_5p.xml:PlayerData[5].Name:39
msgid "Invader 4"
msgstr "Invasor 4"
#: maps/skirmishes/yangtze_2p.xml:Description:39
msgid "The Yangtze River in China. "
msgstr "El ríu “Cháng Jiāng” na Tsina."
#: maps/skirmishes/yangtze_2p.xml:Name:39
msgid "Chang Jiang (2)"
msgstr "Chang Jiang (2)"
#: maps/skirmishes/zagros_mountains_2p.xml:Description:38
msgid ""
"The mountains buffering the Persian homeland, straddling Persis, Susiana, and Media.\n"
"\n"
"Players start the match near the Persian Gulf in their own province with 1 free Temple. \n"
"\n"
"Access to untapped resources and territories can be found through the rugged hinterlands."
msgstr "Los montes qu'escuden la patria persa, travesando Persia, Susiana ya Media. \n\nLos xugadores entamen cerca del golfu Pérsicu na sua propria provincia con 1 templu de baldre.\n\nLos recursos ya territorios desaprovechaos pueden algamase cruciando'l trespaís arispiu."
#: maps/skirmishes/zagros_mountains_2p.xml:Name:38
msgid "Zagros Mountains (2)"
msgstr "Montes Zagros (2)"
Index: ps/trunk/binaries/data/mods/public/l10n/ast.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ast.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/ast.public-simulation-auras.po (revision 27001)
@@ -1,1060 +1,1052 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# David Sowa
# enolp
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: David Sowa <isithere2@yahoo.com>, 2017-2022\n"
"Language-Team: Asturian (http://www.transifex.com/wildfire-games/0ad/language/ast/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ast\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "máchinæs tyenæs d’unidades +3 rhythmu de reparaçon."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Iguæs mechánicæs"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "barcos tyenos d’unidades +10 rhythmu de reparaçon."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Iguæs navales"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "mílites +20% danho combatiente & emittiente."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Fhervor religïosu"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "obreiros +15% velocidá d’obtençon."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotismo"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "mílites +1 resistencia a gœlpes, tayos & fhoradæs +10% danho combatiente & emittiente."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Sfhoutu monumental"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "heroes −5% vitalidá."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Cleru potente"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "construcçones −15% costos & tiempu de disinvolvemiento téchnicos."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Centro de studio"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "construcçones tyenæs d’unidades +50% velocidá de reappropriaçon."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Fidelidá"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "commerciantes +20% celeridá."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Edicto d’Áśoka"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "humanos +1 rhythmu d’halitamiento."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Tratamiento médico"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "construcçones +20% influencia næs lhindes territoriales."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Hellenismo"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "mílites in turretæs +3 resistencia a gœlpes, tayos & fhoradæs +20 vision."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Muniçon"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "+20% teitho demográphico (requier el disinvolvemiento de “Expansion glroriosa”)."
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Expansion glroriosa"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "Læs unidades exercitæn-se na milicia al star abellugadæs nel edificio."
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Exercicios rigorosos"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "Naves béllicæs: tiempu de construcçon −25%."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Confederaçon delio-áttica"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "Curandeiros: costos in recursos −20%."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druides"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "Beneficios de l commercio internacional +10%."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Maiestros de l commercio"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Frawæs: costos & tiempu de disinvolvemiento téchnicos −15%."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Productos de la Gallia"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr "Alliahos +20% beneficios de l commercio internacional."
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr "Vía de la seda"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "Pilahos voluntarios: costos in recursos −10%."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Salitakok"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr "Elephantes: costos in recursos & tiempu de creaçon −20%."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Fhœnte d’elephantes"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr "Beneficios de cambios de recursos +20%."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Moneda official"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr "Templos: costos in recursos & tiempu d’obra −50%; Technologíæ templar: costos in recursos & tiempu de disinvolvemiento −50%."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Piedá d’Áśoka"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "Commerciantes terrestres: beneficios commerciales +15%."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "La vía real"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr "Ametida de cibeira +1.0."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Paneira de l Mediterraneo"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr "Pédites voluntarios: tiempu de creaçon −10%."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Servicio militar"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr "Foros: costos in recursos −20%."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetrápolis de Syria"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr "Pédites hastarios voluntarios: vitalidá +10%."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Confederaçon peloponnesia"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "mílites inimigos −10% danho offensivo & appropriaçon."
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "Turulhada"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solon fhixzo diversæs iguæs económicæs que dierun puxu al commercio & l agricultura.\nObreiros: velocidá d’obtençon +15%."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Medidæs económicæs"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solon introduxo pesos & medidæs nuœvos & afhalou a los paîs a formar a los fhiyos.\nTechnologíæ económica: costos in recursos −10%."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Spoxige económicu"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "al ver que læs fortificaçones nun aparabæn los romanos, Kassiuellaunos recurrîu a tácticæs clandestinæs. Cuno tiempu, outros caudielhos fhairíæn lo mesmo.\nMílites: celeridá +15% vision +15%."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Tácticæs clandestinæs"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Kassiuellaunos mandou excursores a afhorfhuga’ los mílites & coyedores romanos.\nPilahos: algame offensivu +20%."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Afhorfhugon"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "cabo de la caballeiríæ pesada púnica no Trebia & Cannæs, u sfharrapou al inimigu cun tres cargæs.\nÉqüites combatientes: resistencia a gœlpes, tayos & fhoradæs +1 vitalidá +10%."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Cabo decursor"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
-msgstr "Ambíorix conhocíæ los riesgos d’acometer de frente a los romanos, assí que yis armou una celada. Los gallos nun tardarun in domina’ l arte de la surprehesa.\nMílites: danho combatiente & emittiente +5% experiencia −25%."
+msgstr "Ambíorix conhocíæ los riesgos d’acometer de frente a los romanos, assí que lhis armou una celada. Los gallos nun tardarun in domina’ l arte de la surprehesa.\nMílites: danho combatiente & emittiente +5% experiencia −25%."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Matança incelada"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "al strẽitha’l pan in campu romanu, Caesar mandou a læs tribus gallæs aporrillis de la suæ ya pequenhuca anhada. Los eburones d’Ambíorix amostrabæn-se remissos a compartir, polo que Caesar inviou centuriones pa convincellos.\nObreiros: Velocidá d’obtençon de pan −10%."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Tributo a Roma"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr "No sou cume, læs lhindes de l imperio ibæn de l valhe de Ferganá, al occidente, ta Korea, al oriente, & el Vietnam septentrional, al Mediu-díæ.\nInfluencia næs lhindes territoriales +20%"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr "Expansion territorial"
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr "A l Agëncia musical el propriu imperador lli mandou disindolrcar diversæs funcçones relativæs a la música, la poesíæ, l intretenemiento & l adoraçon.\nCostu téchnicu −50%"
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr "Agëncia musical"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "los ermanos Mandonios & Intebeleś mandarun læs fhœrçæs íberæs que participarun na segunda gerra púnica.\nMercenarios civiles alliahos: costu n metal −25%."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Capitan mercenariu"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "tres la caeda d’Intebeleś, Mandonios arretirou de l combate a los subrevivientes.\nMílites: vitalidá +10%."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Salvador"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "monarcha absoluta de l Imperio de Medewi & figura importante de la religïon medéwica, Sának-Daheto incarnaba l poder de Qesa, algo digno de reverencia.\nCives inimigæs: velocidá d’obtençon −15%."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Primeira reína d’Ethiopía"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "cumo n toda cultura, in Qesa la religïon xhogaba un papel importante. Al redor de 160 a.C., Sának-Daheto fhixzo que s’ergier un templo cumo signo de la prosperidá de Medewi.\nTemplos: rhythmu de cura +1."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Templo de la Tríade Thebaica"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "na primeira gerra macedónica, læs fhœrçæs de Phílippos predarun Thermo, la cabeça religïosa & política d’Etolia.\nHumanos, máchinæs, barcos & construcçones: prehesæs de cibeira & madeira +5."
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Ptolíporthos"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
-msgstr "Arreglru financieiru: Alliau cun Roma, Phílippos ordenou los assumptos internos de l reyno, deixando cumo legaho minæs re-abiertæs & una moneda nuœva.\nUna ametida de metal vaî intsendo læs reservæs."
+msgstr "Arreglru financieiru: Alliau cun Roma, Phílippos ordenou los assumptos internos de l reino, deixando cumo legaho minæs re-abiertæs & una moneda nuœva.\nUna ametida de metal vaî intsendo læs reservæs."
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr "Arreglru financieiru"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "fhiyu de Candragupta Maurya, Bindusara per-afhitou l dominio Maurya & deixou al sou propriu fhiyu, Áśoka, un imperio stable.\nConstrucçones: influencia næs lhindes territoriales +20%."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Consolidador de l Imperio"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "diz-se que Bindusara conquistou tierræs al Mediu-díæ de l imperio.\nMílites: appropriaçon +15%."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
-msgstr "Artaxšaça passou l sou reynaho gastando n obræs públicæs. Renovou l Palacio de Darayavahuš I in Çuša & remocicou l antigua cildá de Hagmatana.\nConstrucçones: costos in recursos −10% vitalidá +5%."
+msgstr "Artaxšaça passou l sou reinaho gastando n obræs públicæs. Renovou l Palacio de Darayavahuš I in Çuša & remocicou l antigua cildá de Hagmatana.\nConstrucçones: costos in recursos −10% vitalidá +5%."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Edificador"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "segiendo l lhabor de l sou predecessor na bibliotheca, prehendîu & duplicou todolos manuscriptos que pudo atopar n Alexandrea, & ansí deixou al puœblru un vasto archivo scientífico.\nTéchnicæs de construcçon: costos in recursos −10%."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Bibliothecariu d’Alexandrea"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
-msgstr "in viendo cumo l fhiyu de l rey Tarquinius Superbus violou a Lucretia, que lhœw se suicidou, Brutus xhurou vingase d’elha & valta’ la monarchíæ.\nCives féminæs: costu n cibeira −20% velocidá d’obtençon +10%."
+msgstr "in viendo cumo l fhiyu de l rei Tarquinius Superbus violou a Lucretia, que lhœw se suicidou, Brutus xhurou vingase d’elha & valta’ la monarchíæ.\nCives féminæs: costu n cibeira −20% velocidá d’obtençon +10%."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Vingador de Lucretia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
-msgstr "Brutus fhoi una figura clave na valtada de la monarchíæ & fundaçon de la República Romana. Anhos de puœis, cumo cónsule, lhevou un exércitu romanu a la victoria contra l rey etruscu, Tarquinius, que queríæ recupera’l thronu.\nHumanos & máchinæs: resistencia a gœlpes, tayos & fhoradæs +1."
+msgstr "Brutus fhoi una figura clave na valtada de la monarchíæ & fundaçon de la República Romana. Anhos de puœis, cumo cónsule, lhevou un exércitu romanu a la victoria contra l rei etruscu, Tarquinius, que queríæ recupera’l thronu.\nHumanos & máchinæs: resistencia a gœlpes, tayos & fhoradæs +1."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Padre & protector de la República"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antíokhos I punxo læs bases de l templo d’Ezida n Borsippa.\nTemplos: costos in recursos −10%; Technologíæ templar: costos in recursos −10%."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Fundador de l Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antíokhos afhalou la immigraçon griega & stablicîu mũîthæs vilhæs n Asia Minor p’atayar a los gallos.\nTeitho demográphico +5%."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Immigraçon"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "fhiyu de Séleukos I Nikátor, Antíokhos consegîu caltene’l imperio unido, mentanto fundíæ templos & vincíæ a los gallos invasores cun elephantes béllicos.\nElephantes decertadores: costos in recursos −10%."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileús Mégas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Lykurgos fhixzo variæs iguæs militares &, n effecto, demandou que la lhealtá de l puœblru a Lacedemon fhuer absoluta so l sou gubierno.\nPédites hastarios voluntarios: costos in recursos −10%."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Militarismo"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Pédites decertadores hastarios: costos in recursos −5%."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "pa promove’ la egualdá, Lykurgos prohibîu que se gastare ouro & plrata & introduxo una moneda nuœva de fhierro, el nomau pélanor.\nObreiros: rhythmu d’obtençon de metal +15%."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Pélanoi"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr "Los constructores constrúin un +2% mas rápido per cada Ministru próximu."
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr "Programmas d’obræs"
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr "Diminui’ los costos n recursos & tiempu de disinvolvemiento téchnicos d’un edificio n un 2% per cada Ministru abellugau n elhi."
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr "Excellencia d’obræs"
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr "Una ametida de cibeira, piedra & metal vaî intsendo læs reservæs de l Ministro imperial a rhythmu de +0.1 per cada ministru abellugau"
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr "Industriæs nacionalizadæs"
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr "Coyedores +2% velocidá d’obtençon per cada Ministru próximu."
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr "Ministru popular"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "mílites na suæ formaçon +3 resistencia a gœlpes, tayos & fhoradæs +15% celeridá."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Reformæs tácticæs"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "pédites pilahos +15 celeridá."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Iphikratídes"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "constructores +15% velocidá de construcçon."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Programma d’obræs de Periklés"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "templos −25% costu n piedra +2 rhythmu de cura."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Naós Athēnás Níkēs"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "barcos tyenos d’unidades −30% tiempu de creaçon +50% celeridá."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Naúarchos"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Barcos −50% costu n metal −20% tiempu de construcçon."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Naupēgós"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "decertadores +2 appropriaçon +20% danho combatiente & emittiente +10% celeridá."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Exércitu veteranu"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "mílites & máchinæs +1 resistencia a gœlpes, tayos & fhoradæs +15% celeridá."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Insidiador"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Humanos +0.8 rhythmu d’halitamiento."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Pritanon Rīx"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "mílites & máchinæs +15% celeridá."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Barqa"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "mercenarios inimigos −20% danho combatiente & emittiente."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Submitte-mercenarios"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "mílites & máchinæs alliahos +1 appropriaçon +20% danho combatiente & emittiente."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Strategu"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "éqüites combatientes +30% danho combatiente."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Prefectu d’éqüites"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "humanos, máchinæs & barcos +15 prehesæs de metal."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Predador de Roma"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "mílites & máchinæs +1 appropriaçon +20% danho combatiente & emittiente."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Caudielhu célticu"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Preparaçones marciales"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr "mílites −20% experiencia p’ascender."
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr "Exércitu septentrional"
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr "mílites proprios & alliahos +25% vision."
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr "Exércitu meridianu"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr "cercæs +10 rhythmu d’halitamiento."
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr "Reformæs de Confuciu"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr "Éqüites +20% danho offensivo."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "decertadores +2 appropriaçon +20% danho combatiente & emittiente."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr "Mandato de l cielo"
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr "éqüites inimigos −10% danho combatiente & emittiente."
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr "inimigos humanos próximos −10 vitalidá/segundu."
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr "Fhouces"
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr "construcçones tyenæs d’unidades +2 rhythmu de reappropriaçon."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Defensa inspiradora"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "construcçones ou helépoles tyenæs d’unidades +75% saietæs."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Tutor valiente"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr "mílites +1 resistencia a gœlpes, tayos & fhoradæs."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Ardor béllicu"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "mílites −15% costos in recursos −20% tiempu de creaçon."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilizaçon"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "mílites +20% celeridá."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "mílites & máchinæs +100% prehesæs de recursos."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Cacida"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Reína bellígëra"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "palaçones d’Amani +20% costos in recursos & tiempu d’obra; custodes d’Amani +20% costos in recursos & tiempu de creaçon."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Progressista"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "palacios d’Apedemaka −20% costos in recursos & tiempu d’obra; custodes d’Apedemaka −20% costos in recursos & tiempu de creaçon."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Segidor d’Apedemaka"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "curandeiros inimigos −50% cura."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Sacrificio de los fideles"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr "mílites +10% danho combatiente & emittiente +50% prehesæs de recursos."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Salvador de Qesa"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "trirremes ethíopes −50 costu n madeira & metal."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Don de barcos"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "construcçones +10% influencia næs lhindes territoriales."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialismo"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "foros inimigos tyenos d’unidades −50% rhythmu de reappropriaçon."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Conquistador"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "pédites sarissóphoros +20% appropriaçon +20% danho combatiente."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiárchēs"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr "máchinæs +1 resistencia a gœlpes, tayos & fhoradæs +20% danho combatiente & emittiente +10% algame offensivu +10% vision."
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Poliorcetes"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Ascensu de Macedonia"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "mílites +20% danho combatiente & emittiente −15% vitalidá."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Victoria pýrrhica"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "templos −50% costos in recursos & tiempu d’obra; technologíæ templar −50% costos in recursos & tiempu de disinvolvemiento."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Buddhismo"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Al abellugase, la technologíæ de l edificio occupaho cuœsta un −20% & requier un −50% de l tiempu de disinvolvemiento."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Preceptor"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Reviciadura"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "éqüites +1 appropriaçon +20% danho combatiente & emittiente."
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Cabeçaleiru"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "mílites, máchinæs, commerciantes & mercantes +15% celeridá."
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Mandu"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Obreiros +15% velocidades de construcçon & obtençon."
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Administrador"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "mílites & máchinæs −20% tiempu entre gœlpes ou tiros."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Patriota"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "heroes alliahos +10% vitalidá."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Consorte"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "heroes inimigos −10% vitalidá."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "constructores +10% velocidá de construcçon."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Maecenas de construcçon"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "mercenarios −35% costos in recursos."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Mercenarista"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "sarissóphoros +40% vitalidá."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Raphía"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "éqüites +15% danho combatiente & emittiente."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Ense de Roma"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "pédites inimigos −10% danho combatiente & emittiente."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr "humanos & construcçones +1 resistencia a gœlpes, tayos & fhoradæs."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Scudo de Roma"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "mílites & máchinæs +2 appropriaçon +20% danho combatiente & emittiente."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triumphu"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr "éqüites +2 resistencia a gœlpes, tayos & fhoradæs."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Ilárchēs"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr "construcçones, máchinæs & barcos inimigos −20% vitalidá."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Conquistador de nomadíæ"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "elephantes decertadores +20% danho combatiente +20% celeridá."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchós"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr "pédites pilahos voluntarios +1 resistencia a gœlpes, tayos & fhoradæs +25% danho perforante d’emissiones."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Brasídeioi"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "hastarios +1 appropriaçon +25% danho combatiente."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Postreira bataya"
Index: ps/trunk/binaries/data/mods/public/l10n/ast.public-simulation-technologies.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ast.public-simulation-technologies.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/ast.public-simulation-technologies.po (revision 27001)
@@ -1,1906 +1,1906 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# David Sowa
# enolp
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
"POT-Creation-Date: 2022-06-27 07:10+0000\n"
"PO-Revision-Date: 2014-06-19 17:53+0000\n"
"Last-Translator: David Sowa <isithere2@yahoo.com>, 2017-2022\n"
"Language-Team: Asturian (http://www.transifex.com/wildfire-games/0ad/language/ast/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ast\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/technologies/agoge.jsondescription
msgid ""
"Spartans were housed and trained from a young age to be superlative warriors"
" and to endure any hardship a military life can give them."
msgstr "Los lacedemonios preparabæn-se de magar pequenhos pa lhuîthar cun disciplina & supportar todolos trabayos inherentes a la milicia."
#: simulation/data/technologies/agoge.jsongenericName
msgid "The Agoge"
msgstr "Agogá"
#: simulation/data/technologies/agoge.jsonrequirementsTooltip
#: simulation/data/technologies/art_of_war.jsonrequirementsTooltip
#: simulation/data/technologies/attack_soldiers_will.jsonrequirementsTooltip
#: simulation/data/technologies/barracks_batch_training.jsonrequirementsTooltip
#: simulation/data/technologies/civil_engineering_02.jsonrequirementsTooltip
#: simulation/data/technologies/civil_service_02.jsonrequirementsTooltip
#: simulation/data/technologies/equine_transports.jsonrequirementsTooltip
#: simulation/data/technologies/gather_capacity_carts.jsonrequirementsTooltip
#: simulation/data/technologies/gather_farming_chain_pump.jsonrequirementsTooltip
#: simulation/data/technologies/gather_farming_fertilizer.jsonrequirementsTooltip
#: simulation/data/technologies/gather_lumbering_sharpaxes.jsonrequirementsTooltip
#: simulation/data/technologies/gather_mining_silvermining.jsonrequirementsTooltip
#: simulation/data/technologies/gather_mining_slaves.jsonrequirementsTooltip
#: simulation/data/technologies/heal_range_2.jsonrequirementsTooltip
#: simulation/data/technologies/heal_rate_2.jsonrequirementsTooltip
#: simulation/data/technologies/health_regen_units.jsonrequirementsTooltip
#: simulation/data/technologies/hellenistic_metropolis.jsonrequirementsTooltip
#: simulation/data/technologies/immortals.jsonrequirementsTooltip
#: simulation/data/technologies/long_walls.jsonrequirementsTooltip
#: simulation/data/technologies/nisean_horses.jsonrequirementsTooltip
#: simulation/data/technologies/parade_of_daphne.jsonrequirementsTooltip
#: simulation/data/technologies/poison_arrows.jsonrequirementsTooltip
#: simulation/data/technologies/poison_blades.jsonrequirementsTooltip
#: simulation/data/technologies/pop_house_02.jsonrequirementsTooltip
#: simulation/data/technologies/reformed_army_sele.jsonrequirementsTooltip
#: simulation/data/technologies/ship_cost_time.jsonrequirementsTooltip
#: simulation/data/technologies/ship_health.jsonrequirementsTooltip
#: simulation/data/technologies/ship_movement_speed.jsonrequirementsTooltip
#: simulation/data/technologies/siege_attack.jsonrequirementsTooltip
#: simulation/data/technologies/siege_bolt_accuracy.jsonrequirementsTooltip
#: simulation/data/technologies/siege_cost_time.jsonrequirementsTooltip
#: simulation/data/technologies/siege_health.jsonrequirementsTooltip
#: simulation/data/technologies/siege_pack_unpack.jsonrequirementsTooltip
#: simulation/data/technologies/silk_road.jsonrequirementsTooltip
#: simulation/data/technologies/silvershields.jsonrequirementsTooltip
#: simulation/data/technologies/soldier_attack_melee_02.jsonrequirementsTooltip
#: simulation/data/technologies/soldier_attack_melee_03.jsonrequirementsTooltip
#: simulation/data/technologies/soldier_attack_melee_03_variant.jsonrequirementsTooltip
#: simulation/data/technologies/soldier_attack_ranged_02.jsonrequirementsTooltip
#: simulation/data/technologies/soldier_attack_ranged_03.jsonrequirementsTooltip
#: simulation/data/technologies/soldier_resistance_hack_02.jsonrequirementsTooltip
#: simulation/data/technologies/soldier_resistance_hack_03.jsonrequirementsTooltip
#: simulation/data/technologies/soldier_resistance_pierce_02.jsonrequirementsTooltip
#: simulation/data/technologies/soldier_resistance_pierce_03.jsonrequirementsTooltip
#: simulation/data/technologies/stable_batch_training.jsonrequirementsTooltip
#: simulation/data/technologies/tower_health.jsonrequirementsTooltip
#: simulation/data/technologies/tower_murderholes.jsonrequirementsTooltip
#: simulation/data/technologies/trade_gain_02.jsonrequirementsTooltip
#: simulation/data/technologies/traditional_army_sele.jsonrequirementsTooltip
#: simulation/data/technologies/unlock_champion_cavalry.jsonrequirementsTooltip
#: simulation/data/technologies/unlock_champion_chariots.jsonrequirementsTooltip
#: simulation/data/technologies/unlock_champion_infantry.jsonrequirementsTooltip
#: simulation/data/technologies/unlock_spies.jsonrequirementsTooltip
#: simulation/data/technologies/wonder_population_cap.jsonrequirementsTooltip
msgid "Unlocked in City Phase."
msgstr "Dispieslla-se na Phase urbana."
#: simulation/data/technologies/agoge.jsontooltip
msgid "Champion Infantry Spearmen +25% health, but +5% training time."
msgstr "Pédites decertadores hastarios: vitalidá +25% tiempu de creaçon +5%."
#: simulation/data/technologies/archer_attack_spread.jsondescription
msgid "Encouraging soldiers to practice archery improves their accuracy."
msgstr "Læs prácticæs de tiru ameyoræn la punteiríæ de los mílites."
#: simulation/data/technologies/archer_attack_spread.jsongenericName
msgid "Archery Training"
msgstr "Exercicios de punteiríæ"
#: simulation/data/technologies/archer_attack_spread.jsonrequirementsTooltip
#: simulation/data/technologies/architecture_kush.jsonrequirementsTooltip
#: simulation/data/technologies/cavalry_cost_time.jsonrequirementsTooltip
#: simulation/data/technologies/cavalry_health.jsonrequirementsTooltip
#: simulation/data/technologies/civil_engineering_01.jsonrequirementsTooltip
#: simulation/data/technologies/civil_service_01.jsonrequirementsTooltip
#: simulation/data/technologies/crossbow_training.jsonrequirementsTooltip
#: simulation/data/technologies/fishing_boat_gather_capacity.jsonrequirementsTooltip
#: simulation/data/technologies/garrison_heal.jsonrequirementsTooltip
#: simulation/data/technologies/gather_capacity_wheelbarrow.jsonrequirementsTooltip
#: simulation/data/technologies/gather_farming_harvester.jsonrequirementsTooltip
#: simulation/data/technologies/gather_farming_training.jsonrequirementsTooltip
#: simulation/data/technologies/gather_farming_water_weeding.jsonrequirementsTooltip
#: simulation/data/technologies/gather_lumbering_strongeraxes.jsonrequirementsTooltip
#: simulation/data/technologies/gather_mining_serfs.jsonrequirementsTooltip
#: simulation/data/technologies/gather_mining_shaftmining.jsonrequirementsTooltip
#: simulation/data/technologies/heal_range.jsonrequirementsTooltip
#: simulation/data/technologies/heal_rate.jsonrequirementsTooltip
#: simulation/data/technologies/hoplite_tradition.jsonrequirementsTooltip
#: simulation/data/technologies/infantry_cost_time.jsonrequirementsTooltip
#: simulation/data/technologies/iphicratean_reforms.jsonrequirementsTooltip
#: simulation/data/technologies/pop_house_01.jsonrequirementsTooltip
#: simulation/data/technologies/soldier_attack_melee_01.jsonrequirementsTooltip
#: simulation/data/technologies/soldier_attack_ranged_01.jsonrequirementsTooltip
#: simulation/data/technologies/soldier_resistance_hack_01.jsonrequirementsTooltip
#: simulation/data/technologies/soldier_resistance_pierce_01.jsonrequirementsTooltip
#: simulation/data/technologies/tower_crenellations.jsonrequirementsTooltip
#: simulation/data/technologies/tower_range.jsonrequirementsTooltip
#: simulation/data/technologies/trade_commercial_treaty.jsonrequirementsTooltip
#: simulation/data/technologies/trade_gain_01.jsonrequirementsTooltip
#: simulation/data/technologies/trader_health.jsonrequirementsTooltip
msgid "Unlocked in Town Phase."
msgstr "Dispieslla-se na Phase oppidana."
#: simulation/data/technologies/archer_attack_spread.jsontooltip
msgid "Archers −20% ranged attack spread."
msgstr "Sagïttarios: imprecision −20%."
#: simulation/data/technologies/archery_tradition.jsondescription
msgid ""
"The Indian, Iranian, and Kushite peoples had a tradition of fine archery and"
" a penchant for using massed archers in battle."
msgstr "L arcu teníæ gran raigañu entre los indo-iraninos & ethíopes, que da vezo usabæn enxames d’arqueiros na bataya."
#: simulation/data/technologies/archery_tradition.jsongenericName
msgid "Archery Tradition"
msgstr "Tradiçon arqueira"
#: simulation/data/technologies/archery_tradition.jsonrequirementsTooltip
#: simulation/data/technologies/cavalry_movement_speed.jsonrequirementsTooltip
#: simulation/data/technologies/fishing_boat_gather_rate.jsonrequirementsTooltip
#: simulation/data/technologies/gather_capacity_basket.jsonrequirementsTooltip
#: simulation/data/technologies/gather_farming_plows.jsonrequirementsTooltip
#: simulation/data/technologies/gather_farming_seed_drill.jsonrequirementsTooltip
#: simulation/data/technologies/gather_lumbering_ironaxes.jsonrequirementsTooltip
#: simulation/data/technologies/health_females_01.jsonrequirementsTooltip
#: simulation/data/technologies/tower_watch.jsonrequirementsTooltip
msgid "Unlocked in Village Phase."
msgstr "Dispieslla-se na Phase rural."
#: simulation/data/technologies/archery_tradition.jsontooltip
msgid "Archers +10 attack range."
msgstr "Sagïttarios: algame offensivu +10."
#: simulation/data/technologies/architecture_kush.jsongenericName
msgid "Monumental Architecture"
msgstr "Architectura monumental"
#: simulation/data/technologies/architecture_kush.jsontooltip
msgid ""
"Civic Structures +20% build time, +20% health, and +20% capture points."
msgstr "Construcçones civiles: tiempu d’obra +20% vitalidá +20% puntos de fidelidá +20%."
#: simulation/data/technologies/architecture_pers.jsondescription
msgid ""
"The Persians built the wonderful 1677 mile-long Royal Highway from Sardis to"
" Susa; Darius the Great and Xerxes also built the magnificent Persepolis; "
"Cyrus the Great greatly improved Ecbatana and virtually 'rebuilt' the old "
"Elamite capital of Susa."
msgstr "Los persas construerun la gran Vía Real, que corríæ 2.700 kilómetros de Sparda a Çuša; Darayavahuš el Grande & Xšayarša tamien construerun la vilha palaciega de Parsa; Kuruš el Grande remocicou Hagmatana & practicamente “reconstruîu” la vieya capital elamina de Çuša."
#: simulation/data/technologies/architecture_pers.jsongenericName
msgid "Persian Architecture"
msgstr "Architectura persa"
#: simulation/data/technologies/architecture_pers.jsontooltip
msgid "Structures +25% health and capture points, but also +20% build time."
msgstr "Construcçones: vitalidá & puntos de fidelidá +25% tiempu d’obra +20%."
#: simulation/data/technologies/art_of_war.jsondescription
msgid ""
"This famous and most important work of the Seven Military Classics teaches "
"Han commanders everything about planning battles, maintaining armies, and "
"defeating one's enemies."
msgstr "Esta famosa & per-imporante obra de los Siete Clássicos Militares instrúi al mandu Hàn subre todo lo tocante a la strategïa militar, la manutençon d’exércitos & la derrota de l inimigu."
#: simulation/data/technologies/art_of_war.jsongenericName
msgid "Sun Tzu's \"The Art of War\""
msgstr "“Strategïa militar” por Sun Zi"
#: simulation/data/technologies/art_of_war.jsonspecificName.han
msgid "Sūnzǐ BīngFǎ"
msgstr "Sūnzǐ BīngFǎ"
#: simulation/data/technologies/art_of_war.jsontooltip
msgid "All Citizen-Soldiers −20% required promotion experience."
msgstr "Todolos mílites voluntarios: experiencia requerida p’ascender −20%."
#: simulation/data/technologies/attack_soldiers_will.jsondescription
msgid ""
"The will to fight is crucial to victory. Inspire your troops with higher "
"pay."
-msgstr "Pa vincer, ha hi que tener voluntá de lhuîthar. Anima a los tous txubiendo-yis el suœldu."
+msgstr "Pa vincer, ha hi que tener voluntá de lhuîthar. Anima a los tous txubiendo-lhis el suœldu."
#: simulation/data/technologies/attack_soldiers_will.jsongenericName
msgid "Will to Fight"
msgstr "Puxu"
#: simulation/data/technologies/attack_soldiers_will.jsonspecificName.athen
#: simulation/data/technologies/attack_soldiers_will.jsonspecificName.mace
#: simulation/data/technologies/attack_soldiers_will.jsonspecificName.ptol
#: simulation/data/technologies/attack_soldiers_will.jsonspecificName.sele
#: simulation/data/technologies/attack_soldiers_will.jsonspecificName.spart
msgid "Dynamis"
msgstr "Dýnamis"
#: simulation/data/technologies/attack_soldiers_will.jsontooltip
msgid "Soldiers, Siege Engines, and Ships +25% attack damage."
msgstr "Mílites, máchinæs & barcos: danho offensivo +25%."
#: simulation/data/technologies/barracks_batch_training.jsondescription
msgid ""
"Significantly increase training speed of infantry by training them in large "
"batches or companies."
msgstr "Intaina notablemente la producçon de l peditau creando-lo n greæs ou cohortes."
#: simulation/data/technologies/barracks_batch_training.jsongenericName
#: simulation/data/technologies/stable_batch_training.jsongenericName
msgid "Conscription"
msgstr "Servicio militar"
#: simulation/data/technologies/barracks_batch_training.jsontooltip
msgid "Barracks −10% batch training time."
msgstr "Castro: tiempu de concreaçon −10%."
#: simulation/data/technologies/cavalry_cost_time.jsondescription
msgid ""
"Calling up cavalry levies in time of war helps bolster the ranks of a king's"
" army."
msgstr "La delecçon d’éqüites sierve pa suplri’ læs fhilæs de l exércitu n tiempos de gerra."
#: simulation/data/technologies/cavalry_cost_time.jsongenericName
msgid "Levy Cavalry"
msgstr "Eqüitau delecto"
#: simulation/data/technologies/cavalry_cost_time.jsontooltip
msgid "Cavalry −10% training time."
msgstr "Éqüites: tiempu de creaçon −10%."
#: simulation/data/technologies/cavalry_health.jsondescription
msgid "Selectively breed better war horses."
msgstr "Iniciar de los meyores cabalhos."
#: simulation/data/technologies/cavalry_health.jsongenericName
msgid "Horse Breeding"
msgstr "Inraçadura"
#: simulation/data/technologies/cavalry_health.jsontooltip
msgid "Cavalry +10% health."
msgstr "Éqüites: vitalidá +10%."
#: simulation/data/technologies/cavalry_movement_speed.jsondescription
msgid "Train your horses to move faster."
msgstr "Corre’ los cabalhos pa que se muœvan mas rápido."
#: simulation/data/technologies/cavalry_movement_speed.jsongenericName
msgid "Horse Racing"
msgstr "Concursos híppicos"
#: simulation/data/technologies/cavalry_movement_speed.jsontooltip
msgid "Cavalry +10% walk speed."
msgstr "Éqüites: celeridá +10%."
#: simulation/data/technologies/civbonuses/cart_walls.jsondescription
msgid ""
"Carthaginians built their city walls in three concentric circuits. These "
"walls were never breached. Even when the city was taken by the Romans, it "
"was via the city's harbor, not by storming its walls."
msgstr "Los púnicos circarun la parte occidental de Carthago cun trés muriæs parallelæs. Nunca naide nun fhoi quien a trespassallæs, nin los romanos, que tomarun la cildá vía l puœrtu."
#: simulation/data/technologies/civbonuses/cart_walls.jsongenericName
msgid "Triple Walls"
msgstr "Muriæs triplæs"
#: simulation/data/technologies/civbonuses/cart_walls.jsontooltip
msgid "City Walls +100% build time, +100% stone cost, and +200% health."
msgstr "Cercæs: períodu d’obra +100% costu n piedra +100% vitalidá +200%."
#: simulation/data/technologies/civbonuses/celt_structures.jsondescription
msgid "Celtic structures were mostly made of wood with rubble foundations."
msgstr "Læs construcçones célticæs stabæn fheithæs principalmente de madeira & incimentadæs de lhábanæs."
#: simulation/data/technologies/civbonuses/celt_structures.jsongenericName
msgid "Wooden Construction"
msgstr "Construcçon in madeira"
#: simulation/data/technologies/civbonuses/celt_structures.jsontooltip
msgid "Structures −20% build time, −20% health, and −20% capture points."
msgstr "Construcçones: períodu d’obra −20% vitalidá −20% puntos de fidelidá −20%."
#: simulation/data/technologies/civbonuses/gaul_cavalry.jsondescription
msgid ""
"The Gauls were well-known for their effective cavalry. Celtic mercenaries "
"were in demand throughout the Mediterranean."
msgstr "Los gallos teníæn fama de cabalheiros soberbios. Los mercenarios célticos stabæn sollicitahos per todo l Mediterráneo."
#: simulation/data/technologies/civbonuses/gaul_cavalry.jsongenericName
msgid "Superior Cavalry"
msgstr "Cabalheiríæ superior"
#: simulation/data/technologies/civbonuses/gaul_cavalry.jsontooltip
msgid "Cavalry +10% melee attack damage."
msgstr "Éqüites: danho combatiente +10%."
#: simulation/data/technologies/civbonuses/greek_structures.jsondescription
msgid "The Greeks used stone construction from early Mycenaean times."
msgstr "Los griegos construeræn cun piedra de magar l principio de la dómina mycénica."
#: simulation/data/technologies/civbonuses/greek_structures.jsongenericName
msgid "Hellenic Architecture"
msgstr "Architectura hellénica"
#: simulation/data/technologies/civbonuses/greek_structures.jsontooltip
msgid "Structures +10% health and +10% capture points."
msgstr "Construcçones: vitalidá +10% puntos de fidelidá +10%."
#: simulation/data/technologies/civbonuses/han_population.jsondescription
msgid ""
"By uniting China under one emperor, the Han Dynasty ruled over 40 million "
"people, one of the largest empires of antiquity by population."
msgstr "La dynastíæ Hàn unificou Tsina so un imperador & gubernou 40 milhones de personæs, uno de los imperios mas poblrahos de l antiguidá."
#: simulation/data/technologies/civbonuses/han_population.jsongenericName
msgid "Federated States"
msgstr "Stahos federahos"
#: simulation/data/technologies/civbonuses/han_population.jsontooltip
#: simulation/data/technologies/civbonuses/maur_population.jsontooltip
#: simulation/data/technologies/civbonuses/pers_population.jsontooltip
msgid "+10% maximum population limit."
msgstr "Teitho demográphico +10%."
#: simulation/data/technologies/civbonuses/han_walls.jsondescription
msgid ""
"The Han built massive walls made from rammed earth. These were gigantic "
"fortifications several meters thick and stretching for kilometers."
msgstr "Los Hàn ergíæn muralhæs maciçæs fheithæs de tapion. Yeræn fortificaçones scomanadæs, mediendo delhos metros de spessor & extendiendo-se mũîthos kilómetros."
#: simulation/data/technologies/civbonuses/han_walls.jsongenericName
msgid "Great Wall"
msgstr "Gran muralha"
#: simulation/data/technologies/civbonuses/han_walls.jsontooltip
msgid "City Walls +50% health."
msgstr "Cercæs: vitalidá +50%."
#: simulation/data/technologies/civbonuses/mace_storehouse.jsondescription
msgid "The Macedonian economy relied greatly on their vast natural resources."
msgstr "La economíæ macedonia infhoutaba-se nos sous bayurosos recursos naturales."
#: simulation/data/technologies/civbonuses/mace_storehouse.jsongenericName
msgid "Resource-Rich Economy"
msgstr "Economíæ opulenta"
#: simulation/data/technologies/civbonuses/mace_storehouse.jsontooltip
msgid "Storehouse technologies −100% research time."
msgstr "Téchnicæs de bodega −100% tiempu de disinvolvemiento."
#: simulation/data/technologies/civbonuses/maur_elephants.jsondescription
msgid ""
"India is the land of the elephants. Elephant warfare originated in India and"
" continued for millennia. It was also the source of elephants for the "
"eastern Mediterranean. Indian kings were able to field large numbers of war "
"elephants."
-msgstr "La India ye la tierra de l elephante. Fhoi ilhí u imprimou l sou usu béllicu, usu que continuou per millennia. La India tamien províæ d’elephantes al Mediterráneo oriental. Los reys índicos yeræn a displrigar numerosos elephantes na bataya."
+msgstr "La India ye la tierra de l elephante. Fhoi ilhí u imprimou l sou usu béllicu, usu que continuou per millennia. La India tamien províæ d’elephantes al Mediterráneo oriental. Los reis índicos yeræn a displrigar numerosos elephantes na bataya."
#: simulation/data/technologies/civbonuses/maur_elephants.jsongenericName
msgid "Elephant Tradition"
msgstr "Tradiçon d’elephantes"
#: simulation/data/technologies/civbonuses/maur_elephants.jsontooltip
msgid "Elephants −30% training time."
msgstr "Elephantes: tiempu de creaçon −30%."
#: simulation/data/technologies/civbonuses/maur_population.jsondescription
msgid ""
"The Mauryan Empire encompassed dozens of formerly independent kingdoms over "
"an area of 5 million square kilometers, with a population of close to 60 "
"million people. The Mauryan regents held the title Emperor of Emperors and "
"commanded a standing army of 600,000 infantry, 9000 elephants, 8000 "
"chariots, and 30,000 cavalry, making it arguably the largest army of its "
"time."
-msgstr "L imperio Maurya gubernaba dolzenæs de reynos conquistahos a lo lhongo d’una área de 5 milhones de kilómetros quadrahos, teniendo una poblraçon de quasj 60 milhones de personæs. Los soberanos Maurya ostentabæn el títulu d’imperador d’imperadores & mandabæn un exércitu de 600.000 peones, 9.000 elephantes, 8.000 carros & 30.000 cabalheiros—puœde que l mas grande de la dómina."
+msgstr "L imperio Maurya gubernaba dolzenæs de reinos conquistahos a lo lhongo d’una área de 5 milhones de kilómetros quadrahos, teniendo una poblraçon de quasj 60 milhones de personæs. Los soberanos Maurya ostentabæn el títulu d’imperador d’imperadores & mandabæn un exércitu de 600.000 peones, 9.000 elephantes, 8.000 carros & 30.000 cabalheiros—puœde que l mas grande de la dómina."
#: simulation/data/technologies/civbonuses/maur_population.jsongenericName
msgid "Emperor of Emperors"
msgstr "Imperador d’imperadores"
#: simulation/data/technologies/civbonuses/maur_population.jsonspecificName.maur
msgid "Chakravarti Samrāt"
msgstr "Chakravarti Samrāt"
#: simulation/data/technologies/civbonuses/maur_walls.jsondescription
msgid ""
"The Mauryas built their city walls out of wood, an abundant natural resource"
" in India."
msgstr "Los Maurya fhazíæn cercæs de madeira, un recursu natural que per-abonda na India."
#: simulation/data/technologies/civbonuses/maur_walls.jsongenericName
msgid "Wooden Walls"
msgstr "Cercæs de madeira"
#: simulation/data/technologies/civbonuses/maur_walls.jsontooltip
msgid "City Walls −20% build time and −20% health."
msgstr "Cercæs: períodu d’obra −20% vitalidá −20%."
#: simulation/data/technologies/civbonuses/pers_population.jsondescription
msgid ""
"The Persians could and did levy a large number of infantry during wartime "
"due to the sheer size of the Achaemenid Empire and the way in which it was "
"set-up. In general the Persian infantry was well trained and fought with "
"great tenacity. However while this was true the infantry were poor hand-to-"
"hand, close combat fighters. Also, with the exception of the elite "
"regiments, the Persian infantry was not a standing professional force."
msgstr "Graciæs al tamañu & composiçon de l Imperio acheménida, los persas contabæn cun numerosos paisanos a los que tyamar a læs armæs in tiempos de gerra. Polo commun, la infanteiríæ persa staba bien exercitada & combatíæ cun gran tenacidá. Sí q’assí, non se lli daba lhuîthar cuœrpu a cuœrpu. De fheitho, a excepçon de læs cohortes selectæs, la infanteiríæ persa nun yera una fhœrça permanente."
#: simulation/data/technologies/civbonuses/pers_population.jsongenericName
msgid "Great King's Levy"
-msgstr "Lheva de l gran rey"
+msgstr "Lheva de l gran rei"
#: simulation/data/technologies/civbonuses/ptol_structures.jsondescription
msgid ""
"Sun-dried mud bricks were a common building material in hot and dry areas, "
"especially where wood was scarce. Although not as strong and durable as "
"fired bricks or natural stone and vulnerable to constant rains and heavy "
"floods, mud bricks have the advantage they are cheap and easy to produce."
msgstr "L adobe utilizaba-se de cotío n fhasteiræs caldæs & secæs, subre maneira quando scassiabæn de madeira. Magar nun tener tanta durabilidá & resistencia a l awa cumo l lhadriyo ou la piedra, ye barato & fácile de produzir."
#: simulation/data/technologies/civbonuses/ptol_structures.jsongenericName
msgid "Sun-dried Mud Bricks"
msgstr "Adobe"
#: simulation/data/technologies/civbonuses/ptol_structures.jsontooltip
msgid "Houses and Economic Structures −40% wood cost and health."
msgstr "Casæs, construcçones económicæs: vitalidá & costu n madeira −40%."
#: simulation/data/technologies/civil_engineering_01.jsongenericName
msgid "Improved Construction"
msgstr "Meyoræs architectónicæs"
#: simulation/data/technologies/civil_engineering_01.jsonspecificName.han
#: simulation/data/technologies/civil_engineering_02.jsonspecificName.han
msgid "Gōngchéng"
msgstr "Gōngchéng"
#: simulation/data/technologies/civil_engineering_01.jsontooltip
msgid "All structures −10% build time and −10% cost."
msgstr "Todælæs construcçones: períodu d’obra −10% & costu −10%."
#: simulation/data/technologies/civil_engineering_02.jsongenericName
msgid "Robust Architecture"
msgstr "Architectura robusta"
#: simulation/data/technologies/civil_engineering_02.jsontooltip
msgid "All structures +20% health."
msgstr "Todælæs construcçones: vitalidá +20%."
#: simulation/data/technologies/civil_service_01.jsongenericName
msgid "Efficient Bureaucracy"
msgstr "Efficacia burocrática"
#: simulation/data/technologies/civil_service_01.jsonspecificName.han
#: simulation/data/technologies/civil_service_02.jsonspecificName.han
msgid "Guānliáo"
msgstr "Guānliáo"
#: simulation/data/technologies/civil_service_01.jsontooltip
msgid "Ministers −50% train time."
msgstr "Ministros: tiempu de creaçon −50%."
#: simulation/data/technologies/civil_service_02.jsongenericName
msgid "Intensive Training"
msgstr "Formaçon intensiva"
#: simulation/data/technologies/civil_service_02.jsontooltip
msgid "Ministers +50% health."
msgstr "Ministros: vitalidá +50%."
#: simulation/data/technologies/colonization.jsondescription
msgid ""
"Carthaginians established many trading centers as colonies and ultimately "
"held dominion over 300 cities and towns in North Africa alone."
msgstr "Los púnicos stablicierun mũîthæs coloniæs commerciales & a lo último gubernarun mas de 300 puœblros solo na África septentrional."
#: simulation/data/technologies/colonization.jsongenericName
msgid "Colonization"
msgstr "Colonizaçon"
#: simulation/data/technologies/colonization.jsontooltip
msgid "Civic Structures −25% build time and resources cost"
msgstr "Construcçones civiles: períodu d’obra & costu −25%"
#: simulation/data/technologies/crossbow_training.jsondescription
msgid "The Han had a penchant for using massed crossbowmen in battle."
msgstr "Los Hàn da vezo usabæn enxames d’arcuballistarios na bataya."
#: simulation/data/technologies/crossbow_training.jsongenericName
msgid "Crossbow Training"
msgstr "Exercicios arcuballistarios"
#: simulation/data/technologies/crossbow_training.jsontooltip
msgid "Crossbow Infantry and Cavalry −20% train time."
msgstr "Pédites & éqüites arcuballistarios: tiempu de creaçon −20%."
#: simulation/data/technologies/equine_transports.jsondescription
msgid ""
"Early Achaemenid rulers acted towards making Persia the first great Asian "
"empire to rule the seas. The Great King behaved favourably towards the "
"various sea peoples in order to secure their services, but also carried out "
"various marine initiatives. During the reign of Darius the Great, for "
"example, a canal was built in Egypt and a Persian navy was sent exploring "
"the Indus river. According to Herodotus, some 300 ships in the Persian navy "
"were retrofitted to carry horses and their riders."
-msgstr "Los acheménidas tomarun medidæs pa fhazer de l imperio pérsico l primeiro d’Asia n domina’l mar. El Gran Rey tratou bien a los marinhanos p’assegura’l servicio de sou, pero tamien lhevou a lantre variæs iniciativæs marinæs. No reinaho de Darayavahuš el Grande, por casu, fhixzo-se una canalr n Egypto & mandou-se una armada a explora’l rîo Indu. Segundo Heródotu, remocicou-se unos 300 barcos pa lhevar cabalhos & cabalheiros."
+msgstr "Los acheménidas tomarun medidæs pa fhazer de l imperio pérsico l primeiro d’Asia n domina’l mar. El Gran Rei tratou bien a los marinhanos p’assegura’l servicio de sou, pero tamien lhevou a lantre variæs iniciativæs marinæs. No reinaho de Darayavahuš el Grande, por casu, fhixzo-se una canalr n Egypto & mandou-se una armada a explora’l rîo Indu. Segundo Heródotu, remocicou-se unos 300 barcos pa lhevar cabalhos & cabalheiros."
#: simulation/data/technologies/equine_transports.jsongenericName
msgid "Equine Transports"
msgstr "Transportes eqüinos"
#: simulation/data/technologies/equine_transports.jsontooltip
msgid "Phoenician Triremes gain the ability to train Cavalry."
msgstr "Fhaz que læs Trirremes pheniciæs puœdan crear Éqüites."
#: simulation/data/technologies/fishing_boat_gather_capacity.jsondescription
msgid "Salting allows to preserve fish longer."
msgstr "El sal permitte caltene’l pexe."
#: simulation/data/technologies/fishing_boat_gather_capacity.jsongenericName
msgid "Salting Fish"
msgstr "Saladura"
#: simulation/data/technologies/fishing_boat_gather_capacity.jsontooltip
msgid "Fishing Boats +20 food capacity."
msgstr "Pisqueiros: capacidá de carga +20."
#: simulation/data/technologies/fishing_boat_gather_rate.jsondescription
msgid "Use nets to improve the productivity of fishing boats."
msgstr "Usa redes p’augmenta’l rendimiento de los pisqueiros."
#: simulation/data/technologies/fishing_boat_gather_rate.jsongenericName
msgid "Fishing Net"
msgstr "Rede de pesca"
#: simulation/data/technologies/fishing_boat_gather_rate.jsontooltip
msgid "Fishing Boats +30% fish gather rate."
msgstr "Pisqueiros: velocidá d’obtençon de piscau +30%."
#: simulation/data/technologies/garrison_heal.jsondescription
msgid "Units regain health over time while garrisoned."
msgstr "Læs unidades halitæn al star abellugadæs."
#: simulation/data/technologies/garrison_heal.jsongenericName
msgid "Living Conditions"
msgstr "Condiçones vidables"
#: simulation/data/technologies/garrison_heal.jsontooltip
msgid "Structures +1 garrison heal rate."
msgstr "Construcçones: rhythmu de cura +1."
#: simulation/data/technologies/gather_animals_stockbreeding.jsondescription
msgid "Breed livestock to slaughter for meat."
msgstr "Cría & mata reses par obtener carne."
#: simulation/data/technologies/gather_animals_stockbreeding.jsongenericName
msgid "Stockbreeding"
msgstr "Pecuaria"
#: simulation/data/technologies/gather_animals_stockbreeding.jsontooltip
msgid "Domestic Animals −25% breeding time."
msgstr "Animales domésticos: tiempu de creaçon −25%."
#: simulation/data/technologies/gather_capacity_basket.jsondescription
msgid "Workers use baskets. Increases shuttling capacity for all resources."
msgstr "Los obreiros usæn cestos, que llis permitten lhevar mas recursos."
#: simulation/data/technologies/gather_capacity_basket.jsongenericName
msgid "Baskets"
msgstr "Cestos"
#: simulation/data/technologies/gather_capacity_basket.jsontooltip
#: simulation/data/technologies/gather_capacity_carts.jsontooltip
#: simulation/data/technologies/gather_capacity_wheelbarrow.jsontooltip
msgid "Workers +5 resource capacity."
msgstr "Obreiros: capacidá de carga +5."
#: simulation/data/technologies/gather_capacity_carts.jsondescription
msgid ""
"Workers use horse-drawn carts. Increases shuttling capacity for all "
"resources."
msgstr "Los obreiros usæn carros de l burru, que llis permitten lhevar mas recursos."
#: simulation/data/technologies/gather_capacity_carts.jsongenericName
msgid "Horse-drawn Carts"
msgstr "Carros de l burru"
#: simulation/data/technologies/gather_capacity_wheelbarrow.jsondescription
msgid ""
"Workers use wheelbarrows. Increases shuttling capacity for all resources."
msgstr "Los obreiros usæn carrielhæs, que llis permitten lhevar mas recursos."
#: simulation/data/technologies/gather_capacity_wheelbarrow.jsongenericName
msgid "Wheelbarrow"
msgstr "Carrielha"
#: simulation/data/technologies/gather_farming_chain_pump.jsondescription
msgid "Install a chain pump for improved irrigation."
msgstr "Installar una nora p’ameyora’ la irrigaçon."
#: simulation/data/technologies/gather_farming_chain_pump.jsongenericName
msgid "Chain Pump"
msgstr "Nora"
#: simulation/data/technologies/gather_farming_chain_pump.jsontooltip
#: simulation/data/technologies/gather_farming_seed_drill.jsontooltip
#: simulation/data/technologies/gather_farming_water_weeding.jsontooltip
msgid "Workers +20% rice gather rate."
msgstr "Obreiros: velocidá d’obtençon d’arroz +20%."
#: simulation/data/technologies/gather_farming_fertilizer.jsondescription
msgid "Extra nutrients for farms."
msgstr "Mas nutrientes pa los eiros."
#: simulation/data/technologies/gather_farming_fertilizer.jsongenericName
msgid "Fertilizer"
msgstr "Fertilizante"
#: simulation/data/technologies/gather_farming_fertilizer.jsontooltip
#: simulation/data/technologies/gather_farming_plows.jsontooltip
#: simulation/data/technologies/gather_farming_training.jsontooltip
msgid "Workers +20% grain gather rate."
msgstr "Obreiros: velocidá d’obtençon de pan +20%."
#: simulation/data/technologies/gather_farming_harvester.jsondescription
msgid ""
"The Gauls invented an harvesting machine, making it much easier to harvest "
"grain."
msgstr "Los gallos fhexzierun una máchina coyedora, que per-facilitaba la colheitha de grana."
#: simulation/data/technologies/gather_farming_harvester.jsongenericName
msgid "Harvesting Machine"
msgstr "Messor"
#: simulation/data/technologies/gather_farming_harvester.jsontooltip
msgid "Workers +10% grain gather rate."
msgstr "Obreiros: velocidá d’obtençon de pan +10%."
#: simulation/data/technologies/gather_farming_plows.jsondescription
msgid ""
"Equip your workers with iron plows, animal-drawn instruments to turn the "
"sod."
msgstr "Apurre a los obreiros lhabregones, alradros de fhierro pa voltea’ la tierra."
#: simulation/data/technologies/gather_farming_plows.jsongenericName
msgid "Iron Plow"
msgstr "Lhabregon"
#: simulation/data/technologies/gather_farming_seed_drill.jsondescription
msgid "Equip your workers with seed drills."
msgstr "Apurre semadoræs a los obreiros."
#: simulation/data/technologies/gather_farming_seed_drill.jsongenericName
msgid "Seed Drill"
msgstr "Semadora"
#: simulation/data/technologies/gather_farming_training.jsondescription
msgid "Training for workers to increase farm gathering speed."
msgstr "Fhaz que los obreiros cuœyan mas rápido."
#: simulation/data/technologies/gather_farming_training.jsongenericName
msgid "Gather Training"
msgstr "Capacitaçon agraria"
#: simulation/data/technologies/gather_farming_water_weeding.jsondescription
msgid "Remove water weeds to preserve nutrients for the rice plants."
msgstr "Lhimpiar d’oucæs l awa pa que l arroz revicie de nutrientes."
#: simulation/data/technologies/gather_farming_water_weeding.jsongenericName
msgid "Water Weeding"
msgstr "Oucæs"
#: simulation/data/technologies/gather_lumbering_ironaxes.jsondescription
#: simulation/data/technologies/gather_lumbering_sharpaxes.jsondescription
#: simulation/data/technologies/gather_lumbering_strongeraxes.jsondescription
msgid "Increases wood gathering rates for trees."
msgstr "Intaina la obtençon de madeira."
#: simulation/data/technologies/gather_lumbering_ironaxes.jsongenericName
msgid "Iron Axe Heads"
msgstr "Açahos de fhierro"
#: simulation/data/technologies/gather_lumbering_ironaxes.jsontooltip
#: simulation/data/technologies/gather_lumbering_sharpaxes.jsontooltip
#: simulation/data/technologies/gather_lumbering_strongeraxes.jsontooltip
msgid "Workers +25% wood gather rate."
msgstr "Obreiros: velocidá d’obtençon de madeira +25%."
#: simulation/data/technologies/gather_lumbering_sharpaxes.jsongenericName
msgid "Sharp Axe Heads"
msgstr "Açahos afhilahos"
#: simulation/data/technologies/gather_lumbering_strongeraxes.jsongenericName
msgid "Stronger Axe"
msgstr "Gruœssæs"
#: simulation/data/technologies/gather_mining_serfs.jsondescription
msgid ""
"Compel serfs to help your workers quarry stone. Increases stone gathering "
"rates."
msgstr "Fhaz que los siervos adiuden a extraher piedra de læs canteiræs. Intaina la extracçon de piedra."
#: simulation/data/technologies/gather_mining_serfs.jsongenericName
msgid "Serfs"
msgstr "Helotas"
#: simulation/data/technologies/gather_mining_serfs.jsonspecificName.spart
msgid "Heilōtes"
msgstr "Heilōtes"
#: simulation/data/technologies/gather_mining_serfs.jsontooltip
#: simulation/data/technologies/gather_mining_servants.jsontooltip
#: simulation/data/technologies/gather_mining_slaves.jsontooltip
msgid "Workers +25% stone gather rate."
msgstr "Obreiros: velocidá d’obtençon de piedra +25%."
#: simulation/data/technologies/gather_mining_servants.jsondescription
msgid "Hire servants to help quarry stone. Increases stone gathering rates."
msgstr "Contractar servientes par extraher piedra de læs canteiræs. Intaina la extracçon de piedra."
#: simulation/data/technologies/gather_mining_servants.jsongenericName
msgid "Servants"
msgstr "Servientes"
#: simulation/data/technologies/gather_mining_servants.jsonspecificName.athen
#: simulation/data/technologies/gather_mining_servants.jsonspecificName.mace
#: simulation/data/technologies/gather_mining_servants.jsonspecificName.ptol
#: simulation/data/technologies/gather_mining_servants.jsonspecificName.sele
#: simulation/data/technologies/gather_mining_servants.jsonspecificName.spart
msgid "Douloi"
msgstr "Doûloi"
#: simulation/data/technologies/gather_mining_shaftmining.jsondescription
msgid "Develop shaft mining. Increases metal gathering rates."
msgstr "Disinvolve’l puçu mineiru. Intaina la extracçon de metal."
#: simulation/data/technologies/gather_mining_shaftmining.jsongenericName
msgid "Shaft Mining"
msgstr "Poços mineiros"
#: simulation/data/technologies/gather_mining_shaftmining.jsontooltip
#: simulation/data/technologies/gather_mining_silvermining.jsontooltip
#: simulation/data/technologies/gather_mining_wedgemallet.jsontooltip
msgid "Workers +25% metal gather rate."
msgstr "Obreiros: velocidá d’obtençon de metal +25%."
#: simulation/data/technologies/gather_mining_silvermining.jsondescription
msgid "Strike a vein of precious silver. Increases metal gathering rates."
msgstr "Discobrir una veta de plrata. Intaina la extracçon de metal."
#: simulation/data/technologies/gather_mining_silvermining.jsongenericName
msgid "Silver Mining"
msgstr "Vetæs argëntíferæs"
#: simulation/data/technologies/gather_mining_silvermining.jsonspecificName.athen
msgid "Mines of Laureion"
msgstr "Metalla de Laureo"
#: simulation/data/technologies/gather_mining_silvermining.jsonspecificName.mace
msgid "Mines of Krenides"
msgstr "Metalla de Crénides"
#: simulation/data/technologies/gather_mining_slaves.jsondescription
msgid ""
"Buy slaves to help your workers quarry stone. Increases stone gathering "
"rates."
msgstr "Merca siervos par extraher piedra de læs canteiræs. Intaina la extracçon de piedra."
#: simulation/data/technologies/gather_mining_slaves.jsongenericName
msgid "Slaves"
msgstr "Siervos"
#: simulation/data/technologies/gather_mining_slaves.jsonspecificName.athen
#: simulation/data/technologies/gather_mining_slaves.jsonspecificName.mace
#: simulation/data/technologies/gather_mining_slaves.jsonspecificName.ptol
#: simulation/data/technologies/gather_mining_slaves.jsonspecificName.sele
#: simulation/data/technologies/gather_mining_slaves.jsonspecificName.spart
msgid "Andrapoda"
msgstr "Andrápoda"
#: simulation/data/technologies/gather_mining_slaves.jsonspecificName.rome
msgid "Servi"
msgstr "Servī"
#: simulation/data/technologies/gather_mining_wedgemallet.jsondescription
msgid ""
"Equip your workers with helpful tools. Increases metal gathering rates."
msgstr "Apurre aperios útiles a los obreiros. Intaina la extracçon de metal."
#: simulation/data/technologies/gather_mining_wedgemallet.jsongenericName
msgid "Wedge and Mallet"
msgstr "Martielhos & punteiros"
#: simulation/data/technologies/gather_wicker_baskets.jsondescription
msgid "Equip your foragers with wicker baskets for foraging."
msgstr "Apurre colheiros a los coyedores."
#: simulation/data/technologies/gather_wicker_baskets.jsongenericName
msgid "Wicker Baskets"
msgstr "Colheiros"
#: simulation/data/technologies/gather_wicker_baskets.jsontooltip
msgid "Workers +50% fruit gather rate."
msgstr "Obreiros: velocidá d’obtençon de fruita +50%."
#: simulation/data/technologies/heal_range.jsondescription
#: simulation/data/technologies/heal_range_2.jsondescription
msgid "Increases the healing and vision range of all healers."
msgstr "Augmenta la vision & algame de todolos curandeiros."
#: simulation/data/technologies/heal_range.jsongenericName
msgid "Healing Range"
msgstr "Algame de cura"
#: simulation/data/technologies/heal_range.jsonspecificName.athen
#: simulation/data/technologies/heal_range.jsonspecificName.mace
#: simulation/data/technologies/heal_range.jsonspecificName.ptol
#: simulation/data/technologies/heal_range.jsonspecificName.sele
#: simulation/data/technologies/heal_range.jsonspecificName.spart
msgid "Olympic Pantheon"
msgstr "Pantheon olýmpico"
#: simulation/data/technologies/heal_range.jsontooltip
#: simulation/data/technologies/heal_range_2.jsontooltip
msgid "Healers +5 healing range."
msgstr "Curandeiros: algame +5."
#: simulation/data/technologies/heal_range_2.jsongenericName
msgid "Healing Range 2"
msgstr "Algame de cura II"
#: simulation/data/technologies/heal_range_2.jsonspecificName.athen
msgid "Akadēmeia"
msgstr "Akadēmeia"
#: simulation/data/technologies/heal_rate.jsondescription
#: simulation/data/technologies/heal_rate_2.jsondescription
msgid "Increases the healing rate of all healers."
msgstr "Intaina la cura de todolos curandeiros."
#: simulation/data/technologies/heal_rate.jsongenericName
msgid "Healing Rate"
msgstr "Rhythmu de cura"
#: simulation/data/technologies/heal_rate.jsonspecificName.athen
#: simulation/data/technologies/heal_rate.jsonspecificName.mace
#: simulation/data/technologies/heal_rate.jsonspecificName.ptol
#: simulation/data/technologies/heal_rate.jsonspecificName.sele
#: simulation/data/technologies/heal_rate.jsonspecificName.spart
msgid "Sphagia"
msgstr "Sphagia"
#: simulation/data/technologies/heal_rate.jsontooltip
#: simulation/data/technologies/heal_rate_2.jsontooltip
msgid "Healers −20% healing time."
msgstr "Curandeiros: tiempu de cura −20%."
#: simulation/data/technologies/heal_rate_2.jsongenericName
msgid "Healing Rate 2"
msgstr "Rhythmu de cura II"
#: simulation/data/technologies/heal_rate_2.jsonspecificName.athen
#: simulation/data/technologies/heal_rate_2.jsonspecificName.mace
#: simulation/data/technologies/heal_rate_2.jsonspecificName.ptol
#: simulation/data/technologies/heal_rate_2.jsonspecificName.sele
#: simulation/data/technologies/heal_rate_2.jsonspecificName.spart
msgid "Hippocratic Oath"
msgstr "Xhuramento hippocrático"
#: simulation/data/technologies/health_females_01.jsondescription
msgid ""
"The loom allowed the creation of finer clothing for settlers. Women of the "
"household were taught from a young age how to weave on the loom, and "
"subsequently spent a large share of their lives working with it."
msgstr "El telar permittîu la elaboraçon de passielhos finos. Læs muyeres de la casa deprehendíæn a teixer cun telar de magar pequenhæs & passabæn gran parte de la vida teixendo."
#: simulation/data/technologies/health_females_01.jsongenericName
msgid "The Loom"
msgstr "Telar"
#: simulation/data/technologies/health_females_01.jsontooltip
msgid "Female Citizens +100% health."
msgstr "Cives féminæs: vitalidá +100%."
#: simulation/data/technologies/health_regen_units.jsondescription
msgid "Organic units will slowly regenerate health over time when idle."
msgstr "Læs unidades orgánicæs halitæn al star vagadæs."
#: simulation/data/technologies/health_regen_units.jsongenericName
msgid "Battlefield Medicine"
msgstr "Medicina improvisada"
#: simulation/data/technologies/health_regen_units.jsontooltip
msgid "Idle Organic units +0.5 health regeneration rate."
msgstr "Unidades orgánicæs vagadæs: rhythmu d’halitamiento +0.5."
#: simulation/data/technologies/hellenistic_metropolis.jsondescription
msgid ""
"Beginning with Alexander, the Hellenistic monarchs founded many cities "
"throughout their empires, where Greek culture and art blended with local "
"customs to create the motley Hellenistic civilization."
msgstr "Cumo Alexandre, los successores hellénicos fundarun mũîthæs vilhæs pelos sous imperios, u læs culturæs & artes griegæs combinabæn-se cun costumes locales pa crea’ la mixtura propria de læs culturæs hellenistas."
#: simulation/data/technologies/hellenistic_metropolis.jsongenericName
msgid "Hellenistic Metropolis"
msgstr "Metrópoles hellenistas"
#: simulation/data/technologies/hellenistic_metropolis.jsontooltip
msgid "Civic Centers +100% health and capture points, double default arrows."
msgstr "Foros: vitalidá & puntos de fidelidá +100% saietæs por defectu ×2."
#: simulation/data/technologies/hoplite_tradition.jsondescription
msgid "Hoplite soldiers constituted most of the armies of Greece."
msgstr "Los hoplitas constituíæn la maioríæ de los exércitos de Grecia."
#: simulation/data/technologies/hoplite_tradition.jsongenericName
msgid "Hoplite Tradition"
msgstr "Tradiçon hoplita"
#: simulation/data/technologies/hoplite_tradition.jsontooltip
msgid "Hoplites −25% training time and −50% promotion experience."
msgstr "Hoplitas: tiempu de creaçon −25%, experiencia p’ascender −50%."
#: simulation/data/technologies/immortals.jsondescription
msgid ""
"The Achaemenids maintained a 10,000-strong elite corps, referred to as "
"Athanatoi (“Immortals”) by Greek authors."
msgstr "Los acheménidas calteníæn un cuœrpu selectu de 10.000 homes. Los authores griegos tyamabæn-llu los “athánatoi” (immortales)."
#: simulation/data/technologies/immortals.jsongenericName
msgid "Immortals"
msgstr "Immortales"
#: simulation/data/technologies/immortals.jsontooltip
msgid "Immortals −50% training time, but −10% health."
msgstr "Immortales: tiempu de creaçon −50% vitalidá −10%."
#: simulation/data/technologies/infantry_cost_time.jsondescription
msgid ""
"Calling up infantry levies in time of war helps bolster the ranks of a "
"king's army."
msgstr "La delecçon de pédites sierve pa suplri’ læs fhilæs de l exércitu n tiempos de gerra."
#: simulation/data/technologies/infantry_cost_time.jsongenericName
msgid "Levy Infantry"
msgstr "Peditau delecto"
#: simulation/data/technologies/infantry_cost_time.jsontooltip
msgid "Infantry −10% training time."
msgstr "Pédites: tiempu de creaçon −10%."
#: simulation/data/technologies/iphicratean_reforms.jsondescription
msgid ""
"Athenian gymnasium, docks and triremes can train Marines (Epibates "
"Athenaikos) and Cretan Mercenary Archers (Toxotes Kretikos)."
msgstr "Los gymnasios, puœrtos & trirremes atheneos puœden crear Classiarios (Epibátes Athenaioi) & Sagïttarios créticos (Toxotes Kretikós)."
#: simulation/data/technologies/iphicratean_reforms.jsongenericName
msgid "Iphicratean Reforms"
msgstr "Reformæs d’Iphikrates"
#: simulation/data/technologies/iphicratean_reforms.jsontooltip
msgid ""
"Athenian Gymnasia, Docks and Triremes can train Marines and Cretan Mercenary"
" Archers."
msgstr "Los Gymnasios, Puœrtos & Trirremes atheneos puœden crear Classiarios & Sagïttarios créticos."
#: simulation/data/technologies/long_walls.jsondescription
msgid ""
"The Long Walls of Athens were constructed under the auspices of the wily "
"Themistocles and extended 6 km from the city to the port of Piraeus. This "
"secured the city's sea supply routes and prevented an enemy from starving "
"out the city during a siege."
msgstr "Construidæs por acio de Themistoklés, læs muriæs lhongæs d’Athenæs extendíæn-se 6 km de l acrópolis al puœrtu d’El Peréu. Esto valíæ p’assegura’ la communicaçon cun la marinha, & ergo læs víæs marítimæs, in casu d’obsidio."
#: simulation/data/technologies/long_walls.jsongenericName
msgid "Athenian Long Walls"
msgstr "Muriæs lhongæs d’Athenæs"
#: simulation/data/technologies/long_walls.jsontooltip
msgid "Build Walls in own or neutral territory."
msgstr "Lhevanta cercæs in campu propriu ou neutral."
#: simulation/data/technologies/nisean_horses.jsondescription
msgid ""
"The now-extinct Nisian breed of horse was one of the largest and robust "
"horses of ancient times. They were highly sought after by the Seleucids and "
"Persians as both rider and mount gained heavier armor as time progressed."
msgstr "El niseo, ya disiniciaho, yera unu de los cabalhos mas grandes & robustos de l antiguidá. Yera cubiciaho polos persas & seléucidas, adquiriendo, al in par de l rector de sou, armadura mas & mas pesada cuno cursu de l tiempu."
#: simulation/data/technologies/nisean_horses.jsongenericName
msgid "Nisean War Horses"
msgstr "Niseos"
#: simulation/data/technologies/nisean_horses.jsonspecificName.sele
msgid "Nisioi"
msgstr "Nisioi"
#: simulation/data/technologies/nisean_horses.jsontooltip
msgid "Champion Cavalry Spearmen +20% health, but +10% training time."
msgstr "Éqüites decertadores hastarios: vitalidá +20% tiempu de creaçon +10%."
#: simulation/data/technologies/outpost_vision.jsondescription
msgid "Increases outpost vision."
msgstr "Augmenta la vision de los miradoîros."
#: simulation/data/technologies/outpost_vision.jsongenericName
msgid "Carrier Pigeons"
msgstr "Palombos-correu"
#: simulation/data/technologies/outpost_vision.jsontooltip
msgid "Outposts +33% vision range."
msgstr "Miradoîros: vision +33%."
#: simulation/data/technologies/pair_unlock_champions_sele.jsongenericName
msgid "Traditional Army vs Reform Army"
msgstr "Exércitu tradicional-Exércitu reformau"
#: simulation/data/technologies/pair_unlock_civil_engineering_han.jsongenericName
msgid "Civil Engineering"
msgstr "Ingënieríæ civil"
#: simulation/data/technologies/pair_unlock_civil_service_han.jsongenericName
msgid "Civil Service"
msgstr "Funccionarismo"
#: simulation/data/technologies/parade_of_daphne.jsondescription
msgid ""
"The festival at Daphne was a major event of the Seleucid Empire: tens of "
"thousands of well-equipped troops participated in the opening procession."
msgstr "La pompa de Daphne fhoi un acontecemiento importante de l imperio seléucida: dezenæs de milles de militares armahos de los pies a la cabeça participarun na procession d’abertura."
#: simulation/data/technologies/parade_of_daphne.jsongenericName
msgid "Parade of Daphne"
msgstr "Pompa de Daphne"
#: simulation/data/technologies/parade_of_daphne.jsontooltip
msgid "Champions −20% training time."
msgstr "Decertadores: tiempu de creaçon −20%."
#: simulation/data/technologies/phase_city.jsondescription
msgid ""
"Dummy technology for use in templates requirements, replaced by "
"phase_city_generic or phase_city_{civ}."
msgstr "Téchnica lhuœlha pa requisitos schemáticos, substituida por phase_city_generic o phase_city_{civ}."
#: simulation/data/technologies/phase_city.jsongenericName
#: simulation/data/technologies/phase_city_athen.jsongenericName
#: simulation/data/technologies/phase_city_generic.jsongenericName
msgid "City Phase"
msgstr "Phase urbana"
#: simulation/data/technologies/phase_city_athen.jsondescription
msgid ""
"Advances from a bustling town to a veritable metropolis, full of the wonders"
" of modern technology. This is the Athenian city phase, where metal "
"gathering rates are boosted because of the 'Silver Owls' bonus."
msgstr "Passa d’un óppido bulhindiego a una urbe de verdá, tyena de læs marabiyæs de la technologíæ moderna. Na phase urbana, los atheneos extrahen mas rápido l metal graciæs a la ventaya “Miagones d’argënto”."
#: simulation/data/technologies/phase_city_athen.jsonrequirementsTooltip
#: simulation/data/technologies/phase_city_generic.jsonrequirementsTooltip
msgid "Requires three Town Structures."
msgstr "Requier trés Construcçones oppidanæs."
#: simulation/data/technologies/phase_city_athen.jsonspecificName.athen
#: simulation/data/technologies/phase_city_generic.jsonspecificName.mace
#: simulation/data/technologies/phase_city_generic.jsonspecificName.ptol
#: simulation/data/technologies/phase_city_generic.jsonspecificName.sele
#: simulation/data/technologies/phase_city_generic.jsonspecificName.spart
msgid "Megalopolis"
msgstr "Megalópolis"
#: simulation/data/technologies/phase_city_athen.jsontooltip
msgid ""
"Advance to City Phase, which unlocks more entities and technologies. Civic "
"Centers +50% territory influence radius. Structures +9 capture points "
"regeneration rate per garrisoned unit. Workers +10% metal gather rate."
msgstr "Abançar a la “Phase urbana”, que dispieslla mas entes & téchnicæs. Foros: influencia næs lhindes territoriales +50%. Construcçones: rhythmu de reappropriaçon per unidá abellugada +9. Obreiros: rhythmu d’extracçon de metal +10%."
#: simulation/data/technologies/phase_city_generic.jsondescription
msgid ""
"Advances from a bustling town to a veritable metropolis, full of the wonders"
" of modern technology."
msgstr "Passa d’un óppido bulhindiego a una urbe de verdá, tyena de læs marabiyæs de la technologíæ moderna."
#: simulation/data/technologies/phase_city_generic.jsonspecificName.han
msgid "Jùn"
msgstr "Jùn"
#: simulation/data/technologies/phase_city_generic.jsontooltip
msgid ""
"Advance to City Phase, which unlocks more entities and technologies. Civic "
"Centers +50% territory influence radius. Structures +9 capture points "
"regeneration rate per garrisoned unit."
msgstr "Abançar a la “Phase urbana”, que dispieslla mas entes & téchnicæs. Foros: influencia næs lhindes territoriales +50%. Construcçones: rhythmu de reappropriaçon per unidá abellugada +9."
#: simulation/data/technologies/phase_town.jsondescription
msgid ""
"Dummy technology for use in templates requirements, replaced by "
"phase_town_generic or phase_town_{civ}."
msgstr "Téchnica lhuœlha pa requisitos schemáticos, substituida por phase_town_generic o phase_town_{civ}. "
#: simulation/data/technologies/phase_town.jsongenericName
#: simulation/data/technologies/phase_town_athen.jsongenericName
#: simulation/data/technologies/phase_town_generic.jsongenericName
msgid "Town Phase"
msgstr "Phase oppidana"
#: simulation/data/technologies/phase_town_athen.jsondescription
msgid ""
"Advances from a small village to a bustling town, ready to expand rapidly. "
"This is the Athenian town phase, where metal gathering rates are boosted "
"because of the 'Silver Owls' bonus."
msgstr "Passa d’un humilde vicu a un óppido bulhindiego & creciente. Na phase oppidana, los atheneos extrahen mas rápido l metal graciæs a la ventaya “miagones d’argënto”."
#: simulation/data/technologies/phase_town_athen.jsonrequirementsTooltip
#: simulation/data/technologies/phase_town_generic.jsonrequirementsTooltip
msgid "Requires five Village Structures."
msgstr "Requier cinco Construcçones rurales."
#: simulation/data/technologies/phase_town_athen.jsonspecificName.athen
#: simulation/data/technologies/phase_town_generic.jsonspecificName.mace
#: simulation/data/technologies/phase_town_generic.jsonspecificName.ptol
#: simulation/data/technologies/phase_town_generic.jsonspecificName.sele
#: simulation/data/technologies/phase_town_generic.jsonspecificName.spart
msgid "Kōmopolis"
msgstr "Kōmopolis"
#: simulation/data/technologies/phase_town_athen.jsontooltip
msgid ""
"Advance to Town Phase, which unlocks more entities and technologies. Civic "
"Centers +30% territory influence radius. Structures +7 capture points "
"regeneration rate per garrisoned unit. Workers +10% metal gather rate."
msgstr "Abançar a la “Phase oppidana”, que dispieslla mas entes & téchnicæs. Foros: influencia næs lhindes territoriales +30%. Construcçones: rhythmu de reappropriaçon per unidá abellugada +7. Obreiros: rhythmu d’extracçon de metal +10%."
#: simulation/data/technologies/phase_town_generic.jsondescription
msgid ""
"Advances from a small village to a bustling town, ready to expand rapidly."
msgstr "Passa d’un humilde vicu a un óppido bulhindiego & creciente."
#: simulation/data/technologies/phase_town_generic.jsonspecificName.han
msgid "Xìan"
msgstr "Xìan"
#: simulation/data/technologies/phase_town_generic.jsontooltip
msgid ""
"Advance to Town Phase, which unlocks more entities and technologies. Civic "
"Centers +30% territory influence radius. Structures +7 capture points "
"regeneration rate per garrisoned unit."
msgstr "Abançar a la “Phase oppidana”, que dispieslla mas entes & téchnicæs. Foros: influencia næs lhindes territoriales +30%. Construcçones: rhythmu de reappropriaçon per unidá abellugada +7."
#: simulation/data/technologies/phase_village.jsongenericName
msgid "Village Phase"
msgstr "Phase rural"
#: simulation/data/technologies/poison_arrows.jsongenericName
msgid "Poison Arrows"
msgstr "Saietæs invenenadæs"
#: simulation/data/technologies/poison_arrows.jsontooltip
msgid "Ranged Soldiers +20% attack damage."
msgstr "Mílites emissores: danho offensivo +20%."
#: simulation/data/technologies/poison_blades.jsongenericName
msgid "Poison Blades"
msgstr "Cutsielhæs invenenadæs"
#: simulation/data/technologies/poison_blades.jsontooltip
msgid "Melee Soldiers +20% attack damage."
msgstr "Mílies combatientes: danho offensivo +20%."
#: simulation/data/technologies/pop_house_01.jsondescription
msgid ""
"Home gardens ranged from simple fenced-in areas to large manicured and "
"colonnaded enclosures."
msgstr "Los wœrtos variabæn de varagañæs sinzielhæs a galeríæs adornadæs cun sebe & columnata."
#: simulation/data/technologies/pop_house_01.jsongenericName
msgid "Home Garden"
msgstr "Peristylo"
#: simulation/data/technologies/pop_house_01.jsonspecificName.athen
#: simulation/data/technologies/pop_house_01.jsonspecificName.mace
#: simulation/data/technologies/pop_house_01.jsonspecificName.ptol
#: simulation/data/technologies/pop_house_01.jsonspecificName.sele
#: simulation/data/technologies/pop_house_01.jsonspecificName.spart
msgid "Peristylon"
msgstr "Perístylon"
#: simulation/data/technologies/pop_house_01.jsonspecificName.pers
msgid "Paradaidām"
msgstr "Paradaidām"
#: simulation/data/technologies/pop_house_01.jsonspecificName.rome
msgid "Peristylium"
msgstr "Peristȳlum"
#: simulation/data/technologies/pop_house_01.jsontooltip
#: simulation/data/technologies/pop_house_02.jsontooltip
msgid "Houses +20% population bonus."
msgstr "Casæs: teitho demográphico +20%."
#: simulation/data/technologies/pop_house_02.jsondescription
msgid ""
"Homes tended to expand as the wealth and population of a settlement grew."
msgstr "Læs moradæs inantabæn-se a medida que spoxigabæn la bayura & poblraçon de la vilha."
#: simulation/data/technologies/pop_house_02.jsongenericName
msgid "Manors"
msgstr "Ínsulæs"
#: simulation/data/technologies/pop_house_02.jsonspecificName.rome
msgid "Insulae"
msgstr "Insulae"
#: simulation/data/technologies/reformed_army_sele.jsondescription
msgid "The Roman-style core of the Seleucid army."
msgstr "El cuœrpu románicu de l exércitu seléucida."
#: simulation/data/technologies/reformed_army_sele.jsongenericName
msgid "Reform Army"
msgstr "Exércitu reformau"
#: simulation/data/technologies/reformed_army_sele.jsontooltip
msgid "Unlock the Champion Infantry Swordsman."
msgstr "Dispieslla l Pédite decertador spathariu."
#: simulation/data/technologies/ship_cost_time.jsondescription
msgid ""
"Employ skilled shipwrights with specialized tools to speed up ship "
"construction."
msgstr "Implrigar carpinteiros cun l arte & aperios speciales par intaina’ la construcçon de los barcos."
#: simulation/data/technologies/ship_cost_time.jsongenericName
msgid "Naval Architects"
msgstr "Naupegos"
#: simulation/data/technologies/ship_cost_time.jsontooltip
msgid "Ships −20% construction time."
msgstr "Barcos: tiempu de construcçon −20%."
#: simulation/data/technologies/ship_health.jsondescription
msgid "Wooden reinforcement beams for ship hulls."
msgstr "Cascu naval fortificau cun vanzos de madeira."
#: simulation/data/technologies/ship_health.jsongenericName
msgid "Reinforced Hull"
msgstr "Álveu corroborau"
#: simulation/data/technologies/ship_health.jsontooltip
msgid "Ships +25% health."
msgstr "Barcos: vitalidá +25%."
#: simulation/data/technologies/ship_movement_speed.jsondescription
msgid ""
"Train your oarsmen and sailors to move more efficiently and speed up your "
"ships."
msgstr "Instrui’ los marineiros & remeiros a arrebulhise & intaina’ los barcos."
#: simulation/data/technologies/ship_movement_speed.jsongenericName
msgid "Experienced Crews"
msgstr "Navigantes duœithos"
#: simulation/data/technologies/ship_movement_speed.jsontooltip
msgid "Ships +10% movement speed."
msgstr "Barcos: celeridá +10%."
#: simulation/data/technologies/siege_attack.jsondescription
msgid "Advanced technologies improve siege efficiency."
msgstr "Los abanços téchnicos ameyoræn la efficacia de l obsidio."
#: simulation/data/technologies/siege_attack.jsongenericName
msgid "Advanced Siege"
msgstr "Obsidio abançaho"
#: simulation/data/technologies/siege_attack.jsontooltip
msgid "Siege Engines +25% attack crush damage."
msgstr "Máchinæs: frayura +25%."
#: simulation/data/technologies/siege_bolt_accuracy.jsondescription
msgid "Improvement to projectile accuracy."
msgstr "Ameyora la precision de los míssiles."
#: simulation/data/technologies/siege_bolt_accuracy.jsongenericName
msgid "Bolt Accuracy"
msgstr "Saietæs precisæs"
#: simulation/data/technologies/siege_bolt_accuracy.jsontooltip
msgid "Bolt Shooters −20% ranged attack spread."
msgstr "Scorpiones: imprecision −20%."
#: simulation/data/technologies/siege_cost_time.jsondescription
msgid "The science or craft of laying or carrying out sieges."
msgstr "La sciencia ou arte de l obsidio."
#: simulation/data/technologies/siege_cost_time.jsongenericName
msgid "Siegecraft"
msgstr "Poliorcética"
#: simulation/data/technologies/siege_cost_time.jsontooltip
msgid "Siege Engines −20% construction time."
msgstr "Máchinæs: tiempu de construcçon −20%."
#: simulation/data/technologies/siege_health.jsondescription
msgid ""
"Cover the exterior with iron plates to protect against fire and projectiles."
msgstr "Cobri’l exterior cun láminæs de fhierro pa protegëllo de l fhœw & míssiles."
#: simulation/data/technologies/siege_health.jsongenericName
msgid "Armor Plating"
msgstr "Laminaçon"
#: simulation/data/technologies/siege_health.jsontooltip
msgid "Battering Rams and Siege Towers +25% health."
msgstr "Arietes & helépoles: vitalidá +25%."
#: simulation/data/technologies/siege_pack_unpack.jsondescription
msgid "Military engineers are responsible for improvements in siege engines."
msgstr "Incarga-se a ingënieros militares ameyora’ la machinaria béllica."
#: simulation/data/technologies/siege_pack_unpack.jsongenericName
msgid "Military Engineers"
msgstr "Machinadores"
#: simulation/data/technologies/siege_pack_unpack.jsontooltip
msgid "Siege Engines –40% pack and unpack time."
msgstr "Máchinæs: tiempu d’armadura, disarme −40%."
#: simulation/data/technologies/silk_road.jsongenericName
msgid "Silk Road"
msgstr "Vía de la seda"
#: simulation/data/technologies/silk_road.jsontooltip
msgid "Traders +20% international trade bonus."
msgstr "Commerciantes: beneficios de l commercio internacional +20%."
#: simulation/data/technologies/silvershields.jsondescription
msgid ""
"The Silver Shields, or Argyraspidai, were the elite heavy infantry arm of "
"the Macedonian army."
msgstr "Los Argyráspides, ou Scudos d’argënto, formabæn el cuœrpu selectu de l exércitu macedónicu."
#: simulation/data/technologies/silvershields.jsongenericName
msgid "Silver Shields Regiment"
msgstr "Cuœrpu de los Argyráspides"
#: simulation/data/technologies/silvershields.jsontooltip
msgid ""
"Upgrade Shield Bearer Champion Infantry to Silver Shields, with more health "
"and attack damage."
msgstr "Ascende’ los Clipeahos a Argyráspides, que tienen mas vitalidá & fhazen mas danho."
#: simulation/data/technologies/soldier_attack_melee_01.jsondescription
msgid ""
"Often, a soldier would carry a secondary weapon in addition to his primary "
"weapon of choice, to be drawn when the primary weapon has failed or been "
"broken."
msgstr "Mũîthæs vezes los mílites lhevabæn una arma auxiliar al in par de l arma principal por si acasu esta falhare ou rumpier."
#: simulation/data/technologies/soldier_attack_melee_01.jsongenericName
msgid "Side Arms"
msgstr "Puñales"
#: simulation/data/technologies/soldier_attack_melee_01.jsonspecificName.athen
#: simulation/data/technologies/soldier_attack_melee_01.jsonspecificName.mace
#: simulation/data/technologies/soldier_attack_melee_01.jsonspecificName.ptol
#: simulation/data/technologies/soldier_attack_melee_01.jsonspecificName.sele
#: simulation/data/technologies/soldier_attack_melee_01.jsonspecificName.spart
msgid "Xiphos"
msgstr "Xiphos"
#: simulation/data/technologies/soldier_attack_melee_01.jsonspecificName.rome
msgid "Pugio"
msgstr "Pūgiō"
#: simulation/data/technologies/soldier_attack_melee_01.jsontooltip
#: simulation/data/technologies/soldier_attack_melee_02.jsontooltip
msgid "Soldiers +15% melee attack damage."
msgstr "Mílites: danho combatiente +15%."
#: simulation/data/technologies/soldier_attack_melee_02.jsondescription
msgid "Using iron instead of bronze gave weapons additional power."
msgstr "L usu de l fhierro, in cuœnta de l erame, dotaba læs armæs de mas potencia."
#: simulation/data/technologies/soldier_attack_melee_02.jsongenericName
msgid "Iron Weapons"
msgstr "Armæs de fhierro"
#: simulation/data/technologies/soldier_attack_melee_03.jsondescription
msgid ""
"By adding a small amount of carbon during the iron smelting process, a "
"stronger material, steel, can be forged."
msgstr "Meciendo daqué carbon cuno fhierro fhundido, puœde frawase una materia mas resistente: l aceiro."
#: simulation/data/technologies/soldier_attack_melee_03.jsongenericName
msgid "Carburization"
msgstr "Carburaçon"
#: simulation/data/technologies/soldier_attack_melee_03.jsontooltip
msgid "Soldiers +20% melee attack damage."
msgstr "Mílites: danho combatiente +20%."
#: simulation/data/technologies/soldier_attack_melee_03_variant.jsondescription
msgid ""
"Secret steel working techniques give sword blades distinctive and beautiful "
"markings. Not only that, but the steel's hardness is unparalleled."
msgstr "Læs téchnicæs secretæs de lhabra’l aceiro dotæn læs cutsielhæs de siñæs distinctivæs & fhormosæs. Pa de tras, la resistencia de l aceiro nun tien comparança."
#: simulation/data/technologies/soldier_attack_melee_03_variant.jsongenericName
msgid "Steel Working"
msgstr "Aceiríæ"
#: simulation/data/technologies/soldier_attack_melee_03_variant.jsonspecificName.iber
msgid "Toledo Steel"
msgstr "Aceiro toledano"
#: simulation/data/technologies/soldier_attack_melee_03_variant.jsonspecificName.maur
msgid "Wootz Steel"
msgstr "Aceiro sérico"
#: simulation/data/technologies/soldier_attack_melee_03_variant.jsontooltip
msgid ""
"Soldiers +20% melee attack damage. Swordsmen get an additional +20% bonus."
msgstr "Mílites: danho combatiente +20%. Los spatharios reciben una ventaya d’outru +20%."
#: simulation/data/technologies/soldier_attack_ranged_01.jsondescription
msgid ""
"Improving the fletching of arrows increases their stability and speed, and "
"thus their penetration."
msgstr "La meyora de læs saietæs fhaz-læs volar mas stables & velozes, augmentando la suæ penetraçon."
#: simulation/data/technologies/soldier_attack_ranged_01.jsongenericName
msgid "Improved Fletching"
msgstr "Meyores rémigës"
#: simulation/data/technologies/soldier_attack_ranged_01.jsontooltip
#: simulation/data/technologies/soldier_attack_ranged_02.jsontooltip
msgid "Soldiers +15% ranged attack damage."
msgstr "Mílites: danho emittiente +15%."
#: simulation/data/technologies/soldier_attack_ranged_02.jsondescription
msgid "Projectile points made of iron enable missiles to penetrate deeper."
msgstr "Læs puntæs de fhierro augmentæn la penetraçon de los míssiles."
#: simulation/data/technologies/soldier_attack_ranged_02.jsongenericName
msgid "Iron Arrowheads"
msgstr "Puntæs de fhierro"
#: simulation/data/technologies/soldier_attack_ranged_03.jsondescription
msgid "Arrowheads with three lobes instead of two inflict larger wounds."
msgstr "Cun trés cúspides in vez de duæs, læs puntæs de læs saietæs fhazen tyagæs mas grandes."
#: simulation/data/technologies/soldier_attack_ranged_03.jsongenericName
msgid "Trilobate Arrowheads"
msgstr "Tricúspides"
#: simulation/data/technologies/soldier_attack_ranged_03.jsontooltip
msgid "Soldiers +20% ranged attack damage."
msgstr "Mílites: danho emittiente +20%."
#: simulation/data/technologies/soldier_ranged_experience.jsontooltip
msgid "Ranged Soldiers +25% promotion experience."
msgstr "Mílites emissores: experiencia p’ascender +25%."
#: simulation/data/technologies/soldier_resistance_hack_01.jsondescription
msgid "Body armor made from quilted wool, linen, cotton, or leather."
msgstr "Armadura fheitha de lhana, lhino, algodon ou cuϔro acultsado."
#: simulation/data/technologies/soldier_resistance_hack_01.jsongenericName
msgid "Quilted Body Armor"
msgstr "Subarmales"
#: simulation/data/technologies/soldier_resistance_hack_01.jsonspecificName.athen
#: simulation/data/technologies/soldier_resistance_hack_01.jsonspecificName.mace
#: simulation/data/technologies/soldier_resistance_hack_01.jsonspecificName.ptol
#: simulation/data/technologies/soldier_resistance_hack_01.jsonspecificName.sele
#: simulation/data/technologies/soldier_resistance_hack_01.jsonspecificName.spart
msgid "Spolas"
msgstr "Spolás"
#: simulation/data/technologies/soldier_resistance_hack_01.jsontooltip
#: simulation/data/technologies/soldier_resistance_hack_02.jsontooltip
msgid "Soldiers +1 hack resistance."
msgstr "Mílites: resistencia a tayos +1."
#: simulation/data/technologies/soldier_resistance_hack_02.jsondescription
msgid "Body armor made from laminated linen."
msgstr "Armadura fheitha de láminæs de lhino."
#: simulation/data/technologies/soldier_resistance_hack_02.jsongenericName
msgid "Laminated Linen Body Armor"
msgstr "Lhorigæs"
#: simulation/data/technologies/soldier_resistance_hack_02.jsonspecificName.athen
#: simulation/data/technologies/soldier_resistance_hack_02.jsonspecificName.mace
#: simulation/data/technologies/soldier_resistance_hack_02.jsonspecificName.ptol
#: simulation/data/technologies/soldier_resistance_hack_02.jsonspecificName.sele
#: simulation/data/technologies/soldier_resistance_hack_02.jsonspecificName.spart
msgid "Linothōrax"
msgstr "Linothōrax"
#: simulation/data/technologies/soldier_resistance_hack_03.jsondescription
msgid "Body armor made of small metal rings linked together."
msgstr "Armadura fheitha d’anielhæs metállicæs."
#: simulation/data/technologies/soldier_resistance_hack_03.jsongenericName
msgid "Mail Body Armor"
msgstr "Suta"
#: simulation/data/technologies/soldier_resistance_hack_03.jsontooltip
msgid "Soldiers +2 hack resistance."
msgstr "Mílites: resistencia a tayos +2."
#: simulation/data/technologies/soldier_resistance_pierce_01.jsondescription
msgid ""
"Wooden shields are heavier but much better able to resist projectiles and "
"blows than wicker-frame shields."
msgstr "Si bien los scudos de madeira son pesahos, resisten gœlpes & míssiles meyor que los scudos de blringa."
#: simulation/data/technologies/soldier_resistance_pierce_01.jsongenericName
msgid "Wooden Shield"
msgstr "Scudos de madeira"
#: simulation/data/technologies/soldier_resistance_pierce_01.jsontooltip
#: simulation/data/technologies/soldier_resistance_pierce_02.jsontooltip
msgid "Soldiers +1 pierce resistance."
msgstr "Mílites: resistencia a fhoradæs +1."
#: simulation/data/technologies/soldier_resistance_pierce_02.jsondescription
msgid "Strengthen shields with a metal rim or spine."
msgstr "Arrefhœrça los scudos cun cantos metállicos."
#: simulation/data/technologies/soldier_resistance_pierce_02.jsongenericName
msgid "Metal Rim"
msgstr "Cantos metállicos"
#: simulation/data/technologies/soldier_resistance_pierce_03.jsondescription
msgid "Strengthen shields further with stronger metal alloys."
msgstr "Arrefhœrça los scudos inda mas cun mixturæs metállicæs mas resistentes."
#: simulation/data/technologies/soldier_resistance_pierce_03.jsongenericName
msgid "Improved Shield Alloys"
msgstr "Meyores fusiones"
#: simulation/data/technologies/soldier_resistance_pierce_03.jsontooltip
msgid "Soldiers +2 pierce resistance."
msgstr "Mílites: resistencia a fhoradæs +2."
#: simulation/data/technologies/spy_counter.jsondescription
msgid "Recruit a network of informants to watch over your people."
msgstr "Stableç una rede d’informantes pa vigïla’l puœblru."
#: simulation/data/technologies/spy_counter.jsongenericName
msgid "Counterintelligence"
msgstr "Informantes"
#: simulation/data/technologies/spy_counter.jsontooltip
msgid "Make your units 50% more expensive to bribe."
msgstr "Fhaz que l costu de suborna’ læs tuæs unidades augmente un 50%."
#: simulation/data/technologies/stable_batch_training.jsondescription
msgid ""
"Significantly increase training speed of cavalry by training them in large "
"batches or squadrons."
msgstr "Intaina notablemente la producçon de l eqüitau creando-lo n greæs ou turmæs."
#: simulation/data/technologies/stable_batch_training.jsontooltip
msgid "Stables −10% batch training time."
msgstr "Corte: tiempu de concreaçon −10%."
#: simulation/data/technologies/tower_crenellations.jsondescription
msgid ""
"Crenellations on the battlements allow soldiers wider range of fire in "
"defending a keep."
msgstr "El coronamiento apurre a los mílites mas puntos unde tirar al inimigu al defende’l turreon."
#: simulation/data/technologies/tower_crenellations.jsongenericName
msgid "Crenellations"
msgstr "Coronamiento"
#: simulation/data/technologies/tower_crenellations.jsontooltip
msgid "Sentry and Stone Towers +40% more arrows per garrisoned Soldier."
msgstr "Vigïlarios & Torres de piedra: saietæs por Mílite abellugau +40%."
#: simulation/data/technologies/tower_health.jsondescription
msgid "Reinforce the foundations in preparation of an attack."
msgstr "Prepara læs torres par incursiones fortificando læs muruœcæs."
#: simulation/data/technologies/tower_health.jsongenericName
msgid "Sturdy Foundations"
msgstr "Fundamentos fortificahos"
#: simulation/data/technologies/tower_health.jsontooltip
msgid "Towers +25% health."
msgstr "Torres: vitalidá +25%."
#: simulation/data/technologies/tower_murderholes.jsondescription
msgid "Murder holes allow hitting enemies at the foot of the tower."
msgstr "Los interfectorios permitten defende’ læs bases de læs torres."
#: simulation/data/technologies/tower_murderholes.jsongenericName
msgid "Murder Holes"
msgstr "Interfectorios"
#: simulation/data/technologies/tower_murderholes.jsontooltip
msgid "Sentry and Stone Towers have 0 minimum attack range."
msgstr "Læs Torres de piedra & Vigïlarios obtienen un algame mínimu de 0."
#: simulation/data/technologies/tower_range.jsondescription
msgid "Arrow shooters increase the maximum range of the fire arrows."
msgstr "Los tormentos augmentæn l algame máximu de læs saietæs ardientes."
#: simulation/data/technologies/tower_range.jsongenericName
msgid "Arrow Shooters"
msgstr "Tormentos"
#: simulation/data/technologies/tower_range.jsontooltip
msgid "Sentry and Stone Towers +8 attack range."
msgstr "Torres de piedra & Vigïlarios: algame +8."
#: simulation/data/technologies/tower_watch.jsondescription
msgid "A night's watch increases vigilance."
msgstr "Læs rondæs nœithurniegæs augmentæn la vigïlancia."
#: simulation/data/technologies/tower_watch.jsongenericName
msgid "Sentries"
msgstr "Vígïles"
#: simulation/data/technologies/tower_watch.jsonspecificName.athen
#: simulation/data/technologies/tower_watch.jsonspecificName.mace
#: simulation/data/technologies/tower_watch.jsonspecificName.ptol
#: simulation/data/technologies/tower_watch.jsonspecificName.sele
#: simulation/data/technologies/tower_watch.jsonspecificName.spart
msgid "Nyktophylakes"
msgstr "Nyktophylakes"
#: simulation/data/technologies/tower_watch.jsonspecificName.han
msgid "Shàobīng"
msgstr "Shàobīng"
#: simulation/data/technologies/tower_watch.jsonspecificName.rome
msgid "Vigiles"
msgstr "Uigiles"
#: simulation/data/technologies/tower_watch.jsontooltip
msgid "Sentry and Stone Towers +1 default arrow count."
msgstr "Torres de piedra & Vigïlarios: saietæs por defectu +1."
#: simulation/data/technologies/trade_commercial_treaty.jsondescription
msgid "Improve the international trading profit."
msgstr "Augmenta los beneficios de l commercio internacional."
#: simulation/data/technologies/trade_commercial_treaty.jsongenericName
msgid "Commercial Treaty"
msgstr "Tratau commercial"
#: simulation/data/technologies/trade_commercial_treaty.jsontooltip
msgid "Traders +10% trade profit between allies."
msgstr "Commerciantes: beneficios de l commercio entre alliahos +10%."
#: simulation/data/technologies/trade_gain_01.jsondescription
#: simulation/data/technologies/trade_gain_02.jsondescription
msgid "The progress in handicraft improves the trading profit."
msgstr "Læs meyoræs artificiales augmentæn los beneficios commerciales."
#: simulation/data/technologies/trade_gain_01.jsongenericName
msgid "Handicraft"
msgstr "Artificios"
#: simulation/data/technologies/trade_gain_01.jsontooltip
#: simulation/data/technologies/trade_gain_02.jsontooltip
msgid "Traders +15% trade gain."
msgstr "Commerciantes: beneficios +15%."
#: simulation/data/technologies/trade_gain_02.jsongenericName
msgid "Advanced Handicraft"
msgstr "Artificios preciosos"
#: simulation/data/technologies/trader_health.jsondescription
msgid "Traders traveling together in caravans are less vulnerable."
msgstr "Al viaxhar xhuntos los commerciantes son ménos vulnerables."
#: simulation/data/technologies/trader_health.jsongenericName
msgid "Trade Caravan"
msgstr "Commeahos commerciales"
#: simulation/data/technologies/trader_health.jsontooltip
msgid "Land Traders +50% health."
msgstr "Commerciantes terrestres: vitalidá +50%."
#: simulation/data/technologies/traditional_army_sele.jsondescription
msgid "The Macedonian-style core of the Seleucid army."
msgstr "El cuœrpu alexandrinu de l exércitu seléucida."
#: simulation/data/technologies/traditional_army_sele.jsongenericName
msgid "Traditional Army"
msgstr "Exércitu tradicional"
#: simulation/data/technologies/traditional_army_sele.jsontooltip
msgid "Unlock the Champion Infantry Pikeman."
msgstr "Dispieslla l Decertador sarissóphoru."
#: simulation/data/technologies/unit_advanced.jsontooltip
msgid ""
"Advanced and Elite units +20% training time, +25% health, +0.7 capture "
"attack strength, +20% loot, and −30% gather speed; Healers +5 healing "
"strength and +3 healing range; Melee units +1 resistance and +20% attack "
"damage; Ranged units −20% spread."
msgstr "Unidades superiores, singulares: tiempu de creaçon +20% vitalidá +25% appropriaçon +0.7 prehesæs +20% velocidá d’obtençon −30%; Curandeiros: cura +5 algame +3; Combatientes: resistencia +1 danho offensivo +20%; Emissores: imprecision −20%."
#: simulation/data/technologies/unit_elephant_african.jsontooltip
msgid ""
"African Elephants −10% resource costs, training time, health, attack damage,"
" and loot."
msgstr "Elephantes africanos: costu, tiempu de creaçon, vitalidá, danho offensivo & prehesæs −10%."
#: simulation/data/technologies/unit_elephant_indian.jsontooltip
msgid ""
"Indian Elephants +10% resource costs, training time, health, attack damage, "
"and loot."
msgstr "Elephantes índicos: costu, tiempu de creaçon, vitalidá, danho offensivo & prehesæs +10%."
#: simulation/data/technologies/unit_elite.jsontooltip
msgid ""
"Elite units +20% training time, +25% health, +0.8 capture attack strength, "
"+20% loot, and −30% gather speed; Healers +5 healing strength and +3 healing"
" range; Melee units +1 resistance and +20% attack damage; Ranged units −20% "
"spread."
msgstr "Unidades singulares: tiempu de creaçon +20% vitalidá +25% appropriaçon +0.8 prehesæs +20% velocidá d’obtençon −30%; Curandeiros: cura +5 algame +3; Combatientes: resistencia +1 danho offensivo +20%; Emissores: imprecision −20%."
#: simulation/data/technologies/unlock_champion_cavalry.jsondescription
#: simulation/data/technologies/unlock_champion_chariots.jsondescription
#: simulation/data/technologies/unlock_champion_infantry.jsondescription
msgid ""
"Guard units (Champions) are professionals who wield the best weapons and "
"have the best training."
msgstr "Los decertadores son militares professionales que frúin de læs meyores armæs & exercitaçon."
#: simulation/data/technologies/unlock_champion_cavalry.jsongenericName
msgid "Unlock Champion Cavalry"
msgstr "Dispeslla’l Éqüite decertador"
#: simulation/data/technologies/unlock_champion_cavalry.jsontooltip
msgid "Unlock Champion Cavalry at the Stable."
msgstr "Dispieslla l Éqüite decertador na Corte."
#: simulation/data/technologies/unlock_champion_chariots.jsongenericName
msgid "Unlock Champion Chariots"
msgstr "Dispeslla’l Carru decertador"
#: simulation/data/technologies/unlock_champion_chariots.jsontooltip
msgid "Unlock Champion Chariots at the Stable."
msgstr "Dispieslla l Carru decertador na Corte."
#: simulation/data/technologies/unlock_champion_infantry.jsongenericName
msgid "Unlock Champion Infantry"
msgstr "Dispeslla’l pédite decertador"
#: simulation/data/technologies/unlock_champion_infantry.jsonspecificName.mace
#: simulation/data/technologies/unlock_champion_infantry.jsonspecificName.ptol
msgid "Agēma"
msgstr "Agēma"
#: simulation/data/technologies/unlock_champion_infantry.jsonspecificName.rome
msgid "Regio Cohors"
msgstr "Regio Cohors"
#: simulation/data/technologies/unlock_champion_infantry.jsontooltip
msgid "Unlock Champions Infantry at the Barracks."
msgstr "Dispieslla l Pédite decertador in Castro."
#: simulation/data/technologies/unlock_females_house.jsondescription
msgid "A festival attended by women-only, to celebrate female fertility."
msgstr "Una fiesta a la q’assisten solo læs muyeres pa celebra’ la fertilidá."
#: simulation/data/technologies/unlock_females_house.jsongenericName
msgid "Fertility Festival"
msgstr "Ritu de fertilidá"
#: simulation/data/technologies/unlock_females_house.jsonspecificName.athen
#: simulation/data/technologies/unlock_females_house.jsonspecificName.mace
#: simulation/data/technologies/unlock_females_house.jsonspecificName.ptol
#: simulation/data/technologies/unlock_females_house.jsonspecificName.sele
#: simulation/data/technologies/unlock_females_house.jsonspecificName.spart
msgid "Thesmophoria"
msgstr "Thesmophória"
#: simulation/data/technologies/unlock_females_house.jsonspecificName.rome
msgid "Bona Dea"
msgstr "Bona Dea"
#: simulation/data/technologies/unlock_females_house.jsontooltip
msgid "Unlock the ability to train women from houses."
msgstr "Fhaz possible la creaçon de cives féminæs næs casæs."
#: simulation/data/technologies/unlock_shared_dropsites.jsondescription
msgid ""
"The extension of trade leads to the permanent establishment of storekeepers "
"and their families in foreign countries, allowing them to exploit the wealth"
" of these countries."
-msgstr "La extension de l commercio lheva al stablicimiento permanente de familiæs commerciantes in tierra extraña, permittiendo-yis aproveitha’ la opulencia local."
+msgstr "La extension de l commercio lheva al stablicimiento permanente de familiæs commerciantes in tierra extraña, permittiendo-lhis aproveitha’ la opulencia local."
#: simulation/data/technologies/unlock_shared_dropsites.jsongenericName
msgid "Diaspora"
msgstr "Diáspora"
#: simulation/data/technologies/unlock_shared_dropsites.jsonrequirementsTooltip
msgid "Requires three Traders"
msgstr "Requier trés commerciantes"
#: simulation/data/technologies/unlock_shared_dropsites.jsontooltip
msgid "Allows using allied dropsites."
msgstr "Permitte usar depósitos alliahos."
#: simulation/data/technologies/unlock_shared_los.jsondescription
msgid ""
"By means of trading and travelling people explored beyond the boundaries of "
"their lands and drew maps of it in order to share and memorize their "
"discoveries."
msgstr "Per acio de l commercio & viaxhes, los paisanos explorabæn læs tierræs alhen de læs lhindes súæs & representabæn-llæs in tablræs pa publicar & recorda’ los sous discobrimientos."
#: simulation/data/technologies/unlock_shared_los.jsongenericName
msgid "Cartography"
msgstr "Gëographíæ"
#: simulation/data/technologies/unlock_shared_los.jsontooltip
msgid ""
"See what your allies see, browse their summary and check their resources and"
" population count in the top panel."
msgstr "Permitte ve’ lo que ven los alliahos de tou, revisa’l sou resume & comproba’l sou recuœntu de recursos & poblraçon in quadro superior."
#: simulation/data/technologies/unlock_spies.jsondescription
msgid ""
"Merchants' first goal was trading, but they also gathered information about "
"the countries they crossed."
msgstr "Arriendæs de commerciar, los mercadores arrexhuntabæn informaçon subre los países pelos que passabæn."
#: simulation/data/technologies/unlock_spies.jsongenericName
msgid "Espionage"
msgstr "Speculaçon"
#: simulation/data/technologies/unlock_spies.jsontooltip
msgid ""
"Allows bribing the units of other players in order to share their vision."
msgstr "Permitte suborna’ læs unidades d’outros xhogadores p’aproveitha’ la suæ vision."
#: simulation/data/technologies/upgrade_rank_advanced_mercenary.jsondescription
msgid "Hire professional mercenaries to fight in your army."
msgstr "Contracta mercenarios professionales."
#: simulation/data/technologies/upgrade_rank_advanced_mercenary.jsongenericName
msgid "Expertise In War"
msgstr "Pericia béllica"
#: simulation/data/technologies/upgrade_rank_advanced_mercenary.jsontooltip
msgid "Mercenaries start at Advanced rank."
msgstr "Los mercenarios intamæn al grau Superior."
#: simulation/data/technologies/wonder_population_cap.jsondescription
msgid "The wonder attracts many more people to your civilization."
msgstr "El millagro atrahe mũîtha mas xhente al país."
#: simulation/data/technologies/wonder_population_cap.jsongenericName
msgid "Glorious Expansion"
msgstr "Expansion glroriosa"
#: simulation/data/technologies/wonder_population_cap.jsonspecificName.athen
#: simulation/data/technologies/wonder_population_cap.jsonspecificName.mace
#: simulation/data/technologies/wonder_population_cap.jsonspecificName.ptol
#: simulation/data/technologies/wonder_population_cap.jsonspecificName.sele
#: simulation/data/technologies/wonder_population_cap.jsonspecificName.spart
msgid "Peristasis"
msgstr "Perístasis"
#: simulation/data/technologies/wonder_population_cap.jsontooltip
msgid ""
"Enable the “Glorious Expansion” aura: +20% maximum population limit per "
"Wonder owned."
msgstr "Activa la influencia “expansion glroriosa”: teitho demográphico +20% per millagro."
Index: ps/trunk/binaries/data/mods/public/l10n/ast.public-tutorials.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ast.public-tutorials.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/ast.public-tutorials.po (revision 27001)
@@ -1,984 +1,984 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2021 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# David Sowa
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D. — Empires Ascendant\n"
"POT-Creation-Date: 2021-10-29 07:08+0000\n"
"PO-Revision-Date: 2017-06-04 12:59+0000\n"
"Last-Translator: David Sowa <isithere2@yahoo.com>, 2022\n"
"Language-Team: Asturian (https://www.transifex.com/wildfire-games/teams/17418/ast/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ast\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: maps/tutorials/introductory_tutorial.js:3
msgid "Welcome to the 0 A.D. tutorial."
msgstr "Bienvenidos al cursin de 0 A.D."
#: maps/tutorials/introductory_tutorial.js:6
msgid ""
"Left-click on a Female Citizen and then right-click on a berry bush to make "
"that Female Citizen gather food. Female Citizens gather vegetables faster "
"than other units."
msgstr ""
"Pica n una Cive & lhœw, cuno boton dreithu, n un arbusto pa fhazer q’elha "
"pañe fruita. Læs Cives cuœyen recursos vegëtales mas rápido q’outræs "
"unidades."
#: maps/tutorials/introductory_tutorial.js:15
msgid ""
"Select the Citizen Soldier, right-click on a tree near the Civic Center to "
"begin gathering wood. Citizen Soldiers gather wood faster than Female "
"Citizens."
msgstr ""
"Scœyi un Mílite voluntariu & pica cuno boton dreithu n una árbolre cerca de "
"l Foro pa q’intame cortalla. Los Mílites voluntarios obtienen madeira mas "
"rápido que læs Cives."
#: maps/tutorials/introductory_tutorial.js:26
#, javascript-format
msgid ""
"Select the Civic Center building and hold %(hotkey)s while clicking on the "
"Hoplite icon once to begin training a batch of Hoplites."
msgstr ""
"Scœyi l Foro. Premiendo %(hotkey)s, pica una vez na ícone “Hoplita periecu” "
"par inicia’ la creaçon d’una grea d’Hoplitas."
#: maps/tutorials/introductory_tutorial.js:37
#: maps/tutorials/introductory_tutorial.js:79
#: maps/tutorials/introductory_tutorial.js:161
#: maps/tutorials/introductory_tutorial.js:245
msgid ""
"Do not forget to press the batch training hotkey while clicking to produce "
"multiple units."
msgstr ""
"Non se te scaheça preme’l atayu de concreaçon al picar pa produzir múltiplæs"
" unidades."
#: maps/tutorials/introductory_tutorial.js:38
#: maps/tutorials/introductory_tutorial.js:162
msgid "Click on the Hoplite icon."
msgstr "Pica na ícone “Hoplita periecu”."
#: maps/tutorials/introductory_tutorial.js:46
msgid ""
"Select the two idle Female Citizens and build a House nearby by selecting "
"the House icon. Place the House by left-clicking on a piece of land."
msgstr ""
"Scœyi læs duæs Cives vagadæs & per hi cerca alça una Casa scoyendo la ícone "
"“Casa”. Assienta la Casa picando cuno boton ezquierdu n terreno."
#: maps/tutorials/introductory_tutorial.js:54
msgid ""
"When they are ready, select the newly trained Hoplites and assign them to "
"build a Storehouse beside some nearby trees. They will begin to gather wood "
"when it's constructed."
msgstr ""
"Quando stuvieren prontos, scœyi los Hoplitas nuœvos & fhai que constrúan una"
" Bodega al pie d’unæs árbolres cercanæs. In construendo-la van intamar "
"obtener madeira."
#: maps/tutorials/introductory_tutorial.js:64
#, javascript-format
msgid ""
"Train a batch of Skirmishers by holding %(hotkey)s and clicking on the "
"Skirmisher icon in the Civic Center."
msgstr ""
"Crea una grea d’Excursores premiendo %(hotkey)s & picando na ícone “Excursor"
" helota” n Foro."
#: maps/tutorials/introductory_tutorial.js:80
msgid "Click on the Skirmisher icon."
msgstr "Pica na ícone “Excursor helota”."
#: maps/tutorials/introductory_tutorial.js:88
msgid ""
"Build a Farmstead in an open space beside the Civic Center using any idle "
"builders."
msgstr "Fhai un Hórreo a la veira l Foro cun qualquier constructor vagau."
#: maps/tutorials/introductory_tutorial.js:100
msgid "Let's wait for the Farmstead to be built."
msgstr "Vamus sperar a que fhaigan l Hórreo."
#: maps/tutorials/introductory_tutorial.js:112
msgid ""
"Once the Farmstead is constructed, its builders will automatically begin "
"gathering food if there is any nearby. Select the builders and instead make "
"them construct a Field beside the Farmstead."
msgstr ""
"In peracabando l Hórreo, los constructores van intamar obtener cibeira de "
"fhœntes próximæs, si læs houbier. In cuœnta d’elho, scœyi los constructores "
"& fhai que semen un Panalr cabo l Hórreo."
#: maps/tutorials/introductory_tutorial.js:136
msgid ""
"The Field's builders will now automatically begin gathering food from the "
"Field. Using the newly created group of skirmishers, get them to build "
"another House nearby."
msgstr ""
"Hagora los semadores de l Panalr van intamar coye’l pan automaticamente. "
"Fhai que los excursores nuœvos alcen outra Casa per hi cerca."
#: maps/tutorials/introductory_tutorial.js:144
msgid ""
"Train a batch of Hoplites at the Civic Center. Select the Civic Center and "
"with it selected right-click on a tree nearby. Units from the Civic Center "
"will now automatically gather wood."
msgstr ""
"Crea una grea d’Hoplitas in Foro. Scœyi l Foro & pica cuno boton dreithu n "
"una árbolre cercana. Hagora læs unidades de l Foro van obtener madeira "
"automaticamente."
#: maps/tutorials/introductory_tutorial.js:176
msgid ""
"Select the Civic Center, then hover the cursor over the tree and right-click"
" when you see your cursor change into a wood icon."
msgstr ""
"Scœyi l Foro, pon el cursor in riba l árbolre & da reo pica n elha cuno "
"boton dreithu al camuda’ la ícone de l cursor in lhiñeiru."
#: maps/tutorials/introductory_tutorial.js:185
msgid ""
"Build a Barracks nearby. Whenever your population limit is reached, build an"
" extra House using any available builder units. This will be the fifth "
"Village Phase structure that you have built, allowing you to advance to the "
"Town Phase."
msgstr ""
"Constrúi un Castro per hi cerca. Siempre que se cuta l teitho demográphico, "
"fhai outra Casa cun qualquier constructor vagau. Cumo esta vaî se’ la quinta"
" construcçon rural que fhexzieres, vas poder passar a la Phase oppidana."
#: maps/tutorials/introductory_tutorial.js:193
msgid ""
"Select the Civic Center again and advance to Town Phase by clicking on the "
"II icon (you have to wait for the barracks to be built first). This will "
"allow Town Phase buildings to be constructed."
msgstr ""
"Vœlvi scoye’l Foro & abança a la Phase oppidana picando na ícone “ll” (una "
"vez que se per-fhaiga l castro). Ansí vas poder fhazer edificios oppidanos."
#: maps/tutorials/introductory_tutorial.js:205
msgid ""
"While waiting for the phasing up, you may reassign your idle workers to "
"gathering the resources you are short of."
msgstr ""
"Entre que speræs la demudança de phase, podríæs fhazer que los obreiros "
"vagahos obtengan los recursos que ti fhaltæn."
#: maps/tutorials/introductory_tutorial.js:220
msgid ""
"Order the idle Skirmishers to build an outpost to the north east at the edge"
" of your territory."
msgstr ""
"Manda a los Excursores vagahos lhevantar un miradoîro pela lhinde nor-"
"oriental de l tou territorio."
#: maps/tutorials/introductory_tutorial.js:228
msgid ""
"Start training a batch of Female Citizens in the Civic Center and set its "
"rally point to the Field (right click on it)."
msgstr ""
"Crea una grea de Cives féminæs in Foro & afhita l punto d’alcuœntru n Panalr"
" (pica n elhi cuno boton dreithu). "
#: maps/tutorials/introductory_tutorial.js:246
#: maps/tutorials/starting_economy_walkthrough.js:348
msgid "Click on the Female Citizen icon."
msgstr "Pica na ícone “Athenea”."
#: maps/tutorials/introductory_tutorial.js:266
msgid ""
"Prepare for an attack by an enemy player. Train more soldiers using the "
"Barracks, and get idle soldiers to build a Tower near your Outpost."
msgstr ""
"Prepara-te par una incursion inimiga. Crea mas mílites cuno Castro & fhai "
"que los vagahos lhevanten una Torre a la veira l Miradoîro."
#: maps/tutorials/introductory_tutorial.js:274
msgid ""
"Build a Forge and research the Infantry Training technology (sword icon) to "
"improve infantry hack attack."
msgstr ""
"Constrúi una Frawa & disinvœlvi la primeira Téchnica pedestre (spada) "
"p’ameyora’ la potencia curtante de los pédites."
#: maps/tutorials/introductory_tutorial.js:282
msgid "The enemy is coming. Train more soldiers to fight off the enemies."
msgstr ""
"Vei-lo ende que vien l inimigu. Crea mas mílites p’arrefhuga’ los invasores."
#: maps/tutorials/introductory_tutorial.js:290
msgid "Try to repel the attack."
msgstr "Intenta torna’ la incursion."
#: maps/tutorials/introductory_tutorial.js:300
msgid ""
"The enemy attack has been thwarted. Now build a market and a temple while "
"you assign new units to gather required resources."
msgstr ""
"¡Sfharrapæsti-los! Hagora fhai un mercau & un templo de la q’inviæs læs "
"unidades nuœvæs a obtener recursos."
#: maps/tutorials/introductory_tutorial.js:321
msgid ""
"Once you meet the City Phase requirements, select your Civic Center and "
"advance to City Phase."
msgstr ""
"Quando complrieres cun los requisitos de la Phase urbana, scœyi l Foro & "
"abança a la Phase urbana."
#: maps/tutorials/introductory_tutorial.js:333
msgid ""
"While waiting for the phase change, you may train more soldiers at the "
"Barracks."
msgstr ""
"Entre que speræs la demudança de phase, podríæs crear mas mílites in Castro."
#: maps/tutorials/introductory_tutorial.js:345
msgid ""
"Now that you are in City Phase, build the Arsenal nearby and then use it to "
"construct 2 Battering Rams."
msgstr ""
"Hagora que stas na Phase urbana, constrúi una Officina mechánica & usa-la pa"
" fhazer 2 Arietes."
#: maps/tutorials/introductory_tutorial.js:367
msgid ""
"Stop all your soldiers gathering resources and instead task small groups to "
"find the enemy Civic Center on the map. Once the enemy's base has been "
"spotted, send your Siege Engines and all remaining soldiers to destroy it.\n"
msgstr ""
"Fhai que todolos mílites deixen d’obtener recursos &, in cuœnta d’elho, "
"invia unæs partidæs in cata de l Foro inimigo. Una vez visto, manda a los "
"Arietes & todolos mílites que lo destrúan.\n"
#: maps/tutorials/introductory_tutorial.js:368
msgid "Female Citizens should continue to gather resources."
msgstr "Convien que læs Cives sigan obteniendo recursos."
#: maps/tutorials/introductory_tutorial.js:379
msgid "The enemy has been defeated. These tutorial tasks are now completed."
msgstr "L inimigu sta vincidu. Complrierun-se ya todælæs xheiræs de l cursin."
#: maps/tutorials/introductory_tutorial.xml:Description:38
msgid "This is a basic tutorial to get you started playing 0 A.D."
msgstr "N esti cursin elemental vas deprehender a xhogar a 0 A.D."
#: maps/tutorials/introductory_tutorial.xml:Name:38
msgid "Introductory Tutorial"
msgstr "Cursin introductoriu"
#: maps/tutorials/introductory_tutorial.xml:PlayerData[0].Name:38
#: maps/tutorials/starting_economy_walkthrough.xml:PlayerData[0].Name:39
msgid "Player 1"
msgstr "Xhogador 1"
#: maps/tutorials/introductory_tutorial.xml:PlayerData[1].Name:38
msgid "Player 2"
msgstr "Xhogador 2"
#: maps/tutorials/starting_economy_walkthrough.js:4
msgid ""
"This tutorial will teach the basics of developing your economy. Typically, "
"you will start with a Civic Center and a couple units in Village Phase and "
"ultimately, your goal will be to develop and expand your empire, often by "
"evolving to Town Phase and City Phase afterward.\n"
msgstr ""
"N esti cursin vas deprehende’ lo básico pa disindolrca’ la economíæ. Polo "
"commun, vas intamar na Phase rural cun un Foro & algunæs unidades &, pa "
"vincer, tienes de stablicer & expander un imperio, passando a la Phase "
"oppidana & lhœw a la Phase urbana.\n"
#: maps/tutorials/starting_economy_walkthrough.js:6
#, javascript-format
msgid ""
"\n"
"Before starting, you can toggle between fullscreen and windowed mode using %(hotkey)s."
msgstr ""
"\n"
"Primeiro de cominçar, puœdes alternar entre los modos “pantalha completa” & “feniestra” cun %(hotkey)s."
#: maps/tutorials/starting_economy_walkthrough.js:9
msgid ""
"You can change the level of zoom using the mouse wheel and the camera view "
"using any of your keyboard's arrow keys.\n"
msgstr ""
"Puœdes demuda’l grau de proximidá cun la ruœda de l mure & move’ la vista "
"cun qualesquiera de læs teclæs direccionales.\n"
#: maps/tutorials/starting_economy_walkthrough.js:10
msgid "Adjust the game window to your preferences.\n"
msgstr "Afhai la feniestra de l xhuœw a læs tuæs preferenciæs.\n"
#: maps/tutorials/starting_economy_walkthrough.js:12
#, javascript-format
msgid ""
"\n"
"You may also toggle between showing and hiding this tutorial panel at any moment using %(hotkey)s.\n"
msgstr ""
"\n"
"Tamien puœdes amostrar ou occulta’l quadro l cursin in qualquier momento cun %(hotkey)s.\n"
#: maps/tutorials/starting_economy_walkthrough.js:19
msgid ""
"To start off, select your building, the Civic Center, by clicking on it. A "
"selection ring in the color of your civilization will be displayed after "
"clicking."
msgstr ""
"De mano, scœyi l edificio, el Foro, cuno mure. In picando vaî illuminase l "
"contornu no color de la tuæ cultura."
#: maps/tutorials/starting_economy_walkthrough.js:24
msgid ""
"Now that the Civic Center is selected, you will notice that a production "
"panel will appear on the lower right of your screen detailing the actions "
"that the buildings supports. For the production panel, available actions are"
" not masked in any color, while an icon masked in either grey or red "
"indicates that the action has not been unlocked or you do not have "
"sufficient resources to perform that action, respectively. Additionally, you"
" can hover the cursor over any icon to show a tooltip with more details.\n"
msgstr ""
"Scoyido l Foro, vas notar, pela parte inferior de la pantalha, un quadro "
"q’apresenta læs acçones possibles nel edificio. Læs acçones disponibles "
"apahecen sin colores subrepuœstos, pero læs ícones abuxadæs ou acoloradæs "
"siñalæn ou que l’acçon sta pesllada ou que ti fhaltæn recursos pa per-"
"fhazella. Pa de tras, puœdes deixa’l cursor in riba de qualquiera ícone "
"p’amostra’ la suæ descripçon.\n"
#: maps/tutorials/starting_economy_walkthrough.js:25
msgid ""
"The top row of buttons contains portraits of units that may be trained at "
"the building while the bottom one or two rows will have researchable "
"technologies. Hover the cursor over the II icon. The tooltip will tell us "
"that advancing to Town Phase requires both more constructed structures as "
"well as more food and wood resources."
msgstr ""
"La fhila superior d’ícones contien læs unidades que puœdes crear nel "
"edificio, entre que la fhila inferior, ou inferiores, apresentæn læs "
"téchnicæs que puœdes disinvolver. Pon el cursor in riba de la ícone “ll”. La"
" descripçon diz que l abance a la Phase Oppidana requier mas construcçones "
"peracabadæs & mas cibeira & madeira."
#: maps/tutorials/starting_economy_walkthrough.js:30
msgid ""
"You have two main types of starting units: Female Citizens and Citizen "
"Soldiers. Female Citizens are purely economic units; they have low health "
"and little to no attack. Citizen Soldiers are workers by default, but in "
"times of need, can utilize a weapon to fight. You have two categories of "
"Citizen Soldiers: Infantry and Cavalry. Female Citizens and Infantry Citizen"
" Soldiers can gather any land resources while Cavalry Citizen Soldiers can "
"only gather meat from animals.\n"
msgstr ""
"Ha hi dous typos d’unidades iniciales: læs Cives & los Mílites voluntarios. "
"Læs Cives son puramente económicæs; tienen pouca vitalidá & nun suœlen poder"
" lhuîthar. Los Mílites voluntarios son principalmente obreiros, si bien "
"puœden valise de læs armæs in tiempos de necesidá. D’estos últimos ha hi "
"duæs clrasses: los Pedestres & los Eqüestres. Los Mílites Voluntarios "
"Pedestres & læs Cives puœden obtener todolos recursos de la tierra, mas los "
"Mílites Voluntarios Eqüestres solo son a caçar animales.\n"
#: maps/tutorials/starting_economy_walkthrough.js:35
msgid ""
"As a general rule of thumb, left-clicking represents selection while right-"
"clicking with an entity selected represents an order (gather, build, fight, "
"etc.).\n"
msgstr ""
"De reglra, el boton ezquierdu de l mure scuœye & el boton dreithu de l mure "
"manda a lo scoyido (obtener, construir, lhuîthar, etc.).\n"
#: maps/tutorials/starting_economy_walkthrough.js:40
msgid ""
"At this point, food and wood are the most important resources for developing"
" your economy, so let's start with gathering food. Female Citizens gather "
"vegetables faster than other units.\n"
msgstr ""
"De momento, la cibeira & la madeira son los recursos mas precisos pa "
"disindolrca’ la economíæ. Vamus intamar obteniendo cibeira. Læs Cives cuœyen"
" recursos vegëtales mas rápido q’outræs unidades.\n"
#: maps/tutorials/starting_economy_walkthrough.js:41
msgid "There are primarily three ways to select units:\n"
msgstr "Ha hi principalmente trés fhormæs de scoyer unidades:\n"
#: maps/tutorials/starting_economy_walkthrough.js:42
msgid ""
"1) Hold the left mouse button and drag a selection rectangle that encloses "
"the units you want to select.\n"
msgstr ""
"1) Preme’l boton ezquierdu de l mure & arrastrar una scolheitha rectangular "
"al redor d’elhæs.\n"
#: maps/tutorials/starting_economy_walkthrough.js:43
msgid ""
"2) Click on one of them and then add additional units to your selection by "
"holding Shift and clicking each additional unit (or also via the above "
"selection rectangle).\n"
msgstr ""
"2) Picar n una & lhœw, premiendo Maiúsculæs (ou vía la mentada scolheitha "
"rectangular), n outræs.\n"
#: maps/tutorials/starting_economy_walkthrough.js:45
#, javascript-format
msgid ""
"3) Double-click on a unit. This will select every unit of the same type as "
"the specified unit in your visible window. %(hotkey)s+double-click will "
"select all units of the same type on the entire map.\n"
msgstr ""
"3) Picar duæs vezes n una d’elhæs. Ansí vas scoyer todælæs unidades ermanæs "
"a la vista. %(hotkey)s + picar duæs vezes scuœye todælæs unidades ermanæs de"
" la gëographíæ.\n"
#: maps/tutorials/starting_economy_walkthrough.js:48
msgid ""
"You can click on an empty space on the map to reset the selection. Try each "
"of these methods before tasking all of your Female Citizens to gather the "
"berries to the southeast of your Civic Center by right-clicking on the "
"berries when you have all the Female Citizens selected."
msgstr ""
"Puœdes picar in terreno pa re-afhita’ la scolheitha. In probando cada unu "
"d’estos méthodos, manda todælæs Cives a coye’ læs bagæs al Mediu-díæ de l "
"Foro scoyendo læs Cives & picando cuno boton dreithu nos arbustos."
#: maps/tutorials/starting_economy_walkthrough.js:59
msgid ""
"Now, let's gather some wood with your Infantry Citizen Soldiers. Select your"
" Infantry Citizen Soldiers and order them to gather wood by right-clicking "
"on the nearest tree."
msgstr ""
"Hagora vamus obtener madeira cun los Mílites Voluntarios Pedestres. Scœyi "
-"los Mílites Voluntarios Pedestres & manda-yis obtener madeira picando cuno "
+"los Mílites Voluntarios Pedestres & manda-lhis obtener madeira picando cuno "
"boton dreithu na árbolre mas aveirada."
#: maps/tutorials/starting_economy_walkthrough.js:70
msgid ""
"Cavalry Citizen Soldiers are good for hunting. Select your Cavalry and order"
" him to hunt the chickens around your Civic Center in similar fashion."
msgstr ""
"Los Mílites Voluntarios Eqüestres son bœnos venadores. Scœyi-los & manda-"
"llis caça’ læs pitæs al redor de l Foro."
#: maps/tutorials/starting_economy_walkthrough.js:81
msgid ""
"All your units are now gathering resources. We should train more units!\n"
msgstr ""
"Hagora todælæs unidades stan obteniendo recursos. ¡Ha hi que crear mas!\n"
#: maps/tutorials/starting_economy_walkthrough.js:82
msgid ""
"First, let's set a rally point. Setting a rally point on a building that can"
" train units will automatically designate a task to the new unit upon "
"completion of training. We want to send the newly trained units to gather "
"wood on the group of trees to the south of the Civic Center. To do so, "
"select the Civic Center by clicking on it and then right-click on one of the"
" trees.\n"
msgstr ""
"De mano, vamus afhitar un punto d’alcuœntru. Pa los edificios capazes de "
"crear unidades, el punto d’alcuœntru val pa fhazer mandahos a unidades "
"nuœvæs automaticamente. Queremus invia’ læs unidades nuœvæs a obtener "
"madeira de la carbayeda al Mediu-díæ de l Foro. Par elho, scœyi l Foro & da "
"reo pica cuno boton dreithu n unu de los carbayos.\n"
#: maps/tutorials/starting_economy_walkthrough.js:83
msgid ""
"Rally points are indicated by a small flag at the end of the blue line."
msgstr ""
"Los puntos d’alcuœntru indica-los una insignia a la final d’una lhiña azul."
#: maps/tutorials/starting_economy_walkthrough.js:91
msgid ""
"Select the Civic Center, then hover the cursor over a tree and right-click "
"when you see the cursor change into a wood icon."
msgstr ""
"Scœyi l Foro, pon el cursor in riba d’un carbayu & pica cuno boton dreithu "
"al ve’l cursor camudar in lhiñeiru."
#: maps/tutorials/starting_economy_walkthrough.js:100
msgid ""
"Now that the rally point is set, we can produce additional units and they "
"will do their assigned task automatically.\n"
msgstr ""
"Hagora que l punto d’alcuœntru sta afhitaho, læs unidades nuœvæs van "
"occupase automaticamente de la xheira.\n"
#: maps/tutorials/starting_economy_walkthrough.js:101
msgid ""
"Citizen Soldiers gather wood faster than Female Citizens. Select the Civic "
"Center and, while holding Shift, click on the second unit icon, the Hoplites"
" (holding Shift trains a batch of five units). You can also train units "
"individually by simply clicking, but training 5 units together takes less "
"time than training 5 units individually."
msgstr ""
"Los Mílites voluntarios obtienen madeira mas rápido que læs Cives. Scœyi l "
"Foro &, premiendo Maiúsculæs, pica na segunda ícone, la de l “Hoplita "
"Atheneu” (Premiendo Maiúsculæs concrea-se una grea de 5 unidades). Si bien "
"ye verdá que puœdes crear unidades xebradamente picando a sinzielhæs, ansina"
" t’afhorræs tiempu."
#: maps/tutorials/starting_economy_walkthrough.js:111
msgid "Do not forget to hold Shift while clicking to train several units."
msgstr ""
"Non se te scaheça premer Maiúsculæs al picar pa produzir delhæs unidades."
#: maps/tutorials/starting_economy_walkthrough.js:112
msgid "Hold Shift and click on the Hoplite icon."
msgstr "Premiendo Maiúsculæs, pica na ícone “Hoplita atheneu”."
#: maps/tutorials/starting_economy_walkthrough.js:121
#: maps/tutorials/starting_economy_walkthrough.js:180
msgid "Let's wait for the units to be trained.\n"
msgstr "Vamus sperar a que læs unidades se creen.\n"
#: maps/tutorials/starting_economy_walkthrough.js:122
msgid ""
"While waiting, direct your attention to the panel at the top of your screen."
" On the upper left, you will see your current resource supply (food, wood, "
"stone, and metal). As each worker brings resources back to the Civic Center "
"(or another dropsite), you will see the amount of the corresponding resource"
" increase.\n"
msgstr ""
"Mentres speræs, da una wœyada a la parte superior de la pantalha. A la "
"manzorga, vas ve’ læs tuæs reservæs (de cibeira, madeira, piedra & metal). "
"Al trahe’ los obreiros recursos al Foro (ou outru depósito), vas vellæs "
"txubir.\n"
#: maps/tutorials/starting_economy_walkthrough.js:123
msgid ""
"This is a very important concept to keep in mind: gathered resources have to"
" be brought back to a dropsite to be accounted, and you should always try to"
" minimize the distance between resource and nearest dropsite to improve your"
" gathering efficiency."
msgstr ""
"Arrepara: los recursos han depositase pa valir. Ergo, convien que se "
"minimize la distancia entre los recursos & los depósitos correspondientes "
"p’ameyora’ la efficacia d’obtençon."
#: maps/tutorials/starting_economy_walkthrough.js:132
msgid ""
"The newly trained units automatically go to the trees and start gathering "
"wood.\n"
msgstr ""
"Læs unidades nuœvæs van impobinase a læs árbolres & intamar obtener madeira "
"automaticamente.\n"
#: maps/tutorials/starting_economy_walkthrough.js:133
msgid ""
"But as they have to bring it back to the Civic Center to deposit it, their "
"gathering efficiency suffers from the distance. To fix that, we can build a "
"Storehouse, a dropsite for wood, stone, and metal, close to the trees. To do"
" so, select your five newly trained Citizen Soldiers and look for the "
"construction panel on the bottom right, click on the Storehouse icon, move "
"the mouse as close as possible to the trees you want to gather and click on "
"a valid place to build the dropsite.\n"
msgstr ""
"Sí q’assí, des que tienen de trahello al Foro, la distancia affecta al sou "
"rendimiento. Puœdes eguallo fhaziendo una Bodega, un depósito pa madeira, "
"piedra & metal, al pie de la carbayeda. Par elho, scœyi los cinco Mílites "
"voluntarios nuœvos, busca l quadro de construcçon na parte inferior de la "
"pantalha, pica na ícone “Bodega”, approxima l cursor todo lo possible a læs "
"árbolres & pica u quieras construilla.\n"
#: maps/tutorials/starting_economy_walkthrough.js:134
msgid ""
"Invalid (obstructed) positions will show the building preview overlay in "
"red."
msgstr ""
"In posiçones inválidæs (obstruidæs) la previsualizaçon de l edificio vaî "
"apahecer in coloraho."
#: maps/tutorials/starting_economy_walkthrough.js:144
msgid ""
"The selected Citizens will automatically start constructing the building "
"once you place the foundation."
msgstr ""
"Los Mílites voluntarios scoyidos van intamar construi’l edificio "
"automaticamente n poniendo læs muruœcæs."
#: maps/tutorials/starting_economy_walkthrough.js:155
msgid ""
"When construction finishes, the builders default to gathering wood "
"automatically.\n"
msgstr ""
"In per-fhaziendo l edificio, los constructores van impeçar a obtener madeira"
" automaticamente.\n"
#: maps/tutorials/starting_economy_walkthrough.js:156
msgid ""
"Let's train some Female Citizens to gather more food. Select the Civic "
"Center, hold Shift and click on the Female Citizen icon to train five Female"
" Citizens."
msgstr ""
"Vamus crear delhæs Cives par obtener mas cibeira. Scœyi l Foro &, premiendo "
"Maiúsculæs, pica na ícone “Athenea” pa crear cinco Cives féminæs."
#: maps/tutorials/starting_economy_walkthrough.js:170
msgid "Do not forget to hold Shift and click to train several units."
msgstr ""
"Non se te scaheça premer Maiúsculæs al picar pa produzir delhæs unidades."
#: maps/tutorials/starting_economy_walkthrough.js:171
msgid "Hold shift and click on the Female Citizen icon."
msgstr "Premiendo Maiúsculæs, pica na ícone “Athenea”."
#: maps/tutorials/starting_economy_walkthrough.js:181
msgid ""
"In the meantime, we seem to have enough workers gathering wood. We should "
"remove the current rally point of the Civic Center away from gathering wood."
" For that purpose, right-click on the Civic Center when it is selected (and "
"the flag icon indicating the rally point is crossed out)."
msgstr ""
"Entre tanto, avulta q’ha hi abondos obreiros obteniendo madeira. Vamus "
"sfhaze’l punto d’alcuœntru. Par elho, scœyi & pica cuno boton dreithu n Foro"
" (& la ícone la insignia raiada q’indica la eliminaçon de l punto "
"d’alcuœntru)."
#: maps/tutorials/starting_economy_walkthrough.js:195
msgid "The units should be ready soon.\n"
msgstr "Læs unidades deberíæn star prontæs ceho.\n"
#: maps/tutorials/starting_economy_walkthrough.js:196
msgid ""
"In the meantime, direct your attention to your population count on the top "
"panel. It is the fifth item from the left, after the resources. It would be "
"prudent to keep an eye on it. It indicates your current population "
"(including those being trained) and the current population limit, which is "
"determined by your built structures."
msgstr ""
"Entre tanto, da una wœyada al censu demográphicu de l quadro superior. Ye l "
"quintu artículu de la ezquierda, de tras de los recursos. Fhairíæs bien in "
"vigïlallu. Amuœstra la poblraçon actual (incluendo læs unidades que steas "
"creando) & la poblraçon máxima, que vien determinada polæs tuæs "
"construcçones per-fheithæs."
#: maps/tutorials/starting_economy_walkthrough.js:209
msgid ""
"As you have nearly reached the population limit, you must increase it by "
"building some new structures if you want to train more units. The most cost "
"effective structure to increase your population limit is the House.\n"
msgstr ""
"Cumo stas pa cuti’l teitho demográphico, has txubillo cun nuœvæs "
"construcçones pa poder crear mas unidades. La construcçon mas barata pa "
"txubi’l teitho demográphico ye la Casa.\n"
#: maps/tutorials/starting_economy_walkthrough.js:210
msgid ""
"Now that the units are ready, let's see how to build several Houses in a "
"row."
msgstr ""
"Hagora que læs unidades stan prontæs, vamus ver como construir delhæs casæs "
"segidæs."
#: maps/tutorials/starting_economy_walkthrough.js:215
msgid ""
"Select two of your newly-trained Female Citizens and ask them to build these"
" Houses in the empty space to the east of the Civic Center. To do so, after "
"selecting the Female Citizens, click on the House icon in the bottom right "
"panel and, while holding Shift, click first on the position in the map where"
" you want to build the first House, and then click on the position where you"
" want to build the second House (when you give a command while holding "
"Shift, you put the command in a queue; units automatically switch to the "
"next command in their queue when they finish their current command). Press "
"Escape to get rid of the House cursor so you don't spam Houses all over the "
"map.\n"
msgstr ""
"Scœyi duæs de læs Cives nuœvæs & fhai que constrúan læs Casæs na scampada al"
" oriente de l Foro. Par elho, scœyi læs Cives, pica na ícone “Casa” de l "
"quadro inferior &, premiendo Maiúsculæs, pica u quieres construi’ la "
"primeira & da reo la segunda. (Cun la tecla Maiúsculæs premida, los mandahos"
" inriestræn-se; læs unidades van passar al segiente mandaho de la riestra n "
"complriendo l mandaho actual). Premi “Salir” par evanece’ la previsualizaçon"
" de la Casa & ansí nun alheira’ la gëographíæ de Casæs.\n"
#: maps/tutorials/starting_economy_walkthrough.js:216
msgid ""
"Reminder: to select only two Female Citizens, click on the first one and "
"then hold Shift and click on the second one."
msgstr ""
"Recordatorio: pa scoyer duæs Cives a sinzielhæs, pica na primeira & da reo, "
"premiendo Maiúsculæs, na segunda."
#: maps/tutorials/starting_economy_walkthrough.js:249
msgid ""
"You may notice that berries are a finite supply of food. We will need a more"
" lasting food source. Fields produce an unlimited food resource, but are "
"slower to gather than forageable fruits.\n"
msgstr ""
"Puœde q’advertieres que læs bagæs son finitæs. Precisamus d’outra fhœnte de "
"comida, una que dure. Los panalres produzen cibeira infinita, magar que nun "
"s’obtien tan aina cumo la fruita.\n"
#: maps/tutorials/starting_economy_walkthrough.js:250
msgid ""
"But to minimize the distance between a farm and its corresponding food "
"dropsite, we will first build a Farmstead."
msgstr ""
"Assí que, pa minimiza’ la distancia entre l panalr & el depósito "
"correspondiente, primeiro vamus fhazer un Hórreo."
#: maps/tutorials/starting_economy_walkthrough.js:261
msgid ""
"Select the three remaining (idle) Female Citizens and order them to build a "
"Farmstead in the center of the large open area to the west of the Civic "
"Center.\n"
msgstr ""
"Scœyi læs tres Cives restantes (vagadæs) & manda-llis fhazer un Hórreo na "
"scampada al occidente de l Foro.\n"
#: maps/tutorials/starting_economy_walkthrough.js:262
msgid ""
"We will need a decent chunk of space around the Farmstead to build Fields. "
"In addition, we can see goats on the west side to further improve our food "
"gathering efficiency should we ever decide to hunt them.\n"
msgstr ""
"Requeremus bien de campu al rodiu l Hórreo pa sema’l pan. Outramiente, "
"podemus curiar cabræs pel lhau oeste por si decidirmus augmenta’ la "
"producçon de cibeira caçando-læs.\n"
#: maps/tutorials/starting_economy_walkthrough.js:263
msgid ""
"If you try to select the three idle Female Citizens by clicking and dragging"
" a selection rectangle over them, you might accidentally select additional "
"units. To avoid that, hold the I key while selecting so that only idle units"
" are selected. If you accidentally select a cavalry unit, hold Ctrl and "
"click on the cavalry unit icon of the selection panel at the bottom of the "
"screen to remove the cavalry unit from the current selection."
msgstr ""
"Si intentæs scoye’ læs tres Cives vagadæs picando & arrastrando una "
"scolheitha rectangular al redor d’elhæs, puœde que scuœyas outræs unidades "
"in sin querer. Pa torgallo, premi “I” al scoyer; ansí vas scoyer solo "
"unidades vagadæs. Si scuœyes in sin querer a una unidá eqüestre, premi "
"“Control” & pica na suæ ícone na parte inferior de la pantalha p’apartalla "
"de la scolheitha."
#: maps/tutorials/starting_economy_walkthrough.js:278
msgid ""
"When the Farmstead construction is finished, its builders will automatically"
" look for food, and in this case, they will go after the nearby goats.\n"
msgstr ""
"In peracabando l Hórreo, læs constructoræs van buscar automaticamente "
"fhœntes de cibeira &, n esti casu, ir a polæs cabræs vizinæs.\n"
#: maps/tutorials/starting_economy_walkthrough.js:279
msgid ""
"But your House builders will only look for something else to build and, if "
"nothing found, become idle. Let's wait for them to build the Houses."
msgstr ""
"Læs constructoræs de læs casæs, pela suæ parte, van buscar algo que "
"construir &, si non lo atoparen, fhincar vagadæs. Vamus sperar a que per-"
"fhaigan læs casæs."
#: maps/tutorials/starting_economy_walkthrough.js:295
msgid ""
"When both Houses are built, select your two Female Citizens and order them "
"to build a Field as close as possible to the Farmstead, which is a dropsite "
"for all types of food."
msgstr ""
"Quando per-fhexzieren intrambæs Casæs, scœyi læs duæs Cives & manda-llis "
"preparar un Panalr al pie de l Hórreo, que ye un depósito pa todu typu de "
"cibeira."
#: maps/tutorials/starting_economy_walkthrough.js:305
msgid ""
"When the Field is ready, the builders will automatically start gathering "
"it.\n"
msgstr "Preparau l Panalr, læs constructoræs van intamar coye’l pan.\n"
#: maps/tutorials/starting_economy_walkthrough.js:306
msgid ""
"The cavalry unit should have slaughtered all chickens by now. Select it and "
"explore the area to the south of the Civic Center: there is a lake with some"
" camels around. Move your cavalry by right-clicking on the point you want to"
" go, and when you see a herd of camels, right-click on one of them to start "
"hunting for food."
msgstr ""
"La unidá eqüestre debe tener ya mataho todælæs pitæs. Scœyi-la & explora la "
"zona al Mediu-díæ de l Foro: ha hi un lhagu & varios camelhos. Mœvi l éqüite"
" picando cuno boton dreithu u quieras explorar &, quando vieres camelhos, "
"pica n unu d’elhos cuno boton dreithu pa caçallu."
#: maps/tutorials/starting_economy_walkthrough.js:317
msgid ""
"Up to five Workers can gather from a Field. To add additional Workers, "
"select the Civic Center and set a rally point on a Field by right-clicking "
"on it. If the Field is not yet finished, new Workers sent by a rally point "
"will help building it, and when built, they will gather food."
msgstr ""
"Ta cinco Obreiros puœden coyer pan de l Panalr. P’aggregar mas, scœyi l Foro"
" & afhita un punto d’alcuœntru n Panalr picando n elhi cuno boton dreithu. "
"Si l Panalr nun stuvier preparau, los Obreiros nuœvos van adiudar a "
"preparallu & da reo coye’l pan."
#: maps/tutorials/starting_economy_walkthrough.js:325
msgid "Select the Civic Center and right-click on the Field."
msgstr "Scœyi l Foro & pica cuno boton dreithu n Panalr."
#: maps/tutorials/starting_economy_walkthrough.js:333
msgid ""
"Now click three times on the Female Citizen icon in the bottom right panel "
"to train three additional farmers."
msgstr ""
"Hagora pica tres vezes na ícone “Athenea” de l quadro inferior pa crear "
"outræs tres coyedoræs."
#: maps/tutorials/starting_economy_walkthrough.js:347
msgid "Click without holding Shift to train a single unit."
msgstr "Pica n sin premer Maiúsculæs pa crear una unidá."
#: maps/tutorials/starting_economy_walkthrough.js:358
msgid ""
"You can increase the gather rates of your workers by researching new "
"technologies available in some buildings.\n"
msgstr ""
"Puœdes intaina’l rhythmu d’obtençon de los obreiros disinvolviendo téchnicæs"
" nuœvæs disponibles n algunos edificios.\n"
#: maps/tutorials/starting_economy_walkthrough.js:359
msgid ""
"The farming rate, for example, can be improved with a researchable "
"technology in the Farmstead. Select the Farmstead and look at its production"
" panel on the bottom right. You will see several researchable technologies. "
"Hover the cursor over them to see their costs and effects and click on the "
"one you want to research."
msgstr ""
"El rhythmu de colheitha, por exemplu, puœde intainase cun una téchnica "
"disponible n Hórreo. Scœyi l Hórreo & mira l quadro direithu na parte "
"inferior de la pantalha. Vas ver duæs téchnicæs. Pon el cursor in riba "
"d’elhæs pa ve’ los costos & effectos & lhœw pica na que quieras disinvolver."
#: maps/tutorials/starting_economy_walkthrough.js:374
msgid ""
"We should start preparing to phase up into Town Phase, which will unlock "
"many more units and buildings. Select the Civic Center and hover the cursor "
"over the Town Phase icon to see what is still needed.\n"
msgstr ""
"Tenemus d’intama’ læs preparaçones p’abançar de Phase, que vaî dispesllar "
"outræs mũîthæs unidades & construcçones. Scœyi l Foro & pon el cursor in "
"riba la ícone “Phase oppidana” pa ver que sige fhaziendo fhalta.\n"
#: maps/tutorials/starting_economy_walkthrough.js:375
msgid ""
"We now have enough resources, but one structure is missing. Although this is"
" an economic tutorial, it is nonetheless useful to be prepared for defense "
"in case of attack, so let's build Barracks.\n"
msgstr ""
"Hagora tenemus los recursos, pero fhalta una construcçon. Magar q’esti "
"cursin se centra na economíæ, nun deixa de ser aconseyable prepara’ la tuæ "
"defensa, ansina que vamus fhazer un Castro.\n"
#: maps/tutorials/starting_economy_walkthrough.js:376
msgid ""
"Select four of your soldiers and ask them to build a Barracks: as before, "
"start selecting the soldiers, click on the Barracks icon in the production "
"panel and then lay down a foundation not far from your Civic Center where "
"you want to build."
msgstr ""
"Scœyi quatro mílites & fhai que constrúan un Castro: scœyi los mílites, pica"
" na ícone “Castro” de l quadro inferior & da reo, non lhœñe de l Foro, pon "
"læs muruœcæs u quieras construillu."
#: maps/tutorials/starting_economy_walkthrough.js:387
msgid ""
"Let's wait for the Barracks to be built. As this construction is lengthy, "
"you can add two soldiers to build it faster. To do so, select your Civic "
"Center and set up a rally point on the Barracks foundation by right-clicking"
" on it (you should see a hammer icon). Then produce two more builders by "
"clicking on the Hoplite icon twice."
msgstr ""
"Vamus sperar a que constrúan el Castro. Cumo vaî provecer, puœdes aggregar "
"un par de constructores par intaina’ la obra. Par elho, scœyi l Foro & "
"afhita l punto d’alcuœntru næs muruœcæs de l Castro picando n elhæs cuno "
"boton dreithu (la ícone ha camudar in martielhu). Da reo, produz los mílites"
" picando duæs vezes na ícone “Hoplita atheneu”."
#: maps/tutorials/starting_economy_walkthrough.js:397
msgid ""
"You should now be able to research Town Phase. Select the Civic Center and "
"click on the technology icon.\n"
msgstr ""
"Hagora deberíæs poder passar a la Phase oppidana. Scœyi l Foro & pica na suæ"
" ícone.\n"
#: maps/tutorials/starting_economy_walkthrough.js:398
msgid ""
"If you still miss some resources (icon with red overlay), wait for them to "
"be gathered by your workers."
msgstr ""
"Si a inda ti fhaltæn recursos (ícone acolorada), spera a que los obreiros "
"obtengan mas."
#: maps/tutorials/starting_economy_walkthrough.js:412
msgid ""
"In later phases, you need usually stone and metal to build bigger structures"
" and train better soldiers. Hence, while waiting for the research to be "
"done, you will send half of your idle Citizen Soldiers (who have finished "
"building the Barracks) to gather stone and the other half to gather metal.\n"
msgstr ""
"Mas a lantre, fhairan fhalta piedra & metal pa fhazer construcçones maiores "
"& crear meyores mílites. Ergo, entre que speræs a q’acaben los "
"disinvolvemientos, invia l dimidio de los Mílites voluntarios vagahos (los "
"que fhexzierun el Castro) a extraher piedra & l outru dimidio a extraher "
"metal.\n"
#: maps/tutorials/starting_economy_walkthrough.js:413
msgid ""
"To do so, we could select three Citizen Soldiers and right-click on the "
"stone quarry on the west of the Civic Center (the cursor changes when "
"hovering the stone quarry while your soldiers are selected). However, these "
"soldiers were gathering wood, so they may still carry some wood which would "
"be lost when starting to gather another resource."
msgstr ""
"Par elho, podríæmus scoyer tres Mílites voluntarios & picar cuno boton "
"dreithu na canteira al occidente de l Foro (el cursor camuda n se poniendo n"
" riba de la canteira si ha hi unidades scoyidæs). Sí q’assí, cumo obteníæn "
"madeira, los mílites perderíæn la madeira que lhevaren al intamar obtener "
"outru recursu."
#: maps/tutorials/starting_economy_walkthrough.js:418
msgid ""
"Thus, we should order them to deposit their wood in the Civic Center along "
"the way. To do so, we will hold Shift while clicking to queue orders: select"
" your soldiers, hold Shift and right-click on the Civic Center to deposit "
"their wood and then hold Shift and right-click on the stone quarry to gather"
" it.\n"
msgstr ""
"Ergo, ha hi que mandallis depone’ la madeira n Foro a lo lhargo de l caminu."
" Par elho, picamus premiendo Maiúsculæs par inrestrar mandahos: scœyi los "
"mílites &, premiendo Maiúsculæs, pica cuno boton dreithu n Foro pa depone’ "
"la madeira & lhœw, premiendo Maiúsculæs, pica cuno boton dreithu na canteira"
" par obtener piedra.\n"
#: maps/tutorials/starting_economy_walkthrough.js:419
msgid ""
"Perform a similar order queue with the remaining soldiers and the metal mine"
" in the west."
msgstr ""
"Inrestrando mandahos, invia los mílites restantes a extraher metal de la "
"xhazeda occidental."
#: maps/tutorials/starting_economy_walkthrough.js:453
msgid ""
"This is the end of the walkthrough. This should give you a good idea of the "
"basics of setting up your economy."
msgstr ""
"Eiquí acaba l percursu. Deberíæs ya tener una idea de como intamar una "
"economíæ."
#: maps/tutorials/starting_economy_walkthrough.xml:Description:39
msgid ""
"This map will give a rough guide for starting the game effectively. Early in"
" the game the most important thing is to gather resources as fast as "
"possible so you are able to build enough troops later."
msgstr ""
"N esti cursin vamus deprehender como iniciar de maneira efficaz. Al "
"principio, lo mas importante ye obtener recursos tan aina quanto puœdas pa "
"que mas a lantre seias a produzir mílites abondos."
#: maps/tutorials/starting_economy_walkthrough.xml:Name:39
msgid "Starting Economy Walkthrough"
msgstr "Percursu económicu"
Index: ps/trunk/binaries/data/mods/public/l10n/az.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/az.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/az.public-simulation-auras.po (revision 27001)
@@ -1,1060 +1,1052 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Alp Arslan
# Kenan Husayn
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Alp Arslan <olli.tviks@mail.ru>, 2018-2019\n"
"Language-Team: Azerbaijani (http://www.transifex.com/wildfire-games/0ad/language/az/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: az\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Tərsanə təmir edilir"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Vətənpərvərlik"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Ellinləşmə"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Delos birliyi"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "İmperializm"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Fateh"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Mühasirəçı"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Makedoniyanın yüksəlişi"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Pirr qələbəsi"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Buddizm"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Müəllim"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regenerasiya"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Liderlik"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Yurdsevər"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Roma qılıncı"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Roma qalxanı"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/bar.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/bar.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/bar.public-simulation-auras.po (revision 27001)
@@ -1,1059 +1,1051 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# dabene1408
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: dabene1408 <holledau1@gmx.de>, 2020\n"
"Language-Team: Bavarian (http://www.transifex.com/wildfire-games/0ad/language/bar/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: bar\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/be.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/be.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/be.public-simulation-auras.po (revision 27001)
@@ -1,1061 +1,1053 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Michael Kovalevich
# Yury Kim
# YURY KIM
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: YURY KIM, 2022\n"
"Language-Team: Belarusian (http://www.transifex.com/wildfire-games/0ad/language/be/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: be\n"
"Plural-Forms: nplurals=4; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<=4 && (n%100<12 || n%100>14) ? 1 : n%10==0 || (n%10>=5 && n%10<=9) || (n%100>=11 && n%100<=14)? 2 : 3);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Рамонт на Верфі"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Рэлігійная стараннасць"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Патрыятызм"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Вернасць"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Эдыкты Ашокі"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Медычнае лячэнне"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Элінізацыя"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/bg.public-civilizations.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/bg.public-civilizations.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/bg.public-civilizations.po (revision 27001)
@@ -1,1168 +1,1169 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Daniel Ignatov
# George Gbr
# iron4o
# Yordan Grigorov (yoreei)
# Любомир Василев
# Nerwitz Panzerfizt
# radochrist
+# Hellioob
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
"POT-Creation-Date: 2022-05-20 07:33+0000\n"
"PO-Revision-Date: 2014-06-19 17:44+0000\n"
-"Last-Translator: Любомир Василев, 2016-2019\n"
+"Last-Translator: Hellioob <stefan7202@abv.bg>, 2022\n"
"Language-Team: Bulgarian (http://www.transifex.com/wildfire-games/0ad/language/bg/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: bg\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/civs/athen.jsonAINames[0]
msgid "Themistocles"
msgstr "Темистокъл"
#: simulation/data/civs/athen.jsonAINames[10]
msgid "Cleon"
msgstr "Клеон"
#: simulation/data/civs/athen.jsonAINames[11]
msgid "Cleophon"
msgstr "Клеофонт"
#: simulation/data/civs/athen.jsonAINames[12]
msgid "Thrasybulus"
msgstr "Трасибул"
#: simulation/data/civs/athen.jsonAINames[13]
msgid "Iphicrates"
msgstr "Ификрат"
#: simulation/data/civs/athen.jsonAINames[14]
msgid "Demosthenes"
msgstr "Демостен"
#: simulation/data/civs/athen.jsonAINames[1]
msgid "Pericles"
msgstr "Перикъл"
#: simulation/data/civs/athen.jsonAINames[2]
msgid "Cimon"
msgstr "Кимон"
#: simulation/data/civs/athen.jsonAINames[3]
msgid "Aristides"
msgstr "Аристид"
#: simulation/data/civs/athen.jsonAINames[4]
msgid "Xenophon"
msgstr "Ксенофонт"
#: simulation/data/civs/athen.jsonAINames[5]
msgid "Hippias"
msgstr "Хипий"
#: simulation/data/civs/athen.jsonAINames[6]
msgid "Cleisthenes"
msgstr "Клисфен"
#: simulation/data/civs/athen.jsonAINames[7]
msgid "Thucydides"
msgstr "Тукидид"
#: simulation/data/civs/athen.jsonAINames[8]
msgid "Alcibiades"
msgstr "Алкивиад"
#: simulation/data/civs/athen.jsonAINames[9]
msgid "Miltiades"
msgstr "Милтиад"
#: simulation/data/civs/athen.jsonCivBonuses[0].Description
msgid "Workers +10% metal gather rate per phase advance."
-msgstr ""
+msgstr "Скоростта на работниците при събиране на метал се увеличава с +10%."
#: simulation/data/civs/athen.jsonCivBonuses[0].History
msgid ""
"The mines at Laureion in Attica provided Athens with a wealth of silver from"
" which to mint her famous and highly prized coin, The Athenian Owl."
msgstr "Мините в Лавриум в Атика осигурили на Атиняните богатство от сребро, от което да изливат известната и много ценна монета, Атинската сова."
#: simulation/data/civs/athen.jsonCivBonuses[0].Name
msgid "Silver Owls"
msgstr "Сребърни сови"
#: simulation/data/civs/brit.jsonAINames[0]
msgid "Karatakos"
msgstr "Каратак"
#: simulation/data/civs/brit.jsonAINames[10]
msgid "Vosenius"
msgstr "Восений"
#: simulation/data/civs/brit.jsonAINames[1]
msgid "Kunobelinos"
msgstr "Кунобелин"
#: simulation/data/civs/brit.jsonAINames[2]
msgid "Boudicca"
msgstr "Боудика"
#: simulation/data/civs/brit.jsonAINames[3]
msgid "Prasutagus"
msgstr "Прасутаг"
#: simulation/data/civs/brit.jsonAINames[4]
msgid "Venutius"
msgstr "Венуций"
#: simulation/data/civs/brit.jsonAINames[5]
msgid "Cogidubnus"
msgstr "Когидубний"
#: simulation/data/civs/brit.jsonAINames[6]
msgid "Commius"
msgstr "Комий"
#: simulation/data/civs/brit.jsonAINames[7]
msgid "Comux"
msgstr "Комукс"
#: simulation/data/civs/brit.jsonAINames[8]
msgid "Adminius"
msgstr "Админий"
#: simulation/data/civs/brit.jsonAINames[9]
msgid "Dubnovellaunus"
msgstr "Дубновелаун"
#: simulation/data/civs/cart.jsonAINames[0]
msgid "Hannibal Barca"
msgstr "Ханибал Барка"
#: simulation/data/civs/cart.jsonAINames[10]
msgid "Hampsicora"
msgstr "Хампискора"
#: simulation/data/civs/cart.jsonAINames[11]
msgid "Hannibal Gisco"
msgstr "Ханибал Гискон"
#: simulation/data/civs/cart.jsonAINames[12]
msgid "Dido"
msgstr "Дидо"
#: simulation/data/civs/cart.jsonAINames[13]
msgid "Xanthippus"
msgstr "Ксантип"
#: simulation/data/civs/cart.jsonAINames[14]
msgid "Himilco Phameas"
msgstr "Химилкон Фамеас"
#: simulation/data/civs/cart.jsonAINames[15]
msgid "Hasdrubal the Boetharch"
msgstr "Хасдрубал Боетарх"
#: simulation/data/civs/cart.jsonAINames[1]
msgid "Hamilcar Barca"
msgstr "Хамилкар Барка"
#: simulation/data/civs/cart.jsonAINames[2]
msgid "Hasdrubal Barca"
msgstr "Хасдрубал Барка"
#: simulation/data/civs/cart.jsonAINames[3]
msgid "Hasdrubal Gisco"
msgstr "Хасдрубал Гискон"
#: simulation/data/civs/cart.jsonAINames[4]
msgid "Hanno the Elder"
msgstr "Ханон Сташи"
#: simulation/data/civs/cart.jsonAINames[5]
msgid "Maharbal"
msgstr "Махарбал"
#: simulation/data/civs/cart.jsonAINames[6]
msgid "Mago Barca"
msgstr "Маго Барка"
#: simulation/data/civs/cart.jsonAINames[7]
msgid "Hasdrubal the Fair"
msgstr "Хасдрубал Красивия"
#: simulation/data/civs/cart.jsonAINames[8]
msgid "Hanno the Great"
msgstr "Ханон II Велики"
#: simulation/data/civs/cart.jsonAINames[9]
msgid "Himilco"
msgstr "Химилкон"
#: simulation/data/civs/cart.jsonCivBonuses[0].Description
msgid "Merchant Ships +25% trade gain."
-msgstr ""
+msgstr "+25% печалба от търговски кораби."
#: simulation/data/civs/cart.jsonCivBonuses[0].Name
msgid "Commercial Acumen"
-msgstr ""
+msgstr "Търговски нюх"
#: simulation/data/civs/cart.jsonCivBonuses[1].Description
msgid "Docks and Markets +10% international trade bonus."
-msgstr ""
+msgstr "+10% бонус за международна търговия от пристанища и пазари."
#: simulation/data/civs/cart.jsonCivBonuses[1].Name
msgid "Desirable Products"
-msgstr ""
+msgstr "Желани продукти"
#: simulation/data/civs/gaul.jsonAINames[0]
msgid "Viridomarus"
msgstr "Виридомарий"
#: simulation/data/civs/gaul.jsonAINames[1]
msgid "Brennus"
msgstr "Брен"
#: simulation/data/civs/gaul.jsonAINames[2]
msgid "Cativolcus"
msgstr "Катуволц"
#: simulation/data/civs/gaul.jsonAINames[3]
msgid "Cingetorix"
msgstr "Цингеторикс"
#: simulation/data/civs/gaul.jsonAINames[4]
msgid "Vercingetorix"
msgstr "Верцингеторикс"
#: simulation/data/civs/gaul.jsonAINames[5]
msgid "Divico"
msgstr "Дивикон"
#: simulation/data/civs/gaul.jsonAINames[6]
msgid "Ambiorix"
msgstr "Амбиорикс"
#: simulation/data/civs/gaul.jsonAINames[7]
msgid "Liscus"
msgstr "Лисц"
#: simulation/data/civs/gaul.jsonAINames[8]
msgid "Valetiacus"
msgstr "Валетиаций"
#: simulation/data/civs/gaul.jsonAINames[9]
msgid "Viridovix"
msgstr "Виридовикс"
#: simulation/data/civs/han.jsonAINames[0]
msgid "Liu Ying"
-msgstr ""
+msgstr "Лю Ин"
#: simulation/data/civs/han.jsonAINames[10]
msgid "Liu Ao"
-msgstr ""
+msgstr "Лю Ао"
#: simulation/data/civs/han.jsonAINames[11]
msgid "Liu Xin"
-msgstr ""
+msgstr "Лю Син"
#: simulation/data/civs/han.jsonAINames[12]
msgid "Liu Kan"
-msgstr ""
+msgstr "Лю Кан"
#: simulation/data/civs/han.jsonAINames[13]
msgid "Liu Xuan"
-msgstr ""
+msgstr "Лю Сюен"
#: simulation/data/civs/han.jsonAINames[14]
msgid "Liu Xiu"
-msgstr ""
+msgstr "Лю Сиу"
#: simulation/data/civs/han.jsonAINames[15]
msgid "Liu Zhuang"
-msgstr ""
+msgstr "Лю Джуан"
#: simulation/data/civs/han.jsonAINames[16]
msgid "Liu Da"
-msgstr ""
+msgstr "Лю Да"
#: simulation/data/civs/han.jsonAINames[17]
msgid "Liu Zhao"
-msgstr ""
+msgstr "Лю Джао"
#: simulation/data/civs/han.jsonAINames[18]
msgid "Liu Long"
-msgstr ""
+msgstr "Лю Лун"
#: simulation/data/civs/han.jsonAINames[19]
msgid "Liu Hu"
-msgstr ""
+msgstr "Лю Ху"
#: simulation/data/civs/han.jsonAINames[1]
msgid "Liu Gong"
-msgstr ""
+msgstr "Лю Гун"
#: simulation/data/civs/han.jsonAINames[20]
msgid "Liu Yi"
-msgstr ""
+msgstr "Лю И"
#: simulation/data/civs/han.jsonAINames[21]
msgid "Liu Bao"
-msgstr ""
+msgstr "Лю Бао"
#: simulation/data/civs/han.jsonAINames[22]
msgid "Liu Bing"
-msgstr ""
+msgstr "Лю Бин"
#: simulation/data/civs/han.jsonAINames[23]
msgid "Liu Zuan"
-msgstr ""
+msgstr "Лю Дзуан"
#: simulation/data/civs/han.jsonAINames[24]
msgid "Liu Zhi"
-msgstr ""
+msgstr "Лю Джъ"
#: simulation/data/civs/han.jsonAINames[26]
msgid "Liu Bian"
-msgstr ""
+msgstr "Лю Биен"
#: simulation/data/civs/han.jsonAINames[27]
msgid "Liu Xie"
-msgstr ""
+msgstr "Лю Сие"
#: simulation/data/civs/han.jsonAINames[25]
#: simulation/data/civs/han.jsonAINames[2]
msgid "Liu Hong"
-msgstr ""
+msgstr "Лю Хун"
#: simulation/data/civs/han.jsonAINames[3]
msgid "Liu Heng"
-msgstr ""
+msgstr "Лю Хън"
#: simulation/data/civs/han.jsonAINames[4]
msgid "Liu Qi"
-msgstr ""
+msgstr "Лю Ци"
#: simulation/data/civs/han.jsonAINames[5]
msgid "Liu Che"
-msgstr ""
+msgstr "Лю Чъ"
#: simulation/data/civs/han.jsonAINames[6]
msgid "Liu Fuling"
-msgstr ""
+msgstr "Лю Фулин"
#: simulation/data/civs/han.jsonAINames[7]
msgid "Liu He"
-msgstr ""
+msgstr "Лю Хъ"
#: simulation/data/civs/han.jsonAINames[8]
msgid "Liu Bingyi"
-msgstr ""
+msgstr "Лю Бинги"
#: simulation/data/civs/han.jsonAINames[9]
msgid "Liu Shi"
-msgstr ""
+msgstr "Лю Шъ"
#: simulation/data/civs/iber.jsonAINames[0]
#: simulation/data/civs/iber.jsonAINames[1]
msgid "Viriato"
msgstr "Вириат"
#: simulation/data/civs/iber.jsonAINames[2]
msgid "Karos"
msgstr "Кар"
#: simulation/data/civs/iber.jsonAINames[3]
msgid "Indibil"
msgstr "Андобал"
#: simulation/data/civs/iber.jsonAINames[4]
msgid "Audax"
msgstr "Аудакс"
#: simulation/data/civs/iber.jsonAINames[5]
msgid "Ditalcus"
msgstr "Диталц"
#: simulation/data/civs/iber.jsonAINames[6]
msgid "Minurus"
msgstr "Минур"
#: simulation/data/civs/iber.jsonAINames[7]
msgid "Tautalus"
msgstr "Тантал"
#: simulation/data/civs/iber.jsonCivBonuses[0].Description
msgid "Iberians start with City Walls around their base on most maps."
-msgstr ""
+msgstr "Иберите започват с предварителни градски стени около себе си на повечето карти."
#: simulation/data/civs/iber.jsonCivBonuses[0].History
msgid ""
"With exception to alluvial plains and river valleys, stone is abundant in "
"the Iberian Peninsula and was greatly used in construction of structures of "
"all types."
msgstr "С изключение на наносните равнини и речните долини, камъкът е в изобилие на Иберийския полуостров, и бил използван в строежа на сгради от всякакви видове."
#: simulation/data/civs/iber.jsonCivBonuses[0].Name
msgid "Starting Walls"
-msgstr ""
+msgstr "Начални стени"
#: simulation/data/civs/iber.jsonCivBonuses[1].Description
msgid ""
"Stone Towers −50% wood cost, +150% stone cost, +33% build time, +60% health,"
" +3 garrison capacity, and +1 default arrow count."
-msgstr ""
+msgstr "Каменните кули струват −50% по-малко дървесина, +150% повече камъни, +33% повече време за строеж, +60% здравина, +3 допълнителен гарнизон и +1 повече брой стрели."
#: simulation/data/civs/iber.jsonCivBonuses[1].Name
msgid "Massive Towers"
-msgstr ""
+msgstr "Масивни кули"
#: simulation/data/civs/kush.jsonAINames[0]
msgid "Kashta"
msgstr "Кашта"
#: simulation/data/civs/kush.jsonAINames[10]
msgid "Malewiebamani"
msgstr "Малиевиебамани"
#: simulation/data/civs/kush.jsonAINames[11]
msgid "Harsiotef"
msgstr "Горсиотеф"
#: simulation/data/civs/kush.jsonAINames[12]
msgid "Shanakdakhete"
msgstr "Шанакдакете"
#: simulation/data/civs/kush.jsonAINames[13]
msgid "Amanishakheto"
msgstr "Аманишакете"
#: simulation/data/civs/kush.jsonAINames[1]
msgid "Alara"
msgstr "Алара"
#: simulation/data/civs/kush.jsonAINames[2]
msgid "Pebatjma"
msgstr "Пебатма"
#: simulation/data/civs/kush.jsonAINames[3]
msgid "Shabaka"
msgstr "Шабака"
#: simulation/data/civs/kush.jsonAINames[4]
msgid "Shebitku"
msgstr "Шабатака"
#: simulation/data/civs/kush.jsonAINames[5]
msgid "Qalhata"
msgstr "Калхата"
#: simulation/data/civs/kush.jsonAINames[6]
msgid "Takahatenamun"
msgstr "Такахатенамун"
#: simulation/data/civs/kush.jsonAINames[7]
msgid "Tantamani"
msgstr "Танутамун"
#: simulation/data/civs/kush.jsonAINames[8]
msgid "Atlanersa"
msgstr "Атланерса"
#: simulation/data/civs/kush.jsonAINames[9]
msgid "Nasalsa"
msgstr "Насалса"
#: simulation/data/civs/kush.jsonCivBonuses[0].Description
#: simulation/data/civs/pers.jsonCivBonuses[1].Description
msgid "Battering Rams +20% attack damage and +2 garrison capacity."
-msgstr ""
+msgstr "Тараните нанасят +20% повече щети и побира +2 допълнителни единици."
#: simulation/data/civs/kush.jsonCivBonuses[0].Name
#: simulation/data/civs/pers.jsonCivBonuses[1].Name
msgid "Large Rams"
-msgstr ""
+msgstr "Големи тарани"
#: simulation/data/civs/mace.jsonAINames[0]
msgid "Alexander the Great"
msgstr "Александър Велики"
#: simulation/data/civs/mace.jsonAINames[10]
msgid "Perseus"
msgstr "Персей"
#: simulation/data/civs/mace.jsonAINames[11]
msgid "Craterus"
msgstr "Кратер"
#: simulation/data/civs/mace.jsonAINames[12]
msgid "Meleager"
msgstr "Мелеагър"
#: simulation/data/civs/mace.jsonAINames[1]
msgid "Philip II"
msgstr "Филип II"
#: simulation/data/civs/mace.jsonAINames[2]
msgid "Antipater"
msgstr "Антипатър"
#: simulation/data/civs/mace.jsonAINames[3]
msgid "Philip IV"
msgstr "Филип IV"
#: simulation/data/civs/mace.jsonAINames[4]
#: simulation/data/civs/spart.jsonAINames[5]
msgid "Lysander"
msgstr "Лисандър"
#: simulation/data/civs/mace.jsonAINames[5]
msgid "Lysimachus"
msgstr "Лизимах"
#: simulation/data/civs/mace.jsonAINames[6]
msgid "Pyrrhus of Epirus"
msgstr "Пир от Епир"
#: simulation/data/civs/mace.jsonAINames[7]
msgid "Antigonus II Gonatas"
msgstr "Антигон II Гонат"
#: simulation/data/civs/mace.jsonAINames[8]
msgid "Demetrius II Aetolicus"
msgstr "Деметрий II Македонски"
#: simulation/data/civs/mace.jsonAINames[9]
msgid "Philip V"
msgstr "Филип V"
#: simulation/data/civs/maur.jsonAINames[0]
msgid "Chandragupta Maurya"
msgstr "Чандрагупта Маурия"
#: simulation/data/civs/maur.jsonAINames[1]
msgid "Bindusara Maurya"
msgstr "Биндусара Маурия"
#: simulation/data/civs/maur.jsonAINames[2]
msgid "Ashoka the Great"
msgstr "Ашока Велики"
#: simulation/data/civs/maur.jsonAINames[3]
msgid "Dasharatha Maurya"
-msgstr ""
+msgstr "Дашаратха Маурия"
#: simulation/data/civs/maur.jsonAINames[4]
msgid "Samprati Maurya"
msgstr "Сампрати Маурия"
#: simulation/data/civs/maur.jsonAINames[5]
msgid "Shalishuka Maurya"
-msgstr ""
+msgstr "Шалишука Маурия"
#: simulation/data/civs/maur.jsonAINames[6]
msgid "Devavarman Maurya"
msgstr "Деваварман Маурия"
#: simulation/data/civs/maur.jsonAINames[7]
msgid "Shatadhanvan Maurya"
-msgstr ""
+msgstr "Шатадханван Маурия"
#: simulation/data/civs/maur.jsonAINames[8]
msgid "Brihadratha Maurya"
msgstr "Брихадратха Маурия"
#: simulation/data/civs/pers.jsonAINames[0]
msgid "Kurush II the Great"
msgstr "Кир II Велики"
#: simulation/data/civs/pers.jsonAINames[10]
msgid "Haxamanish"
msgstr "Хаксаманиш"
#: simulation/data/civs/pers.jsonAINames[11]
msgid "Xsayarsa II"
msgstr "Ксаярса II"
#: simulation/data/civs/pers.jsonAINames[1]
msgid "Darayavahush I"
msgstr "Дарий I"
#: simulation/data/civs/pers.jsonAINames[2]
msgid "Cambyses II"
msgstr "Камбис II"
#: simulation/data/civs/pers.jsonAINames[3]
msgid "Bardiya"
msgstr "Бардия"
#: simulation/data/civs/pers.jsonAINames[4]
msgid "Xsayarsa I"
msgstr "Ксаярса I"
#: simulation/data/civs/pers.jsonAINames[5]
msgid "Artaxshacha I"
msgstr "Артаксшача I"
#: simulation/data/civs/pers.jsonAINames[6]
msgid "Darayavahush II"
msgstr "Дарий II"
#: simulation/data/civs/pers.jsonAINames[7]
msgid "Darayavahush III"
msgstr "Дарий III"
#: simulation/data/civs/pers.jsonAINames[8]
msgid "Artaxshacha II"
msgstr "Артаксшача II"
#: simulation/data/civs/pers.jsonAINames[9]
msgid "Artaxshacha III"
msgstr "Артаксшача III"
#: simulation/data/civs/pers.jsonCivBonuses[0].Description
msgid "Land Traders +25% trade gain."
-msgstr ""
+msgstr "+25% повече печалба от сухопътни търговци."
#: simulation/data/civs/pers.jsonCivBonuses[0].Name
msgid "Darics"
-msgstr ""
+msgstr "Дарикс"
#: simulation/data/civs/ptol.jsonAINames[0]
msgid "Ptolemy Soter"
msgstr "Птолемей I Сотер"
#: simulation/data/civs/ptol.jsonAINames[10]
msgid "Ptolemy Neos Philopater"
msgstr "Птолемей VII Неос Филопатор"
#: simulation/data/civs/ptol.jsonAINames[11]
msgid "Berenice Philopater"
msgstr "Береника Филопатор"
#: simulation/data/civs/ptol.jsonAINames[12]
msgid "Cleopatra Tryphaena"
msgstr "Клеопатра V Трифена"
#: simulation/data/civs/ptol.jsonAINames[13]
msgid "Berenice Epiphaneia"
msgstr "Береника Епифана"
#: simulation/data/civs/ptol.jsonAINames[14]
msgid "Cleopatra Philopater"
msgstr "Клеопатра VII Филопатор"
#: simulation/data/civs/ptol.jsonAINames[15]
msgid "Cleopatra Selene"
msgstr "Клеопатра Селена I"
#: simulation/data/civs/ptol.jsonAINames[16]
msgid "Cleopatra II Philometora Soteira"
msgstr "Клеопатра II Филометора Сотейра"
#: simulation/data/civs/ptol.jsonAINames[17]
msgid "Arsinoe IV"
msgstr "Арсиноя IV"
#: simulation/data/civs/ptol.jsonAINames[18]
msgid "Arsinoe II"
msgstr "Арсиноя II"
#: simulation/data/civs/ptol.jsonAINames[1]
msgid "Ptolemy Philadelphus"
msgstr "Птолемей II Филаделф"
#: simulation/data/civs/ptol.jsonAINames[2]
msgid "Ptolemy Epigone"
msgstr "Птолемей I Епигон"
#: simulation/data/civs/ptol.jsonAINames[3]
msgid "Ptolemy Eurgetes"
msgstr "Птолемей III Евригет"
#: simulation/data/civs/ptol.jsonAINames[4]
msgid "Ptolemy Philopater"
msgstr "Птолемей IV Филопатор"
#: simulation/data/civs/ptol.jsonAINames[5]
msgid "Ptolemy Epiphanes"
msgstr "Птолемей V Епифан"
#: simulation/data/civs/ptol.jsonAINames[6]
msgid "Ptolemy Philometor"
msgstr "Птолемей VI Филометор"
#: simulation/data/civs/ptol.jsonAINames[7]
msgid "Ptolemy Eupator"
msgstr "Птолемей Еупатор"
#: simulation/data/civs/ptol.jsonAINames[8]
msgid "Ptolemy Alexander"
msgstr "Птолемей X Александър I"
#: simulation/data/civs/ptol.jsonAINames[9]
msgid "Ptolemy Neos Dionysos"
msgstr "Птолемей XII Неос Дионис"
#: simulation/data/civs/ptol.jsonCivBonuses[0].Description
msgid "Bolt Shooters −33% attack damage and −33% attack time."
-msgstr ""
+msgstr "Стрелометите нанасят −33% по-малко щети, но презареждат с 33% по-малко време."
#: simulation/data/civs/ptol.jsonCivBonuses[0].Name
msgid "Polybolos"
msgstr "Полибол"
#: simulation/data/civs/rome.jsonAINames[0]
msgid "Lucius Junius Brutus"
msgstr "Луций Юний Брут"
#: simulation/data/civs/rome.jsonAINames[10]
msgid "Publius Sempronius Tuditanus"
msgstr "Публий Семпроний Тудицан"
#: simulation/data/civs/rome.jsonAINames[11]
msgid "Marcus Cornelius Cethegus"
msgstr "Марк Корнелий Цетег"
#: simulation/data/civs/rome.jsonAINames[12]
msgid "Quintus Caecilius Metellus Pius"
msgstr "Квинт Цецилий Метел Пий"
#: simulation/data/civs/rome.jsonAINames[13]
msgid "Marcus Licinius Crassus"
msgstr "Марк Лициний Крас"
#: simulation/data/civs/rome.jsonAINames[1]
msgid "Lucius Tarquinius Collatinus"
msgstr "Луций Тарквиний Колатин"
#: simulation/data/civs/rome.jsonAINames[2]
msgid "Gaius Julius Caesar Octavianus"
msgstr "Гай Юлий Цезар Октавиан"
#: simulation/data/civs/rome.jsonAINames[3]
msgid "Marcus Vipsanius Agrippa"
msgstr "Марк Випсаний Агрипа"
#: simulation/data/civs/rome.jsonAINames[4]
msgid "Gaius Iulius Iullus"
msgstr "Гай Юлий Юл"
#: simulation/data/civs/rome.jsonAINames[5]
msgid "Gaius Servilius Structus Ahala"
msgstr "Гай Сервилий Структ Ахала"
#: simulation/data/civs/rome.jsonAINames[6]
msgid "Publius Cornelius Rufinus"
msgstr "Публий Корнелий Руфин"
#: simulation/data/civs/rome.jsonAINames[7]
msgid "Lucius Papirius Cursor"
msgstr "Луций Папирий Курсор"
#: simulation/data/civs/rome.jsonAINames[8]
msgid "Aulus Manlius Capitolinus"
msgstr "Авъл Манлий Капитолин"
#: simulation/data/civs/rome.jsonAINames[9]
msgid "Publius Cornelius Scipio Africanus"
msgstr "Публий Корнелий Сципион Африкански"
#: simulation/data/civs/rome.jsonCivBonuses[0].Description
msgid "Roman Legionaries can form a Testudo."
msgstr "Римските легионери могат да влизат във формация „костенурка“."
#: simulation/data/civs/rome.jsonCivBonuses[0].History
msgid ""
"The Romans commonly used the Testudo or 'turtle' formation for defense: "
"Legionaries were formed into hollow squares with twelve men on each side, "
"standing so close together that their shields overlapped like fish scales."
msgstr "Римляните често използвали формацията „костенурка“ за защита: легионерите се подреждали в кухи квадрати с по дванадесет човека на всяка страна, заставайки толкова близо, че щитовете им се припокривали като рибешки люспи."
#: simulation/data/civs/rome.jsonCivBonuses[0].Name
msgid "Testudo Formation"
msgstr "Формация „костенурка“"
#: simulation/data/civs/rome.jsonCivBonuses[1].Description
msgid "Battering Rams +20% attack damage. Stone Throwers +10% attack damage."
-msgstr ""
+msgstr "Тараните нанасят +20% повече щети. Хвърляч на камъни нанася +10% повече щети."
#: simulation/data/civs/rome.jsonCivBonuses[1].Name
msgid "Legionary Engineers"
-msgstr ""
+msgstr "Инженери-легионери"
#: simulation/data/civs/sele.jsonAINames[0]
msgid "Seleucus I Nicator"
msgstr "Селевк I Никатор"
#: simulation/data/civs/sele.jsonAINames[10]
msgid "Alexander I Balas"
msgstr "Александър I Балас"
#: simulation/data/civs/sele.jsonAINames[11]
#: simulation/data/civs/sele.jsonAINames[15]
msgid "Demetrius II Nicator"
msgstr "Деметрий II Никатор"
#: simulation/data/civs/sele.jsonAINames[12]
msgid "Antiochus VI Dionysus"
msgstr "Антиох VI Дионисий"
#: simulation/data/civs/sele.jsonAINames[13]
msgid "Diodotus Tryphon"
msgstr "Диодот Трифон"
#: simulation/data/civs/sele.jsonAINames[14]
msgid "Antiochus VII Sidetes"
msgstr "Антиох VII Сидет"
#: simulation/data/civs/sele.jsonAINames[16]
msgid "Alexander II Zabinas"
msgstr "Александър II Забинас"
#: simulation/data/civs/sele.jsonAINames[17]
msgid "Cleopatra Thea"
msgstr "Клеопатра Теа"
#: simulation/data/civs/sele.jsonAINames[18]
msgid "Seleucus V Philometor"
msgstr "Селевк V Филометор"
#: simulation/data/civs/sele.jsonAINames[19]
msgid "Antiochus VIII Grypus"
msgstr "Антиох VIII Грюпос"
#: simulation/data/civs/sele.jsonAINames[1]
msgid "Antiochus I Soter"
msgstr "Антиох I Сотер"
#: simulation/data/civs/sele.jsonAINames[20]
msgid "Antiochus IX Cyzicenus"
msgstr "Антиох IX Кизикен"
#: simulation/data/civs/sele.jsonAINames[21]
msgid "Seleucus VI Epiphanes"
msgstr "Селевк VI Епифан"
#: simulation/data/civs/sele.jsonAINames[22]
msgid "Antiochus X Eusebes"
msgstr "Антиох X Евсеб"
#: simulation/data/civs/sele.jsonAINames[23]
msgid "Demetrius III Eucaerus"
msgstr "Деметрий III Еукер"
#: simulation/data/civs/sele.jsonAINames[24]
msgid "Antiochus XI Epiphanes"
msgstr "Антиох XI Епифан"
#: simulation/data/civs/sele.jsonAINames[25]
msgid "Philip I Philadelphus"
msgstr "Филип I Филаделф"
#: simulation/data/civs/sele.jsonAINames[26]
msgid "Antiochus XII Dionysus"
msgstr "Антиох XII Дионисий"
#: simulation/data/civs/sele.jsonAINames[27]
msgid "Seleucus VII Kybiosaktes"
msgstr "Селевк VII Кибиосакт"
#: simulation/data/civs/sele.jsonAINames[28]
msgid "Antiochus XIII Asiaticus"
msgstr "Антиох XIII Азиатик"
#: simulation/data/civs/sele.jsonAINames[29]
msgid "Philip II Philoromaeus"
msgstr "Филип II Филоромей"
#: simulation/data/civs/sele.jsonAINames[2]
msgid "Antiochus II Theos"
msgstr "Антиох II Теос"
#: simulation/data/civs/sele.jsonAINames[3]
msgid "Seleucus II Callinicus"
msgstr "Селевк II Калиник"
#: simulation/data/civs/sele.jsonAINames[4]
msgid "Seleucus III Ceraunus"
msgstr "Селевк III Сотер"
#: simulation/data/civs/sele.jsonAINames[5]
msgid "Antiochus III Megas"
msgstr "Антиох III Велики"
#: simulation/data/civs/sele.jsonAINames[6]
msgid "Seleucus IV Philopator"
msgstr "Селевк IV Филопатор"
#: simulation/data/civs/sele.jsonAINames[7]
msgid "Antiochus IV Epiphanes"
msgstr "Антиох IV Епифан"
#: simulation/data/civs/sele.jsonAINames[8]
msgid "Antiochus V Eupator"
msgstr "Антиох V Евпатор"
#: simulation/data/civs/sele.jsonAINames[9]
msgid "Demetrius I Soter"
msgstr "Деметрий I Сотер"
#: simulation/data/civs/spart.jsonAINames[0]
msgid "Leonidas"
msgstr "Леонид"
#: simulation/data/civs/spart.jsonAINames[10]
msgid "Eucleidas"
msgstr "Евклеидей"
#: simulation/data/civs/spart.jsonAINames[11]
msgid "Agesipolis"
msgstr "Агесиполид"
#: simulation/data/civs/spart.jsonAINames[1]
msgid "Dienekes"
msgstr "Диенекий"
#: simulation/data/civs/spart.jsonAINames[2]
msgid "Brasidas"
msgstr "Бразид"
#: simulation/data/civs/spart.jsonAINames[3]
msgid "Agis"
msgstr "Агис"
#: simulation/data/civs/spart.jsonAINames[4]
msgid "Archidamus"
msgstr "Архидам"
#: simulation/data/civs/spart.jsonAINames[6]
msgid "Pausanias"
msgstr "Павзаний"
#: simulation/data/civs/spart.jsonAINames[7]
msgid "Agesilaus"
msgstr "Агезилай"
#: simulation/data/civs/spart.jsonAINames[8]
msgid "Echestratus"
msgstr "Ехестрат"
#: simulation/data/civs/spart.jsonAINames[9]
msgid "Eurycrates"
msgstr "Еврикрат"
#: simulation/data/civs/spart.jsonCivBonuses[0].Description
msgid "Female Citizens +40% health and +50% melee attack hack damage."
-msgstr ""
+msgstr "+40% повече здраве за градските жени и нанасят +50% повече щети при близък бой."
#: simulation/data/civs/spart.jsonCivBonuses[0].Name
msgid "Spartan Women"
-msgstr ""
+msgstr "Спартанки"
#: simulation/templates/special/players/athen.xml:8
msgid "Athenians"
msgstr "Атиняни"
#: simulation/templates/special/players/athen.xml:9
msgid ""
"As the cradle of Western civilization and the birthplace of democracy, "
"Athens was famed as a center for the arts, learning and philosophy. The "
"Athenians were also powerful warriors, particularly at sea. At its peak, "
"Athens dominated a large part of the Hellenic world for several decades."
msgstr "Като люлка на западната цивилизация и родно място на демокрацията, Атина била известна като център на изкуствата, учението и философията. Атиняните били също така могъщи во̀ини, особено по море. В най-силния си период, Атина господствала над голяма част от елинския свят в продължения на няколко десетилетия."
#: simulation/templates/special/players/brit.xml:8
msgid "Britons"
msgstr "Брити"
#: simulation/templates/special/players/brit.xml:9
msgid ""
"The Britons were the Celtic tribes of the British Isles. Using chariots, "
"longswordsmen and powerful melee soldiers, they staged fearsome revolts "
"against Rome to protect their customs and interests. Also, they built "
"thousands of unique structures such as hill forts, crannogs and brochs."
msgstr "Бритите били келтски племена на Британските острови. Използвайки колесници, войници с дълги мечове и такива за близък бой, те повеждали ожесточени бунтове срещу Рим, за да защитават интересите и обичаите си. Също така построили хиляди уникални постройки, като планински замъци, кранози и брохи."
#: simulation/templates/special/players/cart.xml:8
msgid "Carthaginians"
msgstr "Картагенци"
#: simulation/templates/special/players/cart.xml:9
msgid ""
"Carthage, a city-state in modern-day Tunisia, was a formidable force in the "
"western Mediterranean, eventually taking over much of North Africa and "
"modern-day Spain in the third century B.C. The sailors of Carthage were "
"among the fiercest contenders on the high seas, and masters of naval trade. "
"They deployed towered War Elephants on the battlefield to fearsome effect, "
"and had defensive walls so strong, they were never breached."
msgstr "Картаген, град-държава в днешен Тунис, бил страховита сила в западното средиземноморие, покорявайки по-голямата част от северна Африка и днешна Испания през трети век пр.н.е. Мореплавателите на Картаген били едни от най-добрите, умели както в битките, така и в търговията. Те докарвали бойни слонове на бойното поле за ужас на враговете си и имали толкова здрави защитни стени, че никой не успял да ги пробие."
#: simulation/templates/special/players/gaia.xml:5
msgid "Gaia"
msgstr "Гея"
#: simulation/templates/special/players/gaul.xml:8
msgid "Gauls"
msgstr "Гали"
#: simulation/templates/special/players/gaul.xml:9
msgid ""
"The Gauls were the Celtic tribes of continental Europe. Dominated by a "
"priestly class of Druids, they featured a sophisticated culture of advanced "
"metalworking, agriculture, trade and even road engineering. With heavy "
"infantry and cavalry, Gallic warriors valiantly resisted Caesar's campaign "
"of conquest and Rome's authoritarian rule."
msgstr "Галите били келтските племена от континентална Европа. Управлявани от свещеническа класа друиди, те имали сложна култура на напредничава металообработка, земеделие, търговия и дори строеж на пътища. С тежки пехотинци и конници, галските во̀ини възпирали завоеванията на Цезар и авторитарното управление на Рим."
#: simulation/templates/special/players/han.xml:17
msgid "Han"
-msgstr ""
+msgstr "Хан"
#: simulation/templates/special/players/han.xml:18
msgid ""
"The Han dynasty (206 BC – AD 220) was the second imperial dynasty of China, "
"preceded by the Qin dynasty (221–207 BC) and succeeded by the Three Kingdoms"
" period (AD 220–280). It is considered a golden age in Chinese history, and "
"China made significant progress in arts and sciences during the Han period. "
"The core of the Han empire was around the Wei River, and the Han capital was"
" Chang'an, very close to the Qin capital Xianyang (both are now part of "
"Xi'an, Shaanxi)."
-msgstr ""
+msgstr "Династията Хан ( 206 г. пр.н.е. до 220 г.) е втората императорска династия на Китай, предшествена от династията Цин (221 до 206 пр.н.е.) и последван от трите царства ( 220 до 280 г.). Периодът Хан е смятан за златен век в китайската история и постига значителен напредък в науката и изкуството. Ядрото на империята Хан се намираше около река Уей и нейната столица Чанан, близо до Сиенян столицата на Цин (и двете са част от Сиан, Шънси)."
#: simulation/templates/special/players/iber.xml:8
msgid "Iberians"
msgstr "Ибери"
#: simulation/templates/special/players/iber.xml:9
msgid ""
"The Iberians were a people of mysterious origins and language, with a strong"
" tradition of horsemanship and metalworking. A relatively peaceful culture, "
"they usually fought in other's battles only as mercenaries. However, they "
"proved tenacious when Rome sought to take their land and freedom from them, "
"and employed pioneering guerrilla tactics and flaming javelins as they "
"fought back."
msgstr "Иберите били хора с неясен произход и език, с традиции в отглеждането на коне и обработката на метали. Сравнително миролюбиви, те обикновено се биели в чуждите армии като наемници. Въпреки това, те се оказали упорити, когато Рим посегнал към земята и свободата им, и използвали новаторски партизански тактики и огнени летящи копия, за да отвърнат на удара."
#: simulation/templates/special/players/kush.xml:8
msgid "Kushites"
msgstr "Кушити"
#: simulation/templates/special/players/kush.xml:9
msgid ""
"The Kingdom of Kush was an ancient African kingdom situated on the "
"confluences of the Blue Nile, White Nile and River Atbara in what is now the"
" Republic of Sudan. The Kushite era of rule in the region was established "
"after the Bronze Age collapse of the New Kingdom of Egypt, and it was "
"centered at Napata in its early phase. They invaded Egypt in the 8th century"
" BC, and the Kushite emperors ruled as Pharaohs of the Twenty-fifth dynasty "
"of Egypt for a century, until they were expelled by the Assyrians. Kushite "
"culture was influenced heavily by the Egyptians, with Kushite pyramid "
"building and monumental temple architecture still extent. The Kushites even "
"worshipped many Egyptian gods, including Amun. During Classical antiquity, "
"the Kushite imperial capital was at Meroe. In early Greek geography, the "
"Meroitic kingdom was known as Aethiopia. The Kushite kingdom persisted until"
" the 4th century AD, when it weakened and disintegrated due to internal "
"rebellion, eventually succumbing to the rising power of Axum."
msgstr "Царството Куш е древно африканско царство, намиращо се при сливането на Сини Нил, Бели Нил и река Атбара, днес територия на Република Судан. Властта на Кушитите в региона се установява след разпада на Новото царство на Древен Египет през бронзовата епоха и в ранни времена се разполага в Напата. През 8в. пр.н.е. нахлуват в Египет, след което кушитските императори се управляват като фараони от двадесет и петата династия на Египет в продължение на столетие до тяхното отстраняване от асирийците. Културата на кушитите е основно заимствана от египтяните. Кушитите, подобно на египтяните, строили пирамиди и величествени храмове. Те дори почитали много египетски богове, включително Амон. През античността столицата на империята се намирала при Мерое. Според гръцки географски данни, Мероитското царство било позната още като Етиопия. Царството на кушитите продължава да съществува до 4в. сл.н.е., когато отслабва и се разпада поради вътрешни размирици, като накрая пада под нарастващата мощ на Аксум."
#: simulation/templates/special/players/mace.xml:8
msgid "Macedonians"
msgstr "Македонци"
#: simulation/templates/special/players/mace.xml:9
msgid ""
"Macedonia was an ancient Greek kingdom, centered in the northeastern part of"
" the Greek peninsula. Under the leadership of Alexander the Great, "
"Macedonian forces and allies took over most of the world they knew, "
"including Egypt, Persia and parts of the Indian subcontinent, allowing a "
"diffusion of Hellenic and eastern cultures for years to come."
msgstr "Македония била древногръцко царство, разположено в североизточната част на гръцкия полуостров. Под владението на Александър Велики, македонските сили и съюзници превзели по-голямата част от познатия им свят, включително Египет, Персия и части от Индийския субконтинент, създавайки връзка между елинските и източните култури."
#: simulation/templates/special/players/maur.xml:8
msgid "Mauryas"
msgstr "Маури"
#: simulation/templates/special/players/maur.xml:9
msgid ""
"Founded in 322 B.C. by Chandragupta Maurya, the Mauryan Empire was the first"
" to rule most of the Indian subcontinent, and was one of the largest and "
"most populous empires of antiquity. Its military featured bowmen who used "
"the long-range bamboo longbow, fierce female warriors, chariots, and "
"thousands of armored war elephants. Its philosophers, especially the famous "
"Acharya Chanakya, contributed to such varied fields such as economics, "
"religion, diplomacy, warfare, and good governance. Under the rule of Ashoka "
"the Great, the empire saw 40 years of peace, harmony, and prosperity."
msgstr "Основана през 322г. пр.н.е. от Чандрагупта Маурия, империята Маурия била първата, която обхванала по-голямата част от индийския субконтинент, както и една от най-големите и населени империи на античността. Войската ѝ включвала стрелци, използващи големи далекобойни лъкове от бамбук, яростни жени-во̀ини, колесници и хиляди бронирани бойни слонове. Философите на Маурия, и особено известният Ахария Чанакя, имат принос в разнообразни области, като икономика, религия, дипломация, военно дело и добро управление. Под управлението на Ашока Велики, империята живяла 40 години в мир, хармония и благоденствие."
#: simulation/templates/special/players/pers.xml:8
msgid "Persians"
msgstr "Персийци"
#: simulation/templates/special/players/pers.xml:9
msgid ""
"The Persian Empire, when ruled by the Achaemenid dynasty, was one of the "
"greatest empires of antiquity, stretching at its zenith from the Indus "
"Valley in the east to Greece in the west. The Persians were the pioneers of "
"empire-building of the ancient world, successfully imposing a centralized "
"rule over various peoples with different customs, laws, religions and "
"languages, and building a cosmopolitan army made up of contingents from each"
" of these nations."
msgstr "Под управлението на династията на Ахеменидите, Персийската империя била една от най-великите древни империи, която в разцвета си се простирала от долината на река Инд на изток до Гърция на запад. Персийците били новатори в изграждането на империи в древността, успешно налагайки централизирана власт над разнообразни народи с различни обичаи, закони, религии и езици, и създали разнородна армия, съставена от во̀ини от всички тези народи."
#: simulation/templates/special/players/ptol.xml:16
msgid "Ptolemies"
msgstr "Птолемейци"
#: simulation/templates/special/players/ptol.xml:17
msgid ""
"The Ptolemaic dynasty was a Macedonian Greek royal family which ruled the "
"Ptolemaic Empire in Egypt during the Hellenistic period. Their rule lasted "
"for 275 years, from 305 BC to 30 BC. They were the last dynasty of ancient "
"Egypt."
msgstr "Династията на Птолемеите била македонско-гръцки царски род, който управлявал Птолемейската империя в Египет по време на елинския период. Управлението им продължило 275 години — от 305г. пр.н.е. до 30г. пр.н.е. Те били последната династия на древен Египет."
#: simulation/templates/special/players/rome.xml:8
msgid "Romans"
msgstr "Римляни"
#: simulation/templates/special/players/rome.xml:9
msgid ""
"The Romans controlled one of the largest empires of the ancient world, "
"stretching at its peak from southern Scotland to the Sahara Desert, and "
"containing between 60 million and 80 million inhabitants, one quarter of the"
" Earth's population at that time. Rome also remained one of the strongest "
"nations on earth for almost 800 years. The Romans were the supreme builders "
"of the ancient world, excelled at siege warfare and had an exquisite "
"infantry and navy."
msgstr "Римляните управлявали една от най-големите империи на древния свят, която в най-силния си период се простирала от южна Шотландия до пустинята Сахара и имала население между 60 и 80 милиона — една четвърт от населението на Земята по онова време. Рим продължил да бъде една от най-силните нации на света почти 800 години. Римляните били най-големите строители на древния свят, както и специалисти по обсадите, а пехотата и флотът им били непобедими."
#: simulation/templates/special/players/sele.xml:16
msgid "Seleucids"
msgstr "Селевкиди"
#: simulation/templates/special/players/sele.xml:17
msgid ""
"The Macedonian-Greek dynasty that ruled most of Alexander's former empire."
msgstr "Македоно-гръцката династия, която управлявала по-голямата част от бившата империя на Александър."
#: simulation/templates/special/players/spart.xml:6
msgid "Spartans"
msgstr "Спартанци"
#: simulation/templates/special/players/spart.xml:7
msgid ""
"Sparta was a prominent city-state in ancient Greece, and its dominant "
"military power on land from circa 650 B.C. Spartan culture was obsessed with"
" military training and excellence, with rigorous training for boys beginning"
" at age seven. Thanks to its military might, Sparta led a coalition of Greek"
" forces during the Greco-Persian Wars, and won over Athens in the "
"Peloponnesian Wars, though at great cost."
msgstr "Спарта била виден град-държава в древна Гърция, както и доминиращата ѝ военна сила на сушата от около 650г. пр.н.е нататък. Спартанската култура била обсебена от военното обучение и превъзходство, като момчетата започвали усилени тренировки на шест годишна възраст. благодарение на военната си мощ, Спарта повела обединените гръцки сили по време на Гръко-персийските войнѝ и спечелила срещу Атина в Пелопонеските войни, макар и с цената на големи загуби."
Index: ps/trunk/binaries/data/mods/public/l10n/bg.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/bg.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/bg.public-simulation-auras.po (revision 27001)
@@ -1,1062 +1,1054 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# R R
# Hellioob
# Stoian Io
# Любомир Василев
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Hellioob <stefan7202@abv.bg>, 2022\n"
"Language-Team: Bulgarian (http://www.transifex.com/wildfire-games/0ad/language/bg/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: bg\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Гарнизонни обсадни машини +3 регенерация на здравето."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Поправки в арсенал"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Гарнизонни кораби +10 регенерация на здравето."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Докови поправки"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Войници +20% щети от ръкопашен бой и отдалечени атаки"
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Религиозен плам"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Работници +15% скорост на събиране"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Патриотизъм"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "Войници +1 разбиване, разсичане, пробождане, съпротива и 10% щети от ръкопашен бой и отдалечени атаки."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Нравоучително присъствие"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Герои -5% здраве."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Могъщо духовенство"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "Времето и разходите за проучване на технологии в сградите се намалява с 15%."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Учебен център"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "+50% пленителни точки от гарнизон при превземане на сгради."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Вярност"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "20% скорост за придвижване на търговци."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Декрет на Ашока"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "+1 възстановяване на здраве на хората."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Медицински манипулации"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Радиуса на териториално влияние на сградите се увеличава с 20%."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Елинизация"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "Воините в гарнизона получават +3 защита от разбиване, разсичане, пробождане и +20 обхват на видимост."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Защитна стена"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Славно разрастване"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Усилена тренировка"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Делоски морски съюз"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Друиди"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Майсторски търговци"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Сарипеко"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Доставчици на слонове"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Стандартизирана валута"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Религиозната подкрепа на Ашока"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Царският път"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Житницата на Средиземноморието"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Военна повинност"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Сирийски тетраполий"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Пелопонески съюз"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Икономически реформи"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Икономически успех"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Партизански тактики"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Копиехвъргачески тормоз"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Командир на тежка конница"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Клане от засада"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Римски данък"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Наемнически командир"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Спасител на животи"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Първата нубийска царица"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Храмът в Нага"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Грабител на градове"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Обединител на империята"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Маурски завоевания"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Велик строител"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Велик библиотекар"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Отмъстителят на Лукреция"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Основател и защитник на републиката"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Основател на храма на Езида"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Имиграция"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Басилеус мегас"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Военните реформи на Ликург"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Железни пеланори"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Реформи във формациите"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Пелтаски реформи"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Периклийска строителна програма"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Храм на Атина Нике"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Военноморски командир"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Военноморски архитект"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Гвардия"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Партизански предводител"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Британорум рекс"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Во̀ини и обсадни машини +15% бързина"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Светкавичен генерал"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Вражески наемници -20% далекобойно и близкобойно поражение"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Покорител на наемници"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Тактик"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Командир на конницата"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Грабител на Рим"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Келтски военачалник"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Подготовка за война"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Вдъхновена защита"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Доблестен защитник"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Боен плам"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Мобилизация"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Плячка"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Царица-во̀ин"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Противник на традицията"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Последовател на Апедемак"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Клане на верните"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Спасител на Куш"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Дарени военни кораби"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Империализъм"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Завоевател"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Таксиархѐс"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Обсадител"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Възходът на Македония"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Пирова победа"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Будизъм"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Учител"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Регенерация"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Фронтови водач"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Предводител"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Администратор"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Патриот"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Спътница"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Покровител на строителството"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Покровител на наемниците"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Рафия"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Мечът на рим"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Щитът на Рим"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Триумф"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Илархѐс"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Прославен завоевател"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Зооиархос"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Илотски реформи"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Последен отпор"
Index: ps/trunk/binaries/data/mods/public/l10n/bn.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/bn.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/bn.public-simulation-auras.po (revision 27001)
@@ -1,1061 +1,1053 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Anirban Mitra
# 1e67b340c9ccd7b550fe133b32d520ea_68e26c4
# shoshanko shoshanko
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Anirban Mitra <mitradranirban@gmail.com>, 2020\n"
"Language-Team: Bengali (http://www.transifex.com/wildfire-games/0ad/language/bn/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: bn\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "গ্যারিসনড জাহাজ +10 স্বাস্থ্য পুনরূদ্ধার হার"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "পোতাশ্রয়ে প্রাপ্ত সুবিধাসমূহ"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "সৈন্যরা +20% ক্ষতবিক্ষত এবং সীমাকৃত আক্রমণ থেকে ক্ষতিগ্রস্ত"
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "ধর্মীয় উৎসাহ"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "শ্রমিকদের +15% সংগ্রহ দ্রুতি"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "স্বদেশপ্রেম"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "প্রণোদক উপস্থিতি"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "নায়কদের -5% জীবনীশক্তি"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "প্রভাবশালী পৌরোহিত্য"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "কাঠামো + 50% ক্যাপচার পয়েন্ট সৈন্য সরবরাহ পুনর্জন্মের হার"
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "আনুগত্য"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "ব্যবসায়ীদের +20% চলাচলের গতি"
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "অশোকের শিলালিপি"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "মানুষ +1 স্বাস্থ্য পুনরূদ্ধার হার"
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "চিকিৎসা "
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "কাঠামো +20% অঞ্চল ব্যাসার্ধকে প্রভাবিত করে।"
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "হেলেনিয়করণ"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "প্রাচীর বেষ্টনী"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "গৌরবময় সম্প্রসারণ "
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "কঠোর প্রশিক্ষণ"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "ডেলিয়ান লীগ"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "ওঝা"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "বাণিজ্যনেতা"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "ভাড়াটে সৈনিক"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "হাতি সরবরাহকারী"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "প্রমিত মুদ্রা"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "অশোকের ধর্মীয় উদারতা"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "রাজকীয় পথ"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "ভূমধ্যসাগরের রুটিরঝুড়ি"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "বাধ্যতামূলক সেনা সংগ্রহ"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "সিরিয়ান তিন শহর"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "পেলপনেসিয়ান লীগ"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "অর্থনৈতিক সংস্কার"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "অর্থনৈতিক সৌভাগ্য"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "গেরিলা কৌশল"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr " বিছিন্ন সংঘর্ষ"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "ভারী অশ্বারোহীদের সেনাপতি"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "অতর্কিত হত্যাকাণ্ড"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "রোমকে প্রদেয়ো কর"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "ভাড়াটে সৈন্যদের সেনাপতি"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "জীবন রক্ষাকারী"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "প্রাচীনতম নুবিয়ান রাণী"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "নাক্কার মন্দির"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "শহরের ধ্বংসকারী "
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "সাম্রাজ্য সুসংহতকারী"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "মৌর্য বিজয় অভিযান"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "মহান নির্মাতা"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr " জ্ঞান সংরক্ষণকারী"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "লুক্রেশিয়ার প্রতিশোধ গ্রহণকারী"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "প্রজাতন্ত্রের প্রতিষ্ঠাতা ও রক্ষাকর্তা"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "এজেদা মন্দিরের প্রতিষ্ঠাতা"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "অভিবাসন"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "মহান রাজা"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "লাইকার্গাসের সামরিক সংস্কার"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "লোহার মুদ্রা"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "সৈন্যসজ্জা সংস্কার"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "বল্লমধারী সৈনিকদের সংস্কার"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "পেরিক্লিসের নির্মাণ পরিকল্পনা"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "এথিনা নাইকির মন্দির"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "নৌ সেনাপতি"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "নৌ-স্থপতি"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "বিশেষ সেনা"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "গেরিলা প্রধান"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "ব্রিটেনের রাজা\n"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "তড়িৎগতির সেনাপতি"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "ভাড়াটে সৈনিকদের দমনকারী"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "কৌশল ব্যবহারকারী"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "অশ্বারোহীদের সেনাপতি"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "রোমের লুণ্ঠনকারী"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "কেলটিক যুদ্ধবাজ"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "যুদ্ধের প্রস্তুতি"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "অনুপ্রাণিত প্রতিরক্ষা"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "শক্তিশালী বাধাদানকারী"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "তীব্র সংঘর্ষ"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "সৈন্য সমবেতকরণ"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr " লুণ্ঠন"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "যোদ্ধা রানী"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "ঐতিহ্য ভঙ্গকারী"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "আপেদেমেক এর অনুগামী"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "মুমিনের হত্যা"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "কুশ এর ত্রাণকর্তা"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "যুদ্ধজাহাজ উপহার"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "সাম্রাজ্যবাদ"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "পরাক্রমশালী"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "ব্রিগেডিয়ার"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "অবরোধকারী"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "ম্যাসিডনের উত্থান "
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "ফাঁপা বিজয়"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "বৌদ্ধধর্ম"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "শিক্ষক"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "পুনরায় উৎপাদন"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "অগ্রগামী সেনানী"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "নেতৃত্ব"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "প্রশাসক"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "দেশপ্রেমিক"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "সঙ্গীনী"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "নির্মাণকলার পৃষ্ঠপোষক"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "ভাড়াটে সৈনিকদের পৃষ্ঠপোষক"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "রাফিয়ার যুদ্ধ"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "রোমের তলোয়ার"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "রোমের ঢাল"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "সাফল্য"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "বিভাগীয় অশ্বারোহী সেনাপতি"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "প্রখ্যাত বিজয়ী"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "হাতিবাহিনীর সেনাপতি"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "দাস সংস্কার"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "শেষ চেষ্টা"
Index: ps/trunk/binaries/data/mods/public/l10n/br.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/br.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/br.public-simulation-auras.po (revision 27001)
@@ -1,1067 +1,1059 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Envel PICHON
# ernest olory
# Feñch Gallig
# Goulven
# Irriep Nala Novram
# nolwenn briand
# Thierry Vignaud
# tjyu gh
# Youenn Jacquet
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Irriep Nala Novram <allannkorh@yahoo.fr>, 2016-2019\n"
"Language-Team: Breton (http://www.transifex.com/wildfire-games/0ad/language/br/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: br\n"
"Plural-Forms: nplurals=5; plural=((n%10 == 1) && (n%100 != 11) && (n%100 !=71) && (n%100 !=91) ? 0 :(n%10 == 2) && (n%100 != 12) && (n%100 !=72) && (n%100 !=92) ? 1 :(n%10 ==3 || n%10==4 || n%10==9) && (n%100 < 10 || n% 100 > 19) && (n%100 < 70 || n%100 > 79) && (n%100 < 90 || n%100 > 99) ? 2 :(n != 0 && n % 1000000 == 0) ? 3 : 4);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "+10 a feur adteñvañ evit ar bigi gwarnizonet."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Kempennadurioù al Listri"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Nerzh Relijiel"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "+15% a dizh dastum evit al labourerien."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Brogarouriezh"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Bezañs skoazellus"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "-5% a yec'hed evit an harozed."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Belegiezh greñv"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Fealded"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Editoù Ashoka."
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Mezegañ"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Hellenekadur"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Moger Wareziñ"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Emled Glorius"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Kevre Delios"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Drouized"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Penngenwerzhourien"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Pourvezer olifanted"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Teulenn Standardizet"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Skoazell Relijiel Ashoka"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "An Hent-Roueel"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Grignol ar Morkreizdouarel"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Enrollañ en arme"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetrapolis Sirian"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Kevre ar Peloponnesos"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Adaozadurioù an Ekonomiezh"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Fortun Ekonomikel"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Taktikel Gerilha"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Harellerezh an Dennataerien"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Komandant ar Varc'hegerezh-Pounner"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Lazhadeg dre dagadenn-stign"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Enor Roma"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Komander Goprsoudard"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Espernour Buhezioù"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Rouanez nubian kentañ"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Templ Naka"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Preizher kêrioù"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Startaer an Impalaeriezh"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Saver-Meur"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Levraoueger Meur"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Veñjer Lukresia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Saver ha Difenner ar Republik"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Saver Templ Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Enbroerezh"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Adaozadurioù Soudardel Lycurgan"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Pelanorioù e Houarn"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Adaozadurioù ar Stummidigezh"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Adaozadurioù Peltast"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Program saverezh Periklean"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Templ Atena Nike"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Komander an Arme-vor"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Lestrsaver"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Arme Kampion"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Penn Gerilha"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Jeneral Luc'hedus"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Deboch ar c'hoprsoudarded"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Taktisian"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Komander Marc'heger"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Preizher Roma"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Aotrou brezel keltiek"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Prientiñ ar vrezel"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Difenn awenet"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Difenner kalonek"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Bervidanted an Emgann"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Galvadeg"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Preizhadenn"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Rouanez Brezelourez"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Daeour hengoun"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Heulier Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Lazhadeg an dud Fidel"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Salver Kush"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Donezon a Listri-Brezel"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Impalaerouriezh"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Alouber"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taksiarkes"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Seziser"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Kresk barregezh Makedonia"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Trec'h Pirhiek"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Boudaegezh"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Kelenner"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Adteñvañ"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Komandant al Linenn gentañ"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Levierezh"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Merour"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Brogarour"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Kenseurt"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Gwarezour ar Savadurioù"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Mestr ar C'hoprsoudarded"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Rafia"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Kleze Roma"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Skoed Roma"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Enor bras"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Alouber brudet"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarkos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Adaozadurioù Hiloted"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "An Hini Diwezhañ War-Sav"
Index: ps/trunk/binaries/data/mods/public/l10n/ca.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ca.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/ca.public-simulation-auras.po (revision 27001)
@@ -1,1086 +1,1078 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Adrià Palouzié
# Albert F.
# Alex Ruiz García
# Àlvar Farré
# Ambar Gorretas-Aymerich
# Antonio Guardiola Mulet
# Borja Arias Navarro
# Catalanoic
# Cesc Miralles
# David Campoy
# 184b84a0b5ddcbfc811b1e381c47763c_47ec5c4
# Esteve Blanch
# Haommin
# Jorge Romero
# José Verdú Díaz
# josu torres
# juan Aragó
# Klan Ruiz Martin
# Marc Alemany
# Marc Masip Compte
# Marc Miró
# Max Montlleo
# oriol90
# Oscar Perez
# Pau Domènech
# Pau Soliva
# Peppo Massagué
# Peredelgrau
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: David Campoy, 2022\n"
"Language-Team: Catalan (http://www.transifex.com/wildfire-games/0ad/language/ca/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ca\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "+3 a la velocitat de regeneració de salut de les màquines de setge refugiades."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Reparacions a l'arsenal"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Augmenta un 10% la velocitat de regeneració de salut dels vaixells refugiats."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Reparacions a la drassana"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Augmenta un 20% l'atac cos a cos i a distància dels soldats."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Fervor religiós"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Els treballadors obtenen recursos un 15% més ràpid."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotisme"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "+1 en resistència d'impacte, tall i perforació i +10% de dany d'atac cos a cos i a distància dels soldats."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Presència exhortativa"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Herois −5% de salut."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Sacerdoci poderós"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "-15% de cost en recursos de tecnologia i temps de recerca en estructures."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Centre del coneixement"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Les estructures regeneren els punts de captura un 50% més ràpid quan hi ha unitats refugiades."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lleialtat"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "+20% de velocitat de moviment dels mercaders."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Edicte d'Aixoka"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "+1 a la velocitat de regeneració de la salut dels humans."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Tractament mèdic"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "+20% al radi d'influència de les estructures."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Hel·lenització"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "Els soldats en la torreta augmenten en +3 la resistència d'impacte, tall i perforació i en +20 el camp visual."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Protecció de muralla"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "Límit de població màxim +20% (necessita la tecnologia “Expansió gloriosa”)."
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Expansió gloriosa"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "Les unitats guanyen experiència mentre estan refugiades a l'edifici."
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Entrenament dur"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "Els vaixells de guerra es requereixen un -25% de temps de construcció."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Lliga de Delos"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "Els guaridors costen -20% recursos."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druides"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "Bonificació de +10% en comerç internacional."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Mestres comerciants"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Redueix un 15% el cost i el temps d'investigació de les tecnologies a la forja."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Productes de la Gàl·lia"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr "Bonificació del +20% en comerç internacional per a aliats."
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr "Ruta de la seda"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "Els soldats ciutadans amb javelina aliats costen un -10% de recursos."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr "Els elefants costen -20% de recursos i temps de reclutament."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Proveïdors d'elefants"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr "+20% en el preu d'intercanvi."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Moneda estandarditzada"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr "Els temples costen -50% en recursos i temps de construcció; les tecnologies del temple costen -50% en recursos i temps de recerca."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Suport religiós d'Aixoka"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "Els mercaders terrestres tenen un +15% de benefici."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "La Ruta Reial"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr "+1.0 d'increment al flux de menjar."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Graner de la Mediterrània"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr "La infanteria ciutadana té un −10% al temps de reclutament."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Servei militar"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr "Centres cívics costen un -20% de recursos."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetràpoli siriana"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr "Els llancers ciutadans tenen +10% de salut."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Lliga del Peloponès"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "-10% al dany d'atac i poder de l'atac de captura dels soldats enemics."
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "So amenaçador"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Soló va instaurar diverses reformes econòmiques per tal de potenciar el comerç i l'agricultura.\nAugmenta un 15% la velocitat de recollida de recursos dels treballadors."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Reformes econòmiques"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Soló va introduir un nou sistema de pesos i mesures, i encoratjava els pares a trobar oficis per als seus fills.\n−10% al cost de les tecnologies econòmiques."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Fortuna econòmica"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "En veure que la defensa atrinxerada era inútil contra l'exèrcit romà, Cassivelaune va recórrer a tàctiques guerrilleres. Més endavant, també van ser emprades per altres cabdills.\n+15% a la velocitat de moviment i camp visual per a tots els soldats."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Tàctiques de guerrilla"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivelaune utilitzava tropes lleugeres per perseguir els exèrcits i recol·lectors romans.\n+20% d'abast per als soldats amb javelina. "
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Tàctiques de guerrilla"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "Líder de la cavalleria pesada cartaginesa al Trèbia i a Cannes, on la seva triple càrrega va tenir efectes devastadors en l'enemic.\n+1 de resistència d'impacte, tall i perforació i +10% de salut per a la cavalleria cos a cos."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Comandant de cavalleria pesada"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Combatent els romans, Ambíorix es va adonar de la inutilitat de la guerra oberta i, en canvi, va recórrer a tàctiques d'emboscada. Els gals van aprendre ràpidament on i quan executar atacs sorpresa.\nEls soldats necessiten un 25% menys d'experiència per ascendir i obtenen un 5% d'atac addicional."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Emboscada mortal"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Quan l'exèrcit romà es va quedar sense aliments, es va ordenar a les tribus gal·les que donessin una part de la seva escassa collita. Els eburons, governats per Ambíorix, s'hi van oposar, per tant el Cèsar va enviar tropes per prendre-la per la força.\nEls treballadors obtenen gra un 10% més lents."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Tribut a Roma"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr "Al seu apogeu, les fronteres de l'Imperi s'estenien des de la Vall de Ferganà a l'oest, fins a Corea a l'est i el nord del Vietnam al sud.\nBonificació dinfluència territorial +20%."
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr "Expansió territorial"
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr "Palau de la Música Imperial"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Juntament amb el seu germà Indíbil, Mandoni va comandar els soldats i mercenaris ibèrics que van participar en les Guerres Púniques.\n−25% en el cost de metall per als mercenaris ciutadans aliats."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Comandant de mercenaris"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Després de la caiguda d'Indíbil en combat, Mandoni va conduir els supervivents a la salvació.\n+10% de salut per a tots els soldats."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Salvador de vides"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Governant absoluta de l'Imperi Meroític i amb un paper important a la religió meroítica, Shanakdakhete representava el poder de Cuix, cosa que no s'ha de prendre a la lleugera.\nTotes les ciutadanes enemigues recullen recursos un 15% més lent."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "La primera reina núbia"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Com en totes les cultures, la religió era vital a Cuix. Shanakdakhete va construir el temple vora l'any 160 aC com a símbol del progrés de Meroe.\n+1 a la velocitat de curació de les unitats refugiades a temples."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Temple a Naga"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "En la Primera Guerra Macedònica, Filip i les seves tropes van saquejar Thermum, el centre polític i religiós d'Etòlia.\nEls humans, màquines de setge, vaixells i estructures saquegen +5 de menjar i fusta."
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Saquejador de ciutats"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr "Alliat amb Roma, Filip va reorganitzar els afers interns i finances del país, deixant la reobertura de les mines i una nova moneda com a llegat. Proporciona un xicotet flux de metall."
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr "Reorganització Financera"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Fill de Chandragupta Maurya, Bindusara va consolidar l'imperi, convertint-lo en un estat estable que va heretar el seu fill Aixoka.\n+20% al radi d'influència territorial de les estructures."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Consolidador de l'imperi"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "S'atribueix a Bindusara la conquesta de territoris al sud de l'imperi.\nEls soldats capturen un 15% més eficaçment."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Artaxerxes va invertir gran part de la seva fortuna en projectes de construcció. Va restaurar el palau de Darios I a Susa i l'antiga ciutat d'Ecbàtana.\n+5% de salut i −10% de cost per a les estructures."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Gran constructor"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Continuant l'obra del seu predecessor a la gran biblioteca d'Alexandria, va fer copiar tots els llibres que arribaven a la ciutat per deixar al seu poble una immensa quantitat de coneixement acumulat.\nLes tecnologies de les estructures costen un 10% menys recursos."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Gran bibliotecari"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Després de la violació de Lucrècia a mans del fill del rei Tarquini el Superb i del seu posterior suïcidi, Brut va jurar venjar-la i enderrocar la monarquia.\nLes ciutadanes costen un 20% menys i recullen recursos un 10% més ràpid."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Venjador de Lucrècia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr "Brut va ser una de les figures clau en l'enderrocament de la monarquia i la fundació de la República de Roma. Més endavant, com a cònsol, va conduir un exèrcit a la victòria contra el rei etrusc Tarquini, que volia prendre el tron.\n+1 de resistència d'impacte, tall i perforació per a totes les unitats humanes i màquines de setge."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Fundador i defensor de la República"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antíoc I va ordenar la construcció del temple d'Ezida a Borsippa.\n−10% de cost de construcció i d'investigació de tecnologies per als temples."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Fundador del temple d'Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antíoc va fomentar la immigració grega al seu regne i va establir ciutats noves a l'Àsia Menor per contrarrestar la presència gal·la.\n+5% de població màxima."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Immigració"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Fill de Seleuc Nicàtor, Antíoc va triomfar en la formidable tasca de mantenir l'imperi unit, mentre fundava temples i derrotava els gals invasors amb elefants de guerra.\nEls elefants campions costen un 10% menys."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Licurg va instaurar diverses reformes militars, assegurant l'absoluta lleialtat a Esparta dels seus ciutadans.\nLa infanteria ciutadana amb llança costa un 10% menys."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Reformes militars de Licurg"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Els llancers campions costen un 5% menys."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Per promoure la igualtat entre els ciutadans, Licurg va prohibir l'ús de l'or i la plata i va introduir una nova moneda de ferro anomenada pelanor.\nEls treballadors obtenen metall un 15% més ràpid."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Pelanors de ferro"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr "Els constructors construeixen un +2% més ràpid per cada Ministeri pròxim."
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr "Programes de construcció"
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr "Excel·lència de les obres"
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr "Indústries nacionalitzades"
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Els soldats que estiguin en la seva formació guanyen 3 de resistència d'impacte, tall i perforació i 15% de velocitat."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Reformes de formació"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "+15% a la velocitat de moviment de la infanteria amb javelina."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Reformes dels peltastes"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "Els constructors treballen un +15% més ràpid."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Programa de construcció de Pèricles"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Els temples costen un 25% menys de pedra. Augmenta en 2 la velocitat de curació de les unitats refugiades."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Temple de Nike Àptera"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "El vaixell on estigui embarcat es mou un 50% més ràpid i recluta grups d'unitats un 30% més ràpid."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Comandant naval"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "−50% al cost de metall i −20% al temps de construcció dels vaixells."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Arquitecte naval"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "+2 d'atac de captura, +20% d'atac cos a cos i a distància i +10% de velocitat per als campions."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Exèrcit campió"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Els soldats i màquines de setge guanyen 3 de resistència d'impacte, tall i perforació i 15% de velocitat."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Cabdill guerriller"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "+0,8 a la velocitat de regeneració de la salut dels humans."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Els soldats i màquines de setge es mouen un 15% més ràpid."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "General llampec"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "−20% d'atac per als mercenaris enemics."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Senyor de mercenaris"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "+1 d'atac de captura i +20% d'atac cos a cos i a distància per als soldats i màquines de setge propis i aliats."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Tàctic"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "+30% d'atac cos a cos per a la cavalleria."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Comandant de cavalleria"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Els humans, màquines de setge i vaixells saquegen +15 de metall."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Saquejador de Roma"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "+1 d'atac de captura i +20% d'atac cos a cos i a distància per als soldats i màquines de setge."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Senyor de la guerra celta"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Preparació per a la guerra"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr "Exèrcit del Nord"
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr "Exèrcit del sud"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr "+10 a la regeneració dels murs."
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr "Reformes confucianes"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr "Augmenta un 20% l'atac de la cavalleria."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "+2 d'atac de captura i +20% d'atac cos a cos i a distància per als campions."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr "Mandat celestial"
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr "Cavalleria enemiga −10% de mal d'atac cos a cos i a distància."
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr "Dalles"
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr "Quan està refugiat a una estructura, aquesta obté una bonificació de +2 a la velocitat de regeneració dels punts de captura."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Defensa inspirada"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Quan està refugiat a una estructura o torre de setge, aquesta dispara un 75% més de fletxes."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Defensor valerós"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr "Augmenta en 1 la resistència d'impacte, tall i perforació dels soldats."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Fervor de la batalla"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "−15% de cost i −20% de temps de reclutament per a tots els soldats."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilització"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "+20% de velocitat de moviment dels soldats."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Els soldats i les màquines de setge saquegen un 100% més de recursos."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Botí"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Reina guerrera"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "+20% al cost i temps de construcció del temple d'Amon. +20% al cost i temps de reclutament dels guardes del temple d'Amon."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Desafiador de la tradició"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "−20% al cost i temps de construcció del temple d'Apedemak. −20% al cost i temps de reclutament dels guardes del temple d'Apedemak."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Seguidor d'Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Els guaridors enemics curen un 50% menys."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Matança dels fidels"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr "Els soldats guanyen un 10% d'atac cos a cos i a distància i un 50% de saqueig."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Salvador de Cuix"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Els trirrems cuixites costen 50 menys de fusta i metall."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Regal de vaixells de guerra"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "+10% al radi d'influència de les estructures."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialisme"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Els centres cívics enemics regeneren els punts de captura un 50% més lentament."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Conqueridor"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "+20% d'atac de captura i +20% d'atac cos a cos per als piquers d'infanteria."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr "+1 de resistència d'impacte, tall i perforació, +20% d'atac cos a cos i a distància, +10% d'abast en atac i +10% de camp visual per a les màquines de setge."
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Assetjador"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Ascens de Macedònia"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Augmenta un 20% l'atac cos a cos i a distància dels soldats, però perden un 15% de salut."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Victòria pírrica"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "-50 % al cost i temps de construcció dels temples; -50% al cost i el temps d'investigació de les tecnologies dels temples."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Budisme"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Quan està refugiat a una estructura, les tecnologies d'aquesta estructura costen un 20% menys i triguen un 50% menys a investigar-se."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Mestre"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regeneració"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "+1 d'atac de captura i +20% d'atac cos a cos i a distància per a la cavalleria."
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Líder a l'avantguarda"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Els soldats, màquines de setge, mercaders i vaixells mercants es mouen un 15% més ràpid."
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Lideratge"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Els treballadors construeixen i obtenen recursos un 15% més ràpid."
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Administrador"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "El temps entre atacs dels soldats i les màquines de setge es redueix un 20%."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Patriota"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "+10% de salut per als herois aliats."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Consort"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "−10% de salut per als herois enemics."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "Els constructors treballen un +10% més ràpid."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Patró de la construcció"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Els mercenaris costen un 35% menys."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Patró de mercenaris"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "+40% de salut per als piquers."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Ràfia"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Augmenta un 15% l'atac cos a cos i a distància de la cavalleria."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Espasa de Roma"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "−10% d'atac cos a cos i a distància de la infanteria enemiga."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr "Augmenta en 1 la resistència d'impacte, tall i perforació de les unitats humanes i estructures."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Escut de Roma"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "+2 d'atac de captura i +20% d'atac cos a cos i a distància per als soldats i màquines de setge."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triomf"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr "+2 a la resistència d'impacte, tall i perforació de la cavalleria."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Conqueridor cèlebre"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "+20% d'atac i velocitat dels elefants campions."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr "+1 de resistència d'impacte, tall i perforació i +25% d'atac a distància de perforació de la infanteria ciutadana amb javelina."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Reformes dels ilotes"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "+1 d'atac de captura i +25% d'atac cos a cos per als soldats amb llança."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Darrera defensa"
Index: ps/trunk/binaries/data/mods/public/l10n/cs.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/cs.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/cs.public-simulation-auras.po (revision 27001)
@@ -1,1082 +1,1074 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# cd16528e781b93a5c74ed80984fd5012_ec89011
# David Nováček
# Jakub Jelen
# Jakub Podlaha
# Jan Sekera
# Jaroslav Benkovsky
# Jaroslav Kajínek
# Jaroslav Lichtblau
# Wesalius
# Lukáš Bačovský
# Lukáš Králík
# Marek Harok
# Martin Křížek
# fri
# pep fof
# Petr Hála
# Petr Louda
# Warriog
# Radim Kohout
# Robin Kriebel
# Tomáš Jelen
# Tomáš Matýs
# Vladim Štér
# Vojtěch Valigura
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Tomáš Matýs <thommathys@gmail.com>, 2018,2021-2022\n"
"Language-Team: Czech (http://www.transifex.com/wildfire-games/0ad/language/cs/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: cs\n"
"Plural-Forms: nplurals=4; plural=(n == 1 && n % 1 == 0) ? 0 : (n >= 2 && n <= 4 && n % 1 == 0) ? 1: (n % 1 != 0 ) ? 2 : 3;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Obsazené obléhací stroje získají +3 k rychlosti obnovení zdraví."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Opravy arsenálu"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Lodě umístěné v doku jsou opravovány rychlostí +10."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Opravy v loděnici"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Vojáci +20 % poškození k útoku na blízko a k útoku na dálku."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Náboženská horlivost"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Dělníci získají +15 % k rychlosti sběru."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Vlastenectví"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "Vojáci získají +1 k obraně proti drtivým, sečným a bodným útokům a +10 % k poškození při útocích na blízko i na dálku."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Naléhavá přítomnost"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "-5 % bodů ze zdraví pro hrdiny."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Mocné kněžství"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "Výzkum budov je levnější a rychlejší o 15 %."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Vzdělávací středisko"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Budovy mají +50 % k bodům za zajetí k rychlosti obnovy při obsazení posádkou."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Věrnost"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "O 20 % rychlejší pohyb obchodníků."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Ašókův výnos"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Lidé získají +1 k rychlosti obnovení zdraví."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Lékařské ošetření"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Stavby získají +20 % k dosahu územního vlivu."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenizace"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "Vojáci ve věžích mají +3 k obraně proti drtivým, sečným a bodným útokům a +20 dohled."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Ochrana hradby"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "+20 % největšího limitu populace (je nutná technologie \"Velkolepého rozmachu\")."
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Velkolepý rozmach"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "Jednotky získávají zkušenosti, když jsou obsazeny uvnitř budovy."
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Důkladný výcvik"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "Válečné lodě −25 % doba výstavby."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Délský spolek (Athénský námořní spolek)"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "Léčitelé - 20 % nákladů na zdroje."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidové"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "+10 % přídavek k mezinárodnímu obchodu."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Hlavní obchodníci"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Kovárny -15 % za cenu surovin technologií a dobu zkoumání."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Galské produkty"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr "Navýšení zisku z mezinárodního obchodu pro spojence o + 20%."
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr "Hedvábná stezka"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "Občanští oštěpaři - 10 % nákladů na zdroje."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr "Sloni −20 % náklady na zdroje a dobu výcviku."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Dodavatelé slonů"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr "+20 % k barterovým prodejním cenám."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Standardizovaná měna"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr "Chrámy −50 % z nákladů na zdroje a z doby stavby; technologie chrámu −50 % z nákladů na zdroje a z času výzkumu."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ašokova náboženská podpora"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "Pozemní obchodníci +15 % k zisku z obchodu."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Královská cesta"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr "+1,0 k rychlosti sběru jídla."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Obilnice Středomoří"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr "Občanská pěchota -10% doby výcviku."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Branná povinnost"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr "Občanská střediska -20 % z nákladů na zdroje."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Syrské čtyřměstí"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr "Občanští pěší bojovníci s oštěpem +10 % k zdraví."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Peloponéská liga"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "Nepřátelští vojáci mají −10 % z poškození při útoku a ze síly útoku při zajímání jednotek."
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "Zastrašující zvuk"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solón zavedl více hospodářských reforem pro posílení obchodu a zemědělství.\nDělníci +15 % k rychlosti sběru."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Hospodářské reformy"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solón přinesl nový systém vah a měr. Otcové byli podporováni při hledání obchodů pro své syny.\nEkonomické technologie -10 % z ceny."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Hospodářský úspěch"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Když Cassivellaunus zjistil, že zákopy jsou proti římské armádě nepoužitelné, uchýlil se k partyzánským taktikám. Tento způsob boje byl později použit i jinými náčelníky.\nVojáci +15 % k rychlosti pohybu a +15 % k dohledu."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Partyzánské taktiky"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivellaunus nasadil rychle se pohybující se harcovníky, aby obtěžovali římské jednotky a sběrače.\nOštěpáři +20 % k dosahu útoku."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Dotírání harcovníků"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "Vůdce kartágenské těžké jízdy v Trebii a Kannách, kde měl jeho trojnásobný útok pro nepřítele zničující účinky.\nJízda bojující z blízka +1 k obraně proti drtivým, sečným a bodným útokům a +10 % ke zdraví."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Velitel těžké jízdy"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Po soubojích s římany si Ambiorix uvědomil zbytečnost otevřeného boje a namísto toho se uchýlil k přepadávání. Galové se rychle naučili kdy a kde provést překvapující útoky.\nVojáci +5 % k poškození při boji z blízka i na dálku a -25 % ze zkušeností k povýšení."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Pozabíjení po útoku ze zálohy"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Když římské armádě začaly docházet zásoby, galským kmenům bylo nařízeno aby se vzdali části už tak skrovné úrody. Eburoné pod vedením Ambiorixe se však zdráhali tak učinit, a proto César vyslal vojáky, aby zásoby získali silou.\n-10 % k rychlosti sklizně obilí."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Poplatek Římu"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr "Na svém vrcholu se říše rozprostírala od Ferganské kotliny na západě přes Koreu na východě až k severnímu Vietnamu na jihu.\n+20% ke sféře vlivu"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr "Územní rozšíření"
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr "Hudební úřad byl pověřen přímo císařem, aby vykonával různé úkoly související s hudbou, poezií, zábavou nebo náboženským uctíváním.\nTechnologické náklady -50 %."
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr "Císařský hudební úřad"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Mandonius společně se svým bratrem Indíbilem velel iberským brancům a žoldákům, kteří se účastnili Punských válek.\nSnížení nákladů na kov o 25 % pro výcvik spojeneckých občanských žoldnéřů. "
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Velitel žoldnéřů"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Po smrti Indíbila v bitvě zavedl Mandonius přeživší do bezpečí.\n+10 % ke zdraví pro všechny vojáky."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Zachránce životů"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Vládnoucí plnou mocí v Meroejské říši a zároveň plnící důležitou úlohu v meroejském náboženství, Shanakdakheto představovala sílu Kúše, něco, co by se nemělo brát na lehkou váhu.\n -15 % na rychlosti získávání surovin pro občanky nepřítele."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "První královna Núbie"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Tak jako v jiných kulturách, náboženství hrálo v Kúši důležitou roli.\nShanakdakheto měla postaven svůj chrám už kolem roku 160 před naším letopočtem, jako symbol pokrokovosti města Meroë.\n+1 k rychlosti léčení posádky chrámů."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Naqajský chrám"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Během První makedonské války, Filip a jeho jednotky vyplenili Thermum, náboženské a politické centrum Aitólie.\n+5 jídla a dřeva za každou zabitou nebo zničenou jednotku či stavbu."
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Plenitel měst"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr "Ve spojenectví s Římem, Filip znovuuspořádal vnitřní vztahy a peněžní správu své země, zanechávaje dědictví jako jsou znovu obnovené doly a nová měna.\nDostanete pomalý dodatečný přísun kovu."
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr "Nové uspořádání peněžních zdrojů"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Syn Čandragupty Maurjy, Bindusára upevnil říši a vytvořil pro svého dědice, syna Ašóku, stabilní stát.\n+20 % ke sféře vlivu staveb."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Upevňovatel říše"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Bindusára je znám tím, že si podmanil země ležící jižně od říše.\n+15 % k síle útoku při zajímání jednotek pro všechny vojáky."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Během jeho vlády byla velká část Artaxerxova bohatství použita k výstavbě. Obnovil palác Dareia I. v Susách a obnovil starověké město Ecbatana.\n -10 % nákladů a +5 % zdraví pro stavby."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Vynikající stavitel"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Pokračujíce v práci svých předchůdců na Velké alexandrijské knihovně zabavil každou knihu dovezenou do města. A tak svým lidem zanechal obrovské množství nastřádané moudrosti.\n-10 % z nákladů na technologie spojené se stavbami."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Význačný knihovník"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Po znásilnění Lukrécie synem krále Tarquinia Superba a její následné sebevraždě, Brutus slíbil, že ji pomstí a svrhne monarchii.\nObčanky stojí na nákladech za jídlo o 20 % méně a získávají zdroje o 10 % rychleji."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Mstitel Lukrécie"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr "Brutus byl jednou z klíčových postav svržení monarchie a založení římské republiky. Později jako konzul vedl římskou armádu k vítězství proti etruskému králi Tarquiniovi, který se snažil znovu získat trůn.\nLidé a obléhací stroje získají +1 k obraně proti drtivým, sečným a bodným útokům."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Zakladatel a ochránce republiky"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antiochos I. položil základy Ezidského chrámu v Borsippě.\n-10 % z nákladů na chrámy a chrámové technologie."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Zakladatel chrámu Ezidy"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antiochos podporoval stěhování Řeků do své říše a založil mnoho nových měst v Malé Asie, aby sloužila jako protiváha Galům.\nNavýšení maximálního počtu obyvatel o 5 %."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Přistěhovalectví"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Antiochos, syn Seleuka Níkátóra, uspěl při obtížném úkolu udržet svou říši pohromadě, zatímco založil nové chrámy a porazil Galy pomocí válečných slonů.\n-10 % z nákladů na slony – šampiony."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas (Veliký Král)"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Lykúrgos zavedl několik vojenských reforem. A tak bylo za jeho vlády dosaženo naprosté jednoty a oddanosti občanů jejich městu, Spartě.\n-10 % z nákladů na občanské pěší bojovníky s oštěpem."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Lykúrgovy vojenské reformy"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "-5 % z ceny surovin za elitního pěšího bojovníka s oštěpem."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Pro větší podporu rovnosti zakázal Lykúrgos používaní zlata a stříbra, zaváděje novou železnou měnu zvanou pelanor.\n+15 % k rychlosti těžby kovu pro dělníky."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Železný pelanor"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr "Stavitelé staví budovy +2% rychleji pro každého blízkého ministra."
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr "Budovatelské programy"
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr "Snižte cenu a délku výzkumu technologií v budovách o 2% za každého ministra uvnitř budovy."
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr "Excelence prací"
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr "Císařské ministerstvo získává +0,1 dřevěného, kamenného a kovového pomalého dodatečného přísunu za každého obsazeného ministra."
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr "Znárodněné průmysly"
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr "Sběrači +2% rychlost shromažďování za každého blízkého ministra."
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr "Zmocněnec nad lidem"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Vojáci v jeho formaci +3 k obraně proti drtivým, sečným a bodným útokům, +15 % rychlost pohybu."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Reformy uskupení"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Pěší oštěpáři získají +15 % k rychlosti pohybu."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Reformy peltastů"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "Stavitelé staví o 15 % rychleji."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Periklův stavební program"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Chrámy stojí o 25 % méně kamene, +2 k rychlosti léčení pro jednotky v chrámu."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Chrám Athény Vítězné"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Při obsazení získá loď −30 % z času výcviku skupiny a +50 % k pohybu."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Námořní velitel"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Lodě stojí o 50 % méně kovu, staví se o 20 % rychleji."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Námořní stavitel"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Elitní vojáci +2 k síle útoku při zajímání jednotek, +20 % k poškození při útoku na blízko a na dálku, +10 % k rychlosti pohybu."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Elitní vojsko"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Vojáci a obléhací stroje +1 k obraně proti drtivým, sečným a bodným útokům, +15 % k rychlosti pohybu."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Partyzánský náčelník"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Lidé získají +0,8 k obnovení zdraví."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Král Britů"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "+15 % rychlosti pohybu pro vojáky a obléhací stroje."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Bleskový generál"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Poškození nepřátelských žoldáků při útocích zblízka a na dálku se sníží o -20 %."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Pokořitel žoldnéřů"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Vlastní a spojenečtí vojáci a obléhací stroje +1 k síle útoku při zajímání jednotek, +20 % k poškození při útoku na blízko a na dálku."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Taktik"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Jízda na blízku získá +30 % bonus k poškození na blízku."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Velitel jízdy"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Lidé, obléhací stroje a lodě získají kořist +15 kovu."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Plenitel Říma"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Vojáci a obléhací stroje +1 k síle útoku při zajímání jednotek, +20 % k poškození při útoku na blízko a na dálku."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Keltský vojenský vůdce"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Přípravy na válku"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr "Severní vojsko"
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr "Vlastní a spojenečtí vojáci +25% dohled."
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr "Jižní vojsko"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr "Hradby +10 k rychlosti obnovení zdraví."
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr "Konfuciánské reformy"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr "Jízda +20% k poškození."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Elitní vojáci +2 k síle útoku při zajímání jednotek, +20 % k poškození při útoku na blízko a na dálku."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr "Pověření nebes"
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr "Nepřátelská jízda -10% k poškození při útoku na blízko a na dálku."
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr "Blízké lidské nepřátelé −10 zdraví za vteřinu."
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr "Kosy"
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr "Když je posádka v budově, má stavba +2 k bodům za zajetí k rychlosti obnovy při obsazení posádkou."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Vzorová obrana"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Stavba a obléhací věž získá +75 % k počtu šípů, pokud je obsazena posádkou."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Udatný obránce"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr "Vojáci +1 k obraně proti drtivým, sečným a bodným útokům."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Bojový zápal"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Vojáci −15 % z ceny, −20 % z doby výcviku."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Uvedení do stavu pohotovosti"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Vojáci získají +20 % k rychlosti pohybu."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Vojáci a obléhací stroje získají +100 % ke kořisti."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Lup"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Válečnická královna"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Amunův chrám +20 % k ceně a času výstavby. Amunova chrámová stráž +20 % k ceně a času výcviku."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Opovrhovač tradicí"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Chrám Apedemak −20 % k ceně a době stavby. Apedemakská chrámové stráž −20 % z ceny a doby výcviku."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Následovatel Apedemaku"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "-50 % z účinku léčení pro nepřátelské léčitele."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Povraždění věřících"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr "Vojáci +10 % k poškození při útoku na blízko a na dálku, získají +50 % ke kořisti."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Zachránce Kúše"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Kúšitské Triremy −50 z nákladů za dřevo a kov na stavbu."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Dar válečných lodí"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Budovy získají +10 % k dosahu územního vlivu."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialismus"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Nepřátelská občanská střediska −50 % z rychlosti obnovy bodů za zajetí při obsazení posádkou."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Dobyvatel"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Pěší kopiník +20 % k síle útoku při zajímání jednotek, +20 % k poškození při útoku na blízko."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr "Obléhací stroje +1 k obraně proti drtivým, sečným a bodným útokům, +20 % k poškození při útoku na blízko i na dálku, +10 % k dosahu při útoku na dálku, +10 % k dohledu."
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Obléhatel"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Vzestup Makedonie"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Vojáci +20 % k poškození při útoku na blízko a na dálku, -15 % ze zdraví."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Pyrrhovo vítězství"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Chrámy −50 % z ceny a doby výstavby. Chrámové technologie −50 % z ceny a doby výzkumu."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Buddhismus"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Při obsazení jsou technologie stavby o 20 % levnější a jsou o 50 % rychleji vyzkoumané."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Učitel"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Obnovení"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Jízda +1 k síle útoku při zajímání jednotek, +20 % k poškození při útoku na blízko a na dálku."
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Prvořadý vedoucí"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Vojáci, obléhací stroje, obchodníci a kupecké lodě +15 % k rychlosti pohybu."
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Vedení"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Dělníci +15 % k rychlosti stavby a získávání surovin."
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Správce"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Vojáci a obléhací stroje mají −20 % z času opakování při útoku na blízko a na dálku."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Vlastenec"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Spojenečtí hrdinové získají +10 % ke zdraví."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Manželka"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Nepřátelští hrdinové budou mít o -10 % méně zdraví."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "Stavitelé staví o 10 % rychleji."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Patron výstavby"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Žoldáci jsou o 35 % levnější."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Patron žoldnéřství"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "+40 % ke zdraví pro kopiníky."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Rafáh"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Jízda +15 % k poškození při útoku na blízko a na dálku."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Meč Říma"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Nepřátelská pěchota −10 % k poškození při útoku na blízko a na dálku."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr "Lidé a stavby +1 k obraně proti drtivým, sečným a bodným útokům."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Štít Říma"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Vojáci a obléhací stroje +2 k síle útoku při zajímání jednotek, +20 % k poškození při útoku na blízko a na dálku."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triumf"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr "Jízda +2 k obraně proti drtivým, sečným a bodným útokům."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr "Nepřátelské budovy, lodě a obléhací stroje -20 % zdraví."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Věhlasný dobyvatel"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Elitní sloni +20 % k poškození při útoku na blízko a na dálku., +20 % k rychlosti pohybu."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr "Oštěpaři občanské pěchoty +1 k obraně proti drtivým, sečným a bodným útokům, +25 % k bodnému poškození při útoku na dálku."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Hélótské reformy"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Bojovníci s oštěpem +1 k síle útoku při zajímání jednotek a +25 % k poškození při útoku na blízko."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Poslední boj"
Index: ps/trunk/binaries/data/mods/public/l10n/cy.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/cy.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/cy.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Welsh (http://www.transifex.com/wildfire-games/0ad/language/cy/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: cy\n"
"Plural-Forms: nplurals=4; plural=(n==1) ? 0 : (n==2) ? 1 : (n != 8 && n != 11) ? 2 : 3;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/da.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/da.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/da.public-simulation-auras.po (revision 27001)
@@ -1,1069 +1,1061 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Anders Marchsteiner
# Jesper Kristensen
# J Wehage
# Martin Lynge
# Michael Millet
# osandum
# Søren Mølgaard
# Thomas Andersen
# Thor Krabbe
# Timm Jensen
# Victor Christensen
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Michael Millet <mikevlet@protonmail.com>, 2021\n"
"Language-Team: Danish (http://www.transifex.com/wildfire-games/0ad/language/da/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: da\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Garnisonerede Belejringsvåben +3 helbreds-regenerationsrate."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Arsenalreparationer"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Garnisonerede Skibe +10 til helbreds-regenerationsrate."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Skibsværftsreparationer"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Soldater +20% til nærkamps- og langdistance-angrebsskade"
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Religiøs Gejst"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Arbejdere +15% samlehastighed."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Fædrelandskærlighed"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "Soldater +1 knus, hak, gennembor modstand og +10% nærkamps- og langdistance-angrebsskade."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Formanende Nærvær"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Helte -5% helbred."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Magtfuldt Præsteskab"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "Bygninger -15% teknologi-ressourceomkostninger og forskningstid."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Center for Lærdom"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Bygninger +50% erobringspunkters garnison-regenerationsrate."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Loyalitet"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Handelsfolk +20% bevægelseshastighed."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Ashokas Edikt"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Mennesker +1 helbreds-regenerationsrate."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Lægebehandling"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Bygninger +20% territorial indflydelsesradius."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Hellenisering"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Murbeskyttelse"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "+20% maksimal befolkningsgrænse (kræver “Hæderlig Udvidelse”-technologien)."
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Hæderlig Udvidelse"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Streng Træning"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Det Deliske Søforbund"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druider"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Handelsmestre"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Smedjer -15 teknologi-ressourceomkostninger og forskningstid."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Produkter fra Gallien"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Elefantleverandører"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Standardiseret Valuta"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ashokas Religiøse Støtte"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Kongevejen"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Middelhavets Brødkurv"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Værnepligt"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Syrisk Tetrapolis"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Det Peloponnesiske Forbund"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "Fjendtlige Soldater -10% angrabsskade og erobrings-angrebsstyrke."
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "Intimiderende Lyd"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solon gennemførte adskillige økonomiske reformer, som opfordrede til handel og landbrug.\nArbejdere +15% samlehastighed."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Økonomiske Reformer"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solon indførte et nyt system af vægt- og måleenheder, fædre opfordredes til at finde erhverv til deres sønner.\nØkonomiske teknologier -10% ressourceomkostninger."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Økonomisk Velstand"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Da Cassivellaunus så, at nedgravede forsvar var ubrugelige imod den romerske hær, gik han over til guerillataktikker. Dette blev senere også taget i brug af andre høvdinge.\nSoldater +15% bevægelseshastighed og +15% synsrækkevidde."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Guerillataktikker"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivellaunus udstationerede hurtige lejesoldater, til at chikanere romerske soldater og landmænd.\nSpydkastere +20% angrebsrækkevidde."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Lejechikane"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "Det tunge karthagoniske kavaleris leder, ved Trebia og Cannae, hvor hans tredobbelte fremmarch have voldsomme effekter på fjenden.\nNærkamps-Kavaleri +1 knus, hak, gennembor modstand og +10% helbred."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Befalingsmand over Tungt Kavaleri"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Mens Ambiorix bekrigede romerne, indså han den åbne krigsførelses nytteløshed og gik i stedet over til bagholdstaktikker. Gallerne fandt hurtigt ud af hvor og hvornår, overraskelsesangreb skulle udføres.\nSoldater +5% nærkamps- og langdistance-angrebsskade og -25% forfremmelseserfaring."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Bagholdsnedslagtning"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Da den romerske hær løb tør for fødevareleverancer, blev de Galliske stammer beordret til, at opgive en del af deres allerede sølle høst. Det tøvede Eburonerne under Abiorix med at gøre, hvorfor Cæsar sendte tropper, til at tage det med magt.\nArbejdere -10% kornsamlerate."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "\nHyldest til Rom"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Sammen med hans bror, Indibil, tog Mandonius befaling over de Iberianske rekrutter og lejesoldater, som deltog i de Puniske Krige.\nAllierede Borgerlige Lejesoldater -25% metalomkostninger."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Lejebefalingsmand"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Efter Indibil faldt i kamp, ledte Mandonius de overlevende i sikkerhed.\nSoldater +10% helbred."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Livsfrelser"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Shanakdakheto, som herskede for fuld kraft i det meroittiske imperium og også spillede en væsentlig rolle i den meroittiske religion, repræsenterede Kushs magt, noget der ikke bør tages let.\nFjendtlige Kvindelige Borgere -15% samlehastighed."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Tidligste Nubiske Dronning"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Som i alle kulturer, spillede religion en væsentlig rolle i Kush. Shanakdakheto fik templet opført omkring 160 f.kr, som symbol på Meroës høje udvikling.\nTempler +1 garnisons-lægdomsrate."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Templet ved Naga"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Under den Første Makedoniske Krig, plyndrede Filip og hans tropper Thermos, Aitoliens religiøse og politiske centrum.\nMennesker, Belejringsvåben, Skibe, og Bygninger opnår +5 mad- og træfæ."
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Byplyndrer"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Chandragupta Mauryas søn, Bindusara, ensrettede imperiet, og skabte en stabil stat, som hans søn Ashoka kunne arve.\nBygninger +20% territorial indflydelsesradius."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Imperiets Ensretter"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Bindusara siges at have erobret lande syd for imperiet.\nSoldater +15% erobrings-angrebsstyrke."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Gennem hans regeringstid, blev meget af Artaxerxes' rigdom brugt på byggeprojekter. Han restorerede Darius I's palads ved Susa og genoprettede oldtidsbyen Ekbatana.\nBygninger -10% ressourceomkostninger og +5% helbred."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Store Bygherre"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Han fortsatte sin forgængers arbejde på Biblioteket i Alexandria og beslaglagde alle bøger, der blev bragt til byen, og således efterlod han sit folk en vældig mængde a samlet visdom.\nBygningsteknologier -10% ressourceomkostninger."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Store Bibliotekar"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Efter voldtægten på Lucretia, af kong Tarquinius den Stolte og hendes efterfølgende selvmord, svor Brutus at hævne hende og omstyrte enevælden.\nKvindelige Borgere -20% madomkostninger og +10% samlehastighed."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Lucretias Hævner"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr "Brutus var en af nøglefigurerne i omstyrtelsen af enevælden og grundlæggelsen af den romerske republik. Senere ledte han, som konsul, en romersk hær til sejr imod den etruskiske kong Tarquinius, som søgte at genvinde tronen.\nMennesker og Belejringsvåben +1 knus, hak, gennembor modstand."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Republikkens Grundlægger og Forsvarer"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antiokus I lagde fundamentet til Ezidatemplet i Borsippa.\nTempler -10% ressourceomkostninger;Tempelteknologier -10% ressourceomkostninger."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Ezida-Templets Grundlægger"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antiokus opmuntrede græsk indvandring til hans rige og etablerede mange nye byer i Lilleasien, for at tjene som modvægte til gallerne.\n+5% maksimal befolkningsgrænse."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Indvandring"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Seleukus Nikators søn, Antiokus lykkedes med den formidable opgave, at holde sammen på imperiet, alt imens han grundlagde templet og besejrede de indvaderende gallere med krigselefanter.\nEliteelefanter -10% ressourceomkostninger."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Lykurgos gennemførte adskillige militærreformer, sådan blev borgernes fuldkomne og udelte loyalitet over for Sparta implementeret under hans regeringsform.\nBorgerlige Infanteri-Spydsmænd -10% ressourceomkostninger."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Lykurgiske Militærreformer."
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Eliteinfanteri Spydsmænd -5% ressourceomkostninger."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "For yderligere at støtte ligheden, forbød Lykurgos brug af guld og sølv, og introducerede en ny jernmøntfod, kaldet pelanorer.\nArbejdere +15% metalsamlerate."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Jernpelanorer"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Soldater i hans formation +3 knus, hak, gennembor modstand, +15% bevægelseshastighed."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Formationsreformer"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Infanteri Spydkastere +15% bevægelseshastighed."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Peltastreformer"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Perikleansk Byggeprogram"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Templer -25% stenomkostninger, +2 garisoneret lægdomsrate."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Athena Nike-Templet"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Når garisoneret, har Skibet -30% gruppetræningstid og +50% bevægelseshastighed."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Flådebefalingsmand"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Skibe -50% metalomkostninger, -20% konstruktionstid."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Flådearkitekt"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Elitesoldater +2 erobrings-angrebsstyrke, +20% nærkamps- og langdistance-angrebsskade, +10% bevægelseshastighed."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Elitehær"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Soldater og Belejringsvåben +1 knus, hak, gennembor modstand, +15% bevægelseshastighed."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Guerillaleder"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Mennesker +0,8 helbreds-regenerationsrate."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Soldater og Belejringsvåben +15% bevægelseshastighed."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Lyngeneral"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Fjendtlige Lejesoldater -20% nærkamps- og langdistance-angrebsskade."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Lejesoldaters Tæmmer"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Egne og Allierede Soldater og Belejringsvåben +1 erobrings-angrebsstyrke, +20% nærkamps- og langdistance-angrebsskade."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Taktiker"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Nærkampskavaleri +30% nærkamps-angrebsskade."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Kavaleribefalingsmand"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Mennesker, Belejringsvåben og Skibe opnår +15 metalfæ."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Roms Plyndrer"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldater og Belejringsvåben +1 erobrings-angrebsstyrke, +20% nærkamps- og langdistance-angrebsskade."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Keltisk Krigsherre"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Krigsforberedelse"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Elitesoldater +2 erobrings-angrebsstyrke, +20% nærkamps- og langdistance-angrebsskade."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Inspireret Forsvar"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Når garnisoneret, har Bygningen eller Belejringstårnet +75% antal pile."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Tapper Forsvarer"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr "Soldater +1 knus, hak, gennembor modstand."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Kampgejst"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Soldater -15% ressourceomkostninger, -20% træningstid."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilisering"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Soldater +20% bevægelseshastighed."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Soldater og Belejringsvåben opnår +100% ressourcefæ."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Plyndringsfæ"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Krigerdronning"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Amun-Templet +20% ressourceomkostninger og byggetid. Amun-Tempelvagt +20% ressourceomkostninger og træningstid."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Traditionsbryder"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Apedemak-Templet -20% ressourceomkostninger og byggetid. Apedemak-Tempelvagt -20% ressourceomkostninger og træningstid."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Apedemaks Discipel"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Fjendtlige Læger -50% lægdomsstyrke."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Nedslagtningen af de Tro"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr "Soldater +10% nærkamps- og langdistance-angrebsskade, opnå +50% ressourcefæ."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Kushs Frelser"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Kushittiske Triremer -50 træ- og metalomkostninger."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Krigsskibe i Gave"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Bygninger +10% territorial indflydelsesradius."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialisme"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Fjendtlige Borgercentre -50% erobringspunkters garisonerede regenerationsrate."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Erobrer"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Infanteri Pikenerer +20% erobrings-angrebsstyrke, +20% nærkamps-angrebsskade."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarkès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr "Belejringsvåben +1 knus, hak, gennembor modstand, +20% nærkamps- og langdistance-angrebsskade, +10% langdistance-angrebsrækkevidde, +10% synsrækkevidde."
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Belejrer"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Makedons Magtovertagelse"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Soldater +20% nærkamps- og langdistance-angrebsskade, -15% helbred."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Pyrrhussejr"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Templer -50% ressourceomkostninger og byggetid. Tempelteknologier -50% ressourceomkostninger og forskningstid."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Buddhismen"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Når garnisoneret, har Bygningens teknologier -20% ressourceomkostninger og -50% forskningstid."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Lærer"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regeneration"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Kavaleri +1 erobrings-angrebsstyrke, +20% nærkamps- og langdistance-angrebsskade."
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Frontleder"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Soldater, Belejringsvåben, Handelsfolk og Handelsskibe +15% bevægelseshastighed."
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Lederskab"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Arbejdere +15% byggerate og samlehastighed."
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Administrator"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Soldater og Belejringsvåben -20% nærkamps- og langdistance-angrebsgentagelsestid."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Patriot"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Allierede Helte +10% helbred."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Konsortium"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Fjendtlige Helte -10% helbred."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Konstruktionsvelgører"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Lejesoldater -35% ressourceomkostninger."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Lejevelgører"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Pikenerer +40% helbred."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Rafia"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Kavaleri +15% nærkamps- og langdistance-angrebsskade."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Roms Sværd"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Fjendtligt Infanteri -10% nærkamps- og langdistance-angrebsskade."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr "Mennesker og Bygninger +1 knus, hak, gennembor modstand."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Roms skjold"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldater og Belejringsvåben +2 erobrings-angrebsstyrke, +20% nærkamps- og langdistance-angrebsskade."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triumf"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr "Kavaleri +2 knus, hak, gennembor modstand."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Ilarkès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Anerkendt Erobrer"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Eliteelefanter +20% nærkampskade, +20% bevægelseshastighed."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarkos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr "Borgerlige Infanteri Spydkastere +1 knus, hak, gennembor modstand, +25% langdistance-angrebs-gennemboringsskade."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Helotiske Reformer"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Spydsmænd +1 erobrings-angrebsstyrke, +25% nærkamps-angrebsskade."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Sidste Slag"
Index: ps/trunk/binaries/data/mods/public/l10n/de.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/de.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/de.public-simulation-auras.po (revision 27001)
@@ -1,1086 +1,1078 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Alexander Minges
# Wuzzy
# ben kov
# bewlay
# c0re tison
# xtother90
# Elias Keis
# 9b1afd800f2c3857a0efc186538fe589_4ecff18
# Fabian Gref
# Maximilian Wagenbach
# John Doe
# ... ...
# Kjell
# Latein Lebt
# Martin H
# Maximilian von Lindern
# Michael Hecht
# Nescio
# Nico Laus
# Ole Gehrmann
# Raymond Vetter
# RedNicStone
# Robert Dusemund
# R W
# Vexatos
# Thomas Schiele
# Till Wendland
# Tobias Stauber
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Latein Lebt, 2021-2022\n"
"Language-Team: German (http://www.transifex.com/wildfire-games/0ad/language/de/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: de\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Einquartiere Belagerungseinheiten +3 Genesungssrate."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Arsenalreparaturen"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Einquartierte Schiffe +10 Genesungsrate."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Reparaturen in der Werft"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Soldaten +20 % Nahkampf- und Fernkampfschaden."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Religiöser Eifer"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Arbeiter +15 % Sammelrate."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotismus"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "Soldaten +1 Schmetter-, Hieb- und Stichwiderstand sowie +10 % Nah- und Fernkampfschaden."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Ermahnendes Auftreten"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Helden −5 % Gesundheit."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Mächtige Priesterschaft"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "Gebäude −15 % Technologiekosten und Forschungszeit."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Zentrum der Gelehrsamkeit"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Gebäude erhalten +50 % Regenerationsrate für einquartierte Einheiten."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Loyalität"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Händler +20 % Bewegungsgeschwindigkeit."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Edikt des Aśoka"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Menschen +1 Gesundheitsregerationsrate."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Medizinische Behandlung"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Gebäude +20 % territorialer Einflussradius."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Hellenisierung"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "Soldaten in Geschützen +3 Schmetter-, Hieb- und Stichwiderstand und +20 Sichtweite."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Mauerschutz"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "+20 % maximales Bevölkerungslimit (erfordert die Technologie „Glorreiche Expansion“)"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Glorreiche Expansion"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "Einheiten bekommen Erfahrung, wenn sie in einem Gebäude einquartiert sind."
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Rigorose Ausbildung"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "Kriegsschiffe −25 % Bauzeit."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Attischer Seebund"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "Heiler −20 % Rohstoffkosten."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druiden"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "+10 % internationaler Handelsbonus."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Handelsmeister"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Schmieden −15 % Technologiekosten und Forschungszeit."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Produkte aus Gallien"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr "Verbündete +20 % internationaler Handelsbonus."
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr "Seidenstraße"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "Bürgerspeerwerfer −10 % Rohstoffkosten."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr "Elefanten −20 % Rohstoffkosten und Ausbildungszeit."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Elefantenlieferanten"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr "+20 % Verkaufspreise beim Tauschhandel."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Einheitliche Währung"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr "Tempel −50 % Rohstoffkosten und Bauzeit; Tempeltechnologien −50 % Rohstoffkosten und Forschungszeit."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ashokas religiöse Unterstützung"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "Händler +15 % Handelsertrag."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Die königliche Straße"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr "+1.0 stetige Nahrungsrate"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Kornkammer des Mittelmeerraumes"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr "Bürgersoldateninfanterie −10 % Ausbildungszeit."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Wehrpflicht"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr "Verwaltungssitze −20 % Rohstoffkosten."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Syrische Tetrapolis"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr "Bürgersoldateninfanteriespeerwerfer +10 % Gesundheit."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Peloponnesischer Bund"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "Feindliche Soldaten −10 % Angriffsschaden und Einnehmstärke."
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "Einschüchterndes Geräusch"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solon setzte einige ökonomische Reformen in Kraft, die Handel und Landwirtschaft förderten.\nArbeiter +15 % Sammelrate."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Wirtschaftsreformen"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solon führte ein neues System für Gewichte und Maßeinheiten ein, Väter wurden ermuntert, Berufe für ihre Söhne zu finden."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Wirtschaftswunder"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Cassivellaunus griff auf Guerillataktik zurück, als er sah, dass Befestigungen gegen die römische Armee nutzlos waren. Das wurde später von anderen Stammesfürsten auch angewendet.\nSoldaten +15 % Bewegungsgeschwindigkeit und +15 % Sichtweite."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Guerillataktiken"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivellaunus stellte flinke Plänkler auf, um die römischen Truppen und Sammler zu bedrängen.\nSpeerwerfer +20 % Reichweite."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Plänklerstörmanöver"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "Der Anführer der karthagischen schweren Kavallerie bei Trebia und Cannae, wo sein Dreifachangriff vernichtende Wirkung auf den Feind hatte.\nNahkampfkavallerie +1 Schmetter-, Hieb- und Stichwiderstand und +10 % Gesundheit."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Anführer der schweren Kavallerie"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Im Krieg mit den Römern wurde Ambiorix die Nutzlosigkeit des offenen Krieges klar und wendete stattdessen Hinterhalte als Taktik an. Die Gallier lernten schnell, wo und wann sie Überraschungsangriffe starten mussten.\nSoldaten +5 % Nahkampf- und Fernkampfschaden und −25 % Erfahrung für die Beförderung."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Hinterhaltgemetzel"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Als die Lebensmittel für die römische Armee knapp wurden, wurden die gallischen Stämme dazu angewiesen, einen Teil ihrer ohnehin mageren Ernte abzugeben. Die Eburonen unter Ambiorix sträubten sich, also entsandte Cäsar Truppen, um sich die Ernte mit Gewalt zu holen.\nArbeiter −10 % Sammelrate für Getreide."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Tribut für Rom"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr "Auf seinem Höhepunkt erstreckten sich die Grenzen des Kaiserreichs vom Ferghanatal im Westen nach Korea im Osten und nach Nordvietnam im Süden.\nGebietseinflussbonus +20 %."
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr "Territoriale Expansion"
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr "Das Amt für Musik wurde direkt vom Kaiser beauftragt, verschiedenste Tätigkeiten im Bereich von Musik, Poesie, Unterhaltung oder religiöser Verehrung auszuführen.\n Technologiekosten −50 %."
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr "Kaiserliches Musikbüro"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Gemeinsam mit seinem Bruder Indibilis kommandierte Mandonius die iberischen Rekruten und Söldner, welche in den Punischen Kriegen teilnahmen.\nAlle verbündeten Bürgersöldner −25 % Metallkosten."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Befehlshaber der Söldner"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Nachdem Indibilis in der Schlacht gefallen war, führte Mandonius die Überlebenden in Sicherheit.\nSoldaten +10 % Gesundheit."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Lebensretter"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Indem sie mit voller Kraft das meroitische Reich regierte und eine wesentliche Rolle in der meroitischen Religion spielte, repräsentierte Shanakdakheto Kuschs Macht, was man nicht unterschätzen sollte.\nGegnerische Bürgerinnen −15 % Sammelrate."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Früheste nubische Königin"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Wie in allen Kulturen spielte die Religion eine wesentliche Rolle im meroitischen Reich. Shanakdakheto baute den Tempel um 160 v. Chr. als ein Symbol der Fortschrittlichkeit von Meroe.\nTempel +1 Heilrate für einquartierte Einheiten."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Tempel bei Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Während des ersten makedonischen Krieges plünderten Philip und seine Truppen Thermum, das religiöse und politische Zentrum Ätoliens.\nMenschen, Belagerungswaffen, Schiffe und Gebäude +5 Holz und Nahrung als Beute."
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Plünderer der Städte"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr "Finanzielle Sanierung: Im Bund mit Rom organisierte Philipp die internen Angelegenheiten und Finanzen neu und hinterließ neu eröffnete Minen und eine neue Währung.\nDadurch erhältst du einen langsamen stetigen Zufluss an Metall."
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr "Finanzielle Neuordnung"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Bindusara, Sohn von Chandragupta Maurya, vereinigte das Imperium und erschuf einen stabilen Staat, um ihn an seinen Sohn Ashoka weiterzugeben.\nGebäude +20 % territorialer Einflussradius."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Festiger des Imperiums"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Man gesagt, Bindusara habe die Länder im Süden des Imperiums erobert.\nSoldaten +15 % Einnehmrate."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Während seiner Regentschaft wurde ein Großteil von Artaxerxes' Vermögen für Bauprojekte ausgegeben. Er restaurierte den Palast von Dareios I. bei Susa sowie die antike Stadt von Ekbatana.\nGebäude −10 % Rohstoffkosten und +5 % Gesundheit."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Großer Erbauer"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Er führte die Arbeit seiner Vorgänger an der Bibliothek von Alexandria fort, indem er jedes Buch, das in die Stadt gebracht wurde, beschlagnahmte, und hinterließ so seinen Leuten einen großen Schatz an gesammelten Wissen.\nGebäudetechnologien −10 % Rohstoffkosten."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Großer Bibliothekar"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Nach der Schändung der Lucretia durch den Sohn des Königs Tarquinius Superbus und ihrem anschließenden Suizid schwor Brutus, sie zu rächen und die Monarchie zu stürzen.\nBürgerinnen −20 % Nahrungskosten und +10 % Sammelrate."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Rächer von Lucretia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr "Brutus war einer der Hauptakteure beim Sturz der Monarchie und der Gründung der römischen Republik. Später führte er als Konsul eine römische Armee in den Sieg gegen den etruskischen König Tarquinius, der nach der Rückeroberung des Thrones trachtete.\nMenschen und Belagerungswaffen +1 Schmetter-, Hieb- und Stichwiderstand."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Gründer und Verteidiger der Republik"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antiochus I. legte den Grundstein für den Ezida−Tempel in Borsippa.\nTempel −10 % Rohstoffkosten; Tempeltechnologien −10 % Rohstoffkosten."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Gründer des Ezida-Tempels"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antiochus förderte die griechische Immigration in sein Reich und erbaute viele neue Städte in Kleinasien, die als Gegengewicht gegen die Gallier dienen sollten.\n+5 % maximales Bevölkerungslimit."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Immigration"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Als Sohn von Seleukos Nikator schaffte Antiochus die schwierige Aufgabe, das Imperium zusammenzuhalten, währenddessen Tempel zu gründen und die einfallenden Gallier mit Kriegselefanten zu besiegen.\nGardeelefanten −10 % Rohstoffkosten."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Lykurg führte diverse Militärreformen ein, wodurch unter seiner Regierungsform die komplette und ungeteilte Loyalität seiner Bürger gegenüber Sparta eingeführt wurde.\nBürgersoldateninfanteriespeerkämpfer −10 % Rohstoffkosten."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Lykurgische Militärreformen"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Gardeinfanteriespeerkämpfer −5 % Rohstoffkosten."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Um die Gleichheit weiter voranzutreiben, verbot Lykurg die Verwendung von Gold und Silber und führte eine neue Eisenwährung ein, genannt „Pelanore“.\nArbeiter +15 % Metallsammelrate."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Eisenpelanore"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr "Bauarbeiter errichten Gebäude pro anwesenden Minister +2 % schneller."
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr "Bauprogramme"
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr "Verringere die Rohstoffkosten und Forschungszeit von Technologien in einem Gebäude um 2 % pro einquartiertem Minister."
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr "Exzellenz der Werke"
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr "Das kaiserliche Ministerium gewährt einen stetigen Zufluss von +0,1 Holz, Stein und Metall pro einquartiertem Minister."
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr "Nationalisierte Industrie"
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr "Sammler +2 % Sammelrate für jeden Minister in der Nähe."
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr "Minister für die Massen"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Soldaten in seiner Formation +3 Schmetter-, Hieb- und Stichwiderstand, +15 % Bewegungsgeschwindigkeit."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Formationsreformen"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Infanteriewurfspeerwerfer +15 % Bewegungsgeschwindigkeit."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Peltastenreformen"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "Bauarbeiter +15 % Baurate."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Perikleisches Bauprogramm"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Tempel −25 % Steinkosten, +2 Heilrate für einquartierte Einheiten."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Tempel der Athena Nike"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Wenn einquartiert, hat das Schiff −30 % Gruppenausbildungszeit und +50 % Bewegungsgeschwindigkeit."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Seekommandant"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Schiffe −50 % Metallkosten, −20 % Bauzeit."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Schiffskonstrukteur"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Gardisten +2 Einnehmrate, +20 % Nahkampf- und Fernkampfschaden, +10 % Bewegungsgeschwindigkeit."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Gardearmee"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Soldaten und Belagerungseinheiten +1 Schmetter-, Hieb- und Stichwiderstand, +15 % Bewegungsgeschwindigkeit."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Guerrillaanführer"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Menschen +0,8 Gesundheitsregenerationsrate."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Soldaten und Belagerungswaffen +15 % Bewegungsgeschwindigkeit."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Blitzgeneral"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Gegnerische Söldner −20 % Nahkampf- und Fernkampfschaden."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Bezwinger der Söldner"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Eigene und verbündete Soldaten und Belagerungseinheiten +1 Einnehmrate, +20 % Nahkampf- und Fernkampfschaden."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Taktiker"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Nahkampfkavallerie +30 % Nahkampfschaden."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Berittener Kommandant"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Menschen, Belagerungswaffen und Schiffe +15 Metallbeute."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Plünderer Roms"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldaten und Belagerungswaffen +1 Einnehmrate, +20 % Nahkampf- und Fernkampfschaden."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Keltischer Kriegsherr"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Kriegsvorbereitung"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr "Soldaten –20 % Erfahrung für eine Beförderung"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr "Nördliche Armee"
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr "Eigene und verbündete Soldaten +25 % Sichtweite"
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr "Südliche Armee"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr "Mauern +10 Genesungsrate"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr "Konfuzianische Reformen"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr "Kavallerie +20 Angriffschaden"
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Gardisten +2 Einnehmrate, +20 % Nahkampf- und Fernkampfschaden."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr "Mandat des Himmels"
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr "Gegnerische Kavallerie −10 % Nahkampf- und Fernkampfschaden"
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr "Nahe menschliche Gegner -10 Gesundheit/Sekunde."
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr "Sensen"
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr "Wenn einquartiert, hat das Gebäude +2 Regeneration für Einnehmpunkte."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Begeisterte Verteidigung"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Wenn einquartiert, hat das Gebäude oder der Belagerungsturm +75 % Pfeile."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Heldenhafter Verteidiger"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr "Soldaten +1 Schmetter-, Hieb- und Stichwiderstand."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Kämpferischer Eifer"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Soldaten −15 % Rohstoffkosten, −20 % Ausbildungszeit."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilmachung"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Soldaten +20 % Bewegungsgeschwindigkeit."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Soldaten und Belagerungswaffen erhalten +100 % Beute."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Beute"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Kriegerkönigin"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Tempel des Amun +20 % Rohstoffkosten und Bauzeit. Tempelwachen des Amun +20 % Rohstoffkosten und Ausbildungszeit."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Herausforderer der Tradition"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Tempel des Apedemak −20 % Rohstoffkosten und Bauzeit. Tempelwachen des Apedemak −20 % Rohstoffkosten und Ausbildungszeit."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Anhänger des Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Gegnerische Heiler −50 % Heilstärke."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Schlächter der Gläubigen"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr "Soldaten +10 % Nahkampf- und Fernkampfschaden, erhalten +50 % Beute."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Retter von Kusch"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Kuschitische Triremen +50 Holz- und Metallkosten."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Geschenkte Kriegsschiffe"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Gebäude +10 % territorialer Einflussradius."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialismus"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Gegnerische Verwaltungssitze −50 % Loyalitätsregenerationsrate mit einquartierten Einheiten."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Eroberer"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Infanteriepikeniere +20 % Einnehmrate, +20 % Nahkampfschaden."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr "Belagerungswaffen +1 Schmetter-, Hieb- und Stichwiderstand. +20 % Nahkampf- und Fernkampfschaden, +10 % Fernkampfreichweite, +10 % Sichtweite."
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Belagerer"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Aufstieg Makedoniens"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Soldaten +20 % Nahkampf- und Fernkampfschaden, −15 % Gesundheit."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Pyrrhussieg"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Tempel −50 % Rohstoffkosten und Bauzeit. Tempeltechnologien −50 % Rohstoffkosten und Forschungszeit."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Buddhismus"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Wenn einquartiert, haben die Technologien des Gebäudes −20 % Rohstoffkosten und −50 % Forschungszeit."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Lehrer"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regeneration"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Kavallerie +1 Einnehmrate, +20 % Nahkampf- und Fernkampfschaden."
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Anführer an vorderster Front"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Soldaten, Belagerungswaffen, Händler und Händlerschiffe +15 % Bewegungsgeschwindigkeit."
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Führung"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Arbeiter +15 % Baurate und Sammelrate."
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Verwalter"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Soldaten und Belagerungswaffen −20 % Nah- und Fernkampf-Angriffsrate."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Patriot"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Verbündete Helden +10 % Gesundheit."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Gefährtin"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Gegnerische Helden −10 % Gesundheit."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "Bauarbeiter +10 Baurate."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Patron der Baukunst"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Söldner −35 % Rohstoffkosten."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Söldnerpatron"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Pikeniere +40 % Gesundheit."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Raphia"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Kavallerie +15 % Nahkampf- und Fernkampfschaden."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Schwert von Rom"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Gegnerische Infanterie −10 % Nahkampf- und Fernkampfschaden."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr "Menschen und Gebäude +1 Schmetter-, Hieb- und Stichwiderstand."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Schild von Rom"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldaten und Belagerungswaffen +2 Einnehmrate, +20 % Nahkampf- und Fernkampfschaden."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triumph"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr "Kavllerie +2 Schmetter-, Hieb- und Stichwiderstand."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr "Gegnerische Gebäude, Schiffe und Belagerungswaffen −20 % Gesundheit."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Ruhmreicher Eroberer"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Gardeelefanten +20 % Nahkampfschaden, +20 % Bewegungsgeschwindigkeit."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr "Bürgersoldateninfanterie Speerwerfer +1 Schmetter-, Hieb- und Stichwiderstand, +25 % Fernkampfstichschaden."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Heloten-Reformen"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Speerkämpfer +1 Einnehmrate, +25 % Nahkampfschaden."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Das letzte Gefecht"
Index: ps/trunk/binaries/data/mods/public/l10n/dv.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/dv.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/dv.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Divehi (http://www.transifex.com/wildfire-games/0ad/language/dv/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: dv\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/el.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/el.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/el.public-simulation-auras.po (revision 27001)
@@ -1,1074 +1,1066 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Aristomahos Nikiforakis
# Costas Sachos
# Dimitrios Fantanas
# Evripidis Papaevripidis
# geo pap
# Jim Chr
# Kostas Kolivas
# Lampros Lampreas
# LOUKAS SKOUROLIAKOS
# c28898edaeb1dbe1cfa07607b5ff55ed_3357a88
# Nicko Karamanos
# Steven Gikas
# Vasilis Drosos
# liu lizhi
# Κωνσταντίνος Σπάρταλης
# ΧΡΗΣΤΟΣ ΣΚΙΑΔΑΣ
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: LOUKAS SKOUROLIAKOS, 2019,2021-2022\n"
"Language-Team: Greek (http://www.transifex.com/wildfire-games/0ad/language/el/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: el\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Φρουρούμενες Πολιορκητικές Μηχανές: +3 στον ρυθμό αναζωογόνησης."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Επισκευές Οπλισμού"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Φρουρούμενα πλοία: +10 στον ρυθμό ανάρρωσης."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Επισκευές Ναυπηγείου"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Στρατιώτες: +20% στην αγχέμαχη και εκήβολη ζημιά επίθεσης."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Θρησκευτική Θέρμη"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Εργάτες: +15% στην ταχύτητα συγκομιδής."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Πατριωτισμός"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "Στρατιώτες +1 συντριβή, κοπή, αντίσταση διάτρησης και +10% σε αγχέμαχη και ζημιά εύρους."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Προτρεπτική Παρουσία"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Ήρωες: -5% στην υγεία."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Ισχυρή Ιεροσύνη"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "Κατασκευές -15% κόστος τεχνολογίας και χρόνος έρευνας."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Κέντρο Υποτροφίας"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Κτίρια: +50% στον ρυθμό αναπλήρωσης των βαθμών άλωσης."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Αφοσίωση"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Έμποροι: +20% στην ταχύτητα κίνησης."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Διάταγμα του Ασόκα"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Άνθρωποι: +1 στον ρυθμό ανάρρωσης."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Ιατρική Περίθαλψη"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Κτίσματα: +20% στην ακτίνα εδαφικής επιρροής."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Ελληνισμός"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "Στρατιώτες σε Πυργίκσκους +3 στη συντριβή, κοπή, αντίσταση διατήρησης και +20 στο πεδίο οράσεως."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Προστασία Τείχους"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "+20% μέγιστο όριο πληθυσμού (απαιτείτε η τεχνολογία \"Ένδοξη Επέκταση\") "
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Ένδοξη Επέκταση"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "Οι μονάδες αποκτούν εμπειρία όσο είναι τοποθετημένες μέσα στο κτίριο."
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Εκτεταμένη εκπαίδευση"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "Πλοία Πολέμου -25% χρόνος κατασκευής."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Δηλιακή Συμμαχία"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "Θεραπευτές -20% κόστος πόρων."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Δρυίδες"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "+10% μπόνους στο διεθνές εμπόριο"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Μεγαλέμποροι"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Σιδηρουργείο -15% κόστος τεχνολογίας και χρόνος έρευνας."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Προϊόντα από Γαλάτες "
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr "Δρόμος του Μεταξιού"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "Πολίτες Ακοντιστές -10% κόστος πόρων."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Σαριπέκο"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr "Ελέφαντες -20% κόστος πόρων και χρόνος εκπαίδευσης."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Προμηθευτές Ελεφάντων"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr "+20% σε τιμές πώλησης ανταλλασσόμενων προϊόντων."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Τυποποιημένο Νόμισμα"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr "Ναοί -50% στο κόστος πώρων και στο χρόνο κατασκευής. Οι τεχνολογίες του ναού έχουν -50% στο κόστος πώρων και στο χρόνο έρευνας."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Θρησκευτική Υποστήριξη του Ασόκα"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "Εμπροροι Γής +15% κέρδος ανταλλαγής."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Η Βασιλική Οδός"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr "+1.0 σε ρυθμό διάχυσης τροφής."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Σιτοβολώνας της Μεσογείου"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr "Πεζικό Πολιτων -10% χρόνος εκπαίδευσης."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Στρατολόγηση"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr "Αστικά Κεντρα -20% κόστος πόρων."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Τετράπολις Συρίας"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr "Πεζικό Πολιτων +10% υγεία."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Πελοποννησιακή Συμμαχία"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "Εχθρικοί στρατιώτες -10% ζημιά επίθεσης και δύναμη επιθετικής κατάληψης."
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "Εκφοβιστικός Ηχος"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Ο Σόλων καθιέρωσε αρκετές οικονομικές μεταρρυθμίσεις ενθαρρύνοντας το εμπόριο και την γεωργία.\nΕργάτες: +15% στην ταχύτητα συγκομιδής."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Οικονομικές Μεταρρυθμίσεις"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Ο Σόλων έφερε ένα νέο σύστημα μέτρων και σταθμών, οι πατέρες ενθαρρύνονταν να βρίσκουν εμπόρους για τους υιούς τους.\nΟικονομικές Τεχνολογίες: -10% στο κόστος πόρων."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Οικονομική Περιουσία"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Βλέποντας πως η εδραιωμένη άμυνα ήταν άχρηστη έναντι στον ρωμαϊκό στρατό, ο Κασσιβελλαύνος κατέφυγε στον ανταρτοπόλεμο. Αυτή η τακτική αργότερα υιοθετήθηκε και από άλλους οπλαρχηγούς.\nΣτρατιώτες: +15% στην ταχύτητα κίνησης και στο εύρος οράσεως."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Τακτικές Ανταρτών"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Ο Κασσιβελλαύνος ανέπτυξε ταχέως κινούμενους ακροβολιστές για να παρενοχλούν τα ρωμαϊκά στρατεύματα και τους τροφοσυλλέκτες τους.\nΑκοντιστές: +20% στο βεληνεκές επίθεσης."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Παρενοχλούντες Ακροβολιστές"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "Ηγέτης του Καρχηδονιακού βαρέως ιππικού στον ποταμό Τρεβία και στις Κάννες, όπου με την τριπλή του έφοδο κατάφερε καίριο πλήγμα στον εχθρό.\nΑγχέμαχο Ιππικό: +1 στην θωράκιση σε συντριβή, κόψιμο, διάτρηση και +10% στην υγεία."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Διοικητής του Βαρέως Ιππικού"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Αντιμαχόμενος με τους Ρωμαίους, ο Αμβιορίξ συνειδητοποίησε την ματαιότητα του ανοικτού πολέμου και έτσι κατέφυγε στην τακτική της ενέδρας. Οι Γαλάτες έμαθαν γρήγορα πού και πότε να εκτελούν αιφνιδιαστικές επιθέσεις.\nΣτρατιώτες: +5% στην αγχέμαχη και στην εκήβολη ζημιά επίθεσης και -25% στο όριο εμπειρίας προαγωγής."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Σφαγή μέσω Ενέδρας"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Όταν οι προμήθειες τροφίμων του ρωμαϊκού στρατού ήταν σε έλλειψη, οι γαλατικές φυλές διετάχθησαν να τους παραχωρήσουν μέρος της ήδη γλίσχρας σοδειάς τους. Οι Εβούρωνες υπό τον Αμβιορίξ ήταν απρόθυμοι να το πράξουν και ως εκ τούτου ο Καίσαρας απέστειλε στρατεύματα για να πάρει τις προμήθειές τους με την βία.\nΕργάτες: -10% στον ρυθμό συγκομιδής σιτηρών."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Φόρος υποτελείας στην Ρώμη"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Μαζί με τον αδελφό του Ανδοβάλη, ο Μανδόνιος ηγήθηκ των Ιβήρων νεοσυλλέκτων και μισθοφόρων που συμμετείχαν στους Καρχηδονιακούς Πολέμους.\nΣύμμαχοι Πολίτες Μισθοφόροι: -25% στο κόστος μέταλλου."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Μισθοφόρος Διοικητής"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Μετά την πτώση του Ανδοβάλη στη μάχη, ο Μανδόνιος οδήγησε τους επιζώντες σε ασφαλές μέρος.\nΣτρατιώτες: +10% στην υγεία."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Σωτήρας των Ζωών"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Έχοντας την πλήρη εξουσία στην Αυτοκρατορία της Μερόης, αλλά και κατέχοντας σημαντικό ρόλο στη μεροϊτική θρησκεία, η Σανακδακέτη αντιπροσώπευε την ισχύ του Κους, κάτι που δεν πρέπει να θεωρείται ασήμαντο.\nΕχθρικές Γυναίκες Πολίτες: -15% στην ταχύτητα συγκομιδής."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Αρχαιότερη Νούβια Βασίλισσα"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Όπως και σε όλους τους πολιτισμούς, η θρησκεία έπαιξε σημαντικό ρόλο στο Βασίλειο του Κους. Η Σανακδακέτη οικοδόμησε τον Ναό περί το 160 π.Χ. ως σύμβολο της προόδου της Μερόης.\nΝαοί: +1 στον ρυθμό θεραπείας φρουράς."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Ναός της Νακά"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Κατά τον πρώτο Μακεδονικό Πόλεμο, ο Φίλιππος και τα στρατεύματά του επιτέθηκαν στο Θερμό, το θρησκευτικό και πολιτικό κέντρο της Αιτωλίας\nΆνθρωποι, Πολιορκητικές Μηχανές, Πλοία και Κατασκευές: +5 στα λάφυρα τροφής και ξύλου."
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Συλητής Πόλεων"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr "Συμμαχώντας με τη Ρώμη, ο Φίλιππος αναδιοργάνωσε τις εσωτερικές υποθέσεις και τα οικονομικά της χώρας, αφήνοντας ως παρακαταθήκη ξανανοιγμένα ορυχεία και ένα νέο νόμισμα. Αποκτάτε μια αργή εισροή από μέταλλα."
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr "Οικονομική Αναδιοργάνωση"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Ο γιος του Τσαντραγκούπτα Μαουρύα, ο Μπιντουσάρα, ενοποίησε την αυτοκρατορία, κληροδοτώντας την έτσι στον γιο του, Ασόκα, σε μια κατάσταση σταθερότητας.\nΚτίρια: +20% στην ακτίνα επιρροής περιοχής."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Παγιωτής της Αυτοκρατορίας"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Ο Μπιντουσάρα λέγεται ότι κατέκτησε εδάφη στα νότια της αυτοκρατορίας.\nΣτρατιώτες: +15% στον ρυθμό άλωσης."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Βάμπα Μοριγιάρ (Μαουρυανική Κατάκτηση)"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Επί βασιλείας του Αρταξέρξη, ένα μεγάλο μέρος του πλούτου του δαπανήθηκε σε οικοδομικά έργα. Αναστήλωσε το παλάτι του Δαρείου Α' στα Σούσα, και την αρχαία πόλη των Εκβατάνων.\nΚτίρια: -10% στο κόστος πόρων και +5% στην υγεία."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Μέγας Οικοδόμος"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Συνεχίζοντας το έργο των προκατόχων του στην Βιβλιοθήκη της Αλεξάνδρειας, κατέσχε κάθε βιβλίο που φερόταν στην πόλη, αφήνοντας έτσι στον λαό του αμέτρητες ποσότητες συσσωρευμένης σοφίας.\nΤεχνολογίες Κτιρίων: -10% στο κόστος πόρων."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Μέγας Βιβλιοθηκάριος"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Μετά το βιασμό της Λουκρητίας από το γιο του βασιλιά Ταρκυνίου του Υπερηφάνου και την συνεπακόλουθη αυτοκτονία της, ο Βρούτος ορκίστηκε να την εκδικηθεί και να ανατρέψει την μοναρχία.\nΓυναίκες Πολίτες: -20% κόστος φαγητού και +10% ταχύτητα συγκομιδής.."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Εκδικητής της Λουκρητίας"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr "Ο Λούκιος Ιούνιος Βρούτος ήταν ένας από τους πρωτεργάτες στην ανατροπή της μοναρχίας και στην ίδρυση της Ρωμαϊκής Δημοκρατίας. Αργότερα ως ύπατος ηγήθηκε του ρωμαϊκού στρατού στην νίκη κατά του Ετρούσκου βασιλιά Ταρκυνίου ο οποίος αποσκοπούσε στην επάνοδό του στον θρόνο.\nΆνθρωποι και Πολιορκητικές Μηχανές: +1 λιώσιμο,κοπή,αντίσταση διάτρησης"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Ιδρυτής και Υπερασπιστής της Δημοκρατίας"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Ο Αντίοχος Α έθεσε τα θεμέλια για το ναό του Έζιδα στην Βορσίππα.\n-10% στο κόστος των πόρων για τους ναούς και −10% στο κόστος των τεχνολογιών του ναού."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Ιδρυτής του Ναού του Έζιδα"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Ο Αντίοχος ενθάρρυνε τη μετανάστευση των Ελλήνων στην επικράτεια του και ίδρυσε πολλές νέες πόλεις στη Μικρά Ασία ώστε να χρησιμεύσουν ως αντίβαρα στους Γαλάτες.\n+5% στο ανώτατο όριο του πληθυσμού."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Μετανάστευση"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Ο γιος του Σέλευκου Νικάτορα, ο Αντίοχος πέτυχε το τεράστιο έργο να διατηρήσει την αυτοκρατορία ενωμένη, την ανέγερση ναών και να νικήσει την εισβολή των Γαλατών με τους πολεμικούς ελέφαντες.\n-10% στο κόστος για τους Πρωταθλητές Ελέφαντες."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Μέγας Βασιλεύς"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Ο Λυκούργος καθιέρωσε διάφορες στρατιωτικές μεταρρυθμίσεις, έχοντας την πλήρη και αμέριστη αφοσίωση από τους πολίτες της Σπάρτη, υλοποιήθηκαν στα πλαίσια της διακυβέρνησής του.\n-10% κόστος πόρων για τις λογχομφόρες μονάδες πολιτών."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Στρατιωτικές Μεταρρυθμίσεις του Λυκούργου"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Πρωταθλητές Λογχοφόροι -5% στο κόστος παραγωγής."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Για τη περαιτέρω ενίσχυση της ισότητα, ο Λυκούργος απαγόρευσε τη χρήση του χρυσού και του αργύρου, αντί αυτού εισήγαγε νέα σιδερένια νομίσματα που ονομάζονταν πελανόρια.\n+15% στο ποσοστό εξόρυξης μέταλλου για τους Εργάτες."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Σιδερένια Πελανόρια"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Στρατιώτες στο σχηματισμό του +3 στη συντριβή, κοπή, αντίσταση διάτρησης,\n+15% ταχύτητα κίνησης."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Μεταρρυθμίσεις Σχηματισμών"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Ακροβολιστές πεζικού +15% ταχύτητα κίνησης."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Μεταρρυθμίσεις πελταστών "
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "Κτίστες +15% ρυθμός οικοδόμησης."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Περίκλειο Πρόγραμμα Κατασκευών"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Ναοί -25% κόστος σε πέτρα, +2 στο ρυθμό ίασης για αυτούς που τους φρουρούν."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Ναός της Αθηνάς Νίκης"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Όταν ταμπουρώνεται, το Πλοίο έχει -30% στην εκπαίδευση ομάδων και +50% στη ταχύτητα πλεύσης."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Ναύαρχος"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Πλοία −50% στο κόστος μετάλλου, −20% στο χρόνο κατασκευής."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Ναυτικός Αρχιτέκτονας"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Πρωταθλητές +2 στην επίθεση αιχμαλωσίας, +20% στην αγχέμαχη και εκήβολη επίθεση, 10% στην ταχύτητα κίνησης."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Στρατός πρωταθλητών"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Στρατιώτες και Πολιορκητικές Μηχανές +1 στη συντριβή, κοπή, αντίσταση διάτρησης, +15% ταχύτητα κίνησης."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Αρχηγός Ανταρτών"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Ανάπλαση ζωής σε ανθρώπους +0.8"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Ο Βασιλιάς της Βρετανίας"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Στρατιώτες και μηχανές πολιορκίας +15% ταχύτητα"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Αρχηγός Αστραπής"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Εχθρικοί Μισθοφόροι -20% στην ζημία της αγχέμαχης και εκήβολης επίθεσης."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Καταστολέας των Μισθοφόρων"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Οι δικοί μας και οι Συμμαχικοί Στρατιώτες και Πολιορκητικές Μηχανές +1 στην επίθεση αιχμαλωσίας, +20% στην αγχέμαχη και εκήβολη επίθεση."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Στρατηγικός"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Αγμέμαχο Ιππικό +30% στην ζημία της αγχέμαχης επίθεσης."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Διοικητής Ιππικού"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Άνθρωποι, Μηχανές πολιορκίας και πλοία παίρνουν +15 μεταλλικά λάφυρα"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Συλητής της Ρώμης"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Στρατιώτες και Πολιορκητικές Μηχανές +1 στην επίθεση αιχμαλωσίας, +20% ζημιά στην αγχέμαχη και εκήβολη επίθεση."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Κέλτης Πολέμαρχος"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Προετοιμασία για Πόλεμο"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Πρωταθλητές +2 στην επίθεση αιχμαλωσίας, +20% στην αγχέμαχη και εκήβολη επίθεση."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr "Όταν ταμπουρώνεται, το Κτίριο έχει +2 στο ρυθμό αναγέννησες των βαθμών αιχμαλωσίας."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Εμπνευσμένη Άμυνα"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Όταν ταμπουρώνεται, το Κτίριο ή η Πολιορκητική Μηχανή αποχτά +75% ισχύς βέλους."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Γενναίος Υπερασπιστής"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr "Στρατιώτες +1 συντριβή, κοπή, αντίσταση διάτρησης."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Ένθερμη Μάχη"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Στρατιώτες -20% στο κόστος πώρων, -20% στο χρόνο εκπαίδευσης."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Επιστράτευση"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Στρατιώτες +20% ταχύτητα κίνησης"
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Οι Στρατιώτες και οι Πολιορκητικές Μηχανές αποκτούν 100% λαφυραγώγηση πόρων."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Κλοπιμαία"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Πολεμιστής Βασίλισσα"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Ναός του Άμμων +20% στο κόστος πόρων και στο χρόνο κτισίματος. Φρουρός του Ναού του Άμμων +20% στο κόστος πόρων και στο χρόνο εκπαίδευσης."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Αψηφεί την Παράδοση"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Ναός του Απεδεμάκ −20% στο κόστος πόρων και στο χρόνο κτισίματος. Φρουρός του Ναού του Απεδεμάκ −20% στο κόστος πόρων και στο χρόνο εκπαίδευσης."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Ακόλουθος του Απεδεμάκ"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Εχθρικοί θεραπευτές -50% δύναμη θεραπείας"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Η Σφαγή των Πιστών"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr "Στρατιώτες +10 στην αγχέμαχη και εκήβολη επίθεση, αποκτούν +50% στη απόκτηση λαφύρων από πόρους."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Λυτρωτής της Κους"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Κουσίτικες Τριήρεις −50 στο κόστος ξύλου και μετάλλου."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Δώρο Πολεμικών Πλοίων "
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Αύξηση κατά +10% της εδαφικής επιρροής των κτισμάτων."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Αποικιοκρατία"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Εχθρικά Αστικά Κέντρα -50% στο ρυθμό αναγέννησης των βαθμών αιχμαλώτισης ταμπουρώματος."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Κατακτητής"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Πεζικό Δορατοφόρων +20% στην επίθεση αιχμαλωσίας, +20% ζημιά στην αγχέμαχη επίθεση."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Ταξιάρχης"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr "Πολιορκητικές Μηχανές +1 συντριβή, κοπή , αντίσταση διάτρησης, +20% ζημιά στην αγχέμαχη και εκήβολη επίθεση, +10% βεληνεκές επίθεσης, +10% πεδίο οράσεως."
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Πολιορκητής"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Η Έγερση των Μακεδόνων"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Στρατιώτες +20% ζημιά στην αγχέμαχη και εκήβολη επίθεση, -15% ζωή."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Πύρρειος Νίκη"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Ναοί -50% στο κόστος πώρων και στο χρόνο κατασκευής. Οι τεχνολογίες του ναού έχουν -50% στο κόστος πώρων και στο χρόνο έρευνας."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Βουδισμός"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Όταν ταμπουρώνεται, οι τεχνολογίες του Κτιρίου έχουν -20% στο κόστος πώρων και -50% στο χρόνο έρευνας."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Διδάσκαλος"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Αναγέννηση"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Ιππικό +1 στην επίθεση αιχμαλωσίας, +20% στην αγχέμαχη και εκήβολη επίθεση."
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Αρχηγός πρώτης γραμμής."
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Στρατιώτες, Πολιορκητικές Μηχανές, Έμποροι και Μισθοφορικά Πλοία +15% στη ταχύτητα κίνησης."
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Ηγεσία"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Εργάτες +15% στο ρυθμό κατασκευής και ταχύτητα συγκομιδής."
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Διοικητής"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Στρατιώτες και Πολιορκητικές Μηχανές -20% στο χρόνο επανάληψης της αγχέμαχης και εκήβολης επίθεσης."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Φιλόπατρις"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Συμμαχικοί Ήρωες +10% υγεία."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Σύζυγος"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Οι εχθρικοί ήρωες −10% ζωή."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "Κτίστες +10% ρυθμός οικοδόμησης."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Χορηγός της Κατασκευής"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Μισθοφόροι -35% στο κόστος πόρων."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Πατρόν Μισθοφόρων"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Δορατοφόρος +40% υγεία."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Ράφια"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Ιππικό +15% στην ζημία της αγχέμαχης και εκήβολης επίθεσης."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Το Ξίφος της Ρώμης"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Εχθρικό Ιππικό -10% στην ζημία της αγχέμαχης και εκήβολης επίθεσης."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr "Άνθρωποι και Κατασκευές +1 συντριβή, κοπή, αντίσταση διάτρησης."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Η Ασπίς της Ρώμης"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Στρατιώτες και Πολιορκητικές Μηχανές +2 στην επίθεση αιχμαλωσίας, +20% στην αγχέμαχη και εκήβολη επίθεση."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Θρίαμβος"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr "Ιππικό +2 συντριβή, κοπή, αντίσταση διάτρησης."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Ιλάρχης"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Ένδοξος Κατακτητής"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Πρωταθλητές Ελέφαντες +20% στη ζημιά της αγχέμαχης επίθεσης, +20% στην ταχύτητα κίνησης."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Ζωοίαρχος"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr "Πολίτες Ακροβολιστές Πεζικού +1 πανοπλία, +25% στη ζημιά διάτρησης της εκήβολης επίθεσης."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Mεταρρυθμίσεις Ειλωτών"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Λογχοφόροι +1 στην επίθεση αιχμαλωσίας, +25% ζημιά στην αγχέμαχη επίθεση."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Τελευταίος Επιζών"
Index: ps/trunk/binaries/data/mods/public/l10n/eo.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/eo.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/eo.public-simulation-auras.po (revision 27001)
@@ -1,1059 +1,1051 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Vladim Štér
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Vladim Štér <vladim.ster94@gmail.com>, 2021-2022\n"
"Language-Team: Esperanto (http://www.transifex.com/wildfire-games/0ad/language/eo/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: eo\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Okupitaj sieĝmaŝinoj +3 sano por rapideco de regenerado."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Riparoj de arsenalo"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Ŝipoj situantaj en la doko ripariĝas kun rapideco de +10"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Riparoj en la ŝipkonstruejo"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Soldatoj +20% da damaĝo al proksima kaj distanca atako."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Religia fervoro"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Laboristoj +15% rapideco de kolektado."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotismo"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Herooj -5% da sano."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Eduka centro"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Fideleco"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Aŝoka dekreto"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenizado"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Protekto de muregoj"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Grandioza progreso"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Rigora trejnado"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidoj"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr "Silka Vojo"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Provizantoj de elefantoj"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Normigita monero"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Religia subteno de Aŝoka"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Reĝa Vojo"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Konspiro"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Kotizo por Romo"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Vivsavanto"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "La unua reĝino de Nubia"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Same kiel en aliaj kulturoj, religio ludis gravan rolon en Kuŝ. Ŝanakdakheto konstruis sian templon ĉirkaŭ 160 a. K. kiel simbolon de progresemo de la urbo Meroë.\n+1 por rapideco de kuracado de personaro de la temploj."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Templo de Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Preparoj por milito"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Soldatoj +20 rapido de moviĝo."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Rabaĵo"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Instruisto"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Edzino"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Roma glavo"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Roma ŝildo"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Lasta batalo"
Index: ps/trunk/binaries/data/mods/public/l10n/es_AR.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/es_AR.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/es_AR.public-simulation-auras.po (revision 27001)
@@ -1,1073 +1,1065 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Auka Raiken
# Axel Chicahuala Fereyra
# Exe Aybar
# Facundo Abiega
# Facundo Decena
# Fernando Regent
# Franco Falleti
# Iván Pstyga
# Joaquín Marcher
# Julian Mena Ungaro
# Matías Gaglio
# Neftali Toledo
# Poino Comer
# rivera valdez
# War Steiner
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: War Steiner <bru@cock.li>, 2021\n"
"Language-Team: Spanish (Argentina) (http://www.transifex.com/wildfire-games/0ad/language/es_AR/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: es_AR\n"
"Plural-Forms: nplurals=3; plural=n == 1 ? 0 : n != 0 && n % 1000000 == 0 ? 1 : 2;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Maquinarias de asedio guarnecidas +3 velocidad de sanación"
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Reparacion de Arsenal"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Las embarcaciones guarecidas obtienen +10 en la tasa de regeneración de salud."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Reparaciones del Astillero"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Los soldados ganan +20 % de daño en ataque cuerpo a cuerpo y a distancia. "
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Fervor Religioso"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Los trabajadores obtienen +15 % de velocidad de recolección."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotismo"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "Soldados +1 de resistencia contra ataques aplastantes, cortantes y perforantes. +10% de ataque en combate cuerpo a cuerpo y a distancia."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Presencia Exhortativa."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Los Héroes pierden -5 % de salud."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Sacerdocio Poderoso"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "Estructuras -15% en los costos de tecnología, velocidad e investigación y recursos."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Centro Estudiantil"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lealtad"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Comerciantes +20% velocidad de movimiento."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Edicto de Ashoka"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Humanos ganan +1 en velocidad de regeneracion de vida."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Tratamiento Médico"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Estructuras +20% radio de influencia sobre territorio."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenización"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "Soldados guarnecidos Resistencia al aplastamiento, corte y perforación: +3; rango de visión: +20."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Protección de muro"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "+20% límite máximo de población (requiere tecnología de \"Expansión Gloriosa\")."
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Gloriosa Expansion"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "Las unidades ganan experiencia mientras están guarnecidas en el edificio."
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Entrenamiento riguroso"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "Buques de guerra −25% tiempo de construcción."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Liga de Delos"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidas"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Maestros del comercio"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Forjas -15% coste de recursos tecnologicos y tiempo de investigación."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Productos de Gaula"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Proveedores de Elefantes"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Moneda Estandarizada"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Seguidores religiosos de Ashoka"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "El camino real"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Depósitos del meditarraneo"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Conscripción"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetrápolis Siria"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Liga del Peloponeso"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "Soldados Enemigos -10% daño de ataque y fuerza de ataque de captura."
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "Sonido Intimidatorio"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Reformas Económicas"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Fortuna Económica"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Viendo que la defensa de trincheras era inútil contra el ejército romano, Cassivellaunus recurrió a tácticas de guerrillas. Esto fue imitado luego por otros jefes.\nSoldados +15% velocidad de movimiento y +15% rango de visión."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Tácticas de Guerrilla"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Hostigamiento de Escaramuzadores"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Comandante de Caballería Pesada"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Emboscada Mortal"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Tributo a Roma"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Comandante Mercenario"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Salvador de Vidas"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "La primera Reina Nubia"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Templo de Naga"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Saqueador de Ciudades"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Consolidador del Imperio"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Gran Constructor"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Gran Bibliotecario"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Vengador de Lucrecia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Fundador y Defensor de la República"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Fundador del Templo de Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Inmigración"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Reformas militaristas de Licurgo "
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Pelanor de hierro"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Reformas de la formación"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Reformas peltásticas"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Programa de construcción de Pericles"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Templo de Atenea Victoriosa"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Comandante de Armada"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Arquitecto Naval"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Ejército campeón"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Jefe de Guerrilla"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "General Rayo"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Vencedor de mercenarios "
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Estratega"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Comandante de Caballería."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Saqueador de Roma"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Jefe Militar Celta"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Preparación para la Guerra"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Defensa Inspirada"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Defensor Valiente"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Fervor de la Batalla."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Movilización"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Botín"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Reina Guerrera"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Desafío a la Tradición"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Seguidor de Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Matanza de los Fieles"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "salvador de Kush"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Regalo de buques de guerra"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialismo"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Conquistador"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Asediador"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Ascenso de Macedon"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Victoria Pírrica"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Budismo"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Maestro"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regeneración"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Líder de vanguardia"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Liderazgo"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Administrador"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Patriota"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Consorte"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Patrono de la Construcción"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Patrono Mercenario"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Rafia"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Espada de Roma"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Escudo de Roma"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triunfo"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Conquistador de Renombre"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Reformas ilotas"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Los lanceros ganan +1 a la fuerza de captura, +25% de daño de melee"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Último en Pie"
Index: ps/trunk/binaries/data/mods/public/l10n/es_MX.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/es_MX.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/es_MX.public-simulation-auras.po (revision 27001)
@@ -1,1070 +1,1062 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Aimar Triujeque
# Alfonso Sandokan C.E.
# Andrés Núñez
# Angel Fabian
# Daniel Cárdenas
# Dianiel García
# Esteban A. Mina
# jose luis lopez torres
# Luis Aguilar
# Luis Calderón
# Ricardo Jiménez
# Victor Sanchez
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Ricardo Jiménez <jimenezp.r@pucp.edu.pe>, 2020\n"
"Language-Team: Spanish (Mexico) (http://www.transifex.com/wildfire-games/0ad/language/es_MX/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: es_MX\n"
"Plural-Forms: nplurals=3; plural=n == 1 ? 0 : n != 0 && n % 1000000 == 0 ? 1 : 2;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Barcos Guarnecidos +3 en regeneración de salud"
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Reparación de arsenal"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Barcos Guarnecidos +10 en regeneración de salud"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Reparaciones de puerto"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Soldados +20% ataque melee y en rango"
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Fervor Religioso"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Trabajadores +15% velocidad de reunión"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotismo"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Presencia de mando"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Heroes -5% de salud."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Sacerdocio poderoso"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Estructuras +50% en puntos de captura y tasa de regeneración de unidades guarnecidas."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lealtad"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Proclamación de Ashoka"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Tratamiento Médico"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenización "
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Protección de la muralla"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Expansión Gloriosa"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Entrenamiento Riguroso"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Liga de Delos"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidas"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Maestros del comercio."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Productos de Gaul"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Proveedores de elefantes."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Divisa Estandarizada"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Apoyo Religioso de Ashoka"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "El Camino Real"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Canasta de pan del Mediterraneo"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Conscripción"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetrapolis Siria"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "La Liga del Peloponeso"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solon instituyo multiples reformas económicas que alentaban el comercio y la agricultura.\n+15% de velocidad de recolección para trabajadores"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Reformas Económica "
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Fortuna Económica"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Tácticas de Guerrilla"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Hostigamiento de tirador"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Comandante de Caballería Pesada"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Masacre en Emboscada"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Tributo a Roma"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Comandante de Mercenarios"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Salvador de vidas"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Primer Reina Nubia"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Templo de Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Durante la Primera Guerra Macedónica, Filipo y sus tropas saquearon Termo, el centro político y religioso de Etolia.\n+5 de alimento y madera, por cada humano, máquina de asedio, barco, y estructura eliminada. "
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Saqueador de Ciudades"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Consolidador de El Imperio"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Gran Constructor"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Gran Bibliotecario"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Vengador de Lucrecia."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Fundador y Defensor de la Republica"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antíoco senté las bases para el Templo de Ezida en Borsippa\ntemplos -10% coste de recursos; tecnologías del templo -10% coste de recursos"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Fundador del templo de Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Inmigración "
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Reformas de Formación"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Reformas peltastas"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Comandante Naval"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Arquitecto Naval"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Ejército campeón"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Jefe de Guerrila"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Táctico "
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Comandante de Caballería "
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Preparación para la guerra"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Defensa inspirada"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Movilización"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Reina guerrera"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Estructuras +10% de su radio de influencia"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialismo"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Centro Cívico Enemigo -50% puntos de captura y velocidad de regeneración de unidades guarnecidas."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Conquistador"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Piqueros +20% fuerza de captura, +20% daño de ataque cuerpo a cuerpo."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Nacimiento de Macedonia."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Soldados +20% de daño al ataque cuerpo a cuerpo y a distancia, -15% salud."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Victoria Pírrica"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Templos -50% costo en recursos y tiempo de construcción. Tecnologías del templo -50% de costo en recursos y tiempo de investigación."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Budismo"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Cuando hay unidades guarecidas, las tecnoloías de las estructuras cuestan -20% en recursos y -50% el tiempo de investigación."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Maestro"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regeneración"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Caballería +1 fuerza de ataque de captura, +20% daño en ataque cuerpo a cuerpo y a distancia."
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Lider del frente"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Soldados, Máquinas de Asedio, Comerciantes y Barcos Mercantes +15% velocidad de desplazamiento."
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Liderazgo"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Trabajadores +15% velocidad de construcción y de recolección."
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Administrador"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Patriota"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Consorte"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Patrón de construcción"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Espada de Roma"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Escudo de Roma"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triunfo"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Reformas ilotas"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Última Resistencia "
Index: ps/trunk/binaries/data/mods/public/l10n/fa.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/fa.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/fa.public-simulation-auras.po (revision 27001)
@@ -1,1071 +1,1063 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Aryan Mn
# Amirreza TM
# *Sociologist Abedi*
# Farshad A
# hamed farri
# Hessam Shahpouri
# Kiarash Bordbar
# محمد خدادادی
# Mohammad Namvarpour
# Mostafa Bodagh
# Mostafa Lotfi
# reza latifi
# бахром дуниахо
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Amirreza TM, 2022\n"
"Language-Team: Persian (http://www.transifex.com/wildfire-games/0ad/language/fa/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: fa\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "نرخ سلامت جنگ افزار +۳"
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "تعمیرات آرسنال"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "کشتی هایی که در آنها نیرو مستقر شده است +10 نرخ بازیابی سلامت"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "تعمیرگاه کشتی"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "سربازان +20% قدرت حمله نزدیک زن و دور زن"
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "تعصب دینی"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "سرعت کارگرها در جمع کردن +15% افزایش می‌یابد."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "میهن پرستی"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "سربازان +1 درهم شکستن، هک کردن، مقاومت در برابر سوراخ کردن و + 10% غوغا و آسیب حمله در محدوده."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "حضور چشمگیر"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "سلامت Hero ها 5% کاهش میابد"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "مذهب قدرتمند"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "ساختارها 15% هزینه منابع فناوری و زمان تحقیق."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "مرکز بورسیه"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "+50% نرخ بازسازی پادگان نقاط جذب سازه ها."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "وفاداری"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "سرعت حرکت بازرگان ها +20% افزایش می‌یابد."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "فرمان آشوکا"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "+1 نرخ بازسازی سلامت نیرو ها"
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "درمان پزشکی"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "شعاع قلمرو ساختمان ها +20% افزایش می‌یابد."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "یونانی سازی"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "+3 سربازان برجک له می شوند، قدرت نفوذ و سوراخ کردن افزایش پیدا می کند و +20 چشم انداز بیشتر"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "حفاظت دیوار"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "حداکثر +20٪ محدودیت جمعیت (به فناوری ” گسترش شکوهمند\" نیاز دارد)."
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "گسترش شکوهمندانه"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "واحدها در حین حضور در داخل ساختمان تجربه کسب می کنند."
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "تمرین سختگیرانه"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "25% کاهش زمان ساخت کشتی های جنگی"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "اتحاد دلوس"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "20% کاهش هزینه ساخت شفابخش ها"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "درویدها"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr " +10% پاداش تجارت بین المللی."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "استاد بازرگانی"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "15% هزینه های منابع فناوری و زمان تحقیق را جعل می کند"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "محصولات سرزمین گَل"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr "افزایش +20% پاداش تجارت بین المللی متحدان"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr "جاده ابریشم"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "10% کاهش هزینه منابع شهروند نیزه داران"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr "20% کاهش هزینه منابع و زمان آموزش فیل ها"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "تامین کنندگان فیل"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr " +20% قیمت های فروش مبادله ای."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "واحد پولی استاندارد شده"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr "50% کاهش هزینه های منابع و زمان ساخت معابد; 50% کاهش هزینه های منابع و زمان تحقیق فناوری های معابد."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "حمایت مذهب آشوکا"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "+15% افزایش سود تجاری تاجران زمین"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "جاده شاهی"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr "+1.0 نرخ چکش غذا"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "سبد نان مدیترانه ای"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "خدمت اجباری"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "تتراپولیس سوری"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "اتحادیه پلوپونزی"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "اصلاحات اقتصادی"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "ثروت اقتصادی"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "جنگ چریکی"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "حمله نیزه انداز"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "فرمانده سواره نظام سنگین اسلحه"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "قتل عام"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "تقدیم به روم"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "فرمانده مزدورها"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "نجات دهنده زندگی ها"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "ملکه نوبی های قدیم"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "معبد در نقعه"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "غارتگر شهرها"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "تثبیت کننده امپراطوری"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "وامبا موریار"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "سازنده بزرگ"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "کتابدار بزرگ"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "انتقام گیرنده لوکرشیا"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "بنیان‌گذار و حافظ جمهوری"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "بنیانگذار معبد ازیدا"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "مهاجرت"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "باسیلوس مگاس"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "اصلاحات نظامی لیکورگان"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "پلانورز های آهنی"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "اصلاحات آرایش جنگی"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "اصلاحات پلتاست"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "برنامه ساختمان پریکلین"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "فرمانده نیروی دریایی"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "طراح نیروی دریایی"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "ارتش سلحشور"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "فرمانده چریکی"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "پادشاه بریتانوروم"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "ژنرال رعد و برق"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "زیرکی مزدوران"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "رزم آرا"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "فرمانده سواره نظام"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "غارتگر روم"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "جنگسالار سلتی"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "آماده سازی برای جنگ"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "دفاع الهام بخش"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "دفاع شجاعانه"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "خستگی نبرد"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "بسیج نیروها"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "کوله پشتی"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "ملکه جنگجو"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "سنت شکن"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "دنباله رو آپدماک"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "منجی کوش"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "هدیه کشتی های جنگی"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "استعمار طلبی"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "فاتح"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "افسر"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "محاصره کننده"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "ظهور مقدونیه"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "پیروزی شکست آمیز"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "مذهب بودا"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "معلم"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "بازیابی"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "رهبر جلودار"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "رهبری"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "مدیر"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "میهن پرست"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "همسر"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "پشتیبان ساخت و ساز"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "حامی مزدور"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "رافیا"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "شمشیر رم"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "سپر روم"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "پیروزی"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "افسر سواره نظام"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "کشورگشای مشهور"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "فرمانده فیل ها"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "اصلاحات برده داری"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "آخرین مقاومت"
Index: ps/trunk/binaries/data/mods/public/l10n/fo.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/fo.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/fo.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Faroese (http://www.transifex.com/wildfire-games/0ad/language/fo/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: fo\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/frp.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/frp.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/frp.public-simulation-auras.po (revision 27001)
@@ -1,1059 +1,1051 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Alexandre Raymond
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Alexandre Raymond, 2016-2019\n"
"Language-Team: Franco-Provençal (Arpitan) (http://www.transifex.com/wildfire-games/0ad/language/frp/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: frp\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Chantiér de batiôs"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Fervor religiosa"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotismo"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Rèformes de formacion"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Rèformes de Pèlasto"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Dèrriér campo"
Index: ps/trunk/binaries/data/mods/public/l10n/gd.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/gd.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/gd.public-simulation-auras.po (revision 27001)
@@ -1,1059 +1,1051 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# GunChleoc
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: GunChleoc, 2016-2022\n"
"Language-Team: Gaelic, Scottish (http://www.transifex.com/wildfire-games/0ad/language/gd/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: gd\n"
"Plural-Forms: nplurals=4; plural=(n==1 || n==11) ? 0 : (n==2 || n==12) ? 1 : (n > 2 && n < 20) ? 2 : 3;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Gheibh innealan-sèiste a tha ’nan gearastan +3 air an slànachadh."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Càradh arm-lainn"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Gheibh longan le gearastan annta +10 air an slànachadh."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Càradh sa chala"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Nì saighdearan +20% dhe dhochann dlùth ’s astair."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Dèine chràbhach"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Buainidh na h-obraichean nas luaithe le +15%."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Tìr-ghràdh"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "Gheibh saighdearan +1 air an comas-seasaimh an aghaidh brùilleadh, spealgadh ’s bioradh ’s nì iad +1% dhe dhochann dlùth ’s astair."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Làthair bhrosnachail"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Gheibh curaidhean −5% a shlàinte."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Sagartachd chumhachdach"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "Gheibh togalaichean −15% air cosgaisean stòrais agus ùine rannsachaidh nan teicneolasan."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Ionad sgoilearachd"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Gheibh togalaichean +50% air ath-ghintinn nam puingean glacaidh nuair a bhios gearastan annta."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Dìlseachd"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Gluaisidh an luchd-malairt +20% nas luaithe."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Fuagradh Aśoka"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Gheibh daoine +1 air an slànachadh."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Leigheas"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Cuiridh seo +20% a bhuaidh ranntair ris gach togalach."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Greugachadh"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "Gheibh saighdearan a tha san turaid +3 air an comas-seasaimh an aghaidh brùilleadh, spealgadh ’s bioradh ’s +20 air astar an lèirsinne."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Dìon balla"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "+20 air an tomhas-sluaigh as motha (bidh feum air an teicneolas “Leudachadh glòrmhor”)."
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Leudachadh glòrmhor"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "Buannaichidh aonadan eòlas fad ’s a bhios iad ’nan gearastan san togalach."
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Dian-oideachadh"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "−25% air ùine togail nan longan-cogaidh."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Lìg Dhealos"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "−20% a chosgaisean stòrais air lighichean."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Draoidhean"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "Buannachd de +10% air a’ mhalairt eadar-nàiseanta."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Maighstirean malairt"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Gheibh ceàrdaich −15% air cosgaisean stòrais agus ùine rannsachaidh nan teicneolasan."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Batharan na Gaille"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "−10% a chosgaisean stòrais air gathadairean-dùthcha."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr "−20% air cosgaisean stòrais ’s ùine oideachaidh nan ailbheanan."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Solaraichean ailbheanan"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr "+20% air prìsean reic iomlaideachaidh."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Airgeadra stannardaichte"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr "−50% air cosgaisean stòrais is ùine togail nan teampall; −50% air cosgaisean stòrais is ùine rannsachaidh nan teicneolasan annta."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Taic cràbhach Aśoka"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "Buannaichidh luchd-malairt tìre +15% air a’ mhalart."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "An rathad rìoghail"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr "+1.0 air a’ bhiadh chunbhalach."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Basgaid-arain na Mara Meadhanaich"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr "Gheibh coisridh-dhùthcha −10% air an ùine oideachaidh."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Dleastanas-airm"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr "−20% a chosgaisean stòrais air ionadan sìobhalta."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Ceithir-bhaile Siridheach"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr "+10% a shlàinte airson sleaghairean coisridh-dùthcha."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "An Lìg Pheoloponnasach"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "Gheibh saighdearan nàimhdeil −10% a dhochann ionnsaighe ’s neart glacaidh."
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "Fuaim shmàdail"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Chuir Solon corra ath-leasachadh an eaconamaidh an gnìomh a bhrosnaich am malart ’s an àiteachas.\nCruinnichidh an luchd-obrach +15% nas luaithe."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Ath-leasachadh an eaconamaidh"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Stèidhich Solon siostam meidhe ùr ’s chaidh athraichean a bhrosnachadh gun lorgadh iad ceàird dha ’m mic.\n−10% a chosgaisean stòrais air teicneolasan eaconamach."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Sealbh eaconamach"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "On a mhothaich e nach robh daingnean gu feum an aghaidh arm na Ròimhe, b’ e innleachdan guerilla am fuasgladh dha Chassivellaunus. Chleachd ceannardan eile e cuideachd an uairsin.\n+15% air luaths gluasaid is +15% air astar lèirsinne nan saighdearan."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Innleachdan guerrilla"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cleachd Cassivellaunus streupairean a ghluais gu luath gus feachd is solaraichean na Ròimhe a shàrachadh.\n+20% air astar ionnsaighe nan gathadairean."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Sàrachadh streupa"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "’S e ceannard eachraidh trom Chartago a bh’ ann aig Trebia ’s Cannae, far an do rinn a chruinn-leum trìoblaichte sgrios mòr air an nàmhaid.\n+1 air comas-seasaimh an aghaidh brùilleadh, spealgadh ’s bioradh ’s +10% air slàinte eachraidh dhlùith."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Ceannard eachraidh thruim"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "On a chogadh an aghaidh nan Ròmanach, mhothaich Amiorix nach robh blàr fosgailte gu feum sam bith dha agus ghabh e ri innleachd fàth-feitheimh an uairsin. Dh’ionnsaigh muinntir na Gaille gu luath cuin ’s càit an toireadh iad ionnsaigh obann.\nNì saighdearan +5% de dhochann dlùth s astair a bharrachd agus gheibh iad −25% air an eòlas àrdachaidh."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Àr fath-feitheimh"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Nuair a dh’fhàs am biadh gann air feachd nan Ròmanach, fhuair treubhan na Gaille òrdan gus cuid dhen bhuain ghann aca a ghèilleadh dha. Cha robh na h-Eburones fo Ambiorix dèidheil air sin agus chuir Ceusar saighdearan an toir orra gus am biadh a thoirt uapa.\n−10% air astar buain gràin an luchd-obrach."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Fo chìs na Ròimhe"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Stiùirich Mandonius saighdearan ùra ’s saighdearan-duaise nan Ibèireach a ghabh pàirt sna cogaidhean Pùnach còmhla ri a bhràthair Indibil.\n−25% air cosgais meatailt nan saighdearn-dùthcha duaise caidreabhach."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Ceannard shaighdearan-duaise"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Às dèidh Indibil tuiteam air a’ bhlàr, stiùirich Mandonius an fheadhainn a mhair beò gu àite shàbhailte.\nGheibh saighdearan +10% a shlàinte."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Sàbhalaiche bheathannan"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "On a riaghlaich Shanakdakheto le làn-smachd air Impireachd Mheroë Empire agus bha i cudromach airson creideamh Mheroë cuideachd, riochdaicheadh i cumhachd dhrùidhteach Kuluš.\nGheibh saoranaich bhoireann nàimhdeil −15% air luaths an cruinneachaidh."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "A’ chiad bhànrigh Nuibitheach"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Mar a bha airson na dualchasan eile uile, bha an creideamh glè chudromach ann an Impireachd Kuluš. Dh’òrdaich Shanakdakheto gun deach an teampall a thogail mo 160 RC ‘na shamhla air dè cho adhartach ’sa bha Meroë.\nGheibh aonadan a tha ’nan gearastan ann an teampall +1 air an slànachadh."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Teampall Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Rè a’ chiad chogaidh Mhasadonaich, chreach Filip ’s fheachd Thermum, cathair creideimh is poileataigeach Aetolia.\nBuannaichidh daoine, innealan-sèiste, longan agus togalaichean +5 de spùinn bìdh is fiodha."
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Neach-creiche bhailtean"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr "Ri linn a’ chaidreachais leis an Ròimh, dh’ath-òrdaich Filip cùisean ’s ionmhas na dùthcha agus dh’fhàg e dìleab dhe mhèinnean air an ath-fhosgladh is airgeadra ùir dhan dùthaich.\nBuannaich beagan meatailt gu cunbhalach."
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr "Ath-òrdachadh ionmhais"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "’S e mac Chandragupta Mauraidhea a bh’ ann am Bindusara ’s co-dhaingnich e an impireachd, a’ cruthachadh stàit sheasmhach a gheibheadh a mhac Aśoka mar dhìleab.\nCuiridh seo +20% a bhuaidh ranntair ris gach togalach."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Co-dhaingniche na h-impireachd"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Thathar ag ràdh gun do cheannsaich Bindusara tìrean gu deas air an impireachd.\nGheibh saighdearan +15% air neart an ionnsaighean glacaidh."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Choisg Artaxerxes cuid mhòr dhen bheartas aige rè a rìoghachd air pròiseactan togail. Dh’aisig e lùchairt Darius I aig Susa agus seann-bhaile Ecbatana.\nGheibh togalaichean −10% air an cosgaisean stòrais agus +5% air an slàinte."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Sàr-thogalaiche"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Lean e air adhart le obair a shinnsearan air leabharlann mhòr Alexandria, a’ togail gach leabhair a chaidh a thoirt dhan bhaile, a’ fàgail grunn mhòr gliocais dha muinntir.\nGheibh togalaichean −10% air cosgais stòrais nan teicneolasan."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Mòr-leabharlannaiche"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Às dèid mac Rìgh Tarquinius Superbus Lucretia èigneachadh ’s a fèin-mhurt air thoradh, mhionnaich Brutus gun gabhadh e dìoghaltas is gun tilgeadh e sìos am monarcachd.\nGheibh saoranaich bhoireann −20% air an cosgais bìdh agus +10% air luaths na buana."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Dìolair Lucretia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr "’S e fear cudromach a bh’ ann am Brutus an sàs air tilgeadh sìos na monarcachd is stèidheachadh na Poblachd Ròmanaich. Às dèidh dol ’na chonsul an uairsin, stiùirich e feachd Ròmanach dhan bhuaidh an aghaidh an Rìgh Etruscanaich Tarquinius a dh’fheuch ris a’ chathair ath-ghabhail.\n+1 a chomas-seasaimh an aghaidh brùilleadh, spealgadh ’s bioradh air gach duine ’s inneal-sèiste."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Stèidheadair is dìonadair na poblachd"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Bhonntaich Antiochus teampall Ezida ann am Borsippa.\n−10% a chosgaisean stòrais air teampaill; −10% a chosgaisean stòrais air teicneolasan teampaill."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Stèidheadair teampall Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Bhrosnaich Antiochus in-imrich nan Greugach dhan rìoghachd aige ’s stèidhich e iomadh baile ùr ann an Àisia Bheag ’nan cuideam an aghaidh muinntir na Gaille.\n+5% air an tomhas-shluaigh as motha."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "In-imrich"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "’S e mac Seleucus Nicator a bh’ ann an Antiochus agus shoirbhich leis a’ mhòr-obair aige an impireachd a chumail ri chèile fhad ’s an do stèidhich e teampaill ’s a chuir e ruaig le ailbheanan-cogaidh air muinntir na Gaille a bhris a-steach.\n−10% a chosgaisean stòrais air laoich ailbhein."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Chuir Lycurgus iomadh ath-leasachadh an airm an cèill, mar sin chaidh dìlseachd shlàn dha Sparta leis a shaoranaich a stèidheachadh fon rìoghachd aige.\n−10% a chosgaisean stòrais air coisridh-dùthcha sleagha."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Ath-leasachaidhean arm Lycurgus"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "−5% a chosgaisean stòrais air laoich sleaghair coisridh."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Gus barrachd co-ionnannachd a bhrosnachadh, thoirmisg Lycurgus cleachdadh òir no airgid is stèidhich e airgeadra iarainn ùr ’na àite air an do chuirte peileanoraichean.\nCruinnichidh an luchd-obrach meatailt nas luaithe le +15%."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Peileanoraichean iarainn"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Gheibh gach saighdear sa chumadh aige +3 a chomas-seasaimh an aghaidh brùilleadh, spealgadh ’s bioradh, gluaisidh iad +15% nas luaithe."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Ath-leasachaidhean air na cumaidhean"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Gluaisidh gathadairean-coisridh +15% nas luaithe."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Ath-leasachaidhean air a’ phealtast"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "Nì luchd-togail an cuid obrach nas luaithe le +15%."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Prògram togail Phericles"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "−25% air cosgais chlachan gus teampaill a thogail, −50% air luaths slànachaidh airson aonadan a tha ’nan gearastan ann."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Teampall Athena Nike"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Nuair a bhios gearastan air an long, thèid grunnan oideachadh nas luaithe le −30% agus gluaisidh e +50% nas luaithe."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Ceannard cabhlaich"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "−50% a chosgais meatailt, togail nas luaithe le −20% airson longan."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Ailtire cabhlaich"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Gheibh laoich +2 air an ionnsaigh glacaidh, nì iad +20% dhe dhochann dlùth ’s astair, gluaisidh iad +10% nas luaithe."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Feachd nan laoch"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Gheibh saighdearan ’s innealan-sèiste +1 a chomas-seasaimh an aghaidh brùilleadh, spealgadh ’s bioradh, gluaisidh iad +15% nas luaithe."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Ceannard guerrilla"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Gheibh daoine +0.8 air an slànachadh."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Gluaisidh gach saighdear ’s inneal-sèiste +15% nas luaithe."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Ceann-armailt dealanaich"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Nì saighdearan-duaise nàimhdeil −20% dhe dhochann dlùth ’s astair."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Ceannsalaiche nan saighdearan-duaise"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Gheibh na saighdearan ’s innealan-sèiste agad fhèin ’s do chaidreabhach +1 air an ionnsaigh glacaidh, nì iad +20% dhe dhochann dlùth ’s astair."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Fear-innleachd"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "+30% air ionnsaighean dlùtha le eachraidh dlùth."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Ceannard eachraidh"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Togaidh daoine, innealan-sèiste is longan +15 a spùinn meatailt."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Neach-creiche na Ròimhe"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Gheibh na saighdearan ’s innealan-sèiste +1 air an ionnsaigh glacaidh, nì iad +20% dhe dhochann dlùth ’s astair."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Tighearna-cogaidh Ceilteach"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Ullachadh cogaidh"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Gheibh laoich +2 air an ionnsaigh glacaidh, nì iad +20% dhe dhochann dlùth ’s astair."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr "Gheibh an togalach +2 air ath-ghintinn nam puingean glacaidh nuair a bhios gearastan ann."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Dìon brosnaichte"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Gheibh an togalach no an tùr sèiste +75% de shaighdean nuair a bhios gearastan ann."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Dìonadair dàna"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr "Gheibh saighdearan +1 air an comas-seasaimh an aghaidh brùilleadh, spealgadh ’s bioradh."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Dèine còmhraige"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "−15% a chosgaisean stòrais, oideachadh nas luaithe le −20% airson saighdearan."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Togail feachd"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Gluaisidh na saighdearan +20% nas luaithe."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Togaidh saighdearan is innealan-sèiste +100% a spùinn."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Creach"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Bànrigh ghaisgeach"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "+20% air cosgaisean stòrais is ùine togail teampall Amuin. +20% air cosgaisean stòrais ’s ùine oideachaidh nan geàrd teampaill Amuin."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Dùbhlanach an dualchais"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "−20% air cosgaisean stòrais is ùine togail teampall Apedemak. −20% air cosgaisean stòrais ’s ùine oideachaidh nan geàrd teampaill Apedemak."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Gille Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "−50% air neart an t-slànachaidh aig lighichean nàimhdeil."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Casgairt nan creidmheach"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr "Nì saighdearan +10% dhe dhochann dlùth ’s astair, togaidh iad +50% a spùinn."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Sàbhalaiche Kuluš"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "−50 a chosgais fiodha ’s meatailte air trì-ràmhaich Kuluš."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Tìodhlac longaidhean-cogaidh"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Cuiridh seo +10% a bhuaidh ranntair ris gach togalach."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Impireachd"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Caillidh ionadan sìobhalta nàimhdeil −50% de dh’ath-ghintinn nam puingean glacaidh on gearastan a bhios annta."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Ceannsaiche"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Gheibh pìcearan coisridh +20 air an ionnsaigh glacaidh, nì iad +20% dhe dhochann dlùth."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr "Gheibh innealan-sèiste +1 air an comas-seasaimh an aghaidh brùilleadh, spealgadh ’s bioradh, nì iad +20% dhe dhochann astair, +10 air astar nan ionnsaighean astair, +10% a dh’astar lèirsinne."
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Sèistear"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Èirigh na Masadoine"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Nì saighdearan +20% dhe dhochann dlùth ’s astair, gheibh iad −15% a shlàinte."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Buaidh Phyrrhach"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "−50% air cosgaisean stòrais is ùine togail nan teampall. −50% air cosgaisean stòrais is ùine rannsachaidh nan teicneolasan annta."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Budastachd"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Gheibh teicneolasan an togalaich −20% air na cosgaisean stòrais agus −50% air an ùine rannsachaidh nuair a bhios gearastan annta."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Oide"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Ath-ghintinn"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Gheibh eachraidh +1 air an ionnsaigh glacaidh, nì iad +20% dhe dhochann dlùth ’s astair."
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Am broilleach na sabaid"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Gluaisidh saighdearan, innealan-sèiste, luchd-malairt agus longan-malairt +15% nas luaithe."
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Ceannardas"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Nì obraichean togail is cruinneachadh nas luaithe le +15%."
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Rianaire"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "−20% air an ùine a bhèir e mus doir na saighdearan is innealan-sèiste ionnsaigh dhlùth no astair a-rithist."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Tìr-ghràdhaiche"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Gheibh curaidhean caidreabhach +10% a shlàinte."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Càraid rìoghail"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Gheibh curaidhean nàimhdeil −10% a shlàinte."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "Nì luchd-togail an cuid obrach nas luaithe le +10%."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Cùl-taic togalach"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "−35% a chosgaisean stòrais air saighdearan-duaise."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Cùl-taic do shaighdearan-duaise"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Gheibh pìcearan +40% a shlàinte."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Raphia"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Nì eachraidh +15% dhe dhochann dlùth ’s astair."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Claidheamh na Ròimhe"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Nì coisridh nàimhdeil −10% dhe dhochann dlùth ’s astair."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr "Gheibh daoine is togalaichean +1 air an comas-seasaimh an aghaidh brùilleadh, spealgadh ’s bioradh."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Sgiath na Ròimhe"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Gheibh na saighdearan ’s innealan-sèiste +2 air an ionnsaigh glacaidh, nì iad +20% dhe dhochann dlùth ’s astair."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Buaidh-chaithream"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr "Gheibh eachraidh +2 air an comas-seasaimh an aghaidh brùilleadh, spealgadh ’s bioradh."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Ceannsaiche cliùiteach"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Gheibh laoich ailbhein +20 air an ionnsaigh dhlùth, gluaisidh iad +20% nas luaithe."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Ceannard ailbhein"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr "Gheibh gathadairean coisridh-dhùthcha +1 a chomas-seasaimh an aghaidh brùilleadh, spealgadh ’s bioradh, nì iad +25% dhe dhochann ionnsaigh bioraidh."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Aura ath-leasachadh Heileotais"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Gheibh sleaghairean +1 air an ionnsaigh glacaidh, nì iad +25% dhe dhochann dlùth."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Seasamh deireannach"
Index: ps/trunk/binaries/data/mods/public/l10n/he.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/he.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/he.public-simulation-auras.po (revision 27001)
@@ -1,1062 +1,1054 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# adin hykin
# aqua -
# jon hauger
# Ruby Gross
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: jon hauger <getnewsp@protonmail.com>, 2021\n"
"Language-Team: Hebrew (http://www.transifex.com/wildfire-games/0ad/language/he/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: he\n"
"Plural-Forms: nplurals=4; plural=(n == 1 && n % 1 == 0) ? 0 : (n == 2 && n % 1 == 0) ? 1: (n % 10 == 0 && n % 1 == 0 && n > 10) ? 2 : 3;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "ארסנל תיקונים."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "תיקונים בספינה"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "הלהט הדתי"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "+15% מהירות נאסף לעובדים."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "אַהֲבַת הַמוֹלֶדֶת"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "נוכחות מופנית"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "-5% בריאות לגיבורים."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "הכהונה רבת עוצמה"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "מרכז המלגות"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "נאמנות"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "+20% מהירות תנועה לסוחרים."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "צו של אשוקה"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "טיפול רפואי"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "ההלניזציה"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "הגנה על הקיר"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "התרחבות מפוארת"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "הליגה האטית-דלית\n "
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "דרואידים"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Trademasters"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "סרפיקו "
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "הספקים פיל"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "מטבע מתוקנן"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "תמיכה דתית של אשוקה"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "הדרך המלכותית /"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "לחם של הים התיכון"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "גִיוּס חוֹבָה"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "טטריפוליס הסורית"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "ליגה פלופונסית"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "רפורמות כלכליות"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "הון כלכלי"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "טקטיקות גרילה"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "התנצלות"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "מפקד חיל הפרשים הכבד"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "אמבוש שחיטה"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "מחווה לרומא"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "מפקד חרב"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "שומר החיים /"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "המלכה הראשונה של נוביה"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "בית המקדש בנאקה"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "שובר ערים"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "מאוחד של האימפריה"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "בונה גדול"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "הספרן הגדול"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "נוקם של לוקרישיה"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "מייסד ומגן הרפובליקה"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "מייסד מקדש אזידה"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "עלייה"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "ליקורגן רפורמות צבאיות"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "מטילי ברזל"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "רפורמות גיבוש"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "רפורמות פלטסט"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "תוכנית בניין פריקלן"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "מפקד חיל הים"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "אדריכל ימי"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "צבא אלוף"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "מפקד גרילה"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "בריטנום רקס"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "ברק כללי"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "מכניע של שכירי חרב"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "טַקטִיקָן"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "מפקד פרשים"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "שובר רומא"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "סלטיק"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "הכנות למלחמה"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "השראה הביטחון"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "מגן הוואלאנט"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "קרב קרב"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "גִיוּס"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "הִתנוֹעֲעוּת"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "מלכה לוחמת"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "המרד של המסורת"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "חסיד אפדמק"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "מושיע קוש"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "מתנה של ספינות מלחמה"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "אִימפֵּרִיאָלִיזְם"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "כּוֹבֵשׁ"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "מוניות"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "בסיגר"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "עלייתו של מקדון"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "ניצחון פירוס"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "בודהיזם"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "ומורה."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "הִתחַדְשׁוּת"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "מנהיג Forefront"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "ההנהגה"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "מנהל"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "פַּטרִיוֹט"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "בַּת זוּג"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "+10% דירוג לבניית הבנאים"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "פטרון הבניה"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "פטרון שכירי החרב"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "+40% בריאות לפייקמנים."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "ראפיה"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "חרב רומא"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "מגן של רומא /"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "- ניצחון?"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "הכובש הנודע"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "הרפורמות"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "+1 נוסף כוח התקפה, ו +25% כוח להזיק."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "מעמד אחרון"
Index: ps/trunk/binaries/data/mods/public/l10n/ga.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ga.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/ga.public-simulation-auras.po (revision 27001)
@@ -1,1061 +1,1053 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Brian Mac Giolla Mhuire
# fake name
# Coinneach Donáll Mac Ocslaigh
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Brian Mac Giolla Mhuire <brian@oireas.com>, 2018-2019\n"
"Language-Team: Irish (http://www.transifex.com/wildfire-games/0ad/language/ga/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ga\n"
"Plural-Forms: nplurals=5; plural=(n==1 ? 0 : n==2 ? 1 : n<7 ? 2 : n<11 ? 3 : 4);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Deisiúcháin Longlanna"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Díograis Creidimh"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Tírghrá "
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Láithreacht Laoidheach"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Sagartacht Chumhachtach"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Dílseacht"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Forógra Aisióca"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Cóireáil Leighis"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Heilléiniú"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Cosaint Balla"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Leathnú Glórmhar"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Conradh na Déalois"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Draoithe"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Máistrí Trádála"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Tuarastalta"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Soláthraithe Eilifintí"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Airgeadra Caighdeánaithe"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Tacaíocht Chreidimh d'Aisióca"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Bóthar na Ríthe"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Gráinseach na Mheánmhara"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Coinscríobhacht"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Teitreacathair Shiriach"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Conradh na Péalopoinéise"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Leasuithe Geilleagracha"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Saibhreas Geilleagrach"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Teaicticí Treallchogaíochta"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Cluicheadh na Scirmiseoirí"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Ceannasaí an Mharcshlua Trom"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Sléacht na Luíochán"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Cíos Rómhánach"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Ceannasaí Gallóglach"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Coigilteoir Bheatha"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "An Bhanríon Núibiach is Sia"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Teampall i Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Creachnóir na gCathracha"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Daingnitheoir na hImpearachta"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Tógálaí Mór"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Leabharlannaí Mór"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Díoltasaí Lúicréite"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Bunaitheoir agus Cosantóir na Poblachta"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Bunaitheoir den Theampall Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Inimirce"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Leasuithe Airm de Laíocurgas"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Péilanóir Iarainn"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Leasú Eagair"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Leasuithe Ghaithleannaigh"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Ríomhchlár Tógála de Phéiricleis"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Teampall le Aitéiné Nícéa"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Ceannasaí Cabhlaigh"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Ailtire Cabhlaigh"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Arm na gCuradh"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Taoiseach Treallchogaí"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Rí na Breataine"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Ginearál Tintrí"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Ceansaí na nAmhas"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Beartaí"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Ceannasaí Marcra"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Creachnóir na Róimhe"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Taoiseach Ceilteach"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Ullmhú do Chogadh"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Consaint Spreagtha"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Cosantóir Cróga"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Díocas Catha"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Slógadh"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Faladhúda"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Banríon Ghaiscíoch"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Namhaid Traidisiúin"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Maol Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Sléacht na gCreidmheach"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Slánaitheoir na Chuise"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Bronntanas Long Cogaidh"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Impiriúlachas"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Concaire"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Léigearthóir"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Éirí na Macadóine"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Bua Piorrach"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Búdachas"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Múinteoir"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Athghiniúint"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Ceannasaí Urgharda"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Ceannasaíocht"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Rairthóir"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Tírghráthóir"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Céile"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Pátrún Tógála"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Pátrún na nAmhas"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Gasa"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Claíomh na Róimhe"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Sciath na Róimhe"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Bua"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Concaire Cáiliúil"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Tiarna na nAinmhithe"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Leasuithe Héalóta"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Seasamh Deireanach"
Index: ps/trunk/binaries/data/mods/public/l10n/gu.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/gu.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/gu.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Gujarati (http://www.transifex.com/wildfire-games/0ad/language/gu/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: gu\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/grc.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/grc.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/grc.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Ancient Greek (http://www.transifex.com/wildfire-games/0ad/language/grc/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: grc\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/gl.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/gl.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/gl.public-simulation-auras.po (revision 27001)
@@ -1,1065 +1,1057 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Adrián Chaves Fernández
# Adrián Chaves (Gallaecio)
# Andrés Blasco
# Chema Fernández
# daniel diaz
# Gonzalo Corral
# Paulo Vázquez
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Paulo Vázquez <paulomatio4@gmail.com>, 2021\n"
"Language-Team: Galician (http://www.transifex.com/wildfire-games/0ad/language/gl/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: gl\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Máquinas de asedio gornecidas\n+3 en velocidade de rexeneración de saúde"
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Taller de reparacións"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Barcos gornecidos\n+10 en velocidade de rexeneración de saúde"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Reparacións dos estaleiros"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Devoción relixiosa"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotismo"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Presenza exhortativa"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Heroes -5% de saúde."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Sacerdocio poderoso"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lealdade"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Edicto de Aśoka"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Tratamento médico."
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenización."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Protección das murallas"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Expansión gloriosa"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Adestramento duro"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Liga de Delos"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druídas"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Mestres do comercio"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Proveedores de elefantes."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Moeda estandarizada"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Apoio relixoso de Aśoka"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "O camiño real"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Cultivos do Mediterráneo"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Levas"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetrápole siria"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Liga do Peloponeso"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Reformas económicas"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Fortuna económica"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Tácticas de guerrilla"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Hostigamento do escaramuzador"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Comandante de cabalería pesada"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Matanza por sorpresa"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Tributo a Roma"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Comandante mercenario"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Clemente"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Primeira raíña nubia"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Templo en Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Saqueador de cidades"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Afianzador do Imperio"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Gran construtor"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Gran bibliotecario"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Vengador de Lucrecia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Fundador e defensor da República"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Fundador do templo Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Inmigración"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Reformas militares de Licurgo"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Pelanores de ferro"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Reformas de formacións"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Reformas dos peltastas"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Programa de construcción de Pericles"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Templo de Atenea"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Comandante naval"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Arquitecto naval"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Exército de campións"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Xefe de guerrilla"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Xeneral lóstrego"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Someter mercenarios"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Estratega"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Comandante de cabalería"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Saqueador de Roma"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Señor da guerra celta"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Preparativos de guerra"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Defensa elaborada"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Defensor hábil"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Fervor guerreiro"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Movilización"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Botín"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Raíña guerreira"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Desafiador da tradición"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Seguidor de Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "A matanza dos fieis"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Salvador de Kush"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Agasallo dos barcos de guerra"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialismo"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Conquistador"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Asediador"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Auxe de Macedonia"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Victoria pírrica"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Budismo"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Instrutor"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Rexeneración"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Líder principal"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Liderazgo"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Administrador"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Patriota"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Consorte"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Patrón da construción"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Patrón mercenario"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Rafia"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Espada de Roma"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Escudo de Roma"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Victoria"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Conquistador de renome"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Comandante de elefantes"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Reformas ilotas"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Última defensa"
Index: ps/trunk/binaries/data/mods/public/l10n/hu.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/hu.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/hu.public-simulation-auras.po (revision 27001)
@@ -1,1071 +1,1063 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Ács Zoltán
# Ákos Szabó
# András Vöröskői
# Balázs Meskó
# Balázs Úr
# Gyuris Gellért
# Hammer Andrew
# János Fehér
# Nagy András
# Scael Blu
# Schafer Gergő
# Szabó Lambert
# Tibor Buzási
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Szabó Lambert, 2021-2022\n"
"Language-Team: Hungarian (http://www.transifex.com/wildfire-games/0ad/language/hu/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: hu\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "+3 életerő regenerációs sebesség a beszállásolt ostromgépeknek."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Fegyvertári javítások"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "+10 életerő regenerációs sebesség a beszállásolt hajóknak."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Hajógyári javítások"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "+20% közelharci és távolsági sebzés a katonáknak"
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Vallási buzgalom"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "+15% begyűjtési sebesség a munkásoknak"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Hazafiasság"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "+1 zúzással, vágással és szúrással szembeni ellenállás és +10% közelharci és távolsági sebzés a katonáknak"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Buzdító jelenlét"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "−5% életerő a hősöknek"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Erős papság"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "−15% nyersanyagigény és kutatási idő minden fejlesztésnek"
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "A tudományok központja"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "+50% foglalási pont regenerációs sebesség az épületeknél."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Hűség"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "+20% mozgási sebesség a kereskedőknek"
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Asóka rendelete"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "+1 életerő regenerációs sebesség az embereknél."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Orvosi ellátás"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "+10% területhatás az épületeknél."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Hellenizáció"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "+3 zúzással, vágással és szúrással szembeni ellenállás és +20 látótávolság a tornyot védő katonáknak"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Falvédelem"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "+20% maximális népességkorlát (a „Dicsőséges hódítás” fejlesztés szükséges)."
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Dicsőséges hódítás"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "Az egységek tapasztalatot gyűjtenek, amíg az épületbe vannak szállásolva."
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Szigorú kiképzés"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "−25% elkészítési idő a hadihajóknak"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Déloszi szövetség"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "−20% nyersanyagigény a gyógyítóknak"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidák"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "+10% nemzetközi kereskedelmi bónusz."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Kereskedőmesterek"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "−15% nyersanyagigény és kutatási idő a kovácsműhelyekben kutatható fejlesztéseknek"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Gall termékek"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr "+20% nemzetközi kereskedelmi bónusz a szövetségeseknek"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr "Selyemút"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "−10% nyersanyagigény a polgári gerelyeseknek"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr "−20% nyersanyagigény és képzési idő az elefántoknak"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Elefántellátók"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr "+20% csereeladási ár."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Egységes váltó"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr "−50% nyersanyagigény és építési idő a templomoknak, −50% nyersanyagigény és fejlesztési idő a templomokban kutatható fejlesztéseknek"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Asóka vallási támogatása"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "+15% nyereség a szárazföldi kereskedőknek"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "A királyi út"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr "+1,0 élelmiszer-áramlási ráta."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "A Földközi-tenger kenyereskosara"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr "−10% kiképzési idő a polgári gyalogosoknak"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Sorozás"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr "−20% nyersanyagigény a városházáknak"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Szír tetrapolisz"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr "+10% életerő a polgári gyalogos lándzsásoknak"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Peloponnészoszi szövetség"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "−10% sebzés és foglalóerő az ellenséges katonáknak"
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "Félelmetes hang"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Szolón számos gazdasági reformot vezetett be, ösztönözve a kereskedelmet és a mezőgazdálkodást.\n+15% begyűjtési sebesség a munkásoknál."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Gazdasági reformok"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Szolón új súly- és mértékrendszert vezetett be, az apákat pedig arra ösztönözte, hogy fiaiknak szakmát találjanak.\n−10% nyersanyagigény a gazdasági fejlesztéseknek"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Gazdasági vagyon"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Azt látva, hogy a körülárkolt védelem hasztalan a római hadsereg ellen, Cassivellaunus gerilla taktikához folyamodott. Ezt később más törzsfőnökök is bevetették.\n+15% mozgási sebesség és látóhatár minden katonánál."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Gerilla taktika"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivellaunus gyorsan mozgó csatárokat vetett be, hogy zaklassák a római csapatokat és gyűjtögetőket.\n+20% támadási hatótávolság a gerelyeseknek."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Zaklató csatárok"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "A karthágói nehézlovasság vezetője Trebiában és Cannae-nál, ahol hármas rohamának pusztító hatása volt az ellenségre.\nKözelharci lovasság +1 zúzás, csapás, átütés ellenállás és +10% életerő."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Nehéz lovassági parancsnok"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "A rómaiakkal háborúzva, Ambiorix felismerte a nyílt hadviselés hasztalanságát, és ehelyett lesből támadásos taktikához folyamodott. A gallok gyorsan megtanulták, hogy hol és mikor hajtsanak végre váratlan támadásokat.\nA katonáknál 25%-kal kevesebb tapasztalat szükséges az előléptetéshez, valamint 5%-os támadási bónuszt kapnak."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Mészárlás lesből"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Amikor a római hadsereg már fogytán volt az élelemnek, a gall törzsek azt a parancsot kapták, hogy mondjanak le a birtokukban lévő amúgy is csekély termés egy részéről. Az Ambiorix vezette eburók vonakodtak ennek eleget tenni, Caesar ezért csapatokat küldött, hogy erővel szerezzen érvényt akaratának.\n−10% betakarítási sebesség a munkásoknak"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Sarc Rómának"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr "Területi expanzió"
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr "Zenepalota"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Mandonius testvérével, Indibilisszel együtt vezette azokat az ibériai rekrutákat és zsoldosokat, akik részt vettek a második pun háborúban.\n−25% fémigény a szövetséges polgári zsoldosoknak"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Zsoldos parancsnok"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Indibil csatában eleste után, Mandonius vezette biztonságba a túlélőket.\n+10% életerő minden katonánál."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Életek megmentője"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "A Meroéi birodalom teljes hatalmával, és a meroita vallásban játszott nagy szerepével, Shanakdekhato Kush hatalmát testesítette meg, amelyet nem szabad lebecsülni.\n-15% begyűjtési sebesség minden ellenséges női polgárnál."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Legkorábbi núbiai királynő"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Mint minden kultúrában, a vallás fontos szerepet játszott a Meroéi birodalomban is. A Shanakdekheto által i.e. 160 körül építtetett templom Meroé fejlettségének szimbóluma volt.\n+1 beszállásolási gyógyítási sebesség a templomoknál."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Templom Naqánál"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Az első makedón háborúban, Philipposz és csapatai kifosztották Thermumot, Aetolia vallási és politikai központját.\n+5 élelem és fa zsákmányolása minden embernél, ostromgépnél, hajónál és épületnél."
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Városok kifosztója"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Csandragupta Maurja fia, Binduszára megszilárdította a birodalmat, stabil államot létrehozva, amit a fia, Asóka örökölt.\n+20% területhatás az épületeknél."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "A birodalom megszilárdítója"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Azt mondják, hogy Binduszára földeket hódított meg a birodalom déli részén.\n+15% elfoglalási sebesség a katonáknál."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Uralkodása alatt Artakhsaszjá vagyonának nagy részét építkezésekre fordította: helyreállíttatta I. Dárajavaus szuszai palotáját és Ekbatana ősi városát is.\n−10% nyersanyagigény és +5% életerő minden építménynek"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Nagy építő"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Elődei munkáját folytatva Alexandria Nagykönyvtárán, beszerzett minden könyvet, ami a városba került, így nagy mennyiségű felhalmozott tudást hagyva a népének.\n-10% kutatási költség minden épületfejlesztésnél."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Nagy könyvtáros"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Miurán Tarquinius Superbus fia megerőszakolta Lucretiát, aki emiatt öngyilkos lett, Brutus fogadalmat tett, hogy megbosszulja őt, és megbuktatja a királyságot.\n-20% élelemköltség és +10% begyűjtési sebesség a polgárnőknél."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Lucretia megbosszulója"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr "Brutus a monarchia megdöntésének és a Római Köztársaság megalapításának egyik kulcsfigurája volt. Később konzulként győzelemre vezette a római sereget Tarquinius etruszk király ellen, aki megpróbálta visszavenni a trónt.\nEmbereknek és ostromgépeknek +1 zúzási, vágási, szúrási ellenállás."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "A köztársaság alapítója és védelmezője"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "I. Antiokhosz rakatta le a borszippai Ezida templom alapjait.\n−10% nyersanyagigény a templomoknak és a templomokban kutatható fejlesztéseknek"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Az Ezida templom alapítója"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antiokhosz ösztönözte a görög bevándorlást országába, és sok új várost alapított Kis-Ázsiában, hogy ellensúlyként szolgáljon a gallokkal szemben.\n+5% maximális népességkorlát."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Bevándorlás"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Szeleukosz Nikatór fiának, Antiokhosznak sikerült megbirkóznia a legnehezebb feladattal, a birodalom egyben tartásával, emellett pedig templomokat is alapított, s a betörő gallokat is legyőzte harci elefántok segítségével.\n–10% nyersanyagigény a bajnok elefántoknak"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas (Nagy király)"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Lükurgosz számos katonai reformot vezetett be, és így az ő kormányzata érte el a spártai polgárok teljes és osztatlan hűségét.\n-10% nyersanyagköltség a lándzsás polgári gyalogságnál."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Lükurgosz katonai reformjai"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "−5% nyersanyagigény a bajnok lándzsás gyalogosoknak"
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Az egyenlőség további megerősítése érdekében Lükurgosz megtiltotta az arany és ezüst használatát, bevezetve egy új vaspénzt, a pelanorokat.\n+15% fémgyűjtési sebesség a munkásoknál."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Vas pelanorok"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "+3 zúzással, vágással és szúrással szembeni ellenállás és +15% mozgási sebesség az alakzatban lévő katonáknak"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Alakzat reformok"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "+15% mozgási sebesség a gyalogos gerelyeseknek"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Peltasztész reformok"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "+15% építési sebesség az építőknek"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Periklészi építési program"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Templomoknak -25% kő költség, +2 beszállásolt gyógyítási sebesség."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Athéné Niké temploma"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Beszállásoláskor −30% csoportos kiképzési idő és +50% mozgási sebesség a hajónál."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Tengerészparancsnok"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "−50% fémigény és −20% elkészítési idő a hajóknak"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Hajómérnök"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "+2 foglalóerő, +20% közelharci és távolsági sebzés, illetve +10% mozgási sebesség a bajnok egységeknek"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Bajnok sereg"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "+1 zúzással, vágással és szúrással szembeni ellenállás és +15% mozgási sebesség a katonáknak és az ostromgépeknek"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Gerillafőnök"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "+0,8 életerő regenerációs sebesség az embereknél."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britanniarum Rex (A britonok királya)"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "+15% mozgási sebesség a katonáknak és az ostromgépeknek"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Villámgyors tábornok"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "−20% közelharci és távolsági sebzés az ellenséges katonáknak"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Zsoldosok legyőzője"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "+1 elfoglalási támadási erő, +20% közelharci és távolsági sebzés a saját és szövetséges katonáknál és ostromgépeknél."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Taktikus"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "+30% közelharci sebzés a közelharci lovasoknak"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Lovassági parancsnok"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "+15 fémzsákmány az embereknek, az ostromgépeknek és a hajóknak"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Róma kifosztója"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "+1 elfoglalási támadási erő, +20% közelharci és távolsági sebzés a katonáknál és ostromgépeknél."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Kelta hadúr"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Hadi előkészület"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr "Északi hadsereg"
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr "Déli hadsereg"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr "Konfuciánus reformok"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr "+20% sebzés a lovasoknak"
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "+2 elfoglalási támadási erő, +20% közelharci és távolsági sebzés a bajnokoknál."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr "Égi megbízatás"
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr "−10% közelharci és távolsági sebzés ez ellenséges lovasoknak"
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr "Amikor beszállásolt, az épületnek +2 szállásoló foglalási pont regenerációs sebessége van."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Inspirált védelem"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Beszállásoláskor +75% nyílszám az épületnél vagy ostromgépnél."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Bátor védelmező"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr "+1 zúzással, vágással és szúrással szembeni ellenállás a katonáknak"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Harci szellem"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "−15% nyersanyagigény és −20% kiképzési idő a katonáknak"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mozgosítás"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "+20% mozgási sebesség a katonáknak"
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "+100% nyersanyagzsákmány a katonáknak és az ostromgépeknek"
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Szajré"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Harcos királynő"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "+20% nyersanyagigény és építési idő Amun templomának, +20% nyersanyagigény és kiképzési idő az Amun templom őreinek"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "A hagyomány meghazudtolója"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "−20% nyersanyagigény és építési idő Apedemak templomának, −20% nyersanyagigény és kiképzési idő az Apedemak templom őreinek"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Apedemak követője"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "−50% gyógyítóerő az ellenséges gyógyítóknak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "A hűségesek lemészárlása"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr "+10% közelharci és távolsági sebzés, illetve +50% nyersanyagzsákmány a katonáknak"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Kush megmentője"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "−50 fa- és fémigény a kusita triérészeknek"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Hadihajók ajándéka"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "+10% területhatás az épületeknél."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Imperializmus"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "−50% foglalási pont regenerációs sebesség a szállásoló ellenséges városházáknak."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Hódító"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "+20% elfoglalási támadási erő, +20% közelharci sebzés a pikás gyalogosoknál."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr "+1 zúzással, vágással és szúrással szembeni ellenállás, +20% közelharci és távolsági sebzés, +10% hordtávolság és +10% látótávolság az ostromgépeknek"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Ostromló"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Makedónia felemelkedése"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "+20% közelharci és távolsági sebzés, viszont −15% életerő a katonáknak"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Pürrhoszi győzelem"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "−50% nyersanyagigény és építési idő a templomoknak, −50% nyersanyagigény és kutatási idő a templomokban kutatható fejlesztéseknek"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Buddhizmus"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Beszállásolva −20% nyersanyagköltség és −50% kutatási idő az épületfejlesztéseknél."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Tanár"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regeneráció"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "+1 elfoglalási támadási erő, +20% közelharci és távolsági sebzés a lovasságnál."
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Élvonalbeli vezető"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "+15% mozgási sebesség a katonáknak, az ostromgépeknek, a kereskedőknek és a kereskedőhajóknak"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Vezetés"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "+15% építési és begyűjtési sebesség a munkásoknál."
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Hivatalnok"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "−20% közelharci és távolsági támadási ismétlési sebesség a katonáknál és ostromgépeknél."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Hazafi"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "+10% életerő a szövetséges hősöknek"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Hitvestárs"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "−10% életerő az ellenséges hősöknek"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "+10% építési sebesség az építőknek"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Az építészet támogatója"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "−35% nyersanyagigény a zsoldosoknak"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Zsoldosok pártfogója"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "+40% életerő a pikásoknak"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Rafia"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "+15% közelharci és távolsági sebzés a lovasoknak"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Róma kardja"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "−10% közelharci és távolsági sebzés az ellenséges gyalogságnak"
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr "+1 zúzással, vágással és szúrással szembeni ellenállás az embereknek és az építményeknek"
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Róma pajzsa"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "+2 elfoglalási támadási erő, +20% közelharci és távolsági sebzés a katonáknál és ostromgépeknél."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Diadal"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr "+2 zúzással, vágással és szúrással szembeni ellenállás a lovasoknak"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr "−20% életerő az ellenség építményeinek, hajóinak és ostromgépeinek"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Híres hódító "
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "+20% közelharci sebzés és +20% mozgási sebesség a bajnok elefántoknak"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos (elefánt parancsnok)"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr "+1 zúzással, vágással és szúrással szembeni ellenállás és +25% távolsági szúrósebzés a polgári gyalogos gerelyeseknek"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Helóta reformok"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "+1 elfoglalási támadási erő, +25% közelharci sebzés a lándzsásoknál."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Utolsó vérig"
Index: ps/trunk/binaries/data/mods/public/l10n/it.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/it.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/it.public-simulation-auras.po (revision 27001)
@@ -1,1091 +1,1083 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Andrea D'Annibale
# Angelica Buonaurio
# Christian Bellagamba
# Daniele Laudani
# Daniele Tricoli
# Davide Redana
# Davide Zuliani
# SecondCloud500
# Elia Argentieri
# 68050bdc14f6091ae4ebbf99db4aa65a
# Fabio Pedretti
# Fabrizio Morotti
# George Lungu
# Gianluca Luparini
# Giuseppe D'Addio
# Ioma Taani
# Italang
# Kevin Tonel
# Luca Errani
# Martin Falanga
# Matteo Cagliari
# mattia_b89
# c5f3de31f3a2c4018f39966fa6563659_5b320d0
# Nescio
# Michele Marongiu
# Miguel Punzo
# Nicolas Benetton
# Paolo Gianpaolo
# pietro pietro
# Pietro Zaccherini
# Slave Gjorgjievski
# Thomas Zilio
# Valerio Porrozzi
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Elia Argentieri <elia@elinvention.ovh>, 2021-2022\n"
"Language-Team: Italian (http://www.transifex.com/wildfire-games/0ad/language/it/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: it\n"
"Plural-Forms: nplurals=3; plural=n == 1 ? 0 : n != 0 && n % 1000000 == 0 ? 1 : 2;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Unità d'assedio presidiate +3 tasso di rigenerazione salute."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Riparazioni Arsenale"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Le navi presidiate recuperano +10 punti salute al secondo."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Cantiere Navale"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "+20% danno da mischia e a distanza per i soldati"
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Fervore Religioso"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "+15% velocità di raccolta per i lavoratori."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriottismo"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "+1 di resistenza a frantumare, perforante e fendente e +10% di attacco da mischia e a distanza per i soldati."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Presenza Esortativa"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "−5% vita per gli Eroi."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Sacerdozio potente"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "−15% costi e tempi di ricerca per le tecnologie delle strutture."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Centro del Sapere"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Le strutture presidiate recuperano i punti cattura il 50% più in fretta."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Fedeltà"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "+20% velocità per i commercianti."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Editto di Ashoka"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Le unità umane recuperano 1 punto salute al secondo."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Trattamento Medico"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "+20% raggio d'influenza territoriale per gli edifici."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Ellenizzazione"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Protezione delle Mura"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "+20% limite di popolazione massimo (richiede la tecnologia \"Espansione Gloriosa\")."
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Espansione Gloriosa"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "Le unità ottengono esperienza quando presidiano l'edificio."
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Addestramento Rigoroso"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "−25% tempi di costruzione per le navi da guerra."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Lega di Delo"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "−20% costi per i guaritori."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidi"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "+10% bonus per commerci internazionali."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Mastro commerciante"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Fucine −15% costi di risorse tecnologiche e tempo di ricerca"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Prodotti dei Galli"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr "Alleati +20% bonus commercio internazionale."
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr "Via della seta"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "−10% costi per i giavellottisti cittadini."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr "−20% costi e tempi d'addestramento per gli elefanti."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Fornitori di Elefanti"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr "+20% prezzi di vendita del baratto."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Valuta Standardizzata"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr "−50% costi e tempi costruzione per i Templi; −50% costi e tempi ricerca per le loro tecnologie."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Supporto religioso di Ashoka"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "+15% profitto del commercio terrestre."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "La Strada Reale"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr "+1.0 tasso ottenimento cibo."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Granaio del Mediterraneo"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr "−10% tempo addestramento fanteria cittadina."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Coscrizione"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr "−20% costi per i centri civici."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetrapoli Siriaca"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr "+10% salute per la fanteria cittadina con lancia."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Lega Peloponnesiaca"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "Soldati nemici −10% di danno d'attacco e attacco di cattura."
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "Suono Intimidatorio"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solon istituì varie riforme economiche incoraggiando il commercio e l'agricoltura.\n+15% velocità di raccolta."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Riforme Economiche"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solon importò un nuovo sistema di pesi e misure, e i padri furono incoraggiati a trovare commerci per i loro figli.\n−10% costi per le tecnologie economiche."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Fortuna Economica"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Vedendo che le difese trincerate erano inutili contro i Romani, Cassivellauno si rivolse alle tattiche di guerriglia, in seguito sviluppata anche da altri capi tribù.\n+15% velocità e visione per tutti i soldati."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Tattiche di Guerriglia"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivellaunus dispiegò veloci scaramucce per infastidire le truppe romane e i cercatori di cibo.\nGiavellottieri +20% raggio di attacco."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Incursori Schermidori"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "Capo della cavalleria pesante cartaginese a Trebbia e Canne, dove la sua tripla carica ebbe effetti devastanti sul nemico.\n+1 resistenza a frantumare, fendente, perforante e +10% salute per la cavalleria da mischia."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Comandante di Cavalleria Pesante"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "In guerra con i Romani, Ambiorige, capendo la futilità della guerra aperta, si affidò alla tattiche delle imboscate. I Galli impararono in fretta dove e quando attaccare a sorpresa.\n+5% attacco da mischia e a distanza e −25% esperienza da promozione per tutti i fanti."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Imboscata"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Quando l'esercito romano esaurì le sue scorte alimentari, le tribù galliche ebbero l'ordine di dare parte del loro già magro raccolto. Gli Eburoni sotto Ambiorige si mostrarono riluttanti a farlo e quindi Cesare mandò delle truppe per prenderle con la forza.\n−10% raccolta di grano per gli operai."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Tributo a Roma"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr "Al suo apice, l'Impero vedeva i propri confini estendersi dalla valle di Fergana a ovest sino alla Corea a est e sino al Vietnam settentrionale a sud.\nBonus influenza territoriale +20%."
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr "Espansione territoriale"
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr "L'Ufficio della musica aveva l'incarico, affidatogli direttamente dall'imperatore, di occuparsi di varie mansioni legate a musica, poesia, intrattenimento o riti religiosi.\nCosto tecnologia −50%."
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr "Ufficio imperiale della musica"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Insieme a suo fratello Indibile, Mandonio comandò gli iberi, reclute e mercenari, che presero parte alle Guerre Puniche.\n−25% costi in metallo per i mercenari alleati cittadini."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Comandante di Ventura"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Dopo che Indibile cadde in battaglia, Mandonio guidò i superstiti alla sicurezza.\n+10% salute per i soldati."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Salvatore di Vite"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Sovrana in pieno potere dell'impero di Meroë, ebbe anche un ruolo importante nella religione meroitica, Shanakdakheto rappresentò la potenza di Kush, da non prendere alla leggera.\n−15% velocità di raccolta per i cittadini donna nemici."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Regina del Nubiano antico"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Come in tutte le culture, la religione era parte importante nel regno di Kush. Shanakdakheto costruì questo tempio intorno 160 a.C. come simbolo dello splendore di Meroë.\n+1 tasso di guarigione dai templi."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Tempio di Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Durante la Prima Guerra Macedone, Filippo e le sue truppe saccheggiarono Thermum, centro politico e religioso dell'Etolia.\n+5 bottino in cibo e legname per gli umani, le macchine d'assedio, le navi e le strutture."
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Saccheggiatore di Città"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr "Alleato con Roma, Philip riorganizzò le finanze e lo stato interno del paese, lasciando come lascito un nuovo conio e la riapertura delle miniere.\nGuadagnando lentamente metallo."
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr "Riorganizzazione Finanziaria"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Figlio di Chandragupta Maurya, Bindusara consolidò l'impero e creò uno stato stabile per suo figlio ed erede Ashoka.\n+20% raggio d'influenza territoriale per le strutture."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Consolidatore dell'Impero"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Si dice che Bindusara avesse conquistato le terre a sud dell'impero.\n+15% forza di cattura per i soldati."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Durante il suo regno, gran parte delle ricchezze di Artaserse furono spese nei progetti edilizi. Riparò il Palazzo di Dario I a Susa e riportò in auge l'antica città di Ecbatana.\n−10% costi e +5% salute per tutte le strutture."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Grande Costruttore"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Continuando le opere dei suoi predecessori sulla Grande Libreria di Alessandria, egli prese ogni libro portato alla città, lasciando così al suo popolo una conoscenza raramente vista prima.\n−10% costi per le tecnologie nelle strutture."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Grande Bibliotecario"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Dopo lo stupro di Lucretia da parte del figlio del re Tarquinio il Superbo e il suo conseguente suicidio, Bruto giurò di vendicarla e rovesciò la monarchia.\n−20% costi e +10% velocità di raccolta per i cittadini donna."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Vendicatore di Lucrezia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr "Bruto fu una delle figure chiave nel rovesciamento della monarchia e la fondazione della Repubblica a Roma. In seguito, come console, guidò l'esercito romano alla vittoria contro il re etrusco Tarquinio che cercava di riprendersi il trono.\n+1 resistenza a frantumare, fendente, perforante per gli umani e le macchine d'assedio."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Fondatore e Difensore della Repubblica"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antioco I pose le fondamenta del tempio di Ezida a Borsippa.\n−10% costi per i templi e le loro tecnologie."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Fondatore del Tempio di Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antioco incoraggiò l'immigrazione greca nel suo reame e fondò tante nuove città in Asia Minore per servire come contropesi per i Galli.\n+5% limite di popolazione massima."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Immigrazione"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Figlio di Seleuco Nicatore, Antioco riuscì nel compito formidabile nel riunire l'imperò, fondando al contempo dei templi e sconfiggendo gli invasori galli con i suoi elefanti da guerra.\n−10% costi per gli elefanti Campione."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Licurgo istituì varie riforme militari, rendendo così la completa e totale alleanza con Sparta dai suoi cittadini implementata sotto il suo governo.\n−10% costi per i lancieri cittadini."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Riforme Militari di Licurgo"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "−5% costi per i lancieri Campione."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Per sostenere meglio l'uguaglianza, Licurgo proibì l'uso dell'oro e dell'argento, introducendo una nuova valuta in ferro chiamata pelanors.\n+15% raccolta di metallo."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Pelanor di Ferro"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr "I costruttori costruiscono gli edifici +2% più velocemente per ogni Ministro vicino."
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr "Programmi di Costruzione"
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr "Riduci i costi delle risorse e del tempo di ricerca delle tecnologie in un edificio del 2% per ogni Ministro presidiato all'interno."
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr "Eccellenza dei Lavori"
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr "Il Ministero imperiale guadagna un +0,1 continuo di legname, pietra, metallo per ogni ministero presidiato."
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr "Industrie nazionalizzate"
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr "+2% tasso di raccolta per i raccoglitori per ogni Ministro vicino."
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr "Ministro delle masse"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "+3 resistenza a frantumare, fendente e perforante e +15% velocità di movimento per i soldati nella sua formazione."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Riforme sulla Formazione"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Fanteria Giavellottieri +15% di velocità di movimento."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Riforme dei Peltasti"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "Builders +15% build rate."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Programma Edilizio di Pericle"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "−25% costi in pietra e +2 punti di guarigione per i presidiati nei templi."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Tempio di Atena Nike"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "−30% tempi d'addestramento e +50% velocità per le navi presidiate."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Comandante Navale"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "−50% costi in metallo e −20% tempi di costruzioni per le navi."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Architetto Navale"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "+2 attacco cattura, +20% attacco da mischia e a distanza e +10% velocità per le unità Campione."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Armata di Campioni"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "+1 resistenza a frantumare, fendente e perforante e +15% velocità di movimento per i soldati e le macchine d'assedio."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Capo dei Guerriglieri"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "+0.8 tasso di rigenerazione per le unità umane."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Re dei Britanni"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "+15% velocità per soldati e macchine d'assedio."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Generale Fulmine"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "−20% attacco da mischia e distanza per i mercenari nemici."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Domatore di Mercenari"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "+1 attacco cattura e +20% danno da mischia e a distanza per soldati e macchine d'assedio proprie ed alleate."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Stratega"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "+30% attacco da mischia per la cavalleria."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Comandate di Cavalleria"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "+15 bottino in metallo per umani, macchine d'assedio e navi."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Sacco di Roma"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "+1 attacco cattura e +20% danno da mischia e a distanza per soldati e macchine d'assedio."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Signore della Guerra Celtico"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Preparazione alla Guerra"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr "Esercito del nord"
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr "Soldati propri ed alleati +25% raggio di visione."
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr "Esercito del Sud"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr "Mura +10 tasso di rigenerazione salute."
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr "Riforme confuciane"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr "Cavalleria +20% di danno in attacco."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "+1 attacco cattura e +20% danno da mischia e a distanza per le unità Campione."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr "Mandato del Cielo"
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr "Cavalleria nemica -10% di attacco corpo a corpo e a distanza."
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr "Nemici umani vicini -10 salute/secondo."
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr "Falci"
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr "When garrisoned, the Structure has +2 capture points garrison regeneration rate."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Difesa Ispirata"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Quando presidiata, la struttura o la torre difensiva ottiene il 75% di frecce in più."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Difensore Valoroso"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr "+1 resistenza a frantumare, fendente, perforante per i soldati."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Fervore nella Battaglia"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "−15% costi e −20% tempi d'addestramento per i soldati."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilitazione"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "+20% velocità per i soldati."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Doppio bottino guadagnato da soldati e macchine d'assedio."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Bottino"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Regina Guerriera"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "+20% costi e tempi di costruzione per il Tempio di Amun e per le sue Guardie del Tempio di Amun."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Avversario della Tradizione"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "−20% costi e tempi di costruzione per il Tempio di Apedemak e per le sue Guardie del Tempio di Apedemak."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Seguace di Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "−50% forza di guarigione per i guaritori nemici."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Massacro dei Fedeli"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr "+10% attacco da mischia e a distanza per i soldati, guadagni +50% di bottino."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Salvatore del Kush"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "−50 costi in legname e metallo per i triremi kushiti."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Dono di Navi da Guerra"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "+10% raggio d'influenza territoriale per gli edifici."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialismo"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "−50% rigenerazione di punti cattura da presidio per i Centri Civici nemici."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Conquistatore"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "+20% attacco cattura e danno da mischia per i picchieri appiedati."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarca"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr "+1 resistenza a frantumare, fendente, perforante, +20% attacco da mischia e a distanza, +10% raggio d'attacco a distanza, +10% campo visivo per le macchine d'assedio."
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Assediante"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Ascesa della Macedonia"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "+20% attacco da mischia e a distanza e −15% salute per i soldati."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Vittoria di Pirro"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "−50% costi e tempi di costruzione per i templi, e −50% costi e tempi di ricerca per le loro tecnologie."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Buddismo"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "−20% costi e −50% tempi di ricerca per le tecnologie per le strutture che presentano unità presidiate."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Maestro"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Rigenerazione"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "+1 attacco cattura e +20% attacco da mischia e a distanza per la cavalleria."
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Capo delle Avanguardie"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "+15% velocità per soldati, macchine d'assedio, commercianti e navi da carico."
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Comando"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "+15% velocità di costruzione e raccolta per gli operai."
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Amministratore"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "−20% intervallo per gli attacchi da mischia e a distanza per soldati e macchine d'assedio."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Patriota"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "+10% salute per gli Eroi alleati."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Consorte"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "−10% salute per gli Eroi nemici."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "Builders +10% build rate."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Patrono della Costruzione"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "−35% costi per le unità mercenarie."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Patrono Mercenario"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "+40% salute per i picchieri."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Rafia"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "+15% attacco da mischia e a distanza per la cavalleria."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Spada di Roma"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "−10% danni da mischia e a distanza per la fanteria nemica."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr "+1 resistenza a frantumare, fendente, perforante per umani e strutture."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Scudo di Roma"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "+2 attacco cattura e +20% attacco da mischia e a distanza per soldati e macchine d'assedio."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Trionfo"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr "+2 resistenza a frantumare, fendente, perforante per la cavalleria."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchi"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr "Strutture, navi e macchine d'assedio nemiche -20% di salute."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Celebre Conquistatore"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "+20% attacco corpo a corpo e +20% velocità movimento per gli elefanti Campione."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Zooarca"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr "Giavellottieri Cittadini di Fanteria +1 resistenza a frantumare, fendente, perforante, +25% danno perforante a distanza."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Riforma degli Iloti"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "+1 attacco cattura e +25% attacco corpo a corpo per i lancieri."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Resistenza a Oltranza"
Index: ps/trunk/binaries/data/mods/public/l10n/kk.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/kk.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/kk.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Kazakh (http://www.transifex.com/wildfire-games/0ad/language/kk/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: kk\n"
"Plural-Forms: nplurals=2; plural=(n!=1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/krl.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/krl.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/krl.public-simulation-auras.po (revision 27001)
@@ -1,1060 +1,1052 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Daniil Zaytsev
# Onni Kemppi
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Daniil Zaytsev <arelatensis@gmail.com>, 2020\n"
"Language-Team: Karelian (http://www.transifex.com/wildfire-games/0ad/language/krl/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: krl\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialism"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Buddhism"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Opaštaja"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/lb.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/lb.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/lb.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Luxembourgish (http://www.transifex.com/wildfire-games/0ad/language/lb/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: lb\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/lzh.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/lzh.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/lzh.public-simulation-auras.po (revision 27001)
@@ -1,1060 +1,1052 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Aiyorik Su
# liu lizhi
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Aiyorik Su <ankang2038@163.com>, 2022\n"
"Language-Team: Chinese (Literary) (http://www.transifex.com/wildfire-games/0ad/language/lzh/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: lzh\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "船坞维修"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "善男信女"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "忠君报国"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "诲人不倦"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "得道高僧"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "稷下学宫"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "忠君"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "阿育王敕令"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "药石之剂"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "希腊化"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "高墙之内"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "光荣扩张"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "三宝戒训"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "提洛同盟"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "德鲁伊"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "陶朱有术"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "高卢货物"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr "丝路"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "修德服远"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "象贡"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "统一货制"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "阿育王礼佛"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "御道"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "地中海粮仓"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "募兵"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "叙利亚四邑"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "伯罗奔尼撒同盟"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "战吼"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "平准"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "累至千金"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "游击"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "袭扰"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "弼马温"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "庞涓死此树下"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "如罗马贡"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr "拓土"
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr "乐府"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "金日磾"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "救民水火"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "努比亚始女王"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "纳卡神庙"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "所过无存"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "一统天下"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "孔雀王朝"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "匠石"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "兰台令史"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "民为贵"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "募民拓殖"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "至尊"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "吕库古变法"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "铁钱"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr "土方制度"
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr "匠石"
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr "官山海"
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr "万民之牧"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "九变之阵"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "轻盾变法"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "伯里克利土方制度"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "雅典娜神殿"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "楼船都尉"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "勇冠三军"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "游击长"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "布立吞之王"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "风驰电掣"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "怀柔抚远"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "兵家"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "骑都尉"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "劫掠罗马"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "凯尔特战神"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "计战"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr "北军"
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr "南军"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr "孔孟革命"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr "天命所在"
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr "阵车"
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "墨守成规"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "何意百炼钢,化为绕指柔。"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "勇于战"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "动员"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "略获"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "女王言征"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "不拘礼法"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "塞赫梅特之属"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "库什救星"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "有帆来仪"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "霸道"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "善围"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "马其顿之兴"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "伤敌一千,自损八百"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "佛法"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "夫子"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "肉白骨"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "与下同衣食"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "能得士心"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "莫非王臣"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "丹心可鉴"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "与子同泽"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "沈万三"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "河南郡卜式"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "拉菲亚"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "罗马锋锐"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "罗马干城"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "胜利"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "奇正相辅"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "霍卫再世"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "驭象为战"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "希洛变革"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "屹立始终"
Index: ps/trunk/binaries/data/mods/public/l10n/mr.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/mr.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/mr.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Marathi (http://www.transifex.com/wildfire-games/0ad/language/mr/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: mr\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/nb.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/nb.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/nb.public-simulation-auras.po (revision 27001)
@@ -1,1063 +1,1055 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Alexander Hagen Huse
# Allan Nordhøy
# Kalmon Habi
# Ole Sannes Riiser
# Yeshua the Annointed
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Alexander Hagen Huse <ahh-produktivitet@tutanota.com>, 2021\n"
"Language-Team: Norwegian Bokmål (http://www.transifex.com/wildfire-games/0ad/language/nb/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: nb\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Stasjonert Skip +10 helseregenereringsrate."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Verftsreperasjon"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Religiøs inderlighet"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotisme"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lojalitet"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Ashokas edikter"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Medisinsk behandling"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Hellenisering"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Murbeskyttelse"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Storslått ekspansjon"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Streng Trening"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Det athenske sjøforbundet"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druider"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Handelsmestere"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Elefanttilbydere"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Standarisert valuta"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ashokas religiøse støtte"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Den kongelige vei"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Middelhavets kornkammer"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Verneplikt"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Syrisk tetrapolis"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Den peloponnesiske liga"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Økonomiske refomer"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Økonomisk tilvekst"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Geriljataktikk"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Fortropp-trakassering"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Kommandør av tungt kavaleri"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Snikangrep-slakt"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Bidrag til Rom"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Leiesoldatkommandør"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Livredder"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Tempel ved Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Byplyndreren"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Samleren av riket"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Stor byggherre"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Stor bibliotekar"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Hevneren av Lucretia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Grunnlegger og beskytter av republikken"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Grunnleggeren av Nabutempelet"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Innvandring"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Lykurgiske militærreformer"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Jern-pelanorer"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Formasjonsreformer"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Peltast-reformer"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Periklisk bygningsprogram"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Orlogskaptein"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Sjøarkitekt"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Mesterarmé"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Geriljasjef"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Konge over britene"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Lyngeneral"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Taktiker"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Kavalerikommandør"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Plyndrer av Rom"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Keltisk krigsherre"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Forberedelse for krig"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Inspirert forsvar"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Tapper beskytter"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Kampinnsats"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilisering"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Kosteligheter"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Kriger Dronning"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialisme"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Erobrer"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Regimentssjef"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Beleirer"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Makedonsk oppblomstring"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Pyrrhosseier"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Buddisme"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Lærer"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regenerasjon"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Spydspissleder"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Lederskap"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Administrator"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Patriot"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Gemalinne"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Konstruksjonsbeskytter"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Leiesoldatbeskytter"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Raphia"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Roms sverd"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Roms skjold"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triumf"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Kjent erobrer"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Elefantkommandør"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Helotiske reformer"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Siste skanse"
Index: ps/trunk/binaries/data/mods/public/l10n/no.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/no.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/no.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Norwegian (http://www.transifex.com/wildfire-games/0ad/language/no/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: no\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/hsb.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/hsb.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/hsb.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Upper Sorbian (http://www.transifex.com/wildfire-games/0ad/language/hsb/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: hsb\n"
"Plural-Forms: nplurals=4; plural=(n%100==1 ? 0 : n%100==2 ? 1 : n%100==3 || n%100==4 ? 2 : 3);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/is.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/is.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/is.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Icelandic (http://www.transifex.com/wildfire-games/0ad/language/is/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: is\n"
"Plural-Forms: nplurals=2; plural=(n % 10 != 1 || n % 100 == 11);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/ka.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ka.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/ka.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Georgian (http://www.transifex.com/wildfire-games/0ad/language/ka/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ka\n"
"Plural-Forms: nplurals=2; plural=(n!=1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "კედლის დაცვა"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "დელიანის ლიგა"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "წყობების გაუმჯობესებები"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "მსუბუქად შეიარაღებული მებრძოლების გაუმჯობესებები"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "ფალავნების ჯარი"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "ჰელოტების რეფორმები"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/ko.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ko.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/ko.public-simulation-auras.po (revision 27001)
@@ -1,1066 +1,1058 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# 9d55e3ee15627ad1d8f4f40620dcb50d
# Asakura
# Junghee Lee
# karubabu
# ks k
# Muk Myung-Hee MyungHee
# red hare
# Takaki IEKURA
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Junghee Lee <daemul72@gmail.com>, 2022\n"
"Language-Team: Korean (http://www.transifex.com/wildfire-games/0ad/language/ko/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ko\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "배치된 공성 무기의 내구력 회복 속도가 +3 증가합니다."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "병기창 수리"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "주둔한 선박은 내구력 회복 속도가 +10 증가합니다."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "조선소 수리"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "병사들의 근접 및 원거리 공격 피해량이 +20% 증가합니다."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "종교적 열정"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "일꾼의 채집 속도가 +15% 증가합니다."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "애국심"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "병사들의 격파, 관통 저항이 +1 증가하고 근접 및 원거리 공격 피해량이 +10% 증가합니다. "
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "훈계적인 존재"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "영웅의 체력이 -5% 감소합니다."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "강력한 신권"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "건축물의 기술 자원 비용과 연구 시간이 -15% 감소합니다."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "학문의 중심지"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "건축물 점령 포인트에 주둔시 회복률이 +50% 증가합니다."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "충성심"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "상인의 이동 속도가 20% 증가합니다."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "아소카의 칙령"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "사람의 체력 회복 속도가 +1 증가합니다."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "의료"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "건축물의 영토 영향 반경이 +20% 증가합니다."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "헬레니즘(그리스)화"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "포탑에 탄 병사들의 격파, 난도질, 관통 저항력이 +3, 시야 범위가 +20 증가합니다."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "벽 보호"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "최대 인구수가 +20% 증가합니다 (“영광스러운 확장” 기술이 필요함)."
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "영광스러운 확장"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "유닛은 건물 내부에 주둔하는 동안 경험치를 얻습니다."
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "철저한 훈련"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "군선 건조 시간이 -25% 감소합니다."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "델로스 동맹"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "치료사의 자원 비용이 -20% 감소합니다."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "드루이드"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "국제 교역 보너스가 +10% 증가합니다."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "거상"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "대장간의 기술 자원 비용과 연구 시간이 -15% 감소합니다."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "갈리아의 제작품"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr "동맹국의 국제 교역 보너스가 +20% 증가합니다."
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr "실크로드"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "시민 투창병의 자원비용이 −10% 감소합니다."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "사리페코"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr "코끼리 자원 비용과 훈련 시간이 -20% 감소합니다."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "코끼리 공급자"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr "물물교환 판매가격이 +20% 증가합니다."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "표준화된 통화"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr "사원의 자원 비용과 건설 시간이 -50% 감소합니다; 사원 기술의 자원 비용과 연구 시간이 -50% 감소합니다."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "아소카의 종교적 지원"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "육로 상인의 교역 수입이 +15% 증가합니다."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "왕도"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr "식량 공급 속도가 +1.0 증가합니다."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "지중해의 곡창 지대"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr "시민 보병 훈련 시간이 -10% 감소합니다."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "징병"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr "시민회관 자원 비용이 -20% 감소합니다."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "시리아 테트라폴리스"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr "시민 창보병의 체력이 +10% 증가합니다."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "펠로폰네소스 동맹"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "적 병사들의 공격 피해, 점령 공격력이 -10% 감소합니다."
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "위협적인 소리"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "솔론이 상업과 농업을 장려하는 몇 가지 국가 개혁을 도입합니다.\n일꾼의 수집 속도가 +15% 증가합니다."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "국가 개혁"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "솔론은 새로운 무게와 척도의 시스템을 도입했고, 아버지들은 그들의 아들들을 위한 장사를 찾도록 격려받았습니다.\n국가 기술 비용이 -10% 감소합니다."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "국가 재산"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "로마 군대에 대항하여 고착된 방어가 무용지물이 되는 것을 본 카시벨라누스는 게릴라 전술에 의지했습니다. 이것은 나중에 다른 수장들에게도 고용되었습니다.\n병사들이 이동 속도와 시야 범위가 +15% 증가합니다."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "게릴라 전술"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "카시벨라누스는 빠르게 움직이는 척후병을 배치하여 로마 군대와 채집꾼들을 괴롭혔습니다.\n투창병의 공격 범위가 +20% 증가합니다."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "척후병 괴롭히기"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "트레비아와 칸나에 있는 카르타고인 중기병의 우두머리로서, 그의 세차례의 습격이 적에게 치명적인 영향을 미쳤습니다.\n근접 기병의 격파, 난도질, 관통 저항력이 +1, 체력이 +10% 증가합니다."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "중기병 사령관"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "로마인들과 전쟁을 벌이던 암비오릭스는 공공연한 전투의 무의미함을 깨닫고 대신 매복 전술에 의지했습니다. 갈리아인은 언제 어디서 기습 공격을 해야 하는지 빠르게 배웠습니다.\n병사들의 근접 및 원거리 공격 피해량이 +5% 증가하고, 진급 경험치가 -25% 감소합니다"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "매복 학살"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "로마군이 식량공급이 부족해지자, 갈리아 부족은 빈약한 수확의 일부를 포기하라는 명령을 받았습니다. 암비오릭스 휘하 에부로네스는 그렇게 하는것을 주저했고, 그러자 카이사르는 군대를 보내어 무력으로 점령했습니다.\n일꾼의 곡물 수확률이 -10% 감소합니다."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "로마에 대한 찬사"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr "제국의 국경은 서쪽의 페르가나 계곡에서부터 동쪽의 한국, 남쪽의 베트남 북부에 걸쳐 있었습니다.\n영역 영향 보너스가 +20% 증가합니다."
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr "영토 확장"
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr "제국 악부는 음악, 시, 오락, 종교 숭배와 관련된 다양한 업무를 수행하도록 황제가 직접 지시했습니다.\n기술 비용이 -50% 감소합니다."
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr "제국 악부"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "만돈니우스는 형제인 인디빌과 함께 포에니 전쟁에 참가한 이베리아 신병과 용병들을 지휘했습니다.\n동맹의 시민 용병 금속 비용이 -25% 감소합니다."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "용병 사령관"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "전투에서 인디빌이 전사한후 만도니우스는 그를 따르는 생존자들을 안전하게 이끌었습니다.\n병사들의 체력이 +10% 증가합니다."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "생명의 은인"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "메로에 제국에서 전권을 행사하고 또한 메로에족 종교에서 중요한 역할을 하는 샤낙다케토는 가볍게 여겨서는 안 될 쿠시의 힘을 대변했습니다.\n적 여성 시민의 양성 속도가 -15% 감소합니다."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "최초의 누비아 여왕"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "모든 문화권에서와 마찬가지로 종교는 메로 제국에서 중요한 역할을했습니다. 사낙다케토는 쿠시의 선진화의 상징하기위해 기원전 160년 경에 사원을 지었습니다. \n사원에 주둔 한 유닛의 치료 속도가 +1 증가합니다."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "나카의 사원"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "첫 마케도니아 전쟁 동안, 필립과 그의 군대는 아이톨리아의 종교적, 정치적 중심지인 테르뭄을 약탈했습니다.\n사람, 공성 무기, 선박, 건축물을 파괴할 때마다 노획물로 식량과 목재가 +5 씩 증가합니다."
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "도시의 약탈자"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr "로마와 연합하여, 필립은 나라의 내부 문제와 재정을 재정비하여, 다시 문을 연 광산과 새로운 화폐로 남겨두었습니다.\n천천히 금속을 얻습니다."
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr "재정 재편성"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "찬드라굽타 마우리야의 아들 빈두사라는 제국을 통합하고 그의 아들 아소카가 안정시켰습니다.\n건축물의 영토 영향력 반경이 +20% 증가합니다."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "제국의 통합자"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "빈두사라는 제국의 남쪽 땅을 정복했다고 합니다.\n병사들의 점령 공격력이 +15% 증가합니다."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "밤바 모리야르"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "그의 통치 기간 내내 아르탁세르크세스의 재산의 상당 부분은 프로젝트를 짓는데 쓰여졌습니다. 그는 수사에서 다리우스 1 세의 궁전을 복원하고 고대 도시인 엑바타나를 복원했습니다.\n건축물의 자원 비용이 -10% 감소하고 내구력이 +5% 증가합니다."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "위대한 건축가"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "알렉산드리아 대도서관에서 전임자들의 연구를 계속하면서, 그는 도시에 가져온 모든 책을 압수하여 백성들에게 엄청난 양의 지혜를 남겼습니다.\n건축물 기술의 자원 비용이 -10% 감소합니다."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "위대한 사서"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "타르퀴니우스 수퍼버스 왕의 아들이 루크레티아를 강간하고 이후 자살한 뒤 브루투스는 루크레티아의 원수를 갚고 군주제를 전복시키겠다고 맹세했습니다.\n여성 시민의 식량 비용이 -20% 감소하고 수집 속도가 +10% 증가합니다."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "루크레티아의 복수자"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr "브루투스는 군주제 전복과 로마 공화국 건국의 핵심 인물중 한 명이었습니다. 나중에, 그는 영사로 로마 군대를 이끌고 왕좌를 되찾으려는 에트루리아 왕 타르퀴니우스에 맞서 승리했습니다.\n사람과 공성 기관의 격파, 난도질, 관통 저항력이 +1 증가합니다."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "공화국의 설립자이자 수호자"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "안티오코스 1세는 보르시파에 있는 에지다 사원의 기초를 닦았습니다.\n사원의 자원 비용이 -10% 감소합니다; 사원 기술의 자원 비용이 -10% 감소합니다."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "에지다 사원의 창립자"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "안티오코스는 자신의 영역으로의 그리스인의 이민을 장려하고 소아시아에 많은 신도시들을 설립하여 갈리아인에 대한 평형추 역할을 했습니다.\n 최대 인구수가 +5% 증가합니다."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "이민자"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "셀레우코스 니케토르의 아들인 안티오코스는 제국을 함께 지키는 엄청난 업을 성공하는 한편, 사원을 세우고 전쟁 코끼리와 함께 침공한 갈리아인을 물리쳤습니다.\n정예 코끼리 훈련 비용이 -10% 감소합니다."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "바실레우스 메가스"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "리쿠르고스는 여러가지 군사개혁을 단행했기 때문에 스파르타에 대한 시민들의 완전하고 분명한 충성은 그의 정부형태로 이행되었습니다.\n시민 창보병의 자원 비용이 -10% 감소합니다."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "개선된 리쿠르간 군대"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "정예 창보병의 자원 비용이 -5% 감소합니다."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "평등을 더욱 뒷받침하기 위해 리쿠르고스는 펠라노르스라는 새로운 철제 통화를 도입하면서 금과 은의 사용을 금지했습니다.\n일꾼의 금속 채취율이 +15% 증가합니다."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "철제 펠라노르스"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr "건축가는 주변의 모든 관리만큼 건물을 +2% 더 빠르게 건설합니다."
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr "건축 계획"
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr "건물 내에 주둔한 관리마다 자원 비용과 기술 연구 시간이 -2% 감소합니다."
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr "작품의 우수성"
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr "황실은 주둔한 각 관리에게 +0.1의 목재, 석재, 금속 세공을 획득합니다."
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr "국유화된 산업들"
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr "채집유닛은 근처의 모든 관리의 채집 속도를 +2% 증가시킵니다."
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr "대중을 다스리는 관리"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "그의 대형에 있는 병사들의 격파, 난도질, 관통 저항력이 +3, 이동 속도가 +15% 증가합니다."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "대형 개혁"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "투창 보병들의 이동 속도가 +15% 증가합니다."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "개선된 작은 방패병"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "건축 유닛의 건설 속도가 +15% 증가합니다."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "페리클레스의 건설 계획"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "사원의 석재 비용이 -25% 감소하고, 사원에 주둔군의 치료율이 +2 증가합니다."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "아테나 니케의 신전"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "주둔할 때, 배는 일괄 훈련 시간이 -30% 감소하고, 이동 속도가 +50% 증가합니다."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "해군 사령관"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "선박의 금속 비용이 -50% 감소하고, 건조 시간이 -20% 감소합니다."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "전함 건축가"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "정예병 점령 공격력이 +2 증가하고, 근접 및 원거리 공격 피해량이 +20% 증가하고 이동 속도가 +10% 증가합니다."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "정예 부대"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "병사들 및 공성 무기의 격파, 난도질, 관통 저항력이 +1, 이동 속도가 +15% 증가합니다."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "게릴라 족장"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "사람의 체력 회복 속도가 +0.8 증가합니다."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "브리튼의 왕"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "병사들과 공성 무기의 이동 속도가 +15% 증가합니다."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "번개 장군"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "적 용병의 근접 및 원거리 공격 피해량이 -20% 감소합니다."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "용병 정복자"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "아군과 동맹 병사들의 공성 무기의 점령 공격력이 +1 증가하고, 근접 및 원거리 공격 피해량이 +20% 증가합니다."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "전술가"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "근접 기병의 근접 공격 피해량이 +30% 증가합니다."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "기병 사령관"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "사람, 공성 무기, 선박의 금속 약탈물의 증가 +15 증가합니다."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "로마의 약탈자"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "병사들과 공성 무기의 점령 공격력이 +1 증가하고, 근접 및 원거리 공격 피해량이 +20% 증가합니다."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "셀틱 전쟁 군주"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "전쟁 준비"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr "병사들의 진급 경험치가 -20% 감소합니다."
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr "북부 부대"
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr "아군과 동맹 병사들의 시야 범위가 +25% 증가합니다."
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr "남부 부대"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr "성벽의 내구력 회복률이 +10 증가합니다."
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr "유교 개혁"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr "기병의 공격 피해량이 +20% 증가합니다."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "정예병 점령 공격력이 +2 증가하고, 근접 및 원거리 공격 피해량이 +20% 증가합니다."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr "천명"
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr "적 기병의 근접 및 원거리 공격 피해량이 -10% 감소합니다."
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr "주변에 있는 적의 체력이 초당 -10 감소합니다."
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr "낫"
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr "주둔시, 건축물의 점령 포인트 주둔 회복 속도가 +2 증가합니다."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "방어 태세"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "주둔시, 건축물과 공성탑의 화살 수가 +75% 증가합니다."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "용맹한 수비군"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr "병사들의 격파, 난도질, 관통 저항력이 +1 증가합니다."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "전쟁의 열정"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "병사들의 자원 비용이 -15% 감소하고, 훈련 시간이 -20% 감소합니다."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "동원"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "병사들의 이동 속도가 +20% 증가합니다."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "병사들과 공성 무기의 약탈물의 이익이 +100% 증가합니다."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "약탈품"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "전사 여왕"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "아문 사원의 자원 비용과 건설 시간이 +20% 증가합니다. 아문 사원 경비병의 자원 비용과 훈련 시간이 +20% 증가합니다."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "전통의 도전자"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "아페데막의 자원 비용과 건설 시간이 -20% 감소합니다. 아페데막 사원 경비병의 자원 비용과 훈련 시간이 -20% 감소합니다."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "아페데막의 추종자"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "적 치료사의 치료력이 -50% 감소합니다."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "신앙의 학살"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr "병사들의 근접, 원거리 공격 피해량이 +10% 증가하고, 자원 약탈의 이익이 +50% 증가합니다."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "쿠시의 구세주"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "쿠시족 3단노선의 목재와 금속 비용이 -50 감소합니다."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "군선의 재능"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "건축물의 영역 영향 반경이 +10% 증가합니다."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "제국주의"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "적 시민 회관의 점령 포인트 주둔한 회복률이 -50% 감소합니다."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "정복자"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "단창보병의 점령 공격력이 +20% 증가하고, 근접 공격 피해량이 +20% 증가합니다."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "탁시아르체스"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr "공성 무기의 격파, 난도질, 관통 공격력이 +1, 근접 및 범위 공격 피해량이 +20%, 원거리 공격 범위가 +10% 증가하고, 시야 범위가 +10% 증가합니다."
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "포위군"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "마케도니아의 번영"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "병사들의 근접 및 원거리 공격 피해량이 +20% 증가하고, 체력은 -15% 감소합니다."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "피르리스 승리"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "사원의 자원 비용과 건설 시간이 -50% 감소합니다. 사원 기술의 자원 비용과 연구 시간이 -50% 감소합니다."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "불교"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "주둔할때, 건축물의 기술의 자원 비용이 -20% 감소하고, 연구 시간이 -50% 감소합니다."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "스승"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "재건"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "기병의 점령 공격력이 +1 증가하고, 근접 및 원거리 공격 피해량이 +20% 증가합니다."
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "최전선 선봉장"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "병사, 공성 무기, 교역상, 선박들의 속도가 +15% 증가합니다."
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "통솔력"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "일꾼의 짓는 속도와 수집 속도가 +15% 증가합니다."
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "관리자"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "병사들과 공성 무기의 근접 및 원거리 공격의 반복시간이 -20% 짧아집니다."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "애국자"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "동맹 영웅의 체력을 +10% 증가합니다."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "합주단"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "적 영웅의 체력을 -10% 감소합니다."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "건축 유닛의 건설 속도가 +10% 증가합니다."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "건축물의 후원자"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "용병의 자원 비용이 -35% 감소합니다."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "용병 후원자"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "창병의 체력이 +40% 증가합니다."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "라피아"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "기병의 근접 및 원거리 공격 피해량이 +15% 증가합니다."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "로마의 검"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "적 보병의 근접 및 원거리 공격 피해량이 -10% 감소합니다."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr "사람들 및 건축물의 격파, 난도질, 관통 저항략이 +1 증가합니다."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "로마의 방패"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "병사들과 공성 무기의 점령 공격력이 +2 증가하고, 근접 및 원거리 공격 피해량이 +20% 증가합니다."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "승리의 환희"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr "기병의 격파, 난도질, 관통 저항력이 +2 증가합니다."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "일르카테스"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr "적 건축물, 선박, 공성 무기의 내구력이 -20% 감소합니다."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "유명한 정복자"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "정예 코끼리의 근접 공격 피해량이 +20% 증가하고, 이동 속도가 +20% 증가합니다."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "주이아르초스(코끼리 사령관)"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr "시민 투창 보병의 격파, 난도질, 관통 저항력이 +1, 원거리 공격 관통 피해량이 +25% 증가합니다."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "개선된 천민"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "창병의 점령 공격력이 +1 증가하고, 근접 공격 피해량이 +25% 증가합니다."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "최후의 보루"
Index: ps/trunk/binaries/data/mods/public/l10n/la.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/la.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/la.public-simulation-auras.po (revision 27001)
@@ -1,1061 +1,1053 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Ernestus Severus
# Nescio
# M. ()
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Nescio, 2020-2021\n"
"Language-Team: Latin (http://www.transifex.com/wildfire-games/0ad/language/la/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: la\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Machinae Obsidionis impositae +3 velocitatem regenerationis valetudinis."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Reparare in Armamentario"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Naves impositae +10 velocitatem regenerationis valetudinis."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Reparare in Navalibus"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Milites +20% detrimentum."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Fervor Religiosus"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Operarii +15% velocitatem opes capiendi."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Amor Patriae"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Praesentia Exhortationis"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Heroes −5% valetudinem."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Sacerdotium Praepotens"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Aedificia +50% velocitatem regenerationis punctorum capiendorum praesidionis."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Fidelitas"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Mercatores +20% velocitatem itineris."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Edicta Piodassis"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Homines +1 velocitatem regenerationis valetudinis."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Medicina"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Aedificia +20% radium finium."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Hellenismus"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Muris Protecti"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Expansio Gloriosa"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Exercitatio Dura"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Foedus Delium"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druides"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "+10% lucrum de mercaturis internationalibus."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Domini Mercaturae"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Fabricae −15% pretium et intervallum temporis artium inquirendarum."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Merces Galliae"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Fons Elephantorum"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Moneta Communis"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Subsidium Religiosum Piodassis"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Via Regia"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Canistrum Mediterraneum"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Delectus"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetrapolis Syriaca"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Foedus Peloponnense"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solon nonnullas instituit oeconomicas renovationes, quae mercaturis agri culturaeque prodessent.\nOperarii +15% velocitatem opes capiendi."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Renovationes Oeconomicae"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solon novas mensuras constituit, hortatusque patres ut filiis mercaturas invenirent.\nArtes Oeconomicae −10% pretium."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Felicitas Oeconomica"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Cassivellaunus, cum munitionem inutilem esse contra exercitum Romanum vidisset, artes insidiarum adscivit. Hae enim postea ab aliis principibus quoque adhibitae sunt.\nMilites +15% velocitatem itineris et +15% conspectum."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Artes Insidiarum"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivellaunus velites celeres adhibuit qui exercitus frumentatoresque Romanos lacesserent.\nIaculatores Pilorum +20% iactum."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Velites Lacessentes"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Dux Gravium Equitum"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Caedes ex Insidiis"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyara"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "bonus structor "
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/lv.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/lv.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/lv.public-simulation-auras.po (revision 27001)
@@ -1,1063 +1,1055 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# ValihrAnt
# Beāte Lakševica
# 13acd251ef5678dd181ac39eb3d9aa58_5b991f5
# Jānis Ločmelis
# Vladimirs Kuzmins
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: ValihrAnt <go.3@inbox.lv>, 2018\n"
"Language-Team: Latvian (http://www.transifex.com/wildfire-games/0ad/language/lv/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: lv\n"
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n != 0 ? 1 : 2);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotisms"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lojalitāte"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Mūra Aizsardzība"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Deliana līga"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Tirgus meistri"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ashokas reliģiskais atbalsts"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Karaliskais ceļš"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Vidusjūras Maizes Grozs"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Sīriešu Tetrapole"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Struktūru reformas"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Peltasta reformas"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Čempionu Armija"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taksiarks"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Pirrhika uzvara (Par mata tiesu)"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Konsorts"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Helotu Reformas"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/mn.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/mn.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/mn.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Mongolian (http://www.transifex.com/wildfire-games/0ad/language/mn/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: mn\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/my.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/my.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/my.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Burmese (http://www.transifex.com/wildfire-games/0ad/language/my/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: my\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/nl.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/nl.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/nl.public-simulation-auras.po (revision 27001)
@@ -1,1077 +1,1069 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# rollieoo
# Bart Groeneveld
# bb
# Christof Verhoeven
# Dig Dug
# Freagarach
# Ismail Sahin
# Jan Jasper de Kroon
# Joeke De Graaf
# 624523d5e38c7b46f2d9fee372f3f856_ec284f2
# Michiel Franssen
# niektb
# Otto Kieft
# Reinout De Geest
# Robin van der Kruit
# Sam Crauwels
# Sander Deryckere
# Tim de Reuver
# Spijker
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: rollieoo, 2022\n"
"Language-Team: Dutch (http://www.transifex.com/wildfire-games/0ad/language/nl/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: nl\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Bemande belegeringswapens +3 genezingssnelheid."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Arsenaal Reparaties"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Bemande schepen +10 genezingssnelheid."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Herstel van Scheepswerf"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Soldaten +20% schade bij mêlee en afstandsaanval."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Religieuze IJver"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Arbeiders +15% verzamelsnelheid."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Vaderlandsliefde"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "Soldaten +1 slag-, steek- en verpletterweerstand en +10% schade bij mêlee en afstandsaanval."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Aansporende aanwezigheid"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Helden -5% gezondheid."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Krachtig Priesterschap"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "Gebouwen −15% grondstoffenkosten en onderzoekstijd voor technologieën."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Centrum van geleerdheid"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Gebouwen +50% snelheid bij het herwinnen van loyaliteit."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Loyaliteit"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Handelaren +20% snelheid."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Ashoka's Bevelschrift"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Mensen +1 genezingssnelheid."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Medische Behandeling"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Gebouwen +20% territorium invloedradius."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Hellenisatie"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "+3 slag-, steek-, en verpletterweerstand en +20 gezichtsveld voor soldaten in een toren."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Muurbescherming"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "+20% maximale bevolkingslimiet (vereist \"Glorieuze Expansie\" technologie)."
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Glorieuze Expansie"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "Eenheden krijgen meer ervaring terwijl ze in de kazerne verblijven."
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Genadeloze training"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "Oorlogsschepen −25% bouwtijd."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Delische Bond"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "Genezers kosten −20% grondstoffen."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druïden"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "+10% internationale handelsbonus."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Handelsmeesters"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Smederijen -15% grondstofkosten en onderzoekstijd voor gebouwtechnologieën."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Producten uit Gallië"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr "Bondgenoten +20% internationale handelsbonus."
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr "Zijderoute"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "Burger speerwerpers kosten −10% grondstoffen."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr "Olifanten kosten −20% grondstoffen en rekruteringstijd."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Olifant Leveranciers"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr "+20% verkoopprijzen van grondstoffen. "
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Gestandaardiseerd geld"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr "Tempels kosten −50% grondstoffen en bouwtijd; tempeltechnologieën kosten −50% grondstoffen en onderzoekstijd."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ashoka's Religieuze Bijstand"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "Handelaren te land +15% winst."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "De Koningsweg"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr "+1.0 voedselbonus."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Broodmand van de Middellandse Zee"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr "Burgerinfanterie −10% rekruteringstijd."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Dienstplicht"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr "Beschavingscentra kosten −20% grondstoffen."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Syrische Tetrapolis"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr "Burger infanterie speervechters +10% gezondheid."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Peloponnesische Liga"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "Vijandelijke soldaten −10% schade en veroveringskracht."
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "Angstwekkend geluid"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solon voerde verschillende economische hervormingen in om handel en landbouw te stimuleren.\nArbeiders +15% verzamelsnelheid."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Economische Hervormingen"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solon voerde een nieuw systeem van maten en gewichten in, vaders werden aangemoedigd om hun zonen een vak te leren.\nEconomische technologieën kosten -10% grondstoffen."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Economisch Fortuin"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Toen hij merkte dat loopgraven nutteloos waren tegen de Romeinen, ging Cassivellanus over op guerillatactieken. Dit werd later overgenomen door andere krijgsheren.\nSoldaten +15% snelheid en +15% gezichtsveld."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Guerrilla Tactieken"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivellaunus liet mobiele speerwerpers de Romeinse troepen en plunderaars bestoken.\nSpeerwerpers +20% aanvalsbereik."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Speerwerper Intimidatie"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "Leider van de Carthaagse zware cavalerie in Trebla en Cannae, waar zijn driedubbele aanval een verwoestend effect op de vijand had.\nMêlee cavalerie +1 slag-, steek- en verpletterweerstand en +10% gezondheid."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Commandant Zware Cavalerie"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "In de strijd met de Romeinen realiseerde Ambiorix zich dat open oorlogsvoering geen zin had en ging over op het leggen van hinderlagen. De Galliërs leerden al snel waar en wanneer ze het beste verrassingsaanvallen moesten uitvoeren.\nSoldaten +5% mêlee en afstandsaanval en -25% ervaring voor promoties."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Hinderlaag Slachtpartij"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Wanneer het Romeinse leger tekort kreeg aan voedsel werden de Gallische stammen bevolen een deel van hun reeds magere oogst af te staan. De Eburonen onder Ambiorix waren niet geneigd dit te doen, daarom stuurde Caesar troepen om met hen af te rekenen.\nArbeiders -10% landbouw verzamelsnelheid."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Eerbetoon aan Rome"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr "Op het hoogtepunt omspande het Keizerrijk een gebied van de Ferghana vallei in het Westen tot Korea in het Oosten en Noord-Vietnam in het Zuiden.\nGebiedsinvloed +20%."
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr "Gebiedsuitbreiding"
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr "Het Bureau voor Muziek voerde op last van de Keizer verschillende taken uit op het gebied van muziek, poëzie, vermaak en religieuze diensten.\nTechnologiekosten -50%."
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr "Keizerlijk Bureau voor Muziek"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Samen met zijn broer Indibil leidde Mandonius de Iberische rekruten en huurlingen die deelnamen aan de Punische oorlogen.\nGeallieerde burgerhuurlingen kosten -25% metaal."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Huurlingen kapitein"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Nadat Indibil sneuvelde in het gevecht, leidde Mandonlus de overlevenden naar een veilige plaats.\nSoldaten +10% gezondheid."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Levensredder"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Als enige machthebber van het Meroë rijk en met een aanzienlijke rol in de Meroïtische religie vertegenwoordigde Shanakdakheto de macht en kracht van Kush, wat bepaald niet niets was.\nVijandelijke vrouwelijke burgers -15% verzamelsnelheid."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Eerste Nubische Koningin"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Zoals in alle culturen speelde religie een aanzienlijke rol in Kush. Shanakdakheto liet rond 160 v. Chr. de tempel bouwen als symbool van de geavanceerdheid van Meroë.\nTempels +1 genezingssnelheid voor gelegerde troepen."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Tempel bij Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Tijdens de Eerste Macedonische Oorlog plunderden Philippus en zijn troepen Thermum, het religieuze en politieke centrum van Aetolië.\nMensen, belegeringswerktuigen, schepen en gebouwen maken +5 voedsel en hout buit."
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Stedenplunderaar"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr "Als bondgenoot van Rome reorganiseerde Philippus de nationale administratie en financiën en liet hij het land heropende mijnen en een nieuwe munteenheid na.\nVerkrijg een gestage aanvoer aan metaal."
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr "Financiële reorganisatie"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Bindusara, de zoon van Chandragupta Maurya, verenigde het rijk en creëerde een stabiele staat voor zijn zoon Ashoka. \nGebouwen +20% territorium."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Vereniger van het Keizerrijk"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Het wordt gezegd dat Bindusara gebieden ten zuiden van het rijk heeft veroverd.\nSoldaten +15% veroveren."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Gedurende zijn hele regeerperiode besteedde Artaxerxes zijn rijkdom aan bouwprojecten. Hij restaureerde het paleis van Darius I in Susa en hij bouwde de oude stad Ectabana opnieuw op.\nGebouwen kosten -10% grondstoffen en krijgen +5% gezondheid."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Grote Bouwer"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Gelijk zijn voorgangers bouwde hij aan de Grote Bibliotheek van Alexandriê. Hij nam ieder boek dat de stad binnenkwam in beslag en liet zijn mensen zo een enorme hoeveelheid aan verzamelde wijsheid na.\nGebouwtechnologieën kosten -10% grondstoffen."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Groots Bibliothecaris"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Nadat Lucretia verkracht was door de zoon van Koning Tarquinius Superbus en daarna zelfmoord pleegde, zwoor Brutus wraak te nemen en het koninkrijk omver te werpen.\nVrouwelijke burgers kosten -20% voedsel en +10% verzamelsnelheid."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Wreker van Lucretia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr "Brutus was een van de centrale personen bij het omverwerpen van de monarchie en de stichting van de Romeinse republiek. Als consul leidde hij het Romeinse leger later naar de overwinning tegen de Etruskische koning Tarquinius die de troon wilde terugveroveren.\nMensen en belegeringswerktuigen +1 slag-, steek- en verpletterweerstand."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Stichter en beschermer van de Republiek"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antiochus I legde de fundering van de Ezida tempel in Borsippa.\nTempels kosten -10% grondstoffen; tempeltechnologieën kosten -10% grondstoffen."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Stichter van de Ezida Tempel"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antiochus stimuleerde Grieken te emigreren naar zijn rijk en stichtte veel nieuwe steden in Klein-Azië als tegenwicht tegen de Galliërs.\n+5% maximum bevolkingslimiet."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Immigratie"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Antiochus, zoon van Seleucus Nicator, slaagde er op formidabele wijze in het rijk bij elkaar te houden. Hij stichtte vele tempels en versloeg een invasie van Galliêrs met zijn krijgsolifanten.\nKampioensolifanten kosten -10% grondstoffen."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Grote Koning"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Lycurgus voerde verschillende militaire hervormingen in. Daarmee werd de gehele en onverdeelde toewijding van de burgers aan Sparta onder zijn bewind ingesteld.\nBurger infanterie speervechters kosten -10% minder grondstoffen."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Lycurgische Militaire Hervormingen"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Kampioen infanterie speervechters kosten -5% minder grondstoffen."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Ter meerdere bevordering van de gelijkheid verbood Lycurgus het gebruik van goud en zilver, en introduceerde hij een nieuwe ijzeren munt, pelanors genaamd.\nArbeiders +15% metaal verzamelsnelheid."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Ijzeren Pelanors"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr "Werkers bouwen +2% sneller voor iedere Kamerheer in de buurt."
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr "Bouwprogramma's"
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr "Onderzoek van technologieën kost 2% minder grondstoffen en onderzoekstijd per gehuisveste Kamerheer."
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr "Uitmuntende werken"
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr "Het Keizerlijke ministerie ontvangt een constante +0.1 hout, steen en metaal per gehuisveste Kamerheer."
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr "Genationaliseerde industrieën"
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr "Werkers +2% verzamelsnelheid voor iedere Kamerheer in de buurt."
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr "Kamerheer kijkt toe"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Soldaten in zijn formatie +3 slag-, steek- en verpletterweerstand en +15% snelheid."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Formatiehervormingen"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Infanterie speerwerpers +15% snelheid."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Speerwerpershervormingen"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "Bouwers +15% bouwsnelheid."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Pericles' Gebouwen Programma"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Tempels kosten -25% steen en +2 genezingssnelheid voor gelegerden."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Tempel van Athena Nike"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Met bemanning heeft het schip -30% groepsrekruteringstijd en +50% snelheid."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Scheepscommandant"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Schepen kosten -50% metaal en -20% bouwtijd."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Scheepsarchitect"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Kampioenen +2 veroveren, +20% schade bij mêlee en afstandsaanval, +10% snelheid."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Kampioenenaura"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Soldaten en belegeringswerktuigen +1 slag-, steek- en verpletterweerstand en +15% snelheid."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Guerrilla Krijgsheer"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Mensen +0.8 genezingssnelheid."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Soldaten en belegeringswerktuigen +15% snelheid."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Bliksem Generaal"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Vijandelijke huurlingen -20% schade bij mêlee en afstandsaanval."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Onderwerper van Huurlingen"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Eigen en geallieerde soldaten en belegeringswerktuigen +1 veroveren, +20% schade bij mêlee en afstandsaanval."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Tacticus"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Mêlee cavalerie +30% aanvalsschade."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Cavalerie Commandant"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Mensen, belegeringswerktuigen en schepen maken +15 metaal buit."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Plunderaar van Rome"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldaten en belegeringswerktuigen +1 veroveren, +20 schade bij mêlee en afstandsaanval."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Keltische krijgsheer"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Voorbereiding voor Oorlog"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr "Soldaten -20% ervaring voor promotie."
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr "Noordelijk leger"
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr "Eigen en geallieerde soldaten +25% gezichtsveld."
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr "Zuidelijk leger"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr "Muren +10 herstelsnelheid."
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr "Confuciaanse hervormingen"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr "Cavalerie +20% aanvalsschade."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Kampioenen +2 veroveren, +20% schade bij mêlee en afstandsaanval."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr "Hemels mandaat"
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr "Vijandelijke cavalerie -10% schade bij mêlee en afstandsaanval."
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr "Vijandelijke eenheden in de nabijheid −10 gezondheid per seconde."
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr "Zeisen"
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr "+2 snelheid bij het herwinnen van loyaliteit voor bemande gebouwen."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Geïnspireerde Defensie"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Met bemanning schiet het gebouw of belegeringswerktuig +75% meer pijlen."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Moedige Verdediger"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr "Soldaten +1 slag-, steek- en verpletterweerstand."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Strijdlust"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Soldaten kosten -15% minder grondstoffen en -20% rekruteringstijd."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilisatie"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Soldaten +20% snelheid."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Soldaten en belegeringswerktuigen maken +100% grondstoffen buit."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Buit"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Krijgskoningin"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "De Tempel van Amon kost +20% grondstoffen en bouwtijd. Amon tempelwachters kosten +20% grondstoffen en rekruteringstijd."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Tarter van Traditie"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "De Tempel van Apademak kost -20% grondstoffen en bouwtijd. Apademak tempelwachters kosten -20% grondstoffen en rekruteringstijd."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Volger van Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Vijandelijke genezers -50% genezing."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Afslachting van de gelovigen"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr "Soldaten +10% schade bij mêlee en afstandsaanval en maken +50% grondstoffen buit."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Verlosser van Koesj"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Koesjitische triremes kosten -50 hout en metaal."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Geschenk van oorlogsschepen"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Gebouwen +10% territorium."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialisme"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Vijandige beschavingscentra -50% snelheid bij het herwinnen van loyaliteit."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Overwinnaar"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Infanterie piekeniers +20% veroveren, +20% schade bij mêlee aanval."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr "Belegeringswerktuigen +1 slag-, steek- en verpletterweerstand, +20% schade bij mêlee en afstandsaanval, +10% afstandsaanvalsbereik, +10% gezichtsveld."
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Belegeraar"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Verrijzing van Macedonië"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Soldaten +20% schade bij mêlee en afstandsaanval en -15% gezondheid."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Pyrrusoverwinning"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Tempels kosten -50% grondstoffen en bouwtijd. Tempeltechnologieën kosten -50% grondstoffen en onderzoekstijd."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Boeddhisme"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Met bemanning kosten de gebouwtechnologieën -20% grondstoffen en -50% onderzoekstijd."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Leraar"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regeneratie"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Cavalerie +1 veroveren, +20% schade bij mêlee en afstandsaanval."
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Voorhoede leider"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Soldaten, belegeringswerktuigen, handelaren en koopvaardijschepen +15% snelheid."
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Leiderschap"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Arbeiders +15% bouwsnelheid en verzamelsnelheid.."
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Beheerder"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Soldaten en belegeringswerktuigen −20% mêlee en afstandsaanval herhaaltijd."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Patriot"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Geallieerde helden +10% gezondheid."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Gemalin"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Vijandelijke helden -10% gezondheid."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "Bouwers +10% bouwsnelheid."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Beschermheilige van de Bouw"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Huurlingen kosten -35% grondstoffen."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Huurling beschermheilige"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Piekeniers +40% gezondheid."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Raphia"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Cavalerie +15% schade bij mêlee en afstandsaanval."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Zwaard van Rome"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Vijandelijke infanterie -10% schade bij mêlee en afstandsaanval."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr "Mensen en gebouwen +1 slag-, steek- en verpletterweerstand."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Schild van Rome"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldaten en belegeringswerktuigen +2 veroveren, +20% schade bij mêlee en afstandsaanval."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triomf"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr "Cavalerie +2 slag-, steek- en verpletterweerstand."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr "Vijandelijke gebouwen, schepen en belegeringswerktuigen -20% gezondheid."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Beroemd veroveraar"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Kampioensolifanten +20% schade bij mêlee aanval en +20% snelheid."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr "Burger infanterie speerwerpers +1 slag-, steek- en verpletterweerstand en +25% steekschade bij afstandsaanval."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Helotenhervormingen"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Speervechters +1 veroveren, +25% mêlee aanval."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Laatst Overlevende"
Index: ps/trunk/binaries/data/mods/public/l10n/hr.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/hr.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/hr.public-simulation-auras.po (revision 27001)
@@ -1,1063 +1,1055 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Doku
# Dominik Novosel
# Gifmaster
# Mario Antunović
# Marko Muler
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Doku <x0rgtv@googlemail.com>, 2019\n"
"Language-Team: Croatian (http://www.transifex.com/wildfire-games/0ad/language/hr/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: hr\n"
"Plural-Forms: nplurals=3; plural=n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Popravci na brodogradilištu"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Vjerski žar"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotizam"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Opominjuća prisutnost"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Moćno Svećenstvo"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Odanost"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Ašokin sporazum"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Medicinska skrb"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenizacija"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Zaštita Zidova"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Slavna ekspanzija"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Delijska liga"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidi"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Dobavljači slonova"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Standardizirana Valuta"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ashokina Religiozna Potpora"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Kraljevski put"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Mediteranska Košara"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Vojna obaveza"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Sirijski Tetrapolis"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Ekonomične Reforme"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Pokolj iz zasjede"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Tribut Rimu"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Spasitelj Života"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Sjajan graditelj"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Osnivač i Branitelj Republike"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Osnivač Hrama Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Imigracija"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Formacijske Reforme"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Peltastske Reforme"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Pericleanski graditeljki program"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Navalski zapovjednik"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Navalski arhitekt"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Velikaška Vojska"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Priprema za rat"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Helotske Reforme"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/id.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/id.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/id.public-simulation-auras.po (revision 27001)
@@ -1,1070 +1,1062 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Aziz Rahmad
# Bagus Yogatama
# Bail Adnan Farid
# Dabiq 1441
# donny widi
# Esther Randiny
# febri afud
# Joshua Randiny
# kaipunk djaja
# Muhammad Furqon Abrori
# Samuel
# Ulzeta Ulzeta
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Bail Adnan Farid, 2022\n"
"Language-Team: Indonesian (http://www.transifex.com/wildfire-games/0ad/language/id/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: id\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Mesin Kepung yang ditempatkan +3 laju pemulihan nyawa."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Perbaikan Gudang Senjata"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Kapal yang dilabuhkan +10 laju pemulihan nyawa."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Perbaikan Galangan"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Prajurit +20% daya serang jarak dekat dan jauh."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Semangat Keagamaan"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Pekerja +15% laju pengumpulan."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Kepahlawanan"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "Prajurit +1 daya tahan hantam, tebas, tusuk dan +10% daya serang jarak dekat dan jarak jauh."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Kehadiran Penyemangat"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Pahlawan -5% nyawa."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Kekuasaan Kependetaan"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "Bangunan -15% biaya sumberdaya teknologi dan waktu penelitian."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Pusat Kesarjanaan"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Bangunan +50% laju pemulihan poin perebutan saat ditempati."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Kesetiaan"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Pedagang +20% laju gerak."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Maklumat Asoka"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Manusia +1 laju pemulihan nyawa."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Perawatan Medis"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Bangunan +20% jangkauan pengaruh wilayah."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenisasi"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "Prajurit Penjaga mendapatkan +3 daya tahan hantam, tebas, tusuk dan +20 jarak pandang."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Perlindungan Tembok"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "+20% batas populasi maksimum (membutuhkan teknologi “Penaklukan Mulia”)."
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Penaklukan Mulia"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "Unit mendapatkan pengalaman saat ditempatkan dalam bangunan."
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Latihan Keras"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "Kapal Perang -25% waktu pembangunan"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Liga Delos"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "Penyembuh −20% biaya sumberdaya."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druid"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "+10% bonus perdagangan antarbangsa."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Ahli Dagang"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Pandai Besi -15% biaya sumberdaya teknologi dan waktu penelitian."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Produk dari Galia"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr "Sekutu +20% bonus perdagangan antarbangsa."
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr "Jalur Sutra"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "Rakyat Pelembing -10% biaya sumberdaya."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr "Gajah -20% biaya sumberdaya dan waktu latih."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Pemasok Gajah"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr "+20% harga jual barter."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Mata Uang yang Dibakukan"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr "Kuil −50% biaya sumberdaya dan waktu bangun. Teknologi kuil −50% biaya sumberdaya dan waktu penelitian."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Dukungan Keagamaan Asoka"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "Pedagang Darat +15% pendapatan dagang."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Jalur Kerajaan"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr "+1.0 laju aliran pangan."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Lumbung Mediterania"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr "Rakyat Infanteri −10% waktu latih."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Wajib Militer"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr "Pusat Bangsa −20% biaya sumberdaya."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetrapolis Suriah"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr "Rakyat Infanteri Penombak +10% nyawa."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Liga Peloponnesia"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "Prajurit Musuh -10% daya serang dan daya rebut."
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "Suara Menakutkan"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solon melembagakan beberapa reformasi ekonomi yang mendorong perdagangan dan pertanian.\nPekerja +15% laju pengumpulan."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Reformasi Ekonomi"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solon membawa sistem baru untuk berat dan ukuran, para ayah didorong untuk menemukan dagangan bagi anak-anaknya.\nTeknologi ekonomi −10% biaya sumberdaya."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Keuntungan Ekonomi"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Melihat pertahanan berparit tidak berguna melawan tentara Romawi, Cassivellaunus menggunakan taktik gerilya. Taktik ini kemudian digunakan oleh kepala suku lain juga.\nPrajurit +15% laju gerak dan +15% jarak pandang."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Taktik Gerilya"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivellaunus mengerahkan penskirmis yang bergerak cepat untuk mengganggu prajurit dan pemburu Romawi.\nPelembing +20% jarak serang."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Gangguan Penskirmis"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "Pemimpin kavaleri berat Kartago di Trebia dan Cannae, dimana serangan tiga lapisnya memiliki efek yang menghancurkan pada musuh. \nKavaleri Jarak Dekat +1 daya tahan hantam, tebas, tusuk dan +10% nyawa."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Komandan Kavaleri Berat"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Berperang dengan Romawi, Ambioriks menyadari kesia-siaan peperangan terbuka dan mulai menggunakan taktik penyergapan. Bangsa Galia dengan cepat mengetahui di mana dan kapan harus melakukan serangan mendadak.\nPrajurit +5% daya serang jarak dekat dan jauh serta −25% pengalaman untuk naik pangkat."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Pembantaian Sergap"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Ketika tentara Romawi kekurangan persediaan pangan, suku-suku Galia diperintahkan untuk menyerahkan sebagian dari panen mereka yang sudah sedikit. Suku Eburones di bawah Ambioriks enggan melakukannya, oleh karena itu Caesar mengirim pasukan untuk merampasnya secara paksa. \nPekerja −10% laju pengumpulan padi-padian."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Upeti kepada Roma"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr "Pada kejayaannya, batas Kekaisaran ini mencapai Lembah Fergana di barat, Korea di timur, serta Vietnam utara di selatan.\nBonus pengaruh wilayah +20%."
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr "Perluasan Wilayah"
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr "Biro Musik ditugaskan langsung oleh kaisar untuk melaksanakan berbagai tugas terkait musik, puisi, hiburan, atau ibadah.\n Biaya teknologi -50%."
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr "Biro Musik Kekaisaran"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Bersama saudaranya Indibil, Mandonius memimpin prajurit baru dan serdadu bayaran Iberia yang berperan dalam Perang Punisia.\nPrajurit Rakyat Bayaran Sekutu −25% biaya logam."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Komandan Prajurit Bayaran"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Menyusul jatuhnya Indibil dalam pertempuran, Mandonius memimpin para penyintas ke tempat yang aman. \nPrajurit +10% nyawa."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Penyelamat Nyawa"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Berkuasa penuh di Kekaisaran Meroë dan juga memainkan peranan penting di agama Meroë, Shanakdakheto mewakili kekuatan Kush, bukan sesuatu yang bisa dianggap remeh.\nRakyat Wanita musuh -15% laju pengumpulan."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Ratu Nubia Perdana"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Seperti yang terjadi di semua budaya, agama memainkan peranan penting di Kush. Shanakdakheto membangun kuil sekitar tahun 160 SM sebagai simbol kemajuan Meroë.\nKuil +1 laju penyembuhan saat ditempati."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Kuil di Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Semasa Perang Makedonia Pertama, Filipus dan tentaranya menjarah Thermum, pusat keagamaan dan politik Aetolia.\nManusia, Mesin Kepung, Kapal, dan Bangunan +5 rampasan pangan dan kayu."
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Penjarah Kota"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr "Setelah bersekutu dengan Roma, Philip menyusun ulang urusan dalam negeri dan keuangan, meninggalkan warisan berupa tambang-tambang yang kembali dibuka dan mata uang baru. \nMendapatkan aliran lambat logam."
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr "Susun Ulang Keuangan"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Putra Candragupta Maurya, Bindusara mempersatukan kekaisaran, menciptakan kestabilan yang diwariskan ke putranya Asoka.\nBangunan +20% jangkauan pengaruh wilayah."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Pemersatu Kekaisaran"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Bindusara dikisahkan pernah menaklukkan tanah di selatan kekaisaran.\nPrajurit +15% daya rebut."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Sepanjang masa pemerintahannya, sebagian besar kekayaan Artahsasta dihabiskan untuk proyek pembangunan. Dia memulihkan Istana Darius I di Susa dan memulihkan kota kuno Ekbatana. \nBangunan -10% biaya sumberdaya dan +5% nyawa."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Pembangun Besar"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Melanjutkan usaha leluhurnya untuk membangun Perpustakaan Besar Aleksandria, dia menyita setiap buku yang dibawa ke kota, sehingga meninggalkan timbunan pengetahuan yang luas pada rakyatnya.\nTeknologi Bangunan −10% biaya sumberdaya."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Pustakawan Besar"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Setelah Lucretia diperkosa oleh putra Raja Tarquinius Superbus dan akhirnya bunuh diri, Brutus bersumpah untuk membalaskan dendam dan menggulingkan monarki. \nRakyat Wanita −20% biaya pangan dan +10% laju mengumpulkan."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Pembalas Lucretia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr "Brutus adalah salah satu tokoh kunci dalam penggulingan monarki dan pendirian Republik Romawi. Kemudian, sebagai konsul, dia memimpin pasukan Romawi menuju kemenangan melawan Raja Tarquinius dari Etruria yang berusaha merebut kembali takhta. \nManusia dan Mesin Kepung +1 daya tahan hantam, tebas, tusuk."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Pendiri dan Pembela Republik"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antiokhos I meletakkan landasan untuk Kuil Ezida di Borsippa.\nKuil −10% biaya sumberdaya; teknologi Kuil −10% biaya sumberdaya."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Pendiri Kuil Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antiokhos mendorong imigrasi Yunani ke wilayah kekuasaannya dan mendirikan banyak kota baru di Asia Kecil sebagai penyeimbang bangsa Galia. \n+5% batas populasi maksimum."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Imigrasi"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Putra Seleukos Nikator, Antiokhos berhasil dalam tugas berat mempertahankan kekaisaran, sembari mendirikan kuil dan mengalahkan bangsa Galia yang menyerang dengan gajah perang. \nJawara Gajah −10% biaya sumberdaya."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Lykourgos melembagakan beberapa reformasi militer, sehingga kesetiaan penuh yang tunggal kepada Sparta dari rakyatnya dilaksanakan di bawah bentuk pemerintahannya. \nRakyat Infanteri Penombak −10% biaya sumberdaya."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Reformasi Militer Lykourgos"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Jawara Infanteri Penombak -5% biaya sumberdaya."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Agar lebih mendukung kesetaraan, Lykourgos melarang penggunaan emas dan perak, dan memperkenalkan sebuah mata uang besi baru bernama pelanor.\nPekerja +15% laju pengumpulan logam."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Pelanor Besi"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr "Pembangun membangun +2% lebih cepat untuk setiap Menteri di sekitar"
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr "Rencana Pembangunan"
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr "Mengurangi biaya sumberdaya dan waktu penelitian teknologi di bangunan sebanyak 2% untuk setiap Menteri yang menempatinya."
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr "Keunggulan Kinerja"
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr "Menteri Kekaisaran mendapat +0.1 aliran kayu, batu, dan logam untuk setiap Menteri yang ditempatkan."
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr "Industri Milik Negara"
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr "Pengumpul +2% laju pengumpulan untuk setiap Menteri di sekitar."
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr "Menteri Masyarakat"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Prajurit dalam formasinya +3 daya tahan hantam, tebas, tusuk, +15% laju gerak."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Reformasi Formasi"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Infanteri Pelembing +15% laju gerak."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Reformasi Peltastes"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "Pembangun +15% laju pembangunan."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Program Pembangunan Perikles"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Kuil −25% biaya batu, +2 laju penyembuhan saat ditempati."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Kuil Athena Nike"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Kapal yang ditempati memiliki −30% waktu pelatihan kelompok dan +50% laju gerak."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Komandan Angkatan Laut"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Kapal -50% biaya sumberdaya logam, -20% waktu bangun."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Arsitek Angkatan Laut"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Jawara +2 daya rebut, +20% daya serang jarak dekat dan jarak jauh, +10% laju gerak."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Pasukan Jawara"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Prajurit dan Mesin Kepung +1 daya tahan hantam, tebas, tusuk, +15% laju gerak."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Kepala Gerilya"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Manusia +0.8 laju pemulihan nyawa."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Prajurit dan Mesin Kepung +15% laju gerak."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Jendral Kilat"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Prajurit bayaran musuh −20% daya serang jarak dekat dan jarak jauh."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Penakluk Prajurit Bayaran"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Prajurit sendiri dan Sekutu serta Mesin Kepung +1 daya rebut, +20% daya serang jarak dekat dan jarak jauh."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Ahli Taktik"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Kavaleri jarak dekat +30% daya serang jarak dekat."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Komandan Kavaleri"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Manusia, Mesin Kepung, dan Kapal mendapatkan +15 rampasan logam."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Penjarah Roma"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Prajurit dan Mesin Kepung +1 daya rebut, +20% daya serang jarak dekat dan jauh."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Panglima Kelt"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Persiapan Perang"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr "Prajurit -20% pengalaman untuk naik pangkat."
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr "Pasukan Utara"
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr "Prajurit sendiri dan Sekutu +25% jarak pandang."
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr "Pasukan Selatan"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr "Tembok +10 laju pemulihan nyawa."
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr "Reformasi Konghucu"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr "Kavaleri +20% daya serang."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Jawara +2 daya rebut, +20% daya serang jarak dekat dan jauh."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr "Mandat Langit"
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr "Kavaleri Musuh -10% daya serang jarak dekat dan jauh."
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr "Unit musuh di sekitar -10 nyawa/detik."
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr "Sabit"
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr "Bangunan yang ditempati memiliki +2 laju pemulihan poin perebutan."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Penggagas Pertahanan"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Bangunan atau Menara Kepung yang ditempati memiliki +75% jumlah panah."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Pembela Pemberani"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr "Prajurit +1 daya tahan lindas, tebas, tusuk."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Semangat Tempur"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Prajurit -15% biaya sumberdaya, -20% waktu latih."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Pengerahan"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Prajurit +20% laju gerak."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Prajurit dan Mesin Kepung mendapatkan +100% rampasan sumberdaya."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Jarahan"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Ratu Pejuang"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Kuil Amun +20% biaya sumberdaya dan waktu bangun. Pengawal Kuil Amun +20% biaya sumberdaya dan waktu latih."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Penantang Adat"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Kuil Apedemak −20% biaya sumberdaya dan waktu bangun. Penjaga Kuil Apedemak −20% biaya sumberdaya dan waktu latih."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Pengikut Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Penyembuh musuh -50% daya penyembuhan."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Pembantai bagi yang Beriman"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr "Prajurit +10% daya serang jarak dekat dan jarak jauh, mendapatkan +50% rampasan sumberdaya."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Penyelamat Kush"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Trireme Kush −50 biaya kayu dan logam."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Hadiah Kapal Perang"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Bangunan +10% jangkauan pengaruh wilayah."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialisme"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Pusat Bangsa Musuh −50% laju pemulihan poin perebutan saat ditempati."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Penakluk"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Infanteri Penggalah +20% daya rebut, +20% daya serang jarak dekat."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr "Mesin Kepung +1 daya tahan hantam, tebas, tusuk, +20% daya serang jarak dekat dan jauh, +10% jangkauan serang jarak jauh, +10% jarak pandang."
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Pengepung"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Kebangkitan Makedon"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Prajurit +20% daya serang jarak dekat dan jauh, −15% nyawa."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Kemenangan Piris"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Kuil −50% biaya sumberdaya dan waktu bangun. Teknologi kuil −50% biaya sumberdaya dan waktu penelitian."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Agama Buddha"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Teknologi dari Bangunan yag ditempati memiliki −20% biaya sumberdaya dan −50% waktu penelitian."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Guru"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Pemulihan"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Kavaleri +1 daya rebut, +20% daya serang jarak dekat dan jauh."
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Pemimpin Garis Terdepan"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Prajurit, Mesin Kepung, Pedagang, dan Kapal Dagang +15% laju gerak."
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Kepemimpinan"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Pekerja +15% laju pembangunan dan laju pengumpulan."
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Administrator"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Prajurit dan Mesin Kepung −20% waktu pengulangan serangan jarak dekat dan jarak jauh."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Patriot"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Pahlawan Sekutu +10% nyawa."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Istri"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Pahlawan Musuh -10% nyawa."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "Pembangun +10% laju pembangunan."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Penyokong Pembangunan"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Prajurit bayaran −35% biaya sumberdaya."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Penyokong Prajurit Bayaran"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Penggalah +40% nyawa."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Rafah"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Kavaleri +15% daya serang jarak dekat dan jauh."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Pedang Roma"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Infanteri Musuh -10% daya serang jarak dekat dan jauh."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr "Manusia dan Bangunan +1 daya tahan hantam, tebas, tusuk."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Perisai Roma"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Prajurit dan Mesin Kepung +2 daya rebut, +20% daya serang jarak dekat dan jauh."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Kemenangan"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr "Kavaleri +2 daya tahan hantam, tebas, tusuk."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr "Bangunan, Kapal, dan Mesin Kepung musuh -20% nyawa."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Penakluk Terkenal"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Jawara Gajah +20% daya serang jarak dekat, +20% laju gerak."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr "Rakyat Infanteri Pelembing +1 daya tahan hantam, tebas, tusuk, +25% daya serang tusuk jarak jauh."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Reformasi Helot"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Penombak +1 daya rebut, +25% daya serang jarak dekat."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Pertahanan Terakhir"
Index: ps/trunk/binaries/data/mods/public/l10n/jbo.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/jbo.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/jbo.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Lojban (http://www.transifex.com/wildfire-games/0ad/language/jbo/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: jbo\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/kn.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/kn.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/kn.public-simulation-auras.po (revision 27001)
@@ -1,1059 +1,1051 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Siddharth Bharadwaj
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Siddharth Bharadwaj <srsfool@gmail.com>, 2021\n"
"Language-Team: Kannada (http://www.transifex.com/wildfire-games/0ad/language/kn/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: kn\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "ಮುತ್ತಿಗೆ ಎಂಜಿನ್ಗಳು +3 ಆರೋಗ್ಯ ಪುನರುತ್ಪಾದನೆ ದರ"
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "ಆರ್ಸೆನಲ್ ರಿಪೇರಿ"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "ಕಠಿಣ ತರಬೇತಿ"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/ky.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ky.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/ky.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Kyrgyz (http://www.transifex.com/wildfire-games/0ad/language/ky/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ky\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/lt.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/lt.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/lt.public-simulation-auras.po (revision 27001)
@@ -1,1065 +1,1057 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Vytautas
# Ieva Rotomskyte
# Jokubas Danilaitis
# Karolis Kakštys
# Kristupas Kristupas
# 2c1107cebf861591d2f8939f14822565_77f3bd7
# V S
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Karolis Kakštys <karolis.kakstys@gmail.com>, 2021\n"
"Language-Team: Lithuanian (http://www.transifex.com/wildfire-games/0ad/language/lt/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: lt\n"
"Plural-Forms: nplurals=4; plural=(n % 10 == 1 && (n % 100 > 19 || n % 100 < 11) ? 0 : (n % 10 >= 2 && n % 10 <=9) && (n % 100 > 19 || n % 100 < 11) ? 1 : n % 1 != 0 ? 2: 3);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Dislokuoti taranai įgyja +3 gyvybės atstatyme"
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Arsenalo taisymas"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Dislokuoti laivai: sveikatos atsistatymo greitis +10 "
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Remontas laivų prieplaukoje"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Kariams +20% artimos ir nuotolinės atakos žalos."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Religinė aistra"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Darbininkai renka +15% greičiau"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotizmas"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "Kariams +1 traiškymo, kapojimo, pervėrimo atsparumo ir +10% artimos ir nuotolinės kovos žalos."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Įkvėpti kovai"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Didvyriai praranda -5 gyvybės "
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Stipri dvasininkija"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "Statiniams -15% technologinių išteklių sąnaudos ir tyrinėjimų laiko."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Akademikų centras."
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Statiniams +50% užgrobimo taškų, sargybos atsistatymo greičiui."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lojalumas"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Pirkliams +20% judėjimo greičio."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Ašokos ediktas"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Žmonėms +1 sveikatos atsistatymo greičio."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Medicininis gydymas"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Statiniams +20% teritorinės įtakos spindulio."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenizmo sklaida"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "Sargybos kariams +3 traiškymo, kapojimo, pervėrimo atsparumo ir +20 matomumo nuotolio."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Sienos apsauga"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "+20% maksimalios populiacijos limito (reikalauja “Šlovingos Plėtros” technologijos)."
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Šlovinga plėtra"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "Kariai dislokuoti barakuose įgauna patirties."
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Intensyvūs apmokymai"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "Kariniams laivams -25% statymo laiko."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Delo lyga"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "Gydytojams -20% išteklių sąnaudos."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidai"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "+10% tarptautinių mainų pelnui."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Prekybos Meistrai"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Kalvės -15% technologinių resursų sąnaudos ir tyrinėjimų laiko."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Produktai iš Gaulo"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "Civiliams Ietsvaidžiams −10% išteklių sąnaudos"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Dramblių tiekėjai"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Standartizuota valiuta"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ašokos religinė parama"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Karališkasis kelias"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Viduržemio jūros maitintoja"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Karo prievolė"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Sirijos tetrapolis"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Peloponeso lyga"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "Priešų Kariams −10% puolimo žalos ir užgrobimo atakos stiprybės."
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "Bauginantis Garsas"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solono pradėtos kelios ekonominės permainos skatinančios prekybą ir žemdirbystę.\nDarbininkai +15% rinkimo greičio."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Ekonominės Permainos"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solono įvesta nauja sistema, svėrimui ir matavimui, tėvus paskatino surasti amatus savo sūnums.\nEkonomikos technologijoms −10% išteklių sąnaudos."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Ekonominė sėkmė"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Matydamas, kad gynybiniai įtvirtinimai prieš romėnų kariuomenę yra beverčiai, Cassivellaunus griebėsi partizaninės taktikos. Vėliau šią taktiką taikė ir kiti vadai.\nKariams +15% judėjimo greičio ir +15% matymo nuotolio."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Partizaninė taktika"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivellaunus naudojo greitai judančius skirmišerius trikdyti romėnų karius ir rankiotojus.\nIetsvaidžiams +20% atakos nuotolio."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Skirmišerių antpuolis"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "Kartaginos sunkiosios kavalerijos vadas, Tebijos ir Kanajos mūšiuose, kur jo trigubas veržimasis turėjo triuškinančių padarinių.\nArtimoji Kavalerija +1 traiškymo, kapojimo, pervėrimo atsparumo ir +10% sveikatos."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Sunkiosios kavalerijos vadas"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Kariaudamas su Romėnais, Ambioriksas suprato atviros kovos beprasmiškumą ir vietoj to grįžo prie pasalingų taktikų. Galai greitai išmoko kur ir kada vykdyti netikėtas atakas.\nKariams +5% artimos ir nuotolinės atakos žalos ir −25% paaukštinimo patirties."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Skerdynės iš pasalų"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Kai Romėnų Kariuomenė pritrūko maisto išteklių, Galų gentims buvo įsakyta atiduoti dalį jų galimo naudoti derliaus. Eburonai vadovaujami Ambiorikso nenorėjo to daryti, todėl Cezaris nusiuntė pajėgas priverstinai jo paimti.\nDarbininkams −10% grūdų rinkimo greičio."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Duoklė Romai"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Kartu su savo broliu Indibiliu, Mandonius vadovavo Iberijos rekrutams ir samdiniams kovojantiems Puniko Karuose.\nSąjungoje Civiliams Samdiniams −25% metalo sąnaudoms."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Samdinių Vadas"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Kai buvo nukautas Indibilis, Mandonius vedė išgyvenusius į saugią vietą.\nKariams +10% sveikatos."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Gyvybių Gelbėtojas"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Valdydama visa galia Meorės imperijoje taip pat atlikdama svarbų vaidmenį Meroitikos religijoje. Shanakdekheto atstovavo Kušo galybę, tai į ką nederėtų numoti ranka.\nPriešų Moterims Civilėms −15% rinkimo greičio."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Ankščiausioji Nubijos Karalienė"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Kaip ir visose kultūrose, religija atliko svarbų vaidmenį Kuše. Shanakdekheto pastatė šventyklą apie 160 P.K. kaip Meroės pažangumo simbolį.\nBažnyčios +1 sargybos gydymo greičiui."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Nakos Šventykla"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Per pirmąj Makedonijos Karą, Filipas su savo pajėgomis nusiaubė Thermum, religinį ir politinį Aetolijos centrą.\nŽmonės, Apgulties Įrenginiai, Laivai, ir Statiniai gauna +5 masto ir medienos grobio."
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Miestų Plėšikas"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Chandragupta Maurya sūnus, Bindusara sustiprino imperiją, sukurdamas stabilią valstybę savo sūnui Ashoka paveldėti.\nStatiniams +20%  teritorinės įtakos spindulio."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Imperijos Sustiprinimas"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Sakoma kad Bindusara nukariavo žemes į pietus nuo imperijos.\nKariams. +15% užgrobimo atakos stiprybės."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Jo valdymo metu, dauguma Artakserkso I, turto buvo išleista statant projektus. Jis atstatė Dariaus I rūmus Suzoje ir restauravo senovinį Ecbatana miestą.\nStatiniams −10%  išteklių sąnaudų ir +5% sveikatos."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Didis Statytojas"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Tęsdamas ankstesnių valdytojų darbą Didžiosios Aleksandrijos Bibliotekos labui, jis gavo visas knygas gabentas į miestą, taip savo žmonėms palikdamas didelį kiekį sukauptos išminties.\nStatinių Technologijoms −10%  išteklių sąnaudos."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Didis Bibliotekininkas"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Po to kai Karalius Tarquinus Superbus išprievartavo Lukreciją ir nusižudė, Brutas prisiekė už ją atkeršyti ir perėmė monarchiją.\nMoterims Civilėms −20% maisto sąnaudos ir +10%  gavybos greičio."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Lukrecijos Ateršytojas"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr "Brutas buvo vienas iš pagrindinių veikėjų, monarchijos nuvertime ir Romos Respublikos įkūrime. Vėliau kaip konsulas, jis vedė Romos kariuomenę į pergalę prieš Etruskanų Karalių Tarkvinijų, kuris siekė atsiimti sostą.\nŽmonėms ir Apgulties Įrenginiams +1 traiškymo, kapojimo, pervėrimo atsparumo"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Respublikos įkūrėjas ir gynėjas."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antiochus I išliejo pamatus Ezidos Šventyklai Borsipoje.\nŠventykloms −10% išteklių sąnauda; Šventyklų technologijoms −10% išteklių sąnauda."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Ezido Šventyklos Įkūrėjas"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antiochus skatino Graikų imigraciją į savo karalystę ir įkūrė daug naujų miestų Azijos Mažumoje, kurie pasitarnavo kaip atsvaras Galams. +5% maksimalios populiacijos limito."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Imigracija"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Seleucus Nicator sūnus, Antiochus įveikė rimtą imperijos išlaikymo vieninga, užduotį, tuo metu kurdamas šventyklas ir triuškindamas įsiveržiančius Galus, traiškant juos drambliais.\nČempionams Drambliams −10% išteklių sąnaudos."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Lycurgus įtvirtino keletą karinių pertvarkų, taip užtikrindamas neišskiriamą pasišventimą Spartai ir jos piliečiams savo valdymo metu.\nCivilių Pėstininkų Ietininkams −10% išteklių sąnaudos."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Lykurganiečių Karinės Reformos"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Čempionams Pėstininkams Ietininkams −5% išteklių sąnaudos."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Tolimesniam lygybės palaikymui, Lycurgus uždraudė aukso ir sidabro naudojimą, įvesdamas naują valiutą vadinamą plenoromis.\nDarbininkams +15% metalo gavybos greičio."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Geležies Plenoros"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Kariams jo rykiuotėje +3 traiškymo, kapojimo, pervėrimo atsparumo, +15% judėjimo greičio."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Formacijos Reformos"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Pėstininkams Ietsvaidžiams +15% judėjimo greičio."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Skydo ir ieties Reformos"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "Statybininkams +15% statymo greičio."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Periklio Statybų Programa"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Šventyklos −25% akmens sąnaudos, +2 sargybos gijimo greičio."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Atėnos Nikės Šventykla"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Esant sargybai, Laivui −30% eilės mokymo laikui ir +50% judėjimo greičiui."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Laivybos Vadovas"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Laivams −50% metalo sąnauda, −20% statybos laikas."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Laivybos Architektas"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Čempionai +2 užgrobimo atakos jėgos, +20% artimos ir nuotolinės atakos žalos, +10% judėjimo greičio."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Čempiono Armija"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Kariams ir Apgulties Įrenginiams +1 traiškymo, kapojimo, pervėrimo atsparumo, +15% judėjimo greičio."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Partizanų Vadas"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Žmonėms +0.8 sveikatos atsistatymo greičio."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Kariams ir Apgulties Įrenginiams +15% judėjimo greičio."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Žaibiškas Generolas"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Priešų Samdiniams −20% artimos ir nuotolines atakos žalos."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Samdinių Suvaldytojas"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Saviems ir Sąjungos Kariams ir Apgulties Įrenginiams +1 užgrobimo atakos stiprybės, +20% artimos ir nuotolinės atakos žalos."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Taktikas"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Artimajai Kavalerijai +30% artimos atakos žalos."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Kavalerijos Karvedys"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Žmonėms, Apgulties Įrenginiams ir Laivams +15 metalo grobio."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Romos Apiplėšikas"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Kariams ir Apgulties Įrenginiams +1 užgrobimo atakos stiprybės, +20% artimos ir nuotolinės atakos žalos."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Keltų Karo Vadas"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Ruošimasis Karui"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Čempionai +2 užgrobimo atakos jėgos, +20% artimos ir nuotolinės atakos žalos."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Įkvėpta Gynyba"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Esant sargybai, Statinys ar Apgulties Bokštas turi +75% strėlių kiekio."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Pasižymėjąs Gynėjas"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr "Kariams +1 traiškymo, kapojimo, pervėrimo atsparumo."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Kovos Karštinė"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Kareiviams −15% išteklių sąnaudos, −20% mokymo laiko."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilizacija"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Kariams +20% judėjimo greičio."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Kariams ir Apgulties Įrenginiams +100% išteklių grobio."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Pasipūtimas"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Karingoji Karaliene"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Amono Šventyklai +20% išteklių sąnaudos ir statymo laiko. Amono Šventykloms Sargams +20% išteklių sąnaudos ir mokymo laiko."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Tradicijų Niekintojas"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Apademako Šventyklai −20% išteklių sąnaudos ir statymo laiko. Apademako Šventyklos Sargams −20% išteklių sąnaudos ir mokymo laiko."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Apademako Pasekėjas"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Priešų Gydūnams −50% gydymo stiprybės."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Tikinčiųjų Žudynė"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr "Kariams +10% artimos ir nuotolinės atakos žalos, gauna +50% išteklių grobio."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Kušo Išgelbėtojas"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Kušitų Triremoms −50 medienos ir metalo sąnaudos."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Kąrlaivių dovana"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Statiniams +10% teritorinės įtakos spindulio."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Imperializmas"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Priešų Civiliniams Centrams −50% sargybos užgrobimo taškų atsistamymo greičio."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Užkariautojas"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Pėstininkams Ietininkams +20% užgrobimo atakos jėgos, +20% artimos atakos žalos."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Karininkas"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr "Apgulties Įrenginiams +1 traiškymo, kapojiomo, pervėrimo atsparumo, +20% artimos ir nuotolinės atakos žalos, +10% nuotolinės atakos atstumo, +10% matomumo lauko."
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Šturmuotojas"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Makedonijos Kilimas"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Kariams +20% artimos ir nuotolinės atakos žalos, −15% sveikatos."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Gniuždanti Pergalė"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Šventykloms −50% išteklių sąnaudos ir statymo laiko. Šventyklų technologijoms −50% išteklių sąnaudos ir tyrimų laiko. "
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Budizmas"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Esant sargybai, Statinių technologijoms −20% išteklių sąnaudos ir 50% tyrimų trukmės."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Mokytojas"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Atsistatymas"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Kavalerijai +1 užgrobimo atakos stiprybės, +20% artimos ir nuotolinės atakos žalos."
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Veržlus Lyderis"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Kareiviams, Apgulties Įrenginiams, Pirkliams ir Priklių Laivams +15% judėjimo greičio."
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Lyderystė"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Darbininkams +15% statymo ir gavybos greičio."
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Administratorius"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Kariams ir Apgulties Įrenginiams -20% artimos ir nuotolinės atakos pakartojimo laiko."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Patriotas"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Sąjungoje Herojams +10% sveikatos."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Palydovė"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Prišų Herojams −10% sveikatos."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "Statybininkams +10% statymo greičio."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Statybos Globėjas"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Samdiniams −35% išteklių sąnaudos."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Samdinių Globėjas"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Ietininkams +40% sveikatos."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Raphia"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Kavalerijai +15% artimos ir nuotolinės atakos žalos."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Romos Riteris"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Priešų Pėstininkams −10% artimos ir nuotolines atakos žalos."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr "Žmonėms ir Statiniams +1 traiškymo, kapojimo, pervėrimo atsparumo."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Romos Skydas"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Kariams ir Apgulties Įrenginiams +2 užgrobimo atakos stiprybės, +20% artimos ir nuotolinės atakos žalos."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triumfas"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr "Kavalerijai +2 traiškymo, kapojimo, pervėrimo atsparumo."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Žinomas Užkariautojas"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Čempionams Drambliams +20% artimos ir nuotolinės atakos žalos, +20% judėjimo greičio."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr "Civilių Pėstininkų Ietsvaidžiams +1 traiškymo, kapojimo, pervėrimo atsparumo, +25% nuotolinės atakos pervėrimo žalos."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Helotų Reformos"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Ietininkams +1 užgrobimo atakos stiprybės, +25% artimos atakos žalos."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Paskutinis Atsilaikymas"
Index: ps/trunk/binaries/data/mods/public/l10n/ml.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ml.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/ml.public-simulation-auras.po (revision 27001)
@@ -1,1059 +1,1051 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Arun SL
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Arun SL <arun.sukumaran.latha@gmail.com>, 2019\n"
"Language-Team: Malayalam (http://www.transifex.com/wildfire-games/0ad/language/ml/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ml\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "കാവൽ കപ്പലുകൾ +10 ആരോഗ്യ പുനരുജ്ജീവന നിരക്ക്."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "പണ്ടകശാല അറ്റകുറ്റപ്പണികൾ"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "സൈനികർ +20% അധിക ആയോധനകലയും അമ്പെയ്ത്ത് ആക്രമണ കേടുപാടുകളും."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "മതപരമായ ഉത്സാഹം"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "തൊഴിലാളികൾക്ക് +15% കൂടുതൽ വേഗത ലഭിക്കുന്നു."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "ദേശസ്‌നേഹം"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "പ്രബോധന സാന്നിധ്യം"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "വ്യാപാരികൾ +20% ചലന വേഗത."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "അശോകന്റെ ശാസനം"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "കോട്ട സുരക്ഷ"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/mt.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/mt.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/mt.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Maltese (http://www.transifex.com/wildfire-games/0ad/language/mt/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: mt\n"
"Plural-Forms: nplurals=4; plural=(n==1 ? 0 : n==0 || ( n%100>1 && n%100<11) ? 1 : (n%100>10 && n%100<20 ) ? 2 : 3);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/nl.public-gui-lobby.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/nl.public-gui-lobby.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/nl.public-gui-lobby.po (revision 27001)
@@ -1,1311 +1,1311 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2021 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Anique van Berne
# rollieoo
# Bart Groeneveld
# bb
# Christof Verhoeven
# echotangoecho .
# Ellen Roels
# Freagarach
# Jan Jasper de Kroon
# Jeroen Bourgois
# Johannes Collosus
# Marijn Billiet
# 477f07d437f0da0e33ec4ecd7b8e2b62
# Max Klaversma
# Michiel Franssen
# niektb
# Piers T
# Reginas -
# Sander Deryckere
# SuperVipers
# Tjeerd ter Bogt
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
"POT-Creation-Date: 2021-09-03 07:08+0000\n"
-"PO-Revision-Date: 2022-02-02 21:49+0000\n"
-"Last-Translator: Tjeerd ter Bogt\n"
+"PO-Revision-Date: 2014-06-19 17:50+0000\n"
+"Last-Translator: rollieoo, 2021-2022\n"
"Language-Team: Dutch (http://www.transifex.com/wildfire-games/0ad/language/nl/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: nl\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: gui/lobby/LeaderboardPage/LeaderboardPage.xml:(caption):28
#: gui/lobby/ProfilePage/ProfilePage.xml:(caption):61
msgid "Back"
msgstr "Terug"
#: gui/lobby/LeaderboardPage/LeaderboardPage.xml:(caption):32
msgid "Update"
msgstr "Bijwerken"
#: gui/lobby/LeaderboardPage/LeaderboardPage.xml:(heading):17
msgid "Rank"
msgstr "Rang"
#: gui/lobby/LeaderboardPage/LeaderboardPage.xml:(heading):20
#: gui/lobby/LobbyPage/GameList.xml:(heading):13
#: gui/lobby/LobbyPage/PlayerList.xml:(heading):21
msgid "Name"
msgstr "Naam"
#: gui/lobby/LeaderboardPage/LeaderboardPage.xml:(heading):23
#: gui/lobby/LobbyPage/GameList.xml:(heading):28
#: gui/lobby/LobbyPage/PlayerList.xml:(heading):24
msgid "Rating"
msgstr "Score"
#: gui/lobby/LobbyPage/AnnouncementHandler.js:18
msgid "Notice"
msgstr "Let op"
#: gui/lobby/LobbyPage/Buttons/BuddyButton.js:69
msgid "Mark as Buddy"
-msgstr "Markeer als Buddy"
+msgstr "Markeer als buddy"
#: gui/lobby/LobbyPage/Buttons/BuddyButton.js:70
msgid "Unmark as Buddy"
-msgstr "Verwijder als Buddy"
+msgstr "Verwijder buddymarkering"
#: gui/lobby/LobbyPage/Buttons/HostButton.js:10
msgid "Host Game"
msgstr "Spel hosten"
#: gui/lobby/LobbyPage/Buttons/JoinButton.js:40
msgid "Your active mods do not match the mods of this game."
msgstr "Uw geactiveerde modificaties komen niet overeen met die van dit spel."
#: gui/lobby/LobbyPage/Buttons/JoinButton.js:42
msgid "Do you want to switch to the mod selection page?"
msgstr "Wilt u naar de mod selectie pagina?"
#: gui/lobby/LobbyPage/Buttons/JoinButton.js:43
msgid "Incompatible mods"
msgstr "Onverenigbare modificaties"
#: gui/lobby/LobbyPage/Buttons/JoinButton.js:52
msgid "The game has already started. Do you want to join as observer?"
msgstr "Het spel is al begonnen. Wilt u als waarnemer deelnemen?"
#. Translation: Join the game currently selected in the list.
#: gui/lobby/LobbyPage/Buttons/JoinButton.js:104
msgid "Join Game"
-msgstr "Join spel"
+msgstr "Neem deel aan spel"
#: gui/lobby/LeaderboardPage/LeaderboardPage.xml:(caption):12
#: gui/lobby/LobbyPage/Buttons/LeaderboardButton.js:9
msgid "Leaderboard"
msgstr "Ranglijst"
#: gui/lobby/LobbyPage/Buttons/ProfileButton.js:9
#: gui/lobby/ProfilePage/ProfilePage.xml:(caption):12
msgid "Player Profile Lookup"
msgstr "Zoek spelersprofiel"
#: gui/lobby/LobbyPage/Buttons/QuitButton.js:15
msgctxt "previous page"
msgid "Back"
msgstr "Terug"
#: gui/lobby/LobbyPage/Buttons/QuitButton.js:16
msgctxt "previous page"
msgid "Main Menu"
msgstr "Hoofdmenu"
#: gui/lobby/LobbyPage/Chat/ChatCommandHandler.js:32
#, javascript-format
msgid ""
"The command '%(cmd)s' is not supported. Try %(help)s to get more information"
" about the supported commands."
-msgstr "Het commando '%(cmd)s' wordt niet ondersteund. Probeer %(help)s om meer informatie te verkrijgen over de gebruikte commando's."
+msgstr "Het commando '%(cmd)s' wordt niet ondersteund. Probeer %(help)s om meer informatie te verkrijgen over de bruikbare commando's."
#: gui/lobby/LobbyPage/Chat/ChatCommandHandler.js:45
#, javascript-format
msgid "The command '%(cmd)s' is restricted to moderators."
msgstr "Het commando '%(cmd)s' is voorbehouden voor moderators."
#: gui/lobby/LobbyPage/Chat/ChatCommandHandler.js:67
#, javascript-format
msgid "The command '%(cmd)s' requires at least one argument."
msgstr "Het commando ‘%(cmd)s’ benodigt ten minste één argument."
#: gui/lobby/LobbyPage/Chat/ChatCommandHandler.js:88
msgid "Set your state to 'Away'."
msgstr "Zet uw status naar 'Afwezig'."
#: gui/lobby/LobbyPage/Chat/ChatCommandHandler.js:95
msgid "Set your state to 'Online'."
msgstr "Zet uw status naar 'Online'."
#: gui/lobby/LobbyPage/Chat/ChatCommandHandler.js:102
msgid "Kick a specified user from the lobby. Usage: /kick nick reason"
msgstr "Verwijder een speciieke gebruiker uit de lobby.\nGebruik \\kick naam reden"
#: gui/lobby/LobbyPage/Chat/ChatCommandHandler.js:114
msgid "Ban a specified user from the lobby. Usage: /ban nick reason"
msgstr "Verban een specifieke gebruiker uit de lobby. \nGebruik: /ban naam reden"
#: gui/lobby/LobbyPage/Chat/ChatCommandHandler.js:126
msgid "Show this help."
msgstr "Laat deze hulp zien."
#: gui/lobby/LobbyPage/Chat/ChatCommandHandler.js:129
msgid "Chat commands:"
msgstr "Chat commando's:"
#. Translation: Chat command help format
#: gui/lobby/LobbyPage/Chat/ChatCommandHandler.js:133
#, javascript-format
msgid "%(command)s - %(description)s"
msgstr "%(command)s - %(description)s"
#: gui/lobby/LobbyPage/Chat/ChatCommandHandler.js:147
msgid "Send a chat message about yourself. Example: /me goes swimming."
-msgstr "Verstuur een chatbericht over uzelf. Voorbeeld: /me gaat zwemmen."
+msgstr "Verstuur een chatbericht over uzelf. Bijvoorbeeld: /me gaat zwemmen."
#. Translation: Chat command
#: gui/lobby/LobbyPage/Chat/ChatCommandHandler.js:150
msgid "/me"
msgstr "/me"
#: gui/lobby/LobbyPage/Chat/ChatCommandHandler.js:154
msgid ""
"Send text as a chat message (even if it starts with slash). Example: /say "
"/help is a great command."
-msgstr "Verstuur tekst als een chatbericht (ook als het start met een slash).\nVoorbeeld: /say /help is een super commando."
+msgstr "Verstuur tekst als een chatbericht (ook als het start met een slash).\nBijvoorbeeld: /say /help is een tof commando."
#. Translation: Chat command
#: gui/lobby/LobbyPage/Chat/ChatCommandHandler.js:157
msgid "/say"
msgstr "/say"
#: gui/lobby/LobbyPage/Chat/ChatCommandHandler.js:161
msgid "Clear all chat scrollback."
msgstr "Verwijder alle chat scrollback."
#. Translation: Chat message issued using the ‘/me’ command.
#: gui/lobby/LobbyPage/Chat/ChatMessages/ChatMessageFormatMe.js:24
#, javascript-format
msgid "* %(sender)s %(message)s"
msgstr "* %(sender)s %(message)s"
#: gui/lobby/LobbyPage/Chat/ChatMessages/ChatMessageFormatSay.js:29
#, javascript-format
msgid "<%(sender)s>"
msgstr "<%(sender)s>"
#: gui/lobby/LobbyPage/Chat/ChatMessages/ChatMessageFormatSay.js:31
#, javascript-format
msgid "%(sender)s %(message)s"
msgstr "%(sender)s %(message)s"
#: gui/lobby/LobbyPage/Chat/ChatMessages/ChatMessagePrivateWrapper.js:23
msgid "Private"
msgstr "Privé"
#: gui/lobby/LobbyPage/Chat/ChatMessages/ChatMessagePrivateWrapper.js:25
#, javascript-format
msgid "(%(private)s) %(message)s"
msgstr "(%(private)s) %(message)s"
#: gui/lobby/LobbyPage/Chat/ChatPanel.xml:(caption):12
msgid "Send"
msgstr "Versturen"
#: gui/lobby/LobbyPage/Chat/StatusMessages/StatusMessageEvents.js:47
#, javascript-format
msgid "%(nick)s has joined."
msgstr "%(nick)s heeft zich aangemeld."
#: gui/lobby/LobbyPage/Chat/StatusMessages/StatusMessageEvents.js:48
#, javascript-format
msgid "%(nick)s has left."
msgstr "%(nick)s heeft zich afgemeld."
#: gui/lobby/LobbyPage/Chat/StatusMessages/StatusMessageEvents.js:70
#, javascript-format
msgid "%(oldnick)s is now known as %(newnick)s."
msgstr "%(oldnick)s heet nu %(newnick)s."
#: gui/lobby/LobbyPage/Chat/StatusMessages/StatusMessageEvents.js:107
msgid "You have been muted."
msgstr "U bent gedempt."
#: gui/lobby/LobbyPage/Chat/StatusMessages/StatusMessageEvents.js:108
#, javascript-format
msgid "%(nick)s has been muted."
msgstr "%(nick)s is gedempt."
#: gui/lobby/LobbyPage/Chat/StatusMessages/StatusMessageEvents.js:112
msgid "You are now a moderator."
msgstr "U bent nu een moderator."
#: gui/lobby/LobbyPage/Chat/StatusMessages/StatusMessageEvents.js:113
#, javascript-format
msgid "%(nick)s is now a moderator."
msgstr "%(nick)s is nu een moderator."
#: gui/lobby/LobbyPage/Chat/StatusMessages/StatusMessageEvents.js:118
msgid "You have been unmuted."
msgstr "U bent nu niet meer gedempt."
#: gui/lobby/LobbyPage/Chat/StatusMessages/StatusMessageEvents.js:119
#, javascript-format
msgid "%(nick)s has been unmuted."
msgstr "%(nick)s is nu niet meer gedempt."
#: gui/lobby/LobbyPage/Chat/StatusMessages/StatusMessageEvents.js:124
msgid "You are not a moderator anymore."
msgstr "U bent geen moderator meer."
#: gui/lobby/LobbyPage/Chat/StatusMessages/StatusMessageEvents.js:125
#, javascript-format
msgid "%(nick)s is not a moderator anymore."
msgstr "%(nick)s is geen moderator meer."
#: gui/lobby/LobbyPage/Chat/StatusMessages/StatusMessageEvents.js:152
#, javascript-format
msgid "%(nick)s changed the lobby subject to:"
msgstr "%(nick)s heeft het onderwerp van de lobby veranderd in:"
#: gui/lobby/LobbyPage/Chat/StatusMessages/StatusMessageEvents.js:153
#, javascript-format
msgid "%(nick)s deleted the lobby subject."
msgstr "%(nick)s heeft het onderwerp van de lobby verwijderd."
#. Translation: Chat status message
#: gui/lobby/LobbyPage/Chat/StatusMessages/StatusMessageFormat.js:25
#, javascript-format
msgid "== %(message)s"
msgstr "== %(message)s"
#: gui/lobby/LobbyPage/Chat/SystemMessages/SystemMessageEvents.js:55
msgid "Connected."
msgstr "Verbonden."
#: gui/lobby/LobbyPage/Chat/SystemMessages/SystemMessageEvents.js:56
msgid "Disconnected."
msgstr "Verbinding verbroken."
#. Translation: Caption for system notifications shown in the chat panel
#: gui/lobby/LobbyPage/Chat/SystemMessages/SystemMessageFormat.js:25
msgid "System:"
msgstr "Systeem:"
#: gui/lobby/LobbyPage/Chat/SystemMessages/SystemMessageFormat.js:32
#, javascript-format
msgid "=== %(system)s %(message)s"
msgstr "=== %(system)s %(message)s"
#. Translation: Chat message format when there is a time prefix.
#: gui/lobby/LobbyPage/Chat/TimestampWrapper.js:25
#, javascript-format
msgid "%(time)s %(message)s"
msgstr "%(time)s %(message)s"
#. Translation: Time prefix as shown in the multiplayer lobby (when you enable
#. it in the
#. options page).
#: gui/lobby/LobbyPage/Chat/TimestampWrapper.js:28
#, javascript-format
msgid "\\[%(time)s]"
msgstr "\\[%(time)s]"
#: gui/lobby/LobbyPage/ConnectionHandler.js:45
msgid "BANNED"
msgstr "VERBANNEN"
#: gui/lobby/LobbyPage/ConnectionHandler.js:45
msgid "KICKED"
msgstr "ERUITGEZET"
#: gui/lobby/LobbyPage/ConnectionHandler.js:61
msgid "You have been disconnected from the lobby. Do you want to reconnect?"
msgstr "De connectie met de lobby is verbroken. Wilt u opnieuw verbinding maken?"
#: gui/lobby/LobbyPage/Buttons/JoinButton.js:53
#: gui/lobby/LobbyPage/ConnectionHandler.js:62
#: gui/prelobby/common/credentials/credentials.js:55
msgid "Confirmation"
msgstr "Bevestiging"
#: gui/lobby/LobbyPage/Buttons/JoinButton.js:44
#: gui/lobby/LobbyPage/Buttons/JoinButton.js:54
#: gui/lobby/LobbyPage/ConnectionHandler.js:63
#: gui/prelobby/common/credentials/credentials.js:56
msgid "No"
msgstr "Nee"
#: gui/lobby/LobbyPage/Buttons/JoinButton.js:44
#: gui/lobby/LobbyPage/Buttons/JoinButton.js:54
#: gui/lobby/LobbyPage/ConnectionHandler.js:63
#: gui/prelobby/common/credentials/credentials.js:56
msgid "Yes"
msgstr "Ja"
#. Translation: The number of players and observers in this game
#: gui/lobby/LobbyPage/Game.js:309
#, javascript-format
msgid "%(current)s/%(max)s +%(observercount)s"
msgstr "%(current)s / %(max)s + %(observercount)s"
#. Translation: The number of players in this game
#: gui/lobby/LobbyPage/Game.js:312
#, javascript-format
msgid "%(current)s/%(max)s"
msgstr "%(current)s / %(max)s"
#: gui/lobby/LobbyPage/GameDetails.js:65
msgctxt "victory condition"
msgid "Endless Game"
-msgstr "Eindeloos Spel"
+msgstr "Eindeloos spel"
#: gui/lobby/LobbyPage/GameDetails.js:109
#, javascript-format
msgid ""
"You have some incompatible mods:\n"
"%(details)s"
msgstr "U heeft incompatibele mods:\n%(details)s"
#: gui/lobby/LobbyPage/GameDetails.js:123
msgid "This mod does not affect MP compatibility"
-msgstr "Deze mod heeft geen invloed op MP compatibiliteit"
+msgstr "Deze mod heeft geen invloed op multiplayer compatibiliteit"
#: gui/lobby/LobbyPage/GameDetails.js:142
#, javascript-format
msgid "Host: %(playername)s"
msgstr "Host: %(playername)s"
#: gui/lobby/LobbyPage/GameDetails.js:144
#, javascript-format
msgid "Players: %(current)s/%(total)s"
msgstr "Spelers: %(current)s/%(total)s"
#: gui/lobby/LobbyPage/GameDetails.js:146
msgid "Victory Conditions:"
msgstr "Vereisten voor overwinning:"
#. Translation: Comma used to concatenate victory conditions
#: gui/lobby/LobbyPage/GameDetails.js:149
msgid ", "
msgstr ","
#: gui/lobby/LobbyPage/GameDetails.js:151
msgid "Mods:"
msgstr "Mods:"
#: gui/lobby/LobbyPage/GameDetails.js:153
msgid "Mods (incompatible):"
msgstr "Mods (niet verenigbaar):"
#. Translation: %(time)s is the hour and minute here.
#: gui/lobby/LobbyPage/GameDetails.js:156
#, javascript-format
msgid "Game started at %(time)s"
msgstr "Spel gestart om %(time)s"
#: gui/lobby/LobbyPage/Chat/TimestampWrapper.js:33
#: gui/lobby/LobbyPage/GameDetails.js:158
msgid "HH:mm"
msgstr "HH:mm"
#: gui/lobby/LobbyPage/GameDetails.js:160
msgid "Map Type:"
msgstr "Kaarttype:"
#: gui/lobby/LobbyPage/GameDetails.js:162
msgid "Map Size:"
msgstr "Kaart grootte:"
#: gui/lobby/LobbyPage/GameDetails.js:164
msgid "Map Description:"
msgstr "Omschrijving van de kaart:"
#: gui/lobby/LobbyPage/GameList.xml:(heading):16
msgid "Map Name"
msgstr "Kaartnaam"
#: gui/lobby/LobbyPage/GameList.xml:(heading):19
msgctxt "map"
msgid "Size"
msgstr "Grootte"
#: gui/lobby/LobbyPage/GameList.xml:(heading):22
msgctxt "map"
msgid "Type"
msgstr "Type"
#: gui/lobby/LobbyPage/GameList.xml:(heading):25
msgid "Players"
msgstr "Spelers"
#: gui/lobby/LobbyPage/GameListFilters.xml:(caption):7
msgid "Show only open games"
msgstr "Alleen spellen tonen waar nog plek is"
#: gui/lobby/LobbyPage/GameListFilters/MapSize.js:9
msgctxt "map size"
msgid "Any"
msgstr "Alles"
#: gui/lobby/LobbyPage/GameListFilters/MapType.js:9
#: gui/lobby/LobbyPage/GameListFilters/Rating.js:11
msgctxt "map"
msgid "Any"
msgstr "Alles"
#: gui/lobby/LobbyPage/GameListFilters/PlayerCount.js:10
msgctxt "player number"
msgid "Any"
msgstr "Alles"
#: gui/lobby/LobbyPage/GameListFilters/Rating.js:19
#, javascript-format
msgctxt "gamelist filter"
msgid "> %(rating)s"
msgstr "> %(rating)s"
#: gui/lobby/LobbyPage/GameListFilters/Rating.js:20
#, javascript-format
msgctxt "gamelist filter"
msgid "< %(rating)s"
msgstr "< %(rating)s"
#: gui/lobby/LobbyPage/KickStrings.js:39
msgid "You have been kicked from the lobby!"
msgstr "U bent uit de lobby gezet!"
#: gui/lobby/LobbyPage/KickStrings.js:40
msgid "You have been banned from the lobby!"
msgstr "U bent uit de lobby verbannen!"
#: gui/lobby/LobbyPage/KickStrings.js:43
#, javascript-format
msgid "%(nick)s has been kicked from the lobby."
msgstr "%(nick)s is uit de lobby gezet."
#: gui/lobby/LobbyPage/KickStrings.js:44
#, javascript-format
msgid "%(nick)s has been banned from the lobby."
msgstr "%(nick)s is verbannen uit de lobby."
#: gui/lobby/LobbyPage/KickStrings.js:49
#, javascript-format
msgctxt "lobby kick"
msgid "Reason: %(reason)s"
msgstr "Reden: %(reason)s"
#: gui/lobby/LobbyPage/LobbyPage.xml:(caption):13
#: gui/prelobby/entrance/entrance.xml:(caption):14
msgid "Multiplayer Lobby"
msgstr "Multiplayerlobby"
#: gui/lobby/LobbyPage/PlayerColor.js:34
#, javascript-format
msgid "%(nick)s (%(rating)s)"
msgstr "%(nick)s (%(rating)s)"
#: gui/lobby/LobbyPage/PlayerList.js:196
msgid "Online"
msgstr "Online"
#: gui/lobby/LobbyPage/PlayerList.js:202
msgid "Away"
msgstr "Afwezig"
#: gui/lobby/LobbyPage/PlayerList.js:208
msgid "Busy"
msgstr "Bezig"
#: gui/lobby/LobbyPage/PlayerList.js:214
msgid "Offline"
msgstr "Offline"
#: gui/lobby/LobbyPage/PlayerList.js:220
msgctxt "lobby presence"
msgid "Unknown"
msgstr "Onbekend"
#: gui/lobby/LobbyPage/PlayerList.xml:(heading):18
msgid "Status"
msgstr "Status"
#: gui/lobby/LobbyPage/PlayerList.xml:(placeholder_text):4
msgid "Search for Player"
msgstr "Zoek speler"
#: gui/lobby/LobbyPage/ProfilePanel.js:106
msgid "N/A"
msgstr "n.v.t."
#: gui/lobby/LobbyPage/ProfilePanel.js:112
msgid "Moderator"
msgstr "Moderator"
#: gui/lobby/LobbyPage/ProfilePanel.js:113
msgid "Player"
msgstr "Speler"
#: gui/lobby/LobbyPage/ProfilePanel.js:114
msgid "Muted Player"
msgstr "Gedempte speler"
#: gui/lobby/LobbyPage/ProfilePanel.js:120
msgctxt "Used for an undefined winning rate"
msgid "-"
msgstr "-"
#: gui/lobby/LobbyPage/ProfilePanel.js:122
#, javascript-format
msgid "%(percentage)s%%"
msgstr "%(percentage)s%%"
#: gui/lobby/LobbyPage/ProfilePanel.xml:(caption):8
#: gui/lobby/ProfilePage/ProfilePage.xml:(caption):30
msgid "Current Rank:"
msgstr "Huidige rang:"
#: gui/lobby/LobbyPage/ProfilePanel.xml:(caption):12
#: gui/lobby/ProfilePage/ProfilePage.xml:(caption):34
msgid "Highest Rating:"
msgstr "Hoogste score:"
#: gui/lobby/LobbyPage/ProfilePanel.xml:(caption):16
#: gui/lobby/ProfilePage/ProfilePage.xml:(caption):38
msgid "Total Games:"
msgstr "Aantal spellen:"
#: gui/lobby/LobbyPage/ProfilePanel.xml:(caption):20
#: gui/lobby/ProfilePage/ProfilePage.xml:(caption):42
msgid "Wins:"
msgstr "Overwinningen:"
#: gui/lobby/LobbyPage/ProfilePanel.xml:(caption):24
#: gui/lobby/ProfilePage/ProfilePage.xml:(caption):46
msgid "Losses:"
msgstr "Verliezen:"
#: gui/lobby/LobbyPage/ProfilePanel.xml:(caption):28
#: gui/lobby/ProfilePage/ProfilePage.xml:(caption):50
msgid "Win Rate:"
msgstr "Overwinningsratio:"
#: gui/lobby/ProfilePage/ProfilePage.js:70
#, javascript-format
msgid "Player \"%(nick)s\" not found."
msgstr "Speler \"%(nick)s\" niet gevonden."
#: gui/lobby/ProfilePage/ProfilePage.xml:(caption):16
msgid "Enter playername:"
msgstr "Voer spelersnaam in:"
#: gui/lobby/ProfilePage/ProfilePage.xml:(caption):22
msgid "View Profile"
msgstr "Profiel bekijken"
#: gui/lobby/ProfilePage/ProfilePage.xml:(caption):55
msgid "Please enter a player name."
msgstr "Voer een gebruikersnaam in."
#: gui/prelobby/common/credentials/confirmpassword.xml:(caption):4
msgid "Password again:"
msgstr "Herhaal wachtwoord:"
#: gui/prelobby/common/credentials/credentials.js:5
msgid "Please enter your username"
msgstr "Gelieve uw gebruikersnaam in te voeren"
#: gui/prelobby/common/credentials/credentials.js:8
msgid "Invalid username"
msgstr "Onjuiste gebruikersnaam"
#: gui/prelobby/common/credentials/credentials.js:19
msgctxt "register"
msgid "Please enter your password"
msgstr "Gelieve uw wachtwoord in te voeren"
#: gui/prelobby/common/credentials/credentials.js:20
msgctxt "login"
msgid "Please enter your password"
msgstr "Gelieve uw wachtwoord in te voeren"
#: gui/prelobby/common/credentials/credentials.js:23
msgid "Please choose a longer password"
msgstr "Kies een langer wachtwoord"
#: gui/prelobby/common/credentials/credentials.js:32
msgid "Please enter your password again"
msgstr "Gelieve uw wachtwoord te bevestigen"
#: gui/prelobby/common/credentials/credentials.js:36
msgid "Passwords do not match"
msgstr "Wachtwoorden komen niet overeen"
#: gui/prelobby/common/credentials/credentials.js:54
msgid "Are you sure you want to delete the password after connecting?"
msgstr "Weet u zeker dat u uw wachtwoord niet wilt onthouden?"
#: gui/prelobby/common/credentials/credentials.xml:(caption):6
msgid "Login:"
msgstr "Gebruikersnaam:"
#: gui/prelobby/common/credentials/credentials.xml:(caption):15
msgid "Password:"
msgstr "Wachtwoord:"
#: gui/prelobby/common/credentials/rememberpassword.xml:(caption):7
msgid "Remember Password"
msgstr "Wachtwoord onthouden"
#: gui/prelobby/common/feedback/feedback.js:4
msgid ""
"Unknown error. This usually occurs because the same IP address is not "
"allowed to register more than one account within one hour."
msgstr "Onbekende fout. Dit gebeurd meestal omdat het niet is toegestaan om van hetzelfde IP adres meerdere accounts binnen een uur te registreren."
#: gui/prelobby/common/feedback/feedback.xml:(caption):10
#: gui/prelobby/entrance/entrance.xml:(caption):30
msgid "Cancel"
msgstr "Annuleren"
#: gui/prelobby/common/terms/Privacy_Policy.txt:1
msgid ""
"[font=\"sans-bold-18\"]0 A.D. Empires Ascendant Multiplayer Lobby Privacy "
"Policy[/font]"
msgstr "[font=\"sans-bold-18\"]0 A.D. Empires Ascendant Multiplayer Lobby Privacybeleid[/font]"
#: gui/prelobby/common/terms/Privacy_Policy.txt:3
msgid "[font=\"sans-bold-14\"]Document Date:[/font] 2020-12-24"
msgstr "[font=\"sans-bold-14\"]Document Datum:[/font] 2020-12-24"
#: gui/prelobby/common/terms/Privacy_Policy.txt:5
msgid ""
"[font=\"sans-bold-16\"]Personal data processed by Wildfire Games and "
"purposes of processing:[/font]"
msgstr "[font=\"sans-bold-16\"]Persoonlijke gegevens verwerkt door Wildfire Games en verwerkingsdoeleinden:[/font]"
#: gui/prelobby/common/terms/Privacy_Policy.txt:6
msgid "[font=\"sans-bold-14\"]1. Player name[/font]"
msgstr "[font=\"sans-bold-14\"]1. Naam speler[/font]"
#: gui/prelobby/common/terms/Privacy_Policy.txt:7
msgid ""
"The player is identified by a name that the player chooses at the time of "
"registration."
msgstr "De speler wordt geïdentificeerd door een naam die de speler kiest op het moment van registratie."
#: gui/prelobby/common/terms/Privacy_Policy.txt:8
msgid ""
"Having a unique player name is a requirement to gain a rating, to allow "
"players, moderators and developers to identify players they met before, "
"communicate about the game, coordinate matches and enables moderators to "
"enforce the Terms of Use."
msgstr "Het hebben van een unieke spelersnaam is een vereiste om een beoordeling te krijgen, om spelers, moderators en ontwikkelaars in staat te stellen spelers te identificeren die ze eerder hebben ontmoet, te communiceren over het spel, wedstrijden te coördineren en moderators in staat te stellen de gebruiksvoorwaarden te handhaven."
#: gui/prelobby/common/terms/Privacy_Policy.txt:9
msgid ""
"The player name serves as a pseudonym. The identity (natural person) of "
"players is not known to Wildfire Games, except where personally identifiable"
" information (such as the real name) was disclosed on the Lobby Chat, other "
"services of Wildfire Games or elsewhere in the public, or when the IP "
"address is used to bring criminal proceedings."
msgstr "De naam van de speler is een pseudoniem. De identiteit (natuurlijke persoon) van spelers is niet bekend bij Wildfire Games, behalve waar persoonlijk identificeerbare informatie (zoals de echte naam) is onthuld in de Lobby Chat, andere diensten van Wildfire Games of elders in het publieke domein, of wanneer het IP-adres is gebruikt om strafrechtelijke procedures in te stellen."
#: gui/prelobby/common/terms/Privacy_Policy.txt:11
msgid "[font=\"sans-bold-14\"]2. Password[/font]"
msgstr "[font=\"sans-bold-14\"]2. Wachtwoord[/font]"
#: gui/prelobby/common/terms/Privacy_Policy.txt:12
msgid ""
"A player is authenticated using a password that the player chooses at the "
"time of registration."
msgstr "Een speler wordt geverifieerd aan de hand van een wachtwoord dat de speler kiest op het moment van registratie."
#: gui/prelobby/common/terms/Privacy_Policy.txt:13
msgid ""
"Wildfire Games only receives an encrypted version of the password, so that "
"the password chosen by the user is not revealed to Wildfire Games or others "
"in case of a breach."
msgstr "Wildfire Games ontvangt alleen een gecodeerde versie van het wachtwoord, zodat het door de gebruiker gekozen wachtwoord niet wordt bekendgemaakt aan Wildfire Games of anderen in het geval van een veiligheidslek."
#: gui/prelobby/common/terms/Privacy_Policy.txt:15
msgid "[font=\"sans-bold-14\"]3. IP address[/font]"
msgstr "[font=\"sans-bold-14\"]3. IP-adres[/font]"
#: gui/prelobby/common/terms/Privacy_Policy.txt:16
msgid ""
"When a player hosts a match in the Multiplayer Lobby, the IP address of that"
" player is sent to every player who is online, so that other players can "
"join that game."
msgstr "Wanneer een speler een wedstrijd host in de Multiplayer Lobby, wordt het IP-adres van die speler verzonden naar elke speler die online is, zodat andere spelers aan die wedstrijd kunnen deelnemen."
#: gui/prelobby/common/terms/Privacy_Policy.txt:17
msgid ""
"Wildfire Games stores players IP addresses and may infer publicly available "
"geolocation and internet service provider data (for example \"geolite2\") "
"from the IP address in order to:"
msgstr "Wildfire Games slaat IP-adressen van spelers op en kan openbaar beschikbare geolocatie- en internetprovidersgegevens (bijvoorbeeld \"geolite2\") van het IP-adres afleiden om:"
#: gui/prelobby/common/terms/Privacy_Policy.txt:18
msgid ""
" 1. Enforce the Terms of Use where persons create multiple accounts without "
"Wildfire Games permission, in particular after having been banned from the "
"service for violating the Terms of Use."
-msgstr " 1. De gebruiksvoorwaarden te handhaven wanneer personen meerdere accounts aanmaken zonder toestemming van Wildfire Games, in het bijzonder nadat ze zijn verbannen uit de dienst wegens schending van de gebruiksvoorwaarden."
+msgstr " 1. De gebruiksvoorwaarden te handhaven wanneer personen meerdere accounts aanmaken zonder toestemming van Wildfire Games, in het bijzonder nadat ze zijn verwijderd uit de dienst wegens schending van de gebruiksvoorwaarden."
#: gui/prelobby/common/terms/Privacy_Policy.txt:19
msgid ""
" IP addresses will not be saved for longer than three years for this "
"purpose."
msgstr " IP-adressen worden voor dit doel niet langer dan drie jaar bewaard."
#: gui/prelobby/common/terms/Privacy_Policy.txt:20
msgid ""
" 2. Make it possible to bring criminal proceedings in case of a cyberattack "
"(EU Court of Justice Press Release No 112/16)."
msgstr " 2. Om het mogelijk te maken strafrechtelijke procedures aan te spannen in geval van een cyberaanval (EU-Hof van Justitie persbericht nr. 112/16)."
#: gui/prelobby/common/terms/Privacy_Policy.txt:21
msgid ""
"Wildfire Games will not use the IP address logs for any other purpose, in "
"particular not for marketing, not otherwise disclose IP addresses to the "
"public or third parties and erase IP addresses if they are not relevant for "
"the stated purposes anymore."
-msgstr "Wildfire Games gebruikt de logboeken van het IP-adres niet voor andere doeleinden, in het bijzonder niet voor marketingdoeleinden, en tevens ook niet om IP-adressen openbaar te maken aan het publiek of derden en IP-adressen te wissen als ze niet meer relevant zijn voor de aangegeven doeleinden."
+msgstr "Wildfire Games gebruikt de logboeken van het IP-adres niet voor andere doeleinden, in het bijzonder niet voor marketingdoeleinden, en tevens ook niet om IP-adressen openbaar te maken aan het publiek of derden en wist de IP-adressen als ze niet meer relevant zijn voor de aangegeven doeleinden."
#: gui/prelobby/common/terms/Privacy_Policy.txt:23
msgid "[font=\"sans-bold-14\"]4. Online presence[/font]"
msgstr "[font=\"sans-bold-14\"]4. Online aanwezigheid[/font]"
#: gui/prelobby/common/terms/Privacy_Policy.txt:24
msgid ""
"Which players are currently connected to the Multiplayer Lobby and which "
"match they joined is shown to all online players."
-msgstr "Welke spelers op dit moment verbonden zijn met de Multiplayer Lobby en met welke wedstrijd ze verbonden zijn, wordt getoond aan alle online spelers."
+msgstr "Welke spelers op enig moment verbonden zijn met de Multiplayer Lobby en aan welke wedstrijd ze deelnemen, wordt getoond aan alle online spelers."
#: gui/prelobby/common/terms/Privacy_Policy.txt:26
msgid "[font=\"sans-bold-14\"]5. Chat messages[/font]"
msgstr "[font=\"sans-bold-14\"]5. Chatberichten[/font]"
#: gui/prelobby/common/terms/Privacy_Policy.txt:27
msgid ""
"The Multiplayer Lobby features a public chat room that enables players to "
"discuss the game and organize multiplayer matches."
-msgstr "De Multiplayer Lobby beschikt over een openbare chatroom waarmee spelers het spel kunnen bespreken en multiplayer wedstrijden kunnen organiseren."
+msgstr "De Multiplayer Lobby beschikt over een openbare chatroom waarin spelers het spel kunnen bespreken en multiplayer wedstrijden kunnen organiseren."
#: gui/prelobby/common/terms/Privacy_Policy.txt:28
msgid ""
"Wildfire Games stores a log of the public chat messages and online presence "
"to meet the following purposes:"
msgstr "Wildfire Games slaat een logboek op van de openbare chatberichten en online aanwezigheid voor de volgende doeleinden:"
#: gui/prelobby/common/terms/Privacy_Policy.txt:29
msgid " 1. Moderators may screen chat messages to enforce the Terms of Use."
msgstr " 1. Moderators kunnen chatberichten screenen voor de handhaving van de gebruiksvoorwaarden."
#: gui/prelobby/common/terms/Privacy_Policy.txt:30
msgid ""
" 2. Wildfire Games may address or resolve bug reports, balancing issues or "
"feature proposals indicated by players in the chat room."
-msgstr " 2. Wildfire Games kunnen zich aandacht geven aan, of oplossen voorstellen van, bugrapporten, balanceringskwesties of functionele voorstellen die zijn aangegeven door spelers in de chatroom."
+msgstr " 2. Wildfire Games kan voorstellen van spelers in de chatroom over bugrapporten, balanceringskwesties of functionele voorstellen aandacht geven of verhelpen."
#: gui/prelobby/common/terms/Privacy_Policy.txt:31
msgid ""
" 3. Wildfire Games may assess trends amongst discussed topics, the growth of"
" the active community and use these indicators as feedback to assess, "
"improve and direct development of the game and the service."
-msgstr " 3. Wildfire Games kunnen trends beoordelen tussen de besproken onderwerpen, de groei van de actieve gemeenschap en deze indicatoren gebruiken als feedback om de ontwikkeling van het spel en de service te beoordelen, te verbeteren en te leiden."
+msgstr " 3. Wildfire Games kan trends in de besproken onderwerpen en in de groei van de actieve gemeenschap beoordelen en deze indicatoren gebruiken als feedback om de ontwikkeling van het spel en de service te beoordelen, te verbeteren en te sturen."
#: gui/prelobby/common/terms/Privacy_Policy.txt:33
msgid "[font=\"sans-bold-14\"]6. Match statistics[/font]"
msgstr "[font=\"sans-bold-14\"]6. Wedstrijd statistieken[/font]"
#: gui/prelobby/common/terms/Privacy_Policy.txt:34
msgid ""
"Players can gain a rating on the Multiplayer Lobby that reflects their skill"
" at the game."
msgstr "Spelers kunnen een beoordeling krijgen in de Multiplayer Lobby die hun vaardigheden in het spel weerspiegelt."
#: gui/prelobby/common/terms/Privacy_Policy.txt:35
msgid ""
"The rating of all players is published by Wildfire Games and allows players "
"to focus on competitive or balanced matchmaking if they wish to."
-msgstr "De beoordeling van alle spelers wordt gepubliceerd door Wildfire Games en stelt spelers in staat te focussen op competitieve of gebalanceerde matchmaking als ze dat willen."
+msgstr "De beoordeling van alle spelers wordt gepubliceerd door Wildfire Games en stelt spelers in staat te focussen op competitieve of gebalanceerde spelkeuzes als ze dat willen."
#: gui/prelobby/common/terms/Privacy_Policy.txt:36
msgid ""
"During a rated match, players send data relating to the game (such as the "
"number of units trained, resources gathered and the winner of the match) to "
"Wildfire Games, so that Wildfire Games can adapt the players ratings based "
"on these statistics."
-msgstr "Tijdens een beoordeelde wedstrijd sturen spelers gegevens over het spel (zoals het aantal getrainde eenheden, verzamelde middelen en de winnaar van de wedstrijd) naar Wildfire Games, zodat Wildfire Games de beoordelingen van spelers op basis van deze statistieken kan aanpassen."
+msgstr "Tijdens een beoordeelde wedstrijd sturen spelers gegevens over het spel (zoals het aantal gerekruteerde eenheden, verzamelde grondsftoofen en de winnaar van de wedstrijd) naar Wildfire Games, zodat Wildfire Games de beoordelingen van spelers op basis van deze statistieken kan aanpassen."
#: gui/prelobby/common/terms/Privacy_Policy.txt:37
msgid "Wildfire Games stores match statistics to:"
msgstr "Wildfire Games slaat wedstrijdstatistieken op om:"
#: gui/prelobby/common/terms/Privacy_Policy.txt:38
msgid ""
" 1. Verify the accuracy of the rating score and identify and enforce Terms "
"of Use violations relating to that."
-msgstr " 1. De nauwkeurigheid van de beoordelingsscore te controleren en het identificeren en handhaven in geval van overtreden van de gebruikersvoorwaarden."
+msgstr " 1. De nauwkeurigheid van de beoordelingsscore te controleren en om bij overtredingen van de gebruikersvoorwaarden deze te identificeren en te handhaven."
#: gui/prelobby/common/terms/Privacy_Policy.txt:39
msgid ""
" 2. Compute and publish community statistics to improve the game and the "
"service, for example to improve the balancing of the game or to make certain"
" aspects of the game more appealing."
msgstr " 2. Communitystatistieken te berekenen en te publiceren teneinde het spel en de service te verbeteren, bijvoorbeeld door verbeteringen aan de spelbalans of door bepaalde aspecten van het spel aantrekkelijker te maken."
#: gui/prelobby/common/terms/Privacy_Policy.txt:41
msgid "[font=\"sans-bold-14\"]Security of processing:[/font]"
msgstr "[font=\"sans-bold-14\"]Beveiliging van de verwerking:[/font]"
#: gui/prelobby/common/terms/Privacy_Policy.txt:42
msgid ""
"The transmission of personal data is secured using TLS encryption (GDPR 32)."
msgstr "De overdracht van persoonlijke gegevens is beveiligd met behulp van TLS-codering (GDPR 32)."
#: gui/prelobby/common/terms/Privacy_Policy.txt:43
msgid ""
"Personal data is protected against unintentional loss in encrypted backups "
"for additional time (GDPR 30.1.g, GDPR 32)."
-msgstr "Persoonlijke gegevens worden voor een langere periode beschermd tegen onbedoeld verlies van versleutelde back-ups (GDPR 30.1.g, GDPR 32)."
+msgstr "Persoonlijke gegevens worden in versleutelde back-ups voor langere periode beschermd tegen onbedoeld verlies (GDPR 30.1.g, GDPR 32)."
#: gui/prelobby/common/terms/Privacy_Policy.txt:45
msgid ""
"All personal data that Wildfire Games processes is obtained from the user "
"(GDPR 14)."
msgstr "Alle persoonlijke gegevens die Wildfire Games verwerkt, worden verkregen van de gebruiker (GDPR 14)."
#: gui/prelobby/common/terms/Privacy_Policy.txt:46
msgid ""
"Wildfire Games reserves the right to delete any service data (including "
"personal data) at any time, except where a user has objected to the erasure "
"of his or her personal data for performance of a legal claim."
msgstr "Wildfire Games behoudt zich het recht voor om servicegegevens (inclusief persoonlijke gegevens) te allen tijde te verwijderen, behalve wanneer een gebruiker bezwaar heeft gemaakt tegen het wissen van zijn of haar persoonlijke gegevens voor de uitvoering van een rechtsvordering."
#: gui/prelobby/common/terms/Privacy_Policy.txt:48
msgid "[font=\"sans-bold-16\"]Legal basis for the processing:[/font]"
msgstr "[font=\"sans-bold-16\"]Rechtsgrondslag voor de verwerking:[/font]"
#: gui/prelobby/common/terms/Privacy_Policy.txt:49
msgid ""
"1. The processing is necessary for the performance of the service defined in"
" the terms (GDPR 6.1.b)."
msgstr "1. De verwerking is noodzakelijk voor de uitvoering van deze dienst zoals gedefinieerd in de voorwaarden (GDPR 6.1.b)."
#: gui/prelobby/common/terms/Privacy_Policy.txt:50
msgid ""
"2. Wildfire Games has legitimate interests in providing the Multiplayer "
"Lobby, in the development and improvement of 0 A.D. and the Multiplayer "
"Lobby, in enforcing the Terms of Use and in the protection against "
"cyberattacks (GDPR 6.1.f)."
-msgstr "2. Wildfire Games heeft omwille van de ontwikkeling en verbetering van 0 A.D, en bij het handhaven van de gebruiksvoorwaarden en bescherming tegen cyberaanvallen, legitieme belangen bij het aanbieden van de Multiplayer Lobby (GDPR 6.1.f)."
+msgstr "2. Wildfire Games heeft omwille van de ontwikkeling en verbetering van 0 A.D., en bij het handhaven van de gebruiksvoorwaarden en bescherming tegen cyberaanvallen, legitieme belangen bij het aanbieden van de Multiplayer Lobby (GDPR 6.1.f)."
#: gui/prelobby/common/terms/Privacy_Policy.txt:51
msgid ""
"3. Wildfire Games does not process any further data for the Multiplayer "
"Lobby and does not ask for consent to process data (GDPR 6.1.a, GDPR 7, GDPR"
" 8, GDPR 13.2.c)."
msgstr "3. Wildfire Games verwerkt geen verdere gegevens voor de Multiplayer Lobby en vraagt geen toestemming om gegevens te verwerken (GDPR 6.1.a, GDPR 7, GDPR 8, GDPR 13.2.c)."
#: gui/prelobby/common/terms/Privacy_Policy.txt:53
msgid "[font=\"sans-bold-16\"]User rights:[/font]"
msgstr "[font=\"sans-bold-16\"]Gebruikersrechten:[/font]"
#: gui/prelobby/common/terms/Privacy_Policy.txt:54
msgid ""
"1. Contact Wildfire Games, by sending an email to webmaster at wildfiregames"
" dot com (GDPR 13.1.a, GDPR 13.1.b)."
msgstr "1. Neem contact op met Wildfire Games door een e-mail te sturen naar webmaster at wildfiregames dot com (GDPR 13.1.a, GDPR 13.1.b)."
#: gui/prelobby/common/terms/Privacy_Policy.txt:55
msgid " To exercise any user right, please refer to this contact."
msgstr " Om uw gebruikersrecht uit te oefenen, deze contactpersoon raadplegen."
#: gui/prelobby/common/terms/Privacy_Policy.txt:56
msgid "2. Right of access to personal data concerning him or her (GDPR 15)."
msgstr "2. Recht op toegang tot persoonlijke gegevens die op hem of haar betrekking hebben (GDPR 15)."
#: gui/prelobby/common/terms/Privacy_Policy.txt:57
msgid ""
"3. Right to obtain personal data in a machine-readable format (GDPR 20)."
-msgstr "3. Recht om persoonlijke gegevens te verkrijgen in een leesbaar formaat (GDPR 20)."
+msgstr "3. Recht om persoonlijke gegevens te verkrijgen in een machinaal leesbaar formaat (GDPR 20)."
#: gui/prelobby/common/terms/Privacy_Policy.txt:58
msgid "4. Right to rectification of inaccurate personal data (GDPR 16)."
msgstr "4. Recht op rectificatie van onjuiste persoonlijke gegevens (GDPR 16)."
#: gui/prelobby/common/terms/Privacy_Policy.txt:59
msgid ""
"5. Right to erasure of personal data where it is not relevant to the stated "
"purposes, if the data was processed unlawfully or if the user objects to the"
" processing and has overriding legitimate grounds (GDPR 17)."
msgstr "5. Recht op verwijdering van persoonsgegevens wanneer dit niet relevant is voor de aangegeven doeleinden, als de gegevens onrechtmatig zijn verwerkt of als de gebruiker bezwaar maakt tegen de verwerking en doorslaggevende legitieme redenen heeft (GDPR 17)."
#: gui/prelobby/common/terms/Privacy_Policy.txt:60
msgid ""
"6. Right to restriction of personal data processing where the accuracy of "
"the data is contested by the user, if the data was processed unlawfully or "
"if the user requires the data for a legal claim (GDPR 18)."
msgstr "6. Recht op beperking van de verwerking van persoonsgegevens als de juistheid van de gegevens door de gebruiker wordt betwist, als de gegevens onrechtmatig zijn verwerkt of als de gebruiker de gegevens voor een rechtsvordering nodig heeft (GDPR 18)."
#: gui/prelobby/common/terms/Privacy_Policy.txt:61
msgid ""
"7. Right to object to the processing of personal data concerning him or her "
"on grounds relating to their particular situation (GDPR 21)."
-msgstr "7. Recht om bezwaar te maken tegen de verwerking van persoonsgegevens die hem betreffen om redenen die verband houden met hun specifieke situatie (GDPR 21)."
+msgstr "7. Recht om bezwaar te maken tegen de verwerking van persoonsgegevens die hem of haar betreffen om redenen die verband houden met hun specifieke situatie (GDPR 21)."
#: gui/prelobby/common/terms/Privacy_Policy.txt:62
msgid ""
"8. Right to lodge a complaint with a supervisory authority (GDPR 13.2.d, "
"GDPR 77)."
msgstr "8. Recht om een klacht in te dienen bij een toezichthoudende autoriteit (GDPR 13.2.d, GDPR 77)."
#: gui/prelobby/common/terms/Privacy_Policy.txt:63
msgid ""
"Requests that are manifestly unfounded or excessive are not responded to or "
"may be charged (GDPR 12.4, GDPR 12.5)."
msgstr "Verzoeken die klaarblijkelijk ongegrond of extreem zijn, worden niet beantwoord of kunnen worden aangeklaagd (GDPR 12.4, GDPR 12.5)."
#: gui/prelobby/common/terms/Privacy_Policy.txt:65
msgid "[font=\"sans-bold-16\"]Wildfire Games obligations:[/font]"
msgstr "[font=\"sans-bold-16\"]Wildfire Games verplichtingen:[/font]"
#: gui/prelobby/common/terms/Privacy_Policy.txt:66
msgid ""
" 1. Wildfire Games demonstrates compliance with GDPR (GDPR 5.2 "
"'accountability')."
msgstr " 1. Wildfire Games toont naleving van het GDPR (GDPR 5.2 'verantwoording')."
#: gui/prelobby/common/terms/Privacy_Policy.txt:67
msgid ""
" 2. Wildfire Games documents their processing activities appropriately, in "
"particular the categories of processed personal data and security measures "
"to protect it (GDPR 30)."
-msgstr " 2. Wildfire Games documenteert hun verwerkingsactiviteiten op gepaste wijze, met name de categorieën verwerkte persoonsgegevens en beveiligingsmaatregelen om deze te beschermen (GDPR 30)."
+msgstr " 2. Wildfire Games documenteert hun verwerkingsactiviteiten op gepaste wijze, met name de categorieën van verwerkte persoonsgegevens en de beveiligingsmaatregelen om deze te beschermen (GDPR 30)."
#: gui/prelobby/common/terms/Privacy_Policy.txt:68
msgid ""
" 3. Wildfire Games processes personal data lawfully, fairly and "
"transparently (GDPR 5.1.a, GDPR 12.1)."
msgstr " 3. Wildfire Games verwerkt persoonsgegevens op rechtmatige, eerlijke en transparante wijze (GDPR 5.1.a, GDPR 12.1)."
#: gui/prelobby/common/terms/Privacy_Policy.txt:69
msgid ""
" 4. Wildfire Games informs users of the purposes, legal grounds, legitimate "
"interests and retention periods of personal data processing at the time it "
"is processed, recipients of personal data and where applicable, transfer of "
"personal data to third countries and automated decision-making (GDPR "
"13.1.c-f, GDPR 13.2.a, GDPR 13.2.e-f, GDPR 15.1, GDPR 15.4)."
msgstr " 4. Wildfire Games informeert gebruikers over de doeleinden, juridische redenen, legitieme belangen en bewaartermijnen van verwerking van persoonsgegevens op het moment dat het wordt verwerkt, ontvangers van persoonlijke gegevens en indien van toepassing overdracht van persoonsgegevens naar andere landen en geautomatiseerde besluitvorming ( GDPR 13.1.cf, GDPR 13.2.a, GDPR 13.2.ef, GDPR 15.1, GDPR 15.4)."
#: gui/prelobby/common/terms/Privacy_Policy.txt:70
msgid ""
" 5. Wildfire Games does not processes personal data for purposes other than "
"the specified ones (GDPR 5.1.b, 'purpose limitation', GDPR 13.3)."
-msgstr " 5. Wildfire Games verwerkt persoonsgegevens niet voor andere doeleinden dan de opgegeven (GDPR 5.1.b, 'doelbeperking', GDPR 13.3)."
+msgstr " 5. Wildfire Games verwerkt persoonsgegevens niet voor andere doeleinden dan die zijn opgegeven (GDPR 5.1.b, 'doelbeperking', GDPR 13.3)."
#: gui/prelobby/common/terms/Privacy_Policy.txt:71
msgid ""
" 6. Wildfire Games does not process personal data that is not needed for the"
" specified purposes (GDPR 5.1.c, 'data minimization')."
msgstr " 6. Wildfire Games verwerkt geen persoonlijke gegevens die niet nodig zijn voor de opgegeven doeleinden (GDPR 5.1.c, 'gegevensminimalisatie')."
#: gui/prelobby/common/terms/Privacy_Policy.txt:72
msgid ""
" 7. Wildfire Games uses a storage form that does not allow identification of"
" natural persons for longer than necessary (GDPR 5.1.e 'storage "
"limitation')."
msgstr " 7. Wildfire Games gebruikt een opslagvorm die het niet langer dan noodzakelijk mogelijk maakt om natuurlijke personen te identificeren (GDPR 5.1.e 'opslagbeperking')."
#: gui/prelobby/common/terms/Privacy_Policy.txt:73
msgid ""
" 8. Wildfire Games secures personal data processing to prevent unauthorised "
"or unlawful processing and accidental loss (GDPR 5.1.f. 'integrity and "
"confidentiality')."
-msgstr " 8. Wildfire Games beveiligt verwerking van persoonsgegevens ter voorkoming van ongeoorloofde of onwettige verwerking en accidenteel verlies (GDPR 5.1.f. 'integriteit en vertrouwelijkheid')."
+msgstr " 8. Wildfire Games beveiligt verwerking van persoonsgegevens ter voorkoming van ongeoorloofde of onwettige verwerking en onopzettelijk verlies (GDPR 5.1.f. 'integriteit en vertrouwelijkheid')."
#: gui/prelobby/common/terms/Privacy_Policy.txt:74
msgid ""
" 9. Wildfire Games informs users of their right to access, to rectify, to "
"erase personal data and the right to restrict, to withdraw consent to, to "
"object to personal data processing and to complain at a supervisory "
"authority (GDPR 13.2.b, GDPR 13.2.c, GDPR 13.2.d)."
-msgstr " 9. Wildfire Games informeert gebruikers over hun recht op toegang, rectificatie, het wissen van persoonlijke gegevens en het recht om te beperken, toestemming in te trekken, bezwaar te maken tegen verwerking van persoonsgegevens en te klagen bij een toezichthoudende instantie (GDPR 13.2.b, GDPR 13.2.c, GDPR 13.2.d)."
+msgstr " 9. Wildfire Games informeert gebruikers over hun recht op toegang, rectificatie, het wissen van persoonlijke gegevens en het recht om de verwerking van persoonsgegevens te beperken, toestemming in te trekken, bezwaar te maken tegen en een klacht in te dienen bij een toezichthoudende instantie (GDPR 13.2.b, GDPR 13.2.c, GDPR 13.2.d)."
#: gui/prelobby/common/terms/Privacy_Policy.txt:75
msgid ""
"10. Wildfire Games facilitates the exercise of user rights where possible "
"(GDPR 12.2), without undue delay (GDPR 12.3)."
msgstr "10. Wildfire Games faciliteert de uitoefening van gebruikersrechten waar mogelijk (GDPR 12.2), zonder onnodige vertraging (GDPR 12.3)."
#: gui/prelobby/common/terms/Privacy_Policy.txt:76
msgid ""
"11. Wildfire Games informs the users that to exercise their rights, users "
"might need to provide additional information to identify the natural person "
"or the data (GDPR 12.6, GDPR 13.2.e)."
msgstr "11. Wildfire Games informeert de gebruikers, dat om hun rechten uit te oefenen, gebruikers mogelijk aanvullende informatie moeten verstrekken om de natuurlijke persoon of de gegevens te identificeren (GDPR 12.6, GDPR 13.2.e)."
#: gui/prelobby/common/terms/Privacy_Policy.txt:77
msgid ""
"12. Wildfire Games will not knowingly collect personal data from children "
"under the age of 13 (Children's Online Privacy Protection Act). If you "
"believe Wildfire Games received any personal data from or about a child "
"under 13, please contact Wildfire Games."
msgstr "12. Wildfire Games verzamelt niet bewust persoonlijke gegevens van kinderen jonger dan 13 jaar (Wet op de online privacybescherming voor kinderen). Als u denkt dat Wildfire Games persoonlijke gegevens heeft ontvangen van of over een kind jonger dan 13 jaar, neem dan contact op met Wildfire Games."
#: gui/prelobby/common/terms/Privacy_Policy.txt:78
msgid ""
"13. Where Wildfire Games processes sensitive personal data based on "
"legitimate interests, Wildfire Games considers performing, recording and "
"periodically reviewing Legitimate Interests Assessments and Data Protection "
"Impact Assessments (GDPR 35) to become confident that the individual's "
"interests do not override Wildfire Games legitimate interests, and that "
"Wildfire Games is not using personal data in intrusive ways unless there is "
"a very good reason to."
-msgstr "13. Waar Wildfire Games gevoelige persoonsgegevens verwerkt op basis van legitieme belangen, beschouwt Wildfire Games het uitvoeren, opnemen en periodiek beoordelen van legitieme belangenbeoordelingen en gegevensbeschermingseffectbeoordelingen (GDPR 35) om er zeker van te zijn dat de interesses van het individu niet prevaleren boven legitieme belangen van Wildfire Games, en dat Wildfire Games geen persoonlijke gegevens op indringende manieren gebruikt tenzij er een zeer goede reden voor is."
+msgstr "13. Op gebieden waar Wildfire Games gevoelige persoonsgegevens verwerkt op basis van legitieme belangen, overweegt Wildfire Games het uitvoeren, opnemen en periodiek beoordelen van legitieme belangenbeoordelingen en gegevensbeschermingseffectbeoordelingen (GDPR 35) om er zeker van te zijn dat de belangen van het individu niet prevaleren boven legitieme belangen van Wildfire Games, en dat Wildfire Games geen persoonlijke gegevens op ingrijpende manieren gebruikt tenzij er een zeer goede reden voor is."
#: gui/prelobby/common/terms/Privacy_Policy.txt:80
msgid ""
"For further information on Wildfire Games Privacy Policies, visit "
"https://trac.wildfiregames.com/wiki/UserDataProtection"
msgstr "Ga naar https://trac.wildfiregames.com/wiki/UserDataProtection voor meer informatie over het privacybeleid van Wildfire Games."
#: gui/prelobby/common/terms/Terms_of_Service.txt:1
msgid ""
"[font=\"sans-bold-18\"]0 A.D. Empires Ascendant Multiplayer Lobby Terms of "
"Service[/font]"
msgstr "[font=\"sans-bold-18\"]0 A.D. Empires Ascendant Multiplayer Lobby Servicevoorwaarden[/font]"
#: gui/prelobby/common/terms/Terms_of_Service.txt:3
msgid "[font=\"sans-bold-14\"]Document Date:[/font] 2018-10-16"
msgstr "[font=\"sans-bold-14\"]Document datum:[/font] 2018-10-16"
#: gui/prelobby/common/terms/Terms_of_Service.txt:5
msgid ""
"The 0 A.D. Empires Ascendant Multiplayer Lobby is an online service provided"
" by Wildfire Games that allows players to set up online multiplayer matches,"
" discuss the game in a public chat room and gain a rating that reflects "
"their skill."
msgstr "De 0 A.D. Empires Ascendant Multiplayer Lobby is een online service van Wildfire Games waarmee spelers online multiplayer wedstrijden kunnen opzetten, het spel kunnen bespreken in een openbare chatroom en een beoordeling kunnen krijgen die hun vaardigheden weerspiegelt."
#: gui/prelobby/common/terms/Terms_of_Service.txt:7
msgid ""
"Due to the subject matter of historic warfare, description and depiction of "
"violence and the language on the Multiplayer Lobby, 0 A.D. and the "
"Multiplayer Lobby are not directed to young children (COPPA §312.2)."
msgstr "Vanwege het onderwerp historische oorlogsvoering, zijn beschrijving en weergave van geweld en het taalgebruik in de Multiplayer Lobby en 0 A.D. niet gericht op jonge kinderen (COPPA §312.2)."
#: gui/prelobby/common/terms/Terms_of_Service.txt:8
msgid "The minimum age to use the Multiplayer Lobby is 13."
-msgstr "De minimumleeftijd om de Multiplayer Lobby te gebruiken is 13."
+msgstr "De minimumleeftijd om de Multiplayer Lobby te gebruiken is 13 jaar."
#: gui/prelobby/common/terms/Terms_of_Service.txt:10
#: gui/prelobby/common/terms/Terms_of_Use.txt:5
msgid ""
"[font=\"sans-bold-14\"]By using the 0 A.D. Multiplayer Lobby, you agree "
"to:[/font]"
msgstr "[font=\"sans-bold-14\"]Door de 0 A.D. Multiplayer Lobby te gebruiken, gaat u akkoord met:[/font]"
#: gui/prelobby/common/terms/Terms_of_Service.txt:11
msgid " 1. Follow all usage policies."
-msgstr "1. U alle gebruikersvoorwaarden zal volgen."
+msgstr "1. U volgt alle gebruikersvoorwaarden."
#: gui/prelobby/common/terms/Terms_of_Service.txt:12
msgid ""
" 2. Not use the service with third-party software or mods that prevents the "
"user from being informed of updated Terms and Conditions, unless authorized "
"by a Wildfire Games team member."
msgstr " 2. Gebruik de service niet met software of mods van derden die verhinderen dat de gebruiker op de hoogte wordt gehouden van bijgewerkte Algemene voorwaarden, tenzij geautoriseerd door een Wildfire Games-teamlid."
#: gui/prelobby/common/terms/Terms_of_Service.txt:13
msgid ""
" 3. Use the service at your own risk. Wildfire Games does not take "
"responsibility for the content posted by users or damages resulting from "
"this service."
msgstr " 3. Gebruik de service op eigen risico. Wildfire Games is niet verantwoordelijk voor de inhoud die door gebruikers wordt geplaatst of voor schade die voortvloeit uit deze service."
#: gui/prelobby/common/terms/Terms_of_Service.txt:15
msgid "[font=\"sans-bold-14\"]Wildfire Games reserves the right to:[/font]"
msgstr "[font=\"sans-bold-14\"]Wildfire Games behoudt het recht om:[/font]"
#: gui/prelobby/common/terms/Terms_of_Service.txt:16
msgid ""
" 1. Moderate the service, i.e. to enforce the Terms of Use by restricting, "
"suspending or terminating user accounts."
msgstr " 1. De service te modereren, d.w.z. de Gebruiksvoorwaarden te handhaven door gebruikersaccounts te beperken, op te schorten of te beëindigen."
#: gui/prelobby/common/terms/Terms_of_Service.txt:17
msgid " 2. Appoint others to moderate the service."
msgstr "2. Anderen aanduiden om de service te modereren."
#: gui/prelobby/common/terms/Terms_of_Service.txt:18
msgid " 3. Discontinue or interrupt any part of the service at any time."
msgstr " 3. Onderdelen van de service op ieder gewenst moment te beëindigen of onderbreken."
#: gui/prelobby/common/terms/Terms_of_Service.txt:19
msgid ""
" 4. Change the service or the terms. The document date of the terms indicate"
" its version, and the user is informed of the new terms before being able to"
" use the service again."
msgstr " 4. De service of de voorwaarden te wijzigen. De documentdatum van de voorwaarden geeft de versie aan en de gebruiker wordt op de hoogte gebracht van nieuwe voorwaarden voordat hij de service opnieuw kan gebruiken."
#: gui/prelobby/common/terms/Terms_of_Service.txt:20
msgid ""
" 5. Process personal data in accordance with the Lobby Privacy Policy, the "
"General Data Protection Regulation (GDPR) and the Children's Online Privacy "
"Protection Act (COPPA) where applicable."
msgstr " 5. Persoonlijke gegevens te verwerken in overeenstemming met het Privacybeleid voor de lobby, de Algemene Verordening Gegevensbescherming (GDPR) en de Wet op de bescherming van kinderen online privacy (COPPA) waar van toepassing."
#: gui/prelobby/common/terms/Terms_of_Service.txt:22
msgid ""
"If parts of the terms are held to be illegal or otherwise unenforceable, the"
" remainder of the terms shall still apply ('severability')."
msgstr "Als delen van de voorwaarden onwettig of anderszins niet-afdwingbaar worden geacht, blijven de resterende voorwaarden van toepassing ('scheidbaarheid')."
#: gui/prelobby/common/terms/Terms_of_Use.txt:1
msgid ""
"[font=\"sans-bold-18\"]0 A.D. Empires Ascendant Multiplayer Lobby Terms of "
"Use[/font]"
msgstr "[font=\"sans-bold-18\"]0 A.D. Empires Ascendant Multiplayer Lobby Gebruiksvoorwaarden[/font]"
#: gui/prelobby/common/terms/Terms_of_Use.txt:3
msgid "[font=\"sans-bold-14\"]Document Date:[/font] 2018-10-13"
msgstr "[font=\"sans-bold-14\"]Document datum:[/font] 2018-10-13"
#: gui/prelobby/common/terms/Terms_of_Use.txt:6
msgid ""
" 1. Only create one account per person on the service unless authorized by "
"Wildfire Games."
msgstr " 1. Maak slechts één account per persoon op de service tenzij geautoriseerd door Wildfire Games."
#: gui/prelobby/common/terms/Terms_of_Use.txt:7
msgid ""
" 2. Not impersonate other users of the service and only use your registered "
"username in multiplayer matches."
msgstr " 2. Alleen uw geregistreerde gebruikersnaam gebruiken in multiplayer wedstrijden en u niet voordoen als andere gebruikers van deze dienst."
#: gui/prelobby/common/terms/Terms_of_Use.txt:8
msgid " 3. Not post profanity, pejorative terms or pornographic content."
msgstr " 3. Geen godslastering, kleinerende termen of pornografische inhoud plaatsen."
#: gui/prelobby/common/terms/Terms_of_Use.txt:9
msgid ""
" 4. Not harass, harm, intimidate, discriminate, threaten, defame, cause "
"damage to others or purposefully demean the worth of others using this "
"service."
msgstr " 4. Niet anderen lastigvallen, schaden, intimideren, discrimineren, bedreigen, belasteren, schade toebrengen of opzettelijk de waarde van anderen die deze service gebruiken verlagen."
#: gui/prelobby/common/terms/Terms_of_Use.txt:10
msgid ""
" 5. Not violate the privacy of others by disclosing personally identifiable "
"information (for example real name, location, ID) or private details (for "
"example social media or messenger account names) of others without their "
"consent."
msgstr " 5. De privacy van anderen niet schenden door persoonlijk identificeerbare informatie (bijvoorbeeld echte naam, locatie, ID) of privégegevens (bijvoorbeeld sociale media of messengeraccounts) van anderen zonder hun toestemming openbaar te maken."
#: gui/prelobby/common/terms/Terms_of_Use.txt:11
msgid " 6. Not incite violence or promote illegal acts."
msgstr " 6. Niet aanzetten tot geweld of het promoten van illegale handelingen."
#: gui/prelobby/common/terms/Terms_of_Use.txt:12
msgid ""
" 7. Not attempt to artificially adjust any user of the service's rating or "
"any of the statistics which impact it. (Examples of this are, but are not "
"limited to: cheating in ranked games, reverse engineering the service, and "
"taking advantage of other users of the service.)"
msgstr "7. Niet proberen om op een artificiële manier de statistieken die invloed hebben op uw eigen of een andere score te wijzigen. (Bijvoorbeeld, maar niet gelimiteerd tot: valsspelen in competitiespellen, reverse engineering van de service en andere gebruikers van de service misbruiken.)"
#: gui/prelobby/common/terms/Terms_of_Use.txt:13
msgid ""
" 8. Not undermine the intended gameplay or purposefully gain unfair "
"advantages in multiplayer matches (for example cheating, using exploits or "
"bugs)."
msgstr " 8. Ondermijn de beoogde gameplay niet of het doelbewust verkrijgen van oneerlijke voordelen in multiplaye wedstrijden (bijvoorbeeld vals spelen, exploits gebruiken of bugs)."
#: gui/prelobby/common/terms/Terms_of_Use.txt:14
msgid ""
" 9. Not spam the service and not post large amounts of repetitive or "
"unwanted messages."
msgstr " 9. Geen spam verspreiden op de dienst en geen grote hoeveelheden herhaalde of ongewenste berichten plaatsen."
#: gui/prelobby/common/terms/Terms_of_Use.txt:15
msgid ""
"10. Not use the service to promote specific goods, services, or products "
"unless authorized by Wildfire Games."
msgstr "10. Gebruik de service niet om specifieke goederen, diensten of producten te promoten, tenzij geautoriseerd door Wildfire Games."
#: gui/prelobby/common/terms/Terms_of_Use.txt:17
msgid ""
"If a moderator deems your behavior to be inconsistent with these terms, your"
" account may be restricted, suspended or terminated."
msgstr "Als een moderator van mening is dat uw gedrag niet overeenkomt met deze voorwaarden, kan uw account worden beperkt, opgeschort of beëindigd."
#: gui/prelobby/common/terms/termslobby.js:9
msgid "Terms of Service"
msgstr "Servicevoorwaarden"
#: gui/prelobby/common/terms/termslobby.js:10
msgid "Please read and accept the Terms of Service."
msgstr "Lees en accepteer de Servicevoorwaarden."
#: gui/prelobby/common/terms/termslobby.js:19
msgid "Terms of Use"
msgstr "Gebruiksvoorwaarden"
#: gui/prelobby/common/terms/termslobby.js:20
msgid "Please read and accept the Terms of Use."
msgstr "Lees en accepteer de gebruiksvoorwaarden."
#: gui/prelobby/common/terms/termslobby.js:29
msgid "Privacy Policy"
msgstr "Privacybeleid"
#: gui/prelobby/common/terms/termslobby.js:30
msgid "Please read and accept the Privacy Policy."
msgstr "Lees en accepteer het privacybeleid."
#: gui/prelobby/entrance/entrance.xml:(caption):20
msgid "Create a new account"
msgstr "Creëer een nieuwe account"
#: gui/prelobby/entrance/entrance.xml:(caption):25
msgid "Login to an existing account"
msgstr "Log in met een bestaande account"
#: gui/prelobby/login/login.js:5
msgid "Connect"
msgstr "Verbinden"
#: gui/prelobby/login/login.js:32
msgid "Connecting…"
msgstr "Verbinden..."
#: gui/prelobby/login/login.xml:(caption):13
msgid "Connect to the game lobby"
msgstr "Verbind met de spellobby"
#: gui/prelobby/register/register.js:5
msgid "Register"
msgstr "Registreer"
#: gui/prelobby/register/register.js:26
msgid "Registering…"
msgstr "Registreren..."
#: gui/prelobby/register/register.js:39
msgid "Registered"
msgstr "Geregistreerd"
#: gui/prelobby/register/register.xml:(caption):13
msgid "Registration"
msgstr "Registratie"
Index: ps/trunk/binaries/data/mods/public/l10n/hi.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/hi.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/hi.public-simulation-auras.po (revision 27001)
@@ -1,1063 +1,1055 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Faraaz Madni
# Mangat Ram
# opn game
# Rajarshi Bandopadhyay
# Sonu Singh
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Mangat Ram <mangatram346@gmail.com>, 2021\n"
"Language-Team: Hindi (http://www.transifex.com/wildfire-games/0ad/language/hi/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: hi\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "अंदर रखे घेराबंदी उपकरणों का +3 के दर से स्वास्थ्य सुधार होता है"
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "शस्त्रागार की मरम्मत"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "अंदर रखी नौकाओं का +10 के दर से स्वास्थ्य सुधार होता है"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "बंदरगाह में मरम्मत"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "सैनिकों की शस्त्र और अस्त्र से नुकसान पहुंचाने की क्षमता में +20% का इजाफा"
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "धार्मिक जोश"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "श्रमिकों की बटोरने की गति : +15%"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "देशप्रेम"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "सैनिकों की कुचलने, घाव करने, छेदने से बचने की +1 और अस्त्र व शस्त्र से नुकसान पहुंचाने की क्षमता में +10% वृद्धि"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "उपदेशात्मक उपस्थिती"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "hero/ नायक का -5 % स्वास्थ्य"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "क्षमताशील पुरोहित समिती"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "भवनों की तकनीकी कीमत और अनुसंधान के समय में -15% कटौती"
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "छात्रवृत्ति का केंद्र"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "भवनों पर क़ब्जे के अंकों में और मोर्चा दोबारा जमने की गति: +50%"
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "निष्ठा"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "व्यापारियों की चलने की गति +20%"
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "अशोक के अध्यादेश"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "मनुष्यों का +1 के दर से स्वास्थ्य सुधार होता है"
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "चिकित्सा तथा इलाज"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "भवनों का सीमाक्षेत्र पर प्रभाव +20%"
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "यवनीकरण"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "तोपधारी सैनिकों की कुचलने, घाव करने, छेदने से बचाव में +3 और देखने की दूरी में +20 की वृद्धि"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "दीवार सुरक्षा"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "अधिकतम जनसंख्या सीमा +20% ( “Glorious Expansion” अर्थात यशस्वी विस्तार तकनीक ज़रूरी)"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "गौरवशाली विस्तार"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "कठिन प्रशिक्षण"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "युद्धपोतों का निर्माण समय : -25%"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "देलिय संघ"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "वैद्यों का संसाधन मुल्य -20%"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "पुरोहित"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "अंतरराष्ट्रीय व्यापारिक पारितोषिक +10%"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "उस्ताद सौदागर"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "लोहार खानों की तकनीकों का संसाधन मुल्य और अनुसंधान समय -15%"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "गाॅल से उत्पाद "
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "भाला फेंक नागरिकों का संसाधन मुल्य -10%"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "सारीपेको़"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr "हाथियों का संसाधन खर्च और प्रशिक्षण समय : -20%"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "हाथी आपूर्तिकर्ता"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr "अदला-बदली विक्रय कीमत +20%"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "मानकीकृत मुद्रा"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr "देवस्थानों का संसाधन लागत और निर्माण समय -50%; देवस्थान तकनीकी संसाधन लागत और अनुसंधान समय -50%"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "अशोक का धार्मिक समर्थन"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "ज़मीनी व्यापार से व्यापारिक लाभ : +15%"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "राजसी सड़क"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr "भोजन सड़ने की गति +1.0"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "भूमध्य सागर की ब्रेडटोकरी"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr "नागरिक पैदल सेना का प्रशिक्षण समय -10%"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "भरती"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr "नगर केंद्रों की संसाधन लागत -20%"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "सीरियाई टेट्रापोलिस"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr "भालाधारी नागरिक पैदल सेना का स्वास्थ्य +10%"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "पेलोपोनेसियऩ संघ"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "शत्रु सैनिकों की हथियाने और नुकसान पहुंचाने की क्षमता -10%"
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "डरावनी आवाज़"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "सोलऩ ने वाणिज्य और खेतीबाड़ी को बढ़ावा देने वाले कई आर्थिक सुधारों को लागू किया।\nश्रमिकों की संग्रह गति +15%"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "आर्थिक सुधार"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "सोलन माप-तोल की एक नई व्यवस्था लाए, जिसमें पिताओं को अपने पुत्रों के लिए व्यापार ढूंढने के लिए प्रोत्साहित किया जाता था।\nआर्थिक तकनिकों का संसाधन खर्च : -10%"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "आर्थिक सौभाग्य"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "ये देखने के बाद कि किलाबंद बचाव रोमऩ सेना के समक्ष बेकार है, केसिविलोनस़ ने छापामार रणनीति का सहारा लिया। इसे बाद में अन्य सरदारों ने भी अपनाया।\nसैनिििकों की चलने की गति और दृष्टि सीमा +15% "
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "छापामार युद्धशैली"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "केसिविलोनस़ ने गतिशील लड़ाकों को रोमऩ दस्तों और लोहारों को परेशान करने के लिए उतारा।\nभालाफेंंक सैनिकों की मारक दूरी +20%"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "लड़ाकू से परेशानी"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "त्रेबिया और कैनेई में कार्थाजियन बख्तरबंद घुड़सवारों का नेता, जहां उनके तिगुने धावों ने दुश्मन पर विनाशकारी प्रभाव छोड़ा। \nशस्त्रधारी घुड़सवारों का कुचलने, काटने, छेदने से बचाव +1% और स्वास्थ्य +10%।"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "भीमकाय अश्वसेना का सेनापति"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "रोमवासीयों से युद्ध करते हुए, एंबिओरिस़ को खुल्लम खुल्ला जंग की निरर्थकता का एहसास हुआ और उसके स्थान पर घात की युक्तियां अपनाईं। घ्गोलवासियों ने जल्द ही सीख लिया कि कब और कहां आकस्मिक हमले करने है।\nसैनिकों की अस्त्र और शस्त्र से नुकसान करने की। क्षमता +5% और पदोन्नति अनुभव -25%"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "घात संहारक"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "जब रोमऩ सेना के पास भोजन सामग्री की कमी हुई, तब गॉलिक कबीलों को आदेश दिया गया कि वे अपनी पहले से ही थोड़ी हुई उपज से हिस्सा दें। ऐबिंओरिक्स़ के नेतृत्व में ईबुरोन कबीले ने ऐसा करने से इंकार कर दिया, अतः सीज़र ने उनपर बल-प्रयोग करने के लिए टुकड़ियां भेजी।\n श्रमिकों की अनाज संग्रहण दर -10%"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "रोम़ को भेंट"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "अपने भाई इंडिबिल के साथ मिलकर मैंडोनियस् ने उन इबेरियन रंगरूटों और भाड़े के सैनिकों का नेतृत्व किया जिन्होंने प्युनिक युद्ध में भाग लिया।\nमित्र राष्ट्र के भाड़़े के नागरिक सैनिकों की धातु लागत -25%"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "भाड़े के सैनिकों का सेनापति"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "युद्ध में इंडिबिल के मारे जाने के बाद, मंडोनियस ने बचे लोगों का नेतृत्व किया और उन्हें सुरक्षित स्थान तक पहुंचाया।\nसैनिकों का +10% स्वास्थ्य।"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "जीवनरक्षक"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "पूर्ण सामर्थ्य के साथ मेरोइ साम्राज्य पर शासन करते और मेरोइटिक धर्म में महत्वपूर्ण भूमिका निभाते हुए, शंकदखेत ने कुश साम्राज्य के प्रभाव को दर्शाया, जिसे हल्के में नहीं लिया जाता था। \nशत्रु महिला नागरिकों की संग्रहण गति -15%"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "शुरुआती नूबियऩ रानी"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "सभी संस्कृतियों की तरह, धर्म ने कुश साम्राज्य में महत्वपूर्ण भूमिका निभाई। शकंदखेत ने मेरोइ की प्रगति के प्रतीक के रूप में 160 ईसा पूर्व देवालय का निर्माण करवाया। \nदेवालयों की मोर्चाबंदीयों की घाव भरने की दर +1"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "नाकाॅ का देवस्थान"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "प्रथम मेसिडोनियऩ युद्ध के दौरान, फ़िलिप और उसके दस्तों ने एटोलि़या के धार्मिक और राजनीतिक केंद्र थर्मम़ को लूटा। मनुष्यों, घेराबंदी यंत्रों, जलयानों व भवनों द्वारा भोजन और लकड़ी की लूट +5"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "शहरों को लूटने वाला"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "चंद्रगुप्त मौर्य के पुत्र, बिंदूसार ने न केवल साम्राज्य को संगठित किया, वरन् अपने पुत्र अशोक के शासन योग्य एक स्थिर राज्य का निर्माण किया। \nभवनों का क्षेत्रीय प्रभाव दायरा +20%"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "साम्राज्य को संगठित करने वाले"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "बिंदूसार के बारे में कहा जाता है कि उन्होंने साम्राज्य के दक्षिण में स्थित क्षेत्रों को जीता। \nसैनिकों की हमला कर कब्जाने की क्षमता +15%"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "वेम्बा मोरियार, तमिल उपाधि"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "अपने शासनकाल के दौरान, आर्तज़ेरसीस ने अधिकांश धन ईमारतों और निर्माण परियोजनाओं पर खर्च किया था। उन्होंने सुसा में डेरियस प्रथम के महल का जीर्णोद्धार किया और प्राचीन शहर इक्बाटाना को भी पुनर्स्थापित किया। इमारतों का -10% संसाधन ख़र्च और +5% स्वास्थ्य।"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "महान निर्माता"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "अपने पूर्वजों के सिकन्दरिया के महान् पुस्तकालय पर किए कार्यों को जारी रखते हुए, उसने शहर में लाई गई हर पुस्तक को कब्जा लिया, अतः अपने लोगों के लिए विशाल मात्रा में ज्ञान का खजाना छोड़ा। \nभवन तकनीकी संसाधन लागत -10%"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "महान उदारवादी"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "राजा टैक्विनियस़ सुपरबस़ के पुत्र द्वारा लुक्रेटिआ़ के बलात्कार और उसके पश्चात उनकी आत्महत्या के बाद, ब्रूटस़ ने उनका प्रतिशोध लेने और राजशाही के तख्तापलट की शपथ ली। \nमहिला नागरिकों की भोजन लागत -20% व संग्रहण गति +10%"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "ल्यूक्रेशिया की मौत का प्रतिशोध लेने वाला"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr "ब्रूटस़, राजशाही का तख्तापलट और रोम़न गणतंत्र की स्थापना करने वाले मुख्य पात्रों में से एक थे। बाद में, सलाहकार के तौर पर उन्होंने रोम़न सेना का इत्रस्की राजा टैक्विनियस़ के विरुद्ध विजय दिलाने में नेतृत्व किया, जो अपनी राजगद्दी को पुनः प्राप्त करना चाह रहा था। \nमनुष्यों और घेराबंदी यंत्रों का कुचलने, काटने व भेदने से बचाव +1"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "गणतंत्र के संस्थापक और रक्षक"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "एंटिओकस़ प्रथम ने बोर्सिप्पा में एज़िदा देवालय की नींव रखी। \nदेवालयों की संसाधन लागत -10%; देवालय तकनीकी संसाधन लागत -10%"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "ऐजी़डा देवालय के संस्थापक"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "एंटिओकस़ ने अपने राज्य में आने के लिए यूनानी आप्रवासन को प्रोत्साहित किया व गॉलवासियों से संतुलन बनाने के लिए आनातोलिया में कई नए शहरों की बुनियाद रखी। \nअधिकतम जनसंख्या सीमा +5%"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "आप्रवासन"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "सेल्युकस़ निकेटर के पुत्र एंटिओकस़, साम्राज्य को संगठित रखने के दुर्जेय कार्य में सफल रहे, इस दौरान देवालयों की स्थापना और आक्रमणकारी गॉलवासियों को जंगी हाथियों से भी हराया। \nशूरवीर हाथियों की संसाधन लागत -10%"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "बासिलेए्स मैग्स, \"महान राजा\" के लिए ग्रीक उपाधि"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "लाइकर्गस़ ने कई सैन्य सुधार लागू किए, इस प्रकार उनकी शासनविधी में स्पार्टा के प्रति उसके नागरिकों की पूर्ण व अविभाजित निष्ठा को अमल में लाया गया। \nनागरिक भालाधारी पैदल सैनिकों की संसाधन लागत -10%"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "लाइकर्गऩ के सैन्य सुधार"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "सर्वोत्तम भालाधारी पैदल सेना की संसाधन लागत -5%"
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "समानता को और अधिक बल देने के लिए, लाइकर्गस़ ने सोने व चांदी के उपयोग को वर्जित कर, पेलानार्स़ नामक एक नई लौह मुद्रा को प्रचलित किया। \nश्रमिकों की धातु संग्रहण दर +15%"
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "लौह पेले़नाॅर, स्पार्टा की नगदी"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "सैनिकों का अपनी सैन्य रचना में कुचले, काटने, भेदने से बचाव +3, चलने की गति +15%"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "सैन्य रचना सुधार"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "भालाफेंक पैदल सेना की चलने की गति +15%"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "पेल्टस्ट सुधार"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "निर्माताओं की निर्माण दर +15%"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "पेरिक्लेस़ का निर्माण क्रार्यक्रम"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "देवालयों की पत्थर लागत -25%, मोर्चाबंदियों की स्वास्थ्य सुधार दर +2"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "ऐथना नाइकी का देवालय"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "मोर्चाबंदी के दौरान, एकमुश्त जलयान निर्माण समय -30% और चलने की गति +50%"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "जलसेनापति"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "जलयान धातु लागत -50%, निर्माण समय -20%"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "समुद्री शिल्पकार"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "शूरवीरों की हमला कर कब्जाने की शक्ति +2, शस्त्र और अस्त्र की घातक क्षमता +20%, चलने की गति +10%"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "शूरवीर सेना"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "सैनिकों और क़ब्जा यंत्रों का कुचलने, काटने, भेदने से बचाव +1, चलने की गति +15%"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "छापामार सरदार"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "मनुष्यों का +0.8 के दर से स्वास्थ्य सुधार होता है"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "ब्रिटेनोरम़् रेक्स, रोमन कालिन ब्रिटेन की उपाधि"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "सैनिकों और क़ब्जा यंत्रों की चलने की गति +15%"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "तीव्र सेनाध्यक्ष"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "भाड़े के दुश्मन सैनिकों की शस्त्र और अस्त्र से नुकसान करने की क्षमता -20%"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "भाड़े के सैनिकों को वश में करने वाला"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "अपने और मित्रों के सैनिकों और कब्ज़ा यंत्रों की हमला कर कब्जाने की शक्ति +1, शस्त्र और अस्त्र की नुकसान करने की क्षमता +20%"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "रणनीतिकार"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "शस्त्रधारी घुड़सवारों की शस्त्र से नुकसान करने की क्षमता +30%"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "अश्वरोही सेनापति"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "मनुष्यों, कब्जा यंत्रों और जलयानों द्वारा धातु की +15 अधिक लूट"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "रोम़ का लूटेरा"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "सैनिकों और घेराबंदी यंत्रों की हमला कर कब्जाने की शक्ति +1, अस्त्र-शस्त्र से नुकसान करने की क्षमता +20%"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "सेलि्टक सिपहसालार"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "युद्ध के लिए तैयारी"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "शूरवीरों की कब्जाने की घातक क्षमता +2, अस्त्र-शस्त्र का घात +20%"
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr "मोर्चाबंदी के दौरान, भवनों पर दोबारा मोर्चाबंदी जमने की, +2 कब्जा अंकों की दर"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "प्रेरित सुरक्षा"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "मोर्चाबंदी के समय, भवनों और घेराबंद मीनारों की बाण संख्या +75%"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "पराक्रमी रक्षक"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr "सैनिकों का कुचलने, काटने, भेदने से बचाव +1"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "संग्राम के लिए उत्साही"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "सैनिकों की संसाधन लागत -15%, प्रशिक्षण समय -20%"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "लामबंदी"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "सैनिकों की चलने की गति +20%"
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "मनुष्यों व घेराबंदी यंत्रों द्वारा संसाधनों की +100% अधिक लूट"
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "इठलाना"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "योद्धा रानी"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "आमोऩ के देवालय की संसाधन लागत व निर्माण समय +20%। आमोऩ देवालय के रक्षकों की संसाधन लागत व प्रशिक्षण समय +20%"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "परंपरा का अवज्ञा करनेवाला"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "एपीडेमक़ के देवालय की संसाधन लागत व निर्माण समय -20%। एपीडेमक़ देवालय के रक्षक की संसाधन लागत व प्रशिक्षण समय -20%"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "अपदेमक का अनुयायी"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "शत्रु वैद्यों की उपचार क्षमता -50%"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "निष्ठावान का वध"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr "सैनिकों द्वारा अस्त्र-शस्त्र से घात +10%, संसाधन लूट में +50% लाभ"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "कुश का उद्धारकर्ता"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "कुशाइट त्रिरेमे युद्धपोतों की लकड़ी और धातु लागत -50"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "युद्धपोतों का उपहार"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "भवनों का सीमाक्षेत्र प्रभाव +10%"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "साम्राज्यवाद"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "शत्रु नगर केंद्रों पर दोबारा मोर्चाबंदी जमने की -50% कब्जा अंकों की दर"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "विजेता"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "भालाधारी पैदल सैनिकों की कब्जाने की घातक क्षमता +20%, शस्त्राघात +20%"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "टैक्सियार्क, यूनानी शब्द ब्रिगेडियर के लिए"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr "घेराबंदी यंत्रों का कुचलने, काटने, भेदने से बचाव +1, अस्त्र-शस्त्र का घात +20%, अस्त्रों की मारक दूरी +10%, दृष्टि सीमा +10%"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "अवरोधक"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "मेसेडोन का उदय"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "सैनिकों द्वारा अस्त्र-शस्त्र से घात +20%, स्वास्थ्य -15%"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "आत्मघाती विजय"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "देवालयों की संसाधन लागत व निर्माण समय -50%। देवालय तकनीकी संसाधन लागत व अनुसंधान समय -50%"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "बौद्ध धर्म"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "मोर्चाबंदी के समय, भवन तकनीकों की संसाधन लागत -20% व अनुसंधान समय -50%"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "अध्यापक"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "उत्थान"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "अश्वसेना की कब्जाने की घातक क्षमता +1, अस्त्र-शस्त्र का घात +20%"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "अग्रगण्य नेता"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "सैनिकों, क़ब्जा यंत्रों, व्यापारियों व व्यापारिक जलयानों की चलने की गति +15%"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "नेतृत्व"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "श्रमिकों की निर्माण दर व संग्रहण गति +15%"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "प्रशासक"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "सैनिकों व कब्जा यंत्रों के अस्त्र-शस्त्रों द्वारा दोबारा घात का समय -20%"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "देश-भक्त"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "मित्र नायकों का स्वास्थ्य +10%"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "सहचारी"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "शत्रु नायकों का स्वास्थ्य -10%"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "निर्माताओं की निर्माण दर +10%"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "निर्माण का संरक्षक"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "वेतन-भोगी -35% संसाधन लागत।"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "किराये का संरक्षक"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "भालाधारी सैनिक का स्वास्थ्य +40%"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "राफिया, अफ्रिकी वृक्ष प्रजाति"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "घुड़सवार सेना +15% हाथापाई और हमले का नुकसान।"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "रोम की तलवार"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "शत्रु पैदल सेना -10% हाथापाई और हमले का नुकसान।"
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr "सैनिकों और भवनों का कुचलने, काटने, भेदने से बचाव +1"
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "रोम की ढाल"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "सैनिक और घेराबंदी इंजन +2 कब्जा आक्रमण शक्ति, +20% हाथापाई और हमले का नुकसान।"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "विजय"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr "अश्वसेना का कुचलने, काटने, भेदने से बचाव +2"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr " लारक्स़"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "विख्यात विजेता"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "चैंपियन हाथी +20% हाथापाई से नुकसान, +20% संचलन गति।"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "जूऔरकोस अर्थात यूनानी गजसेनापति"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr "नागरिक भालाफेंक पैदल सैनिकों का कुचलने, काटने, भेदने से बचाव +1, अस्त्राघात भेदन +25%"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "हेलोट सुधार"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "शूलधारक +1 हमले और कब्जा की शक्ति, +25% हाथापाई से नुकसान"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "अंतिम मोरचा"
Index: ps/trunk/binaries/data/mods/public/l10n/hy.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/hy.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/hy.public-simulation-auras.po (revision 27001)
@@ -1,1061 +1,1053 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Gagik Papikyan
# Sargis .
# Vahe Avagyan
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Sargis ., 2022\n"
"Language-Team: Armenian (http://www.transifex.com/wildfire-games/0ad/language/hy/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: hy\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "+3 կայազորի պաշարողական մեքենաների առողջության վերականգնմանը:"
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Զինանոցի վերանորոգում"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "+10 կայազորի նավերի առողջության վերականգնմանը:"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Նավաշինարան"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "+20% զինվորների մերձամարտի և հեռահար հարձակման վնասին:"
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Կրոնական եռանդ"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "+15% աշխատավորների հավաքչության արագությանը։"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Հայրենասիրություն"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Հորդորական ներկայություն"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "-5% հերոսների առողջությանը։"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Հզոր քրմություն"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Ուսման Կենտրոն"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "+50% կառույցների գրավման միավորների կայազորային վերականգման արագությանը։"
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Հավատարմություն"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "+20% վաճառողների արագությունը։"
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Աշոկայի էդիկտ"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "+1 մարդկանց առողջության վերականգնմանը։"
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Բուժում"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "+20% կառույցների տարածքային ազդեցության շառավղին։"
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Հելլենիզացում"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Պարիսպի պաշտպանություն"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Փառավոր ընդլայնում"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Խիստ մարզում"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Աթենական ծովային միություն"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Դրուիդներ"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Առևտրի վարպետներ"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "-15% դարբնոցների տեխնոլոգիաների ռեսուրսային արժեքին և հետազոտման ժամանակին:"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Ապրանքներ Գալիայից"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Սարիպեկո"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Փղի մատակարարներ"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Ստանդարտացված արժույթ"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Աշոկայի կրոնական օգնություն"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Արքայական ճանապարհ"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Միջերկրական ծովի հացահատիկի հայրենիք"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Զորակոչ"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Սիրիայի չորս քաղաքների միություն"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Պելոպոնեսյան միություն"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Սոլոնը սահմանեց բազմաթիվ տնտեսական բարեփոխումներ՝ խրախուսելով առևտուրն ու գյուղատնտեսությունը։\n+15% աշխատավորների հավաքչության արագությանը։"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Տնտեսական բարեփոխումներ"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Սոլոնը ներկայացրեց զանգվածների և չափումների նոր համակարգ, հայրերը խրախուսվեցին իրենց որդիների համար փնտրել մասնագիտություն։\n-10% տնտեսական տեխնոլոգիաների ռեսուրսային արժեքին։"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Տնտեսական հարստություն"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Տեսնելով, որ ամրացված պաշտպանությունն անօգուտ է հռոմեական բանակի դեմ, Կասսիվելաունուսը դիմեց պարտիզանական մարտավարության: Այն հետագայում գործածեցին նաև այլ զորավարներ:\n+15% զինվորների արագությանը և տեսադաշտին։"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Պարտիզանական մարտավարություն"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Կասսիվելաունուսը տեղակայեց առաջնագծի արագաշարժ նիզականետեր՝ հռոմեական զինվորներին և սննդի հայթայթիչներին ծաղրելու համար։\n+20% տեգավորների հեռահարությանը։"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Առաջնագծի նիզականետների ծաղրանք"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Ծանր հեծելազորի հրամանատար"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Պատերազմելով հռոմեացիների դեմ՝ Ամբիորիքսը գիտակցեց, որ բաց պատերազմն ապարդյուն է, և փոխարենը դիմեց ծուղակային մարտավարության: Գալերն արագորեն իմացան, թե որտեղ իրականացնել անակնկալ գրոհներ։\n+5 մերձամարտի և հեռահար հարձակման վնաս և -25% առաջխաղացման փորձ զինվորներին։"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Որոգայթով սպանդ"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Երբ սպառվեցին հռոմեական բանակի սննդի պաշարները, գալական ցեղերին հրամայվեց հանձնել իրենց արդեն իսկ աղքատիկ բերքի մի մասը։ Ամբիորիքսի գլխավորությամբ էբուրոնները հրաժարվեցին ենթարկվել, և Կեսարը զորք ուղարկեց՝ բռնի ուժով բերքը վերցնելու համար։\n-10% աշխատավորների հացահատիկի հավաքչության արագությանը։"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Տուրք Հռոմին"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Իր եղբայր Ինդիբիլի հետ միասին Մանդոնիուսը ղեկավարեց իբերական նորակոչիկներին և վարձկաններին, ովքեր մասնակցեցին Պունիկյան պատերազմներին։\n-25% դաշնակից քաղաքացիական վարձկանների մետաղական արժեքին։"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Վարձկանների հրամանատար"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Ճակատամարտի ընթացքում Ինդիբիլի մահվանից հետո Մանդոնիուսն առաջնորդեց ողջ մնացածներին դեպի անվտանգ վայր։\n+10% զինվորների առողջությանը։"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Կյանքերի փրկիչ"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Ամբողջությամբ կառավարելով Մերոեյան կայսրությունը և կարևոր դեր խաղալով Մերոեյան կրոնում՝ Շանակդախեթոն ներկայացնում էր Քուշի հզորությունը՝ մի բան, որին չէր կարելի թեթև նայել։\n-15% թշնամական կին քաղաքացիների հավաքչության արագությանը։"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Ամենավաղ նուբիական թագուհի"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Ինչպես բոլոր մշակույթներում, կրոնը կարևոր դեր խաղաց Քուշում։ Շանակդախեթոն տաճարի կառուցումն ավարտեց մ․թ․ա մոտ 160թ․-ին՝ որպես Մերոեյի զարգացվածության նշան։\n+1 տաճարների կայազորի բուժման արագությանը։"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Նաքայի տաճար"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Առաջին Մակեդոնական պատերազմի ընթացքում Փիլիպոսը և նրա զինվորները կողոպտեցին Թերմումը՝ Էտոլիայի կրոնական և քաղաքական կենտրոնը։\n+5 մարդկանց, պաշարողական մեքենաների, նավերի և կառույցների սննդային և փայտյա ավարին։"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Քաղաքների Կողոպտիչ"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Չանդրագուպտա Մաուրիայի որդին՝ Բինդուսարան, համախմբեց կայսրությունն՝ ստեղծելով կայուն պետություն որպես ժառանգություն իր որդու՝ Աշոկայի համար։\n+20% կառույցների տարածքային ազդեցության շառավղին։"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Կայսրություն Համախմբող"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Ասում են, որ Բինդուսարան գրավել է կայսրությունից հարավ ընկած տարածքներ։\n+15% զինվորների գրավման արագությանը։"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Մաուրիայի նվաճում"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Արտաքսերքսեսի օրոք վերջինիս հարստության մեծ մասը ծախսվեց շինարարական նախագծերի վրա։ Նա վերականգնեց Դարեհ I-ի՝ Սուսայում գտնվող պալատը և նախկին տեսքին բերեց հին քաղաք Էկբատանը։\n-10% ռեսուրսային արժեք և +5% առողջություն կառույցներին։"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Մեծ Շինարար"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Շարունակելով Ալեքսանդրիայի Մեծ գրադարանի վրա կատարվող իր նախնիների աշխատանքը՝ նա զավթեց քաղաք բերված յուրաքանչյուր գիրք՝ իր ժողովրդին թողնելով կուտակված գիտելիքի հսկա քանակություն։\n-10% կառույցային տեխնոլոգիաների ռեսուրսային արժեքին։"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Մեծ Գրադարանավար"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Տարքվինիոս Գոռոզ արքայի որդու կողմից Լուկրեցիայի բռնաբարությունից և հետագայում վերջինիս ինքնասպանությունից հետո Բրուտոսը խոստացավ վրեժխնդիր լինել և տապալել միապետությունը։\n-20% սննդային արժեք և +10% հավաքչության արագություն կին քաղաքացիներին։"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Լուկրեցիայի վրիժառու"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Հանրապետության հիմնադիր և պաշտպան"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Անտիոքոս I-ը Բորսիպպայում հիմնադրեց Եզիդայի տաճարը։\n-10% տաճարների և դրանց տեխնոլոգիաների ռեսուրսային արժեքին։"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Եզիդա տաճարի հիմնադիր"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Անտիոքոսը ոգեշնչեց հունական ներգաղթը դեպի իր թագավորություն և Փոքր Ասիայում հիմնեց բազմաթիվ նոր քաղաքներ՝ գալերին հակակշիռ ծառայելու համար։\n+5% առավելագույն բնակչության քանակ։"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Ներգաղթ"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Նիկատոր Սելևկյանի որդի Անտիոքոսին հաջողվեց լուծել կայսրության ամբողջականությունը պահելու նշանակալի առաջադրանքը՝ միաժամանակ հիմնելով տաճարներ և ռազմական փղերով ջախջախելով ներխուժող գալերին։\n-10% չեմպիոնական փղերի ռեսուրսային արժեքին։"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Բասիլևս Մեգաս"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Լիկուրգոսը հաստատեց բազմաթիվ ռազմական բարեփոխումներ, և այդպիսով քաղաքացիների ամբողջական և անքակտելի հավատարմությունը Սպարտային իրականացվեց կառավարման իր համակարգի ներքո։\n-10% քաղաքացիական նիզակավոր հետևակի ռեսուրսային արժեքին։"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Լիկուրգոսյան ռազմական բարեփոխումներ"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "-5% չեմպիոնական նիզակավոր հետևակի ռեսուրսային արժեքին։"
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Հավասարությանն էլ ավելի աջակցելու նպատակով Լիկուրգոսն արգելեց ոսկու և արծաթի օգտագործումը՝ ներկայացնելով պելանոր կոչվող նոր, երկաթյա արժույթ։\n+15% աշխատավորների մետաղահավաքչությանը։"
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Երկաթյա պելանորներ"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Շարային բարեփոխումներ"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "+15% տեգավոր հետևակի արագությանը։"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Պելտաստների բարեփոխումներ"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Պերիկլեսյան շինարարական ծրագիր"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "-25% քարի արժեք և +2 կայազորի բուժման արագություն տաճարներին։"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Աթենաս Նիկե աստվածուհու տաճար"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Գտնվելով նավի կայազորի մեջ՝ տալիս է նավին +50% արագություն և նվազեցնում միավորների խմբեր պատրաստելու ժամանակը 30%-ով։"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Ծովային հրամանատար"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "-20% կառուցման ժամանակ և -50% մետաղական արժեք նավերին իր կյանքի ընթացքում։"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Նավեր նախագծող"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "+20% մերձամարտի և հեռահար հարձակման վնաս, +2 գրավման արագություն և +10% արագություն չեմպիոնական միավորներին:"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Չեմպիոնական բանակ"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Պարտիզանների առաջնորդ"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "+0.8 առողջություն վայրկյանում մարդկանց բուժման արագությանը։"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Բրիտոնների թագավոր"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "+15% զինվորների և պաշարողական մեքենաների արագությանը։"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Կայծակնային Զորավար"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "-20% թշնամական վարձկանների մերձամարտի և հեռահար հարձակման վնասին։"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Վարձկաններին Հանդարտեցնող"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "+20% մերձամարտի ու հեռահար հարձակման վնաս և +1 գրավում սեփական և դաշնակից զինվորներին և պաշարողական մեքենաներին։"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Մարտավար"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "+30% մերձամարտող հեծելազորի հարձակմանը։"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Հեծելազորի հրամանատար"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "+15 մետաղի ավար մարդկանց, պաշարողական մեքենաներին և նավերին։"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Հռոմի Կողոպտիչ"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "+20% մերձամարտի ու հեռահար հարձակման վնաս և +1 գրավում զինվորներին և պաշարողական մեքենաներին։"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Կելտական ռազմական առաջնորդ"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Պատրաստություն պատերազմին"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "+20% մերձամարտի և հեռահար հարձակման վնաս և +2 գրավում չեմպիոնական միավորներին։"
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Ոգեշնչված պաշտպանություն"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Ունենալով կայազոր՝ կառույցը կամ պաշարողական աշտարակն ստանում է +75% ավել նետեր։"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Քաջարի Պաշտպան"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Պայքարի եռանդ"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "-20% պատրաստման ժամանակ և -15% ռեսուրսային արժեք զինվորներին։"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Զորահավաք"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "+20% զինվորների արագությանը։"
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "+100% զինվորների և պաշարողական մեքենաների ռեսուրսային ավարին։"
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Կողոպտիչի ռազմավար"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Մարտիկ թագուհի"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "+20% Ամոնի տաճարի և դրա պահակազորի ռեսուրսային արժեքին ու կառուցման ժամանակին։"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Ավանդույթ Հերքող"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "-20% Ապեդեմակի տաճարի և դրա պահակազորի արժեքին ու կառուցման ժամանակին։"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Ապեդեմակի հետևորդ"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "-50% թշնամական բուժակների բուժման արագությանը։"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Հավատացյալների սպանդ"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Քուշի փրկիչ"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "-50 քուշական տրիրեմաների փայտի և մետաղական արժեքին։"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Ռազմանավերի նվեր"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "+10% կառույցների տարածքային ազդեցությանը։"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Իմպերիալիզմ"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "-50% թշնամական քաղաքացիական կենտրոնների գրավման միավորների կայազորային վերականգման արագությանը։"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Նվաճող"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "+20% մերձամարտի վնաս և +20% գրավում նիզակավորներին։"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Սպա"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Պաշարող"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Մակեդոնիայի վերելքը"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "+20% մերձամարտի ու հեռահար հարձակման վնաս և -15% առողջություն զինվորներին։"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Պյուռոսյան հաղթանակ"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "-50% տաճարների ու դրանց տեխնոլոգիաների ռեսուրսային արժեքին և կառուցման ժամանակին։"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Բուդդայականություն"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Ունենալով կայազոր՝ կառույցն ստանում է -20% արժեք և -50% հետազոտության ժամանակ տեխնոլոգիաներին։"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Ուսուցիչ"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Վերականգնում"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "+20% մերձամարտի ու հեռահար հարձակման վնաս և +1 գրավում հեծելազորին։"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Առաջնագծի հրամանատար"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "+15% զինվորների, պաշարողական մեքենաների, առևտրականների և առևտրական նավերի արագությանը։"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Առաջնորդություն"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "+15% աշխատավորների հավաքչության և կառուցման արագությանը։"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Կառավարիչ"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "-20% զինվորների և պաշարողական մեքենաների մերձամարտի և հեռահար հարձակման կրկնության ժամանակին։"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Հայրենասեր"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "+10% դաշնակից հերոսների առողջությանը։"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Ուղեկից"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "-10% թշնամական հերոսների առողջությանը։"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Կառուցման Հովանավոր"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "-35% վարձկանների ռեսուրսային արժեքին։"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Վարձկանների Հովանավոր"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "+40% նիզակավորների առողջությանը։"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Ռաֆիա"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "+15% հեծելազորի մերձամարտի և հեռահար հարձակման վնասին։"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Հռոմի սուրը"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "-10% թշնամական հետևակի մերձամարտի և հեռահար հարձակման վնասին։"
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Հռոմի վահանը"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "+20% մերձամարտի և հեռահար հարձակման վնաս և +2 գրավում զինվորներին և պաշարողական մեքենաներին։"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Հաղթանակ"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Թևի հրամանատար"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Անվանի Նվաճող"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "+20% մերձամարտի վնաս և արագություն ռազմական փղերին։"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Փղերի հրամանատար"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Հելոտական բարեփոխումներ"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "+25% մերձամարտի վնաս և +1 գրավում նիզակավոր զինվորներին։"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Վերջին ճակատամարտ"
Index: ps/trunk/binaries/data/mods/public/l10n/ja.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ja.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/ja.public-simulation-auras.po (revision 27001)
@@ -1,1070 +1,1062 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# akiraueno
# Arthur Karp
# Asakura
# Jun Furukawa
# karubabu
# Owen Park
# Photon man
# Ray I
# red hare
# Rowan Hookham
# Takaki IEKURA
# Yukiharu YABUKI
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Photon man, 2021-2022\n"
"Language-Team: Japanese (http://www.transifex.com/wildfire-games/0ad/language/ja/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ja\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "駐屯した攻城兵器のHP回復率+3"
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "攻城兵器の修復"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "駐留した船のHP回復率+10"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "修復ドック"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "兵士の近接と遠隔攻撃力+20%"
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "宗教熱意"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "労働者の採集速度+15%"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "愛国心"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "兵士の衝突、斬撃、貫通耐性+1、攻撃力+10%"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "勧告者"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "英雄のHP-5%"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "強力な神官職"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "研究を行う際の資源コストと研究時間-15%"
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "学問の中心"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "建物の占領ポイント回復率+50%"
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "忠誠"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "商人の移動速度+20%"
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "アショカの勅書"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "人間ユニットのHP回復率+1"
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "医療"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "各建築物の領土範囲+20%"
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "ギリシャ化"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "駐留した兵士の衝突、斬撃、貫通耐性+3、視界+20"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "壁による防護"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "人口上限+20%(「栄光の拡大」技術が必要です)"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "栄光の拡大"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "建物に駐留している間、ユニットは経験値を得ます。"
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "厳しい訓練"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "軍艦の作成時間-25%"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "デロス同盟"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "ヒーラー養成コスト-20%"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "ドルイド僧"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "取引ボーナス+10%"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "豪商"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "鍛冶場のテクノロジー研究費用と研究時間-15%"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "ガリアからの産品"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr "同盟国の国際貿易ボーナス+20%"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr "シルクロード"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "投槍市民兵の養成コスト-10%"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "シャリペコ"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr "象の養成時間と養成コスト-20%"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "象供給者"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr "物々交換の売り払い+20%"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "通貨統一"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr "神殿の建設コストと建設時間-50%、研究コストと研究時間-50%。"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "アショーカ王信仰の支え"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "商人の交易利益効果+15%"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "王の道"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr "取引における食料増加率+1.0"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "地中海の穀倉"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr "市民歩兵の養成時間-10%"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "徴兵"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr "町の中心の建設コスト-20%"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "シリアのテトラポリス"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr "市民槍兵のHP+10%"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "ペロポネソス連盟"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "敵兵から受けるダメージと占拠力-10%。"
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "威圧的な音"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "ソロンは商業と農業を奨励するいくつかの経済改革を行いました。\n労働者の採集率+15%"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "経済改革"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "ソロンは新しい度量衡制度を導入し、父親は息子のために商売を見つけることを奨励しました。\n経済技術の資源コスト-10%"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "度量衡"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "ローマ軍に対抗するためには、強固な防御は役に立たないと考えたカッシウェラウヌスは、ゲリラ的な戦術をとりました。これは後に他の酋長にも採用されました。\n兵士の移動速度+15%、視界+15%。"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "ゲリラ戦術"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "カッシウェラウヌスは、動きの速い小隊を配置して、ローマ軍や採集者に嫌がらせをしました。\n投槍兵の射程+20%"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "スカーミッシャーハラスメント"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "トレビアとカンナエでカルタゴの重装騎兵を指揮。彼の包囲殲滅戦は敵に壊滅的な影響を与えました。\n近接騎兵の衝撃、貫通、斬撃の防御力+10%、HP+10%"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "重騎兵の司令官"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "ローマ人との戦いの中で、アンビオリクスは公然と戦うことの無意味さを悟り、代わりに待ち伏せ戦術を取りました。ガリア人はどのように奇襲をかければよいかを即座に理解しました。\n兵士の近接攻撃力、攻撃範囲+5% 昇進経験値-25%\""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "潜伏虐殺"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "ローマ軍が食糧を使い果たしたとき、ガリアの部族たちはすでに小さい収穫の一部を放棄するように命じられた。アンビオリクスのエブロネス族はそうすることに消極的だったため、カエサルは彼らを強制するために軍隊を派遣した。\n労働者の穀物収集率-10%"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "ローマの貢物"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr "最盛期には、西はフェルガナ盆地、東は朝鮮半島、南はベトナム北部まで国境が広がっていました。\n領域影響ボーナス+20%"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr "領土拡大"
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr "楽府は、音楽、詩歌、娯楽、宗教的礼拝に関するさまざまな仕事を行うために、皇帝から直接課せられたものでした。\n技術コスト-50%"
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr "音楽官署 楽府"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "マンドニウスは、弟のインディヴィリスとともに、ポエニ戦争に参加したイベリア人の新兵や傭兵を指揮しました。\n傭兵の金属コスト-25%"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "傭兵団長"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "インディビルが戦死した後、マンドニウスは生存者を安全な場所に導きました。\n兵士のHP+10%"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "生存者の救世"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "メロエ帝国の全権を掌握し、メロエの宗教においても重要な役割を果たしたシャナクダケテ女王は、軽視できないクシュの力の象徴です。\n敵女性市民の採集率-15%"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "最古のヌビア女王"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "どの文化でもそうですが、クシュでは宗教が重要な役割を果たしていました。シャナクダケテ女王は、メロエの先進性の象徴として、紀元前160年頃に神殿を建設させました。\n神殿に駐屯したユニットのHP回復+1"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "ナカ神殿"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "第一次マケドニア戦争で、ピリッポスとその部隊は、エトリアの宗教的・政治的中心地であるテルムを略奪しました。\n建築物含めた全ユニットが倒した時の戦利品 食料、木材+5"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "街の略奪"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr "ローマと同盟を結んだフィリップは、内政と財政を立て直し、鉱山の再開と新しい通貨を遺産として残しました。\n金属を少しずつ獲得します"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr "財政再編"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "マウリヤ朝のチャンドラグプタの息子であるビンドゥサーラは、息子のアショーカが継承できるように、帝国を安定させました。\n建物による領土の影響範囲+20%"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "帝国の統合者"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "ビンドゥサーラは、帝国の南側の土地を征服したと言われています。\n兵士の占拠力+15%"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "ヴァンバ モリヤー"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "アルタクセルクセスの富の多くは、彼の治世の間中、建築事業に費やされました。彼はスーサのダリウス1世の宮殿を修復し、古代都市エクバタナを復元しました。\n建物の資源コスト-10%とHP+5%"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "大建築家"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "先代のアレクサンドリア大図書館に引き続き、アレクサンドリアに持ち込まれたすべての書物を押収し、人々に膨大な量の知恵を残しました。\n建物の研究資源コスト-10%"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "大司書"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "タルクィニウス・スペルブス王の息子にルクレティアが強姦され辱めを受けた彼女が自らの胸を短刀で貫いて自殺したのを見て、ブルータスは彼女の復讐と王政の打倒を誓いました。\n女性市民の 養成コスト-20% 採集速度+10%。"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "ルクレティアの仇"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr "ブルータスは、王政を倒してローマ共和国を建国した中心人物の一人である。その後、彼は執政官としてローマ軍を率い、王位奪還を目指すエトルリア王タルキニウスに勝利しました。\n人ユニットと攻城兵器の斬撃、貫通、衝撃の耐性+1"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "共和国の創設者と擁護者"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "アンティオコスI世は都市ボルシッパにエジダ神殿の基礎を作りました。\n神殿の建設コスト、神殿の研究コスト-10%"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "エジダ神殿の創設者"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "アンティオコスは、ギリシャ人の移住を奨励し、小アジアに多くの新しい都市を建設して、ガリア人に対抗する役割を果たしました。\n人口上限+5%"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "移住"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "セレウコスI世の息子であるアンティオコスは、神殿を建立したり、軍用象を使って侵入してきたガリア人を打ち破ったりしながら、帝国を維持するという困難な任務を成功させました。\nチャンピオン軍用象の養成コスト-10%\""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "王の称号 バシレウス"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "リュクルゴスはいくつかの軍事改革を行い、その結果、彼の政治形態の下で市民のスパルタへの完全で揺るぎない忠誠を実現させました。\n市民槍兵の養成コスト-10%"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "リュクリゴスの軍事改革"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "チャンピオン槍兵の養成コスト-5%"
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "平等性をさらに高めるために、リュクルゴスは金や銀の使用を禁止し、ペラノールという新しい鉄の通貨を導入しました。これにより強盗や窃盗の被害が減りました。\n労働者の金属採集率+15%"
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "ペラノール通貨"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr "大臣ユニットが近くにいる場合、建設者の建設速度+2%"
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr "建設計画"
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr "大臣が駐留している建物の技術の資源コストと研究時間を2%減少"
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr "能工巧匠"
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr "駐留している大臣ユニット1人につき木・石・金属を0.1ずつ自動取得"
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr "国有化産業"
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr "近くの大臣ユニット1人につき採集者の収集率+2%"
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr " 大衆の大臣"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "自軍兵士の斬撃、貫通、衝撃耐性+3 移動速度+15%"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "陣形改革"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "投槍兵の移動速度+15%"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "投槍兵改革"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "建てる人の速度+15%"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "ペリクレス建設計画"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "神殿の石材コスト-25% 駐留者の回復速度+2"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "アテナ・ニケ神殿"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "駐留している際、船の一括養成時間-30% 移動速度+50%"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "海軍司令官"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "船の金属コスト-50% 建造時間-20%"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "海軍建築家"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "チャンピオンユニットの捕獲攻撃力+2、近接攻撃と遠隔攻撃のダメージ+20%、移動速度+10%"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "チャンピオン隊"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "兵士と攻城兵器 衝撃、斬撃、貫通耐性+1 移動速度+15%。"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "ゲリラ隊長"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "人間ユニットのHP回復力+0.8"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "ブリトンの王"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "兵士と攻城兵器の移動力+15%"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "電光将軍"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "敵傭兵ユニットの近接、遠距離攻撃力-20%"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "傭兵征服者"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "自軍と同盟の兵士と攻城兵器の占拠力+1 近接、遠距離攻撃力+20%"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "戦術家"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "騎兵の近接攻撃+30%"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "騎兵指揮官"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "人、攻城兵器、船ユニットを破壊した際の戦利品 金属+15"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "ローマの略奪者"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "兵士と攻城兵器の占拠力+1 近接と遠距離攻撃力+20%"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "ケルト将軍"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "戦争への備え"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr "北軍"
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr "自国と同盟国兵士の視界+25%"
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr "南軍"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr "壁のHP回復率+10"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr "儒教の国教化"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr "騎兵の攻撃力+20%"
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "チャンピオンユニットの占拠力+2 近接と遠距離攻撃力+20%"
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr "天命"
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr "敵騎兵ユニットの近接と遠距離攻撃力-10%"
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr "鎌戦車"
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr "駐留中、建物の占拠ポイントの回復力+2"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "防衛の構え"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "建築物と攻城塔に駐留した際の矢の発射数+75%"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "勇敢なる防御者"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr "兵士の衝撃、斬撃、貫通耐性+1"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "戦の熱意"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "兵士の訓練費用-15%、訓練時間-20% "
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "動員"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "兵士の移動スピード+20%"
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "兵士と攻城兵器が倒した際の戦利品+100%"
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "土産品"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "戦士の女王"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "アメン神殿の資源コスト、建設時間+20% ナパタ寺院守兵の資源コスト、養成時間+20%"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "伝統の継承"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "アペデマク寺院の資源コスト、建設時間-20% メロエ寺院守兵の資源コスト、養成時間-20%"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "アペデマク信徒"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "敵ヒーラーの回復力-50%"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "信仰者の虐殺"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr "兵士の近接、遠距離攻撃力+10% 敵を倒した際の戦利品+50%"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "クシュの救世主"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "クシュ三段櫂船の木材、金属コスト-50"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "軍船の贈呈"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "建築物の領域影響範囲+10%"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "帝政"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "敵 町の中心の駐留による占拠力回復力-50%"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "征服者"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "長槍兵の占拠力+20% 攻撃力+20%"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "タクシアルキス"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr "攻城兵器の斬撃、貫通、衝撃耐性+1 近接、遠距離攻撃力+20% 攻撃範囲+10% 視界+10%"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "攻囲軍"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "マケドニアの繁栄"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "兵士の攻撃力+20%、生命力-15%"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "ピュロスの勝利"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "神殿の建設コストと時間、テクノロジー研究コストと時間-50%"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "仏教"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "駐留中、建築物の研究コスト-20% 研究時間-50%"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "教祖"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "再建"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "騎兵ユニットの占拠力+1 近接、遠距離攻撃力+20%"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "最前線のリーダー"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "兵士、攻城兵器、商人と交易船の移動速度+15%"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "リーダーシップ"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "労働者の建築速度、採集速度+15%"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "統治者"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "兵士と攻城兵器の攻撃間隔-20%"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "愛国者"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "同盟国の英雄HP+10%"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "同胞"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "敵の英雄HP-10%"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "建てる人の建築速度+10%"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "建設支援者"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "傭兵の養成コスト-35%"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "傭兵支援者"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "長槍兵のHP40%"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "ラフィア"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "騎兵の近接、遠距離攻撃力+15%"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "ローマの剣"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "敵歩兵の近接、遠距離攻撃力-10%"
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr "人と建築物の斬撃、貫通、衝撃耐性+1"
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "ローマの盾"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "兵士と攻城兵器の占拠力+2 近接、遠距離攻撃力+20%"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "凱旋式"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr "騎兵の斬撃、貫通、衝撃耐性+2"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "騎兵将校"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr "敵の建築物、船、攻城兵器のHP-20%"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "偉大な征服者"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "チャンピオン軍用象の攻撃力、移動速度+20%"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "戦象将校"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr "市民槍投兵の斬撃、貫通、衝撃耐性+1 貫通攻撃力+25%"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "ヘイロタイ改革"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "槍兵の占拠力+1 近接攻撃力+25%"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "決死の戦い"
Index: ps/trunk/binaries/data/mods/public/l10n/km.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/km.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/km.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Khmer (http://www.transifex.com/wildfire-games/0ad/language/km/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: km\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/ku.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ku.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/ku.public-simulation-auras.po (revision 27001)
@@ -1,1059 +1,1051 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Îslam Zinar
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Îslam Zinar <islamzinar@yandex.com>, 2021\n"
"Language-Team: Kurdish (http://www.transifex.com/wildfire-games/0ad/language/ku/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ku\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Garrisoned Siege Engines +3 rêjeya nûvekirina tenduristiyê. "
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Sererastkirinên Arsenalê"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Gemiyên Garnîzon +10 rêjeya nûvekirina tenduristiyê."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Sererastkirinên Tersxanê"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Leşker +20% şer dikin û zirarê didin êrîşê"
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Eşqa Dîn"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Karker +15% lez qezanç dikin."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Welatperwerî"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Dilsozî"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Perwerdeya Hişk"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Keşeno"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Axayên Bazirganiyê"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Berhemên ji Galîayê"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Pereyê Standardkirî"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/lo.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/lo.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/lo.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Lao (http://www.transifex.com/wildfire-games/0ad/language/lo/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: lo\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/mk.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/mk.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/mk.public-simulation-auras.po (revision 27001)
@@ -1,1061 +1,1053 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Bladegrove Lesam
# Dejan Nedelkovski
# Zharko Karanfilov
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Zharko Karanfilov <karanfiloff@gmail.com>, 2021\n"
"Language-Team: Macedonian (http://www.transifex.com/wildfire-games/0ad/language/mk/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: mk\n"
"Plural-Forms: nplurals=2; plural=(n % 10 == 1 && n % 100 != 11) ? 0 : 1;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Гарнизонско Опсадно Оружје има +3 стапка на обнова на здравјето."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Поправка на Арсеналот"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Гарнизонираните бродови добиваат +10 стапка на обнова на здравјето."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Поправка на пристаниште"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Војниците имаат +20% штета на melee блиска борба и далечински напад"
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Религиозен жар"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Работниците собираат +15% побрзо."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Патриотизам"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "Војниците имаат +1 отпорност на дробење, сечење и прободување и прават +10% штета во melеe блиска борба и од далечински напад."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Поттикнувачко присуство"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Хероите имаат -5% здравје"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Моќно Свештенство"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "Градбите чинат -15% за технолошки ресурси и истражувачко време"
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Центар за Наука"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Градби +50% поени од заробување гарнизонска стапка на обнова"
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Лојалност."
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Трговците имаат +20% брзина на движење."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Едиктот на Ашока"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Луѓето имаат +1% стапка на обнова на здравјето."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Медицински Третман"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Градбите имаат +20% влијание на територијалниот радиус."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Хеленизација"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Заштита на Бедемот."
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "+20 максимален лимит на популација ( изискува технологија ”Величествена експанзија”)"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Величествена експанзија"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Pигорозно Тренирање"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Делијанска Лига"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Друиди"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Занаетчии"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Производи од Галија"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Сапиерко"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Слоновски Добавувачи"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Стандардизирана Валута"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Религиозна Подршка на Ашока."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Кралскиот Пат"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Кошничка за леб од Медитиреанот"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Конскрипција"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Сириска тетраполис"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Пелопонешка Лига"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Солон вовел неколку економски реформи поттикнувајќи ја трговијата и земјоделството.\nРаботниците +15% собирање брзина."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Економички Реформи"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Солон донесе нов систем на тегови и мерки, татковците беа охрабрени да најдат занаети за своите синови.\nЕкономски технологии −10% ресурси."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Економска Среќа"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Бидејќи вкоренетата одбрана е бескорисна против римската војска, Касивелаунус прибегна кон герилски тактики. Подоцна тоа било вработено и со други поглавари.\nВојниците имаат +15% брзина на движење и +15% опсег на видот."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Гуерила Тактики"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Возбудувач вознемирување"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Командер на Тешката Коњачница"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Завојувајќи се со Римјаните, Амбиорикс ја сфатил залудноста на отворено војување и наместо тоа се прибегна кон тактики на заседа. Галите брзо научија каде и кога да извршат напади на изненадување.\nВојници +5% меле и опсегот на оштетување на нападот и 25% искуство за промоција."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Заседувачко Убивање"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Кога римската војска им недостигаше на снабдувањето со храна, на галиските племиња им беше наредено да се откажат од дел од нивната веќе слаба жетва. Ебуроните под Амбиорикс не сакаа да го сторат тоа, затоа Цезар испрати трупи да ги земат со сила.\nСтапка на собирање жито од 10%."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Почит кон Рим"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Заедно со неговиот брат Индибил, Мандониј им заповедал на иберските регрути и платеници кои учествувале во војните во Пуниката.\nСојузнички граѓани платеници − 25% цена на метал."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Платеник командант"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "По падот на Индибил во битка, Мандониј ги преживеал преживеаните до безбедност.\nВојници +10% здравје."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Спасувач на животи"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Владеејќи со целосна моќ во империјата Мерое и исто така игра значајна улога во мереитската религија, Шанакдактето ја претставуваше моќта на Куш, нешто што не треба да се презема лесно.\nНеобични жени граѓани −15% соберат брзина."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Најраната Нублианска Кралица"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Како и во сите култури, религијата играла значајна улога во Куш. Шанакдахето го изградил храмот околу 160 година п.н.е. како симбол на напредноста на Мероа.\nХрамови +1 стапка на заздравување на гарнизони."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Храм во Наха"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "За време на Првата македонска војна, Филип и неговите трупи го отпуштиле Терум, религиозниот и политички центар на Етолија.\nЛуѓето, моторите на опсада, бродовите и структурите добиваат +5 плен од храна и дрво."
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Сакер на градови"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Син на Чандрагупта Маурија, Биндузара ја консолидирала империјата, создавајќи стабилна држава за неговиот син Ашока да го наследи.\nСтруктури +20% територија влијаат на радиус."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Консолидатор на Империјата"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "За Биндусара се вели дека освоила земји на југот на империјата.\nВојниците +15% ја зафаќаат силата на напад."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Вамба Моријар"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "За време на неговото владеење, голем дел од богатството на Артаксеркс беше потрошено за градење на проекти. Тој ја врати Палатата на Дариј I во Суза и го врати античкиот град Екбатана.\nСтруктури −10% ресурси и +5% здравје."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Голем Градач"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Продолжувајќи ја работата на своите претходници на Големата библиотека на Александрија, тој ја искористи секоја книга донесена во градот, оставајќи му на својот народ огромна сума на заробена мудрост.\nСтруктурни технологии −10% ресурси."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Големиот Библиотекар"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "По силувањето на Лукреција од страна на синот на кралот Таркиниус Супербус и нејзиното последователно самоубиство, Брут вети дека ќе се одмазди за неа и да ја собори монархијата.\nCitizенски граѓани −20% цена за храна и +10% брзина на собирање."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Одмазници на Лукреција"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Империјализам"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Освојувач"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Таксиарх"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Подемот на Македон"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Пирова победа"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Мечот на Рим"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/ms.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ms.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/ms.public-simulation-auras.po (revision 27001)
@@ -1,1060 +1,1052 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# abuyop
# Timothy “Glash” Wong
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: abuyop <abuyop@gmail.com>, 2017-2019\n"
"Language-Team: Malay (http://www.transifex.com/wildfire-games/0ad/language/ms/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ms\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Pembaikan Di Limbungan"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Semangat Keagamaan"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotisma"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Kehadiran Penggesaan"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Kependetaan Berkuasa"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Kesetiaan"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Titah Ashoka"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Rawatan Perubatan"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Keyunanian"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Pelindungan Tembok"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Peluasan Gemilang"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Liga Delos"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druid"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Pedagang-pedagang"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Pembekal Gajah"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Mata Wang Piawai"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Sokongan Keagamaan Ashoka"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Jalan Diraja"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Sumber Makanan Mediterranean."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Pengerahan"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetrapolis Syria"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Liga Peloponnesia"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Reformasi Ekonomi"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Keuntungan Ekonomi"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Taktik Gerila"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Gangguan Askar Peninjau"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Komander Askar Berkuda Berat"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Penyembelihan Serangan Hendap"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Ufti kepada pihak Rom"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Komander Upahan"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Penyelamat Nyawa"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Ratu Nubia Terawal"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Kuil di Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Penjarah Bandar"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Pengukuh Empayar"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Pembina Agung"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Pustakawan Agung"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Penuntut Bela Lucretia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Pengasas dan Pembela Republik"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Pengasas Kuil Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Imigrasi"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Reformasi Ketenteraan Lycurgan"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Pelanor Besi"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Reformasi Formasi"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Reformasi Peltast"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Program Pembinaan Pericle"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Kuil Nike Athena"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Komander Kapal Laut"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Arkitek Laut"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Tentera Pahlawan"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Ketua Gerila"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Jeneral Lightning"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Penunduk Askar Upahan"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Ahli Taktik"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Komander Berkuda"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Penjarah Rom"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Hulubalang Celt"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Persediaan Perang"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Pertahanan Terilham"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Pembela Berani"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Keghairahan Perang"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Pengerahan"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Gendongan"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Ratu Wira"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Penentang Tradisi"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Pengikut Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Pembunuhan Orang Beriman"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Penyelamat Kush"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Hadiah Kapal Perang"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialisma"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Penakluk"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Pengepung"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Kebangkitan Macedon"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Kemenangan Pyrrhic "
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Buddhisma"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Guru"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Penjanaan Semula"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Ketua Baris Hadapan"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Kepimpinan"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Pentadbir"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Patriot"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Diraja"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Penaung Pembinaan"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Penaung Askar Upahan"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Raphia"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Pedang Rom"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Perisai Rom"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Kejayaan"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Penakluk Terkenal"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Reformasi Helot"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Pertahanan Akhir"
Index: ps/trunk/binaries/data/mods/public/l10n/ne.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ne.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/ne.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Nepali (http://www.transifex.com/wildfire-games/0ad/language/ne/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ne\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/oc.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/oc.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/oc.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Occitan (post 1500) (http://www.transifex.com/wildfire-games/0ad/language/oc/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: oc\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/pl.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/pl.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/pl.public-simulation-auras.po (revision 27001)
@@ -1,1079 +1,1071 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Bartosz Bobin
# Chris Tales
# 9Cube-dpustula
# Daniel Whatever
# Dorian Oszczęda
# e9706534be4a728ed4e67375991e760b_b69146a
# Kamil Łapiński
# Karol Korczak
# Krzysztof Ogonowski
# Leszek Szary
# Marcin S
# Marek Balicki
# Marek Opłotny
# Mateusz Kubicz
# Mat Was
# Michał Karol
# Pawel
# Pitong
# Przemysław Murach
# Robert x
# Tomasz Goljat
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Marcin S <dzidek1003@o2.pl>, 2016-2017,2019,2021-2022\n"
"Language-Team: Polish (http://www.transifex.com/wildfire-games/0ad/language/pl/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: pl\n"
"Plural-Forms: nplurals=4; plural=(n==1 ? 0 : (n%10>=2 && n%10<=4) && (n%100<12 || n%100>14) ? 1 : n!=1 && (n%10>=0 && n%10<=1) || (n%10>=5 && n%10<=9) || (n%100>=12 && n%100<=14) ? 2 : 3);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Machiny oblężnicze w garnizonie otrzymują +3 do prędkości leczenia."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Naprawy arsenału"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Statki w garnizonie otrzymują +10 do prędkości leczenia."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Naprawa Stoczni"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Wojownicy otrzymują +20% wartości ataku dystansowego."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Zapał Religijny"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Robotnicy zbierają o 15% szybciej."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotyzm"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "Wojownicy +1 do obrony przed obrażeniami obuchowymi, siecznymi i kłutymi oraz +10% obrażeń dystansowych."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Wpływowa Obecność"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Bohaterowie mają -5% zdrowia."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Potężne Kapłaństwo"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "Budowle -15% kosztu i czasu opracowania technologii."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Centrum Nauczania"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Budowle regenerują garnizon przed przechwytywaniem o 50% szybciej."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lojalność"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Kupcy są szybsi o 20%."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Edykt Asioki"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Żywe jednostki otrzymują +1 do prędkości leczenia."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Leczenie"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Budowle mają o 20% zwiększony zasięg wpływów."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Hellenizacja"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "Wojownicy na wieży otrzymują +3 do obrony przed obrażeniami obuchowymi, siecznymi i kłutymi oraz +20 zasięgu widzenia."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Ochrona Muru"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "+20% maksymalnej populacji (wymaga technologii \"Wielka ekspansja\")."
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Wielki Podbój"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "Jednostki zyskują doświadczenie podczas kwaterowania w tej budowli."
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Rygorystyczne Szkolenie"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "Okręty bojowe -25% czasu budowy."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Symmachia Delijska"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "Uzdrowiciele są tańsi o 20%."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidzi"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "+10% bonus dla handlu międzynarodowego"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Mistrzowie Kupiectwa"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Technologie kuźnicze są tańsze o 15% i tyle samo szybciej są opracowywane."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Produkty z Galii"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr "Sojusznicy +20% międzynarodowego utargu."
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr "Jedwabny Szlak"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "Oszczepnicy są o 10% tańsi."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr "Słonie są tańsze o 20% oraz ich czas szkolenia jest skrócony o 20%."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Dostawcy Słoni"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr "+20% do ceny sprzedarzy w handlu wymiennym."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Standaryzacja Waluty"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr "Świątynie kosztują o połowę mniej i połowę krócej się budują. Technologie świątynne kosztują o połowę mniej i o połowę szybciej się je odkrywa."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Wsparcie religijne Asioki"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "Kupcy +15% utargu."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Droga Królewska"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr "+1.0 do napływu żywności."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Spichlerz Morza Śródziemnego"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr "Piechota szkoli się 10% szybciej."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Pobór"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr "Centra osad -20% do kosztów budowy."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Syryjski Tetrapolis "
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr "Włócznicy mają 10% więcej zdrowia."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Związek Peloponeski"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "Wrodzy wojownicy -10% ataku i siły przejęcia."
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "Przerażający dźwięk"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solon wprowadził kilka reform ekonomicznych wzmacniających handel i rolnictwo.\n+15% szybkości zbierania pożywienia."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Reformy Ekonomiczne"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solon wprowadził nowy system miar, ojcowie byli zachęcani, by szukać fachu dla swych synów.\nWszystkie ekonomiczne technologie kosztują -10%."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Ekonomiczne Powodzenie"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Widząc, że okopane umocnienia są bezużyteczne przeciwko armii rzymskiej, Cassivelaunus przerzucił się na taktykę partyzancką. Później robili tak również inni wodzowie.\n+15% szybkości ruchu i zasięgu widzenia dla wszystkich żołnierzy."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Taktyka Partyzancka"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivellanus wyszkolił szybko przemieszczających się oszczepników, by nękać rzymskich żołnierzy i furażerów.\nOszczepnicy +20% zasięgu ataku."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Nękanie Oszczepnikami"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "Dowódca ciężkiej kartagińskiej kawalerii pod Trebią i Kannami, gdzie jego potrójna szarża miała druzgocący efekt dla wroga.\n+1 do obrony przed obrażeniami obuchowymi, siecznymi i kłutymi oraz +10% zdrowia dla ciężkiej kawalerii walczącej wręcz."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Dowódca Ciężkiej Kawalerii"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Walcząc z Rzymianami, Ambioryks uświadomił sobie bezcelowość otwartej walki i przerzucił się na urządzanie zasadzek. Galowie szybko nauczyli się, gdzie i kiedy urządzać zasadzki.\nŻołnierze potrzebują 25% mniej doświadczenia, aby awansować i dostają +5% do ataku."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Zasadzka"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Kiedy Rzymianom zabrakło zapasów żywności, rozkazano plemionom galijskim, aby oddały część swoich i tak już nędznych plonów. Eburonowie pod wodzą Ambioryksa nie chcieli tego zrobić, więc Cezar wysłał wojsko, by odebrać żywność siłą.\n-10% szybkości zbierania z farm."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Trybut dla Rzymu"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr "W czasach świetności granice Imperium rozciągały się od Doliny Fergany na zachodzie, przez Koreę na wschodzie, aż po północny Wietnam na południu.\nPremia do wpływu na terytoria +20%."
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr "Ekspansja terytorialna"
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr "Urząd Muzyki był powoływany bezpośrednio przez cesarza do wykonywania różnych zadań związanych z muzyką, poezją, rozrywką i kultem religijnym.\n Koszt technologii −50%."
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr "Imperialny Departament Muzyki"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Razem z bratem Indibilisem, Mandonius przewodził rekrutom i najemnikom iberyjskim, którzy brali udział w wojnach punickich.\nKoszt metalu przy szkoleniu najemników zmniejszony o 25%."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Dowódca Najemników"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Po bitwie przegranej przez Indibila, Mandoni uratował ocalałych z bitwy.\n+10% zdrowia dla wszystkich żołnierzy."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Ratujący Życie"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Władający Imperium Meroeńskim, a także znacząca meroeńska postać religijna - Shanakdakheto reprezentuje potęgę Kuszytów - coś, czego nie należy lekceważyć.\nKobiety wrogów zbierają o 15% wolniej."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Najwcześniejsza Królowa Nubijska"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Jak we wszystkich kulturach, religia odegrała znaczącą rolę w Imperium Meroe. Shanakdakheto posiadał świątynię w okolicy 160 p.n.e. jako symbol zaawansowania Meroe.\n+1 do tempa leczenia w świątyniach."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Świątynia w Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Podczas I wojny macedońskiej Filip i jego oddziały złupili Termo, religijne i polityczne centrum Etoli..\n+5 żywności i drewna za każdą zabitą jednostkę lub zniszczony budynek."
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Grabieżca Miast"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr "Sprzymierzony z Rzymem, Filip przeorganizował finanse i sprawy wewnętrzne kraju zostawiając jako spuściznę otwarte na nowo kopalnie i nową walutę.\nZyskaj powolną strużkę metalu."
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr "Przeorganizowanie finansów"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Syn Czandragupty Maurji, Bindusara zjednoczył imperium, tworząc stabilne państwo do odziedziczenia przez syna Asiokę.\nBudowle mają o 20% zwiększony zasięg wpływów."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Twórca Imperium"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Uważa się, że Bindusara podbił tereny na południe od imperium.\n+15% szans przejęcia wrogiej jednostki."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Podczas swoich rządów Artakserkses wydał sporą część majątku na projekty architektoniczne. Odbudował Pałac Dariusza w Suzie i antyczne miasto Ekbatana.\n+5% zdrowia i -10% kosztu budowy dla wszystkich budynków."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Wielki Budowniczy"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Kontynuując pracę swojego poprzednika w Wielkiej Bibliotece Aleksandryjskiej, przejął wszystkie książki przywiezione do miasta, przekazując swoim obywatelom ogromne ilości zgromadzonej wiedzy.\n-10% kosztu rozwoju technologii."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Wielki Bibliotekarz"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Po gwałcie na Lukrecji przez syna króla Tarkwiniusza Pysznego oraz jej samobójstwie, które nastąpiło niedługo po tym incydencie,, Brutus przysiągł pomszczenie jej oraz obalenie monarchii.\nKobiety kosztują 20% mniej surowców oraz pracują 10% szybciej."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Mściciel Lukrecji"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr "Brutus był jedną z ważniejszych postaci w dziele obalenia monarchii oraz założenia Republiki Rzymskiej. Później, jako konsul, prowadził armie Rzymu do zwycięstwa przeciw etruskańskiemu królowi Tarkwiniuszowi, który chciał ponownie objąć tron.\n+1 do obrony przed obrażeniami obuchowymi, kłutymi i siecznymi dla ludzi oraz machin oblężniczych."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Założyciel oraz Obrońca Rzymu"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antioch I rozpoczął budowę Świątyni Ezida w Borsippi.\n-10% kosztów surowców na budowę świątyni i wynajdywania technologii świątynnych."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Budowniczy Świątyni Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antioch I zachęcał Greków do imigracji na jego ziemie i postawił fundamenty wielu nowych miast w Azji Mniejszej, by uzyskać przewagę nad Galami.\n+5% maksymalnej populacji."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Imigracja"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Synowi Seleukosa I Nikatora, Antiochowi udało się utrzymać zjednoczone imperium przy równoczesnym wznoszeniu świątyń i pokonaniu najeżdżających Galów za pomocą słoni bojowych.\n-10% kosztu elitarnych słoni bojowych."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Wielki Król"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Likurg wprowadził kilka reform militarnych, przez co obywatele Sparty byli jej całkowicie i niepodzielnie oddani za jego rządów.\nWłócznicy są tańsi o 10%."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Wojskowe Reformy Likurga"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Elitarni włócznicy są tańsi o 5%."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Dla dalszego wsparcia równości, Likurg zabronił używania złota i srebra, wprowadzając nową walutę w postaci żelaznych monet nazywanych pelanorami.\n+15% do zbierania metalu."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Żelazne Pelanory"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr "Budowniczowie +2% do prędkości budowy za każdego pobliskiego ministra."
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr "Programy budowlane"
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr "Zmniejsz koszty zasobów i czas badania technologii w budynku o 2% za każdego Ministra obsadzonego w garnizonie."
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr "Nadzorca Prac"
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr "Imperialne Ministerstwo otrzymuje +0,1 drewna, kamienia, metalu za każdego ministra w garnizonie."
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr "Upaństwowiony przemysł"
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr "Zbieracze +2% tempa zbierania za każdego pobliskiego Ministra."
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr "Minister Pospólstwa"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Wojownicy w jego formacji otrzymują +3 do obrony przed obrażeniami obuchowymi, kłutymi i siecznymi oraz +15% szybkości ruchu."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Reformy Formacji"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Pieszy oszczepnicy +15% szybkości poruszania"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Reformy Peltastów"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "Budowniczy pracują 15% szybciej."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Program Budowlany Peryklesa"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Świątynie kosztują 25% mniej kamienia i mają +2 do prędkości leczenia osadzonych jednostek."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Świątynia Ateny Nike"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Gdy jest obsadzona, łódź szkoli partiami 30% szybciej i porusza się 50% szybciej."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Admirał"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Łodzie kosztują 50% mniej metalu i budowane są 20% szybciej."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Inżynier Stoczniowy"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Czempioni otrzymują +2 do siły przejęcia, +20% ataku wręcz i dystansowego i +10% szybkości ruchu."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Elitarna Armia"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Wojownicy i machiny oblężnicze +1 do obrony przed obrażeniami obuchowymi, kłutymi i siecznymi, +15% szybkości ruchu."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Wódz Partyzantów"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Ludzie otrzymują +0.8 do regeneracji zdrowia."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Król Brytów"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Żołnierze i machiny oblężnicze otrzymują +15% prędkości ruchu."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Piorunujący Generał"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Wrodzy najemnicy zadają 20% mniej obrażeń."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Ujarzmienie Najemników"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Właśni i sprzymierzeni wojownicy i machiny oblężnicze otrzymują +1 do siły przejęcia i +20% do obrażeń."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Aura Taktyka"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Kawaleria walcząca wręcz otrzymuje +30% do siły ataku."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Dowódca Kawalerii"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Ludzie, machiny oblężnicze i łodzie upuszczają 15 metalu po śmierci."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Zdobywca Rzymu"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Wojownicy i machiny oblężnicze otrzymują +1 do siły przejęcia i +20% do obrażeń."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Celtycki Wódz"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Przygotowanie do Wojny"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr "Armia Północna"
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr "Własne i sojusznicze jednostki +25% zasięgu widzenia."
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr "Armia Południowa"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr "Mury +10 regeneracji zdrowia."
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr "Reformy konfucjańskie"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr "Kawaleria +20% ataku."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Czempioni otrzymują +2 do siły przejęcia i +20% do obrażeń."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr "Mandat Niebios"
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr "Wroga kawaleria -10% ataku."
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr "Kosy"
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr "Podczas obsadzenia budynek otrzymuje +2 punkty odnowienia garnizonu."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Natchniona Defensywa"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Budowla lub wieża oblężnicza ma o 75% więcej strzał, gdy jest obsadzona."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Śmiały Obrońca"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr "Wojownicy +1 do obrony przed obrażeniami obuchowymi, kłutymi i siecznymi."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Bitewny Zapał"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Wojownicy są tańsi o 15% i szkolą się 20% szybciej."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilizacja"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Wojownicy są szybsi o 20%."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Wojownicy i machiny oblężnicze upuszczają 100% zasobów po śmierci."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Stylówa"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Królowa Wojownik"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Świątynia Amona kosztuje 20% więcej zasobów i buduje się ją 20% dłużej. Strażnicy świątynni kosztują 20% więcej zasobów i szkolą się 20% dłużej."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Tradycja buntownicza"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Świątynia Apedemaka jest tańsza o 20% i buduje się szybciej o 20%. Strażnicy świątynni kosztują 20% mniej zasobów i szkolą się 20% szybciej."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Naśladowca Apedemaka"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Wrodzy uzdrowiciele leczą 50% słabiej."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Rzeź Wiernych"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr "Wojownicy +10% obrażeń, +50% łupu."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Zbawiciel Kusz"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Triery Kuszytów kosztują 50 mniej drewna i metalu."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Okręt Wojenny w podarunku"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Budowle otrzymują 10% większy zasięg wpływów terytorialnych."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Imperializm"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Wrogie centra osady mają 50% mniej punktów regeneracji garnizonu."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Zdobywca"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Piesi pikinierzy mają 20% więcej siły przejęcia i 20% więcej siły ataku wręcz."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarcha"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr "Machiny oblężnicze +1 do obrony przed obrażeniami obuchowymi, kłutymi i siecznymi, +10% obrażeń dystansowych, +10% zasięgu widzenia."
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Dowódca Oblężenia"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Rozkwit Macedonii"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Wojownicy mają +20% obrażeń i -15% zdrowia."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Pyrrusowe zwycięstwo "
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Świątynie kosztują o połowę mniej i połowę krócej się budują. Technologie świątynne kosztują o połowę mniej i o połowę szybciej się je odkrywa."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Buddyzm"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Podczas obsadzenia budowli jej technologie są tańsze o 20% i wynajduje się je o połowę szybciej."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Aura nauczyciela"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Aura regeneracji"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Kawaleria ma +1 do siły przejęcia i 20% więcej obrażeń."
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Dowódca Pierwszej Linii"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Wojownicy, machiny oblężnicze, kupcy i statki kupieckie są szybsze o 15%."
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Aura Przywództwa"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Robotnicy budują i zbierają 15% szybciej."
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Aura Zarządcy"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Wojownicy i machiny oblężnicze przeładowują się 20% szybciej."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Aura Patriotyzmu"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Sojuszniczy herosi mają 10% więcej zdrowia."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Małżonek"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Wrodzy herosi mają 10% mniej zdrowia."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "Budowniczy pracują 10% szybciej."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Patron Budowniczych"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Najemnicy są tańsi o 35%."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Patron Najemników"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Pikinierzy mają 40% więcej zdrowia."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Rafah"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Kawaleria zadaje 15% więcej obrażeń."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Miecz Rzymu"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Wroga piechota zadaje 10% mniej obrażeń."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr "Ludzie i budowle +1 do obrony przed obrażeniami obuchowymi, kłutymi i siecznymi."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Tarcza Rzymu"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Wojownicy i machiny oblężnicze otrzymują +2 do siły przejęcia i 20% do obrażeń."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triumf"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr "Kawaleria +2 do obrony przed obrażeniami obuchowymi, kłutymi i siecznymi."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Dowódca Skrzydła"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr "Wrogie budowle, łodzie i machiny oblężnicze −20% zdrowia."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Słynny Zdobywca"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Elitarne słonie zadają 20% więcej obrażeń wręcz i poruszają się 20% szybciej."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Dowódca Słoni"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr "Oszczepnicy +1 do obrony przed obrażeniami obuchowymi, kłutymi i siecznymi, +25% kłutych obrażeń dystansowych."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Reformy helockie"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Włócznicy mają +1 siły przejęcia i zadają 25% więcej obrażeń wręcz."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Ostatni Bastion"
Index: ps/trunk/binaries/data/mods/public/l10n/pa.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/pa.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/pa.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Panjabi (Punjabi) (http://www.transifex.com/wildfire-games/0ad/language/pa/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: pa\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/pt_PT.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/pt_PT.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/pt_PT.public-simulation-auras.po (revision 27001)
@@ -1,1073 +1,1065 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Damixinho
# Djassi Fonseca
# Drew Melim
# Gonçalo Amaral
# João Ferreira
# Leonor Bravo
# Mário Branco
# Nelson Torres
# Nuno Menezes
# Paulo Marques
# Pedro matias
# Pedro M
# Pedro Santos
# Rui
# t g
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Leonor Bravo, 2021\n"
"Language-Team: Portuguese (Portugal) (http://www.transifex.com/wildfire-games/0ad/language/pt_PT/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: pt_PT\n"
"Plural-Forms: nplurals=3; plural=(n == 0 || n == 1) ? 0 : n != 0 && n % 1000000 == 0 ? 1 : 2;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Máquinas de Cerco guarnecidas +3 de taxa de regeneração de vida"
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Reparações do Arsenal"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Navios guarnecidos +10 de velocidade de regeneração de vida."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Reparações da Doca"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Soldados +20% de ataque corpo-a-corpo e ataque à distância."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Fervor Religioso"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Trabalhadores +15% de velocidade de recolha."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotismo"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Presença Encorajadora"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Heróis -5% de vida."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Sacerdócio Poderoso"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "Estruturas -15% no custo de recursos tecnológicos e tempo de pesquisa."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Centro Académico"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Estruturas +50% de taxa de regeneração de pontos de captura da guarnição"
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lealdade"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Mercadores +20% de velocidade de movimento."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Édito de Asoca"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Humanos +1 taxa de regeneração de vida."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Tratamento Médico"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Estruturas +10% de raio de influência territorial."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenização"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Proteção de Muralha"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Expansão Gloriosa"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Treino Rigoroso"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "Navios de guerra -25% de tempo de construção."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Liga de Delos"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidas"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Mestres do Comércio"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Forjas -15% de custos de recurso de tecnologia e tempo de pesquisa"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Produtos da Gália"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Fornecedores de Elefantes"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Moeda Padronizada"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Apoio Religioso de Asoca"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "A Estrada Real"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Celeiro do Mediterrâneo"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Recrutamento"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetrápolis Síria"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Liga do Peloponeso"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Sólon instituiu várias reformas económicas, o que incentivou o comércio e a agricultura.\nTrabalhadores + 15% de velocidade de recolha."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Reformas Económicas"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Sólon introduziu um novo sistema de pesos e medidas, pais foram encorajados a encontrar comércios para os seus filhos.\nTecnologias económicas -10% custos de recurso"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Fortuna Económica"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Vendo a defesa entrincheirada a ser inútil contra o exército Romano, Cassivelauno recorreu a táticas de guerrilha. Estas também foram empregues mais tarde por outros lideres.\nSoldados +15% velocidade de movimento e +15 alcance de visão"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Táticas de Guerrilha"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivellaunus escaramuceiros rápidos implantados para disruptar tropas Romanas e forrageiros. Javelineiros +20% de ataque de alcance."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Perseguição dos Escaramuçadores"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Comandante da Cavalaria Pesada"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Guerreando com os Romanos, Ambiórix percebeu da futilidade da guerra aberta e em vez disso recorreu a táticas de emboscada. Os Gauleses rapidamente aprenderam onde e quando executar os ataques de surpresa.\nSoldados +5% dano de ataque à distância e corpo-a-corpo e -25% experiência de promoção."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Massacre de Emboscada"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Quando o exército Romano escasseou de suprimentos de comida, as tribos Gaulesas foram obrigas a ceder uma parte da sua já escassa colheita. Os Eburões sob Ambiórix estavam relutantes em fazê-lo, portanto César enviou as tropas para os tomarem pela força.\nTrabalhadores -10% taxa de recolha de trigo."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Tributo a Roma"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Junto com o seu irmão Indíbil, Mandónio comandou os mercenários e recrutas ibéricos que tomaram parte nas Guerras Púnicas.\nCidadãos Mercenários Aliados -25% custo de metal."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Comandante Mercenário"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Após a queda de Indíbil em batalha, Mandónio liderou os sobreviventes para segurança.\nSoldados +10% vida."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Salvador de Vidas"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Governando com poder total no Império de Meroé e também desempenhando um papel significativo na religião Meróitica, Shanakdakhete representou o poderio de Cuxe, algo que não deve ser tomado por leve.\nCidadãs inimigas -15% velocidade de recolha"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Rainha Núbia Mais Antiga"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Como em todas as culturas, a religião desempenhou uma parte significante em Cuxe. Shanakdakhete teve o templo construído a cerca de 160 AC como um símbolo dos avanços de Meroé\nTemplos +1 taxa de cura da guarnição."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Templo em Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Duante a Primeira Guerra Macedónica, Filipe e as suas tropas saquearam Thermos, o centro político e religioso de Etólia.\nHumanos, Máquinas de Cerco, Navios, e Estruturas ganham +5 pilhagem de comida e madeira."
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Saqueador de Cidades"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Filho de Chandragupta Máuria, Bindusara consolidou o império, criando um estado estável para o seu filho Asoka herdar.\nEstruturas +20% raio de influência territorial."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Consolidador do Império"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Dizem que Bindusara conquistou terras para o sul do Império.\nSoldados +15% força de ataque de captura."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Ao longo do seu reinado, muita da riqueza de Artaxerxes foi gasta em projetos de construção. Ele restaurou o Palácio de Dário I em Susa, e restaurou a antiga cidade de Ecbátana.\nEstruturas -10% custos de recurso e +5% vida."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Grande Construtor"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Continuando o trabalho dos seus predecessores na Grande Biblioteca de Alexandria, ele apreendeu todos os livros trazidos à cidade, assim deixando para o seu povo uma vasta quantidade de sabedoria acumulada. tecnologias de Estrutura -10% custos de recurso."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Grande Bibliotecário"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Depois do estupro de Lucrécia pelo filho do Rei Tarquínio Soberbo e o seu subsequente suicídio, Bruto jurou vingá-la e derrubar a monarquia.\nCidadãs -20% custo de comida e +10% velocidade de recolha."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Vingador de Lucrécia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Fundador e Defensor da República"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antíoco I estabeleceu a fundação para o Templo de Ezida em Borsipa.\nTemplos -10% custos de recurso; tecnologias do Templo -10% custos de recurso."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Fundador do Templo de Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antíoco encourajou a imigração Grega para o seu reino e estabeleceu muitas novas cidades na Ásia Menor para servirem de contrapesos aos Gauleses.\n+5% limite máximo de população."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Imigração"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Filho de Seleuco Nicátor, Antíoco sucedeu na formidável tarefa de manter o império unido, entretanto fundava templos e ia derrotando os Gauleses invasores com elefantes de guerra.\nElefantes Campeões -10% custos de recurso."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Licurgo instituiu várias reformas militares, assim a completa e indivisível fidelidade para Esparta pelos seus cidadãos foi implementada sob a sua forma de governo.\nInfantaria de Lanceiros Cidadãos -10% custos de recurso."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Reformas Militares de Lycurgan"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Infantaria de Lanceiros campeã -5% custo de recursos"
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Para apoiar adicionalmente a igualdade, Licurgo proibiu o uso de ouro e prata, introduzindo uma nova moeda de ferro chamada pelanor.\nTrabalhadores +15% taxa de recolha de metal."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Pelanors de Ferro"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Reformas de Formação"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Javelineiros de Infantaria +15% de velocidade de movimento."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Reformas de Peltasta"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Programa de Construção Péricleano"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Templos -25% custo de pedra, +2 taxa de cura da guarnição"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Templo de Atena Nice"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Quando guarnecido, o navio tem -30% tempo de treino em lote e +50% velocidade de movimento"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Comandante Naval"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Navios -50% custo de metal, -20% tempo de construção"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Arquiteto Naval"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Campeões +2 de força de ataque de captura, +20% de dano corpo-a-corpo e à distância, +10% velocidade de movimento"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Exército Campeão"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Chefe de Guerrilha"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Humanos +0.8 de velocidade de regeneração de vida."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Soldados e armas de cerco +15% de velocidade de deslocação."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "General Relâmpago"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Mercenários Inimigos -20% de dano no ataque corpo-a-corpo e à distância."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Subjugador de Mercenários"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Soldados Aliados e Próprios e Máquinas de Cerco +1 força de ataque de captura, +20% dano de ataque à distância e corpo-a-corpo."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Tático"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Cavalaria de Combate Corpo-a-corpo +30% de dano no ataque corpo-a-corpo."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Comandante da Cavalaria"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Humanos, Máquinas de Cerco, e Navios ganham +15 pilhagem de metal."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Saqueador de Roma"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldados e Máquinas de Cerco +1 força de ataque de captura, +20% dano de ataque à distância e corpo-a-corpo."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Chefe de Guerra Celta"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Preparação para a Guerra"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Campeões +2 força de ataque de captura, +20% dano de ataque à distância e corpo-a-corpo."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Defesa Inspirada"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Quando guarnecida, a Estrutura ou Torre de Cerco tem +75% contagem de setas."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Valente Defensor"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Fervor da Batalha"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Soldados -15% de custo em recursos, -20% de tempo de treino."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilização"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Soldados +20% de velocidade de deslocação."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Soldados e Máquinas de Cerco ganham +100% pilhagem de recurso."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Pilhagem"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Rainha Guerreira"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Templo de Ámon +20% custos de recurso e tempo de construção. Guarda do Templo de Ámon +20% custos de recurso e tempo de treino."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Desafiador das Tradições"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Templo de Apedemaque -20% custos de recurso e tempo de construção. Guarda do Templo de Apedemak -20% custos de recurso e tempo de treino."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Seguidor de Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Curandeiros Inimigos -50% de força de cura."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Matança dos Fiéis"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Salvador de Cuxe"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Trirremes Cuxitas -50 custo de madeira e metal."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Presente de Navios de Guerra"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Estruturas +10% raio de influência territorial"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialismo"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Centros Cívicos Inimigos -50% taxa de regeneração de pontos de captura da guarnição."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Conquistador"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Piqueiros de Infantaria +20% força de ataque de captura, +20% dano de ataque corpo-a-corpo"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Sitiante"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Ascensão da Macedónia"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Soldados +20% de dano no ataque corpo-a-corpo e à distância, -15% de vida."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Vitória Pírrica"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Templos -50% custos de recurso e tempo de construção. tecnologias do Templo -50% custos de recurso e tempo de pesquisa."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Budismo"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Quando guarnecida, as tecnologias da Estrutura têm -20% custo de recurso e -50% tempo de pesquisa."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Professor"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regeneração"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Cavalaria +1 força de ataque de captura, +20% dano de ataque à distância e corpo-a-corpo."
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Líder da Frente"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Soldados, Armas de Cerco, Mercadores e Navios de Mercadorias +15% de velocidade de deslocação."
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Liderança"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Trabalhadoes +15% de velocidade de construção e de recolha."
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Administrador"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Soldados e Máquina de Cerco -20% tempo de repetição de ataque à distância e corpo-a-corpo"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Patriota"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Heróis Aliados +10% vida."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Consorte"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Heróis inimigos -10% vida."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Patrono da Construção"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Mercenários -35% custos de recurso."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Patrono dos Mercenários"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Piqueiros +40% vida."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Rafa"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Cavalaria +15% dano de ataque à distância e corpo-a-corpo."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Espada de Roma"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Infantaria Inimiga -10% ataque à distância e corpo-a-corpo."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Escudo de Roma"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldados e Máquinas de Cerco + 2 força de ataque de captura, +20% dano de ataque à distância e corpo-a-corpo."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triunfo"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Conquistador Célebre"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Elefantes Campeões +20% dano de ataque corpo-a-corpo, +20% velocidade de movimento."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Reformas de Hilota"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Lanceiros +1 força de ataque de captura, +25% dano de ataque corpo-a-corpo"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Última Resistência"
Index: ps/trunk/binaries/data/mods/public/l10n/or.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/or.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/or.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Odia (http://www.transifex.com/wildfire-games/0ad/language/or/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: or\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/pt_BR.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/pt_BR.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/pt_BR.public-simulation-auras.po (revision 27001)
@@ -1,1091 +1,1083 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Alison Machado
# Andrei Golemsky
# borg 2k
# Cássio Gabriel
# Danlorenzi
# Estevan Borges Martins
# Filipe Oliveira
# Gustavo Oliveira
# Hariston trabalhos
# Heverton Silva Cruz
# Iksaandry Kral
# Jefferson Gomes
# João Francisco Gauze Carrer
# Lorenzo Villa
# Lourenço Gaiteiro
# Lucas Reis
# Lucas Saud
# 5740f0c2ff83ac22a5953606e86947f1_e6465d5
# Márcio Souza
# Mateus Guerra
# Misael Filho
# Monstro Socialista
# Pedro Augustus Diniz Falcão Silva
# Rafael Andrade
# Rafael Monteiro
# Renato Cirino
# Rui
# Thiago Fontanari
# Tiago
# victoJ
# Victor Gregório
# William Sandres
# Yuri Laskowski
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Yuri Laskowski <yurinikolai00@gmail.com>, 2022\n"
"Language-Team: Portuguese (Brazil) (http://www.transifex.com/wildfire-games/0ad/language/pt_BR/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: pt_BR\n"
"Plural-Forms: nplurals=3; plural=(n == 0 || n == 1) ? 0 : n != 0 && n % 1000000 == 0 ? 1 : 2;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Armas de Cerco guarnecidas têm +3 de taxa de regeneração de saúde."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Reparos de Arsenal"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Navios guarnecidos têm +10 de taxa de regeneração de saúde."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Reparos do Estaleiro"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Soldados têm +20% de ataque corpo-a-corpo e à distancia."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Fervor Religioso"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Trabalhadores têm +15% de velocidade de coleta."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotismo"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "Soldados têm +1 de resistência à esmagamento, corte e perfuração, e +10% de poder de ataque corpo-a-corpo e ataque à distancia."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Presença Encorajadora"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Heróis têm −5% de saúde máxima."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Sacerdócio Poderoso"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "Estruturas custam -15% de recursos para tecnologias e tempo de pesquisa."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Centro de Conhecimento"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Estruturas têm +50% de taxa de regeneração de pontos de captura pelas unidades guarnecidas."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lealdade"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Comerciantes têm +20% de velocidade de movimento."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Édito de Ashoka"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Humanos têm +1 à taxa de regeneração de saúde."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Tratamento Médico"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Estruturas têm +20% de raio em influência de território."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenização"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "Soldados com torres +3 resistência a esmagar, hackear, perfurar e +20 de alcance de visão."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Proteção de Muralhas"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "+20% de limite máximo populacional (requer a tecnologia “Expansão Gloriosa”)"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Expansão Gloriosa"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "Unidades ganham experiência enquanto guarnecidas dentro do edifício."
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Treinamento Rigoroso"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "Navios de guerra -25% tempo de construção."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Liga de Delos"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "Curandeiros -20% custo de recurso."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidas"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "+10% de bônus de comércio internacional."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Mestres Mercantes"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Forjas −15% de custo de recursos para tecnologias e tempo de pesquisa."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Produtos da Gália"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr "Aliados têm +20% de bônus de comércio internacional."
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr "Rota da Seda"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "Cidadãos Escaramuçadores têm -10% custo de recursos."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr "Elefantes -20% dos custos de recurso e tempo de treinamento."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Fornecedores de Elefantes"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr "+20% nos preços de venda de permuta."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Moeda Padronizada"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr "Templos -50% aos custos de recurso e tempo de construção; Tecnologias do Templo -50% aos custos de recurso e tempo de pesquisa."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Apoio Religioso de Ashoka"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "Comerciantes de terras + 15% de ganho comercial."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "A Estrada Real"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr "+1.0 taxa de gotejamento de alimentos."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Celeiro do Mediterrâneo"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr "Infantaria cidadã - 10% do tempo de treinamento."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Conscrição"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr "Centros Cívicos têm - 20% custo de recursos."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetrápoles Síria"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr "Infantaria de cidadãos lanceiros +10% de saúde."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Liga do Peloponeso"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "Soldados Inimigos têm −10% de dano de ataque e poder de captura."
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "Som Intimidante"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Sólon instituiu diversas reformas econômicas buscando encorajar o comércio e a agricultura.\nTrabalhadores têm +15% de velocidade de coleta de recursos."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Reformas Econômicas"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Sólon trouxe um novo sistema de pesos e medidas, e os pais foram encorajados a encontrar negócios para seus filhos.\nTecnologias econômicas custam −10% de recursos."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Fortuna Econômica"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Vendo a defesa entrincheirada ser inútil contra o exército Romano, Cassivelauno recorreu a táticas de guerrilha. Isto foi empregado mais tarde por outros chefes também.\nSoldados têm +15% de velocidade de movimento e alcance de visão."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Táticas de Guerrilha"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivelauno implementou movimentos rápidos para escaramuçadores, para perseguir tropas e forrageadores Romanos.\nEscaramuçadores têm +20% de alcance de ataque."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Perseguição dos Escaramuçadores"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "Líder da cavalaria pesada cartaginesa em Trebia e Canas, onde sua carga tripla teve efeitos devastadores sobre o inimigo. \nCavalaria corpo-a-corpo têm +1 de resistência à esmagamento, corte e perfuração, e +10% de saúde."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Comandante de Cavalaria Pesada"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Combatendo os Romanos, Ambiórix percebeu a futilidade da guerra aberta e, em vez disso, recorreu a táticas de emboscada. Os Gauleses aprenderam rapidamente onde e quando executar ataques surpresas.\nSoldados têm +5% de dano de ataque corpo-a-corpo e ataque à distância e −25% de experiência requerida para promoção."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Abate em Emboscada"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Quando o exército Romano ficou aquém do abastecimento de comida, as tribos Gaulesas foram obrigadas a desistir de uma parte de sua já escassa colheita. Os Eburões sob Ambiórix estavam relutantes em fazer dessa forma, consequentemente César enviou tropas para tomá-los pela força.\nTrabalhadores têm −10% na taxa de coleta de grãos."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Tributo a Roma"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr "No seu auge, as fronteiras do Império se estendiam do Vale de Fergana, a oeste, à Coréia, a leste, e ao norte do Vietnã, ao sul.\nBônus de influência de território +20%."
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr "Expansão Territorial"
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr "O Departamento de Música foi encarregado diretamente, pelo imperador, de realizar várias tarefas relacionadas à música, poesia, entretenimento ou culto religioso.\nCusto técnico -50%."
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr "Departamento de Música Imperial"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Juntamente com seu irmão Indíbil, Mandônio comandou os recrutas e mercenários Ibéricos que participaram nas Guerras Púnicas.\nCidadão Mercenários Aliados possuem −25% de custo de metal."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Comandante Mercenário"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Após a queda de Indíbil em batalha, Mandônio conduziu todos os sobreviventes à segurança.\nSoldados têm +10% de saúde máxima."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Salvador de Vidas"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Governando o Império Meroé com toda sua força e também sendo uma parte importante da religião Meroítica, Shanakdakheto representou a ira de Cuxe, algo que é pra ser levado a sério.\nCidadãs Inimigas têm −15% de velocidade de colheita."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Mais Antiga Rainha Núbia"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Como em todas as culturas, a religião teve um papel importante para os Cuxes. Shanakdakheto teve o templo construído por volta de 160 a.C., como um símbolo dos avanços de Meroé.\nTemplos têm +1 na taxa de cura de unidades guarnecidas."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Templo em Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Durante a Primeira Guerra Macedônica, Philip e suas tropas saquearam Termo, o centro político e religioso de Aetolia.\nHumanos, Armas de Cerco, Barcos e Estruturas recebem +5 de alimentos e madeira em saques."
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Saqueador de Cidades"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr "gotejamentoAliado a Roma, Filipe reorganizou os assuntos internos e as finanças do país, deixando como legado minas reabertas e uma nova moeda. Ganhe um pouco de metal."
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr "Reorganização Financeira"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Filho de Chandragupta Maurya, Bindusara consolidou seu império, criando um Estado estável para seu filho Ashoka herdar.\nEstruturas têm +20% de raio de influência territorial."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Consolidador do Império"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "É dito que Bindusara conquistou terras ao sul do império.\nSoldados têm +15% de poder de captura."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Por todo seu reinado, muitas das riquezas de Artaxerxes foram gastas com projetos de construção. Ele restaurou o Palácio de Dario I em Susã e restaurou a antiga cidade de Ecbátana.\nEstruturas custam −10% de recursos e recebem +5% de saúde."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Grande Construtor"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Continuando o trabalho de seus antecessores na Grande Biblioteca de Alexandria, ele tomou posse de todos os livros trazidos à cidade, assim deixando uma vasta herança de conhecimento acumulado ao seu povo.\nTecnologias das estruturas custam −10% de recursos."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Grande Bibliotecário"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Depois de ser estuprada pelo filho do rei Tarquínio, o Soberbo, Lucretia cometeu suicídio; isso fez com que Bruto jurasse derrubar a monarquia e vingá-la.\nCidadãs custam −20% de comida e têm +10% de velocidade de colheita."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Vingador de Lucrécia"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr "Brutus foi uma das figuras chave na derrubada da monarquia e na fundação da República Romana. Mais tarde, como cônsul, ele liderou a vitória do exército romano contra o rei etrusco Tarquínio, que buscava retomar o trono. \nHumanos e Armas de Cerco têm +1 de resistência à esmagamento, corte e perfuração."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Fundador e Defensor da República"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antiochus I contribuiu para a construção do Templo Ezida em Borsippa.\nTemplos custam −10% de recursos; tecnologias de Templos custam −10% de recursos."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Fundador do Templo de Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antíoco incentivou a imigração Grega ao seu reino e estabeleceu várias novas cidades na Anatólia para servirem de contrapeso para os Gauleses.\n+5% de limite populacional."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Imigração"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Filho de Seleucus Nicator, Antiochus foi bem sucedido na formidável tarefa de manter o império unido e estável, enquanto fundava novos templos e derrotava os Gauls invasores com elefantes de guerra.\nElefantes Campeões custam −10% de recursos."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Lycurgus instituiu diversas reformas militares e, sob sua forma de governo, foi implementada uma fidelidade completa e absoluta com Esparta e seus cidadãos.\nCidadão Lanceiro de Infantaria custa −10% de recursos."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Reformas Militares de Licurgo"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Lanceiros de Infantaria Campeões custam −5% de recursos."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Apoiando ainda mais a igualdade, Licurgo proibiu o uso de ouro e prata, introduzindo uma nova moeda de ferro chamada pelanors.\nTrabalhadores têm +15% de taxa de coleta de metal."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Pelanors de Ferro"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr "Construtores constroem edifícios +2% mais rápido para cada Ministro próximo."
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr "Programas de construção"
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr "Diminua os custos de recursos e o tempo de pesquisa de tecnologias em um prédio em 2% para cada Ministro guarnecido dentro."
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr "Excelência dos Trabalhos"
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr "O Ministério Imperial ganha +0,1 de madeira, pedra e metal para cada ministro guarnecido."
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr "Indústrias Nacionalizadas"
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr "Coletores +2% de taxa de coleta para cada Ministro próximo."
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr "Ministro sobre as Massas"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Soldados em sua formação têm +3 de resistência à esmagamento, corte e perfuração, e +15% de velocidade de movimento."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Reformas em Formações"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Infantaria de Escaramuçadores têm +15% de velocidade de movimento."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Reformas na Infantaria Leve"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "Construtores têm +15% de taxa de construção."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Programa de Construção de Péricles"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Templos custam −15% de pedra e têm +2% de taxa de cura para unidades guarnecidas."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Templo de Atena Nice"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Quando guarnecido, o Barco têm −30% de tempo de treinamento e +50% de velocidade de movimento."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Comandante Naval"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Barcos custam −50% de metal e levam −20% de tempo para construir."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Arquiteto Naval"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Campeões têm +2 de poder de captura, +20% de dano de ataque corpo-a-corpo e à distancia, e +10% de velocidade de movimento."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Exército Campeão"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Soldados e Armas de Cerco têm +1 de resistência contra esmagamento, corte e perfuração, e +15% de velocidade de movimento."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Chefe de Guerrilha"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Humanos têm +0.8 de taxa de regeneração de saúde."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Soldados e Armas de Cerco têm +15% de velocidade de movimento."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "General Relâmpago"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Mercenários Inimigos têm −20% de dano de ataque à distância e corpo-a-corpo."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Subjugador de Mercenários"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Soldados e Armas de Cerco próprios e aliados têm +1% de poder de captura e +20% de dano de ataque corpo-a-corpo e à distância."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Estrategista"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Cavalaria corpo-a-corpo têm +30% de dano de ataque corpo-a-corpo."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Comandante da Cavalaria"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Humanos, Armas de Cerco e Barcos recebem +15 de metal em saques."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Saqueador de Roma"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldados e Armas de Cerco têm +1 de poder de captura e +20% de dano de ataque à distância e corpo-a-corpo."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Chefe de Guerra Celta"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Preparações para Guerra"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr "Exército do Norte"
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr "Soldados próprios e aliados +25% de alcance de visão."
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr "Exército do Sul"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr "Muros +10 de taxa de regeneração de vida."
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr "Reformas Confucianas"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr "Cavalaria +20% de dano de ataque."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Campeões têm +2 de poder de captura e +20% de dano de ataque à distância e de corpo-a-corpo."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr "Mandato Celestial"
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr "Cavalaria inimiga -10% de dano de ataque corpo a corpo e à distância."
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr "Inimigos humanos próximos -10 de saúde/segundo."
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr "Foices"
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr "Quando guarnecida, a estrutura tem +2 pontos de captura na taxa de regeneração da guarnição."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Defesa Inspirada"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Quando guarnecido, a Estrutura ou Arma de Cerco têm +75% de flechas."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Valente Defensor"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr "Soldados têm +1 resistência à esmagamento, corte e perfuração."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Fervor da Batalha"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Soldados custam −15% de recursos e −20% de tempo de treinamento."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilização"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Soldados têm +20% de velocidade de movimento."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Soldados e Armas de Cerco recebem +100% de recursos em saques."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Pilhagem"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Rainha Guerreira"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Templo de Ámon custa +20% de recursos e no tempo de construção. Guarda do Templo de Ámon custa +20% de recurso e de tempo de treinamento."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Desafiador das Tradições"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Templo de Apedemak custa −20% em recursos e tempo de construção. Guarda do Templo de Apedemak custa −20% de recurso e tempo de treinamento."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Seguidor de Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Curandeiros Inimigos têm −50% de força de cura."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Matança dos Fiéis"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr "Soldados têm +10% de dano de ataque à distancia e corpo-a-corpo e recebem +50% de recursos em saques."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Redentor de Cuxe"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Trirremes Cuchitas custam −50% de madeira e metal."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Presente de Navios de Guerra"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Estruturas têm +10% de raio de influência territorial."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialismo"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Centros Cívicos Inimigos têm −50% na taxa de pontos de captura de unidades guarnecidas."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Conquistador"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Piqueiros têm +20% de poder de captura e +20% de dano de ataque corpo-a-corpo."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr "Armas de Cerco têm +1 de resistência contra esmagamento, corte e perfuração, +20% de dano de ataque corpo-a-corpo e à distancia, +10% de alcance de ataque e +10% de alcance de visão."
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Sitiante"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Ascensão da Macedônia"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Soldados têm +20% de dano de ataque à distância e de corpo-a-corpo e −15% de saúde."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Vitória Pírrica"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Templos custam −50% de recursos e tempo de construção. Tecnologias do Templo custam −50% de recursos e tempo de pesquisa."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Budismo"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Quando guarnecidos, as tecnologias das Estruturas custam −20% de recursos e −50% de tempo de pesquisa."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Professor"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regeneração"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Cavalaria tem +1 de poder de captura e +20% de dano de ataque à distância e de corpo-a-corpo."
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Líder de Frente"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Soldados, Armas de Cerco, Comerciantes e Navios Mercantes têm +15% de velocidade de movimento."
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Liderança"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Trabalhadores têm +15% de taxa de construção e de velocidade de coleta."
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Administrador"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Soldados e Armas de Cerco têm −20% no tempo de repetição de ataque à distância e de corpo-a-corpo."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Patriota"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Heróis Aliados têm +10% de saúde."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Consorte"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Heróis Inimigos têm −10% de saúde."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "Construtores têm +10% de taxa de construção."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Patrono da Construção"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Mercenários têm −35% de custo de recursos."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Patrono dos Mercenários"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Piqueiros têm +40% de saúde."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Ráfia"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Cavalaria tem +15% de dano de ataque à distância e de corpo-a-corpo."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Espada de Roma"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Infantaria Inimiga tem −10% de dano de ataque à distância e de corpo-a-corpo."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr "Humanos e Estruturas têm +1 de resistência à esmagamento, corte e perfuração."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Escudo de Roma"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldados e Armas de Cerco têm +2 de poder de captura, +20% de dano de ataque corpo-a-corpo e à distancia ."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triunfo"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr "Cavalaria têm +2 resistência à esmagamento, corte e perfuração."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr "Estruturas inimigas, navios e máquinas de cerco -20% de saúde."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Conquistador Renomado"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Elefantes Campeões têm +20% de dano de ataque corpo-a-corpo e +20% de velocidade de movimento."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr "Cidadãos Escaramuçadores de Infantaria têm +1 de resistência à esmagamento, corte e perfuração, e +25% de dano de ataque à distancia."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Reformas dos Hilotas"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Lanceiros têm +1 de poder de captura e +25% de dano de ataque corpo-a-corpo."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Último Suporte"
Index: ps/trunk/binaries/data/mods/public/l10n/ps.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ps.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/ps.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Pashto (http://www.transifex.com/wildfire-games/0ad/language/ps/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ps\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/public-civilizations.pot
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/public-civilizations.pot (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/public-civilizations.pot (revision 27001)
@@ -1,1142 +1,1154 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D. — Empires Ascendant\n"
-"POT-Creation-Date: 2022-05-20 07:33+0000\n"
-"PO-Revision-Date: 2022-05-20 07:33+0000\n"
+"POT-Creation-Date: 2022-07-04 07:10+0000\n"
+"PO-Revision-Date: 2022-07-04 07:10+0000\n"
"Plural-Forms: nplurals=2; plural=(n != 1)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit"
#: simulation/data/civs/athen.json:AINames[0]
msgid "Themistocles"
msgstr ""
#: simulation/data/civs/athen.json:AINames[10]
msgid "Cleon"
msgstr ""
#: simulation/data/civs/athen.json:AINames[11]
msgid "Cleophon"
msgstr ""
#: simulation/data/civs/athen.json:AINames[12]
msgid "Thrasybulus"
msgstr ""
#: simulation/data/civs/athen.json:AINames[13]
msgid "Iphicrates"
msgstr ""
#: simulation/data/civs/athen.json:AINames[14]
msgid "Demosthenes"
msgstr ""
#: simulation/data/civs/athen.json:AINames[1]
msgid "Pericles"
msgstr ""
#: simulation/data/civs/athen.json:AINames[2]
msgid "Cimon"
msgstr ""
#: simulation/data/civs/athen.json:AINames[3]
msgid "Aristides"
msgstr ""
#: simulation/data/civs/athen.json:AINames[4]
msgid "Xenophon"
msgstr ""
#: simulation/data/civs/athen.json:AINames[5]
msgid "Hippias"
msgstr ""
#: simulation/data/civs/athen.json:AINames[6]
msgid "Cleisthenes"
msgstr ""
#: simulation/data/civs/athen.json:AINames[7]
msgid "Thucydides"
msgstr ""
#: simulation/data/civs/athen.json:AINames[8]
msgid "Alcibiades"
msgstr ""
#: simulation/data/civs/athen.json:AINames[9]
msgid "Miltiades"
msgstr ""
#: simulation/data/civs/athen.json:CivBonuses[0].Description
msgid "Workers +10% metal gather rate per phase advance."
msgstr ""
#: simulation/data/civs/athen.json:CivBonuses[0].History
msgid ""
"The mines at Laureion in Attica provided Athens with a wealth of silver from which to "
"mint her famous and highly prized coin, The Athenian Owl."
msgstr ""
#: simulation/data/civs/athen.json:CivBonuses[0].Name
msgid "Silver Owls"
msgstr ""
#: simulation/data/civs/brit.json:AINames[0]
msgid "Karatakos"
msgstr ""
#: simulation/data/civs/brit.json:AINames[10]
msgid "Vosenius"
msgstr ""
#: simulation/data/civs/brit.json:AINames[1]
msgid "Kunobelinos"
msgstr ""
#: simulation/data/civs/brit.json:AINames[2]
msgid "Boudicca"
msgstr ""
#: simulation/data/civs/brit.json:AINames[3]
msgid "Prasutagus"
msgstr ""
#: simulation/data/civs/brit.json:AINames[4]
msgid "Venutius"
msgstr ""
#: simulation/data/civs/brit.json:AINames[5]
msgid "Cogidubnus"
msgstr ""
#: simulation/data/civs/brit.json:AINames[6]
msgid "Commius"
msgstr ""
#: simulation/data/civs/brit.json:AINames[7]
msgid "Comux"
msgstr ""
#: simulation/data/civs/brit.json:AINames[8]
msgid "Adminius"
msgstr ""
#: simulation/data/civs/brit.json:AINames[9]
msgid "Dubnovellaunus"
msgstr ""
#: simulation/data/civs/cart.json:AINames[0]
msgid "Hannibal Barca"
msgstr ""
#: simulation/data/civs/cart.json:AINames[10]
msgid "Hampsicora"
msgstr ""
#: simulation/data/civs/cart.json:AINames[11]
msgid "Hannibal Gisco"
msgstr ""
#: simulation/data/civs/cart.json:AINames[12]
msgid "Dido"
msgstr ""
#: simulation/data/civs/cart.json:AINames[13]
msgid "Xanthippus"
msgstr ""
#: simulation/data/civs/cart.json:AINames[14]
msgid "Himilco Phameas"
msgstr ""
#: simulation/data/civs/cart.json:AINames[15]
msgid "Hasdrubal the Boetharch"
msgstr ""
#: simulation/data/civs/cart.json:AINames[1]
msgid "Hamilcar Barca"
msgstr ""
#: simulation/data/civs/cart.json:AINames[2]
msgid "Hasdrubal Barca"
msgstr ""
#: simulation/data/civs/cart.json:AINames[3]
msgid "Hasdrubal Gisco"
msgstr ""
#: simulation/data/civs/cart.json:AINames[4]
msgid "Hanno the Elder"
msgstr ""
#: simulation/data/civs/cart.json:AINames[5]
msgid "Maharbal"
msgstr ""
#: simulation/data/civs/cart.json:AINames[6]
msgid "Mago Barca"
msgstr ""
#: simulation/data/civs/cart.json:AINames[7]
msgid "Hasdrubal the Fair"
msgstr ""
#: simulation/data/civs/cart.json:AINames[8]
msgid "Hanno the Great"
msgstr ""
#: simulation/data/civs/cart.json:AINames[9]
msgid "Himilco"
msgstr ""
#: simulation/data/civs/cart.json:CivBonuses[0].Description
msgid "Merchant Ships +25% trade gain."
msgstr ""
#: simulation/data/civs/cart.json:CivBonuses[0].Name
msgid "Commercial Acumen"
msgstr ""
#: simulation/data/civs/cart.json:CivBonuses[1].Description
msgid "Docks and Markets +10% international trade bonus."
msgstr ""
#: simulation/data/civs/cart.json:CivBonuses[1].Name
msgid "Desirable Products"
msgstr ""
#: simulation/data/civs/gaul.json:AINames[0]
msgid "Viridomarus"
msgstr ""
#: simulation/data/civs/gaul.json:AINames[1]
msgid "Brennus"
msgstr ""
#: simulation/data/civs/gaul.json:AINames[2]
msgid "Cativolcus"
msgstr ""
#: simulation/data/civs/gaul.json:AINames[3]
msgid "Cingetorix"
msgstr ""
#: simulation/data/civs/gaul.json:AINames[4]
msgid "Vercingetorix"
msgstr ""
#: simulation/data/civs/gaul.json:AINames[5]
msgid "Divico"
msgstr ""
#: simulation/data/civs/gaul.json:AINames[6]
msgid "Ambiorix"
msgstr ""
#: simulation/data/civs/gaul.json:AINames[7]
msgid "Liscus"
msgstr ""
#: simulation/data/civs/gaul.json:AINames[8]
msgid "Valetiacus"
msgstr ""
#: simulation/data/civs/gaul.json:AINames[9]
msgid "Viridovix"
msgstr ""
#: simulation/data/civs/han.json:AINames[0]
msgid "Liu Ying"
msgstr ""
#: simulation/data/civs/han.json:AINames[10]
msgid "Liu Ao"
msgstr ""
#: simulation/data/civs/han.json:AINames[11]
msgid "Liu Xin"
msgstr ""
#: simulation/data/civs/han.json:AINames[12]
msgid "Liu Kan"
msgstr ""
#: simulation/data/civs/han.json:AINames[13]
msgid "Liu Xuan"
msgstr ""
#: simulation/data/civs/han.json:AINames[14]
msgid "Liu Xiu"
msgstr ""
#: simulation/data/civs/han.json:AINames[15]
msgid "Liu Zhuang"
msgstr ""
#: simulation/data/civs/han.json:AINames[16]
msgid "Liu Da"
msgstr ""
#: simulation/data/civs/han.json:AINames[17]
msgid "Liu Zhao"
msgstr ""
#: simulation/data/civs/han.json:AINames[18]
msgid "Liu Long"
msgstr ""
#: simulation/data/civs/han.json:AINames[19]
msgid "Liu Hu"
msgstr ""
#: simulation/data/civs/han.json:AINames[1]
msgid "Liu Gong"
msgstr ""
#: simulation/data/civs/han.json:AINames[20]
msgid "Liu Yi"
msgstr ""
#: simulation/data/civs/han.json:AINames[21]
msgid "Liu Bao"
msgstr ""
#: simulation/data/civs/han.json:AINames[22]
msgid "Liu Bing"
msgstr ""
#: simulation/data/civs/han.json:AINames[23]
msgid "Liu Zuan"
msgstr ""
#: simulation/data/civs/han.json:AINames[24]
msgid "Liu Zhi"
msgstr ""
#: simulation/data/civs/han.json:AINames[26]
msgid "Liu Bian"
msgstr ""
#: simulation/data/civs/han.json:AINames[27]
msgid "Liu Xie"
msgstr ""
#: simulation/data/civs/han.json:AINames[25] simulation/data/civs/han.json:AINames[2]
msgid "Liu Hong"
msgstr ""
#: simulation/data/civs/han.json:AINames[3]
msgid "Liu Heng"
msgstr ""
#: simulation/data/civs/han.json:AINames[4]
msgid "Liu Qi"
msgstr ""
#: simulation/data/civs/han.json:AINames[5]
msgid "Liu Che"
msgstr ""
#: simulation/data/civs/han.json:AINames[6]
msgid "Liu Fuling"
msgstr ""
#: simulation/data/civs/han.json:AINames[7]
msgid "Liu He"
msgstr ""
#: simulation/data/civs/han.json:AINames[8]
msgid "Liu Bingyi"
msgstr ""
#: simulation/data/civs/han.json:AINames[9]
msgid "Liu Shi"
msgstr ""
#: simulation/data/civs/iber.json:AINames[0] simulation/data/civs/iber.json:AINames[1]
msgid "Viriato"
msgstr ""
#: simulation/data/civs/iber.json:AINames[2]
msgid "Karos"
msgstr ""
#: simulation/data/civs/iber.json:AINames[3]
msgid "Indibil"
msgstr ""
#: simulation/data/civs/iber.json:AINames[4]
msgid "Audax"
msgstr ""
#: simulation/data/civs/iber.json:AINames[5]
msgid "Ditalcus"
msgstr ""
#: simulation/data/civs/iber.json:AINames[6]
msgid "Minurus"
msgstr ""
#: simulation/data/civs/iber.json:AINames[7]
msgid "Tautalus"
msgstr ""
#: simulation/data/civs/iber.json:CivBonuses[0].Description
msgid "Iberians start with City Walls around their base on most maps."
msgstr ""
#: simulation/data/civs/iber.json:CivBonuses[0].History
msgid ""
"With exception to alluvial plains and river valleys, stone is abundant in the Iberian "
"Peninsula and was greatly used in construction of structures of all types."
msgstr ""
#: simulation/data/civs/iber.json:CivBonuses[0].Name
msgid "Starting Walls"
msgstr ""
#: simulation/data/civs/iber.json:CivBonuses[1].Description
msgid ""
"Stone Towers −50% wood cost, +150% stone cost, +33% build time, +60% health, +3 "
"garrison capacity, and +1 default arrow count."
msgstr ""
#: simulation/data/civs/iber.json:CivBonuses[1].Name
msgid "Massive Towers"
msgstr ""
#: simulation/data/civs/kush.json:AINames[0]
msgid "Kashta"
msgstr ""
#: simulation/data/civs/kush.json:AINames[10]
msgid "Malewiebamani"
msgstr ""
#: simulation/data/civs/kush.json:AINames[11]
msgid "Harsiotef"
msgstr ""
#: simulation/data/civs/kush.json:AINames[12]
msgid "Shanakdakhete"
msgstr ""
#: simulation/data/civs/kush.json:AINames[13]
msgid "Amanishakheto"
msgstr ""
#: simulation/data/civs/kush.json:AINames[1]
msgid "Alara"
msgstr ""
#: simulation/data/civs/kush.json:AINames[2]
msgid "Pebatjma"
msgstr ""
#: simulation/data/civs/kush.json:AINames[3]
msgid "Shabaka"
msgstr ""
#: simulation/data/civs/kush.json:AINames[4]
msgid "Shebitku"
msgstr ""
#: simulation/data/civs/kush.json:AINames[5]
msgid "Qalhata"
msgstr ""
#: simulation/data/civs/kush.json:AINames[6]
msgid "Takahatenamun"
msgstr ""
#: simulation/data/civs/kush.json:AINames[7]
msgid "Tantamani"
msgstr ""
#: simulation/data/civs/kush.json:AINames[8]
msgid "Atlanersa"
msgstr ""
#: simulation/data/civs/kush.json:AINames[9]
msgid "Nasalsa"
msgstr ""
#: simulation/data/civs/kush.json:CivBonuses[0].Description
#: simulation/data/civs/pers.json:CivBonuses[1].Description
msgid "Battering Rams +20% attack damage and +2 garrison capacity."
msgstr ""
#: simulation/data/civs/kush.json:CivBonuses[0].Name
#: simulation/data/civs/pers.json:CivBonuses[1].Name
msgid "Large Rams"
msgstr ""
#: simulation/data/civs/mace.json:AINames[0]
msgid "Alexander the Great"
msgstr ""
#: simulation/data/civs/mace.json:AINames[10]
msgid "Perseus"
msgstr ""
#: simulation/data/civs/mace.json:AINames[11]
msgid "Craterus"
msgstr ""
#: simulation/data/civs/mace.json:AINames[12]
msgid "Meleager"
msgstr ""
#: simulation/data/civs/mace.json:AINames[1]
msgid "Philip II"
msgstr ""
#: simulation/data/civs/mace.json:AINames[2]
msgid "Antipater"
msgstr ""
#: simulation/data/civs/mace.json:AINames[3]
msgid "Philip IV"
msgstr ""
#: simulation/data/civs/mace.json:AINames[4] simulation/data/civs/spart.json:AINames[5]
msgid "Lysander"
msgstr ""
#: simulation/data/civs/mace.json:AINames[5]
msgid "Lysimachus"
msgstr ""
#: simulation/data/civs/mace.json:AINames[6]
msgid "Pyrrhus of Epirus"
msgstr ""
#: simulation/data/civs/mace.json:AINames[7]
msgid "Antigonus II Gonatas"
msgstr ""
#: simulation/data/civs/mace.json:AINames[8]
msgid "Demetrius II Aetolicus"
msgstr ""
#: simulation/data/civs/mace.json:AINames[9]
msgid "Philip V"
msgstr ""
#: simulation/data/civs/maur.json:AINames[0]
msgid "Chandragupta Maurya"
msgstr ""
#: simulation/data/civs/maur.json:AINames[1]
msgid "Bindusara Maurya"
msgstr ""
#: simulation/data/civs/maur.json:AINames[2]
msgid "Ashoka the Great"
msgstr ""
#: simulation/data/civs/maur.json:AINames[3]
msgid "Dasharatha Maurya"
msgstr ""
#: simulation/data/civs/maur.json:AINames[4]
msgid "Samprati Maurya"
msgstr ""
#: simulation/data/civs/maur.json:AINames[5]
msgid "Shalishuka Maurya"
msgstr ""
#: simulation/data/civs/maur.json:AINames[6]
msgid "Devavarman Maurya"
msgstr ""
#: simulation/data/civs/maur.json:AINames[7]
msgid "Shatadhanvan Maurya"
msgstr ""
#: simulation/data/civs/maur.json:AINames[8]
msgid "Brihadratha Maurya"
msgstr ""
#: simulation/data/civs/pers.json:AINames[0]
msgid "Kurush II the Great"
msgstr ""
#: simulation/data/civs/pers.json:AINames[10]
msgid "Haxamanish"
msgstr ""
#: simulation/data/civs/pers.json:AINames[11]
msgid "Xsayarsa II"
msgstr ""
#: simulation/data/civs/pers.json:AINames[1]
msgid "Darayavahush I"
msgstr ""
#: simulation/data/civs/pers.json:AINames[2]
msgid "Cambyses II"
msgstr ""
#: simulation/data/civs/pers.json:AINames[3]
msgid "Bardiya"
msgstr ""
#: simulation/data/civs/pers.json:AINames[4]
msgid "Xsayarsa I"
msgstr ""
#: simulation/data/civs/pers.json:AINames[5]
msgid "Artaxshacha I"
msgstr ""
#: simulation/data/civs/pers.json:AINames[6]
msgid "Darayavahush II"
msgstr ""
#: simulation/data/civs/pers.json:AINames[7]
msgid "Darayavahush III"
msgstr ""
#: simulation/data/civs/pers.json:AINames[8]
msgid "Artaxshacha II"
msgstr ""
#: simulation/data/civs/pers.json:AINames[9]
msgid "Artaxshacha III"
msgstr ""
#: simulation/data/civs/pers.json:CivBonuses[0].Description
msgid "Land Traders +25% trade gain."
msgstr ""
#: simulation/data/civs/pers.json:CivBonuses[0].Name
msgid "Darics"
msgstr ""
+#: simulation/data/civs/pers.json:CivBonuses[2].Description
+msgid "Stable −10% batch training time per phase advance."
+msgstr ""
+
+#: simulation/data/civs/pers.json:CivBonuses[2].History
+msgid "The Persians were known for their large cavalry contingent"
+msgstr ""
+
+#: simulation/data/civs/pers.json:CivBonuses[2].Name
+msgid "Time of War"
+msgstr ""
+
#: simulation/data/civs/ptol.json:AINames[0]
msgid "Ptolemy Soter"
msgstr ""
#: simulation/data/civs/ptol.json:AINames[10]
msgid "Ptolemy Neos Philopater"
msgstr ""
#: simulation/data/civs/ptol.json:AINames[11]
msgid "Berenice Philopater"
msgstr ""
#: simulation/data/civs/ptol.json:AINames[12]
msgid "Cleopatra Tryphaena"
msgstr ""
#: simulation/data/civs/ptol.json:AINames[13]
msgid "Berenice Epiphaneia"
msgstr ""
#: simulation/data/civs/ptol.json:AINames[14]
msgid "Cleopatra Philopater"
msgstr ""
#: simulation/data/civs/ptol.json:AINames[15]
msgid "Cleopatra Selene"
msgstr ""
#: simulation/data/civs/ptol.json:AINames[16]
msgid "Cleopatra II Philometora Soteira"
msgstr ""
#: simulation/data/civs/ptol.json:AINames[17]
msgid "Arsinoe IV"
msgstr ""
#: simulation/data/civs/ptol.json:AINames[18]
msgid "Arsinoe II"
msgstr ""
#: simulation/data/civs/ptol.json:AINames[1]
msgid "Ptolemy Philadelphus"
msgstr ""
#: simulation/data/civs/ptol.json:AINames[2]
msgid "Ptolemy Epigone"
msgstr ""
#: simulation/data/civs/ptol.json:AINames[3]
msgid "Ptolemy Eurgetes"
msgstr ""
#: simulation/data/civs/ptol.json:AINames[4]
msgid "Ptolemy Philopater"
msgstr ""
#: simulation/data/civs/ptol.json:AINames[5]
msgid "Ptolemy Epiphanes"
msgstr ""
#: simulation/data/civs/ptol.json:AINames[6]
msgid "Ptolemy Philometor"
msgstr ""
#: simulation/data/civs/ptol.json:AINames[7]
msgid "Ptolemy Eupator"
msgstr ""
#: simulation/data/civs/ptol.json:AINames[8]
msgid "Ptolemy Alexander"
msgstr ""
#: simulation/data/civs/ptol.json:AINames[9]
msgid "Ptolemy Neos Dionysos"
msgstr ""
#: simulation/data/civs/ptol.json:CivBonuses[0].Description
msgid "Bolt Shooters −33% attack damage and −33% attack time."
msgstr ""
#: simulation/data/civs/ptol.json:CivBonuses[0].Name
msgid "Polybolos"
msgstr ""
#: simulation/data/civs/rome.json:AINames[0]
msgid "Lucius Junius Brutus"
msgstr ""
#: simulation/data/civs/rome.json:AINames[10]
msgid "Publius Sempronius Tuditanus"
msgstr ""
#: simulation/data/civs/rome.json:AINames[11]
msgid "Marcus Cornelius Cethegus"
msgstr ""
#: simulation/data/civs/rome.json:AINames[12]
msgid "Quintus Caecilius Metellus Pius"
msgstr ""
#: simulation/data/civs/rome.json:AINames[13]
msgid "Marcus Licinius Crassus"
msgstr ""
#: simulation/data/civs/rome.json:AINames[1]
msgid "Lucius Tarquinius Collatinus"
msgstr ""
#: simulation/data/civs/rome.json:AINames[2]
msgid "Gaius Julius Caesar Octavianus"
msgstr ""
#: simulation/data/civs/rome.json:AINames[3]
msgid "Marcus Vipsanius Agrippa"
msgstr ""
#: simulation/data/civs/rome.json:AINames[4]
msgid "Gaius Iulius Iullus"
msgstr ""
#: simulation/data/civs/rome.json:AINames[5]
msgid "Gaius Servilius Structus Ahala"
msgstr ""
#: simulation/data/civs/rome.json:AINames[6]
msgid "Publius Cornelius Rufinus"
msgstr ""
#: simulation/data/civs/rome.json:AINames[7]
msgid "Lucius Papirius Cursor"
msgstr ""
#: simulation/data/civs/rome.json:AINames[8]
msgid "Aulus Manlius Capitolinus"
msgstr ""
#: simulation/data/civs/rome.json:AINames[9]
msgid "Publius Cornelius Scipio Africanus"
msgstr ""
#: simulation/data/civs/rome.json:CivBonuses[0].Description
msgid "Roman Legionaries can form a Testudo."
msgstr ""
#: simulation/data/civs/rome.json:CivBonuses[0].History
msgid ""
"The Romans commonly used the Testudo or 'turtle' formation for defense: Legionaries "
"were formed into hollow squares with twelve men on each side, standing so close "
"together that their shields overlapped like fish scales."
msgstr ""
#: simulation/data/civs/rome.json:CivBonuses[0].Name
msgid "Testudo Formation"
msgstr ""
#: simulation/data/civs/rome.json:CivBonuses[1].Description
msgid "Battering Rams +20% attack damage. Stone Throwers +10% attack damage."
msgstr ""
#: simulation/data/civs/rome.json:CivBonuses[1].Name
msgid "Legionary Engineers"
msgstr ""
#: simulation/data/civs/sele.json:AINames[0]
msgid "Seleucus I Nicator"
msgstr ""
#: simulation/data/civs/sele.json:AINames[10]
msgid "Alexander I Balas"
msgstr ""
#: simulation/data/civs/sele.json:AINames[11] simulation/data/civs/sele.json:AINames[15]
msgid "Demetrius II Nicator"
msgstr ""
#: simulation/data/civs/sele.json:AINames[12]
msgid "Antiochus VI Dionysus"
msgstr ""
#: simulation/data/civs/sele.json:AINames[13]
msgid "Diodotus Tryphon"
msgstr ""
#: simulation/data/civs/sele.json:AINames[14]
msgid "Antiochus VII Sidetes"
msgstr ""
#: simulation/data/civs/sele.json:AINames[16]
msgid "Alexander II Zabinas"
msgstr ""
#: simulation/data/civs/sele.json:AINames[17]
msgid "Cleopatra Thea"
msgstr ""
#: simulation/data/civs/sele.json:AINames[18]
msgid "Seleucus V Philometor"
msgstr ""
#: simulation/data/civs/sele.json:AINames[19]
msgid "Antiochus VIII Grypus"
msgstr ""
#: simulation/data/civs/sele.json:AINames[1]
msgid "Antiochus I Soter"
msgstr ""
#: simulation/data/civs/sele.json:AINames[20]
msgid "Antiochus IX Cyzicenus"
msgstr ""
#: simulation/data/civs/sele.json:AINames[21]
msgid "Seleucus VI Epiphanes"
msgstr ""
#: simulation/data/civs/sele.json:AINames[22]
msgid "Antiochus X Eusebes"
msgstr ""
#: simulation/data/civs/sele.json:AINames[23]
msgid "Demetrius III Eucaerus"
msgstr ""
#: simulation/data/civs/sele.json:AINames[24]
msgid "Antiochus XI Epiphanes"
msgstr ""
#: simulation/data/civs/sele.json:AINames[25]
msgid "Philip I Philadelphus"
msgstr ""
#: simulation/data/civs/sele.json:AINames[26]
msgid "Antiochus XII Dionysus"
msgstr ""
#: simulation/data/civs/sele.json:AINames[27]
msgid "Seleucus VII Kybiosaktes"
msgstr ""
#: simulation/data/civs/sele.json:AINames[28]
msgid "Antiochus XIII Asiaticus"
msgstr ""
#: simulation/data/civs/sele.json:AINames[29]
msgid "Philip II Philoromaeus"
msgstr ""
#: simulation/data/civs/sele.json:AINames[2]
msgid "Antiochus II Theos"
msgstr ""
#: simulation/data/civs/sele.json:AINames[3]
msgid "Seleucus II Callinicus"
msgstr ""
#: simulation/data/civs/sele.json:AINames[4]
msgid "Seleucus III Ceraunus"
msgstr ""
#: simulation/data/civs/sele.json:AINames[5]
msgid "Antiochus III Megas"
msgstr ""
#: simulation/data/civs/sele.json:AINames[6]
msgid "Seleucus IV Philopator"
msgstr ""
#: simulation/data/civs/sele.json:AINames[7]
msgid "Antiochus IV Epiphanes"
msgstr ""
#: simulation/data/civs/sele.json:AINames[8]
msgid "Antiochus V Eupator"
msgstr ""
#: simulation/data/civs/sele.json:AINames[9]
msgid "Demetrius I Soter"
msgstr ""
#: simulation/data/civs/spart.json:AINames[0]
msgid "Leonidas"
msgstr ""
#: simulation/data/civs/spart.json:AINames[10]
msgid "Eucleidas"
msgstr ""
#: simulation/data/civs/spart.json:AINames[11]
msgid "Agesipolis"
msgstr ""
#: simulation/data/civs/spart.json:AINames[1]
msgid "Dienekes"
msgstr ""
#: simulation/data/civs/spart.json:AINames[2]
msgid "Brasidas"
msgstr ""
#: simulation/data/civs/spart.json:AINames[3]
msgid "Agis"
msgstr ""
#: simulation/data/civs/spart.json:AINames[4]
msgid "Archidamus"
msgstr ""
#: simulation/data/civs/spart.json:AINames[6]
msgid "Pausanias"
msgstr ""
#: simulation/data/civs/spart.json:AINames[7]
msgid "Agesilaus"
msgstr ""
#: simulation/data/civs/spart.json:AINames[8]
msgid "Echestratus"
msgstr ""
#: simulation/data/civs/spart.json:AINames[9]
msgid "Eurycrates"
msgstr ""
#: simulation/data/civs/spart.json:CivBonuses[0].Description
msgid "Female Citizens +40% health and +50% melee attack hack damage."
msgstr ""
#: simulation/data/civs/spart.json:CivBonuses[0].Name
msgid "Spartan Women"
msgstr ""
#: simulation/templates/special/players/athen.xml:8
msgid "Athenians"
msgstr ""
#: simulation/templates/special/players/athen.xml:9
msgid ""
"As the cradle of Western civilization and the birthplace of democracy, Athens was famed"
" as a center for the arts, learning and philosophy. The Athenians were also powerful "
"warriors, particularly at sea. At its peak, Athens dominated a large part of the "
"Hellenic world for several decades."
msgstr ""
#: simulation/templates/special/players/brit.xml:8
msgid "Britons"
msgstr ""
#: simulation/templates/special/players/brit.xml:9
msgid ""
"The Britons were the Celtic tribes of the British Isles. Using chariots, longswordsmen "
"and powerful melee soldiers, they staged fearsome revolts against Rome to protect their"
" customs and interests. Also, they built thousands of unique structures such as hill "
"forts, crannogs and brochs."
msgstr ""
#: simulation/templates/special/players/cart.xml:8
msgid "Carthaginians"
msgstr ""
#: simulation/templates/special/players/cart.xml:9
msgid ""
"Carthage, a city-state in modern-day Tunisia, was a formidable force in the western "
"Mediterranean, eventually taking over much of North Africa and modern-day Spain in the "
"third century B.C. The sailors of Carthage were among the fiercest contenders on the "
"high seas, and masters of naval trade. They deployed towered War Elephants on the "
"battlefield to fearsome effect, and had defensive walls so strong, they were never "
"breached."
msgstr ""
#: simulation/templates/special/players/gaia.xml:5
msgid "Gaia"
msgstr ""
#: simulation/templates/special/players/gaul.xml:8
msgid "Gauls"
msgstr ""
#: simulation/templates/special/players/gaul.xml:9
msgid ""
"The Gauls were the Celtic tribes of continental Europe. Dominated by a priestly class "
"of Druids, they featured a sophisticated culture of advanced metalworking, agriculture,"
" trade and even road engineering. With heavy infantry and cavalry, Gallic warriors "
"valiantly resisted Caesar's campaign of conquest and Rome's authoritarian rule."
msgstr ""
-#: simulation/templates/special/players/han.xml:17
+#: simulation/templates/special/players/han.xml:16
msgid "Han"
msgstr ""
-#: simulation/templates/special/players/han.xml:18
+#: simulation/templates/special/players/han.xml:17
msgid ""
"The Han dynasty (206 BC – AD 220) was the second imperial dynasty of China, preceded by"
" the Qin dynasty (221–207 BC) and succeeded by the Three Kingdoms period (AD 220–280). "
"It is considered a golden age in Chinese history, and China made significant progress "
"in arts and sciences during the Han period. The core of the Han empire was around the "
"Wei River, and the Han capital was Chang'an, very close to the Qin capital Xianyang "
"(both are now part of Xi'an, Shaanxi)."
msgstr ""
#: simulation/templates/special/players/iber.xml:8
msgid "Iberians"
msgstr ""
#: simulation/templates/special/players/iber.xml:9
msgid ""
"The Iberians were a people of mysterious origins and language, with a strong tradition "
"of horsemanship and metalworking. A relatively peaceful culture, they usually fought in"
" other's battles only as mercenaries. However, they proved tenacious when Rome sought "
"to take their land and freedom from them, and employed pioneering guerrilla tactics and"
" flaming javelins as they fought back."
msgstr ""
#: simulation/templates/special/players/kush.xml:8
msgid "Kushites"
msgstr ""
#: simulation/templates/special/players/kush.xml:9
msgid ""
"The Kingdom of Kush was an ancient African kingdom situated on the confluences of the "
"Blue Nile, White Nile and River Atbara in what is now the Republic of Sudan. The "
"Kushite era of rule in the region was established after the Bronze Age collapse of the "
"New Kingdom of Egypt, and it was centered at Napata in its early phase. They invaded "
"Egypt in the 8th century BC, and the Kushite emperors ruled as Pharaohs of the Twenty-"
"fifth dynasty of Egypt for a century, until they were expelled by the Assyrians. "
"Kushite culture was influenced heavily by the Egyptians, with Kushite pyramid building "
"and monumental temple architecture still extent. The Kushites even worshipped many "
"Egyptian gods, including Amun. During Classical antiquity, the Kushite imperial capital"
" was at Meroe. In early Greek geography, the Meroitic kingdom was known as Aethiopia. "
"The Kushite kingdom persisted until the 4th century AD, when it weakened and "
"disintegrated due to internal rebellion, eventually succumbing to the rising power of "
"Axum."
msgstr ""
#: simulation/templates/special/players/mace.xml:8
msgid "Macedonians"
msgstr ""
#: simulation/templates/special/players/mace.xml:9
msgid ""
"Macedonia was an ancient Greek kingdom, centered in the northeastern part of the Greek "
"peninsula. Under the leadership of Alexander the Great, Macedonian forces and allies "
"took over most of the world they knew, including Egypt, Persia and parts of the Indian "
"subcontinent, allowing a diffusion of Hellenic and eastern cultures for years to come."
msgstr ""
#: simulation/templates/special/players/maur.xml:8
msgid "Mauryas"
msgstr ""
#: simulation/templates/special/players/maur.xml:9
msgid ""
"Founded in 322 B.C. by Chandragupta Maurya, the Mauryan Empire was the first to rule "
"most of the Indian subcontinent, and was one of the largest and most populous empires "
"of antiquity. Its military featured bowmen who used the long-range bamboo longbow, "
"fierce female warriors, chariots, and thousands of armored war elephants. Its "
"philosophers, especially the famous Acharya Chanakya, contributed to such varied fields"
" such as economics, religion, diplomacy, warfare, and good governance. Under the rule "
"of Ashoka the Great, the empire saw 40 years of peace, harmony, and prosperity."
msgstr ""
#: simulation/templates/special/players/pers.xml:8
msgid "Persians"
msgstr ""
#: simulation/templates/special/players/pers.xml:9
msgid ""
"The Persian Empire, when ruled by the Achaemenid dynasty, was one of the greatest "
"empires of antiquity, stretching at its zenith from the Indus Valley in the east to "
"Greece in the west. The Persians were the pioneers of empire-building of the ancient "
"world, successfully imposing a centralized rule over various peoples with different "
"customs, laws, religions and languages, and building a cosmopolitan army made up of "
"contingents from each of these nations."
msgstr ""
#: simulation/templates/special/players/ptol.xml:16
msgid "Ptolemies"
msgstr ""
#: simulation/templates/special/players/ptol.xml:17
msgid ""
"The Ptolemaic dynasty was a Macedonian Greek royal family which ruled the Ptolemaic "
"Empire in Egypt during the Hellenistic period. Their rule lasted for 275 years, from "
"305 BC to 30 BC. They were the last dynasty of ancient Egypt."
msgstr ""
#: simulation/templates/special/players/rome.xml:8
msgid "Romans"
msgstr ""
#: simulation/templates/special/players/rome.xml:9
msgid ""
"The Romans controlled one of the largest empires of the ancient world, stretching at "
"its peak from southern Scotland to the Sahara Desert, and containing between 60 million"
" and 80 million inhabitants, one quarter of the Earth's population at that time. Rome "
"also remained one of the strongest nations on earth for almost 800 years. The Romans "
"were the supreme builders of the ancient world, excelled at siege warfare and had an "
"exquisite infantry and navy."
msgstr ""
#: simulation/templates/special/players/sele.xml:16
msgid "Seleucids"
msgstr ""
#: simulation/templates/special/players/sele.xml:17
msgid "The Macedonian-Greek dynasty that ruled most of Alexander's former empire."
msgstr ""
#: simulation/templates/special/players/spart.xml:6
msgid "Spartans"
msgstr ""
#: simulation/templates/special/players/spart.xml:7
msgid ""
"Sparta was a prominent city-state in ancient Greece, and its dominant military power on"
" land from circa 650 B.C. Spartan culture was obsessed with military training and "
"excellence, with rigorous training for boys beginning at age seven. Thanks to its "
"military might, Sparta led a coalition of Greek forces during the Greco-Persian Wars, "
"and won over Athens in the Peloponnesian Wars, though at great cost."
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/ro.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ro.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/ro.public-simulation-auras.po (revision 27001)
@@ -1,1082 +1,1074 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Alex Hex
# Andrei Cosma
# Andy Bunea
# Chris P
# Danila Catalin
# 1215e59e201d40591278a5898ce04ad4_68d298a
# Florentina Petcu
# Gabriel D
# Gurea Veronel
# Jarcalau Andrei
# Jipa Leo
# Kristian C
# Mercer Traieste
# killtur
# Nicolae Crefelean
# Radu Epure
# Radulian Stef
# Raz Taz
# Robert
# Silvio George
# Simona Iacob
# Sofia Ionut
# Stefan Bayreuther
# Vlad Topala
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Florentina Petcu, 2022\n"
"Language-Team: Romanian (http://www.transifex.com/wildfire-games/0ad/language/ro/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ro\n"
"Plural-Forms: nplurals=3; plural=(n==1?0:(((n%100>19)||((n%100==0)&&(n!=0)))?2:1));\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Mașini de asediu în garnizoană +3 rata de regenerare a sănătății."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Reparații Arsenal"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Navele staţionate +10 rată regenerare vitală"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Reparații navale"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Soldaţii +20% atacuri corp la corp şi la distanţă"
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Fervoare Religioasă"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Lucrătorii +15% rată de culegere a resurselor."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotism"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "Soldați +1 rezistență la strivire, tăiere, străpungere și +10% daune in lupta corp la corp și la distanță."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Prezență Încurajatoare"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Eroi -5% vitalitate"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Parohie puternică"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "Construcții −15% costuri de resurse tehnologice și timp de cercetare."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Centru de învățătură"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Structuri +50% rata de regenerare a punctelor de captură a unei garnizoane."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Loialitate"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Comercianți +20% viteză de deplasare."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Decretul lui Ashoka"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Oamenii +1 rata de regenerare a sănătății."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Tratament medical"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Construcții +20% teritoriu de influență."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Elenizare"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "Soldați cu turnulețe +3 rezistență la strivire, tăiere, străpungere și +20 raza de vedere."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Protecția zidului."
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "+20% limita maximă a populației (necesită tehnologia “Glorious Expansion”)."
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Expansiune Glorioasă"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "Unitățile câștigă experiență în timp ce se află în garnizoană în interiorul clădirii."
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Antrenament Riguros"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "Nave de război -25% timp de construcție."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr " Liga de la Delos"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "Vindecători -20% costuri de resurse."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druizi"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "+10% bonus pentru comerțul internațional."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Maeștrii negustori"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Forjează -15% costuri de resurse tehnologice și timp de cercetare."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Produse de Gaul"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr "Drumul de mătase"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "Cetățean Javelineers -10% costuri de resurse."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr "Elefanți -20% costuri de resurse și timp de antrenament."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Elefanți Furnizori"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr "+20% prețuri de vânzare prin barter."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Monedă standardizată"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr "Temple -50% costuri de resurse și timp de construcție; tehnologii ale templelor -50% costuri de resurse și timp de cercetare."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Sustinatorii religioşi ai lui Ashoka"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "Land Traders +15% câștig comercial."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Drumul regal"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr "+1.0 rata de flux alimentar."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Coșul de pâine al Mediteranei"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr "Cetățean Infanterie -10% timp de antrenament."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Serviciu militar obligatoriu"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr "Centre civile -20% costuri de resurse."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetrapolis Sirian"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr "Cetățean sulițaș infanterist +10% sănătate."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Liga Peloponisiacă"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "Soldați inamici -10% daune de atac și putere de atac de capturare."
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "Sunet intimidant"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solon a instituit mai multe reforme economice încurajând comerțul și agricultura.\nMuncitorii + 15% viteza de adunare."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Reforme economice"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solon a introdus un nou sistem de greutăți și măsuri, iar tații au fost încurajați să găsească meserii pentru fiii lor.\nTehnologii economice -10% costuri de resurse."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Noroc Economic"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Văzând că apărarea în tranșee este inutilă împotriva armatei romane, Cassivellaunus a recurs la tactici de gherilă. Aceasta a fost folosită mai târziu și de alte căpetenii.\nSoldați +15% viteză de mișcare și +15% câmp vizual."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Tactici de gherilă"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivellaunus a desfășurat luptători cu mișcări rapide pentru a hărțui trupele romane și pe cei care căutau hrană.\nJavelineers +20% rază de atac."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Hărțuială Tirailor"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "Conducător al cavaleriei grele cartagineze la Trebia și Cannae, unde tripla sa încărcătură a avut efecte devastatoare asupra inamicului.\nCavalerie mêlée +1 rezistență la zdrobire, tăiere, străpungere și +10% sănătate."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Comandantul cavaleriei grele"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "În război cu romanii, Ambiorix și-a dat seama de inutilitatea războiului deschis și a recurs la tactici de ambuscadă. Galii au învățat rapid unde și când să execute atacuri surpriză.\nSoldați +5% daune la atacurile în corp la corp și la distanță și -25% experiență de promovare."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Masacru ambuscadă"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Când armata romană a rămas fără provizii de hrană, triburilor galice li s-a ordonat să renunțe la o parte din recolta lor deja săracă. Eburonii, sub comanda lui Ambiorix, au fost reticenți în a face acest lucru, prin urmare Cezar a trimis trupe pentru a-i lua cu forța.\nMuncitori -10% rata de colectare a cerealelor."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Tributul Romei"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr "Extindere teritorială"
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Împreună cu fratele său Indibil, Mandonius a comandat recruții și mercenarii iberici care au luat parte la Războaiele Punice.\nMercenari cetățeni aliați -25% cost metalic."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Comandant Mercenar"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "După căderea lui Indibil în luptă, Mandonius i-a condus pe supraviețuitori în siguranță.\nSoldații +10% sănătate."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Salvatorul de vieți"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Conducând cu putere deplină în Imperiul Meroe și jucând, de asemenea, un rol important în religia meroitică, Shanakdakheto reprezenta puterea Kush, un lucru care nu trebuia luat ușor.\nCetățence inamice de sex feminin -15% viteză de adunare."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Din-taia Regina Nubiana"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Ca în toate culturile, religia a jucat un rol important în Kush. Shanakdakheto a pus să se construiască templul în jurul anului 160 î.Hr. ca un simbol al avansării Meroe.\nTemplele +1 rata de vindecare a garnizoanei."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Templul de la Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "În timpul primului război macedonean, Filip și trupele sale au jefuit Thermum, centrul religios și politic al Etoliei.\nOamenii, motoarele de asediu, navele și structurile câștigă +5 alimente și pradă de lemn."
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Prăduitorul de orașe"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr "Reorganizare financială"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Fiu al lui Chandragupta Maurya, Bindusara a consolidat imperiul, creând un stat stabil pe care fiul său Ashoka l-a moștenit.\nStructuri +20% raza de influență a teritoriului."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Consolidator al Imperiului`"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Se spune că Bindusara ar fi cucerit ținuturi din sudul imperiului.\nSoldați +15% putere de atac la capturare."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "De-a lungul domniei sale, o mare parte din averea lui Artaxerxe a fost cheltuită pe proiecte de construcție. El a restaurat Palatul lui Darius I de la Susa și a refăcut orașul antic Ecbatana.\nStructuri -10% costuri de resurse și +5% sănătate."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Mare Construitor"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Continuând munca predecesorilor săi la Marea Bibliotecă din Alexandria, a confiscat toate cărțile aduse în oraș, lăsând astfel poporului său o cantitate imensă de înțelepciune acumulată.\nTehnologii de structură -10% costuri de resurse."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Mare Bibliotecar"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "După violarea Lucreției de către fiul regelui Tarquinius Superbus și sinuciderea ulterioară a acesteia, Brutus a jurat să o răzbune și să răstoarne monarhia.\nCetățeni de sex feminin -20% costul hranei și +10% viteza de adunare."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Răzbunatorul Lucretiei"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr "Brutus a fost una dintre figurile cheie în răsturnarea monarhiei și în fondarea Republicii romane. Mai târziu, în calitate de consul, a condus o armată romană spre victorie împotriva regelui etrusc Tarquinius, care a încercat să recucerească tronul.\nOameni și motoare de asediu +1 zdrobesc, taie, străpung rezistența."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Fondatorul și apărătorul Republicii"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antioh I a pus bazele templului Ezida din Borsippa.\nTemple -10% costuri de resurse; tehnologiile templelor -10% costuri de resurse."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Fondatorul templului Ezidea"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antioh a încurajat imigrația grecilor în regatul său și a înființat multe orașe noi în Asia Mică pentru a servi drept contrapondere la gali.\nLimita maximă a populației: +5%."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Imigrare"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Fiul lui Seleucus Nicator, Antiochus a reușit în formidabila sarcină de a menține imperiul împreună, în același timp fondând temple și înfrângând invadatoii Gaul cu elefanți de război.\n Elefanți Campion -10% costul resurselor."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Lycurgus a instituit mai multe reforme militare, astfel că, sub forma sa de guvernare, a fost implementată loialitatea completă și nedivizată a cetățenilor față de Sparta.\nCetățean sulițaș infanterist -10% costuri de resurse."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Reformele Militare ale lui Lycurgan"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Campion sulițaș infanterist -5% costuri de resurse."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Pentru a susține și mai mult egalitatea, Lycurgus a interzis folosirea aurului și a argintului, introducând o nouă monedă de fier numită pelanors.\nMuncitori +15% rata de colectare de metal."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr " Pelanori de fier"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr "Naționalizarea industriilor"
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Soldații din formația sa +3 rezistență la strivire, tăiere, străpungere, +15% viteză de mișcare."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Reformarea Formațiilor"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Infanterie Javelineers +15% viteză de mișcare."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Reforme Prăștieri"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "Constructorii +15% rata de construcție."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Programul de construcție al lui Pericle"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Temple -25% cost de piatră, +2 rata de vindecare a garnizoanei."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Templul Atenei Nike"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Atunci când se află în garnizoană, nava are -30% timp de antrenament a lotului și +50% viteză de deplasare."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Comandant naval"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Nave -50% cost metal, -20% timp de construcție."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Arhitect Naval"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Campionii +2 putere de atac de capturare, +20% daune de atac corp la corp și la distanță, +10% viteză de mișcare."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Armată campioană"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Soldați și motoare de asediu +1 rezistență la zdrobire, tăiere, străpungere, +15% viteză de mișcare."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Sef de guerila"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Oameni +0.8 rata de regenerare a sănătății."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Soldați și motoare de asediu +15% viteză de mișcare."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Generalul Fulger"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Mercenari inamici -20% daune de atac corp la corp și la distanță."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Subjugator al mercenarilor"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Soldații proprii și aliați și motoarele de asediu +1 putere de atac la captură, +20% daune la atac corp la corp și la distanță."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Tactician"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Cavalerie corp la corp +30% daune de atac corp la corp."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Comandant Cavalerie"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Oamenii, motoarele de asediu și navele câștigă +15 pradă de metal."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Prăduitorul Romei"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldați și motoare de asediu +1 putere de atac de capturare, +20% daune de atac corp la corp și la distanță."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Războinic Celt"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Pregatirile de război"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr "Armata Nordului"
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr "Armata Sudului"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Campionii +2 putere de atac de capturare, +20% daune de atac corp la corp și la distanță."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr "Atunci când este în garnizoană, structura are o rată de regenerare a garnizoanei de +2 puncte de captură."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Apărare inspirată"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Atunci când se află în garnizoană, structura sau turnul de asediu are un număr de săgeți de +75%."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Apărător Falnic"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr "Soldați +1 zdrobesc, taie, străpung rezistența."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Fervoarea Bătăliei"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Soldați -15% costuri de resurse, -20% timp de antrenament."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilizare"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Soldați +20% viteză de deplasare."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Soldații și motoarele de asediu câștigă +100% din prada de resurse."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Swag"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Regină Razboinic"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Templul lui Amun +20% costuri de resurse și timp de construcție. Garda Templului lui Amun +20% costuri de resurse și timp de antrenament."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Sfidătorul tradiției"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Templul lui Apedemak -20% costuri de resurse și timp de construcție. Garda Templului Apedemak -20% costuri de resurse și timp de antrenament."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Adeptul lui Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Vindecătorii inamici -50% putere de vindecare."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Măcel al credincioșilor."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr "Soldați +10% daune de atac corp la corp și la distanță, obțineți +50% din prada de resurse."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Salvatorul Kush-ul"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Kushite Triremes -50 cost lemn și metal."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Darul corăbiilor de război."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Structuri +10% raza de influență în teritoriu."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialism"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Centre civice inamice -50% rată de regenerare a punctelor de captură cu garnizoană."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Cuceritor"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Infanterie Pikemen +20% putere de atac de capturare, +20% daune de atac corp la corp."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr "Motoare de asediu +1 rezistență la zdrobire, tăiere, străpungere, +20% daune la atac corp la corp și la distanță, +10% rază de atac la distanță, +10% câmp vizual."
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Asediator"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Înălțarea lui Macedon."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Soldați +20% daune de atac corp la corp și la distanță, -15% sănătate."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Victorie Costisitoare"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Temple -50% costuri de resurse și timp de construcție. Tehnologii pentru temple -50% costuri de resurse și timp de cercetare."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Budism"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Atunci când se află în garnizoană, tehnologiile structurii au un cost al resurselor de -20% și un timp de cercetare de -50%."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Profesor"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regenerare"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Cavalerie +1 putere de atac la capturare, +20% daune la atacurile corp la corp și la distanță."
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Lider de Avangarda"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Soldați, motoare de asediu, comercianți și nave comerciale +15% viteză de mișcare."
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Conducere"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Muncitori +15% rata de construire și viteza de adunare."
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Administrator"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Soldați și motoare de asediu -20% timp de repetare a atacurilor corp la corp și la distanță."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Patriot"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Eroi aliați +10% sănătate."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Consort"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Eroi inamici -10% sănătate."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "Constructorii +10% rata de construcție."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Patron al constructiilor"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Mercenari -35% costuri de resurse."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Patron al mercenarilor"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Pikemen +40% sănătate."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Raphia"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Cavalerie +15% daune de atac corp la corp și la distanță."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Spada Romei"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Infanterie inamică -10% daune de atac corp la corp și la distanță."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr "Oameni și structuri +1 rezistență la strivire, tăiere, străpungere."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Scutul Romei"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldați și motoare de asediu +2 putere de atac la captură, +20% daune la atac corp la corp și la distanță."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Biruinţă"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr "Cavalerie +2 rezistență la strivire, tăiere, străpungere."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr "Structuri inamice, nave și mașini de asediu -20% din viață."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Cuceritor renumit"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Elefanții campioni +20% daune de atac corp la corp, +20% viteză de mișcare."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr "Cetățeni Infanterie Javelineers +1 rezistență la strivire, tăiere, străpungere, +25% daune de străpungere la atac la distanță."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Reforme Ilot"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Spearmen +1 putere de atac de capturare, +25% daune de atac corp la corp."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Ultimul în picioare"
Index: ps/trunk/binaries/data/mods/public/l10n/sd.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/sd.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/sd.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Sindhi (http://www.transifex.com/wildfire-games/0ad/language/sd/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: sd\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/sk.public-simulation-technologies.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/sk.public-simulation-technologies.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/sk.public-simulation-technologies.po (revision 27001)
@@ -1,1918 +1,1918 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# LeviTaule
# Marek Berčík
# Mário Bulejko
# Michal Ján Mária Polovka
# Miroslav Kadlec
# MiroslavR
# Ondrej K.
# SuroX
# Peto
# Roman 'Kaktuxista' Benji
# Rudolf Tisoň
# c1d3d4413723242329060e6153cf18b8_282267d
# Tom Hanax
# Zuzana Miadoková
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
"POT-Creation-Date: 2022-06-27 07:10+0000\n"
"PO-Revision-Date: 2014-06-19 17:53+0000\n"
"Last-Translator: Zuzana Miadoková, 2019,2021-2022\n"
"Language-Team: Slovak (http://www.transifex.com/wildfire-games/0ad/language/sk/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: sk\n"
"Plural-Forms: nplurals=4; plural=(n % 1 == 0 && n == 1 ? 0 : n % 1 == 0 && n >= 2 && n <= 4 ? 1 : n % 1 != 0 ? 2: 3);\n"
#: simulation/data/technologies/agoge.jsondescription
msgid ""
"Spartans were housed and trained from a young age to be superlative warriors"
" and to endure any hardship a military life can give them."
msgstr "Sparťania boli už od mladého veku trénovaní, aby sa z nich stali vynikajúci bojovníci a boli schopní znášať akékoľvek ťažkosti vojenského života."
#: simulation/data/technologies/agoge.jsongenericName
msgid "The Agoge"
msgstr "Agóge"
#: simulation/data/technologies/agoge.jsonrequirementsTooltip
#: simulation/data/technologies/art_of_war.jsonrequirementsTooltip
#: simulation/data/technologies/attack_soldiers_will.jsonrequirementsTooltip
#: simulation/data/technologies/barracks_batch_training.jsonrequirementsTooltip
#: simulation/data/technologies/civil_engineering_02.jsonrequirementsTooltip
#: simulation/data/technologies/civil_service_02.jsonrequirementsTooltip
#: simulation/data/technologies/equine_transports.jsonrequirementsTooltip
#: simulation/data/technologies/gather_capacity_carts.jsonrequirementsTooltip
#: simulation/data/technologies/gather_farming_chain_pump.jsonrequirementsTooltip
#: simulation/data/technologies/gather_farming_fertilizer.jsonrequirementsTooltip
#: simulation/data/technologies/gather_lumbering_sharpaxes.jsonrequirementsTooltip
#: simulation/data/technologies/gather_mining_silvermining.jsonrequirementsTooltip
#: simulation/data/technologies/gather_mining_slaves.jsonrequirementsTooltip
#: simulation/data/technologies/heal_range_2.jsonrequirementsTooltip
#: simulation/data/technologies/heal_rate_2.jsonrequirementsTooltip
#: simulation/data/technologies/health_regen_units.jsonrequirementsTooltip
#: simulation/data/technologies/hellenistic_metropolis.jsonrequirementsTooltip
#: simulation/data/technologies/immortals.jsonrequirementsTooltip
#: simulation/data/technologies/long_walls.jsonrequirementsTooltip
#: simulation/data/technologies/nisean_horses.jsonrequirementsTooltip
#: simulation/data/technologies/parade_of_daphne.jsonrequirementsTooltip
#: simulation/data/technologies/poison_arrows.jsonrequirementsTooltip
#: simulation/data/technologies/poison_blades.jsonrequirementsTooltip
#: simulation/data/technologies/pop_house_02.jsonrequirementsTooltip
#: simulation/data/technologies/reformed_army_sele.jsonrequirementsTooltip
#: simulation/data/technologies/ship_cost_time.jsonrequirementsTooltip
#: simulation/data/technologies/ship_health.jsonrequirementsTooltip
#: simulation/data/technologies/ship_movement_speed.jsonrequirementsTooltip
#: simulation/data/technologies/siege_attack.jsonrequirementsTooltip
#: simulation/data/technologies/siege_bolt_accuracy.jsonrequirementsTooltip
#: simulation/data/technologies/siege_cost_time.jsonrequirementsTooltip
#: simulation/data/technologies/siege_health.jsonrequirementsTooltip
#: simulation/data/technologies/siege_pack_unpack.jsonrequirementsTooltip
#: simulation/data/technologies/silk_road.jsonrequirementsTooltip
#: simulation/data/technologies/silvershields.jsonrequirementsTooltip
#: simulation/data/technologies/soldier_attack_melee_02.jsonrequirementsTooltip
#: simulation/data/technologies/soldier_attack_melee_03.jsonrequirementsTooltip
#: simulation/data/technologies/soldier_attack_melee_03_variant.jsonrequirementsTooltip
#: simulation/data/technologies/soldier_attack_ranged_02.jsonrequirementsTooltip
#: simulation/data/technologies/soldier_attack_ranged_03.jsonrequirementsTooltip
#: simulation/data/technologies/soldier_resistance_hack_02.jsonrequirementsTooltip
#: simulation/data/technologies/soldier_resistance_hack_03.jsonrequirementsTooltip
#: simulation/data/technologies/soldier_resistance_pierce_02.jsonrequirementsTooltip
#: simulation/data/technologies/soldier_resistance_pierce_03.jsonrequirementsTooltip
#: simulation/data/technologies/stable_batch_training.jsonrequirementsTooltip
#: simulation/data/technologies/tower_health.jsonrequirementsTooltip
#: simulation/data/technologies/tower_murderholes.jsonrequirementsTooltip
#: simulation/data/technologies/trade_gain_02.jsonrequirementsTooltip
#: simulation/data/technologies/traditional_army_sele.jsonrequirementsTooltip
#: simulation/data/technologies/unlock_champion_cavalry.jsonrequirementsTooltip
#: simulation/data/technologies/unlock_champion_chariots.jsonrequirementsTooltip
#: simulation/data/technologies/unlock_champion_infantry.jsonrequirementsTooltip
#: simulation/data/technologies/unlock_spies.jsonrequirementsTooltip
#: simulation/data/technologies/wonder_population_cap.jsonrequirementsTooltip
msgid "Unlocked in City Phase."
msgstr "Odomknuté vo fáze metropoly."
#: simulation/data/technologies/agoge.jsontooltip
msgid "Champion Infantry Spearmen +25% health, but +5% training time."
msgstr "Šampiónski pechotní kopijníci +25% zdravia, ale +5% doby tréningu."
#: simulation/data/technologies/archer_attack_spread.jsondescription
msgid "Encouraging soldiers to practice archery improves their accuracy."
msgstr "Povzbudovanie vojakov k tréningu lukostreľby zlepšuje ich presnosť."
#: simulation/data/technologies/archer_attack_spread.jsongenericName
msgid "Archery Training"
msgstr "Lukostrelecký tréning"
#: simulation/data/technologies/archer_attack_spread.jsonrequirementsTooltip
#: simulation/data/technologies/architecture_kush.jsonrequirementsTooltip
#: simulation/data/technologies/cavalry_cost_time.jsonrequirementsTooltip
#: simulation/data/technologies/cavalry_health.jsonrequirementsTooltip
#: simulation/data/technologies/civil_engineering_01.jsonrequirementsTooltip
#: simulation/data/technologies/civil_service_01.jsonrequirementsTooltip
#: simulation/data/technologies/crossbow_training.jsonrequirementsTooltip
#: simulation/data/technologies/fishing_boat_gather_capacity.jsonrequirementsTooltip
#: simulation/data/technologies/garrison_heal.jsonrequirementsTooltip
#: simulation/data/technologies/gather_capacity_wheelbarrow.jsonrequirementsTooltip
#: simulation/data/technologies/gather_farming_harvester.jsonrequirementsTooltip
#: simulation/data/technologies/gather_farming_training.jsonrequirementsTooltip
#: simulation/data/technologies/gather_farming_water_weeding.jsonrequirementsTooltip
#: simulation/data/technologies/gather_lumbering_strongeraxes.jsonrequirementsTooltip
#: simulation/data/technologies/gather_mining_serfs.jsonrequirementsTooltip
#: simulation/data/technologies/gather_mining_shaftmining.jsonrequirementsTooltip
#: simulation/data/technologies/heal_range.jsonrequirementsTooltip
#: simulation/data/technologies/heal_rate.jsonrequirementsTooltip
#: simulation/data/technologies/hoplite_tradition.jsonrequirementsTooltip
#: simulation/data/technologies/infantry_cost_time.jsonrequirementsTooltip
#: simulation/data/technologies/iphicratean_reforms.jsonrequirementsTooltip
#: simulation/data/technologies/pop_house_01.jsonrequirementsTooltip
#: simulation/data/technologies/soldier_attack_melee_01.jsonrequirementsTooltip
#: simulation/data/technologies/soldier_attack_ranged_01.jsonrequirementsTooltip
#: simulation/data/technologies/soldier_resistance_hack_01.jsonrequirementsTooltip
#: simulation/data/technologies/soldier_resistance_pierce_01.jsonrequirementsTooltip
#: simulation/data/technologies/tower_crenellations.jsonrequirementsTooltip
#: simulation/data/technologies/tower_range.jsonrequirementsTooltip
#: simulation/data/technologies/trade_commercial_treaty.jsonrequirementsTooltip
#: simulation/data/technologies/trade_gain_01.jsonrequirementsTooltip
#: simulation/data/technologies/trader_health.jsonrequirementsTooltip
msgid "Unlocked in Town Phase."
msgstr "Odomknuté vo fáze mesta."
#: simulation/data/technologies/archer_attack_spread.jsontooltip
msgid "Archers −20% ranged attack spread."
msgstr "Lukostrelci −20% rozptylu streľby."
#: simulation/data/technologies/archery_tradition.jsondescription
msgid ""
"The Indian, Iranian, and Kushite peoples had a tradition of fine archery and"
" a penchant for using massed archers in battle."
msgstr "Indovia, Iránci a Kušiti mali tradíciu dobrej lukostreľby a náklonnosť k využívaniu nahromadených lukostrelcov v bitke."
#: simulation/data/technologies/archery_tradition.jsongenericName
msgid "Archery Tradition"
msgstr "Lukostrelecká tradícia"
#: simulation/data/technologies/archery_tradition.jsonrequirementsTooltip
#: simulation/data/technologies/cavalry_movement_speed.jsonrequirementsTooltip
#: simulation/data/technologies/fishing_boat_gather_rate.jsonrequirementsTooltip
#: simulation/data/technologies/gather_capacity_basket.jsonrequirementsTooltip
#: simulation/data/technologies/gather_farming_plows.jsonrequirementsTooltip
#: simulation/data/technologies/gather_farming_seed_drill.jsonrequirementsTooltip
#: simulation/data/technologies/gather_lumbering_ironaxes.jsonrequirementsTooltip
#: simulation/data/technologies/health_females_01.jsonrequirementsTooltip
#: simulation/data/technologies/tower_watch.jsonrequirementsTooltip
msgid "Unlocked in Village Phase."
msgstr "Odomknuté vo fáze dediny."
#: simulation/data/technologies/archery_tradition.jsontooltip
msgid "Archers +10 attack range."
msgstr "Lukostrelci +10 dosah útoku."
#: simulation/data/technologies/architecture_kush.jsongenericName
msgid "Monumental Architecture"
msgstr "Monumentálna architektúra"
#: simulation/data/technologies/architecture_kush.jsontooltip
msgid ""
"Civic Structures +20% build time, +20% health, and +20% capture points."
msgstr "Civilné budovy +20% doby výstavby, +20% bodov zdravia a +20% bodov obsadenia."
#: simulation/data/technologies/architecture_pers.jsondescription
msgid ""
"The Persians built the wonderful 1677 mile-long Royal Highway from Sardis to"
" Susa; Darius the Great and Xerxes also built the magnificent Persepolis; "
"Cyrus the Great greatly improved Ecbatana and virtually 'rebuilt' the old "
"Elamite capital of Susa."
msgstr "Peržania postavili obdivuhodnú 1677 míľ dlhú Kráľovskú cestu zo Sárd do Sús; Dareios Veľký a Xerxes okrem toho aj veľkolepý Persepolis; Kýros Veľký výrazne vylepšil Ekbatanu a prakticky \"prestaval\" staré elamitské hlavné mesto Súsy."
#: simulation/data/technologies/architecture_pers.jsongenericName
msgid "Persian Architecture"
msgstr "Perzská architektúra"
#: simulation/data/technologies/architecture_pers.jsontooltip
msgid "Structures +25% health and capture points, but also +20% build time."
msgstr "Budovy +25% bodov zdravia a obsadenia, ale taktiež +20% času výstavby."
#: simulation/data/technologies/art_of_war.jsondescription
msgid ""
"This famous and most important work of the Seven Military Classics teaches "
"Han commanders everything about planning battles, maintaining armies, and "
"defeating one's enemies."
msgstr "Toto známe a najdôležitejšie dielo Siedmich vojenských klasík učí chanských veliteľov všetko o plánovaní bitiek, udržiavaní armád a porážaní nepriateľov."
#: simulation/data/technologies/art_of_war.jsongenericName
msgid "Sun Tzu's \"The Art of War\""
msgstr "Sun-c’ovo \"Umenie vojny\""
#: simulation/data/technologies/art_of_war.jsonspecificName.han
msgid "Sūnzǐ BīngFǎ"
msgstr "Sūnzǐ BīngFǎ"
#: simulation/data/technologies/art_of_war.jsontooltip
msgid "All Citizen-Soldiers −20% required promotion experience."
msgstr "Všetci vojaci-občania −20% skúseností potrebných pre povýšenie."
#: simulation/data/technologies/attack_soldiers_will.jsondescription
msgid ""
"The will to fight is crucial to victory. Inspire your troops with higher "
"pay."
msgstr "Vôľa bojovať je k víťazstvu kľúčová. Povzbuďte svoje jednotky vyššou mzdou."
#: simulation/data/technologies/attack_soldiers_will.jsongenericName
msgid "Will to Fight"
msgstr "Vôľa bojovať"
#: simulation/data/technologies/attack_soldiers_will.jsonspecificName.athen
#: simulation/data/technologies/attack_soldiers_will.jsonspecificName.mace
#: simulation/data/technologies/attack_soldiers_will.jsonspecificName.ptol
#: simulation/data/technologies/attack_soldiers_will.jsonspecificName.sele
#: simulation/data/technologies/attack_soldiers_will.jsonspecificName.spart
msgid "Dynamis"
msgstr "Dynamis"
#: simulation/data/technologies/attack_soldiers_will.jsontooltip
msgid "Soldiers, Siege Engines, and Ships +25% attack damage."
msgstr "Vojaci, obliehacie stroje a lode +25% útočné poškodenie."
#: simulation/data/technologies/barracks_batch_training.jsondescription
msgid ""
"Significantly increase training speed of infantry by training them in large "
"batches or companies."
msgstr "Rýchlosť tréningu pechoty výrazne zvýšite, ak ich budete trénovať vo veľkých skupinách."
#: simulation/data/technologies/barracks_batch_training.jsongenericName
#: simulation/data/technologies/stable_batch_training.jsongenericName
msgid "Conscription"
msgstr "Branná povinnosť"
#: simulation/data/technologies/barracks_batch_training.jsontooltip
msgid "Barracks −10% batch training time."
msgstr "Kasárne -10% doba tréningu v skupine."
#: simulation/data/technologies/cavalry_cost_time.jsondescription
msgid ""
"Calling up cavalry levies in time of war helps bolster the ranks of a king's"
" army."
msgstr "Povolanie jazdcov brancov v čase vojny pomáha posilniť rady kráľovskej armády."
#: simulation/data/technologies/cavalry_cost_time.jsongenericName
msgid "Levy Cavalry"
msgstr "Branná jazda"
#: simulation/data/technologies/cavalry_cost_time.jsontooltip
msgid "Cavalry −10% training time."
msgstr "Jazda -10% čas tréningu."
#: simulation/data/technologies/cavalry_health.jsondescription
msgid "Selectively breed better war horses."
msgstr "Výberovým šľachtením vychovaj lepšie bojové kone."
#: simulation/data/technologies/cavalry_health.jsongenericName
msgid "Horse Breeding"
msgstr "Šľachtenie koní"
#: simulation/data/technologies/cavalry_health.jsontooltip
msgid "Cavalry +10% health."
msgstr "Jazda +10% zdravia."
#: simulation/data/technologies/cavalry_movement_speed.jsondescription
msgid "Train your horses to move faster."
msgstr "Trénuj svoje kone aby sa pohybovali rýchlejšie."
#: simulation/data/technologies/cavalry_movement_speed.jsongenericName
msgid "Horse Racing"
msgstr "Horské závody"
#: simulation/data/technologies/cavalry_movement_speed.jsontooltip
msgid "Cavalry +10% walk speed."
msgstr "Jazda +10% rýchlosť chôdze."
#: simulation/data/technologies/civbonuses/cart_walls.jsondescription
msgid ""
"Carthaginians built their city walls in three concentric circuits. These "
"walls were never breached. Even when the city was taken by the Romans, it "
"was via the city's harbor, not by storming its walls."
msgstr "Kartáginci budovali svoje mestské hradby v troch sústredných okruhoch. Tieto hradby neboli nikdy prelomené. Dokonca aj keď bolo mesto ovládnuté Rimanmi, bolo to cez mestský prístav a nie útokom na hradby."
#: simulation/data/technologies/civbonuses/cart_walls.jsongenericName
msgid "Triple Walls"
msgstr "Trojité hradby"
#: simulation/data/technologies/civbonuses/cart_walls.jsontooltip
msgid "City Walls +100% build time, +100% stone cost, and +200% health."
msgstr "Mestské hradby +100% času výstavby, +100% cena kameňa a +200% bodov zdravia."
#: simulation/data/technologies/civbonuses/celt_structures.jsondescription
msgid "Celtic structures were mostly made of wood with rubble foundations."
msgstr "Keltské budovy boli väčšinou postavené z dreva so suťovými základmi."
#: simulation/data/technologies/civbonuses/celt_structures.jsongenericName
msgid "Wooden Construction"
msgstr "Drevená konštrukcia"
#: simulation/data/technologies/civbonuses/celt_structures.jsontooltip
msgid "Structures −20% build time, −20% health, and −20% capture points."
msgstr "Budovy -20% doby výstavby, -20% bodov zdravia a -20% bodov obsadenia."
#: simulation/data/technologies/civbonuses/gaul_cavalry.jsondescription
msgid ""
"The Gauls were well-known for their effective cavalry. Celtic mercenaries "
"were in demand throughout the Mediterranean."
msgstr "Galovia boli známi svojou účinnou jazdou. Keltskí žoldnieri boli žiadaní po celom Stredomorí."
#: simulation/data/technologies/civbonuses/gaul_cavalry.jsongenericName
msgid "Superior Cavalry"
msgstr "Vylepšená jazda"
#: simulation/data/technologies/civbonuses/gaul_cavalry.jsontooltip
msgid "Cavalry +10% melee attack damage."
msgstr "Jazda +10% poškodenia pri boji zblízka."
#: simulation/data/technologies/civbonuses/greek_structures.jsondescription
msgid "The Greeks used stone construction from early Mycenaean times."
msgstr "Gréci využívali kamenné stavby už od skorých mykénskych čias."
#: simulation/data/technologies/civbonuses/greek_structures.jsongenericName
msgid "Hellenic Architecture"
msgstr "Helénska architektúra"
#: simulation/data/technologies/civbonuses/greek_structures.jsontooltip
msgid "Structures +10% health and +10% capture points."
msgstr "Budovy +10% zdravia a +10% obsadzovacích bodov."
#: simulation/data/technologies/civbonuses/han_population.jsondescription
msgid ""
"By uniting China under one emperor, the Han Dynasty ruled over 40 million "
"people, one of the largest empires of antiquity by population."
msgstr "Zjednotením Číny pod jedným cisárom vládla dynastia Chan nad viac ako 40 miliónmi ľudí, jednou z najväčších starovekých ríš čo sa týka populácie."
#: simulation/data/technologies/civbonuses/han_population.jsongenericName
msgid "Federated States"
msgstr "Federatívne štáty"
#: simulation/data/technologies/civbonuses/han_population.jsontooltip
#: simulation/data/technologies/civbonuses/maur_population.jsontooltip
#: simulation/data/technologies/civbonuses/pers_population.jsontooltip
msgid "+10% maximum population limit."
msgstr "+10% k limitu maximálnej populácie."
#: simulation/data/technologies/civbonuses/han_walls.jsondescription
msgid ""
"The Han built massive walls made from rammed earth. These were gigantic "
"fortifications several meters thick and stretching for kilometers."
msgstr "Chanovia stavali masívne valy z ubitej zeme. Tieto obrovské opevnenia boli hrubé niekoľko metrov a ťahali sa na kilometre ďaleko."
#: simulation/data/technologies/civbonuses/han_walls.jsongenericName
msgid "Great Wall"
msgstr "Veľký múr"
#: simulation/data/technologies/civbonuses/han_walls.jsontooltip
msgid "City Walls +50% health."
msgstr "Mestské hradby +50% zdravia."
#: simulation/data/technologies/civbonuses/mace_storehouse.jsondescription
msgid "The Macedonian economy relied greatly on their vast natural resources."
msgstr "Macedónska ekonómia z veľkej časti závisela na ich hojných prírodných zdrojoch."
#: simulation/data/technologies/civbonuses/mace_storehouse.jsongenericName
msgid "Resource-Rich Economy"
msgstr "Hospodárstvo bohaté na zdroje"
#: simulation/data/technologies/civbonuses/mace_storehouse.jsontooltip
msgid "Storehouse technologies −100% research time."
msgstr "Skladiskové technológie −100% času výskumu."
#: simulation/data/technologies/civbonuses/maur_elephants.jsondescription
msgid ""
"India is the land of the elephants. Elephant warfare originated in India and"
" continued for millennia. It was also the source of elephants for the "
"eastern Mediterranean. Indian kings were able to field large numbers of war "
"elephants."
msgstr "India je krajinou slonov. Boje na slonoch vznikli v Indii a pokračovali po stáročia. India bola taktiež zdrojom slonov pre východné Stredomorie. Indickí králi boli schopní postaviť do boja veľké množstvá bojových slonov."
#: simulation/data/technologies/civbonuses/maur_elephants.jsongenericName
msgid "Elephant Tradition"
msgstr "Tradícia slonov"
#: simulation/data/technologies/civbonuses/maur_elephants.jsontooltip
msgid "Elephants −30% training time."
msgstr "Slony −30% doba tréningu."
#: simulation/data/technologies/civbonuses/maur_population.jsondescription
msgid ""
"The Mauryan Empire encompassed dozens of formerly independent kingdoms over "
"an area of 5 million square kilometers, with a population of close to 60 "
"million people. The Mauryan regents held the title Emperor of Emperors and "
"commanded a standing army of 600,000 infantry, 9000 elephants, 8000 "
"chariots, and 30,000 cavalry, making it arguably the largest army of its "
"time."
msgstr "Maurská ríša sa skladala z mnohých predtým nezávislých kráľovstiev na ploche vyše 5 miliónov kilometrov štvorcových, s počtom obyvateľov blížiacim sa k 60 miliónom. Maurskí vladári držali titul Cisárov cisárov a velili stálej armáde pozostávajúcej z 600,000 pechoty, 9000 slonov, 8000 povozov a 30,000 jazdy, čo ju robilo pravdepodobne najväčšou armádou svojich čias."
#: simulation/data/technologies/civbonuses/maur_population.jsongenericName
msgid "Emperor of Emperors"
msgstr "Cisár cisárov"
#: simulation/data/technologies/civbonuses/maur_population.jsonspecificName.maur
msgid "Chakravarti Samrāt"
msgstr "Chakravarti Samrāt"
#: simulation/data/technologies/civbonuses/maur_walls.jsondescription
msgid ""
"The Mauryas built their city walls out of wood, an abundant natural resource"
" in India."
msgstr "Maurovia budovali svoje mestské hradby z dreva, v Indii sa hojne vyskytujúcej prírodnej suroviny. "
#: simulation/data/technologies/civbonuses/maur_walls.jsongenericName
msgid "Wooden Walls"
msgstr "Drevené hradby"
#: simulation/data/technologies/civbonuses/maur_walls.jsontooltip
msgid "City Walls −20% build time and −20% health."
msgstr "Mestské hradby −20% doba výstavby a −20% zdravia."
#: simulation/data/technologies/civbonuses/pers_population.jsondescription
msgid ""
"The Persians could and did levy a large number of infantry during wartime "
"due to the sheer size of the Achaemenid Empire and the way in which it was "
"set-up. In general the Persian infantry was well trained and fought with "
"great tenacity. However while this was true the infantry were poor hand-to-"
"hand, close combat fighters. Also, with the exception of the elite "
"regiments, the Persian infantry was not a standing professional force."
msgstr "Peržania mohli a aj odviedli obrovské množstvo pešiakov počas vojny vzhľadom k samotnej veľkosti Achajmenskej ríše a spôsobu jej zriadenia. Vo všeobecnosti perzská pechota bola dobre trénovaná a bojovala s veľkou húževnatosťou. Avšak aj napriek tomu jej členovia boli slabí v boji nablízko. Navyše, s výnimkou elitných plukov, táto pechota nebola stálou profesionálnou silou."
#: simulation/data/technologies/civbonuses/pers_population.jsongenericName
msgid "Great King's Levy"
msgstr "Branná povinnosť Veľkokráľa"
#: simulation/data/technologies/civbonuses/ptol_structures.jsondescription
msgid ""
"Sun-dried mud bricks were a common building material in hot and dry areas, "
"especially where wood was scarce. Although not as strong and durable as "
"fired bricks or natural stone and vulnerable to constant rains and heavy "
"floods, mud bricks have the advantage they are cheap and easy to produce."
msgstr "Hlinené tehly vysušené na slnku boli bežným stavebným materiálom v teplých a suchých miestach, predovšetkým kde nebol dostatok dreva. Aj keď neboli až tak silné a odolné ako pálené tehly alebo prirodzený kameň a náchylné na neustály dážď a silné povodne, výhodou hlinených tehál bolo to, že boli lacné a ľahko vyrobiteľné."
#: simulation/data/technologies/civbonuses/ptol_structures.jsongenericName
msgid "Sun-dried Mud Bricks"
msgstr "Slnkom sušené tehly"
#: simulation/data/technologies/civbonuses/ptol_structures.jsontooltip
msgid "Houses and Economic Structures −40% wood cost and health."
msgstr "Domy a ekonomické budovy −40% ceny dreva a bodov zdravia."
#: simulation/data/technologies/civil_engineering_01.jsongenericName
msgid "Improved Construction"
msgstr "Zdokonalené stavbárstvo"
#: simulation/data/technologies/civil_engineering_01.jsonspecificName.han
#: simulation/data/technologies/civil_engineering_02.jsonspecificName.han
msgid "Gōngchéng"
msgstr "Gōngchéng"
#: simulation/data/technologies/civil_engineering_01.jsontooltip
msgid "All structures −10% build time and −10% cost."
msgstr "Všetky budovy −10% času výstavby a −10% ceny."
#: simulation/data/technologies/civil_engineering_02.jsongenericName
msgid "Robust Architecture"
msgstr "Robustná architektúra"
#: simulation/data/technologies/civil_engineering_02.jsontooltip
msgid "All structures +20% health."
msgstr "Všetky budovy +20% zdravia."
#: simulation/data/technologies/civil_service_01.jsongenericName
msgid "Efficient Bureaucracy"
msgstr "Efektívna byrokracia"
#: simulation/data/technologies/civil_service_01.jsonspecificName.han
#: simulation/data/technologies/civil_service_02.jsonspecificName.han
msgid "Guānliáo"
msgstr "Guānliáo"
#: simulation/data/technologies/civil_service_01.jsontooltip
msgid "Ministers −50% train time."
msgstr "Ministri −50% čas tréningu."
#: simulation/data/technologies/civil_service_02.jsongenericName
msgid "Intensive Training"
msgstr "Intenzívny tréning"
#: simulation/data/technologies/civil_service_02.jsontooltip
msgid "Ministers +50% health."
msgstr "Ministri +50% zdravia."
#: simulation/data/technologies/colonization.jsondescription
msgid ""
"Carthaginians established many trading centers as colonies and ultimately "
"held dominion over 300 cities and towns in North Africa alone."
msgstr "Kartáginci založili mnoho centier obchodu ako kolónii a napokon sami vládli nad vyše 300 mestami a obcami v severnej Afrike."
#: simulation/data/technologies/colonization.jsongenericName
msgid "Colonization"
msgstr "Kolonizácia"
#: simulation/data/technologies/colonization.jsontooltip
msgid "Civic Structures −25% build time and resources cost"
msgstr "Občianske budovy −25% čas výstavby a cena surovín"
#: simulation/data/technologies/crossbow_training.jsondescription
msgid "The Han had a penchant for using massed crossbowmen in battle."
-msgstr ""
+msgstr "Chanovia obľubovali používanie veľkých množstiev kušostrelcov v bitkách."
#: simulation/data/technologies/crossbow_training.jsongenericName
msgid "Crossbow Training"
msgstr "Tréning s kušou"
#: simulation/data/technologies/crossbow_training.jsontooltip
msgid "Crossbow Infantry and Cavalry −20% train time."
-msgstr ""
+msgstr "Pechota a jazda s kušou −20% času tréningu."
#: simulation/data/technologies/equine_transports.jsondescription
msgid ""
"Early Achaemenid rulers acted towards making Persia the first great Asian "
"empire to rule the seas. The Great King behaved favourably towards the "
"various sea peoples in order to secure their services, but also carried out "
"various marine initiatives. During the reign of Darius the Great, for "
"example, a canal was built in Egypt and a Persian navy was sent exploring "
"the Indus river. According to Herodotus, some 300 ships in the Persian navy "
"were retrofitted to carry horses and their riders."
msgstr "Raní achaemenidskí vládcovia konali v záujme toho, aby sa Perzia stala prvou veľkou ázijskou ríšou, ktorej sa podarí ovládnuť moria. Veľký kráľ priateľsky vystupoval voči mnohým prímorským národom za účelom zaistenia si ich služieb, avšak podnikal aj rôzne námorné iniciatívy. Počas vlády Dáriusa Veľkého bol napríklad v Egypte vybudovaný kanál a perzské námorníctvo zase vyslané preskúmať rieku Indus. Podľa Herodota bolo asi 300 lodí v perzskej flotile uspôsobených tak, aby boli schopné prevážať kone a ich jazdcov."
#: simulation/data/technologies/equine_transports.jsongenericName
msgid "Equine Transports"
msgstr "Konská preprava"
#: simulation/data/technologies/equine_transports.jsontooltip
msgid "Phoenician Triremes gain the ability to train Cavalry."
msgstr "Fénické trirémy získajú schopnosť trénovať jednotky jazdy."
#: simulation/data/technologies/fishing_boat_gather_capacity.jsondescription
msgid "Salting allows to preserve fish longer."
msgstr "Solenie umožňuje uchovať ryby dlhšie."
#: simulation/data/technologies/fishing_boat_gather_capacity.jsongenericName
msgid "Salting Fish"
msgstr "Solenie rýb"
#: simulation/data/technologies/fishing_boat_gather_capacity.jsontooltip
msgid "Fishing Boats +20 food capacity."
msgstr "Rybárske lode +20 kapacita jedla."
#: simulation/data/technologies/fishing_boat_gather_rate.jsondescription
msgid "Use nets to improve the productivity of fishing boats."
msgstr "Použi siete na zlepšenie produktivity rybárskych lodí. "
#: simulation/data/technologies/fishing_boat_gather_rate.jsongenericName
msgid "Fishing Net"
msgstr "Rybárska sieť"
#: simulation/data/technologies/fishing_boat_gather_rate.jsontooltip
msgid "Fishing Boats +30% fish gather rate."
msgstr "+30% zvýšenie rýchlosti zberu jedla rybárskych lodí."
#: simulation/data/technologies/garrison_heal.jsondescription
msgid "Units regain health over time while garrisoned."
msgstr "Jednotky sa postupne liečia zatiaľ čo sú ubytované."
#: simulation/data/technologies/garrison_heal.jsongenericName
msgid "Living Conditions"
msgstr "Životné podmienky"
#: simulation/data/technologies/garrison_heal.jsontooltip
msgid "Structures +1 garrison heal rate."
msgstr "Budovy +1 k rýchlosti liečenia ubytovaných."
#: simulation/data/technologies/gather_animals_stockbreeding.jsondescription
msgid "Breed livestock to slaughter for meat."
msgstr "Zabíjajte hospodárske zvieratá kvôli mäsu. "
#: simulation/data/technologies/gather_animals_stockbreeding.jsongenericName
msgid "Stockbreeding"
msgstr "Chov zvierat"
#: simulation/data/technologies/gather_animals_stockbreeding.jsontooltip
msgid "Domestic Animals −25% breeding time."
msgstr "Domestikované zvieratá −25% doba chovu."
#: simulation/data/technologies/gather_capacity_basket.jsondescription
msgid "Workers use baskets. Increases shuttling capacity for all resources."
msgstr "Pracovníci používajú koše. Zvyšuje prepravnú kapacitu pre všetky suroviny."
#: simulation/data/technologies/gather_capacity_basket.jsongenericName
msgid "Baskets"
msgstr "Koše"
#: simulation/data/technologies/gather_capacity_basket.jsontooltip
#: simulation/data/technologies/gather_capacity_carts.jsontooltip
#: simulation/data/technologies/gather_capacity_wheelbarrow.jsontooltip
msgid "Workers +5 resource capacity."
msgstr "Pracovníci +5 kapacita surovín."
#: simulation/data/technologies/gather_capacity_carts.jsondescription
msgid ""
"Workers use horse-drawn carts. Increases shuttling capacity for all "
"resources."
msgstr "Pracovníci používajú koňmi ťahané vozíky. Zvyšuje prepravnú kapacitu pre všetky suroviny."
#: simulation/data/technologies/gather_capacity_carts.jsongenericName
msgid "Horse-drawn Carts"
msgstr "Koňmi ťahané vozíky"
#: simulation/data/technologies/gather_capacity_wheelbarrow.jsondescription
msgid ""
"Workers use wheelbarrows. Increases shuttling capacity for all resources."
msgstr "Pracovníci používajú fúriky. Zvyšuje prepravnú kapacitu pre všetky suroviny."
#: simulation/data/technologies/gather_capacity_wheelbarrow.jsongenericName
msgid "Wheelbarrow"
msgstr "Fúrik"
#: simulation/data/technologies/gather_farming_chain_pump.jsondescription
msgid "Install a chain pump for improved irrigation."
msgstr "Namontuj reťazovú pumpu na vylepšenie zavlažovania."
#: simulation/data/technologies/gather_farming_chain_pump.jsongenericName
msgid "Chain Pump"
msgstr "Reťazová pumpa"
#: simulation/data/technologies/gather_farming_chain_pump.jsontooltip
#: simulation/data/technologies/gather_farming_seed_drill.jsontooltip
#: simulation/data/technologies/gather_farming_water_weeding.jsontooltip
msgid "Workers +20% rice gather rate."
msgstr "Pracovníci +20% rýchlosť zberu ryže."
#: simulation/data/technologies/gather_farming_fertilizer.jsondescription
msgid "Extra nutrients for farms."
msgstr "Extra živiny pre statky."
#: simulation/data/technologies/gather_farming_fertilizer.jsongenericName
msgid "Fertilizer"
msgstr "Hnojivo"
#: simulation/data/technologies/gather_farming_fertilizer.jsontooltip
#: simulation/data/technologies/gather_farming_plows.jsontooltip
#: simulation/data/technologies/gather_farming_training.jsontooltip
msgid "Workers +20% grain gather rate."
msgstr "Pracovníci +20% rýchlosť zberu obilia."
#: simulation/data/technologies/gather_farming_harvester.jsondescription
msgid ""
"The Gauls invented an harvesting machine, making it much easier to harvest "
"grain."
msgstr "Galovia vynašli žatevný stroj, ktorý umožnil rýchlejší zber obilia."
#: simulation/data/technologies/gather_farming_harvester.jsongenericName
msgid "Harvesting Machine"
msgstr "Žací stroj"
#: simulation/data/technologies/gather_farming_harvester.jsontooltip
msgid "Workers +10% grain gather rate."
msgstr "Pracovníci +10% rýchlosť zberu obilia."
#: simulation/data/technologies/gather_farming_plows.jsondescription
msgid ""
"Equip your workers with iron plows, animal-drawn instruments to turn the "
"sod."
msgstr "Vybav svojich pracovníkov železnými pluhmi, zvieratami ťahanými nástrojmi na obrábanie ornice."
#: simulation/data/technologies/gather_farming_plows.jsongenericName
msgid "Iron Plow"
msgstr "Železný pluh"
#: simulation/data/technologies/gather_farming_seed_drill.jsondescription
msgid "Equip your workers with seed drills."
msgstr "Vybav svojich pracovníkov sejačkami."
#: simulation/data/technologies/gather_farming_seed_drill.jsongenericName
msgid "Seed Drill"
msgstr "Sejačka"
#: simulation/data/technologies/gather_farming_training.jsondescription
msgid "Training for workers to increase farm gathering speed."
msgstr "Tréning pre pracovníkov na zvýšenie rýchlosti zberu zo statkov."
#: simulation/data/technologies/gather_farming_training.jsongenericName
msgid "Gather Training"
msgstr "Tréning v zberaní"
#: simulation/data/technologies/gather_farming_water_weeding.jsondescription
msgid "Remove water weeds to preserve nutrients for the rice plants."
msgstr "Vytrhaj vodnú burinu, aby ryži ostalo viacej živín."
#: simulation/data/technologies/gather_farming_water_weeding.jsongenericName
msgid "Water Weeding"
msgstr "Vodná burina"
#: simulation/data/technologies/gather_lumbering_ironaxes.jsondescription
#: simulation/data/technologies/gather_lumbering_sharpaxes.jsondescription
#: simulation/data/technologies/gather_lumbering_strongeraxes.jsondescription
msgid "Increases wood gathering rates for trees."
msgstr "Zvýši rýchlosť získavania dreva zo stromov."
#: simulation/data/technologies/gather_lumbering_ironaxes.jsongenericName
msgid "Iron Axe Heads"
msgstr "Železné hlavy sekier"
#: simulation/data/technologies/gather_lumbering_ironaxes.jsontooltip
#: simulation/data/technologies/gather_lumbering_sharpaxes.jsontooltip
#: simulation/data/technologies/gather_lumbering_strongeraxes.jsontooltip
msgid "Workers +25% wood gather rate."
msgstr "Pracovníci +25% rýchlosť rúbania dreva."
#: simulation/data/technologies/gather_lumbering_sharpaxes.jsongenericName
msgid "Sharp Axe Heads"
msgstr "Ostré hlavy sekier"
#: simulation/data/technologies/gather_lumbering_strongeraxes.jsongenericName
msgid "Stronger Axe"
msgstr "Pevnejšie sekery"
#: simulation/data/technologies/gather_mining_serfs.jsondescription
msgid ""
"Compel serfs to help your workers quarry stone. Increases stone gathering "
"rates."
msgstr "Prinúť nevoľníkov pomáhať tvojim pracovníkom v kameňolome. Zvyšuje rýchlosť ťažby kameňa."
#: simulation/data/technologies/gather_mining_serfs.jsongenericName
msgid "Serfs"
msgstr "Nevoľníci"
#: simulation/data/technologies/gather_mining_serfs.jsonspecificName.spart
msgid "Heilōtes"
msgstr "Heilōtes"
#: simulation/data/technologies/gather_mining_serfs.jsontooltip
#: simulation/data/technologies/gather_mining_servants.jsontooltip
#: simulation/data/technologies/gather_mining_slaves.jsontooltip
msgid "Workers +25% stone gather rate."
msgstr "Pracovníci +25% rýchlosť ťažby kameňa."
#: simulation/data/technologies/gather_mining_servants.jsondescription
msgid "Hire servants to help quarry stone. Increases stone gathering rates."
msgstr "Najmi sluhov na pomoc v kameňolome. Zvyšuje rýchlosť ťažby kameňa."
#: simulation/data/technologies/gather_mining_servants.jsongenericName
msgid "Servants"
msgstr "Služobníci"
#: simulation/data/technologies/gather_mining_servants.jsonspecificName.athen
#: simulation/data/technologies/gather_mining_servants.jsonspecificName.mace
#: simulation/data/technologies/gather_mining_servants.jsonspecificName.ptol
#: simulation/data/technologies/gather_mining_servants.jsonspecificName.sele
#: simulation/data/technologies/gather_mining_servants.jsonspecificName.spart
msgid "Douloi"
msgstr "Douloi"
#: simulation/data/technologies/gather_mining_shaftmining.jsondescription
msgid "Develop shaft mining. Increases metal gathering rates."
msgstr "Zaveď ťažbu v šachtách. Zvyšuje rýchlosť ťažby kovu."
#: simulation/data/technologies/gather_mining_shaftmining.jsongenericName
msgid "Shaft Mining"
msgstr "Ťažba v šachtách"
#: simulation/data/technologies/gather_mining_shaftmining.jsontooltip
#: simulation/data/technologies/gather_mining_silvermining.jsontooltip
#: simulation/data/technologies/gather_mining_wedgemallet.jsontooltip
msgid "Workers +25% metal gather rate."
msgstr "Pracovníci +25% rýchlosť ťažby kovu."
#: simulation/data/technologies/gather_mining_silvermining.jsondescription
msgid "Strike a vein of precious silver. Increases metal gathering rates."
msgstr "Objaví žilu vzácneho striebra. Zvýšuje rýchlosť ťažby kovu."
#: simulation/data/technologies/gather_mining_silvermining.jsongenericName
msgid "Silver Mining"
msgstr "Ťažba striebra"
#: simulation/data/technologies/gather_mining_silvermining.jsonspecificName.athen
msgid "Mines of Laureion"
msgstr "Laurionské bane"
#: simulation/data/technologies/gather_mining_silvermining.jsonspecificName.mace
msgid "Mines of Krenides"
msgstr "Krenidské bane"
#: simulation/data/technologies/gather_mining_slaves.jsondescription
msgid ""
"Buy slaves to help your workers quarry stone. Increases stone gathering "
"rates."
msgstr "Nakúp otrokov, aby pomáhali tvojim robotníkom ťažiť kameň. Zvyšuje rýchlosť ťažby kameňa."
#: simulation/data/technologies/gather_mining_slaves.jsongenericName
msgid "Slaves"
msgstr "Otroci"
#: simulation/data/technologies/gather_mining_slaves.jsonspecificName.athen
#: simulation/data/technologies/gather_mining_slaves.jsonspecificName.mace
#: simulation/data/technologies/gather_mining_slaves.jsonspecificName.ptol
#: simulation/data/technologies/gather_mining_slaves.jsonspecificName.sele
#: simulation/data/technologies/gather_mining_slaves.jsonspecificName.spart
msgid "Andrapoda"
msgstr "Andrapoda"
#: simulation/data/technologies/gather_mining_slaves.jsonspecificName.rome
msgid "Servi"
msgstr "Servi"
#: simulation/data/technologies/gather_mining_wedgemallet.jsondescription
msgid ""
"Equip your workers with helpful tools. Increases metal gathering rates."
msgstr "Vybav svojich robotníkov užitočnými nástrojmi. Zvyšuje rýchlosť ťažby kovu."
#: simulation/data/technologies/gather_mining_wedgemallet.jsongenericName
msgid "Wedge and Mallet"
msgstr "Klin a kladivo"
#: simulation/data/technologies/gather_wicker_baskets.jsondescription
msgid "Equip your foragers with wicker baskets for foraging."
msgstr "Vybav svojich zberačov prútenými košmi pre zber ovocia."
#: simulation/data/technologies/gather_wicker_baskets.jsongenericName
msgid "Wicker Baskets"
msgstr "Prútené koše"
#: simulation/data/technologies/gather_wicker_baskets.jsontooltip
msgid "Workers +50% fruit gather rate."
msgstr "Pracovníci +50% rýchlosť zberu ovocia."
#: simulation/data/technologies/heal_range.jsondescription
#: simulation/data/technologies/heal_range_2.jsondescription
msgid "Increases the healing and vision range of all healers."
msgstr "Zvýši mieru liečenia a dohľad všetkých liečiteľov."
#: simulation/data/technologies/heal_range.jsongenericName
msgid "Healing Range"
msgstr "Dosah liečenia"
#: simulation/data/technologies/heal_range.jsonspecificName.athen
#: simulation/data/technologies/heal_range.jsonspecificName.mace
#: simulation/data/technologies/heal_range.jsonspecificName.ptol
#: simulation/data/technologies/heal_range.jsonspecificName.sele
#: simulation/data/technologies/heal_range.jsonspecificName.spart
msgid "Olympic Pantheon"
msgstr "Olympijský panteón"
#: simulation/data/technologies/heal_range.jsontooltip
#: simulation/data/technologies/heal_range_2.jsontooltip
msgid "Healers +5 healing range."
msgstr "Liečitelia +5 dosah liečenia."
#: simulation/data/technologies/heal_range_2.jsongenericName
msgid "Healing Range 2"
msgstr "Dosah liečenia 2"
#: simulation/data/technologies/heal_range_2.jsonspecificName.athen
msgid "Akadēmeia"
msgstr "Akadēmeia"
#: simulation/data/technologies/heal_rate.jsondescription
#: simulation/data/technologies/heal_rate_2.jsondescription
msgid "Increases the healing rate of all healers."
msgstr "Zvyšuje rýchlosť liečenia u všetkých liečiteľov."
#: simulation/data/technologies/heal_rate.jsongenericName
msgid "Healing Rate"
msgstr "Rýchlosť liečenia"
#: simulation/data/technologies/heal_rate.jsonspecificName.athen
#: simulation/data/technologies/heal_rate.jsonspecificName.mace
#: simulation/data/technologies/heal_rate.jsonspecificName.ptol
#: simulation/data/technologies/heal_rate.jsonspecificName.sele
#: simulation/data/technologies/heal_rate.jsonspecificName.spart
msgid "Sphagia"
msgstr "Sphagia"
#: simulation/data/technologies/heal_rate.jsontooltip
#: simulation/data/technologies/heal_rate_2.jsontooltip
msgid "Healers −20% healing time."
msgstr "Liečitelia −20% času liečenia."
#: simulation/data/technologies/heal_rate_2.jsongenericName
msgid "Healing Rate 2"
msgstr "Rýchlosť liečenia 2"
#: simulation/data/technologies/heal_rate_2.jsonspecificName.athen
#: simulation/data/technologies/heal_rate_2.jsonspecificName.mace
#: simulation/data/technologies/heal_rate_2.jsonspecificName.ptol
#: simulation/data/technologies/heal_rate_2.jsonspecificName.sele
#: simulation/data/technologies/heal_rate_2.jsonspecificName.spart
msgid "Hippocratic Oath"
msgstr "Hippokratova prísaha"
#: simulation/data/technologies/health_females_01.jsondescription
msgid ""
"The loom allowed the creation of finer clothing for settlers. Women of the "
"household were taught from a young age how to weave on the loom, and "
"subsequently spent a large share of their lives working with it."
msgstr "Tkáčsky stav umožnil vytvorenie kvalitnejšieho oblečenia pre obyvateľov. Ženy v domácnosti sa už od mladého veku učili ako na ňom tkať a následne prácou s ním strávili veľkú časť svojho života."
#: simulation/data/technologies/health_females_01.jsongenericName
msgid "The Loom"
msgstr "Tkáčsky stav"
#: simulation/data/technologies/health_females_01.jsontooltip
msgid "Female Citizens +100% health."
msgstr "Občianky +100% zdravia."
#: simulation/data/technologies/health_regen_units.jsondescription
msgid "Organic units will slowly regenerate health over time when idle."
msgstr "Živé jednotky sa pri nečinnosti budú postupom času pomaly uzdravovať."
#: simulation/data/technologies/health_regen_units.jsongenericName
msgid "Battlefield Medicine"
msgstr "Poľná medicína"
#: simulation/data/technologies/health_regen_units.jsontooltip
msgid "Idle Organic units +0.5 health regeneration rate."
msgstr "Nečinné organické jednotky +0,5 rýchlosti obnovovania zdravia."
#: simulation/data/technologies/hellenistic_metropolis.jsondescription
msgid ""
"Beginning with Alexander, the Hellenistic monarchs founded many cities "
"throughout their empires, where Greek culture and art blended with local "
"customs to create the motley Hellenistic civilization."
msgstr "Počínajúc Alexandrom, helénski panovníci založili po celých svojich ríšach mnoho miest, kde sa grécka kultúra a umenie miešali s miestnymi zvykmi tvoriac tak pestrú helénsku civilizáciu."
#: simulation/data/technologies/hellenistic_metropolis.jsongenericName
msgid "Hellenistic Metropolis"
msgstr "Helénske metropoly"
#: simulation/data/technologies/hellenistic_metropolis.jsontooltip
msgid "Civic Centers +100% health and capture points, double default arrows."
msgstr "Občianske centrá +100% bodov zdravia a bodov obsadenia, dvojnásobok pôvodných šípov."
#: simulation/data/technologies/hoplite_tradition.jsondescription
msgid "Hoplite soldiers constituted most of the armies of Greece."
msgstr "Hopliti predstavovali väčšinu gréckych armád."
#: simulation/data/technologies/hoplite_tradition.jsongenericName
msgid "Hoplite Tradition"
msgstr "Hoplitská tradícia"
#: simulation/data/technologies/hoplite_tradition.jsontooltip
msgid "Hoplites −25% training time and −50% promotion experience."
msgstr "Hopliti −25% času tréningu and −50% skúseností pre ďalšiu hodnosť."
#: simulation/data/technologies/immortals.jsondescription
msgid ""
"The Achaemenids maintained a 10,000-strong elite corps, referred to as "
"Athanatoi (“Immortals”) by Greek authors."
msgstr "Achaimenovci vydržiavali desaťtisícovú elitnú armádu, gréckymi autormi nazývanú Athanatoi (“Nesmrteľní”)."
#: simulation/data/technologies/immortals.jsongenericName
msgid "Immortals"
msgstr "Nesmrteľní"
#: simulation/data/technologies/immortals.jsontooltip
msgid "Immortals −50% training time, but −10% health."
msgstr "Nesmrteľní −50% doba tréningu, ale −10% bodov zdravia."
#: simulation/data/technologies/infantry_cost_time.jsondescription
msgid ""
"Calling up infantry levies in time of war helps bolster the ranks of a "
"king's army."
msgstr "Povolanie pešiakov brancov v čase vojny pomáha posilniť rady kráľovskej armády."
#: simulation/data/technologies/infantry_cost_time.jsongenericName
msgid "Levy Infantry"
msgstr "Branná pechota"
#: simulation/data/technologies/infantry_cost_time.jsontooltip
msgid "Infantry −10% training time."
msgstr "Pechota -10% čas tréningu."
#: simulation/data/technologies/iphicratean_reforms.jsondescription
msgid ""
"Athenian gymnasium, docks and triremes can train Marines (Epibates "
"Athenaikos) and Cretan Mercenary Archers (Toxotes Kretikos)."
msgstr "Aténske gymnáziá, lodenice a trojveslice sú schopné vyučiť mariňákov (Epibates Atenaikos) a krétskych žoldnierskych lukostrelcov (Toxotes Kretikos)."
#: simulation/data/technologies/iphicratean_reforms.jsongenericName
msgid "Iphicratean Reforms"
msgstr "Iphicrateanove reformy"
#: simulation/data/technologies/iphicratean_reforms.jsontooltip
msgid ""
"Athenian Gymnasia, Docks and Triremes can train Marines and Cretan Mercenary"
" Archers."
msgstr "Aténske gymnáziá, lodenice a trojveslice sú schopné vyučiť mariňákov a krétskych žoldnierskych lukostrelcov."
#: simulation/data/technologies/long_walls.jsondescription
msgid ""
"The Long Walls of Athens were constructed under the auspices of the wily "
"Themistocles and extended 6 km from the city to the port of Piraeus. This "
"secured the city's sea supply routes and prevented an enemy from starving "
"out the city during a siege."
msgstr "Dlhé múry Atén boli postavené pod záštitou prefíkaného Themistoklesa a rozšírené o 6 kilometrov dlhý úsek až po prístav Pireus. Toto zabezpečovalo mestské zásobovacie trasy a zabránilo nepriateľom počas obliehania mesto vyhladovať."
#: simulation/data/technologies/long_walls.jsongenericName
msgid "Athenian Long Walls"
msgstr "Aténske Dlhé múry"
#: simulation/data/technologies/long_walls.jsontooltip
msgid "Build Walls in own or neutral territory."
msgstr "Stavaj hradby na vlastnom alebo neutrálnom území."
#: simulation/data/technologies/nisean_horses.jsondescription
msgid ""
"The now-extinct Nisian breed of horse was one of the largest and robust "
"horses of ancient times. They were highly sought after by the Seleucids and "
"Persians as both rider and mount gained heavier armor as time progressed."
msgstr "Teraz už zaniknuté Nisianske plemeno koňa bolo jedno z najväčších a najrobustnejších plemien všetkých čias. Kone z tohto plemena boli vysoko vyhľadávané Seleukovcami a Peržanmi, nakoľko aj jazdec aj kôň s postupom času dostávali stále ťažšiu výzbroj."
#: simulation/data/technologies/nisean_horses.jsongenericName
msgid "Nisean War Horses"
msgstr "Nisanské vojnové kone"
#: simulation/data/technologies/nisean_horses.jsonspecificName.sele
msgid "Nisioi"
msgstr "Nisioi"
#: simulation/data/technologies/nisean_horses.jsontooltip
msgid "Champion Cavalry Spearmen +20% health, but +10% training time."
msgstr "Šampiónski kopijníci na koňoch +20% zdravia, ale +10% doba tréningu."
#: simulation/data/technologies/outpost_vision.jsondescription
msgid "Increases outpost vision."
msgstr "Zvyšuje dohľad rozhľadní."
#: simulation/data/technologies/outpost_vision.jsongenericName
msgid "Carrier Pigeons"
msgstr "Poštové holuby"
#: simulation/data/technologies/outpost_vision.jsontooltip
msgid "Outposts +33% vision range."
msgstr "Rozhľadne +33% dohľad."
#: simulation/data/technologies/pair_unlock_champions_sele.jsongenericName
msgid "Traditional Army vs Reform Army"
msgstr "Tradičná armáda verzus reformovaná armáda"
#: simulation/data/technologies/pair_unlock_civil_engineering_han.jsongenericName
msgid "Civil Engineering"
msgstr "Civilné inžinierstvo"
#: simulation/data/technologies/pair_unlock_civil_service_han.jsongenericName
msgid "Civil Service"
msgstr "Štátna služba"
#: simulation/data/technologies/parade_of_daphne.jsondescription
msgid ""
"The festival at Daphne was a major event of the Seleucid Empire: tens of "
"thousands of well-equipped troops participated in the opening procession."
msgstr "Slávnosť Dafné bola veľkou udalosťou Seleuckej ríše; desaťtisíce dobre vyzbrojených jednotiek sa zúčastňovali otváracej procesie."
#: simulation/data/technologies/parade_of_daphne.jsongenericName
msgid "Parade of Daphne"
msgstr "Daphnin sprievod"
#: simulation/data/technologies/parade_of_daphne.jsontooltip
msgid "Champions −20% training time."
msgstr "Šampióni -20% čas tréningu."
#: simulation/data/technologies/phase_city.jsondescription
msgid ""
"Dummy technology for use in templates requirements, replaced by "
"phase_city_generic or phase_city_{civ}."
msgstr "Nepravé technológie pre použitie v požiadavkach návrhoch, nahradené phase_city_generic or phase_city_{civ}."
#: simulation/data/technologies/phase_city.jsongenericName
#: simulation/data/technologies/phase_city_athen.jsongenericName
#: simulation/data/technologies/phase_city_generic.jsongenericName
msgid "City Phase"
msgstr "Fáza metropoly"
#: simulation/data/technologies/phase_city_athen.jsondescription
msgid ""
"Advances from a bustling town to a veritable metropolis, full of the wonders"
" of modern technology. This is the Athenian city phase, where metal "
"gathering rates are boosted because of the 'Silver Owls' bonus."
msgstr "Postúpi z rušného mestečka na naozajstnú metropolu, plnú zázrakov modernej technológie. Takáto je aténska fáza metropoly, pričom rýchlosť získavania kovu sa zvýši vďaka bonusu zvanému \"Strieborné sovy\"."
#: simulation/data/technologies/phase_city_athen.jsonrequirementsTooltip
#: simulation/data/technologies/phase_city_generic.jsonrequirementsTooltip
msgid "Requires three Town Structures."
msgstr "Vyžaduje tri mestské budovy."
#: simulation/data/technologies/phase_city_athen.jsonspecificName.athen
#: simulation/data/technologies/phase_city_generic.jsonspecificName.mace
#: simulation/data/technologies/phase_city_generic.jsonspecificName.ptol
#: simulation/data/technologies/phase_city_generic.jsonspecificName.sele
#: simulation/data/technologies/phase_city_generic.jsonspecificName.spart
msgid "Megalopolis"
msgstr "Veľkomesto"
#: simulation/data/technologies/phase_city_athen.jsontooltip
msgid ""
"Advance to City Phase, which unlocks more entities and technologies. Civic "
"Centers +50% territory influence radius. Structures +9 capture points "
"regeneration rate per garrisoned unit. Workers +10% metal gather rate."
msgstr "Postúpte do fázy metropoly, ktorá odomyká viac entít a technológií. Občianske centrá +50% polomer vplyvu územia. Budovy +9 obnovených bodov obsadzovania na jednotku posádky. Pracovníci +10% rýchlosť dolovania kovu."
#: simulation/data/technologies/phase_city_generic.jsondescription
msgid ""
"Advances from a bustling town to a veritable metropolis, full of the wonders"
" of modern technology."
msgstr "Postúpi z rušného mestečka na naozajstnú metropolu, plnú zázrakov modernej technológie."
#: simulation/data/technologies/phase_city_generic.jsonspecificName.han
msgid "Jùn"
msgstr "Jùn"
#: simulation/data/technologies/phase_city_generic.jsontooltip
msgid ""
"Advance to City Phase, which unlocks more entities and technologies. Civic "
"Centers +50% territory influence radius. Structures +9 capture points "
"regeneration rate per garrisoned unit."
msgstr "Postúpte do fázy metropoly, ktorá odomyká viac entít a technológií. Občianske centrá +50% polomer vplyvu územia. Budovy +9 obnovených bodov obsadzovania na jednotku posádky."
#: simulation/data/technologies/phase_town.jsondescription
msgid ""
"Dummy technology for use in templates requirements, replaced by "
"phase_town_generic or phase_town_{civ}."
msgstr "Nepravé technológie pre použitie v požiadavkach návrhoch, nahradené phase_town_generic alebo phase_town_{civ}."
#: simulation/data/technologies/phase_town.jsongenericName
#: simulation/data/technologies/phase_town_athen.jsongenericName
#: simulation/data/technologies/phase_town_generic.jsongenericName
msgid "Town Phase"
msgstr "Fáza mesta"
#: simulation/data/technologies/phase_town_athen.jsondescription
msgid ""
"Advances from a small village to a bustling town, ready to expand rapidly. "
"This is the Athenian town phase, where metal gathering rates are boosted "
"because of the 'Silver Owls' bonus."
msgstr "Vylepší malú dedinu na rušné mesto, pripravené na rapídnu expanziu. Toto je aténska fáza mesta, kde je zvýšená rýchlosť ťažby kovov kvôli bonusu 'Strieborné sovy'."
#: simulation/data/technologies/phase_town_athen.jsonrequirementsTooltip
#: simulation/data/technologies/phase_town_generic.jsonrequirementsTooltip
msgid "Requires five Village Structures."
msgstr "Vyžaduje päť dedinských budov."
#: simulation/data/technologies/phase_town_athen.jsonspecificName.athen
#: simulation/data/technologies/phase_town_generic.jsonspecificName.mace
#: simulation/data/technologies/phase_town_generic.jsonspecificName.ptol
#: simulation/data/technologies/phase_town_generic.jsonspecificName.sele
#: simulation/data/technologies/phase_town_generic.jsonspecificName.spart
msgid "Kōmopolis"
msgstr "Kōmopolis"
#: simulation/data/technologies/phase_town_athen.jsontooltip
msgid ""
"Advance to Town Phase, which unlocks more entities and technologies. Civic "
"Centers +30% territory influence radius. Structures +7 capture points "
"regeneration rate per garrisoned unit. Workers +10% metal gather rate."
msgstr "Postúpte do fázy mesta, ktorá odomyká viac entít a technológií. Občianske centrá +30% polomer vplyvu územia. Budovy +7 obnovených bodov obsadzovania na jednotku posádky. Pracovníci +10% rýchlosť získavania kovu."
#: simulation/data/technologies/phase_town_generic.jsondescription
msgid ""
"Advances from a small village to a bustling town, ready to expand rapidly."
msgstr "Postúpi z malej dedinky na rušné mestečko pripravené na rýchly rozvoj."
#: simulation/data/technologies/phase_town_generic.jsonspecificName.han
msgid "Xìan"
msgstr "Xìan"
#: simulation/data/technologies/phase_town_generic.jsontooltip
msgid ""
"Advance to Town Phase, which unlocks more entities and technologies. Civic "
"Centers +30% territory influence radius. Structures +7 capture points "
"regeneration rate per garrisoned unit."
msgstr "Postúpte do fázy mesta, ktorá odomyká viac entít a technológií. Občianske centrá +30% polomer vplyvu územia. Budovy +7 obnovených bodov obsadzovania na jednotku posádky."
#: simulation/data/technologies/phase_village.jsongenericName
msgid "Village Phase"
msgstr "Fáza dediny"
#: simulation/data/technologies/poison_arrows.jsongenericName
msgid "Poison Arrows"
msgstr "Otrávené šípy"
#: simulation/data/technologies/poison_arrows.jsontooltip
msgid "Ranged Soldiers +20% attack damage."
msgstr "Strelci +20% poškodenia."
#: simulation/data/technologies/poison_blades.jsongenericName
msgid "Poison Blades"
msgstr "Jedovaté ostrie"
#: simulation/data/technologies/poison_blades.jsontooltip
msgid "Melee Soldiers +20% attack damage."
msgstr "Vojaci na boj zblízka +20% poškodenia."
#: simulation/data/technologies/pop_house_01.jsondescription
msgid ""
"Home gardens ranged from simple fenced-in areas to large manicured and "
"colonnaded enclosures."
msgstr "Domové záhrady sa líšili od jednoduchých oplotených kúskov zeme až po obrovské obrábané stupňovité ohrady."
#: simulation/data/technologies/pop_house_01.jsongenericName
msgid "Home Garden"
msgstr "Domová záhrada"
#: simulation/data/technologies/pop_house_01.jsonspecificName.athen
#: simulation/data/technologies/pop_house_01.jsonspecificName.mace
#: simulation/data/technologies/pop_house_01.jsonspecificName.ptol
#: simulation/data/technologies/pop_house_01.jsonspecificName.sele
#: simulation/data/technologies/pop_house_01.jsonspecificName.spart
msgid "Peristylon"
msgstr "Peristylon"
#: simulation/data/technologies/pop_house_01.jsonspecificName.pers
msgid "Paradaidām"
msgstr "Paradaidām"
#: simulation/data/technologies/pop_house_01.jsonspecificName.rome
msgid "Peristylium"
msgstr "Peristylium"
#: simulation/data/technologies/pop_house_01.jsontooltip
#: simulation/data/technologies/pop_house_02.jsontooltip
msgid "Houses +20% population bonus."
msgstr "Domy +20% populačný bonus."
#: simulation/data/technologies/pop_house_02.jsondescription
msgid ""
"Homes tended to expand as the wealth and population of a settlement grew."
msgstr "Domy mali tendenciu sa rozširovať spolu s nárastom bohatstva a populácie daného osídlenia."
#: simulation/data/technologies/pop_house_02.jsongenericName
msgid "Manors"
msgstr "Panstvá"
#: simulation/data/technologies/pop_house_02.jsonspecificName.rome
msgid "Insulae"
msgstr "Insulae"
#: simulation/data/technologies/reformed_army_sele.jsondescription
msgid "The Roman-style core of the Seleucid army."
msgstr "Jadro seleuckej armády na rímsky štýl."
#: simulation/data/technologies/reformed_army_sele.jsongenericName
msgid "Reform Army"
msgstr "Reformná armáda"
#: simulation/data/technologies/reformed_army_sele.jsontooltip
msgid "Unlock the Champion Infantry Swordsman."
msgstr "Odomknúť šampiónskeho pechotného šermiara."
#: simulation/data/technologies/ship_cost_time.jsondescription
msgid ""
"Employ skilled shipwrights with specialized tools to speed up ship "
"construction."
msgstr "Využite skúsených staviteľov lodí so špecializovanými nástrojmi na urýchlenie výstavby lodí."
#: simulation/data/technologies/ship_cost_time.jsongenericName
msgid "Naval Architects"
msgstr "Namorní architekti"
#: simulation/data/technologies/ship_cost_time.jsontooltip
msgid "Ships −20% construction time."
msgstr "Lode -20% čas výstavby."
#: simulation/data/technologies/ship_health.jsondescription
msgid "Wooden reinforcement beams for ship hulls."
msgstr "Drevené výstuže nosníkov pre lodné trupy."
#: simulation/data/technologies/ship_health.jsongenericName
msgid "Reinforced Hull"
msgstr "Zosilnený trup"
#: simulation/data/technologies/ship_health.jsontooltip
msgid "Ships +25% health."
msgstr "Lode +25% zdravie."
#: simulation/data/technologies/ship_movement_speed.jsondescription
msgid ""
"Train your oarsmen and sailors to move more efficiently and speed up your "
"ships."
msgstr "Trénujte svojich veslárov a námorníkov, aby sa pohybovali účinnejšie a zrýchlili vaše lode."
#: simulation/data/technologies/ship_movement_speed.jsongenericName
msgid "Experienced Crews"
msgstr "Skúsené posádky"
#: simulation/data/technologies/ship_movement_speed.jsontooltip
msgid "Ships +10% movement speed."
msgstr "Lode +10% rýchlosť pohybu."
#: simulation/data/technologies/siege_attack.jsondescription
msgid "Advanced technologies improve siege efficiency."
msgstr "Pokročilé technológie zlepšujú efektivitu obliehania."
#: simulation/data/technologies/siege_attack.jsongenericName
msgid "Advanced Siege"
msgstr "Pokročilé obliehanie"
#: simulation/data/technologies/siege_attack.jsontooltip
msgid "Siege Engines +25% attack crush damage."
msgstr "Obliehacie stroje +25% drvivého útočného poškodenia."
#: simulation/data/technologies/siege_bolt_accuracy.jsondescription
msgid "Improvement to projectile accuracy."
msgstr "Vylepšenie presnosti striel."
#: simulation/data/technologies/siege_bolt_accuracy.jsongenericName
msgid "Bolt Accuracy"
msgstr "Presnosť šípov"
#: simulation/data/technologies/siege_bolt_accuracy.jsontooltip
msgid "Bolt Shooters −20% ranged attack spread."
msgstr "Vrhače šípov -20% rozptyl útoku zdiaľky."
#: simulation/data/technologies/siege_cost_time.jsondescription
msgid "The science or craft of laying or carrying out sieges."
msgstr "Veda alebo remeslo stavania alebo vykonávania obliehania."
#: simulation/data/technologies/siege_cost_time.jsongenericName
msgid "Siegecraft"
msgstr "Umenie obliehania"
#: simulation/data/technologies/siege_cost_time.jsontooltip
msgid "Siege Engines −20% construction time."
msgstr "Obliehacie stroje -20% doba výstavby."
#: simulation/data/technologies/siege_health.jsondescription
msgid ""
"Cover the exterior with iron plates to protect against fire and projectiles."
msgstr "Pokryte vonkajšok železnými plátmi na ochranu pred ohňom a strelami."
#: simulation/data/technologies/siege_health.jsongenericName
msgid "Armor Plating"
msgstr "Plátenné brnenie"
#: simulation/data/technologies/siege_health.jsontooltip
msgid "Battering Rams and Siege Towers +25% health."
msgstr "Baranidlá a obliehacie veže +25% bodov zdravia."
#: simulation/data/technologies/siege_pack_unpack.jsondescription
msgid "Military engineers are responsible for improvements in siege engines."
msgstr "Vojenskí inžinieri sú zodpovední sa zlepšovanie obliehacích strojov."
#: simulation/data/technologies/siege_pack_unpack.jsongenericName
msgid "Military Engineers"
msgstr "Vojenskí inžinieri"
#: simulation/data/technologies/siege_pack_unpack.jsontooltip
msgid "Siege Engines –40% pack and unpack time."
msgstr "Obliehacie stroje -40% doba zbalenia a rozbalenia."
#: simulation/data/technologies/silk_road.jsongenericName
msgid "Silk Road"
msgstr "Hodvábna cesta"
#: simulation/data/technologies/silk_road.jsontooltip
msgid "Traders +20% international trade bonus."
msgstr "Obchodníci +20% medzinárodný obchodný bonus."
#: simulation/data/technologies/silvershields.jsondescription
msgid ""
"The Silver Shields, or Argyraspidai, were the elite heavy infantry arm of "
"the Macedonian army."
msgstr "Strieborné štíty, alebo aj Argyraspidai, boli elitnou ťažkou pechotou macedónskej armády."
#: simulation/data/technologies/silvershields.jsongenericName
msgid "Silver Shields Regiment"
msgstr "Pluk Strieborných štítov "
#: simulation/data/technologies/silvershields.jsontooltip
msgid ""
"Upgrade Shield Bearer Champion Infantry to Silver Shields, with more health "
"and attack damage."
msgstr "Vylepšiť Šampiónsku pechotu so štítmi na Strieborné štíty s väčším množstvom bodov zdravia a bodov útoku."
#: simulation/data/technologies/soldier_attack_melee_01.jsondescription
msgid ""
"Often, a soldier would carry a secondary weapon in addition to his primary "
"weapon of choice, to be drawn when the primary weapon has failed or been "
"broken."
msgstr "Často nosil vojak druhotnú zbraň na doplnenie svojej prvotnej, aby ju mohol použiť v prípade, že by sa jeho primárna zbraň pokazila alebo zlyhala."
#: simulation/data/technologies/soldier_attack_melee_01.jsongenericName
msgid "Side Arms"
msgstr "Sečné zbrane"
#: simulation/data/technologies/soldier_attack_melee_01.jsonspecificName.athen
#: simulation/data/technologies/soldier_attack_melee_01.jsonspecificName.mace
#: simulation/data/technologies/soldier_attack_melee_01.jsonspecificName.ptol
#: simulation/data/technologies/soldier_attack_melee_01.jsonspecificName.sele
#: simulation/data/technologies/soldier_attack_melee_01.jsonspecificName.spart
msgid "Xiphos"
msgstr "Xifos"
#: simulation/data/technologies/soldier_attack_melee_01.jsonspecificName.rome
msgid "Pugio"
msgstr "Pugio"
#: simulation/data/technologies/soldier_attack_melee_01.jsontooltip
#: simulation/data/technologies/soldier_attack_melee_02.jsontooltip
msgid "Soldiers +15% melee attack damage."
msgstr "Vojaci +15% poškodenia v boji zblízka."
#: simulation/data/technologies/soldier_attack_melee_02.jsondescription
msgid "Using iron instead of bronze gave weapons additional power."
msgstr "Použitie železa namiesto bronzu dodalo zbraniam dodatočnú silu."
#: simulation/data/technologies/soldier_attack_melee_02.jsongenericName
msgid "Iron Weapons"
msgstr "Železné zbrane"
#: simulation/data/technologies/soldier_attack_melee_03.jsondescription
msgid ""
"By adding a small amount of carbon during the iron smelting process, a "
"stronger material, steel, can be forged."
msgstr "Pridaním malého množstva uhlíka počas procesu tavenia železa z neho môže byť ukovaný silnejší materiál - oceľ."
#: simulation/data/technologies/soldier_attack_melee_03.jsongenericName
msgid "Carburization"
msgstr "Cementácia"
#: simulation/data/technologies/soldier_attack_melee_03.jsontooltip
msgid "Soldiers +20% melee attack damage."
msgstr "Vojaci +20% poškodenia v boji zblízka."
#: simulation/data/technologies/soldier_attack_melee_03_variant.jsondescription
msgid ""
"Secret steel working techniques give sword blades distinctive and beautiful "
"markings. Not only that, but the steel's hardness is unparalleled."
msgstr "Tajné techniky opracovávania ocele dodávajú čepeliam meča krásne a výrazné črty. A nielen to, tvrdosť takejto ocele nemá obdoby."
#: simulation/data/technologies/soldier_attack_melee_03_variant.jsongenericName
msgid "Steel Working"
msgstr "Opracovávanie ocele"
#: simulation/data/technologies/soldier_attack_melee_03_variant.jsonspecificName.iber
msgid "Toledo Steel"
msgstr "Toledská oceľ"
#: simulation/data/technologies/soldier_attack_melee_03_variant.jsonspecificName.maur
msgid "Wootz Steel"
msgstr "Wootzská oceľ"
#: simulation/data/technologies/soldier_attack_melee_03_variant.jsontooltip
msgid ""
"Soldiers +20% melee attack damage. Swordsmen get an additional +20% bonus."
msgstr "Vojaci +20% poškodenia v boji zblízka. Šermiari majú dodatočný bonus +20%."
#: simulation/data/technologies/soldier_attack_ranged_01.jsondescription
msgid ""
"Improving the fletching of arrows increases their stability and speed, and "
"thus their penetration."
msgstr "Vylepšené letky šípov zvyšujú nielen ich stabilitu a rýchlosť, ale aj ich priebojnosť."
#: simulation/data/technologies/soldier_attack_ranged_01.jsongenericName
msgid "Improved Fletching"
msgstr "Vylepšené operenie šípov"
#: simulation/data/technologies/soldier_attack_ranged_01.jsontooltip
#: simulation/data/technologies/soldier_attack_ranged_02.jsontooltip
msgid "Soldiers +15% ranged attack damage."
msgstr "Vojaci +15% poškodenia v boji na diaľku."
#: simulation/data/technologies/soldier_attack_ranged_02.jsondescription
msgid "Projectile points made of iron enable missiles to penetrate deeper."
msgstr "Hroty striel zo železa umožňujú strelám preniknúť hlbšie."
#: simulation/data/technologies/soldier_attack_ranged_02.jsongenericName
msgid "Iron Arrowheads"
msgstr "Železné hroty šípov"
#: simulation/data/technologies/soldier_attack_ranged_03.jsondescription
msgid "Arrowheads with three lobes instead of two inflict larger wounds."
msgstr "Trojlisté hroty šípov spôsobujú väčšie zranenia ako dvojlisté hroty."
#: simulation/data/technologies/soldier_attack_ranged_03.jsongenericName
msgid "Trilobate Arrowheads"
msgstr "Trojlisté hroty šípov"
#: simulation/data/technologies/soldier_attack_ranged_03.jsontooltip
msgid "Soldiers +20% ranged attack damage."
msgstr "Vojaci +20% poškodenia v boji na diaľku."
#: simulation/data/technologies/soldier_ranged_experience.jsontooltip
msgid "Ranged Soldiers +25% promotion experience."
msgstr "Vojaci na boj zdiaľky +25% skúseností."
#: simulation/data/technologies/soldier_resistance_hack_01.jsondescription
msgid "Body armor made from quilted wool, linen, cotton, or leather."
msgstr "Brnenie vyrobené z prešívanej vlny, plátna, bavlny alebo kože."
#: simulation/data/technologies/soldier_resistance_hack_01.jsongenericName
msgid "Quilted Body Armor"
msgstr "Prešívaná zbroj"
#: simulation/data/technologies/soldier_resistance_hack_01.jsonspecificName.athen
#: simulation/data/technologies/soldier_resistance_hack_01.jsonspecificName.mace
#: simulation/data/technologies/soldier_resistance_hack_01.jsonspecificName.ptol
#: simulation/data/technologies/soldier_resistance_hack_01.jsonspecificName.sele
#: simulation/data/technologies/soldier_resistance_hack_01.jsonspecificName.spart
msgid "Spolas"
msgstr "Štóla"
#: simulation/data/technologies/soldier_resistance_hack_01.jsontooltip
#: simulation/data/technologies/soldier_resistance_hack_02.jsontooltip
msgid "Soldiers +1 hack resistance."
msgstr "Vojaci +1 sečná odolnosť."
#: simulation/data/technologies/soldier_resistance_hack_02.jsondescription
msgid "Body armor made from laminated linen."
msgstr "Brnenie vyrobené z laminovaného plátna."
#: simulation/data/technologies/soldier_resistance_hack_02.jsongenericName
msgid "Laminated Linen Body Armor"
msgstr "Vrstvená ľanová zbroj"
#: simulation/data/technologies/soldier_resistance_hack_02.jsonspecificName.athen
#: simulation/data/technologies/soldier_resistance_hack_02.jsonspecificName.mace
#: simulation/data/technologies/soldier_resistance_hack_02.jsonspecificName.ptol
#: simulation/data/technologies/soldier_resistance_hack_02.jsonspecificName.sele
#: simulation/data/technologies/soldier_resistance_hack_02.jsonspecificName.spart
msgid "Linothōrax"
msgstr "Linothōrax"
#: simulation/data/technologies/soldier_resistance_hack_03.jsondescription
msgid "Body armor made of small metal rings linked together."
msgstr "Brnenie vyrobené z malých, navzájom prepojených kovových krúžkov."
#: simulation/data/technologies/soldier_resistance_hack_03.jsongenericName
msgid "Mail Body Armor"
msgstr "Krúžkové brnenie"
#: simulation/data/technologies/soldier_resistance_hack_03.jsontooltip
msgid "Soldiers +2 hack resistance."
msgstr "Vojaci +2 sečná odolnosť."
#: simulation/data/technologies/soldier_resistance_pierce_01.jsondescription
msgid ""
"Wooden shields are heavier but much better able to resist projectiles and "
"blows than wicker-frame shields."
msgstr "Drevené štíty sú ťažšie, ale omnoho ľahšie odolávajú projektilom a úderom ako prútené štíty."
#: simulation/data/technologies/soldier_resistance_pierce_01.jsongenericName
msgid "Wooden Shield"
msgstr "Drevené štíty"
#: simulation/data/technologies/soldier_resistance_pierce_01.jsontooltip
#: simulation/data/technologies/soldier_resistance_pierce_02.jsontooltip
msgid "Soldiers +1 pierce resistance."
msgstr "Vojaci +1 bodná odolnosť."
#: simulation/data/technologies/soldier_resistance_pierce_02.jsondescription
msgid "Strengthen shields with a metal rim or spine."
msgstr "Zosilnite štíty kovovou obručou alebo rámom."
#: simulation/data/technologies/soldier_resistance_pierce_02.jsongenericName
msgid "Metal Rim"
msgstr "Kovová obruč"
#: simulation/data/technologies/soldier_resistance_pierce_03.jsondescription
msgid "Strengthen shields further with stronger metal alloys."
msgstr "Využi silnejšie zliatiny pre zvýšenie odolnosti štítov."
#: simulation/data/technologies/soldier_resistance_pierce_03.jsongenericName
msgid "Improved Shield Alloys"
msgstr "Vylepšené zliatinové štíty"
#: simulation/data/technologies/soldier_resistance_pierce_03.jsontooltip
msgid "Soldiers +2 pierce resistance."
msgstr "Vojaci +2 bodná odolnosť."
#: simulation/data/technologies/spy_counter.jsondescription
msgid "Recruit a network of informants to watch over your people."
msgstr "Naregrutuj sieť informátorov aby sledovali tvojich obyvateľov."
#: simulation/data/technologies/spy_counter.jsongenericName
msgid "Counterintelligence"
msgstr "Kontrarozviedka"
#: simulation/data/technologies/spy_counter.jsontooltip
msgid "Make your units 50% more expensive to bribe."
msgstr "Tvoje jednotky bude o 50% ťažšie podplatiť."
#: simulation/data/technologies/stable_batch_training.jsondescription
msgid ""
"Significantly increase training speed of cavalry by training them in large "
"batches or squadrons."
msgstr "Výrazne zvýšite rýchlosť trénovania jazdy, ak ju budete trénovať vo veľkých skupinách alebo eskadrách."
#: simulation/data/technologies/stable_batch_training.jsontooltip
msgid "Stables −10% batch training time."
msgstr "Stajne -10% doba tréningu v skupine."
#: simulation/data/technologies/tower_crenellations.jsondescription
msgid ""
"Crenellations on the battlements allow soldiers wider range of fire in "
"defending a keep."
msgstr "Cimburia zabezpečujú vojakom väčší dostrel pri obrane pevnosti."
#: simulation/data/technologies/tower_crenellations.jsongenericName
msgid "Crenellations"
msgstr "Cimburia"
#: simulation/data/technologies/tower_crenellations.jsontooltip
msgid "Sentry and Stone Towers +40% more arrows per garrisoned Soldier."
msgstr "Strážne a kamenné veže +40% viac šípov na bojovníka posádky."
#: simulation/data/technologies/tower_health.jsondescription
msgid "Reinforce the foundations in preparation of an attack."
msgstr "Spevné základy budov ako prípravu proti útoku."
#: simulation/data/technologies/tower_health.jsongenericName
msgid "Sturdy Foundations"
msgstr "Robustné základy"
#: simulation/data/technologies/tower_health.jsontooltip
msgid "Towers +25% health."
msgstr "Veže +25% zdravie."
#: simulation/data/technologies/tower_murderholes.jsondescription
msgid "Murder holes allow hitting enemies at the foot of the tower."
msgstr "Vražedné diery umožňujú zasiahnuť nepriateľov pri spodnej časti veže."
#: simulation/data/technologies/tower_murderholes.jsongenericName
msgid "Murder Holes"
msgstr "Vraždné diery"
#: simulation/data/technologies/tower_murderholes.jsontooltip
msgid "Sentry and Stone Towers have 0 minimum attack range."
msgstr "Strážne a kamenné veže majú 0 minimálny dosah útoku."
#: simulation/data/technologies/tower_range.jsondescription
msgid "Arrow shooters increase the maximum range of the fire arrows."
msgstr "Lukostrelci zvyšujú maximálny dolet ohnivých šípov."
#: simulation/data/technologies/tower_range.jsongenericName
msgid "Arrow Shooters"
msgstr "Lukostrelci"
#: simulation/data/technologies/tower_range.jsontooltip
msgid "Sentry and Stone Towers +8 attack range."
msgstr "Strážne a kamenné veže +8 dosah útoku."
#: simulation/data/technologies/tower_watch.jsondescription
msgid "A night's watch increases vigilance."
msgstr "Zvýši sa ostražitosť nočných hliadok."
#: simulation/data/technologies/tower_watch.jsongenericName
msgid "Sentries"
msgstr "Hliadky"
#: simulation/data/technologies/tower_watch.jsonspecificName.athen
#: simulation/data/technologies/tower_watch.jsonspecificName.mace
#: simulation/data/technologies/tower_watch.jsonspecificName.ptol
#: simulation/data/technologies/tower_watch.jsonspecificName.sele
#: simulation/data/technologies/tower_watch.jsonspecificName.spart
msgid "Nyktophylakes"
msgstr "Nyktophylakes"
#: simulation/data/technologies/tower_watch.jsonspecificName.han
msgid "Shàobīng"
msgstr "Shàobīng"
#: simulation/data/technologies/tower_watch.jsonspecificName.rome
msgid "Vigiles"
msgstr "Nočné stráže"
#: simulation/data/technologies/tower_watch.jsontooltip
msgid "Sentry and Stone Towers +1 default arrow count."
msgstr "Strážne a kamenné veže +1 základný počet šípov."
#: simulation/data/technologies/trade_commercial_treaty.jsondescription
msgid "Improve the international trading profit."
msgstr "Zvyšuje zisk z medzinárodného obchodu."
#: simulation/data/technologies/trade_commercial_treaty.jsongenericName
msgid "Commercial Treaty"
msgstr "Obchodná dohoda"
#: simulation/data/technologies/trade_commercial_treaty.jsontooltip
msgid "Traders +10% trade profit between allies."
msgstr "Obchodníci +10% profit z obchodu medzi spojencami."
#: simulation/data/technologies/trade_gain_01.jsondescription
#: simulation/data/technologies/trade_gain_02.jsondescription
msgid "The progress in handicraft improves the trading profit."
msgstr "Pokrok v remeselníctve zvyšuje obchodný zisk."
#: simulation/data/technologies/trade_gain_01.jsongenericName
msgid "Handicraft"
msgstr "Remeselníctvo"
#: simulation/data/technologies/trade_gain_01.jsontooltip
#: simulation/data/technologies/trade_gain_02.jsontooltip
msgid "Traders +15% trade gain."
msgstr "Obchodníci +15% zisk."
#: simulation/data/technologies/trade_gain_02.jsongenericName
msgid "Advanced Handicraft"
msgstr "Pokročilé remeselníctvo"
#: simulation/data/technologies/trader_health.jsondescription
msgid "Traders traveling together in caravans are less vulnerable."
msgstr "Obchodníci cestujúci spolu v karavánach sú menej zraniteľní."
#: simulation/data/technologies/trader_health.jsongenericName
msgid "Trade Caravan"
msgstr "Obchodná karavána"
#: simulation/data/technologies/trader_health.jsontooltip
msgid "Land Traders +50% health."
msgstr "Pozemní obchodníci +50% zdravia."
#: simulation/data/technologies/traditional_army_sele.jsondescription
msgid "The Macedonian-style core of the Seleucid army."
msgstr "Jadro seleuckej armády na macedónsky štýl."
#: simulation/data/technologies/traditional_army_sele.jsongenericName
msgid "Traditional Army"
msgstr "Tradičná armáda"
#: simulation/data/technologies/traditional_army_sele.jsontooltip
msgid "Unlock the Champion Infantry Pikeman."
msgstr "Odomknúť pechotného kopijníckeho šampióna."
#: simulation/data/technologies/unit_advanced.jsontooltip
msgid ""
"Advanced and Elite units +20% training time, +25% health, +0.7 capture "
"attack strength, +20% loot, and −30% gather speed; Healers +5 healing "
"strength and +3 healing range; Melee units +1 resistance and +20% attack "
"damage; Ranged units −20% spread."
msgstr "Pokročilé alebo elitné jednotky +20% doba tréningu, +25% body zdravia, +0,7 sila obsadzovania, +20% korisť a -30% rýchlosť zberu; liečitelia +5 sila liečenia a +3 dosah liečenia; jednotky na boj zblízka +1 odolnosť a +20% útočné poškodenie; jednotky na boj zdiaľky -20% rozptyl."
#: simulation/data/technologies/unit_elephant_african.jsontooltip
msgid ""
"African Elephants −10% resource costs, training time, health, attack damage,"
" and loot."
msgstr "Africké slony -10% cena surovín, doba tréningu, body zdravia, útočné poškodenie a korisť."
#: simulation/data/technologies/unit_elephant_indian.jsontooltip
msgid ""
"Indian Elephants +10% resource costs, training time, health, attack damage, "
"and loot."
msgstr "Indické slony +10% cena surovín, doba tréningu, body zdravia, útočné poškodenie a korisť."
#: simulation/data/technologies/unit_elite.jsontooltip
msgid ""
"Elite units +20% training time, +25% health, +0.8 capture attack strength, "
"+20% loot, and −30% gather speed; Healers +5 healing strength and +3 healing"
" range; Melee units +1 resistance and +20% attack damage; Ranged units −20% "
"spread."
msgstr "Elitné jednotky +20% doba tréningu, +25% body zdravia, +0,8 sila obsadzovania, +20% korisť a -30% rýchlosť zberu; liečitelia +5 sila liečenia a +3 dosah liečenia; jednotky na boj zblízka +1 odolnosť a +20% útočné poškodenie; jednotky na boj zdiaľky -20% rozptyl."
#: simulation/data/technologies/unlock_champion_cavalry.jsondescription
#: simulation/data/technologies/unlock_champion_chariots.jsondescription
#: simulation/data/technologies/unlock_champion_infantry.jsondescription
msgid ""
"Guard units (Champions) are professionals who wield the best weapons and "
"have the best training."
msgstr "Strážne jednotky (šampióni) sú profesionáli nesúci najlepšie zbrane a majúci najlepší tréning."
#: simulation/data/technologies/unlock_champion_cavalry.jsongenericName
msgid "Unlock Champion Cavalry"
msgstr "Sprístupni jazdu šampiónov"
#: simulation/data/technologies/unlock_champion_cavalry.jsontooltip
msgid "Unlock Champion Cavalry at the Stable."
msgstr "Odomknúť šampiónsku jazdu v stajni."
#: simulation/data/technologies/unlock_champion_chariots.jsongenericName
msgid "Unlock Champion Chariots"
msgstr "Odomknúť šampiónske vozy"
#: simulation/data/technologies/unlock_champion_chariots.jsontooltip
msgid "Unlock Champion Chariots at the Stable."
msgstr "Odomknúť šampiónske vozy v stajni."
#: simulation/data/technologies/unlock_champion_infantry.jsongenericName
msgid "Unlock Champion Infantry"
msgstr "Sprístupni pechotu šampiónov"
#: simulation/data/technologies/unlock_champion_infantry.jsonspecificName.mace
#: simulation/data/technologies/unlock_champion_infantry.jsonspecificName.ptol
msgid "Agēma"
msgstr "Agēma"
#: simulation/data/technologies/unlock_champion_infantry.jsonspecificName.rome
msgid "Regio Cohors"
msgstr "Regio Cohors"
#: simulation/data/technologies/unlock_champion_infantry.jsontooltip
msgid "Unlock Champions Infantry at the Barracks."
msgstr "Sprístupni možnosť trénovania šampiónskej pechoty v kasárniach."
#: simulation/data/technologies/unlock_females_house.jsondescription
msgid "A festival attended by women-only, to celebrate female fertility."
msgstr "Slávnosť, ktorej sa zúčastňujú iba ženy, slúžiaca na oslavu ženskej plodnosti."
#: simulation/data/technologies/unlock_females_house.jsongenericName
msgid "Fertility Festival"
msgstr "Slávnosť plodnosti"
#: simulation/data/technologies/unlock_females_house.jsonspecificName.athen
#: simulation/data/technologies/unlock_females_house.jsonspecificName.mace
#: simulation/data/technologies/unlock_females_house.jsonspecificName.ptol
#: simulation/data/technologies/unlock_females_house.jsonspecificName.sele
#: simulation/data/technologies/unlock_females_house.jsonspecificName.spart
msgid "Thesmophoria"
msgstr "Thesmophoria"
#: simulation/data/technologies/unlock_females_house.jsonspecificName.rome
msgid "Bona Dea"
msgstr "Bona Dea"
#: simulation/data/technologies/unlock_females_house.jsontooltip
msgid "Unlock the ability to train women from houses."
msgstr "Sprístupní možnosť trénovania žien z domov."
#: simulation/data/technologies/unlock_shared_dropsites.jsondescription
msgid ""
"The extension of trade leads to the permanent establishment of storekeepers "
"and their families in foreign countries, allowing them to exploit the wealth"
" of these countries."
msgstr "Rozšírenie obchodu vedie k trvalej prítomnosti skladníkov a ich rodín v cudzích krajinách, vďaka čomu ťažíme z bohatstva týchto krajín."
#: simulation/data/technologies/unlock_shared_dropsites.jsongenericName
msgid "Diaspora"
msgstr "Diaspóra"
#: simulation/data/technologies/unlock_shared_dropsites.jsonrequirementsTooltip
msgid "Requires three Traders"
msgstr "Vyžaduje troch obchodníkov"
#: simulation/data/technologies/unlock_shared_dropsites.jsontooltip
msgid "Allows using allied dropsites."
msgstr "Umožňuje využívať skladiská svojich spojencov."
#: simulation/data/technologies/unlock_shared_los.jsondescription
msgid ""
"By means of trading and travelling people explored beyond the boundaries of "
"their lands and drew maps of it in order to share and memorize their "
"discoveries."
msgstr "Pomocou obchodovania a cestovania ľudia objavovali územia za hranicami ich krajov a kreslili o tom mapy aby zdieľali a pamätali si ich objavy."
#: simulation/data/technologies/unlock_shared_los.jsongenericName
msgid "Cartography"
msgstr "Kartografia"
#: simulation/data/technologies/unlock_shared_los.jsontooltip
msgid ""
"See what your allies see, browse their summary and check their resources and"
" population count in the top panel."
msgstr "Vidíte to, čo vaši spojenci, môžete si prezerať ich súpis a skontrolovať ich zdroje a populáciu vo vrchnom paneli."
#: simulation/data/technologies/unlock_spies.jsondescription
msgid ""
"Merchants' first goal was trading, but they also gathered information about "
"the countries they crossed."
msgstr "Primárne zameranie obchodníkov bol obchod, okrem toho však tiež zbierali informácie o krajinách, cez ktoré prechádzali.."
#: simulation/data/technologies/unlock_spies.jsongenericName
msgid "Espionage"
msgstr "Špionáž"
#: simulation/data/technologies/unlock_spies.jsontooltip
msgid ""
"Allows bribing the units of other players in order to share their vision."
msgstr "Povoľ podplácanie jednotiek druhých hráčov pre zdieľanie toho, čo vidia."
#: simulation/data/technologies/upgrade_rank_advanced_mercenary.jsondescription
msgid "Hire professional mercenaries to fight in your army."
msgstr "Najmi profesionálnych žolnierov aby bojovali v tvojej armáde."
#: simulation/data/technologies/upgrade_rank_advanced_mercenary.jsongenericName
msgid "Expertise In War"
msgstr "Odbornosť vo vojne"
#: simulation/data/technologies/upgrade_rank_advanced_mercenary.jsontooltip
msgid "Mercenaries start at Advanced rank."
msgstr "Žoldnieri začínajú ako Pokročilí."
#: simulation/data/technologies/wonder_population_cap.jsondescription
msgid "The wonder attracts many more people to your civilization."
msgstr "Div sveta priláka oveľa viac ľudí k tvojej civilizácii."
#: simulation/data/technologies/wonder_population_cap.jsongenericName
msgid "Glorious Expansion"
msgstr "Slávna expanzia"
#: simulation/data/technologies/wonder_population_cap.jsonspecificName.athen
#: simulation/data/technologies/wonder_population_cap.jsonspecificName.mace
#: simulation/data/technologies/wonder_population_cap.jsonspecificName.ptol
#: simulation/data/technologies/wonder_population_cap.jsonspecificName.sele
#: simulation/data/technologies/wonder_population_cap.jsonspecificName.spart
msgid "Peristasis"
msgstr "Peristasis"
#: simulation/data/technologies/wonder_population_cap.jsontooltip
msgid ""
"Enable the “Glorious Expansion” aura: +20% maximum population limit per "
"Wonder owned."
msgstr "Povoliť auru “Slávna expanzia”: +20% maximálnej populácie za každý vlastnený div sveta."
Index: ps/trunk/binaries/data/mods/public/l10n/sr.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/sr.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/sr.public-simulation-auras.po (revision 27001)
@@ -1,1066 +1,1058 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Aca G.
# acac97
# Blagoj Lučić
# Dusan Resin
# Janko Bosnjakovic
# Milisav Radovanovic
# Nemanja Mihailovic
# Shonky Donkey
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Shonky Donkey, 2022\n"
"Language-Team: Serbian (http://www.transifex.com/wildfire-games/0ad/language/sr/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: sr\n"
"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Стациониране Опсадне Машине +3 здравља брзина регенерације"
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Оправка Арсенала."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Стационирани Бродови +10 здравља брзина регенерације"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Оправка бродоградилишта"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Војници +20% прса у прса и далекометна штета."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Религиозни Занос"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Радници +15% брзина сакупљања."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Патриотизам"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "Војници +1 уништавање, отпорност на пробијање и +10% јачина блиских и удаљених напада."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Изврсна Присутност"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Хероји -5% здравља."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Снажно Свештенство"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "Структуре -15% трошкова технолошких ресурса"
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Центар за стипендије"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Грађевине +50% освајачких поена стационарна стопа обнављања."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Оданост"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Трговци +20% брзина кретања."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Ашокин Едикт"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Људи +1 стопа обнављања здравља."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Медицински третман"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Грађевине +20% пречник територијалног утицаја."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Хеленизација"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "Војници у Кули +3 отпор на гњечење, сечење, пробијање и +20% видно поље."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Заштита Зидина"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "+20% лимит максималне популације (захтева \"Величанствена експанзија\" технологију)"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Величанствена експанзија"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "Јединице стичу искуство док су утврђене унутар грађевине."
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Строга обука"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "Ратни Бродови -25% време изградње."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Делска лига"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "Лекари -20% трошкови ресурса."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Друиди"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "+10% бонус за интернационалну трговину."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Трговачки мајстори"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Ковачнице -15% цема технолошких ресурса и време истраживања."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Продукти од Гала"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr "Савезници +20% бонус за интернационалну трговину"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr "Пут Свиле"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "Градски Копљари −10% трошкова ресурса."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Сарипеко"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr "Слонови -20% трошкови ресурса и време обуке."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Добављачи Слонова"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr "+20% продајне цене при трампи."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Стандардизована Валута"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr "Храмови -50% трошкови ресурса и време изградње; Храм технологије -50% трошкови ресурса и време истраживања."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ашокина Верска Подршка"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "Трговци са земљом +15% трговачки добитак."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Царски Пут"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr "+1.0 брзина цурења хране."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Медитеранска Житница"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr "Градска пешадија -10% време обуке."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Војна Обавеза"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr "Цивилни Центри -20% трошкови ресурса."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Сиријски Тетраполис"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr "Градска Пешадија Копљари 10% здравља."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Пелопонески Савез"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "Непријатељски војници -10% штета напада и снага напада заузимања."
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "Застрашујући звук"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Солон је покренуо неколико економских реформи подстичући трговину и пољопривреду.\nРадници +15% брзина прикупљања."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Економске Реформе"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Солон је унео нови систем тежине и мера, очеви су охрабљени да пронађу занате за своје синове.\nЕкономске технологије -10% цена ресурса."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Економско Богатство"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Изгледа да је укорењена одбрана бескорисна против Римске војске, Касивелаун је прибегао герилској тактици. Ово су касније применили други владари такође.\nВојници +15% брзина кретања и +15% опсег видљивости."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Герилска Тактика"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Касивелаун је послао брзо-покретне стрелце да узнемире Римске трупе и храну.\nКопљаници +20% домет напада."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Узнемиравање окршаја"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "Вођа Картагинине тешке коњице код Требиа и Кана, где троструки налети имају разарајући ефекат на непријатеља.\nКоњица за блиску борбу +1 уништавање, отпорност на пробијање и +10% здравље."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Командир Тешке Коњице"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Упозорење о Римљанима, Амбиорикс је схватио тежину отворене битке и уместо тога прешао на заседе. Гали су брзо научили где и када да изврше изненадни напад.\nВојници +5% снага блиске и далеке борбе и -25% искуство унапређења."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Покољ из заседе"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Када је Римска војска осетила да је кратка са залихама хране. галским племенима је наређено да предају део њихове већ оскудне жетве. Ебурони под Амбриоксом нису вољни да то учине, због тога је Цезар послао трупе да их заробе силом.\nРадници -10% стопа сакупљања зрна."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Данак Риму"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr "На своме врхунци, Империјалне границе протезале су се од Фреганске Долине на западу, до Кореје на истоку, и до Северног Вијетнама на југу.\nБонус утицаја на територију +20%."
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr "Проширење Територије"
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr "Музички Завод је промењен директно, од стране цара да изврши разне задатке везане за музику, поезију, забаву, или религиозна веровања.\nТехнички Трошкови -50%."
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "заједно са његовим братом Индибилом, Мандониус је командовао иберијским регрутима и плаћеницима да уђу у Пунски рат.\nСавезнички грађански плаћеници -25% цене метала."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Плаћенички Командир"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Након пада Индибила у борби, Мандониус је повео преживеле на сигурно.\nВојници +10% здравље."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Спаситељ Живота"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Владајући пуном снагом у Меројском царству и такође играјући значајну улогу у Мериотској религији. Шанакдакехето је представљао моћ Куша, нешто што се неће лако уништити.\nНепријатељски женски грађани -15% брзина прикупљања."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Најранија Нубијска Краљица"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Као и у свим културама, религија је одиграла значајну улогу у Кушу. Шанакдакехето је саградио храм око 160. године пре нове ере као симбол напредка Морое.\nХрамови +1 брзина лечења гарисона."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Храм Нага"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Током Првог македонског рата, Филип и његове јединице опљачкале су Термум, верско и политичо средиште Аетолије. Људи, опсадна оруђа, бродови и грађевине добијају +5% хране и дрвета као плен."
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Пљачкаш Градова"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr "У савезу са Римом, Филип је препознао државне унутрашње афере и финансије, остављајући као наслеђе поново отворене руднике и нову валуту.\nДобијате споро цурење метала."
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr "Финансијска Препознатљивост"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Син Чандрагупта Маурја, Биндусара учврстио је царство, стварајући стабилну државу свом сину Ашока у наслеђе. Грађевине +20% пречник територијалног утицаја."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Утемељивач Царства"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Биндусара је рекао да је покорио све земље јужно од царства.\nВојници +15% снага напада заузимања."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Вамба Моријар"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Током његове владавине, много Артаксерксесовог богатства је утрошено на изградњу пројеката. Обновио је палату Дариуса првог у Суси и обновио је древни град Екбатану. Грађевине -10% цене ресураса и +5% здравља."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Велики Градитељ"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Настављајући рад његових предака на Великој Александријској библиотеци, запленио је сваку књигу која је унета у град, тако остављајући свом народу огромну количину нагомилане мудрости.\nТехнологија грађевина -10% цена ресурса."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Велики Библиотекар"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Након силовања Лукреције од стране сина краља Тарквинија Суперба и њеног накнадног самоубиства, Брут се зарекао да ће је осветити и срушити монархију.\nЖенски грађани -20% цена хране и +10% брзина сакупљања."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Осветник Лукреције"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr "Брутус је био једна од кључних фигура у рушењу монархије и оснивању Римске републике. Касније, као конзул водио је Римску војску у победу против Етрурског краља Тарквинија који је настојао да преузме престо.\nЉуди и машине за опседање +1 уништавање и отпорност на пробијање."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Оснивач и Чувар Републике"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Антиох I је основао храм Езида у Борсипи.\nХрамови -10% цена ресурса; Технологија храмова -10% цена ресурса."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Оснивач Езидиног Храма"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Антиох је подстакао грчку имиграцију у своје царство и основао многе нове градове у Малој Азији који ће служити као противтежа Галима.\n+5% максимални лимит популације."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Досељавање"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Син Селеука Никатора, Антиох је успео у застрашујућем задатку да одржи царство на окупу, у међувремену оснивајући храмове и поражавајући Гале ратним слоновима.\nСлон шампион -10% цена ресурса."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Басилеус Мегас"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Ликург је покренуо неколико војних реформи, тако да је потпуна и неподељена оданост Спарти од њених грађана спроведена под његовим обликом владе.\nГрађани пешадијски копљаници -10% цена ресурса."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Ликургова Војна Реформа"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Шампионски пешадијски копљаник -5% цене ресурса."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Да би даље подржавао једнакост, Ликург је забранио употребу злата и сребра, уводећи нову валуту гвожђа звану пеланорс.\nрадници +15% брзина прикупљања метала."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Гвоздени пеланорс"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr "Градитељи граде грађевине +2% брже за сваког оближњег Министра."
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr "Програми Градње"
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr "Смањење трошкова ресурса и време истраживања технологија у грађевини од 2% за сваког утвђеног Рудара у грађевини."
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr "Преузвишени Радови."
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr "Царско министарство добија +0,1 дрвета, камена, метала за сваког утврђеног министра."
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr "Национализоване Индустрије"
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr "Сакупљачи +2% стопа сакупљања за сваког Министра у близини."
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr "Министар над Мисама"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Војници у формацији +3 уништавање, отпорност на пробијање, +15% брзина кретања."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "реформе формација"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Пешадијски бацачи копља +15% брзина кретања."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "реформе пелтаста"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "Градитељи +15% стопа градње."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Периклеан програм саградње"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Храмови -25% цена камена, +2 стопа лечења стационираних јединица"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Храм Атине Нике"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Када је стациониран, брод има -30% време обуке и +50% брзина кретања."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Морнарички Командант"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Бродови -50% цена метала, -20% време саградње."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Морнарички Архитекта"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Шампион +2 јачина напада, +20% јачина блиских и удаљених напада, +10% брзина кретања."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Шампионска армија"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Војници и машине за опсаду +1 уништавање, одбојност на пробијање, +15% брзина кретања."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Шеф Гериле"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Људи +0.8 брзина опоравка здравља."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Британорум Рекс"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Војници и машине за опседање +15% брзина кретања."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Генерал Муња"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Непријатељски плаћеници -20% јачина блиских и удаљених напада."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Покорник плаћеника"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Своји и савезнички војници и машине за опсаду +1 снага напада заузећа, +20% јачина блиских и удаљених напада."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Тактичар"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Коњица за блиску борбу +30% јачина напада у блиској борби."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Коњички Командант"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Људи, машине за опсаду и бродови добијају +15 метални плен."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Врећа Рима"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Војници и машине за опсаду +1 јачина напада заузимања, +20% јачина напада блиске и удаљене борбе."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Келтски војни заповедник."
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Припрема за рат"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr "Северна Армија"
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr "Сопствени и савезнички војници +25% видно поље."
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr "Јужна Армија"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr "Зидови +10 стопа обнављања здравља."
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr "Конфучијске Реформе."
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr "Коњица +20% ударна снага."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Шампиони +2 снага напада, +20% јачина блиских и удаљених напада."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr "Рајски Мандат."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr "Непријатељска Коњица -10% блиска и далекометна снага напада."
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr "Оближњи људски непријатељи −10 здравља/секунди."
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr "Косе"
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr "При Утврђењу, Структура има +2 заробљавање поена стопе регенерације утврђења."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Надахнута Одбрана"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Када су стационирани, грађевина или торањ за опсаду имају +75% испаљених стрела."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Храбри бранилац"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr "Војници +1 уништавање и отпорност на пробијање."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Бојна жестина"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Војници -15% цене ресурса, -20% време обуке."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Мобилизација"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Војници +20% брзина кретања."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Војници и опсадна оруђа добијају +100% плена у ресурсима "
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Плен"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Краљица Ратник"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Храм Амун +20% цена ресурса и време изградње. Стража храма Амун +20% цена ресурса и време тренирања."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Пркосник Традиције"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Храм Апедамака -20% цене ресурса и времена изградње. Чувар Храма Апедамака - 20% цене ресурса и времена обуке."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Следбеник Апедамаков"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Непријатељски исцелитељи -50% цене ресурса."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Кољач Верних"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr "Војници +10% јачина блиских и удаљених напада, +50% заплењавања плена."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Спаситељ Куша"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Кушит Триремс -50% цена дрвета и метала."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Дар ратног брода"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Грађевине +10% пречник територијалног утицаја."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Империјализам"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Непријатељски цивилизацијски центар -50% тачке заузимања гарнизована стопа регенерације."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Освајач"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Пешадијски пикмен +20% јачина напада заузимања,+20% јачина блиских напада."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Таксиарчес"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr "Машине за опседање +1 уништавање, пробијање отпора, + 20% јачина напада у блиском и удаљеном нападу, + 10% домет напада, + 10% домет вида."
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Опсадник"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Успон Македоније"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Војници +20% јачина блиских и удаљених напада, -15% здравље."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Пирова Победа"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Храмови -50% цена ресурса и време изградње. Технологија храмова -50% цена ресурса и време истраживања."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Будизам"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Када си стациониран, технологија грађевина има -20% цена ресурса и -50% време истраживања. "
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Учитељ"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Регенерација"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Коњица +1 снага напада, +20% јачина блиских и удаљених напада."
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Вођа"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Војници, машине за опсаду, трговци и трговачки бродови + 15% брзина кретања."
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Вођство"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Радници + 15% стопе градње и брзине сакупљања."
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Администратор"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Војници и машине за опсаду −20% брзина понављања блиских и удаљених напада."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Патриота"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Савезнички хероји +10% здравље."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Партнер"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "непријатељски хероји -10% здравље."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "Градитељи +10% стопа изградње."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Покровитељ грађевине"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Плаћеници -35% цена ресурса."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Плаћеник покровитељ"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Пикмен +40% здравље."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Рафија"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Коњица +15% јачина блиских и удаљених напада."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Римски Мач"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Непријатељска пешадија -10% јачина блиских и удаљених напада."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr "Људи и грађевине +1 уништавање, и отпорност на пробијање."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Римски Штит"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Војници и машине за опсаду +2 јачина снаге запоседања, +20% блиских и удаљених напада."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Триумф"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr "Коњица +2 уништавање и отпорност на пробијање."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Иларчес"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr "Непријатељске Структуре, Бродови и Опсадне Машине -20% здравља."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Чувени освајач"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Слонови шампиони +20% јачина блиских напада, +20% брзина кретања."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Зуиаркос"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr "Грађанин пешадијски бацач копља +1 уништавање и одбојност на пробијање, +25% јачина пробоја напада из далека."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "реформа хелота"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Копљаници +1 јачина напада заузимања,+25% јачина блиских напада."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Последње упориште"
Index: ps/trunk/binaries/data/mods/public/l10n/szl.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/szl.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/szl.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Silesian (http://www.transifex.com/wildfire-games/0ad/language/szl/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: szl\n"
"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n%10>=2 && n%10<=4 && (n%100<10 || n%100>=20) ? 1 : 2);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/th.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/th.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/th.public-simulation-auras.po (revision 27001)
@@ -1,1061 +1,1053 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# ay sapik
# chanoknun namab
# Warat Chawengkittikul
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: chanoknun namab <phor_38.8-chanoknun@hotmail.com>, 2021\n"
"Language-Team: Thai (http://www.transifex.com/wildfire-games/0ad/language/th/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: th\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "รักษาการณ์ในป้อมปราการจักรกล +3 อัตราการฟื้นฟูพลังชีวิต"
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "โรงซ่อมอาวุธ"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "รักษาการณ์ในเรือ +10 อัตราการฟื้นฟูพลังชีวิต"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "อู่ซ่อมเรือ"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "ทหาร +20% ความเสียหายจากการโจมตีระยะประชิด และ ระยะไกล"
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "ความรุ่มร้อนในศาสนา"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "แรงงาน +15% ความเร็วเก็บเกี่ยว"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "ชาตินิยม"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "ทหาร +1 เจาะเกราะ และ +10% ความเสียหายระยะประชิด และ ระยะไกล"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "ความจงรักภักดี"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "การฝึกอย่างเข้มงวด"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "การเกณฑ์ทหาร"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "การปฏิรูปเศรษฐกิจ"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "ยุทธวิธีการรบแบบกองโจร"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/tt.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/tt.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/tt.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Tatar (http://www.transifex.com/wildfire-games/0ad/language/tt/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: tt\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/vi.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/vi.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/vi.public-simulation-auras.po (revision 27001)
@@ -1,1062 +1,1054 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Do Phan
# M1nkd3
# Nghĩa Cipher
# Thịnh Phan
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Nghĩa Cipher, 2022\n"
"Language-Team: Vietnamese (http://www.transifex.com/wildfire-games/0ad/language/vi/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: vi\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Vũ khí công thành đồn trú +3 tỉ lệ hồi phục"
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Sửa xưởng chế tạo"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Thuyền đồn trú +10 tỉ lệ hồi phục"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Sửa cảng"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Binh lính tăng 20% sát thương cận chiến và tầm xa."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Tôn sùng tôn giáo"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Công nhân +15% tốc độ thu thập."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Yêu nước"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Các anh hùng trừ 5% hp."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Tế Tự quyền năng"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Công trình +50% tỷ lệ tái tạo các điểm đồn trú chiếm được"
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lòng trung thành"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Thương nhân +20% tốc độ di chuyển"
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Đạo luật của Ashoka"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Con người +1 tốc độ hồi phục máu"
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Điều trị y tế"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Công trình +20% bán kính lãnh thổ"
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Hy Lạp hóa"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Lớp bảo vệ tường thành"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Mở rộng vinh quang "
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Đào tạo nghiêm ngặt"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Liên minh Delia"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druids"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Thương mại bậc thầy"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Nhà cung cấp Voi"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Chuẩn hóa tiền tệ "
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Hỗ trợ tôn giáo của Ashoka"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Con đường Hoàng gia"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Cải cách kinh tế"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Chỉ huy Trọng kỵ binh"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Bộ trưởng Thương mại"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/public-templates-units.pot
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/public-templates-units.pot (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/public-templates-units.pot (revision 27001)
@@ -1,3318 +1,3329 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D. — Empires Ascendant\n"
-"POT-Creation-Date: 2022-05-20 07:33+0000\n"
-"PO-Revision-Date: 2022-05-20 07:33+0000\n"
+"POT-Creation-Date: 2022-07-04 07:10+0000\n"
+"PO-Revision-Date: 2022-07-04 07:10+0000\n"
"Plural-Forms: nplurals=2; plural=(n != 1)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit"
#: simulation/templates/template_unit_catafalque.xml:16
msgid "Relic"
msgstr ""
#: simulation/templates/template_unit_catafalque.xml:17
msgid "Catafalque"
msgstr ""
#: simulation/templates/template_unit_catafalque.xml:20
msgid "A catafalque that holds the remains of a great leader."
msgstr ""
#: simulation/templates/template_unit_cavalry.xml:5
#: simulation/templates/template_unit_champion.xml:5
#: simulation/templates/template_unit_hero.xml:5
#: simulation/templates/template_unit_infantry.xml:5
#: simulation/templates/units/han/support_minister.xml:5
msgctxt "Name of an attack, usually the weapon."
msgid "Capture"
msgstr ""
#: simulation/templates/template_unit_cavalry.xml:12
#: simulation/templates/template_unit_infantry.xml:12
#: simulation/templates/template_unit_support_female_citizen.xml:14
msgctxt "Name of an attack, usually the weapon."
msgid "Slaughter"
msgstr ""
#: simulation/templates/template_unit_cavalry.xml:32
#: simulation/templates/template_unit_cavalry.xml:35
#: simulation/templates/template_unit_champion_cavalry.xml:20
#: simulation/templates/template_unit_hero_cavalry.xml:19
msgid "Cavalry"
msgstr ""
#: simulation/templates/template_unit_cavalry.xml:33
#: simulation/templates/template_unit_elephant.xml:9
#: simulation/templates/template_unit_infantry.xml:37
#: simulation/templates/template_unit_support_healer.xml:29
msgctxt "Rank"
msgid "Basic"
msgstr ""
#: simulation/templates/template_unit_cavalry.xml:35
#: simulation/templates/template_unit_champion.xml:14
#: simulation/templates/template_unit_elephant.xml:11
#: simulation/templates/template_unit_hero.xml:25
#: simulation/templates/template_unit_infantry.xml:36
msgid "Soldier"
msgstr ""
#: simulation/templates/template_unit_cavalry.xml:35
#: simulation/templates/template_unit_elephant.xml:11
#: simulation/templates/template_unit_infantry.xml:36
#: simulation/templates/template_unit_support_female_citizen.xml:37
msgid "Citizen"
msgstr ""
#: simulation/templates/template_unit_cavalry_melee.xml:7
msgid "Melee Cavalry"
msgstr ""
#: simulation/templates/template_unit_cavalry_melee.xml:8
#: simulation/templates/template_unit_champion_cavalry_axeman.xml:20
#: simulation/templates/template_unit_champion_cavalry_maceman.xml:20
#: simulation/templates/template_unit_champion_cavalry_spearman.xml:28
#: simulation/templates/template_unit_champion_cavalry_swordsman.xml:19
#: simulation/templates/template_unit_champion_elephant_melee.xml:18
#: simulation/templates/template_unit_champion_infantry_axeman.xml:20
#: simulation/templates/template_unit_champion_infantry_maceman.xml:20
#: simulation/templates/template_unit_champion_infantry_pikeman.xml:28
#: simulation/templates/template_unit_champion_infantry_spearman.xml:28
#: simulation/templates/template_unit_champion_infantry_swordsman.xml:19
#: simulation/templates/template_unit_champion_infantry_trumpeter.xml:27
#: simulation/templates/template_unit_dog.xml:34
#: simulation/templates/template_unit_hero_cavalry_axeman.xml:17
#: simulation/templates/template_unit_hero_cavalry_maceman.xml:17
#: simulation/templates/template_unit_hero_cavalry_spearman.xml:25
#: simulation/templates/template_unit_hero_cavalry_swordsman.xml:22
#: simulation/templates/template_unit_hero_elephant_melee.xml:32
#: simulation/templates/template_unit_hero_infantry_axeman.xml:17
#: simulation/templates/template_unit_hero_infantry_maceman.xml:17
#: simulation/templates/template_unit_hero_infantry_pikeman.xml:25
#: simulation/templates/template_unit_hero_infantry_spearman.xml:25
#: simulation/templates/template_unit_hero_infantry_swordsman.xml:22
#: simulation/templates/template_unit_infantry_melee.xml:8
#: simulation/templates/template_unit_ship_fire.xml:42
#: simulation/templates/template_unit_siege_ram.xml:41
msgid "Melee"
msgstr ""
#: simulation/templates/template_unit_cavalry_melee_axeman.xml:5
#: simulation/templates/template_unit_champion_cavalry_axeman.xml:5
#: simulation/templates/template_unit_champion_infantry_axeman.xml:5
#: simulation/templates/template_unit_hero_cavalry_axeman.xml:5
#: simulation/templates/template_unit_hero_infantry_axeman.xml:5
#: simulation/templates/template_unit_infantry_melee_axeman.xml:5
msgctxt "Name of an attack, usually the weapon."
msgid "Axe"
msgstr ""
#: simulation/templates/template_unit_cavalry_melee_axeman.xml:23
msgid "Cavalry Axeman"
msgstr ""
#: simulation/templates/template_unit_cavalry_melee_axeman.xml:24
#: simulation/templates/template_unit_champion_cavalry_axeman.xml:20
#: simulation/templates/template_unit_champion_infantry_axeman.xml:20
#: simulation/templates/template_unit_hero_cavalry_axeman.xml:17
#: simulation/templates/template_unit_hero_infantry_axeman.xml:17
#: simulation/templates/template_unit_infantry_melee_axeman.xml:23
#: simulation/templates/template_unit_infantry_melee_axeman.xml:24
msgid "Axeman"
msgstr ""
#: simulation/templates/template_unit_cavalry_melee_maceman.xml:5
#: simulation/templates/template_unit_champion_cavalry_maceman.xml:5
#: simulation/templates/template_unit_champion_infantry_maceman.xml:5
#: simulation/templates/template_unit_hero_cavalry_maceman.xml:5
#: simulation/templates/template_unit_hero_infantry_maceman.xml:5
#: simulation/templates/template_unit_infantry_melee_maceman.xml:5
msgctxt "Name of an attack, usually the weapon."
msgid "Mace"
msgstr ""
#: simulation/templates/template_unit_cavalry_melee_maceman.xml:21
msgid "Cavalry Maceman"
msgstr ""
#: simulation/templates/template_unit_cavalry_melee_maceman.xml:22
#: simulation/templates/template_unit_champion_cavalry_maceman.xml:20
#: simulation/templates/template_unit_champion_infantry_maceman.xml:20
#: simulation/templates/template_unit_hero_cavalry_maceman.xml:17
#: simulation/templates/template_unit_hero_infantry_maceman.xml:17
#: simulation/templates/template_unit_infantry_melee_maceman.xml:22
msgid "Maceman"
msgstr ""
#: simulation/templates/template_unit_cavalry_melee_spearman.xml:5
#: simulation/templates/template_unit_champion_cavalry_spearman.xml:5
#: simulation/templates/template_unit_champion_infantry_spearman.xml:5
#: simulation/templates/template_unit_hero_cavalry_spearman.xml:5
#: simulation/templates/template_unit_hero_infantry_spearman.xml:5
#: simulation/templates/template_unit_infantry_melee_spearman.xml:5
msgctxt "Name of an attack, usually the weapon."
msgid "Spear"
msgstr ""
#: simulation/templates/template_unit_cavalry_melee_spearman.xml:28
msgid "Cavalry Spearman"
msgstr ""
#: simulation/templates/template_unit_cavalry_melee_spearman.xml:29
#: simulation/templates/template_unit_champion_cavalry_spearman.xml:27
msgid "Counters: 2× vs Cavalry."
msgstr ""
#: simulation/templates/template_unit_cavalry_melee_spearman.xml:30
#: simulation/templates/template_unit_champion_cavalry_spearman.xml:28
#: simulation/templates/template_unit_champion_infantry_spearman.xml:28
#: simulation/templates/template_unit_hero_cavalry_spearman.xml:25
#: simulation/templates/template_unit_hero_infantry_spearman.xml:25
#: simulation/templates/template_unit_infantry_melee_spearman.xml:28
#: simulation/templates/template_unit_infantry_melee_spearman.xml:30
msgid "Spearman"
msgstr ""
#: simulation/templates/template_unit_cavalry_melee_swordsman.xml:5
#: simulation/templates/template_unit_champion_cavalry_swordsman.xml:5
#: simulation/templates/template_unit_champion_infantry_swordsman.xml:5
#: simulation/templates/template_unit_champion_infantry_trumpeter.xml:5
#: simulation/templates/template_unit_hero_cavalry_swordsman.xml:5
#: simulation/templates/template_unit_hero_infantry_swordsman.xml:5
#: simulation/templates/template_unit_infantry_melee_swordsman.xml:5
#: simulation/templates/units/han/support_minister.xml:12
msgctxt "Name of an attack using a double-edged sword."
msgid "Sword"
msgstr ""
#: simulation/templates/template_unit_cavalry_melee_swordsman.xml:22
msgid "Cavalry Swordsman"
msgstr ""
#: simulation/templates/template_unit_cavalry_melee_swordsman.xml:23
#: simulation/templates/template_unit_champion_cavalry_swordsman.xml:19
#: simulation/templates/template_unit_champion_infantry_swordsman.xml:19
#: simulation/templates/template_unit_hero_cavalry_swordsman.xml:22
#: simulation/templates/template_unit_hero_infantry_swordsman.xml:22
#: simulation/templates/template_unit_infantry_melee_swordsman.xml:22
#: simulation/templates/template_unit_infantry_melee_swordsman.xml:23
msgid "Swordsman"
msgstr ""
#: simulation/templates/template_unit_cavalry_ranged.xml:7
#: simulation/templates/template_unit_champion_cavalry_archer.xml:23
#: simulation/templates/template_unit_champion_cavalry_crossbowman.xml:24
#: simulation/templates/template_unit_champion_cavalry_javelineer.xml:24
#: simulation/templates/template_unit_champion_infantry_archer.xml:26
#: simulation/templates/template_unit_champion_infantry_crossbowman.xml:27
#: simulation/templates/template_unit_champion_infantry_javelineer.xml:27
#: simulation/templates/template_unit_elephant_archer.xml:35
#: simulation/templates/template_unit_hero_cavalry_archer.xml:23
#: simulation/templates/template_unit_hero_cavalry_crossbowman.xml:24
#: simulation/templates/template_unit_hero_cavalry_javelineer.xml:24
#: simulation/templates/template_unit_hero_infantry_archer.xml:23
#: simulation/templates/template_unit_hero_infantry_crossbowman.xml:24
#: simulation/templates/template_unit_hero_infantry_javelineer.xml:24
#: simulation/templates/template_unit_infantry_ranged.xml:7
#: simulation/templates/template_unit_infantry_ranged.xml:8
#: simulation/templates/template_unit_ship_bireme.xml:52
#: simulation/templates/template_unit_ship_quinquereme.xml:56
#: simulation/templates/template_unit_ship_trireme.xml:52
#: simulation/templates/template_unit_siege_boltshooter.xml:52
#: simulation/templates/template_unit_siege_stonethrower.xml:45
#: simulation/templates/template_unit_siege_tower.xml:62
msgid "Ranged"
msgstr ""
#: simulation/templates/template_unit_cavalry_ranged.xml:8
msgid "Ranged Cavalry"
msgstr ""
#: simulation/templates/template_unit_cavalry_ranged_archer.xml:5
#: simulation/templates/template_unit_champion_cavalry_archer.xml:5
#: simulation/templates/template_unit_champion_infantry_archer.xml:5
#: simulation/templates/template_unit_elephant_archer.xml:5
#: simulation/templates/template_unit_hero_cavalry_archer.xml:5
#: simulation/templates/template_unit_hero_infantry_archer.xml:5
#: simulation/templates/template_unit_infantry_ranged_archer.xml:5
#: simulation/templates/template_unit_ship_bireme.xml:5
#: simulation/templates/template_unit_ship_trireme.xml:5
#: simulation/templates/template_unit_siege_tower.xml:5
msgctxt "Name of an attack, usually the weapon."
msgid "Bow"
msgstr ""
#: simulation/templates/template_unit_cavalry_ranged_archer.xml:28
#: simulation/templates/template_unit_champion_cavalry_archer.xml:23
#: simulation/templates/template_unit_champion_infantry_archer.xml:26
#: simulation/templates/template_unit_elephant_archer.xml:35
#: simulation/templates/template_unit_hero_cavalry_archer.xml:23
#: simulation/templates/template_unit_hero_infantry_archer.xml:23
#: simulation/templates/template_unit_infantry_ranged_archer.xml:29
#: simulation/templates/template_unit_infantry_ranged_archer.xml:30
msgid "Archer"
msgstr ""
#: simulation/templates/template_unit_cavalry_ranged_archer.xml:29
msgid "Cavalry Archer"
msgstr ""
#: simulation/templates/template_unit_cavalry_ranged_crossbowman.xml:5
#: simulation/templates/template_unit_champion_cavalry_crossbowman.xml:5
#: simulation/templates/template_unit_champion_infantry_crossbowman.xml:5
#: simulation/templates/template_unit_hero_cavalry_crossbowman.xml:5
#: simulation/templates/template_unit_hero_infantry_crossbowman.xml:5
#: simulation/templates/template_unit_infantry_ranged_crossbowman.xml:5
msgctxt "Name of an attack, usually the weapon."
msgid "Crossbow"
msgstr ""
#: simulation/templates/template_unit_cavalry_ranged_crossbowman.xml:28
msgid "Cavalry Crossbowman"
msgstr ""
#: simulation/templates/template_unit_cavalry_ranged_crossbowman.xml:29
#: simulation/templates/template_unit_champion_cavalry_crossbowman.xml:24
#: simulation/templates/template_unit_champion_infantry_crossbowman.xml:27
#: simulation/templates/template_unit_hero_cavalry_crossbowman.xml:24
#: simulation/templates/template_unit_hero_infantry_crossbowman.xml:24
-#: simulation/templates/template_unit_infantry_ranged_crossbowman.xml:32
+#: simulation/templates/template_unit_infantry_ranged_crossbowman.xml:29
msgid "Crossbowman"
msgstr ""
#: simulation/templates/template_unit_cavalry_ranged_javelineer.xml:5
#: simulation/templates/template_unit_champion_cavalry_javelineer.xml:5
#: simulation/templates/template_unit_champion_infantry_javelineer.xml:5
#: simulation/templates/template_unit_hero_cavalry_javelineer.xml:5
#: simulation/templates/template_unit_hero_infantry_javelineer.xml:5
#: simulation/templates/template_unit_infantry_ranged_javelineer.xml:5
msgctxt "Name of an attack, usually the weapon."
msgid "Javelin"
msgstr ""
#: simulation/templates/template_unit_cavalry_ranged_javelineer.xml:28
msgid "Cavalry Javelineer"
msgstr ""
#: simulation/templates/template_unit_cavalry_ranged_javelineer.xml:29
#: simulation/templates/template_unit_champion_cavalry_javelineer.xml:24
#: simulation/templates/template_unit_champion_infantry_javelineer.xml:27
#: simulation/templates/template_unit_hero_cavalry_javelineer.xml:24
#: simulation/templates/template_unit_hero_infantry_javelineer.xml:24
#: simulation/templates/template_unit_infantry_ranged_javelineer.xml:29
msgid "Javelineer"
msgstr ""
#: simulation/templates/template_unit_champion.xml:14
msgid "Champion"
msgstr ""
#: simulation/templates/template_unit_champion.xml:15
msgid "Champion Unit"
msgstr ""
#: simulation/templates/template_unit_champion_cavalry.xml:21
msgid "Champion Cavalry"
msgstr ""
#: simulation/templates/template_unit_champion_cavalry_archer.xml:24
msgid "Champion Cavalry Archer"
msgstr ""
#: simulation/templates/template_unit_champion_cavalry_axeman.xml:21
msgid "Champion Cavalry Axeman"
msgstr ""
#: simulation/templates/template_unit_champion_cavalry_crossbowman.xml:23
msgid "Champion Cavalry Crossbowman"
msgstr ""
#: simulation/templates/template_unit_champion_cavalry_javelineer.xml:23
msgid "Champion Cavalry Javelineer"
msgstr ""
#: simulation/templates/template_unit_champion_cavalry_maceman.xml:19
msgid "Champion Cavalry Maceman"
msgstr ""
#: simulation/templates/template_unit_champion_cavalry_spearman.xml:26
msgid "Champion Cavalry Spearman"
msgstr ""
#: simulation/templates/template_unit_champion_cavalry_swordsman.xml:20
msgid "Champion Cavalry Swordsman"
msgstr ""
#: simulation/templates/template_unit_champion_elephant.xml:19
#: simulation/templates/template_unit_elephant.xml:8
msgid "War Elephant"
msgstr ""
#: simulation/templates/template_unit_champion_elephant.xml:20
#: simulation/templates/template_unit_elephant.xml:11
#: simulation/templates/template_unit_fauna_hunt_passive-defensive_elephant.xml:4
#: simulation/templates/template_unit_fauna_hunt_skittish_elephant_infant.xml:4
#: simulation/templates/template_unit_hero_elephant_melee.xml:32
-#: simulation/templates/template_unit_support_elephant.xml:21
+#: simulation/templates/template_unit_support_elephant.xml:18
msgid "Elephant"
msgstr ""
#: simulation/templates/template_unit_champion_elephant_melee.xml:6
#: simulation/templates/template_unit_hero_elephant_melee.xml:6
msgctxt "Name of an attack, usually the weapon."
msgid "Trunk"
msgstr ""
#: simulation/templates/template_unit_champion_infantry.xml:15
#: simulation/templates/template_unit_hero_infantry.xml:14
#: simulation/templates/template_unit_infantry.xml:34
#: simulation/templates/template_unit_infantry.xml:36
msgid "Infantry"
msgstr ""
#: simulation/templates/template_unit_champion_infantry.xml:16
msgid "Champion Infantry"
msgstr ""
#: simulation/templates/template_unit_champion_infantry_archer.xml:27
msgid "Champion Archer"
msgstr ""
#: simulation/templates/template_unit_champion_infantry_axeman.xml:21
msgid "Champion Axeman"
msgstr ""
#: simulation/templates/template_unit_champion_infantry_crossbowman.xml:26
msgid "Champion Infantry Crossbowman"
msgstr ""
#: simulation/templates/template_unit_champion_infantry_javelineer.xml:26
msgid "Champion Infantry Javelineer"
msgstr ""
#: simulation/templates/template_unit_champion_infantry_maceman.xml:19
msgid "Champion Infantry Maceman"
msgstr ""
#: simulation/templates/template_unit_champion_infantry_pikeman.xml:5
#: simulation/templates/template_unit_hero_infantry_pikeman.xml:5
#: simulation/templates/template_unit_infantry_melee_pikeman.xml:5
msgctxt "Name of an attack, usually the weapon."
msgid "Pike"
msgstr ""
#: simulation/templates/template_unit_champion_infantry_pikeman.xml:26
msgid "Champion Pikeman"
msgstr ""
#: simulation/templates/template_unit_champion_infantry_pikeman.xml:27
#: simulation/templates/template_unit_champion_infantry_spearman.xml:27
#: simulation/templates/template_unit_hero_infantry_pikeman.xml:24
#: simulation/templates/template_unit_hero_infantry_spearman.xml:24
#: simulation/templates/template_unit_infantry_melee_pikeman.xml:29
#: simulation/templates/template_unit_infantry_melee_spearman.xml:29
msgid "Counters: 3× vs Cavalry."
msgstr ""
#: simulation/templates/template_unit_champion_infantry_pikeman.xml:28
#: simulation/templates/template_unit_hero_infantry_pikeman.xml:25
#: simulation/templates/template_unit_infantry_melee_pikeman.xml:28
#: simulation/templates/template_unit_infantry_melee_pikeman.xml:30
msgid "Pikeman"
msgstr ""
#: simulation/templates/template_unit_champion_infantry_spearman.xml:26
msgid "Champion Spearman"
msgstr ""
#: simulation/templates/template_unit_champion_infantry_swordsman.xml:20
msgid "Champion Swordsman"
msgstr ""
#: simulation/templates/template_unit_champion_infantry_trumpeter.xml:27
msgid "Trumpeter"
msgstr ""
#: simulation/templates/template_unit_champion_infantry_trumpeter.xml:28
msgid "Champion Infantry Trumpeter"
msgstr ""
#: simulation/templates/template_unit_dog.xml:5
msgctxt "Name of an attack, usually the weapon."
msgid "Fangs"
msgstr ""
#: simulation/templates/template_unit_dog.xml:31
msgid "War Dog"
msgstr ""
#: simulation/templates/template_unit_dog.xml:32
msgid "Cannot attack Structures, Ships, or Siege Engines."
msgstr ""
#: simulation/templates/template_unit_dog.xml:34
msgid "Dog"
msgstr ""
#: simulation/templates/template_unit_elephant_archer.xml:34
#: simulation/templates/units/maur/elephant_archer_b.xml:5
msgid "Elephant Archer"
msgstr ""
#: simulation/templates/template_unit_fauna_herd.xml:4
#: simulation/templates/template_unit_fauna_hunt.xml:4
msgid "Kill to gather meat for food."
msgstr ""
#: simulation/templates/template_unit_fauna_hunt_whale.xml:8
msgid "Kill to butcher for food."
msgstr ""
#: simulation/templates/template_unit_hero.xml:25
#: simulation/templates/template_unit_hero.xml:26
#: simulation/templates/template_unit_hero_infantry.xml:15
msgid "Hero"
msgstr ""
#: simulation/templates/template_unit_hero_cavalry.xml:20
msgid "Hero Cavalry"
msgstr ""
#: simulation/templates/template_unit_hero_cavalry.xml:36
#: simulation/templates/template_unit_hero_elephant_melee.xml:52
#: simulation/templates/template_unit_hero_healer.xml:43
#: simulation/templates/template_unit_hero_infantry.xml:31
#: simulation/templates/units/brit/hero_boudicca.xml:20
#: simulation/templates/units/han/support_minister.xml:67
#: simulation/templates/units/kush/hero_amanirenas.xml:21
#: simulation/templates/units/maur/hero_ashoka.xml:20
#: simulation/templates/units/pers/hero_darius_i.xml:20
#: simulation/templates/units/pers/hero_xerxes_i_chariot.xml:20
msgid ""
"\n"
" "
msgstr ""
#: simulation/templates/template_unit_hero_cavalry_archer.xml:24
msgid "Hero Cavalry Archer"
msgstr ""
#: simulation/templates/template_unit_hero_cavalry_axeman.xml:18
msgid "Hero Cavalry Axeman"
msgstr ""
#: simulation/templates/template_unit_hero_cavalry_crossbowman.xml:23
msgid "Hero Cavalry Crossbowman"
msgstr ""
#: simulation/templates/template_unit_hero_cavalry_javelineer.xml:23
msgid "Hero Cavalry Javelineer"
msgstr ""
#: simulation/templates/template_unit_hero_cavalry_maceman.xml:16
msgid "Hero Cavalry Maceman"
msgstr ""
#: simulation/templates/template_unit_hero_cavalry_spearman.xml:23
msgid "Hero Cavalry Spearman"
msgstr ""
#: simulation/templates/template_unit_hero_cavalry_spearman.xml:24
msgid "Counters: 1.75× vs Cavalry."
msgstr ""
#: simulation/templates/template_unit_hero_cavalry_swordsman.xml:23
msgid "Hero Cavalry Swordsman"
msgstr ""
#: simulation/templates/template_unit_hero_elephant_melee.xml:31
msgid "Hero Elephant"
msgstr ""
#: simulation/templates/template_unit_hero_healer.xml:27
#: simulation/templates/template_unit_support.xml:5
#: simulation/templates/template_unit_support.xml:6
msgid "Support"
msgstr ""
#: simulation/templates/template_unit_hero_healer.xml:27
#: simulation/templates/template_unit_support_healer.xml:26
#: simulation/templates/template_unit_support_healer.xml:27
msgid "Healer"
msgstr ""
#: simulation/templates/template_unit_hero_infantry_archer.xml:24
msgid "Hero Archer"
msgstr ""
#: simulation/templates/template_unit_hero_infantry_axeman.xml:18
msgid "Hero Axeman"
msgstr ""
#: simulation/templates/template_unit_hero_infantry_crossbowman.xml:23
msgid "Hero Infantry Crossbowman"
msgstr ""
#: simulation/templates/template_unit_hero_infantry_javelineer.xml:23
msgid "Hero Infantry Javelineer"
msgstr ""
#: simulation/templates/template_unit_hero_infantry_maceman.xml:16
msgid "Hero Infantry Maceman"
msgstr ""
#: simulation/templates/template_unit_hero_infantry_pikeman.xml:23
msgid "Hero Pikeman"
msgstr ""
#: simulation/templates/template_unit_hero_infantry_spearman.xml:23
msgid "Hero Spearman"
msgstr ""
#: simulation/templates/template_unit_hero_infantry_swordsman.xml:23
msgid "Hero Swordsman"
msgstr ""
#: simulation/templates/template_unit_infantry.xml:36
#: simulation/templates/template_unit_support_female_citizen.xml:37
#: simulation/templates/template_unit_support_slave.xml:21
msgid "Worker"
msgstr ""
#: simulation/templates/template_unit_infantry_melee.xml:7
msgid "Melee Infantry"
msgstr ""
#: simulation/templates/template_unit_infantry_melee_maceman.xml:21
msgid "Infantry Maceman"
msgstr ""
-#: simulation/templates/template_unit_infantry_ranged_crossbowman.xml:31
+#: simulation/templates/template_unit_infantry_ranged_crossbowman.xml:28
msgid "Infantry Crossbowman"
msgstr ""
#: simulation/templates/template_unit_infantry_ranged_javelineer.xml:28
msgid "Infantry Javelineer"
msgstr ""
#: simulation/templates/template_unit_infantry_ranged_slinger.xml:5
msgctxt "Name of an attack, usually the weapon."
msgid "Sling"
msgstr ""
#: simulation/templates/template_unit_infantry_ranged_slinger.xml:30
#: simulation/templates/template_unit_infantry_ranged_slinger.xml:31
msgid "Slinger"
msgstr ""
#: simulation/templates/template_unit_ship.xml:27
#: simulation/templates/template_unit_ship.xml:29
msgid "Ship"
msgstr ""
#: simulation/templates/template_unit_ship_bireme.xml:50
msgid "Light Warship"
msgstr ""
#: simulation/templates/template_unit_ship_bireme.xml:51
#: simulation/templates/template_unit_ship_trireme.xml:51
msgid ""
"Garrison units for transport and to increase firepower. Deals triple damage against "
"Ships."
msgstr ""
#: simulation/templates/template_unit_ship_bireme.xml:52
#: simulation/templates/template_unit_ship_fire.xml:42
#: simulation/templates/template_unit_ship_quinquereme.xml:56
#: simulation/templates/template_unit_ship_trireme.xml:52
msgid "Warship"
msgstr ""
#: simulation/templates/template_unit_ship_bireme.xml:52
#: simulation/templates/units/cart/ship_bireme.xml:9
#: simulation/templates/units/ptol/ship_bireme.xml:9
#: simulation/templates/units/sele/ship_bireme.xml:9
msgid "Bireme"
msgstr ""
#: simulation/templates/template_unit_ship_fire.xml:5
#: simulation/templates/template_unit_siege_flamethrower.xml:5
msgctxt "Name of an attack, usually the weapon."
msgid "Fire"
msgstr ""
#: simulation/templates/template_unit_ship_fire.xml:22
#: simulation/templates/template_unit_siege_flamethrower.xml:35
msgid "Circular"
msgstr ""
#: simulation/templates/template_unit_ship_fire.xml:40
msgid "Fire Ship"
msgstr ""
#: simulation/templates/template_unit_ship_fire.xml:41
msgid "Unrepairable. Gradually loses health. Can only attack Ships."
msgstr ""
#: simulation/templates/template_unit_ship_fire.xml:42
msgid "Fireship"
msgstr ""
#: simulation/templates/template_unit_ship_fishing.xml:5
msgctxt "Name of an attack, usually the weapon."
msgid "Harpoon"
msgstr ""
#: simulation/templates/template_unit_ship_fishing.xml:28
#: simulation/templates/units/kush/ship_fishing.xml:9
msgid "Fishing Boat"
msgstr ""
#: simulation/templates/template_unit_ship_fishing.xml:30
msgid "Fish the waters for food."
msgstr ""
#: simulation/templates/template_unit_ship_fishing.xml:32
msgid "FishingBoat"
msgstr ""
#: simulation/templates/template_unit_ship_merchant.xml:17
msgid "Merchantman"
msgstr ""
#: simulation/templates/template_unit_ship_merchant.xml:19
msgid ""
"Trade between docks. Garrison a Trader aboard for additional profit (+20% for each "
"garrisoned). Gather profitable aquatic treasures."
msgstr ""
#: simulation/templates/template_unit_ship_merchant.xml:21
#: simulation/templates/template_unit_support_trader.xml:15
msgid "Bribable"
msgstr ""
#: simulation/templates/template_unit_ship_merchant.xml:21
#: simulation/templates/template_unit_support_trader.xml:15
#: simulation/templates/template_unit_support_trader.xml:16
msgid "Trader"
msgstr ""
#: simulation/templates/template_unit_ship_quinquereme.xml:5
#: simulation/templates/template_unit_siege_stonethrower.xml:5
msgctxt "Name of an attack, usually the weapon."
msgid "Stone"
msgstr ""
#: simulation/templates/template_unit_ship_quinquereme.xml:54
msgid "Heavy Warship"
msgstr ""
#: simulation/templates/template_unit_ship_quinquereme.xml:55
#: simulation/templates/template_unit_siege_tower.xml:64
msgid "Garrison units for transport and to increase firepower."
msgstr ""
#: simulation/templates/template_unit_ship_quinquereme.xml:56
#: simulation/templates/units/cart/ship_quinquereme.xml:5
msgid "Quinquereme"
msgstr ""
#: simulation/templates/template_unit_ship_trireme.xml:50
msgid "Medium Warship"
msgstr ""
#: simulation/templates/template_unit_ship_trireme.xml:52
#: simulation/templates/units/cart/ship_trireme.xml:9
msgid "Trireme"
msgstr ""
#: simulation/templates/template_unit_siege.xml:16
#: simulation/templates/template_unit_siege.xml:17
msgid "Siege"
msgstr ""
#: simulation/templates/template_unit_siege_boltshooter.xml:5
msgctxt "Name of an attack, usually the weapon."
msgid "Bolt"
msgstr ""
#: simulation/templates/template_unit_siege_boltshooter.xml:27
msgid "Linear"
msgstr ""
#: simulation/templates/template_unit_siege_boltshooter.xml:52
msgid "BoltShooter"
msgstr ""
#: simulation/templates/template_unit_siege_boltshooter.xml:53
msgid "Bolt Shooter"
msgstr ""
#: simulation/templates/template_unit_siege_flamethrower.xml:46
msgid "Flamethrower"
msgstr ""
#: simulation/templates/template_unit_siege_ram.xml:5
msgctxt "Name of an attack, usually the weapon."
msgid "Ram"
msgstr ""
#: simulation/templates/template_unit_siege_ram.xml:39
msgid "Battering Ram"
msgstr ""
#: simulation/templates/template_unit_siege_ram.xml:40
msgid "Cannot attack Fields or Organic Units."
msgstr ""
#: simulation/templates/template_unit_siege_ram.xml:41
msgid "Ram"
msgstr ""
#: simulation/templates/template_unit_siege_stonethrower.xml:45
msgid "StoneThrower"
msgstr ""
#: simulation/templates/template_unit_siege_stonethrower.xml:46
msgid "Siege Catapult"
msgstr ""
#: simulation/templates/template_unit_siege_tower.xml:62
msgid "SiegeTower"
msgstr ""
#: simulation/templates/template_unit_siege_tower.xml:63
msgid "Siege Tower"
msgstr ""
-#: simulation/templates/template_unit_support_elephant.xml:20
+#: simulation/templates/template_unit_support_elephant.xml:17
msgid "Worker Elephant"
msgstr ""
#: simulation/templates/template_unit_support_female_citizen.xml:5
msgctxt "Name of an attack, usually the weapon."
msgid "Dagger"
msgstr ""
#: simulation/templates/template_unit_support_female_citizen.xml:34
msgid "Female Citizen"
msgstr ""
#: simulation/templates/template_unit_support_healer.xml:31
msgid "Heal units."
msgstr ""
#: simulation/templates/template_unit_support_slave.xml:18
#: simulation/templates/template_unit_support_slave.xml:21
#: simulation/templates/units/rome/infantry_swordsman_slave.xml:19
msgid "Slave"
msgstr ""
#: simulation/templates/template_unit_support_slave.xml:20
msgid "Gatherer with a finite life span. Bonused at mining and lumbering."
msgstr ""
#: simulation/templates/template_unit_support_trader.xml:18
msgid "Trade resources between your own markets and those of your allies."
msgstr ""
#: simulation/templates/units/athen/catafalque.xml:8
msgid "Solon"
msgstr ""
#: simulation/templates/units/athen/cavalry_javelineer_a.xml:4
#: simulation/templates/units/athen/cavalry_swordsman_a.xml:4
#: simulation/templates/units/athen/infantry_javelineer_a.xml:4
#: simulation/templates/units/athen/infantry_marine_archer_a.xml:4
#: simulation/templates/units/athen/infantry_slinger_a.xml:4
#: simulation/templates/units/athen/infantry_spearman_a.xml:4
#: simulation/templates/units/athen/support_healer_a.xml:4
#: simulation/templates/units/brit/cavalry_javelineer_a.xml:4
#: simulation/templates/units/brit/cavalry_swordsman_a.xml:4
#: simulation/templates/units/brit/infantry_javelineer_a.xml:4
#: simulation/templates/units/brit/infantry_slinger_a.xml:4
#: simulation/templates/units/brit/infantry_spearman_a.xml:4
#: simulation/templates/units/brit/support_healer_a.xml:4
#: simulation/templates/units/cart/cavalry_javelineer_a.xml:4
#: simulation/templates/units/cart/cavalry_spearman_ital_a.xml:4
#: simulation/templates/units/cart/cavalry_swordsman_gaul_a.xml:4
#: simulation/templates/units/cart/cavalry_swordsman_iber_a.xml:4
#: simulation/templates/units/cart/infantry_archer_a.xml:4
#: simulation/templates/units/cart/infantry_javelineer_iber_a.xml:4
#: simulation/templates/units/cart/infantry_slinger_iber_a.xml:4
#: simulation/templates/units/cart/infantry_spearman_a.xml:4
#: simulation/templates/units/cart/infantry_swordsman_gaul_a.xml:4
#: simulation/templates/units/cart/infantry_swordsman_ital_a.xml:4
#: simulation/templates/units/cart/support_healer_a.xml:4
#: simulation/templates/units/gaul/cavalry_javelineer_a.xml:4
#: simulation/templates/units/gaul/cavalry_swordsman_a.xml:4
#: simulation/templates/units/gaul/infantry_javelineer_a.xml:4
#: simulation/templates/units/gaul/infantry_slinger_a.xml:4
#: simulation/templates/units/gaul/infantry_spearman_a.xml:4
#: simulation/templates/units/gaul/support_healer_a.xml:4
#: simulation/templates/units/han/cavalry_archer_a.xml:4
#: simulation/templates/units/han/cavalry_crossbowman_a.xml:4
#: simulation/templates/units/han/cavalry_spearman_a.xml:4
#: simulation/templates/units/han/cavalry_swordsman_a.xml:4
#: simulation/templates/units/han/infantry_archer_a.xml:4
#: simulation/templates/units/han/infantry_crossbowman_a.xml:4
#: simulation/templates/units/han/infantry_pikeman_a.xml:4
#: simulation/templates/units/han/infantry_spearman_a.xml:4
#: simulation/templates/units/han/infantry_swordsman_a.xml:4
#: simulation/templates/units/han/support_healer_a.xml:4
#: simulation/templates/units/iber/cavalry_javelineer_a.xml:4
#: simulation/templates/units/iber/cavalry_spearman_a.xml:4
#: simulation/templates/units/iber/infantry_javelineer_a.xml:4
#: simulation/templates/units/iber/infantry_slinger_a.xml:4
#: simulation/templates/units/iber/infantry_spearman_a.xml:4
#: simulation/templates/units/iber/infantry_swordsman_a.xml:4
#: simulation/templates/units/iber/support_healer_a.xml:4
#: simulation/templates/units/kush/cavalry_javelineer_a.xml:4
#: simulation/templates/units/kush/cavalry_javelineer_merc_a.xml:4
#: simulation/templates/units/kush/cavalry_spearman_a.xml:4
#: simulation/templates/units/kush/infantry_archer_a.xml:4
#: simulation/templates/units/kush/infantry_javelineer_merc_a.xml:4
#: simulation/templates/units/kush/infantry_maceman_merc_a.xml:4
#: simulation/templates/units/kush/infantry_pikeman_a.xml:4
#: simulation/templates/units/kush/infantry_spearman_a.xml:4
#: simulation/templates/units/kush/infantry_swordsman_a.xml:4
#: simulation/templates/units/kush/support_healer_a.xml:4
#: simulation/templates/units/mace/cavalry_javelineer_a.xml:4
#: simulation/templates/units/mace/cavalry_spearman_a.xml:4
#: simulation/templates/units/mace/infantry_archer_a.xml:4
#: simulation/templates/units/mace/infantry_javelineer_a.xml:4
#: simulation/templates/units/mace/infantry_pikeman_a.xml:4
#: simulation/templates/units/mace/infantry_slinger_a.xml:4
#: simulation/templates/units/mace/support_healer_a.xml:4
#: simulation/templates/units/maur/cavalry_javelineer_a.xml:4
#: simulation/templates/units/maur/cavalry_swordsman_a.xml:4
#: simulation/templates/units/maur/elephant_archer_a.xml:4
#: simulation/templates/units/maur/infantry_archer_a.xml:4
#: simulation/templates/units/maur/infantry_spearman_a.xml:4
#: simulation/templates/units/maur/infantry_swordsman_a.xml:4
#: simulation/templates/units/maur/support_healer_a.xml:4
#: simulation/templates/units/pers/cavalry_archer_a.xml:4
#: simulation/templates/units/pers/cavalry_axeman_a.xml:4
#: simulation/templates/units/pers/cavalry_javelineer_a.xml:4
#: simulation/templates/units/pers/cavalry_spearman_a.xml:4
#: simulation/templates/units/pers/infantry_archer_a.xml:4
#: simulation/templates/units/pers/infantry_javelineer_a.xml:4
#: simulation/templates/units/pers/infantry_spearman_a.xml:4
#: simulation/templates/units/pers/support_healer_a.xml:4
#: simulation/templates/units/ptol/cavalry_archer_a.xml:4
#: simulation/templates/units/ptol/cavalry_javelineer_merc_a.xml:4
#: simulation/templates/units/ptol/cavalry_spearman_merc_a.xml:4
#: simulation/templates/units/ptol/infantry_archer_a.xml:4
#: simulation/templates/units/ptol/infantry_javelineer_a.xml:4
#: simulation/templates/units/ptol/infantry_pikeman_a.xml:4
#: simulation/templates/units/ptol/infantry_slinger_a.xml:4
#: simulation/templates/units/ptol/infantry_spearman_merc_a.xml:4
#: simulation/templates/units/ptol/infantry_swordsman_merc_a.xml:4
#: simulation/templates/units/ptol/support_healer_a.xml:4
#: simulation/templates/units/rome/cavalry_javelineer_a.xml:4
#: simulation/templates/units/rome/cavalry_spearman_a.xml:4
#: simulation/templates/units/rome/infantry_javelineer_a.xml:4
#: simulation/templates/units/rome/infantry_spearman_a.xml:4
#: simulation/templates/units/rome/infantry_swordsman_a.xml:4
#: simulation/templates/units/rome/support_healer_a.xml:4
#: simulation/templates/units/sele/cavalry_archer_a.xml:4
#: simulation/templates/units/sele/cavalry_javelineer_a.xml:4
#: simulation/templates/units/sele/cavalry_spearman_merc_a.xml:4
#: simulation/templates/units/sele/infantry_archer_merc_a.xml:4
#: simulation/templates/units/sele/infantry_javelineer_a.xml:4
#: simulation/templates/units/sele/infantry_pikeman_a.xml:4
#: simulation/templates/units/sele/infantry_spearman_a.xml:4
#: simulation/templates/units/sele/infantry_swordsman_merc_a.xml:4
#: simulation/templates/units/sele/support_healer_a.xml:4
#: simulation/templates/units/spart/cavalry_javelineer_a.xml:4
#: simulation/templates/units/spart/cavalry_spearman_a.xml:4
#: simulation/templates/units/spart/infantry_javelineer_a.xml:4
#: simulation/templates/units/spart/infantry_spearman_a.xml:4
#: simulation/templates/units/spart/support_healer_a.xml:4
msgctxt "Rank"
msgid "Advanced"
msgstr ""
#: simulation/templates/units/athen/cavalry_javelineer_b.xml:5
msgid "Pródromos"
msgstr ""
#: simulation/templates/units/athen/cavalry_javelineer_e.xml:4
#: simulation/templates/units/athen/cavalry_swordsman_e.xml:4
#: simulation/templates/units/athen/infantry_javelineer_e.xml:4
#: simulation/templates/units/athen/infantry_marine_archer_e.xml:4
#: simulation/templates/units/athen/infantry_slinger_e.xml:4
#: simulation/templates/units/athen/infantry_spearman_e.xml:4
#: simulation/templates/units/athen/support_healer_e.xml:4
#: simulation/templates/units/brit/cavalry_javelineer_e.xml:4
#: simulation/templates/units/brit/cavalry_swordsman_e.xml:4
#: simulation/templates/units/brit/infantry_javelineer_e.xml:4
#: simulation/templates/units/brit/infantry_slinger_e.xml:4
#: simulation/templates/units/brit/infantry_spearman_e.xml:4
#: simulation/templates/units/brit/support_healer_e.xml:4
#: simulation/templates/units/cart/cavalry_javelineer_e.xml:4
#: simulation/templates/units/cart/cavalry_spearman_ital_e.xml:4
#: simulation/templates/units/cart/cavalry_swordsman_gaul_e.xml:4
#: simulation/templates/units/cart/cavalry_swordsman_iber_e.xml:4
#: simulation/templates/units/cart/infantry_archer_e.xml:4
#: simulation/templates/units/cart/infantry_javelineer_iber_e.xml:4
#: simulation/templates/units/cart/infantry_slinger_iber_e.xml:4
#: simulation/templates/units/cart/infantry_spearman_e.xml:4
#: simulation/templates/units/cart/infantry_swordsman_gaul_e.xml:4
#: simulation/templates/units/cart/infantry_swordsman_ital_e.xml:4
#: simulation/templates/units/cart/support_healer_e.xml:4
#: simulation/templates/units/gaul/cavalry_javelineer_e.xml:4
#: simulation/templates/units/gaul/cavalry_swordsman_e.xml:4
#: simulation/templates/units/gaul/infantry_javelineer_e.xml:4
#: simulation/templates/units/gaul/infantry_slinger_e.xml:4
#: simulation/templates/units/gaul/infantry_spearman_e.xml:4
#: simulation/templates/units/gaul/support_healer_e.xml:4
#: simulation/templates/units/han/cavalry_archer_e.xml:4
#: simulation/templates/units/han/cavalry_crossbowman_e.xml:4
#: simulation/templates/units/han/cavalry_spearman_e.xml:4
#: simulation/templates/units/han/cavalry_swordsman_e.xml:4
#: simulation/templates/units/han/infantry_archer_e.xml:4
#: simulation/templates/units/han/infantry_crossbowman_e.xml:4
#: simulation/templates/units/han/infantry_pikeman_e.xml:4
#: simulation/templates/units/han/infantry_spearman_e.xml:4
#: simulation/templates/units/han/infantry_swordsman_e.xml:4
#: simulation/templates/units/han/support_healer_e.xml:4
#: simulation/templates/units/iber/cavalry_javelineer_e.xml:4
#: simulation/templates/units/iber/cavalry_spearman_e.xml:4
#: simulation/templates/units/iber/infantry_javelineer_e.xml:4
#: simulation/templates/units/iber/infantry_slinger_e.xml:4
#: simulation/templates/units/iber/infantry_spearman_e.xml:4
#: simulation/templates/units/iber/infantry_swordsman_e.xml:4
#: simulation/templates/units/iber/support_healer_e.xml:4
#: simulation/templates/units/kush/cavalry_javelineer_e.xml:4
#: simulation/templates/units/kush/cavalry_javelineer_merc_e.xml:4
#: simulation/templates/units/kush/cavalry_spearman_e.xml:4
#: simulation/templates/units/kush/infantry_archer_e.xml:4
#: simulation/templates/units/kush/infantry_javelineer_merc_e.xml:4
#: simulation/templates/units/kush/infantry_maceman_merc_e.xml:4
#: simulation/templates/units/kush/infantry_pikeman_e.xml:4
#: simulation/templates/units/kush/infantry_spearman_e.xml:4
#: simulation/templates/units/kush/infantry_swordsman_e.xml:4
#: simulation/templates/units/kush/support_healer_e.xml:4
#: simulation/templates/units/mace/cavalry_javelineer_e.xml:4
#: simulation/templates/units/mace/cavalry_spearman_e.xml:4
#: simulation/templates/units/mace/infantry_archer_e.xml:4
#: simulation/templates/units/mace/infantry_javelineer_e.xml:4
#: simulation/templates/units/mace/infantry_pikeman_e.xml:4
#: simulation/templates/units/mace/infantry_slinger_e.xml:4
#: simulation/templates/units/mace/support_healer_e.xml:4
#: simulation/templates/units/maur/cavalry_javelineer_e.xml:4
#: simulation/templates/units/maur/cavalry_swordsman_e.xml:4
#: simulation/templates/units/maur/elephant_archer_e.xml:4
#: simulation/templates/units/maur/infantry_archer_e.xml:4
#: simulation/templates/units/maur/infantry_spearman_e.xml:4
#: simulation/templates/units/maur/infantry_swordsman_e.xml:4
#: simulation/templates/units/maur/support_healer_e.xml:4
#: simulation/templates/units/pers/cavalry_archer_e.xml:4
#: simulation/templates/units/pers/cavalry_axeman_e.xml:4
#: simulation/templates/units/pers/cavalry_javelineer_e.xml:4
#: simulation/templates/units/pers/cavalry_spearman_e.xml:4
#: simulation/templates/units/pers/infantry_archer_e.xml:4
#: simulation/templates/units/pers/infantry_javelineer_e.xml:4
#: simulation/templates/units/pers/infantry_spearman_e.xml:4
#: simulation/templates/units/pers/support_healer_e.xml:4
#: simulation/templates/units/ptol/cavalry_archer_e.xml:4
#: simulation/templates/units/ptol/cavalry_javelineer_merc_e.xml:4
#: simulation/templates/units/ptol/cavalry_spearman_merc_e.xml:4
#: simulation/templates/units/ptol/infantry_archer_e.xml:4
#: simulation/templates/units/ptol/infantry_javelineer_e.xml:4
#: simulation/templates/units/ptol/infantry_pikeman_e.xml:4
#: simulation/templates/units/ptol/infantry_slinger_e.xml:4
#: simulation/templates/units/ptol/infantry_spearman_merc_e.xml:4
#: simulation/templates/units/ptol/infantry_swordsman_merc_e.xml:4
#: simulation/templates/units/ptol/support_healer_e.xml:4
#: simulation/templates/units/rome/cavalry_javelineer_e.xml:4
#: simulation/templates/units/rome/cavalry_spearman_e.xml:4
#: simulation/templates/units/rome/champion_infantry_spear_gladiator.xml:22
#: simulation/templates/units/rome/champion_infantry_sword_gladiator.xml:22
#: simulation/templates/units/rome/infantry_javelineer_e.xml:4
#: simulation/templates/units/rome/infantry_spearman_e.xml:4
#: simulation/templates/units/rome/infantry_swordsman_e.xml:4
#: simulation/templates/units/rome/support_healer_e.xml:4
#: simulation/templates/units/sele/cavalry_archer_e.xml:4
#: simulation/templates/units/sele/cavalry_javelineer_e.xml:4
#: simulation/templates/units/sele/cavalry_spearman_merc_e.xml:4
#: simulation/templates/units/sele/infantry_archer_merc_e.xml:4
#: simulation/templates/units/sele/infantry_javelineer_e.xml:4
#: simulation/templates/units/sele/infantry_pikeman_e.xml:4
#: simulation/templates/units/sele/infantry_spearman_e.xml:4
#: simulation/templates/units/sele/infantry_swordsman_merc_e.xml:4
#: simulation/templates/units/sele/support_healer_e.xml:4
#: simulation/templates/units/spart/cavalry_javelineer_e.xml:4
#: simulation/templates/units/spart/cavalry_spearman_e.xml:4
#: simulation/templates/units/spart/champion_infantry_swordsman.xml:19
#: simulation/templates/units/spart/infantry_javelineer_e.xml:4
#: simulation/templates/units/spart/infantry_spearman_e.xml:4
#: simulation/templates/units/spart/support_healer_e.xml:4
msgctxt "Rank"
msgid "Elite"
msgstr ""
#: simulation/templates/units/athen/cavalry_swordsman_b.xml:5
#: simulation/templates/units/cart/cavalry_swordsman_iber_b.xml:5
#: simulation/templates/units/cart/hero_hamilcar.xml:5
#: simulation/templates/units/iber/champion_infantry_swordsman.xml:5
#: simulation/templates/units/iber/infantry_swordsman_b.xml:5
#: simulation/templates/units/kush/champion_infantry_amun.xml:5
#: simulation/templates/units/mace/hero_alexander_iii.xml:5
#: simulation/templates/units/mace/hero_craterus.xml:5
#: simulation/templates/units/mace/hero_demetrius_i.xml:5
#: simulation/templates/units/maur/infantry_swordsman_b.xml:5
msgctxt "Name of an attack using a single-edged sword."
msgid "Sword"
msgstr ""
#: simulation/templates/units/athen/cavalry_swordsman_b.xml:10
msgid "Greek Cavalry"
msgstr ""
#: simulation/templates/units/athen/cavalry_swordsman_b.xml:11
msgid "Hippeús"
msgstr ""
#: simulation/templates/units/athen/champion_infantry.xml:4
msgid "City Guard"
msgstr ""
#: simulation/templates/units/athen/champion_infantry.xml:5
msgid "Epílektos"
msgstr ""
#: simulation/templates/units/athen/champion_marine.xml:4
msgid "Athenian Marine"
msgstr ""
#: simulation/templates/units/athen/champion_marine.xml:5
msgid "Epibátēs Athēnaîos"
msgstr ""
#: simulation/templates/units/athen/champion_ranged.xml:4
msgid "Scythian Archer"
msgstr ""
#: simulation/templates/units/athen/champion_ranged.xml:5
msgid "Toxótēs Skythikós"
msgstr ""
#: simulation/templates/units/athen/hero_iphicrates.xml:8
msgid "Iphicrates"
msgstr ""
#: simulation/templates/units/athen/hero_iphicrates.xml:9
msgid "Iphikratēs"
msgstr ""
#: simulation/templates/units/athen/hero_pericles.xml:8
msgid "Pericles"
msgstr ""
#: simulation/templates/units/athen/hero_pericles.xml:9
msgid "Periklēs"
msgstr ""
#: simulation/templates/units/athen/hero_themistocles.xml:8
msgid "Themistocles"
msgstr ""
#: simulation/templates/units/athen/hero_themistocles.xml:9
msgid "Themistoklēs"
msgstr ""
#: simulation/templates/units/athen/hero_xenophon.xml:4
msgid "Xenophon"
msgstr ""
#: simulation/templates/units/athen/hero_xenophon.xml:5
msgid "Xenophōn"
msgstr ""
#: simulation/templates/units/athen/infantry_javelineer_b.xml:5
msgid "Thracian Peltast"
msgstr ""
#: simulation/templates/units/athen/infantry_javelineer_b.xml:6
msgid "Peltastḗs Thrâx"
msgstr ""
#: simulation/templates/units/athen/infantry_marine_archer_b.xml:5
#: simulation/templates/units/mace/infantry_archer_b.xml:7
#: simulation/templates/units/ptol/infantry_archer_b.xml:12
msgid "Cretan Mercenary Archer"
msgstr ""
#: simulation/templates/units/athen/infantry_marine_archer_b.xml:6
#: simulation/templates/units/mace/infantry_archer_b.xml:8
#: simulation/templates/units/ptol/infantry_archer_b.xml:13
msgid "Toxótēs Krētikós"
msgstr ""
#: simulation/templates/units/athen/infantry_slinger_b.xml:5
msgid "Athenian Slinger Militia"
msgstr ""
#: simulation/templates/units/athen/infantry_slinger_b.xml:6
msgid "Psilòs Athēnaîos"
msgstr ""
#: simulation/templates/units/athen/infantry_spearman_b.xml:5
msgid "Athenian Hoplite"
msgstr ""
#: simulation/templates/units/athen/infantry_spearman_b.xml:6
msgid "Hoplítēs Athēnaîos"
msgstr ""
#: simulation/templates/units/athen/ship_bireme.xml:8
msgid "Penteconter"
msgstr ""
#: simulation/templates/units/athen/ship_bireme.xml:9
#: simulation/templates/units/spart/ship_bireme.xml:9
msgid "Pentēkóntoros"
msgstr ""
#: simulation/templates/units/athen/ship_fishing.xml:8
#: simulation/templates/units/mace/ship_fishing.xml:9
#: simulation/templates/units/ptol/ship_fishing.xml:9
#: simulation/templates/units/sele/ship_fishing.xml:9
#: simulation/templates/units/spart/ship_fishing.xml:9
msgid "Ploîon Halieutikón"
msgstr ""
#: simulation/templates/units/athen/ship_merchant.xml:8
#: simulation/templates/units/mace/ship_merchant.xml:9
#: simulation/templates/units/ptol/ship_merchant.xml:9
#: simulation/templates/units/sele/ship_merchant.xml:9
#: simulation/templates/units/spart/ship_merchant.xml:9
msgid "Ploîon Phortēgikón"
msgstr ""
#: simulation/templates/units/athen/ship_trireme.xml:8
#: simulation/templates/units/spart/ship_trireme.xml:9
msgid "Triḗrēs Athēnaía"
msgstr ""
#: simulation/templates/units/athen/ship_trireme.xml:9
msgid "Athenian Trireme"
msgstr ""
#: simulation/templates/units/athen/siege_lithobolos_packed.xml:4
#: simulation/templates/units/mace/siege_lithobolos_packed.xml:5
#: simulation/templates/units/ptol/siege_lithobolos_packed.xml:5
#: simulation/templates/units/sele/siege_lithobolos_packed.xml:5
msgid "Lithobólos"
msgstr ""
#: simulation/templates/units/athen/siege_oxybeles_packed.xml:4
#: simulation/templates/units/cart/siege_oxybeles_packed.xml:5
#: simulation/templates/units/mace/siege_oxybeles_packed.xml:5
#: simulation/templates/units/spart/siege_oxybeles_packed.xml:5
msgid "Oxybelḗs"
msgstr ""
#: simulation/templates/units/athen/siege_ram.xml:4
#: simulation/templates/units/mace/siege_ram.xml:8
#: simulation/templates/units/ptol/siege_ram.xml:8
#: simulation/templates/units/sele/siege_ram.xml:8
#: simulation/templates/units/spart/siege_ram.xml:5
msgid "Krios"
msgstr ""
#: simulation/templates/units/athen/support_female_citizen.xml:4
msgid "Gýnē Athēnaía"
msgstr ""
#: simulation/templates/units/athen/support_female_citizen.xml:5
msgid "Athenian Woman"
msgstr ""
#: simulation/templates/units/athen/support_healer_b.xml:4
#: simulation/templates/units/mace/support_healer_b.xml:6
#: simulation/templates/units/ptol/support_healer_b.xml:5
#: simulation/templates/units/sele/support_healer_b.xml:6
#: simulation/templates/units/spart/support_healer_b.xml:6
msgid "Surgeon"
msgstr ""
#: simulation/templates/units/athen/support_healer_b.xml:5
#: simulation/templates/units/mace/support_healer_b.xml:7
#: simulation/templates/units/ptol/support_healer_b.xml:6
#: simulation/templates/units/sele/support_healer_b.xml:7
#: simulation/templates/units/spart/support_healer_b.xml:7
msgid "Iatros"
msgstr ""
#: simulation/templates/units/athen/support_slave.xml:4
msgid "Doûlos"
msgstr ""
#: simulation/templates/units/athen/support_trader.xml:8
#: simulation/templates/units/mace/support_trader.xml:10
#: simulation/templates/units/ptol/support_trader.xml:9
#: simulation/templates/units/sele/support_trader.xml:10
msgid "Émporos"
msgstr ""
#: simulation/templates/units/brit/catafalque.xml:9
msgid "Cassiuellaunos"
msgstr ""
#: simulation/templates/units/brit/cavalry_javelineer_b.xml:6
#: simulation/templates/units/gaul/cavalry_javelineer_b.xml:6
msgid "Marcacos"
msgstr ""
#: simulation/templates/units/brit/cavalry_javelineer_b.xml:7
msgid "Raiding Cavalry"
msgstr ""
#: simulation/templates/units/brit/cavalry_swordsman_b.xml:6
#: simulation/templates/units/gaul/cavalry_swordsman_b.xml:6
msgid "Eporedos"
msgstr ""
#: simulation/templates/units/brit/cavalry_swordsman_b.xml:7
msgid "Celtic Cavalry"
msgstr ""
#: simulation/templates/units/brit/champion_chariot.xml:9
msgid "Celtic Chariot"
msgstr ""
#: simulation/templates/units/brit/champion_chariot.xml:10
msgid "Essedon"
msgstr ""
#: simulation/templates/units/brit/champion_chariot.xml:12
#: simulation/templates/units/brit/hero_boudicca.xml:15
#: simulation/templates/units/han/champion_chariot.xml:11
-#: simulation/templates/units/han/hero_wei_qing_chariot.xml:22
+#: simulation/templates/units/han/hero_wei_qing_chariot.xml:21
#: simulation/templates/units/kush/hero_amanirenas.xml:16
#: simulation/templates/units/maur/champion_chariot.xml:12
#: simulation/templates/units/maur/hero_ashoka.xml:15
#: simulation/templates/units/pers/champion_chariot.xml:12
#: simulation/templates/units/pers/hero_darius_i.xml:15
#: simulation/templates/units/pers/hero_xerxes_i_chariot.xml:15
#: simulation/templates/units/sele/champion_chariot.xml:12
msgid "Chariot"
msgstr ""
#: simulation/templates/units/brit/champion_infantry_swordsman.xml:5
msgid "Brythonic Champion"
msgstr ""
#: simulation/templates/units/brit/champion_infantry_swordsman.xml:6
msgid "Argos"
msgstr ""
#: simulation/templates/units/brit/hero_boudicca.xml:13
#: simulation/templates/units/brit/hero_boudicca_cavalry_javelineer.xml:8
#: simulation/templates/units/brit/hero_boudicca_sword.xml:8
msgid "Boudicca"
msgstr ""
#: simulation/templates/units/brit/hero_boudicca.xml:14
#: simulation/templates/units/brit/hero_boudicca_cavalry_javelineer.xml:9
#: simulation/templates/units/brit/hero_boudicca_sword.xml:9
msgid "Boudica"
msgstr ""
#: simulation/templates/units/brit/hero_caratacos.xml:8
msgid "Caratacus"
msgstr ""
#: simulation/templates/units/brit/hero_caratacos.xml:9
msgid "Caratacos"
msgstr ""
#: simulation/templates/units/brit/hero_cunobelin.xml:8
#: simulation/templates/units/brit/hero_cunobelin_infantry.xml:8
msgid "Cunobeline"
msgstr ""
#: simulation/templates/units/brit/hero_cunobelin.xml:9
#: simulation/templates/units/brit/hero_cunobelin_infantry.xml:9
msgid "Cunobelinos"
msgstr ""
#: simulation/templates/units/brit/infantry_javelineer_b.xml:13
#: simulation/templates/units/gaul/infantry_javelineer_b.xml:11
msgid "Adretos"
msgstr ""
#: simulation/templates/units/brit/infantry_slinger_b.xml:6
msgid "Celtic Slinger"
msgstr ""
#: simulation/templates/units/brit/infantry_slinger_b.xml:7
#: simulation/templates/units/gaul/infantry_slinger_b.xml:11
msgid "Talmoris"
msgstr ""
#: simulation/templates/units/brit/infantry_spearman_b.xml:6
msgid "Celtic Spearman"
msgstr ""
#: simulation/templates/units/brit/infantry_spearman_b.xml:7
#: simulation/templates/units/gaul/infantry_spearman_b.xml:11
msgid "Catucos"
msgstr ""
#: simulation/templates/units/brit/ship_fishing.xml:9
#: simulation/templates/units/gaul/ship_fishing.xml:9
msgid "Longos"
msgstr ""
#: simulation/templates/units/brit/ship_merchant.xml:9
#: simulation/templates/units/gaul/ship_merchant.xml:9
msgid "Nauson"
msgstr ""
#: simulation/templates/units/brit/ship_trireme.xml:18
#: simulation/templates/units/gaul/ship_trireme.xml:18
msgid "Pontos"
msgstr ""
#: simulation/templates/units/brit/siege_ram.xml:5
#: simulation/templates/units/gaul/siege_ram.xml:5
msgid "Molton"
msgstr ""
#: simulation/templates/units/brit/support_female_citizen.xml:5
#: simulation/templates/units/gaul/support_female_citizen.xml:10
msgid "Celtic Woman"
msgstr ""
#: simulation/templates/units/brit/support_female_citizen.xml:6
#: simulation/templates/units/gaul/support_female_citizen.xml:11
msgid "Bena"
msgstr ""
#: simulation/templates/units/brit/support_healer_b.xml:5
#: simulation/templates/units/brit/support_healer_b.xml:6
#: simulation/templates/units/gaul/support_healer_b.xml:5
#: simulation/templates/units/gaul/support_healer_b.xml:6
msgid "Druid"
msgstr ""
#: simulation/templates/units/brit/support_trader.xml:9
#: simulation/templates/units/gaul/support_trader.xml:9
msgid "Uogition"
msgstr ""
#: simulation/templates/units/brit/war_dog.xml:5
msgid "Agrocuna"
msgstr ""
#: simulation/templates/units/cart/catafalque.xml:8
msgid "Hasdrubal (Quartermaster)"
msgstr ""
#: simulation/templates/units/cart/cavalry_javelineer_b.xml:6
msgid "Numidian Cavalry"
msgstr ""
#: simulation/templates/units/cart/cavalry_javelineer_b.xml:7
msgid "Ḥayyāl Raḫūv Masili"
msgstr ""
#: simulation/templates/units/cart/cavalry_spearman_ital_b.xml:5
msgid "Italic Cavalry"
msgstr ""
#: simulation/templates/units/cart/cavalry_spearman_ital_b.xml:6
msgid "Ḥayyāl Romaḥ Raḫūv"
msgstr ""
#: simulation/templates/units/cart/cavalry_swordsman_gaul_b.xml:5
msgid "Gallic Mercenary Cavalry"
msgstr ""
#: simulation/templates/units/cart/cavalry_swordsman_gaul_b.xml:6
#: simulation/templates/units/cart/cavalry_swordsman_iber_b.xml:11
msgid "Ḥayyāl Ḥerev Raḫūv"
msgstr ""
#: simulation/templates/units/cart/cavalry_swordsman_iber_b.xml:10
msgid "Iberian Heavy Cavalry"
msgstr ""
#: simulation/templates/units/cart/champion_cavalry.xml:5
msgid "Sacred Band Cavalry"
msgstr ""
#: simulation/templates/units/cart/champion_cavalry.xml:6
msgid "Sacred Band of Astarte"
msgstr ""
#: simulation/templates/units/cart/champion_elephant.xml:5
msgid "North African War Elephant"
msgstr ""
#: simulation/templates/units/cart/champion_elephant.xml:6
msgid "Pil Malḥamit"
msgstr ""
#: simulation/templates/units/cart/champion_infantry.xml:5
msgid "Sacred Band Infantry"
msgstr ""
#: simulation/templates/units/cart/champion_infantry.xml:6
msgid "Sacred Band of Ba'al"
msgstr ""
#: simulation/templates/units/cart/champion_pikeman.xml:5
msgid "Sacred Band Pikeman"
msgstr ""
#: simulation/templates/units/cart/champion_pikeman.xml:6
msgid "Mašal"
msgstr ""
#: simulation/templates/units/cart/hero_hamilcar.xml:14
msgid "Hamilcar Barca"
msgstr ""
#: simulation/templates/units/cart/hero_hamilcar.xml:15
msgid "Ḥimelqart Baraq"
msgstr ""
#: simulation/templates/units/cart/hero_hannibal.xml:8
msgid "Hannibal Barca"
msgstr ""
#: simulation/templates/units/cart/hero_hannibal.xml:9
msgid "Ḥannibaʿal Baraq"
msgstr ""
#: simulation/templates/units/cart/hero_maharbal.xml:8
msgid "Maharbal"
msgstr ""
#: simulation/templates/units/cart/hero_maharbal.xml:9
msgid "Maharbaʿal"
msgstr ""
#: simulation/templates/units/cart/infantry_archer_b.xml:14
msgid "Mauritanian Archer"
msgstr ""
#: simulation/templates/units/cart/infantry_archer_b.xml:15
msgid "Qešet"
msgstr ""
#: simulation/templates/units/cart/infantry_javelineer_iber_b.xml:13
msgid "Iberian Mercenary Skirmisher"
msgstr ""
#: simulation/templates/units/cart/infantry_javelineer_iber_b.xml:14
msgid "Sǝḫīr Kidōn"
msgstr ""
#: simulation/templates/units/cart/infantry_slinger_iber_b.xml:13
msgid "Balearic Slinger"
msgstr ""
#: simulation/templates/units/cart/infantry_slinger_iber_b.xml:14
msgid "Qallāʿ Ibušimi"
msgstr ""
#: simulation/templates/units/cart/infantry_spearman_b.xml:14
msgid "Libyan Spearman"
msgstr ""
#: simulation/templates/units/cart/infantry_spearman_b.xml:15
msgid "Sǝḫīr Ḥanīt"
msgstr ""
#: simulation/templates/units/cart/infantry_swordsman_gaul_b.xml:13
#: simulation/templates/units/ptol/infantry_swordsman_merc_b.xml:11
msgid "Gallic Mercenary Swordsman"
msgstr ""
#: simulation/templates/units/cart/infantry_swordsman_gaul_b.xml:14
msgid "Seḫīr Ḥerev"
msgstr ""
#: simulation/templates/units/cart/infantry_swordsman_ital_b.xml:14
msgid "Seḫīr Romaḥ"
msgstr ""
#: simulation/templates/units/cart/ship_bireme.xml:10
msgid "Du-Mašōt"
msgstr ""
#: simulation/templates/units/cart/ship_fishing.xml:9
msgid "Noon-Mašōt"
msgstr ""
#: simulation/templates/units/cart/ship_merchant.xml:9
msgid "Seḥer"
msgstr ""
#: simulation/templates/units/cart/ship_merchant.xml:10
msgid ""
"Trade between docks. Garrison a Trader aboard for additional profit (+20% for each "
"garrisoned). Gather profitable aquatic treasures. Carthaginians have +25% sea trading "
"bonus."
msgstr ""
#: simulation/templates/units/cart/ship_quinquereme.xml:6
msgid "Ḥameš-Mašōt"
msgstr ""
#: simulation/templates/units/cart/ship_trireme.xml:10
msgid "Tlat-Mašōt"
msgstr ""
#: simulation/templates/units/cart/siege_ballista_packed.xml:5
#: simulation/templates/units/rome/siege_ballista_packed.xml:16
msgid "Ballista"
msgstr ""
#: simulation/templates/units/cart/support_female_citizen.xml:13
msgid "Aštāh"
msgstr ""
#: simulation/templates/units/cart/support_female_citizen.xml:14
msgid "Carthaginian Woman"
msgstr ""
#: simulation/templates/units/cart/support_healer_b.xml:6
msgid "Kehinit"
msgstr ""
#: simulation/templates/units/cart/support_trader.xml:9
msgid "Mekir"
msgstr ""
#: simulation/templates/units/gaul/catafalque.xml:9
msgid "Ambiorix"
msgstr ""
#: simulation/templates/units/gaul/champion_cavalry.xml:5
msgid "Gallic Noble Cavalry"
msgstr ""
#: simulation/templates/units/gaul/champion_cavalry.xml:6
msgid "Uerouicos"
msgstr ""
#: simulation/templates/units/gaul/champion_fanatic.xml:5
msgid "Naked Fanatic"
msgstr ""
#: simulation/templates/units/gaul/champion_fanatic.xml:6
msgid "Bariogaisatos"
msgstr ""
#: simulation/templates/units/gaul/champion_infantry_swordsman.xml:5
msgid "Soliduros"
msgstr ""
#: simulation/templates/units/gaul/champion_infantry_trumpeter.xml:8
msgid "Carnucos"
msgstr ""
#: simulation/templates/units/gaul/hero_brennus.xml:8
msgid "Brennus"
msgstr ""
#: simulation/templates/units/gaul/hero_brennus.xml:9
msgid "Brennos"
msgstr ""
#: simulation/templates/units/gaul/hero_vercingetorix.xml:8
#: simulation/templates/units/gaul/hero_vercingetorix_infantry.xml:8
msgid "Vercingetorix"
msgstr ""
#: simulation/templates/units/gaul/hero_vercingetorix.xml:9
#: simulation/templates/units/gaul/hero_vercingetorix_infantry.xml:9
msgid "Uercingetorix"
msgstr ""
#: simulation/templates/units/gaul/hero_viridomarus.xml:8
msgid "Viridomarus"
msgstr ""
#: simulation/templates/units/gaul/hero_viridomarus.xml:9
msgid "Britomaros"
msgstr ""
#: simulation/templates/units/han/catafalque.xml:9
msgid "Emperor Wǔ (Liu Che)"
msgstr ""
#: simulation/templates/units/han/cavalry_archer_b.xml:6
msgid "Gōng Qíbīng"
msgstr ""
#: simulation/templates/units/han/cavalry_crossbowman_b.xml:6
msgid "Han Cavalry Crossbowman"
msgstr ""
#: simulation/templates/units/han/cavalry_spearman_b.xml:6
msgid "Máo Qíbīng"
msgstr ""
#: simulation/templates/units/han/cavalry_swordsman_b.xml:6
msgid "Dāo Qíbīng"
msgstr ""
#: simulation/templates/units/han/champion_cavalry_crossbowman.xml:5
msgid "Sun Wu Trouble Freeing Forces"
msgstr ""
#: simulation/templates/units/han/champion_cavalry_spearman.xml:5
msgid "Wu Wei Yin Cao Cao Guard"
msgstr ""
#: simulation/templates/units/han/champion_chariot.xml:9
msgid "Han War Chariot"
msgstr ""
#: simulation/templates/units/han/champion_chariot.xml:10
msgid "Zhanche"
msgstr ""
#: simulation/templates/units/han/champion_infantry_archer.xml:5
msgid "Palace Guard Archer"
msgstr ""
#: simulation/templates/units/han/champion_infantry_archer.xml:6
msgid "Yǔ Lín"
msgstr ""
#: simulation/templates/units/han/champion_infantry_spearman.xml:5
msgid "Palace Guard Spearman"
msgstr ""
#: simulation/templates/units/han/champion_infantry_spearman.xml:6
msgid "Hǔ Bēn"
msgstr ""
#: simulation/templates/units/han/hero_han_xin.xml:9
#: simulation/templates/units/han/hero_han_xin_horse.xml:9
msgid "Hán Xìn"
msgstr ""
#: simulation/templates/units/han/hero_liu_bang.xml:9
#: simulation/templates/units/han/hero_liu_bang_horse.xml:9
msgid "Liú Bāng"
msgstr ""
#: simulation/templates/units/han/hero_wei_qing.xml:16
-#: simulation/templates/units/han/hero_wei_qing_chariot.xml:21
+#: simulation/templates/units/han/hero_wei_qing_chariot.xml:20
#: simulation/templates/units/han/hero_wei_qing_horse.xml:16
msgid "Wèi Qīng"
msgstr ""
#: simulation/templates/units/han/infantry_archer_b.xml:11
msgid "Shè Shǒu"
msgstr ""
#: simulation/templates/units/han/infantry_crossbowman_b.xml:11
msgid "Nǔ Shǒu"
msgstr ""
#: simulation/templates/units/han/infantry_pikeman_b.xml:5
msgctxt "Name of an attack, usually the weapon."
msgid "Halberdier"
msgstr ""
#: simulation/templates/units/han/infantry_pikeman_b.xml:20
msgid "Jǐ Bīng"
msgstr ""
#: simulation/templates/units/han/infantry_spearman_b.xml:11
msgid "Máo Bīng"
msgstr ""
#: simulation/templates/units/han/infantry_swordsman_b.xml:11
msgid "Dāo Bīng"
msgstr ""
#: simulation/templates/units/han/ship_bireme.xml:9
msgid "Zhàn Chuán"
msgstr ""
#: simulation/templates/units/han/ship_fire.xml:9
msgid "Huǒ Chuán"
msgstr ""
#: simulation/templates/units/han/ship_fishing.xml:9
msgid "Yú Chuán"
msgstr ""
#: simulation/templates/units/han/ship_merchant.xml:9
msgid "Shāng Chuán"
msgstr ""
#: simulation/templates/units/han/ship_quinquereme.xml:9
msgid "Dà Lóu Chuán"
msgstr ""
#: simulation/templates/units/han/ship_trireme.xml:9
msgid "Lóu Chuán"
msgstr ""
#: simulation/templates/units/han/siege_mangonel_packed.xml:5
msgid "Mangonel"
msgstr ""
#: simulation/templates/units/han/siege_mangonel_packed.xml:6
msgid "Tóushí Chē"
msgstr ""
#: simulation/templates/units/han/siege_ram.xml:4
msgid "Gōngchéng Chuí"
msgstr ""
#: simulation/templates/units/han/siege_shoushe.xml:9
msgid "Nǔ Chē"
msgstr ""
-#: simulation/templates/units/han/siege_tower.xml:5
+#: simulation/templates/units/han/siege_tower.xml:9
msgid "Gōngchéng Tǎ"
msgstr ""
#: simulation/templates/units/han/support_female_citizen.xml:10
msgid "Fù Nǚ"
msgstr ""
#: simulation/templates/units/han/support_healer_b.xml:6
msgid "Yīshī"
msgstr ""
#: simulation/templates/units/han/support_minister.xml:41
msgid "Imperial Minister"
msgstr ""
#: simulation/templates/units/han/support_minister.xml:42
msgid "Guānlì"
msgstr ""
#: simulation/templates/units/han/support_minister.xml:43
msgid ""
"Use to boost the efficiency of nearby units and buildings. Garrison within a building "
"to boost the efficiency of its production queue. Only Han buildings can garrison "
"ministers."
msgstr ""
#: simulation/templates/units/han/support_minister.xml:45
msgid "Minister"
msgstr ""
#: simulation/templates/units/han/support_trader.xml:9
msgid "Shāngrén"
msgstr ""
#: simulation/templates/units/iber/catafalque.xml:9
msgid "Mandonius"
msgstr ""
#: simulation/templates/units/iber/cavalry_javelineer_b.xml:6
msgid "Kantabriako Zaldun"
msgstr ""
#: simulation/templates/units/iber/cavalry_spearman_b.xml:6
msgid "Lantzari"
msgstr ""
#: simulation/templates/units/iber/champion_cavalry.xml:26
msgid "Leial Zalduneria"
msgstr ""
#: simulation/templates/units/iber/champion_infantry_swordsman.xml:10
msgid "Leial Ezpatari"
msgstr ""
#: simulation/templates/units/iber/hero_caros.xml:9
msgid "Caros"
msgstr ""
#: simulation/templates/units/iber/hero_indibil.xml:8
#: simulation/templates/units/iber/hero_indibil_infantry.xml:8
msgid "Indibil"
msgstr ""
#: simulation/templates/units/iber/hero_viriato.xml:9
msgid "Viriato"
msgstr ""
#: simulation/templates/units/iber/infantry_javelineer_b.xml:11
msgid "Lusitano Ezpatari"
msgstr ""
#: simulation/templates/units/iber/infantry_slinger_b.xml:11
msgid "Habailari"
msgstr ""
#: simulation/templates/units/iber/infantry_spearman_b.xml:11
msgid "Ezkutari"
msgstr ""
#: simulation/templates/units/iber/infantry_swordsman_b.xml:16
msgid "Ezpatari"
msgstr ""
#: simulation/templates/units/iber/ship_fire.xml:9
msgid "Iberian Fire Ship"
msgstr ""
#: simulation/templates/units/iber/ship_fishing.xml:9
msgid "Arrantza Ontzi"
msgstr ""
#: simulation/templates/units/iber/ship_merchant.xml:9
msgid "Merkataritza Itsasontzi"
msgstr ""
#: simulation/templates/units/iber/ship_trireme.xml:18
msgid "Ponti"
msgstr ""
#: simulation/templates/units/iber/siege_ram.xml:5
msgid "Ahariburu"
msgstr ""
#: simulation/templates/units/iber/support_female_citizen.xml:10
msgid "Emazteki"
msgstr ""
#: simulation/templates/units/iber/support_female_citizen.xml:11
msgid "Iberian Woman"
msgstr ""
#: simulation/templates/units/iber/support_healer_b.xml:6
msgid "Priestess of Ataekina"
msgstr ""
#: simulation/templates/units/iber/support_healer_b.xml:7
msgid "Emakumezko Apaiz de Ataekina"
msgstr ""
#: simulation/templates/units/iber/support_trader.xml:9
msgid "Merkatari"
msgstr ""
#: simulation/templates/units/kush/catafalque.xml:10
msgid "Shanakdakheto"
msgstr ""
#: simulation/templates/units/kush/cavalry_javelineer_b.xml:7
msgid "iry hr ssmwtt"
msgstr ""
#: simulation/templates/units/kush/cavalry_javelineer_b.xml:8
msgid "Napatan Light Cavalry"
msgstr ""
#: simulation/templates/units/kush/cavalry_javelineer_merc_b.xml:17
msgid "Blemmye Desert Raider"
msgstr ""
#: simulation/templates/units/kush/cavalry_javelineer_merc_b.xml:18
msgid "nhw Bulahau gml"
msgstr ""
#: simulation/templates/units/kush/cavalry_javelineer_merc_b.xml:19
#: simulation/templates/units/ptol/cavalry_archer_b.xml:15
msgid "Camel"
msgstr ""
#: simulation/templates/units/kush/cavalry_spearman_b.xml:7
msgid "Meroitic Heavy Cavalry"
msgstr ""
#: simulation/templates/units/kush/cavalry_spearman_b.xml:8
msgid "Htr"
msgstr ""
#: simulation/templates/units/kush/champion_cavalry.xml:6
msgid "Noble Cavalry"
msgstr ""
#: simulation/templates/units/kush/champion_cavalry.xml:7
msgid "Htr Msʿ n mh-ib"
msgstr ""
#: simulation/templates/units/kush/champion_elephant.xml:6
msgid "Meroitic War Elephant"
msgstr ""
#: simulation/templates/units/kush/champion_elephant.xml:7
msgid "Abore ʿhȝ"
msgstr ""
#: simulation/templates/units/kush/champion_infantry_amun.xml:12
msgid "Napatan Temple Guard"
msgstr ""
#: simulation/templates/units/kush/champion_infantry_amun.xml:13
msgid "rs ʿImn"
msgstr ""
#: simulation/templates/units/kush/champion_infantry_apedemak.xml:6
msgid "Meroitic Temple Guard"
msgstr ""
#: simulation/templates/units/kush/champion_infantry_apedemak.xml:7
msgid "rs ʿIprmk"
msgstr ""
#: simulation/templates/units/kush/champion_infantry_archer.xml:6
msgid "Noble Archer"
msgstr ""
#: simulation/templates/units/kush/champion_infantry_archer.xml:7
msgid "Hry pdty"
msgstr ""
#: simulation/templates/units/kush/hero_amanirenas.xml:14
#: simulation/templates/units/kush/hero_amanirenas_infantry.xml:9
msgid "Amanirenas"
msgstr ""
#: simulation/templates/units/kush/hero_amanirenas.xml:15
#: simulation/templates/units/kush/hero_amanirenas_infantry.xml:10
msgid "Amnirense qore li kdwe li"
msgstr ""
#: simulation/templates/units/kush/hero_arakamani.xml:11
msgid "Arakamani"
msgstr ""
#: simulation/templates/units/kush/hero_arakamani.xml:12
msgid "I͗rk-k-I͗mn H̱nm-ı͗-Rʿ"
msgstr ""
#: simulation/templates/units/kush/hero_harsiotef.xml:6
msgid "Ḥr-sȝ-it.f Sȝ-mrı͗-I͗mn"
msgstr ""
#: simulation/templates/units/kush/hero_nastasen.xml:10
msgid "Nastasen"
msgstr ""
#: simulation/templates/units/kush/hero_nastasen.xml:11
msgid "N-ı͗-s-tȝ-s-nn Kȝ-ʿnḫ-Rʿ"
msgstr ""
#: simulation/templates/units/kush/infantry_archer_b.xml:15
msgid "Nubian Archer"
msgstr ""
#: simulation/templates/units/kush/infantry_archer_b.xml:16
msgid "Pdty Nhsyw"
msgstr ""
#: simulation/templates/units/kush/infantry_javelineer_merc_b.xml:15
msgid "Noba Skirmisher"
msgstr ""
#: simulation/templates/units/kush/infantry_javelineer_merc_b.xml:16
msgid "nhw ʿhȝw Noba"
msgstr ""
#: simulation/templates/units/kush/infantry_maceman_merc_b.xml:15
msgid "Noba Maceman"
msgstr ""
#: simulation/templates/units/kush/infantry_maceman_merc_b.xml:16
msgid "nhw Noba"
msgstr ""
#: simulation/templates/units/kush/infantry_pikeman_b.xml:15
msgid "Meroitic Pikeman"
msgstr ""
#: simulation/templates/units/kush/infantry_pikeman_b.xml:16
msgid "siȝwrd"
msgstr ""
#: simulation/templates/units/kush/infantry_spearman_b.xml:15
msgid "Nubian Spearman"
msgstr ""
#: simulation/templates/units/kush/infantry_spearman_b.xml:16
msgid "iry-rdwy Nhsyw"
msgstr ""
#: simulation/templates/units/kush/infantry_swordsman_b.xml:15
msgid "Meroitic Swordsman"
msgstr ""
#: simulation/templates/units/kush/infantry_swordsman_b.xml:16
msgid "knw hps"
msgstr ""
#: simulation/templates/units/kush/ship_fishing.xml:10
msgid "Whʿ-rmw"
msgstr ""
#: simulation/templates/units/kush/ship_merchant.xml:9
msgid "Nile Trading Barge"
msgstr ""
#: simulation/templates/units/kush/ship_merchant.xml:10
msgid "Dȝy sbt"
msgstr ""
#: simulation/templates/units/kush/ship_trireme.xml:10
msgid "Ptolemaic Mercenary Trireme"
msgstr ""
#: simulation/templates/units/kush/ship_trireme.xml:11
msgid "shry ʿȝ"
msgstr ""
#: simulation/templates/units/kush/siege_tower.xml:5
msgid "Kushite Siege Tower"
msgstr ""
#: simulation/templates/units/kush/siege_tower.xml:6
msgid "iwn n ms"
msgstr ""
#: simulation/templates/units/kush/support_female_citizen.xml:14
msgid "Shmt"
msgstr ""
#: simulation/templates/units/kush/support_female_citizen.xml:15
msgid "Kushite Woman"
msgstr ""
#: simulation/templates/units/kush/support_healer_b.xml:6
msgid "Priest"
msgstr ""
#: simulation/templates/units/kush/support_healer_b.xml:7
msgid "wʿb nsw"
msgstr ""
#: simulation/templates/units/kush/support_trader.xml:10
msgid "Nilotic Merchant"
msgstr ""
#: simulation/templates/units/kush/support_trader.xml:11
msgid "rmt sbt"
msgstr ""
#: simulation/templates/units/mace/catafalque.xml:9
msgid "Philip V"
msgstr ""
#: simulation/templates/units/mace/cavalry_javelineer_b.xml:7
msgid "Odrysian Skirmish Cavalry"
msgstr ""
#: simulation/templates/units/mace/cavalry_javelineer_b.xml:8
msgid "Hippakontistḕs Odrysós"
msgstr ""
#: simulation/templates/units/mace/cavalry_spearman_b.xml:7
msgid "Thessalian Lancer"
msgstr ""
#: simulation/templates/units/mace/cavalry_spearman_b.xml:8
msgid "Xystophóros Thessalikós"
msgstr ""
#: simulation/templates/units/mace/champion_cavalry.xml:6
#: simulation/templates/units/sele/cavalry_spearman_merc_b.xml:7
msgid "Companion Cavalry"
msgstr ""
#: simulation/templates/units/mace/champion_cavalry.xml:7
msgid "Hetaîros"
msgstr ""
#: simulation/templates/units/mace/champion_infantry_crossbowman.xml:6
msgid "Gastraphetophoros"
msgstr ""
#: simulation/templates/units/mace/champion_infantry_spearman.xml:6
msgid "Macedonian Shield Bearer"
msgstr ""
#: simulation/templates/units/mace/champion_infantry_spearman.xml:7
msgid "Hypaspistḗs"
msgstr ""
#: simulation/templates/units/mace/champion_infantry_spearman_02.xml:15
msgid "Hypaspistḗs Argyraspídi"
msgstr ""
#: simulation/templates/units/mace/champion_infantry_swordsman.xml:12
msgid "Rhomphaiaphoros"
msgstr ""
#: simulation/templates/units/mace/hero_alexander_iii.xml:21
msgid "Alexander III the Great"
msgstr ""
#: simulation/templates/units/mace/hero_alexander_iii.xml:22
msgid "Alexandros ho Megas"
msgstr ""
#: simulation/templates/units/mace/hero_alexander_iii.xml:23
msgid "Counters: 1.2× vs Heroes."
msgstr ""
#: simulation/templates/units/mace/hero_craterus.xml:14
msgid "Craterus"
msgstr ""
#: simulation/templates/units/mace/hero_craterus.xml:15
msgid "Krateros"
msgstr ""
#: simulation/templates/units/mace/hero_demetrius_i.xml:14
msgid "Demetrius I the Besieger"
msgstr ""
#: simulation/templates/units/mace/hero_demetrius_i.xml:15
msgid "Dēmētrios Poliorkētēs"
msgstr ""
#: simulation/templates/units/mace/hero_philip_ii.xml:9
#: simulation/templates/units/mace/hero_philip_ii_pike.xml:9
msgid "Philip II of Macedon"
msgstr ""
#: simulation/templates/units/mace/hero_philip_ii.xml:10
#: simulation/templates/units/mace/hero_philip_ii_pike.xml:10
msgid "Philippos B' ho Makedōn"
msgstr ""
#: simulation/templates/units/mace/hero_pyrrhus_i.xml:9
msgid "Pyrrhus I of Epirus"
msgstr ""
#: simulation/templates/units/mace/hero_pyrrhus_i.xml:10
msgid "Pyrrhos ho Epeiros"
msgstr ""
#: simulation/templates/units/mace/infantry_javelineer_b.xml:7
msgid "Agrianian Peltast"
msgstr ""
#: simulation/templates/units/mace/infantry_javelineer_b.xml:8
msgid "Peltastḗs Agrías"
msgstr ""
#: simulation/templates/units/mace/infantry_pikeman_b.xml:7
msgid "Foot Companion"
msgstr ""
#: simulation/templates/units/mace/infantry_pikeman_b.xml:8
msgid "Pezétairos"
msgstr ""
#: simulation/templates/units/mace/infantry_slinger_b.xml:7
msgid "Rhodian Slinger"
msgstr ""
#: simulation/templates/units/mace/infantry_slinger_b.xml:8
msgid "Sphendonḗtēs Rhódios"
msgstr ""
#: simulation/templates/units/mace/ship_bireme.xml:9
msgid "Hemiolos"
msgstr ""
#: simulation/templates/units/mace/ship_trireme.xml:9
msgid "Triḗrēs Makedonikḗ"
msgstr ""
#: simulation/templates/units/mace/ship_trireme.xml:10
msgid "Macedonian Trireme"
msgstr ""
#: simulation/templates/units/mace/siege_tower.xml:5
#: simulation/templates/units/ptol/siege_tower.xml:5
#: simulation/templates/units/sele/siege_tower.xml:5
msgid "Helépolis"
msgstr ""
#: simulation/templates/units/mace/support_female_citizen.xml:5
msgid "Gýnē Makedonikḗ"
msgstr ""
#: simulation/templates/units/mace/support_female_citizen.xml:6
msgid "Macedonian Woman"
msgstr ""
#: simulation/templates/units/maur/catafalque.xml:9
#: simulation/templates/units/maur/hero_bindusara_infantry.xml:5
#: simulation/templates/units/maur/hero_bindusara_infantry.xml:6
msgid "Bindusara"
msgstr ""
#: simulation/templates/units/maur/cavalry_javelineer_b.xml:6
msgid "Indian Light Cavalry"
msgstr ""
#: simulation/templates/units/maur/cavalry_javelineer_b.xml:7
msgid "Ashwarohi"
msgstr ""
#: simulation/templates/units/maur/cavalry_swordsman_b.xml:6
msgid "Indian Raiding Cavalry"
msgstr ""
#: simulation/templates/units/maur/cavalry_swordsman_b.xml:7
msgid "Aśvārohagaṇaḥ"
msgstr ""
#: simulation/templates/units/maur/champion_chariot.xml:9
msgid "War Chariot"
msgstr ""
#: simulation/templates/units/maur/champion_chariot.xml:10
msgid "Rath"
msgstr ""
#: simulation/templates/units/maur/champion_elephant.xml:5
#: simulation/templates/units/pers/champion_elephant.xml:6
msgid "Indian War Elephant"
msgstr ""
#: simulation/templates/units/maur/champion_elephant.xml:6
msgid "Gajendra"
msgstr ""
#: simulation/templates/units/maur/champion_infantry_maceman.xml:5
msgid "Warrior"
msgstr ""
#: simulation/templates/units/maur/champion_infantry_maceman.xml:6
msgid "Yōddha"
msgstr ""
#: simulation/templates/units/maur/champion_maiden.xml:6
msgid "Maiden Guard"
msgstr ""
#: simulation/templates/units/maur/champion_maiden.xml:7
#: simulation/templates/units/maur/champion_maiden_archer.xml:21
msgid "Visha Kanya"
msgstr ""
#: simulation/templates/units/maur/champion_maiden_archer.xml:20
msgid "Maiden Guard Archer"
msgstr ""
#: simulation/templates/units/maur/elephant_archer_b.xml:6
msgid "Vachii Gaja"
msgstr ""
#: simulation/templates/units/maur/hero_ashoka.xml:12
#: simulation/templates/units/maur/hero_ashoka_infantry.xml:8
msgid "Ashoka the Great"
msgstr ""
#: simulation/templates/units/maur/hero_ashoka.xml:13
#: simulation/templates/units/maur/hero_ashoka_infantry.xml:9
msgid "Aśoka Devānāmpriya"
msgstr ""
#: simulation/templates/units/maur/hero_ashoka_infantry.xml:11
msgid ""
"Hero Special: \"Edicts of Ashoka\" - Edict Pillars of Ashoka can be built during "
"Ashoka's lifetime."
msgstr ""
#: simulation/templates/units/maur/hero_chanakya.xml:9
msgid "Acharya Chanakya"
msgstr ""
#: simulation/templates/units/maur/hero_chanakya.xml:10
msgid "Acharya Chāṇakya"
msgstr ""
#: simulation/templates/units/maur/hero_chandragupta.xml:5
#: simulation/templates/units/maur/hero_chandragupta.xml:6
#: simulation/templates/units/maur/hero_chandragupta_infantry.xml:5
#: simulation/templates/units/maur/hero_chandragupta_infantry.xml:6
msgid "Chandragupta Maurya"
msgstr ""
#: simulation/templates/units/maur/hero_chandragupta_infantry.xml:12
msgid "This gives Chandragupta Maurya his War Elephant."
msgstr ""
#: simulation/templates/units/maur/infantry_archer_b.xml:12
msgid "Longbowman"
msgstr ""
#: simulation/templates/units/maur/infantry_archer_b.xml:13
msgid "Dhanurdhar"
msgstr ""
#: simulation/templates/units/maur/infantry_spearman_b.xml:12
msgid "Bamboo Spearman"
msgstr ""
#: simulation/templates/units/maur/infantry_spearman_b.xml:13
msgid "Kauntika"
msgstr ""
#: simulation/templates/units/maur/infantry_swordsman_b.xml:17
msgid "Indian Swordsman"
msgstr ""
#: simulation/templates/units/maur/infantry_swordsman_b.xml:18
msgid "Khadagdhari"
msgstr ""
#: simulation/templates/units/maur/ship_bireme.xml:9
#: simulation/templates/units/maur/ship_trireme.xml:18
msgid "Yudhpot"
msgstr ""
#: simulation/templates/units/maur/ship_fishing.xml:9
msgid "Fisherman"
msgstr ""
#: simulation/templates/units/maur/ship_fishing.xml:10
msgid "Matsyapalak"
msgstr ""
#: simulation/templates/units/maur/ship_merchant.xml:9
msgid "Trading Ship"
msgstr ""
#: simulation/templates/units/maur/ship_merchant.xml:10
msgid "Vanijyik Nauka"
msgstr ""
#: simulation/templates/units/maur/support_elephant.xml:5
msgid "Karmākara Gaja"
msgstr ""
#: simulation/templates/units/maur/support_female_citizen.xml:11
msgid "Naari"
msgstr ""
#: simulation/templates/units/maur/support_female_citizen.xml:12
msgid "Indian Woman"
msgstr ""
#: simulation/templates/units/maur/support_healer_b.xml:5
msgid "Brahmin Priest"
msgstr ""
#: simulation/templates/units/maur/support_healer_b.xml:6
msgid "Brāhmaṇa Pujari"
msgstr ""
#: simulation/templates/units/maur/support_trader.xml:9
msgid "Vaishya"
msgstr ""
#: simulation/templates/units/mace/champion_infantry_swordsman.xml:5
#: simulation/templates/units/merc_black_cloak.xml:5
#: simulation/templates/units/sele/infantry_swordsman_merc_b.xml:5
msgctxt ""
"Name of an attack using a rhomphaia (ῥομφαία), a Thracian two-handed weapon capable of "
"both thrusting and slashing."
msgid "Rhomphaia"
msgstr ""
#: simulation/templates/units/mace/champion_infantry_swordsman.xml:11
#: simulation/templates/units/merc_black_cloak.xml:10
msgid "Thracian Black Cloak"
msgstr ""
#: simulation/templates/units/merc_black_cloak.xml:11
msgid "Rhomphaiophoros"
msgstr ""
#: simulation/templates/units/merc_thorakites.xml:12
msgid "Armored Swordsman"
msgstr ""
#: simulation/templates/units/merc_thorakites.xml:13
msgid "Thōrakitēs"
msgstr ""
#: simulation/templates/units/merc_thureophoros.xml:5
msgid "Heavy Skirmisher"
msgstr ""
#: simulation/templates/units/merc_thureophoros.xml:6
msgid "Thyreophoros"
msgstr ""
#: simulation/templates/units/noldor_ship_bireme.xml:8
msgid "Mankar Cirya"
msgstr ""
#: simulation/templates/units/pers/arstibara.xml:13
msgid "Persian Apple Bearer"
msgstr ""
#: simulation/templates/units/pers/arstibara.xml:14
msgid "Arštibara"
msgstr ""
#: simulation/templates/units/pers/catafalque.xml:9
msgid "Artaxšaçā"
msgstr ""
#: simulation/templates/units/pers/cavalry_archer_b.xml:7
msgid "Parthian Horse Archer"
msgstr ""
#: simulation/templates/units/pers/cavalry_archer_b.xml:8
msgid "Asabāra Parθava"
msgstr ""
#: simulation/templates/units/pers/cavalry_axeman_b.xml:7
msgid "Hyrcanian Cavalry"
msgstr ""
#: simulation/templates/units/pers/cavalry_axeman_b.xml:8
msgid "Asabāra Varkaniya"
msgstr ""
#: simulation/templates/units/pers/cavalry_javelineer_b.xml:7
msgid "Median Light Cavalry"
msgstr ""
#: simulation/templates/units/pers/cavalry_javelineer_b.xml:8
msgid "Asabāra Māda"
msgstr ""
#: simulation/templates/units/pers/cavalry_spearman_b.xml:7
msgid "Cappadocian Cavalry"
msgstr ""
#: simulation/templates/units/pers/cavalry_spearman_b.xml:8
msgid "Asabāra Katpatuka"
msgstr ""
#: simulation/templates/units/pers/champion_cavalry.xml:6
msgid "Bactrian Heavy Lancer"
msgstr ""
#: simulation/templates/units/pers/champion_cavalry.xml:7
#: simulation/templates/units/pers/champion_cavalry_archer.xml:7
msgid "Asabāra Baxtriš"
msgstr ""
#: simulation/templates/units/pers/champion_cavalry_archer.xml:6
msgid "Bactrian Heavy Cavalry Archer"
msgstr ""
#: simulation/templates/units/pers/champion_chariot.xml:10
msgid "Babylonian Scythed Chariot"
msgstr ""
#: simulation/templates/units/pers/champion_chariot.xml:11
msgid "Raθa Bābiruviya"
msgstr ""
#: simulation/templates/units/pers/champion_elephant.xml:7
msgid "Pila Hinduya"
msgstr ""
-#: simulation/templates/units/pers/champion_infantry.xml:6
+#: simulation/templates/units/pers/champion_infantry.xml:9
+#: simulation/templates/units/pers/champion_infantry_archer.xml:9
msgid "Persian Immortal"
msgstr ""
-#: simulation/templates/units/pers/champion_infantry.xml:7
+#: simulation/templates/units/pers/champion_infantry.xml:10
+#: simulation/templates/units/pers/champion_infantry_archer.xml:10
msgid "Anušiya"
msgstr ""
-#: simulation/templates/units/pers/champion_infantry.xml:8
+#: simulation/templates/units/pers/champion_infantry.xml:11
+#: simulation/templates/units/pers/champion_infantry_archer.xml:11
msgid "Immortal"
msgstr ""
+#: simulation/templates/units/pers/champion_infantry.xml:25
+msgid "Switch to using the bow and arrow."
+msgstr ""
+
+#: simulation/templates/units/pers/champion_infantry_archer.xml:17
+msgid "Switch to using a spear and shield."
+msgstr ""
+
#: simulation/templates/units/pers/hero_cyrus_ii.xml:9
msgid "Cyrus II The Great"
msgstr ""
#: simulation/templates/units/pers/hero_cyrus_ii.xml:10
msgid "Kuruš"
msgstr ""
#: simulation/templates/units/pers/hero_darius_i.xml:13
msgid "Darius I the Great"
msgstr ""
#: simulation/templates/units/pers/hero_darius_i.xml:14
msgid "Dārayavahuš"
msgstr ""
#: simulation/templates/units/pers/hero_xerxes_i.xml:9
#: simulation/templates/units/pers/hero_xerxes_i_chariot.xml:13
msgid "Xerxes I"
msgstr ""
#: simulation/templates/units/pers/hero_xerxes_i.xml:10
#: simulation/templates/units/pers/hero_xerxes_i_chariot.xml:14
msgid "Xšayāršā"
msgstr ""
-#: simulation/templates/units/pers/infantry_archer_b.xml:12
+#: simulation/templates/units/pers/infantry_archer_b.xml:13
msgid "Sogdian Archer"
msgstr ""
-#: simulation/templates/units/pers/infantry_archer_b.xml:13
+#: simulation/templates/units/pers/infantry_archer_b.xml:14
msgid "Θanuvaniya Suguda"
msgstr ""
-#: simulation/templates/units/pers/infantry_javelineer_b.xml:12
+#: simulation/templates/units/pers/infantry_javelineer_b.xml:13
msgid "Lydian Auxiliary"
msgstr ""
-#: simulation/templates/units/pers/infantry_javelineer_b.xml:13
+#: simulation/templates/units/pers/infantry_javelineer_b.xml:14
msgid "Pastiš Spardiya"
msgstr ""
-#: simulation/templates/units/pers/infantry_spearman_b.xml:12
+#: simulation/templates/units/pers/infantry_spearman_b.xml:13
msgid "Shield Bearer"
msgstr ""
-#: simulation/templates/units/pers/infantry_spearman_b.xml:13
+#: simulation/templates/units/pers/infantry_spearman_b.xml:14
msgid "Sparabara"
msgstr ""
#: simulation/templates/units/pers/kardakes_hoplite.xml:6
msgid "Cardaces Hoplite"
msgstr ""
#: simulation/templates/units/pers/kardakes_hoplite.xml:7
msgid "Hoplites Kardakes"
msgstr ""
#: simulation/templates/units/pers/kardakes_skirmisher.xml:6
msgid "Cardaces Skirmisher"
msgstr ""
#: simulation/templates/units/pers/kardakes_skirmisher.xml:7
msgid "Peltastes Kardakes"
msgstr ""
#: simulation/templates/units/pers/ship_bireme.xml:10
msgid "Cypriot Galley"
msgstr ""
#: simulation/templates/units/pers/ship_bireme.xml:11
msgid "Hamaraniyanava"
msgstr ""
#: simulation/templates/units/pers/ship_fishing.xml:10
msgid "Masiyakara"
msgstr ""
#: simulation/templates/units/pers/ship_merchant.xml:10
msgid "Ionian Trade Ship"
msgstr ""
#: simulation/templates/units/pers/ship_merchant.xml:11
msgid "Nauš Yauna"
msgstr ""
#: simulation/templates/units/pers/ship_trireme.xml:10
msgid "Phoenician Trireme"
msgstr ""
#: simulation/templates/units/pers/ship_trireme.xml:11
msgid "Hamaraniyanava Vazarka"
msgstr ""
#: simulation/templates/units/pers/siege_ram.xml:20
msgid "Assyrian Siege Ram"
msgstr ""
#: simulation/templates/units/pers/siege_ram.xml:21
msgid "Hamaranakuba Aθuriya"
msgstr ""
-#: simulation/templates/units/pers/support_female_citizen.xml:11
+#: simulation/templates/units/pers/support_female_citizen.xml:12
msgid "Banu Miyanrudani"
msgstr ""
-#: simulation/templates/units/pers/support_female_citizen.xml:12
+#: simulation/templates/units/pers/support_female_citizen.xml:13
msgid "Mesopotamian Woman"
msgstr ""
#: simulation/templates/units/pers/support_healer_b.xml:6
msgid "Median Magus"
msgstr ""
#: simulation/templates/units/pers/support_healer_b.xml:7
msgid "Maguš Māda"
msgstr ""
#: simulation/templates/units/pers/support_trader.xml:10
msgid "Aramaean Merchant"
msgstr ""
#: simulation/templates/units/pers/support_trader.xml:11
msgid "Tamkarum Arami"
msgstr ""
#: simulation/templates/units/pers/support_trader.xml:13
msgid ""
"Trade resources between your own markets and those of your allies. Persians have a +25%"
" land trading bonus."
msgstr ""
#: simulation/templates/units/plane.xml:5
msgctxt "Name of an attack of a World War II fighter plane."
msgid "Machine Guns"
msgstr ""
#: simulation/templates/units/plane.xml:47
msgid "P-51 Mustang"
msgstr ""
#: simulation/templates/units/plane.xml:48
msgid "A World War II American fighter plane."
msgstr ""
#: simulation/templates/units/ptol/catafalque.xml:8
msgid "Ptolemy III Euergetes (Benefactor)"
msgstr ""
#: simulation/templates/units/ptol/cavalry_archer_b.xml:17
msgid "Nabataean Camel Archer"
msgstr ""
#: simulation/templates/units/ptol/cavalry_archer_b.xml:18
msgid "Mutsābiq Gamal Nabatu"
msgstr ""
#: simulation/templates/units/ptol/cavalry_javelineer_merc_b.xml:6
msgid "Tarantine Settler Cavalry"
msgstr ""
#: simulation/templates/units/ptol/cavalry_javelineer_merc_b.xml:7
msgid "Hippeús Tarantînos"
msgstr ""
#: simulation/templates/units/ptol/cavalry_spearman_merc_b.xml:6
msgid "Macedonian Settler Cavalry"
msgstr ""
#: simulation/templates/units/ptol/cavalry_spearman_merc_b.xml:7
msgid "Hippeús Makedonikós"
msgstr ""
#: simulation/templates/units/ptol/champion_cavalry.xml:5
msgid "Royal Guard Cavalry"
msgstr ""
#: simulation/templates/units/ptol/champion_cavalry.xml:6
msgid "Ágēma Basiléōs"
msgstr ""
#: simulation/templates/units/ptol/champion_elephant.xml:5
msgid "Towered War Elephant"
msgstr ""
#: simulation/templates/units/ptol/champion_elephant.xml:6
msgid "Polémou Eléphantos"
msgstr ""
#: simulation/templates/units/ptol/champion_infantry_pikeman.xml:6
msgid "Royal Guard Infantry"
msgstr ""
#: simulation/templates/units/ptol/champion_infantry_pikeman.xml:7
msgid "Phalangitès Agema"
msgstr ""
#: simulation/templates/units/ptol/champion_juggernaut.xml:24
msgid "Juggernaut"
msgstr ""
#: simulation/templates/units/ptol/champion_juggernaut.xml:25
msgid "Tessarakonterēs"
msgstr ""
#: simulation/templates/units/ptol/hero_cleopatra_vii.xml:11
msgid "Cleopatra VII"
msgstr ""
#: simulation/templates/units/ptol/hero_cleopatra_vii.xml:12
msgid "Kleopatra H' Philopatōr"
msgstr ""
#: simulation/templates/units/ptol/hero_ptolemy_i.xml:9
msgid "Ptolemy I"
msgstr ""
#: simulation/templates/units/ptol/hero_ptolemy_i.xml:10
msgid "Ptolemaios A' Sōter"
msgstr ""
#: simulation/templates/units/ptol/hero_ptolemy_iv.xml:9
msgid "Ptolemy IV"
msgstr ""
#: simulation/templates/units/ptol/hero_ptolemy_iv.xml:10
msgid "Ptolemaios D' Philopatōr"
msgstr ""
#: simulation/templates/units/ptol/infantry_javelineer_b.xml:12
msgid "Mercenary Thureos Skirmisher"
msgstr ""
#: simulation/templates/units/ptol/infantry_javelineer_b.xml:13
msgid "Thureophóros Akrobolistḗs"
msgstr ""
#: simulation/templates/units/ptol/infantry_pikeman_b.xml:12
msgid "Egyptian Pikeman"
msgstr ""
#: simulation/templates/units/ptol/infantry_pikeman_b.xml:13
msgid "Phalaggomákhimos"
msgstr ""
#: simulation/templates/units/ptol/infantry_slinger_b.xml:12
msgid "Judean Slinger"
msgstr ""
#: simulation/templates/units/ptol/infantry_slinger_b.xml:13
msgid "Hebraikós Sphendonḗtēs"
msgstr ""
#: simulation/templates/units/ptol/infantry_spearman_merc_b.xml:12
msgid "Mercenary Thureos Spearman"
msgstr ""
#: simulation/templates/units/ptol/infantry_spearman_merc_b.xml:13
msgid "Thureophóros Misthophóros"
msgstr ""
#: simulation/templates/units/ptol/infantry_swordsman_merc_b.xml:12
msgid "Gallikós Mistophorós"
msgstr ""
#: simulation/templates/units/ptol/ship_bireme.xml:10
#: simulation/templates/units/sele/ship_bireme.xml:10
msgid "Dierēs"
msgstr ""
#: simulation/templates/units/ptol/ship_quinquereme.xml:5
msgid "Octḗrēs"
msgstr ""
#: simulation/templates/units/ptol/ship_trireme.xml:9
msgid "Pentḗrēs"
msgstr ""
#: simulation/templates/units/ptol/siege_polybolos_packed.xml:19
msgid "Polybolos"
msgstr ""
#: simulation/templates/units/ptol/support_female_citizen.xml:11
msgid "Gýnē Aigýptia"
msgstr ""
#: simulation/templates/units/ptol/support_female_citizen.xml:12
msgid "Egyptian Woman"
msgstr ""
#: simulation/templates/units/rome/catafalque.xml:9
msgid "Lūcius Iūnius Brūtus"
msgstr ""
#: simulation/templates/units/rome/cavalry_javelineer_b.xml:6
msgid "Allied Cavalry"
msgstr ""
#: simulation/templates/units/rome/cavalry_javelineer_b.xml:7
msgid "Eques Socius"
msgstr ""
#: simulation/templates/units/rome/cavalry_spearman_b.xml:7
msgid "Roman Cavalry"
msgstr ""
#: simulation/templates/units/rome/cavalry_spearman_b.xml:8
msgid "Eques Rōmānus"
msgstr ""
#: simulation/templates/units/rome/champion_cavalry.xml:6
msgid "Eques Cōnsulāris"
msgstr ""
#: simulation/templates/units/rome/champion_cavalry.xml:7
msgid "Consular Bodyguard"
msgstr ""
#: simulation/templates/units/rome/champion_infantry_spear_gladiator.xml:17
#: simulation/templates/units/rome/champion_infantry_sword_gladiator.xml:17
msgid "Gladiator"
msgstr ""
#: simulation/templates/units/rome/champion_infantry_spear_gladiator.xml:20
msgid "Gladiator Spearman"
msgstr ""
#: simulation/templates/units/rome/champion_infantry_spear_gladiator.xml:21
msgid "Hoplomachus"
msgstr ""
#: simulation/templates/units/rome/champion_infantry_sword_gladiator.xml:20
msgid "Gladiator Swordsman"
msgstr ""
#: simulation/templates/units/rome/champion_infantry_sword_gladiator.xml:21
msgid "Murmillo"
msgstr ""
#: simulation/templates/units/rome/champion_infantry_swordsman.xml:12
msgid "Italic Heavy Infantry"
msgstr ""
#: simulation/templates/units/rome/champion_infantry_swordsman.xml:13
msgid "Extrāōrdinārius"
msgstr ""
#: simulation/templates/units/rome/champion_infantry_swordsman_02.xml:4
#: simulation/templates/units/rome/champion_infantry_swordsman_03.xml:11
msgid "Marian Legionary"
msgstr ""
#: simulation/templates/units/rome/champion_infantry_swordsman_02.xml:5
#: simulation/templates/units/rome/champion_infantry_swordsman_03.xml:12
msgid "Legiōnārius"
msgstr ""
#: simulation/templates/units/rome/champion_infantry_swordsman_04.xml:14
msgid "Roman Centurion"
msgstr ""
#: simulation/templates/units/rome/champion_infantry_swordsman_04.xml:15
msgid "Centuriō"
msgstr ""
#: simulation/templates/units/rome/champion_infantry_swordsman_05.xml:14
msgid "Praetorian Guard"
msgstr ""
#: simulation/templates/units/rome/champion_infantry_swordsman_05.xml:15
msgid "Praetorianus"
msgstr ""
#: simulation/templates/units/rome/hero_marcellus.xml:10
#: simulation/templates/units/rome/hero_marcellus_infantry.xml:10
msgid "Mārcus Claudius Mārcellus"
msgstr ""
#: simulation/templates/units/rome/hero_maximus.xml:9
#: simulation/templates/units/rome/hero_maximus_infantry.xml:9
msgid "Quīntus Fabius Maximus Verrūcōsus Cūnctātor"
msgstr ""
#: simulation/templates/units/rome/hero_scipio.xml:9
#: simulation/templates/units/rome/hero_scipio_infantry.xml:9
msgid "Pūblius Cornēlius Scīpiō Āfricānus"
msgstr ""
#: simulation/templates/units/rome/infantry_javelineer_b.xml:13
msgid "Roman Skirmisher"
msgstr ""
#: simulation/templates/units/rome/infantry_javelineer_b.xml:14
msgid "Vēles"
msgstr ""
#: simulation/templates/units/rome/infantry_spearman_b.xml:19
msgid "Veteran Spearman"
msgstr ""
#: simulation/templates/units/rome/infantry_spearman_b.xml:20
msgid "Triārius"
msgstr ""
#: simulation/templates/units/rome/infantry_swordsman_b.xml:19
msgid "Roman Swordsman"
msgstr ""
#: simulation/templates/units/rome/infantry_swordsman_b.xml:20
msgid "Hastātus"
msgstr ""
#: simulation/templates/units/rome/infantry_swordsman_slave.xml:20
msgid "Servus"
msgstr ""
#: simulation/templates/units/rome/ship_bireme.xml:9
msgid "Liburna"
msgstr ""
#: simulation/templates/units/rome/ship_fishing.xml:9
msgid "Nāvicula Piscātōria"
msgstr ""
#: simulation/templates/units/rome/ship_merchant.xml:9
msgid "Corbīta"
msgstr ""
#: simulation/templates/units/rome/ship_quinquereme.xml:5
msgid "Quīnquerēmis Rōmāna"
msgstr ""
#: simulation/templates/units/rome/ship_quinquereme.xml:6
msgid "Roman Quinquereme"
msgstr ""
#: simulation/templates/units/rome/ship_trireme.xml:8
msgid "Trirēmis Rōmāna"
msgstr ""
#: simulation/templates/units/rome/ship_trireme.xml:9
msgid "Roman Trireme"
msgstr ""
#: simulation/templates/units/rome/siege_onager.xml:26
msgid "Onager"
msgstr ""
#: simulation/templates/units/rome/siege_ram.xml:15
msgid "Ariēs"
msgstr ""
#: simulation/templates/units/rome/siege_scorpio_packed.xml:8
msgid "Scorpiō"
msgstr ""
#: simulation/templates/units/rome/support_female_citizen.xml:12
msgid "Rōmāna"
msgstr ""
#: simulation/templates/units/rome/support_female_citizen.xml:13
msgid "Roman Woman"
msgstr ""
#: simulation/templates/units/rome/support_healer_b.xml:6
msgid "Doctor"
msgstr ""
#: simulation/templates/units/rome/support_healer_b.xml:7
msgid "Medicus"
msgstr ""
#: simulation/templates/units/rome/support_trader.xml:10
msgid "Plebeian Merchant"
msgstr ""
#: simulation/templates/units/rome/support_trader.xml:11
msgid "Mercātor"
msgstr ""
#: simulation/templates/units/samnite_skirmisher.xml:4
#: simulation/templates/units/samnite_skirmisher.xml:5
msgid "Samnite Skirmisher"
msgstr ""
#: simulation/templates/units/samnite_spearman.xml:4
#: simulation/templates/units/samnite_spearman.xml:5
msgid "Samnite Spearman"
msgstr ""
#: simulation/templates/units/cart/infantry_swordsman_ital_b.xml:13
#: simulation/templates/units/samnite_swordsman.xml:4
#: simulation/templates/units/samnite_swordsman.xml:5
msgid "Samnite Swordsman"
msgstr ""
#: simulation/templates/units/sele/catafalque.xml:10
msgid "Antiochus I Soter (Savior)"
msgstr ""
#: simulation/templates/units/sele/cavalry_archer_b.xml:7
msgid "Dahae Horse Archer"
msgstr ""
#: simulation/templates/units/sele/cavalry_archer_b.xml:8
msgid "Hippotoxotès Dahae"
msgstr ""
#: simulation/templates/units/sele/cavalry_javelineer_b.xml:7
msgid "Militia Cavalry"
msgstr ""
#: simulation/templates/units/sele/cavalry_javelineer_b.xml:8
msgid "Hippakontistès Politès"
msgstr ""
#: simulation/templates/units/sele/cavalry_spearman_merc_b.xml:8
msgid "Hippos Hetairike"
msgstr ""
#: simulation/templates/units/sele/champion_cavalry.xml:6
msgid "Seleucid Cataphract"
msgstr ""
#: simulation/templates/units/sele/champion_cavalry.xml:7
msgid "Seleukidón Kataphraktos"
msgstr ""
#: simulation/templates/units/sele/champion_chariot.xml:10
msgid "Scythed Chariot"
msgstr ""
#: simulation/templates/units/sele/champion_chariot.xml:11
msgid "Drepanèphoros"
msgstr ""
#: simulation/templates/units/sele/champion_elephant.xml:6
msgid "Armored War Elephant"
msgstr ""
#: simulation/templates/units/sele/champion_elephant.xml:7
msgid "Thorakisménos Eléphantos"
msgstr ""
#: simulation/templates/units/sele/champion_infantry_pikeman.xml:6
msgid "Silver Shield"
msgstr ""
#: simulation/templates/units/sele/champion_infantry_pikeman.xml:7
msgid "Argyraspis"
msgstr ""
#: simulation/templates/units/sele/champion_infantry_swordsman.xml:6
msgid "Romanized Heavy Swordsman"
msgstr ""
#: simulation/templates/units/sele/champion_infantry_swordsman.xml:7
msgid "Thorakitès Rhomaïkós"
msgstr ""
#: simulation/templates/units/sele/hero_antiochus_iii.xml:9
msgid "Antiochus III the Great"
msgstr ""
#: simulation/templates/units/sele/hero_antiochus_iii.xml:10
msgid "Antiokhos G' Megas"
msgstr ""
#: simulation/templates/units/sele/hero_antiochus_iv.xml:9
msgid "Antiochus IV"
msgstr ""
#: simulation/templates/units/sele/hero_antiochus_iv.xml:10
msgid "Antiokhos D' Epiphanēs"
msgstr ""
#: simulation/templates/units/sele/hero_seleucus_i.xml:9
msgid "Seleucus I"
msgstr ""
#: simulation/templates/units/sele/hero_seleucus_i.xml:10
msgid "Seleukos A' Nikatōr"
msgstr ""
#: simulation/templates/units/sele/infantry_archer_merc_b.xml:7
msgid "Syrian Archer"
msgstr ""
#: simulation/templates/units/sele/infantry_archer_merc_b.xml:8
msgid "Toxótēs Syrías"
msgstr ""
#: simulation/templates/units/sele/infantry_javelineer_b.xml:7
msgid "Arab Javelineer"
msgstr ""
#: simulation/templates/units/sele/infantry_javelineer_b.xml:8
msgid "Pezakontistès Aravikós"
msgstr ""
#: simulation/templates/units/sele/infantry_pikeman_b.xml:7
msgid "Phalangite"
msgstr ""
#: simulation/templates/units/sele/infantry_pikeman_b.xml:8
msgid "Phalangitēs"
msgstr ""
#: simulation/templates/units/sele/infantry_spearman_b.xml:7
msgid "Militia Thureos Spearman"
msgstr ""
#: simulation/templates/units/sele/infantry_spearman_b.xml:8
msgid "Thureophóros Politès"
msgstr ""
#: simulation/templates/units/sele/infantry_swordsman_merc_b.xml:12
msgid "Thracian Mercenary Swordsman"
msgstr ""
#: simulation/templates/units/sele/infantry_swordsman_merc_b.xml:13
msgid "Rhomphaiaphoros Thrakikós"
msgstr ""
#: simulation/templates/units/sele/ship_quinquereme.xml:5
msgid "Pentères"
msgstr ""
#: simulation/templates/units/sele/ship_trireme.xml:9
msgid "Seleukidó̱n Triērēs"
msgstr ""
#: simulation/templates/units/sele/ship_trireme.xml:10
msgid "Seleucid Trireme"
msgstr ""
#: simulation/templates/units/sele/support_female_citizen.xml:6
msgid "Syrías Gýnē"
msgstr ""
#: simulation/templates/units/sele/support_female_citizen.xml:7
msgid "Syrian Woman"
msgstr ""
#: simulation/templates/units/spart/catafalque.xml:10
msgid "Lycurgus"
msgstr ""
#: simulation/templates/units/spart/cavalry_javelineer_b.xml:7
msgid "Perioikoi Cavalryman"
msgstr ""
#: simulation/templates/units/spart/cavalry_javelineer_b.xml:8
msgid "Pródromos Perioïkós"
msgstr ""
#: simulation/templates/units/spart/cavalry_spearman_b.xml:7
msgid "Greek Allied Cavalry"
msgstr ""
#: simulation/templates/units/spart/cavalry_spearman_b.xml:8
msgid "Hippeús Symmakhikós"
msgstr ""
#: simulation/templates/units/spart/champion_infantry_pike.xml:6
msgid "Spartan Pikeman"
msgstr ""
#: simulation/templates/units/spart/champion_infantry_pike.xml:7
msgid "Phalangites Spartiatis"
msgstr ""
#: simulation/templates/units/spart/champion_infantry_spear.xml:6
msgid "Spartan Hoplite"
msgstr ""
#: simulation/templates/units/spart/champion_infantry_spear.xml:7
msgid "Spartiátēs"
msgstr ""
#: simulation/templates/units/spart/champion_infantry_swordsman.xml:17
msgid "Skiritai Commando"
msgstr ""
#: simulation/templates/units/spart/champion_infantry_swordsman.xml:18
msgid "Ékdromos Skirítēs"
msgstr ""
#: simulation/templates/units/spart/hero_agis.xml:6
msgid "Agis III"
msgstr ""
#: simulation/templates/units/spart/hero_agis.xml:7
msgid "Agis"
msgstr ""
#: simulation/templates/units/spart/hero_brasidas.xml:9
#: simulation/templates/units/spart/hero_brasidas.xml:10
msgid "Brasidas"
msgstr ""
#: simulation/templates/units/spart/hero_leonidas.xml:9
msgid "Leonidas I"
msgstr ""
#: simulation/templates/units/spart/hero_leonidas.xml:10
msgid "Leōnidēs"
msgstr ""
#: simulation/templates/units/spart/infantry_javelineer_b.xml:13
msgid "Helot Skirmisher"
msgstr ""
#: simulation/templates/units/spart/infantry_javelineer_b.xml:14
msgid "Akontistḗs Heílōs"
msgstr ""
#: simulation/templates/units/spart/infantry_spearman_b.xml:13
msgid "Perioikoi Hoplite"
msgstr ""
#: simulation/templates/units/spart/infantry_spearman_b.xml:14
msgid "Hoplítēs Períoikos"
msgstr ""
#: simulation/templates/units/spart/ship_trireme.xml:10
msgid "Spartan Trireme"
msgstr ""
#: simulation/templates/units/spart/support_female_citizen.xml:25
msgid "Spartan Woman"
msgstr ""
#: simulation/templates/units/spart/support_female_citizen.xml:26
msgid "Spartiâtis"
msgstr ""
#: simulation/templates/units/spart/support_trader.xml:9
msgid "Émporos Períoikos"
msgstr ""
#: simulation/templates/units/theb_sacred_band.xml:5
msgid "Theban Sacred Band Hoplite"
msgstr ""
#: simulation/templates/units/theb_sacred_band.xml:6
msgid "Hieroû Thebaíou Lókhou Hoplítai"
msgstr ""
#: simulation/templates/units/theb_sacred_band.xml:7
msgid "Champion Spearman."
msgstr ""
#: simulation/templates/units/theb_siege_fireraiser.xml:8
msgid "Fire Raiser"
msgstr ""
#: simulation/templates/units/theb_siege_fireraiser.xml:9
msgid "Pyrobolos"
msgstr ""
#: simulation/templates/units/thesp_melanochitones.xml:5
msgid "Thespian Black Cloak"
msgstr ""
#: simulation/templates/units/thesp_melanochitones.xml:6
msgid "Melanochitones"
msgstr ""
#: simulation/templates/units/viking_longship.xml:8
msgid "Longship"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/sc.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/sc.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/sc.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Sardinian (http://www.transifex.com/wildfire-games/0ad/language/sc/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: sc\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/sk.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/sk.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/sk.public-simulation-auras.po (revision 27001)
@@ -1,1072 +1,1064 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Adam Furman
# Jakub Leška
# Ján Rončák
# LeviTaule
# Marek Berčík
# Matej Kormuth
# Miroslav Kadlec
# Ondrej K.
# Peto
# Rudolf Tisoň
# Samuel Devecka
# c1d3d4413723242329060e6153cf18b8_282267d
# Tom Hanax
# Zuzana Miadoková
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Zuzana Miadoková, 2019,2021-2022\n"
"Language-Team: Slovak (http://www.transifex.com/wildfire-games/0ad/language/sk/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: sk\n"
"Plural-Forms: nplurals=4; plural=(n % 1 == 0 && n == 1 ? 0 : n % 1 == 0 && n >= 2 && n <= 4 ? 1 : n % 1 != 0 ? 2: 3);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Obliehacie stroje s posádkou +3 rýchlosť obnovania zdravia."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Oprava zbroje"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Lode s posádkou +10 rýchlosť obnovovania zdravia"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Opravy lodenice"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Vojaci +20% poškodenie pri boji z blízka a z ďaleka."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Náboženské zapálenie"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Pracovníci +15% rýchlosť zberu."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotizmus"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "Vojaci +1 drvivá, sečná a bodná odolnosť a +10% poškodenie pri boji zblízka a zdiaľky."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Exhortatívna prítomnosť"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Hrdinovia -5% zdravia."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Silné kňažstvo"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "Budovy -15% ceny technológii a času potrebného pre výskum."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Stredisko štúdia"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Budovy +50% rýchlosť regenerácie posádky."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lojalita"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Kupci +20% rýchlosť pohybu "
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Ašókov edikt"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Ľudia +1 regenerácia zdravia "
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Lekárenské vyšetrenie"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Budovy +20% dosah vplyvu teritória."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenizácia"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "Vojaci vo vežiach +3 drvivá, sečná a bodná odolnosť a +20 dohľad."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Ochrana hradieb"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "+20% maximálny limit populácie (je nutná technológia \"Slávnej expanzie\")."
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Veľkolepá expanzia"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "Jednotky získavajú skúsenosti zatiaľ čo sú ubytované v budove."
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Dôsledný tréning"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "Bojové lode −25% času výstavby."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Délsky spolok"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "Liečitelia −20% ceny surovín."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidi"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "+10% medzinárodný obchodný bonus"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Majstri obchodu"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Vyhne -15% cena surovín technológii a doby skúmania."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Výrobky z Gálie"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr "Spojenci +20% medzinárodný obchodný bonus."
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr "Hodvábna cesta"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "Občania oštepári −10% ceny surovín."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr "Slony −20% z ceny surovín a času tréningu."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Dodávatelia slonov"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr "+20% cien výmenného obchodu."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Štandardizovaná mena"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr "Chrámy −50% ceny surovín a času výstavby; chrámové technológie −50% času a nákladov na výskum."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ašókova podpora náboženstva"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "Pozemní obchodníci +15% zisku z obchodu."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Kráľovská cesta"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr "+1.0 pravidelného prírastku jedla."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Obilnica Stredomoria"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr "Občianska pechota −10% času tréningu."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Branná povinnosť"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr "Občianské centrá −20% ceny surovín."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Sýrske štvormestie"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr "Občianski pechotní kopijníci +10% zdravia."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Peloponézska Liga"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "Nepriateľskí vojaci -10% útočnej ničivej sily a preberacej sily."
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "Zastrašujúci zvuk"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solón zaviedol viacero ekonomických reforiem pre posilnenie obchodu a poľnohospodárstva.\nPracovníci +15% rýchlosť zberu."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Ekonomické reformy"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solón priniesol nový systém váh a mier, otcovia boli podporovaní v hľadaní remesiel pre svojich synov.\nEkonomické technológie -10% ceny."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Šťastie v ekonomike"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Keď Cassivellaunus zistil, že zákopy sú proti rímskej armáde zbytočné, uchýlil sa k partizánskym taktikám. Takýto spôsob boja bol neskôr vedený aj ostatnými náčelníkmi.\nVojaci +15% rýchlosť pohybu a +15% dohľad."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Partizánske taktiky"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivellaunus nasadil rýchlo sa pohybujúcich harcovníkov aby obťažovali rímske jednotky a zberačov.\nOštepári +20% dosah útoku."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Obťažovanie harcovníkmi"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "Vodca kartáginskej ťažkej jazdy pri Trebii a Kannách, kde mal jeho trojnásobný útok pre nepriateľa devastujúce účinky.\nJazda bojujúca zblízka +1 drvivá, sečná a bodná odolnosť a +10% zdravia."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Veliteľ ťažkej jazdy "
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Po potýčkach s Rimanmi si Ambiorix uvedomil zbytočnosť otvoreného boja a namiesto neho sa uchýlil ku taktikám prepadov. Galovia sa rýchlo naučili kedy a kde uskutočniť prekvapivé útoky.\nVojaci +5% dosah v boji zblízka a na diaľku, -25% skúseností pre povýšenie."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Nastražený masaker"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Keď Rímskej armáde došli zásoby jedla, galské kmene dostali rozkaz odovzdať časť ich skromnej úrody. Eburóni pod nadvládou Ambiorixa neboli ochotní tak vykonať, takže Cézar poslal vojsko, aby im ho zobral silou.\nPracovníci -10% rýchlosť zberu obilia."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Dary Rímu"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr "Na jej vrcholku, hranice Ríše sa rozprestierali od doliny Fergana na západe, cez Kóreu na východe až na Severný Vietnam na juhu.\nBonusový vplyv teritórií +20%."
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr "Teritoriálna expanzia"
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr "Úrad hudby bol poverený priamo cisárom, aby vykonával rozličné úkony týkajúce sa hudby, poézie, zábavy a náboženských obradov.\nCena technológií −50%."
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr "Cisársky úrad hudby"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Spolu s bratom Indibilom velil Mandonius regrútom z Pyrenejského polostrova a žoldnierom čo bojovali v púnskych vojnách.\nSpojeneckí pechotní žoldnieri -25% cena kovu."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Žoldniersky veliteľ "
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Po tom, ako Indibil padol v boji, Mandonius odviedol preživších do bezpečia.\nVojaci +10% zdravia."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Záchranca životov"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Vládnuc absolútnou mocou v Merojskej ríši a taktiež hrajúc dôležitú rolu v merojskom náboženstve, Shanakdakheto reprezentovala silu Kushu ktorú nebolo dobré brať ľahkovážne.\nNepriateľské občianky -15% rýchlosť zberania."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Prvá núbijská kráľovná"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Ako vo všetkých kultúrach, náboženstvo hralo dôležitú úlohu v Kuši. Šanakdaketo postavila okolo roku 160 pred Kristom chrám ako symbol pokrokovosti Meroe.\nChrámy +1 rýchlosť liečenia posádky."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Chrám v Naqe"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Počas prvej macedónskej vojny, Filip a jeho vojsko vyplienili Thermum, náboženské a politické centrum Aitólie.\nĽudia, dobyvačné stroje, lode a budovy získavajú +5 koristi z jedla a dreva."
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Plieniteľ miest."
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr "Ako spojenec Ríma reorganizoval Filip vnútorné záležitosti štátu a financie. Zanechal po sebe znovu otvorené bane a novú menu.\nZískaj pomalý prírastok kovu."
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr "Reorganizácia financií"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Syn Čandraguptu Maurjovca, Bindusára upevnil ríšu a vytvoril stabilný štát ako dedičstvo pre svojho syna Ašóku.\nBudovy +20% dosah územného vplyvu."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Upevňovateľ ríše"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Bindusára podľa niektorých dobyl územia južne od ríše.\nBojovníci +15% útočná sila prebrania."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Počas Artaxerxesovho panovania bolo množstvo jeho bohatstva vynaloženého na budovateľské projekty. Obnovil palác Dária I. v Súzach aj staroveké mesto Ektabana.\nBudovy −10% cena surovín a +5% bodov zdravia."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Veľký staviteľ"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Pokračujúc v práci jeho predchodcov sa Ptolemaios zmocnil každej knihy, ktorá bola prinesená do mesta. Tak zanechal svojmu ľudu nesmierne množstvo nahromadenej múdrosti v podobe Veľkej alexandrijskej knižnice.\nTechnológie budov −10% ceny surovín."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Veľký knihovník"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Po znásilnení Lukrécie synom kráľa Tarquinia Superba, a jej následnej samovražde, sa ju Brutus zaviazal pomstiť a zvrhnúť monarchiu.\nObčianky −20% ceny jedla a +10% rýchlosti zberu."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Pomstiteľ Lukrécie"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr "Brutus bol jednou z kľúčových osobností pri zvrhnutí monarchie a založení rímskej republiky. Neskôr ako konzul viedol rímsku armádu k víťazstvu proti etruskému kráľovi Tarquiniovi, ktorý sa chcel vrátiť na trón.\nĽudia a obliehacie stroje +1 drvivá, sečná a bodná odolnosť."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Zakladateľ a obranca republiky"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antiochus I položil základy Ezidského chrámu v Borsippe.\nChrámy -10% ceny surovín; chrámové vylepšenia -10% ceny surovín."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Zakladateľ chrámu Ezida"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antiochius podporoval grécku imigráciu do svojej ríše a založil mnoho nových miest v Malej Ázii aby slúžili ako protiváha ku Galom.\n+5% maximálny limit populácie."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Imigrácia"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Syn Seleuka Nikatora Antiochus uspel v náročnej úlohe a udržal pohromade rišu, zatiaľ čo zakladal chrámy a porazil útočiacich Galov s bojovými slonmi.\nSlon šampión -10% ceny surovín."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Lykurgos zaviedol niekoľko vojenských reforiem vďaka čomu bola pod jeho formou vlády zavedená úplná a nedeliteľná vernosť občanov voči Sparte.\nKopijnícka pechota -10% ceny surovín."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Lykurgove vojenské reformy"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Šampiónski pechotní kopijníci −5% ceny surovín."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Na ďalšiu podporu rovnosti, Lykurgos zakázal používanie zlata a striebra a zaviedol novú kovovú menu pod názvom pelanor.\nPracovníci +15% rýchlosť zberu kovu."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Kovové pelanory"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr "Stavitelia pracujú o +2% rýchlejšie za každého Úradníka v blízkosti."
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr "Stavebné programy"
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr "Zníž cenu zdrojov a čas na vyskúmanie technológií v budovách o 2% za každého odloženého ministra v nej."
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr "Excelentnosť tvorby"
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr "Imperiálne Ministerstvo dostane +0.1 dreva, kameňa a kovu za každého odloženého ministra."
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr "Znárodnené odvetvia priemyslu"
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr "Zberači +2% rýchlosť zberu za každého neďalekého Ministra."
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr "Minister nad masami"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Vojaci vo formácii +3 drvivej, sečnej a bodnej odolnosti, +15% rýchlosti pohybu."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Vylepšenia formácie"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Pechotní vrhači oštepov +15% rýchlosti pohybu."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Vylepšenia peltastov"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "Stavitelia +15% rýchlosť stavby."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Periklejský stavebný program"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Chrámy -25% cena kameňa, +2 rýchlosť liečenia posádky."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Chrám Atény Niké"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Ak má loď posádku, má -30% čas skupinového tréningu a +50% rýchlosti pohybu."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Námorný veliteľ"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Lode -50% cena kovu, -20% času výroby."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Námorný architekt"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Šampióni +2 sila útoku preberania, +20% ničivej sily pri boji zblízka a zdiaľky, +10% rýchlosti pohybu."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Šampiónska armáda"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Vojaci a obliehacie stroje +1 drvivej, sečnej a bodnej odolnosti, +15% rýchlosť pohybu."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Vodca partizánov"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Ľudia +0,8 rýchlosť uzdravovania."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Vojaci a dobyvačné stroje +15% rýchlosť pohybu."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Bleskový generál"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Nepriateľkí žoldnieri -20% ničivej sily pri boji zblízka a zdiaľky."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Podmaniteľ žoldnierov"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Vlastní a spojeneckí vojaci a dobyvačné stroje +1 sila preberania, +20% ničivej sily pri boji zblízka a zdiaľky."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Taktik"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Jazda na boj zblízka +30% ničivej sily pri boji zblízka."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Vodca jazdy"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Ľudia, obliehacie stroje a lode získavajú +15 koristi kovu"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Plieniteľ Ríma"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Vojaci a obliehacie stroje +1 sila obsadzovacieho útoku, +20% poškodenie pri útoku z blízka a zdiaľky."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Keltický vojnový vládca"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Preparácie na vojnu"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr "Vojaci −25% skúseností potrebných pre povýšenie."
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr "Severná Armáda"
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr "Vlastný vojaci a spojenci +25% rozsah videnia."
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr "Južná Armáda"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr "Hradby +10 rýchlosť regenerácie života."
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr "Konfuciánske Reformy"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr "Kavaléria +20% poškodenie útoku."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Šampióni +2 sila obsadzovacieho útoku, +20% poškodenia pri boji zblízka a zdiaľky."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr "Mandát Nebies"
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr "Nepriateľská Kavaléria -10% poškodenie pri boji zblízka a na diaľku."
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr "Neďalekí nepriateľskí ľudia -10 života/sekundu."
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr "Scytes"
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr "Ak má posádku, budova má +2 rýchlosti obnovovania obsadzovacích bodov."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Inšpirovaná obrana"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Ak má posádku, budova alebo obliehacia veža má +75% počtu šípov. "
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Udatný obranca"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr "Vojaci +1 drvivej, sečnej a bodnej odolnosti."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Bojový zápal"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Vojaci −15% z ceny surovín, −20% z dĺžky tréningu."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilizácia"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Vojaci +20% rýchlosť pohybu."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Vojaci a obliehacie stroje získavajú +100% koristi surovín."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Swag"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Bojovnícka kráľovná"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Amonov chrám +20% ceny surovín a doby výstavby. Stráž Amonovho chrámu +20% ceny surovín a doby tréningu."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Odporca tradície"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Apedemakov chrám -20% ceny surovín a času výstavby. Stráž Apedemakovho chrámu -20% ceny surovín a doby tréningu."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Nasledovník Apedemak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Nepriateľskí liečitelia -50% sila liečenia."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Masaker veriacich"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr "Vojaci +10% poškodenia pri boji zblízka a zdiaľky, získavajú +50% surovinovej koristi."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Záchranca Kušu"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Kušitské trirémy -50 cena dreva a kovu."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Dar bojových lodí"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Budovy +10% dosah vplyvu teritória."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Imperializmus"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Nepriateľské občianske centrá -50% rýchlosti znovuzískavania bodov preberania."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Dobyvateľ"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Kopijnícka pechota +20% sila preberania, +20% ničivej sily pri boji zblízka."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchēs"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr "Obliehacie stroje +1 drvivej, sečnej a bodnej odolnosti, +20% ničivej sily pri boji zblízka a zdiaľky, +10% dosahu útoku, +10% dohľadu."
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Obliehateľ"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Vzostup Macedónska"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Vojaci +20% poškodenia v boji nablízko a na diaľku, -15% zdravia."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Pyrrhovo víťazstvo"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Chrámy -50% ceny surovín a času výstavby. Chrámové technológie -50% času a nákladov na výskum."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Budhizmus"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Budovy s posádkou majú pri výskume technológii -20% cena surovín a -50% doba výskumu."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Učiteľ"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regenerácia"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Jazda +1 sila preberania, +20% ničivej sily pri boji zblízka a zdiaľky."
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Popredný vodca"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Vojaci, obliehacie stroje, obchodníci a obchodné lode +15% rýchlosť pohybu."
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Vedenie"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Pracovníci +15% rýchlosť stavania a zberu."
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Správca"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Vojaci a obliehacie stroje -20% útočnej sily pri opakovanom boji zblízka a zdiaľky."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Patriot"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Spojeneckí hrdinovia +10% zdravia."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Družka"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Nepriateľskí hrdinovia -10% zdravia."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "Stavitelia +10% rýchlosť stavby."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Patrón staviteľov"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Žoldnieri -35% ceny surovín."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Patrón žoldnierov"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Kopijníci +40% zdravia."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Raphia"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Jazda +15% poškodenia pri boji zblízka a na diaľku."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Meč Ríma"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Nepriateľská pechota -10% poškodenia pri boji zblízka a zdiaľky."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr "Ľudia a budovy +1 drvivej, sečnej a bodnej odolnosti."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Štít Ríma"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Vojaci a obliehacie stroje +2 sila obsadzovania, +20% poškodenie pri boji zblízka a zdiaľky."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triumf"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr "Jazda +2 drvivej, sečnej a bodnej odolnosti."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr "Nepriateľské budovy, lode a obliehacie stroje −20% zdravia."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Renomovaný dobyvateľ"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Šampiónske slony +20% poškodenie pri boji zblízka, +20% rýchlosť pohybu."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarcha"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr "Vrhači oštepov občianskej pechoty +1 drvivej, sečnej a bodnej odolnosti, +25% poškodenia pri boji zdiaľky."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Vylepšenia Heliótov"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Kopijníci +1 sila obsadzovania, +25% poškodenie pri boji zblízka."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Posledný vzdor"
Index: ps/trunk/binaries/data/mods/public/l10n/sq.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/sq.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/sq.public-simulation-auras.po (revision 27001)
@@ -1,1061 +1,1053 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Andjol Bici
# Kevin Agastra
# Krisli Pulaj
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Kevin Agastra <kevin_agastra@yahoo.it>, 2020\n"
"Language-Team: Albanian (http://www.transifex.com/wildfire-games/0ad/language/sq/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: sq\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Anijet në Garizon +10 Jetë dhe rigjenerim"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Riparimet e portit detar"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Ushtarët +20% shpatë dhe dëme shkaktuar nga sulmi"
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Entuziazëm Fetar"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Punëtorë +15% shpjetësi grumbullimi"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotizëm"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Besnikëri"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Urdhri i Ashokës"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Trajtim mjekësor"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenizëm"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Mbrojtja e murit"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Zgjerim i Lavdishëm"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Lidhja e Delos"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidët"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Mjeshtrat e tregtisë"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Valuta e standardizuar"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Mbështetja Fetare e Ashokës"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Tetrapolisi Sirian"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Lidhja Peloponeze"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Reforma Ekonomike"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Taktika guerilase"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Komandant i Kalorësisë së Rëndë"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Shpëtues Jetësh"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Tempulli në Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Plaçkitës Qytetesh"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Ndërtues i Madh"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Imigrim"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Takticien"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Plaçkitës i Romës"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Përgatitje për Luftë"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilizim"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Imperializëm"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Pushtues"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Fitore Pirrike"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Budizm"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Mësues"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Ripërtëritje"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Udhëheqje"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Administrator"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Patriot"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Shpata e Romës"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Mburoja e Romës"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triumf"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Pushtues me Famë"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Qëndrimi i Fundit"
Index: ps/trunk/binaries/data/mods/public/l10n/sw.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/sw.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/sw.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Swahili (http://www.transifex.com/wildfire-games/0ad/language/sw/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: sw\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/tg.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/tg.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/tg.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Tajik (http://www.transifex.com/wildfire-games/0ad/language/tg/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: tg\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/tr.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/tr.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/tr.public-simulation-auras.po (revision 27001)
@@ -1,1089 +1,1081 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# ali topçu
# Atakan Karaçengel
# Bahar Gürsoy
# Barış Aydın
# Cem Aktas
# Cengizhan Asıliskender
# Ege Arda Anılan
# Emir Öksüz
# Emrecan Ozeler
# Emre JILTA
# Emre Yildirim
# Ender Türsen
# Enes Bilgin
# Eren Ramiz
# Ferhat Olçum
# Günay Yılmaz
# Hasan Baran Kırmızı
# İrfan Sunay
# Kemal Oktay Aktoğan
# Muha Aliss
# e6994ea0b77eb29dc3b698ecd0182f2c_022dedb
# ozgur gursoy
# rtacr
# receb
# Rwe ass
# seckin Yılmaz
# af28edb70b2b75d47d218877703e76fe_d40b19a
# Umut Yasar
# UMUT YILDIRIM
# Veysel AYDIN
# yakup
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: yakup <mutouk@yandex.ru>, 2016-2017,2022\n"
"Language-Team: Turkish (http://www.transifex.com/wildfire-games/0ad/language/tr/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: tr\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Konuşlanan Kuşatma Makinelerine +3 sağlık yenilenme oranı."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Silah Deposu Tamiri"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Konuşlanan Gemilere +10 yenilenme oranı."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Tersane Onarımı"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Askerlere +20% yakın dövüş ve menzilli saldırı hasarı."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Dini Coşku"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "İşçilere +15% toplama hızı."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Yurtseverlik"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "Askerler +1 yıkım, darbe, delme direnci ve +10% yakın dövüş ve menzilli saldırı gücü."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Motive edici varlık"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Kahramanlara -%5 yaşam."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Güçlü Rahiplik"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "Binalar -%15 teknoloji, kaynak bedeli ve araştırma süresi."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Eğitim Merkezi"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Yapılara +%50 ele geçirme puanı ve garnizon yenilenme oranı."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Sadakat"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Tüccarlara +%20 hareket hızı."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Ashoka'nın Fermanı"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "İnsanlara +1 sağlık yenilenme oranı."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Tıbbi tedavi"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Binalara +%20 bölge etkililik alanı."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenleştirme"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "Kuledeki askerler +3 ezme, parçalama, delme direnci ve +20 görüş alanı"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Duvar Koruma"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "+%20 nüfus üst sınırı (Şanlı Yayılma teknolojisi gerektirir)."
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Şanlı Yayılmacılık"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "Birimler, binanın içine konuşlandırıldıklarında deneyim kazanırlar."
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Sıkı Eğitim"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "Savaş Gemileri için -25% inşa süresi"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Delos Birliği"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "Şifacılar için -20% kaynak maliyeti"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidler"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "+%10 uluslararası ticaret bonusu."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Ticaret ustaları"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "-15% teknoloji maliyeti ve araştırma süresi meydana getirir."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Galya Ürünleri"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr "Müttefikler +%20 uluslararası ticaret bonusu."
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr "İpek yolu"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "Vatandaş Ciritçiler için -10% kaynak maliyeti"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr "Filler için -20% kaynak maliyeti ve eğitim süresi"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Fil Tedarikçisi"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr "Takasta +%20 satış fiyatı."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Tek Tip Para Birimi"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr "Tapınaklar -%50 kaynak bedeli ve inşa süresi. Tapınak teknolojileri -%50 kaynak bedeli ve araştırma süresi."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ashoka'nın Dini Desteği"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "Kara Tüccarları +%25 ticaret getirisi."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Kraliyet Yolu"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr "+1.0 yiyecek damlama oranı"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Akdeniz'in Tahıl ambarı"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr "Vatandaş Piyade −10% eğitim süresi."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Zorunlu Hizmet"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr "Kent Merkezleri -%20 kaynak maliyeti."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Suriye Tetrapolisi"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr "Vatandaş Mızrakçı Piyade +%10 sağlık."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Peloponez Birliği"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "Düşman askerleri -%10 saldırı hasarı ve ele geçirme saldırı gücü."
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "Korkunç Ses"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solon ticareti ve tarımı cesaretlendiren bir çok ekonomik reform başlattı. \nİşçiler +%15 toplama hızı."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Ekonomik Reformlar"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solon yeni bir ağırlık ve ölçü sistemi getirdi, babalar oğulları için zanaat bulmaya teşvik edildi.\nEkonomik teknolojiler −%10 kaynak maliyeti."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Ekonomik Servet"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Yerleşik savunmanın Roma ordusuna karşı yararsız olduğunu gören Cassivellaunus, gerilla taktiklerini kullandı. Bu daha sonra başka şefler tarafından da kullanıldı.\nAskerler +% 15 hareket hızı ve% + 15 görüş menzili."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Gerilla Taktikleri"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivellaunus, Roma birliklerini ve gıda toplayıcıları taciz etmek için hızlı hareket eden avcı erleri görevlendirdi.\nCiritçiler +%20 saldırı menzili."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Avcı Taciz Ateşi"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "Trebia ve Cannae'deki Kartacalı ağır süvari birliğinin lideri, burada üçlü hücumunun düşman üzerinde yıkıcı etkileri oldu.\nYakın Süvari +1 yıkım, darbe, delme direnci ve +% 10 sağlık."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Ağır Süvari Komutanı"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Romalılarla savaşan Ambiorix, açık savaşın boşluğunu fark etti ve bunun yerine pusu taktiklerini kullandı. Galyalılar sürpriz saldırıları nerede ve ne zaman yapacaklarını çabucak öğrendi.\nAskerler +% 5 yakın muharebe saldırısı hasarı ve −25% terfi deneyimi."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Pusu Katliamı"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Roma ordusu gıda kaynakları kıtlığı yaşadığında, Galya kabilelerine zaten zayıf hasatlarının bir kısmını bırakmaları emredildi. Ambiorix altındaki Eburonlar bunu yapmakta isteksizdi, bu nedenle Sezar onları zorla almak için birlikler gönderdi.\nİşçiler −10% tahıl oranı toplar."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Roma'ya Haraç"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr "İmparatorluğun en geniş olduğu dönemde sınırları batıda Fergana Vadisi'nden doğuda Kore'ye ve güneyde kuzey Vietnam'a kadar uzanıyordu.\nBölge etkisi bonusu +20%."
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr "Bölgesel Genişleme"
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr "Müzik Bürosu, imparator tarafından müzik, şiir, eğlence veya dini ibadetle ilgili çeşitli görevleri yerine getirmekle doğrudan görevlendirildi.\nTeknik Maliyet -50%."
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr "İmparatorluk Müzik Bürosu"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Erkek kardeşi Indibil ile birlikte Mandonius, Punic Savaşlarında yer alan İberyalı askerlere ve paralı askerlere komuta etti.\nMüttefik Vatandaş Paralı Askerler −25% metal bedeli."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Paralı asker komutanı"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Indibil'in savaştaki düşüşünün ardından Mandonius, kurtulanların güvenliğine yol açtı.\nAskerler +% 10 sağlık."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Hayatların Kurtarıcısı"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Meroë İmparatorluğu'nda tam güçle hükmeten ve aynı zamanda Meroitik dinde önemli bir rol oynayan Shanakdakheto, hafifçe alınmaması gereken Kush'un gücünü temsil etti.\nDüşman Kadın Vatandaşlar −% 15 hız kazanıyor."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "İlk Nubia Kraliçesi"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Bütün kültürlerde olduğu gibi, Kush'ta da din önemli bir rol oynadı. Shanakdakheto, tapınağın MÖ 160 yıllarında Meroë’nin gelişmişliğinin bir sembolü olarak inşa edilmesini sağladı.\nTapınaklar +1 garnizon iyileştirme oranı."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Naqa Tapınağı"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Birinci Makedon Savaşı sırasında Philip ve askerleri, Aetolia'nın dini ve siyasi merkezi olan Thermum'u görevden aldılar.\nİnsanlar, Kuşatma Motorları, Gemiler ve Yapılar, +5 yiyecek ve odun yağma kazanır."
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Şehirlerin Yağmalayıcısı"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr "Roma ile müttefik olan Philip, ülkenin içişlerini ve maliyesini yeniden düzenledi ve miras olarak yeniden açılmış madenler ve yeni bir para birimi bıraktı.\nYavaş yavaş metal elde edebilirsin."
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr "Finansal Yeniden Yapılanma"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Chandragupta Maurya'nın oğlu Bindusara, imparatorluğu birleştirdi ve oğlu Ashoka'nın miras alması için istikrarlı bir devlet yarattı.\nYapılar +% 20 bölge etkisi yarıçapı."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "İmparatorluğun Birleştiricisi"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Bindusara'nın imparatorluğun güneyindeki toprakları fethettiği söylenir.\nAskerler +% 15 saldırı kuvvetini yakalar."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Saltanatı boyunca, Artaxerxes'in servetinin büyük kısmı projeler inşa etmeye harcandı. Susa'daki Darius Sarayı'nı restore etti ve antik Ecbatana kentini restore etti.\nYapılar −% 10 kaynak maliyeti ve% + 5 sağlık."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Büyük Mimar"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Seleflerinin Büyük İskenderiye Kütüphanesi'ndeki çalışmalarına devam ederek, şehre getirilen her kitabı ele geçirdi, böylece halkına büyük miktarda istiflenmiş bilgelik bıraktı.\nYapı teknolojileri −% 10 kaynak maliyeti."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Büyük Kütüphaneci"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Kral Tarquinius Superbus'un oğlu Lucretia'nın tecavüzünden ve sonraki intiharından sonra Brutus, öcünü almak ve monarşiyi devirmeye yemin etti.\nKadın Vatandaşlar % 20 gıda maliyeti ve% + 10 toplama hızı."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Lucretia'nın İntikamcısı"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr "Brütüs, monarşinin yıkılmasında ve Roma Cumhuriyeti'nin kuruluşunda kilit figürlerden biriydi. Daha sonra konsül olarak, tahtı yeniden ele geçirmek isteyen Etrüsk Kralı Tarquinius'a karşı bir Roma ordusunu zafere taşıdı.\nİnsanlar ve Kuşatma Makineleri +1 yıkım, darbe, delme direnci."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Cumhuriyetin Kurucusu ve Koruyucusu"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Antiochus Borsippa'daki Ezida Tapınağı'nın temelini attı.\nTapınaklar −% 10 kaynak maliyeti; Tapınak teknolojileri −% 10 kaynak maliyeti."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Ezida Tapınağının Kurucusu"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Antiokhos, Yunan göçünü kendi ülkesine teşvik etti ve Küçük Asya'daki birçok küçük kenti Galyalılara karşı ağırlık olarak kullandı.\n% + 5 maksimum nüfus sınırı."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Göç"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Seleucus Nicator'un oğlu Antiochus, imparatorluğu bir arada tutma zorlu görevinde, bu arada tapınakları kurma ve istilacı Galyalıları savaş filleriyle yenmeyi başardı. Şampiyon Filler −% 10 kaynak maliyeti."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Büyük Kral"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Lycurgus birkaç askeri reform başlattı, böylece Sparta'ya vatandaşlarından gelen eksiksiz ve bölünmemiş bağlılık, hükümet biçiminde uygulandı.\nVatandaş Mızrakçı Piyade -%10 kaynak bedeli."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Likurgus Askeri Reformları"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Şampiyon Mızrakçı Piyadeler -%5 kaynak maliyeti."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Eşitliği daha da desteklemek için Lycurgus, altın ve gümüş kullanımını yasakladı ve pelanors adı verilen yeni bir demir para birimi getirdi.\nİşçiler +% 15 metal toplama oranı."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Demir Pelanorlar"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr "İnşaatçılar yakındaki her bakan ile +%2 daha hızlı bina inşa ederler."
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr "Bina Programları"
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr "Binaya konuşlandırılmış her bakan için kaynak maliyetlerini ve teknoloji araştırma süresini %2 düşür. "
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr "İşlerin Mükemmeliği Bakanı"
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr "İmparatorluk Bakanlığı her konuşlandırılmış bakan için fazladan +0.1 odun, taş ve metal elde eder."
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr "Ulusallaştırılmış Endüstriler"
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr "Toplayıcılar yakındaki her bakan ile +%2 daha hızlı toplarlar."
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr "Kitlelerin Üsütünlüğü Bakanı"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Bu düzendeki askerler +3 yıkım, darbe, delme direnci +%15 hareket hızı."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Formasyon Reformları"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Ciritçi Piyadeler +%15 hareket hızı."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Peltast Reformları"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "İnşaatçılar +15% inşa oranı "
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Perikles İnşa Programı"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Tapınaklar -%25 taş bedeli, birim konuşlandırıldığında +2 iyileştirme oranı."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Athena Nike tapınağı"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Konuşlandırıldığında, gemiler -%30 toplu eğitim hızı ve +%50 hareket hızı."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Amiral"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Gemiler -%50 metal bedeli, -%20 inşa süresi."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Donanma Mimarı"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Şampiyonlar +2 ele geçirme saldırı gücü, +%20 yakın ve menzilli saldırı hasarı, +%10 hareket hızı."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Şampiyon Ordu"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Askerler ve Kuşatma Makineleri +1 yıkım, darbe, delme direnci, +%15 hareket hızı."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Gerilla Şefi"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "İnsanlara +0.8 sağlık iyileşme oranı."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Askerler ve Kuşatma Makineleri +%15 hareket hızı."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Yıldırım General"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Düşman Paralı Askerleri -%20 yakın ve menzilli saldırı hasarı."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Paralı Askerlere Boyuneğdiren"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Kendi ve Müttefik Askerlere ve Kuşatma Makinelerin +1 ele geçirme saldır gücü, +%20 yakın ve menzilli saldırı hasarı."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Taktikçi"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Yakın Dövüş Süvarisi +%30 yakın saldırı hasarı."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Süvari Komutanı"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "İnsanlar, Kuşatma Makineleri ve Gemiler +15 metal yağması alır."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Roma Yağmacısı"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Askerler ve Kuşatma Makineleri +1 ele geçirme saldırı gücü, +%20 yakın ve menzilli saldır hasarı."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Kelt Kumandan"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Savaş Hazırlığı"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr "Kuzey Ordusu"
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr "Kendi ve Müttefik Askerler için +%25 görüş menzili."
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr "Güney Ordusu"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr "Duvarlar +10 can yenileme oranı."
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr "Konfüçyüs Reformları"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr "Süvari +%20 saldırı gücü."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Şampiyonlar +2 ele geçirme saldırı gücü, +%20 yakın ve menzilli saldırı hasarı."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr " Cennetin İradesi"
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr "Düşman Süvari -%10 yakın dövüş ve menzilli saldırı gücü."
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr "Yakındaki insan düşmanları -10 sağlık/saniye."
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr "Tırpan"
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr "Yapı içine konuşlanılmış ise +2 ele geçirme puanı garnizon yenileme oranı"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Yüreklendirilmiş Savunma"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Konuşlandırıldığında, Bina ve Kuşatma Kulesi +%75 ateş sayısı."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Cesur Savunucu"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr "Askerler +1 yıkım, darbe, delme, direnci."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Savaş Şevki"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Askerler -%15 kaynak bedeli, -%20 eğitim süresi."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Seferberlik"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Askerler +%20 hareket hızı."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Askerler ve Kuşatma Makineleri +%100 kaynak yağması alır."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Yağma"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Savaşçı Kraliçe"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Amun Tapınağı +%20 kaynak bedeli ve inşa süresi. Amun Tapınak Muhafızı +%20 kaynak bedeli ve eğitim süresi."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Geleneklere Meydan Okuyan"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Apedemak Tapınağı -%20 kaynak bedeli ve inşa süresi. Apedemak Tapınak Muhafızı -%20 kaynak bedeli ve eğitim süresi."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Apedemak'ın İzinden Giden"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Düşman Şifacılar -%50 iyileştirme gücü."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "İnançlıların Katliamı"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr "Askerler +% 10 yakın dövüş ve menzilli saldırı gücü, +% 50 kaynak yağması kazanır."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Kush'un Kurtarıcısı"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Kuşit Trireme'leri -50 odun ve metal bedeli."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Savaş Gemileri Ganimeti"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Binalar +%10 bölge etkisi çapı."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Sömürgecilik"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Düşman Şehir Merkezleri -%50 ele geçirme puanı konuşlandırılmış yenilenme hızı."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Fatih"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Piyade Kargıcılar +%20 ele geçirme saldırı gücü, +%20 yakın ve menzilli saldır hasarı."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "mızraklı asker subayı"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr "Kuşatma Makineleri +1 yıkım, darbe, delme direnci, +%20 yakın ve menzilli saldırı hasarı, +%10 menzilli saldırı menzili, +%10 görüş mesafesi."
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Kuşatmacı"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Makedonya'nın Yükselişi"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Askerler +%20 yakın ve menzilli saldırı hasarı."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Anlamsız Zafer"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Tapınaklar -%50 kaynak bedeli ve inşa süresi. Tapınak teknolojileri -%50 kaynak bedeli ve araştırma süresi."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Budizm"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Konuşlandırıldığında, Bina teknolojileri -%20 kaynak bedeli ve -%50 araştırma süresi."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Öğretmen"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Yenilenme"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Süvari +1 ele geçirme saldırı gücü, %+20 yakın ve menzilli saldırı hasarı."
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Ön Cephe Lideri"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Askerler, Kuşatma Makineleri, Tüccarlar, Tüccar Gemileri +%15 hareket hızı."
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Liderlik"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "İşçiler +%15 inşa oranı ve toplama hızı."
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Yönetici"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Askerler ve Kuşatma Makineleri -%20 yakın ve menzilli saldırı tekrar süresi."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Yurtsever"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Müttefik Kahramanlar +%10 sağlık."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Refakat"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Düşman Kahramanları -%10 sağlık."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "İnşaatçılar +10% inşa oranı "
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "İnşaat'ın Piri"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Paralı Askerler -%35 kaynak bedeli."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Paralı Asker Müdavimi"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Piyade Kargıcılar +%40 sağlık."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Rafya Şehri"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Süvari +%15 yakın ve menzilli saldırı hasarı."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Roma'nın Kılıcı"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Düşman Piyade -%10 yakın ve menzilli saldırı hasarı."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr "İnsanlar ve Binalar +1 yıkım, darbe, delme direnci."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Roma'ın Kalkanı"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "İnsanlar ve Kuşatmak Makineleri +2 ele geçirme saldırı gücü, +%20 yakın ve menzilli saldırı hasarı."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Zafer"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr "Süvari +2 yıkım, darbe, delme direnci."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Süvari Komutanı"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr "Düşman Yapıları, Gemiler ve Kuşatma Motorları -%20 sağlık."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Şanlı Fatih"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Şampiyon Filler +%20 yakın saldır hasarı, +%20 hareket hızı."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr "Vatandaş Piyade Ciritçileri +1 yıkım, darbe, delme direnci, +% 25 menzilli saldırı delme hasarı."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Köle Reformları"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Mızrakçılar +1 ele geçirme saldırı gücü, +%25 yakın saldırı hasarı."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Son Direniş"
Index: ps/trunk/binaries/data/mods/public/l10n/uz.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/uz.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/uz.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Uzbek (http://www.transifex.com/wildfire-games/0ad/language/uz/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: uz\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/public-simulation-technologies.pot
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/public-simulation-technologies.pot (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/public-simulation-technologies.pot (revision 27001)
@@ -1,1851 +1,1874 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D. — Empires Ascendant\n"
-"POT-Creation-Date: 2022-06-27 07:10+0000\n"
-"PO-Revision-Date: 2022-06-27 07:10+0000\n"
+"POT-Creation-Date: 2022-07-04 07:10+0000\n"
+"PO-Revision-Date: 2022-07-04 07:10+0000\n"
"Plural-Forms: nplurals=2; plural=(n != 1)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit"
#: simulation/data/technologies/agoge.json:description
msgid ""
"Spartans were housed and trained from a young age to be superlative warriors and to "
"endure any hardship a military life can give them."
msgstr ""
#: simulation/data/technologies/agoge.json:genericName
msgid "The Agoge"
msgstr ""
#: simulation/data/technologies/agoge.json:requirementsTooltip
#: simulation/data/technologies/art_of_war.json:requirementsTooltip
#: simulation/data/technologies/attack_soldiers_will.json:requirementsTooltip
#: simulation/data/technologies/barracks_batch_training.json:requirementsTooltip
#: simulation/data/technologies/civil_engineering_02.json:requirementsTooltip
#: simulation/data/technologies/civil_service_02.json:requirementsTooltip
#: simulation/data/technologies/equine_transports.json:requirementsTooltip
#: simulation/data/technologies/gather_capacity_carts.json:requirementsTooltip
#: simulation/data/technologies/gather_farming_chain_pump.json:requirementsTooltip
#: simulation/data/technologies/gather_farming_fertilizer.json:requirementsTooltip
#: simulation/data/technologies/gather_lumbering_sharpaxes.json:requirementsTooltip
#: simulation/data/technologies/gather_mining_silvermining.json:requirementsTooltip
#: simulation/data/technologies/gather_mining_slaves.json:requirementsTooltip
#: simulation/data/technologies/heal_range_2.json:requirementsTooltip
#: simulation/data/technologies/heal_rate_2.json:requirementsTooltip
#: simulation/data/technologies/health_regen_units.json:requirementsTooltip
#: simulation/data/technologies/hellenistic_metropolis.json:requirementsTooltip
#: simulation/data/technologies/immortals.json:requirementsTooltip
#: simulation/data/technologies/long_walls.json:requirementsTooltip
#: simulation/data/technologies/nisean_horses.json:requirementsTooltip
#: simulation/data/technologies/parade_of_daphne.json:requirementsTooltip
#: simulation/data/technologies/poison_arrows.json:requirementsTooltip
#: simulation/data/technologies/poison_blades.json:requirementsTooltip
#: simulation/data/technologies/pop_house_02.json:requirementsTooltip
#: simulation/data/technologies/reformed_army_sele.json:requirementsTooltip
#: simulation/data/technologies/ship_cost_time.json:requirementsTooltip
#: simulation/data/technologies/ship_health.json:requirementsTooltip
#: simulation/data/technologies/ship_movement_speed.json:requirementsTooltip
#: simulation/data/technologies/siege_attack.json:requirementsTooltip
#: simulation/data/technologies/siege_bolt_accuracy.json:requirementsTooltip
#: simulation/data/technologies/siege_cost_time.json:requirementsTooltip
#: simulation/data/technologies/siege_health.json:requirementsTooltip
#: simulation/data/technologies/siege_pack_unpack.json:requirementsTooltip
#: simulation/data/technologies/silk_road.json:requirementsTooltip
#: simulation/data/technologies/silvershields.json:requirementsTooltip
#: simulation/data/technologies/soldier_attack_melee_02.json:requirementsTooltip
#: simulation/data/technologies/soldier_attack_melee_03.json:requirementsTooltip
#: simulation/data/technologies/soldier_attack_melee_03_variant.json:requirementsTooltip
#: simulation/data/technologies/soldier_attack_ranged_02.json:requirementsTooltip
#: simulation/data/technologies/soldier_attack_ranged_03.json:requirementsTooltip
#: simulation/data/technologies/soldier_resistance_hack_02.json:requirementsTooltip
#: simulation/data/technologies/soldier_resistance_hack_03.json:requirementsTooltip
#: simulation/data/technologies/soldier_resistance_pierce_02.json:requirementsTooltip
#: simulation/data/technologies/soldier_resistance_pierce_03.json:requirementsTooltip
#: simulation/data/technologies/stable_batch_training.json:requirementsTooltip
+#: simulation/data/technologies/subterranean_aqueducts.json:requirementsTooltip
#: simulation/data/technologies/tower_health.json:requirementsTooltip
#: simulation/data/technologies/tower_murderholes.json:requirementsTooltip
#: simulation/data/technologies/trade_gain_02.json:requirementsTooltip
#: simulation/data/technologies/traditional_army_sele.json:requirementsTooltip
#: simulation/data/technologies/unlock_champion_cavalry.json:requirementsTooltip
#: simulation/data/technologies/unlock_champion_chariots.json:requirementsTooltip
#: simulation/data/technologies/unlock_champion_infantry.json:requirementsTooltip
#: simulation/data/technologies/unlock_spies.json:requirementsTooltip
#: simulation/data/technologies/wonder_population_cap.json:requirementsTooltip
msgid "Unlocked in City Phase."
msgstr ""
#: simulation/data/technologies/agoge.json:tooltip
msgid "Champion Infantry Spearmen +25% health, but +5% training time."
msgstr ""
#: simulation/data/technologies/archer_attack_spread.json:description
msgid "Encouraging soldiers to practice archery improves their accuracy."
msgstr ""
#: simulation/data/technologies/archer_attack_spread.json:genericName
msgid "Archery Training"
msgstr ""
#: simulation/data/technologies/archer_attack_spread.json:requirementsTooltip
#: simulation/data/technologies/architecture_kush.json:requirementsTooltip
-#: simulation/data/technologies/cavalry_cost_time.json:requirementsTooltip
#: simulation/data/technologies/cavalry_health.json:requirementsTooltip
#: simulation/data/technologies/civil_engineering_01.json:requirementsTooltip
#: simulation/data/technologies/civil_service_01.json:requirementsTooltip
#: simulation/data/technologies/crossbow_training.json:requirementsTooltip
#: simulation/data/technologies/fishing_boat_gather_capacity.json:requirementsTooltip
#: simulation/data/technologies/garrison_heal.json:requirementsTooltip
#: simulation/data/technologies/gather_capacity_wheelbarrow.json:requirementsTooltip
#: simulation/data/technologies/gather_farming_harvester.json:requirementsTooltip
#: simulation/data/technologies/gather_farming_training.json:requirementsTooltip
#: simulation/data/technologies/gather_farming_water_weeding.json:requirementsTooltip
#: simulation/data/technologies/gather_lumbering_strongeraxes.json:requirementsTooltip
#: simulation/data/technologies/gather_mining_serfs.json:requirementsTooltip
#: simulation/data/technologies/gather_mining_shaftmining.json:requirementsTooltip
#: simulation/data/technologies/heal_range.json:requirementsTooltip
#: simulation/data/technologies/heal_rate.json:requirementsTooltip
#: simulation/data/technologies/hoplite_tradition.json:requirementsTooltip
-#: simulation/data/technologies/infantry_cost_time.json:requirementsTooltip
#: simulation/data/technologies/iphicratean_reforms.json:requirementsTooltip
#: simulation/data/technologies/pop_house_01.json:requirementsTooltip
#: simulation/data/technologies/soldier_attack_melee_01.json:requirementsTooltip
#: simulation/data/technologies/soldier_attack_ranged_01.json:requirementsTooltip
#: simulation/data/technologies/soldier_resistance_hack_01.json:requirementsTooltip
#: simulation/data/technologies/soldier_resistance_pierce_01.json:requirementsTooltip
#: simulation/data/technologies/tower_crenellations.json:requirementsTooltip
#: simulation/data/technologies/tower_range.json:requirementsTooltip
#: simulation/data/technologies/trade_commercial_treaty.json:requirementsTooltip
#: simulation/data/technologies/trade_gain_01.json:requirementsTooltip
#: simulation/data/technologies/trader_health.json:requirementsTooltip
msgid "Unlocked in Town Phase."
msgstr ""
#: simulation/data/technologies/archer_attack_spread.json:tooltip
msgid "Archers −20% ranged attack spread."
msgstr ""
#: simulation/data/technologies/archery_tradition.json:description
msgid ""
"The Indian, Iranian, and Kushite peoples had a tradition of fine archery and a penchant"
" for using massed archers in battle."
msgstr ""
#: simulation/data/technologies/archery_tradition.json:genericName
msgid "Archery Tradition"
msgstr ""
#: simulation/data/technologies/archery_tradition.json:requirementsTooltip
#: simulation/data/technologies/cavalry_movement_speed.json:requirementsTooltip
#: simulation/data/technologies/fishing_boat_gather_rate.json:requirementsTooltip
#: simulation/data/technologies/gather_capacity_basket.json:requirementsTooltip
#: simulation/data/technologies/gather_farming_plows.json:requirementsTooltip
#: simulation/data/technologies/gather_farming_seed_drill.json:requirementsTooltip
#: simulation/data/technologies/gather_lumbering_ironaxes.json:requirementsTooltip
#: simulation/data/technologies/health_females_01.json:requirementsTooltip
#: simulation/data/technologies/tower_watch.json:requirementsTooltip
msgid "Unlocked in Village Phase."
msgstr ""
#: simulation/data/technologies/archery_tradition.json:tooltip
msgid "Archers +10 attack range."
msgstr ""
#: simulation/data/technologies/architecture_kush.json:genericName
msgid "Monumental Architecture"
msgstr ""
#: simulation/data/technologies/architecture_kush.json:tooltip
msgid "Civic Structures +20% build time, +20% health, and +20% capture points."
msgstr ""
#: simulation/data/technologies/architecture_pers.json:description
msgid ""
"The Persians built the wonderful 1677 mile-long Royal Highway from Sardis to Susa; "
"Darius the Great and Xerxes also built the magnificent Persepolis; Cyrus the Great "
"greatly improved Ecbatana and virtually 'rebuilt' the old Elamite capital of Susa."
msgstr ""
#: simulation/data/technologies/architecture_pers.json:genericName
msgid "Persian Architecture"
msgstr ""
#: simulation/data/technologies/architecture_pers.json:tooltip
msgid "Structures +25% health and capture points, but also +20% build time."
msgstr ""
#: simulation/data/technologies/art_of_war.json:description
msgid ""
"This famous and most important work of the Seven Military Classics teaches Han "
"commanders everything about planning battles, maintaining armies, and defeating one's "
"enemies."
msgstr ""
#: simulation/data/technologies/art_of_war.json:genericName
msgid "Sun Tzu's \"The Art of War\""
msgstr ""
#: simulation/data/technologies/art_of_war.json:specificName.han
msgid "Sūnzǐ BīngFǎ"
msgstr ""
#: simulation/data/technologies/art_of_war.json:tooltip
msgid "All Citizen-Soldiers −20% required promotion experience."
msgstr ""
#: simulation/data/technologies/attack_soldiers_will.json:description
msgid "The will to fight is crucial to victory. Inspire your troops with higher pay."
msgstr ""
#: simulation/data/technologies/attack_soldiers_will.json:genericName
msgid "Will to Fight"
msgstr ""
#: simulation/data/technologies/attack_soldiers_will.json:specificName.athen
#: simulation/data/technologies/attack_soldiers_will.json:specificName.mace
#: simulation/data/technologies/attack_soldiers_will.json:specificName.ptol
#: simulation/data/technologies/attack_soldiers_will.json:specificName.sele
#: simulation/data/technologies/attack_soldiers_will.json:specificName.spart
msgid "Dynamis"
msgstr ""
#: simulation/data/technologies/attack_soldiers_will.json:tooltip
msgid "Soldiers, Siege Engines, and Ships +25% attack damage."
msgstr ""
#: simulation/data/technologies/barracks_batch_training.json:description
msgid ""
"Significantly increase training speed of infantry by training them in large batches or "
"companies."
msgstr ""
#: simulation/data/technologies/barracks_batch_training.json:genericName
#: simulation/data/technologies/stable_batch_training.json:genericName
msgid "Conscription"
msgstr ""
#: simulation/data/technologies/barracks_batch_training.json:tooltip
msgid "Barracks −10% batch training time."
msgstr ""
-#: simulation/data/technologies/cavalry_cost_time.json:description
-msgid "Calling up cavalry levies in time of war helps bolster the ranks of a king's army."
-msgstr ""
-
-#: simulation/data/technologies/cavalry_cost_time.json:genericName
-msgid "Levy Cavalry"
-msgstr ""
-
-#: simulation/data/technologies/cavalry_cost_time.json:tooltip
-msgid "Cavalry −10% training time."
-msgstr ""
-
#: simulation/data/technologies/cavalry_health.json:description
msgid "Selectively breed better war horses."
msgstr ""
#: simulation/data/technologies/cavalry_health.json:genericName
msgid "Horse Breeding"
msgstr ""
#: simulation/data/technologies/cavalry_health.json:tooltip
msgid "Cavalry +10% health."
msgstr ""
#: simulation/data/technologies/cavalry_movement_speed.json:description
msgid "Train your horses to move faster."
msgstr ""
#: simulation/data/technologies/cavalry_movement_speed.json:genericName
msgid "Horse Racing"
msgstr ""
#: simulation/data/technologies/cavalry_movement_speed.json:tooltip
msgid "Cavalry +10% walk speed."
msgstr ""
#: simulation/data/technologies/civbonuses/cart_walls.json:description
msgid ""
"Carthaginians built their city walls in three concentric circuits. These walls were "
"never breached. Even when the city was taken by the Romans, it was via the city's "
"harbor, not by storming its walls."
msgstr ""
#: simulation/data/technologies/civbonuses/cart_walls.json:genericName
msgid "Triple Walls"
msgstr ""
#: simulation/data/technologies/civbonuses/cart_walls.json:tooltip
msgid "City Walls +100% build time, +100% stone cost, and +200% health."
msgstr ""
#: simulation/data/technologies/civbonuses/celt_structures.json:description
msgid "Celtic structures were mostly made of wood with rubble foundations."
msgstr ""
#: simulation/data/technologies/civbonuses/celt_structures.json:genericName
msgid "Wooden Construction"
msgstr ""
#: simulation/data/technologies/civbonuses/celt_structures.json:tooltip
msgid "Structures −20% build time, −20% health, and −20% capture points."
msgstr ""
#: simulation/data/technologies/civbonuses/gaul_cavalry.json:description
msgid ""
"The Gauls were well-known for their effective cavalry. Celtic mercenaries were in "
"demand throughout the Mediterranean."
msgstr ""
#: simulation/data/technologies/civbonuses/gaul_cavalry.json:genericName
msgid "Superior Cavalry"
msgstr ""
#: simulation/data/technologies/civbonuses/gaul_cavalry.json:tooltip
msgid "Cavalry +10% melee attack damage."
msgstr ""
#: simulation/data/technologies/civbonuses/greek_structures.json:description
msgid "The Greeks used stone construction from early Mycenaean times."
msgstr ""
#: simulation/data/technologies/civbonuses/greek_structures.json:genericName
msgid "Hellenic Architecture"
msgstr ""
#: simulation/data/technologies/civbonuses/greek_structures.json:tooltip
msgid "Structures +10% health and +10% capture points."
msgstr ""
#: simulation/data/technologies/civbonuses/han_population.json:description
msgid ""
"By uniting China under one emperor, the Han Dynasty ruled over 40 million people, one "
"of the largest empires of antiquity by population."
msgstr ""
#: simulation/data/technologies/civbonuses/han_population.json:genericName
msgid "Federated States"
msgstr ""
#: simulation/data/technologies/civbonuses/han_population.json:tooltip
#: simulation/data/technologies/civbonuses/maur_population.json:tooltip
#: simulation/data/technologies/civbonuses/pers_population.json:tooltip
msgid "+10% maximum population limit."
msgstr ""
#: simulation/data/technologies/civbonuses/han_walls.json:description
msgid ""
"The Han built massive walls made from rammed earth. These were gigantic fortifications "
"several meters thick and stretching for kilometers."
msgstr ""
#: simulation/data/technologies/civbonuses/han_walls.json:genericName
msgid "Great Wall"
msgstr ""
#: simulation/data/technologies/civbonuses/han_walls.json:tooltip
msgid "City Walls +50% health."
msgstr ""
#: simulation/data/technologies/civbonuses/mace_storehouse.json:description
msgid "The Macedonian economy relied greatly on their vast natural resources."
msgstr ""
#: simulation/data/technologies/civbonuses/mace_storehouse.json:genericName
msgid "Resource-Rich Economy"
msgstr ""
#: simulation/data/technologies/civbonuses/mace_storehouse.json:tooltip
msgid "Storehouse technologies −100% research time."
msgstr ""
#: simulation/data/technologies/civbonuses/maur_elephants.json:description
msgid ""
"India is the land of the elephants. Elephant warfare originated in India and continued "
"for millennia. It was also the source of elephants for the eastern Mediterranean. "
"Indian kings were able to field large numbers of war elephants."
msgstr ""
#: simulation/data/technologies/civbonuses/maur_elephants.json:genericName
msgid "Elephant Tradition"
msgstr ""
#: simulation/data/technologies/civbonuses/maur_elephants.json:tooltip
msgid "Elephants −30% training time."
msgstr ""
#: simulation/data/technologies/civbonuses/maur_population.json:description
msgid ""
"The Mauryan Empire encompassed dozens of formerly independent kingdoms over an area of "
"5 million square kilometers, with a population of close to 60 million people. The "
"Mauryan regents held the title Emperor of Emperors and commanded a standing army of "
"600,000 infantry, 9000 elephants, 8000 chariots, and 30,000 cavalry, making it arguably"
" the largest army of its time."
msgstr ""
#: simulation/data/technologies/civbonuses/maur_population.json:genericName
msgid "Emperor of Emperors"
msgstr ""
#: simulation/data/technologies/civbonuses/maur_population.json:specificName.maur
msgid "Chakravarti Samrāt"
msgstr ""
#: simulation/data/technologies/civbonuses/maur_walls.json:description
msgid "The Mauryas built their city walls out of wood, an abundant natural resource in India."
msgstr ""
#: simulation/data/technologies/civbonuses/maur_walls.json:genericName
msgid "Wooden Walls"
msgstr ""
#: simulation/data/technologies/civbonuses/maur_walls.json:tooltip
msgid "City Walls −20% build time and −20% health."
msgstr ""
#: simulation/data/technologies/civbonuses/pers_population.json:description
msgid ""
"The Persians could and did levy a large number of infantry during wartime due to the "
"sheer size of the Achaemenid Empire and the way in which it was set-up. In general the "
"Persian infantry was well trained and fought with great tenacity. However while this "
"was true the infantry were poor hand-to-hand, close combat fighters. Also, with the "
"exception of the elite regiments, the Persian infantry was not a standing professional "
"force."
msgstr ""
#: simulation/data/technologies/civbonuses/pers_population.json:genericName
msgid "Great King's Levy"
msgstr ""
#: simulation/data/technologies/civbonuses/ptol_structures.json:description
msgid ""
"Sun-dried mud bricks were a common building material in hot and dry areas, especially "
"where wood was scarce. Although not as strong and durable as fired bricks or natural "
"stone and vulnerable to constant rains and heavy floods, mud bricks have the advantage "
"they are cheap and easy to produce."
msgstr ""
#: simulation/data/technologies/civbonuses/ptol_structures.json:genericName
msgid "Sun-dried Mud Bricks"
msgstr ""
#: simulation/data/technologies/civbonuses/ptol_structures.json:tooltip
msgid "Houses and Economic Structures −40% wood cost and health."
msgstr ""
#: simulation/data/technologies/civil_engineering_01.json:genericName
msgid "Improved Construction"
msgstr ""
#: simulation/data/technologies/civil_engineering_01.json:specificName.han
#: simulation/data/technologies/civil_engineering_02.json:specificName.han
msgid "Gōngchéng"
msgstr ""
#: simulation/data/technologies/civil_engineering_01.json:tooltip
msgid "All structures −10% build time and −10% cost."
msgstr ""
#: simulation/data/technologies/civil_engineering_02.json:genericName
msgid "Robust Architecture"
msgstr ""
#: simulation/data/technologies/civil_engineering_02.json:tooltip
msgid "All structures +20% health."
msgstr ""
#: simulation/data/technologies/civil_service_01.json:genericName
msgid "Efficient Bureaucracy"
msgstr ""
#: simulation/data/technologies/civil_service_01.json:specificName.han
#: simulation/data/technologies/civil_service_02.json:specificName.han
msgid "Guānliáo"
msgstr ""
#: simulation/data/technologies/civil_service_01.json:tooltip
msgid "Ministers −50% train time."
msgstr ""
#: simulation/data/technologies/civil_service_02.json:genericName
msgid "Intensive Training"
msgstr ""
#: simulation/data/technologies/civil_service_02.json:tooltip
msgid "Ministers +50% health."
msgstr ""
#: simulation/data/technologies/colonization.json:description
msgid ""
"Carthaginians established many trading centers as colonies and ultimately held dominion"
" over 300 cities and towns in North Africa alone."
msgstr ""
#: simulation/data/technologies/colonization.json:genericName
msgid "Colonization"
msgstr ""
#: simulation/data/technologies/colonization.json:tooltip
msgid "Civic Structures −25% build time and resources cost"
msgstr ""
#: simulation/data/technologies/crossbow_training.json:description
msgid "The Han had a penchant for using massed crossbowmen in battle."
msgstr ""
#: simulation/data/technologies/crossbow_training.json:genericName
msgid "Crossbow Training"
msgstr ""
#: simulation/data/technologies/crossbow_training.json:tooltip
msgid "Crossbow Infantry and Cavalry −20% train time."
msgstr ""
#: simulation/data/technologies/equine_transports.json:description
msgid ""
"Early Achaemenid rulers acted towards making Persia the first great Asian empire to "
"rule the seas. The Great King behaved favourably towards the various sea peoples in "
"order to secure their services, but also carried out various marine initiatives. During"
" the reign of Darius the Great, for example, a canal was built in Egypt and a Persian "
"navy was sent exploring the Indus river. According to Herodotus, some 300 ships in the "
"Persian navy were retrofitted to carry horses and their riders."
msgstr ""
#: simulation/data/technologies/equine_transports.json:genericName
msgid "Equine Transports"
msgstr ""
#: simulation/data/technologies/equine_transports.json:tooltip
msgid "Phoenician Triremes gain the ability to train Cavalry."
msgstr ""
#: simulation/data/technologies/fishing_boat_gather_capacity.json:description
msgid "Salting allows to preserve fish longer."
msgstr ""
#: simulation/data/technologies/fishing_boat_gather_capacity.json:genericName
msgid "Salting Fish"
msgstr ""
#: simulation/data/technologies/fishing_boat_gather_capacity.json:tooltip
msgid "Fishing Boats +20 food capacity."
msgstr ""
#: simulation/data/technologies/fishing_boat_gather_rate.json:description
msgid "Use nets to improve the productivity of fishing boats."
msgstr ""
#: simulation/data/technologies/fishing_boat_gather_rate.json:genericName
msgid "Fishing Net"
msgstr ""
#: simulation/data/technologies/fishing_boat_gather_rate.json:tooltip
msgid "Fishing Boats +30% fish gather rate."
msgstr ""
#: simulation/data/technologies/garrison_heal.json:description
msgid "Units regain health over time while garrisoned."
msgstr ""
#: simulation/data/technologies/garrison_heal.json:genericName
msgid "Living Conditions"
msgstr ""
#: simulation/data/technologies/garrison_heal.json:tooltip
msgid "Structures +1 garrison heal rate."
msgstr ""
#: simulation/data/technologies/gather_animals_stockbreeding.json:description
msgid "Breed livestock to slaughter for meat."
msgstr ""
#: simulation/data/technologies/gather_animals_stockbreeding.json:genericName
msgid "Stockbreeding"
msgstr ""
#: simulation/data/technologies/gather_animals_stockbreeding.json:tooltip
msgid "Domestic Animals −25% breeding time."
msgstr ""
#: simulation/data/technologies/gather_capacity_basket.json:description
msgid "Workers use baskets. Increases shuttling capacity for all resources."
msgstr ""
#: simulation/data/technologies/gather_capacity_basket.json:genericName
msgid "Baskets"
msgstr ""
#: simulation/data/technologies/gather_capacity_basket.json:tooltip
#: simulation/data/technologies/gather_capacity_carts.json:tooltip
#: simulation/data/technologies/gather_capacity_wheelbarrow.json:tooltip
msgid "Workers +5 resource capacity."
msgstr ""
#: simulation/data/technologies/gather_capacity_carts.json:description
msgid "Workers use horse-drawn carts. Increases shuttling capacity for all resources."
msgstr ""
#: simulation/data/technologies/gather_capacity_carts.json:genericName
msgid "Horse-drawn Carts"
msgstr ""
#: simulation/data/technologies/gather_capacity_wheelbarrow.json:description
msgid "Workers use wheelbarrows. Increases shuttling capacity for all resources."
msgstr ""
#: simulation/data/technologies/gather_capacity_wheelbarrow.json:genericName
msgid "Wheelbarrow"
msgstr ""
#: simulation/data/technologies/gather_farming_chain_pump.json:description
msgid "Install a chain pump for improved irrigation."
msgstr ""
#: simulation/data/technologies/gather_farming_chain_pump.json:genericName
msgid "Chain Pump"
msgstr ""
#: simulation/data/technologies/gather_farming_chain_pump.json:tooltip
#: simulation/data/technologies/gather_farming_seed_drill.json:tooltip
#: simulation/data/technologies/gather_farming_water_weeding.json:tooltip
msgid "Workers +20% rice gather rate."
msgstr ""
#: simulation/data/technologies/gather_farming_fertilizer.json:description
msgid "Extra nutrients for farms."
msgstr ""
#: simulation/data/technologies/gather_farming_fertilizer.json:genericName
msgid "Fertilizer"
msgstr ""
#: simulation/data/technologies/gather_farming_fertilizer.json:tooltip
#: simulation/data/technologies/gather_farming_plows.json:tooltip
#: simulation/data/technologies/gather_farming_training.json:tooltip
msgid "Workers +20% grain gather rate."
msgstr ""
#: simulation/data/technologies/gather_farming_harvester.json:description
msgid "The Gauls invented an harvesting machine, making it much easier to harvest grain."
msgstr ""
#: simulation/data/technologies/gather_farming_harvester.json:genericName
msgid "Harvesting Machine"
msgstr ""
#: simulation/data/technologies/gather_farming_harvester.json:tooltip
msgid "Workers +10% grain gather rate."
msgstr ""
#: simulation/data/technologies/gather_farming_plows.json:description
msgid "Equip your workers with iron plows, animal-drawn instruments to turn the sod."
msgstr ""
#: simulation/data/technologies/gather_farming_plows.json:genericName
msgid "Iron Plow"
msgstr ""
#: simulation/data/technologies/gather_farming_seed_drill.json:description
msgid "Equip your workers with seed drills."
msgstr ""
#: simulation/data/technologies/gather_farming_seed_drill.json:genericName
msgid "Seed Drill"
msgstr ""
#: simulation/data/technologies/gather_farming_training.json:description
msgid "Training for workers to increase farm gathering speed."
msgstr ""
#: simulation/data/technologies/gather_farming_training.json:genericName
msgid "Gather Training"
msgstr ""
#: simulation/data/technologies/gather_farming_water_weeding.json:description
msgid "Remove water weeds to preserve nutrients for the rice plants."
msgstr ""
#: simulation/data/technologies/gather_farming_water_weeding.json:genericName
msgid "Water Weeding"
msgstr ""
#: simulation/data/technologies/gather_lumbering_ironaxes.json:description
#: simulation/data/technologies/gather_lumbering_sharpaxes.json:description
#: simulation/data/technologies/gather_lumbering_strongeraxes.json:description
msgid "Increases wood gathering rates for trees."
msgstr ""
#: simulation/data/technologies/gather_lumbering_ironaxes.json:genericName
msgid "Iron Axe Heads"
msgstr ""
#: simulation/data/technologies/gather_lumbering_ironaxes.json:tooltip
#: simulation/data/technologies/gather_lumbering_sharpaxes.json:tooltip
#: simulation/data/technologies/gather_lumbering_strongeraxes.json:tooltip
msgid "Workers +25% wood gather rate."
msgstr ""
#: simulation/data/technologies/gather_lumbering_sharpaxes.json:genericName
msgid "Sharp Axe Heads"
msgstr ""
#: simulation/data/technologies/gather_lumbering_strongeraxes.json:genericName
msgid "Stronger Axe"
msgstr ""
#: simulation/data/technologies/gather_mining_serfs.json:description
msgid "Compel serfs to help your workers quarry stone. Increases stone gathering rates."
msgstr ""
#: simulation/data/technologies/gather_mining_serfs.json:genericName
msgid "Serfs"
msgstr ""
#: simulation/data/technologies/gather_mining_serfs.json:specificName.spart
msgid "Heilōtes"
msgstr ""
#: simulation/data/technologies/gather_mining_serfs.json:tooltip
#: simulation/data/technologies/gather_mining_servants.json:tooltip
#: simulation/data/technologies/gather_mining_slaves.json:tooltip
msgid "Workers +25% stone gather rate."
msgstr ""
#: simulation/data/technologies/gather_mining_servants.json:description
msgid "Hire servants to help quarry stone. Increases stone gathering rates."
msgstr ""
#: simulation/data/technologies/gather_mining_servants.json:genericName
msgid "Servants"
msgstr ""
#: simulation/data/technologies/gather_mining_servants.json:specificName.athen
#: simulation/data/technologies/gather_mining_servants.json:specificName.mace
#: simulation/data/technologies/gather_mining_servants.json:specificName.ptol
#: simulation/data/technologies/gather_mining_servants.json:specificName.sele
#: simulation/data/technologies/gather_mining_servants.json:specificName.spart
msgid "Douloi"
msgstr ""
#: simulation/data/technologies/gather_mining_shaftmining.json:description
msgid "Develop shaft mining. Increases metal gathering rates."
msgstr ""
#: simulation/data/technologies/gather_mining_shaftmining.json:genericName
msgid "Shaft Mining"
msgstr ""
#: simulation/data/technologies/gather_mining_shaftmining.json:tooltip
#: simulation/data/technologies/gather_mining_silvermining.json:tooltip
#: simulation/data/technologies/gather_mining_wedgemallet.json:tooltip
msgid "Workers +25% metal gather rate."
msgstr ""
#: simulation/data/technologies/gather_mining_silvermining.json:description
msgid "Strike a vein of precious silver. Increases metal gathering rates."
msgstr ""
#: simulation/data/technologies/gather_mining_silvermining.json:genericName
msgid "Silver Mining"
msgstr ""
#: simulation/data/technologies/gather_mining_silvermining.json:specificName.athen
msgid "Mines of Laureion"
msgstr ""
#: simulation/data/technologies/gather_mining_silvermining.json:specificName.mace
msgid "Mines of Krenides"
msgstr ""
#: simulation/data/technologies/gather_mining_slaves.json:description
msgid "Buy slaves to help your workers quarry stone. Increases stone gathering rates."
msgstr ""
#: simulation/data/technologies/gather_mining_slaves.json:genericName
msgid "Slaves"
msgstr ""
#: simulation/data/technologies/gather_mining_slaves.json:specificName.athen
#: simulation/data/technologies/gather_mining_slaves.json:specificName.mace
#: simulation/data/technologies/gather_mining_slaves.json:specificName.ptol
#: simulation/data/technologies/gather_mining_slaves.json:specificName.sele
#: simulation/data/technologies/gather_mining_slaves.json:specificName.spart
msgid "Andrapoda"
msgstr ""
#: simulation/data/technologies/gather_mining_slaves.json:specificName.rome
msgid "Servi"
msgstr ""
#: simulation/data/technologies/gather_mining_wedgemallet.json:description
msgid "Equip your workers with helpful tools. Increases metal gathering rates."
msgstr ""
#: simulation/data/technologies/gather_mining_wedgemallet.json:genericName
msgid "Wedge and Mallet"
msgstr ""
#: simulation/data/technologies/gather_wicker_baskets.json:description
msgid "Equip your foragers with wicker baskets for foraging."
msgstr ""
#: simulation/data/technologies/gather_wicker_baskets.json:genericName
msgid "Wicker Baskets"
msgstr ""
#: simulation/data/technologies/gather_wicker_baskets.json:tooltip
msgid "Workers +50% fruit gather rate."
msgstr ""
#: simulation/data/technologies/heal_range.json:description
#: simulation/data/technologies/heal_range_2.json:description
msgid "Increases the healing and vision range of all healers."
msgstr ""
#: simulation/data/technologies/heal_range.json:genericName
msgid "Healing Range"
msgstr ""
#: simulation/data/technologies/heal_range.json:specificName.athen
#: simulation/data/technologies/heal_range.json:specificName.mace
#: simulation/data/technologies/heal_range.json:specificName.ptol
#: simulation/data/technologies/heal_range.json:specificName.sele
#: simulation/data/technologies/heal_range.json:specificName.spart
msgid "Olympic Pantheon"
msgstr ""
#: simulation/data/technologies/heal_range.json:tooltip
#: simulation/data/technologies/heal_range_2.json:tooltip
msgid "Healers +5 healing range."
msgstr ""
#: simulation/data/technologies/heal_range_2.json:genericName
msgid "Healing Range 2"
msgstr ""
#: simulation/data/technologies/heal_range_2.json:specificName.athen
msgid "Akadēmeia"
msgstr ""
#: simulation/data/technologies/heal_rate.json:description
#: simulation/data/technologies/heal_rate_2.json:description
msgid "Increases the healing rate of all healers."
msgstr ""
#: simulation/data/technologies/heal_rate.json:genericName
msgid "Healing Rate"
msgstr ""
#: simulation/data/technologies/heal_rate.json:specificName.athen
#: simulation/data/technologies/heal_rate.json:specificName.mace
#: simulation/data/technologies/heal_rate.json:specificName.ptol
#: simulation/data/technologies/heal_rate.json:specificName.sele
#: simulation/data/technologies/heal_rate.json:specificName.spart
msgid "Sphagia"
msgstr ""
#: simulation/data/technologies/heal_rate.json:tooltip
#: simulation/data/technologies/heal_rate_2.json:tooltip
msgid "Healers −20% healing time."
msgstr ""
#: simulation/data/technologies/heal_rate_2.json:genericName
msgid "Healing Rate 2"
msgstr ""
#: simulation/data/technologies/heal_rate_2.json:specificName.athen
#: simulation/data/technologies/heal_rate_2.json:specificName.mace
#: simulation/data/technologies/heal_rate_2.json:specificName.ptol
#: simulation/data/technologies/heal_rate_2.json:specificName.sele
#: simulation/data/technologies/heal_rate_2.json:specificName.spart
msgid "Hippocratic Oath"
msgstr ""
#: simulation/data/technologies/health_females_01.json:description
msgid ""
"The loom allowed the creation of finer clothing for settlers. Women of the household "
"were taught from a young age how to weave on the loom, and subsequently spent a large "
"share of their lives working with it."
msgstr ""
#: simulation/data/technologies/health_females_01.json:genericName
msgid "The Loom"
msgstr ""
#: simulation/data/technologies/health_females_01.json:tooltip
msgid "Female Citizens +100% health."
msgstr ""
#: simulation/data/technologies/health_regen_units.json:description
msgid "Organic units will slowly regenerate health over time when idle."
msgstr ""
#: simulation/data/technologies/health_regen_units.json:genericName
msgid "Battlefield Medicine"
msgstr ""
#: simulation/data/technologies/health_regen_units.json:tooltip
msgid "Idle Organic units +0.5 health regeneration rate."
msgstr ""
#: simulation/data/technologies/hellenistic_metropolis.json:description
msgid ""
"Beginning with Alexander, the Hellenistic monarchs founded many cities throughout their"
" empires, where Greek culture and art blended with local customs to create the motley "
"Hellenistic civilization."
msgstr ""
#: simulation/data/technologies/hellenistic_metropolis.json:genericName
msgid "Hellenistic Metropolis"
msgstr ""
#: simulation/data/technologies/hellenistic_metropolis.json:tooltip
msgid "Civic Centers +100% health and capture points, double default arrows."
msgstr ""
#: simulation/data/technologies/hoplite_tradition.json:description
msgid "Hoplite soldiers constituted most of the armies of Greece."
msgstr ""
#: simulation/data/technologies/hoplite_tradition.json:genericName
msgid "Hoplite Tradition"
msgstr ""
#: simulation/data/technologies/hoplite_tradition.json:tooltip
msgid "Hoplites −25% training time and −50% promotion experience."
msgstr ""
#: simulation/data/technologies/immortals.json:description
msgid ""
"The Achaemenids maintained a 10,000-strong elite corps, referred to as Athanatoi "
"(“Immortals”) by Greek authors."
msgstr ""
#: simulation/data/technologies/immortals.json:genericName
msgid "Immortals"
msgstr ""
#: simulation/data/technologies/immortals.json:tooltip
-msgid "Immortals −50% training time, but −10% health."
-msgstr ""
-
-#: simulation/data/technologies/infantry_cost_time.json:description
-msgid "Calling up infantry levies in time of war helps bolster the ranks of a king's army."
-msgstr ""
-
-#: simulation/data/technologies/infantry_cost_time.json:genericName
-msgid "Levy Infantry"
-msgstr ""
-
-#: simulation/data/technologies/infantry_cost_time.json:tooltip
-msgid "Infantry −10% training time."
+msgid "Immortals −50% training time."
msgstr ""
#: simulation/data/technologies/iphicratean_reforms.json:description
msgid ""
"Athenian gymnasium, docks and triremes can train Marines (Epibates Athenaikos) and "
"Cretan Mercenary Archers (Toxotes Kretikos)."
msgstr ""
#: simulation/data/technologies/iphicratean_reforms.json:genericName
msgid "Iphicratean Reforms"
msgstr ""
#: simulation/data/technologies/iphicratean_reforms.json:tooltip
msgid "Athenian Gymnasia, Docks and Triremes can train Marines and Cretan Mercenary Archers."
msgstr ""
#: simulation/data/technologies/long_walls.json:description
msgid ""
"The Long Walls of Athens were constructed under the auspices of the wily Themistocles "
"and extended 6 km from the city to the port of Piraeus. This secured the city's sea "
"supply routes and prevented an enemy from starving out the city during a siege."
msgstr ""
#: simulation/data/technologies/long_walls.json:genericName
msgid "Athenian Long Walls"
msgstr ""
#: simulation/data/technologies/long_walls.json:tooltip
msgid "Build Walls in own or neutral territory."
msgstr ""
#: simulation/data/technologies/nisean_horses.json:description
msgid ""
"The now-extinct Nisian breed of horse was one of the largest and robust horses of "
"ancient times. They were highly sought after by the Seleucids and Persians as both "
"rider and mount gained heavier armor as time progressed."
msgstr ""
#: simulation/data/technologies/nisean_horses.json:genericName
msgid "Nisean War Horses"
msgstr ""
#: simulation/data/technologies/nisean_horses.json:specificName.sele
msgid "Nisioi"
msgstr ""
#: simulation/data/technologies/nisean_horses.json:tooltip
msgid "Champion Cavalry Spearmen +20% health, but +10% training time."
msgstr ""
#: simulation/data/technologies/outpost_vision.json:description
msgid "Increases outpost vision."
msgstr ""
#: simulation/data/technologies/outpost_vision.json:genericName
msgid "Carrier Pigeons"
msgstr ""
#: simulation/data/technologies/outpost_vision.json:tooltip
msgid "Outposts +33% vision range."
msgstr ""
#: simulation/data/technologies/pair_unlock_champions_sele.json:genericName
msgid "Traditional Army vs Reform Army"
msgstr ""
#: simulation/data/technologies/pair_unlock_civil_engineering_han.json:genericName
msgid "Civil Engineering"
msgstr ""
#: simulation/data/technologies/pair_unlock_civil_service_han.json:genericName
msgid "Civil Service"
msgstr ""
#: simulation/data/technologies/parade_of_daphne.json:description
msgid ""
"The festival at Daphne was a major event of the Seleucid Empire: tens of thousands of "
"well-equipped troops participated in the opening procession."
msgstr ""
#: simulation/data/technologies/parade_of_daphne.json:genericName
msgid "Parade of Daphne"
msgstr ""
#: simulation/data/technologies/parade_of_daphne.json:tooltip
msgid "Champions −20% training time."
msgstr ""
#: simulation/data/technologies/phase_city.json:description
msgid ""
"Dummy technology for use in templates requirements, replaced by phase_city_generic or "
"phase_city_{civ}."
msgstr ""
#: simulation/data/technologies/phase_city.json:genericName
#: simulation/data/technologies/phase_city_athen.json:genericName
#: simulation/data/technologies/phase_city_generic.json:genericName
+#: simulation/data/technologies/phase_city_pers.json:genericName
msgid "City Phase"
msgstr ""
#: simulation/data/technologies/phase_city_athen.json:description
msgid ""
"Advances from a bustling town to a veritable metropolis, full of the wonders of modern "
"technology. This is the Athenian city phase, where metal gathering rates are boosted "
"because of the 'Silver Owls' bonus."
msgstr ""
#: simulation/data/technologies/phase_city_athen.json:requirementsTooltip
#: simulation/data/technologies/phase_city_generic.json:requirementsTooltip
+#: simulation/data/technologies/phase_city_pers.json:requirementsTooltip
msgid "Requires three Town Structures."
msgstr ""
#: simulation/data/technologies/phase_city_athen.json:specificName.athen
#: simulation/data/technologies/phase_city_generic.json:specificName.mace
#: simulation/data/technologies/phase_city_generic.json:specificName.ptol
#: simulation/data/technologies/phase_city_generic.json:specificName.sele
#: simulation/data/technologies/phase_city_generic.json:specificName.spart
msgid "Megalopolis"
msgstr ""
#: simulation/data/technologies/phase_city_athen.json:tooltip
msgid ""
"Advance to City Phase, which unlocks more entities and technologies. Civic Centers +50%"
" territory influence radius. Structures +9 capture points regeneration rate per "
"garrisoned unit. Workers +10% metal gather rate."
msgstr ""
#: simulation/data/technologies/phase_city_generic.json:description
msgid ""
"Advances from a bustling town to a veritable metropolis, full of the wonders of modern "
"technology."
msgstr ""
#: simulation/data/technologies/phase_city_generic.json:specificName.han
msgid "Jùn"
msgstr ""
#: simulation/data/technologies/phase_city_generic.json:tooltip
msgid ""
"Advance to City Phase, which unlocks more entities and technologies. Civic Centers +50%"
" territory influence radius. Structures +9 capture points regeneration rate per "
"garrisoned unit."
msgstr ""
+#: simulation/data/technologies/phase_city_pers.json:description
+msgid ""
+"Advances from a bustling town to a veritable metropolis, full of the wonders of modern "
+"technology. This is the Persian city phase, where stable training rates are decreased "
+"because of the 'Times of War' bonus."
+msgstr ""
+
+#: simulation/data/technologies/phase_city_pers.json:tooltip
+msgid ""
+"Advance to City Phase, which unlocks more entities and technologies. Civic Centers +50%"
+" territory influence radius. Structures +9 capture points regeneration rate per "
+"garrisoned unit. Stable −10% batch training time."
+msgstr ""
+
#: simulation/data/technologies/phase_town.json:description
msgid ""
"Dummy technology for use in templates requirements, replaced by phase_town_generic or "
"phase_town_{civ}."
msgstr ""
#: simulation/data/technologies/phase_town.json:genericName
#: simulation/data/technologies/phase_town_athen.json:genericName
#: simulation/data/technologies/phase_town_generic.json:genericName
+#: simulation/data/technologies/phase_town_pers.json:genericName
msgid "Town Phase"
msgstr ""
#: simulation/data/technologies/phase_town_athen.json:description
msgid ""
"Advances from a small village to a bustling town, ready to expand rapidly. This is the "
"Athenian town phase, where metal gathering rates are boosted because of the 'Silver "
"Owls' bonus."
msgstr ""
#: simulation/data/technologies/phase_town_athen.json:requirementsTooltip
#: simulation/data/technologies/phase_town_generic.json:requirementsTooltip
+#: simulation/data/technologies/phase_town_pers.json:requirementsTooltip
msgid "Requires five Village Structures."
msgstr ""
#: simulation/data/technologies/phase_town_athen.json:specificName.athen
#: simulation/data/technologies/phase_town_generic.json:specificName.mace
#: simulation/data/technologies/phase_town_generic.json:specificName.ptol
#: simulation/data/technologies/phase_town_generic.json:specificName.sele
#: simulation/data/technologies/phase_town_generic.json:specificName.spart
msgid "Kōmopolis"
msgstr ""
#: simulation/data/technologies/phase_town_athen.json:tooltip
msgid ""
"Advance to Town Phase, which unlocks more entities and technologies. Civic Centers +30%"
" territory influence radius. Structures +7 capture points regeneration rate per "
"garrisoned unit. Workers +10% metal gather rate."
msgstr ""
#: simulation/data/technologies/phase_town_generic.json:description
msgid "Advances from a small village to a bustling town, ready to expand rapidly."
msgstr ""
#: simulation/data/technologies/phase_town_generic.json:specificName.han
msgid "Xìan"
msgstr ""
#: simulation/data/technologies/phase_town_generic.json:tooltip
msgid ""
"Advance to Town Phase, which unlocks more entities and technologies. Civic Centers +30%"
" territory influence radius. Structures +7 capture points regeneration rate per "
"garrisoned unit."
msgstr ""
+#: simulation/data/technologies/phase_town_pers.json:description
+msgid ""
+"Advances from a small village to a bustling town, ready to expand rapidly. This is the "
+"Persian town phase, where stable training rates are decreased because of the 'Times of "
+"War' bonus."
+msgstr ""
+
+#: simulation/data/technologies/phase_town_pers.json:tooltip
+msgid ""
+"Advance to Town Phase, which unlocks more entities and technologies. Civic Centers +30%"
+" territory influence radius. Structures +7 capture points regeneration rate per "
+"garrisoned unit. Stable −10% batch training time."
+msgstr ""
+
#: simulation/data/technologies/phase_village.json:genericName
msgid "Village Phase"
msgstr ""
#: simulation/data/technologies/poison_arrows.json:genericName
msgid "Poison Arrows"
msgstr ""
#: simulation/data/technologies/poison_arrows.json:tooltip
msgid "Ranged Soldiers +20% attack damage."
msgstr ""
#: simulation/data/technologies/poison_blades.json:genericName
msgid "Poison Blades"
msgstr ""
#: simulation/data/technologies/poison_blades.json:tooltip
msgid "Melee Soldiers +20% attack damage."
msgstr ""
#: simulation/data/technologies/pop_house_01.json:description
msgid ""
"Home gardens ranged from simple fenced-in areas to large manicured and colonnaded "
"enclosures."
msgstr ""
#: simulation/data/technologies/pop_house_01.json:genericName
msgid "Home Garden"
msgstr ""
#: simulation/data/technologies/pop_house_01.json:specificName.athen
#: simulation/data/technologies/pop_house_01.json:specificName.mace
#: simulation/data/technologies/pop_house_01.json:specificName.ptol
#: simulation/data/technologies/pop_house_01.json:specificName.sele
#: simulation/data/technologies/pop_house_01.json:specificName.spart
msgid "Peristylon"
msgstr ""
#: simulation/data/technologies/pop_house_01.json:specificName.pers
msgid "Paradaidām"
msgstr ""
#: simulation/data/technologies/pop_house_01.json:specificName.rome
msgid "Peristylium"
msgstr ""
#: simulation/data/technologies/pop_house_01.json:tooltip
#: simulation/data/technologies/pop_house_02.json:tooltip
msgid "Houses +20% population bonus."
msgstr ""
#: simulation/data/technologies/pop_house_02.json:description
msgid "Homes tended to expand as the wealth and population of a settlement grew."
msgstr ""
#: simulation/data/technologies/pop_house_02.json:genericName
msgid "Manors"
msgstr ""
#: simulation/data/technologies/pop_house_02.json:specificName.rome
msgid "Insulae"
msgstr ""
#: simulation/data/technologies/reformed_army_sele.json:description
msgid "The Roman-style core of the Seleucid army."
msgstr ""
#: simulation/data/technologies/reformed_army_sele.json:genericName
msgid "Reform Army"
msgstr ""
#: simulation/data/technologies/reformed_army_sele.json:tooltip
msgid "Unlock the Champion Infantry Swordsman."
msgstr ""
#: simulation/data/technologies/ship_cost_time.json:description
msgid "Employ skilled shipwrights with specialized tools to speed up ship construction."
msgstr ""
#: simulation/data/technologies/ship_cost_time.json:genericName
msgid "Naval Architects"
msgstr ""
#: simulation/data/technologies/ship_cost_time.json:tooltip
msgid "Ships −20% construction time."
msgstr ""
#: simulation/data/technologies/ship_health.json:description
msgid "Wooden reinforcement beams for ship hulls."
msgstr ""
#: simulation/data/technologies/ship_health.json:genericName
msgid "Reinforced Hull"
msgstr ""
#: simulation/data/technologies/ship_health.json:tooltip
msgid "Ships +25% health."
msgstr ""
#: simulation/data/technologies/ship_movement_speed.json:description
msgid "Train your oarsmen and sailors to move more efficiently and speed up your ships."
msgstr ""
#: simulation/data/technologies/ship_movement_speed.json:genericName
msgid "Experienced Crews"
msgstr ""
#: simulation/data/technologies/ship_movement_speed.json:tooltip
msgid "Ships +10% movement speed."
msgstr ""
#: simulation/data/technologies/siege_attack.json:description
msgid "Advanced technologies improve siege efficiency."
msgstr ""
#: simulation/data/technologies/siege_attack.json:genericName
msgid "Advanced Siege"
msgstr ""
#: simulation/data/technologies/siege_attack.json:tooltip
msgid "Siege Engines +25% attack crush damage."
msgstr ""
#: simulation/data/technologies/siege_bolt_accuracy.json:description
msgid "Improvement to projectile accuracy."
msgstr ""
#: simulation/data/technologies/siege_bolt_accuracy.json:genericName
msgid "Bolt Accuracy"
msgstr ""
#: simulation/data/technologies/siege_bolt_accuracy.json:tooltip
msgid "Bolt Shooters −20% ranged attack spread."
msgstr ""
#: simulation/data/technologies/siege_cost_time.json:description
msgid "The science or craft of laying or carrying out sieges."
msgstr ""
#: simulation/data/technologies/siege_cost_time.json:genericName
msgid "Siegecraft"
msgstr ""
#: simulation/data/technologies/siege_cost_time.json:tooltip
msgid "Siege Engines −20% construction time."
msgstr ""
#: simulation/data/technologies/siege_health.json:description
msgid "Cover the exterior with iron plates to protect against fire and projectiles."
msgstr ""
#: simulation/data/technologies/siege_health.json:genericName
msgid "Armor Plating"
msgstr ""
#: simulation/data/technologies/siege_health.json:tooltip
msgid "Battering Rams and Siege Towers +25% health."
msgstr ""
#: simulation/data/technologies/siege_pack_unpack.json:description
msgid "Military engineers are responsible for improvements in siege engines."
msgstr ""
#: simulation/data/technologies/siege_pack_unpack.json:genericName
msgid "Military Engineers"
msgstr ""
#: simulation/data/technologies/siege_pack_unpack.json:tooltip
msgid "Siege Engines –40% pack and unpack time."
msgstr ""
#: simulation/data/technologies/silk_road.json:genericName
msgid "Silk Road"
msgstr ""
#: simulation/data/technologies/silk_road.json:tooltip
msgid "Traders +20% international trade bonus."
msgstr ""
#: simulation/data/technologies/silvershields.json:description
msgid ""
"The Silver Shields, or Argyraspidai, were the elite heavy infantry arm of the "
"Macedonian army."
msgstr ""
#: simulation/data/technologies/silvershields.json:genericName
msgid "Silver Shields Regiment"
msgstr ""
#: simulation/data/technologies/silvershields.json:tooltip
msgid ""
"Upgrade Shield Bearer Champion Infantry to Silver Shields, with more health and attack "
"damage."
msgstr ""
#: simulation/data/technologies/soldier_attack_melee_01.json:description
msgid ""
"Often, a soldier would carry a secondary weapon in addition to his primary weapon of "
"choice, to be drawn when the primary weapon has failed or been broken."
msgstr ""
#: simulation/data/technologies/soldier_attack_melee_01.json:genericName
msgid "Side Arms"
msgstr ""
#: simulation/data/technologies/soldier_attack_melee_01.json:specificName.athen
#: simulation/data/technologies/soldier_attack_melee_01.json:specificName.mace
#: simulation/data/technologies/soldier_attack_melee_01.json:specificName.ptol
#: simulation/data/technologies/soldier_attack_melee_01.json:specificName.sele
#: simulation/data/technologies/soldier_attack_melee_01.json:specificName.spart
msgid "Xiphos"
msgstr ""
#: simulation/data/technologies/soldier_attack_melee_01.json:specificName.rome
msgid "Pugio"
msgstr ""
#: simulation/data/technologies/soldier_attack_melee_01.json:tooltip
#: simulation/data/technologies/soldier_attack_melee_02.json:tooltip
msgid "Soldiers +15% melee attack damage."
msgstr ""
#: simulation/data/technologies/soldier_attack_melee_02.json:description
msgid "Using iron instead of bronze gave weapons additional power."
msgstr ""
#: simulation/data/technologies/soldier_attack_melee_02.json:genericName
msgid "Iron Weapons"
msgstr ""
#: simulation/data/technologies/soldier_attack_melee_03.json:description
msgid ""
"By adding a small amount of carbon during the iron smelting process, a stronger "
"material, steel, can be forged."
msgstr ""
#: simulation/data/technologies/soldier_attack_melee_03.json:genericName
msgid "Carburization"
msgstr ""
#: simulation/data/technologies/soldier_attack_melee_03.json:tooltip
msgid "Soldiers +20% melee attack damage."
msgstr ""
#: simulation/data/technologies/soldier_attack_melee_03_variant.json:description
msgid ""
"Secret steel working techniques give sword blades distinctive and beautiful markings. "
"Not only that, but the steel's hardness is unparalleled."
msgstr ""
#: simulation/data/technologies/soldier_attack_melee_03_variant.json:genericName
msgid "Steel Working"
msgstr ""
#: simulation/data/technologies/soldier_attack_melee_03_variant.json:specificName.iber
msgid "Toledo Steel"
msgstr ""
#: simulation/data/technologies/soldier_attack_melee_03_variant.json:specificName.maur
msgid "Wootz Steel"
msgstr ""
#: simulation/data/technologies/soldier_attack_melee_03_variant.json:tooltip
msgid "Soldiers +20% melee attack damage. Swordsmen get an additional +20% bonus."
msgstr ""
#: simulation/data/technologies/soldier_attack_ranged_01.json:description
msgid ""
"Improving the fletching of arrows increases their stability and speed, and thus their "
"penetration."
msgstr ""
#: simulation/data/technologies/soldier_attack_ranged_01.json:genericName
msgid "Improved Fletching"
msgstr ""
#: simulation/data/technologies/soldier_attack_ranged_01.json:tooltip
#: simulation/data/technologies/soldier_attack_ranged_02.json:tooltip
msgid "Soldiers +15% ranged attack damage."
msgstr ""
#: simulation/data/technologies/soldier_attack_ranged_02.json:description
msgid "Projectile points made of iron enable missiles to penetrate deeper."
msgstr ""
#: simulation/data/technologies/soldier_attack_ranged_02.json:genericName
msgid "Iron Arrowheads"
msgstr ""
#: simulation/data/technologies/soldier_attack_ranged_03.json:description
msgid "Arrowheads with three lobes instead of two inflict larger wounds."
msgstr ""
#: simulation/data/technologies/soldier_attack_ranged_03.json:genericName
msgid "Trilobate Arrowheads"
msgstr ""
#: simulation/data/technologies/soldier_attack_ranged_03.json:tooltip
msgid "Soldiers +20% ranged attack damage."
msgstr ""
#: simulation/data/technologies/soldier_ranged_experience.json:tooltip
msgid "Ranged Soldiers +25% promotion experience."
msgstr ""
#: simulation/data/technologies/soldier_resistance_hack_01.json:description
msgid "Body armor made from quilted wool, linen, cotton, or leather."
msgstr ""
#: simulation/data/technologies/soldier_resistance_hack_01.json:genericName
msgid "Quilted Body Armor"
msgstr ""
#: simulation/data/technologies/soldier_resistance_hack_01.json:specificName.athen
#: simulation/data/technologies/soldier_resistance_hack_01.json:specificName.mace
#: simulation/data/technologies/soldier_resistance_hack_01.json:specificName.ptol
#: simulation/data/technologies/soldier_resistance_hack_01.json:specificName.sele
#: simulation/data/technologies/soldier_resistance_hack_01.json:specificName.spart
msgid "Spolas"
msgstr ""
#: simulation/data/technologies/soldier_resistance_hack_01.json:tooltip
#: simulation/data/technologies/soldier_resistance_hack_02.json:tooltip
msgid "Soldiers +1 hack resistance."
msgstr ""
#: simulation/data/technologies/soldier_resistance_hack_02.json:description
msgid "Body armor made from laminated linen."
msgstr ""
#: simulation/data/technologies/soldier_resistance_hack_02.json:genericName
msgid "Laminated Linen Body Armor"
msgstr ""
#: simulation/data/technologies/soldier_resistance_hack_02.json:specificName.athen
#: simulation/data/technologies/soldier_resistance_hack_02.json:specificName.mace
#: simulation/data/technologies/soldier_resistance_hack_02.json:specificName.ptol
#: simulation/data/technologies/soldier_resistance_hack_02.json:specificName.sele
#: simulation/data/technologies/soldier_resistance_hack_02.json:specificName.spart
msgid "Linothōrax"
msgstr ""
#: simulation/data/technologies/soldier_resistance_hack_03.json:description
msgid "Body armor made of small metal rings linked together."
msgstr ""
#: simulation/data/technologies/soldier_resistance_hack_03.json:genericName
msgid "Mail Body Armor"
msgstr ""
#: simulation/data/technologies/soldier_resistance_hack_03.json:tooltip
msgid "Soldiers +2 hack resistance."
msgstr ""
#: simulation/data/technologies/soldier_resistance_pierce_01.json:description
msgid ""
"Wooden shields are heavier but much better able to resist projectiles and blows than "
"wicker-frame shields."
msgstr ""
#: simulation/data/technologies/soldier_resistance_pierce_01.json:genericName
msgid "Wooden Shield"
msgstr ""
#: simulation/data/technologies/soldier_resistance_pierce_01.json:tooltip
#: simulation/data/technologies/soldier_resistance_pierce_02.json:tooltip
msgid "Soldiers +1 pierce resistance."
msgstr ""
#: simulation/data/technologies/soldier_resistance_pierce_02.json:description
msgid "Strengthen shields with a metal rim or spine."
msgstr ""
#: simulation/data/technologies/soldier_resistance_pierce_02.json:genericName
msgid "Metal Rim"
msgstr ""
#: simulation/data/technologies/soldier_resistance_pierce_03.json:description
msgid "Strengthen shields further with stronger metal alloys."
msgstr ""
#: simulation/data/technologies/soldier_resistance_pierce_03.json:genericName
msgid "Improved Shield Alloys"
msgstr ""
#: simulation/data/technologies/soldier_resistance_pierce_03.json:tooltip
msgid "Soldiers +2 pierce resistance."
msgstr ""
#: simulation/data/technologies/spy_counter.json:description
msgid "Recruit a network of informants to watch over your people."
msgstr ""
#: simulation/data/technologies/spy_counter.json:genericName
msgid "Counterintelligence"
msgstr ""
#: simulation/data/technologies/spy_counter.json:tooltip
msgid "Make your units 50% more expensive to bribe."
msgstr ""
#: simulation/data/technologies/stable_batch_training.json:description
msgid ""
"Significantly increase training speed of cavalry by training them in large batches or "
"squadrons."
msgstr ""
#: simulation/data/technologies/stable_batch_training.json:tooltip
msgid "Stables −10% batch training time."
msgstr ""
+#: simulation/data/technologies/subterranean_aqueducts.json:description
+msgid "Qanāt or Kārēz, a network of underground aqueducts connected to the yakhchal ice house."
+msgstr ""
+
+#: simulation/data/technologies/subterranean_aqueducts.json:genericName
+msgid "Subterranean Aqueducts"
+msgstr ""
+
+#: simulation/data/technologies/subterranean_aqueducts.json:specificName.pers
+msgid "Kārēz"
+msgstr ""
+
+#: simulation/data/technologies/subterranean_aqueducts.json:tooltip
+msgid "Ice House +1 trickle food rate per second."
+msgstr ""
+
#: simulation/data/technologies/tower_crenellations.json:description
msgid "Crenellations on the battlements allow soldiers wider range of fire in defending a keep."
msgstr ""
#: simulation/data/technologies/tower_crenellations.json:genericName
msgid "Crenellations"
msgstr ""
#: simulation/data/technologies/tower_crenellations.json:tooltip
msgid "Sentry and Stone Towers +40% more arrows per garrisoned Soldier."
msgstr ""
#: simulation/data/technologies/tower_health.json:description
msgid "Reinforce the foundations in preparation of an attack."
msgstr ""
#: simulation/data/technologies/tower_health.json:genericName
msgid "Sturdy Foundations"
msgstr ""
#: simulation/data/technologies/tower_health.json:tooltip
msgid "Towers +25% health."
msgstr ""
#: simulation/data/technologies/tower_murderholes.json:description
msgid "Murder holes allow hitting enemies at the foot of the tower."
msgstr ""
#: simulation/data/technologies/tower_murderholes.json:genericName
msgid "Murder Holes"
msgstr ""
#: simulation/data/technologies/tower_murderholes.json:tooltip
msgid "Sentry and Stone Towers have 0 minimum attack range."
msgstr ""
#: simulation/data/technologies/tower_range.json:description
msgid "Arrow shooters increase the maximum range of the fire arrows."
msgstr ""
#: simulation/data/technologies/tower_range.json:genericName
msgid "Arrow Shooters"
msgstr ""
#: simulation/data/technologies/tower_range.json:tooltip
msgid "Sentry and Stone Towers +8 attack range."
msgstr ""
#: simulation/data/technologies/tower_watch.json:description
msgid "A night's watch increases vigilance."
msgstr ""
#: simulation/data/technologies/tower_watch.json:genericName
msgid "Sentries"
msgstr ""
#: simulation/data/technologies/tower_watch.json:specificName.athen
#: simulation/data/technologies/tower_watch.json:specificName.mace
#: simulation/data/technologies/tower_watch.json:specificName.ptol
#: simulation/data/technologies/tower_watch.json:specificName.sele
#: simulation/data/technologies/tower_watch.json:specificName.spart
msgid "Nyktophylakes"
msgstr ""
#: simulation/data/technologies/tower_watch.json:specificName.han
msgid "Shàobīng"
msgstr ""
#: simulation/data/technologies/tower_watch.json:specificName.rome
msgid "Vigiles"
msgstr ""
#: simulation/data/technologies/tower_watch.json:tooltip
msgid "Sentry and Stone Towers +1 default arrow count."
msgstr ""
#: simulation/data/technologies/trade_commercial_treaty.json:description
msgid "Improve the international trading profit."
msgstr ""
#: simulation/data/technologies/trade_commercial_treaty.json:genericName
msgid "Commercial Treaty"
msgstr ""
#: simulation/data/technologies/trade_commercial_treaty.json:tooltip
msgid "Traders +10% trade profit between allies."
msgstr ""
#: simulation/data/technologies/trade_gain_01.json:description
#: simulation/data/technologies/trade_gain_02.json:description
msgid "The progress in handicraft improves the trading profit."
msgstr ""
#: simulation/data/technologies/trade_gain_01.json:genericName
msgid "Handicraft"
msgstr ""
#: simulation/data/technologies/trade_gain_01.json:tooltip
#: simulation/data/technologies/trade_gain_02.json:tooltip
msgid "Traders +15% trade gain."
msgstr ""
#: simulation/data/technologies/trade_gain_02.json:genericName
msgid "Advanced Handicraft"
msgstr ""
#: simulation/data/technologies/trader_health.json:description
msgid "Traders traveling together in caravans are less vulnerable."
msgstr ""
#: simulation/data/technologies/trader_health.json:genericName
msgid "Trade Caravan"
msgstr ""
#: simulation/data/technologies/trader_health.json:tooltip
msgid "Land Traders +50% health."
msgstr ""
#: simulation/data/technologies/traditional_army_sele.json:description
msgid "The Macedonian-style core of the Seleucid army."
msgstr ""
#: simulation/data/technologies/traditional_army_sele.json:genericName
msgid "Traditional Army"
msgstr ""
#: simulation/data/technologies/traditional_army_sele.json:tooltip
msgid "Unlock the Champion Infantry Pikeman."
msgstr ""
#: simulation/data/technologies/unit_advanced.json:tooltip
msgid ""
"Advanced and Elite units +20% training time, +25% health, +0.7 capture attack strength,"
" +20% loot, and −30% gather speed; Healers +5 healing strength and +3 healing range; "
"Melee units +1 resistance and +20% attack damage; Ranged units −20% spread."
msgstr ""
#: simulation/data/technologies/unit_elephant_african.json:tooltip
msgid "African Elephants −10% resource costs, training time, health, attack damage, and loot."
msgstr ""
#: simulation/data/technologies/unit_elephant_indian.json:tooltip
msgid "Indian Elephants +10% resource costs, training time, health, attack damage, and loot."
msgstr ""
#: simulation/data/technologies/unit_elite.json:tooltip
msgid ""
"Elite units +20% training time, +25% health, +0.8 capture attack strength, +20% loot, "
"and −30% gather speed; Healers +5 healing strength and +3 healing range; Melee units +1"
" resistance and +20% attack damage; Ranged units −20% spread."
msgstr ""
#: simulation/data/technologies/unlock_champion_cavalry.json:description
#: simulation/data/technologies/unlock_champion_chariots.json:description
#: simulation/data/technologies/unlock_champion_infantry.json:description
msgid ""
"Guard units (Champions) are professionals who wield the best weapons and have the best "
"training."
msgstr ""
#: simulation/data/technologies/unlock_champion_cavalry.json:genericName
msgid "Unlock Champion Cavalry"
msgstr ""
#: simulation/data/technologies/unlock_champion_cavalry.json:tooltip
msgid "Unlock Champion Cavalry at the Stable."
msgstr ""
#: simulation/data/technologies/unlock_champion_chariots.json:genericName
msgid "Unlock Champion Chariots"
msgstr ""
#: simulation/data/technologies/unlock_champion_chariots.json:tooltip
msgid "Unlock Champion Chariots at the Stable."
msgstr ""
#: simulation/data/technologies/unlock_champion_infantry.json:genericName
msgid "Unlock Champion Infantry"
msgstr ""
#: simulation/data/technologies/unlock_champion_infantry.json:specificName.mace
#: simulation/data/technologies/unlock_champion_infantry.json:specificName.ptol
msgid "Agēma"
msgstr ""
#: simulation/data/technologies/unlock_champion_infantry.json:specificName.rome
msgid "Regio Cohors"
msgstr ""
#: simulation/data/technologies/unlock_champion_infantry.json:tooltip
msgid "Unlock Champions Infantry at the Barracks."
msgstr ""
#: simulation/data/technologies/unlock_females_house.json:description
msgid "A festival attended by women-only, to celebrate female fertility."
msgstr ""
#: simulation/data/technologies/unlock_females_house.json:genericName
msgid "Fertility Festival"
msgstr ""
#: simulation/data/technologies/unlock_females_house.json:specificName.athen
#: simulation/data/technologies/unlock_females_house.json:specificName.mace
#: simulation/data/technologies/unlock_females_house.json:specificName.ptol
#: simulation/data/technologies/unlock_females_house.json:specificName.sele
#: simulation/data/technologies/unlock_females_house.json:specificName.spart
msgid "Thesmophoria"
msgstr ""
#: simulation/data/technologies/unlock_females_house.json:specificName.rome
msgid "Bona Dea"
msgstr ""
#: simulation/data/technologies/unlock_females_house.json:tooltip
msgid "Unlock the ability to train women from houses."
msgstr ""
#: simulation/data/technologies/unlock_shared_dropsites.json:description
msgid ""
"The extension of trade leads to the permanent establishment of storekeepers and their "
"families in foreign countries, allowing them to exploit the wealth of these countries."
msgstr ""
#: simulation/data/technologies/unlock_shared_dropsites.json:genericName
msgid "Diaspora"
msgstr ""
#: simulation/data/technologies/unlock_shared_dropsites.json:requirementsTooltip
msgid "Requires three Traders"
msgstr ""
#: simulation/data/technologies/unlock_shared_dropsites.json:tooltip
msgid "Allows using allied dropsites."
msgstr ""
#: simulation/data/technologies/unlock_shared_los.json:description
msgid ""
"By means of trading and travelling people explored beyond the boundaries of their lands"
" and drew maps of it in order to share and memorize their discoveries."
msgstr ""
#: simulation/data/technologies/unlock_shared_los.json:genericName
msgid "Cartography"
msgstr ""
#: simulation/data/technologies/unlock_shared_los.json:tooltip
msgid ""
"See what your allies see, browse their summary and check their resources and population"
" count in the top panel."
msgstr ""
#: simulation/data/technologies/unlock_spies.json:description
msgid ""
"Merchants' first goal was trading, but they also gathered information about the "
"countries they crossed."
msgstr ""
#: simulation/data/technologies/unlock_spies.json:genericName
msgid "Espionage"
msgstr ""
#: simulation/data/technologies/unlock_spies.json:tooltip
msgid "Allows bribing the units of other players in order to share their vision."
msgstr ""
#: simulation/data/technologies/upgrade_rank_advanced_mercenary.json:description
msgid "Hire professional mercenaries to fight in your army."
msgstr ""
#: simulation/data/technologies/upgrade_rank_advanced_mercenary.json:genericName
msgid "Expertise In War"
msgstr ""
#: simulation/data/technologies/upgrade_rank_advanced_mercenary.json:tooltip
msgid "Mercenaries start at Advanced rank."
msgstr ""
#: simulation/data/technologies/wonder_population_cap.json:description
msgid "The wonder attracts many more people to your civilization."
msgstr ""
#: simulation/data/technologies/wonder_population_cap.json:genericName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/technologies/wonder_population_cap.json:specificName.athen
#: simulation/data/technologies/wonder_population_cap.json:specificName.mace
#: simulation/data/technologies/wonder_population_cap.json:specificName.ptol
#: simulation/data/technologies/wonder_population_cap.json:specificName.sele
#: simulation/data/technologies/wonder_population_cap.json:specificName.spart
msgid "Peristasis"
msgstr ""
#: simulation/data/technologies/wonder_population_cap.json:tooltip
msgid "Enable the “Glorious Expansion” aura: +20% maximum population limit per Wonder owned."
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/sa.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/sa.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/sa.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Sanskrit (http://www.transifex.com/wildfire-games/0ad/language/sa/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: sa\n"
"Plural-Forms: nplurals=3; plural=(n==1 ? 0 : n==2 ? 1:2);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/sk.public-gui-manual.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/sk.public-gui-manual.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/sk.public-gui-manual.po (revision 27001)
@@ -1,757 +1,757 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2021 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# LeviTaule
# Marek Berčík
# 2001c3bfc7421750b343e20d6f8feae5_62d342a
# Martin Plávala
# Miroslav Kadlec
# Peto
# c1d3d4413723242329060e6153cf18b8_282267d
# Zuzana Miadoková
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
"POT-Creation-Date: 2021-10-11 07:08+0000\n"
"PO-Revision-Date: 2014-06-19 17:51+0000\n"
"Last-Translator: Zuzana Miadoková, 2019,2021-2022\n"
"Language-Team: Slovak (http://www.transifex.com/wildfire-games/0ad/language/sk/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: sk\n"
"Plural-Forms: nplurals=4; plural=(n % 1 == 0 && n == 1 ? 0 : n % 1 == 0 && n >= 2 && n <= 4 ? 1 : n % 1 != 0 ? 2: 3);\n"
#: gui/manual/intro.txt:1
msgid "[font=\"sans-bold-18\"]0 A.D. in-game manual[font=\"sans-14\"]"
msgstr "[font=\"sans-bold-18\"]Manuál hry 0 A.D.[font=\"sans-14\"]"
#: gui/manual/intro.txt:2
msgid ""
"Thank you for installing 0 A.D.! This page will give a brief overview of the"
" features available in this incomplete, under-development, alpha version of "
"the game."
msgstr "Ďakujeme, že ste si nainštalovali 0 A.D.! Táto stránka vám poskytne stručný prehľad o funkciách v tejto ešte nekompletnej, stále sa vyvíjajúcej verzii hry."
#: gui/manual/intro.txt:4
msgid "[font=\"sans-bold-16\"]Graphics settings[font=\"sans-14\"]"
msgstr "[font=\"sans-bold-16\"]Nastavenia grafiky[font=\"sans-14\"]"
#: gui/manual/intro.txt:5
msgid ""
"You can switch between fullscreen and windowed mode by pressing Alt + Enter."
" In windowed mode, you can resize the window. If the game runs too slowly, "
"you can change some settings in the options window: try disabling the “HQ "
"Water Effects” and “Shadows” options."
msgstr "Môžete prepínať medzi zobrazením na celú obrazovku a zobrazením v okne stlačením Alt + Enter. V režime v okne môžete meniť veľkosť okna. Ak hra beží príliš pomaly, môžete zmeniť niektoré z nastavení v okne možností: skúste vypnúť \"Vysokokvalitné efekty vody\" a \"Tiene\"."
#: gui/manual/intro.txt:7
msgid "[font=\"sans-bold-16\"]Playing the game[font=\"sans-14\"]"
msgstr "[font=\"sans-bold-16\"]Hranie hry[font=\"sans-14\"]"
#: gui/manual/intro.txt:8
msgid ""
"The controls and gameplay should be familiar to players of traditional real-"
"time strategy (RTS) games. There are currently a lot of missing features and"
" poorly-balanced stats – you will probably have to wait until a beta release"
" for it to work well."
-msgstr ""
+msgstr "Ovládanie a hra by mali byť známe hráčom tradičných RTS (v reálnom čase) strategických hier. Momentálne v hre chýba množstvo funkcií a niektoré vlastnosti sú zle vyvážené – hra bude správne fungovať asi až v beta verziách."
#: gui/manual/intro.txt:10
msgid "Basic controls (by default):"
msgstr "Základné ovládanie:"
#: gui/manual/intro.txt:11
msgid "• Left-click to select units"
msgstr "• Kliknutie ľavým tlačidlom myši označí jednotky"
#: gui/manual/intro.txt:12
msgid "• Left-click-and-drag to select groups of units"
msgstr "• Kliknutie ľavým tlačidlom myši a potiahnutie označí skupinu jednotiek"
#: gui/manual/intro.txt:13
msgid "• Right-click to order units to the target"
msgstr "• Kliknutie pravým tlačidlom myši vyšle jednotky k cieľu"
#: gui/manual/intro.txt:14
msgid "• Arrow keys or WASD keys to move the camera"
msgstr "• Šípky alebo klávesy WASD posúvajú kameru"
#: gui/manual/intro.txt:15
msgid "• Ctrl + arrow keys, or shift + mouse wheel, to rotate the camera"
msgstr "• Ctrl + šípky alebo shift + koliesko myši otáčajú kameru."
#: gui/manual/intro.txt:16
msgid ""
"• Mouse wheel, or “hotkey.camera.zoom.in” and “hotkey.camera.zoom.out” keys,"
" to zoom"
msgstr ""
#: gui/manual/intro.txt:18
msgid "[font=\"sans-bold-16\"]Modes[font=\"sans-14\"]"
-msgstr ""
+msgstr "[font=\"sans-bold-16\"]Režimy[font=\"sans-14\"]"
#: gui/manual/intro.txt:19
msgid "The main menu gives access to two game modes:"
msgstr "Hlavné menu umožňuje prístup k dvom herným módom:"
#: gui/manual/intro.txt:20
msgid ""
"• [font=\"sans-bold-14\"]Single-player[font=\"sans-14\"] – Play a sandbox "
"game or against one or more computer players (AI). The default AI (Petra) is"
" under development and may not always be up to date on the new features, but"
" you can play the game with or against it nonetheless."
-msgstr ""
+msgstr "• [font=\"sans-bold-14\"]Hra jedného hráča[font=\"sans-14\"] – Zahrajte si pieskoviskovú hru alebo hrajte proti jednému či viacerým počítačovým protivníkom (AI). Predvolená umelá inteligencia (Petra) je stále vo vývoji a nemusí byť schopná využívať všetky nové funkcie, ale aj tak môžete hrať s ňou alebo proti nej."
#: gui/manual/intro.txt:21
msgid ""
"• [font=\"sans-bold-14\"]Multiplayer[font=\"sans-14\"] – Play against human "
"opponents over the internet."
msgstr "• [font=\"sans-bold-14\"]Hra viacerých hráčov[font=\"sans-14\"] – Hra proti ľuďom cez internet."
#: gui/manual/intro.txt:23
msgid ""
"To set up a multiplayer game, one player must select the “Host game” option."
" The game uses UDP port 20595, so the host must configure their "
"NAT/firewall/etc. to allow this. Other players can then select “Join game” "
"and enter the host's IP address."
msgstr "Na založenie hry pre viac hráčov musí jeden hráč vybrať možnosť \"Vytvoriť hru\". Hra používa UDP port 20595, takže hostiteľ si musí nakonfigurovať svoj NAT/firewall/iné. Ostatní hráči si môžu vybrať možnosť \"Pridať sa k hre\" a zadať hostiteľovu IP adresu."
#: gui/manual/intro.txt:25
msgid "[font=\"sans-bold-16\"]Game setup[font=\"sans-14\"]"
msgstr ""
#: gui/manual/intro.txt:26
msgid "In a multiplayer game, only the host can alter the game setup options."
msgstr "V hre pre viacerých hráčov, iba hostiteľ môže zmeniť nastavenia hry."
#: gui/manual/intro.txt:28
msgid "First, select what type of map you want to play:"
msgstr "Najprv vyber, na akom type mapy chceš hrať:"
#: gui/manual/intro.txt:29
msgid ""
"• [font=\"sans-bold-14\"]Random map[font=\"sans-14\"] – A map created "
"automatically from a script"
msgstr "• [font=\"sans-bold-14\"]Náhodná mapa[font=\"sans-14\"] – Mapa vytvorená automaticky za pomoci skriptu"
#: gui/manual/intro.txt:30
msgid ""
"• [font=\"sans-bold-14\"]Scenario map[font=\"sans-14\"] – A map created by "
"map designers and with fixed civilizations"
msgstr "• [font=\"sans-bold-14\"]Scenárová mapa[font=\"sans-14\"] – Mapa vytvorená dizajnérmi máp s pevne určenými civilizáciami"
#: gui/manual/intro.txt:31
msgid ""
"• [font=\"sans-bold-14\"]Skirmish map[font=\"sans-14\"] – A map created by "
"map designers but where the civilizations can be chosen"
msgstr "• [font=\"sans-bold-14\"]Súbojová mapa[font=\"sans-14\"] – Mapa vytvorená dizajnérmi máp s voliteľnými civilizáciami"
#: gui/manual/intro.txt:33
msgid ""
"Then the maps can be further filtered. The default maps are generally "
"playable maps. Naval maps are maps where not all opponents can be reached "
"over land and demo maps are maps used for testing purposes (generally not "
"useful to play on). The “All Maps” filter shows all maps together in one "
"list."
msgstr ""
#: gui/manual/intro.txt:35
msgid ""
"Finally change the settings. For random maps this includes the number of "
"players, the size of a map, etc. For scenarios you can only select who "
"controls which player (decides where you start on the map etc.). The options"
" are either a human player, an AI or no player at all (the opponent will "
"just be idle)."
msgstr ""
#: gui/manual/intro.txt:37
msgid "When you are ready to start, click the “Start game” button."
msgstr "Ak ste pripravení, kliknite na tlačidlo \"Spustiť hru\"."
#: gui/manual/intro.txt:39
msgid "[font=\"sans-bold-16\"]Hotkeys[font=\"sans-14\"]"
msgstr ""
#: gui/manual/intro.txt:40
msgid ""
"You may change hotkeys in [font=\"sans-bold-14\"]Options > "
"Hotkeys[font=\"sans-14\"] to suit your liking."
msgstr ""
#: gui/manual/intro.txt:42
msgid "[font=\"sans-bold-14\"]Program-wide[font=\"sans-14\"]"
msgstr ""
#: gui/manual/intro.txt:43
msgid ""
" hotkey.exit – Immediately close the game, without asking for confirmation"
msgstr " hotkey.exit – Okamžite zavrie hru bez pýtania sa na potvrdenie"
#: gui/manual/intro.txt:44
msgid " hotkey.togglefullscreen – Toggle between fullscreen and windowed"
msgstr " hotkey.togglefullscreen – Prepínať medzi zobrazením na celú obrazovku a zobrazením v okne"
#: gui/manual/intro.txt:45
msgid " hotkey.console.toggle – Toggle console"
msgstr " hotkey.console.toggle – Prepnúť na konzolu"
#: gui/manual/intro.txt:46
msgid " hotkey.fps.toggle – Toggle frame counter (FPS)"
msgstr " hotkey.fps.toggle – Zobraziť vrstvu snímok za sekundu (FPS)"
#: gui/manual/intro.txt:47
msgid ""
" hotkey.profile.toggle – Toggle real-time profiler (cycles through the "
"displays of information)"
msgstr ""
#: gui/manual/intro.txt:48
msgid ""
" hotkey.profile.save – Save current profiler data to “logs/profile.txt”"
msgstr ""
#: gui/manual/intro.txt:49
msgid ""
" hotkey.screenshot – Take screenshot (in .png format, location is displayed"
" in the top left of the GUI after the file has been saved, and can also be "
"seen in the console/logs if you miss it there)"
msgstr ""
#: gui/manual/intro.txt:50
msgid ""
" hotkey.bigscreenshot – Take huge screenshot (6400×4800 pixels, in .bmp "
"format, location is displayed in the top left of the GUI after the file has "
"been saved, and can also be seen in the console/logs if you miss it there)"
msgstr ""
#: gui/manual/intro.txt:51
msgid " hotkey.tab.next – Switch to the next tab"
msgstr ""
#: gui/manual/intro.txt:52
msgid " hotkey.tab.prev – Switch to the previous tab"
msgstr ""
#: gui/manual/intro.txt:54
msgid "[font=\"sans-bold-14\"]In Game[font=\"sans-14\"]"
msgstr ""
#: gui/manual/intro.txt:55
msgid ""
" Double Left Click \\[on unit] – Select all of your units of the same kind "
"on the screen (even if they're different ranks)"
msgstr ""
#: gui/manual/intro.txt:56
msgid ""
" Triple Left Click \\[on unit] – Select all of your units of the same kind "
"and the same rank on the screen"
msgstr ""
#: gui/manual/intro.txt:57
msgid ""
" Alt + Double Left Click \\[on unit] – Select all your units of the same "
"kind on the entire map (even if they have different ranks)"
msgstr ""
#: gui/manual/intro.txt:58
msgid ""
" Alt + Triple Left Click \\[on unit] – Select all your units of the same "
"kind and rank on the entire map"
msgstr ""
#: gui/manual/intro.txt:59
msgid " hotkey.quicksave – Quicksave"
msgstr ""
#: gui/manual/intro.txt:60
msgid " hotkey.quickload – Quickload"
msgstr ""
#: gui/manual/intro.txt:61
msgid " hotkey.session.gui.menu.toggle – Toggle menu"
msgstr ""
#: gui/manual/intro.txt:62
msgid " hotkey.timeelapsedcounter.toggle – Toggle time elapsed counter"
msgstr ""
#: gui/manual/intro.txt:63
msgid " hotkey.cancel – Close all dialogs (chat, menu)"
msgstr ""
#: gui/manual/intro.txt:64
msgid " hotkey.confirm – Open chat or send message"
msgstr ""
#: gui/manual/intro.txt:65
msgid " hotkey.teamchat – Send team chat"
msgstr ""
#: gui/manual/intro.txt:66
msgid ""
" hotkey.privatechat – Chat with the previously selected private chat "
"partner"
msgstr ""
#: gui/manual/intro.txt:67
msgid " hotkey.pause – Pause or resume the game"
msgstr ""
#: gui/manual/intro.txt:68
msgid ""
" hotkey.session.kill – Delete currently selected unit(s)/structure(s), ask "
"for confirmation"
msgstr ""
#: gui/manual/intro.txt:69
msgid ""
" • With hotkey.session.noconfirmation – Immediately delete currently "
"selected unit(s)/structure(s), without asking for confirmation"
msgstr ""
#: gui/manual/intro.txt:70
msgid ""
" hotkey.selection.add – Modifier – add to selection (works with clicking "
"and hotkeys, e.g. the idle hotkeys)"
msgstr ""
#: gui/manual/intro.txt:71
msgid ""
" hotkey.selection.remove – Modifier – remove from selection (works with "
"clicking and hotkeys, e.g. the idle hotkeys)"
msgstr ""
#: gui/manual/intro.txt:72
msgid ""
" hotkey.selection.offscreen – Modifier – add all units, including offscreen"
" units, to selection."
msgstr ""
#: gui/manual/intro.txt:73
msgid ""
" hotkey.selection.cancel – Unselect all units, cancel building placement."
msgstr ""
#: gui/manual/intro.txt:74
msgid " hotkey.selection.idlebuilder – Select idle builder"
msgstr ""
#: gui/manual/intro.txt:75
msgid " hotkey.selection.idlewarrior – Select idle fighter"
msgstr ""
#: gui/manual/intro.txt:76
msgid ""
" hotkey.selection.idleworker – Select idle worker (including citizen-"
"soldiers)"
msgstr ""
#: gui/manual/intro.txt:77
msgid " hotkey.selection.idleunit – Select idle unit"
msgstr ""
#: gui/manual/intro.txt:78
msgid " hotkey.session.stop – Stop (halt) the currently selected units"
msgstr ""
#: gui/manual/intro.txt:79
msgid " hotkey.session.backtowork – The unit will go back to work"
msgstr ""
#: gui/manual/intro.txt:80
msgid ""
" hotkey.session.unload – Unload the garrisoned units of the selected "
"structure(s)"
msgstr ""
#: gui/manual/intro.txt:81
msgid ""
" hotkey.selection.group.save.1 – Create control group 1 (by default, "
"respectively 2,3, ...) from the selected unit(s)/structure(s)"
msgstr ""
#: gui/manual/intro.txt:82
msgid ""
" hotkey.selection.group.select.1 – Select the unit(s)/structure(s) in "
"control group 1"
msgstr ""
#: gui/manual/intro.txt:83
msgid ""
" hotkey.selection.group.add.1 – Add control group 1 (to 0) to the selected "
"unit(s)/structure(s)"
msgstr ""
#: gui/manual/intro.txt:84
msgid ""
" hotkey.camera.jump.set.1 – Mark the current camera position, for jumping "
"back to later (by default, there are 4 possible positions)"
msgstr ""
#: gui/manual/intro.txt:85
msgid ""
" hotkey.camera.jump.1 – Move the camera to a marked position. Jump back to "
"the last location if the camera is already over the marked position"
msgstr ""
#: gui/manual/intro.txt:86
msgid ""
" hotkey.session.queueunit.1, hotkey.session.queueunit.2, "
"hotkey.session.queueunit.3, hotkey.session.queueunit.4, "
"hotkey.session.queueunit.5, hotkey.session.queueunit.6, "
"hotkey.session.queueunit.7 – With training structure selected. Add the 1st, "
"2nd, … unit shown to the training queue for all the selected structures"
msgstr ""
#: gui/manual/intro.txt:87
msgid ""
" hotkey.session.highlightguarded with unit(s) selected – Highlight the "
"unit(s)/structure(s) guarded by the selection"
msgstr ""
#: gui/manual/intro.txt:88
msgid ""
" hotkey.session.highlightguarding with unit(s)/structure(s) selected – "
"Highlight the unit(s) guarding the selection"
msgstr ""
#: gui/manual/intro.txt:89
msgid ""
" highlightguarding.showstatusbars – See all status bars (which would also "
"show the building progress)"
msgstr ""
#: gui/manual/intro.txt:90
msgid " hotkey.summary – Toggle summary window"
msgstr ""
#: gui/manual/intro.txt:91
msgid " hotkey.lobby – Show the multiplayer lobby in a dialog window"
msgstr " hotkey.lobby – Ukáže predsieň hry viacerých hráčov v dialógovom okne"
#: gui/manual/intro.txt:92
msgid " hotkey.session.gui.diplomacy.toggle – Toggle in-game diplomacy panel"
msgstr ""
#: gui/manual/intro.txt:93
msgid ""
" hotkey.session.gui.barter.toggle – Toggle in-game barter and trade panel"
msgstr ""
#: gui/manual/intro.txt:94
msgid ""
" hotkey.session.gui.objectives.toggle – Toggle in-game objectives panel"
msgstr ""
#: gui/manual/intro.txt:95
msgid " hotkey.session.gui.tutorial.toggle – Toggle in-game tutorial panel"
msgstr ""
#: gui/manual/intro.txt:96
msgid " hotkey.structree – Toggle structure tree panel"
msgstr " hotkey.structree – Prepnúť na panel stromu budov"
#: gui/manual/intro.txt:97
msgid " hotkey.civinfo – Toggle civilization info panel"
msgstr " hotkey.civinfo – Prepnúť na informačný panel civilizácie"
#: gui/manual/intro.txt:99
msgid "[font=\"sans-bold-14\"]Modify mouse action[font=\"sans-14\"]"
msgstr ""
#: gui/manual/intro.txt:100
msgid " hotkey.session.garrison + Right Click on structure – Garrison"
msgstr ""
#: gui/manual/intro.txt:101
msgid " hotkey.session.repair + Right Click on structure – Repair"
msgstr ""
#: gui/manual/intro.txt:102
msgid " hotkey.session.patrol + Right Click – Patrol"
msgstr ""
#: gui/manual/intro.txt:103
msgid ""
" hotkey.session.queue + Right Click – Queue the move/build/gather/etc. "
"order"
msgstr ""
#: gui/manual/intro.txt:104
msgid ""
" hotkey.session.pushorderfront + Right Click – Modifier to push any order "
"in front of the order queue."
msgstr ""
#: gui/manual/intro.txt:105
msgid ""
" hotkey.session.orderone + Right Click – Order one unit from the current "
"selection to move/build/gather/etc. and unselect it. Used to quickly "
"dispatch units with specific tasks"
msgstr ""
#: gui/manual/intro.txt:106
msgid ""
" hotkey.session.batchtrain + Left Click when training units – Add units in "
"batches (the batch size is 5 by default and can be changed in the options)"
msgstr ""
#: gui/manual/intro.txt:107
msgid ""
" hotkey.selection.add + Left Click or Left Drag over unit on map – Add unit"
" to selection"
msgstr ""
#: gui/manual/intro.txt:108
msgid ""
" hotkey.selection.remove + Left Click or Left Drag over unit on map – "
"Remove unit from selection"
msgstr ""
#: gui/manual/intro.txt:109
msgid ""
" hotkey.selection.militaryonly + Left Drag over units on map – Only select "
"military units"
msgstr ""
#: gui/manual/intro.txt:110
msgid ""
" hotkey.selection.nonmilitaryonly + Left Drag over units on map – Only "
"select non-military units"
msgstr ""
#: gui/manual/intro.txt:111
msgid ""
" hotkey.selection.idleonly + Left Drag over units on map – Only select idle"
" units"
msgstr " hotkey.selection.idleonly + Pretiahnutie ľavým tlačidlom myši ponad jednotky na mape: Vyberie len nečinné jednotky"
#: gui/manual/intro.txt:112
msgid ""
" hotkey.selection.woundedonly + Left Drag over units on map – Only select "
"wounded units"
msgstr ""
#: gui/manual/intro.txt:113
msgid ""
" hotkey.selection.singleselection – Modifier to select units individually, "
"opposed to per formation."
msgstr ""
#: gui/manual/intro.txt:114
msgid ""
" Right Click with a structure(s) selected – Set a rally point for units "
"created/ungarrisoned from that structure"
msgstr ""
#: gui/manual/intro.txt:115
msgid ""
" hotkey.session.garrison + Right Click with unit(s) selected – Garrison (If"
" the cursor is over an own or allied structure)"
msgstr ""
#: gui/manual/intro.txt:116
msgid ""
" hotkey.session.attack + Right Click with unit(s) selected – Attack "
"(instead of capture or gather)"
msgstr ""
#: gui/manual/intro.txt:117
msgid ""
" hotkey.session.attackmove + Right Click with unit(s) selected – Attack "
"move (by default all enemy units and structures along the way are targeted)"
msgstr ""
#: gui/manual/intro.txt:118
msgid ""
" hotkey.session.attackmoveUnit + Right Click with unit(s) selected – Attack"
" move, only units along the way are targeted"
msgstr ""
#: gui/manual/intro.txt:119
msgid ""
" hotkey.session.snaptoedges + Mouse Move near structures – Align the new "
"structure with an existing nearby structure"
msgstr ""
#: gui/manual/intro.txt:120
msgid " hotkey.session.flare + Right Click – Send a flare to your allies"
msgstr " hotkey.session.flare + Pravé kliknutie – Pošli svojim spojencom svetlicu"
#: gui/manual/intro.txt:122
msgid "[font=\"sans-bold-14\"]Overlays[font=\"sans-14\"]"
msgstr ""
#: gui/manual/intro.txt:123
msgid " hotkey.session.gui.toggle – Toggle the GUI"
msgstr ""
#: gui/manual/intro.txt:124
msgid ""
" hotkey.session.devcommands.toggle – Toggle developer overlay (with "
"developer options)"
msgstr ""
#: gui/manual/intro.txt:125
msgid ""
" hotkey.wireframe – Toggle wireframe mode (press once to get wireframes "
"overlaid over the textured models, twice to get just the wireframes colored "
"by the textures, thrice to get back to normal textured mode)"
msgstr ""
#: gui/manual/intro.txt:126
msgid ""
" hotkey.silhouettes – Toggle unit silhouettes (might give a small "
"performance boost)"
msgstr ""
#: gui/manual/intro.txt:127
msgid " hotkey.session.diplomacycolors – Toggle diplomacy colors"
msgstr ""
#: gui/manual/intro.txt:128
msgid ""
" hotkey.session.toggleattackrange – Toggle attack range visualizations of "
"selected units and structures"
msgstr ""
#: gui/manual/intro.txt:129
msgid ""
" hotkey.session.toggleaurasrange – Toggle aura range visualizations of "
"selected units and structures"
msgstr ""
#: gui/manual/intro.txt:130
msgid ""
" hotkey.session.togglehealrange – Toggle heal range visualizations of "
"selected units"
msgstr ""
#: gui/manual/intro.txt:132
msgid "[font=\"sans-bold-14\"]Camera manipulation[font=\"sans-14\"]"
msgstr ""
#: gui/manual/intro.txt:133
msgid " hotkey.camera.up – Pan screen up"
msgstr "hotkey.camera.up – Nakloniť obrazovku hore"
#: gui/manual/intro.txt:134
msgid " hotkey.camera.down – Pan screen down"
msgstr "hotkey.camera.down – Nakloniť obrazovku dole"
#: gui/manual/intro.txt:135
msgid " hotkey.camera.left – Pan screen left"
msgstr "hotkey.camera.left – Nakloniť obrazovku vľavo"
#: gui/manual/intro.txt:136
msgid " hotkey.camera.right – Pan screen right"
msgstr "hotkey.camera.right – Nakloniť obrazovku vpravo"
#: gui/manual/intro.txt:137
msgid " hotkey.camera.rotate.up – Rotate camera to look upward"
msgstr " hotkey.camera.rotate.up – Otočiť kameru pre pohľad hore"
#: gui/manual/intro.txt:138
msgid " hotkey.camera.rotate.down – Rotate camera to look downward"
msgstr " hotkey.camera.rotate.down – Otočiť kameru pre pohľad dole"
#: gui/manual/intro.txt:139
msgid " hotkey.camera.rotate.cw – Rotate camera clockwise around terrain"
msgstr " hotkey.camera.rotate.cw – Otočiť kameru pre pohľad po smere hodinových ručičiek"
#: gui/manual/intro.txt:140
msgid ""
" hotkey.camera.rotate.ccw – Rotate camera counter-clockwise around terrain"
msgstr " hotkey.camera.rotate.ccw – Otočiť kameru pre pohľad proti smeru hodinových ručičiek"
#: gui/manual/intro.txt:141
msgid ""
" hotkey.camera.rotate.wheel.cw – Rotate camera clockwise around terrain"
msgstr " hotkey.camera.rotate.wheel.cw – Otočiť kameru po smere hodinových ručičiek vzhľadom na terén"
#: gui/manual/intro.txt:142
msgid ""
" hotkey.camera.rotate.wheel.ccw – Rotate camera counter-clockwise around "
"terrain"
msgstr " hotkey.camera.rotate.wheel.ccw – Otočiť kameru proti smeru hodinových ručičiek vzhľadom na terén"
#: gui/manual/intro.txt:143
msgid ""
" hotkey.camera.follow – Follow the selected unit (move the camera to stop "
"following the unit)"
msgstr " hotkey.camera.follow – Sledovať vybranú jednotku (posuňte kameru nahor pre ukončenie sledovania)"
#: gui/manual/intro.txt:144
msgid " hotkey.camera.reset – Reset camera zoom and orientation"
msgstr " hotkey.camera.reset – Vrátiť na pôvodné hodnoty priblíženie a orientáciu"
#: gui/manual/intro.txt:145
msgid ""
" hotkey.camera.zoom.in, hotkey.camera.zoom.wheel.in – Zoom in (keep pressed"
" for continuous zoom)"
msgstr " hotkey.camera.zoom.in, hotkey.camera.zoom.wheel.in – Priblíženie (držte stlačené pre pokračované priblíženie)"
#: gui/manual/intro.txt:146
msgid ""
" hotkey.camera.zoom.out, hotkey.camera.zoom.wheel.out – Zoom out (keep "
"pressed for continuous zoom)"
msgstr " hotkey.camera.zoom.out, hotkey.camera.zoom.wheel.out – Oddialenie (držte stlačené pre pokračované oddialenie)"
#: gui/manual/intro.txt:147
msgid " hotkey.camera.pan – Keep pressed and move the mouse to pan"
msgstr " hotkey.camera.pan – Držte stlačené a pohybujte myšou pre naklonenie"
#: gui/manual/intro.txt:149
msgid "[font=\"sans-bold-14\"]During Structure Placement[font=\"sans-14\"]"
msgstr "[font=\"sans-bold-14\"]Počas umiestňovania budovy[font=\"sans-14\"]"
#: gui/manual/intro.txt:150
msgid ""
" hotkey.session.rotate.ccw – Rotate structure 15 degrees counter-clockwise"
msgstr "hotkey.session.rotate.ccw – Otočte budovu o 15 stupňov proti smeru hodinových ručičiek"
#: gui/manual/intro.txt:151
msgid " hotkey.session.rotate.cw – Rotate structure 15 degrees clockwise"
msgstr " hotkey.session.rotate.cw – Otočte budovu o 15 stupňov v smere hodinových ručičiek"
#: gui/manual/intro.txt:152
msgid ""
" Left Drag – Rotate structure using mouse (foundation will be placed on "
"mouse release)"
msgstr ""
#: gui/manual/intro.txt:154
msgid "[font=\"sans-bold-14\"]When loading a saved game[font=\"sans-14\"]"
msgstr "[font=\"sans-bold-14\"]Pri načítaní uloženej hry[font=\"sans-14\"]"
#: gui/manual/intro.txt:155
msgid " hotkey.cancel – Cancel"
msgstr " hotkey.cancel – Zrušiť"
#: gui/manual/intro.txt:156
msgid ""
" hotkey.session.savedgames.delete – Delete the selected saved game, ask for"
" confirmation"
msgstr ""
#: gui/manual/intro.txt:157
msgid ""
" • With hotkey.session.savedgames.noconfirmation – Don't ask for "
"confirmation"
msgstr ""
#: gui/manual/manual.xml:(caption):13
msgid "Manual"
msgstr "Manuál"
#: gui/manual/manual.xml:(caption):21
msgid "Close"
msgstr "Zavrieť"
#: gui/manual/manual.xml:(caption):26
msgid "View Online"
msgstr "Pozrieť online"
Index: ps/trunk/binaries/data/mods/public/l10n/so.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/so.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/so.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Somali (http://www.transifex.com/wildfire-games/0ad/language/so/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: so\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/sv.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/sv.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/sv.public-simulation-auras.po (revision 27001)
@@ -1,1063 +1,1055 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Albin Nilsson
# efef6ec5b435a041fce803c7f8af77d2_2341d43
# Martin H
# Mattias Münster
# Olle Sjöström
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Olle Sjöström, 2021-2022\n"
"Language-Team: Swedish (http://www.transifex.com/wildfire-games/0ad/language/sv/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: sv\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Garnisonerade belägringsvapen +3 lagningstakt."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Arsenalreparationer"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Garnisonerade skepp +10 lagningstakt."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Skeppsvarv Reparationer"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Soldater +20% närstrids och distansskada."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Religiös Iver"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Arbetare +15% insamlingstakt."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Patriotism"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "Soldater +1 kross, hack, resistans mot penetration och +10% närstrids samt distansattackskada."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Uppmanande Närvaro"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Hjältar −5% hälsa."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Kraftfullt Prästadöme"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "Byggnader −15% teknologiresurskostnader och forskningstid."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Lärdomscentrum"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Byggnader +50% regenerationstakt för erövringspoäng."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Lojalitet"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Handelsmän +20% hastighet."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Edikt av Ashoka"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Människor +1 läkningstakt."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Medicinsk Behandling"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Byggnader +20% territorieradie."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Hellenisering"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Väggskydd"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "+20% maximal befolkningsgräns(kräver \"Stålande Expansion\"-teknologin.)"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Strålande Expansion"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "Enheter samlar erfarenhet medans de är stationerade i byggnaden."
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Rigorös träning"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "Krigsskepp -25% konstruktionstid."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Delianska förbundet"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "Helare -20% resurskostnader."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druider"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "+10% internationell handelsbonus."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Handelsmästare"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Smedjor -15% teknologiresurskostnader och forskningstid."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Produkter från Gallien"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr "Silkesvägen"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "Spjutkastare -10% resurskostnader."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr "Elefanter -20% resurskostnader och träningstid."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Elefantleverantörer"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr "+20% byteshandelsäljpriser."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Standardiserad Valuta"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr "Tempel -50% resurskostnader och byggtid; Tempelteknologier -50% resurskostnader och forskningstid."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Ashokas Religiösa Stöd"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "Landhandelsmän +25% handelsvinst."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Den Kungliga Gatan"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr "+1.0 mattillflöde över tid."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Medelhavets Brödkorg"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Värnplikt"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr "Medborgarcenter -20% resurskostnader."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Syrisk Tetrapolis"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Peloponnesiska förbundet"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "Skrämmande ljud"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Ekonomiska Reformer"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Ekonomisk Förmögenhet"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "När Cassivellaunus såg att förankrat försvar var värdelöst genemot den romerska armén tilltog han gerillakrigföring. Detta användes också senare av andra hövdingar.\nSoldater +15% rörelsehastighet och +15% synomfång"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Gerilla Taktik"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivelaunus använde tiraljörer för att ansätta romerska trupper.\nSpjutskyttar +20% attackräckvidd."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Skärmytsling Trakasserier"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Befälhavare över Tunga Kavalleriet"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Bakhåll Slakt"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "När den romerska armén fick brist på matresurser beordrades de Galliska stammarna att ge upp en del av deras redan magra skörd. Eburonerna under Ambiorix var ovilliga att göra det, så Caesar skickade trupper för att ta dem med våld.\nArbetare -10% samlingstakt."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Tribut till Rom"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Tillsammans med sin bror Indibil kommenderade Mandonius iberiska rekryter och legosoldater som deltog i de puniska krigen.\n-25% metallkostnad för allierade legosoldater."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Legosoldat Befälhavare"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Efter Indibil föll i strid ledde Mandonius överlevarna till säkerhet.\nSoldater +10% hälsa."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Sparare av Liv"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Shanakdakheta härskade i Meroëriket och spelade även en viktigt roll i den Meroitiska religionen, och representerade där med Kushs makt - något att ta på allvar.Fruktan\n Fientliga kvinnliga medborgare -15% samlingstakt."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Tidigaste nubiska drottningen"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Som i alla kulturer spelade religion en stor roll i Meroëriket. Shanakdakheto lät bygga templet omkring 160 f.Kr. som en symbol för hur utvecklat Meroë var.\n+1 läkningstakt för garnisonerade enheter i tempel i närheten."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Tempel i Naqa"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Under första Makedonska kriget plundrade Philip och hans trupper Thermos, det religiösa och politiska centret av Aitolien.\nMänniskor, belägringsvapen, fartyg och byggnader får +5 mat och träplundringsbyte."
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Plundrare av Städer"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Konsoliderare av Riket"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Vamba Moriyar"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Stor Byggmästare"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Stor Bibliotekarie"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Lucretias Hämnare"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Grundare och Försvarare av Republiken"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Grundare av Ezidatemplet"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Immigration"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Basileus Megas"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Lykurgos Militärreformer"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Infanteri mästarspjutmän −5% resurskostnader."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Järn Pelanorer"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Formationsreformer"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Infanterispjutmän +15% hastighet."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Peltast Reformer"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "Byggare +10% bygghastighet."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Perikles Byggnadsprogram"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Tempel −25% stenkostnad, +2 läkningstakt för garnisonerade enheter."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Tempel av Athena Nike"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "När han är garnisonerad har skeppet −30% gruppträningstid och +50% hastighet."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Sjökommendant"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Skepp −50% metallkostnad, −20% byggtid."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Sjöarkitekt"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Mästare +2 erövringsstyrka, +20% närstrids- och distansattack, +10% hastighet."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Mästar Armé"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Soldater och belägringsvapen +1 kross, hack, resistans mot genomträngande, 15% rörelsehastighet."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Gerillachef"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Människor +0,8 läkningstakt."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Britannorum Rex"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Soldater och belägringsvapen +15% hastighet."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Blixtgeneral"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Fientliga legosoldater −20% närstrids- och distansattack."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Betvingare av legosoldater"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Egna och allierade soldater och belägringsvapen +1 erövringsstyrka, +20% närstrids- och distansattack."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Taktiker"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Närstridskavalleri +30% närstridsattack."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Kavallerikommendant"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Människor, belägringsvapen och skepp får +15 metallbyte."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Plundrare av Rom"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldater och belägringsvapen +1 erövringsstyrka, +20% närstrids- och distansattack."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Keltisk Fältherre"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Förberedelse för Krig"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Mästare +2 erövringsstyrka, +20% närstrids- och distansattack."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Inspirerat Försvar"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Byggnaden eller Belägringstornet hjälten är garnisonerad i får +75% pilar."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Tapper Försvarare"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr "Soldater +1 kross, hack, resistans mot genomträngning."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Stridsiver"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Soldater −15% resurskostnad, −20% träningstid."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Mobilisering"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Soldater +20% hastighet."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Soldater och belägringsvapen får +100% resursbyte."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Swag"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Krigardrottning"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Amontempel +20% resurskostnad och byggtid. Amontempelväktare +20% resurskostnad och träningstid."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Trotsare av tradition"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Apedemaktempel −20% resurskostnad och byggtid. Apedemaktempelväktare −20% resurskostnad och träningstid."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Följare av Apademak"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Fientliga läkare −50% läkstyrka."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Slakt av de troende"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr "Soldater +10% närstrids- och avståndsattackskada, få +50% plunderbyte."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Räddare av Kush"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Kushitiska triremer −50 trä och metallkostnad."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Gåva av krigsfartyg"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Byggnader +10% territorieradie."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Imperialism"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Fientliga samhällscentrum −50% regenerationstakt för erövringspoäng."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Besegrare"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Infanteripikenerare +20% erövringsstyrka, +20% närstridsattack."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Taxiarchès"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Belägrare"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Uppkomst av Macedon"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Soldater +20% närstrids- och distansattack, −15% hälsa."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Pyrrhusseger"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Tempel −50% resurskostnader och byggtid; Tempelteknologier −50% resurskostnader och forskningstid."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Buddhism"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Byggnaden som hjälten är garnisonerad i får −20% resurskostnad och −50% forskningstid för teknologier."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Lärare"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Regeneration"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Kavalleri +1 erövringsstyrka, +20% närstrids- och distansattack."
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Frontlinjeledare"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Soldater, belägringsvapen, handelsmän och handelsskepp +15% hastighet."
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Ledarskap"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Arbetare +15% bygg- och samlingstakt."
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Administratör"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Soldater och belägringsvapen −20% tid mellan närstrids- och distansattacker."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Patriot"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Allierade hjältar +10% hälsa."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Sällskapa"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Fientliga hjältar −10% hälsa."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "Byggare +10% bygghastighet."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Byggherre"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Legosoldater −35% resurskostnad."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Legsoldatspatron"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Pikenerare +40% hälsa."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Raphia"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Kavalleri +15% närstrids- och distansattack."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Roms Svärd"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Fientligt infanteri −10% närstrids- och distansattack."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr "Människor och byggnader +1 kross, hack, resistans mot genomträngning."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Roms Sköld"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Soldater och belägringsvapen +2 erövringsstyrka, +20% närstrids- och distansattack."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triumf"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr "Kavalleri +2 kross, hack, resistans mot genomträngning."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Ilarchès"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Känd Besegrare"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Mästarelefanter +20% närstridsattack, +20% hastighet."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Zooiarchos"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Helotiska Reformer"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Spjutmän +1 erövringsstyrka, +25% närstridsattack."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Sista Striden"
Index: ps/trunk/binaries/data/mods/public/l10n/te.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/te.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/te.public-simulation-auras.po (revision 27001)
@@ -1,1060 +1,1052 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Anil Kumar Reddy Gade
# జయంత్ వర్మ బెల్లపుకొండ
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: జయంత్ వర్మ బెల్లపుకొండ <jayanthvarma.b@gmail.com>, 2017,2020\n"
"Language-Team: Telugu (http://www.transifex.com/wildfire-games/0ad/language/te/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: te\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "రేవు మరమత్తులు"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "మతపరమైన ఆరాధన"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr " స్వదేశాభిమానము"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "అశోకుని శాసనం"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "వైద్యం"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "హేల్లెనైజేషన్"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "గోడ రక్షణ"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "కఠినమైన శిక్షణ"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "డిలియన్ సమితి"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "ఆర్ధిక సంస్కరణలు"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "ఆర్ధిక భాగ్యము"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "చిన్న సైన్యం యొక్క వేధింపులు"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "బారి గుర్రపు సైనకు ఆజ్ఞాపించువాడు"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "ఆకస్మికంగా దాడిచేసి భారీ ఎత్తున వధించు"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "రోమ్కు చెల్లించు కప్పము"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "కిరాయి సైనికుల అధిపతి"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "ప్రాణాల సంరక్షకుడు"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "నగరాలు దోచుకునే వాడు"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "రాజ్యాన్ని ఏకం చేసేవాడు"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "వంబ మొరియర్"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "గొప్ప నిర్మించువాడు"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "గొప్ప గ్రంధాలయ అధికారి"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "లుక్రేతియా తరపున శాస్తిచేసేవాడు"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "సంస్కరణల ఏర్పాటు "
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "పెల్తాస్ట్ సంస్కరణలు"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "విజేతల సైన్యం"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "ప్యర్ర్హిక్ విజయం"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "భార్య"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "హెలోట్ సంస్కరణలు"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/tl.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/tl.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/tl.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Tagalog (http://www.transifex.com/wildfire-games/0ad/language/tl/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: tl\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/ur.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ur.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/ur.public-simulation-auras.po (revision 27001)
@@ -1,1059 +1,1051 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# adi_asa0007
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: adi_asa0007 <tanhaipasand007@gmail.com>, 2019\n"
"Language-Team: Urdu (http://www.transifex.com/wildfire-games/0ad/language/ur/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ur\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "فوجی چھاوٴنیڈ سیج انجنز صحت کی بحالی کی شرح +3 "
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "ہتھیاروں کی مرمت"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "گیریسنڈ جہاز +10 صحت کی بحالی کی شرح"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "بحری جہاز گودام کی مرمت "
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "سپاہی +20٪ ہ دست بدست لڑائ اور حد سے زیادہ نقصان"
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "مذہبی شوقین "
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "کارکن +15 رفتار جمع کرتے ہیں"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "حب الوطنی"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "حوصلہ افزا موجودگی"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "ہیرو − 5 فیصد صحت"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "طاقتور پادری"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "ڈھانچے −15 ٹیکنالوجی وسائل کے اخراجات اور تحقیق کا وقت"
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "اسکالرشپ کا مرکز"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "ڈھانچے +50 کیپچر پوائنٹس فوجی چھاوٴنی تخلیق نو کی شرح"
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "وفاداری"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "تاجر +20نقل و حرکت کی رفتار"
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "اشوک کا فرمان"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "انسان +1 صحت کی تخلیق نو کی شرح"
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "طبی علاج"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "ڈھانچے +20 علاقہ رداس کو متاثر کرتا ہے"
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "ہیلینائزیشن"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "ٹورٹڈ سپاہی +3 کچلنے ، ہیک کرنے ، چھیدنے کی مزاحمت اور +20 حدنگاہ "
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "دیوار کی حفاظت"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "شاندار توسیع"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "عمارت کے اندر چوکیداری کے دوران یونٹ تجربہ حاصل کرتے ہیں"
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "سخت تربیت"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "جنگی جہاز − 25 تعمیر کا وقت"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "ڈیلین لیگ"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "معالج − 20 وسائل کے اخراجات"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "+10 بین الاقوامی تجارتی بونس"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "تجارتی ماسٹرز"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "15 ٹیکنالوجی کے وسائل کے اخراجات اور تحقیق کا وقت"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "گال سے مصنوعات"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "شہری نیزہبان − 10 وسائل کے اخراجات"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "سریپیکو"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr "ہاتھی − 20 وسائل کے اخراجات اور تربیت کا وقت"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "ہاتھی تَقسیم کُنِند"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr "+20 بارٹر فروخت کی قیمتیں"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "معیاری کرنسی"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "شوک کی مذہبی حمایت"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "لینڈ ٹریڈرز +15 فیصد تجارتی فائدہ"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "شاہی سڑک"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr "+1.0 خوراک ٹریکل شرح"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "بحیرہ روم کی روٹی کی ٹوکری"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr "شہری پیدل فوج − 10 تربیت کا وقت"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "تجویز"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr "سول مراکز −20 وسائل کے اخراجات"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "شامی ٹیٹراپولیس"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr "شہری بھالادار پیدل فوج +10٪ صحت"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "پیلوپونیشین لیگ۔"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "دشمن کے سپاہی −10 فیصد حملہ کرتے ہیں اور حملے کی طاقت پر قبضہ کرتے ہیں"
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "دھمکی آمیز آواز"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "اقتصادی اصلاحات"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "اقتصادی ٹیکنالوجی − 10 وسائل کے اخراجات"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "اقتصادی قسمت"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "فوجی +15 نقل و حرکت کی رفتار اور +15 حدنگاہ"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "گوریلا حکمت عملی"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "نیزہبان +20 حملے کی حد"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "جھگڑا کرنے والا ہراساں کرن"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "گهڑ سوار فوج +1 کچلنا ، ہیک ، پیئرس مزاحمت اور +10٪ صحت"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "ہبھاری گهڑ سوار فوج کا سپّہ سالار"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "سپاہی +5٪ ہنگامہ آرائی اور حملے کا نقصان اور −25 پروموشن کا تجربہ"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "گھات لگا کر قتل"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "مزدور − 10 اناج جمع کرنے کی شرح"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "روم کو خراج تحسین"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "اتحادی شہری باڑے 25 دھاتی قیمت"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "کرائے کے کمانڈر"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "سپاہی +10٪ صحت"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "جان بچانے والا"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "دشمن خواتین شہری −15 رفتار جمع کرتے ہیں"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "ابتدائی نیوبین ملکہ"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "مندر +1 چھاوٴنی شفا کی شرح"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "نقا میں مندر"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "انسان ، محاصرے کے انجن ، بحری جہاز اور ڈھانچے +5 خوراک اور لکڑی کی لوٹ حاصل کرتے ہیں"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "شہروں کا تخریب کار"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "ڈھانچے +20 علاقہ رداس کو متاثر کرتا ہے"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "سلطنت کا اتحاد"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "فوجی +15٪ قبضہ کی طاقت حاصل کرتے ہیں"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "وامبا موریار"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "ڈھانچے − 10 وسائل کے اخراجات اور +5 صحت"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "عظیم معمار"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "ٹرکچر ٹیکنالوجیز − 10 وسائل کے اخراجات"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "عظیم لائبریرین"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "ین شہری − 20 خوراک کی قیمت اور +10 رفتار جمع کرتے ہیں"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "لوکریٹیا کا بدلہ لینے والا"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr "انسان اور محاصرے کے انجن +1 کو کچلتے ہیں ، ہیک کرتے ہیں ، مزاحمت کرتے ہیں"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "جمہوریہ کے بانی اور محافظ"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "مندر − 10 وسائل کے اخراجات مندر ٹیکنالوجیز − 10 وسائل کے اخراجات"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "ایزدہ مندر کے بانی"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "+5٪ زیادہ سے زیادہ آبادی کی حد"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "هجرت"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "چیمپیئن ہاتھی − 10 وسائل کے اخراجات"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "باسیلیوس میگاس"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "شہری بھالادار پیدل فوج − 10 وسائل کے اخراجات"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "لائکورگن ملٹری ریفارمز"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "چیمپیئن بھالادار پیدل فوج − 5٪ وسائل کے اخراجات"
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "مزدور +15 دھات جمع کرنے کی شرح"
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "آئرن پیلنرز"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "تشکیل اصلاحات"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "انفنٹری جیلینرز +15 نقل و حرکت کی رفتار"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "پیلٹاسٹ ریفارمز"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "بلڈرز +15٪ بلڈ ریٹ"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "پیرکلین بلڈنگ پروگرام"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "مندر 25 پتھر کی لاگت ، +2 گیریسنڈ شفا کی شرح"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "ایتینا نائکی کا مندر"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr " بحری سپّہ سالار"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "جہاز −50 دھاتی لاگت ، −20 تعمیراتی وقت"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "ماہرِ تعمیرات"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "ماہرِ تعمیرات"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "فوج جیالہ"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "انسان +0.8 صحت کی تخلیق نو کی شرح"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "برطانیہ کا بادشاہ"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "فوجی اور محاصرے کے انجن +15 نقل و حرکت کی رفتار"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "دشمن کے کرائے کے فوجیوں کو −20 ہنگامہ آرائی اور رینج حملے کا نقصان"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "کرائے کے فوجیوں کے ماتحت"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "فن جنگ کا ماہر"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "ہنگامے کیولری +30 ہنگامے کے حملے کا نقصان"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "گهڑ سوار فوج کا سپّہ سالار"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "انسان ، محاصرے کے انجن اور جہاز +15 دھاتی لوٹ حاصل کرتے ہیں"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "روم کا ساکر"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "جنگ کی تیاری"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "متاثرہ دفاع"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "جب گیرسونڈ کیا جاتا ہے ، اسٹرکچر یا محاصرہ ٹاور میں +75 تیر شمار ہوتا ہے"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "بہادر محافظ"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr "فوجی +1 کچلتے ہیں ، ہیک کرتے ہیں ، مزاحمت کرتے ہیں"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "جنگ جوش"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "فوجی − 15 وسائل کے اخراجات ، −20 تربیتی وقت"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "متحرک"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "فوجی +20 نقل و حرکت کی رفتار"
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "سپاہی اور محاصرے کے انجن +100٪ وسائل لوٹتے ہیں"
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "چوری کا مال"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "یودقا ملکہ"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "روایت کا دفاع کرنے والا"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Apedemak کا پیروکار"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "دشمن کا علاج کرنے والے 50 شفا بخش طاقت"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "ایمان والوں کا ذبیحہ"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr "سپاہی +10٪ ہنگامہ آرائی اور حملے کے نقصانات ، 50٪ وسائل کی لوٹ حاصل"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "کش کا نجات دہندہ"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Kushite Triremes −50 لکڑی اور دھات کی قیمت"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "جنگی جہازوں کا تحفہ"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "ڈھانچے +10 علاقہ رداس کو متاثر کرتا ہے"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "سامراجیت"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "دشمن سوک سینٹرز − 50 کیپچر پوائنٹس گیرسونڈ ری جنریشن ریٹ"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "فاتح"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "ٹیکسی"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "بیسگر"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "میسیڈن کا عروج"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "سپاہی +20٪ ہنگامہ آرائی اور حملے کا نقصان ، −15٪ صحت"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "پائیرک فتح"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "بدھ مت"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "استاد"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "تخلیق نو"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "پیش پیش رہنم"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "قیادت"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "مزدور +15 تعمیر کی شرح اور رفتار جمع کرتے ہیں"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "منتظم"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "فوجیوں اور محاصرے کے انجن −20 ہنگامے اور رینج اٹیک ریپیٹ ٹائم"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "محب وطن"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "اتحادی ہیروز +10٪ صحت"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "جیون ساتھی"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "دشمن ہیروز − 10٪ صحت"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "لڈرز +10٪ بلڈ ریٹ"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "تعمیر کا سرپرست"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "کرائے کے فوجی − 35 وسائل کے اخراجات"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "کرائے کے سرپرست"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "پائیک مین +40٪ صحت"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "رافعہ"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "کیولری +15٪ ہنگامہ آرائی اور رینج اٹیک نقصان"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "روم کی تلوار"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "دشمن انفنٹری −10 me ہنگامہ آرائی اور رینج اٹیک نقصان"
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr "نسان اور ساخت +1 کچلنا ، ہیک کرنا ، چھید مزاحمت"
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "روم کی ڈھال"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "فتح"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr "کیولری +2 کچلنا ، ہیک ، چھید مزاحمت"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "الارچز"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "معروف فاتح"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "چیمپئن ہاتھی +20 ہنگامے کے حملے کا نقصان ، +20 نقل و حرکت کی رفتار"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "ہیلٹ اصلاحات"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "دفاعی کوش"
Index: ps/trunk/binaries/data/mods/public/l10n/zh_TW.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/zh_TW.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/zh_TW.public-simulation-auras.po (revision 27001)
@@ -1,1075 +1,1067 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# AceLan Kao
# CAGD_lulofun滷肉飯
# Edward Edwards
# EriCSN Chang
# helen
# Yuan Chang
# 黃柏諺
# JerryShen
# Money
# Shoichi Chou
# StarAtt
# WY Liu
# Zou Yi
# 又齊 劉
# 張峻瑜
# 詮 歐陽
# 郭泂寰
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Yuan Chang <daan0014119@gmail.com>, 2022\n"
"Language-Team: Chinese (Taiwan) (http://www.transifex.com/wildfire-games/0ad/language/zh_TW/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: zh_TW\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "駐紮的攻城武器 +3 生命值恢復率。"
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "兵工廠維修"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "駐紮的船艦 +10 生命值恢復率。"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "造船廠維修"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "士兵 +20% 近戰與遠程攻擊傷害。"
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "宗教狂熱"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "工人 +15% 採集速率。"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "愛國主義"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "士兵 +1 粉碎、劈砍、穿刺抗性並 +10% 近戰與遠程攻擊傷害。"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "勸誡存在"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "英雄 -5% 生命值。"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "強勢祭司"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "建築物 -15% 科技資源成本與研發時間。"
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "學術中心"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "建築物 +50% 占領值駐紮恢復率。"
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "忠誠"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "商人 +20% 移動速度。"
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "阿育王敕令"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "人 +1 生命值恢復率。"
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "醫療"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "建築 +20% 領土影響半徑。"
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "希臘化"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "牆上的士兵 +3 粉碎、劈砍、穿刺抗性並 +20 視野。"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "城牆防護"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "最大人口上限 +20%(需要「光榮擴張」科技)。"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "光榮擴張"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "單位駐紮在此建築時會獲得經驗值。"
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "嚴格訓練"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "戰艦 -25% 建造時間。"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "提洛同盟"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "治療者 -20% 資源成本。"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "德魯伊"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "+10% 國際貿易加成。"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "貿易能手"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "鍛造廠 -15% 科技資源成本與研發時間。"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "高盧製造"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr "盟友 +20% 國際貿易加成。"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr "絲路"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "公民標槍兵 -10% 資源成本。"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "外援"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr "大象 -20% 資源成本與訓練時間。"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "大象供給者"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr "+20% 易貨銷售價格。"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "標準化貨幣"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr "神廟 -50% 資源成本與建造時間;神廟科技 -50% 資源成本與研發時間。"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "阿育王的宗教支持"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "陸上商人 +15% 貿易獲利。"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "皇家大道"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr "+1.0 食物細流率。"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "地中海的糧倉"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr "公民步兵 -10% 訓練時間。"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "徵兵制"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr "城鎮中心 -20% 資源成本。"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "敘利亞四城"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr "公民矛步兵 +10% 生命值。"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "伯羅奔尼撒聯盟"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "敵方士兵 -10% 攻擊傷害與占領力。"
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "威嚇之聲"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "梭倫制定了數項鼓勵商業與農業的經濟改革。\n工人 +15% 採集速率。"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "經濟改革"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "梭倫引進了新的度量衡體系,鼓勵父親為兒子尋找交易。\n經濟科技 -10% 資源成本。"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "經濟財富"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "看到堅強的防守對羅馬軍隊毫無用處,卡西維拉努斯採用了游擊戰術。後來又被其他將軍所採用。\n士兵 +15% 移動速度並 +15% 視野。"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "游擊戰術"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "卡西維拉努斯部署了快速移動的散兵部隊偷襲羅馬軍隊與輜重。\n標槍兵 +20% 攻擊範圍。"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "散兵騷擾"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "身為迦太基重騎兵在特雷比亞與坎尼的領導者,他的三重衝鋒對敵人造成了毀滅性的傷害。\n近戰騎兵 +1 粉碎、劈砍、穿刺抗性並 +10% 生命值。"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "重騎兵指揮官"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "與羅馬人作戰時,安比奧里克斯意識到開放戰的徒勞而採埋伏戰術。高盧人很快就知道該在何時何地偷襲。\n士兵 +5% 近戰與遠程攻擊傷害並 -25% 升階經驗值。"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "埋伏屠殺"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "當羅馬軍隊食物供應不足時,高盧部落被命令上繳一部分已經微薄的收成。在安比奧里克斯治下的厄勃隆尼斯人不願意這麼做,於是凱撒派軍以武力奪取。\n工人 -10% 穀物採集速率。"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "向羅馬進貢"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr "在鼎盛時期,帝國的邊界從西部的費爾干納河谷,東部到朝鮮,南部到越南北部。\n領土影響力加成 +20%。"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr "領土擴張"
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr "樂府由皇帝直接委託,執行與音樂、詩歌、娛樂或宗教崇拜有關的各種任務。\n科技成本 -50%。"
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr "帝國樂府"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "曼多尼厄斯與他的兄弟英迪比爾一起指揮參與布匿戰爭的伊比利新兵與傭兵。\n盟友的公民傭兵 -25% 金屬花費。"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "傭兵指揮官"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "隨著英迪比爾在戰爭中隕落,曼多尼厄斯帶領倖存者到了安全的地方。\n士兵 +10% 生命值。"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "生命救助者"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "夏娜達伽多女王君臨麥羅埃帝國並擔任麥羅埃宗教的要角,她的全能統治展現了庫施不容小覷的力量。\n敵人的女性公民 -15% 採集速率。"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "最早的努比亞女王"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "和所有文化一樣,宗教在庫施舉足輕重。夏娜達伽多女王在西元前 160 年左右建造了象徵麥羅埃先進的神廟。\n神廟 +1 駐紮治療速率。"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "納卡神廟"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "在第一次馬其頓戰爭期間,腓力國王與他的軍隊洗劫了埃托利亞的宗教與政治中心塞勒莫斯。\n人、攻城武器、船隻與建築物 +5 食物與木頭戰利品。"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "城市劫掠者"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr "與羅馬結盟,與羅馬結盟後,腓力重整了國家的內政和財務,重啟舊礦場並發行新貨幣。\n獲得緩慢的金屬細流。"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr "財政重整"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "身為旃陀羅笈多.孔雀之子,賓頭娑羅鞏固了整個帝國,為他的兒子阿育王建立了一個穩定的國家。\n建築 +20% 領土影響半徑。"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "帝國鞏固者"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "據說賓頭娑羅征服了帝國南方的土地。\n士兵 +15% 占領力。"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "孔雀王朝征服"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "在阿爾塔薛西斯統治期間,他大部份的財富都用於建築專案上。他在蘇薩重建了大流士一世的宮殿,並重建了埃克巴坦那古城。\n建築物 -10% 資源成本並 +5% 生命值。"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "偉大的建築師"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "他繼續前人在亞歷山大圖書館的工作,收繳每一本被帶到亞歷山卓城的書,留給他的人民大量的智慧結晶。\n建築科技的資源成本 -10%。"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "偉大的圖書管理者"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "在盧克麗霞被塔奎尼烏斯.蘇培布斯國王的兒子強姦並自殺後,布魯圖斯誓言為她復仇並推翻王政。\n女性公民 -20% 食物花費並 +10% 採集速率。"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "盧克麗霞的復仇者"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr "布魯圖斯是推翻君主制並成立羅馬共和國的關鍵人物之一。後來他以執政官身分率領羅馬軍隊對抗試圖奪回王位的伊特魯里亞國王塔克尼烏斯並獲得勝利。\n人與攻城武器 +1 粉碎、劈砍、穿刺抗性。"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "共和國的奠基者與保衛者"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "安條克一世為波爾西帕的亞茲迪神廟打下了基礎。\n神廟 -10% 資源成本;神廟科技 -10% 資源成本。"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "亞茲迪神殿的奠基者"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "安條克鼓勵希臘人移民到他的領土,並在小亞細亞建立了許多新城市與高盧人抗衡。\n最大人口上限 +5%。"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "移民"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "身為塞琉古一世的兒子,安條克成功地完成了維持帝國穩定的艱難任務,同時建立了神廟並利用戰象打敗了入侵的高盧人。\n鬥士戰象資源成本 -10%。"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "大帝"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "來古格士推行了許多次軍事改革,從而讓斯巴達公民完全且唯一地效忠政府。\n公民矛步兵 -10% 資源成本。"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "來古格士軍事改革"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "鬥士矛步兵 -5% 資源成本。"
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "為了進一步支持平等,來古格士禁止使用黃金與白銀,改採稱為佩蘭諾斯的鐵幣。\n工人 +15% 金屬採集速率。"
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "鐵幣"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr "附近每有一位官吏,建築工人建造建築的速度 +2%。"
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr "建築規劃"
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr "每駐守一名官吏,將建築物內的資源成本和科技研發時間降低 2%。"
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr "司空"
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr "每位駐守官吏獲得 +0.1 木頭、石頭、金屬細流。"
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr "國有化產業"
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr "附近每位官吏的採集者 +2% 採集速率。"
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr "司徒"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "在他陣型中的士兵 +3 粉碎、劈砍、穿刺抗性,+15% 移動速度。"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "陣形改革"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "標槍步兵 +15% 移動速度。"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "輕盾兵改革"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "建築工人 +15% 建造速率。"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "伯里克里斯建築計畫"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "神廟 -25% 石頭成本、+2 駐紮治療速率。"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "雅典娜勝利女神廟"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "駐於船上時,該船 -30% 批次訓練時間並 +50% 移動速度。"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "海軍指揮官"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "船艦 -50% 金屬成本、-20% 建造時間。"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "海軍工程師"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "鬥士 +2 占領力、+20% 近戰與遠程攻擊傷害、+10% 移動速度。"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "鬥士部隊"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "士兵與攻城武器 +1 粉碎、劈砍、穿刺抗性,+15% 移動速度。"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "游擊隊長"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "人 +0.8 生命值恢復速率。"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "不列顛人之王"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "士兵與攻城武器 +15% 移動速度。"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "閃電將軍"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "敵軍傭兵 -20% 近戰與遠程攻擊傷害。"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "傭兵壓㓡者"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "我方與盟友的士兵與攻城武器 +1 占領力、+20% 近戰與遠程攻擊傷害。"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "戰術家"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "近戰騎兵 +30% 近戰攻擊傷害。"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "騎兵指揮官"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "人、攻城武器與船艦 +15 金屬戰利品。"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "羅馬劫掠者"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "士兵與攻城武器 +1 占領力、+20% 近戰與遠程攻擊傷害。"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "凱爾特軍閥"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "戰爭準備"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr "士兵 -20% 升階經驗值。"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr "北方軍隊"
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr "我方和盟友士兵 +25% 視野。"
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr "南方軍隊"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr "城牆 +10 生命值恢復率。"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr "儒家改革"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr "騎兵 +20% 攻擊傷害。"
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "鬥士 +2 占領力、+20% 近戰與遠程攻擊傷害。"
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr "天降大任"
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr "敵方騎兵 -10% 近戰和遠程攻擊傷害。"
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr "附近人類敵方 -10 生命值 / 秒。"
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr "釤刀"
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr "駐紮的建築 +2 占領值恢復率。"
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "激勵防禦"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "駐紮的建築或攻城塔 +75% 箭數。"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "英勇防衛者"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr "士兵 +1 粉碎、劈砍、穿刺抗性。"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "戰鬥狂熱"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "士兵 -15% 資源成本、-20% 訓練時間。"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "動員"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "士兵 +20% 移動速度。"
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "士兵與攻城武器 +100% 資源戰利品。"
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "贓物"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "戰士女王"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "阿蒙神廟 +20% 資源成本與建造時間。阿蒙神廟衛士 +20% 資源成本與訓練時間。"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "傳統褻瀆者"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "阿培德馬克神廟 -10% 資源成本與建造時間。阿培德馬克神廟衛士 -20% 資源成本與訓練時間。"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "阿培德馬克的追隨者"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "敵方治療者 -50% 治療強度。"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "信徒屠殺者"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr "士兵 +10% 近戰與遠程攻擊傷害、+50% 資源戰利品。"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "庫什救世主"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "庫施三列槳戰船 -50 木頭與金屬成本。"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "戰艦賜禮"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "建築 +10% 領土影響半徑。"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "帝國主義"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "敵方城鎮中心 -50% 占領值駐紮恢復率。"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "征服者"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "長槍步兵 +20% 占領力、+20% 近戰攻擊傷害。"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "指揮官"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr "攻城武器 +1 粉碎、劈砍、穿刺抗性、+20% 近戰與遠程攻擊傷害、+10% 遠程攻擊範圍、+10% 視野。"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "圍城者"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "馬其頓的崛起"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "士兵 +20% 近戰與遠程攻擊傷害、-15% 生命值。"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "皮洛士式勝利"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "神廟 -50% 資源成本與建造時間。神廟科技 -50% 資源成本與研發時間。"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "佛教"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "駐紮的建築科技 -20% 資源成本並 -50% 研發時間。"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "教師"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "回復"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "騎兵 +1 占領力、+20% 近戰與遠程攻擊傷害。"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "前線領導者"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "士兵、攻城武器、商人與貿易商船 +15% 移動速度。"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "領導"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "工人 +15% 建造速率與採集速率。"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "管理人"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "士兵與攻城武器 -20% 近戰與遠程攻擊間隔時間。"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "愛國者"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "盟友的英雄 +10% 生命值。"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "同調"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "敵方英雄 -10% 生命值。"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "建築工人 +10% 建造速率。"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "建設贊助者"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "傭兵 -35% 資源成本。"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "傭兵贊助者"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "長槍兵 +40% 生命值。"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "拉菲亞"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "騎兵 +15% 近戰與遠程攻擊傷害。"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "羅馬之劍"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "敵軍步兵 -10% 近戰與遠程攻擊傷害。"
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr "人與建築 +1 粉碎、劈砍、穿刺抗性。"
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "羅馬之盾"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "士兵與攻城武器 +2 占領力、+20% 近戰與遠程攻擊傷害。"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "凱旋"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr "騎兵 +2 粉碎、劈砍、穿刺抗性。"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "側翼指揮官"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr "敵方建築物、船艦與攻城武器 -20% 生命值。"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "著名征服者"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "鬥士戰象 +20% 近戰攻擊傷害、+20% 移動速度。"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "戰象指揮官"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr "標槍公民步兵 +1 粉碎、劈砍、穿刺抗性、+25% 遠程攻擊穿刺傷害。"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "黑勞士改革"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "矛兵 +1 占領力、+25% 近戰攻擊傷害。"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "背水一戰"
Index: ps/trunk/binaries/data/mods/public/l10n/public-simulation-auras.pot
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/public-simulation-auras.pot (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/public-simulation-auras.pot (revision 27001)
@@ -1,1056 +1,1056 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D. — Empires Ascendant\n"
-"POT-Creation-Date: 2022-07-01 07:09+0000\n"
-"PO-Revision-Date: 2022-07-01 07:09+0000\n"
+"POT-Creation-Date: 2022-07-04 07:10+0000\n"
+"PO-Revision-Date: 2022-07-04 07:10+0000\n"
"Plural-Forms: nplurals=2; plural=(n != 1)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit"
#: simulation/data/auras/structures/arsenal_repair.json:auraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.json:auraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.json:auraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.json:auraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.json:auraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.json:auraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.json:auraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.json:auraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.json:auraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.json:auraDescription
msgid "Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.json:auraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.json:auraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.json:auraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.json:auraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.json:auraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.json:auraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.json:auraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.json:auraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.json:auraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.json:auraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.json:auraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.json:auraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.json:auraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.json:auraDescription
msgid "Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.json:auraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.json:auraDescription
msgid "+20% maximum population limit (requires the “Glorious Expansion” technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.json:auraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.json:auraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.json:auraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.json:auraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.json:auraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.json:auraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.json:auraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.json:auraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.json:auraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.json:auraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.json:auraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.json:auraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.json:auraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.json:auraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.json:auraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.json:auraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.json:auraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.json:auraDescription
-msgid "+20% barter sell prices."
+msgid "Siege Weapons and Arsenals −25% resource costs and build time."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.json:auraName
-msgid "Standardized Currency"
+msgid "Mechanical Innovation"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.json:auraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% resource costs "
"and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.json:auraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.json:auraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.json:auraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.json:auraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.json:auraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.json:auraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.json:auraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.json:auraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.json:auraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.json:auraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.json:auraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.json:auraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.json:auraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.json:auraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.json:auraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.json:auraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find "
"trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.json:auraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.json:auraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted"
" to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.json:auraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.json:auraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.json:auraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.json:auraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.json:auraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge "
"had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.json:auraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.json:auraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead "
"resorted to ambush tactics. The Gauls quickly learned where and when to execute "
"surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.json:auraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.json:auraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give"
" up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant "
"to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.json:auraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.json:auraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to "
"Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.json:auraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.json:auraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related "
"to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.json:auraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.json:auraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and "
"mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.json:auraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.json:auraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.json:auraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.json:auraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the "
"Meroitic religion, Shanakdakheto represented the might of Kush, something not to be "
"taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.json:auraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.json:auraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the "
"temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.json:auraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.json:auraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious "
"and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.json:auraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.json:auraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, "
"leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.json:auraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.json:auraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state "
"for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.json:auraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.json:auraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.json:auraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.json:auraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He "
"restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.json:auraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.json:auraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every "
"book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.json:auraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.json:auraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent "
"suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.json:auraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.json:auraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of "
"the Roman Republic. Later, as consul he led a Roman army to victory against the "
"Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.json:auraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.json:auraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.json:auraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.json:auraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in "
"Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.json:auraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.json:auraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the "
"empire together, meanwhile founding temples and defeating the invading Gauls with war "
"elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.json:auraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.json:auraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided "
"allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.json:auraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.json:auraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.json:auraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.json:auraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a"
" new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.json:auraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.json:auraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.json:auraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.json:auraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by 2% for each "
"Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.json:auraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.json:auraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each garrisoned "
"minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.json:auraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.json:auraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.json:auraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.json:auraDescription
msgid "Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.json:auraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.json:auraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.json:auraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.json:auraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.json:auraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.json:auraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.json:auraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.json:auraDescription
msgid "When garrisoned, the Ship has −30% batch training time and +50% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.json:auraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.json:auraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.json:auraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.json:auraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, +10% "
"movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.json:auraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.json:auraDescription
msgid "Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.json:auraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.json:auraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.json:auraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.json:auraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.json:auraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.json:auraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.json:auraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.json:auraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.json:auraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% melee and "
"ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.json:auraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.json:auraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.json:auraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.json:auraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.json:auraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.json:auraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.json:auraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.json:auraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.json:auraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.json:auraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.json:auraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.json:auraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.json:auraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.json:auraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.json:auraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.json:auraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.json:auraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.json:auraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.json:auraDescription
msgid "Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.json:auraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.json:auraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.json:auraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.json:auraDescription
msgid "When garrisoned, the Structure has +2 capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.json:auraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.json:auraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.json:auraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.json:auraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.json:auraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.json:auraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.json:auraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.json:auraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.json:auraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.json:auraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.json:auraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.json:auraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% resource "
"costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.json:auraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.json:auraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard −20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.json:auraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.json:auraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.json:auraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.json:auraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.json:auraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.json:auraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.json:auraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.json:auraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.json:auraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.json:auraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.json:auraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.json:auraDescription
msgid "Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.json:auraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.json:auraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged attack damage, "
"+10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.json:auraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.json:auraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.json:auraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.json:auraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.json:auraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% resource costs and"
" research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.json:auraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.json:auraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and −50% research"
" time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.json:auraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.json:auraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.json:auraDescription
msgid "Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.json:auraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.json:auraDescription
msgid "Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.json:auraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.json:auraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.json:auraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.json:auraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.json:auraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.json:auraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.json:auraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.json:auraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.json:auraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.json:auraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.json:auraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.json:auraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.json:auraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.json:auraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.json:auraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.json:auraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.json:auraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.json:auraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.json:auraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.json:auraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.json:auraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.json:auraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.json:auraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.json:auraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.json:auraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.json:auraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.json:auraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.json:auraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.json:auraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.json:auraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged attack "
"pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.json:auraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.json:auraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.json:auraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/ru.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ru.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/ru.public-simulation-auras.po (revision 27001)
@@ -1,1090 +1,1082 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Alexander Berezin
# Alexey Solodovnikov
# Artur Miller
# Homunkul
# Benjamin Seipel
# Boris Karalnik
# 009ee41e4c490a944b98e20dd0cc29dd_e31b370
# Dire Avenger
# Dmitriy Kulikov
# Дмитрий Ошкало
# Dmitry Sokolov
# Erkindjon Pulatov
# Ilya Andreev
# Ivan Korovin
# Ivan Levin
# Koteinik Kerudion
# Mikhail Grebelnick
# Nergal Sham
# nwtour
# Prince Moth
# Roman M. Yagodin
# Валерий Дмиртиевич Степанов
# Vladislav Belov
# Woratiklis
# Валерий Кулаев
# Георгий Морозов
# Дмитрий
# Евгений Кривошеев
# Максим Дронь
# Никита Троцюк
# Николай Авдеев
# Юра Петров
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Dire Avenger, 2022\n"
"Language-Team: Russian (http://www.transifex.com/wildfire-games/0ad/language/ru/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ru\n"
"Plural-Forms: nplurals=4; plural=(n%10==1 && n%100!=11 ? 0 : n%10>=2 && n%10<=4 && (n%100<12 || n%100>14) ? 1 : n%10==0 || (n%10>=5 && n%10<=9) || (n%100>=11 && n%100<=14)? 2 : 3);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Размещённые в гарнизонах осадные орудия получают +3 к скорости ремонта."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Ремонт в арсенале"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "+10 к скорости ремонта кораблей, размещённых в доках."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Докование"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Воины наносят на 20% больше урона в ближнем и дальнем бою."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Религиозное рвение"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Работники добывают ресурсы на 15% быстрее."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Патриотизм"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "Воины получают +1 к защите от дробящего, рубящего и колющего урона и наносят на 10% больше урона в ближнем и дальнем бою."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Наставление "
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Герои имеют на 5% меньше здоровья"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Могущественное жречество"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "Время и стоимость исследования технологий в зданиях уменьшается на 15%."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Учебный центр"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Скорость восстановления очков захвата зданий гарнизоном увеличивается на 50%."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Преданность"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "+20% к скорости перемещения торговцев."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Эдикт Ашоки"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "+1 к скорости регенерации здоровья людей."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Помощь лекарей"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Радиус контроля территории зданиями увеличивается на 20%."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Эллинизация"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "Воины в гарнизоне получают +3 к защите от дробящего, рубящего и колющего урона, а так же +20% к дальности обзора."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Защита стен"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "+20% к предельной численности населения "
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Славное расширение"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "Юниты набирают опыт, пока находятся внутри постройки."
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Строгая подготовка"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "Боевые корабли создаются на 25% быстрее."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Делосский союз"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "Стоимость обучения целителей уменьшается на 20%."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Друиды"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "+10% к выгоде от международной торговли."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Мастера торговли"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Исследования в кузнице тратят на 15% меньше ресурсов и времени."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Товары из Галлии"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr "Союзники получают 20% бонус к международной торговле"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr "Шелковый Путь"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "Стоимость дротометателей-граждан союзников снижается на 10%."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Сарипеко"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr "Стоимость и время обучения слонов снижается на 20%."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Поставщики слонов"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr "+20% к выгоде от продажи ресурсов."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Единая валюта"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr "Стоимость и время постройки храмов снижается на 50%. Стоимость и время исследования технологий в храме снижается на 50%."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Религиозная поддержка Ашоки"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "Сухопутные торговцы приносят на 15% больше прибыли."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Царская дорога"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr "+1.0 к скорости сбора пищи."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Житница Средиземноморья"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr "Время обучения пеших воинов-граждан снижается на 10%."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Воинская повинность"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr "Стоимость городских центров снижается на 20%."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Сирийский тетраполис (Четырёхградье)"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr "Пешие копейщики-граждане получают +10% к здоровью."
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Пелопоннесский союз"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "Урон и захват воинами противников уменьшается на 10%."
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "Устрашающий звук"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Солон предложил несколько экономических преобразований, направленных на поддержку торговли и сельского хозяйства.\n+15% к скорости сбора ресурсов работниками."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Экономические реформы"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Солон ввёл новую систему мер и весов.\n-10% к стоимости исследования экономических технологий."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Экономическая удача"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Осознав, что оборона укреплений бесполезна в сражениях против римской армии, Кассивелаун прибегнул к партизанской тактике. Позднее её переняли и другие вожди.\n+15 к скорости передвижения и дальности обзора воинов."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Партизанская тактика"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Кассивелаун применял мобильных застрельщиков чтобы беспокоить римских воинов и фуражиров. Дротометатели получают +20% к дальности. "
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Беспокоящие застрельщики"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "Предводитель тяжёлой карфагенской конницы в битвах при Треббии и Каннах, в которых его тройная атака сокрушительно воздействовала на противника.\nКонница ближнего боя получает +1 к защите от дробящего, рубящего и колющего оружия и +10% к здоровью."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Командир тяжёлой конницы"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Воюя с римлянами, Амбиорикс осознал бесполезность открытой войны, и вместо этого применил засадную тактику. Галлы быстро поняли, где и когда совершать внезапные атаки.\nВоины получают +5% к урону в ближнем и дальнем бою, а также на 25% быстрее получают повышения."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Бойня в засаде"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Когда римская армия начала испытывать нужду в припасах, племенам галлов было приказано отдавать часть их и без того скудного урожая. Племя эбуронов под предводительством Амбриорикса отказалось подчиниться, поэтому Цезарь направил войска, чтобы принудить их силой.\n-10% к скорости сбора зерна рабочими."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Дань Риму"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr "На пике своего могущества границы Империи простирались от Ферганской долины на западе до Кореи на востоке и северного Вьетнама на юге.\nБонус к влиянию на территорию +20%."
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr "Расширение территории"
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr "Император лично поручил Музыкальному бюро выполнять различные задачи, связанные с музыкой, поэзией, развлечениями или религиозным поклонением.\nУменьшает стоимость технологий на 50%."
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr "Императорское музыкальное бюро"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Вместе со своим братом Индибилем, Мандоний командовал иберийскими новобранцами и наёмниками, принимавшими участие в Пунических войнах.\nВербовка всех наёмников из числа дружественных воинов-граждан требует на 25% меньше металла."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Командир наёмников"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "После того, как Индибил пал в битве, Мандоний вывел выживших в безопасное место.\n+10% к здоровью воинов."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Спаситель жизней"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Обладая всей полнотой власти в империи Мероэ, а также играя значительную роль в мероитской религии, Шанакдахето олицетворяла могущество государства Куш, с которым приходилось считаться.\nВражеские женщины собирают на 15% медленнее."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Древнейшая нубийская царица"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Как и во всех культурах, религия играла значительную роль в стране Куш. Около 160 г. до н.э. царица Шанакдакете построила храм, олицетворявший рассвет Мероэ.\n+1 к скорости восстановления здоровья в храмах."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Храм в Наге"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Во время Первой Македонской войны войска Филиппа V разграбили Фермон — центр религиозной и политической жизни Этолии.\n+5 еды и дерева за каждого убитого врага, уничтоженное осадное орудие, корабль или здание."
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Разоритель городов"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr "Будучи союзником Рима, Филипп провёл реорганизацию внутренней и финансовой политики в своем государстве, оставив в наследство заново открытые месторождения и новую денежную единицу. Позволяет получить медленный, но стабильный приток запасов металла."
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr "Финансовые Преобразования"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Сын Чандрагупты Маурьи, Биндусара объединил империю, оставив своему сыну Ашоке стабильное государство.\nРадиус контроля территории зданиями увеличивается на 20%."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Объединитель империи"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Говорят, Биндусара завоевал земли к югу от империи.\nВоины ведут захват на 15% лучше."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Вамба Морияр"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "На протяжении своего правления, большая часть сил Артаксеркса уходила на строительные проекты. Он восстановил дворец Дария I в Сузах, а также древний город Экбатаны.\n+5% к прочности зданий и -10% к стоимости строительства."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Великий строитель"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Продолжая работу своих предшественников в Великой Александрийской библиотеке, он завладел каждой книгой, привезенной в город, тем самым оставив своим людям огромное количество накопленной мудрости.\n-10% к стоимости исследования технологий строительства."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Великий Библиотекарь"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "После того, как Лукреция, изнасилованная сыном царя Тарквиния Гордого, покончила с собой, Луций Юний Брут поклялся отомстить за неё и свергнуть монархию.\nСтоимость обучения женщин снижается на 20%, а скорость их работы увеличевается на 10%."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Мститель Лукреции"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr "Луций Юний Брут был одной из ключевых фигур в свержении монархии и создании Римской республики. Позднее в должности консула он привел римскую армию к победе в войне с этрусским царём Тарквинием, стремившимся вернуть трон.\nЛюди и осадные орудия получают +1 к защите от дробящего, рубящего и колющего оружия."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Основатель и защитник Республики"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Антиох I заложил основу храма Исиды в Борсиппе.\nСтроительство храмов и исследования храмовых технологий обходятся на 10% дешевле."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Основатель храма Изиды"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Антиох поощрял переселение греков в своё царство и основал множество новых городов в Малой Азии в качестве противовеса галатам.\n+5% к предельной численности населения."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Иммиграция"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Сын Селевка Никатора, Антиох преуспел в сложном деле удержания империи, занимаясь постройкой храмов и отражая вторжение галлов с помощью боевых слонов.\n-10% к стоимости гвардейских боевых слонов."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Басилевс Мегас"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Ликург предложил несколько военных реформ, таким образом, полная и безраздельная преданность Спарте со стороны её граждан была претворена в жизнь при его форме правления.\n-10% к стоимости обучения пеших копейщиков-граждан."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Военные реформы Ликурга"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Гвардейский пеший копейщик стоит на 5% дешевле."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Для поддержания равенства, Ликург запретил использование золотых и серебряных момент и ввел в обращение новые железные монеты, называемые пеланорами.\nРаботники добывают металл на 15% быстрее."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Железные пеланоры"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr "Строители строят здания на +2% быстрее за каждого ближайшего министра."
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr "Планы строительства"
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr "а каждого министра, размещенного в здании стоимость и время исследования технологий уменьшается на 2%"
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr "Превосходная работа"
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr "Имперское министерство производит 0,1 к дерева, камня, металла за каждого министра, находящегося в гарнизоне."
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr "Национальная промышленность"
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr "Собиратели работают на 2% быстрее за каждого министра поблизости"
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr "Служитель над массами"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Воины в боевом порядке под его началом получают +3 к защите от дробящего, рубящего и колющего оружия и +15% к скорости передвижения."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Реформы боевых порядков"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Пешие дротометатели перемещаются на 15% быстрее."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Реформирование пельтастов"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "+15% к скорости работы строителей."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Строительная программа Перикла"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "−25% к стоимости храмов в камне и +2 к скорости исцеления их гарнизонов."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Храм Ники Аптерос"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "При наличии десанта на борту корабль обучает партии на 30% быстрее и передвигается на 50% быстрее."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Военно-морской командир"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Цена кораблей в металле снижается на 50%, а время строительства — на 20%."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Корабельный инженер"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Гвардейцы получают +2 к скорости захвата, +20% к урону в ближнем и дальнем бою и +10% к скорости передвижения."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Гвардейская армия"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "Воины и осадные орудия получают +1 к защите от дробящего, рубящего и колющего оружия и +15% к скорости передвижения."
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Вождь партизан"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "+0.8 к скорости лечения людей."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Британский король"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Воины и осадные орудия получают +15% к скорости передвижения."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Молниеносный предводитель"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Вражеские наёмники наносят на 20% меньше урона в ближнем и дальнем бою."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Усмиритель наёмников"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Ваши и дружественные воины и осадные орудия получают +1 к скорости захвата и +20% к урону в ближнем и дальнем бою."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Тактик"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Тяжёлая конница наносит на 30% больше урона в ближнем бою."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Командир конницы"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Люди, осадные орудия и корабли собирают на 15% больше металла в качестве трофея."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Разоритель Рима"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr " Воины и осадные орудия получают +1 к скорости захвата и +20% к урону в ближнем и дальнем бою."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Кельтский военачальник"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Подготовка к войне"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr "Северная армия"
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr "+25% к радиусу обзора ваших и союзных солдат."
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr "Южная армия"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr "Стены получают +10 к восстановлению прочности"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr "Реформы Конфуция"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr "+20% к урону конницы."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Гвардейцы получают +2 к скорости захвата и +20% к урону в ближнем и дальнем бою."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr "Небесный мандат"
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr "Вражеская конница наносит на 10% меньше урона в ближнем и дальнем бою"
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr "Солдаты врага поблизости теряют по 10 здоровья в секунду."
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr "Скифы"
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr "При наличии гарнизона здание получает +2 к восстановлению очков захвата."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Вдохновенная защита"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "При наличии гарнизона здание или осадная башня выпускает на 75% больше стрел."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Доблестный защитник"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr "Воины получают +1 к защите от дробящего, рубящего и колющего оружия."
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Жажда битвы"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Стоимость обучения воинов снижается на 15%, время обучения — на 20%."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Мобилизация"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Воины передвигаются на 20% быстрее."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Воины и осадные орудия собирают на 100% больше трофеев."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Мородеры"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Королева воинов"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Строительство храма Амона и обучение храмовой стражи в нем требует на 20% больше ресурсов и времени."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Посягатель на устои"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Строительство храма Апедемака и обучение храмовой стражи в нем требует на 20% меньше ресурсов и времени."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Последователь Апедемака"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Вражеские целители исцеляют на 50% хуже."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Истребление верующих"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr "Воины наносят на 10% больше урона в ближнем и дальнем бою и собирают на 50% больше трофеев."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Спаситель Куша"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Кушитские триремы требуют на 50% меньше древесины и металла."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Корабельный дар"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Радиус контроля территории зданиями увеличивается на 10%."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Империализм"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Скорость восстановления очков захвата гарнизоном вражеских городских Центров уменьшается на 50%."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Завоеватель"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Пешие копейщики получают +1 к скорости захвата и +20% к урону в ближнем бою."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Таксиарх"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr "Осадные орудия получают +1 к защите от дробящего, рубящего и колющего оружия, +10% к дальностям обзора и стрельбы, наносят на 20% больше урона в ближнем и дальнем бою."
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Осаждающий"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Возвышение Македонии"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Воины наносят на 20% больше урона в ближнем и дальнем бою, но имеют на 15% меньше здоровья."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Пиррова победа"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "На строительство храмов и исследование храмовых технологий тратится на 50% меньше времени и ресурсов."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Буддизм"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "При наличии гарнизона здание проводит исследования технологий на 20% дешевле и на 50% быстрее."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Учитель"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Целитель"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Конница получает +1 к скорости захвата и +20% к урону в ближнем и дальнем бою."
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Бесстрашный командир"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Воины, осадные орудия, сухопутные и морские торговцы передвигаются на 15% быстрее."
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Лидерство"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Работники строят и собирают ресурсы на 15% быстрее."
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Управляющий"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Воины и осадные орудия атакуют на 20% быстрее в ближнем и дальнем бою."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Патриот"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Герои союзников получают +10% к здоровью."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Супруга"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Здоровье вражеских героев уменьшается на 10%"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "+10% к скорости работы строителей."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Покровитель строительства"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Стоимость наёмников уменьшается на 35%."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Покровитель наемников"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Здоровье пикинёров увеличивается на 40%."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Рафия"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Конница наносит на 15% больше урона в ближнем и дальнем бою."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Меч Рима"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Вражеская пехота наносит на 10% меньше урона в ближнем и дальнем бою. "
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr "Воины и здания получают +1 к защите от дробящего, рубящего и колющего оружия."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Щит Рима"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Воины и осадные орудия получают +2 к скорости захвата и +20% к урону в ближнем и дальнем бою."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Триумф"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr "Конница получает +2 к защите от дробящего, рубящего и колющего урона."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Иларх"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr "Вражеские здания, корабли и осадные орудия имеют на 20% меньше здоровья."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Прославленный завоеватель"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Гвардейские слоны наносят на 20% больше урона в ближнем бою и передвигаются на 20% быстрее."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Погонщик слонов"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr "Пешие дротометатели-граждане получают +1 к защите от дробящего, рубящего и колющего оружия и наносят на 25% больше колющего урона в дальнем бою."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Реформирование илотов"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Копейщики получают +1 к скорости захвата и +25% к урону в ближнем бою."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Последний бой"
Index: ps/trunk/binaries/data/mods/public/l10n/si.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/si.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/si.public-simulation-auras.po (revision 27001)
@@ -1,1059 +1,1051 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Mindula Madhuhansa
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Mindula Madhuhansa <mimmindula@gmail.com>, 2020\n"
"Language-Team: Sinhala (http://www.transifex.com/wildfire-games/0ad/language/si/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: si\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "අවි ගබඩාව අලුත්වැඩියාව"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/sl.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/sl.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/sl.public-simulation-auras.po (revision 27001)
@@ -1,1061 +1,1053 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Lukas Kotnik
# Pier Paolo Pasolini
# Tilen Nosan
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Lukas Kotnik <kotnik.lukas2000@gmail.com>, 2021\n"
"Language-Team: Slovenian (http://www.transifex.com/wildfire-games/0ad/language/sl/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: sl\n"
"Plural-Forms: nplurals=4; plural=(n%100==1 ? 0 : n%100==2 ? 1 : n%100==3 || n%100==4 ? 2 : 3);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Nastanjene oblegovalne naprave +3 za stopnjo obnavljanja zdravja."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Popravilo utrdbe"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Nastanjene ladje +10 za stopnjo obnavljanja zdravja."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Popravila v doku"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Vojaki +20% poškodovanje bližnjega in daljnega napada."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Religiozna gorečnost"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Delavci +15% hitrost nabiranja."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Domoljubje"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "Vojaki +1 odpornost na razbijanje, sekanje, prebadanje in +10% poškodovanje bližnjega in daljnega napada."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Prisotnost spodbude"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Junaki -5% zdravja."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Mogočno svečeništvo"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "Zgradbe -15% stroškov surovin in časa raziskave za tehnologije."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Središče za šolstvo"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Zvestoba"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Trgovci +20% hitrost gibanja."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Ašokin edikt"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Ljudje +1 na stopnjo obnavljanja zdravja."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Zdravniška oskrba"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Zgradbe +20% obsega teritorialnega vpliva."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Helenizacija"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Zaščita za zid"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "+20% maksimalna omejitev prebivalstva (zahteva tehnologijo “Veličastna ekspanzija”)."
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Veličastna ekspanzija"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Strogo urjenje"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Atiško-delska pomorska zveza"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Druidi"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Trgovski mojstri"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Proizvodi iz Galije"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Saripeko"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Dobavitelji slonov"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Standardizirana denarna enota"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Asokina religiozna podpora"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Kraljevska cesta"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Žitnica Sredozemlja "
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Vpoklic"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Sirski Tetrapolis"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Peleponeška Liga"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "Nasprotnikovi vojaki -10% napada in oblegovalne moči."
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "Ustrahovalni zvok"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Solon je uvedel veliko gospodarsko reformo, vzpodbujal je trgovino in kmetovanje. Delavci +15% hitrost nabiranja."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Gospodarske reforme"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Solon je prinesel nov sistem uteži in mer, očete so vspodbujali, da so poiskali poklic za sinove. Gospodarske tehnologije -10% cena surovin."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Gospodarsko bogastvo"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Utrjene obrambne pozicije so bile neuporabne proti rimski vojski. Cassivellaunus se je tako zatekel k gverilski strategiji. To so kasneje uporabili drugi poglavarji. Vojaki +15% hitrosti in +15% vidnega polja."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Gverilska taktika."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Cassivellaunus je naročil hitro premikajočim se izvidnikom ustrahovati rimske vojake in nabiralce. Metalci kopja +20% dometa."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Izvidniško ustrahovanje."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "Vodja Kartažanske težke konjenice pri Trebiji in Kanah, kjer je njegov napad imel uničujoč učinek na sovražnika. Bližnji napad +1 poteptanje, sekanje, strelski odpor in +10% zdravja."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Vodja težke konjenice."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Pokol iz zasede"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Reforme vojaških formacij"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Reforme peltastov"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Vojska prvakov"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Upravnik"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Domoljub"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Patron plačancev"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Rafija"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Rimski meč"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Ščit Rima"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Triumf"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Helotske reforme"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/su.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/su.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/su.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Sundanese (http://www.transifex.com/wildfire-games/0ad/language/su/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: su\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/ta_IN.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/ta_IN.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/ta_IN.public-simulation-auras.po (revision 27001)
@@ -1,1062 +1,1054 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Deepak Karunakaran
# Navaneethasankar K
# Vasanthan Deva Inbaraj
# V V
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Deepak Karunakaran <cosmos.deepak@gmail.com>, 2021\n"
"Language-Team: Tamil (India) (http://www.transifex.com/wildfire-games/0ad/language/ta_IN/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: ta_IN\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "கேரிசோன் முற்றுகை இயந்திரங்கள் +3 சுகாதார மீளுருவாக்கம் வீதம்."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "ஆயுதக் களஞ்சியம் பழுது"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "கேரிசோன் செய்யப்பட்ட கப்பல்கள் +10 சுகாதார மீளுருவாக்கம் வீதம்"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "கப்பல்துறை பழுது மையம்"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "சிப்பாய்கள் +20% கைகலப்பு மற்றும் தாக்குதல் சேதம்."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "மத உற்சாகம்"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "தொழிலாளர்கள் +15% வேகத்தை சேகரிக்கின்றனர்."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "தேசப்பற்று"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "சிப்பாய்கள் +1 க்ரஷ், ஹேக், பியர்ஸ் எதிர்ப்பு மற்றும் +10% கைகலப்பு மற்றும் தாக்குதல் சேதம்."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "உற்சாகமான இருப்பு"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "வீரர்கள் -5% ஆரோக்கியம் "
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "சக்திவாய்ந்த ஆசாரியத்துவம்"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "அமைப்பு -15% தொழில்நுட்ப வள செலுவகள் மற்றும் ஆராய்ச்சி "
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "உதவித்தொகை மையம்\n "
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "கட்டமைப்புகள் +50% பிடிப்பு புள்ளிகள் கேரிசன் மீளுருவாக்கம் வீதம்."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "விசுவாசம்"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "வர்த்தகர்கள் +20% இயக்க வேகம்."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "அசோகரின் அரசாணை"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "மனிதர்களுக்கு +1 உயிர் ஏறும் வீதம்."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "மருத்துவ சிகிச்சை"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "கட்டமைப்புகள் +20% பிரதேச செல்வாக்கு ஆரம்."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "கிரேக்கத்தின் பரவல்"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "சுவர் பாதுகாப்பு"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "+20% அதிகபட்ச மக்கள் தொகை வரம்பு (“புகழ்பெற்ற விரிவாக்கம்” தொழில்நுட்பம் தேவை)."
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "புகழ்பெற்ற விரிவாக்கம்"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "கடும் பயிற்சி"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "மதபோதகர்கள்"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "வர்த்தக எஜமான்கள்"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "யானை சப்ளையர்கள்"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "தரப்படுத்தப்பட்ட நாணயம்"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "அசோகரின் மத ஆதரவு"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "மிரட்டும் ஒலி"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "பொருளாதார சீர்திருத்தங்கள்"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "பொருளாதார அதிர்ஷ்டம்"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "கொரில்லா தந்திரோபாயங்கள்"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "சண்டையிடும் துன்புறுத்தல்"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "புத்த மதம்"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/tk.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/tk.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/tk.public-simulation-auras.po (revision 27001)
@@ -1,1057 +1,1049 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Language-Team: Turkmen (http://www.transifex.com/wildfire-games/0ad/language/tk/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: tk\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr ""
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr ""
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr ""
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr ""
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr ""
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr ""
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr ""
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr ""
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr ""
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr ""
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr ""
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr ""
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr ""
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr ""
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr ""
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr ""
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr ""
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr ""
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr ""
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr ""
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr ""
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr ""
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr ""
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr ""
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr ""
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr ""
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr ""
Index: ps/trunk/binaries/data/mods/public/l10n/uk.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/uk.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/uk.public-simulation-auras.po (revision 27001)
@@ -1,1073 +1,1065 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# Andriy Nahirnjak
# Apheidas of Arcadia
# 009ee41e4c490a944b98e20dd0cc29dd_e31b370
# Coringo Luminos
# Dmytro Ryl'kov
# 36bc093879f7ad106de586c9dd88b51d_1728f11
# Halyna Bondar
# Lemak Maksym
# Олег Вормов
# Olexandr Yaremenko
# Антон Курило
# Viktor Hrechaninov
# 85c91c3444bcf82d63b07801f727e341
# Микола Франчук
# Назарій Високінський
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Lemak Maksym, 2022\n"
"Language-Team: Ukrainian (http://www.transifex.com/wildfire-games/0ad/language/uk/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: uk\n"
"Plural-Forms: nplurals=4; plural=(n % 1 == 0 && n % 10 == 1 && n % 100 != 11 ? 0 : n % 1 == 0 && n % 10 >= 2 && n % 10 <= 4 && (n % 100 < 12 || n % 100 > 14) ? 1 : n % 1 == 0 && (n % 10 ==0 || (n % 10 >=5 && n % 10 <=9) || (n % 100 >=11 && n % 100 <=14 )) ? 2: 3);\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "Гарнізовані облогові знаряддя мають +3 темпу відновлення здоров'я."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "Ремонт в арсеналі"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "Гарнізовані кораблі мають +10 темпу відновлення здоров'я."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "Ремонти у доці"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "Солдати мають +20% нанесення ближнього та дистанційного пошкодження."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "Релігійний запал"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "Працівники мають +15% швидкості збору."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "Патріотизм"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "Солдати +1 стійкості від розчавлюючих, зламуючих, проколюючих атак і +10% нанесення ближнього та дистанційного пошкодження"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "Викликаюча присутність"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "Герої мають -5% здоров'я."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "Могутнє жрецтво"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "Споруди потребують -15% технологічних ресурсних витрат та часу дослідження."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "Навчальний центр"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "Споруди мають +50% темпу відновлення очків захоплення гарнізону."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "Вірність"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "Торговці мають +20% швидкості руху."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "Едикт Ашоки"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "Люди мають +1 темпу відновлення здоров'я."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "Медичне лікування"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "Споруди мають +20% радіусу территоріального впливу."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "Еллінізація"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "Cолдати на вежах +3 стійкості від розчавлюючих, зламуючих, проколюючих атак і +20 дальності зору."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "Захищеність муром"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "+20% максимального ліміту населення (потребує технологію “Славетної Експансії”)."
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "Славетна експансія"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "Підрозділи отримують досвід поки гарнізовані в будівлях."
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "Суворе тренування"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "Військові кораблі потребують −25% часу конструювання."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "Делоський союз"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "Цілителі коштують -20% ресурсів."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "Друїди"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "+10% бонусу міжнародної торгівлі."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "Торгові експерти"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "Кузня -15% вартості технологічних ресурсів та часу дослідження."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "Товари з Галлії"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr "Союзники +20% бонус міжнародної торгівлі."
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr "Великий шовковий шлях"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "Громадянські метальники копій потребують -10% ресурсних витрат."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "Саріпєко"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr "Слони потребують -20% ресурсних витрат та часу тренування."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "Постачальники слонів"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr "+20% до обмінних цін збуту."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "Стандартизована валюта"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr "Храми потребують -50% ресурсних витрат та часу спорудження; Храмові технології потребують -50% ресурсних витрат та часу дослідження."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "Релігійна підтримка Ашоки"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "Сухопутні Торговці +15% до прибутку."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "Царська дорога"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr "+1.0 до темпу надходження їжі."
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "Житниця Середземномор'я"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr "Громадянська Піхота -10% до часу тренування."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "Військова повинність"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr "Громадські Центри потребують -20% ресурсних витрат."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "Сірійський тетраполіс"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr "Громадська піхота списоносців +10% здоров'я"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "Пелопоннесський союз"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "Ворожі Солдати мають -10% до пошкодження і ефективності захоплення."
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "Залякуючий звук"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "Солон упровадив ряд економічних реформ, які заохочували торгівлю та сільське господарство.\nПрацівники мають +15% швидкості збору."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "Економічні реформи"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "Солон упровадив нову систему зважування та вимірювання, отці були заохочені знайти і викупити своїх, проданих за борги, синів.\nЕкономічні технології потребують -10% ресурсних витрат."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "Економічний успіх"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "Бачачи, що тактика укріплень траншеями не приносить успіху проти римської армії, Кассівелаун вдався до партизанських тактик боротьби. Пізніше це також знайшло застосування й серед інших вождів.\nСолдати мають +15% швидкості руху та +15% дистанції зору."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "Партизанські тактики"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "Кассівелаун використовував стрімких застрільників, щоб переслідувати римські війська і фуражирів.\nСписоносці мають +20% дистанції атаки. "
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "Переслідування застрільником"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "Лідер Карфагенської важкої кавалерії в Требії та Каннах, де його потрійна атака мала руйнівну дію на ворога.\nКавалерія ближнього бою +1 ​​стійкості від розчавлюючих, зламуючих, проколюючих атак та +10% здоров’я."
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "Командир важкої кавалерії"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "Воюючи з римлянами, Амбіорікс зрозумів даремність відкритої війни і замість цього, вдався до тактик засідки. Галли швидко навчилися, де і коли здійснювати несподівані напади.\nСолдати мають +5% нанесення ближнього та дистанційного пошкодження, та потребують -25% досвіду для підвищення."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "Різанина із засідки"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "Коли римській армії не вистачало продовольчих запасів, галльським племенам було наказано віддати частину їхнього вже й так мізерного врожаю. Ебурони під Амбіоріксом неохоче це робили, тому Цезар послав війська, щоб узяти запаси силою.\nПрацівники мають -10% темпу збору зерна."
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "Підношення для Риму"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr "Територіальна Експанція"
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr ""
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr ""
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "Разом із братом Індібілом, Мандоній командував іберійськими рекрутами та найманцями, які брали участь у Пунічних війнах.\nСоюзні громадянські найманці потребують -25% вартості металу."
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "Найманський командир"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "Після падіння Індібіла в бою, Мандоній відвів вижилих у безпеку.\nСолдати мають +10% здоров'я. "
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "Рятувальник життів"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "Володіючи всією повнотою влади в імперії Мерое, а також відіграючи значну роль у мероїтській релігії, Шанакдакето уособлювала могутність Куша, яку не слід сприймати легковажно.\nВорожі громадянки мають -15% швидкості збору."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "Найраніша нубійська цариця"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "Як і в усіх культурах, релігія відігравала вагому роль в Куші. Близько 160 року до н. е. Шанакдакето побудувала храм, що уособлював просунутість Мерое.\nХрами мають +1 темпу зцілення гарнізону."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "Храм у Нага"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "Протягом Першої Македонської війни, Філіпп і його війська пограбували Ферм — релігійний та політичний центр Етолії.\nЛюди, облогові знаряддя, кораблі та споруди здобувають +5 їжі, та деревини у якості трофеїв."
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "Грабіжник міст"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr ""
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr ""
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "Син Чандраґупти Маур'ї, Біндусара об'єднав імперію, створивши стабільну державу на спадщину його синові Ашоці.\nСпоруди мають +20% радіусу территоріального впливу."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "Консолідатор імперії"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "Біндусара сказав підкорити землі на південь від імперії.\nСолдати мають +15% ефективності захоплення."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "Вамба моріяр"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "Упродовж свого правління значна частина багатства Артаксеркса була витрачена на будівельні проекти. Він відновив палац Дарія I в Сузах та відновив древнє місто Екбатану.\nСпоруди потребують -10% ресурсних витрат та мають +5% здоров'я."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "Великий будівник"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "Продовжуючи працю своїх попередників у Александрійській бібліотеці, він вилучав кожну книгу, привезену до міста, таким чином залишаючи своєму народові величезну кількість прихованої мудрості.\nСпоруджувальні технології потребують -10% ресурсних витрат."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "Великий бібліотекар"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "Після зґвалтування Лукреції сином царя Тарквинія Гордого і її подальшого самогубства, Брут поклявся помститися за неї та повалити монархію.\nГромадянки потребують -20% вартості їжі та мають +10% швидкості збору."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "Месник Лукреції"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "Засновник та захисник республіки"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "Антіох I заклав фундамент храму Езіда в Борсіппі.\nХрами потребують -10% ресурсних витрат; храмові технології потребують -10% ресурсних витрат. "
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "Засновник храму Езида"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "Антіох заохочував грецьку імміграцію до свого царства та створив багато нових міст в Малій Азії, які служать противагою галлам.\n+5% максимального ліміту населення."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "Імміграція"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "Син Селевка Нікатора, Антіох досяг успіху у важкому завданні утримувати разом імперію, тим часом засновуючи храми та розгромивши вторгнення галлів з допомогою бойових слонів.\nЧемпіонські слони потребують -10% ресурсних витрат."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "Басілеус мегас"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "Лікург розпочав декілька військових реформ, таким чином повну та неділиму вірність Спарті з боку її громадян було досягнуто під його формою правління.\nГромадянські піхотні списоносці потребують -10% ресурсних витрат."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "Лікургові військові реформи"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "Чемпіонські піхотні списоносці потребують -5% ресурсних витрат."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "Для подальшої підтримки рівноправності, Лікург заборонив використовувати золото та срібло, вводячи нову залізну валюту під назвою пеланори.\nПрацівники мають +15% темпу видобутку металу."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "Залізні пеланори"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr ""
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr ""
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "Реформа бойового порядку"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "Піхотні метальники копій мають +15% швидкості руху. "
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "Реформи пельтаста"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "Будівельники +15% до швидкості будівництва."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "Періклова будівельна програма"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "Храми потребують -25% вартості каменю, мають +2 темпу зцілення гарнізону."
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "Храм Ніки Аптерос"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "Коли гарнізовано, корабель потребує -30% часу тренування партіями та має +50% швидкості руху."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "Військово-морський командир"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "Кораблi потребують -50% вартості металу, -20% часу конструювання."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "Кораблебудівник"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "Чемпіони мають +2 ефективності захоплення, +20% нанесення ближнього та дистанційного пошкодження, +10% швидкості руху."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "Чемпіонська армія"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr ""
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "Партизанський начальник"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "Люди мають +0.8 темпу відновлення здоров'я."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "Брітаннорум рекс"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "Солдати та облогові знаряддя мають +15% швидкості руху."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "Блискавичний полководець"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "Ворожі найманці мають -20% нанесення ближнього та дистанційного пошкодження."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "Підкорювач найманців"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "Власні та союзні солдати, та облогові знаряддя мають +1 ефективності захоплення, +20% нанесення ближнього та дистанційного пошкодження."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "Тактик"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "Кавалерія ближнього бою має +30% нанесення ближнього пошкодження. "
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "Командир кавалерії"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "Люди, облогові знаряддя, та кораблі здобувають +15 металу у якості трофеїв."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "Грабіжник Риму"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Солдати та облогові знаряддя мають +1 ефективності захоплення, +20% нанесення ближнього та дистанційного пошкодження."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "Кельтський воєначальник"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "Приготування до війни"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "Чемпіони мають +2 ефективності захоплення, +20% нанесення ближнього та дистанційного пошкодження."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr ""
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr ""
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr ""
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr ""
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "Натхненна оборона"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "Коли гарнізовано, споруда або облогова вежа має +75% кількості стріл."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "Відважний захисник"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "Бойовий запал"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "Солдати потребують -15% ресурсних витрат, -20% часу тренування."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "Мобілізація"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "Солдати мають +20% швидкості руху."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "Солдати та облогові знаряддя здобувають +100% ресурсу у якості трофеїв."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "Здобич"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "Королева-воїн"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "Храм Амона потребує +20% ресурсних витрат та часу спорудження. Охорона храму Амона потребує +20% ресурсних витрат та часу тренування."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "Відмовник від традицій"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "Храм Апедемака потребує -20% ресурсних витрат та часу спорудження. Охорона храму Апедемака потребує -20% ресурсних витрат та часу тренування. "
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "Послідовник Апедемака"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "Ворожі цілителі мають -50% сили зцілення."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "Побиття вірних"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr ""
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "Спаситель Куша"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "Кушитські триреми потребують -50 вартості деревини та металу."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "Дар військових кораблів"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "Споруди мають +10% радіусу территоріального впливу."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "Імперіалізм"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "Ворожі громадські центри мають -50% темпу відновлення очків захоплення гарнізону."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "Завойовник"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "Піхотні пікінери мають +20% ефективності захоплення, +20% нанесення ближнього пошкодження."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "Таксіархес"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr ""
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "Обложник"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "Підйом Македону"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "Солдати мають +20% нанесення ближнього та дистанційного пошкодження, -15% здоров'я."
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "Піррова перемога"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "Храми потребують -50% ресурсних витрат та часу спорудження. Храмові технології потребують -50% ресурсних витрат та часу дослідження."
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "Буддизм"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "Коли гарнізовано, споруджувальні технології потребують -20% ресурсних витрат та -50% часу дослідження."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "Наставник"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "Регенерація"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "Кавалерія має +1 ефективності захоплення, +20% нанесення ближнього та дистанційного пошкодження."
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "Лідер авангарду"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "Солдати, облогові знаряддя, торговці та торгові судна мають +15% швидкості руху."
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "Лідерство"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "Працівники мають +15% темпу спорудження та швидкості збору."
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "Завідатель"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "Солдати та облогові знаряддя потребують -20% часу повторення ближньої та дистанційної атаки."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "Патріот"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "Союзні герої мають +10% здоров'я."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "Консорт"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "Ворожі герої мають -10% здоров'я."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "Будівельники +10% до швидкості будівництва."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "Покровитель будівництва"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "Найманці потребують -35% ресурсних витрат."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "Покровитель найманців"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "Пікінери мають +40% здоров'я."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "Рафія"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "Кавалерія має +15% нанесення ближнього та дистанційного пошкодження."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "Меч Риму"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "Ворожа піхота має -10% нанесення ближнього та дистанційного пошкодження."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "Щит Риму"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "Солдати та облогові знаряддя мають +2 ефективності захоплення, +20% нанесення ближнього та дистанційного пошкодження."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "Тріумф"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "Ілархес"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr ""
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "Прославлений завойовник"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "Чемпіонські слони мають +20% нанесення ближнього пошкодження, +20% швидкості руху."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "Зооіархос"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr ""
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "Реформи ілотів"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "Списоносці мають +1 ефективності захоплення, +25% нанесення ближнього пошкодження."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "Останній бій"
Index: ps/trunk/binaries/data/mods/public/l10n/zh.public-simulation-auras.po
===================================================================
--- ps/trunk/binaries/data/mods/public/l10n/zh.public-simulation-auras.po (revision 27000)
+++ ps/trunk/binaries/data/mods/public/l10n/zh.public-simulation-auras.po (revision 27001)
@@ -1,1132 +1,1124 @@
# Translation template for 0 A.D. — Empires Ascendant.
# Copyright (C) 2022 Wildfire Games
# This file is distributed under the same license as the 0 A.D. — Empires Ascendant
# project.
# Translators:
# rentt777
# ACsediment
# Andersson Yang
# Bill Stark
# Boya Yang
# Brett Dong
# Bun Eang VINH
# chaoyang huang
# Charles Yang
# Christian Xia
# CodingJellyfish
# DuckSoft
# Feng Chang
# Gring Archer
# helinb
# hiahoo lee
# hyln9
# Jason Chen
# jia jia
# jiajinming
# Jiang Chen
# jiegec
# Jm Nzhl
# Julian
# jun dong
# Kano Fang
# Kelvin Cooper
# Lawrence Maxwell
# levinit levin
# liu lizhi
# loms126
# 李峰宇
# Mysterelee
# Nicolas Auvray
# not_xx
# Ping Liao
# relaxbsd
# REN.Haowei
# Renyi Chen
# Revolve Yao
# Richard Yan
# Salom Y
# samrmrf
# scinart
# Sediment AC
# Shinyu Wu
# Shirley Gao
# simsilver
# Siwei Chen
# Tatos An
# Tianran Yao
# Tong Hui
# TonyChyi
# Vince Luo
# volcano song
# Wolfson Liu
# Wong Arfa
# wuxb
# WY Liu
# xiaolong dai
# xingtong
# yhcvb
# yukisola
# Zou Yi
# 吴善俊
# 呂正
# 子航 叶
# 星臣
# 武军 李
# 潘 恩民
# 玉堂白鹤
# 艳伟 车
# 越 杨
# 邬贝超
msgid ""
msgstr ""
"Project-Id-Version: 0 A.D.\n"
-"POT-Creation-Date: 2022-06-24 07:09+0000\n"
+"POT-Creation-Date: 2022-07-01 07:09+0000\n"
"PO-Revision-Date: 2016-05-21 09:22+0000\n"
"Last-Translator: Wolfson Liu <wolfsonliu@foxmail.com>, 2020,2022\n"
"Language-Team: Chinese (http://www.transifex.com/wildfire-games/0ad/language/zh/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: zh\n"
"Plural-Forms: nplurals=1; plural=0;\n"
#: simulation/data/auras/structures/arsenal_repair.jsonauraDescription
msgid "Garrisoned Siege Engines +3 health regeneration rate."
msgstr "驻守的攻城机械生命恢复率 +3 ."
#: simulation/data/auras/structures/arsenal_repair.jsonauraName
msgid "Arsenal Repairs"
msgstr "军火库维修"
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription
msgid "Garrisoned Ships +10 health regeneration rate."
msgstr "有士兵驻扎的船舶生命恢复率 +10 ."
#: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName
msgid "Dockyard Repairs"
msgstr "船坞维修"
#: simulation/data/auras/structures/iber_monument.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage."
msgstr "士兵的攻击 +20% ."
#: simulation/data/auras/structures/iber_monument.jsonauraName
msgid "Religious Fervor"
msgstr "宗教热忱"
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription
msgid "Workers +15% gather speed."
msgstr "公民收集食物速度 +15% ."
#: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName
msgid "Patriotism"
msgstr "爱国主义"
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription
msgid ""
"Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack "
"damage."
msgstr "士兵的各项防护 +1,攻击 +10% ."
#: simulation/data/auras/structures/kush_pyramids_military.jsonauraName
msgid "Exhortative Presence"
msgstr "谆谆教诲"
#: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription
msgid "Heroes −5% health."
msgstr "英雄单位生命 -5%."
#: simulation/data/auras/structures/kush_temple_amun.jsonauraName
msgid "Powerful Priesthood"
msgstr "强势的祭司"
#: simulation/data/auras/structures/library.jsonauraDescription
msgid "Structures −15% technology resource costs and research time."
msgstr "建筑的技术研究成本和时间 −15%."
#: simulation/data/auras/structures/library.jsonauraName
msgid "Centre of Scholarship"
msgstr "学术中心"
#: simulation/data/auras/structures/loyalty_regen.jsonauraDescription
msgid "Structures +50% capture points garrison regeneration rate."
msgstr "驻守士兵后的建筑物忠诚度恢复率 +50%."
#: simulation/data/auras/structures/loyalty_regen.jsonauraName
msgid "Loyalty"
msgstr "忠诚"
#: simulation/data/auras/structures/maur_pillar.jsonauraDescription
msgid "Traders +20% movement speed."
msgstr "商队移动速度 +20%."
#: simulation/data/auras/structures/maur_pillar.jsonauraName
msgid "Edict of Ashoka"
msgstr "阿育王法令"
#: simulation/data/auras/structures/temple_heal.jsonauraDescription
msgid "Humans +1 health regeneration rate."
msgstr "有生单位生命恢复速度 +1 ."
#: simulation/data/auras/structures/temple_heal.jsonauraName
msgid "Medical Treatment"
msgstr "药物治疗"
#: simulation/data/auras/structures/theater.jsonauraDescription
msgid "Structures +20% territory influence radius."
msgstr "建筑物的土地影响半径 +20%."
#: simulation/data/auras/structures/theater.jsonauraName
msgid "Hellenization"
msgstr "希腊化"
#: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription
msgid ""
"Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range."
msgstr "碉堡士兵粉碎、切砍、穿刺抵抗 +3 ,视野范围 +20 ."
#: simulation/data/auras/structures/wall_garrisoned.jsonauraName
msgid "Wall Protection"
msgstr "城墙庇护"
#: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription
msgid ""
"+20% maximum population limit (requires the “Glorious Expansion” "
"technology)."
msgstr "人口上限 +20%(需要研究“光荣扩张”)."
#: simulation/data/auras/structures/wonder_population_cap.jsonauraName
msgid "Glorious Expansion"
msgstr "光荣扩张"
#: simulation/data/auras/structures/xp_trickle.jsonauraDescription
msgid "Units gain experience while garrisoned inside the building."
msgstr "驻扎在建筑内的单位,可获取经验."
#: simulation/data/auras/structures/xp_trickle.jsonauraName
msgid "Rigorous Training"
msgstr "严格训练"
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription
msgid "Warships −25% construction time."
msgstr "战船建造时间 -25%."
#: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName
msgid "Delian League"
msgstr "提洛同盟"
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription
msgid "Healers −20% resource costs."
msgstr "医疗单位花费 -20%."
#: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName
msgid "Druids"
msgstr "德鲁伊"
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription
msgid "+10% international trade bonus."
msgstr "国际贸易收益 +10%."
#: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName
msgid "Trademasters"
msgstr "商行四海"
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription
msgid "Forges −15% technology resource costs and research time."
msgstr "兵器厂技术的研究成本和时间 -15%."
#: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName
msgid "Products from Gaul"
msgstr "高卢铁器"
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription
msgid "Allies +20% international trade bonus."
msgstr "盟友贸易收入 + 20% ."
#: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName
msgid "Silk Road"
msgstr "丝绸之路"
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription
msgid "Citizen Javelineers −10% resource costs."
msgstr "标枪民兵的花费 -10%."
#: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName
msgid "Saripeko"
msgstr "佣兵供应"
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription
msgid "Elephants −20% resource costs and training time."
msgstr "大象的花费和训练时间 -20%."
#: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName
msgid "Elephant Suppliers"
msgstr "战象供应"
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription
msgid "+20% barter sell prices."
msgstr "在集市中售出货物价格 +20%."
#: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName
msgid "Standardized Currency"
msgstr "统一币制"
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription
msgid ""
"Temples −50% resource costs and building time; Temple technologies −50% "
"resource costs and research time."
msgstr "神庙的成本和建造时间 -50%;神庙科技花费及科研时间 -50%."
#: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName
msgid "Ashoka's Religious Support"
msgstr "阿育王弘扬佛法"
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription
msgid "Land Traders +15% trade gain."
msgstr "陆上贸易收益 +15%."
#: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName
msgid "The Royal Road"
msgstr "波斯御道"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription
msgid "+1.0 food trickle rate."
msgstr "食物流速率 +1.0。"
#: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName
msgid "Breadbasket of the Mediterranean"
msgstr "地中海粮仓"
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription
msgid "Citizen Infantry −10% training time."
msgstr "民兵训练时间 -10%."
#: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName
msgid "Conscription"
msgstr "征兵"
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription
msgid "Civil Centers −20% resource costs."
msgstr "市政中心资源花费 -20%."
#: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName
msgid "Syrian Tetrapolis"
msgstr "叙利亚四城区"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription
msgid "Citizen Infantry Spearmen +10% health."
msgstr "矛民兵的生命值 + 10%。"
#: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName
msgid "Peloponnesian League"
msgstr "伯罗奔尼撒同盟"
#: simulation/data/auras/units/carnyx.jsonauraDescription
msgid "Enemy Soldiers −10% attack damage and capture attack strength."
msgstr "敌方攻击 -10%."
#: simulation/data/auras/units/carnyx.jsonauraName
msgid "Intimidating Sound"
msgstr "战吼"
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription
msgid ""
"Solon instituted several economic reforms encouraging commerce and agriculture.\n"
"Workers +15% gather speed."
msgstr "梭伦改革,鼓励农业和商业。\n公民收集效率 +15%."
#: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName
msgid "Economic Reforms"
msgstr "经济改革"
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription
msgid ""
"Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n"
"Economic technologies −10% resource costs."
msgstr "梭伦带来了新的衡量体系,鼓励父亲们为儿子们找到好的交易。\n经济技术研究时间 -10%."
#: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName
msgid "Economic Fortune"
msgstr "经济发展"
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription
msgid ""
"Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n"
"Soldiers +15% movement speed and +15% vision range."
msgstr "看到固守战术对罗马军队毫无用处,卡西维拉努斯采用了游击战术.后来又被其他将军所采用.\n为所有士兵 +15% 速率和视野."
#: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName
msgid "Guerrilla Tactics"
msgstr "游击战术"
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription
msgid ""
"Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n"
"Javelineers +20% attack range."
msgstr "卡西维拉努斯部署了其疾如风的散兵,以偷袭罗马的军队和辎重。\n标枪兵射程 +20%."
#: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName
msgid "Skirmisher Harassment"
msgstr "散兵骚扰"
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription
msgid ""
"Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n"
"Melee Cavalry +1 crush, hack, pierce resistance and +10% health."
msgstr "迦太基骑兵的指挥官,在特雷比亚和坎尼,他领导的三次骑兵冲锋中对敌人造成了毁灭性的打击。\n近战骑兵防护 +1、生命值 +10%. "
#: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName
msgid "Commander of Heavy Cavalry"
msgstr "骑兵长官"
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription
msgid ""
"Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n"
"Soldiers +5% melee and ranged attack damage and −25% promotion experience."
msgstr "与罗马人战斗中,安比奥里克斯意识到正面战争是徒劳,取而代之的是采取伏击战术. 高卢人很快就知道应在何时何地展开突袭.\n士兵的攻击 +5%,提升等级需要的经验 -25% ."
#: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName
msgid "Ambush Slaughter"
msgstr "伏击杀戮"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription
msgid ""
"When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n"
"Workers −10% grain gather rate."
msgstr "当罗马军队的粮食短缺时,高卢部落被命令放弃本就微薄的收成的一部分。 在安比奥里克斯手下的伊布隆人不愿执行这样的命令,因此凯撒派兵前来夺取。\n耕种速率-10%。"
#: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName
msgid "Tribute to Rome"
msgstr "向罗马上贡"
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription
msgid ""
"At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n"
"Territory influence bonus +20%."
msgstr "鼎盛时期,帝国西至费尔干纳山谷、东抵朝鲜半岛、南达越南北部。\n地区影响力加成 +20% ."
#: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName
msgid "Territorial Expansion"
msgstr "开疆拓土"
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription
msgid ""
"The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n"
" Techcost −50%."
msgstr "乐府由皇帝直接领导,执行与音乐、诗歌、娱乐或宗教崇拜有关的各种任务。\n科技成本 -50%。"
#: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName
msgid "Imperial Music Bureau"
msgstr "乐府机构"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription
msgid ""
"Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n"
"Allied Citizen Mercenaries −25% metal cost."
msgstr "曼多纽斯与他的兄弟因蒂比勒一起指挥参加过布匿战争的伊比利亚新兵和雇佣兵。\n盟友的公民士兵和雇佣兵金属成本-25%。"
#: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName
msgid "Mercenary Commander"
msgstr "佣兵长官"
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription
msgid ""
"Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n"
"Soldiers +10% health."
msgstr "在独立战争的失败后,曼多纽斯带领幸存者逃离危险\n所有士兵生命 +10%."
#: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName
msgid "Saver of Lives"
msgstr "救星"
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription
msgid ""
"Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n"
"Enemy Female Citizens −15% gather speed."
msgstr "沙纳克达克特女王在麦罗埃帝国进行专制统治,并在麦罗埃的宗教中也发挥着重要作用,她代表了库什的力量,不可小觑。\n敌方妇女的收集速度 -15% ."
#: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName
msgid "Earliest Nubian Queen"
msgstr "首位努比亚女王"
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription
msgid ""
"As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n"
"Temples +1 garrison heal rate."
msgstr "和所有文明一样,宗教在麦罗埃帝国扮演了重要的角色。沙纳克达克特女王于公元前 160 年前后建造了这座神庙,象征着麦罗埃文明的先进。\n神庙周围驻军生命恢复速率 +1 ."
#: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName
msgid "Temple at Naqa"
msgstr "纳卡神庙"
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription
msgid ""
"During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n"
"Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot."
msgstr "在第一次马其顿战争期间,腓力和他的军队洗劫了埃托利亚的宗教和政治要地塞利姆城。\n每杀死一个敌方单位或者摧毁一个敌方建筑,食物和木材 +5 ."
#: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName
msgid "Sacker of Cities"
msgstr "城镇洗劫者"
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription
msgid ""
"Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n"
"Gain a slow trickle of metal."
msgstr "同罗马结盟后,腓力重整了内政及财务,重开矿场并发行了新货币.\n缓慢获取金属流."
#: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName
msgid "Financial Reorganization"
msgstr "财政重整"
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription
msgid ""
"Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n"
"Structures +20% territory influence radius."
msgstr "旃陀罗笈多之子宾头娑罗,巩固了帝国,为其儿子阿育王留下了稳固的政权。\n土地的影响半径 +20% ."
#: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName
msgid "Consolidator of the Empire"
msgstr "帝国统合者"
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription
msgid ""
"Bindusara is said to have conquered lands to the south of the empire.\n"
"Soldiers +15% capture attack strength."
msgstr "据说宾头娑罗征服了印度南部。\n单位夺占效率 +15%."
#: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName
msgid "Vamba Moriyar"
msgstr "孔雀王朝"
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription
msgid ""
"Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n"
"Structures −10% resource costs and +5% health."
msgstr "在阿尔达希尔统治时期,他把大部分财富都花在了建筑工程上。他在苏萨重建了大流士的宫殿,并修复了古城埃克巴塔那。\n建筑物的成本 -10%, 生命 +5%."
#: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName
msgid "Great Builder"
msgstr "伟大的建设者"
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription
msgid ""
"Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n"
"Structure technologies −10% resource costs."
msgstr "他继续他的前辈们在亚历山大图书馆的工作,把每一本带到城里的书都没收了,因此留给他人民丰富的知识。\n所有科技成本 -10%."
#: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName
msgid "Great Librarian"
msgstr "伟大的图书管理员"
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription
msgid ""
"After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n"
"Female Citizens −20% food cost and +10% gather speed."
msgstr "卢克尼西娅在遭遇傲慢王小塔克文强奸了后自杀了。布鲁图斯发誓要为她报仇并推翻君主制。\n妇女花费 -20%, 劳动效率 +10%."
#: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName
msgid "Avenger of Lucretia"
msgstr "圣洁复仇者"
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription
msgid ""
"Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n"
"Humans and Siege Engines +1 crush, hack, pierce resistance."
msgstr "布鲁图斯是推翻君主制、建立罗马共和国的关键人物,作为执政官,他率领罗马军队击败了伊特鲁里亚国王塔克文,后者曾试图夺回王位。\n士兵和攻城机械各项防护 +1."
#: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName
msgid "Founder and Defender of the Republic"
msgstr "共和国的创立者和捍卫者"
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription
msgid ""
"Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n"
"Temples −10% resource costs; Temple technologies −10% resource costs."
msgstr "安条克一世,为建造博西帕的埃兹达神庙打下了基础。\n神庙花费及科研成本 -10% ."
#: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName
msgid "Founder of the Ezida Temple"
msgstr "埃兹达神庙创始人"
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription
msgid ""
"Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n"
"+5% maximum population limit."
msgstr "为了制衡凯尔特,安条克鼓励希腊移民,并在小亚细亚新建了许多城邑。\n人口上限 +5% ."
#: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName
msgid "Immigration"
msgstr "鼓励移民"
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription
msgid ""
"Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n"
"Champion Elephants −10% resource costs."
msgstr "塞留西一世之子安条克,,完成了维持帝国的艰巨任务,修建神庙并用战象击败了凯尔特侵略者。\n战象成本 -10% ."
#: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName
msgid "Basileus Megas"
msgstr "大王"
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription
msgid ""
"Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n"
"Citizen Infantry Spearmen −10% resource costs."
msgstr "在吕库古治下,斯巴达实行了几项军事改革。\n公民铜盾矛兵的训练成本 -10% ."
#: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName
msgid "Lycurgan Military Reforms"
msgstr "吕库古改革"
#: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription
msgid "Champion Infantry Spearmen −5% resource costs."
msgstr "冠勇铜盾矛兵的花费 -5% ."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription
msgid ""
"To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n"
"Workers +15% metal gather rate."
msgstr "为了加强平等观念,吕库古禁止流通金银,引入了一种名为贝莱诺的铁质硬币。\n金属收集效率 +15% ."
#: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName
msgid "Iron Pelanors"
msgstr "铁币"
#: simulation/data/auras/units/han_minister_building.jsonauraDescription
msgid "Builders construct buildings +2% faster for every nearby Minister."
msgstr "位于长官附近的工人建造速度 +2% ."
#: simulation/data/auras/units/han_minister_building.jsonauraName
msgid "Building Programs"
msgstr "建筑规划"
#: simulation/data/auras/units/han_minister_garrison.jsonauraDescription
msgid ""
"Decrease resource costs and research time of technologies in a building by "
"2% for each Minister garrisoned within."
msgstr "每驻守一位大臣,资源花费及科研时间 -2% ."
#: simulation/data/auras/units/han_minister_garrison.jsonauraName
msgid "Excellency of Works"
msgstr "能工巧匠"
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription
msgid ""
"The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each "
"garrisoned minister."
msgstr "每驻守一名大臣,可得 0.1 的木材、石头和金属涓流。"
#: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName
msgid "Nationalized Industries"
msgstr "官山海"
#: simulation/data/auras/units/han_minister_gathering.jsonauraDescription
msgid "Gatherers +2% gathering rate for every nearby Minister."
msgstr "大臣附近的采集者效率 +2% ."
#: simulation/data/auras/units/han_minister_gathering.jsonauraName
msgid "Minister over the Masses"
msgstr "万民之牧"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription
msgid ""
"Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "编队中的士兵各项防护+3,移动速度+15%。"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName
msgid "Formation Reforms"
msgstr "编队改革"
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription
msgid "Infantry Javelineers +15% movement speed."
msgstr "标枪兵移动速度 +15% ."
#: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName
msgid "Peltast Reforms"
msgstr "轻盾改革"
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription
msgid "Builders +15% build rate."
msgstr "建造速度 +15% ."
#: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName
msgid "Periclean Building Program"
msgstr "伯里克利工程计划"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription
msgid "Temples −25% stone cost, +2 garrisoned heal rate."
msgstr "神庙的石料花费 -25% ,驻军治疗速率 +2 。"
#: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName
msgid "Temple of Athena Nike"
msgstr "雅典娜神庙"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription
msgid ""
"When garrisoned, the Ship has −30% batch training time and +50% movement "
"speed."
msgstr "进驻时,船舶批量训练时间 -30%,移动速度 +50%."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName
msgid "Naval Commander"
msgstr "海军司令"
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription
msgid "Ships −50% metal cost, −20% construction time."
msgstr "在其存活时,船舶金属成本 -50% ,建造时间 -20% ."
#: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName
msgid "Naval Architect"
msgstr "海军工程师"
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage, "
"+10% movement speed."
msgstr "冠勇单位夺占 +2、攻击 +20%、移动速度 +10%."
#: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName
msgid "Champion Army"
msgstr "冠勇军队"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement "
"speed."
msgstr "士兵和攻城机械各项防护+1,移动速度+ 15%。"
#: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName
msgid "Guerrilla Chief"
msgstr "游击队长"
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription
msgid "Humans +0.8 health regeneration rate."
msgstr "有生单位生命回复速率 +0.8 ."
#: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName
msgid "Britannorum Rex"
msgstr "布立吞国王"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription
msgid "Soldiers and Siege Engines +15% movement speed."
msgstr "士兵和攻城机械移动速度 +15% ."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName
msgid "Lightning General"
msgstr "风驰电掣"
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription
msgid "Enemy Mercenaries −20% melee and ranged attack damage."
msgstr "敌方的雇佣兵攻击 -20% ."
#: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName
msgid "Subduer of Mercenaries"
msgstr "怀柔佣兵"
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription
msgid ""
"Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% "
"melee and ranged attack damage."
msgstr "己方和结盟的士兵和攻城机械夺占 +1,攻击 +20% ."
#: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName
msgid "Tactician"
msgstr "谋略家"
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription
msgid "Melee Cavalry +30% melee attack damage."
msgstr "近战骑兵的近战攻击 +30% ."
#: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName
msgid "Cavalry Commander"
msgstr "骑兵将领"
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription
msgid "Humans, Siege Engines, and Ships gain +15 metal loot."
msgstr "有生单位、攻城机械和船舶获得的金属战利品 +15 ."
#: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName
msgid "Sacker of Rome"
msgstr "罗马掠夺者"
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "士兵和攻城机械的夺占 +1,攻击 +20% ."
#: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName
msgid "Celtic Warlord"
msgstr "凯尔特战神"
#: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName
msgid "Preparation for War"
msgstr "备战"
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription
msgid "Soldiers −20% promotion experience."
msgstr ""
#: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName
msgid "Northern Army"
msgstr "北军"
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription
msgid "Own and Allied Soldiers +25% vision range."
msgstr "我方和盟友士兵 +25% 视野。"
#: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName
msgid "Southern Army"
msgstr "南军"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription
msgid "Walls +10 health regeneration rate."
msgstr "城墙的恢复率 +10 ."
#: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName
msgid "Confucian Reforms"
msgstr "儒家教化"
#: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription
msgid "Cavalry +20% attack damage."
msgstr "骑兵攻击 +20% 。"
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription
msgid ""
"Champions +2 capture attack strength, +20% melee and ranged attack damage."
msgstr "冠勇单位夺占 +2,攻击 +20% ."
#: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName
msgid "Mandate of Heaven"
msgstr "天命所在"
#: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription
msgid "Enemy Cavalry −10% melee and ranged attack damage."
msgstr "敌方骑兵的远程及近战攻击 -10% ."
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraDescription
-msgid "Nearby human enemies −10 health/second."
-msgstr "附近敌方人类单位 -10 生命值/秒"
-
-#: simulation/data/auras/units/heroes/han_hero_wei_qing_3.jsonauraName
-msgid "Scythes"
-msgstr "战车"
-
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription
msgid ""
"When garrisoned, the Structure has +2 capture points garrison regeneration "
"rate."
msgstr "驻军后,每个单位让建筑物的夺占点 +2."
#: simulation/data/auras/units/heroes/hero_garrison.jsonauraName
msgid "Inspired Defense"
msgstr "墨守成规"
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription
msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count."
msgstr "驻军后,建筑物或攻城塔火力 +75% ."
#: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName
msgid "Valiant Defender"
msgstr "勇敢的捍卫者"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription
msgid "Soldiers +1 crush, hack, pierce resistance."
msgstr "士兵的各项防护 +1"
#: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName
msgid "Battle Fervor"
msgstr "激战"
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription
msgid "Soldiers −15% resources costs, −20% training time."
msgstr "士兵花费 -15% ,训练时间 -20% ."
#: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName
msgid "Mobilization"
msgstr "动员"
#: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription
msgid "Soldiers +20% movement speed."
msgstr "士兵移动速度 +20% ."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription
msgid "Soldiers and Siege Engines gain +100% resource loot."
msgstr "士兵和攻城机械劫掠的战利品 +100% ."
#: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName
msgid "Swag"
msgstr "缴获"
#: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName
msgid "Warrior Queen"
msgstr "好战女王"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription
msgid ""
"Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% "
"resource costs and training time."
msgstr "阿蒙神庙的成本和建造时间 +20% 。阿蒙神庙守卫物资成本和训练时间 +20% ."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName
msgid "Defier of Tradition"
msgstr "反传统者"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription
msgid ""
"Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard"
" −20% resource costs and training time."
msgstr "塞赫梅特神庙的成本和建造时间 -20% ,塞赫梅特神庙守卫训练成本和训练时间 -20% ."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName
msgid "Follower of Apedemak"
msgstr "塞赫梅特的信徒"
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription
msgid "Enemy Healers −50% healing strength."
msgstr "敌方医师的治愈能力 -50% ."
#: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName
msgid "Slaughter of the Faithful"
msgstr "死神信仰"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription
msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot."
msgstr "士兵攻击 +10%,获得战利品 +50% ."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName
msgid "Savior of Kush"
msgstr "库什救星"
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription
msgid "Kushite Triremes −50 wood and metal cost."
msgstr "库什的三列桨战船建造成本 -50% ."
#: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName
msgid "Gift of Warships"
msgstr "战船赠礼"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription
msgid "Structures +10% territory influence radius."
msgstr "建筑物的土地影响半径 +10% ."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName
msgid "Imperialism"
msgstr "帝国主义"
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription
msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate."
msgstr "敌方市政中心的忠诚回复速率 -50% ."
#: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName
msgid "Conqueror"
msgstr "征服者"
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription
msgid ""
"Infantry Pikemen +20% capture attack strength, +20% melee attack damage."
msgstr "长枪兵夺占 +20%,近战攻击 +20% ."
#: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName
msgid "Taxiarchès"
msgstr "塔希亚克斯"
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription
msgid ""
"Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged "
"attack damage, +10% ranged attack range, +10% vision range."
msgstr "攻城机械各项防护 +1,攻击 +20%,射程和视野 +10% ."
#: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName
msgid "Besieger"
msgstr "围城者"
#: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName
msgid "Rise of Macedon"
msgstr "马其顿的崛起"
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription
msgid "Soldiers +20% melee and ranged attack damage, −15% health."
msgstr "士兵的远程及近战攻击 +20% , 生命 -15% . "
#: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName
msgid "Pyrrhic Victory"
msgstr "皮洛士式胜利(伤敌一千,自损八百)"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription
msgid ""
"Temples −50% resource costs and build time. Temple technologies −50% "
"resource costs and research time."
msgstr "神庙的成本和建造时间 -50% 。神庙守卫物资成本和训练时间 -50% 。"
#: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName
msgid "Buddhism"
msgstr "佛法"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription
msgid ""
"When garrisoned, the Structure's technologies have −20% resource cost and "
"−50% research time."
msgstr "有驻军时,该建筑的技术研究成本 -20% ,研究时间 -50% ."
#: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName
msgid "Teacher"
msgstr "教师"
#: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName
msgid "Regeneration"
msgstr "再生"
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription
msgid ""
"Cavalry +1 capture attack strength, +20% melee and ranged attack damage."
msgstr "骑兵夺占 +1 ,攻击 +20% ."
#: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName
msgid "Forefront Leader"
msgstr "战地领袖"
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription
msgid ""
"Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed."
msgstr "士兵、攻城机械、商队和商船的移动速度 +15% ."
#: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName
msgid "Leadership"
msgstr "领导有方"
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription
msgid "Workers +15% build rate and gather speed."
msgstr "公民劳动效率 +15% ."
#: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName
msgid "Administrator"
msgstr "监工"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription
msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time."
msgstr "士兵和攻城机械攻击间隔 -20% ."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName
msgid "Patriot"
msgstr "爱国者"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription
msgid "Allied Heroes +10% health."
msgstr "盟友的英雄生命 +10% ."
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName
msgid "Consort"
msgstr "伴侣"
#: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription
msgid "Enemy Heroes −10% health."
msgstr "敌方英雄生命 -10% ."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription
msgid "Builders +10% build rate."
msgstr "建造速度 +10%."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName
msgid "Patron of Construction"
msgstr "工程赞助者"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription
msgid "Mercenaries −35% resource costs."
msgstr "雇佣兵的花费 -35% ."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName
msgid "Mercenary Patron"
msgstr "佣兵赞助者"
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription
msgid "Pikemen +40% health."
msgstr "其存活时,长枪兵生命值 +40% ."
#: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName
msgid "Raphia"
msgstr "拉菲亚战胜者"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription
msgid "Cavalry +15% melee and ranged attack damage."
msgstr "骑兵攻击 +15% ."
#: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName
msgid "Sword of Rome"
msgstr "罗马之剑"
#: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription
msgid "Enemy Infantry −10% melee and ranged attack damage."
msgstr "敌方步兵的攻击 -10% ."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription
msgid "Humans and Structures +1 crush, hack, pierce resistance."
msgstr "士兵各项防护 +1."
#: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName
msgid "Shield of Rome"
msgstr "罗马之盾"
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription
msgid ""
"Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged"
" attack damage."
msgstr "士兵和攻城机械夺占 +2,攻击 +20% ."
#: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName
msgid "Triumph"
msgstr "胜利"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription
msgid "Cavalry +2 crush, hack, pierce resistance."
msgstr "骑兵各项防护 +2."
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName
msgid "Ilarchès"
msgstr "骑兵统领"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription
msgid "Enemy Structures, Ships, and Siege Engines −20% health."
msgstr "敌方建筑、船舶和攻城武器 -20% 生命值。"
#: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName
msgid "Renowned Conqueror"
msgstr "著名征服者"
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription
msgid "Champion Elephants +20% melee attack damage, +20% movement speed."
msgstr "战象攻击 +20% ,移动速度 +20% ."
#: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName
msgid "Zooiarchos"
msgstr "乘象者"
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription
msgid ""
"Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged "
"attack pierce damage."
msgstr "标枪兵攻击 +25% 、防护 +1 ."
#: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName
msgid "Helot Reforms"
msgstr "奴隶改革"
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription
msgid "Spearmen +1 capture attack strength, +25% melee attack damage."
msgstr "矛兵夺占 +1,近战攻击 +25% ."
#: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName
msgid "Last Stand"
msgstr "笑到最后"

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