Index: ps/trunk/binaries/data/mods/public/simulation/data/auras/structures/corral_garrison.json =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/data/auras/structures/corral_garrison.json (nonexistent) +++ ps/trunk/binaries/data/mods/public/simulation/data/auras/structures/corral_garrison.json (revision 27244) @@ -0,0 +1,9 @@ +{ + "type": "garrisonedUnits", + "affects": ["Domestic"], + "modifications": [ + { "value": "ResourceTrickle/Rates/food", "add": 1 } + ], + "auraDescription" : "Garrison domesticated animals within the Corral to enable a slow trickle of food per animal.", + "auraName": "Ranching and Corralling" +} Property changes on: ps/trunk/binaries/data/mods/public/simulation/data/auras/structures/corral_garrison.json ___________________________________________________________________ Added: svn:eol-style ## -0,0 +1 ## +native \ No newline at end of property Added: svn:mime-type ## -0,0 +1 ## +text/json \ No newline at end of property Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_goat.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_goat.xml (revision 27243) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_goat.xml (revision 27244) @@ -1,46 +1,49 @@ 30 35 2.0 35 Goat Capra aegagrus hircus gaia/fauna_goat.png 7 70 2 + + 5000 + actor/fauna/animal/goat_order.xml actor/fauna/death/goat.xml actor/fauna/animal/goat_trained.xml 3.0 0.45 0.45 fauna/goat.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_pig.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_pig.xml (revision 27243) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_pig.xml (revision 27244) @@ -1,46 +1,49 @@ 50 75 1.5 75 Pig Sus scrofa domesticus gaia/fauna_pig.png 15 150 4 + + 3000 + actor/fauna/animal/pig_order.xml actor/fauna/animal/pig.xml actor/fauna/animal/pig_trained.xml 2.5 0.45 0.45 fauna/pig1.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml (revision 27243) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml (revision 27244) @@ -1,70 +1,81 @@ + + structures/corral_garrison + 50 100 5.0 + + 8 + 0.5 + Animal + Animal + 1 + 4 + 500 decay|rubble/rubble_stone_3x3 Corral template_structure_resource_corral - Raise Domestic Animals for food. + Raise Domestic Animals for immediate slaughter, or garrison them instead to gain a free trickle of food. Economic Village Corral structures/corral.png phase_village 20 gather_animals_stockbreeding 20 interface/complete/building/complete_corral.xml false 20 30000 0.7 gaia/fauna_goat_trainable gaia/fauna_sheep_trainable gaia/fauna_pig_trainable gaia/fauna_cattle_cow_trainable 20 structures/fndn_3x3.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_herd_domestic.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_herd_domestic.xml (revision 27243) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_herd_domestic.xml (revision 27244) @@ -1,9 +1,16 @@ Domestic + Kill to gather meat for quick food, or garrison in a Corral for a slow food trickle. + + + 0 + + 4000 + 6 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_herd_domestic_cattle.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_herd_domestic_cattle.xml (revision 27243) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_herd_domestic_cattle.xml (revision 27244) @@ -1,19 +1,22 @@ phase_city + + 2000 + actor/fauna/animal/cattle_order.xml actor/fauna/animal/cattle_death.xml actor/fauna/animal/cattle_trained.xml 0.4 1.4 0.4