Index: ps/trunk/binaries/data/l10n/long.engine.po =================================================================== --- ps/trunk/binaries/data/l10n/long.engine.po (revision 27272) +++ ps/trunk/binaries/data/l10n/long.engine.po (revision 27273) @@ -1,206 +1,206 @@ msgid "" msgstr "" "Project-Id-Version: None\n" -"POT-Creation-Date: 2022-12-02 08:12+0000\n" -"PO-Revision-Date: 2022-12-02 08:12+0000\n" +"POT-Creation-Date: 2022-12-05 08:17+0000\n" +"PO-Revision-Date: 2022-12-05 08:17+0000\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=utf-8\n" "Content-Transfer-Encoding: 8bit" #, python-format msgid "Scroll speed increased to %.1f" msgstr "Chaidh luaths an sgrolaidh a mheudachadh gu %.1f" #, python-format msgid "Scroll speed decreased to %.1f" msgstr "Chaidh luaths an sgrolaidh a lùghdachadh gu %.1f" #, python-format msgid "Rotate speed increased to X=%.3f, Y=%.3f" msgstr "Chaidh luaths a’ chuairteachaidh a mheudachadh gu X=%.3f, Y=%.3f" #, python-format msgid "Rotate speed decreased to X=%.3f, Y=%.3f" msgstr "Chaidh luaths a’ chuairteachaidh a lùghdachadh gu X=%.3f, Y=%.3f" #, python-format msgid "Zoom speed increased to %.1f" msgstr "Chaidh luaths an t-sùmaidh a mheudachadh gu %.1f" #, python-format msgid "Zoom speed decreased to %.1f" msgstr "Chaidh luaths an t-sùmaidh a lùghdachadh gu %.1f" msgid "Long strings" msgstr "Συμβολοσειρές μεγάλου μήκους" msgid "unknown subtype (see logs)" msgstr "fo-sheòrsa nach aithne duinn (thoir sùil air na logaichean)" msgid "The certificate is not trusted." msgstr "Das Zertifikat ist nicht vertrauenswürdig." msgid "The certificate hasn't got a known issuer." msgstr "Het certificaat is niet uitgegeven door een bekende verstrekker." msgid "The certificate has been revoked." msgstr "Šis sertifikatas buvo paskelbtas negaliojančiu." msgid "The certificate has expired." msgstr "ధృవీకరణ పత్రం యొక్క గడువు ముగిసింది." msgid "The certificate is not yet active." msgstr "Chan eil an teisteanas gnìomhach fhathast." msgid "The certificate has not been issued for the peer connected to." msgstr "Cha deach an teisteanas fhoillseachadh dhan t-seise a chaidh a cheangal ris." msgid "The certificate signer is not a certificate authority." msgstr "Ziurtagiriaren sinatzailea ez da ziurtagiriak argitaratzeko elkarte bat." msgid "Error" msgstr "Hoit do is wos schiaf gloffa" msgid "No error" msgstr "Todo funcionou correctamente" msgid "Player already logged in" msgstr "Tha an cluicheadair air a chlàradh a-steach mar-thà" msgid "Forbidden" msgstr " தடைசெய்யப்பட்டது " msgid "Internal server error" msgstr "Mearachd taobh a-staigh an fhrithealaiche" msgid "Not allowed" msgstr "Chan eil seo ceadaichte" msgid "Not authorized" msgstr "Nie jest autoryzowana" msgid "Recipient temporarily unavailable" msgstr "El destinatario está temporalmente fuera de servicio" msgid "Registration required" msgstr "Primero tienes que registrarte" msgid "Service unavailable" msgstr "Chan eil an t-seirbheis seo ri làimh" msgid "Unknown error" msgstr "Ui, do woas i ned wos schiaf gloffa is" msgid "Stream error" msgstr "Napaka pri podatkovnem toku" msgid "The incoming stream version is unsupported" msgstr "Die Version des eingehenden Daten-Stroms wird nicht unterstützt." msgid "The stream has been closed by the server" msgstr "La comunicación fue interrumpida por el servidor" msgid "An I/O error occurred" msgstr "Objevila se chyba vstupu/výstupu (I/O)" msgid "The connection was refused by the server" msgstr "Chaidh an ceangal a dhiùltadh leis an fhrithealaiche" msgid "Resolving the server's hostname failed" msgstr "Houbo un falhu a l resolvere l nome hospedeiru de l servidor" msgid "This system is out of memory" msgstr "Dieses System hat keinen freien Speicher mehr zur Verfügung." msgid "" "The server's certificate could not be verified or the TLS handshake did not complete " "successfully" msgstr "" "Das Zertifikat des Servers konnte nicht verifiziert werden oder der TLS-Handshake wurde" " nicht erfolgreich abgeschlossen." msgid "The server did not offer required TLS encryption" msgstr "El servidor no ofrece cifrado TLS, que es necesario por seguridad" msgid "Authentication failed. Incorrect password or account does not exist" msgstr "" "Dh’fhàillig leis an dearbhadh. Chan eil am facal-faire mar bu chòir no chan eil an " "cunntas ann" msgid "The user or system requested a disconnect" msgstr "Bu kullanıcı veya sistem bağlantının kesilmesine ihtiyaç duyuyor" msgid "There is no active connection" msgstr "Es existiert keine aktive Verbindung." msgid "Your account has been successfully registered" msgstr "Contul dumneavoastră a fost înregistrat cu succes" msgid "Not all necessary information provided" msgstr "Nicht alle erforderlichen Informationen wurden bereitgestellt." msgid "Username already exists" msgstr "409: Uživatelské jméno je již používáno" #, python-format msgid "Could not write external mod.json for zipped mod '%s'. The mod should be reinstalled." msgstr "" "Cha b’ urrainn dhuinn am mod.json air an taobh a-muigh a sgrìobhadh dhan tuilleadan " "dùmhlaichte “%s”. Bu chòir dhut an tuilleadan ath-stàladh." #, python-format msgid "Failure while starting querying for game id. Error: %s; %s." msgstr "Αποτυχία κατά την έναρξη της εξέτασης του αναγνωριστικού του παιχνιδιού. Σφάλμα: %s, %s." #, python-format msgid "Failure while starting querying for mods. Error: %s; %s." msgstr "" "Thachair mearachd nuair a bha sinn ag iarraidh fiosrachadh nan tuilleadan. Mearachd: " "%s; %s." #, python-format msgid "Could not create mod directory: %s." msgstr "Cha b’ urrainn dhuinn pasgan nan tuilleadan a chruthachadh: %s." #, python-format msgid "Could not open temporary file for mod download: %s." msgstr "Cha b’ urrainn dhuinn faidhle sealach fhosgladh airson tuilleadan a luchdadh a-nuas: %s." #, python-format msgid "Failed to start the download. Error: %s; %s." msgstr "Cha b’ urrainn dhuinn tòiseachadh air an luchdadh a-nuas. Mearachd: %s; %s." #, python-format msgid "Asynchronous download failure: %s, %s." msgstr "Dh’fhàillig le luchdadh a-nuas neo-shioncronaichte: %s, %s." #, python-format msgid "Download failure. Server response: %s; %s." msgstr "Dh’fhàillig leis an luchdadh a-nuas. Freagairt an fhrithealaiche: %s, %s." msgid "Mismatched filesize." msgstr "Læs granduræs de los archivos nun coinciden." #, python-format msgid "Invalid file. Expected md5 %s, got %s." msgstr "Archivo incorrecto. Se esperaba el siguiente md5: %s y se ha obtenido: %s." msgid "Failed to compute final hash." msgstr "Hi ha hagut un error en computar el valor final del hash." msgid "Failed to verify signature." msgstr "Cha deach leinn an soidhneadh a dhearbhadh." #, python-format msgid "Saved game to '%s'" msgstr "Chaidh an geama a shàbhaladh gu “%s”" msgid "custom build" msgstr "Construcción personalizada" #, python-format msgid "Screenshot written to '%s'" msgstr "Dîmender dîmendera ku ji '%s' re hatî nivîsandin" Index: ps/trunk/binaries/data/mods/mod/l10n/long.mod-selector.po =================================================================== --- ps/trunk/binaries/data/mods/mod/l10n/long.mod-selector.po (revision 27272) +++ ps/trunk/binaries/data/mods/mod/l10n/long.mod-selector.po (revision 27273) @@ -1,483 +1,483 @@ msgid "" msgstr "" "Project-Id-Version: None\n" -"POT-Creation-Date: 2022-12-02 08:12+0000\n" -"PO-Revision-Date: 2022-12-02 08:12+0000\n" +"POT-Creation-Date: 2022-12-05 08:17+0000\n" +"PO-Revision-Date: 2022-12-05 08:17+0000\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=utf-8\n" "Content-Transfer-Encoding: 8bit" msgid "Color" msgstr "Kolorea" msgid "Move the sliders to change the Red, Green and Blue components of the Color" msgstr "" "A csúszkákkal be tudod állítani, mennyi vörös, mennyi zöld és mennyi kék legyen a " "színekben." msgid "Red" msgstr "Punainen" msgid "Green" msgstr "Vihreä" msgid "Blue" msgstr "Sininen" msgid "Save" msgstr "Sauvegarder" msgid "Cancel" msgstr "Hoit i mog noch ned" #, python-format msgid "" "Opening %(url)s\n" " in default web browser. Please wait…" msgstr "" "Ouverture %(url)s\n" "dans le navigateur Web par défaut. Attendez, s'il vous plaît..." msgid "Opening page" msgstr "பக்கம் திறக்கப்படுகிறது" msgctxt "filesize unit" msgid "B" msgstr "Bitů" msgctxt "filesize unit" msgid "KiB" msgstr "Kilobitů" msgctxt "filesize unit" msgid "MiB" msgstr "Megabitů" msgctxt "filesize unit" msgid "GiB" msgstr "Gigabitů" #, python-format msgid "%(filesize)s %(unit)s" msgstr "%(filesize)s %(unit)s" msgid "mm:ss" msgstr "mm:ss" msgid "HH:mm:ss" msgstr "HH: mm: ss" msgctxt "enumeration" msgid ", " msgstr "، و" #, python-format msgctxt "Mod comparison" msgid "%(mod)s (%(version)s)" msgstr "%(mod)s (%(version)s)" msgid ", " msgstr "، و" #, python-format msgctxt "Mod comparison" msgid "Required: %(mods)s" msgstr "Изисква(т) се: %(mods)s" #, python-format msgctxt "Mod comparison" msgid "Active: %(mods)s" msgstr "Ενεργοποίηση: %(mods)s" msgid "" "[font=\"sans-bold-20\"]You tried to start the game with incompatible or missing " "mods![/font]" msgstr "" "[font=\"sans-bold-20\"]Dh’fheuch thu ris an geama a thòiseachadh le tuilleadan nach eil" " co-chòrdail no a tha dhìth![/font]" msgid "[font=\"sans-16\"]" msgstr "[font=\"sans-16\"]" msgid "" "Solve the compatibility issue by disabling invalid mods or enabling required " "dependencies. You can then save & start the game." msgstr "" "Fuasgail duilgheadas na co-chòrdalachd is tu a’ cur à comas nan tuilleadan nach eil " "dligheach no a’ cur an comas nan eisimeileachdan riatanach. ’S urrainn dhut an geama a " "shàbhaladh ⁊ a thòiseachadh an uairsin." msgid "" "Incompatible mods will appear in red in the list of enabled mods (bottom panel). " "Dependencies can be added by enabling them in the upper panel." msgstr "" "Nochdaidh na tuilleadan neo-chòrdail le dath dearg orra air liosta nan tuilleadan an " "comas (sa phanail aig a’ bhonn). ’S urrainn dhut na h-eisimeileachdan a chur ris is tu " "’gan cur an comas sa phanail uachdarach." msgid "[/font]" msgstr "[/font]" msgid "Incompatible mods" msgstr "Tá na modhnuithe neamhréireacha" msgid "Ok" msgstr "Ceart ma-thà" msgid "0 A.D. Empires Ascendant mod.io Disclaimer" msgstr "Descargo de responsabilidade de mod.io de 0 d.C — A ascensión dos imperios" msgid "Document Date: 2018-10-12" msgstr "Ceann-là na sgrìobhainn: 10mh Dàmh 2018" msgid "You are about to connect to the mod.io online service." msgstr "Vous êtes sur le point de vous connecter au service mod.io en ligne." msgid "" "This service provides an easy way to download and install community-made mods and is " "provided by DBolical Pty Ltd, the company behind IndieDB and ModDB." msgstr "" "Tha an t-seirbheis seo a’ solar dòigh furasta airson tuilleadain a chaidh a dhèanamh " "leis a’ choimhearsnachd a luchdadh a-nuas is a stàladh agus tha e ’ga sholar le " "DBolical Pty Ltd, seo a’ chompanaidh a nì IndieDB agus ModDB." msgid "The service is for users age 13 and over." msgstr "Tha an t-seirbheis airson luchd-cleachdaidh a bheil 13 bliadhna a dh’aois no nas sine." msgid "" "Wildfire Games has taken care to make this connection secure and reviewed the mods for " "security flaws, but cannot guarantee that this does not pose any risks." msgstr "" "Rinn Wildfire Games ar dìcheall ach am bi an ceangal seo tèarainte agus rinn sinn " "lèirmheas air na tuilleadain a thaobh easbhaidhean tèarainteachd ach chan urrainn " "dhuinn barantas a thoirt nach èirich cunnartan tèarainteachd ’nan lùib." msgid "" "By using the service, you understand that mod.io's Terms of Use and Privacy Policy " "apply and that Wildfire Games is not liable for any damages resulting from this " "service." msgstr "" "Nuair a chleachdas tu an t-seirbheis, bi thu ag aideachadh gu bheil thu a’ tuigsinn gum" " bi teirmichean a’ chleachdaidh is poileasaidh prìobhaideachd mod.io an gnìomh agus " "nach eil Wildfire Games buailteach do dhochann sam bith a dh’adhbharaicheas an " "t-seirbheis seo." #, python-format msgctxt "mod.io error message" msgid "" "Game ID could not be retrieved.\n" "\n" "%(technicalDetails)s" msgstr "" "Δεν ήταν δυνατή η ανάκτηση του αναγνωριστικού παιχνιδιού.\n" "\n" "%(technicalDetails)s" msgctxt "mod.io error message" msgid "Initialization Error" msgstr "Errore di Inizializzazione" msgid "Retry" msgstr "Feuch ris a-rithist" msgid "Abort" msgstr "Ji berxwegirtin " #, python-format msgctxt "mod.io error message" msgid "" "Mod List could not be retrieved.\n" "\n" "%(technicalDetails)s" msgstr "" "Cha b’ urrainn dhuinn liosta nan tuilleadan fhaighinn.\n" "\n" "%(technicalDetails)s" msgctxt "mod.io error message" msgid "Fetch Error" msgstr "Mearachd ’ga fhaighinn" #, python-format msgctxt "mod.io error message" msgid "" "File download failed.\n" "\n" "%(technicalDetails)s" msgstr "" "Dh’fhàillig le luchdadh a-nuas an fhaidhle.\n" "\n" "%(technicalDetails)s" msgctxt "mod.io error message" msgid "Download Error" msgstr "Mearachd leis an luchdadh a-nuas" #, python-format msgctxt "mod.io error message" msgid "" "File verification error.\n" "\n" "%(technicalDetails)s" msgstr "" "ఫైల్ ధృవీకరణ లోపం. \n" "\n" "\n" "%(technicalDetails)s\n" "\n" msgctxt "mod.io error message" msgid "Verification Error" msgstr "Erreur de vérification" msgid "Initializing mod.io interface." msgstr "S'està inicialitzant la interfície de mod.io." msgid "Initializing" msgstr "S'està inicialitzant" #, python-format msgid "Invalid mod: %(error)s" msgstr "Tuilleadan mì-dhligheach: %(error)s" msgid "Fetching and updating list of available mods." msgstr "A’ faighinn ’s ag ùrachadh liosta nan tuilleadan a tha ri am faighinn." msgid "Updating" msgstr "S'està actualitzant" msgid "Cancel Update" msgstr "Cancel·la l'actualització" #, python-format msgid "Downloading “%(modname)s”" msgstr "డౌన్‌లోడ్ చేస్తోంది “%(modname)s”" msgid "Downloading" msgstr "’Ga luchdadh a-nuas" msgid "Cancel Download" msgstr "Sguir dhen luchdadh a-nuas" #, python-format msgid "%(current)s / %(total)s (%(percent)s%%)" msgstr " %(current)s / %(total)s (%(percent)s%%)" #, python-format msgid "" "Time Elapsed: %(elapsed)s\n" "Estimated Time Remaining: %(remaining)s\n" "Average Speed: %(avgSpeed)s" msgstr "" "Verstrichene Zeit: %(elapsed)s\n" "Geschätzte Restzeit: %(remaining)s\n" "Durchschnittsgeschwindigkeit: %(avgSpeed)s" msgid "∞" msgstr "бесконачно" #, python-format msgid "%(number)s %(unit)s/s" msgstr "%(number)s %(unit)s در ثانیه" msgid "mod.io Mods" msgstr "Модификации от „mod.io“" msgid "Available Mods" msgstr "Խաղի հասանելի ձևափոխություներ" msgid "Filter valid mods" msgstr "Odfiltrovat platné pozměněné verze" msgid "Back" msgstr "Повернутися" msgid "Refresh List" msgstr "Actualizare l repertorio" msgid "Download" msgstr "Luchdaich a-nuas" msgid "Name" msgstr "სახელი" msgid "Version" msgstr "სახესხვაობა" msgid "Mod Label" msgstr "Etiqueta de modificación" msgid "File Size" msgstr "Fitxategiaren tamaina" msgid "Dependencies" msgstr "დამოკიდებულებები" msgctxt "placeholder text for input field to filter mods" msgid "Filter" msgstr "Filtreering" msgid "" "0 A.D. is designed to be easily modded. Mods are distributed in the form of .pyromod " "files, which can be opened like .zip files." msgstr "" "Играта „0 A.D.“ е проектирана така, че да предоставя възможност за лесно създаване на " "модификации. Модификациите се разпространяват под формата на файлове във формата " "„.pyromod“, които могат да бъдат отворени като файлове „.zip“." msgid "" "In order to install a mod, just open the file with 0 A.D. (either double-click on the " "file and choose to open it with the game, or run \"pyrogenesis file.pyromod\" in a " "terminal). The mod will then be available in the mod selector. You can enable it and " "disable it at will. You can delete the mod manually using your file browser if needed " "(see https://trac.wildfiregames.com/wiki/GameDataPaths)." msgstr "" "De forma a instalar um mod, abre simplesmente o ficheiro com o 0 A.D. (quer com clique " "duplo no ficheiro e escolher abrir com o jogo, quer com o comando \"pyrogenesis " "file.pyromod\" no terminal). O mod estará então disponível no seletor de mods. Pode-se " "ativar e desativar o mod quando se quiser. Pode-se também eliminar o mod manualmente " "utilizando o navegador de ficheiros do sistema operativo (ver " "https://trac.wildfiregames.com/wiki/GameDataPaths para saber onde se encontram os " "ficheiros nos vários sistemas operativos)." msgid "" "For more information about modding the game, see the Modding Guide online (click the " "Modding Guide button below)." msgstr "" "Para máis información sobre o desenvolvemento de modificacións do xogo, consulta a guía" " de desenvolvemento de modificacións por internet (preme o botón da guía de " "desenvolvemento de modificacións a continuación)." msgid "" "The mod.io service is developed by DBolical, the company behind IndieDB and ModDB. " "Those websites have spread the word about 0 A.D. and other indie projects for a long " "time! Today, mod.io allows us to list and download all the mods that were verified by " "the team. Click \"Download Mods\" to try it out and install some!" msgstr "" "Tha an t-seirbheis mod.io ’ga leasachadh le DBolical, seo a’ chompanaidh air cùlaibh " "IndieDB agus ModDB. Tha na làraichean-lìn sin a’ sgaoileadh naidheachd mu 0 A.D. agus " "pròiseactan neo-eisimeil eile o chionn fhada! Leigidh mod.io leinn liosta agus " "luchdaidhean a-nuas a chruthachadh dhe na tuilleadain uile a chaidh a dhearbhadh leis " "an sgioba a-nis. Briog air “Luchdaich a-nuas tuilleadain”, feuch e is stàlaich fear no " "dhà!" msgid "Pyrogenesis Mod Selector" msgstr "Selector de modificacións de Pyrogenesis" msgid "Close" msgstr "Затваряне" msgid "Modding Guide" msgstr "Guía de desenvolvemento de modificacións" msgid "Visit mod.io" msgstr "మోడ్.ఐఒ ని సందర్శించండి" msgid "This mod does not exist" msgstr "Tato pozměněná verze neexistuje" msgctxt "mod activation" msgid "Enable" msgstr "Cuir an comas" msgid "Dependencies not met" msgstr "Cha deach na h-eisimeileachdan a choileanadh" msgctxt "mod activation" msgid "Disable" msgstr "Poista käytöstä" msgid "No mod has been selected." msgstr "Non se seleccionou ningunha modificación." msgid "Enable at least 0ad mod" msgstr "Cuir an comas an tuilleadan 0ad air a char as lugha" msgid "Modifications" msgstr "Pozměněné verze" msgid "Negate" msgstr "Selectie omkeren" msgid "Filter compatible" msgstr "Penheirar por compatibilidade" msgid "Description" msgstr "Նկարագրություն" msgid "Enabled Mods" msgstr "Միացնել խաղի ձևափոխություները" msgid "Visit Website" msgstr "Navštívit internetovou stránku" msgid "Quit" msgstr "నిష్క్రమించండి" msgid "Help" msgstr "Palīdzība" msgid "Download Mods" msgstr "Luchdaich a-nuas tuilleadain" msgid "Save Configuration" msgstr "Enregistrer la configuration" msgid "Save and Restart" msgstr "Qeyd bike û ji nû ve dest pê bike." msgid "(Folder)" msgstr "(Subdirectorio)" msgid "Website" msgstr "Situs Interretialis" msgid "Filter" msgstr "Filtreering" msgid "" "Enabled mods are loaded from top to bottom. Mods loaded later might overwrite settings " "of mods loaded earlier. It is advisable to have more complex mods loaded last. Use the " "arrows on the right to change the loading order." msgstr "" "Tèid na tuilleadain a tha an comas a luchdadh on bhàrr gun bhonn. Dh’fhaoidte gun " "sgrìobh tuilleadain a thèid a luchdadh nas anmoiche thar roghainnean nan tuilleadan a " "chaidh a luchdadh romhpa-san. Mholamaid gun luchdaich thu na tuilleadain as iom-fhillte" " aig an deireadh. Cleachd na saighdean taobh deas airson òrdugh an luchdaidh " "atharrachadh." msgid "Change the order in which mods are launched. This should match the mods dependencies." msgstr "" "Verander de volgorde waarin modificaties opgestart worden. Dit moet overeenkomen met de" " afhankelijkheden van de modificaties." msgid "Disclaimer" msgstr "Descargo de responsabilidade" msgid "mod.io Terms" msgstr "Conditions d'Utilisation de mod.io" msgid "mod.io Privacy Policy" msgstr "Politique de Confidentialité de mod.io" msgid "OK" msgstr "Ceart go leor" msgid "View online" msgstr "Προβολή στο διαδίκτυο" #, python-format msgid "Open %(url)s in the browser." msgstr "Atvērt %(url)s tīmekļa pārlūkprogrammā." msgid "Language" msgstr "Hizkuntza" msgid "Decline" msgstr "Nem fogadom el" msgid "Accept" msgstr "സ്വീകരിക്കൂ" Index: ps/trunk/binaries/data/mods/public/l10n/es_MX.public-simulation-auras.po =================================================================== --- ps/trunk/binaries/data/mods/public/l10n/es_MX.public-simulation-auras.po (revision 27272) +++ ps/trunk/binaries/data/mods/public/l10n/es_MX.public-simulation-auras.po (revision 27273) @@ -1,1063 +1,1063 @@ # Translation template for 0 A.D. — Empires Ascendant. # Copyright (C) 2022 Wildfire Games # This file is distributed under the same license as the 0 A.D. — Empires Ascendant # project. # Translators: # Aimar Triujeque # Alfonso Sandokan C.E. # Andrés Núñez # Angel Fabian # Daniel Cárdenas # Dianiel García # Esteban A. Mina # Javier Rodríguez # jose luis lopez torres # Luis Aguilar # Luis Calderón # Ricardo Jiménez # Victor Sanchez msgid "" msgstr "" "Project-Id-Version: 0 A.D.\n" "POT-Creation-Date: 2022-10-22 14:55+0000\n" "PO-Revision-Date: 2016-05-21 09:22+0000\n" "Last-Translator: Javier Rodríguez, 2022\n" "Language-Team: Spanish (Mexico) (http://www.transifex.com/wildfire-games/0ad/language/es_MX/)\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Language: es_MX\n" "Plural-Forms: nplurals=3; plural=n == 1 ? 0 : n != 0 && n % 1000000 == 0 ? 1 : 2;\n" #: simulation/data/auras/structures/arsenal_repair.jsonauraDescription msgid "Garrisoned Siege Engines +3 health regeneration rate." msgstr "Máquinas de asedio acuarteladas (Regeneración de salud: +3) " #: simulation/data/auras/structures/arsenal_repair.jsonauraName msgid "Arsenal Repairs" msgstr "Reparación de arsenal" #: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription msgid "Garrisoned Ships +10 health regeneration rate." msgstr "Barcos acuartelados (Regeneración de salud: +10)" #: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName msgid "Dockyard Repairs" msgstr "Reparaciones en astilleros" #: simulation/data/auras/structures/iber_monument.jsonauraDescription msgid "Soldiers +20% melee and ranged attack damage." msgstr "Soldados (Ataque cuerpo a cuerpo y a distancia: +20%)" #: simulation/data/auras/structures/iber_monument.jsonauraName msgid "Religious Fervor" msgstr "Fervor religioso" #: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription #: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription msgid "Workers +15% gather speed." msgstr "Trabajadores (Velocidad de reunión: +15%) " #: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName msgid "Patriotism" msgstr "Patriotismo" #: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription msgid "" "Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack " "damage." msgstr "Soldados +1 de resistencia a aplastamientos, cortes y perforaciones y +10% de ataque cuerpo a cuerpo y a distancia." #: simulation/data/auras/structures/kush_pyramids_military.jsonauraName msgid "Exhortative Presence" msgstr "Presencia exhortativa" #: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription msgid "Heroes −5% health." msgstr "Héroes (Salud: -5%)" #: simulation/data/auras/structures/kush_temple_amun.jsonauraName msgid "Powerful Priesthood" msgstr "Sacerdocio poderoso" #: simulation/data/auras/structures/library.jsonauraDescription msgid "Structures −15% technology resource costs and research time." msgstr "Estructuras (Costo de recursos y tiempo de investigación: -15%)" #: simulation/data/auras/structures/library.jsonauraName msgid "Centre of Scholarship" msgstr "Centro de becas" #: simulation/data/auras/structures/loyalty_regen.jsonauraDescription msgid "Structures +50% capture points garrison regeneration rate." msgstr "Estructuras (Regeneración de puntos de captura de cuartel: +50%)" #: simulation/data/auras/structures/loyalty_regen.jsonauraName msgid "Loyalty" msgstr "Lealtad" #: simulation/data/auras/structures/maur_pillar.jsonauraDescription msgid "Traders +20% movement speed." msgstr "Comerciantes (Velocidad de movimiento: +20%)" #: simulation/data/auras/structures/maur_pillar.jsonauraName msgid "Edict of Ashoka" msgstr "Edicto de Ashoka" #: simulation/data/auras/structures/temple_heal.jsonauraDescription msgid "Humans +1 health regeneration rate." msgstr "Humanos (Regeneración de salud: +1)" #: simulation/data/auras/structures/temple_heal.jsonauraName msgid "Medical Treatment" msgstr "Tratamiento médico" #: simulation/data/auras/structures/theater.jsonauraDescription msgid "Structures +20% territory influence radius." msgstr "Estructuras (Radio de influencia sobre territorio: +20%)" #: simulation/data/auras/structures/theater.jsonauraName msgid "Hellenization" msgstr "Helenización " #: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription msgid "" "Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range." msgstr "Soldados en torretas (Resistencia al aplastamiento, corte y perforación: +3; Distancia de visión: +20)." #: simulation/data/auras/structures/wall_garrisoned.jsonauraName msgid "Wall Protection" msgstr "Protección de la muralla" #: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription msgid "" "+20% maximum population limit (requires the “Glorious Expansion” " "technology)." msgstr "Límite máximo de población: +20% (requiere la tecnología «Expansión Gloriosa»)." #: simulation/data/auras/structures/wonder_population_cap.jsonauraName msgid "Glorious Expansion" msgstr "Expansión Gloriosa" #: simulation/data/auras/structures/xp_trickle.jsonauraDescription msgid "Units gain experience while garrisoned inside the building." msgstr "Las unidades ganan experiencia mientras están acuarteladas dentro del edificio." #: simulation/data/auras/structures/xp_trickle.jsonauraName msgid "Rigorous Training" msgstr "Entrenamiento riguroso" #: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription msgid "Warships −25% construction time." msgstr "Barco de guerra (Tiempo de construcción: -25%)." #: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName msgid "Delian League" msgstr "Liga de Delos" #: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription msgid "Healers −20% resource costs." msgstr "Sanadores (Coste de recursos: -20%)." #: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName msgid "Druids" msgstr "Druidas" #: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription msgid "+10% international trade bonus." msgstr "Bonificación de comercio internacional: +10%." #: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName msgid "Trademasters" msgstr "Maestros comerciantes" #: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription msgid "Forges −15% technology resource costs and research time." msgstr "Forjas (Coste de recursos tecnológicos y tiempo de investigación: -15%)." #: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName msgid "Products from Gaul" msgstr "Productos de Gallia" #: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription msgid "Allies +20% international trade bonus." msgstr "Aliados (Bonificación de comercio internacional: +20%)." #: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName msgid "Silk Road" msgstr "Ruta de la Seda" #: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription msgid "Citizen Javelineers −10% resource costs." msgstr "Ciudadanos con jabalinas (Coste de recursos: -10%)." #: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName msgid "Saripeko" msgstr "Saripeko" #: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription msgid "Elephants −20% resource costs and training time." msgstr "Elefantes (Coste de recursos y tiempo de adiestramiento: -20%)." #: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName msgid "Elephant Suppliers" msgstr "Proveedores de elefantes" #: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription msgid "Siege Weapons and Arsenals −25% resource costs and build time." msgstr "Armas de asedio y arsenales (Coste de recursos y tiempo de construcción: -25%)." #: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName msgid "Mechanical Innovation" msgstr "Innovación mecánica" #: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription msgid "" "Temples −50% resource costs and building time; Temple technologies −50% " "resource costs and research time." msgstr "Templos (Coste de recursos y tiempo de construcción); Tecnologías del templo (Coste de recursos y tiempo de investigación: -50%)." #: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName msgid "Ashoka's Religious Support" msgstr "Apoyo religioso de Ashoka" #: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription msgid "Land Traders +15% trade gain." msgstr "Comerciantes terrestres (Ganancias: +15%)." #: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName msgid "The Royal Road" msgstr "El Camino Real" #: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription msgid "+1.0 food trickle rate." msgstr "Regeneración de comida: +1.0." #: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName msgid "Breadbasket of the Mediterranean" msgstr "Canasta de pan del Mediterraneo" #: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription msgid "Citizen Infantry −10% training time." msgstr "Infantería ciudadana (Tiempo de adiestramiento: -10%)." #: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName msgid "Conscription" msgstr "Conscripción" #: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription msgid "Civil Centers −20% resource costs." msgstr "Centros civiles (Coste de recursos: -20%)." #: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName msgid "Syrian Tetrapolis" msgstr "Tetrapolis Siria" #: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription msgid "Citizen Infantry Spearmen +10% health." msgstr "Lanceros de infantería ciudadana (Salud: +10)." #: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName msgid "Peloponnesian League" msgstr "La Liga del Peloponeso" #: simulation/data/auras/units/carnyx.jsonauraDescription msgid "Enemy Soldiers −10% attack damage and capture attack strength." msgstr "Soldados enemigos (Daño de ataque y poder de captura: -10)." #: simulation/data/auras/units/carnyx.jsonauraName msgid "Intimidating Sound" msgstr "Sonido intimidatorio" #: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription msgid "" "Solon instituted several economic reforms encouraging commerce and agriculture.\n" "Workers +15% gather speed." msgstr "Solón instituyo múltiples reformas económicas que alentaban el comercio y la agricultura. \nTrabajadores (Velocidad de recolección: +15%)." #: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName msgid "Economic Reforms" msgstr "Reformas Económica " #: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription msgid "" "Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n" "Economic technologies −10% resource costs." msgstr "Solón introdujo un nuevo sistema de pesaje y medición, los padres fueron alentados a encontrar oficios para sus hijos.\nTecnologías económicas (Coste de recursos: -10%)." #: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName msgid "Economic Fortune" msgstr "Fortuna económica" #: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription msgid "" "Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n" "Soldiers +15% movement speed and +15% vision range." msgstr "Viendo que la defensa desde trincheras era inútil contra el ejército romano, Casivelono recurrió a tácticas de guerrilla. Esto fue luego imitado por demás generales.\nSoldados (Velocidad de movimiento: +15%; Distancia de visión: +15%)." #: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName #: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName msgid "Guerrilla Tactics" msgstr "Tácticas de guerrilla" #: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription msgid "" "Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n" "Javelineers +20% attack range." msgstr "Casivelono desplegó guerrilleros veloces para hostigar a las tropas y recolectores romanos.\n(Alcance: +20%)." #: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName msgid "Skirmisher Harassment" msgstr "Hostigamiento de los guerrilleros" #: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription msgid "" "Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n" "Melee Cavalry +1 crush, hack, pierce resistance and +10% health." msgstr "Líder de la caballería pesada cartaginesa en Trebia y Cannae, donde su triple carga tuvo efectos devastadores sobre el enemigo.\nCaballería cuerpo a cuerpo (Resistencia al aplastamiento, corte y perforación: +1; Salud: +10%)." #: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName msgid "Commander of Heavy Cavalry" msgstr "Comandante de caballería pesada" #: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription msgid "" "Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n" "Soldiers +5% melee and ranged attack damage and −25% promotion experience." msgstr "Combatiendo contra los romanos, Ambiórix se dio cuenta de la inutilidad de la guerra abierta contra ellos y decidió apostar por tácticas de emboscada. Los galos rápidamente aprendieron donde y cuando ejecutar ataques sorpresa.\nSoldados (Daño a distancia y cuerpo a cuerpo: +5%; Experiencia para promocionar: −25%)." #: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName msgid "Ambush Slaughter" msgstr "Masacre por emboscada" #: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription msgid "" "When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n" "Workers −10% grain gather rate." msgstr "Cuando el ejército romano estaba escaso de suministros, los galos recibieron la orden de cederles parte de su cosecha. Los eburones bajo el mando de Ambiórix se opusieron a ello y por lo tanto, César mandó tropas para tomarla por la fuerza.\nTrabajadores (Velocidad de recolección: −10%)." #: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName msgid "Tribute to Rome" msgstr "Tributo a Roma" #: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription msgid "" "At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n" "Territory influence bonus +20%." msgstr "En su apogeo, los límites del imperio se ampliaron hasta el valle de Ferganá al oeste, hasta Corea al este y hasta el norte de Vietnam en el sur.\n(Influencia territorial: +20%)." #: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName msgid "Territorial Expansion" msgstr "Expansión territorial" #: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription msgid "" "The Music Bureau was charged directly, by the emperor to perform various tasks related to music, poetry, entertainment, or religious worship.\n" " Techcost −50%." msgstr "La secretaria de música, dirigido directamente por el emperador, realizaba todo tipo de actividades relacionadas con la música, la poesía, entretenimiento y culto religioso.\nCoste de tecnología: −50%." #: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName msgid "Imperial Music Bureau" msgstr "Secretaria Imperial de Música" #: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription msgid "" "Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n" "Allied Citizen Mercenaries −25% metal cost." msgstr "Junto a su hermano Indíbil, Mandonio comandó a los reclutas ibéricos y tropas mercenarias durante las Guerras Púnicas.\nCiudadanos mercenarios aliados (Coste de metal: −25%)." #: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName msgid "Mercenary Commander" msgstr "Comandante de mercenarios" #: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription msgid "" "Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n" "Soldiers +10% health." msgstr "Consiguiente a la caída de Indíbil en batalla, Mandonio guió a los supervivientes a un lugar seguro.\nSoldados (Salud: +10)." #: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName msgid "Saver of Lives" msgstr "Salvador de vidas" #: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription msgid "" "Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n" "Enemy Female Citizens −15% gather speed." msgstr "Gobernando con absolutismo en el Imperio de Meroë y como una pieza clave de la religión meroítica, Shanakdajete representaba el poder de Kush, algo que no se podía tomar a la ligera.\nCiudadanas enemigas (Velocidad de recolección: −15%)." #: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName msgid "Earliest Nubian Queen" msgstr "Primera Reina Nubia" #: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription msgid "" "As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n" "Temples +1 garrison heal rate." msgstr "Al igual que en el resto de culturas, la religión era parte clave en Kush. Shanakdajete construyó su templo cerca del 160 a. C. como un símbolo del esplendor de Meroë.\nTemplos (Velocidad de sanación de tropas acuarteladas: +1)." #: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName msgid "Temple at Naqa" msgstr "Templo de Naqa" #: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription msgid "" "During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n" "Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot." msgstr "Durante la primera guerra macedónica, Filipo y sus tropas saquearon Termo, el centro religioso y político de Etolia.\nHumanos, máquinas de asedio, navíos y estructuras (Saqueo de comida y madera: +5)." #: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName msgid "Sacker of Cities" msgstr "Saqueador de Ciudades" #: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription msgid "" "Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n" "Gain a slow trickle of metal." msgstr "Aliado con Roma, Filipo reorganizó todas las finanzas y comercio interno, dejando como legado minas reabiertas y una nueva moneda.\nProporciona un continuo pero lento ingreso de metal." #: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName msgid "Financial Reorganization" msgstr "Reorganización financiera" #: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription msgid "" "Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n" "Structures +20% territory influence radius." msgstr "Hijo de Chandragupta Maurya, Bindusara consolidó el imperio, creando un estado estable para que su hijo Ashoka lo heredara.\nEstructuras (Radio de influencia del territorio: +20%)." #: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName msgid "Consolidator of the Empire" msgstr "Consolidador de el Imperio" #: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription msgid "" "Bindusara is said to have conquered lands to the south of the empire.\n" "Soldiers +15% capture attack strength." msgstr "Se dice que Bindusara conquistó tierras al sur del imperio.\nSoldados (Poder de captura: +15%)." #: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName msgid "Vamba Moriyar" msgstr "Vamba Moriyar" #: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription msgid "" "Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n" "Structures −10% resource costs and +5% health." msgstr "Durante su reinado, gran parte del patrimonio de Artajerjes se invirtió en proyectos de construcción. Recuperó el palacio de Darío I en Susa y restauró la antigua ciudad de Ecbatana.\nEstructuras (Coste de recursos: −10%; Resistencia: +5%)." #: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName msgid "Great Builder" msgstr "Gran Constructor" #: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription msgid "" "Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n" "Structure technologies −10% resource costs." msgstr "Continuando con el trabajo de sus predecesores en la Gran Biblioteca de Alejandría, se apoderó de todo libro que llegara a la ciudad, heredando así una gran cantidad de sabiduría que quedaría como legado para su pueblo.\nTecnologías estructurales (Coste de recursos: −10%)." #: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName msgid "Great Librarian" msgstr "Gran Bibliotecario" #: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription msgid "" "After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n" "Female Citizens −20% food cost and +10% gather speed." msgstr "Tras la violación y consiguiente suicidio de Lucrecia por el hijo del rey Tarquinio el Soberbio, Bruto juró vengarla y derrocar la monarquía.\nCiudadanas (Coste de comida: -20%; Velocidad de recolección: +10%)." #: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName msgid "Avenger of Lucretia" msgstr "Vengador de Lucrecia." #: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription msgid "" "Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n" "Humans and Siege Engines +1 crush, hack, pierce resistance." msgstr "Bruto fue una de las figuras clave en el derrocamiento de la monarquía y la fundación de la República Romana. Más tarde, como cónsul, lideró a un ejército romano hacia la victoria contra el rey etrusco Tarquinio, que buscaba recuperar el trono.\nHumanos y máquinas de asedio (Resistencia al aplastamiento, corte y perforación: +1)." #: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName msgid "Founder and Defender of the Republic" msgstr "Fundador y Defensor de la Republica" #: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription msgid "" "Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n" "Temples −10% resource costs; Temple technologies −10% resource costs." msgstr "Antíoco I sentó los cimientos del Templo de Ezida en Borsippa.\nTemplos (Coste de recursos y tecnología: −10%)." #: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName msgid "Founder of the Ezida Temple" msgstr "Fundador del templo de Ezida" #: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription msgid "" "Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n" "+5% maximum population limit." msgstr "Antíoco fomentó la inmigración griega a su reino y estableció nuevas ciudades en Anatolia para servir de contrapartida a los galos.\nLímite de población: +5%." #: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName msgid "Immigration" msgstr "Inmigración " #: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription msgid "" "Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n" "Champion Elephants −10% resource costs." msgstr "Hijo de Seleuco Nicátor, Antíoco tuvo éxito en la formidable tarea de mantener unido al imperio, fundando templos y derrotando a los invasores galos con elefantes de guerra.\nCoste de elefantes de guerra de élite: -10%." #: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName msgid "Basileus Megas" msgstr "Basileus Megas" #: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription msgid "" "Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n" "Citizen Infantry Spearmen −10% resource costs." msgstr "Licurgo instituyó varias reformas militares. Así, bajo su gobierno, se estableció la total e íntegra lealtad de todos los ciudadanos a Esparta.\nCiudadanos-lanceros de infantería (Coste de recursos: −10%)." #: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName #: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName msgid "Lycurgan Military Reforms" -msgstr "" +msgstr "Reformas militares de Licurgo " #: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription msgid "Champion Infantry Spearmen −5% resource costs." -msgstr "" +msgstr "Lanceros de infantería de élite (Coste de recursos: -5%)." #: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription msgid "" "To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n" "Workers +15% metal gather rate." msgstr "" #: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName msgid "Iron Pelanors" msgstr "" #: simulation/data/auras/units/han_minister_building.jsonauraDescription msgid "Builders construct buildings +2% faster for every nearby Minister." msgstr "" #: simulation/data/auras/units/han_minister_building.jsonauraName msgid "Building Programs" msgstr "" #: simulation/data/auras/units/han_minister_garrison.jsonauraDescription msgid "" "Decrease resource costs and research time of technologies in a building by " "2% for each Minister garrisoned within." msgstr "" #: simulation/data/auras/units/han_minister_garrison.jsonauraName msgid "Excellency of Works" msgstr "" #: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription msgid "" "The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each " "garrisoned minister." msgstr "" #: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName msgid "Nationalized Industries" msgstr "" #: simulation/data/auras/units/han_minister_gathering.jsonauraDescription msgid "Gatherers +2% gathering rate for every nearby Minister." msgstr "" #: simulation/data/auras/units/han_minister_gathering.jsonauraName msgid "Minister over the Masses" msgstr "" #: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription msgid "" "Soldiers in his formation +3 crush, hack, pierce resistance, +15% movement " "speed." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName msgid "Formation Reforms" msgstr "Reformas de Formación" #: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription msgid "Infantry Javelineers +15% movement speed." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName msgid "Peltast Reforms" msgstr "Reformas peltastas" #: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription msgid "Builders +15% build rate." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName msgid "Periclean Building Program" msgstr "" #: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription msgid "Temples −25% stone cost, +2 garrisoned heal rate." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName msgid "Temple of Athena Nike" msgstr "" #: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription msgid "" "When garrisoned, the Ship has −30% batch training time and +50% movement " "speed." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName msgid "Naval Commander" msgstr "Comandante Naval" #: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription msgid "Ships −50% metal cost, −20% construction time." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName msgid "Naval Architect" msgstr "Arquitecto Naval" #: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription msgid "" "Champions +2 capture attack strength, +20% melee and ranged attack damage, " "+10% movement speed." msgstr "" #: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName msgid "Champion Army" msgstr "Ejército campeón" #: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription msgid "" "Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement " "speed." msgstr "" #: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName msgid "Guerrilla Chief" msgstr "Jefe de Guerrila" #: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription #: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription msgid "Humans +0.8 health regeneration rate." msgstr "" #: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName msgid "Britannorum Rex" msgstr "" #: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription msgid "Soldiers and Siege Engines +15% movement speed." msgstr "" #: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName msgid "Lightning General" msgstr "" #: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription msgid "Enemy Mercenaries −20% melee and ranged attack damage." msgstr "" #: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName msgid "Subduer of Mercenaries" msgstr "" #: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription msgid "" "Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% " "melee and ranged attack damage." msgstr "" #: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName msgid "Tactician" msgstr "Táctico " #: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription msgid "Melee Cavalry +30% melee attack damage." msgstr "" #: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName msgid "Cavalry Commander" msgstr "Comandante de Caballería " #: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription msgid "Humans, Siege Engines, and Ships gain +15 metal loot." msgstr "" #: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName msgid "Sacker of Rome" msgstr "" #: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription msgid "" "Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged" " attack damage." msgstr "" #: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName msgid "Celtic Warlord" msgstr "" #: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName msgid "Preparation for War" msgstr "Preparación para la guerra" #: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription msgid "Soldiers −20% promotion experience." msgstr "" #: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName msgid "Northern Army" msgstr "" #: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription msgid "Own and Allied Soldiers +25% vision range." msgstr "" #: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName msgid "Southern Army" msgstr "" #: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription msgid "Walls +10 health regeneration rate." msgstr "" #: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName #: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName msgid "Confucian Reforms" msgstr "" #: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription msgid "Cavalry +20% attack damage." msgstr "" #: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription #: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription #: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription msgid "" "Champions +2 capture attack strength, +20% melee and ranged attack damage." msgstr "" #: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName #: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName msgid "Mandate of Heaven" msgstr "" #: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription msgid "Enemy Cavalry −10% melee and ranged attack damage." msgstr "" #: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription msgid "" "When garrisoned, the Structure has +1 capture points garrison regeneration " "rate." msgstr "" #: simulation/data/auras/units/heroes/hero_garrison.jsonauraName msgid "Inspired Defense" msgstr "Defensa inspirada" #: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count." msgstr "" #: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName msgid "Valiant Defender" msgstr "" #: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription msgid "Soldiers +1 crush, hack, pierce resistance." msgstr "" #: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName msgid "Battle Fervor" msgstr "" #: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription msgid "Soldiers −15% resources costs, −20% training time." msgstr "" #: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName msgid "Mobilization" msgstr "Movilización" #: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription msgid "Soldiers +20% movement speed." msgstr "" #: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription msgid "Soldiers and Siege Engines gain +100% resource loot." msgstr "" #: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName msgid "Swag" msgstr "" #: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName msgid "Warrior Queen" msgstr "Reina guerrera" #: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription msgid "" "Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% " "resource costs and training time." msgstr "" #: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName msgid "Defier of Tradition" msgstr "" #: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription msgid "" "Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard" " −20% resource costs and training time." msgstr "" #: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName msgid "Follower of Apedemak" msgstr "" #: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription msgid "Enemy Healers −50% healing strength." msgstr "" #: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName msgid "Slaughter of the Faithful" msgstr "" #: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot." msgstr "" #: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName msgid "Savior of Kush" msgstr "" #: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription msgid "Kushite Triremes −50 wood and metal cost." msgstr "" #: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName msgid "Gift of Warships" msgstr "" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription msgid "Structures +10% territory influence radius." msgstr "Estructuras +10% de su radio de influencia" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName msgid "Imperialism" msgstr "Imperialismo" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate." msgstr "Centro Cívico Enemigo -50% puntos de captura y velocidad de regeneración de unidades guarnecidas." #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName msgid "Conqueror" msgstr "Conquistador" #: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription msgid "" "Infantry Pikemen +20% capture attack strength, +20% melee attack damage." msgstr "Piqueros +20% fuerza de captura, +20% daño de ataque cuerpo a cuerpo." #: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName msgid "Taxiarchès" msgstr "" #: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription msgid "" "Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged " "attack damage, +10% ranged attack range, +10% vision range." msgstr "" #: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName msgid "Besieger" msgstr "" #: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName msgid "Rise of Macedon" msgstr "Nacimiento de Macedonia." #: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription msgid "Soldiers +20% melee and ranged attack damage, −15% health." msgstr "Soldados +20% de daño al ataque cuerpo a cuerpo y a distancia, -15% salud." #: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName msgid "Pyrrhic Victory" msgstr "Victoria Pírrica" #: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription msgid "" "Temples −50% resource costs and build time. Temple technologies −50% " "resource costs and research time." msgstr "Templos -50% costo en recursos y tiempo de construcción. Tecnologías del templo -50% de costo en recursos y tiempo de investigación." #: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName msgid "Buddhism" msgstr "Budismo" #: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription msgid "" "When garrisoned, the Structure's technologies have −20% resource cost and " "−50% research time." msgstr "Cuando hay unidades guarecidas, las tecnoloías de las estructuras cuestan -20% en recursos y -50% el tiempo de investigación." #: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName msgid "Teacher" msgstr "Maestro" #: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName msgid "Regeneration" msgstr "Regeneración" #: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription msgid "" "Cavalry +1 capture attack strength, +20% melee and ranged attack damage." msgstr "Caballería +1 fuerza de ataque de captura, +20% daño en ataque cuerpo a cuerpo y a distancia." #: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName msgid "Forefront Leader" msgstr "Lider del frente" #: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription msgid "" "Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed." msgstr "Soldados, Máquinas de Asedio, Comerciantes y Barcos Mercantes +15% velocidad de desplazamiento." #: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName msgid "Leadership" msgstr "Liderazgo" #: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription msgid "Workers +15% build rate and gather speed." msgstr "Trabajadores +15% velocidad de construcción y de recolección." #: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName msgid "Administrator" msgstr "Administrador" #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time." msgstr "" #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName msgid "Patriot" msgstr "Patriota" #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription msgid "Allied Heroes +10% health." msgstr "" #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName msgid "Consort" msgstr "Consorte" #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription msgid "Enemy Heroes −10% health." msgstr "" #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription msgid "Builders +10% build rate." msgstr "" #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName msgid "Patron of Construction" msgstr "Patrón de construcción" #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription msgid "Mercenaries −35% resource costs." msgstr "" #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName msgid "Mercenary Patron" msgstr "" #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription msgid "Pikemen +40% health." msgstr "" #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName msgid "Raphia" msgstr "" #: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription msgid "Cavalry +15% melee and ranged attack damage." msgstr "" #: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName #: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName msgid "Sword of Rome" msgstr "Espada de Roma" #: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription msgid "Enemy Infantry −10% melee and ranged attack damage." msgstr "" #: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription msgid "Humans and Structures +1 crush, hack, pierce resistance." msgstr "" #: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName msgid "Shield of Rome" msgstr "Escudo de Roma" #: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription msgid "" "Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged" " attack damage." msgstr "" #: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName msgid "Triumph" msgstr "Triunfo" #: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription msgid "Cavalry +2 crush, hack, pierce resistance." msgstr "" #: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName msgid "Ilarchès" msgstr "" #: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription msgid "Enemy Structures, Ships, and Siege Engines −20% health." msgstr "" #: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName msgid "Renowned Conqueror" msgstr "" #: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription msgid "Champion Elephants +20% melee attack damage, +20% movement speed." msgstr "" #: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName msgid "Zooiarchos" msgstr "" #: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription msgid "" "Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged " "attack pierce damage." msgstr "" #: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName msgid "Helot Reforms" msgstr "Reformas ilotas" #: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription msgid "Spearmen +1 capture attack strength, +25% melee attack damage." msgstr "" #: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName msgid "Last Stand" msgstr "Última Resistencia " Index: ps/trunk/binaries/data/mods/public/l10n/fr.public-tutorials.po =================================================================== --- ps/trunk/binaries/data/mods/public/l10n/fr.public-tutorials.po (revision 27272) +++ ps/trunk/binaries/data/mods/public/l10n/fr.public-tutorials.po (revision 27273) @@ -1,1068 +1,1067 @@ # Translation template for 0 A.D. — Empires Ascendant. -# Copyright (C) 2021 Wildfire Games +# Copyright (C) 2022 Wildfire Games # This file is distributed under the same license as the 0 A.D. — Empires Ascendant # project. # Translators: # Baptiste Finck # Jo Du # Polakrity # Jérémi Mapas # Alexandre Garreau # Stanislas Dolcini # François Magimel # Raz Ou -# youritch .... # Xavier Tardieu # Valentin Diwali -# Rome Dev # François Poirotte +# mcorteel msgid "" msgstr "" "Project-Id-Version: 0 A.D. — Empires Ascendant\n" -"POT-Creation-Date: 2021-10-29 07:08+0000\n" +"POT-Creation-Date: 2022-09-12 09:35+0000\n" "PO-Revision-Date: 2017-06-04 12:59+0000\n" -"Last-Translator: François Poirotte , 2022\n" +"Last-Translator: mcorteel , 2022\n" "Language-Team: French (https://www.transifex.com/wildfire-games/teams/17418/fr/)\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Language: fr\n" "Plural-Forms: nplurals=3; plural=(n == 0 || n == 1) ? 0 : n != 0 && n % 1000000 == 0 ? 1 : 2;\n" #: maps/tutorials/introductory_tutorial.js:3 msgid "Welcome to the 0 A.D. tutorial." msgstr "Bienvenue dans le tutoriel de 0 A.D." #: maps/tutorials/introductory_tutorial.js:6 msgid "" "Left-click on a Female Citizen and then right-click on a berry bush to make " "that Female Citizen gather food. Female Citizens gather vegetables faster " "than other units." msgstr "" "Faites un clic gauche sur une Citoyenne puis faites un clic droit sur un " "buisson à baies pour que la Citoyenne puisse collecter la nourriture. Les " "Citoyennes collectent les aliments végétaux plus rapidement que d'autres " "unités." #: maps/tutorials/introductory_tutorial.js:15 msgid "" "Select the Citizen Soldier, right-click on a tree near the Civic Center to " "begin gathering wood. Citizen Soldiers gather wood faster than Female " "Citizens." msgstr "" "Sélectionnez le Soldat-citoyen, faites un clic droit sur un arbre près du " "Centre-ville afin qu’il commence à collecter du bois. Les Soldats-citoyens " "collectent le bois plus rapidement que les Citoyennes." #: maps/tutorials/introductory_tutorial.js:26 #, javascript-format msgid "" "Select the Civic Center building and hold %(hotkey)s while clicking on the " "Hoplite icon once to begin training a batch of Hoplites." msgstr "" "Sélectionnez le bâtiment « Centre-ville » et maintenez %(hotkey)s en " "cliquant sur l’icône « Hoplite » pour commencer à entraîner un lot de " "Hoplites." #: maps/tutorials/introductory_tutorial.js:37 #: maps/tutorials/introductory_tutorial.js:79 #: maps/tutorials/introductory_tutorial.js:161 #: maps/tutorials/introductory_tutorial.js:245 msgid "" "Do not forget to press the batch training hotkey while clicking to produce " "multiple units." msgstr "" "N’oubliez pas d’enfoncer le raccourci de l’entraînement par lots, en " "cliquant, pour produire plusieurs unités." #: maps/tutorials/introductory_tutorial.js:38 #: maps/tutorials/introductory_tutorial.js:162 msgid "Click on the Hoplite icon." msgstr "Cliquez sur l’icône « Hoplite »." #: maps/tutorials/introductory_tutorial.js:46 msgid "" "Select the two idle Female Citizens and build a House nearby by selecting " "the House icon. Place the House by left-clicking on a piece of land." msgstr "" "Sélectionnez deux Citoyennes inactives et construisez une Maison aux " "alentours en sélectionnant l’icône représentant une Maison. Placez la Maison" " avec un clic gauche sur le terrain." #: maps/tutorials/introductory_tutorial.js:54 msgid "" "When they are ready, select the newly trained Hoplites and assign them to " "build a Storehouse beside some nearby trees. They will begin to gather wood " "when it's constructed." msgstr "" "Quand ils sont prêts, sélectionnez les Hoplites nouvellement créés et faites" " leur construire un Entrepôt à coté d'arbres proches. Ils iront collecter du" " bois quand il sera construit." #: maps/tutorials/introductory_tutorial.js:64 #, javascript-format msgid "" "Train a batch of Skirmishers by holding %(hotkey)s and clicking on the " "Skirmisher icon in the Civic Center." msgstr "" "Entraînez un groupe de tirailleurs en maintenant %(hotkey)s et en cliquant " "sur l’icône « Tirailleurs » dans le Centre-ville." #: maps/tutorials/introductory_tutorial.js:80 msgid "Click on the Skirmisher icon." msgstr "Cliquez sur l’icône « Tirailleur »." #: maps/tutorials/introductory_tutorial.js:88 msgid "" "Build a Farmstead in an open space beside the Civic Center using any idle " "builders." msgstr "" "Construire un corps de ferme dans un espace libre à côté du Centre-ville en " "utilisant des bâtisseurs inactifs." #: maps/tutorials/introductory_tutorial.js:100 msgid "Let's wait for the Farmstead to be built." msgstr "Attendez la fin de la construction du corps de Ferme." #: maps/tutorials/introductory_tutorial.js:112 msgid "" "Once the Farmstead is constructed, its builders will automatically begin " "gathering food if there is any nearby. Select the builders and instead make " "them construct a Field beside the Farmstead." msgstr "" "Une fois que le corps de ferme est construit, ses constructeurs vont " "automatiquement commencer à récupérer de la nourriture aux alentours, s'il y" " en a. Sélectionnez les bâtisseurs, et faites-leur construire un Champ à " "côté du corps de ferme." #: maps/tutorials/introductory_tutorial.js:136 msgid "" "The Field's builders will now automatically begin gathering food from the " "Field. Using the newly created group of skirmishers, get them to build " "another House nearby." msgstr "" "Les bâtisseurs du Champ vont maintenant commencer automatiquement à " "rassembler la nourriture du Champ. En utilisant le groupe de tirailleurs " "nouvellement créés, faites-leur construire une autre Maison à proximité." #: maps/tutorials/introductory_tutorial.js:144 msgid "" "Train a batch of Hoplites at the Civic Center. Select the Civic Center and " "with it selected right-click on a tree nearby. Units from the Civic Center " "will now automatically gather wood." msgstr "" "Entraînez un groupe de Hoplites depuis le Centre-ville. Sélectionnez le " "Centre-ville puis, ce dernier sélectionné, faites un clic droit sur un arbre" " proche. Les unités du Centre-ville iront automatiquement collecter du bois." #: maps/tutorials/introductory_tutorial.js:176 msgid "" "Select the Civic Center, then hover the cursor over the tree and right-click" " when you see your cursor change into a wood icon." msgstr "" "Sélectionnez le Centre-ville, puis placez le curseur sur l’arbre et faites " "un clic droit quand vous voyez votre curseur changer pour une icône « bois " "»." #: maps/tutorials/introductory_tutorial.js:185 msgid "" "Build a Barracks nearby. Whenever your population limit is reached, build an" " extra House using any available builder units. This will be the fifth " "Village Phase structure that you have built, allowing you to advance to the " "Town Phase." msgstr "" "Construisez une caserne à coté. Quand la population maximum est atteinte, " "construisez une maison supplémentaire en utilisant n'importe quel unité " -"disponible. Ce-que vous avez construit sera le pied de la phase \"Village\" " -"de votre ville, qui vous permettra de passer à la phase \"Ville\"" +"disponible. Ce sera la cinquième structure de la phase \"Village\" de votre " +"ville, ce qui vous permettra de passer à la phase \"Ville\"." #: maps/tutorials/introductory_tutorial.js:193 msgid "" "Select the Civic Center again and advance to Town Phase by clicking on the " "II icon (you have to wait for the barracks to be built first). This will " "allow Town Phase buildings to be constructed." msgstr "" "Sélectionnez à nouveau le Centre-ville et améliorez le à la phase \"Ville\" " "en cliquant sur l'icône \"II\" (il faut attendre que la construction de la " -"caserne soit fini). Ce qui permettra de pouvoir construire la phase " -"\"Ville\"." +"caserne soit finie). Ce qui permettra de pouvoir construire les bâtiments de" +" la phase \"Ville\"." #: maps/tutorials/introductory_tutorial.js:205 msgid "" "While waiting for the phasing up, you may reassign your idle workers to " "gathering the resources you are short of." msgstr "" "Pendant que vous attendez la phase supérieure, vous pouvez réaffecter vos " "travailleurs inactifs pour collecter les ressources dont vous êtes à court." #: maps/tutorials/introductory_tutorial.js:220 msgid "" "Order the idle Skirmishers to build an outpost to the north east at the edge" " of your territory." msgstr "" "Ordonnez à vos Tirailleurs inactifs de construire un avant-poste au nord-est" -" au bord de votre territoire." +" de votre territoire." #: maps/tutorials/introductory_tutorial.js:228 msgid "" "Start training a batch of Female Citizens in the Civic Center and set its " "rally point to the Field (right click on it)." msgstr "" "Commencez l’entraînement des citoyennes en groupe dans le centre-ville et " "désignez leur point de ralliement dans le champ (clic-droit dessus). " #: maps/tutorials/introductory_tutorial.js:246 #: maps/tutorials/starting_economy_walkthrough.js:348 msgid "Click on the Female Citizen icon." msgstr "Cliquez sur l’icône « Citoyenne »." #: maps/tutorials/introductory_tutorial.js:266 msgid "" "Prepare for an attack by an enemy player. Train more soldiers using the " "Barracks, and get idle soldiers to build a Tower near your Outpost." msgstr "" "Préparez-vous à une attaque de la part d’un joueur ennemi. Formez davantage " "de soldats en utilisant les casernes, et utilisez les soldats inactifs afin " "de construire une Tour de défense près de votre Avant-Poste." #: maps/tutorials/introductory_tutorial.js:274 msgid "" "Build a Forge and research the Infantry Training technology (sword icon) to " "improve infantry hack attack." msgstr "" "Construisez une forge et recherchez la technologie Entraînement de " "l'Infanterie (icône avec l'épée) pour augmenter le niveau d'attaque " "tranchante de l'infanterie." #: maps/tutorials/introductory_tutorial.js:282 msgid "The enemy is coming. Train more soldiers to fight off the enemies." msgstr "" "L’ennemi arrive. Entraînez davantage de soldats afin de repousser les " "ennemis." #: maps/tutorials/introductory_tutorial.js:290 msgid "Try to repel the attack." msgstr "Essayez de repoussez l’attaque." #: maps/tutorials/introductory_tutorial.js:300 msgid "" "The enemy attack has been thwarted. Now build a market and a temple while " "you assign new units to gather required resources." msgstr "" -"L’attaque ennemie a été déjouée. Maintenant construisez un marché et un " +"L’attaque ennemie a été déjouée. Construisez maintenant un marché et un " "temple, pendant que vous assignerez de nouvelles unités à rassembler les " "ressources nécessaires." #: maps/tutorials/introductory_tutorial.js:321 msgid "" "Once you meet the City Phase requirements, select your Civic Center and " "advance to City Phase." msgstr "" "Une fois que vous répondez aux exigences de la Phase des Villes, " -"sélectionnez votre Centre-ville et passez à la Phase des Villes." +"sélectionnez votre Centre-ville et passez à la Phase des Cités." #: maps/tutorials/introductory_tutorial.js:333 msgid "" "While waiting for the phase change, you may train more soldiers at the " "Barracks." msgstr "" "Pendant que vous attendez le changement de phase, vous pouvez entraîner plus" " de soldats à la Caserne." #: maps/tutorials/introductory_tutorial.js:345 msgid "" "Now that you are in City Phase, build the Arsenal nearby and then use it to " "construct 2 Battering Rams." msgstr "" "Maintenant que vous avez passé la Phase des Cités, construisez l'Arsenal et " "utilisez-le pour construire 2 Béliers." #: maps/tutorials/introductory_tutorial.js:367 msgid "" "Stop all your soldiers gathering resources and instead task small groups to " "find the enemy Civic Center on the map. Once the enemy's base has been " "spotted, send your Siege Engines and all remaining soldiers to destroy it.\n" msgstr "" -"Stoppez tout vos soldats collectant des ressources et formez à la place des " +"Stoppez tous vos soldats collectant des ressources et formez à la place des " "petits groupes pour trouver le Centre-ville ennemi sur la carte. Une fois la" -" base ennemie trouvée, envoyez vos Armes de siège et tout vos soldats " +" base ennemie trouvée, envoyez vos Armes de siège et tous vos soldats " "restants la détruire.\n" #: maps/tutorials/introductory_tutorial.js:368 msgid "Female Citizens should continue to gather resources." msgstr "Les Citoyennes peuvent continuer à recueillir des ressources." #: maps/tutorials/introductory_tutorial.js:379 msgid "The enemy has been defeated. These tutorial tasks are now completed." msgstr "L’ennemi a été vaincu. Ce tutoriel est maintenant terminé." #: maps/tutorials/introductory_tutorial.xml:Description:38 msgid "This is a basic tutorial to get you started playing 0 A.D." -msgstr "C’est un tutoriel basique pour commencer le jeu 0 A.D." +msgstr "Un tutoriel basique pour commencer le jeu 0 A.D." #: maps/tutorials/introductory_tutorial.xml:Name:38 msgid "Introductory Tutorial" msgstr "Tutoriel d’introduction" #: maps/tutorials/introductory_tutorial.xml:PlayerData[0].Name:38 #: maps/tutorials/starting_economy_walkthrough.xml:PlayerData[0].Name:39 msgid "Player 1" msgstr "Joueur 1" #: maps/tutorials/introductory_tutorial.xml:PlayerData[1].Name:38 msgid "Player 2" msgstr "Joueur 2" #: maps/tutorials/starting_economy_walkthrough.js:4 msgid "" "This tutorial will teach the basics of developing your economy. Typically, " "you will start with a Civic Center and a couple units in Village Phase and " "ultimately, your goal will be to develop and expand your empire, often by " "evolving to Town Phase and City Phase afterward.\n" msgstr "" "Ce tutoriel va vous apprendre les bases afin de développer votre économie. " "Généralement, vous commencerez avec un Centre-ville et quelques unités dans " "la Phase des Villages et finalement, votre but sera de développer et " -"agrandir votre empire, souvent en progressant ensuite vers la Phase des " -"Villes et la Phase des Cités.\n" +"agrandir votre empire, souvent en progressant vers la Phase des Villes et la" +" Phase des Cités.\n" #: maps/tutorials/starting_economy_walkthrough.js:6 #, javascript-format msgid "" "\n" "Before starting, you can toggle between fullscreen and windowed mode using %(hotkey)s." msgstr "" "\n" "Avant de commencer, vous pouvez basculer entre les modes plein écran et fenêtré en utilisant %(hotkey)s.\n" #: maps/tutorials/starting_economy_walkthrough.js:9 msgid "" "You can change the level of zoom using the mouse wheel and the camera view " "using any of your keyboard's arrow keys.\n" msgstr "" "Vous pouvez changer le niveau de zoom en utilisant la molette de la souris " "et la vue caméra en utilisant n’importe qu’elle flèche du clavier.\n" #: maps/tutorials/starting_economy_walkthrough.js:10 msgid "Adjust the game window to your preferences.\n" msgstr "Ajustez la fenêtre de jeu selon vos préférences.\n" #: maps/tutorials/starting_economy_walkthrough.js:12 #, javascript-format msgid "" "\n" "You may also toggle between showing and hiding this tutorial panel at any moment using %(hotkey)s.\n" msgstr "" "\n" "Vous pouvez aussi basculer l’affichage du tutoriel à n’importe quel moment en utilisant %(hotkey)s.\n" #: maps/tutorials/starting_economy_walkthrough.js:19 msgid "" "To start off, select your building, the Civic Center, by clicking on it. A " "selection ring in the color of your civilization will be displayed after " "clicking." msgstr "" "Pour commencer, sélectionnez votre bâtiment, le Centre-ville, en cliquant " "dessus. Après avoir cliqué, un cercle de sélection de la couleur de votre " "civilisation apparaîtra." #: maps/tutorials/starting_economy_walkthrough.js:24 msgid "" "Now that the Civic Center is selected, you will notice that a production " "panel will appear on the lower right of your screen detailing the actions " "that the buildings supports. For the production panel, available actions are" " not masked in any color, while an icon masked in either grey or red " "indicates that the action has not been unlocked or you do not have " "sufficient resources to perform that action, respectively. Additionally, you" " can hover the cursor over any icon to show a tooltip with more details.\n" msgstr "" "Maintenant que le Centre-ville est sélectionné, vous pouvez constater qu’un " "tableau de production va apparaître en bas à droite de l’écran, détaillant " "les actions que le bâtiment peut exécuter. Dans ce tableau de production, " "les actions disponibles ne sont pas masquées. Les icônes masquées par du " "gris ou du rouge indiquent respectivement que l’action n’a pas été débloquée" " ou que vous n’avez pas assez de ressources pour effectuer cette action. " "Vous pouvez aussi survoler n’importe quelle icône avec votre curseur pour " "voir une infobulle avec plus de détails.\n" #: maps/tutorials/starting_economy_walkthrough.js:25 msgid "" "The top row of buttons contains portraits of units that may be trained at " "the building while the bottom one or two rows will have researchable " "technologies. Hover the cursor over the II icon. The tooltip will tell us " "that advancing to Town Phase requires both more constructed structures as " "well as more food and wood resources." msgstr "" "La rangée supérieure contient les portraits des unités pouvant être " "entraînées dans le bâtiment alors que celle du bas ou deux rangées " "contiendront les technologies pouvant être recherchées. Passez votre curseur" " au dessus de l’icône II. L’infobulle nous apprendra qu’avancer jusqu’à la " "Phase des villes nécessite à la fois plus de bâtiments construits mais aussi" " plus de ressources en nourriture et en bois." #: maps/tutorials/starting_economy_walkthrough.js:30 msgid "" "You have two main types of starting units: Female Citizens and Citizen " "Soldiers. Female Citizens are purely economic units; they have low health " "and little to no attack. Citizen Soldiers are workers by default, but in " "times of need, can utilize a weapon to fight. You have two categories of " "Citizen Soldiers: Infantry and Cavalry. Female Citizens and Infantry Citizen" " Soldiers can gather any land resources while Cavalry Citizen Soldiers can " "only gather meat from animals.\n" msgstr "" "Au départ, vous possédez deux types d'unités : les Citoyennes et les " "Soldats-Citoyens. Les Citoyennes sont purement des unités économiques; elles" " ont peu de vie et peu ou pas d'attaque. Les Soldats-Citoyens sont par " "défaut des ouvriers mais en cas de besoin, ils peuvent utiliser une arme " "pour combattre. Vous avez deux catégories de Soldats-Citoyens : l'Infanterie" " et la Cavalerie. Les Citoyennes et l'Infanterie de Soldats-Citoyens peuvent" " ramasser toutes les ressources terrestres alors que la Cavalerie de " "Soldats-Citoyens peut seulement ramasser la viande provenant des animaux.\n" #: maps/tutorials/starting_economy_walkthrough.js:35 msgid "" "As a general rule of thumb, left-clicking represents selection while right-" "clicking with an entity selected represents an order (gather, build, fight, " "etc.).\n" msgstr "" "En règle générale, le clic gauche représente la sélection tandis que le clic" " droit avec une entité sélectionnée représente un ordre (ramasser, " "construire, combattre…).\n" #: maps/tutorials/starting_economy_walkthrough.js:40 msgid "" "At this point, food and wood are the most important resources for developing" " your economy, so let's start with gathering food. Female Citizens gather " "vegetables faster than other units.\n" msgstr "" "Pour l’instant, la nourriture et le bois sont les ressources les plus " "importantes pour développer votre économie, commençons donc par collecter de" " la nourriture. Les Citoyennes collectent plus rapidement de la nourriture " "ne provenant pas des animaux que les autres unités.\n" #: maps/tutorials/starting_economy_walkthrough.js:41 msgid "There are primarily three ways to select units:\n" msgstr "Il existe principalement trois façons de sélectionner des unités :\n" #: maps/tutorials/starting_economy_walkthrough.js:42 msgid "" "1) Hold the left mouse button and drag a selection rectangle that encloses " "the units you want to select.\n" msgstr "" "1) Garder le bouton gauche de la souris enfoncé et faire glisser la souris " "pour former un rectangle qui entourera les unités que l’on veut " "sélectionner.\n" #: maps/tutorials/starting_economy_walkthrough.js:43 msgid "" "2) Click on one of them and then add additional units to your selection by " "holding Shift and clicking each additional unit (or also via the above " "selection rectangle).\n" msgstr "" "2) Cliquer sur une d’entre elles puis ajouter des unités additionnelles à la" " sélection avec un clic sur chaque unité supplémentaire tout en maintenant " "la touche Maj. enfoncée (vous pouvez aussi utiliser la sélection " "rectangulaire).\n" #: maps/tutorials/starting_economy_walkthrough.js:45 #, javascript-format msgid "" "3) Double-click on a unit. This will select every unit of the same type as " "the specified unit in your visible window. %(hotkey)s+double-click will " "select all units of the same type on the entire map.\n" msgstr "" -"3) Double-cliquez sur une unité. Cela va séléctioner toutes les unités du " -"même type que vous pouvez appercevoir. Mais si vous faites " -"%(hotkey)s+double-clique, cela va séléctioner toutes les unités du même type" -" sur la carte entière !" +"3) Double-cliquer sur une unité. Cela va séléctioner toutes les unités du " +"même type que vous pouvez apercevoir. Mais si vous faites %(hotkey)s+double-" +"clic, cela séléctionera toutes les unités du même type sur la carte entière " +"!" #: maps/tutorials/starting_economy_walkthrough.js:48 msgid "" "You can click on an empty space on the map to reset the selection. Try each " "of these methods before tasking all of your Female Citizens to gather the " "berries to the southeast of your Civic Center by right-clicking on the " "berries when you have all the Female Citizens selected." msgstr "" "Vous pouvez cliquer sur un espace vide sur la carte pour réinitialiser la " "sélection. Essayez chacune de ces méthodes avant de demander à toutes vos " "citoyennes de cueillir les baies au sud-est de votre Centre-ville en faisant" " un clic droit sur les baies lorsque toutes les citoyennes sont " "sélectionnées." #: maps/tutorials/starting_economy_walkthrough.js:59 msgid "" "Now, let's gather some wood with your Infantry Citizen Soldiers. Select your" " Infantry Citizen Soldiers and order them to gather wood by right-clicking " "on the nearest tree." msgstr "" "Maintenant, allez couper du Bois avec votre infanterie de Soldats-Citoyens. " "Sélectionnez votre Infanterie de Soldats-Citoyens et ordonnez-leur de " "ramasser du Bois avec un clic droit sur l’arbre le plus proche." #: maps/tutorials/starting_economy_walkthrough.js:70 msgid "" "Cavalry Citizen Soldiers are good for hunting. Select your Cavalry and order" " him to hunt the chickens around your Civic Center in similar fashion." msgstr "" "Les Soldats-citoyens montés sont de bons chasseurs. Sélectionnez votre " -"Cavalerie et ordonnez-la de chasser les poulets autour de votre Centre-" +"Cavalerie et ordonnez-lui de chasser les poulets autour de votre Centre-" "ville." #: maps/tutorials/starting_economy_walkthrough.js:81 msgid "" "All your units are now gathering resources. We should train more units!\n" msgstr "" "Toutes vos unités rassemblent maintenant des ressources. Vous pouvez " "entraîner plus d’unités !\n" #: maps/tutorials/starting_economy_walkthrough.js:82 msgid "" "First, let's set a rally point. Setting a rally point on a building that can" " train units will automatically designate a task to the new unit upon " "completion of training. We want to send the newly trained units to gather " "wood on the group of trees to the south of the Civic Center. To do so, " "select the Civic Center by clicking on it and then right-click on one of the" " trees.\n" msgstr "" "Tout d’abord, configurez un point de ralliement. Configurer un point de " "ralliement depuis un bâtiment qui peut entraîner des unités permettra " "d’affecter automatiquement une tâche à la nouvelle unité après l’achèvement " "de son entrainement. Nous voulons envoyer les nouvelles unités entrainées " "récolter du bois sur le regroupement d’arbres au sud du Centre-ville. Pour " "faire cela, sélectionnez le Centre-ville en cliquant dessus puis utilisez le" " clic droit sur un des arbres.\n" #: maps/tutorials/starting_economy_walkthrough.js:83 msgid "" "Rally points are indicated by a small flag at the end of the blue line." msgstr "" "Les points de ralliements sont indiqués par un petit drapeau au bout de la " "ligne bleue." #: maps/tutorials/starting_economy_walkthrough.js:91 msgid "" "Select the Civic Center, then hover the cursor over a tree and right-click " "when you see the cursor change into a wood icon." msgstr "" "Sélectionnez le Centre-ville, puis placez le curseur sur un arbre et faites " "un clic droit quand vous voyez votre curseur changer pour une icône de bois." #: maps/tutorials/starting_economy_walkthrough.js:100 msgid "" "Now that the rally point is set, we can produce additional units and they " "will do their assigned task automatically.\n" msgstr "" "Maintenant que le point de ralliement est configuré, nous pouvons produire " "des unités additionnelles et elles exécuteront leur tâche configurée " "automatiquement.\n" #: maps/tutorials/starting_economy_walkthrough.js:101 msgid "" "Citizen Soldiers gather wood faster than Female Citizens. Select the Civic " "Center and, while holding Shift, click on the second unit icon, the Hoplites" " (holding Shift trains a batch of five units). You can also train units " "individually by simply clicking, but training 5 units together takes less " "time than training 5 units individually." msgstr "" "Les Soldats-citoyens récupèrent le bois plus vite que les Citoyennes. " "Sélectionnez le Centre-ville et, en maintenant la touche Maj. enfoncée, " "cliquez sur l’icône de la seconde unité, le Hoplite (maintenir Maj. enfoncée" " produit un lot de 5 unités). Vous pouvez également entraîner des unités " "individuellement avec un clic simple, mais entraîner 5 unités ensemble prend" " moins de temps que 5 unités individuellement." #: maps/tutorials/starting_economy_walkthrough.js:111 msgid "Do not forget to hold Shift while clicking to train several units." msgstr "" "N’oubliez pas de maintenir Maj. enfoncée et cliquez pour entraîner plusieurs" " unités." #: maps/tutorials/starting_economy_walkthrough.js:112 msgid "Hold Shift and click on the Hoplite icon." msgstr "Maintenez la touche Maj. enfoncée et cliquez sur l’icône « Hoplite »." #: maps/tutorials/starting_economy_walkthrough.js:121 #: maps/tutorials/starting_economy_walkthrough.js:180 msgid "Let's wait for the units to be trained.\n" msgstr "Attendons que les unités soient entrainées.\n" #: maps/tutorials/starting_economy_walkthrough.js:122 msgid "" "While waiting, direct your attention to the panel at the top of your screen." " On the upper left, you will see your current resource supply (food, wood, " "stone, and metal). As each worker brings resources back to the Civic Center " "(or another dropsite), you will see the amount of the corresponding resource" " increase.\n" msgstr "" "Pendant ce temps, dirigez votre regard en haut de votre écran. En haut à " "gauche, vous verrez vos stock de ressources (nourriture, bois, pierre et " "métal). Comme chaque ouvrier ramène les ressources au Centre-ville (ou tout " "autre lieu de dépôt), vous verrez la quantité de la ressource correspondante" " augmenter.\n" #: maps/tutorials/starting_economy_walkthrough.js:123 msgid "" "This is a very important concept to keep in mind: gathered resources have to" " be brought back to a dropsite to be accounted, and you should always try to" " minimize the distance between resource and nearest dropsite to improve your" " gathering efficiency." msgstr "" "C’est un concept très important à garder à l’esprit : les ressources " "collectées doivent être déposées dans un dépôt pour être comptabilisées, et " "vous devriez toujours essayer de minimiser la distance entre les ressources " "et le plus proche dépôt pour améliorer l’efficacité de votre collecte." #: maps/tutorials/starting_economy_walkthrough.js:132 msgid "" "The newly trained units automatically go to the trees and start gathering " "wood.\n" msgstr "" "Les unités nouvellement créées iront automatiquement vers les arbres et " "commenceront à collecter du bois.\n" #: maps/tutorials/starting_economy_walkthrough.js:133 msgid "" "But as they have to bring it back to the Civic Center to deposit it, their " "gathering efficiency suffers from the distance. To fix that, we can build a " "Storehouse, a dropsite for wood, stone, and metal, close to the trees. To do" " so, select your five newly trained Citizen Soldiers and look for the " "construction panel on the bottom right, click on the Storehouse icon, move " "the mouse as close as possible to the trees you want to gather and click on " "a valid place to build the dropsite.\n" msgstr "" "Mais comme ils doivent les ramener au Centre-ville pour les déposer, " "l’efficacité de leur collecte souffre de la distance. Pour régler ça, nous " "pouvons construire un Entrepôt, un dépôt pour le bois, la pierre et le " "métal, près des arbres. Pour ça, sélectionnez vos cinq nouveaux Soldats-" "citoyens et regardez le panneau de construction en bas à droite, cliquez sur" " l’icône de l’Entrepôt et bougez la souris au plus proche des arbres que " "vous voulez collecter puis cliquez sur un emplacement valide pour construire" " le lieu de dépôt.\n" #: maps/tutorials/starting_economy_walkthrough.js:134 msgid "" "Invalid (obstructed) positions will show the building preview overlay in " "red." msgstr "" "Une position invalide (obstruée) montrera l’aperçu du bâtiment en rouge." #: maps/tutorials/starting_economy_walkthrough.js:144 msgid "" "The selected Citizens will automatically start constructing the building " "once you place the foundation." msgstr "" "Les Citoyens sélectionnés commenceront automatiquement à construire le " "bâtiment une fois que vous aurez placé la fondation." #: maps/tutorials/starting_economy_walkthrough.js:155 msgid "" "When construction finishes, the builders default to gathering wood " "automatically.\n" msgstr "" "Quand la construction est terminée, les bâtisseurs collectent du bois par " "défaut.\n" #: maps/tutorials/starting_economy_walkthrough.js:156 msgid "" "Let's train some Female Citizens to gather more food. Select the Civic " "Center, hold Shift and click on the Female Citizen icon to train five Female" " Citizens." msgstr "" "Créons quelques Citoyennes pour cueillir plus de nourriture. Sélectionnez le" " Centre-ville et cliquez sur l’icône « Citoyenne » tout en maintenant la " "touche Maj. enfoncée pour en entraîner 5 nouvelles." #: maps/tutorials/starting_economy_walkthrough.js:170 msgid "Do not forget to hold Shift and click to train several units." msgstr "" "Noubliez pas de maintenir Maj. et cliquez pour entraîner plusieurs unités." #: maps/tutorials/starting_economy_walkthrough.js:171 msgid "Hold shift and click on the Female Citizen icon." msgstr "" "Maintenez la touche Maj. enfoncée et cliquez sur l’icône « Citoyenne »." #: maps/tutorials/starting_economy_walkthrough.js:181 msgid "" "In the meantime, we seem to have enough workers gathering wood. We should " "remove the current rally point of the Civic Center away from gathering wood." " For that purpose, right-click on the Civic Center when it is selected (and " "the flag icon indicating the rally point is crossed out)." msgstr "" "Pour le moment, il semble que nous ayons assez de travailleurs récoltant du " "bois. Nous devrions enlever le point de ralliement actuel du Centre-ville " "des arbres. Pour ce faire, faites un clic droit sur le Centre-ville lorsque " "celui-ci est sélectionné (et l’icône du drapeau indiquant le point de " "ralliement sera barré)." #: maps/tutorials/starting_economy_walkthrough.js:195 msgid "The units should be ready soon.\n" msgstr "Les unités devraient être bientôt prêtes.\n" #: maps/tutorials/starting_economy_walkthrough.js:196 msgid "" "In the meantime, direct your attention to your population count on the top " "panel. It is the fifth item from the left, after the resources. It would be " "prudent to keep an eye on it. It indicates your current population " "(including those being trained) and the current population limit, which is " "determined by your built structures." msgstr "" "Pendant ce temps, dirigez votre attention sur votre limite de population en " "haut de l’écran. C’est le cinquième élément depuis la gauche, après les " "ressources. Il serait prudent de garder un œil sur ceci. Cela indique votre " "population actuelle (incluant ceux en cours d’entraînement) et la population" " limite actuelle, qui est déterminée par vos structures construites." #: maps/tutorials/starting_economy_walkthrough.js:209 msgid "" "As you have nearly reached the population limit, you must increase it by " "building some new structures if you want to train more units. The most cost " "effective structure to increase your population limit is the House.\n" msgstr "" "Comme vous avez bientôt atteint la limite de population, vous devez " "l’augmenter en construisant quelques structures si vous voulez entraîner " "plus d’unités. Le plus rentable pour augmenter votre limite de population " "est la Maison.\n" #: maps/tutorials/starting_economy_walkthrough.js:210 msgid "" "Now that the units are ready, let's see how to build several Houses in a " "row." msgstr "" "Maintenant que les unités sont prêtes, voyons comment construire plusieurs " "Maisons d’affilée." #: maps/tutorials/starting_economy_walkthrough.js:215 msgid "" "Select two of your newly-trained Female Citizens and ask them to build these" " Houses in the empty space to the east of the Civic Center. To do so, after " "selecting the Female Citizens, click on the House icon in the bottom right " "panel and, while holding Shift, click first on the position in the map where" " you want to build the first House, and then click on the position where you" " want to build the second House (when you give a command while holding " "Shift, you put the command in a queue; units automatically switch to the " "next command in their queue when they finish their current command). Press " "Escape to get rid of the House cursor so you don't spam Houses all over the " "map.\n" msgstr "" "Sélectionnez deux de vos nouvelles Citoyennes et demandez-leur de construire" " ces Maisons dans l’espace vide à l’est du Centre-ville. Pour cela, après " "avoir sélectionné les Citoyennes, cliquez sur l’icône « Maison » en bas à " "droite, et cliquez sur un emplacement de la carte ou vous voulez construire " "la première Maison en maintenant la touche Maj. enfoncée, cliquez ensuite " "sur l’emplacement de la seconde Maison en maintenant toujours la touche Maj." " (quand on donne des ordres, maintenir Maj. met à la suite les ordres dans " "la queue et les unités suivront automatiquement les prochains ordres quand " "elles auront fini leurs travaux initiaux). Appuyez sur Échap pour vous " "débarrasser du curseur « Maison » afin d’éviter de créer des Maisons sur " "toute la carte.\n" #: maps/tutorials/starting_economy_walkthrough.js:216 msgid "" "Reminder: to select only two Female Citizens, click on the first one and " "then hold Shift and click on the second one." msgstr "" "Rappel : pour sélectionner uniquement 2 Citoyennes, cliquez sur la première," " puis en maintenant la touche Maj. enfoncée, cliquez sur la seconde pour " "l’ajouter à la sélection." #: maps/tutorials/starting_economy_walkthrough.js:249 msgid "" "You may notice that berries are a finite supply of food. We will need a more" " lasting food source. Fields produce an unlimited food resource, but are " "slower to gather than forageable fruits.\n" msgstr "" "Vous pouvez remarquer que les baies ont un approvisionnement limité. Nous " "aurons besoin de sources de nourriture plus durables. Les champs produisent " "une quantité illimitée de ressources de nourriture, mais sont plus lents à " "collecter que les fruits.\n" #: maps/tutorials/starting_economy_walkthrough.js:250 msgid "" "But to minimize the distance between a farm and its corresponding food " "dropsite, we will first build a Farmstead." msgstr "" "Mais pour minimiser la distance entre un champ et son lieu de dépôt de " "nourriture, nous construirons d’abord un Corps de ferme." #: maps/tutorials/starting_economy_walkthrough.js:261 msgid "" "Select the three remaining (idle) Female Citizens and order them to build a " "Farmstead in the center of the large open area to the west of the Civic " "Center.\n" msgstr "" "Sélectionnez les trois dernières Citoyennes (inactives) et ordonnez leurs de" " construire une Ferme au centre du vaste espace à l'ouest du Centre-ville.\n" #: maps/tutorials/starting_economy_walkthrough.js:262 msgid "" "We will need a decent chunk of space around the Farmstead to build Fields. " "In addition, we can see goats on the west side to further improve our food " "gathering efficiency should we ever decide to hunt them.\n" msgstr "" "On aura besoin d’un grand espace autour de la Ferme pour construire des " "Champs. En plus, on peut apercevoir des chèvres à l’ouest pour améliorer " "notre efficacité de collecte de nourriture si jamais nous décidions de les " "chasser." #: maps/tutorials/starting_economy_walkthrough.js:263 msgid "" "If you try to select the three idle Female Citizens by clicking and dragging" " a selection rectangle over them, you might accidentally select additional " "units. To avoid that, hold the I key while selecting so that only idle units" " are selected. If you accidentally select a cavalry unit, hold Ctrl and " "click on the cavalry unit icon of the selection panel at the bottom of the " "screen to remove the cavalry unit from the current selection." msgstr "" "Si vous essayez de sélectionner les trois Citoyennes inactives en " "sélectionnant un rectangle autour d’elles, vous risquez de sélectionner " "accidentellement d’autre unités. Pour éviter ça, maintenez la touche L " "pendant la sélection afin de ne sélectionner que les unités inactives. Si " "vous sélectionnez accidentellement une unité de cavalerie, maintenez la " "touche Ctrl et cliquez sur l’icône cavalerie du panneau de sélection en bas " "de l’écran pour retirer l’unité de cavalerie de la sélection courante." #: maps/tutorials/starting_economy_walkthrough.js:278 msgid "" "When the Farmstead construction is finished, its builders will automatically" " look for food, and in this case, they will go after the nearby goats.\n" msgstr "" "Quand la construction de la Ferme sera terminée, les bâtisseurs iront " "automatiquement chercher de la nourriture, et dans ce cas, ils poursuivront " "les chèvres à proximité.\n" #: maps/tutorials/starting_economy_walkthrough.js:279 msgid "" "But your House builders will only look for something else to build and, if " "nothing found, become idle. Let's wait for them to build the Houses." msgstr "" "Mais vos bâtisseurs de Maison chercheront uniquement quelque chose d’autre à" " construire, si rien n’est trouvé ils deviendront inactifs. Attendons qu’ils" -" aient terminés de construire les Maisons." +" aient terminé de construire les Maisons." #: maps/tutorials/starting_economy_walkthrough.js:295 msgid "" "When both Houses are built, select your two Female Citizens and order them " "to build a Field as close as possible to the Farmstead, which is a dropsite " "for all types of food." msgstr "" "Lorsque les deux Maisons seront construites, sélectionnez vos deux " "Citoyennes et demandez-leurs de construire un Champ le plus près possible de" " la Ferme, qui est un lieu de dépôt pour tous types de nourriture." #: maps/tutorials/starting_economy_walkthrough.js:305 msgid "" "When the Field is ready, the builders will automatically start gathering " "it.\n" msgstr "" "Quand le Champ sera prêt, les bâtisseurs vont automatiquement commencer à le" " récolter.\n" #: maps/tutorials/starting_economy_walkthrough.js:306 msgid "" "The cavalry unit should have slaughtered all chickens by now. Select it and " "explore the area to the south of the Civic Center: there is a lake with some" " camels around. Move your cavalry by right-clicking on the point you want to" " go, and when you see a herd of camels, right-click on one of them to start " "hunting for food." msgstr "" "L'unité de cavalerie devrait avoir abattu tous les poulets à présent. " "Sélectionnez-la et explorez la zone au sud du Centre-ville : il y a un lac " "avec quelques chameaux autour. Déplacez votre cavalerie en faisant un clic " "droit sur le point où vous voulez aller, et lorsque vous voyez un troupeau " "de chameaux, faites un clic droit sur l'un d'entre eux pour commencer à " "chasser de la nourriture." #: maps/tutorials/starting_economy_walkthrough.js:317 msgid "" "Up to five Workers can gather from a Field. To add additional Workers, " "select the Civic Center and set a rally point on a Field by right-clicking " "on it. If the Field is not yet finished, new Workers sent by a rally point " "will help building it, and when built, they will gather food." msgstr "" "Un champ peut compter jusqu’à cinq fermiers en même temps. Pour ajouter des " "récolteurs supplémentaires, sélectionnez le Centre-ville et placez un point " "de ralliement sur le champ en faisant un clic droit dessus. Tant que le " "champ n’est pas construit, les nouveaux travailleurs envoyés par le point de" " ralliement aideront à le construire. Enfin, ils le récolteront lorsque la " "fin de la construction sera réalisée." #: maps/tutorials/starting_economy_walkthrough.js:325 msgid "Select the Civic Center and right-click on the Field." msgstr "Sélectionnez le Centre-ville et faites un clic droit sur le Champ." #: maps/tutorials/starting_economy_walkthrough.js:333 msgid "" "Now click three times on the Female Citizen icon in the bottom right panel " "to train three additional farmers." msgstr "" "Maintenant, cliquez trois fois sur l’icône « Citoyenne » en bas à droite " "pour entraîner trois fermières supplémentaires." #: maps/tutorials/starting_economy_walkthrough.js:347 msgid "Click without holding Shift to train a single unit." msgstr "" "Cliquez sans maintenir la touche Maj. enfoncée pour entraîner une seule " "unité." #: maps/tutorials/starting_economy_walkthrough.js:358 msgid "" "You can increase the gather rates of your workers by researching new " "technologies available in some buildings.\n" msgstr "" "Vous pouvez améliorer le taux de collecte de vos travailleurs en recherchant" " de nouvelles technologies disponibles dans certains bâtiments.\n" #: maps/tutorials/starting_economy_walkthrough.js:359 msgid "" "The farming rate, for example, can be improved with a researchable " "technology in the Farmstead. Select the Farmstead and look at its production" " panel on the bottom right. You will see several researchable technologies. " "Hover the cursor over them to see their costs and effects and click on the " "one you want to research." msgstr "" "Le taux de récolte agricole, par exemple, peut être amélioré avec une " "technologie disponible dans la Ferme. Sélectionnez la Ferme et cherchez dans" " son tableau de production en bas à droite. Vous verrez les recherches " "technologiques disponibles. Survolez les icônes avec votre curseur pour voir" " les coûts et bénéfices puis cliquez sur celle que vous voulez rechercher." #: maps/tutorials/starting_economy_walkthrough.js:374 msgid "" "We should start preparing to phase up into Town Phase, which will unlock " "many more units and buildings. Select the Civic Center and hover the cursor " "over the Town Phase icon to see what is still needed.\n" msgstr "" "Nous devrions nous préparer à progresser vers la Phase des Villes, qui " "débloquera davantage d’unités et de bâtiments. Sélectionnez le Centre-ville " "et passez votre curseur sur l’icône de la Phase des Villes afin de voir ce " "qu’il manque.\n" #: maps/tutorials/starting_economy_walkthrough.js:375 msgid "" "We now have enough resources, but one structure is missing. Although this is" " an economic tutorial, it is nonetheless useful to be prepared for defense " "in case of attack, so let's build Barracks.\n" msgstr "" "Nous avons maintenant assez de ressources, mais il nous manque une " "structure. Même si il s’agit d’un tutoriel sur l’économie, il est toutefois " "utile d’être préparé pour se défendre en cas d’attaque, donc construisons " -"une caserne.\n" +"une Caserne.\n" #: maps/tutorials/starting_economy_walkthrough.js:376 msgid "" "Select four of your soldiers and ask them to build a Barracks: as before, " "start selecting the soldiers, click on the Barracks icon in the production " "panel and then lay down a foundation not far from your Civic Center where " "you want to build." msgstr "" "Sélectionnez quatre de vos soldats et demandez-leur de construire une " "Caserne : comme avant, commencez par sélectionner les soldats, cliquez sur " "l’icône « Caserne » dans le panneau de production puis posez les fondations " "proche de votre Centre-ville où vous voulez construire." #: maps/tutorials/starting_economy_walkthrough.js:387 msgid "" "Let's wait for the Barracks to be built. As this construction is lengthy, " "you can add two soldiers to build it faster. To do so, select your Civic " "Center and set up a rally point on the Barracks foundation by right-clicking" " on it (you should see a hammer icon). Then produce two more builders by " "clicking on the Hoplite icon twice." msgstr "" "Attendons que les Casernes soient construites. Puisque cette construction " "est lente, vous pouvez ajouter deux autres soldats afin de construire plus " "vite. Pour ce faire, sélectionnez le Centre-ville et placez un point de " -"ralliements sur les fondations des casernes en faisant un clic droit dessus " +"ralliement sur les fondations des casernes en faisant un clic droit dessus " "(vous devriez apercevoir une icône « marteau »). Ensuite produisez deux " "autres constructeurs en cliquant sur l’icône « Hoplite » deux fois." #: maps/tutorials/starting_economy_walkthrough.js:397 msgid "" "You should now be able to research Town Phase. Select the Civic Center and " "click on the technology icon.\n" msgstr "" "Vous devriez maintenant être capable de rechercher la Phase des Villes. " "Sélectionnez le Centre-ville et cliquez sur l’icône de la technologie.\n" #: maps/tutorials/starting_economy_walkthrough.js:398 msgid "" "If you still miss some resources (icon with red overlay), wait for them to " "be gathered by your workers." msgstr "" "Si vous manquez encore de ressources (icône rouge), attendez qu’elles soient" " collectées par vos travailleurs." #: maps/tutorials/starting_economy_walkthrough.js:412 msgid "" "In later phases, you need usually stone and metal to build bigger structures" " and train better soldiers. Hence, while waiting for the research to be " "done, you will send half of your idle Citizen Soldiers (who have finished " "building the Barracks) to gather stone and the other half to gather metal.\n" msgstr "" "Dans les phases suivantes, vous aurez habituellement besoin de pierre et de " "métal pour construire de plus grandes structures et entraîner de meilleurs " "soldats. Par conséquent, en attendant que la recherche soit faite, envoyez " "la moitié de vos Soldats-citoyens inactifs (qui ont fini de construire la " "Caserne) collecter de la pierre et l’autre moitié du métal.\n" #: maps/tutorials/starting_economy_walkthrough.js:413 msgid "" "To do so, we could select three Citizen Soldiers and right-click on the " "stone quarry on the west of the Civic Center (the cursor changes when " "hovering the stone quarry while your soldiers are selected). However, these " "soldiers were gathering wood, so they may still carry some wood which would " "be lost when starting to gather another resource." msgstr "" "Pour cela, nous pourrions sélectionner trois Soldats-citoyens et faire un " "clic droit sur la carrière de pierre à l’ouest du Centre-ville (le curseur " "change lorsque vous survolez la carrière de pierre avec la souris pendant " "que vos soldats sont sélectionnés). Cependant ces soldats récoltaient du " "bois, et portent peut-être du bois qui serait perdu s’ils commençaient à " "récolter une autre ressource." #: maps/tutorials/starting_economy_walkthrough.js:418 msgid "" "Thus, we should order them to deposit their wood in the Civic Center along " "the way. To do so, we will hold Shift while clicking to queue orders: select" " your soldiers, hold Shift and right-click on the Civic Center to deposit " "their wood and then hold Shift and right-click on the stone quarry to gather" " it.\n" msgstr "" "C’est pourquoi, nous devrions leur ordonner de déposer leur bois dans le " "Centre-ville qui se trouve sur le chemin. Pour ce faire, on va lancer une " "série d’ordres les uns à la suite des autres en utilisant la touche Maj. " "enfoncée : sélectionnez vos soldats, maintenez la touche Maj. enfoncée et " -"faites un clic droit sur le Centre-ville pour déposer le bois puis de " -"nouveau maintenez la touche Maj. enfoncée et faites un clic droit sur la " +"faites un clic droit sur le Centre-ville pour déposer le bois puis, en " +"maintenant toujours la touche Maj. enfoncée, faites un clic droit sur la " "carrière de pierre pour la récolter.\n" #: maps/tutorials/starting_economy_walkthrough.js:419 msgid "" "Perform a similar order queue with the remaining soldiers and the metal mine" " in the west." msgstr "" "Effectuez une file d’actions similaires avec les soldats restants et la mine" " de métal à l’ouest." #: maps/tutorials/starting_economy_walkthrough.js:453 msgid "" "This is the end of the walkthrough. This should give you a good idea of the " "basics of setting up your economy." msgstr "" "Ceci est la fin du guide. Vous devriez maintenant avoir toutes les cartes en" " main pour établir une bonne économie." #: maps/tutorials/starting_economy_walkthrough.xml:Description:39 msgid "" "This map will give a rough guide for starting the game effectively. Early in" " the game the most important thing is to gather resources as fast as " "possible so you are able to build enough troops later." msgstr "" "Cette carte donnera une indication approximative pour débuter le jeu " "efficacement. En début de partie, le plus important est de récolter des " "ressources aussi rapidement que possible afin d’être en mesure par la suite " "d’entraîner suffisamment de troupes." #: maps/tutorials/starting_economy_walkthrough.xml:Name:39 msgid "Starting Economy Walkthrough" msgstr "Guide — Lancer l’économie" Index: ps/trunk/binaries/data/mods/public/l10n/hu.public-simulation-technologies.po =================================================================== --- ps/trunk/binaries/data/mods/public/l10n/hu.public-simulation-technologies.po (revision 27272) +++ ps/trunk/binaries/data/mods/public/l10n/hu.public-simulation-technologies.po (revision 27273) @@ -1,1937 +1,1937 @@ # Translation template for 0 A.D. — Empires Ascendant. # Copyright (C) 2022 Wildfire Games # This file is distributed under the same license as the 0 A.D. — Empires Ascendant # project. # Translators: # c2e331a438add123670fbf39846b5de3_8c31b08 # Balázs Meskó # Balázs Úr # 12dde84ca529f511e7ad8b70de73f71c_b688a04 # Boross Péter # Csaba Balázs # Gyuris Gellért # János Fehér # lkishalmi # Mikola Péter # Nagy András # Pista Joska # Scael Blu # Szabó Lambert # Tibor Buzási msgid "" msgstr "" "Project-Id-Version: 0 A.D.\n" "POT-Creation-Date: 2022-10-22 14:55+0000\n" "PO-Revision-Date: 2014-06-19 17:53+0000\n" "Last-Translator: Szabó Lambert, 2021-2022\n" "Language-Team: Hungarian (http://www.transifex.com/wildfire-games/0ad/language/hu/)\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Language: hu\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: simulation/data/technologies/agoge.jsondescription msgid "" "Spartans were housed and trained from a young age to be superlative warriors" " and to endure any hardship a military life can give them." msgstr "A spártaiakat fiatal koruktól kezdve felülmúlhatatlan harcosoknak nevelték, hogy elviseljenek minden nehézséget, amit a katonaélet adhat nekik." #: simulation/data/technologies/agoge.jsongenericName msgid "The Agoge" msgstr "Agogé" #: simulation/data/technologies/agoge.jsonrequirementsTooltip #: simulation/data/technologies/art_of_war.jsonrequirementsTooltip #: simulation/data/technologies/attack_soldiers_will.jsonrequirementsTooltip #: simulation/data/technologies/barracks_batch_training.jsonrequirementsTooltip #: simulation/data/technologies/civil_engineering_02.jsonrequirementsTooltip #: simulation/data/technologies/civil_service_02.jsonrequirementsTooltip #: simulation/data/technologies/equine_transports.jsonrequirementsTooltip #: simulation/data/technologies/gather_capacity_carts.jsonrequirementsTooltip #: simulation/data/technologies/gather_farming_chain_pump.jsonrequirementsTooltip #: simulation/data/technologies/gather_farming_fertilizer.jsonrequirementsTooltip #: simulation/data/technologies/gather_lumbering_sharpaxes.jsonrequirementsTooltip #: simulation/data/technologies/gather_mining_silvermining.jsonrequirementsTooltip #: simulation/data/technologies/gather_mining_slaves.jsonrequirementsTooltip #: simulation/data/technologies/heal_range_2.jsonrequirementsTooltip #: simulation/data/technologies/heal_rate_2.jsonrequirementsTooltip #: simulation/data/technologies/health_regen_units.jsonrequirementsTooltip #: simulation/data/technologies/hellenistic_metropolis.jsonrequirementsTooltip #: simulation/data/technologies/immortals.jsonrequirementsTooltip #: simulation/data/technologies/long_walls.jsonrequirementsTooltip #: simulation/data/technologies/nisean_horses.jsonrequirementsTooltip #: simulation/data/technologies/parade_of_daphne.jsonrequirementsTooltip #: simulation/data/technologies/poison_arrows.jsonrequirementsTooltip #: simulation/data/technologies/poison_blades.jsonrequirementsTooltip #: simulation/data/technologies/pop_house_02.jsonrequirementsTooltip #: simulation/data/technologies/reformed_army_sele.jsonrequirementsTooltip #: simulation/data/technologies/ship_cost_time.jsonrequirementsTooltip #: simulation/data/technologies/ship_health.jsonrequirementsTooltip #: simulation/data/technologies/ship_movement_speed.jsonrequirementsTooltip #: simulation/data/technologies/siege_attack.jsonrequirementsTooltip #: simulation/data/technologies/siege_bolt_accuracy.jsonrequirementsTooltip #: simulation/data/technologies/siege_cost_time.jsonrequirementsTooltip #: simulation/data/technologies/siege_health.jsonrequirementsTooltip #: simulation/data/technologies/siege_pack_unpack.jsonrequirementsTooltip #: simulation/data/technologies/silk_road.jsonrequirementsTooltip #: simulation/data/technologies/silvershields.jsonrequirementsTooltip #: simulation/data/technologies/soldier_attack_melee_02.jsonrequirementsTooltip #: simulation/data/technologies/soldier_attack_melee_03.jsonrequirementsTooltip #: simulation/data/technologies/soldier_attack_melee_03_variant.jsonrequirementsTooltip #: simulation/data/technologies/soldier_attack_ranged_02.jsonrequirementsTooltip #: simulation/data/technologies/soldier_attack_ranged_03.jsonrequirementsTooltip #: simulation/data/technologies/soldier_resistance_hack_02.jsonrequirementsTooltip #: simulation/data/technologies/soldier_resistance_hack_03.jsonrequirementsTooltip #: simulation/data/technologies/soldier_resistance_pierce_02.jsonrequirementsTooltip #: simulation/data/technologies/soldier_resistance_pierce_03.jsonrequirementsTooltip #: simulation/data/technologies/stable_batch_training.jsonrequirementsTooltip #: simulation/data/technologies/subterranean_aqueducts.jsonrequirementsTooltip #: simulation/data/technologies/tower_health.jsonrequirementsTooltip #: simulation/data/technologies/tower_murderholes.jsonrequirementsTooltip #: simulation/data/technologies/trade_gain_02.jsonrequirementsTooltip #: simulation/data/technologies/traditional_army_sele.jsonrequirementsTooltip #: simulation/data/technologies/unlock_champion_cavalry.jsonrequirementsTooltip #: simulation/data/technologies/unlock_champion_chariots.jsonrequirementsTooltip #: simulation/data/technologies/unlock_champion_infantry.jsonrequirementsTooltip #: simulation/data/technologies/unlock_spies.jsonrequirementsTooltip #: simulation/data/technologies/wonder_population_cap.jsonrequirementsTooltip msgid "Unlocked in City Phase." msgstr "A nagyvárosi szakaszban válik elérhetővé." #: simulation/data/technologies/agoge.jsontooltip msgid "Champion Infantry Spearmen +25% health, but +5% training time." msgstr "+25% életerő, viszont +5% kiképzési idő a bajnok gyalogos lándzsásoknak" #: simulation/data/technologies/archer_attack_spread.jsondescription msgid "Encouraging soldiers to practice archery improves their accuracy." msgstr "A katonák íjászkodásra való ösztönzése növeli a lövésük pontosságát." #: simulation/data/technologies/archer_attack_spread.jsongenericName msgid "Archery Training" msgstr "Íjász képzése" #: simulation/data/technologies/archer_attack_spread.jsonrequirementsTooltip #: simulation/data/technologies/architecture_kush.jsonrequirementsTooltip #: simulation/data/technologies/cavalry_health.jsonrequirementsTooltip #: simulation/data/technologies/civil_engineering_01.jsonrequirementsTooltip #: simulation/data/technologies/civil_service_01.jsonrequirementsTooltip #: simulation/data/technologies/crossbow_training.jsonrequirementsTooltip #: simulation/data/technologies/fishing_boat_gather_capacity.jsonrequirementsTooltip #: simulation/data/technologies/garrison_heal.jsonrequirementsTooltip #: simulation/data/technologies/gather_capacity_wheelbarrow.jsonrequirementsTooltip #: simulation/data/technologies/gather_farming_harvester.jsonrequirementsTooltip #: simulation/data/technologies/gather_farming_training.jsonrequirementsTooltip #: simulation/data/technologies/gather_farming_water_weeding.jsonrequirementsTooltip #: simulation/data/technologies/gather_lumbering_strongeraxes.jsonrequirementsTooltip #: simulation/data/technologies/gather_mining_serfs.jsonrequirementsTooltip #: simulation/data/technologies/gather_mining_shaftmining.jsonrequirementsTooltip #: simulation/data/technologies/heal_range.jsonrequirementsTooltip #: simulation/data/technologies/heal_rate.jsonrequirementsTooltip #: simulation/data/technologies/hoplite_tradition.jsonrequirementsTooltip #: simulation/data/technologies/iphicratean_reforms.jsonrequirementsTooltip #: simulation/data/technologies/pop_house_01.jsonrequirementsTooltip #: simulation/data/technologies/soldier_attack_melee_01.jsonrequirementsTooltip #: simulation/data/technologies/soldier_attack_ranged_01.jsonrequirementsTooltip #: simulation/data/technologies/soldier_resistance_hack_01.jsonrequirementsTooltip #: simulation/data/technologies/soldier_resistance_pierce_01.jsonrequirementsTooltip #: simulation/data/technologies/tower_crenellations.jsonrequirementsTooltip #: simulation/data/technologies/tower_range.jsonrequirementsTooltip #: simulation/data/technologies/trade_commercial_treaty.jsonrequirementsTooltip #: simulation/data/technologies/trade_gain_01.jsonrequirementsTooltip #: simulation/data/technologies/trader_health.jsonrequirementsTooltip msgid "Unlocked in Town Phase." msgstr "A városi szakaszban válik elérhetővé." #: simulation/data/technologies/archer_attack_spread.jsontooltip msgid "Archers −20% ranged attack spread." msgstr "−20% szórás íjászoknak" #: simulation/data/technologies/archery_tradition.jsondescription msgid "" "The Indian, Iranian, and Kushite peoples had a tradition of fine archery and" " a penchant for using massed archers in battle." msgstr "Az indiaiak, irániak és kusiták nagy íjászhagyománnyal rendelkeztek és előszeretettel vetették be nagy tömegben az íjászokat a csatában." #: simulation/data/technologies/archery_tradition.jsongenericName msgid "Archery Tradition" msgstr "Íjászhagyomány" #: simulation/data/technologies/archery_tradition.jsonrequirementsTooltip #: simulation/data/technologies/cavalry_movement_speed.jsonrequirementsTooltip #: simulation/data/technologies/fishing_boat_gather_rate.jsonrequirementsTooltip #: simulation/data/technologies/gather_capacity_basket.jsonrequirementsTooltip #: simulation/data/technologies/gather_farming_plows.jsonrequirementsTooltip #: simulation/data/technologies/gather_farming_seed_drill.jsonrequirementsTooltip #: simulation/data/technologies/gather_lumbering_ironaxes.jsonrequirementsTooltip #: simulation/data/technologies/health_females_01.jsonrequirementsTooltip #: simulation/data/technologies/tower_watch.jsonrequirementsTooltip msgid "Unlocked in Village Phase." msgstr "A falusi szakaszban válik elérhetővé." #: simulation/data/technologies/archery_tradition.jsontooltip msgid "Archers +10 attack range." msgstr "+10 hatótávolság az íjászoknak" #: simulation/data/technologies/architecture_kush.jsongenericName msgid "Monumental Architecture" msgstr "Monumentális építészet" #: simulation/data/technologies/architecture_kush.jsontooltip msgid "" "Civic Structures +20% build time, +20% health, and +20% capture points." msgstr "+20% építési idő, +20% életerő és +20% foglalási pont a polgári építményeknek" #: simulation/data/technologies/architecture_pers.jsondescription msgid "" "The Persians built the wonderful 1677 mile-long Royal Highway from Sardis to" " Susa; Darius the Great and Xerxes also built the magnificent Persepolis; " "Cyrus the Great greatly improved Ecbatana and virtually 'rebuilt' the old " "Elamite capital of Susa." msgstr "A perzsák építették a csodálatos, 1677 mérföld hosszú Királyi utat Szardeisztől Szúzáig; Nagy Dárajavaus és Khsajársá emellett megépíttette a káprázatos Perszepoliszt; Nagy Kurus nagymértékben fejlesztette Ekbatana városát és lényegében „újjáépítette” a régi elámi fővárost, Szúzát." #: simulation/data/technologies/architecture_pers.jsongenericName msgid "Persian Architecture" msgstr "Perzsa építészet" #: simulation/data/technologies/architecture_pers.jsontooltip msgid "Structures +25% health and capture points, but also +20% build time." msgstr "+25% életerő és foglalási pont, viszont +20% építési idő az építményeknek" #: simulation/data/technologies/art_of_war.jsondescription msgid "" "This famous and most important work of the Seven Military Classics teaches " "Han commanders everything about planning battles, maintaining armies, and " "defeating one's enemies." msgstr "" #: simulation/data/technologies/art_of_war.jsongenericName msgid "Sun Tzu's \"The Art of War\"" msgstr "Szun-ce: A háború művészete" #: simulation/data/technologies/art_of_war.jsonspecificName.han msgid "Sūnzǐ BīngFǎ" msgstr "Sūnzǐ BīngFǎ" #: simulation/data/technologies/art_of_war.jsontooltip msgid "All Citizen-Soldiers −20% required promotion experience." msgstr "" #: simulation/data/technologies/attack_soldiers_will.jsondescription msgid "" "The will to fight is crucial to victory. Inspire your troops with higher " "pay." msgstr "A harcolni akarás döntő fontosságú a győzelemhez. Inspiráld csapataid magasabb fizetéssel." #: simulation/data/technologies/attack_soldiers_will.jsongenericName msgid "Will to Fight" msgstr "Harcolni akarás" #: simulation/data/technologies/attack_soldiers_will.jsonspecificName.athen #: simulation/data/technologies/attack_soldiers_will.jsonspecificName.mace #: simulation/data/technologies/attack_soldiers_will.jsonspecificName.ptol #: simulation/data/technologies/attack_soldiers_will.jsonspecificName.sele #: simulation/data/technologies/attack_soldiers_will.jsonspecificName.spart msgid "Dynamis" msgstr "Dynamis" #: simulation/data/technologies/attack_soldiers_will.jsontooltip msgid "Soldiers, Siege Engines, and Ships +25% attack damage." msgstr "+25% sebzés a katonáknak, az ostromgépeknek és a hajóknak" #: simulation/data/technologies/barracks_batch_training.jsondescription msgid "" "Significantly increase training speed of infantry by training them in large " "batches or companies." msgstr "Jelentősen megnöveli a gyalogosoknál a felkészítés sebességét az, hogy nagy csoportokban, vagy egy század tagjaiként kerülnek kiképzésre." #: simulation/data/technologies/barracks_batch_training.jsongenericName #: simulation/data/technologies/stable_batch_training.jsongenericName msgid "Conscription" msgstr "Sorozás" #: simulation/data/technologies/barracks_batch_training.jsontooltip msgid "Barracks −10% batch training time." msgstr "−10% csoportkiképzési idő a kaszárnyákban" #: simulation/data/technologies/cavalry_health.jsondescription msgid "Selectively breed better war horses." msgstr "A szelektív tenyésztés jobb harci lovakat eredményez." #: simulation/data/technologies/cavalry_health.jsongenericName msgid "Horse Breeding" msgstr "Lótenyésztés" #: simulation/data/technologies/cavalry_health.jsontooltip msgid "Cavalry +10% health." msgstr "+10% életerő a lovasoknak" #: simulation/data/technologies/cavalry_movement_speed.jsondescription msgid "Train your horses to move faster." msgstr "A lovak kiképzése a gyorsabb mozgáshoz." #: simulation/data/technologies/cavalry_movement_speed.jsongenericName msgid "Horse Racing" msgstr "Lóverseny" #: simulation/data/technologies/cavalry_movement_speed.jsontooltip msgid "Cavalry +10% walk speed." msgstr "+10% mozgási sebesség a lovasoknak" #: simulation/data/technologies/civbonuses/cart_walls.jsondescription msgid "" "Carthaginians built their city walls in three concentric circuits. These " "walls were never breached. Even when the city was taken by the Romans, it " "was via the city's harbor, not by storming its walls." msgstr "A karthágóiak a városfalaikat három koncentrikus körben építették. Ezeket a falakat sosem törték át. Amikor a rómaiak elfoglalták a várost, akkor is a város kikötőjén keresztül tették, és nem a falak ostromával." #: simulation/data/technologies/civbonuses/cart_walls.jsongenericName msgid "Triple Walls" msgstr "Hármas falak" #: simulation/data/technologies/civbonuses/cart_walls.jsontooltip msgid "City Walls +100% build time, +100% stone cost, and +200% health." msgstr "+100% építési idő, +100% kőigény és +200% életerő a városfalaknak" #: simulation/data/technologies/civbonuses/celt_structures.jsondescription msgid "Celtic structures were mostly made of wood with rubble foundations." msgstr "A kelta épületek többnyire fából készültek, terméskő alapokra." #: simulation/data/technologies/civbonuses/celt_structures.jsongenericName msgid "Wooden Construction" msgstr "Faépületek" #: simulation/data/technologies/civbonuses/celt_structures.jsontooltip msgid "Structures −20% build time, −20% health, and −20% capture points." msgstr "−20% építési idő, −20% életerő, és −20% foglalási pont az építményeknek" #: simulation/data/technologies/civbonuses/gaul_cavalry.jsondescription msgid "" "The Gauls were well-known for their effective cavalry. Celtic mercenaries " "were in demand throughout the Mediterranean." msgstr "A gallok a hatásos lovasságukról voltak híresek. A kelta zsoldosokra nagy volt az igény a Földközi-tenger térségében." #: simulation/data/technologies/civbonuses/gaul_cavalry.jsongenericName msgid "Superior Cavalry" msgstr "Kiváló lovasság" #: simulation/data/technologies/civbonuses/gaul_cavalry.jsontooltip msgid "Cavalry +10% melee attack damage." msgstr "+10% közelharci sebzés a lovasoknak" #: simulation/data/technologies/civbonuses/greek_structures.jsondescription msgid "The Greeks used stone construction from early Mycenaean times." msgstr "A görögök kőépítményeket használtak a korai mükénei időktől." #: simulation/data/technologies/civbonuses/greek_structures.jsongenericName msgid "Hellenic Architecture" msgstr "Görög építészet" #: simulation/data/technologies/civbonuses/greek_structures.jsontooltip msgid "Structures +10% health and +10% capture points." msgstr "+10% életerő és +10% foglalási pont az építményeknek" #: simulation/data/technologies/civbonuses/han_population.jsondescription msgid "" "By uniting China under one emperor, the Han Dynasty ruled over 40 million " "people, one of the largest empires of antiquity by population." msgstr "" #: simulation/data/technologies/civbonuses/han_population.jsongenericName msgid "Federated States" msgstr "" #: simulation/data/technologies/civbonuses/han_population.jsontooltip #: simulation/data/technologies/civbonuses/maur_population.jsontooltip #: simulation/data/technologies/civbonuses/pers_population.jsontooltip msgid "+10% maximum population limit." msgstr "+10% maximális népességkorlát." #: simulation/data/technologies/civbonuses/han_walls.jsondescription msgid "" "The Han built massive walls made from rammed earth. These were gigantic " "fortifications several meters thick and stretching for kilometers." msgstr "" #: simulation/data/technologies/civbonuses/han_walls.jsongenericName msgid "Great Wall" msgstr "Nagy fal" #: simulation/data/technologies/civbonuses/han_walls.jsontooltip msgid "City Walls +50% health." msgstr "+50% életerő a városfalaknak" #: simulation/data/technologies/civbonuses/mace_storehouse.jsondescription msgid "The Macedonian economy relied greatly on their vast natural resources." msgstr "" #: simulation/data/technologies/civbonuses/mace_storehouse.jsongenericName msgid "Resource-Rich Economy" msgstr "" #: simulation/data/technologies/civbonuses/mace_storehouse.jsontooltip msgid "Storehouse technologies −100% research time." msgstr "" #: simulation/data/technologies/civbonuses/maur_elephants.jsondescription msgid "" "India is the land of the elephants. Elephant warfare originated in India and" " continued for millennia. It was also the source of elephants for the " "eastern Mediterranean. Indian kings were able to field large numbers of war " "elephants." msgstr "India az elefántok földje. Az elefántos hadviselés Indiából származik, és ezer évig folytatódott. Ez volt a Földközi-tenger keleti felének elefántforrása. Az indiai királyok nagy számú harci elefántot tudtak kiállítani." #: simulation/data/technologies/civbonuses/maur_elephants.jsongenericName msgid "Elephant Tradition" msgstr "Elefánthagyomány" #: simulation/data/technologies/civbonuses/maur_elephants.jsontooltip msgid "Elephants −30% training time." msgstr "−30% kiképzési idő az elefántoknak" #: simulation/data/technologies/civbonuses/maur_population.jsondescription msgid "" "The Mauryan Empire encompassed dozens of formerly independent kingdoms over " "an area of 5 million square kilometers, with a population of close to 60 " "million people. The Mauryan regents held the title Emperor of Emperors and " "commanded a standing army of 600,000 infantry, 9000 elephants, 8000 " "chariots, and 30,000 cavalry, making it arguably the largest army of its " "time." msgstr "A Maurja birodalom több tucat, előzőleg független királyságot fogott össze mintegy 5 millió négyzetkilométernyi területen, közel 60 millió fős lakossággal. A Maurja uralkódok címe a császárok császára volt és egy hatalmas állandó seregnek parancsoltak. A 600.000 fős gyalogság, 9000 elefánt, 8000 harci szekér és 30.000 fős lovasság kétség kívül a kor legnagyobb hadserege volt." #: simulation/data/technologies/civbonuses/maur_population.jsongenericName msgid "Emperor of Emperors" msgstr "A császárok császára" #: simulation/data/technologies/civbonuses/maur_population.jsonspecificName.maur msgid "Chakravarti Samrāt" msgstr "Chakravarti Samrāt" #: simulation/data/technologies/civbonuses/maur_walls.jsondescription msgid "" "The Mauryas built their city walls out of wood, an abundant natural resource" " in India." msgstr "A maurják a városfalaikat fából építették, amely bőséges nyersanyag volt Indiában." #: simulation/data/technologies/civbonuses/maur_walls.jsongenericName msgid "Wooden Walls" msgstr "Fa falak" #: simulation/data/technologies/civbonuses/maur_walls.jsontooltip msgid "City Walls −20% build time and −20% health." msgstr "−20% építési idő és −20% életerő a városfalaknak" #: simulation/data/technologies/civbonuses/pers_population.jsondescription msgid "" "The Persians could and did levy a large number of infantry during wartime " "due to the sheer size of the Achaemenid Empire and the way in which it was " "set-up. In general the Persian infantry was well trained and fought with " "great tenacity. However while this was true the infantry were poor hand-to-" "hand, close combat fighters. Also, with the exception of the elite " "regiments, the Persian infantry was not a standing professional force." msgstr "A perzsák nagy számú gyalogságot tudtak besorozni háború idején, az Óperzsa birodalom puszta méretéből és a felépítéséből adódóan. Általánosságban a perzsa gyalogság jól képzett volt és nagy kitartással harcolt. Viszont a gyalogság gyenge volt a kézitusában és a közelharcban. Emellett az elit csapatokat leszámítva, a perzsa gyalogság nem egy állandó, hivatásos haderő volt." #: simulation/data/technologies/civbonuses/pers_population.jsongenericName msgid "Great King's Levy" msgstr "Nagy király sorozása" #: simulation/data/technologies/civbonuses/ptol_structures.jsondescription msgid "" "Sun-dried mud bricks were a common building material in hot and dry areas, " "especially where wood was scarce. Although not as strong and durable as " "fired bricks or natural stone and vulnerable to constant rains and heavy " "floods, mud bricks have the advantage they are cheap and easy to produce." msgstr "A napszárított vályogtéglák gyakori építőanyagok voltak a forró és száraz helyeken, főleg ha azok fában szűkölködtek. Habár nem olyan erősek és tartósak mint az égetett téglák vagy a természetes kő, és kiszolgáltatottak a tartós esőzéseknek és a nagy árvizeknek, de megvan az az előnyük, hogy olcsóak, és könnyű őket előállítani." #: simulation/data/technologies/civbonuses/ptol_structures.jsongenericName msgid "Sun-dried Mud Bricks" msgstr "Napon szárított vályogtéglák" #: simulation/data/technologies/civbonuses/ptol_structures.jsontooltip msgid "Houses and Economic Structures −40% wood cost and health." msgstr "−40% faigény és életerő a házaknak és a gazdasági épületeknek" #: simulation/data/technologies/civil_engineering_01.jsongenericName msgid "Improved Construction" msgstr "" #: simulation/data/technologies/civil_engineering_01.jsonspecificName.han #: simulation/data/technologies/civil_engineering_02.jsonspecificName.han msgid "Gōngchéng" msgstr "Gōngchéng" #: simulation/data/technologies/civil_engineering_01.jsontooltip msgid "All structures −10% build time and −10% cost." msgstr "−10% építési idő és −10% nyersanyagigény minden építménynek" #: simulation/data/technologies/civil_engineering_02.jsongenericName msgid "Robust Architecture" msgstr "" #: simulation/data/technologies/civil_engineering_02.jsontooltip msgid "All structures +20% health." msgstr "+20% életerő minden építménynek" #: simulation/data/technologies/civil_service_01.jsongenericName msgid "Efficient Bureaucracy" msgstr "Hatékony bürökrácia" #: simulation/data/technologies/civil_service_01.jsonspecificName.han #: simulation/data/technologies/civil_service_02.jsonspecificName.han msgid "Guānliáo" msgstr "Guānliáo" #: simulation/data/technologies/civil_service_01.jsontooltip msgid "Ministers −50% train time." msgstr "−50% kiképzési idő a minisztereknek" #: simulation/data/technologies/civil_service_02.jsongenericName msgid "Intensive Training" msgstr "" #: simulation/data/technologies/civil_service_02.jsontooltip msgid "Ministers +50% health." msgstr "+50% életerő a minisztereknek" #: simulation/data/technologies/colonization.jsondescription msgid "" "Carthaginians established many trading centers as colonies and ultimately " "held dominion over 300 cities and towns in North Africa alone." msgstr "A karthágóiak több kereskedelmi központot állítottak alapítottak gyarmatként és csak Észak-Afrikában több mint 300 város és település felett bírták hatalmukat." #: simulation/data/technologies/colonization.jsongenericName msgid "Colonization" msgstr "Gyarmatosítás" #: simulation/data/technologies/colonization.jsontooltip msgid "Civic Structures −25% build time and resources cost" msgstr "−25% építési idő és nyersanyagigény a polgári építményeknek" #: simulation/data/technologies/crossbow_training.jsondescription msgid "The Han had a penchant for using massed crossbowmen in battle." msgstr "" #: simulation/data/technologies/crossbow_training.jsongenericName msgid "Crossbow Training" msgstr "" #: simulation/data/technologies/crossbow_training.jsontooltip msgid "Crossbow Infantry and Cavalry −20% train time." msgstr "−20% kiképzési idő a gyalogos és a lovas számszeríjászoknak" #: simulation/data/technologies/equine_transports.jsondescription msgid "" "Early Achaemenid rulers acted towards making Persia the first great Asian " "empire to rule the seas. The Great King behaved favourably towards the " "various sea peoples in order to secure their services, but also carried out " "various marine initiatives. During the reign of Darius the Great, for " "example, a canal was built in Egypt and a Persian navy was sent exploring " "the Indus river. According to Herodotus, some 300 ships in the Persian navy " "were retrofitted to carry horses and their riders." msgstr "A korai óperzsa uralkodók az irányba tevékenykedtek, hogy Perzsia legyen az első nagy ázsiai birodalom, amely uralja a tengereket. A nagykirály különböző tengeri népek kedvére tevékenykedett, hogy biztosítsa szolgálataikat, de különféle tengeri kezdeményezései is voltak. Nagy Dárajavaus uralma alatt például egy csatorna épült Egyiptomban ás a perzsa flottát az Indus folyó felfedezésére küldték. Hérodotosz szerint körülbelül 300 perzsa hadihajó lett átépítve, hogy lovakat és lovasaikat szállítsák." #: simulation/data/technologies/equine_transports.jsongenericName msgid "Equine Transports" msgstr "Lószállító hajók" #: simulation/data/technologies/equine_transports.jsontooltip msgid "Phoenician Triremes gain the ability to train Cavalry." msgstr "A föníciai triérészek megkapják a lovasság kiképzésének egyedi képességet." #: simulation/data/technologies/fishing_boat_gather_capacity.jsondescription msgid "Salting allows to preserve fish longer." msgstr "A sózás lehetővé teszi a halak további eltartását." #: simulation/data/technologies/fishing_boat_gather_capacity.jsongenericName msgid "Salting Fish" msgstr "Sózott halak" #: simulation/data/technologies/fishing_boat_gather_capacity.jsontooltip msgid "Fishing Boats +20 food capacity." msgstr "+20 élelemkapacitás a halászcsónakoknak" #: simulation/data/technologies/fishing_boat_gather_rate.jsondescription msgid "Use nets to improve the productivity of fishing boats." msgstr "Hálók használata a halászcsónakok termelékenységének fejlesztéséhez." #: simulation/data/technologies/fishing_boat_gather_rate.jsongenericName msgid "Fishing Net" msgstr "Halászháló" #: simulation/data/technologies/fishing_boat_gather_rate.jsontooltip msgid "Fishing Boats +30% fish gather rate." msgstr "+30% halgyűjtési sebesség a halászcsónakoknak" #: simulation/data/technologies/garrison_heal.jsondescription msgid "Units regain health over time while garrisoned." msgstr "A beszállásolt egységek gyógyulnak az idő múlásával." #: simulation/data/technologies/garrison_heal.jsongenericName msgid "Living Conditions" -msgstr "Életfeltételek" +msgstr "Életkörülmények" #: simulation/data/technologies/garrison_heal.jsontooltip msgid "Structures +1 garrison heal rate." msgstr "+1 beszállásolt gyógyulási sebesség az épületeknél." #: simulation/data/technologies/gather_animals_stockbreeding.jsondescription msgid "Breed livestock to slaughter for meat." msgstr "Állatok tenyésztése, hogy le lehessen őket vágni élelemért." #: simulation/data/technologies/gather_animals_stockbreeding.jsongenericName msgid "Stockbreeding" msgstr "Állattenyésztés" #: simulation/data/technologies/gather_animals_stockbreeding.jsontooltip msgid "Domestic Animals −25% breeding time." msgstr "−25% tenyésztési idő a háziállatoknak" #: simulation/data/technologies/gather_capacity_basket.jsondescription msgid "Workers use baskets. Increases shuttling capacity for all resources." msgstr "A munkások kosarakat használnak. Növeli az ingajárat kapacitást minden nyersanyagnál." #: simulation/data/technologies/gather_capacity_basket.jsongenericName msgid "Baskets" msgstr "Kosarak" #: simulation/data/technologies/gather_capacity_basket.jsontooltip #: simulation/data/technologies/gather_capacity_carts.jsontooltip #: simulation/data/technologies/gather_capacity_wheelbarrow.jsontooltip msgid "Workers +5 resource capacity." msgstr "+5 nyersanyag-kapacitás a munkásoknak" #: simulation/data/technologies/gather_capacity_carts.jsondescription msgid "" "Workers use horse-drawn carts. Increases shuttling capacity for all " "resources." msgstr "A munkások lovas szekereket használnak. Növeli az ingajárat kapacitást minden nyersanyagnál." #: simulation/data/technologies/gather_capacity_carts.jsongenericName msgid "Horse-drawn Carts" msgstr "Lovasszekerek" #: simulation/data/technologies/gather_capacity_wheelbarrow.jsondescription msgid "" "Workers use wheelbarrows. Increases shuttling capacity for all resources." msgstr "A munkások talicskákat használnak. Növeli az ingajárat kapacitást minden nyersanyagnál." #: simulation/data/technologies/gather_capacity_wheelbarrow.jsongenericName msgid "Wheelbarrow" msgstr "Talicska" #: simulation/data/technologies/gather_farming_chain_pump.jsondescription msgid "Install a chain pump for improved irrigation." msgstr "" #: simulation/data/technologies/gather_farming_chain_pump.jsongenericName msgid "Chain Pump" msgstr "Láncos vízemelő" #: simulation/data/technologies/gather_farming_chain_pump.jsontooltip #: simulation/data/technologies/gather_farming_fertilizer.jsontooltip #: simulation/data/technologies/gather_farming_plows.jsontooltip #: simulation/data/technologies/gather_farming_seed_drill.jsontooltip #: simulation/data/technologies/gather_farming_training.jsontooltip #: simulation/data/technologies/gather_farming_water_weeding.jsontooltip msgid "Workers +20% grain gather rate." msgstr "+20% gabonabetakarítási sebesség a munkásoknak" #: simulation/data/technologies/gather_farming_fertilizer.jsondescription msgid "Extra nutrients for farms." msgstr "További tápanyagok a farmoknak." #: simulation/data/technologies/gather_farming_fertilizer.jsongenericName msgid "Fertilizer" msgstr "Trágya" #: simulation/data/technologies/gather_farming_harvester.jsondescription msgid "" "The Gauls invented an harvesting machine, making it much easier to harvest " "grain." msgstr "A gallok feltalálták egy aratógépet, amely jelentősen megkönnyítette a gabona betakarítását." #: simulation/data/technologies/gather_farming_harvester.jsongenericName msgid "Harvesting Machine" msgstr "Betakarítógép" #: simulation/data/technologies/gather_farming_harvester.jsontooltip msgid "Workers +10% grain gather rate." msgstr "+10% gabonabetakarítási sebesség a munkásoknak" #: simulation/data/technologies/gather_farming_plows.jsondescription msgid "" "Equip your workers with iron plows, animal-drawn instruments to turn the " "sod." msgstr "Vasekékkel (egy a föld feltöréséhez használt, állati erővel vontatott szerszámmal) látja el a munkásokat." #: simulation/data/technologies/gather_farming_plows.jsongenericName msgid "Iron Plow" msgstr "Vaseke" #: simulation/data/technologies/gather_farming_seed_drill.jsondescription msgid "Equip your workers with seed drills." msgstr "Vetőgépekkel látja el a munkásokat." #: simulation/data/technologies/gather_farming_seed_drill.jsongenericName msgid "Seed Drill" msgstr "Vetőgép" #: simulation/data/technologies/gather_farming_training.jsondescription msgid "Training for workers to increase farm gathering speed." msgstr "Munkások kiképzése a farm begyűjtési sebességének növeléséhez." #: simulation/data/technologies/gather_farming_training.jsongenericName msgid "Gather Training" msgstr "Begyűjtési kiképzés" #: simulation/data/technologies/gather_farming_water_weeding.jsondescription msgid "Remove water weeds to preserve nutrients for the rice plants." msgstr "" #: simulation/data/technologies/gather_farming_water_weeding.jsongenericName msgid "Water Weeding" msgstr "" #: simulation/data/technologies/gather_lumbering_ironaxes.jsondescription #: simulation/data/technologies/gather_lumbering_sharpaxes.jsondescription #: simulation/data/technologies/gather_lumbering_strongeraxes.jsondescription msgid "Increases wood gathering rates for trees." msgstr "Növeli a faanyag gyűjtési sebességét a fáknál." #: simulation/data/technologies/gather_lumbering_ironaxes.jsongenericName msgid "Iron Axe Heads" msgstr "Vas fejszefejek" #: simulation/data/technologies/gather_lumbering_ironaxes.jsontooltip #: simulation/data/technologies/gather_lumbering_sharpaxes.jsontooltip #: simulation/data/technologies/gather_lumbering_strongeraxes.jsontooltip msgid "Workers +25% wood gather rate." msgstr "+25% fagyűjtési sebesség a munkásoknak" #: simulation/data/technologies/gather_lumbering_sharpaxes.jsongenericName msgid "Sharp Axe Heads" msgstr "Éles fejszefejek" #: simulation/data/technologies/gather_lumbering_strongeraxes.jsongenericName msgid "Stronger Axe" msgstr "Erősebb fejsze" #: simulation/data/technologies/gather_mining_serfs.jsondescription msgid "" "Compel serfs to help your workers quarry stone. Increases stone gathering " "rates." msgstr "Jobbágyok kényszerítése, hogy segítsenek a munkásoknak követ fejteni. Növeli a kőgyűjtési sebességet." #: simulation/data/technologies/gather_mining_serfs.jsongenericName msgid "Serfs" msgstr "Jobbágyok" #: simulation/data/technologies/gather_mining_serfs.jsonspecificName.spart msgid "Heilōtes" msgstr "Heilōtes" #: simulation/data/technologies/gather_mining_serfs.jsontooltip #: simulation/data/technologies/gather_mining_servants.jsontooltip #: simulation/data/technologies/gather_mining_slaves.jsontooltip msgid "Workers +25% stone gather rate." msgstr "+25% kőgyűjtési sebesség a munkásoknak" #: simulation/data/technologies/gather_mining_servants.jsondescription msgid "Hire servants to help quarry stone. Increases stone gathering rates." msgstr "Szolgák felfogadása, hogy segítsenek követ fejteni. Növeli a kőgyűjtési sebességet." #: simulation/data/technologies/gather_mining_servants.jsongenericName msgid "Servants" msgstr "Szolgák" #: simulation/data/technologies/gather_mining_servants.jsonspecificName.athen #: simulation/data/technologies/gather_mining_servants.jsonspecificName.mace #: simulation/data/technologies/gather_mining_servants.jsonspecificName.ptol #: simulation/data/technologies/gather_mining_servants.jsonspecificName.sele #: simulation/data/technologies/gather_mining_servants.jsonspecificName.spart msgid "Douloi" msgstr "Douloi" #: simulation/data/technologies/gather_mining_shaftmining.jsondescription msgid "Develop shaft mining. Increases metal gathering rates." msgstr "Tárnás bányászat kifejlesztése. Növeli a fémgyűjtési sebességet." #: simulation/data/technologies/gather_mining_shaftmining.jsongenericName msgid "Shaft Mining" msgstr "Tárnás bányászat" #: simulation/data/technologies/gather_mining_shaftmining.jsontooltip #: simulation/data/technologies/gather_mining_silvermining.jsontooltip #: simulation/data/technologies/gather_mining_wedgemallet.jsontooltip msgid "Workers +25% metal gather rate." msgstr "+25% fémgyűjtési sebesség a munkásoknak" #: simulation/data/technologies/gather_mining_silvermining.jsondescription msgid "Strike a vein of precious silver. Increases metal gathering rates." msgstr "Egy értékes ezüsthasadék kibányászása. Növeli a fémgyűjtési sebességet." #: simulation/data/technologies/gather_mining_silvermining.jsongenericName msgid "Silver Mining" msgstr "Ezüstbányászat" #: simulation/data/technologies/gather_mining_silvermining.jsonspecificName.athen msgid "Mines of Laureion" msgstr "Laureion bányái" #: simulation/data/technologies/gather_mining_silvermining.jsonspecificName.mace msgid "Mines of Krenides" msgstr "Krenides bányái" #: simulation/data/technologies/gather_mining_slaves.jsondescription msgid "" "Buy slaves to help your workers quarry stone. Increases stone gathering " "rates." msgstr "Rabszolgák vásárlása, hogy segítsenek a munkásoknak követ fejteni. Növeli a kőgyűjtési sebességet." #: simulation/data/technologies/gather_mining_slaves.jsongenericName msgid "Slaves" msgstr "Rabszolgák" #: simulation/data/technologies/gather_mining_slaves.jsonspecificName.athen #: simulation/data/technologies/gather_mining_slaves.jsonspecificName.mace #: simulation/data/technologies/gather_mining_slaves.jsonspecificName.ptol #: simulation/data/technologies/gather_mining_slaves.jsonspecificName.sele #: simulation/data/technologies/gather_mining_slaves.jsonspecificName.spart msgid "Andrapoda" msgstr "Andrapoda" #: simulation/data/technologies/gather_mining_slaves.jsonspecificName.rome msgid "Servi" msgstr "Servi" #: simulation/data/technologies/gather_mining_wedgemallet.jsondescription msgid "" "Equip your workers with helpful tools. Increases metal gathering rates." msgstr "Munkások felszerelése hasznos eszközökkel. Növeli a fémgyűjtési sebességet." #: simulation/data/technologies/gather_mining_wedgemallet.jsongenericName msgid "Wedge and Mallet" msgstr "Ék és fakalapács" #: simulation/data/technologies/gather_wicker_baskets.jsondescription msgid "Equip your foragers with wicker baskets for foraging." msgstr "A gyűjtögetők felszerelése vesszőkosarakkal." #: simulation/data/technologies/gather_wicker_baskets.jsongenericName msgid "Wicker Baskets" msgstr "Vesszőkosarak" #: simulation/data/technologies/gather_wicker_baskets.jsontooltip msgid "Workers +50% fruit gather rate." msgstr "+50% gyümölcsbegyűjtési sebesség a munkásoknak" #: simulation/data/technologies/heal_range.jsondescription #: simulation/data/technologies/heal_range_2.jsondescription msgid "Increases the healing and vision range of all healers." msgstr "Növeli az összes gyógyító gyógyítási és látótávolságát." #: simulation/data/technologies/heal_range.jsongenericName msgid "Healing Range" msgstr "Gyógyítási hatótávolság" #: simulation/data/technologies/heal_range.jsonspecificName.athen #: simulation/data/technologies/heal_range.jsonspecificName.mace #: simulation/data/technologies/heal_range.jsonspecificName.ptol #: simulation/data/technologies/heal_range.jsonspecificName.sele #: simulation/data/technologies/heal_range.jsonspecificName.spart msgid "Olympic Pantheon" msgstr "Olimpiai panteon" #: simulation/data/technologies/heal_range.jsontooltip #: simulation/data/technologies/heal_range_2.jsontooltip msgid "Healers +5 healing range." msgstr "+5 gyógyítási hatótávolság a gyógyítóknak" #: simulation/data/technologies/heal_range_2.jsongenericName msgid "Healing Range 2" msgstr "2. gyógyítási hatótávolság" #: simulation/data/technologies/heal_range_2.jsonspecificName.athen msgid "Akadēmeia" msgstr "Akadēmeia" #: simulation/data/technologies/heal_rate.jsondescription #: simulation/data/technologies/heal_rate_2.jsondescription msgid "Increases the healing rate of all healers." msgstr "Növeli az összes gyógyító gyógyítási sebességét." #: simulation/data/technologies/heal_rate.jsongenericName msgid "Healing Rate" msgstr "Gyógyítási sebesség" #: simulation/data/technologies/heal_rate.jsonspecificName.athen #: simulation/data/technologies/heal_rate.jsonspecificName.mace #: simulation/data/technologies/heal_rate.jsonspecificName.ptol #: simulation/data/technologies/heal_rate.jsonspecificName.sele #: simulation/data/technologies/heal_rate.jsonspecificName.spart msgid "Sphagia" msgstr "Sphagia" #: simulation/data/technologies/heal_rate.jsontooltip #: simulation/data/technologies/heal_rate_2.jsontooltip msgid "Healers −20% healing time." msgstr "−20% gyógyítási idő a gyógyítóknak" #: simulation/data/technologies/heal_rate_2.jsongenericName msgid "Healing Rate 2" msgstr "2. gyógyítási sebesség" #: simulation/data/technologies/heal_rate_2.jsonspecificName.athen #: simulation/data/technologies/heal_rate_2.jsonspecificName.mace #: simulation/data/technologies/heal_rate_2.jsonspecificName.ptol #: simulation/data/technologies/heal_rate_2.jsonspecificName.sele #: simulation/data/technologies/heal_rate_2.jsonspecificName.spart msgid "Hippocratic Oath" msgstr "Hippokratészi eskü" #: simulation/data/technologies/health_females_01.jsondescription msgid "" "The loom allowed the creation of finer clothing for settlers. Women of the " "household were taught from a young age how to weave on the loom, and " "subsequently spent a large share of their lives working with it." msgstr "A szövőszék tette lehetővé a finomabb ruházat készítését a telepeseknek. A háztartásban lévő nőket fiatal koruktól kezdve tanították, hogy hogyan kell szőni a szövőszéken, és azután az életük nagy részét azzal töltötték, hogy a szövőszéken dolgoztak." #: simulation/data/technologies/health_females_01.jsongenericName msgid "The Loom" msgstr "A szövőszék" #: simulation/data/technologies/health_females_01.jsontooltip msgid "Female Citizens +100% health." msgstr "+100% életerő a női polgároknak" #: simulation/data/technologies/health_regen_units.jsondescription msgid "Organic units will slowly regenerate health over time when idle." msgstr "A szerves egységek életereje lassan regenerálódni fog az idő múlásával tétlenség közben." #: simulation/data/technologies/health_regen_units.jsongenericName msgid "Battlefield Medicine" msgstr "Csatatéri gyógyszer" #: simulation/data/technologies/health_regen_units.jsontooltip msgid "Idle Organic units +0.5 health regeneration rate." msgstr "+0,5 életerő regenerációs sebesség a tétlen élő egységeknél." #: simulation/data/technologies/hellenistic_metropolis.jsondescription msgid "" "Beginning with Alexander, the Hellenistic monarchs founded many cities " "throughout their empires, where Greek culture and art blended with local " "customs to create the motley Hellenistic civilization." msgstr "Alexszandrosszal kezdve, a hellén uralkodók sok várost alapítottak birodalomszerte, ahol a görög kultúra és művészet keveredett a helyi szokásokkal, így létrehozva a sokszínű görög hellén civilizációt." #: simulation/data/technologies/hellenistic_metropolis.jsongenericName msgid "Hellenistic Metropolis" msgstr "Görög metropolisz" #: simulation/data/technologies/hellenistic_metropolis.jsontooltip msgid "Civic Centers +100% health and capture points, double default arrows." msgstr "+100% életerő és foglalási pont a városházáknak, továbbá kétszer annyi nyílvessző alapértelmezetten" #: simulation/data/technologies/hoplite_tradition.jsondescription msgid "Hoplite soldiers constituted most of the armies of Greece." msgstr "A görög hadseregek nagy részét a hoplita katonák alkották." #: simulation/data/technologies/hoplite_tradition.jsongenericName msgid "Hoplite Tradition" msgstr "Hoplita hagyomány" #: simulation/data/technologies/hoplite_tradition.jsontooltip msgid "Hoplites −25% training time and −50% promotion experience." msgstr "–25% képzési idő és –50% előléptetési tapasztalat a hoplitáknál." #: simulation/data/technologies/immortals.jsondescription msgid "" "The Achaemenids maintained a 10,000-strong elite corps, referred to as " "Athanatoi (“Immortals”) by Greek authors." msgstr "Az akhaimenidák egy 10 000 fős elit alakulatot tartottak fenn, akikre a görög szerzők „halhatatlanoknak” hívtak." #: simulation/data/technologies/immortals.jsongenericName msgid "Immortals" msgstr "Halhatatlanok" #: simulation/data/technologies/immortals.jsontooltip msgid "Immortals −50% training time." msgstr "−50% kiképzési idő a halhatatlanoknak" #: simulation/data/technologies/iphicratean_reforms.jsondescription msgid "" "Athenian gymnasium, docks and triremes can train Marines (Epibates " "Athenaikos) and Cretan Mercenary Archers (Toxotes Kretikos)." msgstr "" #: simulation/data/technologies/iphicratean_reforms.jsongenericName msgid "Iphicratean Reforms" msgstr "Iphikratészi reformok" #: simulation/data/technologies/iphicratean_reforms.jsontooltip msgid "" "Athenian Gymnasia, Docks and Triremes can train Marines and Cretan Mercenary" " Archers." msgstr "" #: simulation/data/technologies/long_walls.jsondescription msgid "" "The Long Walls of Athens were constructed under the auspices of the wily " "Themistocles and extended 6 km from the city to the port of Piraeus. This " "secured the city's sea supply routes and prevented an enemy from starving " "out the city during a siege." msgstr "Az athéni hosszú falak az agyafúrt Themisztoklész égisze alatt épültek, és 6km hosszan nyúltak ki a városból a pireuszi kikötőbe. Ez védte a város tengeri ellátási útvonalait és megakadályozta a kiéheztetést az ostrom során az ellenség részéről." #: simulation/data/technologies/long_walls.jsongenericName msgid "Athenian Long Walls" msgstr "Athéni hosszú falak" #: simulation/data/technologies/long_walls.jsontooltip msgid "Build Walls in own or neutral territory." msgstr "Falak építése saját vagy semleges területen." #: simulation/data/technologies/nisean_horses.jsondescription msgid "" "The now-extinct Nisian breed of horse was one of the largest and robust " "horses of ancient times. They were highly sought after by the Seleucids and " "Persians as both rider and mount gained heavier armor as time progressed." msgstr "A mára kihalt niszaiai lófajta az ókor egyik legnagyobb és legerősebb fajtája volt. Nagyon keresett volt a szeleukidák és a perzsák körében, mivel mind a lovas, mind a hátasállat is egyre nehezebb páncél kapott az idők folyamán." #: simulation/data/technologies/nisean_horses.jsongenericName msgid "Nisean War Horses" msgstr "Niszaiai harci lovak" #: simulation/data/technologies/nisean_horses.jsonspecificName.sele msgid "Nisioi" msgstr "Nisioi" #: simulation/data/technologies/nisean_horses.jsontooltip msgid "Champion Cavalry Spearmen +20% health, but +10% training time." msgstr "+20% életerő, viszont +10% kiképzési idő a bajnok lovas lándzsásoknak" #: simulation/data/technologies/outpost_vision.jsondescription msgid "Increases outpost vision." msgstr "Megnöveli az előőrs látótávolságát" #: simulation/data/technologies/outpost_vision.jsongenericName msgid "Carrier Pigeons" msgstr "Postagalambok" #: simulation/data/technologies/outpost_vision.jsontooltip msgid "Outposts +33% vision range." msgstr "+33% látótávolság az előőrsöknek" #: simulation/data/technologies/pair_unlock_champions_sele.jsongenericName msgid "Traditional Army vs Reform Army" msgstr "Hagyományos sereg kontra Reform sereg" #: simulation/data/technologies/pair_unlock_civil_engineering_han.jsongenericName msgid "Civil Engineering" msgstr "" #: simulation/data/technologies/pair_unlock_civil_service_han.jsongenericName msgid "Civil Service" msgstr "" #: simulation/data/technologies/parade_of_daphne.jsondescription msgid "" "The festival at Daphne was a major event of the Seleucid Empire: tens of " "thousands of well-equipped troops participated in the opening procession." msgstr "A daphnéi fesztivál jelentős esemény volt a Szeleukida Birodalomban: jól felszerelt csapatok tízezrei vettek részt a nyitófelvonuláson." #: simulation/data/technologies/parade_of_daphne.jsongenericName msgid "Parade of Daphne" msgstr "Daphné ünnepe" #: simulation/data/technologies/parade_of_daphne.jsontooltip msgid "Champions −20% training time." msgstr "−20% kiképzési idő a bajnok egységeknek" #: simulation/data/technologies/phase_city.jsondescription msgid "" "Dummy technology for use in templates requirements, replaced by " "phase_city_generic or phase_city_{civ}." msgstr "Helykitöltő fejlesztéssablon követelményekhez történő használathoz, a phase_city_generic vagy phase_city_{civ} váltja." #: simulation/data/technologies/phase_city.jsongenericName #: simulation/data/technologies/phase_city_athen.jsongenericName #: simulation/data/technologies/phase_city_generic.jsongenericName #: simulation/data/technologies/phase_city_pers.jsongenericName msgid "City Phase" msgstr "Nagyvárosi szakasz" #: simulation/data/technologies/phase_city_athen.jsondescription msgid "" "Advances from a bustling town to a veritable metropolis, full of the wonders" " of modern technology. This is the Athenian city phase, where metal " "gathering rates are boosted because of the 'Silver Owls' bonus." msgstr "Egy nyüzsgő városból igazi metropolisszá fejlődik a modern technológia minden csodájával tele. Ez az athéni nagyvárosi szakasz, ahol a fémgyűjtési sebesség fellendült az „Ezüst baglyok” bónusz miatt." #: simulation/data/technologies/phase_city_athen.jsonrequirementsTooltip #: simulation/data/technologies/phase_city_generic.jsonrequirementsTooltip #: simulation/data/technologies/phase_city_pers.jsonrequirementsTooltip msgid "Requires three Town Structures." msgstr "Három városi szintű építményt igényel" #: simulation/data/technologies/phase_city_athen.jsonspecificName.athen #: simulation/data/technologies/phase_city_generic.jsonspecificName.mace #: simulation/data/technologies/phase_city_generic.jsonspecificName.ptol #: simulation/data/technologies/phase_city_generic.jsonspecificName.sele #: simulation/data/technologies/phase_city_generic.jsonspecificName.spart msgid "Megalopolis" msgstr "Megalopolis" #: simulation/data/technologies/phase_city_athen.jsontooltip msgid "" "Advance to City Phase, which unlocks more entities and technologies. Civic " "Centers +50% territory influence radius. Structures +1 capture points " "regeneration rate for garrisoned units. Workers +10% metal gather rate." msgstr "" #: simulation/data/technologies/phase_city_generic.jsondescription msgid "" "Advances from a bustling town to a veritable metropolis, full of the wonders" " of modern technology." msgstr "Egy nyüzsgő városból igazi metropolisszá fejlődik a modern technológia minden csodájával tele." #: simulation/data/technologies/phase_city_generic.jsonspecificName.han msgid "Jùn" msgstr "" #: simulation/data/technologies/phase_city_generic.jsontooltip msgid "" "Advance to City Phase, which unlocks more entities and technologies. Civic " "Centers +50% territory influence radius. Structures +1 capture points " "regeneration rate for garrisoned units." msgstr "" #: simulation/data/technologies/phase_city_pers.jsondescription msgid "" "Advances from a bustling town to a veritable metropolis, full of the wonders" " of modern technology. This is the Persian city phase, where stable training" " rates are decreased because of the 'Times of War' bonus." msgstr "" #: simulation/data/technologies/phase_city_pers.jsontooltip msgid "" "Advance to City Phase, which unlocks more entities and technologies. Civic " "Centers +50% territory influence radius. Structures +1 capture points " "regeneration rate for garrisoned units. Stable −10% batch training time." msgstr "" #: simulation/data/technologies/phase_town.jsondescription msgid "" "Dummy technology for use in templates requirements, replaced by " "phase_town_generic or phase_town_{civ}." msgstr "Helykitöltő fejlesztéssablon követelményekhez történő használathoz, a phase_town_generic vagy phase_town_{civ} váltja." #: simulation/data/technologies/phase_town.jsongenericName #: simulation/data/technologies/phase_town_athen.jsongenericName #: simulation/data/technologies/phase_town_generic.jsongenericName #: simulation/data/technologies/phase_town_pers.jsongenericName msgid "Town Phase" msgstr "Városi szakasz" #: simulation/data/technologies/phase_town_athen.jsondescription msgid "" "Advances from a small village to a bustling town, ready to expand rapidly. " "This is the Athenian town phase, where metal gathering rates are boosted " "because of the 'Silver Owls' bonus." msgstr "Egy kis faluból nyüzsgő várossá fejlődés, készen állva a gyors bővülésre. Ez az athéni városi szakasz, ahol a fémgyűjtési sebesség fellendült az „ezüst baglyok” bónusz miatt." #: simulation/data/technologies/phase_town_athen.jsonrequirementsTooltip #: simulation/data/technologies/phase_town_generic.jsonrequirementsTooltip #: simulation/data/technologies/phase_town_pers.jsonrequirementsTooltip msgid "Requires five Village Structures." msgstr "Öt falusi szintű építményt igényel" #: simulation/data/technologies/phase_town_athen.jsonspecificName.athen #: simulation/data/technologies/phase_town_generic.jsonspecificName.mace #: simulation/data/technologies/phase_town_generic.jsonspecificName.ptol #: simulation/data/technologies/phase_town_generic.jsonspecificName.sele #: simulation/data/technologies/phase_town_generic.jsonspecificName.spart msgid "Kōmopolis" msgstr "Kōmopolis" #: simulation/data/technologies/phase_town_athen.jsontooltip msgid "" "Advance to Town Phase, which unlocks more entities and technologies. Civic " "Centers +30% territory influence radius. Structures +0.5 capture points " "regeneration rate for garrisoned units. Workers +10% metal gather rate." msgstr "" #: simulation/data/technologies/phase_town_generic.jsondescription msgid "" "Advances from a small village to a bustling town, ready to expand rapidly." msgstr "Egy kis faluból nyüzsgő várossá fejlődés, készen állva a gyors bővülésre." #: simulation/data/technologies/phase_town_generic.jsonspecificName.han msgid "Xìan" msgstr "Xìan" #: simulation/data/technologies/phase_town_generic.jsontooltip msgid "" "Advance to Town Phase, which unlocks more entities and technologies. Civic " "Centers +30% territory influence radius. Structures +0.5 capture points " "regeneration rate for garrisoned units." msgstr "" #: simulation/data/technologies/phase_town_pers.jsondescription msgid "" "Advances from a small village to a bustling town, ready to expand rapidly. " "This is the Persian town phase, where stable training rates are decreased " "because of the 'Times of War' bonus." msgstr "" #: simulation/data/technologies/phase_town_pers.jsontooltip msgid "" "Advance to Town Phase, which unlocks more entities and technologies. Civic " "Centers +30% territory influence radius. Structures +0.5 capture points " "regeneration rate for garrisoned units. Stable −10% batch training time." msgstr "" #: simulation/data/technologies/phase_village.jsongenericName msgid "Village Phase" msgstr "Falusi szakasz" #: simulation/data/technologies/poison_arrows.jsongenericName msgid "Poison Arrows" msgstr "Mérgező nyilak" #: simulation/data/technologies/poison_arrows.jsontooltip msgid "Ranged Soldiers +20% attack damage." msgstr "+20% sebzés a távolságiaknak" #: simulation/data/technologies/poison_blades.jsongenericName msgid "Poison Blades" msgstr "Mérgező pengék" #: simulation/data/technologies/poison_blades.jsontooltip msgid "Melee Soldiers +20% attack damage." msgstr "+20% sebzés a közelharcosoknak" #: simulation/data/technologies/pop_house_01.jsondescription msgid "" "Home gardens ranged from simple fenced-in areas to large manicured and " "colonnaded enclosures." msgstr "Az otthoni kertek lehettek egyszerű, bekerített területek, de nagy, gondosan ápolt és oszlopsorokkal díszített telkek is." #: simulation/data/technologies/pop_house_01.jsongenericName msgid "Home Garden" msgstr "Otthoni kertek" #: simulation/data/technologies/pop_house_01.jsonspecificName.athen #: simulation/data/technologies/pop_house_01.jsonspecificName.mace #: simulation/data/technologies/pop_house_01.jsonspecificName.ptol #: simulation/data/technologies/pop_house_01.jsonspecificName.sele #: simulation/data/technologies/pop_house_01.jsonspecificName.spart msgid "Peristylon" msgstr "Peristylon" #: simulation/data/technologies/pop_house_01.jsonspecificName.pers msgid "Paradaidām" msgstr "Paradaidām" #: simulation/data/technologies/pop_house_01.jsonspecificName.rome msgid "Peristylium" msgstr "Peristylium" #: simulation/data/technologies/pop_house_01.jsontooltip #: simulation/data/technologies/pop_house_02.jsontooltip msgid "Houses +20% population bonus." msgstr "+20% népesség bónusz a házaknak" #: simulation/data/technologies/pop_house_02.jsondescription msgid "" "Homes tended to expand as the wealth and population of a settlement grew." msgstr "Az otthonok hajlamosak voltak a bővülésre, ahogy a település gazdasága és népessége nőtt." #: simulation/data/technologies/pop_house_02.jsongenericName msgid "Manors" msgstr "Majorságok" #: simulation/data/technologies/pop_house_02.jsonspecificName.rome msgid "Insulae" msgstr "Insulae" #: simulation/data/technologies/reformed_army_sele.jsondescription msgid "The Roman-style core of the Seleucid army." msgstr "A szeleukida hadsereg római stílusú magja." #: simulation/data/technologies/reformed_army_sele.jsongenericName msgid "Reform Army" msgstr "Reform hadsereg" #: simulation/data/technologies/reformed_army_sele.jsontooltip msgid "Unlock the Champion Infantry Swordsman." msgstr "Kardforgató bajnok gyalogság elérhetővé tétele." #: simulation/data/technologies/ship_cost_time.jsondescription msgid "" "Employ skilled shipwrights with specialized tools to speed up ship " "construction." msgstr "Különleges szerszámokkal ellátott, képzett hajóácsok alkalmazása a hajógyártás felgyorsítása érdekében. " #: simulation/data/technologies/ship_cost_time.jsongenericName msgid "Naval Architects" msgstr "Hajómérnökök" #: simulation/data/technologies/ship_cost_time.jsontooltip msgid "Ships −20% construction time." msgstr "−20% gyártási idő a hajóknak" #: simulation/data/technologies/ship_health.jsondescription msgid "Wooden reinforcement beams for ship hulls." msgstr "Fából készült megerősítő tartók a hajótestekhez." #: simulation/data/technologies/ship_health.jsongenericName msgid "Reinforced Hull" msgstr "" #: simulation/data/technologies/ship_health.jsontooltip msgid "Ships +25% health." msgstr "+25% életerő a hajóknak" #: simulation/data/technologies/ship_movement_speed.jsondescription msgid "" "Train your oarsmen and sailors to move more efficiently and speed up your " "ships." msgstr "Az evezősök és tengerészek kiképzése, hogy a hajók hatékonyabban és gyorsabban mozogjanak." #: simulation/data/technologies/ship_movement_speed.jsongenericName msgid "Experienced Crews" msgstr "Tapasztalt legénység" #: simulation/data/technologies/ship_movement_speed.jsontooltip msgid "Ships +10% movement speed." msgstr "+10% mozgási sebesség a hajóknak" #: simulation/data/technologies/siege_attack.jsondescription msgid "Advanced technologies improve siege efficiency." msgstr "A fejlett technológiák tökéletesítik az ostrom hatékonyságát." #: simulation/data/technologies/siege_attack.jsongenericName msgid "Advanced Siege" msgstr "Fejlett ostrom" #: simulation/data/technologies/siege_attack.jsontooltip msgid "Siege Engines +25% attack crush damage." msgstr "+25% zúzósebzés az ostromgépeknek" #: simulation/data/technologies/siege_bolt_accuracy.jsondescription msgid "Improvement to projectile accuracy." msgstr "Fejlesztés a lövedékek pontosságához." #: simulation/data/technologies/siege_bolt_accuracy.jsongenericName msgid "Bolt Accuracy" msgstr "Nyílpontosság" #: simulation/data/technologies/siege_bolt_accuracy.jsontooltip msgid "Bolt Shooters −20% ranged attack spread." msgstr "−20% szórás a nyílvetőknek" #: simulation/data/technologies/siege_cost_time.jsondescription msgid "The science or craft of laying or carrying out sieges." msgstr "Az ostromok kivitelezésének tudománya." #: simulation/data/technologies/siege_cost_time.jsongenericName msgid "Siegecraft" msgstr "Ostromlás" #: simulation/data/technologies/siege_cost_time.jsontooltip msgid "Siege Engines −20% construction time." msgstr "−20% elkészítési idő az ostromgépeknek" #: simulation/data/technologies/siege_health.jsondescription msgid "" "Cover the exterior with iron plates to protect against fire and projectiles." msgstr "A külseje vaslemezekkel borítása, hogy megvédje a tűz és a lövedékekkel szemben." #: simulation/data/technologies/siege_health.jsongenericName msgid "Armor Plating" msgstr "Páncél bádogozás" #: simulation/data/technologies/siege_health.jsontooltip msgid "Battering Rams and Siege Towers +25% health." msgstr "+25% életerő a faltörő kosoknak és az ostromtornyoknak" #: simulation/data/technologies/siege_pack_unpack.jsondescription msgid "Military engineers are responsible for improvements in siege engines." msgstr "A hadmérnökök felelnek az ostromgépek fejlesztéséért." #: simulation/data/technologies/siege_pack_unpack.jsongenericName msgid "Military Engineers" msgstr "Hadmérnökök" #: simulation/data/technologies/siege_pack_unpack.jsontooltip msgid "Siege Engines –40% pack and unpack time." msgstr "–40% kicsomagolási és becsomagolási idő az ostromgépeknek" #: simulation/data/technologies/silk_road.jsongenericName msgid "Silk Road" msgstr "Selyemút" #: simulation/data/technologies/silk_road.jsontooltip msgid "Traders +20% international trade bonus." msgstr "+20% nemzetközi kereskedelmi bónusz a kereskedőknek" #: simulation/data/technologies/silvershields.jsondescription msgid "" "The Silver Shields, or Argyraspidai, were the elite heavy infantry arm of " "the Macedonian army." msgstr "Az Ezüst pajzsok, vagy más néven Argyraspides, volt a Makedón hadsereg elit nehéz gyalogsága." #: simulation/data/technologies/silvershields.jsongenericName msgid "Silver Shields Regiment" msgstr "Ezüstpajzsosok alakulata" #: simulation/data/technologies/silvershields.jsontooltip msgid "" "Upgrade Shield Bearer Champion Infantry to Silver Shields, with more health " "and attack damage." msgstr "A bajnok gyalogos pajzshordozók ezüstpajzsosokká válnak, s ezzel életerejük és sebzésük is megnő." #: simulation/data/technologies/soldier_attack_melee_01.jsondescription msgid "" "Often, a soldier would carry a secondary weapon in addition to his primary " "weapon of choice, to be drawn when the primary weapon has failed or been " "broken." msgstr "Gyakran előfordul, hogy egy katona az elsődleges fegyvere mellett egy másodlagos fegyvert is visel, amelyet akkor vesz elő, ha az elsődleges fegyver meghibásodott vagy eltört." #: simulation/data/technologies/soldier_attack_melee_01.jsongenericName msgid "Side Arms" msgstr "Oldalfegyverek" #: simulation/data/technologies/soldier_attack_melee_01.jsonspecificName.athen #: simulation/data/technologies/soldier_attack_melee_01.jsonspecificName.mace #: simulation/data/technologies/soldier_attack_melee_01.jsonspecificName.ptol #: simulation/data/technologies/soldier_attack_melee_01.jsonspecificName.sele #: simulation/data/technologies/soldier_attack_melee_01.jsonspecificName.spart msgid "Xiphos" msgstr "Xiphos" #: simulation/data/technologies/soldier_attack_melee_01.jsonspecificName.rome msgid "Pugio" msgstr "Pugio" #: simulation/data/technologies/soldier_attack_melee_01.jsontooltip #: simulation/data/technologies/soldier_attack_melee_02.jsontooltip msgid "Soldiers +15% melee attack damage." msgstr "+15% közelharci sebzés a katonáknak" #: simulation/data/technologies/soldier_attack_melee_02.jsondescription msgid "Using iron instead of bronze gave weapons additional power." msgstr "Bronz helyett vas használata többlet erőt ad a fegyvereknek." #: simulation/data/technologies/soldier_attack_melee_02.jsongenericName msgid "Iron Weapons" msgstr "Vasfegyverek" #: simulation/data/technologies/soldier_attack_melee_03.jsondescription msgid "" "By adding a small amount of carbon during the iron smelting process, a " "stronger material, steel, can be forged." msgstr "A vasolvasztási folyamat során, kis mennyiségű szén hozzáadásával egy erősebb anyag, acél kovácsolható." #: simulation/data/technologies/soldier_attack_melee_03.jsongenericName msgid "Carburization" msgstr "Cementálás" #: simulation/data/technologies/soldier_attack_melee_03.jsontooltip msgid "Soldiers +20% melee attack damage." msgstr "+20% közelharci sebzés a katonáknak" #: simulation/data/technologies/soldier_attack_melee_03_variant.jsondescription msgid "" "Secret steel working techniques give sword blades distinctive and beautiful " "markings. Not only that, but the steel's hardness is unparalleled." msgstr "A titkos acélmegmunkálási technikák egyedivé teszik a kardpengét és gyönyörű mintázatot adnak. Ezeken kívül az acél keménysége is összehasonlíthatatlan." #: simulation/data/technologies/soldier_attack_melee_03_variant.jsongenericName msgid "Steel Working" msgstr "Acélmegmunkálás" #: simulation/data/technologies/soldier_attack_melee_03_variant.jsonspecificName.iber msgid "Toledo Steel" msgstr "Toledói acél" #: simulation/data/technologies/soldier_attack_melee_03_variant.jsonspecificName.maur msgid "Wootz Steel" msgstr "Wootz acél" #: simulation/data/technologies/soldier_attack_melee_03_variant.jsontooltip msgid "" "Soldiers +20% melee attack damage. Swordsmen get an additional +20% bonus." msgstr "+20% közelharci sebzés a katonáknak, a kardforgatóknak pedig még +20% ezen felül" #: simulation/data/technologies/soldier_attack_ranged_01.jsondescription msgid "" "Improving the fletching of arrows increases their stability and speed, and " "thus their penetration." msgstr "A tollazat tökéletesítésével a nyilak gyorsabbá, stabilabbá válnak, s így átütő erejük is megnő." #: simulation/data/technologies/soldier_attack_ranged_01.jsongenericName msgid "Improved Fletching" msgstr "Jobb tollazat" #: simulation/data/technologies/soldier_attack_ranged_01.jsontooltip #: simulation/data/technologies/soldier_attack_ranged_02.jsontooltip msgid "Soldiers +15% ranged attack damage." msgstr "+15% távolsági sebzés a katonáknak" #: simulation/data/technologies/soldier_attack_ranged_02.jsondescription msgid "Projectile points made of iron enable missiles to penetrate deeper." msgstr "Vasból készült lövedékhegyek, hogy mélyebbre hatoljanak." #: simulation/data/technologies/soldier_attack_ranged_02.jsongenericName msgid "Iron Arrowheads" msgstr "Vas nyílhegyek" #: simulation/data/technologies/soldier_attack_ranged_03.jsondescription msgid "Arrowheads with three lobes instead of two inflict larger wounds." msgstr "Kettő helyett három éllel rendelkező nyílhegyek nagyobb sebet ejtenek." #: simulation/data/technologies/soldier_attack_ranged_03.jsongenericName msgid "Trilobate Arrowheads" msgstr "Háromélű nyílhegyek" #: simulation/data/technologies/soldier_attack_ranged_03.jsontooltip msgid "Soldiers +20% ranged attack damage." msgstr "+20% távolsági sebzés a katonáknak" #: simulation/data/technologies/soldier_ranged_experience.jsontooltip msgid "Ranged Soldiers +25% promotion experience." msgstr "+25% előléptetési tapasztalat a távolsági katonáknál." #: simulation/data/technologies/soldier_resistance_hack_01.jsondescription msgid "Body armor made from quilted wool, linen, cotton, or leather." msgstr "Steppelt gyapjúból, lenvászonból, pamutból vagy bőrből készült testpáncél." #: simulation/data/technologies/soldier_resistance_hack_01.jsongenericName msgid "Quilted Body Armor" msgstr "Tűzött testpáncél" #: simulation/data/technologies/soldier_resistance_hack_01.jsonspecificName.athen #: simulation/data/technologies/soldier_resistance_hack_01.jsonspecificName.mace #: simulation/data/technologies/soldier_resistance_hack_01.jsonspecificName.ptol #: simulation/data/technologies/soldier_resistance_hack_01.jsonspecificName.sele #: simulation/data/technologies/soldier_resistance_hack_01.jsonspecificName.spart msgid "Spolas" msgstr "Spolas" #: simulation/data/technologies/soldier_resistance_hack_01.jsontooltip #: simulation/data/technologies/soldier_resistance_hack_02.jsontooltip msgid "Soldiers +1 hack resistance." msgstr "+1 vágással szembeni ellenállás a katonáknak" #: simulation/data/technologies/soldier_resistance_hack_02.jsondescription msgid "Body armor made from laminated linen." msgstr "Laminált lenvászonból készült testpáncél." #: simulation/data/technologies/soldier_resistance_hack_02.jsongenericName msgid "Laminated Linen Body Armor" msgstr "Rétegzett vászon testpáncél" #: simulation/data/technologies/soldier_resistance_hack_02.jsonspecificName.athen #: simulation/data/technologies/soldier_resistance_hack_02.jsonspecificName.mace #: simulation/data/technologies/soldier_resistance_hack_02.jsonspecificName.ptol #: simulation/data/technologies/soldier_resistance_hack_02.jsonspecificName.sele #: simulation/data/technologies/soldier_resistance_hack_02.jsonspecificName.spart msgid "Linothōrax" msgstr "Linothōrax" #: simulation/data/technologies/soldier_resistance_hack_03.jsondescription msgid "Body armor made of small metal rings linked together." msgstr "Kis fémgyűrűk összekapcsolásával készülő testpáncél." #: simulation/data/technologies/soldier_resistance_hack_03.jsongenericName msgid "Mail Body Armor" msgstr "Láncos testpáncél" #: simulation/data/technologies/soldier_resistance_hack_03.jsontooltip msgid "Soldiers +2 hack resistance." msgstr "+2 vágással szembeni ellenállás a katonáknak" #: simulation/data/technologies/soldier_resistance_pierce_01.jsondescription msgid "" "Wooden shields are heavier but much better able to resist projectiles and " "blows than wicker-frame shields." msgstr "A fa pajzsok ugyan nehezebbek, mint a vesszőből fonottak, viszont sokkal hatásosabbak a lövedékekkel és a csapásokkal szemben." #: simulation/data/technologies/soldier_resistance_pierce_01.jsongenericName msgid "Wooden Shield" msgstr "Fa pajzs" #: simulation/data/technologies/soldier_resistance_pierce_01.jsontooltip #: simulation/data/technologies/soldier_resistance_pierce_02.jsontooltip msgid "Soldiers +1 pierce resistance." msgstr "+1 szúrással szembeni ellenállás a katonáknak" #: simulation/data/technologies/soldier_resistance_pierce_02.jsondescription msgid "Strengthen shields with a metal rim or spine." msgstr "Pajzsok megerősítése fém peremmel vagy tüskével." #: simulation/data/technologies/soldier_resistance_pierce_02.jsongenericName msgid "Metal Rim" msgstr "Fém perem" #: simulation/data/technologies/soldier_resistance_pierce_03.jsondescription msgid "Strengthen shields further with stronger metal alloys." msgstr "Pajzsok további erősítése ellenállóbb fémötvözetekkel." #: simulation/data/technologies/soldier_resistance_pierce_03.jsongenericName msgid "Improved Shield Alloys" msgstr "Fejlesztett pajzsötvözetek" #: simulation/data/technologies/soldier_resistance_pierce_03.jsontooltip msgid "Soldiers +2 pierce resistance." msgstr "+2 szúrással szembeni ellenállás a katonáknak" #: simulation/data/technologies/spy_counter.jsondescription msgid "Recruit a network of informants to watch over your people." msgstr "Egy informátorokból álló hálózat felbérelése, hogy figyeljék a néped." #: simulation/data/technologies/spy_counter.jsongenericName msgid "Counterintelligence" msgstr "Kémelhárítás" #: simulation/data/technologies/spy_counter.jsontooltip msgid "Make your units 50% more expensive to bribe." msgstr "Az egységeid 50%-kal drágábban fizethetőek le." #: simulation/data/technologies/stable_batch_training.jsondescription msgid "" "Significantly increase training speed of cavalry by training them in large " "batches or squadrons." msgstr "Jelentősen megnöveli a lovasoknál a felkészítés sebességét az, hogy nagy csoportokban, vagy egy lovasszázad tagjaiként kerülnek kiképzésre." #: simulation/data/technologies/stable_batch_training.jsontooltip msgid "Stables −10% batch training time." msgstr "−10% csoportkiképzési idő az istállókban" #: simulation/data/technologies/subterranean_aqueducts.jsondescription msgid "" "Qanāt or Kārēz, a network of underground aqueducts connected to the yakhchal" " ice house." msgstr "" #: simulation/data/technologies/subterranean_aqueducts.jsongenericName msgid "Subterranean Aqueducts" -msgstr "" +msgstr "Föld alatti vízvezetékek" #: simulation/data/technologies/subterranean_aqueducts.jsonspecificName.pers msgid "Kārēz" -msgstr "" +msgstr "Kārēz" #: simulation/data/technologies/subterranean_aqueducts.jsontooltip msgid "Ice House +1 trickle food rate per second." msgstr "" #: simulation/data/technologies/tower_crenellations.jsondescription msgid "" "Crenellations on the battlements allow soldiers wider range of fire in " "defending a keep." msgstr "A vár oromzatán lévő csipkézések tágabb tartományban történő tüzelést tesznek lehetővé a katonáknak a vártorony védelmében." #: simulation/data/technologies/tower_crenellations.jsongenericName msgid "Crenellations" msgstr "Csipkézések" #: simulation/data/technologies/tower_crenellations.jsontooltip msgid "Sentry and Stone Towers +40% more arrows per garrisoned Soldier." msgstr "+40%-kal több nyíl beszállásolt katonánként az őr- és kőtornyoknál." #: simulation/data/technologies/tower_health.jsondescription msgid "Reinforce the foundations in preparation of an attack." msgstr "Az alapok megerősítése egy támadás előkészítésben." #: simulation/data/technologies/tower_health.jsongenericName msgid "Sturdy Foundations" msgstr "Erős alapok" #: simulation/data/technologies/tower_health.jsontooltip msgid "Towers +25% health." msgstr "+25% életerő a tornyoknak" #: simulation/data/technologies/tower_murderholes.jsondescription msgid "Murder holes allow hitting enemies at the foot of the tower." msgstr "A lőrések lehetővé teszik az ellenség eltalálását a tornyok tövében." #: simulation/data/technologies/tower_murderholes.jsongenericName msgid "Murder Holes" msgstr "Lőrések" #: simulation/data/technologies/tower_murderholes.jsontooltip msgid "Sentry and Stone Towers have 0 minimum attack range." msgstr "0-s minimális támadási távolság az őr- és kőtornyoknál." #: simulation/data/technologies/tower_range.jsondescription msgid "Arrow shooters increase the maximum range of the fire arrows." msgstr "A nyílkilövők növelik a tüzes nyilak maximális távolságát." #: simulation/data/technologies/tower_range.jsongenericName msgid "Arrow Shooters" msgstr "Nyílkilövők" #: simulation/data/technologies/tower_range.jsontooltip msgid "Sentry and Stone Towers +8 attack range." msgstr "+8 támadási távolság az őr- és kőtornyoknál." #: simulation/data/technologies/tower_watch.jsondescription msgid "A night's watch increases vigilance." msgstr "Egy éjjeli őrség növeli az éberséget." #: simulation/data/technologies/tower_watch.jsongenericName msgid "Sentries" msgstr "Őrszemek" #: simulation/data/technologies/tower_watch.jsonspecificName.athen #: simulation/data/technologies/tower_watch.jsonspecificName.mace #: simulation/data/technologies/tower_watch.jsonspecificName.ptol #: simulation/data/technologies/tower_watch.jsonspecificName.sele #: simulation/data/technologies/tower_watch.jsonspecificName.spart msgid "Nyktophylakes" msgstr "Nyktophylakes" #: simulation/data/technologies/tower_watch.jsonspecificName.han msgid "Shàobīng" msgstr "Shàobīng" #: simulation/data/technologies/tower_watch.jsonspecificName.rome msgid "Vigiles" msgstr "Vigiles" #: simulation/data/technologies/tower_watch.jsontooltip msgid "Sentry and Stone Towers +1 default arrow count." msgstr "+1 alap nyílvessző az őr- és kőtornyoknál." #: simulation/data/technologies/trade_commercial_treaty.jsondescription msgid "Improve the international trading profit." msgstr "Növeli a nemzetközi kereskedelem hozamát." #: simulation/data/technologies/trade_commercial_treaty.jsongenericName msgid "Commercial Treaty" msgstr "Kereskedelmi egyezmény" #: simulation/data/technologies/trade_commercial_treaty.jsontooltip msgid "Traders +10% trade profit between allies." msgstr "" #: simulation/data/technologies/trade_gain_01.jsondescription #: simulation/data/technologies/trade_gain_02.jsondescription msgid "The progress in handicraft improves the trading profit." msgstr "A fejlődés a kézműves iparban növeli a kereskedelmi profitot." #: simulation/data/technologies/trade_gain_01.jsongenericName msgid "Handicraft" msgstr "Kézműves ipar" #: simulation/data/technologies/trade_gain_01.jsontooltip #: simulation/data/technologies/trade_gain_02.jsontooltip msgid "Traders +15% trade gain." msgstr "+15% kereskedelmi haszon a kereskedőknek" #: simulation/data/technologies/trade_gain_02.jsongenericName msgid "Advanced Handicraft" msgstr "Fejlett kézműves ipar" #: simulation/data/technologies/trader_health.jsondescription msgid "Traders traveling together in caravans are less vulnerable." msgstr "A karavánban együtt utazó kereskedők kevésbé sebezhetők." #: simulation/data/technologies/trader_health.jsongenericName msgid "Trade Caravan" msgstr "Kereskedőkaraván " #: simulation/data/technologies/trader_health.jsontooltip msgid "Land Traders +50% health." msgstr "+50% életerő a szárazföldi kereskedőknek" #: simulation/data/technologies/traditional_army_sele.jsondescription msgid "The Macedonian-style core of the Seleucid army." msgstr "A szeleukida hadsereg makedón stílusú magja." #: simulation/data/technologies/traditional_army_sele.jsongenericName msgid "Traditional Army" msgstr "Hagyományos hadsereg" #: simulation/data/technologies/traditional_army_sele.jsontooltip msgid "Unlock the Champion Infantry Pikeman." msgstr "Pikás bajnok gyalogság elérhetővé tétele." #: simulation/data/technologies/unit_advanced.jsontooltip msgid "" "Advanced and Elite units +20% training time, +25% health, +0.7 capture " "attack strength, +20% loot, and −30% gather speed; Healers +5 healing " "strength and +3 healing range; Melee units +1 resistance and +20% attack " "damage; Ranged units −20% spread." msgstr "+20% kiképzési idő, +25% életerő, +0,7 elfoglalási támadási erősség, +20% zsákmányolás és −30% begyűjtési sebesség a fejlett és elit egységeknél; +5 gyógyítási erősség és +3 gyógyítási távolság a gyógyítóknál; +20% sebzés a közelharci egységeknél; −20% szórás a távolsági egységeknél." #: simulation/data/technologies/unit_elephant_african.jsontooltip msgid "" "African Elephants −10% resource costs, training time, health, attack damage," " and loot." msgstr "−10% nyersanyagigény, kiképzési idő, életerő, sebzés és zsákmány az afrikai elefántoknak" #: simulation/data/technologies/unit_elephant_indian.jsontooltip msgid "" "Indian Elephants +10% resource costs, training time, health, attack damage, " "and loot." msgstr "+10% nyersanyagigény, kiképzési idő, életerő, sebzés és zsákmány az indiai elefántoknak" #: simulation/data/technologies/unit_elite.jsontooltip msgid "" "Elite units +20% training time, +25% health, +0.8 capture attack strength, " "+20% loot, and −30% gather speed; Healers +5 healing strength and +3 healing" " range; Melee units +1 resistance and +20% attack damage; Ranged units −20% " "spread." msgstr "+20% kiképzési idő, +25% életerő, +0,8 elfoglalási támadási erősség, +20% zsákmányolás és −30% begyűjtési sebesség az elit egységeknél; +5 gyógyítási erősség és +3 gyógyítási távolság a gyógyítóknál; +20% sebzés a közelharci egységeknél; −20% szórás a távolsági egységeknél." #: simulation/data/technologies/unlock_champion_cavalry.jsondescription #: simulation/data/technologies/unlock_champion_chariots.jsondescription #: simulation/data/technologies/unlock_champion_infantry.jsondescription msgid "" "Guard units (Champions) are professionals who wield the best weapons and " "have the best training." msgstr "Az őr egységek (bajnokok) hivatásos katonák akik a legjobb fegyvereket forgatják és a legjobb kiképzéssel rendelkeznek." #: simulation/data/technologies/unlock_champion_cavalry.jsongenericName msgid "Unlock Champion Cavalry" msgstr "Bajnok lovasság elérhetővé tétele" #: simulation/data/technologies/unlock_champion_cavalry.jsontooltip msgid "Unlock Champion Cavalry at the Stable." msgstr "Bajnok lovasság elérhetővé tétele az istállókban." #: simulation/data/technologies/unlock_champion_chariots.jsongenericName msgid "Unlock Champion Chariots" msgstr "Bajnok harci szekerek elérhetővé tétele" #: simulation/data/technologies/unlock_champion_chariots.jsontooltip msgid "Unlock Champion Chariots at the Stable." msgstr "Bajnok harci szekerek elérhetővé tétele az istállókban." #: simulation/data/technologies/unlock_champion_infantry.jsongenericName msgid "Unlock Champion Infantry" msgstr "Bajnok gyalogság elérhetővé tétele" #: simulation/data/technologies/unlock_champion_infantry.jsonspecificName.mace #: simulation/data/technologies/unlock_champion_infantry.jsonspecificName.ptol msgid "Agēma" msgstr "Agēma" #: simulation/data/technologies/unlock_champion_infantry.jsonspecificName.rome msgid "Regio Cohors" msgstr "Regio Cohors" #: simulation/data/technologies/unlock_champion_infantry.jsontooltip msgid "Unlock Champions Infantry at the Barracks." msgstr "Bajnok gyalogság elérhetővé tétele a laktanyákban." #: simulation/data/technologies/unlock_females_house.jsondescription msgid "A festival attended by women-only, to celebrate female fertility." msgstr "Egy kizárólag női fesztivál, a női termékenység ünneplésére." #: simulation/data/technologies/unlock_females_house.jsongenericName msgid "Fertility Festival" msgstr "Termékenységi ünnep" #: simulation/data/technologies/unlock_females_house.jsonspecificName.athen #: simulation/data/technologies/unlock_females_house.jsonspecificName.mace #: simulation/data/technologies/unlock_females_house.jsonspecificName.ptol #: simulation/data/technologies/unlock_females_house.jsonspecificName.sele #: simulation/data/technologies/unlock_females_house.jsonspecificName.spart msgid "Thesmophoria" msgstr "Thesmophoria" #: simulation/data/technologies/unlock_females_house.jsonspecificName.rome msgid "Bona Dea" msgstr "Bona Dea" #: simulation/data/technologies/unlock_females_house.jsontooltip msgid "Unlock the ability to train women from houses." msgstr "A nők kiképzésének elérhetővé tétele a házakban." #: simulation/data/technologies/unlock_shared_dropsites.jsondescription msgid "" "The extension of trade leads to the permanent establishment of storekeepers " "and their families in foreign countries, allowing them to exploit the wealth" " of these countries." msgstr "A kereskedelem kibővítése a boltosok és családjaik állandó megtelepedéséhez vezet idegen országokban, lehetővé téve ezen országok vagyonának kihasználását." #: simulation/data/technologies/unlock_shared_dropsites.jsongenericName msgid "Diaspora" msgstr "Diaszpóra" #: simulation/data/technologies/unlock_shared_dropsites.jsonrequirementsTooltip msgid "Requires three Traders" msgstr "Három kereskedőt igényel" #: simulation/data/technologies/unlock_shared_dropsites.jsontooltip msgid "Allows using allied dropsites." msgstr "Lehetővé teszi a szövetséges lerakóhelyek használatát." #: simulation/data/technologies/unlock_shared_los.jsondescription msgid "" "By means of trading and travelling people explored beyond the boundaries of " "their lands and drew maps of it in order to share and memorize their " "discoveries." msgstr "A kereskedelem és utazás által, az emberek a saját földjeik határán túl is felderítették a területeket és térképeket készítettek, hogy megosszák és megőrizzék felfedezéseiket." #: simulation/data/technologies/unlock_shared_los.jsongenericName msgid "Cartography" msgstr "Térképészet" #: simulation/data/technologies/unlock_shared_los.jsontooltip msgid "" "See what your allies see, browse their summary and check their resources and" " population count in the top panel." msgstr "Lásd amit a szövetségeseid látnak, böngészd az összegzésüket, és olvasd le a nyersanyagaik és népességük számát a fenti panelen." #: simulation/data/technologies/unlock_spies.jsondescription msgid "" "Merchants' first goal was trading, but they also gathered information about " "the countries they crossed." msgstr "A kereskedők elsődleges célja a kereskedelem volt, de információt is gyűjtöttek azokról az országok, ahol megfordultak." #: simulation/data/technologies/unlock_spies.jsongenericName msgid "Espionage" msgstr "Kémkedés" #: simulation/data/technologies/unlock_spies.jsontooltip msgid "" "Allows bribing the units of other players in order to share their vision." msgstr "Lefizethetővé teszi a többi játékos egységeit, hogy osztozz a látókörükön." #: simulation/data/technologies/upgrade_rank_advanced_mercenary.jsondescription msgid "Hire professional mercenaries to fight in your army." msgstr "Hivatásos zsoldosok felbérlése, hogy a seregedben harcoljanak." #: simulation/data/technologies/upgrade_rank_advanced_mercenary.jsongenericName msgid "Expertise In War" msgstr "Hadi tapasztalat" #: simulation/data/technologies/upgrade_rank_advanced_mercenary.jsontooltip msgid "Mercenaries start at Advanced rank." msgstr "A zsoldosok fejlett rangról kezdenek." #: simulation/data/technologies/wonder_population_cap.jsondescription msgid "The wonder attracts many more people to your civilization." msgstr "A csoda sokkal több embert vonz a civilizációdba." #: simulation/data/technologies/wonder_population_cap.jsongenericName msgid "Glorious Expansion" msgstr "Dicsőséges hódítás" #: simulation/data/technologies/wonder_population_cap.jsonspecificName.athen #: simulation/data/technologies/wonder_population_cap.jsonspecificName.mace #: simulation/data/technologies/wonder_population_cap.jsonspecificName.ptol #: simulation/data/technologies/wonder_population_cap.jsonspecificName.sele #: simulation/data/technologies/wonder_population_cap.jsonspecificName.spart msgid "Peristasis" msgstr "Peristasis" #: simulation/data/technologies/wonder_population_cap.jsontooltip msgid "" "Enable the “Glorious Expansion” aura: +20% maximum population limit per " "Wonder owned." msgstr "A „Dicsőséges hódítás” aura engedélyezése: +20% népességkorlát minden birtokolt csoda után." Index: ps/trunk/binaries/data/mods/public/l10n/long.public-civilizations.po =================================================================== --- ps/trunk/binaries/data/mods/public/l10n/long.public-civilizations.po (revision 27272) +++ ps/trunk/binaries/data/mods/public/l10n/long.public-civilizations.po (revision 27273) @@ -1,999 +1,999 @@ msgid "" msgstr "" "Project-Id-Version: None\n" -"POT-Creation-Date: 2022-12-02 08:12+0000\n" -"PO-Revision-Date: 2022-12-02 08:12+0000\n" +"POT-Creation-Date: 2022-12-05 08:17+0000\n" +"PO-Revision-Date: 2022-12-05 08:17+0000\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=utf-8\n" "Content-Transfer-Encoding: 8bit" msgid "Themistocles" msgstr "Danh Tướng Themistocles" msgid "Cleon" msgstr "Tướng Quân Cleon" msgid "Cleophon" msgstr "la kliofon." msgid "Thrasybulus" msgstr "Thraszübulosz" msgid "Iphicrates" msgstr "la .ifikratys." msgid "Demosthenes" msgstr "Déamoistéanas" msgid "Pericles" msgstr "la periklys." msgid "Cimon" msgstr "Kimon II" msgid "Aristides" msgstr "അരിസ്റ്റിഡെസ്" msgid "Xenophon" msgstr "ქსენოფონტი" msgid "Hippias" msgstr "Hippias van Elis" msgid "Cleisthenes" msgstr "Kleiszthenész" msgid "Thucydides" msgstr "Túicididéas" msgid "Alcibiades" msgstr "अल्खीबियादिस" msgid "Miltiades" msgstr "மில்டியேட்ஸ்" msgid "Workers +10% metal gather rate per phase advance." msgstr "Cruinnichidh an luchd-obrach meatailt +10% nas luaithe le gach adhartas gu linn ùr." msgid "" "The mines at Laureion in Attica provided Athens with a wealth of silver from which to " "mint her famous and highly prized coin, The Athenian Owl." msgstr "" "Les mines du Laurion en Attique fournissaient à Athènes de l'argent en abondance, avec " "lequel était frappée sa célèbre et très précieuse monnaie, sur laquelle figurait la " "chouette athénienne." msgid "Silver Owls" msgstr "Cailleachan-oidhche airgid" msgid "Karatakos" msgstr "la karatakos." msgid "Vosenius" msgstr "Voiséineas" msgid "Kunobelinos" msgstr "la kunobelinos." msgid "Boudicca" msgstr "Nữ Hoàng Boudicca" msgid "Prasutagus" msgstr "Պրասուտագոս" msgid "Venutius" msgstr "วีนูทิอุส" msgid "Cogidubnus" msgstr "Κογκίνταμπνας" msgid "Commius" msgstr "คอมมิอุส" msgid "Comux" msgstr "קומיוקס" msgid "Adminius" msgstr "แอดมินิวส" msgid "Dubnovellaunus" msgstr "ดุบบิโนเวลาอุนุส" msgid "Hannibal Barca" msgstr "la xanibyl.barkas." msgid "Hampsicora" msgstr "Haimpeascóra" msgid "Hannibal Gisco" msgstr "Hannibaʿal Giskon" msgid "Dido" msgstr "la didos." msgid "Xanthippus" msgstr "Jantipo de Atenas" msgid "Himilco Phameas" msgstr "Himilkat Phameas" msgid "Hasdrubal the Boetharch" msgstr "ʿAzrobaʿal el Boetharcha" msgid "Hamilcar Barca" msgstr "la xamilkar.barkas." msgid "Hasdrubal Barca" msgstr "Hasdrubal Barkasz" msgid "Hasdrubal Gisco" msgstr "Hasdrubal, Sohn Gisgos" msgid "Hanno the Elder" msgstr "Hanno yang Dihormati" msgid "Maharbal" msgstr "Maharbaʿal" msgid "Mago Barca" msgstr "Magó Barkasz" msgid "Hasdrubal the Fair" msgstr "Hasdrubal Người Công Bằng" msgid "Hanno the Great" msgstr "Hannon el Handia" msgid "Himilco" msgstr "Гімількон" msgid "Merchant Ships +25% trade gain." msgstr "Les Navires commerciaux obtiennent +25 % de gain d’échange." msgid "Commercial Acumen" msgstr "Merkataritzarako gaitasuna" #, python-format msgid "Docks and Markets +10% international trade bonus." msgstr "Augmente le bonus d'échange international des marchés et ports de +10 %." msgid "Desirable Products" msgstr "Begerenswaardige producten" msgid "Viridomarus" msgstr "Viridomarus" msgid "Brennus" msgstr "Brennus" msgid "Cativolcus" msgstr "\"كاتيفولكوس\"" msgid "Cingetorix" msgstr "\"فيرسينجيتوريكس\"" msgid "Vercingetorix" msgstr "Tể Tướng Vercingetorix" msgid "Divico" msgstr "Ντίβικος" msgid "Ambiorix" msgstr ".ambioriks." msgid "Liscus" msgstr "Lisceas" msgid "Valetiacus" msgstr "Валецијакус" msgid "Viridovix" msgstr "Βιριδόβιγας" msgid "Liu Ying" msgstr "Liou Jing" msgid "Liu Ao" msgstr "전한 성제 유오" msgid "Liu Xin" msgstr "Liou Sin" msgid "Liu Kan" msgstr "Liou Kan" msgid "Liu Xuan" msgstr "Liou Suan" msgid "Liu Xiu" msgstr "후한 광무제 유수" msgid "Liu Zhuang" msgstr "Liu Zhuang" msgid "Liu Da" msgstr "후한 장제 유달" msgid "Liu Zhao" msgstr "Liu Zhao" msgid "Liu Long" msgstr "Liou Long" msgid "Liu Hu" msgstr "Liou Chu" msgid "Liu Gong" msgstr "西漢前少帝劉恭 (軼)" msgid "Liu Yi" msgstr "동한 전소제 유의" msgid "Liu Bao" msgstr "Liou Pao" msgid "Liu Bing" msgstr "Liou Ping" msgid "Liu Zuan" msgstr "Liou Cuan" msgid "Liu Zhi" msgstr "후한 환제 유지" msgid "Liu Bian" msgstr "Liou Pian" msgid "Liu Xie" msgstr "Liou Sie" msgid "Liu Hong" msgstr "Liou Chong" msgid "Liu Heng" msgstr "Liou Cheng" msgid "Liu Qi" msgstr "전한 경제 유계" msgid "Liu Che" msgstr "Liou Čche" msgid "Liu Fuling" msgstr "Liou Fuling" msgid "Liu He" msgstr "Liou Che" msgid "Liu Bingyi" msgstr "لیو بینگ‌یی" msgid "Liu Shi" msgstr "전한 원제 유석" msgid "Viriato" msgstr "Uiriathos" msgid "Karos" msgstr "Caro de Segeda" msgid "Indibil" msgstr "אינדיביל " msgid "Audax" msgstr "Αουντάξ" msgid "Ditalcus" msgstr "Dítealcas" msgid "Minurus" msgstr "Մինուրոս" msgid "Tautalus" msgstr "Տաուտալոս" msgid "Iberians start with City Walls around their base on most maps." msgstr "" "Tòisichidh na h-Ibèirich le ballachan baile timcheall air a’ bhunait aca air a’ " "mhòrchuid a mhapaichean." msgid "" "With exception to alluvial plains and river valleys, stone is abundant in the Iberian " "Peninsula and was greatly used in construction of structures of all types." msgstr "" "Kamień to szeroko rozpowszechniony materiał na Półwyspie Iberyjskim. Występuje " "praktycznie wszędzie, poza równinami aluwialnymi oraz dolinami rzek i był masowo " "wykorzystywany do wznoszenia wszelkiego rodzaju budowli." msgid "Starting Walls" msgstr "Розпочато побудову Стін" #, python-format msgid "" "Stone Towers −50% wood cost, +150% stone cost, +33% build time, +60% health, +3 " "garrison capacity, and +1 default arrow count." msgstr "" "Les torres costen un 50% menys de fusta, un 150% més de pedra, es construeixen un 33% " "més lent, guanyen un 60% més de salut, guanyen 3 més de capacitat de refugi i 1 fletxa " "més per defecte." msgid "Massive Towers" msgstr "Velké a důkladné věže" msgid "Kashta" msgstr "Kachta " msgid "Malewiebamani" msgstr "Mailemhiebeamanaí" msgid "Harsiotef" msgstr "Hairsióitef" msgid "Shanakdakhete" msgstr "Sianachdaichete" msgid "Amanishakheto" msgstr "Amainiseacheto" msgid "Alara" msgstr "Alara" msgid "Pebatjma" msgstr "Peibéitmea" msgid "Shabaka" msgstr "Schabaka" msgid "Shebitku" msgstr "Shabataka" msgid "Qalhata" msgstr "Qalhata " msgid "Takahatenamun" msgstr "Tacahaiteanamún" msgid "Tantamani" msgstr "Tanuta-Amani" msgid "Atlanersa" msgstr "Atlanaorsa" msgid "Nasalsa" msgstr "Nasalsa " msgid "Battering Rams +20% attack damage and +2 garrison capacity." msgstr "Стенобитные орудия наносят на 20% больше разрушений и вмещают 2 дополнительных юнита." msgid "Large Rams" msgstr "Большие стенобитные орудия" msgid "Alexander the Great" msgstr "Aleksandras Makedonietis" msgid "Perseus" msgstr "Perseo de Macedonia" msgid "Craterus" msgstr "Cráitéaras" msgid "Meleager" msgstr "Meleagrosz" msgid "Philip II" msgstr "Filip al II-lea" msgid "Antipater" msgstr "Antipatrosz" msgid "Philip IV" msgstr "Filipe IV da Macedónia" msgid "Lysander" msgstr "Lüszandrosz" msgid "Lysimachus" msgstr "Lüszimakhosz" msgid "Pyrrhus of Epirus" msgstr "Pyrrhos, Ípeirose kuningas" msgid "Antigonus II Gonatas" msgstr "Áintigeonáis II 'Gonatas'" msgid "Demetrius II Aetolicus" msgstr "देमेट्रियस द्वितीय एटोलिकस" msgid "Philip V" msgstr "Filipe V da Macedónia" msgid "Chandragupta Maurya" msgstr "Chandragupta Mauraidhea" msgid "Bindusara Maurya" msgstr "Bindusara Mauraidhea" msgid "Ashoka the Great" msgstr "അശോക ചക്രവര്‍ത്തി" msgid "Dasharatha Maurya" msgstr "Dasharatha Mauraidhea" msgid "Samprati Maurya" msgstr "Samprati de Magadha" msgid "Shalishuka Maurya" msgstr "Salishuka Mauraidhea" msgid "Devavarman Maurya" msgstr "Devavarman de Magadha" msgid "Shatadhanvan Maurya" msgstr "Shatadhanvan Mauraidhea" msgid "Brihadratha Maurya" msgstr "Brihadratha de Magadha" msgid "Kurush II the Great" msgstr "Kurush al II-lea cel Mare" msgid "Haxamanish" msgstr "Haksamanish" msgid "Xsayarsa II" msgstr "क्षयार्षा द्वितीय" msgid "Darayavahush I" msgstr "داراياڤاهوش الأوّل" msgid "Cambyses II" msgstr "कम्बूजिय द्वितीय" msgid "Bardiya" msgstr "Smerdi di Persia" msgid "Xsayarsa I" msgstr "Xerxés I. (Chšajáršá)" msgid "Artaxshacha I" msgstr "Artakserkses I Długoręki" msgid "Darayavahush II" msgstr "داراياڤاهوش الثاني" msgid "Darayavahush III" msgstr "Daradhabhahúis III" msgid "Artaxshacha II" msgstr "la .artakcaxas. poi remoi" msgid "Artaxshacha III" msgstr "Artakserkses III Ochos" msgid "Land Traders +25% trade gain." msgstr "Les Marchands terrestres gagnent +25 % de gains commerciaux." msgid "Darics" msgstr "Koin Emas Darik" msgid "Stable −10% batch training time per phase advance." msgstr "Stáje −10% z doby skupinového výcviku za každé postoupení do vyššího věku." msgid "The Persians were known for their large cavalry contingent" msgstr "I persiani erano conosciuto per il loro grande contingente di cavalleria" msgid "Time of War" msgstr "Tiempos de guerra" msgid "Ptolemy Soter" msgstr "Ptolemaios I. Soter" msgid "Ptolemy Neos Philopater" msgstr "Ptolemaios VII. Neos Filopatór" msgid "Berenice Philopater" msgstr "Berenika III. Filopatór" msgid "Cleopatra Tryphaena" msgstr "Kleopatra VI. Tryphaina" msgid "Berenice Epiphaneia" msgstr "Berenika IV. Epifaneia" msgid "Cleopatra Philopater" msgstr "Kleopatra VII. Philopator" msgid "Cleopatra Selene" msgstr "क्लियोपात्रा सेलिने" msgid "Cleopatra II Philometora Soteira" msgstr "मातृनिष्ठ रक्षिका क्लियोपात्रा द्वितीय" msgid "Arsinoe IV" msgstr "ארסינואה הרביעית " msgid "Arsinoe II" msgstr "आर्सिनोयी द्वितीय" msgid "Ptolemy Philadelphus" msgstr "Ptolemaiosz Philadelphosz" msgid "Ptolemy Epigone" msgstr "Ptolemaios ho Epígonos" msgid "Ptolemy Eurgetes" msgstr "Ptolemaios III. Euergetes I." msgid "Ptolemy Philopater" msgstr "Ptolemaios IV. Philopator" msgid "Ptolemy Epiphanes" msgstr "Ptolemaios V. Epiphanes Eucharistos" msgid "Ptolemy Philometor" msgstr "Ptolemaios VI. Philometor" msgid "Ptolemy Eupator" msgstr "Ptolemaiosz Eupatór" msgid "Ptolemy Alexander" msgstr "Ptolemaios X. Alexandros I." msgid "Ptolemy Neos Dionysos" msgstr "Ptolomeo XII Neo Dionisio Auletes" msgid "Bolt Shooters −33% attack damage and −33% attack time." msgstr "Gheibh losgaiche crainn −33% a dhochann ionnsaighe ’s −33% air ùine na h-ionnsaighe." msgid "Polybolos" msgstr "Catapultă Antică Grecească" msgid "Lucius Junius Brutus" msgstr "ലൂസിയസ് യൂനിയസ് ബ്രൂട്ടസ്" msgid "Publius Sempronius Tuditanus" msgstr "പ്യൂബിയസ് സെംപ്രോണിയസ് റ്റുഡിറ്റാനസ്" msgid "Marcus Cornelius Cethegus" msgstr "മാര്‍ക്കസ് കൊര്‍ണേലിയസ് സെതെഗസ്" msgid "Quintus Caecilius Metellus Pius" msgstr "क्विन्टुस काइसिलियुस मेतेलुस पीयुस" msgid "Marcus Licinius Crassus" msgstr "മാര്‍ക്കസ് ലിസിനിയസ് ക്രാസ്സസ്" msgid "Lucius Tarquinius Collatinus" msgstr "ലൂസിയസ് ടാര്‍ക്വിനിയസ് കൊളാറ്റിനസ്" msgid "Gaius Julius Caesar Octavianus" msgstr "ഗൈയസ് ജൂലിയസ് സീസര്‍ ഒക്റ്റേവിയനസ്" msgid "Marcus Vipsanius Agrippa" msgstr "മാര്‍ക്കസ് വിപ്സാനിയസ് അഗ്രിപ്പ" msgid "Gaius Iulius Iullus" msgstr "Gajusz Juliusz Jullus" msgid "Gaius Servilius Structus Ahala" msgstr "ഗൈയസ് സെര്‍വിലിയസ് സ്ട്രക്റ്റസ് അഹാല" msgid "Publius Cornelius Rufinus" msgstr "പ്യൂബിയസ് കൊര്‍ണേലിയസ് റുഫിനസ്" msgid "Lucius Papirius Cursor" msgstr "ലൂസിയസ് പാപ്പിറിയസ് കഴ്‍സര്‍" msgid "Aulus Manlius Capitolinus" msgstr "ഓലസ് മാന്‍ലിയസ് കാപ്പിറ്റോളിനസ്" msgid "Publius Cornelius Scipio Africanus" msgstr "പ്യൂബിയസ് കോര്‍ണേലിയസ് സ്കിപിയോ ആഫ്രിക്കാനസ്" msgid "Roman Legionaries can form a Testudo." msgstr "’S urrainn dha na lèigiunaich Ròmanach a dhol dhan chumadh shligeanach." msgid "" "The Romans commonly used the Testudo or 'turtle' formation for defense: Legionaries " "were formed into hollow squares with twelve men on each side, standing so close " "together that their shields overlapped like fish scales." msgstr "" "رومی ها عموما از آرایش نظامی تستودو یا لاکپشتی برای حالت دفاعی استفاده می کردند، بدین " "شکل که یک لژیون رومی بصورت متمرکز در کنار هم حالت دفاعی می گرفتند و در هر جهت دوازده " "سرباز به هم چسبیده در حالی که سپرهای آنها به هم لب به لب بود قرار می گرفتند و کل افراد " "هم از کنار و هم از بالا با سپر از همدیگر محافظت می کردند." msgid "Testudo Formation" msgstr "Σχηματισμός Τεστούντο (Χελώνας)." msgid "Battering Rams +20% attack damage. Stone Throwers +10% attack damage." msgstr "" "Gheibh reitheachan-sèiste +20% a dhochann ionnsaighe. Gheibh tilgeirean chlachan +10% a" " dhochann ionnsaighe." msgid "Legionary Engineers" msgstr "Innleadairean lèigiunach" msgid "Seleucus I Nicator" msgstr "Sèlèco Premiér Nicator" msgid "Alexander I Balas" msgstr "Alessandro I Bala Epifane" msgid "Demetrius II Nicator" msgstr "Demetrios II. Theos Nikator Philadelphos" msgid "Antiochus VI Dionysus" msgstr "Antiochos VI. Epifanés Dionýsos" msgid "Diodotus Tryphon" msgstr "Diódotas 'Tryphon'" msgid "Antiochus VII Sidetes" msgstr "Antioco VII Evergete Sidete" msgid "Alexander II Zabinas" msgstr "क्रीतदास अलक्षेंद्र द्वितीय" msgid "Cleopatra Thea" msgstr "Cleopatra Tea Evergete" msgid "Seleucus V Philometor" msgstr "Séileucas V 'Philometor'" msgid "Antiochus VIII Grypus" msgstr "Antiochos VIII Philométor" msgid "Antiochus I Soter" msgstr "Antioch·o Premiér Sotèr" msgid "Antiochus IX Cyzicenus" msgstr "Aintíochas IX 'Cyzicenus'" msgid "Seleucus VI Epiphanes" msgstr "Seleukos VI. Epiphanes Nikator" msgid "Antiochus X Eusebes" msgstr "Antiochos X. Eusebes Philopator" msgid "Demetrius III Eucaerus" msgstr "Démétrios III. Theós Filopatór" msgid "Antiochus XI Epiphanes" msgstr "Antíoco XI Epifânio Filadelfo" msgid "Philip I Philadelphus" msgstr "Filip I. Epifanés Filadelfos" msgid "Antiochus XII Dionysus" msgstr "Antiochos XII. Dionýsos Epifanés" msgid "Seleucus VII Kybiosaktes" msgstr "Seleukos VII Filometor Kybiosaktes" msgid "Antiochus XIII Asiaticus" msgstr "Antiochos XIII. Philadelphos Asiatikos" msgid "Philip II Philoromaeus" msgstr "II. Philipposz Philoroméosz" msgid "Antiochus II Theos" msgstr "दिव्य अंतायोकस द्वितीय" msgid "Seleucus II Callinicus" msgstr "Seleukos II. Kalliníkos (Slavně vítězící)" msgid "Seleucus III Ceraunus" msgstr "Seleuco III Sotere Cerauno" msgid "Antiochus III Megas" msgstr "Antiochos III. der Große" msgid "Seleucus IV Philopator" msgstr "पितृनिष्ठ सेल्यूकस चतुर्थ" msgid "Antiochus IV Epiphanes" msgstr "Antiochos IV. Epifanés (Zjevený bůh)" msgid "Antiochus V Eupator" msgstr "Antiochos V. Eupatór (Z urozeného otce)" msgid "Demetrius I Soter" msgstr "रक्षक देमेट्रियस प्रथम" msgid "Leonidas" msgstr "לאונידאס הראשון" msgid "Eucleidas" msgstr "Eucleidas" msgid "Agesipolis" msgstr "Agesipolis I." msgid "Dienekes" msgstr "Díénéiceas" msgid "Brasidas" msgstr "Braszidasz" msgid "Agis" msgstr "Aegeas" msgid "Archidamus" msgstr "Arcaíodamas" msgid "Pausanias" msgstr "Pauszaniasz" msgid "Agesilaus" msgstr "Agesilaos II." msgid "Echestratus" msgstr "Éiceastratas" msgid "Eurycrates" msgstr "Eurycrates" #, python-format msgid "Female Citizens +40% health and +50% melee attack hack damage." msgstr "" "Gheibh saoranaich bhoireann +40% de shlàinte ’s +50% a dhochann spealgaidh do " "dh’ionnsaighean dlùtha." msgid "Spartan Women" msgstr "Σπαρτιάτισσες Γυναίκες" msgid "Athenians" msgstr "Muinntir na h‑Àithne" msgid "" "As the cradle of Western civilization and the birthplace of democracy, Athens was famed" " as a center for the arts, learning and philosophy. The Athenians were also powerful " "warriors, particularly at sea. At its peak, Athens dominated a large part of the " "Hellenic world for several decades." msgstr "" "Mar thùs an t-sìobhaltais Shiaraich agus àite-breith an deamocrasaidh, bhiodh Baile na " "h-Àithne cliùiteach mar ionad nan ealan, an fhoghlaim ’s an fheallsanachd. ’S e " "gaisgich thapaidh a bh’ ann am muinntir na h-Àithne cuideachd, gu h-àraidh air a’ " "mhuir. Thug Baile na h-Àithne làmh an uachdar air cnap mòr dhe shaoghal nan Greugach rè" " dheicheadan." msgid "Britons" msgstr "Na Breatannaich" msgid "" "The Britons were the Celtic tribes of the British Isles. Using chariots, longswordsmen " "and powerful melee soldiers, they staged fearsome revolts against Rome to protect their" " customs and interests. Also, they built thousands of unique structures such as hill " "forts, crannogs and brochs." msgstr "" "Os Bretões eram as tribos Celtas das Ilhas Britânicas. Usando bigas (carros de guerra)," " montantes (espadas) e soldados poderosos de combate corpo-a-corpo, eles organizaram " "revoltas temíveis contra Roma para proteger os seus costumes e interesses. Além disso, " "eles construíram milhares de estruturas únicas, como fortalezas de montanha, " "\"crannogs\" (habitações lacustres) e \"brochs\" (torres de pedra seca)." msgid "Carthaginians" msgstr "Carthaginienses" msgid "" "Carthage, a city-state in modern-day Tunisia, was a formidable force in the western " "Mediterranean, eventually taking over much of North Africa and modern-day Spain in the " "third century B.C. The sailors of Carthage were among the fiercest contenders on the " "high seas, and masters of naval trade. They deployed towered War Elephants on the " "battlefield to fearsome effect, and had defensive walls so strong, they were never " "breached." msgstr "" "Карфаген, місто-держава на території сучасного Тунісу, було великою військовою силою у " "західній частині Середземного моря і зрештою захопило значну територію у Північній " "Африці і сучасній Іспанії у третьому столітті до н.е. Моряки з Карфагену були одними з " "найнебезпечніших супротивників у відкритому морі, а крім того і досвідченими морськими " "торговцями. Вони застосовували на полі бою військових слонів, які мали на собі башти " "для лучників, для залякування ворога. Їхні захисні стіни були настільки міцними, що " "нікому так і не вдалося їх зруйнувати." msgid "Gaia" msgstr "Moder Natur" msgid "Gauls" msgstr "Muinntir na Gaille" msgid "" "The Gauls were the Celtic tribes of continental Europe. Dominated by a priestly class " "of Druids, they featured a sophisticated culture of advanced metalworking, agriculture," " trade and even road engineering. With heavy infantry and cavalry, Gallic warriors " "valiantly resisted Caesar's campaign of conquest and Rome's authoritarian rule." msgstr "" "I Galli erano le tribù celtiche dell'Europa continentale. Dominati dalla classe " "sacerdotale dei Druidi, caratterizzati da una cultura sofisticata nella lavorazione " "avanzata dei metalli, agricoltura, commercio e anche di ingegneria stradale. Con la " "fanteria pesante e cavalleria, i guerrieri gallici coraggiosamente resistettero alla " "campagna di conquista di Cesare e all'imposizione dell'autorità Romana." msgid "Han" msgstr "Han kínaiak" msgid "" "The Han dynasty (206 BC – AD 220) was the second imperial dynasty of China, preceded by" " the Qin dynasty (221–207 BC) and succeeded by the Three Kingdoms period (AD 220–280). " "It is considered a golden age in Chinese history, and China made significant progress " "in arts and sciences during the Han period. The core of the Han empire was around the " "Wei River, and the Han capital was Chang'an, very close to the Qin capital Xianyang " "(both are now part of Xi'an, Shaanxi)." msgstr "" "La dynastie Han (206 av. J-C – 220 apr. J-C) était la deuxième dynastie impériale de " "Chine. Elle succéda à la dynastie Qin (221 – 207 av. J-C) et fut suivi de la période " "des Trois Royaumes (220 – 280 apr. J-C). Cette période est considérée comme étant un " "âge d'or de l'histoire chinoise, la Chine ayant effectuées des progrès significatifs en" " arts et en sciences durant cette période. Le cœur de l'empire Han était située autour " "de la rivière Wei et sa capitale Chang'an était très proche de Xianyang, celle de " "l'empire Qin (toutes les deux font désormais partie de la ville de Xi’an dans le " "Shaanxi)." msgid "Iberians" msgstr "Na h-Ibèirich" msgid "" "The Iberians were a people of mysterious origins and language, with a strong tradition " "of horsemanship and metalworking. A relatively peaceful culture, they usually fought in" " other's battles only as mercenaries. However, they proved tenacious when Rome sought " "to take their land and freedom from them, and employed pioneering guerrilla tactics and" " flaming javelins as they fought back." msgstr "" "Les Ibères étaient un peuple dont les origines et le langage sont mystérieux, avec une " "tradition ancestrale d'équitation et de métallurgie. Une culture relativement " "pacifique, ils ne prenaient part qu'aux batailles des autres en tant que mercenaires. " "Cependant, ils se sont montrés coriaces lorsque Rome pensa conquérir leurs terres et " "les esclavager, en employant lorsqu'ils ont riposté des tactiques de guérilla " "innovantes et en enflammant leurs javelots." msgid "Kushites" msgstr "Na Cúisigh" msgid "" "The Kingdom of Kush was an ancient African kingdom situated on the confluences of the " "Blue Nile, White Nile and River Atbara in what is now the Republic of Sudan. The " "Kushite era of rule in the region was established after the Bronze Age collapse of the " "New Kingdom of Egypt, and it was centered at Napata in its early phase. They invaded " "Egypt in the 8th century BC, and the Kushite emperors ruled as Pharaohs of the Twenty-" "fifth dynasty of Egypt for a century, until they were expelled by the Assyrians. " "Kushite culture was influenced heavily by the Egyptians, with Kushite pyramid building " "and monumental temple architecture still extent. The Kushites even worshipped many " "Egyptian gods, including Amun. During Classical antiquity, the Kushite imperial capital" " was at Meroe. In early Greek geography, the Meroitic kingdom was known as Aethiopia. " "The Kushite kingdom persisted until the 4th century AD, when it weakened and " "disintegrated due to internal rebellion, eventually succumbing to the rising power of " "Axum." msgstr "" "B' e rìoghachd àrsaidh Afraganach a bh' ann an Kuluš, a bha air a suidheachadh mu " "inbhir na Nìle Guirme, na Nìle Gile, agus na h-Aibhne Atbara. Tha an dùthaich an-diugh " "na pàirt de Phoblachd Shudàn. Fhuair na Kulušaich làmh an uachdair san tìr ri linn " "tuiteam Rìoghachd Ùr na h-Èipheit, a thachair an lùib lèir-thuiteam mòr linn an umha, " "agus bhonntaich iad an riaghaltas tràth ann an Napata. Lunn iad air an Èipheit san 8mh " "linn RC, agus bha na h-impirean Kulušach a' riaghladh mar Phàraohan de chòigeamh rìgh-" "shliochd ar fhichead na h-Èipheit, gus an deach am fògradh aiste leis na h-Aisiridhich." " Bha buaidh mhòr aig na h-Èipheitich air cultar nan Kulušach, agus tha a' bhuil " "fhathast ri faicinn ann an ailtireachd nam pioramaidean is nan teampullan carraghach a " "dh'fhàg iad nan dèidh. Bhiodh na Kulušaich fiù 's a' dèanamh adhraidh do dhiathan " "Èipheiteach, agus Amun nam measg sin. Sa chian-aimsir chlasaigich, bha prìomh-bhaile " "impireachd nan Kulušach ann am Meroë. Sa chruinn-eòlas thràth a bha aig na Greugaich, " "bha rìoghachd Mheroë air a h-ainmeachadh mar Aethiopia. Mhair an rìoghachd Kulušach gus" " an 4mh linn AD, nuair a chaidh a lagachadh 's a shìolaidh i às mar thoradh air " "ar-a-mach na broinn fhèin. Aig a' cheann thall, ghèill i do chumhachd atmhor Axuim." msgid "Macedonians" msgstr "Makedonialaiset" msgid "" "Macedonia was an ancient Greek kingdom, centered in the northeastern part of the Greek " "peninsula. Under the leadership of Alexander the Great, Macedonian forces and allies " "took over most of the world they knew, including Egypt, Persia and parts of the Indian " "subcontinent, allowing a diffusion of Hellenic and eastern cultures for years to come." msgstr "" "Makedonien war ein antikes griechisches Königreich, mittig im nordöstlichen Teil der " "griechischen Halbinsel. Unter der Herrschaft Alexanders des Großen eroberten " "makedonische Streitkräfte und ihre Verbündeten den Großteil der ihnen bekannten Welt, " "mit Ägypten, Persien und Teilen des indischen Subkontinents, wodurch die Vermischung " "der hellenischen und der östlichen Kulturen in den Jahren danach ermöglicht wurde." msgid "Mauryas" msgstr "Maurjovská říše" msgid "" "Founded in 322 B.C. by Chandragupta Maurya, the Mauryan Empire was the first to rule " "most of the Indian subcontinent, and was one of the largest and most populous empires " "of antiquity. Its military featured bowmen who used the long-range bamboo longbow, " "fierce female warriors, chariots, and thousands of armored war elephants. Its " "philosophers, especially the famous Acharya Chanakya, contributed to such varied fields" " such as economics, religion, diplomacy, warfare, and good governance. Under the rule " "of Ashoka the Great, the empire saw 40 years of peace, harmony, and prosperity." msgstr "" "Ιδρύθηκε το 322 π.Χ. από τον Τσαντραγκούπτα Μαουρύα, η Αυτοκρατορία των Μαυριτανών ήταν" " η πρώτη που κυριάρχησε στο μεγαλύτερο μέρος της ινδικής υποηπείρου, και ήταν μία από " "τις μεγαλύτερες και πιο πυκνοκατοικημένες αυτοκρατορίες της αρχαιότητας. Στρατιωτικό " "της χαρακτηριστικό ήταν οι τοξότες που χρησιμοποιούσαν τα μεγάλης εμβέλειας από μπαμπού" " τόξα, οι άγριες θηλυκές πολεμίστριες, τα άρματα και οι χιλιάδες τεθωρακισμένοι " "πολεμικοί ελέφαντες. Οι φιλόσοφοί της, ιδιαίτερα ο περίφημος Ατσάρια Τσανάκυα, " "συνείσφεραν σε ποικίλα πεδία όπως η οικονομία, η θρησκεία, η διπλωματία, ο πόλεμος και " "η χρηστή διακυβέρνηση. Κάτω από την κυριαρχία του Μεγάλου Ασόκα, η αυτοκρατορία είδε 40" " χρόνια ειρήνης, αρμονίας και ευημερίας." msgid "Persians" msgstr "Achaemenidisch Perzië" msgid "" "The Persian Empire, when ruled by the Achaemenid dynasty, was one of the greatest " "empires of antiquity, stretching at its zenith from the Indus Valley in the east to " "Greece in the west. The Persians were the pioneers of empire-building of the ancient " "world, successfully imposing a centralized rule over various peoples with different " "customs, laws, religions and languages, and building a cosmopolitan army made up of " "contingents from each of these nations." msgstr "" "Η Περσική Αυτοκρατορία, κατά τη διακυβέρνηση της δυναστεία των Αχαιμενιδών, ήταν μία " "από τις μεγαλύτερες αυτοκρατορίες της αρχαιότητας, που εκτεινόταν στο ζενίθ της από την" " Κοιλάδα του Ινδού στα ανατολικά προς την Ελλάδα στα δυτικά. Οι Πέρσες ήταν οι " "πρωτοπόροι στην δημιουργία-αυτοκρατορίας στον αρχαίο κόσμο, επιβάλλοντας με επιτυχία " "μια κεντρική διακυβέρνηση πάνω σε διάφορους λαούς με διαφορετικά ήθη και έθιμα, νόμους," " θρησκείες και γλώσσες, επίσης δημιούργησαν ένα πολυεθνικό στρατό που απαρτιζόταν από " "αγήματα από κάθε ένα από αυτά τα έθνη." msgid "Ptolemies" msgstr "Ptolemaeïsch Egypte" msgid "" "The Ptolemaic dynasty was a Macedonian Greek royal family which ruled the Ptolemaic " "Empire in Egypt during the Hellenistic period. Their rule lasted for 275 years, from " "305 BC to 30 BC. They were the last dynasty of ancient Egypt." msgstr "" "Dinasti Ptolemaik adalah daripada keluarga diraja Yunani Macedonia yang telah mentadbir" " Empayar Ptolemaik di Mesir ketika era Hellenistik. Tempoh pemerintahan mereka dalam " "tempoh 275 tahun, dari 305 SM sehinggalah 30 Selepas Masihi. Mereka juga merupakan " "dinasti terakhir daripada Mesir Purba." msgid "Romans" msgstr "Na Rómhánaigh" msgid "" "The Romans controlled one of the largest empires of the ancient world, stretching at " "its peak from southern Scotland to the Sahara Desert, and containing between 60 million" " and 80 million inhabitants, one quarter of the Earth's population at that time. Rome " "also remained one of the strongest nations on earth for almost 800 years. The Romans " "were the supreme builders of the ancient world, excelled at siege warfare and had an " "exquisite infantry and navy." msgstr "" "Los romanos controlaban uno de los mayores imperios del mundo antiguo, que se extiende " "en su apogeo desde el sur de Escocia hasta el desierto del Sahara, y que contiene entre" " 60 millones y 80 millones de habitantes, una cuarta parte de la población de la Tierra" " en ese momento. Roma también seguía siendo una de las naciones más fuertes en la " "tierra desde hace casi 800 años. Los romanos fueron los constructores supremos del " "mundo antiguo, destacado en la guerra de asedio y tenía una infantería exquisita y " "naviera." msgid "Seleucids" msgstr "Seleucidisch Perzië" msgid "The Macedonian-Greek dynasty that ruled most of Alexander's former empire." msgstr "" "An dierniezh Gresian-Makedonian an hini eo he deus renet war al lodenn vrasañ eus " "Impalaerezh kozh Aleksandr." msgid "Spartans" msgstr "സ്പാര്‍ട്ടക്കാര്‍" msgid "" "Sparta was a prominent city-state in ancient Greece, and its dominant military power on" " land from circa 650 B.C. Spartan culture was obsessed with military training and " "excellence, with rigorous training for boys beginning at age seven. Thanks to its " "military might, Sparta led a coalition of Greek forces during the Greco-Persian Wars, " "and won over Athens in the Peloponnesian Wars, though at great cost." msgstr "" "’S e stàit-bhaile cudromach a b’ ann an Sparta sa Ghreug cian-aimriseil agus bhiodh " "smachd aca air an tìr o mu 650 RC a-mach. Bha cultar nam Spartach air a bheò-ghlacadh " "le oideachadh an airm agus sàr-mhaitheas, le dian-oideachadh nam balach on a bhiodh iad" " seachd bliadhna a dh’aois. Ri linn cumhachd a h-airm, ’s e Sparta a stiùiricheadh co-" "bhanntachd feachdan na Grèige rè nan cogaidhean Greugach-Pearsach agus shoirbhich " "leatha an aghaidh Baile na h-Àithne sna cogaidhean Peoloponnasach ged a bu daor a " "choisinn iad e." Index: ps/trunk/binaries/data/mods/public/l10n/long.public-gui-gamesetup.po =================================================================== --- ps/trunk/binaries/data/mods/public/l10n/long.public-gui-gamesetup.po (revision 27272) +++ ps/trunk/binaries/data/mods/public/l10n/long.public-gui-gamesetup.po (revision 27273) @@ -1,2535 +1,2535 @@ msgid "" msgstr "" "Project-Id-Version: None\n" -"POT-Creation-Date: 2022-12-02 08:12+0000\n" -"PO-Revision-Date: 2022-12-02 08:12+0000\n" +"POT-Creation-Date: 2022-12-05 08:17+0000\n" +"PO-Revision-Date: 2022-12-05 08:17+0000\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=utf-8\n" "Content-Transfer-Encoding: 8bit" msgid "AI Configuration" msgstr "Configuración de la Inteligencia Artificial" msgid "OK" msgstr "Ceart ma-thà" msgid "AI will be disabled for this player." msgstr "A inteligência artificial será desabilitada para este jogador." msgid "AI Behavior" msgstr "Comportamento da inteligência artificial" msgid "AI Difficulty" msgstr "Dificuldade da inteligência artificial" msgctxt "ai" msgid "None" msgstr "काहीही नाही" msgid "AI Player" msgstr "Hráč s umělou inteligencí" #, python-format msgctxt "Title for specific setting" msgid "%(setting)s:" msgstr "%(setting)s :" msgid "Yes" msgstr "ja'a go'i" msgid "No" msgstr "Chan eil" msgctxt "settings value" msgid "Unknown" msgstr "Woas ma ned wos der duad" msgctxt "Match settings tab name" msgid "Map" msgstr "Geographía" msgctxt "Match settings tab name" msgid "Player" msgstr "Cluicheadair" msgctxt "Match settings tab name" msgid "Game Type" msgstr "Modalità di Gioco" #, python-format msgid "Configure AI: %(description)s." msgstr "Configurar a intelixencia artificial: %(description)s." msgid "Select player." msgstr "Sélectionner un joueur." #, python-format msgid "AI: %(ai)s" msgstr "Inteligência artificial: %(ai)s" msgid "Unassigned" msgstr "Nincs hozzárendelve" msgid "Choose the civilization for this player." msgstr "ဒီ ကစားသူ အတွက် လူ့​အဖွဲ့​အစည်း အား ရွေးချယ် ပါ။" msgctxt "civilization" msgid "Random" msgstr "Faicsean Fánach" msgid "Picks one civilization at random when the game starts." msgstr "Roghnaigh aon shibhialtacht go fánach nuair a thosaíonn an cluiche." msgid "Pick a color." msgstr "Choisissez une couleur." msgid "Select player's team." msgstr "Seleccionar el equipo de los jugadores." msgctxt "team" msgid "None" msgstr "काहीही नाही" msgid "Player Name" msgstr "Pangalan ng Manlalaro" msgid "Color" msgstr "Culoare" msgid "Player Placement" msgstr "Ubicación de los jugadores" msgid "Civilization" msgstr "လူ့ယဉ်ကျေးမှုအဖွဲ့​အစည်း" msgid "Team" msgstr "Liitlased" msgid "Browse Maps" msgstr "မြေပုံများ ကို လှန်လှောကြည့် မည်" #, python-format msgid "Press %(hotkey)s to view the list of available maps." msgstr "Az összes elérhető térkép megtekintéséhez nyomd meg a(z) %(hotkey)s gombot!" msgid "Allied View" msgstr "Gedeeld gezichtsveld geallieerden" msgid "Toggle allied view (see what your allies see)." msgstr "Превключване на Съюзнически изглед (вижте това, което виждат вашите съюзници)." msgid "Cheats" msgstr "လှည့်ဖြားမှုများ" msgid "Toggle the usability of cheats." msgstr "Uključite ili isključite mogućnost korištenja šifri za varanje. " msgid "Explored Map" msgstr "Išžvalgytas žemėlapis" msgid "Toggle explored map (see initial map)." msgstr "Tabulam exploratam instituere (lusores tabulam pristinam videre possunt)." msgid "Last Man Standing" msgstr "Laatste overlevende is de winaar" msgid "Toggle whether the last remaining player or the last remaining set of allies wins." msgstr "" "Aukeratu nahi duzun bizirik dirauen azken jokalariak edo zutik gelditzen den azken " "aliatuen taldeak irabazten duen." msgid "Teams Locked" msgstr "Nakakandadong mga Koponan" msgid "Toggle locked teams." msgstr "Перемиканням вибрати можливість змінювати команди гравців." msgid "Nomad" msgstr "Мандрівник" msgid "" "In Nomad mode, players start with only few units and have to find a suitable place to " "build their city. Ceasefire is recommended." msgstr "" "Sa modong Ligaw, magsisimula ang mga manlalaro na may kaunting yunit lamang at " "kailangan nilang makahanap ng angkop na lugar upang maisagawa ang kanilang siyudad. " "Inirerekomenda ang Tigil-Putukan." msgid "Rated Game" msgstr "Partida classificatoria" msgid "Toggle if this game will be rated for the leaderboard." msgstr "" "Activa esta opción para que os puntos que cada xogador obteña na partida se teñan en " "conta para o podio." msgid "Hero Garrison" msgstr "Määrää sankari varuskuntaan" msgid "Toggle whether heroes can be garrisoned." msgstr "Toglaich am faod curaidhean a dhol ’nan gearastan gus nach fhaod." msgid "Revealed Map" msgstr "Mapa air fhoillseachadh" msgid "Toggle revealed map (see everything)." msgstr "Tabulam apertam instituere (lusores omnes in hac tabula ad tempus videre possunt)." msgid "Disable Spies" msgstr "Không cho phép sử dụng đơn vị gián điệp" msgid "Disable spies during the game." msgstr "Fhaz que los acesmadores stean disactuados dementres la partida." msgid "Disable Treasures" msgstr "Huwag paganahin ang mga kayamanan" msgid "Do not add treasures to the map." msgstr "Fhaz que nun habia aꞇyalgæs nela geographía." msgid "World Population" msgstr "Popolazione mondiale" msgid "When checked the Population Cap will be evenly distributed over all living players." msgstr "" "Kapag naka-check, ang Hangganan ng Populasyon ay magiging patas ang distribusyon sa " "lahat ng mga buhay na manlalaro." msgid "Biome" msgstr "Fauna i flora" msgid "Select the flora and fauna." msgstr "Изберете вида на растителността и животните." msgctxt "biome" msgid "Random" msgstr "Bithóm Fánach" msgid "Pick a biome at random." msgstr "Välj en av de angivna biomerna slumpmässigt." msgid "Daytime" msgstr "Latha no oidhche" msgid "Select whether the match takes place at daylight or night." msgstr "Tagh an bheil solas an latha no dorchadas na h-oidhche air a’ mhapa." msgctxt "daytime selection" msgid "Random" msgstr "Bithóm Fánach" msgctxt "daytime selection" msgid "Randomly pick a time of the day." msgstr "Isapalaran kung anong oras sa araw ang mapipili." msgid "Game Speed" msgstr "Velocidade de la partida" msgid "Select game speed." msgstr "Escolyere la velocidade de la partida." msgctxt "landscape selection" msgid "Random" msgstr "Bithóm Fánach" msgctxt "landscape selection" msgid "Select a random landscape." msgstr "Selecteer een willekeurige landkaart." msgid "Landscape" msgstr "မြေမျက်နှာသွင်ပြင်" msgid "Select one of the landscapes of this map." msgstr "Sélectionner l'un des paysages de cette carte." msgid "Map Filter" msgstr "Քարտեզի տեսակավորում" msgid "Select a map filter." msgstr "Escolyer una penheira geográphica." msgid "Map" msgstr "Geographía" msgid "Select Map" msgstr "Pasirinkite žemėlapį" msgid "Select a map to play on." msgstr "Pasirinkite, kokiame žemėlapyje norite žaisti." msgctxt "map selection" msgid "Random" msgstr "Léarscáil Fánach" msgid "Pick any of the given maps at random." msgstr "Valitse mikä tahansa saatavilla oleva kartta satunnaisesti." msgid "Map Size" msgstr "Taille de la carte" msgid "Select map size. (Larger sizes may reduce performance.)" msgstr "" "Chọn kích thước bản đồ ( Bản đồ có kích thước càng lớn sẽ càng giảm về mặt thích ứng đồ" " họa của hệ thống)" msgid "Map Type" msgstr "Cineál Léarscáile" msgid "Select a map type." msgstr "Escolyere l typu de geographía." msgid "Number of Players" msgstr "Àireamh de chluicheadairean" msgid "Select number of players." msgstr "Tagh an àireamh de chluicheadairean." msgid "Population Cap" msgstr "Omezení na počet obyvatel" msgid "Select population limit." msgstr "Escolyere la capacidade máxima de la poblacion." msgctxt "population limit" msgid "Per Player" msgstr "Jokalari bakoitzeko" #, python-format msgid "" "Warning: There might be performance issues if all %(players)s players reach %(popCap)s " "population." msgstr "" "Avviso: Ci possono essere problemi di prestazioni se tutti i %(players)s giocatori " "raggiungono il limite di popolazione a %(popCap)s." msgid "Starting Resources" msgstr "Pansimulang Kayamanan" msgid "Select the game's starting resources." msgstr "Selecteer de grondstoffen die u krijgt bij de start van het spel." #, python-format msgid "Initial amount of each resource: %(resources)s." msgstr "Baliabide bakoitzaren hasierako zenbatekoa: %(resources)s." msgctxt "starting resources" msgid "Per Player" msgstr "Jokalari bakoitzeko " msgid "Team Placement" msgstr "Kalalagyan ng mga Magkagrupo" msgid "Select one of the starting position patterns of this map." msgstr "Selectează unul din modelele de poziție inițială pentru această hartă." msgctxt "team placement" msgid "Random" msgstr "Bithóm Fánach" msgctxt "team placement" msgid "Select a random team placement pattern when starting the game." msgstr "Selecciona aleatoriamente uno de los patrones de situación cuando se inicie el juego." msgid "Difficulty" msgstr "Schwierigkeitsgrad" msgid "Select the difficulty of this scenario." msgstr "Selecteer de moeilijkheidsgraad van dit scenario." msgid "World Population Cap" msgstr "Tomhas-sluaigh as motha an t-saoghail" msgid "Select world population limit." msgstr "Állítsd be, hogy mekkora legyen a világ népességkorlátja!" #, python-format msgid "Warning: There might be performance issues if %(popCap)s population is reached." msgstr "" "Atenção: pode haver problemas de desempenho se esse limite global de " "%(popCap)shabitantes for atingido. " msgid "Ceasefire" msgstr "Призупинення бойових дій" msgid "Set time where no attacks are possible." msgstr "Roghnaigh amanna nuair ní fhéidir leis na n-imreoirí aon ionsaí a dhéanamh." msgctxt "ceasefire" msgid "No ceasefire" msgstr "Без призупинення бойових дій." #, python-format msgctxt "ceasefire" msgid "%(minutes)s minute" msgid_plural "%(minutes)s minutes" msgstr[0] "%(minutes)s хвилина" msgstr[1] "%(minutes)s dakikalar" msgid "Relic Count" msgstr "Muinaisjäännösten määrä" #, python-format msgid "%(number)s relic" msgid_plural "%(number)s relics" msgstr[0] "%(number)s relik" msgstr[1] "%(number)s relics" msgid "" "Total number of relics spawned on the map. Relic victory is most realistic with only " "one or two relics. With greater numbers, the relics are important to capture to receive" " aura bonuses." msgstr "" "Nombre total de reliques qui apparaîtront sur la carte. Une victoire de relique est " "plus réaliste avec seulement une ou deux reliques. Avec de plus grands nombres, les " "reliques sont des ressources importantes à capturer pour recevoir des bonus d'aura." msgid "Relic Duration" msgstr "Muinaisjäännösten hallussapitoaika" msgid "Minutes until the player has achieved Relic Victory." msgstr "Cantidad de minutos transcurridos hasta que el jugador obtiene la victoria por reliquias" #, python-format msgctxt "victory duration" msgid "%(min)s minute" msgid_plural "%(min)s minutes" msgstr[0] "%(min)s хвилина" msgstr[1] "%(min)s dakikalar" msgctxt "victory duration" msgid "Immediate Victory." msgstr "Natychmiastowe zwycięstwo." msgid "Sea Level Rise Time" msgstr "Tempo di Innalzamento del Livello del Mare" msgid "Set the time when the water will start to rise." msgstr "Establece el tiempo para que el nivel del mar comience a subir." #, python-format msgctxt "sea level rise time" msgid "%(minutes)s minute" msgid_plural "%(minutes)s minutes" msgstr[0] "%(minutes)s minuta" msgstr[1] "%(minutes)s dakikalar" msgid "Wonder Duration" msgstr "Հրաշալիքային հաղթանակի ժամանակ։" msgid "Minutes until the player has achieved Wonder Victory" msgstr "Nombre de minutes minimales à atteindre pour gagner grâce à la Merveille." msgid "Back" msgstr "Повернутися" msgid "Return to the lobby." msgstr "Retourner au hall multijoueur." msgid "Return to the main menu." msgstr "Întoarceți-vă lameniul principal." #, python-format msgid "" "%(hotkey_civinfo)s / %(hotkey_structree)s: View Civilization Overview / Structure Tree\n" "Last opened will be reopened on click." msgstr "" "%(hotkey_civinfo)s / %(hotkey_structree)s: Seall foir-shealladh / craobh nan sìobhaltas" "\n" "Thèid am fear mu dheireadh air an robh thu fhosgladh a-rithist nuair a nì thu briogadh." msgid "Show the multiplayer lobby in a dialog window." msgstr "Mostrar a sala de espera para partidas de varios xogadores nunha xanela de diálogo." msgid "I'm ready" msgstr "Je suis prêt(e)" msgid "Stay ready" msgstr "Залишатися напоготові" msgid "I'm not ready!" msgstr "Je ne suis pas prêt(e) !" msgid "State that you are ready to play." msgstr "Ilmoita että olet valmis aloittamaan pelin." msgid "Stay ready even when the game settings change." msgstr "Manter-se pronto mesmo se houver modificações nas configurações da partida." msgid "State that you are not ready to play." msgstr "Informa que você ainda não está pronto para jogar." msgid "Reset any civilizations that have been selected to the default (random)." msgstr "" "Restableix totes les civilitzacions que s'hagin seleccionat als valors per defecte " "(aleatori)." msgid "Reset all teams to the default." msgstr "Adderaouekaat an holl skipailhoù d'o zalvoudegezh dre ziouer." msgid "Start Game!" msgstr "¡Intamare la partida!" msgid "Start a new game with the current settings." msgstr "Kregiñ gant ur c'hoariadenn gant an arventennoù a zo er mare-mañ." msgid "Start a new game with the current settings (disabled until all players are ready)." msgstr "" "Commencer une nouvelle partie avec les paramètres actuels (désactivé jusqu'à ce que " "tous les joueurs soient prêts)." #, python-format msgid "Press %(hotkey)s to autocomplete player names or settings." msgstr "" "Drücke %(hotkey)s, um die Autovervollständigung für Spielernamen oder Einstellungen " "anzuwenden." msgid "Unknown Player" msgstr "Cluicheadair neo-aithnichte" #, python-format msgid "<%(username)s>" msgstr "<%(username)s>님" #, python-format msgid "%(username)s %(message)s" msgstr " %(username)s %(message)s " #, python-format msgid "%(username)s has joined" msgstr "%(username)s heeft zich aangesloten" #, python-format msgid "%(username)s has left" msgstr "%(username)s har forlatt spillet" #, python-format msgid "%(username)s has been kicked" msgstr "Ο παίκτης %(username)s εκδιώχθηκε από το παιχνίδι." #, python-format msgid "%(username)s has been banned" msgstr "Στον παίκτη %(username)s απαγορεύτηκε η πρόσβαση" #, python-format msgid "* %(username)s is not ready." msgstr "* %(username)s nie je pripravený." #, python-format msgid "* %(username)s is ready!" msgstr "* %(username)s సిద్ధంగా ఉన్నారు!" msgid "Game settings have been changed" msgstr "Le impostazioni del gioco sono state modificate." msgid "Send" msgstr "Надіслати" #, python-format msgid "== %(message)s" msgstr "== %(message)s\n" #, python-format msgid "%(time)s %(message)s" msgstr "%(time)s %(message)s" #, python-format msgid "\\[%(time)s]" msgstr "\\[%(time)s]" msgid "HH:mm" msgstr "دقیقه:ساعت" msgid "Cheats enabled." msgstr "Tha a’ chealgaireachd an comas." msgid "Rated game." msgstr "Partida classificatoria." #, python-format msgid "Click to toggle the %(name)s settings tab." msgstr "Napsauttamalla tätä voit näyttää tai piilottaa %(name)s-asetusten välilehden." msgid "No selected map" msgstr "Nun s’escolyeu geographía dala" msgid "Click to view the list of available maps." msgstr "Näytä luettelo käytettävissä olevista kartoista napsauttamalla." msgid "Show this message in the future." msgstr "Ցուցադրել այս հաղորդագրությունն ապագայում։" msgid "Loading" msgstr "तैयार किया जा रहा है" msgid "Loading map data. Please wait…" msgstr "Tá sonraí na léarscáile ag lódáil. Fán le do thoil..." msgid "Match Setup" msgstr "Configuración de la Partida" #, python-format msgid "%(name)s's game" msgstr "Igro je pripravil %(name)s's" msgid "Please enter a valid server name." msgstr "Παρακαλώ πληκτρολογήστε ένα έγκυρο όνομα διακομιστή." #, python-format msgid "Server port number must be between %(min)s and %(max)s." msgstr "Ο αριθμός της θύρας του διακομιστή πρέπει να είναι μεταξύ %(min)s και %(max)s." msgid "Connecting to server..." msgstr "Opretter forbindelse til server..." msgid "Server is not running." msgstr "Chan eil am frithealaiche ’ga ruith." msgid "Password is invalid." msgstr "Chan eil am facal-faire dligheach." msgid "You have been banned." msgstr "Se te ha restringido la entrada." msgid "Failed to get local IP of the server (it was assumed to be on the same network)." msgstr "" "Cha b’ urrainn dhuinn IP ionadail an fhrithealaiche fhaighinn (agus sinne ’n dùil gu " "bheil e air an aon lìonra)." #, python-format msgid "\\[Invalid value %(reason)s]" msgstr "\\[Значение %(reason)s указано неверно]" msgid "Failed to connect to the server." msgstr "Bez ez eus bet ur fazi en ur gevreañ ouzh ar servijer." msgid "Connection failed" msgstr "Dh’fhàillig leis a’ cheangal" #, python-format msgid "Net message: %(message)s" msgstr "Ցանցային հաղորդագրություն․ %(message)s" msgid "Registering with server..." msgstr "მიმდინარეობს მომსახურესთან რეგისტრაცია..." msgid "Game has already started, rejoining..." msgstr "Tha an geama air a thòiseachadh mar-thà, a’ gabhail pàirt ann a-rithist…" msgid "Game name already in use." msgstr "Tha ainm a’ gheama seo ’ga chleachdadh mu thràth." #, python-format msgid "Cannot host game: %(message)s." msgstr "Dibosupl eo da herbrec'hiañ ur c'hoariadenn: %(message)s." msgid "Error" msgstr "Hoit do is wos schiaf gloffa" #, python-format msgid "Cannot join game: %(message)s." msgstr "Dibosupl eo da emezelañ ouzh ar c'hoariadenn: %(message)s." #, python-format msgid "%(playername)s's game" msgstr "Igro je pripravil %(playername)s's" msgid "Multiplayer" msgstr "Παιχνίδι για πολλούς παίκτες" msgid "Joining an existing game." msgstr "Téigh isteach le cluiche atá ann cheana féin." msgid "Player Name:" msgstr "Pangalan ng Manlalaro:" msgid "Server Hostname or IP:" msgstr "Nombre del anfitrión o IP del servidor:" msgid "Server Port:" msgstr "Přípojka (port) serveru:" msgid "Set up your server to host." msgstr "Konfiguratu zure zerbitzaria jokaldia ostatatzeko." msgid "Server Name:" msgstr "Ainm an fhrithealaiche:" msgid "Server Password:" msgstr "Facal-faire an fhrithealaiche:" msgid "Use STUN to work around firewalls" msgstr "Χρησιμοποίησε το STUN για να λειτουργήσει με τα τείχη προστασίας" msgid "Continue" msgstr "Lean ar aghaidh" msgid "Cancel" msgstr "Hoit i mog noch ned" msgid "Password:" msgstr "დათქმული სიტყვა:" msgid "Confirm" msgstr "Підтвердити" msgid "Leave blank to use the default port." msgstr "Оставите празно поље како би сте користили подразумевани порт." msgid "Leave blank to not require it." msgstr "Laisser vide pour utiliser le port par défaut." #, python-format msgctxt "loading screen progress" msgid "%(percentage)s%%" msgstr "%(percentage)s %%" #, python-format msgid "• %(tiptext)s" msgstr "• %(tiptext)s" #, python-format msgid "Generating “%(map)s”" msgstr "“%(map)s” उत्पन्न किया रहा है " #, python-format msgid "Loading “%(map)s”" msgstr "“%(map)s” तैयार किया जा रहा है" msgid "" "“Zeus \\[…] established his law: wisdom comes through suffering. \\[…] So men against " "their will learn to practice moderation. \\[…] Such grace is harsh and violent.” \\n— " "Aeschylus (“Agamemnon”, 176–183)" msgstr "" "„\\[…]bölcsességre ő \\[Zeusz] vezet, embereknek ily szabályt ad: „ki szenved, az " "tanul” álmában szívére csöppen a bűntudó kín a vétkesnek, így észretérni kényszerül: " "ily erőszakos kegyes hatalmak ülnek szent kormánypadon.” \\n– Aiszkhülosz („Agamemnón”," " 176–183)" msgid "" "“She \\[Helen] brought to Ilium her dowry, destruction.” \\n— Aeschylus (“Agamemnon”, " "406)" msgstr "" "“Ella \\[Helena] portà en comptes d’un dot a Ílion la destrucció.” \\n— Èsquil " "(“Agamèmnon”, 406)" msgid "" "“In every tyrant's heart there springs in the end this poison, that he cannot trust a " "friend.” \\n— Aeschylus (“Prometheus Bound”, 224–225)" msgstr "" "\"În inima fiecărui tiran izvorăște în final această otravă, anume că nu se poate " "încrede în niciun prieten.\" \\n— Eschil (“Prometeu înlănțuit”, 224–225)" msgid "“Time in the long run teaches all things.” \\n— Aeschylus (“Prometheus Bound”, 981)" msgstr "" "“Waktu dalam jangka panjang akan mengajarkan segalanya.” \\n— Aiskhilos (“Prometheus " "Terikat”, 981)" msgid "" "“His resolve is not to seem, but to be, the best.” \\n— Aeschylus (“Seven Against " "Thebes”, 592)" msgstr "" "„Seine Entschlossenheit soll nicht als die Beste erscheinen, sondern die Beste sein.“ " "\\n– Aischylos („Sieben gegen Theben“, 592)" msgid "“A prosperous fool is a grievous burden.” \\n— Aeschylus (fragment 383)" msgstr "“Orang bodoh yang makmur adalah beban yang menyedihkan.” \\n— Aiskhilos (penggalan 383)" msgid "“The gods help those that help themselves.” \\n— Aesop (“Hercules and the Wagoner”)" msgstr "" "“Bheir na diathan cobhair don fheadhainn a bheir cobhair dhaibh fhèin.” — Aesop " "(“Iorcall agus an cairtear”)" msgid "" "“It is thrifty to prepare today for the wants of tomorrow.” \\n— Aesop (“The Ant and " "the Grasshopper”)" msgstr "" "«Люди в достатке не задумываются о будущем, а при перемене обстоятельств терпят " "жестокие бедствия». \\n— Эзоп («Жук и Муравей»)" msgid "“Union gives strength.” \\n— Aesop (“The Bundle of Sticks”)" msgstr "“Cun ajuda de vizinos, fhaigo yeu los mieus lhaborinos.” \\n— Esopu (“El fheiʃe”)" msgid "" "“Never trust advice from a man in the throes of his own difficulty.” \\n— Aesop (“The " "Fox and the Goat”)" msgstr "" "“Jangan pernah percaya nasihat orang yang sedang bergelut dengan kesulitannya sendiri.”" " \\n— Aesop (“Sang Rubah dan Sang Kambing”)" msgid "" "“Familiarity breeds contempt; acquaintance softens prejudices.” \\n— Aesop (“The Fox " "and the Lion”)" msgstr "" "“Η εξοικείωση γεννά την ασέβεια, η γνωριμία απαλύνει τις προκαταλήψεις.” \\n— Αίσωπος " "(“Η Αλεπού και το Λιοντάρι”)" msgid "“Self-conceit may lead to self-destruction.” \\n— Aesop (“The Frog and the Ox”)" msgstr "" "« Sa propre suffisance mène souvent à la destruction » \\n— Ésope (« De la grenouille " "et du bœuf »)" msgid "“Slow and steady wins the race.” \\n— Aesop (“The Hare and the Tortoise”)" msgstr "" "\"Lambat tapi pasti akan memenangkan perlombaan.\" \\n— Aesop (“Sang Kelinci dan Sang " "Kura-kura”)" msgid "" "“Better be wise by the misfortunes of others than by your own.” \\n— Aesop (“The Lion, " "the Ass, and the Fox Hunting”)" msgstr "" "“Lebih baik bijak karena kemalangan orang lain daripada karena kemalanganmu sendiri.” " "\\n— Aesop (“Sang Singa, Sang Keledai, dan Perburuan Rubah”)" msgid "“Enemies' promises were made to be broken.” \\n— Aesop (“The Nurse and the Wolf”)" msgstr "" "“Beloftes van vijanden worden gemaakt om gebroken te worden.” \\n— Aisopos (“Het " "kindermeisje en de wolf”)" msgid "“Any excuse will serve a tyrant.” \\n— Aesop (“The Wolf and the Lamb”)" msgstr "" "„\\[…]mit sem ér a jogos önvédelem azok szemében, akik arra határozták el magukat, hogy" " jogtalanságot cselekedjenek.” \\n– Aiszóposz („A farkas és a bárány”)" msgid "" "“If I have done anything noble, that is a sufficient memorial; if I have not, all the " "statues in the world will not preserve my memory.” \\n— Agesilaus II of Sparta " "(Plutarch, “Moralia”, “Sayings of Spartans”, 215a)" msgstr "" "« Car, ajouta-t-il, si j'ai fait de belles actions, elles me serviront de trophée ; " "autrement, toutes les statues, ouvrages de la main des hommes, ne sauraient éterniser " "ma mémoire.» \\n— Agésilas II de Sparte (Plutarque, « Œuvres morales », « Apophtegmes " "laconiens », 215a)" msgid "" "“Spartans do not ask how many, only where the enemy are.” \\n— Agis II of Sparta " "(Plutarch, “Moralia”, “Sayings of Spartans”, 215d)" msgstr "" "« Les Spartiates ne demandent pas combien sont les ennemis, mais seulement où les " "trouver. » \\n— Agis II of Sparta (Plutarque, « Œuvres Morales », « Apophtegmes " "laconiens », 215d)" msgid "" "“Weep not for me, as I suffer unjustly, I am in a happier situation than my murderers.”" " \\n— Agis IV of Sparta upon seeing one of his executioners cry (Plutarch, “Parallel " "Lives”, “Agis”, sec. 20)" msgstr "" "«Не надо оплакивать меня, милый. Я умираю вопреки закону и справедливости, но уже " "поэтому я лучше и выше моих убийц». \\n— Агис IV, царь Спарты, заметив, что один из " "палачей до крайности опечален и не может сдержать слезы (Плутарх, «Сравнительные " "жизнеописания», «Агис», часть 20)" msgid "" "“Sex and sleep alone make me conscious that I am mortal.” \\n— Alexander the Great " "(Plutarch, “Parallel Lives”, “Alexander”, sec. 22)" msgstr "" "«Сон и близость с женщиной более всего другого заставляют меня ощущать себя смертным». " "\\n— Александр Македонский (Плутарх, «Сравнительные жизнеописания», «Александр», часть " "22)" msgid "" "“It is very servile to live in luxury, but very royal to toil. \\[…] Don't you know " "that the end and object of conquest is to avoid the vices and infirmities of the " "subdued?” \\n— Alexander the Great (Plutarch, “Parallel Lives”, “Alexander”, sec. 40)" msgstr "" "\"Bardzo podłe jest żyć w luksusie, ale bardzo królewskie w trudzie. \\[...] Czy ciągle" " jeszcze nie wiesz, że celem naszych zwycięstw i pożytkiem z nich płynącym jest " "położenie kresu niegodziwości i słabości tych, których sobie podporządkowujemy?\" - " "Aleksander Wielki (Plutarch, \"Żywoty\", \"Aleksander\", sekcja 40)" msgid "" "“Glorious are the deeds of those who undergo labor and run the risk of danger; and it " "is delightful to live a life of valor and to die leaving behind immortal glory.” \\n— " "Alexander the Great, addressing his troops (Arrian, “The Anabasis of Alexander”, 5.26)" msgstr "" "“Είναι ένδοξες οι πράξεις εκείνων που υποβάλλονται σε ωδίνες και διατρέχουν το ρίσκο " "του κινδύνου και είναι ευχάριστο να ζήσουμε μια ζωή γενναία και να πεθάνουμε αφήνοντας " "πίσω μας αθάνατη δόξα.” \\n— Ο Μέγας Αλέξανδρος, απευθυνόμενος στα στρατεύματά του " "(Αρριανός, “Αλεξάνδρου Ανάβασις”, 5.26)" msgid "" "“I for one think that to a brave man there is no end to labors except the labors " "themselves, provided they lead to glorious achievements.” \\n— Alexander the Great, " "addressing his troops (Arrian, “The Anabasis of Alexander”, 5.26)" msgstr "" "« Pour ma part, je pense que pour un homme courageux, il n'y a pas de fin aux travaux, " "sauf les travaux eux-mêmes, à condition qu'ils conduisent à de glorieuses réalisations." " » \\n—Alexandre le Grand, s'adressant à ses troupes (Arrien, « L'Anabase d'Alexandre " "», 5.26 )\n" " " msgid "" "“If I were not Alexander, I should wish to be Diogenes \\[of Sinope].” \\n— Alexander " "the Great, impressed by the simplicity of the philosopher he had met (Plutarch, " "“Moralia”, “On the Fortunes of Alexander the Great”, 332a–b)" msgstr "" "„Wenn ich nicht Alexander wäre, so wünschte ich mir, Diogenes \\[von Sinope] zu sein.“ " "\\n— Alexander der Große, beeindruckt von der Einfachheit des Philosophen, den er " "gerade getroffen hatte (Plutarch, „Moralia“ „Über die Schätze von Alexander des " "Großen“, 332a–b)" msgid "" "“To the strongest!” \\n— Alexander the Great, on his death bed, when asked who should " "succeed him as king (Arrian, “The Anabasis of Alexander”, 7.26)" msgstr "" "«¡Al más fuerte!» \\n— Alejandro Magno, en su lecho de muerte, cuando le preguntaron " "quién debía sucederle como rey (Arriano de Nicomedia, «La Anábasis de Alejandro», 7.26)" msgid "" "“I do not steal victory.” \\n— Alexander the Great, when suggested to raid the Persians" " at night (Plutarch, “Parallel Lives”, “Alexander”, sec. 31)" msgstr "" "\"Minä en varasta voittoa.\" \\n—Aleksanteri Suuri, kun häntä ehdotettiin hyökkäämään " "persialaisten kimppuun yöllä (Plutarkhos \"Kuuluisien miesten elämäkertoja\", " "\"Aleksanteri\", osio 31)" msgid "" "“Written laws are like spiders' webs; they will catch, it is true, the weak and poor, " "but will be torn in pieces by the rich and powerful.” \\n— Anacharsis (Plutarch, " "“Parallel Lives”, “Solon”, sec. 5)" msgstr "" "“Οι γραπτοί νόμοι είναι σαν ιστό της αράχνης, θα πιάσει, είναι αλήθεια, τους αδύναμους " "και τους φτωχούς, αλλά θα σχιστεί σε κομμάτια από τους πλούσιους και τους ισχυρούς.” " "\\n— Ανάχαρσης (Πλούταρχος, “Βίοι Παράλληλοι”, “Σόλων”, εδάφιο 5)" msgid "" "“The agora is an established place for men to cheat one another, and behave " "covetously.” \\n— Anacharsis, a Scythian philosopher who traveled to Greece (Diogenes " "Laertius, “The Lives and Opinions of Eminent Philosophers”, “Anacharsis”, sec. 5)" msgstr "" "„Die Agora ist ein bewährter Ort für Männer, einander zu betrügen, und sich begehrlich " "zu verhalten.“ \\n— Anacharsis, ein skythischer Philosoph, der nach Griechenland reiste" " (Diogenes Laertios, „Von den Leben und den Meinungen berühmter Philosophen“, " "„Anarchisis“, 5. Abschnitt)" msgid "" "“It was not by taking care of the fields, but of ourselves, that we acquired those " "fields.” \\n— Anaxandridas II of Sparta (Plutarch, “Moralia”, “Sayings of Spartans”, " "217a)" msgstr "" "\"Bukan karena merawat ladang-ladang ini, tapi karena kami merawat diri kami sendiri, " "kami akhirnya bisa memperoleh ladang-ladang ini.\" \\n— Anaxandridas II dari Sparta " "(Plutarkhos, “Moralia”, “Pepatah Kaum Sparta”, 217a)" msgid "" "“States are doomed when they are unable to distinguish good men from bad.” \\n— " "Antisthenes (Diogenes Laertius, “The Lives and Opinions of Eminent Philosophers”, " "“Antisthenes”, sec. 5)" msgstr "" "„Staaten sind dem Untergang geweiht, wenn sie nicht dazu in der Lage sind, gute Männer " "von schlechten zu unterscheiden.“ \\n— Antisthenes (Diogenes Laertios, „Von den Leben " "und den Meinungen berühmter Philosophen“, „Antisthenes“, 5. Abschnitt)" msgid "“The fox knows many tricks; the hedgehog one good one.” \\n— Archilochus (fragment 201)" msgstr "" "“Sang rubah tahu banyak tipuan; sang landak hanya tahu satu yang bagus.” \\n— " "Archilochus (penggalan 201)" msgid "" "“Give me a place to stand, and I shall move the world.” \\n— Archimedes, on his usage " "of the lever (Diodorus Siculus, “The Library of History”, fragments of book XXVI, sec. " "18)" msgstr "" "„Gib mir einen Punkt, wo ich stehen kann, und ich hebe die Welt aus den Angeln“ \\n— " "Archimedes, zur Verwendung des Hebels (Diodorus Siculus, „Historische Bibliothek“, " "Fragmente aus Buch XXVI, 18. Abschnitt)" msgid "" "“It is from their foes, not their friends, that cities learn the lesson of building " "high walls and ships of war.” \\n— Aristophanes (“Birds”)" msgstr "" "« C'est de leurs ennemis, et non de leurs amis, que les villes apprennent la leçon de " "la construction de hauts murs et de navires de guerre. » \\n—Aristophane (« Oiseaux »)" msgid "" "“It is obligatory, especially for a philosopher, to sacrifice even one's closest " "personal ties in defense of the truth.” \\n— Aristotle (“Nicomachean Ethics”, I. " "1096a.11)" msgstr "" "„S mégis úgy véljük, hogy ez a legbecsületesebb eljárás, sőt egyenesen kötelességünk " "is, hogy az igazság védelmében még azt is feláldozzuk, ami a szívünkhöz közel áll, már " "csak azért is, mert hiszen filozófusok vagyunk: szeretjük ugyan mind a kettőt, de szent" " kötelességünknek tartjuk, hogy elsősorban az igazságot szolgáljuk.” \\n– Arisztotelész" " („Nikomakhoszi etika”, I. 1096a.11)" msgid "" "“Happiness depends on leisure; for we are busy to have leisure, and make war to live in" " peace.” \\n— Aristotle (“Nicomachean Ethics”, X. 1177b.4)" msgstr "" "„Végül a boldogságról azt is tudjuk, hogy főképp a szabad időben valósul meg; hiszen " "még a szabad időről is azért mondunk le néha, hogy aztán igazi szabad időnk legyen, és " "sokszor csak azért háborúskodunk, hogy aztán békében élhessünk.” \\n– Arisztotelész " "(„Nikomakhoszi etika”, X. 1177b.4)" msgid "“Man is by nature a political animal.” \\n— Aristotle (“Politics”, I. 1253a.2)" msgstr "" "„\\[…]az ember természeténél fogva állami életre hivatott élőlény\\[...]” \\n– " "Arisztotelész („Politika”, I. 1253a.2)" msgid "" "“Both oligarch and tyrant mistrust the people, and therefore deprive them of their " "arms.” \\n— Aristotle (“Politics, V. 1311a.11)" msgstr "" "«Тирания заключает в себе все то зло, какое присуще и демократии и олигархии. От " "олигархии – \\[...] полное недоверие к народной массе (вот почему тираны производят " "изъятие оружия; а притеснение черни, удаление ее из города \\[...] являются мерами, " "общими для олигархии и тирании)» \\n— Аристотель («Политика», V. 1311a)" msgid "" "“I have gained this by philosophy: that I do without being commanded what others do " "only from fear of the law.” \\n— Aristotle (Diogenes Laertius, “The Lives and Opinions " "of Eminent Philosophers”, “Aristotle”, sec. 20)" msgstr "" "„Amikor affelől kérdezték \\[Arisztotelészt], mi haszna van a filozófiából, így szólt: " "»Az, hogy önként teszem amit mások a törvényektől való félelmükben tesznek.«” \\n– " "Diogenész Laertiosz („A filozófiában jeleskedők élete és nézetei tíz könyvben”, " "„Arisztotelész”, 20)" msgid "" "“I count him braver who overcomes his desires than him who conquers his enemies, for " "the hardest victory is over the self.” \\n— Aristotle (Stobaeus, “Florilegium”, 223)" msgstr "" "\"Aku menganggapnya sebagai lebih berani; orang yang bisa menguasai nafsunya, daripada " "orang yang dapat menguasai musuhnya, karena kemenangan terbesar adalah atas diri " "sendiri.\" \\n— Aristoteles (Stobaeus, “Florilegium”, 223)" msgid "" "“Alexander himself, plagued by thirst, with great pain and difficulty nevertheless led " "the army on foot \\[…]. At this time a few of the light-armed soldiers \\[…] found some" " water \\[…], poured the water into a helmet and carried it to him. He took it, and " "commending the men who brought it, immediately poured it upon the ground in the sight " "of all.” \\n— Arrian about Alexander's march through the Gedrosian desert (“The " "Anabasis of Alexander”, 6.26)" msgstr "" "« Alexandre lui-même, en proie à la soif, avec une grande douleur et des difficultés, a" " néanmoins mené l'armée à pied \\[…]. À ce moment-là, quelques-uns des soldats en armes" " légères \\[…] ont trouvé de l'eau \\[…], ont versé l'eau dans un casque et l'ont " "apportée à lui. Il le prit et, félicitant les hommes qui l'avaient apporté, le déversa " "immédiatement sur le sol à la vue de tous. » \\n— Arrian à propos de la marche " "d'Alexandre à travers le désert de Gedrosie (« L'Anabase d'Alexandre », 6.26)\n" " " msgid "" "“Thrusting his spear into Mithridates' face, he \\[Alexander] hurled him to the ground." " Then Rhoesaces \\[a Persian] \\[…] struck him on the head with his sword. \\[…] " "Alexander hurled him too to the ground, piercing with his lance through his breastplate" " into his chest. Sphithridates \\[a Persian] had already raised his sword against " "Alexander from behind when Clitus \\[…] cut his arm off.” \\n— Arrian about the Battle " "of the Granicus (“The Anabasis of Alexander”, 1.15)" msgstr "" "„Indem er seinen Speer in Mithridates' Gesicht stieß, schleuderte er \\[Alexander] ihn " "zu Boden. Dann traf ihn Rhoesaces \\[ein Perser] \\[…] mit seinem Schwert am Kopf. " "\\[…] Alexander schleuderte auch ihn zu Boden und durchbohrte mit seiner Lanze durch " "dessen Brustharnisch seine Brust. Sphithridates \\[ein Perser] hatte bereits von hinten" " sein Schwert gegen Alexander erhoben, als Clitus \\[…] seinen Arm abhackte.“ \\n— " "Arrian über die Schlacht am Granikos („Die Anabasis von Alexander“, 1.15)" msgid "" "“Let every man remind their descendants that they also are soldiers who must not desert" " the ranks of their ancestors, or retreat out of cowardice.” \\n— Aspasia (Plato, " "“Menexenus”, 246b)" msgstr "" "„Rájuk emlékezve tehát mindenkinek az a kötelessége, hogy ezeknek az utódait arra " "buzdítsa, hogy – mint a háborúban – ne hagyják el elődeik csatasorát, és sose " "hátráljanak meg, engedve a balsorsnak.” \\n— Aszpaszia (Platón, „Menexenosz”, 246b)" msgid "" "“Quintilius Varus, give me back my legions!” \\n— Augustus, after three legions were " "annihilated in the Battle of the Teutoburg Forest (Suetonius, “Divus Augustus”, sec. " "23)" msgstr "" "«Квинтилий Вар, верни мне мои легионы!» \\n— Октавиан Август после того, как три " "легиона были полностью уничтожены в битве в Тевтобургском лесу (Светойний, " "«Божественный Август», часть 23)" msgid "" "“In my nineteenth year, on my own initiative and at my own expense, I raised an army " "with which I liberated the state, which was oppressed by the tyranny of a faction.” " "\\n— Augustus, in his autobiography (“Res Gestae Divi Augusti”, sec. 1)" msgstr "" "“Στα δεκαεννέα μου, με δική μου πρωτοβουλία και με δικά μου έξοδα, δημιούργησα ένα " "στρατό με τον οποίο απελευθέρωσα το κράτος, το οποίο καταπιεζόταν από την τυραννία μιας" " φατρίας.” \\n— Αυγούστου, στην αυτοβιογραφία του (“Τα Πεπραγμένα του Θεϊκού " "Αυγούστου”, εδάφιο 1)" msgid "" "“Wars, both civil and foreign, I waged throughout the world, on sea and land, and when " "victorious I spared all citizens who sued for pardon. The foreign nations which could " "with safety be pardoned I preferred to save rather than to destroy.” \\n— Augustus, in " "his autobiography (“Res Gestae Divi Augusti”, sec. 3)" msgstr "" "“Peperangan, baik melawan bangsa sendiri atau bangsa lain, telah aku kobarkan di " "seluruh dunia, di laut dan di daratan, dan saat menang aku selamatkan nyawa semua warga" " yang meminta ampun. Bangsa-bangsa asing yang aman untuk diampuni, aku lebih memilih " "menyelamatkan mereka daripada menghancurkan mereka.” \\n— Augustus, dalam " "autobiografinya (“Res Gestae Divi Augusti”, bag. 3)" msgid "" "“Choose the course which you adopt with deliberation; but when you have adopted it, " "then persevere in it with firmness.” \\n— Bias of Priene (Diogenes Laertius, “The Lives" " and Opinions of Eminent Philosophers”, “Bias”, sec. 5)" msgstr "" "“Επιλέξτε την πορεία που θα ακολουθήσετε με συζήτηση, αλλά, στη συνέχεια, όταν την " "επιλέξετε να επιμείνετε σε αυτήν με αποφασιστικότητα.” \\n— Βίας ο Πριηνεύς (Διογένης " "Λαέρτιος, “Οι Ζωές και οι Απόψεις Επιφανών Φιλοσόφων”, “Βίας”, εδάφιο 5)" msgid "" "“How stupid it was for the king to tear out his hair in grief, as if baldness were a " "cure for sorrow.” \\n— Bion of Borysthenes (Cicero, “Tusculan Disputations”, III. 26)" msgstr "" "“Τι ανοησία ήταν για τον βασιλιά να ξεριζώσει τα μαλλιά του, σαν φαλάκρα, πάνω στην " "θλίψη του όταν υπήρχε μια θεραπεία για τη θλίψη.” \\n— Βίων ο Βορυσθενίτης (Κικέρων, " "“Τουσκουλάνων Αντιπαραθέσεις”, III. 26)" msgid "" "“He has not acquired a fortune; the fortune has acquired him.” \\n— Bion of " "Borysthenes, referring to a wealthy miser (Diogenes Laertius, “The Lives and Opinions " "of Eminent Philosophers”, “Bion”, sec. 50)" msgstr "" "„Er hat kein Vermögen erlangt; das Vermögen hat ihn erlangt.“ \\n— Bion von " "Borysthenes, über einen reichen Geizhals (Diogenes Laertios, „Von den Leben und den " "Meinungen berühmter Philosophen“, „Bion“., 50. Abschnitt)" msgid "" "“Woe to the Defeated!” \\n— Brennus, Gaulish chieftain who had seized Rome (with the " "exception of a garrison on Capitoline Hill). When Camillus arrived from Veii and " "besieged him, he negotiated his withdrawal for 1000 pounds of gold, but not without " "using false weights and adding the weight of his sword on the scale when the Romans " "complained (Polybius, “Histories”, II. 18)" msgstr "" "“Jaj a legyőzötteknek!” \\n– Brennus gall vezér, akinek – a capitoliumi helyőrséget " "leszámítva – sikerült bevennie Róma városát. Camillus, miután visszatért Veiiből, " "ostrom alá vette Rómát; Brennus 1000 font arany fejében hajlott a visszavonulásra, ám a" " kimérés során hamis súlyokat alkalmazott, sőt a kardját is serpenyőbe vágta, mikor a " "rómaiak panaszkodni kezdtek. (Livius, „A római nép története a város alapításától”, V. " "48)" msgid "" "“Robbery, slaughter, plunder, they \\[the Romans] deceivingly name empire; they make a " "wasteland and call it peace.” \\n— Calgacus, Caledonian chieftain in a speech before " "the Battle of Mons Graupius (Tacitus, “Agricola”, 30)" msgstr "" "“Perampokan, pembantaian, penjarahan, dengan bohongnya mereka \\[orang-orang Romawi] " "sebut sebagai kekaisaran; mereka membuat tanah menjadi tandus dan menyebutnya " "perdamaian.” \\n— Calgacus, kepala suku Kaledonia dalam sebuah pidato sebelum " "Pertempuran Mons Graupius (Tacitus, “Agricola”, 30)" msgid "“Set a thief to catch a thief.” \\n— Callimachus (“Epigrams”, 44)" msgstr "" "«Les buelgues del lladrón, como lladrón, les reconozo.» \\n— Calímacu («Los epigrames»," " 44)" msgid "" "“All mankind rules its women, and we rule all mankind, but our women rule us.” \\n— " "Cato the Elder (Plutarch, “Moralia”, “Sayings of Romans”, 198e)" msgstr "" "“Παντού η ανθρωπότητα εξουσιάζει τις γυναίκες της, και εμείς εξουσιάζουμε την " "ανθρωπότητα, αλλά οι γυναίκες μας εξουσιάζουν εμάς.” \\n— Κάτων ο Πρεσβύτερος " "(Πλούταρχος, “Ηθικά”, III. “Οι Ρωμαίοι”, 198ε)" msgid "" "“The worst ruler is one who cannot rule himself.” \\n— Cato the Elder (Plutarch, " "“Moralia”, “Sayings of Romans”, 198f)" msgstr "" "„Der schlechteste Herrscher ist der, der sich selbst nicht beherrschen kann.“ \\n— Cato" " der Ältere (Plutarch, „Moralia“, „Römische Redewendungen“, 198f)" msgid "" "“Wise men learn more from fools than fools from the wise.” \\n— Cato the Elder " "(Plutarch, “Parallel Lives”, “Cato the Elder”, sec. 9)" msgstr "" "„Azt állította, hogy az okos embernek több haszna van az oktalan­ból, mint az " "oktalannak az okosból, mert az okos őrizkedik az ok­talan hibáitól, de az oktalan nem " "tudja utánozni az okos jó példáját.” \\n– idősebb Cato (Plutarkhosz, „Párhuzamos " "életrajzok”, „Marcus Cato”, 9.4)" msgid "" "“Moreover, I consider that Carthage should be destroyed.” \\n— Cato the Elder, who " "ended all speeches in his later life with this statement (Plutarch, “Parallel Lives”, " "“Cato the Elder”, sec. 27)" msgstr "" "„Im Übrigen bin ich der Meinung, dass Karthago zerstört werden muss.“ \\n— Cato der " "Ältere, der alle Reden in seinem späteren Leben mit dieser Sentenz beendete (Plutarch, " "„Parallelbiografien“, „Cato der Ältere“, 27. Abschnitt)" msgid "" "“We did not flinch but gave our lives to save Greece when her fate hung on a razor's " "edge.” \\n— Corinthian epitaph to their fallen of the Persian Wars (Plutarch, " "“Moralia”, “On the Malice of Herodotus”, 870e)" msgstr "" "„Wir wichen nicht zurück, sondern gaben unser Leben, um Griechenland zu retten, als " "sein Schicksal auf Messers Schneide stand.“ \\n— Korinthische Grabinschrift zu Ehren " "ihrer Gefallenen in den Perserkriegen (Plutarch, „Moralia“, „Über die Böswilligkeit " "Herodots“, 870e)" msgid "" "“Then the blood really flowed, for the two lines were so close that shield struck " "against shield, and they drove their swords into each other's faces. It was impossible " "for the weak or cowardly to retreat; man to man they fought like in single combat.” " "\\n— Curtius Rufus about the Battle of Issus (“Histories of Alexander the Great”, III. " "11.5)" msgstr "" "« Puis le sang à vraiment coulé, car les deux lignes étaient si proches que les " "boucliers s'entrechoquaient, et ils ont poussé leurs épées dans les visages les uns des" " autres. Il était impossible pour les faibles ou les lâches de battre en retraite ; " "d'homme à homme, ils se sont battus comme en un combat unique. »\\n— Quintus Curtius " "Rufus à propos de la bataille d'Issus (« Histoires d'Alexandre le Grand », III. 11.5)" msgid "" "“I am Cyrus, who won for the Persians their empire. Therefore do not begrudge me this " "bit of earth that covers my bones.” \\n— Cyrus the Great's epitaph (Plutarch, “Parallel" " Lives”, “Alexander”, sec. 69)" msgstr "" "«О человек, кто бы ты ни был и откуда бы ты ни явился, — ибо я знаю, что ты придёшь, — " "я Кир, создавший персидскую державу. Не лишай же меня той горстки земли, которая " "покрывает мое тело». \\n— надгробная надпись на могиле Кира Великого (Плутарх, " "«Сравнительные жизнеописания», \"Александр\", часть 69)" msgid "" "“I am Darius, the great king, king of kings, the king of Persia, the king of countries," " \\[…] 23 lands in total.” \\n— Darius I (Behistun inscription, column I, 1–6)" msgstr "" "„Én \\[vagyok] Dārayavauš, a nagy király, a királyok királya, király Pārsában, a " "tartományok királya, \\[…] amelyek birtokomba kerültek \\[…] összesen 23 tartomány.” " "\\n– I. Dárajavaus perzsa király (Behisztuni felirat, 1. oszlop, 1–6)" msgid "" "“Phraortes was captured and brought before me. I cut off his nose, his ears, and his " "tongue, and I put out one eye, and he was kept in chains at my palace entrance, and all" " the people saw him. Then I crucified him in Ecbatana; and the men who were his " "foremost followers \\[…] I flayed and hung out their skins, stuffed with straw.” \\n— " "Darius I (Behistun inscription, column II, 32)" msgstr "" "„Phraortes wurde gefangen genommen und zu mir gebracht. Ich schnitt ihm die Nase, die " "Ohren und die Zunge ab, stach ihm ein Auge aus und er wurde in Ketten beim Eingang " "meines Palastes belassen, und alle Leute sahen ihn. Dann kreuzigte ich ihn in Ekbatana;" " und den Männern, die seine treuesten Anhänger waren, \\[…] ließ ich die Haut abziehen " "und hing diese, ausgestopft mit Stroh, auf.“ \\n— Dareios I. (Behistun-Inschrift, " "Spalte II, 32)" msgid "“By desiring little, a poor man makes himself rich.” \\n— Democritus (fragment)" msgstr "" "“Επιθυμώντας λίγα, ένας φτωχός άνθρωπος κάνει τον εαυτό του πλούσιο.” \\n— Δημόκριτος " "(απόσπασμα)" msgid "“It is hard to be governed by one's inferior.” \\n— Democritus (fragment)" msgstr "„Es ist schwer, von seinem Untergebenen beherrscht zu werden.“ \\n— Demokrit (Fragment)" msgid "" "“Physical strength is only noble in cattle, it is strength of character that is noble " "in men.” \\n— Democritus (fragment)" msgstr "" "«Благородство домашнего скота состоит в хорошем качестве тела, благородство же людей — " "в хорошем направлении их характера». \\n— Демокрит (отрывок)" msgid "" "“It is not possible to found a lasting power upon injustice, perjury, and treachery.” " "\\n— Demosthenes, in one of his many speeches against the rising Philip II of Macedon " "(“Olynthiac II”, 10)" msgstr "" "\"Niemożliwym jest zbudować trwałą władzę na niesprawiedliwości, krzywoprzysięstwie i " "zdradzie.\" - Demostenes, w jednym ze swoich licznych przemówień przeciwko wschodzącemu" " Filipowi II Macedońskiemu (\"Druga Mowa Demostenesa\", 10)" msgid "" "“Delivery, delivery, delivery.” \\n— Demosthenes, when asked what were the three most " "important elements of rhetoric (Cicero, “De Oratore”, 3.213)" msgstr "" "„Azt mondják, Démoszthenész ennek \\[az előadásmódnak] adta az első helyet, amikor " "megkérdezték tőle, hogy a szónoki művészetben mi az első, de ennek adta a másodikat, de" " ennek a harmadikat is.” \\n– Cicero („A szónokról”, 3.213)" msgid "" "“The Macedonians first raised an unearthly shout followed by the Persians answering, so" " that the whole hillside bordering the battlefield echoed back the sound, and that " "second roar was louder than the Macedonian war cry as five hundred thousand men shouted" " with one voice.” \\n— Diodorus Siculus about the Battle of Issus (“The Library of " "History”, XVII., sec. 33)" msgstr "" "“Orang-orang Makedonia pertama kali mengeluarkan teriakan yang luar biasa diikuti oleh " "orang Persia yang menjawab, sehingga seluruh lereng bukit yang berbatasan dengan medan " "perang menggemakan kembali suaranya, dan raungan kedua itu lebih keras daripada " "teriakan perang Makedonia saat lima ratus ribu orang berteriak dengan satu suara.” \\n—" " Diodorus Siculus tentang Pertempuran Issus (“Pustaka Sejarah”, XVII., bag. 33)" msgid "" "“Brasidas, taking his stand on the gangway, fought off from there the multitude of " "Athenians who converged upon him. And at the outset he slew many as they came at him, " "but after a while, as numerous missiles assailed him, he suffered many wounds on the " "front of his body.” \\n— Diodorus Siculus, on a brave Spartan at the Battle of Pylos " "(“The Library of History”, XXII., sec. 62)" msgstr "" "« Brasidas, prenant position sur la passerelle, repoussa de là la multitude d'Athéniens" " qui convergèrent vers lui. Et au début, il en tua beaucoup au fur et à mesure qu'ils " "venaient à lui, mais après un certain temps, alors que de nombreux projectiles " "l'assaillaient, il souffrait de nombreuses blessures à l'avant de son corps. »\\n— " "Diodorus Siculus, sur un Spartiate courageux à la bataille de Pylos (« La bibliothèque " "de l'histoire », XXII., sec. 62)" msgid "" "“Plato had defined man as an animal, biped and featherless, and was applauded. Diogenes" " \\[of Sinope] plucked a fowl and brought it into the lecture-room with the words: Here" " is Plato's man. In consequence of which there was added to the definition: having " "broad nails.” \\n— Diogenes Laertius (“The Lives and Opinions of Eminent Philosophers”," " “Diogenes”, sec. 40)" msgstr "" "„Platon hatte den Menschen definiert als ein Tier, zweibeinig und federlos, und ihm " "wurde zugejubelt. Diogenes \\[von Sinope] rupfte einen Vogel und brachte ihn in den " "Hörsaal mit den Worten: Das ist Platons Mensch. In der Folge wurde zu der Definition " "hinzugefügt: mit platten Nägeln.“ \\n— Diogenes Laertios („Von den Leben und den " "Meinungen berühmter Philosophen“, „Diogenes“, 40. Abschnitt)" msgid "" "“I am a citizen of the world.” \\n— Diogenes of Sinope (Diogenes Laertius, “The Lives " "and Opinions of Eminent Philosophers”, “Diogenes”, sec. 63)" msgstr "" "«Soy un ciudadano del mundo.» \\n— Diógenes de Sinope (Diógenes Laercio, «Vidas, " "opiniones y sentencias de los filósofos más ilustres», «Diógenes», sec. 63)" msgid "" "“It is not that I am mad, it is only that my head is different from yours.” \\n— " "Diogenes of Sinope (Stobaeus, “Florilegium”, 51)" msgstr "" "„Es ist nicht so, dass ich verrückt bin, es ist nur, dass mein Kopf sich von deinem " "unterscheidet.“ \\n— Diogenes von Sinope (Stobäus, „Florilegium“, 51)" msgid "" "“Yes, stand a little out of my sunshine.” \\n— Diogenes of Sinope to Alexander the " "Great, who asked if he could help in in any way (Plutarch, “Parallel Lives”, " "“Alexander”, sec. 14)" msgstr "" "\"Kyllä, seisokaa vähän kauempana auringonpaisteestani.\" \\n— Diogenes Sinopealainen " "Aleksanteri Suurelle, joka kysyi, voisiko hän auttaa millään tavoin (Plutarkhos, " "\"Kuuluisien miesten elämäkertoja\", \"Aleksanteri\", osio 14)" msgid "" "“The victor is not victorious if the vanquished does not consider himself so.” \\n— " "Ennius (“Annales”, fragment 31.493)" msgstr "" "“Ο νικητής δεν είναι νικητής αν οι κατακτημένοι δεν θεωρούν τους εαυτούς το ίδιο.” \\n—" " Έννιος (“Χρονικά”, απόσπασμα 31.493)" msgid "" "“Stranger, go tell the Spartans that we lie here, obedient to their laws.” \\n— Epitaph" " at Thermopylae for Leonidas and his men (Herodotus, “The Histories”, VII. 228)" msgstr "" "„Itt fekszünk, vándor, vidd hírül a spártaiaknak: megcselekedtük, amit megkövetelt a " "haza.” \\n– Leónidasz és katonái számára állított síremlék felirata Thermopülainál " "(Hérodotosz: „A görög-perzsa háború”, VII. 228)" msgid "" "“A coward turns away, but a brave man's choice is danger.” \\n— Euripides (“Iphigenia " "in Tauris”)" msgstr "" "“Ένας δειλός τρέπεται σε φυγή, αλλά η επιλογή ενός γενναίου ανθρώπου είναι ο κίνδυνος.”" " \\n— Ευριπίδης (“Ιφιγένεια εν Ταύροις”)" msgid "" "“Brave men are made bolder by ordeals, but cowards achieve nothing.” \\n— Euripides " "(“Iphigenia in Tauris”)" msgstr "" "« Les hommes courageux sont rendus plus audacieux par les épreuves, mais les lâches " "n'aboutissent à rien. » \\n— Euripide (« Iphigenia à Tauris »)" msgid "" "“Cowards do not count in battle; they are there, but not in it.” \\n— Euripides " "(“Meleager”)" msgstr "" "“Pengecut tidak dihitung dalam pertempuran; mereka ada di sana, tapi tidak di " "dalamnya.” \\n— Euripides (“Meleagros”)" msgid "“Chance fights ever on the side of the prudent.” \\n— Euripides (“Pirithous”)" msgstr "" "“Kesempatan selalu bertarung di sisi orang-orang yang bijaksana.” \\n— Euripides " "(“Pirithous”)" msgid "" "“Return with your shield, or on it.” \\n— Farewell of Spartan women to their warriors, " "implying that cowards would throw away their shield in battle to flee (Plutarch, " "“Moralia”, “Sayings of Spartan Women”, 241f)" msgstr "" "„Fiam, vagy ezzel vagy ezen!” \\n– egy spártai anya a csatába induló fiának; küzdelmek " "során általában a megfutamodók hagyták maguk mögött a pajzsukat, az anya tehát azt " "kérte gyerekétől, hogy küzdjön az utolsó leheletéig (Plutarkhosz, „Moralia”, „Spártai " "nők híres mondásai”, 241f)" msgid "" "“I came, I saw, I conquered.” \\n— Caesar, after routing Pharnaces II of Pontus in the " "first assault (Plutarch, “Parallel Lives”, “Caesar”, sec. 50)" msgstr "" "„Jöttem, láttam, győztem.” \\n– Caesar, miután az első támadással sikerült " "megfutamítania II. Pharnakész pontoszi királyt (Plutarkhosz, „Párhuzamos életrajzok”, " "„Iulius Caesar”, 50.2)" msgid "“Men willingly believe what they wish.” \\n— Caesar (“De Bello Gallico”, III. 18)" msgstr "" "„[...]és az az általános emberi tulajdonság, hogy szívesen elhisszük, amire vágyunk.” " "\\n– Caesar („A gall háború”, III. 18.)" msgid "" "“It is not the well-fed long-haired man I fear, but the pale and the hungry looking.” " "\\n— Caesar (Plutarch, “Parallel Lives”, “Antony”, sec. 11)" msgstr "" "„\\[…]Caesar azt mondta, ő nem fél ezektől a kövér, gondosan fésült emberektől, annál " "inkább a sápadt arcúaktól és soványaktól\\[…]” \\n– Caesar (Plutarkhosz, „Párhuzamos " "életrajzok”, „Antonius”, 11.3)" msgid "" "“After fighting from noon almost to sunset, with victory doubtful, the Germans, on one " "side charged the enemy in a compact body, and drove them back; and, when they were put " "to flight, the archers were surrounded and cut to pieces.” \\n— Caesar about the Battle" " of Alesia (“De Bello Gallico”, VII. 80)" msgstr "" "„Nachdem sie von Mittag fast bis zum Sonnenuntergang gekämpft hatten, der Sieg " "zweifelhaft, stürmten die Germanen auf einer Seite als eine kompakte Menge gegen den " "Feind an und drängten ihn zurück; und, wenn sie in die Flucht geschlagen wurden, wurden" " die Bogenschützen umzingelt und in Stücke geschnitten.“ \\n— Gaius Julius Cäsar über " "die Schlacht von Alesia („De Bello Gallico“, VII. 80)" msgid "" "“All the centurions of the fourth cohort were slain, and the standard-bearer killed, " "the standard itself lost, almost all the centurions of the other cohorts either wounded" " or slain, and among them the chief centurion of the legion, Publius Sextius Baculus, a" " very valiant man, who was so exhausted by many and severe wounds, that he was already " "unable to support himself.” \\n— Caesar about the Battle of the Sabis (“De Bello " "Gallico”, II. 25)" msgstr "" "“Όλοι οι εκατόνταρχοι της τέταρτης κοόρτης δολοφονήθηκαν και ο σημαιοφόρος σκοτώθηκε, " "το λάβαρο χάθηκε, σχεδόν όλοι οι εκατόνταρχοι των άλλων κοόρτων είτε τραυματίστηκαν " "είτε δολοφονήθηκαν και μεταξύ αυτών ο κύριος εκατόνταρχος της λεγεώνας Πόπλιος Σέξτιος " "Βάκαλος, ένας πολύ γενναίος άνθρωπος, ο οποίος ήταν πολύ εξαντλημένος από τις πολλές " "και σοβαρές πληγές, δεν ήταν πλέον σε θέση να υποστηρίξει τον εαυτό του.” \\n— Γάιος " "Ιούλιος Καίσαρας για τη μάχη των Σάβεων (“Απομνημονεύματα για το Γαλατικό Πόλεμο”, II. " "25)" msgid "" "“But the enemy \\[…] displayed such great courage, that when the front rank had fallen " "the men behind them stood on them and continue the fight from on top of the corpses; " "when these were killed the pile of bodies grew higher, while the survivors used the " "heap as a vantage point for throwing missiles at our men, or catching our spears and " "throwing them back.” \\n— Caesar about the Battle of the Sabis (“De Bello Gallico”, II." " 27)" msgstr "" "“Tapi musuh \\[…] menunjukkan keberanian yang begitu besar, sehingga ketika barisan " "terdepan telah tumbang, orang-orang di belakang mereka berdiri di atas mereka dan " "melanjutkan pertarungan dari atas mayat-mayat mereka; ketika mereka juga dibunuh, " "tumpukan mayat semakin tinggi, sementara yang selamat menggunakan tumpukan itu sebagai " "tempat yang sesuai untuk melemparkan lembing ke pasukan kami, atau menangkap tombak " "kami dan melemparkannya kembali.” \\n— Caesar tentang Pertempuran Sabis (“De Bello " "Gallico”, II. 27)" msgid "" "“The die is cast.” \\n— Caesar, when crossing the Rubicon river with his legion into " "Italy, a capital offense that led to his civil war against Pompey (Suetonius, “The " "Lives of the Twelve Caesars”, 32)" msgstr "" "„A kocka el van vetve.” \\n– Caesar, amikor légiójával a Rubiconon átkelve visszatért " "Itáliába; súlyos vétségnek számított ez – gyakorlatilag egy Róma elleni hadüzenetnek –," " s ez alapozta meg a Pompeiusszal vívott polgárháborút is (Suetonius, „Az isteni " "Iulius”, 32)" msgid "" "“I'd rather be the first man here than the second man in Rome.” \\n— Caesar, when " "passing through a barbarian village in the Alps (Plutarch, “Parallel Lives”, “Caesar”, " "sec. 11)" msgstr "" "“Θα προτιμούσα να είμαι ο πρώτος άνθρωπος εδώ παρά ο δεύτερος άνθρωπο στη Ρώμη.” \\n— " "Γάιος Ιούλιος Καίσαρας, καθώς περνούσε μέσα από ένα βάρβαρο χωριό στις Άλπεις " "(Πλούταρχος, “Βίοι Παράλληλοι”, “Καίσαρας”, εδάφιο 11)" msgid "" "“Stop quoting laws, we carry weapons!” \\n— Pompey (Plutarch, “Parallel Lives”, " "“Pompey”, sec. 10)" msgstr "" "„Minek idézgetitek a törvényeket – szólt –, mikor nekünk kard van az oldalunkon?” \\n– " "Pompeius (Plutarkhosz, „Párhuzamos életrajzok”, „Pompeius”, 10.2)" msgid "" "“If a man put out the eye of another man, his eye shall be put out.” \\n— Hammurabi " "(Hammurabi's Code, sec. 196)" msgstr "" "„Wenn ein Mann das Auge eines anderen Mannes aussticht, so soll sein Auge ausgestochen " "werden“. \\n— Hammurapi (Codex Hammurapi, 196. Abschnitt)" msgid "" "“I have come not to make war on the Italians, but to aid the Italians against Rome.” " "\\n— Hannibal (Polybius, “Histories”, III. 85)" msgstr "" "„\\[…]nem azért érkezett \\[Hannibál] ide, hogy az itt lakók, hanem azért, hogy a " "rómaiak ellen viseljen háborút, az itt lakó népek szabadságáért.” \\n– Polübiosz " "(„Történelem”, III. 85)" msgid "" "“Let us now end the anxiety of the Romans, who can't wait for the death of an old man.”" " \\n— Hannibal's last words before his suicide, in exile with Flaminius pressuring the " "local ruler to hand him over (Livy, “History of Rome”, XXXIX. 51)" msgstr "" "„Szabadítsuk meg – mondta – a római népet ettől a nem szűnő gondtól, ha már hosszúnak " "találják az időt, hogy kivárják egy öregember halálát!” \\n– Hannibál, mielőtt végett " "vetett életének; az egykori hadvezér ekkor már Bithüniában élt, száműzetésben, ám a " "rómaiak – Flaminiuson keresztül – mindenáron el akarták érni I. Prusziasz királynál a " "kiadatását (Livius, „A római nép története a város alapításától”, XXXIX. 51)" msgid "" "“Most inhuman and most arrogant of nations, they \\[the Romans] reckon the world as " "theirs and subject to their pleasure. With whom we are to be at war, with whom at " "peace, they think it right that they should determine.” \\n— Hannibal, addressing his " "troops (Livy, “History of Rome”, XXI. 44)" msgstr "" "\"Paling tidak manusiawi dan paling congkak dari semua negara, mereka \\[orang-orang " "Romawi] menganggap dunia sebagai milik mereka dan tunduk kepada kesenangan mereka. " "Dengan siapa kita berperang, dengan siapa kita berdamai, mereka pikir itu adalah hak " "mereka untuk menentukan.\" \\n— Hannibal, berbicara pada pasukannya (Livius, “Sejarah " "Roma”, XXI. 44)" msgid "" "“You must be brave and discard all hopes of anything but victory or death.” \\n— " "Hannibal, addressing his troops (Livy, “History of Rome”, XXI. 44)" msgstr "" "„Nektek azonban hőssé kell válnotok, s mivel semmi reményünk, hogy a győzelmen vagy a " "halálon kívül más kiutat találhatunk, vagy győznötök kell, vagy – ha a szerencse nem " "pártol benneteket – inkább harc, mint futás közben fogadnotok a halált.” \\n– Hannibál " "a katonáinak (Livius, „A római nép története a város alapításától”, XXI. 44)" msgid "" "“War is the father and king of all things: some he has made gods, and some men; some " "slaves and some free.” \\n— Heraclitus (Hippolytus, “The Refutation of all Heresies”, " "IX. 4)" msgstr "" "“Perang adalah bapak dan raja dari segala hal: ada yang ia jadikan dewa, ada yang ia " "jadikan manusia; ada yang diperbudak dan ada yang dibebaskan.” \\n— Heraclitus " "(Hippolytus, “Sanggahan atas Segala Ajaran Sesat”, IX. 4)" msgid "" "“You could not step twice into the same river.” \\n— Heraclitus (Plato, “Cratylus”, " "402a)" msgstr "" "«Ningún hombre puede cruzar el mismo río dos veces, porque ni el hombre ni el agua " "serán los mismos.» \\n— Heráclito (Platón, «Crátilo» 402a)" msgid "“It is better to be envied than to be pitied.” \\n— Herodotus (“The Histories”, III. 52)" msgstr "" "«Tu, que tienes deprendido cuanto meyor ye vese envidiadu que compadecidu.» \\n— " "Heródotu («Les hestories», III. 52)" msgid "“In soft regions are born soft men.” \\n— Herodotus (“The Histories”, IX. 122)" msgstr "" "« Un pays mou fait toujours des hommes mous. » \\n Cyrus dissuadant les perses de " "migrer sur des terres fertiles — Hérodote (« L’enquête », IX. 122)" msgid "" "“This is the bitterest pain among men, to have much knowledge but no power.” \\n— " "Herodotus (“The Histories”, IX. 16)" msgstr "" "«De todos los infortunios que aluden a la humanidad, el más amargo es tener " "conocimiento de tanto y no tener dominio de nada.» \\n— Heródoto («Historias», IX. 16)" msgid "" "“Although he \\[Xerxes] had plenty of troops he had few men.” \\n— Herodotus (“The " "Histories”, VII. 210)" msgstr "" "„S világossá vált mindenki, nem utolsósorban a király \\[I. Khsajársá] előtt, hogy a " "seregében sok az ember, de kevés a férfi.” \\n– Hérodotosz („A görög-perzsa háború”, " "VII. 210)" msgid "" "“The Lacedaemonians \\[Spartans] fought a memorable battle; they made it quite clear " "that they were the experts, and that they were fighting against amateurs.” \\n— " "Herodotus (“The Histories”, VII. 211)" msgstr "" "\"Lakedaemonialaiset \\[spartalaiset] kävivät ikimuistoisen taistelun; he tekivät " "täysin selväksi, että he olivat asiantuntijoita ja että he taistelivat amatöörejä " "vastaan.\" \\n— Herodotos (\"Historiateos\", VII. 211)" msgid "" "“Being informed \\[…] that when the Barbarians discharged their arrows they obscured " "the light of the sun by the multitude of the arrows, he \\[Dieneces] \\[…] said that " "their guest \\[…] brought them very good news, for if the Medes obscured the light of " "the sun, the battle against them would be in the shade and not in the sun.” \\n— " "Herodotus describing Dieneces, reputedly the bravest Spartan soldier at Thermopylae " "(Polybius, “Histories”, VII. 226)" msgstr "" "„A médekkel való összecsapás előtt ugyanis azt mondta neki egy trakhiszi ember, hogy a " "barbárok olyan sokan vannak, hogy ha kilövik nyila­ikat, még a nap is elsötétül. " "Diénekész azonban nem ijedt meg a médek sokaságától, hanem azt válaszolta, hogy jó hírt" " hozott a trakhiszi idegen: ha a médek elsötétítik a napot, legalább nem napsütésben " "kell harcolniuk, hanem árnyékban.” \\n– Hérodotosz leírása Diénekészről, a " "legbátrabbnak mondott Thermopülainál küzdő spártai harcosról („A görög-perzsa háború”, " "VII. 226)" msgid "" "“The judgment given to Croesus by each of the two oracles \\[Delphi and Thebes] was the" " same: If he sent an army against the Persians, he would destroy a great empire.” \\n— " "Herodotus, later mentioning that the empire Croesus destroyed was his own (“The " "Histories”, I. 53)" msgstr "" "“Penghakiman yang diberikan kepada Kroesus oleh masing-masing dari dua peramal " "\\[Delphi dan Thebes] adalah sama: Jika dia mengirim pasukan untuk melawan Persia, dia " "akan menghancurkan sebuah kerajaan besar.” \\n— Herodotos, kemudian menyebutkan bahwa " "kekaisaran yang dihancurkan oleh Kroesus adalah miliknya sendiri (“Sejarah”, I. 53)" msgid "" "“He \\[King Darius] asked who the Athenians were, and, being informed, called for his " "bow, and placing an arrow on the string, shot upward into the sky, saying, as he let " "fly the shaft: Grant me, Zeus, to revenge myself on the Athenians!” \\n— Herodotus, " "narrating how the Athenian support for the Ionian revolt caught the wrath of Darius I, " "the Persian king (“The Histories”, V. 105)" msgstr "" "„Er \\[König Dareios] fragte, wer die Athener seien, und, als es ihm erklärt wurde, " "ließ nach seinem Bogen schicken, legte einen Pfeil ein, schoss gerade hinauf in den " "Himmel und sprach, als er das Geschoss fliegen ließ: Gestatte mir, Zeus, mich an den " "Athenern zu rächen!“ \\n— Herodot, darüber, wie die Unterstützung der Athener für den " "Ionischen Aufstand den Zorn Dareios' I., des persischen Königs, erweckte („Historien“, " "V. 105)" msgid "" "“He \\[King Darius] asked one of his servants every day, when his dinner was spread, " "three times to repeat to him: Master, remember the Athenians!” \\n— Herodotus, " "narrating how the Athenian support for the Ionian revolt lead to the Persian Wars (“The" " Histories”, V. 105)" msgstr "" "“Αυτός \\[ο βασιλιάς Δαρείος] ζήτησε από έναν από τους υπηρέτες του, κάθε μέρα, όταν το" " δείπνο του είχε στρωθεί, να του επαναλαμβάνει τρεις φορές: Αφέντη, θυμηθείτε τους " "Αθηναίους!” \\n— Ηρόδοτος, αφηγώντας πώς οι Αθηναίοι στήριξαν την Επανάσταση του Ιονίου" " προκαλώντας την οργή του Δαρείου Α, του Πέρση βασιλιά (“Οι Ιστορίες”, V. 105)" msgid "" "“Conquered Greece took captive her savage conqueror and brought her arts into rustic " "Latium.” \\n— Horace (“Epistles”, epistle I., 156–157)" msgstr "" "\"Η κατάκτηση της Ελλάδας πραγματοποιήθηκε με αιχμαλωσία από άγριο κατακτητή και αυτή " "έφερε τις τέχνες της στο αγροτικό Λάτιο.\" \\n— Οράτιος (\"Επιστολές\", επιστολή I., " "156-157)" msgid "" "“Anger is a momentary madness, so control your passion or it will control you.” \\n— " "Horace (“Epistles”, epistle II., 62)" msgstr "" "«Гнев есть безумье на миг — подчиняй же свой дух: не под властью — властвует сам он; " "его обуздай ты вожжами, цепями». \\n— Гораций («Послания», послание II., 62)" msgid "" "“It is your concern when your neighbor's wall is on fire.” \\n— Horace (“Epistles”, " "epistle XVIII., 84)" msgstr "" "“Het is jouw probleem wanneer de muur van je buurman in brand staat.” \\n— Horatius " "(“Alle brieven”, brief XVIII., 84)" msgid "" "“It is sweet and honorable to die for one's country.” \\n— Horace (“Odes”, III., ode " "II., 13)" msgstr "" "“Είναι γλυκό και τιμητικό να πεθάνει κανείς για την πατρίδα του.” \\n— Οράτιος (“Ωδές”," " III., ωδή II., 13)" msgid "“I am Cyrus, king of the world…” \\n— Inscription (Cyrus Cylinder)" msgstr "\"Είμαι ο Κύρος, ο βασιλιάς του κόσμου...\" \\n— Επιγραφή (Κύλινδρος του Κύρου)" msgid "" "“In peace the sons bury their fathers, but in war the fathers bury their sons.” \\n— " "Croesus, king of Lydia (Herodotus, “The Histories”, I. 87)" msgstr "" "„Hiszen nincs olyan ostoba, aki a háborút választaná a béke helyett. Mert az egyikben a" " fiúk temetik el atyáikat, a másikban az atyák fiaikat.” \\n– Krőzus, Lüdia királya " "(Hérodotosz, „A görög-perzsa háború”, I. 87)" msgid "" "“Whoever imposes severe punishment becomes repulsive to the people; while he who awards" " mild punishment becomes contemptible. But whoever imposes punishment as deserved " "becomes respectable.”\\n— Kauṭilya (“Arthashastra”, I.4.8–10)" msgstr "" "\"Se, joka määrää ankaran rangaistuksen, tulee vastenmieliseksi ihmisten silmissä, kun " "taas se, joka antaa lievän rangaistuksen, tulee halveksittavaksi. Mutta siitä, joka " "määrää ansaitun rangaistuksen, tulee kunnioitettava.\"\\n— Kauṭilya (\"Arthashastra\", " "I.4.8–10)" msgid "" "“If a king is energetic, his subjects will be equally energetic.”\\n— Kauṭilya " "(“Arthashastra” I.19.1)" msgstr "" "\"Αν ένας βασιλιάς είναι δυναμικός, εξίσου δυναμικοί θα είναι και οι υπήκοοί του.\" " "\\n— Τσανάκυα \"\\n— Τσανάκυα\n" "(“Αρθασάστρα”, I.4.8–10)" msgid "" "“Marry a good man, and bear good children.” \\n— Leonidas, to his wife who asked what " "to do if he died, before he left for Thermopylae (Plutarch, “Moralia”, “Sayings of " "Spartans”, 225a)" msgstr "" "„Derék emberhez menj feleségül, és szülj kiváló gyermekeket!” \\n– I. Leónidasz spártai" " király a feleségének, mielőtt elindult a Thermopülai-szoros felé; Gorgó azt kérdezte " "tőle, mit tegyen, ha ő elesik (Plutarkhosz, „Moralia”, „Spártaiak mondásai”, 225a)" msgid "" "“Come and get them!” \\n— Leonidas, to the Persian messenger who demanded that he and " "his men lay down their arms (Plutarch, “Moralia”, “Sayings of Spartans”, 225c)" msgstr "" "„Vedd el azokat!” \\n– I. Leónidasz spártai király válasza I. Khsajársá levelére; a " "perzsa uralkodó fegyverletételre szólította föl őt és embereit (Plutarkhosz, „Moralia”," " „Spártaiak mondásai”, 225c)" msgid "" "“Some were discovered lying there alive, with thighs and tendons slashed, baring their " "necks and throats and bidding their conquerors drain the remnant of their blood. Others" " were found with their heads buried in holes dug in the ground. They had apparently " "made these pits for themselves.” \\n— Livy, describing the aftermath of the Battle of " "Cannae, where Hannibal inflicted the greatest defeat on the Romans in all their history" " (“History of Rome”, XXII. 51)" msgstr "" "„Mások, akiket úgy találtak ott, átvágott lábbal vagy térddel, hogy még éltek, csupasz " "nyakukat, torkukat nyújtották oda, és azt kívánták, hogy ontsák ki megmaradt vérüket. " "Találtak olyanokat is, akiknek a feje a kikapart földbe volt temetve, ezekről " "nyilvánvaló volt, hogy gödröt vájtak, s fejüket beásva és földdel befedve fojtották meg" " saját magukat.” \\n– Livius leírása a cannaei csatát követő állapotokról; Hannibál " "súlyos vereséget mért a rómaiakra, súlyosabbat, mint előtte és utána bárki („A római " "nép története a város alapításától”, XXII. 51)" msgid "" "“There lay thousands upon thousands of Romans \\[…]. Here and there amidst the slain " "rose a gory figure whose wounds had begun to throb with the chill of dawn, and was cut " "down by his enemies.” \\n— Livy, describing the aftermath of the Battle of Cannae, " "where Hannibal inflicted the greatest defeat on the Romans in all their history " "(“History of Rome”, XXII. 51)" msgstr "" "„Annyi ezer római holtteste hevert ott szanaszét, gyalogosok és lovasok, úgy ahogy harc" " vagy menekülés közben a véletlen egymás mellé sodorta őket. Azt a néhányat, akik a " "hajnali hidegben sajogni kezdő sebeik kínjára feléledtek, és vérrel borítva kimásztak a" " holttestek halmai alól, az ellenség leöldöste.” \\n– Livius leírása a cannaei csatát " "követő állapotokról; Hannibál súlyos vereséget mért a rómaiakra, súlyosabbat, mint " "előtte és utána bárki („A római nép története a város alapításától”, XXII. 51)" msgid "" "“A city is well-fortified which has a wall of men instead of brick.” \\n— Lycurgus of " "Sparta (Plutarch, “Parallel Lives”, “Lycurgus”, sec. 19)" msgstr "" "“Sebuah kota dikatakan terbentengi dengan baik jika tembok mereka tersusun dari pasukan" " dan bukan batu bata.” \\n— Lykourgos dari Sparta (Plutarkhos, “Kehidupan Paralel”, " "“Lykourgos”, bag. 19)" msgid "" "“Escape, yes, but this time with my hands, not my feet.” \\n— Brutus, before committing" " suicide after losing a battle against Caesar's avengers (Plutarch, “Parallel Lives”, " "“Brutus”, sec. 52)" msgstr "" "«Вот именно, бежать, и как можно скорее. Но только с помощью рук, а не ног». \\n— Брут " "перед тем, как совершить самоубийство, потерпев поражение в битве со сторонниками " "Цезаря (Плутарх, «Сравнительные жизнеописания», «Брут», часть 52)" msgid "“O, the times, O, the customs!” \\n— Cicero (“Against Catiline”, I.)" msgstr "\"Oi aikoja, oi tapoja!\" \\n— Cicero (\"Catilinan syytöspuheet senaatissa\", I.)" msgid "" "“A war is never undertaken by the ideal State, except in defense of its honor or its " "safety.” \\n— Cicero (“De Re Publica”, III., 23)" msgstr "" "«Наилучшее государство никогда само не начинает войны, кроме тех случаев, когда это " "делается в силу данного им слова или в защиту своего благополучия». \\n— Цицерон («О " "государстве», книга III., глава 23)" msgid "" "“The first duty of a man is the seeking after and the investigation of truth.” \\n— " "Cicero (“On Duties”, I., 13)" msgstr "" "“Το πρώτο καθήκον ενός ανθρώπου είναι η αναζήτηση και η έρευνα της αλήθειας.” \\n— " "Μάρκος Τύλλιος Κικέρων (“Περί Καθηκόντων”, I., 13)" msgid "" "“No one is so old as to think that he cannot live one more year.” \\n— Cicero (“On Old " "Age”, sec. 24)" msgstr "" "“Κανείς δεν είναι ποτέ τόσο γερασμένος ώστε να σκεφτεί ότι δεν θα μπορούσε να ζήσει ένα" " παραπάνω έτος.” \\n— Μάρκος Τύλλιος Κικέρων (“Περί Γήρατος”, εδάφιο 24)" msgid "" "“Let the welfare of the people be the ultimate law.” \\n— Cicero (“On the Laws”, III., " "sec. 3)" msgstr "" "“Αφήστε η ευημερία του λαού να είναι ο απώτερος νόμος.” \\n— Μάρκος Τύλλιος Κικέρων " "(“Περί Νόμων”, III., εδάφιο 3)" msgid "“Endless money forms the sinews of war.” \\n— Cicero (“Philippics”, V., sec. 5)" msgstr "" "„Mi más ez, mint polgárháború céljára átjátszani az ellenségnek minden eszközt: először" " a háború éltető erejét, a mérhetetlen sok pénzt\\[…]” \\n– Cicero („Philippicák”, V. " "5)" msgid "“Laws are silent in time of war.” \\n— Cicero (“Pro Milone”, IV., sec. 11)" msgstr "" "«Когда гремит оружие, законы молчат». \\n— Цицерон («В защиту Тита Анния Милона», IV., " "отрывок 11)" msgid "" "“That, Senators, is what a favour from gangs amounts to. They refrain from murdering " "someone; then they boast that they have spared him!” \\n— Cicero, condemning Mark " "Anthony who had not killed him (yet) (“Philippics”, II., sec. 5)" msgstr "" "“Якого іншого благодіяння можна очікувати від розбійників, батьки-сенатори, крім того, " "що вони можуть говорити, ніби дарували життя тим людям, яких вони його не позбавили?” " "\\n— Марк Тулій Цицерон, засуджуючи Марка Антонія, який (поки) не вбив його " "(“Філіппіки”, II., уривок 5)" msgid "" "“He did not even stand up to review his fleet when the ships were already at their " "fighting stations, but lay on his back and gazed up at the sky, never rising to show " "that he was alive until Marcus Agrippa had routed the enemy.” \\n— Mark Antony, " "taunting Augustus who delegated his duties as naval commander (Suetonius, “Divus " "Augustus”, sec. 16)" msgstr "" "„Azt hiszem, ennek alapján vetette szemére Antonius, hogy nem is tudott biztos " "tekintettel végignézni felsorakoztatott csapatain, ha­nem az eget bámulta hanyatt " "fekve, bambán, és addig föl sem kelt, nem is került katonái szeme elé, míg Marcus " "Agrippa meg nem futamította az ellenség hajóit.” \\n– Marcus Antonius gúnyos " "megjegyzése a flottaparancsnokként tevékenykedő Augustusnak (Suetonius, „Az isteni " "Augustus”, 16.2)" msgid "" "“We live, not as we wish to, but as we can.” \\n— Menander (“Lady of Andros”, fragment " "50)" msgstr "" "“Kita hidup, bukan sebagaimana yang kita inginkan, tapi sebagaimana yang kita " "sanggupi.” \\n— Menandros (“Wanita Andros”, penggalan 50)" msgid "“The man who runs may fight again.” \\n— Menander (“Monosticha”)" msgstr "" "«Человеку, который бежал с поля боя, придется сражаться снова». \\n— Менандр " "(«Одностишия)" msgid "“Whom the Gods love dies young.” \\n— Menander (“The Double Deceiver”, fragment 4)" msgstr "" "\"Ketä jumalat rakastavat, se nuorena kuolee.\" \\n— Menander (\"Kaksinkertainen " "petos\", fragmentti 4)." msgid "“I call a fig a fig, a spade a spade.” \\n— Menander (fragment 545 K)" msgstr "« J'appelle une figue une figue, une bêche une bêche. » \\n— Ménandre (fragment 545 K)" msgid "" "“The greatest glory is won from the greatest dangers. When our fathers faced the " "Persians their resources could not compare to ours. In fact, they gave up even what " "they had. Then by wise counsels and daring deeds, not fortune and material advantages, " "they drove out the invaders and made our city what it is now.” \\n— Pericles " "(Thucydides, “History of the Peloponnesian War”, I. 144.3–4)" msgstr "" "« Ce sont les plus grands périls qui procurent le plus de gloire. C’est ainsi que nos " "pères se sont battus contre les Mèdes, à une époque où ils étaient loin de disposer de " "moyens aussi puissants que les nôtres. Mieux, ils avaient même abandonné toutes leurs " "possessions et c’est à leur résolution plus qu’à leur bonne fortune, et à leur audace " "plus qu’à leur puissance réelle, qu’ils doivent d’avoir répoussé le Barbare et fait " "d’Athènes ce qu’elle est aujourd’hui. »\\n— Périclès (Thucydide, « Histoire de la " "guerre du Péloponnèse », I. 144.3–4)" msgid "" "“Instead of looking on discussion as a stumbling block in the way of action, we think " "it an indispensable preliminary to any wise action at all.” \\n— Pericles in his " "Funeral Oration for Athenians that died in the first year of the war (Thucydides, " "“History of the Peloponnesian War”, II. 40.2)" msgstr "" "„\\[…]s amiként ez helyes is, mi ma­gunk döntünk és tanácskozunk ügyeinkben abban a " "meggyőződés­ben, hogy nem a vita akadályozza meg a cselekvést, hanem ellenke­zőleg " "éppen az, ha előzőleg megtárgyalva nem tisztázzuk, hogy mit is kell tennünk.” \\n– " "részlet Periklész gyászbeszédéből; szónoklatával azon athéniak előtt kívánta leróni " "tiszteletét, akik a háború első évében estek el (Thuküdidész, „A peloponnészoszi " "háború”, II. 40.2)" msgid "" "“We alone do not think that a man ignorant of politics interferes with nothing, we " "think he is good for nothing.” \\n— Pericles in his Funeral Oration for Athenians that " "died in the first year of the war (Thucydides, “History of the Peloponnesian War”, II. " "40.2)" msgstr "" "„Mert mi \\[athéniak] vagyunk az egyetlenek, akik a közélettel szemben teljesen " "közönyös embert nem visszahúzódó­nak, hanem semmirevalónak tartjuk \\[…]” \\n– részlet " "Periklész gyászbeszédéből; szónoklatával azon athéniak előtt kívánta leróni " "tiszteletét, akik a háború első évében estek el (Thuküdidész, „A peloponnészoszi " "háború”, II. 40.2)" msgid "" "“Future ages will wonder at us, as the present age wonders at us now.” \\n— Pericles in" " his Funeral Oration for Athenians that died in the first year of the war (Thucydides, " "“History of the Peloponnesian War”, II. 41.5)" msgstr "" "„Nagy és nem megalapozatlan bizonyítékokkal igazolhatjuk ha­talmunkat, amelyet a jelen " "és a jövő egyaránt megcsodál.” \\n– részlet Periklész gyászbeszédéből; szónoklatával " "azon athéniak előtt kívánta leróni tiszteletét, akik a háború első évében estek el " "(Thuküdidész, „A peloponnészoszi háború”, II. 41.4)" msgid "" "“When you realize the power of Athens, consider it was won by valiant men who knew " "their duty, had a sense of dishonor in fight and, if their enterprises failed, would " "rather give their lives than lack in civic virtue.” \\n— Pericles in his Funeral " "Oration for Athenians that died in the first year of the war (Thucydides, “History of " "the Peloponnesian War”, II. 43.2)" msgstr "" "«Радуясь величию нашего города, не забывайте, что его создали доблестные, вдохновлённые" " чувством чести люди, которые знали, что такое долг, и выполняли его. При неудаче в " "каком-либо испытании они всё же не могли допустить, чтобы город из-за этого лишился их " "доблести, и добровольно принесли в жертву родине прекраснейший дар — собственную жизнь." " Действительно, отдавая жизнь за родину, они обрели себе непреходящую славу и самую " "почётную гробницу не только здесь, мне думается, где они погребены, но и повсюду, где " "есть повод вечно прославлять их хвалебным словом или славными подвигами. «Ведь гробница" " доблестных — вся земля», и не только в родной земле надписями на надгробных стелах " "запечатлена память об их славе, но и на чужбине также сохраняются в живой памяти людей " "если не сами подвиги, то их мужество». \\n— Перикл в своей похоронной речи в честь " "афинян, погибших в первый год войны. (Фукидид, «О Пелопонесской войне», II. 43.2)" msgid "" "“To heroes all earth is their tomb, and their virtues are remembered far from home " "where an epitaph declares them, in an unwritten record of the mind that will outlast " "any monument.” \\n— Pericles in his Funeral Oration for Athenians that died in the " "first year of the war (Thucydides, “History of the Peloponnesian War”, II. 43.3)" msgstr "" "„Mert kiváló emberek sírja az egész föld, s nemcsak a hazájukban felállított sztélé " "felirata emlékeztet rájuk, hanem idegen földön is, felirat nélkül is mindenki őrzi nem " "is annyira cselekedeteiknek, mint inkább szellemüknek az emlékét.” \\n– részlet " "Periklész gyászbeszédéből; szónoklatával azon athéniak előtt kívánta leróni " "tiszteletét, akik a háború első évében estek el (Thuküdidész, „A peloponnészoszi " "háború”, II. 43.3)" msgid "" "“Understand that happiness depends on freedom, and freedom depends on courage.” \\n— " "Pericles in his Funeral Oration for Athenians that died in the first year of the war " "(Thucydides, “History of the Peloponnesian War”, II. 43.4)" msgstr "" "„Lelkesítsen benneteket az ő példájuk, s abban a meggyőződésben, hogy a boldogság a " "szabadsá­gon, a szabadság pedig a biztonságon alapul, ne féljetek a háború " "veszélyeitől.” \\n– részlet Periklész gyászbeszédéből; szónoklatával azon athéniak " "előtt kívánta leróni tiszteletét, akik a háború első évében estek el (Thuküdidész, „A " "peloponnészoszi háború”, II. 43.4)" msgid "" "“Wait for the wisest of all counsellors, time.” \\n— Pericles, a cautious politician " "who avoided war (Plutarch, “Parallel Lives”, “Pericles”, sec. 18)" msgstr "" "„Ekkor mondta a népgyűlésen azokat az emlékezetes szavakat, hogy ha Tolmidész rá már " "nem hallgat is, hallgasson legalább a legjobb tanácsadóra, az időre.” \\n– Periklész, " "aki óvatos politikusként igyekezett elkerülni a kockázatos háborúkat (Plutarkhosz, " "„Párhuzamos életrajzok”, „Periklész”, 18.2)" msgid "" "“Your empire is now like a tyranny: it may have been wrong to take it; it is certainly " "dangerous to let it go.” \\n— Pericles, addressing the Athenian assembly after a plague" " had weakened the city (Thucydides, “History of the Peloponnesian War”, II. 63.3)" msgstr "" "« Vous régnez désormais à la façon des tyrans, qui passent pour injustes en prenant le " "pouvoir, mais qui ne peuvent plus abdiquer sans danger. »\\n— Périclès, s'adressant à " "l'assemblée athénienne après qu'un fléau avait affaibli la ville (Thucydide, « Histoire" " de la guerre du Péloponnèse », II. 63.3)\n" " " msgid "" "“War is sweet to those who have no experience of it, but the experienced man fears its " "approach in his heart.” \\n— Pindar (fragment 110)" msgstr "" "“Ο πόλεμος είναι γλυκός για εκείνους που δεν έχουν καμία εμπειρία από αυτόν, αλλά ο " "έμπειρος άνθρωπος φοβάται στην καρδιά όταν αυτός πλησιάζει.” \\n— Πίνδαρος (απόσπασμα " "110)" msgid "" "“Themistocles robbed his fellow citizens of spear and shield, and degraded the people " "of Athens to the rowing-pad and the oar.” \\n— Plato, no friend of the Athenian navy " "(Plutarch, “Parallel Lives”, “Themistocles”, sec. 3)" msgstr "" "“Ο Θεμιστοκλής έκλεψε από τους συμπολίτες του το δόρυ και την ασπίδα, και υποβάθμισε " "τον λαό της Αθήνας στο βαρούλκο και στο κουπί.” \\n— Πλάτων, κανένας φίλος του " "Αθηναϊκού ναυτικού (Πλούταρχος, “Βίοι Παράλληλοι”, “Θεμιστοκλής”, εδάφιο 3)" msgid "" "“No guest is so welcome in a friend's house that he will not become a nuisance after " "three days.” \\n— Plautus (“The Swaggering Soldier”, Act III, scene 1, 146)" msgstr "" "«Ningún invitado es tan bienvenido en la casa de un amigo como para no convertirse en " "una molestia después de tres días.» \\n— Plauto («El Soldado Fanfarrón», Acto III, " "escena 1, 146)" msgid "" "“You cannot eat your cake and have it too, unless you think your money is " "immortal.”\\n— Plautus (“Trinummus”, Act II, scene 4, 13–14)" msgstr "" "\"Δε μπορείς να τρώς την πίτα σου και να την έχεις ολόκληρη παράλληλα , εκτός και αν " "νομίζεις ότι τα χρήματα σου είναι αθάνατα.\" \\n- Τίτος Μάκκιος Πλαύτος (\"Trinummus\"," " Μέρος ΙΙ , σκηνή 4, 13-14)" msgid "" "“He \\[Alexander] thought nothing invincible for the courageous, and nothing secure for" " the cowardly.” \\n— Plutarch (“Parallel Lives”, “Alexander”, sec. 58)" msgstr "" "„Ő azonban a balszerencsét merészséggel, a hatalmat vitézséggel akarta felülmúlni, " "abban a hitben, hogy a bátrak számára nincs leküzdhetetlen nehézség, a gyáváknak pedig " "semmi sem biztos erősség.” \\n– Plutarkhosz („Párhuzamos életrajzok”, „Alexandrosz”, " "58.1)" msgid "" "“One \\[…] shot an arrow at him with such accuracy and force that it pierced his " "breastplate and got stuck in his ribs. \\[…] Alexander recoiled and sank to his knees. " "\\[…] At last Alexander killed the barbarian. But he received many wounds, at last was " "struck on the neck with a mace, and leaned against the city wall, his eyes still fixed " "upon his foes.” \\n— Plutarch about the Mallian Campaign (“Parallel Lives”, " "“Alexander”, sec. 63)" msgstr "" "„\\[…]az egyik barbár pedig \\[…] olyan pontosan és olyan nagy erővel lőtte ki rá " "nyilát, hogy a nyílhegy áttörte mellvédjét, és a mellén a bordái közé fúródott. Az " "ütéstől Alexandrosz megtántorodott, és a földre rogyott. \\[...] Alexandrosznak " "sikerült megölnie a bar­bárt, bár közben ő maga is sok sebből vérzett. Végül egy " "husánggal nyakszirten sújtották, a falnak dőlt, és úgy nézett farkasszemet " "ellenfeleivel.” \\n– Plutarkhosz a malloszi hadjáratról („Párhuzamos életrajzok”, " "„Alexandrosz”, 63.3–4)" msgid "" "“When the pirates demanded a ransom of twenty talents for him, Caesar burst out " "laughing. They did not know, he said, who it was that they had captured, and he " "volunteered to pay fifty.” \\n— Plutarch, who mentions later that Caesar got his money " "back and had his captors crucified (“Parallel Lives”, “Caesar”, sec. 2)" msgstr "" "„A kalózok először húsz talentum váltságdíjat követeltek Caesartól, mire ő jót " "nevetett, és azt mondta, nyilván nem tudják, kit ejtettek foglyul, majd önként " "felajánlott nekik ötven talentumot.” \\n– Plutarkhosz Caesarról; a történetíró később " "megemlíti, hogy Caesar végül visszaszerezte a pénzét, fogva tartóit pedig keresztre " "feszíttette („Párhuzamos életrajzok”, „Iulius Caesar”, 2.1)" msgid "" "“They \\[the Romans] want the centurions not so much to be adventurous and daredevils, " "as to be natural leaders, of a steady and reliable spirit. They do not so much want men" " who will initiate attacks and open the battle, but men who will hold their ground when" " beaten and hard-pressed, and will be ready to die at their posts.” \\n— Polybius " "(“Histories”, VI. 24)" msgstr "" "„A centurio esetében nem az a legfőbb követelmény, hogy vakmerő legyen, minden veszélyt" " vállaljon, hanem az, hogy vezetői képességekkel rendelkezzen és magatartását a " "meggondoltság és rendíthetetlen kitartás jellemezze. Ha a körülmények nem kényszerítik " "rá, ne támadjon azonnal és ne kezdjen küzdelmet, viszont ha szorongatott helyzetbe " "kerül, küzdjön kitartóan, a csatában egy lépést se hátráljon és hajlandó legyen az " "életét is feláldozni, és helyét utolsó leheletéig védelmezni.” \\n– Polübiosz " "(„Történelem”, VI. 24)" msgid "" "“The Roman battle line is hard to break, since it allows every man to fight both " "individually and collectively; so that a formation can fight in any direction, with the" " maniples nearest to the point of danger wheeling around to face it.” \\n— Polybius " "(“Histories”, XV. 15)" msgstr "" "„A római hadvezér úgy sorakoztatta fel seregét, hogy megfelelő térközöket hagyott az " "egyes katonák és az egyes csapatok között, így a római katona anélkül, hogy helyéről " "elmozdult volna, minden irányban fel tudta venni a küzdelmet, és a veszélyeztetett " "manipulus mindig könnyen arrafelé tudott fordulni, ahonnan a veszély fenyegette.” \\n– " "Polübiosz („Történelem”, XV. 15)" msgid "" "“The Athenian people are always in the position of a ship without a commander. Fear of " "the enemy or a storm make the crew be of one mind and obey the helmsman, everything " "goes well; but if they recover \\[…] they quarrel with each other \\[…], and the result" " has often been that, after escaping the dangers of the widest seas and the most " "violent storms, they wreck their ship in harbor and close to shore.” \\n— Polybius on " "the Athenian constitution (“Histories”, VI. 44)" msgstr "" "„Ugyanis az athéni nép kezdettől fogva egy olyan hajóhoz hasonlított, amelynek nincsen " "parancsnoka. Márpedig egy hajó legénysége akkor cselekszik helyesen, ha, amikor " "ellenséges támadás vagy vihar fenyegeti, olyan pontosan hajtja végre a kormányos " "utasításait, amennyire csak képes rá. Amennyiben viszont megmenekülésük után \\[…] " "semmiben sem értenek egyet és vita támad közöttük \\[…] az is előfordulhat, hogy miután" " sikerült szerencsésen túlélniük a tengereken fenyegető veszélyeket és viharokat, végül" " valamelyik öbölben, vagy a part mellett szenvednek hajótörést.” \\n– Polübiosz az " "athéniak alkotmányáról („Történelem”, VI. 44)" msgid "" "“Most of the Romans were trampled to death by the enormous weight of the elephants; the" " rest were shot down in their ranks by the numerous cavalry: and there were only a very" " few who attempted to save themselves by flight.” \\n— Polybius on the Battle of " "Bagradas where a Roman army was annihilated during the First Punic War (“Histories”, I." " 34)" msgstr "" "„Így hát a minden oldalról szorongatott rómaiakat részben a roppant tömegű állatok " "\\[elefántok] taposták szét, a többi harcosok közül pedig a legtöbbet lövedékekkel a " "karthágói lovasok öltek meg, s csak néhányan voltak képesek a síkságon futásra fogni a " "dolgot.” \\n– Polübiosz a első pun háború részét képező bagradaszi csatáról, mely során" " a rómaiak serege szinte teljesen megsemmisült („Történelem”, I. 34)" msgid "" "“Hannibal gave the signal for attack; and at the same time sent orders to the troops " "lying in ambush on the hills to do the same, and thus delivered an assault upon the " "enemy at every point at once.” \\n— Polybius on the beginning of a Roman disaster at " "the Trasymene Lake (“Histories”, III. 84)" msgstr "" "„Amikor Hannibal meglátta, hogy a rómaiak menetoszlopa már mélyen bent jár a völgyben, " "\\[…] jelt adott a harc megkezdésére, s hasonló parancsot küldött a leshelyeken " "rejtőzködőknek is, így egyidőben, egyszerre minden oldalról támadtak rá az ellenségre.”" " \\n– Polübiosz trasimenus-tavi csata kezdetéről, mely ütközet a rómaiak totális " "vereségével zárult („Történelem”, III. 84)" msgid "" "“In the phalanx, the men cannot turn around singly and defend themselves: this tribune," " therefore, charged them \\[from behind] and killed all he could get at; until, unable " "to resist, they were forced to throw away their shields and flee.” \\n— Polybius, " "describing the defeat of Philip V. of Macedon by Flaminius in the Battle of " "Cynoscephalae (“Histories”, XVIII. 26)" msgstr "" "“Atès que la seva manera d'operar no permetia a la falange macedònia de girar sobre si " "mateixa ni d'entaular duels individuals, aquest tribú perseguí i anà matant els enemics" " que tenia a l'abast, que no aconseguien de defensar-se. I al final els macedonis van " "veure's forçats a llençar les armes i a emprendre la fugida.” \\n— Polibi, descrivint " "la derrota de Filip V de Macedònia per Flaminí a la batalla de Cinoscèfales " "(“Històries”, XVIII. 26)" msgid "" "“The Roman order on the other hand is flexible: for every Roman, once armed and on the " "field, is equally well equipped for every place, time, or appearance of the enemy. He " "is, moreover, quite ready and needs to make no change, whether he is required to fight " "in the main body, or in a detachment, or in a single maniple, or even by himself.” \\n—" " Polybius, explaining how the Romans can defeat the Macedonian phalanx (“Histories”, " "XVIII. 32)" msgstr "" "„Mert a makedón phalanxba beosztott katona még a phalanx egy részével sem foghat össze," " nem úgy, mint a rómaiak esetében, akiknek harci módszerei erre lehetőséget adnak. Mert" " egy római katona, ha egyszer felfegyverkezve harci készültségben van, bármilyen " "terepen és bármilyen helyzetben, akármelyik irányból támadjon is rá az ellenség, helyt " "fog állni. Akár az egész seregbe, akár annak valamelyik részébe van is beosztva, s akár" " egy manipulus tagja, akár magára hagyatva küzd, ez a különbség nem akadályozza meg, " "hogy minden erejét összeszedve férfiasan helytálljon.” \\n– Polübiosz magyarázata arra," " miért képesek a rómaiak legyőzni a makedón falanxot („Történelem”, XVIII. 32)" msgid "" "“Scipio \\[Aemilianus], when he looked upon the city \\[Carthage] as it was utterly " "perishing and in the last throes of its complete destruction, is said to have shed " "tears and wept openly for his enemies. And realized that all cities, nations, and " "authorities must, like men, meet their doom.” \\n— Polybius, eyewitness to the " "destruction of Carthage (“Histories”, XXXVIII. 22)" msgstr "" "“Escipión \\[Aeminialus], cuando miró la ciudad \\[Cartago] ya que estaba pereciendo " "por completo y en los últimos estallidos de su destrucción completa, se dice que " "derramó lágrimas y lloró abiertamente por sus enemigos. Y se dio cuenta de que todas " "las ciudades, naciones y autoridades deben, al igual que los hombres, encontrarse con " "su perdición.” — Polibio, testigo presencial de la destrucción de Cartago (“Historias”," " XXXVIII. 22)" msgid "" "“One more such victory and the cause is lost!” \\n— Pyrrhus of Epirus after the Battle " "of Asculum, in which the Romans lost twice as many men but he lost a greater share of " "his armed forces (Plutarch, “Parallel Lives”, “Pyrrhus”, sec. 21)" msgstr "" "„Ha még egy csatában győzünk a rómaiakon, végképp elveszünk.” \\n– I. Pürrhosz " "épeiroszi király az Asculumnál aratott győzelme után; a rómaiak ugyan kétszer annyi " "embert vesztettek, mint ő, seregének összlétszámához mérten viszont nála voltak " "nagyobbak a veszteségek (Plutarkhosz, „Párhuzamos életrajzok”, „Pürrhosz”, 21.9)" msgid "" "“None can be free who is a slave to, and ruled by, his passions.” \\n— Pythagoras " "(Stobaeus, “Florilegium”, 18)" msgstr "" "„Niemand kann frei sein, der ein Sklave seiner Leidenschaften ist und von ihnen " "beherrscht wird.“ \\n— Pythagoras (Stobäus, „Florilegium“, 18)" msgid "" "“Do not say few things in many words, but many things in few words.” \\n— Pythagoras " "(Stobaeus, “Florilegium”, 24)" msgstr "" "« Ne dis pas peu de choses en beaucoup de mots, mais dis beaucoup de choses en peu de " "mots. » \\n—Pythagore (Stobée, « Florilegium », 24)" msgid "" "“Let your speech be better than silence, or be silent.” \\n— Pythagoras (Stobaeus, " "“Florilegium”, 24)" msgstr "" " «Dexa que les tues pallabres seyan meyores que'l silenciu, o estáte calladu.» \\n— " "Pitágores (Estobéu, «Florilegium», 24)" msgid "" "“Unity strengthens even small states, while discord undermines the mightiest empires.” " "\\n— Sallust (“The Jugurthine War”, 10.6)" msgstr "" "« Car l'harmonie confère aux petits États la grandeur, tandis que la discorde sape les " "empires les plus puissants. » \\n— Salluste (« La Guerre de Jugurtha », 10.6)" msgid "" "“Ungrateful fatherland, you will not even have my bones!” \\n— Scipio Africanus in his " "epitaph, after he who defeated Hannibal was repeatedly accused of crimes by the Roman " "Senate (Valerius Maximus, “Nine books on memorable deeds and sayings”, 5.3.2)" msgstr "" "“Невдячна вітчизна, ти не отримаєш навіть моїх кісток!” \\n— слова Сципіона " "Африканського, за його наказом вигравірувані на його могильній плиті після того, як " "його, після здобуття перемоги над Ганнібалом, Сенат постійно звинувачував у злочинах " "(Валерій Максим, “Дев'ять книг примітних вчинків і висловів”, 5.3.2)" msgid "" "“Prepare for war, since you have been unable to endure a peace.” \\n— Scipio Africanus," " replying to Hannibal's offer of peace terms before the Battle of Zama (Livy, “History " "of Rome”, XXX. 31)" msgstr "" "“Preparati per la guerra, poiché non sei stato in grado di sopportare una pace.” \\n— " "Scipione Africano, rispondendo ai termini delle condizioni di pace di Annibale prima " "della battaglia di Zama (Tito Livio, “Storia di Roma”, XXX. 31)" msgid "" "“But tactical science is only one part of generalship. A general must be capable of " "equipping his forces and providing for his men. He must also be inventive, hardworking," " and watchful, bullheaded and brilliant, friendly and fierce, straightforward and " "subtle.” \\n— Socrates (Xenophon, “Memorabilia”, 3.1.6)" msgstr "" "„De hát az a hadtudománynak csak töredéke – jegyezte meg Szókratész –, mert a " "hadvezérnek mindenre fel kell készülnie egy háborúhoz: értenie kell a katonák " "élelmezéséhez, találékonynak kell lennie, tevékenynek és körültekintőnek, edzettnek, " "gyors eszűnek, barátságosnak, de keménykezűnek, egyenes szavúnak, de cselre késznek, " "elővigyázatosnak és ravasznak, bőkezűnek és zsákmányra éhesnek, adakozónak és önzőnek, " "továbbá biztonságra törekvőnek és harciasnak, és még sok más természet adta és " "tanulással szerzett képességre is szüksége van annak, aki jó hadvezér akar lenni. ” " "\\n– Szókratész (Xenophón, „Emlékeim Szókratészról”, 3.1.6)" msgid "" "“It is necessary to know the strength of the city and of the enemy, so that, if the " "city is stronger, one may recommend her to go to war, but if weaker than the enemy, may" " persuade her to beware.” \\n— Socrates (Xenophon, “Memorabilia”, 3.6.9)" msgstr "" "« Celui qui veut, à l’occasion, pouvoir faire une guerre, doit donc connaître la force " "de sa nation et celle des ennemis, afin que, si sa patrie est la plus forte, il lui " "conseille de commencer les hostilités, et si elle est la plus faible, il lui persuade " "de se tenir sur la défensive. » \\n— Socrate (Xénophon, « Mémorables », 3.6.8)" msgid "" "“The unexamined life is not worth living.” Socrates, in his defense when trialled for " "corrupting the youth and not worshipping the proper gods (he later drank hemlock after " "the death sentence) \\n— Plato (“Apology”, 38a)" msgstr "" "„\\[…]a vizsgálódás nélküli élet nem embernek való élet\\[…]” \\n– Szókratész a " "bíráknak; a filozófust azzal vádolták, hogy rossz hatással volt a fiatalok " "gondolkodásmódjára, továbbá azzal, hogy nem a megfelelő isteneket tisztelte, az " "ítéletként meghozott halálbüntetést ugyanakkor már nem tudták végrehajtani: " "büröknedvvel vetett véget életének (Platón, „Szókratész védőbeszéde”, 38a)" msgid "" "“The hour of departure has arrived, and we go our ways – I to die, and you to live. " "Which is better God only knows.” Socrates, in his defense when trialled for corrupting " "the youth and not worshipping the proper gods (he later drank hemlock after the death " "sentence) \\n— Plato (“Apology”, 42a)" msgstr "" "„De ideje már, hogy távozzunk. Én halni indulok, ti élni; de kettőnk közül melyik megy " "jobb sors elé, az mindenki előtt rejtve van, kivéve az istent.” \\n– Szókratész a " "bíráknak; a filozófust azzal vádolták, hogy rossz hatással volt a fiatalok " "gondolkodásmódjára, továbbá azzal, hogy nem a megfelelő isteneket tisztelte, az " "ítéletként meghozott halálbüntetést ugyanakkor már nem tudták végrehajtani: " "büröknedvvel vetett véget életének (Platón, „Szókratész védőbeszéde”, 42a)" msgid "" "“Walls and ships are nothing without men living together inside them.” \\n— Sophocles " "(“Oedipus Rex”)" msgstr "" "\"Muurit ja laivat eivät ole mitään ilman ihmisiä, jotka elävät yhdessä niiden " "sisällä.\" \\n— Sofokles (”Kuningas Oidipus\")" msgid "" "“We accepted an empire that was offered to us and refused to give it up under the " "pressure of three of the strongest motives: fear, honor and interest. It was not we who" " set the example, for it has always been the law that the weak should be subject to the" " strong.” \\n— Speech of an Athenian embassy in Sparta (Thucydides, “History of the " "Peloponnesian War”, I. 76.2)" msgstr "" "„Mi sem műveltünk hát semmiféle különös vagy az emberi természettől idegen dolgot, " "amikor a felajánlott hatalmat elfogadtuk, s a leghaté­konyabb indítékok: a tekintély, a" " félelem és az érdek hatására nem akarjuk kiengedni kezünkből. Nem is mi vagyunk az " "elsők, akik erre az útra léptünk; hiszen mindig is az volt a helyzet, hogy az erősebb " "uralkodik a gyengébb felett.” \\n– részlet egy athéni küldöttség Spártában előadott " "beszédéből (Thuküdidész, „A peloponnészoszi háború”, I. 76.2)" msgid "" "“He could boast that he found a city of brick and left it a city of marble.”\\n— " "Suetonius, commenting on the many building projects of Augustus in Rome (“Divus " "Augustus”, 28.3)" msgstr "" "« Il pouvait se targuer d'avoir trouvé une cité de brique et d'avoir laissé une cité de" " marbre. » \\n— Suétone, faisant une remarque sur les nombreux projets d'urbanisme " "d'Auguste à Rome (« Divus Augustus », 28.3)" msgid "“Moderation in all things.” \\n— Terence (“The Girl from Andros”, 61)" msgstr "“Id arbitror adprime in vita esse utile, ut nequid nimis.” \\n— Terentus (“Andria”, 61)" msgid "" "“Fortune favors the bold.” \\n— Terence in a play about a great Athenian admiral " "(“Phormio”, 203)" msgstr "" "“Keberuntungan menyukai yang berani.” \\n— Terentius dalam sebuah drama tentang seorang" " laksamana Athena yang hebat (“Phormio”, 203)" msgid "" "“I do not know how to tune the lyre or play the harp, but I do know how to raise a city" " that was small and unimportant to glory and greatness.” \\n— Themistocles, defending " "his lack of cultural sophistication (Plutarch, “Parallel Lives”, “Themistocles”, sec. " "2)" msgstr "" "„\\[…]öntudatosan védte magát, hogy bár nem tud lantot penget­ni vagy hárfázni, ahhoz " "jól ért, hogyan tegye naggyá és híressé a legkisebb és legismeretlenebb községet, ha " "majd egyszer a kezébe kapja.” \\n– Themisztoklész, megvédve kulturális " "kifinomultságának hiányát (Plutarkhosz, „Párhuzamos életrajzok”, „Themisztoklész”, 2.3)" msgid "" "“Strike, if you will, but listen.” \\n— Themistocles, in a heated discussion with the " "Spartan fleet commander who threatened to beat him with his staff, before the Battle of" " Salamis (Plutarch, “Parallel Lives”, “Themistocles”, sec. 11)" msgstr "" "„Schlag zu, wenn du willst, doch höre mich an.“ \\n— Themistokles, in einer hitzigen " "Diskussion mit dem spartanischen Flottenkommandeur, der drohte, ihn mit seinem Stab zu " "schlagen, vor der Schlacht von Salamis (Plutarch, „Parallelbiografien“, „Themistokles“," " 11. Abschnitt)" msgid "" "“The Athenians command the rest of Greece, I command the Athenians; your mother " "commands me, and you command your mother.” \\n— Themistocles, jokingly to his infant " "son (Plutarch, “Parallel Lives”, “Themistocles”, sec. 18)" msgstr "" "\"De Atheners zijn de baas van Griekenland, Ik ben de baas van de Atheners; jouw moeder" " is de baas over mij, en jij bent de baas over je moeder.\" \\n— Themistocles, grappend" " tegen zijn kleine zoon. (Plutarchus, “Parallelle levens”, “Themistocles”, sec. 18)" msgid "" "“So little pains does the mob take in finding out the truth, accepting readily the " "first story at hand.” \\n— Thucydides (“History of the Peloponnesian War”, I. 21.3)" msgstr "" "“Het gepeupel doet er nauwelijks iets aan de waarheid te achterhalen maar accepteert " "liever het eerste verhaal wat ze te horen krijgen. ” \\n— Thucydides (“De geschiedenis " "van de Peloponnesische Oorlog”, I. 21.3)" msgid "" "“The growth of the power of Athens, and the alarm which this caused in Sparta, made war" " inevitable.” \\n— Thucydides (“History of the Peloponnesian War”, I. 23.6)" msgstr "" "„A legigazibb, noha a legritkábban emlegetett ok­nak azt tartom, hogy az athéniak " "megnövekedett hatalma félelem­mel töltötte el, majd háború megindítására késztette a " "lakedaimóniakat.” \\n– Thuküdidész („A peloponnészoszi háború”, I. 23.6)" msgid "" "“War is a matter not so much of arms as of money.” \\n— Thucydides (“History of the " "Peloponnesian War”, I. 83.2)" msgstr "" "„\\[…]a háború sorsát pedig nem annyira a fegyverek döntik el, hanem inkább a " "pénz\\[…]” \\n– Thuküdidész („A peloponnészoszi háború”, I. 83.2)" msgid "" "“It is a general rule of human nature that people despise those who treat them well, " "and look up to those who make no concessions.” \\n— Thucydides (“History of the " "Peloponnesian War”, III. 39.5)" msgstr "" "“Είναι ένας γενικός κανόνας της ανθρώπινης φύσης ότι οι άνθρωποι περιφρονούν τους " "ανθρώπους που τους αντιμετωπίζουν καλά και αναζητούν αυτούς που δεν τους κάνουν " "παραχωρήσεις.” \\n— Θουκυδίδης (“Ιστορία του Πελοποννησιακού Πολέμου”, ΙΙΙ 39.5)" msgid "" "“This was the greatest action that happened in all this war, and all others that we " "have heard of amongst the Greeks, being to the victors most glorious and most " "calamitous to the vanquished. For they were utterly and at all points defeated, and " "their sufferings were many. Army and fleet and all they ever had perished, nothing was " "saved and few of so many ever returned home. Thus ended the Sicilian expedition.” \\n— " "Thucydides (“History of the Peloponnesian War”, VII. 87.6–7)" msgstr "" "„Elmondhatjuk, hogy ez volt ebben a háborúban, sőt – véleményem szerint –, a hellénség " "egész eddig ismert történetében a legdöntőbb esemény, s nem volt még győztes diadala " "dicsőségesebb, s a vesztes veresége megsemmisítőbb. Hiszen a legyőzött minden " "tekintetben teljes vereséget szen­vedett, vesztesége minden téren óriási volt. " "Szárazföldi seregét és hajóhadát, mint mondani szokták, mind egy szálig elvesztette, s " "a roppant seregből csak néhányan tértek vissza hazájukba. Ezek az események zajlottak " "le Szicíliában.” \\n– Thuküdidész („A peloponnészoszi háború”, VII. 87.6–7)" msgid "" "“As the world goes, justice is only a matter between equals, while the strong do what " "they can and the weak suffer what they must.” \\n— Thucydides, describing Athenians " "addressing the defeated Melians who are unwilling to surrender (“History of the " "Peloponnesian War”, V. 89.1)" msgstr "" "„Hiszen éppoly jól tudjátok, mint mi, hogy emberek között jogegyenlőségről csak az erők" " egyensúlya esetében lehet be­szélni, a hatalmas azonban végrehajtja, amit akar, a " "gyenge pedig meghajlik előtte.” \\n– részlet az egyik olyan Thuküdidész által közölt " "beszédből, amelyet az athéniak intéztek az általuk legyőzött, ám magukat nekik megadni " "nem akaró mélosziakhoz („A peloponnészoszi háború”, V. 89.1)" msgid "" "“When the Lacedaemonians were no longer able to run after them, the skirmishers \\[…] " "all charged them at once, casting stones, arrows, and darts to the closest man at " "hand.” \\n— Thucydides, describing the Spartan disaster at the Battle of Sphacteria " "(“History of the Peloponnesian War”, IV. 34.2)" msgstr "" "« Lorsque les Lacédémoniens n’ont plus eu la force de courir du côté où on les " "attaquait, les tirailleurs \\[…] poussèrent de grands cris et se précipitèrent sur eux " "en foule. Ils les accablèrent de pierres, de flèches, de javelots et de tout ce qui " "leur tombait sous la main. » \\n— Thucydide, décrivant le désastre spartiate à la " "bataille de Sphactérie (« Histoire de la guerre du Péloponnèse », IV. 34.2)" msgid "" "“The wild beasts of Italy have their caves to retire to, but the brave veterans who " "spilled their blood in her cause have nothing left but air and light. They wander " "around homeless with their wives and children.”\\n— Tiberius Gracchus, advocating for " "land reform to the benefit of homeless and unemployed veterans whose lands had often " "been bought up while they were on campaign. (Plutarch, “Parallel Lives”, “Tiberius " "Gracchus”, 9.4–5)" msgstr "" "« Les bêtes sauvages d'Italie ont leurs grottes et leurs tanières quand vient le temps " "de se reposer, alors que les courageux vétérans, lesquels ont fait couler leur propre " "sang pour la patrie, ne se voient hériter d'aucun bien, sinon de courants d'airs. Avec " "leur femme et leurs enfants, ils errent çà et là, nus et sans abri. » \\n— Tiberius " "Gracchus, préconisant une réforme agraire au bénéfice des sans-abri et des anciens " "combattants sans emploi dont souvent les terres furent achetées alors qu'ils faisaient " "campagne (Plutarque, « Vies parallèles des hommes illustres », « Tiberius Gracchus », " "sec. 9)" msgid "" "“The soldiers fight and die to support others in wealth and luxury and they are called " "masters of the world without owning a single piece of farmland of their own.”\\n— " "Tiberius Gracchus, advocating for land reform to the benefit of homeless and unemployed" " veterans whose lands had often been bought up while they were on campaign. (Plutarch, " "“Parallel Lives”, “Tiberius Gracchus”, 9.5)" msgstr "" "« Ils ne combattent et ne meurent que pour entretenir le luxe et l'opulence d'autrui ; " "on les appelle les maîtres de l'univers, et ils n'ont pas en propriété une motte de " "terre ! » \\n— Tiberius Gracchus, préconisant la réforme agraire au bénéfice des sans-" "abri et des anciens combattants sans emploi dont souvent les terres furent achetées " "alors qu'ils faisaient campagne (Plutarque, « Vies parallèles des hommes illustres », «" " Tiberius Gracchus », sec. 9)" msgid "" "“Do not trust the horse, Trojans! I fear the Greeks even when they bring gifts.” \\n— " "Virgil (“Aeneid”, II. 48–49)" msgstr "" "«Тевкры, не верьте коню: обман в нем некий таится! Чем бы он ни был, страшусь и дары " "приносящих данайцев». \\n— Вергилий («Энеида», книга II. 48-49)" msgid "“Prepared for either alternative.” \\n— Virgil (“Aeneid”, II. 61)" msgstr "" "«В мужество веря своё, был готов он к обоим исходам: или в обмане успеть, иль пойти на " "верную гибель». \\n— Вергилий («Энеида», книга II. 61)" msgid "" "“Homer and Hesiod ascribed to their Gods all things that are a disgrace among mortals: " "stealing, adultery, deceiving one another.” \\n— Xenophanes (fragment 11)" msgstr "" "«Что среди смертных позорным слывет и клеймится хулою, — то на богов возвести ваш Гомер" " с Гесиодом дерзнули: красть, и прелюбы творить, и друг друга обманывать хитро». \\n— " "Ксенофан (фрагмент 11)" msgid "" "“If oxen and horses and lions had hands, and could paint, and produce works of art as " "men do, horses would paint the forms of the gods like horses, and oxen like oxen, and " "make their God's bodies each in their own image.” \\n— Xenophanes (fragment 15)" msgstr "" "« Oui, si les bœufs et les chevaux et les lions avaient des mains et pouvaient, avec " "leurs mains, peindre et produire des œuvres comme les hommes, les chevaux peindraient " "des figures de dieux pareilles à des chevaux, et les bœufs pareilles à des bœufs, bref " "des images analogues à celles de toutes les espèces animales. » \\n— Xénophane " "(fragment 15)" msgid "" "“The Ethiopians make their gods black and snub-nosed, the Thracians say theirs have " "blue eyes and red hair.” \\n— Xenophanes (fragment 16)" msgstr "" "\"Etiopialaiset tekevät jumalistaan mustia ja kuononenäisiä, traakialaiset sanovat, " "että heidän jumalillaan on siniset silmät ja punaiset hiukset.\" \\n— Ksenofanes " "(fragmentti 16)" msgid "" "“These are the right questions to ask, in winter around the fire \\[…]: Who are you, " "friend? What is your land? And how old were you when the Medes \\[Persians] came?” \\n—" " Xenophanes, likely referring to a punitive expedition against Greek cities in Ionia " "(fragment 17)" msgstr "" "“Αυτά είναι τα σωστά ερωτήματα που πρέπει να ρωτήσετε, το χειμώνα γύρω από τη φωτιά " "\\[...]: Ποιος είσαι εσύ φίλε; Ποια είναι η γη σου; Και πόσο χρονών ήσουν όταν ήρθαν οι" " Μήδες \\[Πέρσες];” \\n— Ξενοφάνης, πιθανότατα αναφέρεται σε μια τιμωρητική εκστρατεία " "εναντίον των ελληνικών πόλεων της Ιωνίας (απόσπασμα 17)" msgid "" "“A prudent commander will never take risks unnecessarily, except when it is clear " "beforehand that he will have the advantage.” \\n— Xenophon (“The Cavalry General”, " "4.13)" msgstr "" "„A körültekintő hadvezér kötelessége az is, hogy soha ne vál­laljon szándékosan " "kockázatot, csak abban az esetben, ha egyértel­műen előre látható csapatainak fölénye " "az ellenséggel szemben.” \\n– Xenophón („A lovassági parancsnok feladatairól”, 4.13)" msgid "" "“Attack the enemy where he is weakest, even if that is a long way off, since hard work " "is less dangerous than a struggle against superior forces.” \\n— Xenophon (“The Cavalry" " General”, sec. 4.14)" msgstr "" "„Helyes dolog ott indítani támadást, ahol az ellenség állásai gyengék, még ha ez a hely" " messze van is. Nagy fáradalmakat kiállni ugyanis kevesebb veszéllyel jár, mint " "túlerővel szemben harcolni.” \\n– Xenophón („A lovassági parancsnok feladatairól”, " "4.14)" msgid "" "“He should be inventive, ready to exploit all circumstances, to make a small force " "appear large and a large one small, to appear absent when close at hand, and within " "striking distance when a long way off.” \\n— Xenophon (“The Cavalry General”, sec. 5)" msgstr "" "„A parancsnoknak kellőképpen találékonynak kell lennie ahhoz, hogy kevés lovasát soknak" " tüntesse fel, vagy fordítva: sok lovasát kevés­nek. Értsen hozzá, hogy úgy tűnjön, " "mintha távol lenne, miközben ott van, és mintha ott lenne, amikor távol van\\[…]” \\n– " "Xenophón („A lovassági parancsnok feladatairól”, 5.2)" msgid "" "“People are glad to obey the man whom they believe to be wiser than themselves in " "pursuing their interests.” \\n— Xenophon (“The Education of Cyrus”, 1.6.22)" msgstr "" "“Οι άνθρωποι είναι ευτυχείς να υπακούσουν τον άνθρωπο που πιστεύουν ότι είναι πιο σοφός" " από αυτούς για την επιδίωξη των συμφερόντων τους” \\n— Ξενοφών (“Η Εκπαίδευση του " "Κύρου”, 1.6.22)" msgid "" "“In his campaigns during summer the general must show that he can endure the sun better" " than the soldiers, in winter he must show he can endure cold better; and throughout " "all difficulties that he can endure hardships better. This will help to make him loved " "by his men.” \\n— Xenophon (“The Education of Cyrus”, 1.6.25)" msgstr "" "“Στις εκστρατείες του κατά τη διάρκεια του καλοκαιριού ο στρατηγός πρέπει να δείξει ότι" " μπορεί να αντέξει τον ήλιο περισσότερο από τους στρατιώτες, το χειμώνα πρέπει να " "δείξει ότι μπορεί να αντέξει το κρύο περισσότερο και σε όλες τις δυσκολίες ότι μπορεί " "να αντέξει τις κακουχίες καλύτερα. Αυτό θα βοηθήσει στο να τον κάνει αγαπητό στους " "άντρες του.” \\n— Ξενοφών (“Η Εκπαίδευση του Κύρου”, 1.6.25)" msgid "" "“Battles are decided more by the morale of men than their physical strength.” \\n— " "Xenophon (“The Education of Cyrus”, 3.3.20)" msgstr "" "« Les batailles sont décidées davantage par le moral des hommes que par leur force " "physique. » \\n— Xénophon (« L'Éducation de Cyrus », 3.3.20)" msgid "" "“Let's not give them enough time to arrange a defense, or to even recognize that we are" " human beings! We've got to appear to them like an uncontrollable nightmare of shields," " swords, battle-axes and spears!” \\n— Xenophon (“The Education of Cyrus”, 4.2.22)" msgstr "" "„\\[…]ne engedjünk időt nekik tanácskozásra, sem arra, hogy alaposan felkészüljenek, " "sőt egyáltalán ne is vegyék észre,hogy emberek vagyunk, higgyék csak, hogy csupa " "pajzzsal, szablyával, bárddal, megannyi villámcsapással van dolguk.” \\n– Xenophón " "(„Kürosz nevelkedése”, 4.2.22)" msgid "" "“I suppose you understand, men, that pursuing, dealing blows and death, plunder, fame, " "freedom, power – all these are prizes for the winners; the cowardly, of course, suffer " "the reverse.” \\n— Xenophon (“The Education of Cyrus”, 7.1.13)" msgstr "" "„Gondolom, jól tudjátok, férfiak, milyen jutalom vár most a győztesekre: hogy űzzék, " "vágják, pusztítsák az ellenséget, hogy kin­cseket szerezzenek, ragyogó hírük legyen, " "szabadok maradjanak,uralkodjanak, és világos, hogy a gyávákra mindennek ez ellentéte " "vár.” \\n– Xenophón („Kürosz nevelkedése”, 7.1.13)" msgid "" "“The man who wants that must be scheming and cunning, wily and deceitful, a thief and a" " robber, overreaching the enemy at every point.” \\n— Xenophon on how best to gain " "advantage over the enemy (“The Education of Cyrus”, 1.6.26)" msgstr "" "„\\[…]álnoknak, alattomosnak, csalónak, hazugnak, tolvajnak, rablónak kell lenned, " "minden módon felül kell kerekedned az ellenségen, csak így kerülhetsz kedvező " "helyzetbe.” \\n– Xenophón arról, hogyan lehet a legbiztosabban kedvező helyzetbe " "kerülni az ellenséggel szemben („Kürosz nevelkedése”, 1.6.26)" msgid "" "“My men have turned into women, and my women into men!” \\n— Xerxes, watching Artemisia" " ram a ship while most of his fleet suffered the reverse, not knowing that the sunk " "vessel was his own (Herodotus, “The Histories”, VIII. 88)" msgstr "" "„A perzsa férfiak asszonyokká válnak, az asszonyok pedig férfiakká!” \\n– I. Khsajársá " "perzsa király, miután végignézte, ahogy I. Artemiszia halikarnasszoszi királynő " "elsüllyeszt egy hajót a szalamiszi csatában; flottáját az ellenség igencsak megtépázta," " ám hogy az elsüllyesztett hajó is az övé volt, arról nem szerzett később sem tudomást " "(Hérodotosz, „A görög-perzsa háború”, VIII. 88)" msgid "" "“For a thinking man is where Wisdom is at home.” \\n— Zoroaster, founder of the " "Zoroastrian religion (“Ahunuvaiti Gatha”, yasna 30.9)" msgstr "" "“Για έναν σκεπτόμενο άνθρωπο εκεί όπου είναι η Σοφία είναι το σπίτι του.” \\n— " "Ζωροάστρης, Ιδρυτής της Ζωροαστριανής θρησκείας (“Αχουναβάτι Γκάθα”, Γάσνα 30.9)" Index: ps/trunk/binaries/data/mods/public/l10n/long.public-gui-lobby.po =================================================================== --- ps/trunk/binaries/data/mods/public/l10n/long.public-gui-lobby.po (revision 27272) +++ ps/trunk/binaries/data/mods/public/l10n/long.public-gui-lobby.po (revision 27273) @@ -1,1216 +1,1216 @@ msgid "" msgstr "" "Project-Id-Version: None\n" -"POT-Creation-Date: 2022-12-02 08:12+0000\n" -"PO-Revision-Date: 2022-12-02 08:12+0000\n" +"POT-Creation-Date: 2022-12-05 08:17+0000\n" +"PO-Revision-Date: 2022-12-05 08:17+0000\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=utf-8\n" "Content-Transfer-Encoding: 8bit" msgid "Back" msgstr "Повернутися" msgid "Update" msgstr "Do gibts wos neis" msgid "Rank" msgstr "Kedudukan" msgid "Name" msgstr "Kromnomo" msgid "Rating" msgstr "Derecelendirme" msgid "Notice" msgstr "Pemberitahuan" msgid "Mark as Buddy" msgstr "'साथी' के लिए चिह्नित करें" msgid "Unmark as Buddy" msgstr "Odstrániť označenie Kamaráta" msgid "Host Game" msgstr "Herbrec'hiañ ur C'hoariadenn" msgid "Your active mods do not match the mods of this game." msgstr "Chan eil na tuilleadain ghnìomhach agad a-rèir tuilleadain a’ gheama seo." msgid "Do you want to switch to the mod selection page?" msgstr "A bheil thu airson leum a ghearradh gu duilleag taghadh nan tuilleadan?" msgid "Incompatible mods" msgstr "Tá na modhnuithe neamhréireacha" msgid "The game has already started. Do you want to join as observer?" msgstr "Tá an cluiche ag imirt cheana féin. Ar mhaith leat a theacht le chéile mar breathnóir?" msgid "Join Game" msgstr "Придружи се постојећој игри" msgid "Leaderboard" msgstr "Tabuľka najlepších hráčov" msgid "Player Profile Lookup" msgstr "Búsqueda del perfil del jugador" msgctxt "previous page" msgid "Back" msgstr "Повернутися" msgctxt "previous page" msgid "Main Menu" msgstr "A’ phrìomh chlàr-taice" #, python-format msgid "" "The command '%(cmd)s' is not supported. Try %(help)s to get more information about the " "supported commands." msgstr "" "Η εντολή '%(cmd)s' δέν υποστηρίζεταο. Δοκιμάστε %(help)s για να αποκτήσετε περισσότερες" " πληροφορίες σχετικά με τις υποστηριζόμενες εντολές." #, python-format msgid "The command '%(cmd)s' is restricted to moderators." msgstr "Der ‚%(cmd)s‘-Befehl darf nur von Moderatoren eingesetzt werden." #, python-format msgid "The command '%(cmd)s' requires at least one argument." msgstr "Perintah '%(cmd)s' memerlukan sekurang-kurangnya satu argumen." msgid "Set your state to 'Away'." msgstr "Tetapkan keadaan anda menjadi 'Keluar Sekejap'." msgid "Set your state to 'Online'." msgstr "Tetapkan keadaan anda menjadi 'Atas-Talian'." msgid "Kick a specified user from the lobby. Usage: /kick nick reason" msgstr "" "Изритване на определен потребител от чакалнята. Начин на ползване: /kick псевдоним " "причина" msgid "Ban a specified user from the lobby. Usage: /ban nick reason" msgstr "" "Блокиране на достъпа на определен потребител до чакалнята. Начин на ползване: /ban " "псевдоним причина" msgid "Show this help." msgstr "Yardım mesajını görüntüleyin." msgid "Chat commands:" msgstr "Commandes de discussion :" #, python-format msgid "%(command)s - %(description)s" msgstr "%(command)s - %(description)s" msgid "Send a chat message about yourself. Example: /me goes swimming." msgstr "" "Cuir teachdaireachd mu do dhèidhinn. Mar eisimpleir: /me a’ dol a shnàmh. Thoir an aire" " gum feum am /me a bhith air toiseach na loidhne." msgid "/me" msgstr "/ben" msgid "" "Send text as a chat message (even if it starts with slash). Example: /say /help is a " "great command." msgstr "" "Kasit un destenn evel ur gemennadenn flapva (ha pa grogfe gant ur veskell/slash). " "Skouer: /lavar/skoazell a zo un urzhiad eus ar c'hentañ." msgid "/say" msgstr "/سخن گفتن" msgid "Clear all chat scrollback." msgstr "Tyhjennä koko keskustelun näkyvissä oleva historia." #, python-format msgid "* %(sender)s %(message)s" msgstr "/eu %(sender)s%(message)s" #, python-format msgid "<%(sender)s>" msgstr "<%(sender)s>님" #, python-format msgid "%(sender)s %(message)s" msgstr "%(sender)s님 %(message)s" msgid "Private" msgstr "Príobháideach" #, python-format msgid "(%(private)s) %(message)s" msgstr "( %(private)s ) %(message)s" msgid "Send" msgstr "Изпращане" #, python-format msgid "%(nick)s has joined." msgstr "%(nick)s s'ha unit a la partida." #, python-format msgid "%(nick)s has left." msgstr "O/H %(nick)s αποχώρησε από το παιχνίδι." #, python-format msgid "%(oldnick)s is now known as %(newnick)s." msgstr "Ο χρήστης %(oldnick)s είναι τώρα γνωστός/ή ώς %(newnick)s." msgid "You have been muted." msgstr "Ți-a fost dezactivat microfonul." #, python-format msgid "%(nick)s has been muted." msgstr "Lui %(nick)s i-a fost oprit microfonul." msgid "You are now a moderator." msgstr "Vous êtes maintenant modérateur(trice)." #, python-format msgid "%(nick)s is now a moderator." msgstr "%(nick)s kini merupakan seorang moderator." msgid "You have been unmuted." msgstr "Du derfst jetz wieder dein Senf dazua gem." #, python-format msgid "%(nick)s has been unmuted." msgstr "%(nick)s derf jetz wieder sein Senf dazua gem." msgid "You are not a moderator anymore." msgstr "Vous n'êtes plus modérateur(trice)." #, python-format msgid "%(nick)s is not a moderator anymore." msgstr "Chan eil %(nick)s ’na m(h)aor tuilleadh." #, python-format msgid "%(nick)s changed the lobby subject to:" msgstr "%(nick)s heeft het onderwerp van de lobby veranderd in:" #, python-format msgid "%(nick)s deleted the lobby subject." msgstr "%(nick)s heeft het onderwerp van de lobby verwijderd." #, python-format msgid "== %(message)s" msgstr "== %(message)s" msgid "Connected." msgstr "Konektatuta." msgid "Disconnected." msgstr "Verbinding verbroken." msgid "System:" msgstr "Järjestelmä:" #, python-format msgid "=== %(system)s %(message)s" msgstr "=== %(system)s %(message)s" #, python-format msgid "%(time)s %(message)s" msgstr "%(time)s %(message)s" #, python-format msgid "\\[%(time)s]" msgstr "\\[%(time)s]" msgid "BANNED" msgstr "CHAIDH DO THOIRMEASG" msgid "KICKED" msgstr "FHUAIR THU A’ BHRÒG" msgid "You have been disconnected from the lobby. Do you want to reconnect?" msgstr "Du wurdest von der Lobby getrennt. Möchtest du die Verbindung wiederherstellen?" msgid "Confirmation" msgstr "Confirmar decisión" msgid "No" msgstr "Chan eil" msgid "Yes" msgstr "Sumuhun" #, python-format msgid "%(current)s/%(max)s +%(observercount)s" msgstr "" "Nº. de jogadores: %(current)s/%(max)s\n" "Nº de observadores: %(observercount)s" #, python-format msgid "%(current)s/%(max)s" msgstr "Nº de jogadores: %(current)s/%(max)s" msgctxt "victory condition" msgid "Endless Game" msgstr "Spui bis di da Boandlkramer hoid" #, python-format msgid "" "You have some incompatible mods:\n" "%(details)s" msgstr "" "Máte několik nekompatibilních pozměňovacích verzí:\n" "%(details)s" msgid "This mod does not affect MP compatibility" msgstr "Αυτή η τροποποίηση δέν επηρεάζει τη συμβατότητα παιχνιδιού πολλαπλών παικτών" #, python-format msgid "Host: %(playername)s" msgstr "Người tổ chức: %(playername)s" #, python-format msgid "Players: %(current)s/%(total)s" msgstr "Cluicheadairean: %(current)s/%(total)s" msgid "Victory Conditions:" msgstr "Vereisten voor overwinning:" msgid ", " msgstr "، و" msgid "Mods:" msgstr "Pozměňovací verze:" msgid "Mods (incompatible):" msgstr "Pozměňovací verze (nekompatibilní):" #, python-format msgid "Game started at %(time)s" msgstr "Tá an cluiche tosaithe ag %(time)s" msgid "HH:mm" msgstr "HH:mm " msgid "Map Type:" msgstr "Cineál Léarscáile:" msgid "Map Size:" msgstr "Velikost zemljevida:" msgid "Map Description:" msgstr "Omschrijving van de kaart:" msgid "Map Name" msgstr "Žemėlapio pavadinimas" msgctxt "map" msgid "Size" msgstr "Dimensione" msgctxt "map" msgid "Type" msgstr "Cineál" msgid "Players" msgstr "C'hoarierien" msgid "Show only open games" msgstr "Prikaži samo igre sa slobodnim pristupom." msgctxt "map size" msgid "Any" msgstr "Vilken som helst" msgctxt "map" msgid "Any" msgstr "Vilken som helst" msgctxt "player number" msgid "Any" msgstr "Vilken som helst" #, python-format msgctxt "gamelist filter" msgid "> %(rating)s" msgstr ">(%(rating)s)" #, python-format msgctxt "gamelist filter" msgid "< %(rating)s" msgstr "< %(rating)s" msgid "You have been kicked from the lobby!" msgstr "Anda telah ditendang keluar dari ruang legar!" msgid "You have been banned from the lobby!" msgstr "Jums buvo uždraustas prisijungimas prie žaidimo kambario!" #, python-format msgid "%(nick)s has been kicked from the lobby." msgstr "%(nick)s telah ditendang keluar dari ruang legar." #, python-format msgid "%(nick)s has been banned from the lobby." msgstr "A %(nick)s se le ha prohibido la entrada a la sala multijugador." #, python-format msgctxt "lobby kick" msgid "Reason: %(reason)s" msgstr "Priežastis: %(reason)s" msgid "Multiplayer Lobby" msgstr "Sala de Espera de Multi-Jogadores" #, python-format msgid "%(nick)s (%(rating)s)" msgstr "%(nick)s ‏(%(rating)s)" msgid "Online" msgstr "Συνδεδεμένος" msgid "Away" msgstr "Ikke til stede" msgid "Busy" msgstr "Απασχολημένος" msgid "Offline" msgstr "ఆఫ్‌లైనులో ఉన్నారు" msgctxt "lobby presence" msgid "Unknown" msgstr "Woas ma ned wos der duad" msgid "Status" msgstr "მდგომარეობა" msgid "Search for Player" msgstr "Αναζήτηση για Παίκτη/τρια" msgid "N/A" msgstr "Nie je k dispozícií" msgid "Moderator" msgstr "Người điều hành" msgid "Player" msgstr "Cluicheadair" msgid "Muted Player" msgstr "بازیکنی که وضعیتش خاموش شده است" msgctxt "Used for an undefined winning rate" msgid "-" msgstr "-" #, python-format msgid "%(percentage)s%%" msgstr "%(percentage)s %%" msgid "Current Rank:" msgstr "Classificacion actual:" msgid "Highest Rating:" msgstr "Miglior punteggio in classifica:" msgid "Total Games:" msgstr "Pelejä pelattu yhteensä:" msgid "Wins:" msgstr "Overwinningen:" msgid "Losses:" msgstr "Mağlubiyetler:" msgid "Win Rate:" msgstr "Razmerje zmag in porazov:" #, python-format msgid "Player \"%(nick)s\" not found." msgstr "Cha deach an cluicheadair “%(nick)s” a lorg." msgid "Enter playername:" msgstr "Inserisci il nome del giocatore:" msgid "View Profile" msgstr "Profil megtekintése" msgid "Please enter a player name." msgstr "Per favore inserisci il nome del giocatore." msgid "Password again:" msgstr "Vuelve a introducir la contraseña:" msgid "Please enter your username" msgstr "Cuir isteach d'ainm úsáideora le do thoil" msgid "Invalid username" msgstr "Ainm-cleachdaiche mì-dhligheach" msgctxt "register" msgid "Please enter your password" msgstr "Παρακαλώ, πληκτρολόγησε το συνθηματικό σου" msgctxt "login" msgid "Please enter your password" msgstr "Παρακαλώ, πληκτρολόγησε το συνθηματικό σου" msgid "Please choose a longer password" msgstr "Veuillez choisir un mot de passe plus long, s'il vous plait" msgid "Please enter your password again" msgstr "გთხოვ, კიდევ ერთხელ შეიყვანე დათქმული სიტყვა" msgid "Passwords do not match" msgstr "Host an schmarn zam gschriem bei de Passwörter" msgid "Are you sure you want to delete the password after connecting?" msgstr "" "A bheil thu cinnteach gu bheil thu airson am facal-faire a sguabadh às nuair a bhios u " "air ceangal a dhèanamh?" msgid "Login:" msgstr "Erabiltzaile izena:" msgid "Password:" msgstr "დათქმული სიტყვა:" msgid "Remember Password" msgstr "Derc'hel soñj eus ar ger-kuzh" msgid "" "Unknown error. This usually occurs because the same IP address is not allowed to " "register more than one account within one hour." msgstr "" "Unbekannter Fehler. Dieser Fehler tritt gewöhnlich auf, wenn dieselbe IP-Adresse " "benutzt wurde, um mehr als einen Account innerhalb einer Stunde zu erstellen." msgid "Cancel" msgstr "Hoit i mog noch ned" msgid "[font=\"sans-bold-18\"]0 A.D. Empires Ascendant Multiplayer Lobby Privacy Policy[/font]" msgstr "" "[font=\"sans-bold-18\"] Zásady ochrany osobních údajů hry pro více hráčů jedné zájmové " "skupiny ve hře 0 A.D. Empires Ascendant[/font]" msgid "[font=\"sans-bold-14\"]Document Date:[/font] 2020-12-24" msgstr "[font=\"sans-bold-14\"]Ceann-là na sgrìobhainn:[/font] 24mh Dubh 2020" msgid "" "[font=\"sans-bold-16\"]Personal data processed by Wildfire Games and purposes of " "processing:[/font]" msgstr "" "[font=\"sans-bold-16\"]An dàta pearsanta a thèid a phròiseasadh le Wildfire Games agus " "adhbharan a’ phròiseasaidh:[/font]" msgid "[font=\"sans-bold-14\"]1. Player name[/font]" msgstr "[font=\"sans-bold-14\"]1. Ονομα Παίκτη/τριας[/font]" msgid "The player is identified by a name that the player chooses at the time of registration." msgstr "" "Thèid an cluicheadair aithneachadh a-rèir ainm a thaghas an cluicheadair nuair a nì e " "clàradh leinn." msgid "" "Having a unique player name is a requirement to gain a rating, to allow players, " "moderators and developers to identify players they met before, communicate about the " "game, coordinate matches and enables moderators to enforce the Terms of Use." msgstr "" "Η ύπαρξη ενός μοναδικού ονόματος παίκτη/τριας είναι προαπαιτούμενο για να κερδίζεις " "βαθμολογία ,να επιτρέπετε σε παίκτες,σε συντονιστές και προγραμματιστές να αναγνωρίζουν" " παίκτες που έχουν συναντήσει πρίν. \n" "Να επικοινωνούν για το παιχνίδι, να συντονίζουν τους αγώνες και να δίνουν τη δυνατότητα" " στους επόπτες να επιβάλλουν τους Όρους Χρήσης." msgid "" "The player name serves as a pseudonym. The identity (natural person) of players is not " "known to Wildfire Games, except where personally identifiable information (such as the " "real name) was disclosed on the Lobby Chat, other services of Wildfire Games or " "elsewhere in the public, or when the IP address is used to bring criminal proceedings." msgstr "" "De naam van de speler is een pseudoniem. De identiteit (natuurlijke persoon) van " "spelers is niet bekend bij Wildfire Games, behalve waar persoonlijk identificeerbare " "informatie (zoals de echte naam) is onthuld in de Lobby Chat, andere diensten van " "Wildfire Games of elders in het publieke domein, of wanneer het IP-adres is gebruikt om" " strafrechtelijke procedures in te stellen." msgid "[font=\"sans-bold-14\"]2. Password[/font]" msgstr "[font=\"sans-bold-14\"]2. Κωδικός Πρόσβασης[/font]" msgid "" "A player is authenticated using a password that the player chooses at the time of " "registration." msgstr "" "Ο παίκτης επικυρώνεται χρησιμοποιώντας έναν κωδικό πρόσβασης τον οποίο ο παίκτης " "επιλέγει κατά τη στιγμή της εγγραφής." msgid "" "Wildfire Games only receives an encrypted version of the password, so that the password" " chosen by the user is not revealed to Wildfire Games or others in case of a breach." msgstr "" "Chan fhaigh Wildefire Games ach tionndadh crioptaichte dhen fhacal-fhaire, mar sin cha " "dèid am facal-faire a thaghas an cluicheadair a nochdadh do Wildfire Games no duine sam" " bith eile ma thèid briseadh a-steach oirnn." msgid "[font=\"sans-bold-14\"]3. IP address[/font]" msgstr "[font=\"sans-bold-14\"]3. Интернет IP адрес[/font]" msgid "" "When a player hosts a match in the Multiplayer Lobby, the IP address of that player is " "sent to every player who is online, so that other players can join that game." msgstr "" "Όταν ένας παίκτης φιλοξενεί έναν αγώνα στο Λόμπι για Πολλούς Παίκτες, η διεύθυνση IP " "αυτού του παίκτη αποστέλλεται σε κάθε παίκτη που είναι συνδεδεμένος, έτσι ώστε οι άλλοι" " παίκτες να μπορούν να συμμετάσχουν σε αυτό το παιχνίδι." msgid "" "Wildfire Games stores players IP addresses and may infer publicly available geolocation" " and internet service provider data (for example \"geolite2\") from the IP address in " "order to:" msgstr "" "Wildfire Games almacena las direcciones IP de los jugadores y puede inferir la " "localización geográfica disponible públicamente y los datos del proveedor de servicios " "(por ejemplo «geolite2») de las direcciones IP con el propósito de:" msgid "" " 1. Enforce the Terms of Use where persons create multiple accounts without Wildfire " "Games permission, in particular after having been banned from the service for violating" " the Terms of Use." msgstr "" " 1. Принудително прилагане на Условията за използване, когато потребители създават " "множество регистрации без разрешението на Wildfire Games, в резултат на забрана за " "достъп до услугата поради грубо нарушение на Условията за използване." msgid " IP addresses will not be saved for longer than three years for this purpose." msgstr "" " Οι διευθύνσεις IP δεν θα αποθηκεύονται για περισσότερο από τρία χρόνια για αυτό το " "σκοπό." msgid "" " 2. Make it possible to bring criminal proceedings in case of a cyberattack (EU Court " "of Justice Press Release No 112/16)." msgstr "" " 2. Comas a thoirt dhuinn ach an cuir sinn a-steach cùis mu eucoir ma bhios sinn fo " "sìobar-ionnsaigh (brath-naidheachd àireamh 112/16 aig Cùirt-cheartais an Aonaidh " "Eòrpaich)." msgid "" "Wildfire Games will not use the IP address logs for any other purpose, in particular " "not for marketing, not otherwise disclose IP addresses to the public or third parties " "and erase IP addresses if they are not relevant for the stated purposes anymore." msgstr "" "Cha chleachd Wildfire Games logaichean nan seòladhaidhean IP air adhbhar sam bith eile," " gu sònraichte cha chleachd sinn iad airson margaidheachd is chan fhoillsich sinn " "seòlaidhean IP gu poblach no gu treas-phàrtaidhean agus sguabaidh sinn às dha na " "seòlaidhean IP mur eil iad iomchaidh airson nan adhbharan a mhìnich sinn tuilleadh." msgid "[font=\"sans-bold-14\"]4. Online presence[/font]" msgstr "[font=\"sans-bold-14\"]4. Làthaireachd air loidhne[/font]" msgid "" "Which players are currently connected to the Multiplayer Lobby and which match they " "joined is shown to all online players." msgstr "" "Seallaidh sinn dhan a h-uile cluicheadair a bhios air loidhne cò na cluicheadairean a " "bhios ceangailte ris an lobaidh ioma-chluicheadair aig an àm agus dè na maidsichean a " "bhios iad a’ gabhail pàirt annta." msgid "[font=\"sans-bold-14\"]5. Chat messages[/font]" msgstr "[font=\"sans-bold-14\"]5. Teachdaireachdan na cabadaich[/font]" msgid "" "The Multiplayer Lobby features a public chat room that enables players to discuss the " "game and organize multiplayer matches." msgstr "" "Tha seòmar cabadaich poblach aig an lobaidh ioma-chluicheadair a leigeas leis na " "cluicheadairean bruidhinn mun gheama agus maidsichean ioma-chluicheadair a chur air " "dòigh." msgid "" "Wildfire Games stores a log of the public chat messages and online presence to meet the" " following purposes:" msgstr "" "Η Wildfire Games αποθηκεύει σε ένα αρχείο καταγραφής τα δημόσια μηνύματα συνομιλίας και" " την παρουσία στο Λόμπι για να ικανοποιήσει τους ακόλουθους σκοπούς:" msgid " 1. Moderators may screen chat messages to enforce the Terms of Use." msgstr "" " 1. Faodaidh maoir sgrùdadh a dhèanamh air teachdaireachdan na cabadaich feuch an " "èignich iad Teirmichean a’ chleachdaidh." msgid "" " 2. Wildfire Games may address or resolve bug reports, balancing issues or feature " "proposals indicated by players in the chat room." msgstr "" " 2. Η Wildfire Games μπορεί να απευθύνει ή να επιλύσει αναφορές σε σφάλματα, σε " "ζητήματα εξισορρόπησης ή σε προτάσεις για χαρακτηριστικά που υποδεικνύονται από τους " "παίκτες στην αίθουσα συνομιλίας." msgid "" " 3. Wildfire Games may assess trends amongst discussed topics, the growth of the active" " community and use these indicators as feedback to assess, improve and direct " "development of the game and the service." msgstr "" " 3. Faodaidh Wildfire Games measadh a dhèanamh air treandaichean am measg nan " "cuspairean a chaidh a dheasbaireachd, air fàs na coimhearsnachd gnìomhaich agus na " "treandaichean sin a chleachdadh mar bheachdan airson an t-seirbheis is an geama a " "mheas, piseach a thoirt air ’s a leasachadh gu dìreach." msgid "[font=\"sans-bold-14\"]6. Match statistics[/font]" msgstr "[font=\"sans-bold-14\"]6.Stadastaireachd nam maidsichean[/font]" msgid "" "Players can gain a rating on the Multiplayer Lobby that reflects their skill at the " "game." msgstr "" "Οι παίκτες μπορούν να κερδίσουν μια βαθμολογία στο Λόμπι Πολλών Παιχτών που " "αντικατοπτρίζει την ικανότητά τους στο παιχνίδι." msgid "" "The rating of all players is published by Wildfire Games and allows players to focus on" " competitive or balanced matchmaking if they wish to." msgstr "" "Die Bewertung aller Spieler wird von Wildfire Games veröffentlicht und schafft Spielern" " somit die Möglichkeit, sich auf ein wettbewerbsorientiertes oder ausgeglichenes " "Matchmaking zu konzentrieren, wenn sie es wünschen." msgid "" "During a rated match, players send data relating to the game (such as the number of " "units trained, resources gathered and the winner of the match) to Wildfire Games, so " "that Wildfire Games can adapt the players ratings based on these statistics." msgstr "" "Rè maidse rangaichte, cuiridh na cluicheadairean dàta a thaobh a’ gheama (can an " "àireamh de dh’ionadan a chaidh oideachadh, na stòrasan a chaidh a chruinneachadh is cò " "bhuannaich am maids) gu Wildfire Games ach an urrainn dha Wildfire Games gleus a chur " "air rangachaidhean nan cluicheadairean a tha stèidhichte air an stadastaireachd sin." msgid "Wildfire Games stores match statistics to:" msgstr "Wildfire Games съхранява данните и резултатите от игрите с цел да:" msgid "" " 1. Verify the accuracy of the rating score and identify and enforce Terms of Use " "violations relating to that." msgstr "" " 1. Επιβεβαιώσει την ακρίβεια της βαθμολογικής κατάταξης και για να προσδιορίσει και " "να επιβάλλει τους Όρους Χρήσης στις παραβιάσεις που σχετίζονται με αυτό." msgid "" " 2. Compute and publish community statistics to improve the game and the service, for " "example to improve the balancing of the game or to make certain aspects of the game " "more appealing." msgstr "" " 2. Υπολογίσει και δημοσιεύσει στατιστικά της κοινότητας για να βελτιώσει το παιχνίδι " "και την υπηρεσία, για παράδειγμα για να βελτιώσει την εξισορρόπηση του παιχνιδιού ή για" " να κάνει συγκεκριμένες πτυχές του παιχνιδιού πιο ελκυστικές." msgid "[font=\"sans-bold-14\"]Security of processing:[/font]" msgstr "[font=\"sans-bold-14\"]Защита на обработване на данни:[/font]" msgid "The transmission of personal data is secured using TLS encryption (GDPR 32)." msgstr "" "Η μετάδοση προσωπικών δεδομένων εξασφαλίζεται με κρυπτογράφηση TLS (Στρώμα Ασφαλών " "Υποδοχών) (Γενικός Κανονισμός για την Προστασία Δεδομένων 32)." msgid "" "Personal data is protected against unintentional loss in encrypted backups for " "additional time (GDPR 30.1.g, GDPR 32)." msgstr "" "Τα προσωπικά δεδομένα προστατεύονται από την ακούσια απώλεια κρυπτογραφημένων " "αντιγράφων ασφαλείας για επιπλέον χρόνο (Γενικός Κανονισμός για την Προστασία Δεδομένων" " 30.1.g, ΓΚΠΔ 32)." msgid "All personal data that Wildfire Games processes is obtained from the user (GDPR 14)." msgstr "" "Όλα τα προσωπικά δεδομένα που εξεργάζεται η Wildfire Games αποκτώνται από το χρήστη " "(Γενικός Κανονισμός για την Προστασία Δεδομένων 14)." msgid "" "Wildfire Games reserves the right to delete any service data (including personal data) " "at any time, except where a user has objected to the erasure of his or her personal " "data for performance of a legal claim." msgstr "" "Wildfire Games behoudt zich het recht voor om servicegegevens (inclusief persoonlijke " "gegevens) te allen tijde te verwijderen, behalve wanneer een gebruiker bezwaar heeft " "gemaakt tegen het wissen van zijn of haar persoonlijke gegevens voor de uitvoering van " "een rechtsvordering." msgid "[font=\"sans-bold-16\"]Legal basis for the processing:[/font]" msgstr "[font=\"sans-bold-16\"]Bunús dlithiúil le haghaidh na próiseála:[/font]" msgid "" "1. The processing is necessary for the performance of the service defined in the terms " "(GDPR 6.1.b)." msgstr "" " 1. Η επεξεργασία είναι απαραίτητη για την εκτέλεση της υπηρεσίας όπως ορίζεται στους " "όρους (Γενικός Κανονισμός για την Προστασία Δεδομένων 6.1.b)." msgid "" "2. Wildfire Games has legitimate interests in providing the Multiplayer Lobby, in the " "development and improvement of 0 A.D. and the Multiplayer Lobby, in enforcing the Terms" " of Use and in the protection against cyberattacks (GDPR 6.1.f)." msgstr "" " 2. Η Wildfire Games έχει νόμιμα συμφέροντα για την παροχή του Λόμπι Πολλών Παικτών, " "στην ανάπτυξη και βελτίωση του 0 A.D και του Λόμπι Πολλών Παικτών, στην επιβολή των " "Όρων Χρήσης και στην προστασία από τις κυβερνοεπιθέσεις (Γενικός Κανονισμός για την " "Προστασία Δεδομένων 6.1.f)." msgid "" "3. Wildfire Games does not process any further data for the Multiplayer Lobby and does " "not ask for consent to process data (GDPR 6.1.a, GDPR 7, GDPR 8, GDPR 13.2.c)." msgstr "" " 3. Η Wildfire Games δεν επεξεργάζεται περαιτέρω δεδομένα για το Λόμπι Πολλών Παιχτών " "και δεν ζητά τη συγκατάθεση για την επεξεργασία δεδομένων (Γενικός Κανονισμός για την " "Προστασία Δεδομένων 6.1.a, ΓΚΠΔ 7, ΓΚΠΔ 8, ΓΚΠΔ 13.2.c)." msgid "[font=\"sans-bold-16\"]User rights:[/font]" msgstr "[font=\"sans-bold-16\"]Erabiltzailearen eskubideak:[/font]" msgid "" "1. Contact Wildfire Games, by sending an email to webmaster at wildfiregames dot com " "(GDPR 13.1.a, GDPR 13.1.b)." msgstr "" "1. Επικοινώνησε με τη Wildfire Games, στέλνοντας ένα μήνυμα ηλεκτρονικού ταχυδρομείου " "στο webmaster παπάκι wildfiregames τελεία com (Γενικός Κανονισμός για την Προστασία " "Δεδομένων 13.1.a, ΓΚΠΔ 13.1.b)." msgid " To exercise any user right, please refer to this contact." msgstr "" " Cleachd am fiosrachadh conaltraidh seo a thaobh còir sam bith a’ chleachdaiche a cur" " an cèill." msgid "2. Right of access to personal data concerning him or her (GDPR 15)." msgstr "" "2. Δικαίωμα πρόσβασης στα προσωπικά δεδομένα που αφορούν αυτόν ή αυτή (Γενικός " "Κανονισμός για την Προστασία Δεδομένων 15)." msgid "3. Right to obtain personal data in a machine-readable format (GDPR 20)." msgstr "" "3. Δικαίωμα απόκτησης των προσωπικών δεδομένων σε μορφή αναγνώσιμη από μηχανή (Γενικός " "Κανονισμός για την Προστασία Δεδομένων 20)." msgid "4. Right to rectification of inaccurate personal data (GDPR 16)." msgstr "" "4. Δικαίωμα διόρθωσης ανακριβών προσωπικών δεδομένων (Γενικός Κανονισμός για την " "Προστασία Δεδομένων 16)." msgid "" "5. Right to erasure of personal data where it is not relevant to the stated purposes, " "if the data was processed unlawfully or if the user objects to the processing and has " "overriding legitimate grounds (GDPR 17)." msgstr "" "5. Diritto di cancellazione dei dati personali se questi non sono necessari rispetto ai" " motivi dichiarati, se i dati sono stati elaborati illegittimamente o se l'utente si " "oppone all'elaborazione e non sussiste alcun motivo legittimo prevalente per procedere " "al trattamento (GDPR 17)." msgid "" "6. Right to restriction of personal data processing where the accuracy of the data is " "contested by the user, if the data was processed unlawfully or if the user requires the" " data for a legal claim (GDPR 18)." msgstr "" "6. Δικαίωμα περιορισμού της επεξεργασίας των προσωπικών δεδομένων, όταν η ακρίβεια των " "δεδομένων αμφισβητείται από τον χρήστη, εάν τα δεδομένα υποβλήθηκαν σε παράνομη " "επεξεργασία ή εάν ο χρήστης απαιτεί τα δεδομένα για μια νομική αξίωση (Γενικός " "Κανονισμός για την Προστασία Δεδομένων 18)." msgid "" "7. Right to object to the processing of personal data concerning him or her on grounds " "relating to their particular situation (GDPR 21)." msgstr "" "7. Δικαίωμα διατύπωσης αντιρρήσεων για την επεξεργασία προσωπικών δεδομένων που αφορούν" " αυτόν ή αυτή για λόγους που σχετίζονται με την ιδιαίτερη κατάστασή τους (Γενικός " "Κανονισμός για την Προστασία Δεδομένων 21)." msgid "8. Right to lodge a complaint with a supervisory authority (GDPR 13.2.d, GDPR 77)." msgstr "" "8. Δικαίωμα υποβολής καταγγελίας σε εποπτική αρχή (Γενικός Κανονισμός για την Προστασία" " Δεδομένων 13.2.d, ΓΚΠΔ 77)." msgid "" "Requests that are manifestly unfounded or excessive are not responded to or may be " "charged (GDPR 12.4, GDPR 12.5)." msgstr "" "Chan fhreagair sinn ma thèid iarrtas a chur a-steach a tha gun adhbhar no anabarrach gu" " follaiseach no faodaidh sinn tàille iarraidh air a shon (GDPR 12.4, GDPR 12.5)." msgid "[font=\"sans-bold-16\"]Wildfire Games obligations:[/font]" msgstr "[font=\"sans-bold-14\"]Wildfire Gamesin velvoitteet (GDPR 5, GDPR 13):[/font]" msgid " 1. Wildfire Games demonstrates compliance with GDPR (GDPR 5.2 'accountability')." msgstr "" "1. Wildfire Games демонстрирует соответствие с Общим регламентом по защите данных " "(Общий регламент по защите данных (ЕС) 5.2 «подотчетность»)." msgid "" " 2. Wildfire Games documents their processing activities appropriately, in particular " "the categories of processed personal data and security measures to protect it (GDPR " "30)." msgstr "" " 2. Η Wildfire Games καταγράφει κατάλληλα τις δραστηριότητές επεξεργασίας, ιδίως στις " "κατηγορίες των επεξεργασμένων προσωπικών δεδομένων και στα μέτρα ασφαλείας για την " "προστασία τους (Γενικός Κανονισμός για την Προστασία Δεδομένων 30)." msgid "" " 3. Wildfire Games processes personal data lawfully, fairly and transparently (GDPR " "5.1.a, GDPR 12.1)." msgstr "" "3. Η Wildfire Games επεξεργάζεται νόμιμα, δίκαια και με διαφάνεια τα προσωπικά δεδομένα" " (Γενικός Κανονισμός για την Προστασία Δεδομένων 5.1.a, ΓΚΠΔ 12.1)." msgid "" " 4. Wildfire Games informs users of the purposes, legal grounds, legitimate interests " "and retention periods of personal data processing at the time it is processed, " "recipients of personal data and where applicable, transfer of personal data to third " "countries and automated decision-making (GDPR 13.1.c-f, GDPR 13.2.a, GDPR 13.2.e-f, " "GDPR 15.1, GDPR 15.4)." msgstr "" "4. Wildfire Games informe les utilisateurs des finalités, des bases juridiques, des " "intérêts légitimes et des durées de conservation du traitement des données à caractère " "personnel au moment du traitement, des destinataires des données à caractère personnel " "et, quand applicable, du transfert de données à caractère personnel vers des pays tiers" " et de la prise de décision individuelle automatisée ( RGPD 13.1.cf, RGPD 13.2.a, RGPD " "13.2.e, RGPD 13.2.f, RGPD 15.1, RGPD 15.4)." msgid "" " 5. Wildfire Games does not processes personal data for purposes other than the " "specified ones (GDPR 5.1.b, 'purpose limitation', GDPR 13.3)." msgstr "" " 5. Η Wildfire Games δεν επεξεργάζεται προσωπικά δεδομένα για σκοπούς διαφορετικούς " "από τους καθορισμένους (Γενικός Κανονισμός για την Προστασία Δεδομένων 5.1.b, " "\"περιορισμός του σκοπού\", ΓΚΠΔ 13.3)." msgid "" " 6. Wildfire Games does not process personal data that is not needed for the specified " "purposes (GDPR 5.1.c, 'data minimization')." msgstr "" " 6. Η Wildfire Games δεν επεξεργάζεται προσωπικά δεδομένα που δεν χρειάζονται για τους" " καθορισμένους σκοπούς (Γενικός Κανονισμός για την Προστασία Δεδομένων 5.1.c, " "'ελαχιστοποίηση δεδομένων')." msgid "" " 7. Wildfire Games uses a storage form that does not allow identification of natural " "persons for longer than necessary (GDPR 5.1.e 'storage limitation')." msgstr "" " 7. Η Wildfire Games χρησιμοποιεί ένα τρόπο αποθήκευσης που δεν επιτρέπει την " "ταυτοποίηση φυσικών προσώπων για μεγαλύτερο χρονικό διάστημα από ό, τι είναι απαραίτητο" " (Γενικός Κανονισμός για την Προστασία Δεδομένων 5.1.e 'περιορισμός αποθήκευσης')." msgid "" " 8. Wildfire Games secures personal data processing to prevent unauthorised or unlawful" " processing and accidental loss (GDPR 5.1.f. 'integrity and confidentiality')." msgstr "" " 8. Η Wildfire Games διασφαλίζει την επεξεργασία των προσωπικών δεδομένων για την " "αποτροπή μη εξουσιοδοτημένης ή παράνομης επεξεργασίας και τυχαίας απώλειας (Γενικός " "Κανονισμός για την Προστασία Δεδομένων 5.1.f. 'ακεραιότητα και εμπιστευτικότητα')." msgid "" " 9. Wildfire Games informs users of their right to access, to rectify, to erase " "personal data and the right to restrict, to withdraw consent to, to object to personal " "data processing and to complain at a supervisory authority (GDPR 13.2.b, GDPR 13.2.c, " "GDPR 13.2.d)." msgstr "" "9. Η Wildfire Games ενημερώνει τους χρήστες για τα δικαίωμά τους, να έχουν πρόσβαση, να" " διορθώσουν, να διαγράψουν προσωπικά δεδομένα και να τα περιορίσουν, να αποσύρουν τη " "συγκατάθεσή τους, να αντιταχθούν στην επεξεργασία προσωπικών δεδομένων και να " "υποβάλλουν καταγγελίες σε μια εποπτική αρχή (Γενικός Κανονισμός για την Προστασία " "Δεδομένων 13.2.b, ΓΚΠΔ 13.2.c, ΓΚΠΔ 13.2.d)." msgid "" "10. Wildfire Games facilitates the exercise of user rights where possible (GDPR 12.2), " "without undue delay (GDPR 12.3)." msgstr "" "10. Wildfire Games способствует осуществлению прав пользователей там, где это возможно " "(Общий регламент по защите данных (ЕС) 12.2), без неоправданных задержек (Общий " "регламент по защите данных (ЕС) 12.3)." msgid "" "11. Wildfire Games informs the users that to exercise their rights, users might need to" " provide additional information to identify the natural person or the data (GDPR 12.6, " "GDPR 13.2.e)." msgstr "" "11. Η Wildfire Games ενημερώνει τους χρήστες ότι για να ασκήσουν τα δικαιώματά τους, οι" " χρήστες ενδέχεται να χρειαστεί να παράσχουν πρόσθετες πληροφορίες για τον προσδιορισμό" " του φυσικού προσώπου ή των δεδομένων (Γενικός Κανονισμός για την Προστασία Δεδομένων " "12.6, ΓΚΠΔ 13.2.e)." msgid "" "12. Wildfire Games will not knowingly collect personal data from children under the age" " of 13 (Children's Online Privacy Protection Act). If you believe Wildfire Games " "received any personal data from or about a child under 13, please contact Wildfire " "Games." msgstr "" "12. Η Wildfire Games δεν θα συλλέγει συνειδητά δεδομένα προσωπικού χαρακτήρα από παιδιά" " ηλικίας κάτω των 13 ετών (Νόμος για την προστασία της ιδιωτικής ζωής των παιδιών στο " "διαδίκτυο). Εάν πιστεύετε ότι η Wildfire Games έλαβε προσωπικά δεδομένα από ή για ένα " "παιδί κάτω των 13 ετών, παρακαλούμε επικοινωνήστε με τη Wildfire Games." msgid "" "13. Where Wildfire Games processes sensitive personal data based on legitimate " "interests, Wildfire Games considers performing, recording and periodically reviewing " "Legitimate Interests Assessments and Data Protection Impact Assessments (GDPR 35) to " "become confident that the individual's interests do not override Wildfire Games " "legitimate interests, and that Wildfire Games is not using personal data in intrusive " "ways unless there is a very good reason to." msgstr "" "13. Wildfire Gamesek interes legitimoetan oinarritutako datu pertsonal konfidentzialak " "prozesatzen dituenean, Wildfire Gamesek uste du, Wildfire Games delakoak, bere ustez, " "bidezko interesen ebaluazioak egitea (GDPR 35) , erregistratzea eta aldian-aldian " "berrikusteak ez duela esan nahi Wildfire Gamesen bidezko interesen ebaluazioak egin, " "erregistratu eta berrikusi behar dituenik, eta Wildfire Gamesek datuen babesaren " "gaineko ebaluazioak egin, erregistratu eta aldian-aldian berrikusteak ez du esan nahi " "Wildfire Games enpresaren interes legitimoak bere horretan direnik." msgid "" "For further information on Wildfire Games Privacy Policies, visit " "https://trac.wildfiregames.com/wiki/UserDataProtection" msgstr "" "Para máis información sobre as políticas de protección da intimidade de Wildfire Games," " consulte https://trac.wildfiregames.com/wiki/UserDataProtection (en inglés)" msgid "" "[font=\"sans-bold-18\"]0 A.D. Empires Ascendant Multiplayer Lobby Terms of " "Service[/font]" msgstr "" "[font=\"sans-bold-18\"]Podmínky užití služby hry pro více hráčů jedné zájmové skupiny " "ve hře 0 A.D. Empires Ascendant[/font]" msgid "[font=\"sans-bold-14\"]Document Date:[/font] 2018-10-16" msgstr "[font=\"sans-bold-14\"]Ceann-là na sgrìobhainn:[/font] 16mh Dàmh 2018" msgid "" "The 0 A.D. Empires Ascendant Multiplayer Lobby is an online service provided by " "Wildfire Games that allows players to set up online multiplayer matches, discuss the " "game in a public chat room and gain a rating that reflects their skill." msgstr "" "Το Λόμπι Πολλών Παιχτών του 0 A.D. η Άνοδος των Αυτοκρατοριών είναι μια διαδικτυακή " "υπηρεσία που παρέχεται από την Wildfire Games που επιτρέπει στους παίκτες να " "δημιουργήσουν διαδικτυακούς αγώνες για πολλούς παίκτες, να συζητήσουν για το παιχνίδι " "σε μια δημόσια αίθουσα συνομιλίας και να αποκτήσουν μια βαθμολογία που αντανακλά τις " "δεξιότητές τους." msgid "" "Due to the subject matter of historic warfare, description and depiction of violence " "and the language on the Multiplayer Lobby, 0 A.D. and the Multiplayer Lobby are not " "directed to young children (COPPA §312.2)." msgstr "" "Λόγω του περιεχομένου του ιστορικού πολέμου, της περιγραφής και της απεικόνισης της " "βίας καθώς και της γλώσσας στο Λόμπι Πολλών Παικτών, το 0 A.D. και το Λόμπι για Πολλούς" " Παίκτες δεν απευθύνεται σε μικρά παιδιά (Νόμος για την προστασία της ιδιωτικής ζωής " "των παιδιών στο διαδίκτυο §312.2)." msgid "The minimum age to use the Multiplayer Lobby is 13." msgstr "A idade mínima para usar a sala de espera para varios xogadores é 13 anos." msgid "[font=\"sans-bold-14\"]By using the 0 A.D. Multiplayer Lobby, you agree to:[/font]" msgstr "" "[font=\"sans-bold-14\"]Používaním 0 A.D. Multiplayer Lobby súhlasíš s nasledujúcimi " "podmienkami:[/font]" msgid " 1. Follow all usage policies." msgstr " 1. Gun lean thu na h-uile poileasaidh a’ chleachdaidh." msgid "" " 2. Not use the service with third-party software or mods that prevents the user from " "being informed of updated Terms and Conditions, unless authorized by a Wildfire Games " "team member." msgstr "" " 2. Nem használod a szolgáltatást olyan harmadik féltől származó szoftverekkel vagy " "modokkal, amelyek megakadályozzák, hogy a felhasználó értesüljön a felhasználási " "feltételek változásáról, hacsak ezt nem engedélyezte egy Wildfire Games csapattag." msgid "" " 3. Use the service at your own risk. Wildfire Games does not take responsibility for " "the content posted by users or damages resulting from this service." msgstr "" " 3. Gun cleachd thu an t-seirbheis air do chunnart fhèin. Chan eil uallach air Wildfire" " Games airson na susbainte a thèid a phostadh le cleachdaichean no airson dochann a " "chaidh adhbharachadh leis an t-seirbheis seo." msgid "[font=\"sans-bold-14\"]Wildfire Games reserves the right to:[/font]" msgstr "[font=\"sans-bold-14\"]Cúlchiste ag Wildfire Games leis na rialacha seo:[/font]" msgid "" " 1. Moderate the service, i.e. to enforce the Terms of Use by restricting, suspending " "or terminating user accounts." msgstr "" " 1. Не упражнявате ръководствен контрол над услугата, т.е. да не налагате Условия на " "използване чрез ограничаване, временно отстраняване или преустановяване на " "потребителски акаунти." msgid " 2. Appoint others to moderate the service." msgstr " 2. Gun cuir sinn càch ann an dreuchd ach an dèan iad maorsainneachd air an t-seirbheis." msgid " 3. Discontinue or interrupt any part of the service at any time." msgstr "" " 3. Gun sguir sinn de phàirt sam bith dhen t-seirbheis no gun cuir sinn ’na stad i uair" " sam bith." msgid "" " 4. Change the service or the terms. The document date of the terms indicate its " "version, and the user is informed of the new terms before being able to use the service" " again." msgstr "" " 4. Gun atharraich sinn an t-seirbheis no na teirmichean. Comharraichidh ceann-là nan " "teirmichean an tionndadh dhiubh agus innsidh sinn dhan chleachdaiche mu na teirmichean " "ùra mus urrainn dhaibh an t-seirbheis a chleachdadh a-rithist." msgid "" " 5. Process personal data in accordance with the Lobby Privacy Policy, the General Data" " Protection Regulation (GDPR) and the Children's Online Privacy Protection Act (COPPA) " "where applicable." msgstr "" " 5. Обработва лични данни в съответствие на Политиката на поверителност на Лобито, " "Общия регламент за защита на личните данни (General Data Protection Regulation (GDPR)) " "и Законът за защита на поверителността на интернет данните за деца (Children's Online " "Privacy Protection Act (COPPA))." msgid "" "If parts of the terms are held to be illegal or otherwise unenforceable, the remainder " "of the terms shall still apply ('severability')." msgstr "" "Ma thathar den bheachd gu bheil cuid de na teirmichean mì-laghail no nach gabh an " "èigneachadh air adhbhar eile, bidh an còrr de na teirmichean an sàs fhathast " "(“severability”)." msgid "[font=\"sans-bold-18\"]0 A.D. Empires Ascendant Multiplayer Lobby Terms of Use[/font]" msgstr "" "[font=\"sans-bold-18\"]Podmínky užití hry pro více hráčů sdružených v zájmové skupině " "ve hře 0 A.D. Empires Ascendant[/font]" msgid "[font=\"sans-bold-14\"]Document Date:[/font] 2022-09-01" msgstr "[font=\"sans-bold-14\"]Datum des Dokuments:[/font] 01.09.2022" msgid "" " 1. a. Only create one account per person on the service unless authorized by Wildfire " "Games." msgstr "" "1. a. Nur ein Konto pro Person darf bei diesem Dienst erstellt werden, außer es wurde " "von Wildfire Games genehmigt." msgid "" " b. Not share your account with anyone and not publish or divulge to anyone the " "account password." msgstr "" " b. Uw account niet met anderen te delen en het account wachtwoord niet te " "publiceren of aan anderen bekend te maken. " msgid "" " 2. Not impersonate other users of the service and only use your registered username in" " multiplayer matches." msgstr "" " 2. Не можете да злоупотребявате със самоличността на други потребители на услугата, " "като трябва да използате единствено своето регистрирано име в интернет игрите." msgid " 3. Not post profanity, pejorative terms or pornographic content." msgstr "" "3. Ne pas poster de propos blasphématoires, de termes péjoratifs ou de contenu " "pornographique." msgid "" " 4. Not harass, harm, intimidate, discriminate, threaten, defame, cause damage to " "others or purposefully demean the worth of others using this service." msgstr "" "4. Не переслідувати, не заподіювати шкоди, не залякувати, не дискримінувати, не " "погрожувати, не займатись наклепом, не заподіювати шкоду іншим чи цілеспрямовано " "принижувати цінність інших людей, використовуючи цю послугу." msgid "" " 5. Not violate the privacy of others by disclosing personally identifiable information" " (for example real name, location, ID) or private details (for example social media or " "messenger account names) of others without their consent." msgstr "" "5. Neporušovať súkromie ostatných odhaľovaním osobných informácií, poďla ktorých je " "možné ich identifikovať (napríklad skutočné meno, bydlisko, občiansky preukaz) alebo " "súkromné detaily (napríklad mená uživateľa na sociálnych sieťach alebo platformy na " "posielanie správ) druhých bez ich povolenia." msgid " 6. Not incite violence or promote illegal acts." msgstr " 6. Niet aanzetten tot geweld of het promoten van illegale handelingen." msgid "" " 7. Not attempt to artificially adjust any user of the service's rating or any of the " "statistics which impact it. (Examples of this are, but are not limited to: cheating in " "ranked games, reverse engineering the service, and taking advantage of other users of " "the service.)" msgstr "" "7. Nu încercați să ajustați în mod artificial evaluările utilizatorilor din clasamentul" " determinat de acest serviciu sau oricare dintre statisticile care îl influențează. " "(Exemple pentru acest lucru sunt următoarele, dar nu se limitează doar la: trișarea în " "jocuri clasificate, ingineria inversă a serviciului și profitarea de alți utilizatori " "ai serviciului.)" msgid "" " 8. Not undermine the intended gameplay or purposefully gain unfair advantages in " "multiplayer matches (for example cheating, using exploits or bugs)." msgstr "" " 8. Na toll an dòigh air a thathar ag amas an geama a chluiche is na coisinn buannachd " "air dòigh neo-chothromach ann am maidsichean ioma-chluicheadair (can cealgaireachd no " "le taic dubh-shaothrachaidh no bhugaichean)." msgid " 9. Not spam the service and not post large amounts of repetitive or unwanted messages." msgstr "" " 9. Не злоупотребявате с услугата като често изпращате огромно количество от повтарящи " "се и нежелани съобщения, водещи до пренатоварване на услугата.." msgid "" "10. Not use the service to promote specific goods, services, or products unless " "authorized by Wildfire Games." msgstr "" "10. Ne pas utiliser le service pour promouvoir des biens, services ou produits " "spécifiques, à moins que cela ne soit autorisé par Wildfire Games." msgid "" "If a moderator deems your behavior to be inconsistent with these terms, your account " "may be restricted, suspended or terminated." msgstr "" "Nuair a bhios maor dhen bheachd nach eil do ghiùlan a’ gèilleadh ris na teirmichean " "seo, dh’fhaoidte gun dèid an cunntas agad a chuingeachadh no a chur à rèim no crìoch a " "chur air." msgid "Terms of Service" msgstr "Pakalpojumu sniegšanas noteikumi" msgid "Please read and accept the Terms of Service." msgstr "Veuillez lire et accepter les termes de service, s'il vous plait." msgid "Terms of Use" msgstr "Conditions Générales d'Utilisation" msgid "Please read and accept the Terms of Use." msgstr "Veuillez lire et accepter les termes d'utilisation, s'il vous plait." msgid "Privacy Policy" msgstr "Zásady ochrany osobních údajů" msgid "Please read and accept the Privacy Policy." msgstr "Veuillez lire et accepter la politique de vie privée, s'il vous plait." msgid "Create a new account" msgstr "Δημιουργήστε ένα νέο λογαριασμό" msgid "Login to an existing account" msgstr "Kirjaudu sisään olemassa olevalle tunnukselle" msgid "Connect" msgstr "Присоединиться" msgid "Connecting…" msgstr "Connexion en cours..." msgid "Connect to the game lobby" msgstr "Połącz z poczekalnią gry wieloosobowej" msgid "Register" msgstr "Зарегистрироваться" msgid "Registering…" msgstr "กำลังดำเนินการสมัครสมาชิก...." msgid "Registered" msgstr "Novum nomen creatum" msgid "Registration" msgstr "Registreerimine" Index: ps/trunk/binaries/data/mods/public/l10n/long.public-gui-manual.po =================================================================== --- ps/trunk/binaries/data/mods/public/l10n/long.public-gui-manual.po (revision 27272) +++ ps/trunk/binaries/data/mods/public/l10n/long.public-gui-manual.po (revision 27273) @@ -1,768 +1,768 @@ msgid "" msgstr "" "Project-Id-Version: None\n" -"POT-Creation-Date: 2022-12-02 08:12+0000\n" -"PO-Revision-Date: 2022-12-02 08:12+0000\n" +"POT-Creation-Date: 2022-12-05 08:17+0000\n" +"PO-Revision-Date: 2022-12-05 08:17+0000\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=utf-8\n" "Content-Transfer-Encoding: 8bit" msgid "[font=\"sans-bold-18\"]0 A.D. in-game manual[font=\"sans-14\"]" msgstr "[font=\"sans-bold-18\"]0 A.D.:n pelin sisäinen ohjekirjal[font=\"sans-14\"]" msgid "" "Thank you for installing 0 A.D.! This page will give a brief overview of the features " "available in this incomplete, under-development, alpha version of the game." msgstr "" "Dziynkujymy, że żeś sie zgroł 0 A.D.! Ta zajta pokŏże Ci gibko, jaki tyn szpil mŏ " "fukcje terŏz. Pamiyntej, że cołki czos ftoś jã rozwijŏ i to je wersyjŏ alpha, czyli " "takŏ wczaśnŏ. Niy wszyjsko jeszcze działo na zicher." msgid "[font=\"sans-bold-16\"]Graphics settings[font=\"sans-14\"]" msgstr "[font=\"sans-bold-16\"]Roghainnean na grafaigeachd[font=\"sans-14\"]" msgid "" "You can switch between fullscreen and windowed mode by pressing Alt + Enter. In " "windowed mode, you can resize the window. If the game runs too slowly, you can change " "some settings in the options window: try disabling the “HQ Water Effects” and “Shadows”" " options." msgstr "" "’S urrainn dhut leum a ghearradh eadar modh làn-sgrìn no uinneige ’s tu a’ brùthadh air" " Alt + Enter. Sa mhodh uinneagach, ’s urrainn dhut meud na h-uinneige atharrachadh. Ma " "bhios an geama a’ ruith ro shlaodach, ’s urrainn dhut cuid a roghainnean atharrachadh " "san uinneag rèiteachaidh: feuch an cuir thu na roghainnean “Èifeachdan uisge le " "càileachd àrd” is “Sgàilean” à comas." msgid "[font=\"sans-bold-16\"]Playing the game[font=\"sans-14\"]" msgstr "[font=\"sans-bold-16\"]Mar a chluicheas tu an geama[font=\"sans-14\"]" msgid "" "The controls and gameplay should be familiar to players of traditional real-time " "strategy (RTS) games. There are currently a lot of missing features and poorly-balanced" " stats – you will probably have to wait until a beta release for it to work well." msgstr "" "Quem já tem experiência com outros jogos de estratégia em tempo real pode não precisar " "de maiores explicações sobre os comandos e a jogabilidade do 0 A.D.. No entanto, vários" " recursos do jogo ainda não foram implementados e diversos atributos que precisam ser " "reajustados para equilibrar as civilizações. As coisas podem só ficar nos conformes em " "uma futura versão beta." msgid "Basic controls (by default):" msgstr "Основні елементи управління (за замовчуванням):" msgid "• Left-click to select units" msgstr "• Clique com o botão esquerdo do mouse para selecionar unidades" msgid "• Left-click-and-drag to select groups of units" msgstr "" "• Arraste o mouse com o botão esquerdo apertado para selecionar diversas unidades em " "uma mesma área" msgid "• Right-click to order units to the target" msgstr "" "• Clique com o botão direito do mouse para indicar um destino ou alvo às unidades " "selecionadas" msgid "• Arrow keys or WASD keys to move the camera" msgstr "• Kamerayı hareket ettirmek için yön tuşlarını ya da WASD tuşlarını kullanın" msgid "• Ctrl + arrow keys, or shift + mouse wheel, to rotate the camera" msgstr "" "Para girar a câmera, aperte Ctrl e alguma tecla de seta. Girar a roda do mouse com a " "tecla Shift apertada surte o mesmo efeito" msgid "• Mouse wheel, or “hotkey.camera.zoom.in” and “hotkey.camera.zoom.out” keys, to zoom" msgstr "" "• Scorri la rotella del mouse, o premi i tasti “hotkey.camera.zoom.in” e " "“hotkey.camera.zoom.out”, per variare la distanza della visuale." msgid "[font=\"sans-bold-16\"]Modes[font=\"sans-14\"]" msgstr "[font=\"sans-bold-16\"]Τρόποι παιχνιδιού[font=\"sans-14\"]" msgid "The main menu gives access to two game modes:" msgstr "Gheibh thu inntrigeadh do dhà mhodh leis a’ phrìomh chlàr-taice:" msgid "" "• [font=\"sans-bold-14\"]Single-player[font=\"sans-14\"] – Play a sandbox game or " "against one or more computer players (AI). The default AI (Petra) is under development " "and may not always be up to date on the new features, but you can play the game with or" " against it nonetheless." msgstr "" "• [font=\"sans-bold-14\"]Jogo solo:[font=\"sans-14\"] Para jogar sozinho, contra pelo " "menos um oponente controlado pelo computador. Petra, o algoritmo padrão de inteligência" " artificial, ainda está em desenvolvimento e pode ainda não ter sido programado para " "utilizar todos os recursos do jogo. No entanto, ele já está disponível para controlar " "civilizações em sua equipe ou no lado adversário." msgid "" "• [font=\"sans-bold-14\"]Multiplayer[font=\"sans-14\"] – Play against human opponents " "over the internet." msgstr "" "• [font=\"sans-bold-14\"]Ioma-chluicheadair[font=\"sans-14\"] – Cluich an aghaidh co-" "fharpaiseach daonna air an eadar-lìn." msgid "" "To set up a multiplayer game, one player must select the “Host game” option. The game " "uses UDP port 20595, so the host must configure their NAT/firewall/etc. to allow this. " "Other players can then select “Join game” and enter the host's IP address." msgstr "" "Για να στήσετε ένα παιχνίδι με πολλούς παίκτες στο διαδίκτυο, ένας παίκτης πρέπει να " "διαλέξει την επιλογή \"Στέγαση παιχνιδιού\". Το παιχνίδι χρησημοποιεί την θύρα UDP " "20595, οπότε ο οικοδεσπότης του παιχνιδιού πρέπει να ρυθμίσει ρούτερ/τοίχο " "προστασίας/κλπ ώστε να επιτραπεί η σύνδεση. Οι υπόλοιποι παίκτες μπορούν τότε να " "επιλέξουν \"Συμμετοχή στο παιχνίδι\" και να εισάγουν την διεύθυνση IP του οικοδεσπότη." msgid "[font=\"sans-bold-16\"]Game setup[font=\"sans-14\"]" msgstr "[font=\"sans-bold-16\"]Configuració de la partida[font=\"sans-14\"]" msgid "In a multiplayer game, only the host can alter the game setup options." msgstr "" "Στα παιχνίδια με πολλούς παίκτες, μόνο ο οικοδεσπότης του παιχνιδιού μπορεί να αλλάξει " "της επιλογές του παιχνιδιού." msgid "First, select what type of map you want to play:" msgstr "Pour commencer, sélectionnez le type de carte sur lequel vous souhaitez jouer :" msgid "" "• [font=\"sans-bold-14\"]Random map[font=\"sans-14\"] – A map created automatically " "from a script" msgstr "" "• [font=\"sans-bold-14\"]Geographía casual[font=\"sans-14\"] – Geographía generada " "automaticamente a partir d’una serie d’instrucciones" msgid "" "• [font=\"sans-bold-14\"]Scenario map[font=\"sans-14\"] – A map created by map " "designers and with fixed civilizations" msgstr "" "• [font=\"sans-bold-14\"]Mapa cnàmh-sgeòil[font=\"sans-14\"] – Mapa a chaidh a " "chruthachadh le dealbhaichean mapa agus aig a bheil sìobhaltasan stèidhichte" msgid "" "• [font=\"sans-bold-14\"]Skirmish map[font=\"sans-14\"] – A map created by map " "designers but where the civilizations can be chosen" msgstr "" "• [font=\"sans-bold-14\"] Carte d'escarmouche [font=\"sans-14\"] – Une carte créée par " "des concepteurs de cartes mais où les civilisations peuvent être choisies" msgid "" "Then the maps can be further filtered. The default maps are generally playable maps. " "Naval maps are maps where not all opponents can be reached over land and demo maps are " "maps used for testing purposes (generally not useful to play on). The “All Maps” filter" " shows all maps together in one list." msgstr "" "’S urrainn dhut barrachd criathraidh a dhèanamh air na mapaichean an uairsin. ’S e " "mapaichean a ghabhas cluiche a tha sna mapaichean bunaiteach san fharsaingeachd. ’S e " "mapaichean far nach ruig thu gach nàmhaid thar tìre a th’ anns na mapaichean mara agus " "tha na mapaichean taisbeanaidh ann a chum deuchainnean (cha bhi iad gu feum airson " "cluich mar as trice). Seallaich a’ chriathrag “A h-uile mapa” a h-uile mapa a tha ann " "air an aon liosta." msgid "" "Finally change the settings. For random maps this includes the number of players, the " "size of a map, etc. For scenarios you can only select who controls which player " "(decides where you start on the map etc.). The options are either a human player, an AI" " or no player at all (the opponent will just be idle)." msgstr "" "Chegamos então às configurações do jogo em si. Nos mapas aleatórios, pode-se ajustar o " "número de jogadores, o tamanho do mapa e outros atributos. Em cenários, só é possível " "definir quem controla cada civilização – e, por conseguinte, em qual ponto do mapa cada" " jogador começará. As civilizações podem ser controladas por um jogador humano, por um " "algoritmo de inteligência artificial ou por coisa nenhuma. Neste último caso, a " "civilização ficará sem fazer nada o jogo inteiro." msgid "When you are ready to start, click the “Start game” button." msgstr "Nuair a bhios tu deiseil airson tòiseachadh, briog air a’ phutan “Tòisich air geama.”" msgid "[font=\"sans-bold-16\"]Hotkeys[font=\"sans-14\"]" msgstr "[font=\"sans-bold-16\"]Συντομεύσεις πληκτρολογίου[font=\"sans-14\"]" msgid "" "You may change hotkeys in [font=\"sans-bold-14\"]Options > Hotkeys[font=\"sans-14\"] to" " suit your liking." msgstr "" "Μπορείτε να αλλάξετε τα πλήκτρα συντόμευσης στις [font=\"sans-bold-14\"]Επιλογές >  " "Πλήκτρα Συντόμευσης [font=\"sans-14\"]  ανάλογα με τις προτιμήσεις σας." msgid "[font=\"sans-bold-14\"]Program-wide[font=\"sans-14\"]" msgstr "[font=\"sans-bold-14\"]Válidas em toda parte do programa[font=\"sans-14\"]" msgid " hotkey.exit – Immediately close the game, without asking for confirmation" msgstr " hotkey.exit – Das Spiel unverzüglich beenden, ohne nach einer Bestätigung zu fragen" msgid " hotkey.togglefullscreen – Toggle between fullscreen and windowed" msgstr "" "hotkey.togglefullscreen – Εναλλαγή μεταξύ προβολής πλήρους οθόνης και λειτουργίας " "παραθύρου" msgid " hotkey.console.toggle – Toggle console" msgstr " hotkey.console.toggle – Konzol megjelenítése / elrejtése" msgid " hotkey.fps.toggle – Toggle frame counter (FPS)" msgstr " hotkey.fps.toggle – Mostra/Amaga la freqüència de generació de fotogrames (FPS)" msgid "" " hotkey.profile.toggle – Toggle real-time profiler (cycles through the displays of " "information)" msgstr "" " hotkey.profile.toggle — показать или скрыть профилировщик реального времени " "(переключение между способами отображения информации)" msgid " hotkey.profile.save – Save current profiler data to “logs/profile.txt”" msgstr "" "hotkey.profile.save – Αποθήκευση δεδομένων τρέχοντος προφίλ στη τοποθεσία " "“logs/profile.txt”" msgid "" " hotkey.screenshot – Take screenshot (in .png format, location is displayed in the top" " left of the GUI after the file has been saved, and can also be seen in the " "console/logs if you miss it there)" msgstr "" " hotkey.screenshot – Prendre une capture d'écran (au format .png, l'emplacement est " "affiché en haut à gauche de l'interface graphique après que le fichier a été " "enregistré, et peut également être vu dans la console/journal si vous ne le trouvez " "pas) " msgid "" " hotkey.bigscreenshot – Take huge screenshot (6400×4800 pixels, in .bmp format, " "location is displayed in the top left of the GUI after the file has been saved, and can" " also be seen in the console/logs if you miss it there)" msgstr "" " hotkey.bigscreenshot – Prendre une capture d'écran grand format (6400 × 4800 pixels, " "au format .bmp, l'emplacement est affiché en haut à gauche de l'interface graphique " "après que le fichier a été enregistré, et peut également être vu dans la " "console/journal si vous ne le trouvez pas)" msgid " hotkey.tab.next – Switch to the next tab" msgstr " hotkey.tab.next — переключиться на следующую вкладку" msgid " hotkey.tab.prev – Switch to the previous tab" msgstr " hotkey.tab.prev – Перемкнутися до попередньої вкладки" msgid "[font=\"sans-bold-14\"]In Game[font=\"sans-14\"]" msgstr "[font=\"sans-bold-14\"]Comandos para jogos em andamento[font=\"sans-14\"]" msgid "" " Double Left Click \\[on unit] – Select all of your units of the same kind on the " "screen (even if they're different ranks)" msgstr "" " Doble clic esquerre \\[sobre una unitat] – Selecciona totes les unitats pròpies del " "mateix tipus que hi ha a la pantalla (encara que tinguin diferent rang)" msgid "" " Triple Left Click \\[on unit] – Select all of your units of the same kind and the " "same rank on the screen" msgstr "" " Triple clic esquerre \\[sobre una unitat] – Selecciona totes les unitats pròpies del " "mateix tipus i del mateix rang que hi ha a la pantalla" msgid "" " Alt + Double Left Click \\[on unit] – Select all your units of the same kind on the " "entire map (even if they have different ranks)" msgstr "" " Alt + Doble clic esquerre \\[sobre una unitat] – Selecciona totes les unitats pròpies" " del mateix tipus que hi ha a tot el mapa (encara que tinguin diferent rang)" msgid "" " Alt + Triple Left Click \\[on unit] – Select all your units of the same kind and rank" " on the entire map" msgstr "" " Alt + Triple clic esquerre \\[sobre una unitat] – Selecciona totes les unitats " "pròpies del mateix tipus i del mateix rang que hi ha a tot el mapa" msgid " hotkey.quicksave – Quicksave" msgstr "lastertekla.gordetzeazkarra – Gordetze azkarra" msgid " hotkey.quickload – Quickload" msgstr " hotkey.quickload – wczytanie szybkiego zapisu" msgid " hotkey.session.gui.menu.toggle – Toggle menu" msgstr " hotkey.session.gui.menu.toggle – Menü megjelenítése / elrejtése" msgid " hotkey.timeelapsedcounter.toggle – Toggle time elapsed counter" msgstr "" "lastertekla.igarotakodenborakontagailua.txandakatu – Erakutsi igarotako denboraren " "kontagailua" msgid " hotkey.cancel – Close all dialogs (chat, menu)" msgstr " hotkey.cancel – Fermer toutes les boîtes de dialogue (chat, menu) " msgid " hotkey.confirm – Open chat or send message" msgstr " hotkey.confirm – Ouvrir la fenêtre de conversation ou envoyer un message" msgid " hotkey.teamchat – Send team chat" msgstr " hotkey.teamchat – Küldés a csapatnak szóló csevegésbe" msgid " hotkey.privatechat – Chat with the previously selected private chat partner" msgstr "" " hotkey.privatechat – Συνομιλία με τον/την προηγούμενο/η επιλεγμένο/η συνομιλητή στην " "ιδιωτική συνομιλία." msgid " hotkey.pause – Pause or resume the game" msgstr " hotkey.pause – Mettre la partie en pause ou reprendre la partie" msgid "" " hotkey.session.kill – Delete currently selected unit(s)/structure(s), ask for " "confirmation" msgstr "" " hotkey.session.kill – Supprimer les unité(s) / structure(s) actuellement " "sélectionnées, demander confirmation" msgid "" " • With hotkey.session.noconfirmation – Immediately delete currently selected " "unit(s)/structure(s), without asking for confirmation" msgstr "" " • Avec hotkey.session.noconfirmation – Supprimer immédiatement les unité(s) / " "structure(s) actuellement sélectionnées, sans demander de confirmation" msgid "" " hotkey.selection.add – Modifier – add to selection (works with clicking and hotkeys, " "e.g. the idle hotkeys)" msgstr "" " hotkey.selection.add – Atharraichear – cuir ris an taghadh (obraichidh seo an dà " "chuid le briogadh is ghrad-iuchraichean, can na grad-iuchraichean “’na thàmh”)" msgid "" " hotkey.selection.remove – Modifier – remove from selection (works with clicking and " "hotkeys, e.g. the idle hotkeys)" msgstr "" " hotkey.selection.remove – Atharraichear – thoir air falbh on taghadh (obraichidh seo " "an dà chuid le briogadh is ghrad-iuchraichean, can na grad-iuchraichean “’na thàmh”)" msgid "" " hotkey.selection.offscreen – Modifier – add all units, including offscreen units, to " "selection." msgstr "" " hotkey.selection.offscreen – Τροποποιητής - προσθέτει σε όλες τις μονάδες, " "συμπεριλαμβανομένων και των μονάδων έξω απο το πεδίο της οθόνης, στην επιλογή\\." msgid " hotkey.selection.cancel – Unselect all units, cancel building placement." msgstr "" " hotkey.selection.cancel – Desmarcar todas las unidades o cancelar la ubicación de la " "construcción" msgid " hotkey.selection.idlebuilder – Select idle builder" msgstr "lastertekla.hautatu.egoneandagoeneraikitzailea – Hautatu egonean dagoen eraiklitzailea" msgid " hotkey.selection.idlewarrior – Select idle fighter" msgstr "lastertekla.hautapena.egoneadagoenborrokalaria – Hautatu egonean dagoen borrokalaria" msgid " hotkey.selection.idleworker – Select idle worker (including citizen-soldiers)" msgstr "" "lastertekla.hautapena.egoneadagoenlangilea – Hautatu egonean dagoen langilea (hiritar-" "soldaduak barne)" msgid " hotkey.selection.idleunit – Select idle unit" msgstr "lastertekla.hautatu.egoneandagoenunitatea – Hautatu egonean dagoen unitatea" msgid " hotkey.session.stop – Stop (halt) the currently selected units" msgstr " sneltoets.session.stop – Stop (halt) de activiteit van de geselecteerde eenheden" msgid " hotkey.session.backtowork – The unit will go back to work" msgstr " hotkey.session.backtowork – Diese Einheit wird die Arbeit wieder aufnehmen" msgid " hotkey.session.unload – Unload the garrisoned units of the selected structure(s)" msgstr "" " hotkey.session.unload – Décharger les unités en garnison de la ou des structure(s) " "sélectionnée(s)" msgid "" " hotkey.selection.group.save.1 – Create control group 1 (by default, respectively 2,3," " ...) from the selected unit(s)/structure(s)" msgstr "" " hotkey.selection.group.save.1 – Crear grupo de control 1 (predeterminado, 2, 3, ... " "respectivamente) a partir de las unidades/estructuras seleccionadas" msgid " hotkey.selection.group.select.1 – Select the unit(s)/structure(s) in control group 1" msgstr "" " hotkey.selection.group.select.1 – Sélectionner les unité(s)/structure(s) dans le " "groupe de contrôle 1" msgid "" " hotkey.selection.group.add.1 – Add control group 1 (to 0) to the selected " "unit(s)/structure(s)" msgstr "" " sneltoets.selection.group.add.1 – Voeg de geselecteerde eenheid (eenheden) / " "gebouw(en) toe aan controlegroep 1 (t/m 0)" msgid "" " hotkey.camera.jump.set.1 – Mark the current camera position, for jumping back to " "later (by default, there are 4 possible positions)" msgstr "" " hotkey.camera.jump.set.1 – Comharraich ionad làithreach a’ chamara ach an urrainn " "dhut leum a ghearradh air ais dha an uairsin (gabhaidh 4 ionadan iomruineadh a ghnàth)" msgid "" " hotkey.camera.jump.1 – Move the camera to a marked position. Jump back to the last " "location if the camera is already over the marked position" msgstr "" " sneltoets.camera.jump.1 – Verplaats de camera naar de opgeslagen positie. Spring " "terug naar de laatste positie indien de camera al op de opgeslagen positie is" msgid "" " hotkey.session.queueunit.1, hotkey.session.queueunit.2, hotkey.session.queueunit.3, " "hotkey.session.queueunit.4, hotkey.session.queueunit.5, hotkey.session.queueunit.6, " "hotkey.session.queueunit.7 – With training structure selected. Add the 1st, 2nd, … unit" " shown to the training queue for all the selected structures" msgstr "" " sneltoets.session.queueunit.1, sneltoets.session.queueunit.2, " "sneltoetssession.queueunit.3, sneltoets.session.queueunit.4, " "sneltoets.session.queueunit.5, sneltoets.session.queueunit.6, " "sneltoets.session.queueunit.7 – Met een rekruteringsgebouw geselecteerd. Voeg de 1e, " "2e, … getoonde eenheid toe aan de rekruteringswachtrij voor alle geselecteerde gebouwen" msgid "" " hotkey.session.highlightguarded with unit(s) selected – Highlight the " "unit(s)/structure(s) guarded by the selection" msgstr "" " sneltoets.session.highlightguarded met geselecteerde eenheid (eenheden – Toon welke " "eenheid (eenheden) / gebouw(en) bewaakt worden door de geselecteerde eenheden" msgid "" " hotkey.session.highlightguarding with unit(s)/structure(s) selected – Highlight the " "unit(s) guarding the selection" msgstr "" " hotkey.session.highlightguarding avec des unité(s)/structure(s) selectionnées – " "Mettre en surbrillance la ou les unité(s) / structure(s) gardée(s) par la sélection" msgid "" " highlightguarding.showstatusbars – See all status bars (which would also show the " "building progress)" msgstr "" " highlightguarding.showstatusbars – Voir toutes les barres d'état ( également celles " "qui montreraient les progrès de la construction)" msgid " hotkey.summary – Toggle summary window" msgstr " hotkey.summary — показать или скрыть окно со сводной таблицей игры" msgid " hotkey.lobby – Show the multiplayer lobby in a dialog window" msgstr " hotkey.lobby – Seall an lobaidh ioma-chluicheadair ann an uinneag còmhraidh" msgid " hotkey.session.gui.diplomacy.toggle – Toggle in-game diplomacy panel" msgstr "" " hotkey.session.gui.diplomacy.toggle – Εμφάνιση/Απόκρυψη του παραθύρου διπλωματίας " "εντός του παιχνιδιού." msgid " hotkey.session.gui.barter.toggle – Toggle in-game barter and trade panel" msgstr "" " hotkey.session.gui.barter.toggle – Avaa/sulje pelinsisäinen vaihtokaupan- ja " "kaupankäyntipaneeli" msgid " hotkey.session.gui.objectives.toggle – Toggle in-game objectives panel" msgstr "" " hotkey.session.gui.objectives.toggle – Εναλλαγή παραθύρου του ενδο-παιχγνιδικού " "παραθύρου στόχων" msgid " hotkey.session.gui.tutorial.toggle – Toggle in-game tutorial panel" msgstr "" "hotkey.session.gui.tutorial.toggle – Εμφάνιση/Απόκρυψη του παραθύρου εκμάθησης εντός " "του παιχνιδιού." msgid " hotkey.structree – Toggle structure tree panel" msgstr " hotkey.structree – Basculer vers le panneau d'arborescence de bâtiment" msgid " hotkey.civinfo – Toggle civilization info panel" msgstr " hotkey.civinfo – Afficher/Masquer vers le panneau d'information de civilisation " msgid "[font=\"sans-bold-14\"]Modify mouse action[font=\"sans-14\"]" msgstr "[font=\"sans-bold-14\"]Nastavit činnost při stisknutí tlačítka myši[font=\"sans-14\"]" msgid " hotkey.session.garrison + Right Click on structure – Garrison" msgstr "" " hotkey.session.garrison + Клацнути правою кнопкою миші на споруді – Розміститися в " "гарнізоні" msgid " hotkey.session.repair + Right Click on structure – Repair" msgstr " hotkey.session.repair + Клацнути правою кнопкою миші на споруді – Ремонтувати" msgid " hotkey.session.patrol + Right Click – Patrol" msgstr " hotkey.session.patrol + Клацнути правою кнопкою миші – Патрулювати" msgid " hotkey.session.queue + Right Click – Queue the move/build/gather/etc. order" msgstr "" " hotkey.session.queue + clic droit – Mettre en file d'attente l'ordre de se " "déplacer/construire/se rassembler/ etc." msgid "" " hotkey.session.pushorderfront + Right Click – Modifier to push any order in front of " "the order queue." msgstr "" " hotkey.session.pushorderfront + briogadh deas – Atharraichear airson òrdugh sam bith " "a phutadh gu toiseach ciutha nan òrduighean." msgid "" " hotkey.session.orderone + Right Click – Order one unit from the current selection to " "move/build/gather/etc. and unselect it. Used to quickly dispatch units with specific " "tasks" msgstr "" " hotkey.session.orderone + briogadh deas – cuir òrdugh air aon aonad a-mhàin dhen " "taghadh làithreach airson gluasad/togail/cruinneachadh is msaa. agus neo-thagh e. " "Cleachd seo gus òrduighean airson saothraichean sònraichte a chur air aonadan gu luath" msgid "" " hotkey.session.batchtrain + Left Click when training units – Add units in batches " "(the batch size is 5 by default and can be changed in the options)" msgstr "" " hotkey.session.batchtrain + Клацнути лівою кнопкою миші під час тренування " "підрозділів – Додати підрозділи у групах (розмір групи за замовчуванням становить 5 і " "може бути змінений у налаштунках)" msgid "" " hotkey.selection.add + Left Click or Left Drag over unit on map – Add unit to " "selection" msgstr "" "hotkey.selection.remove + klepnutí levým tlačítkem myši či podržení levého tlačítka a " "přetáhnutí přes jednotku na mapě – Přidat jednotku do výběru" msgid "" " hotkey.selection.remove + Left Click or Left Drag over unit on map – Remove unit from" " selection" msgstr "" "hotkey.selection.remove + klepnutí levým tlačítkem myši či podržení levého tlačítka a " "přetáhnutí přes jednotku na mapě – Odstranit jednotku z výběru" msgid "" " hotkey.selection.militaryonly + Left Drag over units on map – Only select military " "units" msgstr "" " hotkey.selection.militaryonly + faire glisser avec bouton gauche sur des unités de la" " carte – Sélectionnez uniquement les unités militaires" msgid "" " hotkey.selection.nonmilitaryonly + Left Drag over units on map – Only select non-" "military units" msgstr "" " hotkey.selection.nonmilitaryonly + faire glisser avec bouton gauche sur des unités " "sur la carte – Sélectionner uniquement les unités non militaires" msgid " hotkey.selection.idleonly + Left Drag over units on map – Only select idle units" msgstr "" " hotkey.selection.idleonly + faire glisser avec bouton gauche sur des unités sur la " "carte – Sélectionner uniquement les unités oisives" msgid " hotkey.selection.woundedonly + Left Drag over units on map – Only select wounded units" msgstr "" " hotkey.selection.woundedonly + faire glisser avec bouton gauche sur des unités sur la" " carte – Ne sélectionner que les unités blessées." msgid "" " hotkey.selection.singleselection – Modifier to select units individually, opposed to " "per formation." msgstr "" "hotkey.selection.singleselection - Modifier pour sélectionner les unités " "individuellement, contrairement par formation. " msgid "" " Right Click with a structure(s) selected – Set a rally point for units " "created/ungarrisoned from that structure" msgstr "" " Briogadh deas le togalach/togalaichean air an taghadh – suidhich ceann-cruinneachaidh" " airson aonadan a thèid a chruthachadh san togalach ud no a dh’fhalbhas an gearastan" msgid "" " hotkey.session.garrison + Right Click with unit(s) selected – Garrison (If the cursor" " is over an own or allied structure)" msgstr "" " hotkey.session.garrison + klepnutí pravým tlačítkem myši, když je vybrána " "jednotka(jednotky) – Umístit posádku (pokud je ukazovátko nad vlastní nebo spojeneckou " "stavbou)" msgid "" " hotkey.session.attack + Right Click with unit(s) selected – Attack (instead of " "capture or gather)" msgstr "" "hotkey.session.attack + klepnutí pravým tlačítkem myši, když je vybrána " "jednotka(jednotky) – Zaútočit (namísto zajmutí nebo shromažďování surovin)" msgid "" " hotkey.session.attackmove + Right Click with unit(s) selected – Attack move (by " "default all enemy units and structures along the way are targeted)" msgstr "" " hotkey.session.attackmove + Clic derecho con unidades seleccionadas – Movimiento de " "ataque (por defecto serán objetivo todas las unidades y estructuras enemigas que se " "encuentren en su camino)" msgid "" " hotkey.session.attackmoveUnit + Right Click with unit(s) selected – Attack move, only" " units along the way are targeted" msgstr "" " hotkey.session.attackmoveUnit + clic droit avec une ou des unité(s) sélectionnée(s) –" " Déplacement d'attaque, seules les unités en cours de route sont ciblées" msgid "" " hotkey.session.snaptoedges + Mouse Move near structures – Align the new structure " "with an existing nearby structure" msgstr "" " hotkey.session.snaptoedges + hiren liikuttaminen rakenteiden lähelle – Aseta uusi " "rakenne linjaan olemassa olevan läheisen rakenteen kanssa." msgid " hotkey.session.flare + Right Click – Send a flare to your allies" msgstr "hotkey.session.flare + klepnutí pravým tlačítkem myši – Pošlete světlici svým spojencům" msgid "[font=\"sans-bold-14\"]Overlays[font=\"sans-14\"]" msgstr "[font=\"sans-bold-14\"]Painéis de sobreposição[font=\"sans-14\"]" msgid " hotkey.session.gui.toggle – Toggle the GUI" msgstr "hotkey.session.gui.toggle – Εμφάνιση/Απόκρυψη παραθύρου περιβάλλοντος διεπαφής." msgid " hotkey.session.devcommands.toggle – Toggle developer overlay (with developer options)" msgstr "" " hotkey.session.devcommands.toggle – Fejlesztői réteg aktiválása / kikapcsolása (a " "fejlesztői beállításokkal együtt)" msgid "" " hotkey.wireframe – Toggle wireframe mode (press once to get wireframes overlaid over " "the textured models, twice to get just the wireframes colored by the textures, thrice " "to get back to normal textured mode)" msgstr "" " hotkey.wireframe – Drótvázak megjelenítése / elrejtése (ha azt szeretnéd, hogy a " "drótvázak a textúrákra illesztve jelenjenek meg, úgy egyszer nyomd meg, ha azt, hogy " "magukban jelenjenek meg, a textúrák által színezve, úgy kétszer, amennyiben pedig " "vissza akarsz térni a normál nézethez, úgy háromszor)" msgid " hotkey.silhouettes – Toggle unit silhouettes (might give a small performance boost)" msgstr "" " hotkey.silhouettes — переключить режим отображения силуэтов юнитов (выключение может " "дать небольшой прирост производительности)" msgid " hotkey.session.diplomacycolors – Toggle diplomacy colors" msgstr " hotkey.session.diplomacycolors – Activer/Désactiver les couleurs diplomatiques" msgid "" " hotkey.session.toggleattackrange – Toggle attack range visualizations of selected " "units and structures" msgstr "" " hotkey.session.toggleattackrange – Ota valittujen yksiköiden ja rakenteiden " "hyökkäyskantaman visualisoinnit käyttöön tai poista ne käytöstä. " msgid "" " hotkey.session.toggleaurasrange – Toggle aura range visualizations of selected units " "and structures" msgstr "" " hotkey.session.toggleaurasrange – Ota valittujen yksiköiden ja rakenteiden auran " "kantaman visualisoinnit käyttöön tai poista ne käytöstä." msgid " hotkey.session.togglehealrange – Toggle heal range visualizations of selected units" msgstr "" " hotkey.session.togglehealrange – Ota valittujen yksiköiden parannuskantaman " "visualisoinnit käyttöön tai poista ne käytöstä." msgid "[font=\"sans-bold-14\"]Camera manipulation[font=\"sans-14\"]" msgstr "[font=\"sans-bold-14\"]Manipulation de la caméra[font=\"sans-14\"]" msgid " hotkey.camera.up – Pan screen up" msgstr " hotkey.camera.up – Desplaza la pantalla hacia arriba" msgid " hotkey.camera.down – Pan screen down" msgstr " hotkey.camera.down – Desplaza la pantalla hacia abajo" msgid " hotkey.camera.left – Pan screen left" msgstr " hotkey.camera.left – Desplaza la pantalla a la izquierda" msgid " hotkey.camera.right – Pan screen right" msgstr " hotkey.camera.right – Dislocare la vista a man direiꞇha" msgid " hotkey.camera.rotate.up – Rotate camera to look upward" msgstr "hotkey.camera.rotate.up – Περιστροφή κάμερας για να κοιτάξετε προς τα επάνω" msgid " hotkey.camera.rotate.down – Rotate camera to look downward" msgstr "hotkey.camera.rotate.down – Περιστροφή κάμερας για να κοιτάξετε προς τα κάτω" msgid " hotkey.camera.rotate.cw – Rotate camera clockwise around terrain" msgstr "" " hotkey.camera.rotate.cw – Kamera elforgatása a terep körül az óramutató járásával " "megegyező irányban" msgid " hotkey.camera.rotate.ccw – Rotate camera counter-clockwise around terrain" msgstr "" " hotkey.camera.rotate.ccw – Kamera elforgatása a terep körül az óramutató járásával " "ellentétes irányban" msgid " hotkey.camera.rotate.wheel.cw – Rotate camera clockwise around terrain" msgstr "" " hotkey.camera.rotate.wheel.cw – Kamera elforgatása a terep körül az óramutató " "járásával megegyező irányban" msgid " hotkey.camera.rotate.wheel.ccw – Rotate camera counter-clockwise around terrain" msgstr "" " hotkey.camera.rotate.wheel.ccw – Kamera elforgatása a terep körül az óramutató " "járásával ellentétes irányban" msgid "" " hotkey.camera.follow – Follow the selected unit (move the camera to stop following " "the unit)" msgstr "" "hotkey.camera.follow – Ακολουθήστε την επιλεγμένη μονάδα (μετακινείστε κάμερας για να " "σταματήσετε να ακολουθάτε την μονάδα)" msgid " hotkey.camera.reset – Reset camera zoom and orientation" msgstr "" "hotkey.camera.reset – Retorna a proximidade e a perspectiva da câmera aos valores " "iniciais" msgid "" " hotkey.camera.zoom.in, hotkey.camera.zoom.wheel.in – Zoom in (keep pressed for " "continuous zoom)" msgstr "" " hotkey.camera.zoom.in, hotkey.camera.zoom.wheel.in – Approximare la vista (calten-llo" " premido par’ approximar de contino)" msgid "" " hotkey.camera.zoom.out, hotkey.camera.zoom.wheel.out – Zoom out (keep pressed for " "continuous zoom)" msgstr "" " hotkey.camera.zoom.out, hotkey.camera.zoom.wheel.out – Alhongare la vista (calten-llo" " premido par’ alhongar de contino)" msgid " hotkey.camera.pan – Keep pressed and move the mouse to pan" msgstr "" "hotkey.camera.pan – Διατηρείστε πατημένο και μετακινείστε το ποντίκι για μετακίνηση " "κάμερας." msgid "[font=\"sans-bold-14\"]During Structure Placement[font=\"sans-14\"]" msgstr "[font=\"sans-bold-14\"]Pendant le placement de la structure [font=\"sans-14\"]" msgid " hotkey.session.rotate.ccw – Rotate structure 15 degrees counter-clockwise" msgstr "" " hotkey.session.rotate.ccw – Építmény elforgatása 15°-kal az óramutató járásával " "ellentétes irányban" msgid " hotkey.session.rotate.cw – Rotate structure 15 degrees clockwise" msgstr "" " hotkey.session.rotate.cw – Építmény elforgatása 15°-kal az óramutató járásával " "megegyező irányban" msgid " Left Drag – Rotate structure using mouse (foundation will be placed on mouse release)" msgstr "" "Glisser vers la gauche – Faire pivoter la structure à l'aide de la souris (la fondation" " sera placée lors de la libération de la souris)\n" " " msgid "[font=\"sans-bold-14\"]When loading a saved game[font=\"sans-14\"]" msgstr "[font=\"sans-bold-14\"]Nuair a luchdaicheas tu geama air a shàbhaladh[font=\"sans-14\"]" msgid " hotkey.cancel – Cancel" msgstr " hotkey.cancel – Sguir dheth" msgid "" " hotkey.session.savedgames.delete – Delete the selected saved game, ask for " "confirmation" msgstr "" " hotkey.session.savedgames.delete – Sguab às an geama air a shàbhaladh a thagh thu ’s " "thèid dearbhadh iarraidh ort" msgid " • With hotkey.session.savedgames.noconfirmation – Don't ask for confirmation" msgstr "" " • With hotkey.session.savedgames.noconfirmation – Ausgewählte Einheit(en)/Gebäude " "sofort und ohne weitere Bestätigung löschen" msgid "Manual" msgstr "Leabhar-mìneachaidh" msgid "Close" msgstr "Затваряне" msgid "View Online" msgstr "Visualizar na internet" Index: ps/trunk/binaries/data/mods/public/l10n/long.public-gui-userreport.po =================================================================== --- ps/trunk/binaries/data/mods/public/l10n/long.public-gui-userreport.po (revision 27272) +++ ps/trunk/binaries/data/mods/public/l10n/long.public-gui-userreport.po (revision 27273) @@ -1,476 +1,476 @@ msgid "" msgstr "" "Project-Id-Version: None\n" -"POT-Creation-Date: 2022-12-02 08:12+0000\n" -"PO-Revision-Date: 2022-12-02 08:12+0000\n" +"POT-Creation-Date: 2022-12-05 08:17+0000\n" +"PO-Revision-Date: 2022-12-05 08:17+0000\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=utf-8\n" "Content-Transfer-Encoding: 8bit" msgid "[font=\"sans-bold-18\"]0 A.D. Empires Ascendant UserReporter Terms and Conditions[/font]" msgstr "" "[font=\"sans-bold-18\"]Правила и условия использования загрузчика Пользовательского " "отчёта 0 A.D. Empires Ascendant[/font]" msgid "[font=\"sans-bold-14\"]Document Date:[/font] 2018-10-16" msgstr "[font=\"sans-bold-14\"]Ceann-là na sgrìobhainn Date:[/font] 16mh Dàmh 2018" msgid "" "The 0 A.D. UserReporter is a tool that allows you, the 0 A.D. player, to automatically " "upload hardware- and software-system details in order to help Wildfire Games and " "community developers to improve the performance and compatibility of 0 A.D." msgstr "" "’S e inneal a th’ ann an 0 A.D. UserReporter a leigeas leat-sa, cluicheadair 0 A.D., " "fiosrachadh mu bhathar-cruaidh is bathar-bog an t-siostaim agad a luchdadh suas gu " "fèin-obrachail agus cuidichidh seo Wildfire Games is luchd-leasachaidh na " "coimhearsnachd ach an cuir sinn piseach air dèanadas is co-chòrdalachd 0 A.D." msgid "[font=\"sans-bold-14\"]Purpose of the UserReport:[/font]" msgstr "[font=\"sans-bold-14\"]Предназначение на програмата UserReport:[/font]" msgid "" "The UserReports indicate which system features (for example CPU instruction sets and " "OpenGL capabilities) are widely supported by the computer systems of 0 A.D. players." msgstr "" "Потребителските доклади съдържат информация и показват кои системни " "характеристики/функции (например, задачи на процесора и възможности на " "програмно-приложния интерфейс OpenGL) са най-широко използвани и поддържани от " "компютърните системи на играчите на 0 A.D.." msgid "" "This allows developers to decide which 0 A.D. program code is safe to use and which " "optimizations are most feasible to implement next." msgstr "" "Leigidh seo leis an luchd-leasachaidh co-dhùnaidhean a dhèanamh a thaobh dè an còd " "prògramachaidh as urrainn dhuinn cleachdadh gu sàbhailte ann an 0 A.D. agus dè an ath-" "phiseach a bu chòir dhuinn a phrògramachadh." msgid "" "If the UserReporter is enabled, the UserReport containing that information is uploaded " "to Wildfire Games once per program launch (GDPR 13.1.c, GDPR 15.1.a)." msgstr "" "Εάν η Αναφορά Χρήστη είναι ενεργοποιημένη, η Αναφορά Χρήστη περιέχει αυτές τις " "πληροφορίες που αποστέλνονται στη Wildfire Games μία φορά ανά εκκίνηση του προγράμματος" " (Γενικός Κανονισμός για την Προστασία Δεδομένων 13.1.c, ΓΚΠΔ 15.1.a)." msgid "[font=\"sans-bold-14\"]UserReport data:[/font]" msgstr "[font=\"sans-bold-14\"]Данни, съдържащи се в Потребителския доклад:[/font]" msgid "" " 1. Hardware Details, for example the screen size, CPU clock rate, memory capacity and " "the sound card manufacturer." msgstr "" " 1. Информация за хардуерните компоненти, като например размера на екрана, работната " "честота на процесора, наличната оперативна памет и производител на звуковата карта." msgid "" " 2. System Software Details, for example the operating system version, graphics driver " "version, OpenGL capabilities." msgstr "" " 2. Информация за основен системен софтуер, като например версия на операционната " "система и графичния драйвър, възможности на програмно-приложния интерфейс OpenGL." msgid " 3. Application Details, for example the 0 A.D. version and build number." msgstr "" " 3. Detalles de la aplicación, por ejemplo, la versión de 0 A.D. y el número de " "compilación." msgid "" " 4. The UserID. This is a pseudonym generated by the UserReporter the first time it is " "used (GDPR 4.5, GDPR 25.1, GDPR 32.1.a)." msgstr "" " 4. Το Αναγνωριστικό Χρήστη. Αυτό είναι ένα ψευδώνυμο που δημιουργείται από την Αναφορά" " Χρήστη την πρώτη φορά που χρησιμοποιείται (Γενικός Κανονισμός για την Προστασία " "Δεδομένων 4.5, ΓΚΠΔ 25.1, ΓΚΠΔ 32.1.a)." msgid "" " The UserID enables developers to count how many 0 A.D. players use a specific set " "of hardware or system software without allowing them to attribute the data to any " "person." msgstr "" " Потребителския идентификатор позволява на разработчиците да изчислят какъв е общият" " брой на потребителите, играещи 0 A.D. под управлението на определен хардуер или " "системен софтуер, без да получават достъп до лична информация на ползвателите на " "играта." msgid "" " 5. The date of the upload of the UserReport. This allows focus on recent UserReports " "and disregard old reports." msgstr "" " 5. Датата и часът на изпращане на Потребителския доклад (UserReport). Това позволява " "за акцентирането върху най-скорошните Потребителски доклади и отмятането на остарелите " "вече доклади за архивни." msgid "" "The UserReport does not include any specially protected categories of personal data " "(GDPR 9, GDPR 10)." msgstr "" "Η Αναφορά Χρήστη δεν περιλαμβάνει ειδικά προστατευμένες κατηγορίες προσωπικών δεδομένων" " (Γενικός Κανονισμός για την Προστασία Δεδομένων 9, ΓΚΠΔ 10)." msgid "" "The transmission is secured with SSL. Data is protected against unintentional loss in " "encrypted backups for additional time (GDPR 30.1.g, GDPR 32)." msgstr "" "Η μετάδοση είναι ασφαλισμένη με SSL (Στρώμα Ασφαλών Υποδοχών). Τα δεδομένα " "προστατεύονται από την ακούσια απώλεια κρυπτογραφημένων αντιγράφων ασφαλείας για " "επιπλέον χρόνο (Γενικός Κανονισμός για την Προστασία Δεδομένων 30.1.g, ΓΚΠΔ 32)." msgid "[font=\"sans-bold-14\"]Wildfire Games reserves the right to:[/font]" msgstr "[font=\"sans-bold-14\"]Cúlchiste ag Wildfire Games leis na rialacha seo:[/font]" msgid "" " 1. Publish UserReport data, excluding the UserID pseudonym, so that community " "developers may help contribute to 0 A.D. development using this data (GDPR 4.5)." msgstr "" " 1. Δημοσιεύσει τα δεδομένα της Αναφοράς Χρήστη, εξαιρώντας το ψευδώνυμο του " "Αναγνωριστικού Χρήστη, έτσι ώστε οι προγραμματιστές της κοινότητας να μπορούν να " "συμβάλλουν στην ανάπτυξη του 0 A.D. χρησιμοποιώντας αυτά τα δεδομένα (Γενικός " "Κανονισμός για την Προστασία Δεδομένων 4.5)." msgid "" " At the time of the document, Wildfire Games published the most recent UserReport " "analysis at http://feedback.wildfiregames.com/ (GDPR 13.1.e, GDPR 15.1.c)." msgstr "" " Κατά το χρόνο δημιουργίας του εγγράφου, η Wildfire Games δημοσίευσε την πιο " "πρόσφατη ανάλυση Αναφορά Χρήστη στη διεύθυνση http://feedback.wildfiregames.com/ " "(Γενικός Κανονισμός για την Προστασία Δεδομένων 13.1.e, ΓΚΠΔ 15.1.c)." msgid "" " 2. Erase any UserReports for any reason, except where a user has objected to the " "erasure of his or her data for one of the reasons specified by the GDPR (GDPR 18, GDPR " "21)." msgstr "" " 2. Изтрива Потребителски доклади при нужда, изключая когато изтриването на данните на " "потребителя не е одобрено от него или нея по една от причините, изложени в Регламента " "за защита на личните данни (General Data Protection Regulation) (Чл. 18 и чл. 21 на " "GDPR)." msgid "" " 3. Store the users IP address to protect against cyberattacks, for no longer than 4 " "months (EU Court of Justice Press Release No 112/16)." msgstr "" " 3. Stocker l'adresse IP des utilisateurs pour la protéger contre les cyberattaques, " "pour une durée maximum de 4 mois (Communiqué de presse de la Cour de Justice de l'Union" " Européenne n ° 112/16)." msgid "" " 4. Change this document. The document date indicates the version of the Terms and " "Conditions." msgstr "" " 4. Gun atharraich sinn an sgrìobhainn seo. Innsidh ceann-là na sgrìobhainne dè an " "tionndadh dhe na teirmichean is cumhaichean a th’ ann." msgid "" " The UserReport is disabled with each version update and only enabled if the user " "agreed to the new document (GDPR 13.3)." msgstr "" " Функцията за Потребителски доклад се изключва с всяко обновяване на условията и " "може да бъде включена само по желание на потребителя и той е потвърдил условията на " "новия документ (Чл. 13.3 на GDPR)." msgid "[font=\"sans-bold-14\"]You agree to:[/font]" msgstr "[font=\"sans-bold-14\"]Во соглашаетесь со следующим:[/font]" msgid "" " 1. Use the service at your own risk. Wildfire Games does not take responsibility for " "damages resulting from this service." msgstr "" "1. Menggunakan perkhidmatan ini tetapi atas risiko sendiri. Wildfire Games tidak " "bertanggungjawab atas apa jua kerosakan yang berpunca daripada perkhidmatan ini." msgid "" " 2. Not use the service with third-party software or mods that change the UserReport " "data or prevent the user from being informed of updated Terms and Conditions." msgstr "" "2. Μην χρησιμοποιείς την υπηρεσία με λογισμικό ή mods (τροποποιήσεις) άλλου " "κατασκευαστή που αλλάζουν τα δεδομένα της Αναφοράς Χρήστη ή εμποδίζουν τον χρήστη να " "προειδοποιείται για τους ενημερωμένους Όρους και Προϋποθέσεις." msgid "[font=\"sans-bold-14\"]User rights (GDPR 13):[/font]" msgstr "" "[font=\"sans-bold-14\"]Δικαιώματα χρήστη (Γενικός Κανονισμός για την Προστασία " "Δεδομένων 13):[/font]" msgid "" " 1. Contact Wildfire Games, by sending an email to webmaster at wildfiregames dot com " "(GDPR 13.1.a, GDPR 13.1.b)." msgstr "" "1. Επικοινώνησε με τη Wildfire Games, στέλνοντας ένα μήνυμα ηλεκτρονικού ταχυδρομείου " "στο webmaster παπάκι wildfiregames τελεία com (Γενικός Κανονισμός για την Προστασία " "Δεδομένων 13.1.a, ΓΚΠΔ 13.1.b)." msgid " To exercise any user right, please refer to this contact." msgstr "" " Cleachd am fiosrachadh conaltraidh seo a thaobh còir sam bith a’ chleachdaiche a " "cur an cèill." msgid " 2. Right of access to UserReport data concerning him or her (GDPR 15)." msgstr "" "2. Δικαίωμα πρόσβασης στα δεδομένα της Αναφοράς Χρήστη που αφορούν αυτόν ή αυτή " "(Γενικός Κανονισμός για την Προστασία Δεδομένων 15)." msgid "" " The UserID pseudonym can be found in the user.cfg file of the configuration folder " "of 0 A.D." msgstr "" " El pseudónimu de la IdentificacionUsuarial puœde-se atopar nel archivo “user.cfg” " "de l subdirectorio “configuracion” de 0 A.D." #, python-format msgid " The current configuration folder is %(configPath)s." msgstr " Текущата конфигурационна папка е с местонахождение %(configPath)s." msgid "" " The user obtains a machine-readable and human-readable copy of the UserReport data " "in the logs folder of 0 A.D. (GDPR 20)." msgstr "" " Ο χρήστης βρίσκει ένα αναγνώσιμο από μηχανή και αναγνώσιμο από άνθρωπο αντίγραφο " "των δεδομένων της Αναφοράς Χρήστη στο φάκελο αρχείων καταγραφής του 0 A.D. (Γενικός " "Κανονισμός για την Προστασία Δεδομένων 20)." msgid " The data can be reviewed before the UserReporter is enabled." msgstr "" " Is féidir leis na sonraí a athbhreithniú roimh go bhfuil an tÚsáidTuairisceoir atá " "cumasaithe." #, python-format msgid " The current logfolder is %(logPath)s." msgstr " Текущата папка с конфигурационни записи е с местонахождение %(logPath)s." msgid "" " If you wish to access further UserReport data, contact Wildfire Games and provide " "your UserID pseudonym (GDPR 11). Only with that we may identify your data and process " "requests (GDPR 13.2.e)." msgstr "" " Если вы хотите получить доступ к дополнительным данным Пользовательского отчёта, " "свяжитесь с Wildfire Games и укажите свой псевдоним UserID (Общий регламент по защите " "данных (ЕС) 11). Только так мы сможем идентифицировать Ваши данные и обработать Ваши " "запросы (Общий регламент по защите данных (ЕС) 13.2.e)." msgid " Data may be obtained in a portable, machine-readable format (GDPR 20)." msgstr "" " Τα δεδομένα μπορούν να αποκτηθούν σε φορητή, αναγνώσιμη από μηχανή μορφή (Γενικός " "Κανονισμός για την Προστασία Δεδομένων 20)." msgid " 3. Right to rectification of inaccurate UserReport data (GDPR 16)." msgstr "" " 3. Δικαίωμα διόρθωσης ανακριβών δεδομένων Αναφοράς Χρήστη (Γενικός Κανονισμός για την " "Προστασία Δεδομένων 16)." msgid "" " 4. Right to erasure of your UserReports if they are not relevant to the development of" " 0 A.D., if the data was processed unlawfully or if the user objects to the processing " "and has overriding legitimate grounds (GDPR 17)." msgstr "" " 4. Δικαίωμα διαγραφής των Αναφορών Χρήστη σας, εάν δεν σχετίζονται με την ανάπτυξη του" " 0 A.D., εάν τα δεδομένα υποβλήθηκαν σε παράνομη επεξεργασία ή αν ο χρήστης αντιτίθεται" " στην επεξεργασία και έχει νόμιμους λόγους υπεράσπισης (Γενικός Κανονισμός για την " "Προστασία Δεδομένων 17)." msgid "" " 5. Right to restriction of processing of UserReports if the accuracy of the data is " "contested by the user, if the data was processed unlawfully or if the user requires the" " data for a legal claim (GDPR 18)." msgstr "" " 5. Δικαίωμα περιορισμού της επεξεργασίας των δεδομένων Αναφοράς Χρήστη, αν η ακρίβεια " "των δεδομένων αμφισβητείται από τον χρήστη, εάν τα δεδομένα υποβλήθηκαν σε παράνομη " "επεξεργασία ή εάν ο χρήστης απαιτεί τα δεδομένα για μια νομική αξίωση (Γενικός " "Κανονισμός για την Προστασία Δεδομένων 18)." msgid "" " 6. Right to object to the processing of UserReports concerning him or her on grounds " "relating to their particular situation (GDPR 21)." msgstr "" " 6. Δικαίωμα διατύπωσης αντιρρήσεων για την επεξεργασία των Αναφορών Χρήστη που αφορούν" " αυτόν ή αυτή για λόγους που σχετίζονται με την ιδιαίτερη κατάστασή τους (Γενικός " "Κανονισμός για την Προστασία Δεδομένων 21)." msgid " 7. Right to lodge a complaint with a supervisory authority (GDPR 13.2.d, GDPR 77)." msgstr "" " 7. Δικαίωμα υποβολής καταγγελίας σε εποπτική αρχή (Γενικός Κανονισμός για την " "Προστασία Δεδομένων 13.2.d, ΓΚΠΔ 77)." msgid "" "Requests that are manifestly unfounded or excessive are not responded to or may be " "charged (GDPR 12.4, GDPR 12.5)." msgstr "" "Chan fhreagair sinn ma thèid iarrtas a chur a-steach a tha gun adhbhar no anabarrach gu" " follaiseach no faodaidh sinn tàille iarraidh air a shon (GDPR 12.4, GDPR 12.5)." msgid "[font=\"sans-bold-14\"]Legal grounds of processing (GDPR 13.1.c):[/font]" msgstr "" "[font=\"sans-bold-14\"]Νομική βάση της επεξεργασίας (Γενικός Κανονισμός για την " "Προστασία Δεδομένων 13.1.c):[/font]" msgid "" " 1. The processing is necessary for the performance of the service defined in this " "document (GDPR 6.1.b)." msgstr "" " 1. Η επεξεργασία είναι απαραίτητη για την εκτέλεση της υπηρεσίας όπως ορίζεται σε αυτό" " το έγγραφο (Γενικός Κανονισμός για την Προστασία Δεδομένων 6.1.b)." msgid "" " 2. Wildfire Games has legitimate interests in the development of 0 A.D and protection " "against cyberattacks (GDPR 6.1.f)." msgstr "" " 2. Η Wildfire Games έχει νόμιμα συμφέροντα στην ανάπτυξη του 0 A.D και την προστασία " "από τις κυβερνοεπιθέσεις (Γενικός Κανονισμός για την Προστασία Δεδομένων 6.1.f)." msgid "" " 3. Wildfire Games does not process any further data for the UserReporter and does not " "ask for consent to further data processing (GDPR 6.1.a, GDPR 7, GDPR 8, GDPR 13.2.c)." msgstr "" " 3. Η Wildfire Games δεν επεξεργάζεται περαιτέρω δεδομένα για την Αναφορά Χρήστη και " "δεν ζητά τη συγκατάθεση για την περαιτέρω επεξεργασία δεδομένων (Γενικός Κανονισμός για" " την Προστασία Δεδομένων 6.1.a, ΓΚΠΔ 7, ΓΚΠΔ 8, ΓΚΠΔ 13.2.c)." msgid "[font=\"sans-bold-14\"]Wildfire Games obligations (GDPR 5, GDPR 13):[/font]" msgstr "" "[font=\"sans-bold-14\"]Υποχρεώσεις της Wildfire Games (Γενικός Κανονισμός για την " "Προστασία Δεδομένων 5, ΓΚΠΔ 13):[/font]" msgid " 1. Wildfire Games demonstrates compliance with GDPR (GDPR 5.2 \"accountability\")." msgstr "" "1. Wildfire Games демонстрирует соответствие с Общим регламентом по защите данных " "(Общий регламент по защите данных (ЕС) 5.2 «подотчетность»)." msgid "" " 2. Wildfire Games documents their processing activities appropriately, in particular " "the categories of processed personal data and security measures to protect it (GDPR " "30)." msgstr "" " 2. Η Wildfire Games καταγράφει κατάλληλα τις δραστηριότητές επεξεργασίας, ιδίως στις " "κατηγορίες των επεξεργασμένων προσωπικών δεδομένων και στα μέτρα ασφαλείας για την " "προστασία τους (Γενικός Κανονισμός για την Προστασία Δεδομένων 30)." msgid "" " 3. Wildfire Games processes personal data lawfully, fairly and transparently (GDPR " "5.1.a, GDPR 12.1)." msgstr "" "3. Η Wildfire Games επεξεργάζεται νόμιμα, δίκαια και με διαφάνεια τα προσωπικά δεδομένα" " (Γενικός Κανονισμός για την Προστασία Δεδομένων 5.1.a, ΓΚΠΔ 12.1)." msgid "" " 4. Wildfire Games informs users of the purposes, legal grounds, legitimate interests " "and retention periods of personal data processing at the time it is processed, " "recipients of personal data and where applicable, transfer of personal data to third " "countries and automated decision-making (GDPR 13.1.c-f, GDPR 13.2.a, GDPR 13.2.e, GDPR " "13.2.f, GDPR 15.1, GDPR 15.4)." msgstr "" "4. Η Wildfire Games ενημερώνει τους χρήστες για τους σκοπούς, τους νομικούς λόγους, τα " "νόμιμα συμφέροντα και τις περιόδους διατήρησης της επεξεργασίας των προσωπικών " "δεδομένων κατά τη στιγμή της επεξεργασίας τους, της αποδοχής των προσωπικών δεδομένων " "και, κατά περίπτωση, της μεταφοράς προσωπικών δεδομένων σε τρίτες χώρες και της " "αυτοματοποιημένης λήψης αποφάσεων (Γενικός Κανονισμός για την Προστασία Δεδομένων " "13.1.cf, ΓΚΠΔ 13.2.α, ΓΚΠΔ 13.2.e, ΓΚΠΔ 13.2.f, ΓΚΠΔ 15.1, ΓΚΠΔ 15.4)." msgid "" " 5. Wildfire Games does not processes personal data for purposes other than the " "specified ones (GDPR 5.1.b, \"purpose limitation\", GDPR 13.3)." msgstr "" " 5. Η Wildfire Games δεν επεξεργάζεται προσωπικά δεδομένα για σκοπούς διαφορετικούς " "από τους καθορισμένους (Γενικός Κανονισμός για την Προστασία Δεδομένων 5.1.b, " "\"περιορισμός του σκοπού\", ΓΚΠΔ 13.3)." msgid "" " 6. Wildfire Games does not process personal data that is not needed for the specified " "purposes (GDPR 5.1.c, \"data minimisation\")." msgstr "" "6. Wildfire Games não processa informação pessoal que não seja necessária para os " "propósitos especificados (GDRP 5.1.c, \"data minimisation\" \\['minimização de dados'])" msgid "" " 7. Wildfire Games uses a storage form that does not allow identification of natural " "persons for longer than necessary (GDPR 5.1.e \"storage limitation\")." msgstr "" " 7. Η Wildfire Games χρησιμοποιεί ένα τρόπο αποθήκευσης που δεν επιτρέπει την " "ταυτοποίηση φυσικών προσώπων για μεγαλύτερο χρονικό διάστημα από ό, τι είναι απαραίτητο" " (Γενικός Κανονισμός για την Προστασία Δεδομένων 5.1.e 'περιορισμός αποθήκευσης')." msgid "" " 8. Wildfire Games secures personal data processing to prevent unauthorised or unlawful" " processing and accidental loss (GDPR 5.1.f. \"integrity and confidentiality\")." msgstr "" " 8. Η Wildfire Games διασφαλίζει την επεξεργασία των προσωπικών δεδομένων για την " "αποτροπή μη εξουσιοδοτημένης ή παράνομης επεξεργασίας και τυχαίας απώλειας (Γενικός " "Κανονισμός για την Προστασία Δεδομένων 5.1.f. 'ακεραιότητα και εμπιστευτικότητα')." msgid "" " 9. Wildfire Games informs users of their right to access, to rectify, to erase " "personal data and the right to restrict, to withdraw consent to, to object to personal " "data processing and to complain at a supervisory authority (GDPR 13.2.b, GDPR 13.2.c, " "GDPR 13.2.d)." msgstr "" "9. Η Wildfire Games ενημερώνει τους χρήστες για τα δικαίωμά τους, να έχουν πρόσβαση, να" " διορθώσουν, να διαγράψουν προσωπικά δεδομένα και να τα περιορίσουν, να αποσύρουν τη " "συγκατάθεσή τους, να αντιταχθούν στην επεξεργασία προσωπικών δεδομένων και να " "υποβάλλουν καταγγελίες σε μια εποπτική αρχή (Γενικός Κανονισμός για την Προστασία " "Δεδομένων 13.2.b, ΓΚΠΔ 13.2.c, ΓΚΠΔ 13.2.d)." msgid "" "10. Wildfire Games facilitates the exercise of user rights where possible (GDPR 12.2), " "without undue delay (GDPR 12.3)." msgstr "" "10. Wildfire Games способствует осуществлению прав пользователей там, где это возможно " "(Общий регламент по защите данных (ЕС) 12.2), без неоправданных задержек (Общий " "регламент по защите данных (ЕС) 12.3)." msgid "" "12. Wildfire Games informs the users that to exercise their rights, users might need to" " provide additional information to identify the natural person or the data (GDPR 12.6, " "GDPR 13.2.e)." msgstr "" "12. Η Wildfire Games ενημερώνει τους χρήστες ότι για να ασκήσουν τα δικαιώματά τους, οι" " χρήστες ενδέχεται να χρειαστεί να παράσχουν πρόσθετες πληροφορίες για τον προσδιορισμό" " του φυσικού προσώπου ή των δεδομένων (Γενικός Κανονισμός για την Προστασία Δεδομένων " "12.6, ΓΚΠΔ 13.2.e)." msgid "The minimum age to use the service is 13." msgstr "Минималната възрастова граница за използване на услугата е 13 години." msgid "" "Wildfire Games will not knowingly collect personal data from children under this age " "(Children's Online Privacy Protection Act)." msgstr "" "Η Wildfire Games δεν θα συλλέγει συνειδητά δεδομένα προσωπικού χαρακτήρα από παιδιά " "αυτής της ηλικίας (Νόμος για την προστασία της ιδιωτικής ζωής των παιδιών στο " "διαδίκτυο)." msgid "" "If you believe Wildfire Games might have any personal data from or about a child under " "13, please contact Wildfire Games." msgstr "" "Wildfire Games'in 13 yaşından küçük bir çocuktan veya bunlardan herhangi biri hakkında " "kişisel verileri olabileceğini düşünüyorsanız, lütfen Wildfire Games ile iletişime " "geçin." msgid "Wildfire Games obtains all UserReport data exclusively from the user (GDPR 14)." msgstr "" "Wildfire Games получает все данные Пользовательского отчёта исключительно от самого " "пользователя (Общий регламент по защите данных (ЕС) 14)." msgid "" "Wildfire Games does not perform any automated decision making affecting natural persons" " (GDPR 22)." msgstr "" "Η Wildfire Games δεν εκτελεί αυτοματοποιημένη λήψη αποφάσεων που επηρεάζει τα φυσικά " "πρόσωπα (Γενικός Κανονισμός για την Προστασία Δεδομένων 22)." msgid "" "If parts of the terms are held to be illegal or otherwise unenforceable, the remainder " "of the terms shall still apply ('severability')." msgstr "" "Ma thathar den bheachd gu bheil cuid de na teirmichean mì-laghail no nach gabh an " "èigneachadh air adhbhar eile, bidh an còrr de na teirmichean an sàs fhathast " "(“severability”)." msgid "" "For further information on Wildfire Games Privacy Policies, visit " "https://trac.wildfiregames.com/wiki/UserDataProtection" msgstr "" "Para máis información sobre as políticas de protección da intimidade de Wildfire Games," " consulte https://trac.wildfiregames.com/wiki/UserDataProtection (en inglés)" Index: ps/trunk/binaries/data/mods/public/l10n/long.public-templates-buildings.po =================================================================== --- ps/trunk/binaries/data/mods/public/l10n/long.public-templates-buildings.po (revision 27272) +++ ps/trunk/binaries/data/mods/public/l10n/long.public-templates-buildings.po (revision 27273) @@ -1,1527 +1,1527 @@ msgid "" msgstr "" "Project-Id-Version: None\n" -"POT-Creation-Date: 2022-12-02 08:12+0000\n" -"PO-Revision-Date: 2022-12-02 08:12+0000\n" +"POT-Creation-Date: 2022-12-05 08:17+0000\n" +"PO-Revision-Date: 2022-12-05 08:17+0000\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=utf-8\n" "Content-Transfer-Encoding: 8bit" msgid "Hoplothēkē" msgstr "होपलोटेक़, शस्त्रागार" msgid "Stratopedon" msgstr "स्ट्रैटोपेडऩ, सेना शिविर" msgid "Agora" msgstr "अगोरा़, नगर केंद्र" msgid "Epaulos" msgstr "इपॉलोस़, बाड़ा" msgid "Pyrgion" msgstr "पाइरगियन, रक्षा मीनार" msgid "Limēn" msgstr "Přístav" msgid "Epoikion" msgstr "Epoikion" msgid "Agros" msgstr "Agros" msgid "Chalkeōn" msgstr "लोहार-ख़ाना" msgid "Phrourion" msgstr "Phrourion-Fortaleza" msgid "Gymnasium" msgstr "Trường tập luyện" msgid "Gymnasion" msgstr "Recluta unidades campeonas e investiga tecnologías relacionadas." msgid "Train Champions." msgstr "Позволяет обучать гвардейцев." msgid "Oikos" msgstr "Oikos" msgid "Emporion" msgstr "Emporion" msgid "Prophylagma" msgstr "Prophylagma" msgid "Council Chamber" msgstr "Зал заседаний совета" msgid "Prytaneion" msgstr "Poradní síň" msgid "Train Heroes and research technologies." msgstr "Entraîne des Héros et réalise des recherches technologiques." msgid "Council" msgstr "Il Consiglio" msgid "Stratopedon tōn Psilōn" msgstr "Стратопедон тон псільон" msgid "Pyrgidion" msgstr "Strážní věž" msgid "Hippōn" msgstr "Hippōn" msgid "Apothēkē" msgstr "Apothēkē" msgid "Theatron" msgstr "Antikkens greske teater" msgid "Pyrgíon" msgstr "Pyrgíon-Torre de Defensa" msgid "Pylai" msgstr "Hradební brána" msgid "Teichos" msgstr "Teichos" msgid "Pyrgos" msgstr "Hradební věž" msgid "Parthenōn" msgstr "Div světa - Parthenón (chrám panen)" msgid "Bench" msgstr "Subsellium" msgid "Wooden Bench" msgstr "Subsellium Ligneum" msgid "Miletucerdon" msgstr "Μαϊλτούρσεντον" msgid "Coriosessa" msgstr "Coriosessa" msgid "Tigernotreba" msgstr "Τιγκερνότρουμπα" msgid "Cagion" msgstr "Κέιτζον" msgid "Island Settlement" msgstr "Asentamento dunha illa" msgid "Cranogion" msgstr "Ostrovní osada" msgid "" "Build upon a shoreline in own, neutral, or allied territory. Acquire large tracts of " "territory. Territory root. Train Citizens, construct Ships, and research technologies. " "Garrison Soldiers for additional arrows." msgstr "" "Construire sur les rives de votre territoire ou celles d'un territoire neutre ou allié." " Octroie une large étendue de territoire. Centre du territoire. Entraîner des citoyens," " construire des vaisseaux et rechercher des technologies. Soldats en garnison pour des " "tirs de flèches supplémentaires." msgid "Uxelon" msgstr "Obranná vež" msgid "Counos" msgstr "Přístav" msgid "Buta" msgstr "Statek" msgid "Olca" msgstr "Olca" msgid "Gobanion" msgstr "Κομπάνιον" msgid "Dunon" msgstr "Pevnost" msgid "Train Heroes. Garrison Soldiers for additional arrows." msgstr "Oidich curaidhean. Cuir saighdearan ’nan gearastan ann airson barrachd shaighdean." msgid "Tegia" msgstr "Tegia" msgid "Magos" msgstr "Vendejo" msgid "Antosolicon" msgstr "Antosolicon" msgid "Budinadon" msgstr "Μπαντίναντον" msgid "Melonas" msgstr "la melonas." msgid "Eposton" msgstr "अश्वशाला" msgid "Capanon" msgstr "भण्डार गृह" msgid "Nemeton" msgstr "Nemeton" msgid "Duoricos" msgstr "Hradební brána" msgid "Rate" msgstr "Արագություն" msgid "Emain Macha" msgstr "Eamhain Mhacha" msgid "Apartment Building" msgstr "Edificio de apartamentos" msgid "Bet" msgstr "Weddenskap" msgid "Maḥanēt" msgstr "Maḥanēt-Cuartel" msgid "Merkāz" msgstr "Merkāz-Centro Cívico" msgid "Rēfet" msgstr "Rēfet-Corral" msgid "Mijdil" msgstr "Mijdil-Torre de Defensa" msgid "Commercial Port" msgstr "Трговачко Пристаниште" msgid "Namel" msgstr "Namel-Muelle" msgid "Train Mercenaries." msgstr "Позволяет вербовать наёмников." msgid "Celtic Embassy" msgstr "సెల్టిక్ దౌత్య కార్యాలయం" msgid "Train Celtic Mercenaries." msgstr "Kouluta kelttiläisiä palkkasotureita." msgid "Iberian Embassy" msgstr "ఐబీరియన్ దౌత్య కార్యాలయం" msgid "Train Iberian Mercenaries." msgstr "Позволяет вербовать иберийских наёмников" msgid "Italic Embassy" msgstr "Itaalien suurlähetystö" msgid "Train Italic Mercenaries." msgstr "Kouluta italialaisia palkkasotureita." msgid "Aḥuzāh" msgstr "Aḥuzāh-Granja" msgid "Šadd" msgstr "Šadd-Huerto" msgid "Ḥamet" msgstr "Ḥamet-Fortaleza" msgid "Šūq" msgstr "Šūq-Mercado" msgid "Low Wall" msgstr "Niedrige Mauer" msgid "Stone Wall" msgstr "Muralla de Piedra" msgid "Maḥṣabah" msgstr "Maḥṣabah-Almacén" msgid "Naval Shipyard" msgstr "Военноморска корабостроителница" msgid "Cothon" msgstr "Cothon-Astillero" msgid "" "Build upon a shoreline in own, neutral, or allied territory. Acquire large tracts of " "territory. Territory root. Construct Warships and research technologies." msgstr "" "Может быть возведено на берегу своей, нейтральной или дружественной территории. " "Присоединяет большой участок владений. Коренное владение. Строит корабли и исследует " "технологии. Размещайте воинов внутри для усиления оборонительной стрельбы." msgid "Shipyard" msgstr "Корабостроителница" msgid "Maqdaš" msgstr "Maqdaš-Templo" msgid "Train Healers and Champion Infantry and research healing technologies." msgstr "" "Entraîner des guérisseurs, des champions d’infanterie, et rechercher des technologies " "de soins." msgid "Sacrificial Temple" msgstr "Храм за жертвоприношения" msgid "Tophet" msgstr "قربانگاه انسان" msgid "Mijdil-šaʿar" msgstr "Mijdil-šaʿar-Puerta" msgid "Homah" msgstr "Homah" msgid "Jdar" msgstr "Jdar-Muralla" msgid "Temple of Ba'al Hammon" msgstr "Templo of Ba'al Hammon-Maravilla" msgid "Hut" msgstr "Capanna " msgid "Longhouse" msgstr "Cabana comunal" msgid "Column" msgstr "Kolonenn" msgid "Doric Column" msgstr "Дорическая колонна" msgid "Fallen Doric Column" msgstr "Kaatunut doorilainen pylväs" msgid "Fence" msgstr "Ogrodzenie" msgid "Long Wooden Fence" msgstr "Długie drewniane ogrodzenie" msgid "Short Wooden Fence" msgstr "Krótkie drewniane ogrodzenie" msgid "Stone Fence" msgstr "Kamienne ogrodzenie" msgid "Assembly of Princes" msgstr "Seanadh nam prionnsachan" msgid "Remogantion" msgstr "Пленарна зала" msgid "Train Champion Trumpeters and Heroes." msgstr "Entraîner des Champions Trompettistes et des Héros." msgid "Coriosedlon" msgstr "Κοριοσέντλον" msgid "Lissos" msgstr "Radnice" msgid "Brauon" msgstr "Větrný mlýn" msgid "Tavern" msgstr "Rumah Penginapan" msgid "Taberna" msgstr "Gallisk taverna" msgid "Sanctuary of Corent" msgstr "Святилище у комуні Коран" msgid "Celicnon" msgstr "Div světa - Celicnon" msgid "Wheat Field" msgstr "Achadh cruithneachd" msgid "Imperial Academy" msgstr "Императорская академия" msgid "Dìguó Xuéyuàn" msgstr "Académie Impériale (Dìguó Xuéyuàn)" msgid "Train Champions and research their technologies." msgstr "Позволяет обучать чемпионов и исследовать технологии, связанные с ними." msgid "Academy" msgstr "Академија" msgid "Bīnggōng Chǎng" msgstr "Bīnggōng Chǎng" msgid "Jūn Yíng" msgstr "Jūn Yíng" msgid "Guān Shǔ" msgstr "Guān Shǔ" msgid "" "This greatly increases the health, capture resistance, and garrison capacity of this " "specific Civic Center. Unlock training of Heroes here and reduce its research and batch" " training times by half." msgstr "" "Cela augmente grandement la santé, la résistance à la capture et la capacité de la " "garnison de ce Centre Civique spécifique. Débloque l'entraiment des héros et réduit de " "moitié le temps de recherches ainsi que celui de l'entrainement en groupe." msgid "Imperial Court" msgstr "İmparatorluk Mahkemesi" msgid "Cháotíng" msgstr "Imparatorluk avlusu" msgid "ImperialCourt" msgstr "İmparatorlukMahkemesi" msgid "Xù Lán" msgstr "Tunique bleue" msgid "Fángyù Tǎ" msgstr "Tour de défense" msgid "" "This tower has greater range, greater attack, greater health, and is twice as difficult" " to capture." msgstr "" "Cette tour possède une portée, une puissance d'attaque et une santé plus importante. " "Elle est également deux fois plus difficile à capturer." msgid "Great Tower" msgstr "Büyük savunma kulesi" msgid "Dà Fángyù Tǎ" msgstr "Grande tour de défense" msgid "GreatTower" msgstr "BüyükSavunmaKulesi" msgid "Mǎtóu" msgstr "Tersane" msgid "Nóng Shè" msgstr "Nóng Shè" msgid "Dàotián" msgstr "Çeltik tarlası" msgid "Rice Paddy" msgstr "Пиринчано Поље" msgid "Tián" msgstr "Tahıl tarlası" msgid "Duànzào Chǎng" msgstr "Duànzào Chǎng" msgid "Bǎolěi" msgstr "Eski kale" msgid "Mín Jū" msgstr "Мінь цзюй" msgid "LaoziGate" msgstr "Портата на Лао Дзъ" msgid "Lǎozǐ Mén" msgstr "Laozi Kapısı" msgid "Jíshì" msgstr "Jíshì" msgid "Imperial Ministry" msgstr "Императорское министерство" msgid "Gōngdiàn" msgstr "Şehir Merkezi" msgid "ImperialMinistry" msgstr "Императорское министерство" msgid "" "Train the Nine Ministers. Territory root. Research a powerful suite of Administrative " "technologies." msgstr "" "Crea los Nuœve Ministros & disinvuœlve toda una riestra de téchnicæs administrativæs. " "Val par’ afhitare lhindeiros." msgid "Wànglóu" msgstr "İleri karakol" msgid "Bamboo Stockade" msgstr "Staccionata di bamboo" msgid "Bamboo Stockade Gate" msgstr "Cancello di staccionata di bamboo" msgid "Bamboo Stockade Tower" msgstr "Torre di staccionata di bamboo" msgid "Bǎ Chǎng" msgstr "Atış poligonu" msgid "Shào Tǎ" msgstr "Shào Tǎ" msgid "Mǎ Jiù" msgstr "Ма Дзиу" msgid "Cāngkù" msgstr "Cāngkù" msgid "Sìmiào" msgstr "Tapınak" msgid "Chéng Mén" msgstr "Mężczyźni Chéng" msgid "Chéng Yuán" msgstr "Chéng Yuán" msgid "Chéng Lóu" msgstr "Sur kulesi" msgid "Yōng" msgstr "Taş duvar" msgid "Míngtáng Bìyōng" msgstr "Míngtáng Bìyōng" msgid "Epic Temple" msgstr "Suurenmoinen temppeli" msgid "Naos Parthenos" msgstr "ტაძარი პართენონი" msgid "Garrison units to heal them at a quick rate." msgstr "Lakait hoc'h unanennoù e gwarnizon a-benn pareañ anezho en ur feur buan-kenañ." msgid "Portico" msgstr "Sloupová předsíň" msgid "Propylaea" msgstr "Propylaea" msgid "Hellenic Stoa" msgstr "Helénská krytá kolonáda" msgid "Kaserna" msgstr "Kaserna-Cuartel" msgid "Oppidum" msgstr "Oppidum-Centro Cívico" msgid "Saroe" msgstr "Saroe-Corral" msgid "Dorre" msgstr "Dorre-Torre de Defensa" msgid "Kai" msgstr "Kai-Muelle" msgid "Baserri" msgstr "Baserri-Granja" msgid "Soro" msgstr "Soro-Huerto" msgid "Harotz" msgstr "Harotz-Herrería" msgid "Castro" msgstr "Castro-Fortaleza" msgid "Etxe" msgstr "Etxe-Casa" msgid "Arruga" msgstr "Arruga-Mercado" msgid "Revered Monument" msgstr "Spomenik strahospoštovanja" msgid "Gur Oroigarri" msgstr "Pomnik Gur Origarri" msgid "Monument" msgstr "స్మారక చిహ్నము" msgid "Ola" msgstr "Ola-Almacén" msgid "Loki" msgstr "Loki-Templo" msgid "Biko Sarbide" msgstr "Biko Sarbide-Puerta" msgid "Zabal Horma" msgstr "Zabal Horma-Muralla" msgid "Cancho Roano" msgstr "Cancho Roano-Maravilla" msgid "Ishtar Gate of Babylon" msgstr "బాబిలోన్ యొక్క ఇష్టార్ ద్వారము" msgid "Territory root." msgstr "Projecta una zona de control." msgid "Pr-ỉwn n ms" msgstr "Пер-иун эн мес" msgid "pr-msʿyw" msgstr "пер-месаиу" msgid "Blemmye Camp" msgstr "ब्लेमीमाई सिरहीनों का शिविर" msgid "Train Blemmye Mercenaries." msgstr "भाड़े के ब्लेमीमाई सिरहीन सैनिकों का प्रशिक्षण स्थल।" msgid "Noba Village" msgstr "Χωρίο των Νουβιων (Ασουάν, Αίγυπτος)" msgid "Train Noba Mercenaries." msgstr "भाड़े के नूबा़ सैनिकों का प्रशिक्षण स्थल।" msgid "Pr-nsw" msgstr "Պեր-նեսու" msgid "ihy" msgstr "ללא שם: כן" msgid "tsmt ʿȝ" msgstr "Obranná věž" msgid "Mryt" msgstr "Мерит" msgid "Ỉḥ Abu" msgstr "Sloní stáje" msgid "snwt" msgstr "սենուտ" msgid "sht" msgstr "Сехет" msgid "hmw hʿy n rȝ-ʿ" msgstr "Хему хаі ні ра-а" msgid "Htm" msgstr "Хетем" msgid "Pr" msgstr "Пер" msgid "Pr-sbt" msgstr "Пер-себет" msgid "trtr" msgstr "Теретер" msgid "Large Pyramid" msgstr "Großer Stoa Haufa" msgid "mr ʿȝ" msgstr "विशाल पिरामिड" msgid "Pyramid" msgstr "Kim tự tháp" msgid "Small Pyramid" msgstr "Маленькая піраміда" msgid "mr" msgstr "אדון" msgid "Pr-Pdt" msgstr "Пер-Педет" msgid "tsmt" msgstr "тесемет" msgid "Shrine" msgstr "Гыйбадәтханә" msgid "ḥwt-nṯr" msgstr "հուտ-նետեր" msgid "Ỉḥ Ssmt" msgstr "Икх Сисмет" msgid "wdȝt" msgstr "wdȝt" msgid "Temple of Apedemak" msgstr "एपीडेमक़ नरसिंह का देवालय" msgid "Pr-ʿIprmk" msgstr "Пер-Аперемек" msgid "Train Healers and Apedemak Champions and research healing technologies." msgstr "" "Kouluta parantajia ja apademakilaisia mestareita, ja tutki parantamiseen liittyviä " "teknologioita." msgid "TempleOfApedemak" msgstr "Templul lui Apedamak" msgid "Grand Temple of Amun" msgstr "Didžioji Amono šventykla" msgid "Pr-ʿImn" msgstr "Пер-Амон" msgid "Train Amun Champions and Elite Healers. Research healing technologies." msgstr "" "Εκπαιδεύστε Πρωταθλητλες Άμμων και Επίλεκτους/ες Θεραπευτές/τριες. Αναζητήστε " "τεχνολογίες θεραπείας" msgid "TempleOfAmun" msgstr "Ναος του Αμμώνος" msgid "ʿryt" msgstr "\"ʿryt" msgid "sbty" msgstr "Себети" msgid "sȝwt" msgstr "sȝwt" msgid "Mnw nht" msgstr "Մենու նեհետ" msgid "Bibliothēkē" msgstr "Bibliothēkē" msgid "Anaktoron ton Aigai" msgstr "Anaktoron ton Aigai" msgid "Sainyavasa" msgstr "Sainyavasa-Cuartel" msgid "Rajadhanika" msgstr "Rajadhanika-Centro Cívico" msgid "Gotra" msgstr "Gotra-Corral" msgid "Udarka" msgstr "Udarka-Torre de Defensa" msgid "Naukasthanaka" msgstr "Naukasthanaka-Muelle" msgid "Vāraṇaśālā" msgstr "Vāraṇaśālā-Establo de Elefantes." msgid "Kantu" msgstr "Kantu-Granja" msgid "Kshetra" msgstr "Kshetra-Huerto" msgid "Lohakāra" msgstr "Lohakāra-Herrería" msgid "Durg" msgstr "Durg-Fortaleza" msgid "Griham" msgstr "Griham-Casa" msgid "Vipana" msgstr "Vipana-Mercado" msgid "Uparaksana" msgstr "Uparaksana-Puesto de Avanzada" msgid "Palace" msgstr "Lùchairt" msgid "Harmya" msgstr "Lùchairt Innseanach" msgid "Territory root. Train Maiden Guards and Heroes." msgstr "Rdzeń terytorialny. Szkoli strażniczki. Obsadź żołnierzami, by zwiększyć liczbę strzał." msgid "Edict Pillar of Ashoka" msgstr "Edictos en los pilares de Aśoka" msgid "Śāsana Stambha Aśokā" msgstr "Śāsana Stambha Aśokā-Pilar de Asóka" msgid "Pillar" msgstr "Pilastro" msgid "Khalla" msgstr "Khalla-Almacén" msgid "Devalaya" msgstr "Devalaya-Templo" msgid "Rampart Tower" msgstr "Вежа фортечного валу" msgid "" "Higher health tower with ramparts for up to 16 archers. Visibly garrisoned archers " "recieve a range and armor bonus. Only archers can garrison. Needs the murder holes tech" " to protect its foot." msgstr "" "Stabilerer Turm mit Befestigungsmauern für bis zu 16 Bogenschützen. Sichtbar " "einquartiert Bogenschützen bekommen einen Reichweiten- und Rüstungsbonus. Nur " "Bogenschützen können einquartiert werden. Braucht die Mörderlöchertechnologie, um seine" " unmittelbare Umgebung zu schützen." msgid "Dwara" msgstr "Dwara-Puerta" msgid "Shilabanda" msgstr "Shilabanda-Muralla" msgid "Puratta" msgstr "Puratta-Torre de Muralla" msgid "Great Stupa" msgstr "Gran Estupa-Maravilla" msgid "Mausoleum at Halicarnassus" msgstr "Taigh-adhlacaidh Halicarnassus" msgid "Mausōleion" msgstr "Mausōleion" msgid "MercenaryCamp" msgstr "Campa shaighdearan-duaise" msgid "Egyptian Mercenary Camp" msgstr "Campa shaighdearan-duaise Èipheiteach" msgid "Stratopedeia Misthophorōn" msgstr "Stratopedeia Misthophorōn" msgid "Capture this structure to train mercenaries from Hellenistic Egypt." msgstr "" "Αιχμαλώτισε αυτό το κατασκεύασμα για να εκπαιδεύσεις μισθοφόρους από την Ελληνιστική " "Αίγυπτο." msgid "Obelisk" msgstr "Tursa Èipheiteach" msgid "Egyptian Obelisk" msgstr "ഈജിപ്ഷ്യന്‍ സ്‌മാരകസ്‌തംഭം" msgid "Wooden Tower" msgstr "Zurezko Dorretxea" msgid "Palisade Gate" msgstr "Puerta de empalizada" msgid "Allow units access through Palisades. Can be locked to prevent access." msgstr "" "Επιτρέψτε στις μονάδες πρόσβαση από τις Παλισάδες. Μπορούν να κλειδωθούν για να " "αποτρέψουν την είσοδο." msgid "Can be converted into a Palisade Gate." msgstr "Può essere convertita in Cancello di Palizzata." msgid "Angle Spike" msgstr "Angewinkelter Pfahl" msgid "Small Spikes" msgstr "Espinhos Pequenos" msgid "Tall Spikes" msgstr "Aukšti Spygliai" msgid "Watchtower" msgstr "Torre di osservazione" msgid "Throne Hall" msgstr "Αίθουσα του Θρόνου" msgid "Apadāna" msgstr "Απαντάνα" msgid "Train Champions and Heroes." msgstr "Позволяет обучать гвардейцев и героев." msgid "Apartment Block" msgstr "Συγκρότημα Διαμερισμάτων" msgid "Padgan" msgstr "Padgan-Cuartel" msgid "Provincial Governor" msgstr "Governatore della Provincia" msgid "Xšaçapāvan" msgstr "Xšaçapāvan-Centro Cívico" msgid "Gaiāšta" msgstr "Gaiāšta-Corral" msgid "Pāyaud" msgstr "Pāyaud-Torre de Defensa" msgid "Nāvašta" msgstr "Nāvašta-Muelle" msgid "Kaštašta" msgstr "Kaštašta-Granja" msgid "Kaštrya" msgstr "Kaštrya-Huerto" msgid "Arštišta" msgstr "Arštišta-Herrería" msgid "Didā" msgstr "Didā-Fortaleza" msgid "Gate of All Nations" msgstr "Portail de toutes les nations" msgid "Duvarθi Visadahyu" msgstr "Ντουβάρθι Βιζαντάγιου" msgid "Hall" msgstr "Csarnok" msgid "Huvādā" msgstr "Huvādā-Casa" msgid "Inn" msgstr "Странноприемница" msgid "Ice House" msgstr "Maison de Glace" msgid "Yakhchāl" msgstr "Yakhchāl" msgid "IceHouse" msgstr "Casa de gheață" msgid "Ardatašta" msgstr "Ardatašta-Mercado" msgid "Didebani" msgstr "Didebani-Puesto de Avanzada" msgid "Paraspa" msgstr "Paraspa-Caballería" msgid "Asiyah" msgstr "Asiyah-Almacén" msgid "Taçara" msgstr "Дворец Дария Великого" msgid "Āyadanam" msgstr "Εϊανταναμ" msgid "Duvarθiš" msgstr "Դուվարթիշ" msgid "Para" msgstr "Para-Muralla" msgid "Warehouse" msgstr "Tante-Emma-Lohn" msgid "Hanging Gardens of Babylon" msgstr "Babiloniako Lorategi Zintzilikatuak" msgid "Stathmos tōn Elepantōn" msgstr "Stathmós tôn Elephántōn" msgid "Lighthouse" msgstr "దీపస్తంభం \"లైట్హౌస్\"" msgid "Pharos" msgstr "فانوس دریایی" msgid "Build upon a shoreline in own, neutral, or allied territory. Very large vision range." msgstr "" "Tog seo air an oirthir air ranntair neo-phàirteach, chaidreabhach no air an ranntair " "agad fhèin. Astar lèirsinne glè mhòr." msgid "Mercenary Camp" msgstr "დაქირავებული მებრძოლების ბანაკი" msgid "" "Cheap Barracks-like structure that is buildable in neutral territory, but casts no " "territory influence. Train Mercenaries." msgstr "" "Bâtiment peu coûteux, semblable aux casernes, qui est constructible en territoire " "neutre, mais ne possède aucune influence territoriale. Permet l’entraînement de " "mercenaires." msgid "Klērouchia" msgstr "Klērouchia" msgid "mktr-n-ḏw" msgstr "mktr-n-ḏw-Torre de Defensa" msgid "Hieron tou Hōrou" msgstr "Hieron tou Hōrou" msgid "Amphitheātrum" msgstr "Amphitheātrum" msgid "Triumphal Arch" msgstr "Pelengkung Kemenangan" msgid "Arcus Triumphālis" msgstr "Արկուս Տրիումֆալիս" msgid "TriumphalArch" msgstr "PelengkungKemenangan" msgid "Army Camp" msgstr "Ordu Kampı (bu oyunda bile kamp mı yapıyon)" msgid "Castra" msgstr "اردوگاه" msgid "" "Build in neutral or enemy territory. Train Advanced Melee Infantry. Construct Rams. " "Garrison Soldiers for additional arrows." msgstr "" "Нейтраль яки дошман территориясендә төзеп була. Якында сугыша торган яхшыртылган коры " "җир гаскәриләрне өйрәтегез. Тараннар төзегез. Саклау атышын күбәйтер өчен гаскәриләрне " "эченә кертегез." msgid "ArmyCamp" msgstr "Ordu Kampı (bu oyunda bile kamp mı yapıyon)" msgid "Ballistārium" msgstr "Բալլիստարիում" msgid "Castrum" msgstr "Castrum-Cuartel" msgid "Forum" msgstr "Τόπος Δημόσιας συζητήσεως" msgid "Saeptum" msgstr "Saeptum-Corral" msgid "Turris Laterīcia" msgstr "Turris Laterīcia" msgid "Portus" msgstr "Portus-Muelle" msgid "Vīlla" msgstr "Horreum" msgid "Ager" msgstr "Campo (Ager)" msgid "Armāmentārium" msgstr "Արմամենտարիում" msgid "Castellum" msgstr "Castellum-Fortaleza" msgid "Domus" msgstr "منزل طبقة عالية " msgid "Mercātus" msgstr "Մերկատուս" msgid "Vigilārium" msgstr "Βιτζιλάριουμ" msgid "Turris Līgnea" msgstr "Turris Līgnea" msgid "Siege Wall Gate" msgstr "Pintu Pagar Tembok Pelindung Kepung" msgid "Porta Circummūnītiōnis" msgstr "Порта на Циркумунитионис" msgid "SiegeWall" msgstr "MurusCircummunitionis" msgid "Siege Wall" msgstr "Tembok Pelindung Kepung" msgid "Mūrus Circummūnītiōnis" msgstr "Մուրուս Սիրկումմունիտիոնիս" msgid "Siege Wall Tower" msgstr "Menara Tembok Pelindung Kepung" msgid "Turris Circummūnītiōnis" msgstr "Տուռիս Սիրկումմունիտիոնիս" msgid "Equīle" msgstr "Equīle" msgid "Receptāculum" msgstr "Ռեսեպտակուլում" msgid "Aedēs" msgstr "Aedēs" msgid "Temple of Mars" msgstr "Đền thờ Chiến thần" msgid "Aedēs Mārtiālis" msgstr "Aedēs Mārtiālis" msgid "TempleOfMars" msgstr "Marteren tenplua" msgid "Temple of Vesta" msgstr "בית המקדש של וסטה " msgid "Aedēs Vestālis" msgstr "Aedēs Vestālis" msgid "TempleOfVesta" msgstr "Tempel der Vesta" msgid "Tabernāculum" msgstr "Տաբերնակուլում" msgid "A temporary shelter for soldiers." msgstr "Ein vorübergehender Unterschlupf für Soldaten." msgid "Porta" msgstr "Porta-Puerta" msgid "Moenia" msgstr "Mura Fortificate" msgid "Turris Lapidea" msgstr "Turris Lapidea-Torre de Muralla" msgid "Wall off an area. Build in own, neutral, or enemy territory." msgstr "" "Dìon sgìre le balla. Tog seo air ranntair neo-phàirteach, chaidreabhach no air an " "ranntair agad fhèin." msgid "Aedēs Iovis Optimi Maximi" msgstr "Աեդես լովիս Օպտիմի Մաքսիմի" msgid "Hieron tou Apollōnos Pythiou" msgstr "Hieron tou Apollōnos Pythiou" msgid "Colonnade" msgstr "Colbh-thrannsa" msgid "Corinthian Colonnade" msgstr "Colbh-thrannsa Choirinteach" msgid "Bǎotǎ" msgstr "Bǎotǎ" msgid "Sanctuary Kiosk" msgstr "Verkaufsstand im Heiligtum" msgid "Naos" msgstr "Chrám" msgid "Aedēs Sanitatem" msgstr "Ιερό της Πνευματικής Υγείας" msgid "Spartan Senate" msgstr "Senatus Lacedaemonius" msgid "Gerousia" msgstr "مجلس بزرگان" msgid "Train Heroes." msgstr "Հերոսների պատրաստում:" msgid "\\\"Persian\\\" Stoa" msgstr "\\\"Persian\\\" Sundurma" msgid "Stoa Persikē" msgstr "Stoa Persikē (Stoa Perska)" msgid "Military Mess Hall" msgstr "Στρατιωτική Αίθουσα Συσσιτίου" msgid "Syssition" msgstr "Gran comedor" msgid "Syssiton" msgstr "Szüssziton" msgid "Hieron tēs Artemidos Orthias" msgstr "Hieron tēs Artemidos Orthias" msgid "Big stall" msgstr "Gran puesto de mercado" msgid "Medium stall" msgstr "Mittelgroßer Verkaufsstand" msgid "Small stall" msgstr "Puesto de mercado pequeño" msgid "Stonehenge" msgstr "Heinse na Míle Cloiche" msgid "Table" msgstr "Tavolinë" msgid "Rectangle Table" msgstr "Suorakulmionmuotoinen pöytä" msgid "Square Table" msgstr "Neliönmuotoinen pöytä" msgid "Arab Army Tent" msgstr "Arabialainen armeijan teltta" msgid "Tent" msgstr "Tabernaculum" msgid "A temporary shelter for soldiers. +5 population bonus." msgstr "Um refúgio temporário para soldados. Capacidade populacional aumenta +5." msgid "Bedouin Tent" msgstr "Бедуинска палатка" msgid "Desert Army Tent" msgstr "Tienda de campaña del desierto" msgid "Macedonian Army Tent" msgstr "Makedonialainen armeijan teltta" msgid "Roman Army Tent" msgstr "Αντίσκηνο Στρατού των Ρωμαίων" msgid "Celtic Tavern" msgstr "Taigh-tàirn Ceilteach" msgid "Desert Bazaar" msgstr "Desert Trading Post" msgid "Uffington White Horse" msgstr "Uffingtonin valkoinen hevonen" msgid "Civic Structure" msgstr "Rauhanaikan'it hounukšet" msgid "Civic" msgstr "নগর সম্পর্কিত" msgctxt "Name of an attack, usually the weapon." msgid "Bow" msgstr "Lankas" msgid "Civic Center" msgstr "kanšal'l'inin keškuš" msgid "" "Build in own or neutral territory. Acquire large tracts of territory. Territory root. " "Train Citizens and research technologies. Garrison Soldiers for additional arrows." msgstr "" "Construire dans un territoire neutre ou vous appartenant. Acquérir une large étendue de" " territoire. Centre du territoire. Entraîner des citoyens et rechercher des " "technologies. Mettre des Soldats en garnison pour des tirs de flèches supplémentaires." msgid "CivilCentre" msgstr "Քաղաքացիական կենտրոն" msgid "Defensive" msgstr "Actitude defensiva" msgid "Military Colony" msgstr "సైనిక దళం నివసించే ప్రదేశం" msgid "Colony" msgstr "వలసదారులు నివసించే ప్రదేశం" msgid "House" msgstr "Eluhoone" msgid "Village" msgstr "aldea (fase inicial)" msgid "Stoa" msgstr "رواق إغريقي معمد" msgid "Town" msgstr "pueblo (fase intermedia)" msgid "Temple" msgstr "Świōntynio" msgid "Train Healers and research healing technologies." msgstr "Позволяет обучать целителей и исследовать технологии целительства." msgid "Defensive Structure" msgstr "Verdedigings Struktuur" msgid "Outpost" msgstr "Puesto de Vigilancia" msgid "Build in own or neutral territory." msgstr "Tog seo air ranntair neo-phàirteach no air an ranntair agad fhèin." msgid "Palisade" msgstr "Περίφραγμα με πασσάλους" msgid "Wall off an area. Build in own or neutral territory." msgstr "Entourer une zone de muraille. Construire dans un territoire neutre ou vous appartenant." msgid "Tower" msgstr "Bokštas" msgctxt "Name of an attack, usually the weapon." msgid "Stone" msgstr "Камень" msgid "Artillery Tower" msgstr "Артиллерийская башня" msgid "ArtilleryTower" msgstr "Torre dell'artiglieria" msgctxt "Name of an attack, usually the weapon." msgid "Bolt" msgstr "Βέλος Βαλλίστρας" msgid "Bolt Tower" msgstr "Torre de proyectiles" msgid "BoltTower" msgstr "torre de proyectiles" msgid "Sentry Tower" msgstr "Torre d'avvistamento" msgid "" "Garrison Infantry for additional arrows. Needs the “Murder Holes” technology to protect" " its foot." msgstr "" "Mettre des soldats d’Infanterie en garnison pour des tirs de flèches supplémentaires. " "Requiert la technologie \"Meurtrières\" pour protéger les fondations." msgid "SentryTower" msgstr "Torre d'avvistamento" msgid "Reinforce with stone and upgrade to a defense tower." msgstr "Perkukuhkan dengan batu dan naik taraf menjadi menara pertahanan." msgid "Stone Tower" msgstr "Akmeninis Bokštas" msgid "StoneTower" msgstr "AkmeninisBokštas" msgid "Wall" msgstr "Tường thành" msgid "Wall off your town for a stout defense." msgstr "एक मजबूत रक्षा के लिए अपने शहर के चारों ओर एक दीवार का निर्माण करें" msgid "Gate" msgstr "Ulkoset veräjät" msgid "Allow units access through Walls. Can be locked to prevent access." msgstr "" "Ermöglicht Einheiten den Zugang durch eine Mauer. Kann verriegelt werden, um den Zugang" " zu verhindern." msgid "Can be converted into a Gate." msgstr "Può venire convertito in un Cancello." msgid "Wall Turret" msgstr "Стенадагы каравыч манарасы" msgid "Economic Structure" msgstr "Хозяйственная постройка" msgid "Economic" msgstr "Wirtschaftlich" msgid "Farmstead" msgstr "Земљорадничко Газдинство" msgid "Research food gathering technologies." msgstr "Opracuj technologie związane ze zbieraniem żywności." msgid "Market" msgstr "Viktualienmarkt" msgid "" "Barter resources. Establish trade routes. Train Traders and research trade and barter " "technologies." msgstr "" "Nyersanyagok cserekereskedelme. Kereskedelmi utak létesítése. Kereskedők kiképzése, " "illetve kereskedelmi és cserekereskedelmi fejlesztések kutatása." msgid "Trade" msgstr "Comercializar" msgid "Storehouse" msgstr "almacén de recursos" msgid "Research gathering technologies." msgstr "Investiga tecnologies de recollida de recursos." msgid "Military Structure" msgstr "Sotilaallinen rakennelma" msgid "Military" msgstr "Sotilaallinen" msgid "Arsenal" msgstr "Officina mechánica" msgid "" "Train Champion Infantry Crossbowmen, construct Siege Engines, and research Siege Engine" " technologies." msgstr "" "Εκπαιδεύστε Πρωταθλητες για Πεζικάριες Γυναίκες με Βαλλίστρες, κατασκευάστε " "Πολιορκητικές Μηχανές, και ερευνήστε Τεχνολογίες Πολιορκητικών Μηχανών." msgid "City" msgstr "ciudad (fase avanzada)" msgid "Barracks" msgstr "సైనిక వసతి భవంతులు" msgid "Train Infantry and research Infantry technologies." msgstr "Коры җир гаскәриләрне өйрәтү һәм коры җир гаскәри фәнни хезмәтләрен өйрәнү." msgid "Dock" msgstr "Gəmi körpüsü" msgid "" "Build upon a shoreline in own, neutral, or allied territory. Establish trade routes. " "Construct Ships and research Ship technologies." msgstr "" "Se construye sobre la línea de costa de territorio propio, neutral o aliado. Se pueden " "establecer rutas de comercio. Posibilita la construcción de barcos e investigar " "tecnología naviera." msgid "Naval" msgstr "Військово-морське" msgid "Elephant Stable" msgstr "Elefanteentzako ukuilua" msgid "Train Elephants and research Elephant technologies." msgstr "Entraîner des éléphants et rechercher des technologies éléphantines." msgid "ElephantStable" msgstr "Estábulo de elefantes" msgid "Embassy" msgstr "దౌత్య కార్యాలయం" msgid "Forge" msgstr "Тимерче алачыгы" msgid "Research attack damage and damage resistance technologies." msgstr "" "Nghiên cứu các công nghệ gia tăng sát thương tấn công và giảm sát thương thiệt hại cho " "binh lính." msgid "Fortress" msgstr "ციხე-სიმაგრე" msgid "Garrison Soldiers for additional arrows." msgstr "Cuir saighdearan ’nan gearastan ann airson barrachd shaighdean." msgid "Practice Range" msgstr "Exercitant artes telorum." msgid "Train Ranged Infantry and research technologies." msgstr "Kouluta etäältä taistelevaa jalkaväkeä ja tutki niihin liittyviä teknologioita." msgid "Range" msgstr "Camp d'entrenament" msgid "Stable" msgstr "Kandang Kuda" msgid "Train Cavalry and research Cavalry technologies." msgstr "Коры җир атлы гаскәриләрне өйрәтү һәм коры җир атлы гаскәри фәнни хезмәтләрен өйрәнү." msgid "Resource Structure" msgstr "Сооружения добычи ресурсов" msgid "Resource" msgstr "Sumber Daya" msgid "Corral" msgstr "Ohrada pre dobytok" msgid "" "Raise Domestic Animals for immediate slaughter, or garrison them instead to gain a free" " trickle of food." msgstr "" -"Raise Domestic Animals for immediate slaughter, or garrison them instead to gain a free" -" trickle of food." +"Hemen kesmek veya konuşlandırarak küçük bir düzenli gelir elde etmek için " +"ehlileştirilmiş hayvanlar yetiştirin." msgid "Field" msgstr "Campo de cultivo" msgid "Harvest grain for food. Each subsequent gatherer works less efficiently." msgstr "" "Bailigh gráinne agus faigh bia. Oibríonn gach bailitheoir ina dhiaidh sin níos lú ná an" " bailitheoir roimhe." msgid "Special Structure" msgstr "Structure spécifique" msgid "Amphitheater" msgstr "Amphitheatrum" msgid "Library" msgstr "Bibliothèque" msgid "Rotary Mill" msgstr "Мельница на животной тяге" msgid "RotaryMill" msgstr "Мельница на животной тяге" msgid "Theater" msgstr "Taigh-cluiche" msgid "Wonder" msgstr "Keajaiban Dunia" msgid "Bring glory to your civilization and add large tracts of land to your empire." msgstr "" "Porta glòria a la vostra civilització i afegeix grans extensions de territori al vostre" " imperi." Index: ps/trunk/binaries/data/mods/public/l10n/long.public-templates-units.po =================================================================== --- ps/trunk/binaries/data/mods/public/l10n/long.public-templates-units.po (revision 27272) +++ ps/trunk/binaries/data/mods/public/l10n/long.public-templates-units.po (revision 27273) @@ -1,2123 +1,2123 @@ msgid "" msgstr "" "Project-Id-Version: None\n" -"POT-Creation-Date: 2022-12-02 08:12+0000\n" -"PO-Revision-Date: 2022-12-02 08:12+0000\n" +"POT-Creation-Date: 2022-12-05 08:17+0000\n" +"PO-Revision-Date: 2022-12-05 08:17+0000\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=utf-8\n" "Content-Transfer-Encoding: 8bit" msgid "Relic" msgstr "Muinaisjäännös" msgid "Catafalque" msgstr "শবাধার স্থাপনের জন্য মঞ্চ" msgid "A catafalque that holds the remains of a great leader." msgstr "Ein Katafalk, das die sterblichen Überreste eines großen Anführers enthält." msgctxt "Name of an attack, usually the weapon." msgid "Capture" msgstr "Bi dest xistin" msgctxt "Name of an attack, usually the weapon." msgid "Slaughter" msgstr "Забойщик скота" msgid "Cavalry" msgstr "अश्वारोही सेना" msgctxt "Rank" msgid "Basic" msgstr "Žemiausias rangas" msgid "Soldier" msgstr "Saighdiúir" msgid "Citizen" msgstr "Kansalainen" msgid "Melee Cavalry" msgstr "आमने-सामने की लड़ाई सक्षम अश्वारोही सेना" msgid "Melee" msgstr "आमने-सामने की लड़ाई" msgctxt "Name of an attack, usually the weapon." msgid "Axe" msgstr "Τσεκούρι" msgid "Cavalry Axeman" msgstr "Кавалеріський воїн з сокирою" msgid "Axeman" msgstr "Guerreiro de Machado" msgctxt "Name of an attack, usually the weapon." msgid "Mace" msgstr "Soldat à la masse" msgid "Cavalry Maceman" msgstr "Berittener Streitkolbenträger" msgid "Maceman" msgstr "Luptător cu buzduganul" msgctxt "Name of an attack, usually the weapon." msgid "Spear" msgstr "სასროლი შუბი" msgid "Cavalry Spearman" msgstr "Кавалеріський списоносець" msgid "Counters: 2× vs Cavalry." msgstr "Противодействие: в два раза лучше против конницы" msgid "Spearman" msgstr "Bojovník s oštěpem" msgctxt "Name of an attack using a double-edged sword." msgid "Sword" msgstr "Claidheamh" msgid "Cavalry Swordsman" msgstr "Bojovník s mečem jedoucí na koni" msgid "Swordsman" msgstr "cladakyxa'i sonci" msgid "Ranged" msgstr "Jednostki walczące na dystans." msgid "Ranged Cavalry" msgstr "Cavalaria de Combate à Distância" msgctxt "Name of an attack, usually the weapon." msgid "Bow" msgstr "Lankas" msgid "Archer" msgstr "വില്ലുകാരന്‍" msgid "Cavalry Archer" msgstr "Lučištník jedoucí na koni" msgctxt "Name of an attack, usually the weapon." msgid "Crossbow" msgstr "Crois-bhogha" msgid "Cavalry Crossbowman" msgstr "Cavalerie Kruisboogschutter" msgid "Crossbowman" msgstr "Prajurit Busur Silang" msgctxt "Name of an attack, usually the weapon." msgid "Javelin" msgstr "Метательное копьё" msgid "Cavalry Javelineer" msgstr "Кавалерійський метальник списа" msgid "Javelineer" msgstr "Llançador de javelines" msgid "Champion" msgstr "Elitní jednotka" msgid "Champion Unit" msgstr "Чемпіонська одиниця" msgid "Champion Cavalry" msgstr "सर्वोत्तम अश्वारोही सेना" msgid "Champion Cavalry Archer" msgstr "Чемпіон кавалеріських стрільців" msgid "Champion Cavalry Axeman" msgstr "Чемпіон кавалеріських воїнів з сокирою" msgid "Champion Cavalry Crossbowman" msgstr "Manuballistariu decertador a cabalhu" msgid "Champion Cavalry Javelineer" msgstr "Чемпіон кавалерійських метальників списа" msgid "Champion Cavalry Maceman" msgstr "Luptător cu buzduganul călare campion" msgid "Champion Cavalry Spearman" msgstr "Чемпіон кавалеріських списоносців" msgid "Champion Cavalry Swordsman" msgstr "सर्वोत्तम तलवारबाज अश्वारोही सेना" msgid "War Elephant" msgstr "Elepanteng Pangdigma" msgid "Elephant" msgstr "Elephantus" msgctxt "Name of an attack, usually the weapon." msgid "Trunk" msgstr "Προβοσκίδα" msgid "Infantry" msgstr "Pėstininkas" msgid "Champion Infantry" msgstr "Πρωτοπαλλήκαρο πεζικάριος" msgid "Champion Archer" msgstr "Sagittarius Propugnator" msgid "Champion Axeman" msgstr "Guerreiro de Machado Campeão" msgid "Champion Infantry Crossbowman" msgstr "Kampioen Infanterie Kruisboogschutter" msgid "Champion Infantry Javelineer" msgstr "Pedes Iaculator Pilorum Propugnator" msgid "Champion Infantry Maceman" msgstr "Kampioen Infanterie Knotsvechter" msgctxt "Name of an attack, usually the weapon." msgid "Pike" msgstr "Дугачко копље" msgid "Champion Pikeman" msgstr "Πρωτοπαλλήκαρο Σαρισοφόρος" msgid "Counters: 3× vs Cavalry." msgstr "Противодействие: в 3 раза лучше против конницы." msgid "Pikeman" msgstr "Ietininkas su Pika" msgid "Champion Spearman" msgstr "Elitní bojovník s oštěpem" msgid "Champion Swordsman" msgstr "Čempionas kovotojas kardu" msgid "Trumpeter" msgstr "Lính Thổi Kèn Hiệu" msgid "Champion Infantry Trumpeter" msgstr "Čempionų Pėstininkas Trimitininkas" msgctxt "Name of an attack, usually the weapon." msgid "Fangs" msgstr "Torahampaat" msgid "War Dog" msgstr "Πολεμικός σκύλος" msgid "Cannot attack Structures, Ships, or Siege Engines." msgstr "Ne peut pas attaquer les structures, les bateaux, ou les engins de siège." msgid "Dog" msgstr "Txakurra" msgid "Elephant Archer" msgstr "Sagittarius Elephantinus" msgid "Kill to gather meat for food." msgstr "Tuer pour ramasser de la viande pour la nourriture. " msgid "Kill to gather meat for quick food, or garrison in a Corral for a slow food trickle." msgstr "Kill to gather meat for quick food, or garrison in a Corral for a slow food trickle." msgid "Kill to butcher for food." msgstr "Es pot matar per aconseguir carn per menjar." msgid "Hero" msgstr "Kahraman" msgid "Hero Cavalry" msgstr "Hrdina jedoucí na koni" msgid "" "\n" " " msgstr "" "\n" " " msgid "Hero Cavalry Archer" msgstr "Herojus kavalerijos lankininkas" msgid "Hero Cavalry Axeman" msgstr "Герой кавалеріських воїнів з сокирою" msgid "Hero Cavalry Crossbowman" msgstr "Curaidh crois-bhoghadair eachraidh" msgid "Hero Cavalry Javelineer" msgstr "Герой кавалерійських метальників списа" msgid "Hero Cavalry Maceman" msgstr "Berittener Heldenstreitkolbenträger" msgid "Hero Cavalry Spearman" msgstr "Hrdina jízdní bojovník s oštěpem" msgid "Counters: 1.75× vs Cavalry." msgstr "Противодействие: в 1.75 раза лучше против конницы." msgid "Hero Cavalry Swordsman" msgstr "Herojus kavalerijos kardininkas" msgid "Hero Elephant" msgstr "Curaidh ailbhein-chogaidh" msgid "Support" msgstr "Podporná jednotka" msgid "Healer" msgstr "Iscijeljitelj" msgid "Hero Archer" msgstr "Kahraman Piyade Okçu" msgid "Hero Axeman" msgstr "Soldat à la hache héroïque" msgid "Hero Infantry Crossbowman" msgstr "Curaidh crois-bhoghadair coisridh" msgid "Hero Infantry Javelineer" msgstr "Герой піхотних метальників списа" msgid "Hero Infantry Maceman" msgstr "Herojus Pėstininkas Kuokininkas" msgid "Hero Pikeman" msgstr "херојски копљаник (дуго копље)" msgid "Hero Spearman" msgstr "Hrdina bojovník s oštěpem" msgid "Hero Swordsman" msgstr "Qəhrəman qılınclı piyada" msgid "Worker" msgstr "Darbininkas" msgid "Melee Infantry" msgstr "Infantería de combate cuerpo a cuerpo" msgid "Infantry Maceman" msgstr "Soldat d'infanteria amb maça" msgid "Infantry Crossbowman" msgstr "Infanterie Kruisboogschutter" msgid "Infantry Javelineer" msgstr "Jalkaväen keihäänheittäjä" msgctxt "Name of an attack, usually the weapon." msgid "Sling" msgstr "Εκσφενδονιστής" msgid "Slinger" msgstr "Aruncator cu praștia" msgid "Ship" msgstr "Embarcação" msgid "Light Warship" msgstr "Легкий військовий корабель" msgid "" "Garrison units for transport and to increase firepower. Deals triple damage against " "Ships." msgstr "" "Mettre des unités en garnison pour le transport et augmenter la puissance de feu. " "Triple les dégâts infligés aux navires." msgid "Warship" msgstr "Військовий корабель" msgid "Bireme" msgstr "Dvojveslice (dvouřadá galéra)" msgctxt "Name of an attack, usually the weapon." msgid "Fire" msgstr "Khai hoả" msgid "Circular" msgstr "Di Chuyển Vòng Quanh" msgid "Fire Ship" msgstr "Vaixell incendiari" msgid "Unrepairable. Gradually loses health. Can only attack Ships." msgstr "" "Cha ghabh a chàradh. Caillidh e a shlàinte beag air bheag. Chan urrainn dha ionnsaigh a" " thoirt ach air longan." msgid "Fireship" msgstr "Vaixell incendiari" msgctxt "Name of an attack, usually the weapon." msgid "Harpoon" msgstr "Tîrê Neçirê" msgid "Fishing Boat" msgstr "Žvejybinis laivelis" msgid "Fish the waters for food." msgstr "Pesca en mares y aguas dulces para obtener comida." msgid "FishingBoat" msgstr "Navicula Piscatoria" msgid "Merchantman" msgstr "Prekybinis laivas" #, python-format msgid "" "Trade between docks. Garrison a Trader aboard for additional profit (+20% for each " "garrisoned). Gather profitable aquatic treasures." msgstr "" "Prowadź wymianę handlową pomiędzy dokami. Umieść kupca na pokładzie, aby osiągnąć " "dodatkowy zysk (+20% od każdej umieszczonej jednostki). Zbieraj dochodowe skarby wodne." msgid "Bribable" msgstr "Може да бъде подкупен" msgid "Trader" msgstr "കച്ചവടക്കാരന്‍" msgctxt "Name of an attack, usually the weapon." msgid "Stone" msgstr "Камень" msgid "Heavy Warship" msgstr "Важкий військовий корабель" msgid "Garrison units for transport and to increase firepower." msgstr "Guarnece soldados no interior para os transportar e para aumentar o seu poder de fogo." msgid "Quinquereme" msgstr "کشتی جنگی سنگین" msgid "Medium Warship" msgstr "Vidutinio dydžio karo laivas" msgid "Trireme" msgstr "Trirema (troveslača)" msgid "Siege" msgstr "Vũ khí công thành" msgctxt "Name of an attack, usually the weapon." msgid "Bolt" msgstr "Sunki Strėlė" msgid "Linear" msgstr "Loidhneach" msgid "BoltShooter" msgstr "Lanzador de proxectís" msgid "Bolt Shooter" msgstr "Lanzador de proxectís" msgid "Flamethrower" msgstr "Alevli Kuşatma Makinası" msgctxt "Name of an attack, usually the weapon." msgid "Ram" msgstr "xe đục thành" msgid "Battering Ram" msgstr "Mūru dragājamā mašīna" msgid "Cannot attack Fields or Organic Units." msgstr "Chan urrainn dhan ionnsaigh a thoirt air achaidhean no aonadan fàs-bheartach." msgid "Ram" msgstr "xe đục thành" msgid "StoneThrower" msgstr "Aruncător de pietre" msgid "Siege Catapult" msgstr "Katapultë Murëshkatërruese" msgid "SiegeTower" msgstr "Kullë Murëshkatërruese" msgid "Siege Tower" msgstr "Kullë Murëshkatërruese" msgid "Worker Elephant" msgstr "Éléphant travailleur" msgctxt "Name of an attack, usually the weapon." msgid "Dagger" msgstr "Sastakaia" msgid "Female Citizen" msgstr "Kvinnlig medborgare" msgid "Heal units." msgstr "Helbredelsesenheter." msgid "Slave" msgstr "selbapselfu" msgid "Gatherer with a finite life span. Bonused at mining and lumbering." msgstr "" "Recoletor de recursos com um tempo de vida finito. Tem um bónus na mineração e no corte" " de madeira." msgid "Trade resources between your own markets and those of your allies." msgstr "Malairt stòras eadar na margaidean agad fhèin agus an fheadhainn aig do chaidreabhaich." msgid "Solon" msgstr "Solonas" msgctxt "Rank" msgid "Advanced" msgstr "Fortgeschritten" msgid "Pródromos" msgstr "Про̀дромос" msgctxt "Rank" msgid "Elite" msgstr "Seann-ghaisgeach" msgctxt "Name of an attack using a single-edged sword." msgid "Sword" msgstr "Claidheamh" msgid "Greek Cavalry" msgstr "Kreikkalainen ratsuväki" msgid "Hippeús" msgstr "Hippeús" msgid "City Guard" msgstr "Freiceadan a’ bhaile" msgid "Epílektos" msgstr "Епѝлектос" msgid "Athenian Marine" msgstr "Unanenn War-Droad eus ar Morlu Atenian" msgid "Epibátēs Athēnaîos" msgstr "Epibátēs Athēnaîos" msgid "Scythian Archer" msgstr "Skythischer Bogenschütze" msgid "Toxótēs Skythikós" msgstr "Токсо̀тис скитико̀с" msgid "Iphicrates" msgstr "la .ifikratys." msgid "Iphikratēs" msgstr "Iphikratēs" msgid "Pericles" msgstr "la periklys." msgid "Periklēs" msgstr "Periklē̂s" msgid "Themistocles" msgstr "തെമിസ്റ്റൊക്ലീസ്" msgid "Themistoklēs" msgstr "Themistoklē̂s" msgid "Xenophon" msgstr "Ksenofanas" msgid "Xenophōn" msgstr "Themistoklēs" msgid "Thracian Peltast" msgstr "თრაკიელი მსუბუქად შეიარაღებული მებრძოლი" msgid "Peltastḗs Thrâx" msgstr "Peltastḗs Thrâx" msgid "Cretan Mercenary Archer" msgstr "Sagittarius Mercennarius Cretaeus" msgid "Toxótēs Krētikós" msgstr "Токсо̀тис критико̀с" msgid "Athenian Slinger Militia" msgstr "Atėnų Ginkluotų Civilių Svaidyklininkas" msgid "Psilòs Athēnaîos" msgstr "Псільос атхенайос" msgid "Athenian Hoplite" msgstr "Atinalı Ağır Mızraklı Piyade" msgid "Hoplítēs Athēnaîos" msgstr "Hoplítēs Athēnaîos" msgid "Penteconter" msgstr "Galeră cu 50 de văsle." msgid "Pentēkóntoros" msgstr "Пентико̀нторос" msgid "Ploîon Halieutikón" msgstr "Плойон халиеутико̀н" msgid "Ploîon Phortēgikón" msgstr "Ploîon Phortēgikón" msgid "Triḗrēs Athēnaía" msgstr "Triḗrēs Athēnaía" msgid "Athenian Trireme" msgstr "سفينة ثلاثيّة المجاديف أثينيّة" msgid "Lithobólos" msgstr "Lithobólos" msgid "Oxybelḗs" msgstr "Skorpion Oxybelēs\n" msgid "Krios" msgstr "Krios" msgid "Gýnē Athēnaía" msgstr "Гѝни атинаѝя" msgid "Athenian Woman" msgstr "Boireannach na h-Àithne" msgid "Surgeon" msgstr "Военный врач" msgid "Iatros" msgstr "medikuak" msgid "Doûlos" msgstr "Δοῦλος " msgid "Émporos" msgstr "Ѐмпорос" msgid "Cassiuellaunos" msgstr "Κασσιουελλαύνος" msgid "Marcacos" msgstr "Marcacos" msgid "Raiding Cavalry" msgstr "Plėšikaujanti kavalerija" msgid "Eporedos" msgstr "Cavalier Eporedos" msgid "Celtic Cavalry" msgstr "സെല്‍റ്റിക്ക് കുതിരപ്പട" msgid "Celtic Chariot" msgstr "Keltský dvoukolý válečný vůz" msgid "Essedon" msgstr "Essedon" msgid "Chariot" msgstr "Kereta Kuda Perang" msgid "Brythonic Champion" msgstr "Propugnator Brythonicus" msgid "Argos" msgstr "'Αργος" msgid "Boudicca" msgstr "בודיקיאה " msgid "Boudica" msgstr "Βοαδίκεια" msgid "Caratacus" msgstr "Καρατακους" msgid "Caratacos" msgstr "Caratacos" msgid "Cunobeline" msgstr "Cunobelinská" msgid "Cunobelinos" msgstr "Cunobelinos" msgid "Adretos" msgstr "Adretos" msgid "Celtic Slinger" msgstr "rerce'a sonci be loi dzeko'o" msgid "Talmoris" msgstr "Тальморис" msgid "Celtic Spearman" msgstr "സെല്‍റ്റിക്ക് കുന്തക്കാരന്‍" msgid "Catucos" msgstr "Catucos" msgid "Longos" msgstr "Longos" msgid "Nauson" msgstr "Nauson" msgid "Pontos" msgstr "Pontos" msgid "Molton" msgstr "Batterie Molton" msgid "Celtic Woman" msgstr "Boireannach Ceilteach" msgid "Bena" msgstr "Μπίνα" msgid "Druid" msgstr "Druidas" msgid "Uogition" msgstr "Marchand Uogition" msgid "Agrocuna" msgstr "Dogue Agrocuna" msgid "Hasdrubal (Quartermaster)" msgstr "ʿAzrobaʿal (General de Hannibaʿal)" msgid "Numidian Cavalry" msgstr "Нумідійська кавалерія" msgid "Ḥayyāl Raḫūv Masili" msgstr "Χαϊβαλ Ράχουλ Μάσιλι" msgid "Italic Cavalry" msgstr "Italialainen ratsuväki" msgid "Ḥayyāl Romaḥ Raḫūv" msgstr "Ḥayyāl Romaḥ Raḫūv" msgid "Gallic Mercenary Cavalry" msgstr "გალი დაქირავებული მებრძოლი მხედარი" msgid "Ḥayyāl Ḥerev Raḫūv" msgstr "Ḥayyāl Ḥerev Raḫūv" msgid "Iberian Heavy Cavalry" msgstr "Iberische schwere Kavallerie" msgid "Sacred Band Cavalry" msgstr "Caballería del Batallón Sagrado." msgid "Sacred Band of Astarte" msgstr "Legionário Sagrado de Astarte" msgid "North African War Elephant" msgstr "Βορειο-αφρικανικός Πολεμικός Ελέφαντας" msgid "Pil Malḥamit" msgstr "Піл мальхаміт" msgid "Sacred Band Infantry" msgstr "Infanterie van de Heilige Schare" msgid "Sacred Band of Ba'al" msgstr "Ba'alen batailoi sagaratua" msgid "Sacred Band Pikeman" msgstr "Pikenerare av den Heliga Skaran" msgid "Mašal" msgstr "فرقة الرماح المقدسة" msgid "Hamilcar Barca" msgstr "la xamilkar.barkas." msgid "Ḥimelqart Baraq" msgstr "حَمَلْقَاْر بَرْقَا" msgid "Hannibal Barca" msgstr "la xanibyl.barkas." msgid "Ḥannibaʿal Baraq" msgstr "حَنَّبَعِل بَرْقَا" msgid "Maharbal" msgstr "Maharbalas" msgid "Maharbaʿal" msgstr "Maharbaʿal" msgid "Mauritanian Archer" msgstr "Mauretanischer Bogenschütze" msgid "Qešet" msgstr "رامٍ موريتانيّ" msgid "Iberian Mercenary Skirmisher" msgstr "Infanteria lleugera mercenària ibèrica" msgid "Sǝḫīr Kidōn" msgstr "Sǝḫīr Kidōn" msgid "Balearic Slinger" msgstr "aruncator cu praștia Balearic" msgid "Qallāʿ Ibušimi" msgstr "Qallāʿ Ibušimi" msgid "Libyan Spearman" msgstr "Libyjský bojovník s oštěpem" msgid "Sǝḫīr Ḥanīt" msgstr "Sǝḫīr Ḥanīt" msgid "Gallic Mercenary Swordsman" msgstr "Galský žoldnéřský bojovník s mečem" msgid "Seḫīr Ḥerev" msgstr "Seḫīr Ḥerev" msgid "Seḫīr Romaḥ" msgstr "Seḫīr Romaḥ" msgid "Du-Mašōt" msgstr "Ντουμακότ" msgid "Noon-Mašōt" msgstr "Noon-Mašōt" msgid "Seḥer" msgstr "Seḥer" #, python-format msgid "" "Trade between docks. Garrison a Trader aboard for additional profit (+20% for each " "garrisoned). Gather profitable aquatic treasures. Carthaginians have +25% sea trading " "bonus." msgstr "" "Comercializa mercadoria entre portos. Pode ser guarnecida com comerciantes a bordo para" " obter lucros adicionais (+20% lucro por cada comerciante a bordo). Recolhe tesouros " "aquáticos rentáveis. Os cartagineses têm um bónus de +25% no comércio marítimo." msgid "Ḥameš-Mašōt" msgstr "Ḥameš-Mašōt" msgid "Tlat-Mašōt" msgstr "Tlat-Mašōt" msgid "Ballista" msgstr "Caiteoir Boltaí" msgid "Aštāh" msgstr "Aštāh" msgid "Carthaginian Woman" msgstr "Femina Carthaginiensis" msgid "Kehinit" msgstr "Kehinit" msgid "Mekir" msgstr "Mekir" msgid "Ambiorix" msgstr "Ambioriksas" msgid "Gallic Noble Cavalry" msgstr "Noblezia Galiarraren Zalditeria" msgid "Uerouicos" msgstr "Noble guerrier Uerouicos" msgid "Naked Fanatic" msgstr "Destrajado Obstinado" msgid "Bariogaisatos" msgstr "Lancier fou Bariogaisatos" msgid "Soliduros" msgstr "Fantassin d'élite Soliduros" msgid "Carnucos" msgstr "Carnucos" msgid "Brennus" msgstr "Բրեննուս" msgid "Brennos" msgstr "Brennosit" msgid "Vercingetorix" msgstr "Vercingetoriksas" msgid "Uercingetorix" msgstr "Уерцингеторикс" msgid "Viridomarus" msgstr "Viridomarus" msgid "Britomaros" msgstr "Grand Chef Britomaros" msgid "Emperor Wǔ (Liu Che)" msgstr "Wǔ enperadorea (Liu Che)" msgid "Gōng Qíbīng" msgstr "Gōng Qíbīng jízdní střelec" msgid "Han Cavalry Crossbowman" msgstr "Ханьський кавалерійський арбалетник" msgid "Máo Qíbīng" msgstr "Máo Qíbīng jízdní oštěpař" msgid "Dāo Qíbīng" msgstr "Dāo Qíbīng jízdní šermíř" msgid "Wu Wei Yin Cao Cao Guard" msgstr "Wu Wei Yin wachters van Cao Cao" msgid "Han War Chariot" msgstr "Ханьська військова колісниця" msgid "Zhanche" msgstr "Şampiyon Atlı Savaş Arabası" msgid "Palace Guard Archer" msgstr "Guardia de palacio con arco" msgid "Yǔ Lín" msgstr "Okçu Şampiyon Piyade" msgid "Juezhang" msgstr "Juezhang" msgid "Palace Guard Spearman" msgstr "Lanciere a guardia del palazzo" msgid "Hǔ Bēn" msgstr "Mızraklı Şampiyon Piyade" msgid "Hán Xìn" msgstr "Хань Синь" msgid "Liú Bāng" msgstr "Liú Bāng" msgid "Wèi Qīng" msgstr "Wèi Qīng" msgid "Shè Shǒu" msgstr "Okçu Piyade" msgid "Nǔ Shǒu" msgstr "Arbaletli Piyade" msgctxt "Name of an attack, usually the weapon." msgid "Ji" msgstr "Цзі" msgid "Halberdier" msgstr "Kargılı Piyade" msgid "Jǐ Bīng" msgstr "Kargılı Piyade" msgid "Máo Bīng" msgstr "Mızraklı Piyade" msgid "Dāo Bīng" msgstr "Kılıçlı Piyade" msgid "Zhàn Chuán" msgstr "Çift sıra kürekli Kadırga" msgid "Huǒ Chuán" msgstr "Ateş Gemisi" msgid "Yú Chuán" msgstr "Balıkçı Gemisi" msgid "Shāng Chuán" msgstr "Tüccar Gemisi" msgid "Dà Lóu Chuán" msgstr "Beş sıra kürekli Kadırga" msgid "Lóu Chuán" msgstr "Üç sıra kürekli Kadırga" msgid "Mangonel" msgstr "Manganielha" msgid "Tóushí Chē" msgstr "Kuşatma Mancınığı kurulmuş" msgid "Gōngchéng Chuí" msgstr "Kuşatma Koçbaşı" msgid "Nǔ Chē" msgstr "Nǔ Chē" msgid "Gōngchéng Tǎ" msgstr "Kuşatma Kulesi" msgid "Fù Nǚ" msgstr "Kadın Vatandaş Yardımcısı" msgid "Yīshī" msgstr "Şifacı Yardımcısı B" msgid "Imperial Minister" msgstr "Kamerheer van het Keizerlijk Hof" msgid "Guānlì" msgstr "Bakan Yardımcısı" msgid "" "Use to boost the efficiency of nearby units and buildings. Garrison within a building " "to boost the efficiency of its production queue. Only Han buildings can garrison " "ministers." msgstr "" "Usa per aumentare l'efficienza delle unità e delle strutture vicine. Fai presidiere " "delle unitò in una struttura per migliorare l'efficienza della sua coda di produzione. " "Solo le strutture han possono avere il presidio di ministri." msgid "Minister" msgstr "Miniszter" msgid "Shāngrén" msgstr "Tüccar Yardımcısı" msgid "Mandonius" msgstr "Mandoinius" msgid "Kantabriako Zaldun" msgstr "Ιππότες της Καντάμπριας" msgid "Lantzari" msgstr "Itzegozko" msgid "Leial Zalduneria" msgstr "Лєйаль сальдунєріа" msgid "Leial Ezpatari" msgstr "Πιστός Ξιφομάχος" msgid "Caros" msgstr "Caros" msgid "Indibil" msgstr "אינדיביל " msgid "Viriato" msgstr "Uiriathos" msgid "Lusitano Ezpatari" msgstr "Λουζιτανός Ξιφομάχος" msgid "Habailari" msgstr "Habailari" msgid "Ezkutari" msgstr "Eztenhagadun" msgid "Ezpatari" msgstr "Haneztodun" msgid "Iberian Fire Ship" msgstr "Iberiar Brulote Leherkaria" msgid "Arrantza Ontzi" msgstr "Arrantza Ontzi" msgid "Merkataritza Itsasontzi" msgstr "Μαρκαταρίντσα Ιτσαντσοτσί" msgid "Ponti" msgstr "Plachetnice" msgid "Ahariburu" msgstr "Hesi-hausteko" msgid "Emazteki" msgstr "Emazteki" msgid "Iberian Woman" msgstr "Boireannach Ibèireach" msgid "Priestess of Ataekina" msgstr "Ataekinako Emakumezko Apaiza" msgid "Emakumezko Apaiz de Ataekina" msgstr "Emakumezko Apaiz de Ataekina" msgid "Merkatari" msgstr "Mearcataraí" msgid "Shanakdakheto" msgstr "Sianadaichéato" msgid "iry hr ssmwtt" msgstr "Ири хэр сэсмутэт" msgid "Napatan Light Cavalry" msgstr "Napatanische leichte Kavallerie" msgid "Blemmye Desert Raider" msgstr "Блеммійський пустельний переслідувач" msgid "nhw Bulahau gml" msgstr "Нэху булахау гэмэл" msgid "Camel" msgstr "Kupranugaris" msgid "Meroitic Heavy Cavalry" msgstr "Meroitische schwere Kavallerie" msgid "Htr" msgstr "메로아틱 중기병" msgid "Noble Cavalry" msgstr "Askar Bangsawan Berkuda" msgid "Htr Msʿ n mh-ib" msgstr "Хэтэр мэса ни мэх-иб" msgid "Meroitic War Elephant" msgstr "Μεροΐτικος Πολεμικός Ελέφαντας" msgid "Abore ʿhȝ" msgstr "Abore ʿhȝ" msgid "Napatan Temple Guard" msgstr "Напатанський храмовий охоронець" msgid "rs ʿImn" msgstr "Рэс Иамэн" msgid "Meroitic Temple Guard" msgstr "Străjer al templului meroitic" msgid "rs ʿIprmk" msgstr "Рэс Иапэрэмэк" msgid "Noble Archer" msgstr "Šľachtický lukostrelec" msgid "Hry pdty" msgstr "Хэри пэдэти" msgid "Amanirenas" msgstr "Królowa Amanirenas" msgid "Amnirense qore li kdwe li" msgstr "Амниренсе куоре лс кдуе ли" msgid "Arakamani" msgstr "Aracamanaí" msgid "I͗rk-k-I͗mn H̱nm-ı͗-Rʿ" msgstr "Ирэк-кэ-Имэн Хэнэм-и-Рэ" msgid "Ḥr-sȝ-it.f Sȝ-mrı͗-I͗mn" msgstr "Хэр-са-итэф Са-мэри-Имэн" msgid "Nastasen" msgstr "Nastasen" msgid "N-ı͗-s-tȝ-s-nn Kȝ-ʿnḫ-Rʿ" msgstr "Ни-и-сэ-та-сэ-нэн Ка-анх-Рэ" msgid "Nubian Archer" msgstr "Nubischer Bogenschütze" msgid "Pdty Nhsyw" msgstr "Пэдэти нэхэсиу" msgid "Noba Skirmisher" msgstr "Nubialainen kahakoitsija" msgid "nhw ʿhȝw Noba" msgstr "Нэху ахау ноба" msgid "Noba Maceman" msgstr "Нубийский воин с булавой" msgid "nhw Noba" msgstr "Нэху ноба" msgid "Meroitic Pikeman" msgstr "Sarissophorus Meroiticus" msgid "siȝwrd" msgstr "Сиаурэд" msgid "Nubian Spearman" msgstr "Núbijský bojovník s oštěpem" msgid "iry-rdwy Nhsyw" msgstr "Ири-рэдуи нэхэсиу" msgid "Meroitic Swordsman" msgstr "Meroitischer Schwertkämpfer" msgid "knw hps" msgstr "Кэну хэпэс" msgid "Whʿ-rmw" msgstr "Уеха-рему" msgid "Nile Trading Barge" msgstr "Нільський торгівельний баркас" msgid "Dȝy sbt" msgstr "Даи сэбэт" msgid "Ptolemaic Mercenary Trireme" msgstr "Trì-ràmhach shaighdearan-duaise Ptolemaidheach" msgid "shry ʿȝ" msgstr "Сэхэри аа" msgid "Kushite Siege Tower" msgstr "Κουσίτικος Πολιορκητικός Πύργος" msgid "iwn n ms" msgstr "Иун ни мэс" msgid "Shmt" msgstr "Сэхэмэт" msgid "Kushite Woman" msgstr "Boireannach Kulušach" msgid "Priest" msgstr "Kinderficker" msgid "wʿb nsw" msgstr "Уаб нэсу" msgid "Nilotic Merchant" msgstr "Nilotisk handelsmand" msgid "rmt sbt" msgstr "Рэмэт сэбэт" msgid "Philip V" msgstr "Filipas 5-asis" msgid "Odrysian Skirmish Cavalry" msgstr "Odryysialainen kahakoitsijaratsuväki" msgid "Hippakontistḕs Odrysós" msgstr "Хипаконтистѝс одрисо̀с" msgid "Thessalian Lancer" msgstr "Фессалийский конный копейщик" msgid "Xystophóros Thessalikós" msgstr "Xystophóros Thessalikós" msgid "Companion Cavalry" msgstr "Cabalaría de acompañamento" msgid "Hetaîros" msgstr "Hetaîros" msgid "Gastraphetophoros" msgstr "Graikų Arbaletininkas" msgid "Macedonian Shield Bearer" msgstr "Porteur de bouclier macédonien" msgid "Hypaspistḗs" msgstr "Хипаспистѝс" msgid "Hypaspistḗs Argyraspídi" msgstr "Хипаспистѝс аргираспѝди" msgid "Rhomphaiaphoros" msgstr "Rhomphaiaphoros" msgid "Alexander III the Great" msgstr "Alexandru al III-lea cel Mare" msgid "Alexandros ho Megas" msgstr "Aléxandros G΄ ho Mégas" msgid "Counters: 1.2× vs Heroes." msgstr "Противодействие: в 1.2 раза лучше против героев." msgid "Craterus" msgstr "Cráitéaras" msgid "Krateros" msgstr "Alexandros Megas" msgid "Demetrius I the Besieger" msgstr "Demetri I Assetjador de Ciutats" msgid "Dēmētrios Poliorkētēs" msgstr "Dēmētrios ho Poliorkētēs" msgid "Philip II of Macedon" msgstr "Makedoonia kuningas Philippos II " msgid "Philippos B' ho Makedōn" msgstr "Филиппос Дейтерос хо Македон" msgid "Pyrrhus I of Epirus" msgstr "Πύρρος ο Α' της Ηπείρου" msgid "Pyrrhos ho Epeiros" msgstr "Pýrrhos tês Ēpeírou" msgid "Agrianian Peltast" msgstr "აგრიანელი მსუბუქად შეიარაღებული მებრძოლი" msgid "Peltastḗs Agrías" msgstr "Пелтастѝс агрѝас" msgid "Foot Companion" msgstr "Македонский пеший товарищ" msgid "Pezétairos" msgstr "Педзетайрос" msgid "Rhodian Slinger" msgstr "Ροδίτης Εκσφενδονιστής" msgid "Sphendonḗtēs Rhódios" msgstr "Εκσφενδονιστής Ρόδιος" msgid "Hemiolos" msgstr "Hēmíolos" msgid "Triḗrēs Makedonikḗ" msgstr "Üç sıra kürekli Kadırga" msgid "Macedonian Trireme" msgstr "Lestr-Teirroeñvek Makedonian" msgid "Helépolis" msgstr "Helépolis" msgid "Gýnē Makedonikḗ" msgstr "Гѝни македоникѝ" msgid "Macedonian Woman" msgstr "Boireannach Masadonach" msgid "Bindusara" msgstr "Μπιντουσάρα" msgid "Indian Light Cavalry" msgstr "Cavaleiro Indiano de Assalto" msgid "Ashwarohi" msgstr "Ashwarohi" msgid "Indian Raiding Cavalry" msgstr "Індійська кавалерія переслідування" msgid "Aśvārohagaṇaḥ" msgstr "Ασβεροχάγκαναχ" msgid "War Chariot" msgstr "Військова колісниця" msgid "Rath" msgstr "ოთხ ბორბლიანი ეტლი" msgid "Indian War Elephant" msgstr "Ailbhean-cogaidh Innseanach" msgid "Gajendra" msgstr "Гаджендра" msgid "Warrior" msgstr "Πολεμιστής" msgid "Yōddha" msgstr "Γιόντχα" msgid "Maiden Guard" msgstr "Gwardez Yaouank-Kêr" msgid "Visha Kanya" msgstr "Assassina Venenosa" msgid "Maiden Guard Archer" msgstr "Maagdelijke Wachters boogschutter" msgid "Vachii Gaja" msgstr "Vachii Gaja" msgid "Ashoka the Great" msgstr "Áśoka l Amigu de los Divos" msgid "Aśoka Devānāmpriya" msgstr "Ασόκα ο προσφιλής των θεών" msgid "" "Hero Special: \"Edicts of Ashoka\" - Edict Pillars of Ashoka can be built during " "Ashoka's lifetime." msgstr "" "Ειδικότητα του Ήρωα: «Ήδικτα του Ασόκα\" - Το Διάταγμα στης Στήλες του Ασόκα μπορεί να " "οικοδομηθεί στη διάρκεια της ζωής του Ασόκα." msgid "Acharya Chanakya" msgstr "சானாக்கிய ஆச்சாரியர்" msgid "Acharya Chāṇakya" msgstr "சானாக்கிய ஆச்சாரியர்" msgid "Chandragupta Maurya" msgstr "Chandragupta Mauraidhea" msgid "This gives Chandragupta Maurya his War Elephant." msgstr "Questo dà a Chandragupta Maurya il suo Elefante da Guerra." msgid "Longbowman" msgstr "Lokostrelec z dolgim lokom" msgid "Dhanurdhar" msgstr "Ντανεουρντάρ" msgid "Bamboo Spearman" msgstr "Lancier avec une lance en bambou" msgid "Kauntika" msgstr "Kauntika" msgid "Indian Swordsman" msgstr "Indiešu kājnieks ar zobenu" msgid "Khadagdhari" msgstr "Khadagdhari" msgid "Yudhpot" msgstr "Yuddhapota" msgid "Fisherman" msgstr "Рыболовное судно" msgid "Matsyapalak" msgstr "Matsyapalak" msgid "Trading Ship" msgstr "Торгівельний корабель" msgid "Vanijyik Nauka" msgstr "Βανιτζιούν Νούκα" msgid "Karmākara Gaja" msgstr "Καρμακάρα Γκάτσα" msgid "Naari" msgstr "Naari" msgid "Indian Woman" msgstr "Boireannach Innseanach" msgid "Brahmin Priest" msgstr "Brahmanų dvasininkas" msgid "Brāhmaṇa Pujari" msgstr "Βραχμάνος Πούτζαρι" msgid "Vaishya" msgstr "Vaišijas" msgctxt "" "Name of an attack using a rhomphaia (ῥομφαία), a Thracian two-handed weapon capable of " "both thrusting and slashing." msgid "Rhomphaia" msgstr "Rhomphaia" msgid "Thracian Black Cloak" msgstr "Фракийский чёрнохламидник" msgid "Rhomphaiophoros" msgstr "Rhomphaiophoros" msgid "Armored Swordsman" msgstr "Gepanzerter Schwertkämpfer" msgid "Thōrakitēs" msgstr "Thōrakitēs" msgid "Heavy Skirmisher" msgstr "Sunkusis skirmišeris" msgid "Thyreophoros" msgstr "Thyreophoros" msgid "Mankar Cirya" msgstr "Mankar Cirya" msgid "Persian Apple Bearer" msgstr "Pertsiar Lantzaren Eroalea" msgid "Arštibara" msgstr "Αρστιμπάρα" msgid "Artaxšaçā" msgstr "Артаксеркса" msgid "Parthian Horse Archer" msgstr "Parthischer berittener Bogenschütze" msgid "Asabāra Parθava" msgstr "Arqueiro à Cavalo Parto" msgid "Hyrcanian Cavalry" msgstr "Hyrkanialainen ratsuväki" msgid "Asabāra Varkaniya" msgstr "Αζαμπάρα Βαρκανίγια" msgid "Median Light Cavalry" msgstr "Medische leichte Kavallerie" msgid "Asabāra Māda" msgstr "Αζαμπάρα Μάδα" msgid "Cappadocian Cavalry" msgstr "Cavalleria della Cappadocia" msgid "Asabāra Katpatuka" msgstr "Αζαμπάρα Κατπατούκα" msgid "Bactrian Heavy Lancer" msgstr "Goafer Baktrian Ponner War-Varc'h" msgid "Asabāra Baxtriš" msgstr "Αζαμπάρα Μπακτρίς" msgid "Bactrian Heavy Cavalry Archer" msgstr "Baktrischer schwerer berittene Bogenschütze" msgid "Babylonian Scythed Chariot" msgstr "Babylonský dvoukolý válečný vůz s kosami" msgid "Raθa Bābiruviya" msgstr "Ράθα Μπαμπιρούβια" msgid "Pila Hinduya" msgstr "Asabāra Varkaniya" msgid "Persian Immortal" msgstr "Lèine-chrios neo-bhàsmhor Pearsach" msgid "Anušiya" msgstr "Ανούσγια" msgid "Immortal" msgstr "Lèine-chrios neo-bhàsmhor" msgid "Switch to using the bow and arrow." msgstr "Перейдіть на використання лука та стріл." msgid "Switch to using a spear and shield." msgstr "Passa all'utilizzo di una lancia e uno scudo." msgid "Cyrus II The Great" msgstr "Curys II Suurenmoinen" msgid "Kuruš" msgstr "Cyrus Đại Đế" msgid "Darius I the Great" msgstr "Darayavahuš I el Magnu" msgid "Dārayavahuš" msgstr "دریوش دوم کبیر" msgid "Xerxes I" msgstr "la ksyrksys. poi pamoi" msgid "Xšayāršā" msgstr "Xerxes I Đại Đế" msgid "Sogdian Archer" msgstr "Songdianalainen jousimies" msgid "Θanuvaniya Suguda" msgstr "Θενανανίγια Σογκούντα" msgid "Lydian Auxiliary" msgstr "Lydijská podpůrná jednotka" msgid "Pastiš Spardiya" msgstr "Πάστις Σπαρδίγια" msgid "Shield Bearer" msgstr "Porteur de bouclier" msgid "Sparabara" msgstr "Σπαραμπάρα" msgid "Cardaces Hoplite" msgstr "Persli Ağır Mızraklı Piyade" msgid "Hoplites Kardakes" msgstr "Persli Ağır Mızraklı Piyadeler" msgid "Cardaces Skirmisher" msgstr "Infanteria lleugera Cardaces" msgid "Peltastes Kardakes" msgstr "Kardaski lahki pehotnik" msgid "Cypriot Galley" msgstr "Long-fhada Chìoprasach" msgid "Hamaraniyanava" msgstr "Hamaraniyanava" msgid "Masiyakara" msgstr "Masiyakara" msgid "Ionian Trade Ship" msgstr "Іонійський торгівельний корабель" msgid "Nauš Yauna" msgstr "ناعوش یاعونا" msgid "Phoenician Trireme" msgstr "Lestr-Teirroeñvek Fenikianeg" msgid "Hamaraniyanava Vazarka" msgstr "Hamaraniyanava Vazarka" msgid "Assyrian Siege Ram" msgstr "Assyrischer Belagerungsrammbock" msgid "Hamaranakuba Aθuriya" msgstr "Αμαναρακούμπα Αθαουρία" msgid "Banu Miyanrudani" msgstr "Μπάνου Μαγανρουντάνι" msgid "Mesopotamian Woman" msgstr "Boireannach Mesopotamach" msgid "Median Magus" msgstr "Mediansk trollmann" msgid "Maguš Māda" msgstr "Μάγος Μάντα" msgid "Aramaean Merchant" msgstr "Arameisk handelsmann " msgid "Tamkarum Arami" msgstr "Ταμκαρούμ Αράμι" msgid "" "Trade resources between your own markets and those of your allies. Persians have a +25%" " land trading bonus." msgstr "" "Handle mit Ressourcen zwischen deinen eigenen Märkten und denen deiner Verbündeten. " "Perser haben einen Bonus in Höhe von +25 % für den Handel auf dem Landweg." msgctxt "Name of an attack of a World War II fighter plane." msgid "Machine Guns" msgstr "Pistolety maszynowe" msgid "P-51 Mustang" msgstr "هواپیمای جنگنده پی-۵۱" msgid "A World War II American fighter plane." msgstr "Ένα αμερικάνικο μαχητικό αεροπλάνο του Β΄ Παγκοσμίου Πολέμου." msgid "Ptolemy III Euergetes (Benefactor)" msgstr "Ptolemaîos G΄ ho Euergétēs (el Bienfheiꞇhor)" msgid "Nabataean Camel Archer" msgstr "Nabatėjų lankininkas su kupranugariu" msgid "Mutsābiq Gamal Nabatu" msgstr "Μουτσέμπι Γκάμαλ Νάμπατσου" msgid "Tarantine Settler Cavalry" msgstr "Tarantinska kolonizacijska konjenica" msgid "Hippeús Tarantînos" msgstr "Hippeús Tarantînos" msgid "Macedonian Settler Cavalry" msgstr "Makedonialainen uudisasukasratsuväki" msgid "Hippeús Makedonikós" msgstr "Хипеу̀с македонико̀с" msgid "Royal Guard Cavalry" msgstr "Karališkosios sargybos kavalerija" msgid "Ágēma Basiléōs" msgstr "Éphippos Basíleios Phrourós" msgid "Towered War Elephant" msgstr "Krijgsolifant met bemanningstoren" msgid "Polémou Eléphantos" msgstr "Полѐмоу елѐфантос" msgid "Royal Guard Infantry" msgstr "Karališkosios sargybos pėstininkas" msgid "Phalangitès Agema" msgstr "Makedonsk falanks-agema" msgid "Juggernaut" msgstr "Kaiken tieltään tuhoava voima" msgid "Tessarakonterēs" msgstr "Tessarakonterēs" msgid "Cleopatra VII" msgstr "Kleopatra VII Philópator" msgid "Kleopatra H' Philopatōr" msgstr "Kleopatra VII. Filopátor" msgid "Ptolemy I" msgstr "Ptolemaios I el Salvador" msgid "Ptolemaios A' Sōter" msgstr "Птолемаиос Протос Сотер" msgid "Ptolemy IV" msgstr "Ptolemaios IV Philópator" msgid "Ptolemaios D' Philopatōr" msgstr "Птолемаиос Тетратос Филопатор" msgid "Mercenary Thureos Skirmisher" msgstr "Žoldnéřský harcovník nesoucí oválný štít (thureos)" msgid "Thureophóros Akrobolistḗs" msgstr "Thureophóros Akrobolistḗs" msgid "Egyptian Pikeman" msgstr "Αιγύπτιος λογχοφόρος με μακρύ δόρυ " msgid "Phalaggomákhimos" msgstr "Phalaggomákhimos" msgid "Judean Slinger" msgstr "Judėjų svaidyklininkas" msgid "Hebraikós Sphendonḗtēs" msgstr "Εβραϊκός Εκσφενδονιστής" msgid "Mercenary Thureos Spearman" msgstr "Žoldnéřský bojovník s oštěpem nesoucí oválný štít (thureos)" msgid "Thureophóros Misthophóros" msgstr "Thureophóros Misthophóros" msgid "Gallikós Mistophorós" msgstr "Gallikós Mistophorós" msgid "Dierēs" msgstr "希腊双列桨战船" msgid "Octḗrēs" msgstr "托勒密五列桨战船" msgid "Pentḗrēs" msgstr "Пентѝрис" msgid "Polybolos" msgstr "Catapultă Antică Grecească" msgid "Gýnē Aigýptia" msgstr "Гѝни айгѝптия" msgid "Egyptian Woman" msgstr "Boireannach Èipheiteach" msgid "Lūcius Iūnius Brūtus" msgstr "Λούσιος Τζούνιος Βρούτος" msgid "Allied Cavalry" msgstr "Sprzymierzona kawaleria" msgid "Eques Socius" msgstr "Zavezniški vitez" msgid "Roman Cavalry" msgstr "Zalditeri Erromatarra" msgid "Eques Rōmānus" msgstr "Cavaleiro Romano" msgid "Eques Cōnsulāris" msgstr "Cavaleiro Consular" msgid "Consular Bodyguard" msgstr "Pengawal Keselamatan Konsul" msgid "Gladiator" msgstr "Gladiatorius" msgid "Gladiator Spearman" msgstr "Gladiatorius Ietininkas" msgid "Hoplomachus" msgstr "Hoplomachus" msgid "Gladiator Swordsman" msgstr "Prajurit Pedang Gladiator" msgid "Murmillo" msgstr "Mirmillone" msgid "Italic Heavy Infantry" msgstr "Італійський важкий піхотинець" msgid "Extrāōrdinārius" msgstr "Экстраординариус" msgid "Marian Legionary" msgstr "Legionario della Riforma Mariana" msgid "Legiōnārius" msgstr "Legionierius" msgid "Roman Centurion" msgstr "Roomalainen sadanpäämies" msgid "Centuriō" msgstr "Σεντούριος" msgid "Praetorian Guard" msgstr "Pretoriaanikaartin vartija" msgid "Praetorianus" msgstr "Kılıçlı Şampiyon Piyade" msgid "Mārcus Claudius Mārcellus" msgstr "Quan Chấp Chính Tối Cao Gaius Claudius Marcellus" msgid "Quīntus Fabius Maximus Verrūcōsus Cūnctātor" msgstr "Куинтус Фабиус Максимус Веррукозус Кунктатор" msgid "Pūblius Cornēlius Scīpiō Āfricānus" msgstr "Pūblius Cornēlius Scīpiō Āfricānus" msgid "Roman Skirmisher" msgstr "Infanteria lleugera romana" msgid "Vēles" msgstr "Escaramuçador" msgid "Veteran Spearman" msgstr "ომის მონაწილე სასროლი შუბით" msgid "Triārius" msgstr "Τριάριους" msgid "Roman Swordsman" msgstr "Römischer Schwertkämpfer" msgid "Hastātus" msgstr "Hastātus" msgid "Servus" msgstr "Esclave" msgid "Liburna" msgstr "Libúrnica" msgid "Nāvicula Piscātōria" msgstr "Ναβίκουλα Πισκατόρια" msgid "Corbīta" msgstr "Corbīta" msgid "Quīnquerēmis Rōmāna" msgstr "Quīnquerēmis Rōmāna" msgid "Roman Quinquereme" msgstr "Romiešu četru klāju galēra" msgid "Trirēmis Rōmāna" msgstr "Trirēmis Rōmāna" msgid "Roman Trireme" msgstr "Lestr-Teirroeñvek Roman" msgid "Onager" msgstr "گوره خر کوجک" msgid "Ariēs" msgstr "Máy Công Thành" msgid "Scorpiō" msgstr "Máy Bắn Cung " msgid "Rōmāna" msgstr "Rōmāna" msgid "Roman Woman" msgstr "Boireannach Ròmanach" msgid "Doctor" msgstr "Daktaras" msgid "Medicus" msgstr "Μέντικους" msgid "Plebeian Merchant" msgstr "Plebeiisk handelsmann" msgid "Mercātor" msgstr "Comerciante" msgid "Samnite Skirmisher" msgstr "Infanteria lleugera samnita" msgid "Samnite Spearman" msgstr "Samnitský bojovník s oštěpem" msgid "Samnite Swordsman" msgstr "Samnitischer Schwertkämpfer" msgid "Antiochus I Soter (Savior)" msgstr "Aintíochas I 'Soter' (Slánaithe)" msgid "Dahae Horse Archer" msgstr "Dahaenischer berittener Bogenschütze" msgid "Hippotoxotès Dahae" msgstr "Arciere a cavallo dahae" msgid "Militia Cavalry" msgstr "Puolisotilaallinen ratsuväki" msgid "Hippakontistès Politès" msgstr "Хипаконтистѐс политѐс" msgid "Hippos Hetairike" msgstr "Hippos Hetairike" msgid "Seleucid Cataphract" msgstr "Kỵ Binh Hạng Nặng của Seleucid" msgid "Seleukidón Kataphraktos" msgstr "Seleukidón Kataphraktos" msgid "Scythed Chariot" msgstr "Carruagem de Guerra com Foice" msgid "Drepanèphoros" msgstr "Drepanèphoros" msgid "Armored War Elephant" msgstr "Elefante de guerra con armadura" msgid "Thorakisménos Eléphantos" msgstr "Thorakisménos Eléphantos" msgid "Silver Shield" msgstr "Zilarrezko Ezkutuak" msgid "Argyraspis" msgstr "Αργυρασπιστής" msgid "Romanized Heavy Swordsman" msgstr "Romėnų Įvaikintas Sunkusis Kardininkas" msgid "Thorakitès Rhomaïkós" msgstr "Thorakitès Rhomaïkós" msgid "Antiochus III the Great" msgstr "Antiochus III Uaibhreach" msgid "Antiokhos G' Megas" msgstr "Antíoco III el Grande" msgid "Antiochus IV" msgstr "アンティオコス IV世 エピファネス(顕神王)" msgid "Antiokhos D' Epiphanēs" msgstr "Антиохос Тетратос Эпифанес" msgid "Seleucus I" msgstr "セレウコス I世 二カトール(勝利王)" msgid "Seleukos A' Nikatōr" msgstr "Селеукос Протос Никатор" msgid "Syrian Archer" msgstr "Syrischer Bogenschütze" msgid "Toxótēs Syrías" msgstr "Токсо̀тис сирѝас" msgid "Arab Javelineer" msgstr "Arabialainen keihäänheittäjä" msgid "Pezakontistès Aravikós" msgstr "Пезаконтистѐс аравико̀с" msgid "Phalangite" msgstr "Bộ binh Phalanx" msgid "Phalangitēs" msgstr "Giáo Binh Phalanx" msgid "Militia Thureos Spearman" msgstr "Bojovník domobrany s oštěpem nosící oválný štít (thureos)" msgid "Thureophóros Politès" msgstr "Thureophóros Politès" msgid "Thracian Mercenary Swordsman" msgstr "Thrácký žoldnéřský bojovník s mečem" msgid "Rhomphaiaphoros Thrakikós" msgstr "Rhomphaiaphoros Thrakikós" msgid "Pentères" msgstr "Pentérész" msgid "Seleukidó̱n Triērēs" msgstr "Seleukidó̱n Triērēs" msgid "Seleucid Trireme" msgstr "Lestr-Teirroeñvek Seleukid" msgid "Syrías Gýnē" msgstr "Сирѝас гѝни" msgid "Syrian Woman" msgstr "Boireannach Siridheach" msgid "Lycurgus" msgstr "Lider Spartan" msgid "Perioikoi Cavalryman" msgstr "Perioikoi kvaleri soldat" msgid "Pródromos Perioïkós" msgstr "Про̀дромос периойко̀с" msgid "Greek Allied Cavalry" msgstr "Verbündete Griechische Kavallerie" msgid "Hippeús Symmakhikós" msgstr "Hippeús Symmakhikós" msgid "Spartan Pikeman" msgstr "Sarissophorus Lacedaemonius" msgid "Phalangites Spartiatis" msgstr "Spartanische Phalangiten" msgid "Spartan Hoplite" msgstr "Spartalı Ağır Mızraklı Piyade" msgid "Spartiátēs" msgstr "Spartijates" msgid "Skiritai Commando" msgstr "Szkiritész elit könnyűgyalogos" msgid "Ékdromos Skirítēs" msgstr "Assaltatore skiritai" msgid "Agis III" msgstr "אגיס השלישי" msgid "Agis" msgstr "Άγις Α'" msgid "Brasidas" msgstr "Braszidasz" msgid "Leonidas I" msgstr "Vua Leonidas Đệ Nhất" msgid "Leōnidēs" msgstr "Léonidas " msgid "Helot Skirmisher" msgstr "Infanteria lleugera ilota" msgid "Akontistḗs Heílōs" msgstr "Ακοντιστές του Ήλιου" msgid "Perioikoi Hoplite" msgstr "Perioikoi Ağır Mızraklı Piyade" msgid "Hoplítēs Períoikos" msgstr "Hoplī́tās Períoikos" msgid "Spartan Trireme" msgstr "Lestr-Teirroeñvek Spartan" msgid "Spartan Woman" msgstr "Boireannach Spartach" msgid "Spartiâtis" msgstr "Spartiâtis" msgid "Émporos Períoikos" msgstr "Ѐмпорос перѝойкос" msgid "Theban Sacred Band Hoplite" msgstr "Thebli Kutsal Ağır Mızraklı Piyade Birliği" msgid "Hieroû Thebaíou Lókhou Hoplítai" msgstr "Фиванский священный отряд гоплитов" msgid "Champion Spearman." msgstr "Elitní bojovník s oštěpem." msgid "Fire Raiser" msgstr "Inneal togail teine" msgid "Pyrobolos" msgstr "Πυρπολητής" msgid "Thespian Black Cloak" msgstr "Θεσπιέας μελανοχίτων οπλίτης" msgid "Melanochitones" msgstr "Melanochitones" msgid "Longship" msgstr "Šiaurietiška Plėšikavimo Valtis" Index: ps/trunk/binaries/data/mods/public/l10n/long.public-tutorials.po =================================================================== --- ps/trunk/binaries/data/mods/public/l10n/long.public-tutorials.po (revision 27272) +++ ps/trunk/binaries/data/mods/public/l10n/long.public-tutorials.po (revision 27273) @@ -1,884 +1,884 @@ msgid "" msgstr "" "Project-Id-Version: None\n" -"POT-Creation-Date: 2022-12-02 08:12+0000\n" -"PO-Revision-Date: 2022-12-02 08:12+0000\n" +"POT-Creation-Date: 2022-12-05 08:17+0000\n" +"PO-Revision-Date: 2022-12-05 08:17+0000\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=utf-8\n" "Content-Transfer-Encoding: 8bit" msgid "Welcome to the 0 A.D. tutorial." msgstr "Ласкаво просимо до навчального керівництва 0 A.D." msgid "" "Left-click on a Female Citizen and then right-click on a berry bush to make that Female" " Citizen gather food. Female Citizens gather vegetables faster than other units." msgstr "" "Carrega com o botão esquerdo do rato numa cidadã do sexo feminino e depois usa o botão " "direito do rato para clicar num arbusto de bagas e fazer com que ela apanhe comida. As " "cidadãs do sexo feminino colhem vegetais mais rápido do que outras unidades do jogo." msgid "" "Select the Citizen Soldier, right-click on a tree near the Civic Center to begin " "gathering wood. Citizen Soldiers gather wood faster than Female Citizens." msgstr "" "ပြည်သူ့ စစ်သား ကို ရွေးချယ် ကာ သစ်သား စတင် စုဆောင်း ရန်အတွက် မြို့တော်ဗဟို အနီးရှိ " "သစ်ပင်တစ်ပင် ပေါ်တွင် ညာဘက် ခလုတ်နှိပ် ပါ။ ပြည်သူ့ စစ်သားများ ဟာ အမျိုးသမီး ပြည်သူများ " "ထက် သစ်သား ကို ပိုလျင်မြန်စွာ စုဆောင်း နိုင်ပါတယ်။‌" #, python-format msgid "" "Select the Civic Center building and hold %(hotkey)s while clicking on the Hoplite icon" " once to begin training a batch of Hoplites." msgstr "" "မြို့တော်ဗဟို အဆောက်အအုံ ကို ရွေးချယ် ကာ ဟော့ပ်လိုတ်များ တစ်သုတ် အား လေ့ကျင့်မှု စတင် " "ရန်အတွက် %(hotkey)s ကို နှိပ်ထား စဉ် ဟော့ပ်လိုတ် သင်္ကေတ ပေါ်တွင် တစ်ကြိမ် " "ခလုတ်နှိပ်ခြင်း ကို ပြုပါ။" msgid "" "Do not forget to press the batch training hotkey while clicking to produce multiple " "units." msgstr "" "Vergeet niet om op de sneltoets voor het trainen in groepen te drukken terwijl uw klikt" " om meerdere eenheden te produceren." msgid "Click on the Hoplite icon." msgstr "ဟော့ပ်လိုတ် သင်္ကေတ ပေါ်တွင် ခလုတ်နှိပ် ပါ။" msgid "" "Select the two idle Female Citizens and build a House nearby by selecting the House " "icon. Place the House by left-clicking on a piece of land." msgstr "" "အလုပ်မရှိ အမျိုးသမီး ပြည်သူများ နှစ် ယောက် ကို ရွေးချယ် ပြီး အိမ် သင်္ကေတ အား " "ရွေးချယ်ခြင်း ဖြင့် အနီးအနား တွင် အိမ် တစ်လုံး တည်ဆောက် ပါ။ အိမ် ကို မြေ အပိုင်း တစ်ခု " "ပေါ်တွင် ဘယ်ဘက် ခလုတ်နှိပ်ခြင်း ဖြင့် နေရာချ ပါ။" msgid "" "When they are ready, select the newly trained Hoplites and assign them to build a " "Storehouse beside some nearby trees. They will begin to gather wood when it's " "constructed." msgstr "" "၎င်းတို့ အသင့်ဖြစ် သောအခါ လောလောလတ်လတ် လေ့ကျင့်ထား သော ဟော့ပ်လိုတ်များ အား ရွေးချယ် " "ပြီး ၎င်းတို့ ကို အနီးအနား သစ်ပင်များ အချို့ ဘေး တွင် ကုန်လှောင်ရုံ တစ်ခု တည်ဆောက် ရန် " "တာဝန်ပေး ပါ။ ယင်း ကို ဆောက်လုပ် ပြီး သောအခါ ၎င်းတို့ သစ်သား ကို စတင် ကာ စုဆောင်း ကြပါ " "လိမ့်မယ်။" #, python-format msgid "" "Train a batch of Skirmishers by holding %(hotkey)s and clicking on the Skirmisher icon " "in the Civic Center." msgstr "" "Oidich grunn de streupairean ’s tu a’ dèanamh briogadh clì air ìomhaigheag an " "streupaire san ionad shìobhalta fad ’s a bhios tu a’ cumail sìos %(hotkey)s." msgid "Click on the Skirmisher icon." msgstr "Feu clic sobre la icona de la infanteria lleugera." msgid "Build a Farmstead in an open space beside the Civic Center using any idle builders." msgstr "" "မြို့တော်ဗဟို ဘေး ရှိ ဟင်းလင်း ကွက်လပ် တွင် စိုက်ပျိုးမွေးမြူရေးခြံ တစ်ခု ကို အလုပ်မရှိ" " သည့် တည်ဆောက်သူများ တစ်ယောက်ယောက် အား အသုံးပြုခြင်း ဖြင့် တည်ဆောက် ပါ။ " msgid "Let's wait for the Farmstead to be built." msgstr "စိုက်ပျိုးမွေးမြူရေးခြံ ကို တည်ဆောက် နေမှုအား စောင့်ဆိုင်း ကြရအောင်။" msgid "" "Once the Farmstead is constructed, its builders will automatically begin gathering food" " if there is any nearby. Select the builders and instead make them construct a Field " "beside the Farmstead." msgstr "" "စိုက်ပျိုးမွေးမြူရေးခြံ ကို ဆောက်လုပ် ပြီးလျှင် ၎င်း၏ တည်ဆောက်သူများ ဟာ အလိုအလျောက် " "စတင်၍ အနီးအနား စားစရာ ဘာမဆိုကို ခူးဆွတ်ကြပါလိမ့်မည်။ အဲဒီအစား တည်ဆောက်သူများ ကို " "ရွေးချယ် ပြီး ၎င်းတို့ ကို စိုက်ပျိုးမွေးမြူရေးခြံ ဘေး တွင် စိုက်ကွင်း တစ်ခု ကို " "ဆောက်လုပ် စေပါ။" msgid "" "The Field's builders will now automatically begin gathering food from the Field. Using " "the newly created group of skirmishers, get them to build another House nearby." msgstr "" "စိုက်ကွင်း အား တည်ဆောက်သူများ ဟာ ယခု အလိုအလျောက် စတင် ၍ စားစရာ များကို စိုက်ကွင်း မှ " "ဆွတ်ခူး ကြပါလိမ့်မည်။ လောလောလတ်လတ် ဖန်တီး ထားသည့် စက္ကားမရှားများ အုပ်စု ကို " "အသုံးပြုခြင်း ဖြင့် ၎င်းတို့ ကို အနီးအနား မှာ အခြား အိမ် တစ်လုံး တည်ဆောက် စေပါ။" msgid "" "Train a batch of Hoplites at the Civic Center. Select the Civic Center and with it " "selected right-click on a tree nearby. Units from the Civic Center will now " "automatically gather wood." msgstr "" "မြို့တော်ဗဟို တွင် ဟော့ပ်လိုတ်များ တစ်သုတ် ကို လေ့ကျင့် ပါ။ မြို့တော်ဗဟို ကို ရွေးချယ် " "ပြီး ယင်း ကို ရွေးချယ် ထားလျက်သားနှင့် အနီးအနား သစ်ပင် တစ်ပင် ပေါ်တွင် ညာဘက် ခလုတ်နှိပ်" " ပါ။ မြို့တော်ဗဟို မှ အစို့များ ဟာ ယခု သစ်သား များကို အလိုအလျောက် စုဆောင်း " "ကြပါလိမ့်မည်။" msgid "" "Select the Civic Center, then hover the cursor over the tree and right-click when you " "see your cursor change into a wood icon." msgstr "" "မြို့တော်ဗဟို ကို ရွေးချယ်၍ ထို့နောက် ညွှန်းမြား ကို သစ်ပင် ပေါ်တွင် ရစ်ဝဲ နေစဉ် " "ညွှန်းမြား မှ သစ်သား သင်္ကေတ အဖြစ်သို့ ပြောင်းလဲ သွားသည်ကို သင် တွေ့ သောအခါ ညာဘက် " "ခလုတ်နှိပ် ပါ။" msgid "" "Build a Barracks nearby. Whenever your population limit is reached, build an extra " "House using any available builder units. This will be the fifth Village Phase structure" " that you have built, allowing you to advance to the Town Phase." msgstr "" "စစ်တန်းလျား တစ်လုံး ကို အနီးအနား တွင် တည်ဆောက် ပါ။ သင်၏ လူဦးရေကန့်သတ်ချက် ရောက်ရှိ သည့်" " ဘယ်အချိန်မဆို ရရှိနိုင်သော မည်သည့် တည်ဆောက်သူ အစို့များ မရွေး ကို အသုံးပြုခြင်း ဖြင့် " "အပို အိမ် တစ်လုံး ကို တည်ဆောက် ပါ။ ဤဟာ သည် သင် တည်ဆောက် ပြီးသည့် ပဉ္စမမြောက် " "ကျေးရွာအဆင့် အဆောက်အအုံ ဖြစ်ကာ သင့်အား မြို့အဆင့် သို့ တက်လှမ်း ရန် ခွင့်ပြု " "ပါလိမ့်မည်။" msgid "" "Select the Civic Center again and advance to Town Phase by clicking on the II icon (you" " have to wait for the barracks to be built first). This will allow Town Phase buildings" " to be constructed." msgstr "" "မြို့တော်ဗဟို အား နောက်ထပ် ရွေးချယ် ၍ II သင်္ကေတ ပေါ်တွင် ခလုတ်နှိပ်ခြင်း ဖြင့် (သင့် " "အနေဖြင့် စစ်တန်းလျား ကို ပထမ ဆုံး တည်ဆောက် ပြီးသည် အထိ စောင့်ဆိုင်း ရပါမယ်) မြို့အဆင့် " "သို့ တက်လှမ်း ပါ။ ဤဟာသည် မြို့အဆင့် အဆောက်အအုံများ ကို ဆောက်လုပ် ရန် ခွင့်ပြု " "ပါလိမ့်မည်။" msgid "" "While waiting for the phasing up, you may reassign your idle workers to gathering the " "resources you are short of." msgstr "" "Fhad ’s a tha thu a’ feitheamh air an linn ùr, ’s urrainn dhut òrduighean eile a thoirt" " dhan luchd-obrach ’na thàmh agad ach an cruinnich iad na stòrasan a tha gann." msgid "" "Order the idle Skirmishers to build an outpost to the north east at the edge of your " "territory." msgstr "" "အလုပ်မရှိသော စက္ကားမရှားများ ကို အရှေ့မြောက် ဘက်ရှိ သင်၏ နယ်မြေ အဖျား တွင် ကင်းစခန်း " "တစ်ခု တည်ဆောက် ရန် အမိန့်ပေး ပါ။" msgid "" "Start training a batch of Female Citizens in the Civic Center and set its rally point " "to the Field (right click on it)." msgstr "" "Začněte ve správním středisku s výcvikem skupiny (pěti) občanek a nastavte " "shromažďovací bod správního střediska na statek (klepněte na něj pravým tlačítkem " "myši)." msgid "Click on the Female Citizen icon." msgstr "Clicca sul Centro Civico e poi sull'icona della Donna. " msgid "" "Prepare for an attack by an enemy player. Train more soldiers using the Barracks, and " "get idle soldiers to build a Tower near your Outpost." msgstr "" "ရန်သူကစားသမား မှ တိုက်ခိုက် လာခြင်း အတွက် အသင့်ဖြစ် နေပါစေ။ နောက်ထပ် စစ်သားများ ကို " "စစ်တန်းလျား အား အသုံးပြုခြင်း ခြင့် ပုံစံသွင်း ၍ အလုပ်မရှိသော စစ်သားများ ကို သင်၏ " "ကင်းစခန်း အနီး တွင် မျှော်စင် တစ်ခု တည်ဆောက် စေပါ။" msgid "" "Build a Forge and research the Infantry Training technology (sword icon) to improve " "infantry hack attack." msgstr "" "Construisez une forge et recherchez la technologie Entraînement de l'Infanterie (icône " "avec l'épée) pour augmenter le niveau d'attaque tranchante de l'infanterie." msgid "The enemy is coming. Train more soldiers to fight off the enemies." msgstr "" "Tá an namhaid ag teacht. Traenáil níos mó saighdiúirí do throid a dhéanamh leis na " "naimhde seo." msgid "Try to repel the attack." msgstr "Feuch an seas thu an aghaidh na h-ionnsaighe." msgid "" "The enemy attack has been thwarted. Now build a market and a temple while you assign " "new units to gather required resources." msgstr "" "ရန်သူ ၏ တိုက်ခိုက် မှု မှာ ကဖျက်ယဖျက် အပြုခံ လိုက်ရပါပြီ။ အခု ဈေး တစ်ရုံ နှင့် " "ဘုရားကျောင်း တစ်လုံး ကို အစို့အသစ်များ အား လိုအပ် သော အရင်းအမြစ်များ ကို စုဆောင်း ရန် " "တာဝန်ပေး ထား စဉ်တွင် တည်ဆောက် ပါ။" msgid "" "Once you meet the City Phase requirements, select your Civic Center and advance to City" " Phase." msgstr "" "Nuar a bhios tu air riatanasan linn nam mòr-bhailtean a choileanadh, tagh an t-ionad " "sìobhalta agad agus àrdaich gu linn nam mòr-bhailtean." msgid "While waiting for the phase change, you may train more soldiers at the Barracks." msgstr "" "Fhad ’s a tha thu a’ feitheamh air an linn ùr, ’s urrainn dhut barrachd shaighdearan " "oideachadh aig an taigh-fheachd." msgid "" "Now that you are in City Phase, build the Arsenal nearby and then use it to construct 2" " Battering Rams." msgstr "" "အခု သင် ဟာ မြို့တော်အဆင့် ၌ ရှိနေပြီဖြစ်သောကြောင့် အနီးအနား မှာ လက်နက်တိုက် ကို " "တည်ဆောက် ပြီးနောက် ယင်းကို ဝက်ခွတုံးဆွဲမောင်းစက်များ ၂ စီး အား ဆောက်လုပ် ရန် သုံးပါ။" msgid "" "Stop all your soldiers gathering resources and instead task small groups to find the " "enemy Civic Center on the map. Once the enemy's base has been spotted, send your Siege " "Engines and all remaining soldiers to destroy it.\n" msgstr "" "Ordene a todos os seus soldados que parem a colheita de recursos e ao invés disso envie" " pequenos grupos para que encontrem o centro cívico inimigo no mapa. Uma vez que a base" " inimiga for identificada, você deverá enviar a sua arma de cerco e todos os soldados " "restantes para destruir a base do inimigo.\n" msgid "Female Citizens should continue to gather resources." msgstr "Bu chòir do na saoranaich bhoireann cumail orra ri stòras a chruinneachadh." msgid "The enemy has been defeated. These tutorial tasks are now completed." msgstr "ရန်သူ သည် ရှုံးနိမ့် သွားပါပြီ။ ဤ သင်တန်း၏ လုပ်ငန်းတာဝန်များ မှာ ယခု ပြီးဆုံး ပါပြီ။" msgid "This is a basic tutorial to get you started playing 0 A.D." msgstr "" "Dette er en grunnleggende veiledning som har til hensikt å hjelpe deg igang med å " "spille 0 A.D" msgid "Introductory Tutorial" msgstr "Εισαγωγικός Οδηγός Εκμάθησης" msgid "Player 1" msgstr "Cluicheadair 1" msgid "Player 2" msgstr "Cluicheadair 2" msgid "" "This tutorial will teach the basics of developing your economy. Typically, you will " "start with a Civic Center and a couple units in Village Phase and ultimately, your goal" " will be to develop and expand your empire, often by evolving to Town Phase and City " "Phase afterward.\n" msgstr "" "ဤ သင်တန်း မှ သင်၏ စီး​ပွား​ရေး​ အား ကြီးပွားဖွံ့ဖြိုး စေမှု အတွက် အခြေခံများ ကို သင်ပြ" " ပေးပါလိမ့်မည်။ ထုံးစံအတိုင်း သင်သည် မြို့တော်ဗဟို နှင့် အစို့များ အနည်းငယ် ဖြင့် " "ကျေးရွာအဆင့် ၌ အစပြု လိမ့်မည်ဖြစ်၍ မကြာမကြာ မြို့အဆင့် နှင့် မြို့တော်အဆင့် ကို " "နောက်ပိုင်းတွင် အဆင့်ဆင့် ပြောင်းလဲ ခြင်းဖြင့် နောက်ဆုံးတွင် တော့ သင်၏ ပန်းတိုင် သည် " "သင်၏ အင်ပါယာ အား ဖွံ့ဖြိုး စေရန်နှင့် တိုးချဲ့ ရန်အတွက် ဖြစ်လိမ့်မည်ဖြစ်ပေသည်။ " #, python-format msgid "" "\n" "Before starting, you can toggle between fullscreen and windowed mode using %(hotkey)s." msgstr "" "\n" "Преди да започнете, запомнете, че можете да превключвате между режимите на цял екран и " "в прозорец чрез %(hotkey)s." msgid "" "You can change the level of zoom using the mouse wheel and the camera view using any of" " your keyboard's arrow keys.\n" msgstr "" "Μπορείτε να αλλάξετε το επίπεδο μεγέθυνσης χρησιμοποιώντας τον τροχό του ποντικιού και " "την οπτική της κάμερας χρησιμοποιώντας οποιοδήποτε από τα πλήκτρα βέλους του " "πληκτρολογίου σας.\n" msgid "Adjust the game window to your preferences.\n" msgstr "Προσάρμοσε το παράθυρο του παιχνιδιού στις προτιμήσεις σου.\n" #, python-format msgid "" "\n" "You may also toggle between showing and hiding this tutorial panel at any moment using " "%(hotkey)s.\n" msgstr "" "\n" "သင်အနေ့ဖြင့် ဤ သင်တန်း ဘောင်ကွက် ကို မည်သည့် အခိုက် မဆို ပြသ ခြင်း နှင့် ဖုံးကွယ် ခြင်း" " ကြား %(hotkey)s အား အသုံးပြု ၍ တော်ဂယ်ပြု နိုင်ပေသည်။" msgid "" "To start off, select your building, the Civic Center, by clicking on it. A selection " "ring in the color of your civilization will be displayed after clicking." msgstr "" "Mulakan dengan memilih bangunan anda, iaitu Pusat Sivik, dengan mengklik padanya. Satu " "bulatan mengikut warna tamadun anda akan terpapar selepas mengklik pada Pusat Sivik " "tersebut." msgid "" "Now that the Civic Center is selected, you will notice that a production panel will " "appear on the lower right of your screen detailing the actions that the buildings " "supports. For the production panel, available actions are not masked in any color, " "while an icon masked in either grey or red indicates that the action has not been " "unlocked or you do not have sufficient resources to perform that action, respectively. " "Additionally, you can hover the cursor over any icon to show a tooltip with more " "details.\n" msgstr "" "Nise on a tha thu air an ionad shìobhalta a thaghadh, chì thu gun deach panail " "saothrachaidh fhosgladh taobh deas aig bonn na sgrìn a sheallas dhut dè na gnìomhan ris" " a chuireas an togalach taic. Air an dàrna làimh, bidh coltas àbhaisteach air na " "gnìomhan as urrainn dhut gabhail aig an àm. Air an làimh eile, seallaidh ìomhaigheag " "liath dhut nach deach a’ ghlas a thoirt far a’ ghnìomh fhathast agus ìomhaigheag dhearg" " nach eil stòras gu leòr agad gus an gnìomh a ghabhail aig an àm. A bharrachd air sin, " "’s urrainn dhut an luchag a chumail os cionn ìomhaigheag sam bith gus gliocas-sgrìn a " "shealltainn le barrachd fiosrachaidh.\n" msgid "" "The top row of buttons contains portraits of units that may be trained at the building " "while the bottom one or two rows will have researchable technologies. Hover the cursor " "over the II icon. The tooltip will tell us that advancing to Town Phase requires both " "more constructed structures as well as more food and wood resources." msgstr "" "La rangée supérieure contient les portraits des unités pouvant être entraînées dans le " "bâtiment alors que celle du bas ou deux rangées contiendront les technologies pouvant " "être recherchées. Passez votre curseur au dessus de l’icône II. L’infobulle nous " "apprendra qu’avancer jusqu’à la Phase des villes nécessite à la fois plus de bâtiments " "construits mais aussi plus de ressources en nourriture et en bois." msgid "" "You have two main types of starting units: Female Citizens and Citizen Soldiers. Female" " Citizens are purely economic units; they have low health and little to no attack. " "Citizen Soldiers are workers by default, but in times of need, can utilize a weapon to " "fight. You have two categories of Citizen Soldiers: Infantry and Cavalry. Female " "Citizens and Infantry Citizen Soldiers can gather any land resources while Cavalry " "Citizen Soldiers can only gather meat from animals.\n" msgstr "" "Έχετε δύο βασικούς τύπους αρχικών μονάδων: Γυναίκες Πολίτες και Πολίτες Οπλίτες. Οι " "Γυναίκες Πολίτες είναι καθαρά οικονομικές μονάδες, έχουν χαμηλό HP (Πόντοι Υγείας), " "χ\\και ελάχιστη έως καμία επίθεση. Οι Πολίτες Οπλίτες είναι εργάτες από προεπιλογή, " "αλλά σε περιόδους ανάγκης, μπορούν να χρησιμοποιήσουν ένα όπλο για να πολεμήσουν. Έχετε" " δύο κατηγορίες Πολιτών Οπλιτών: το Πεζικό και το Ιππικό. Οι Γυναίκες Πολίτες και οι " "Πολίτες Οπλίτες Πεζικού μπορούν να συγκεντρώσουν οποιουσδήποτε γήινους πόρους, ενώ οι " "Πολίτες Οπλίτες του Ιππικού μπορούν να μαζέψουν μόνο κρέας από θηρεύοντα ζώα.\n" msgid "" "As a general rule of thumb, left-clicking represents selection while right-clicking " "with an entity selected represents an order (gather, build, fight, etc.).\n" msgstr "" "Yleisenä nyrkkisääntönä voidaan sanoa, että napsautus hiiren vasemmalla painikkeella " "edustaa valintaa, kun taas napsautus oikealla, kun yksikkö on valittuna, edustaa käskyä" " (kerääminen, rakentaminen, taistelu jne.)." msgid "" "At this point, food and wood are the most important resources for developing your " "economy, so let's start with gathering food. Female Citizens gather vegetables faster " "than other units.\n" msgstr "" "Pour l’instant, la nourriture et le bois sont les ressources les plus importantes pour " "développer votre économie, commençons donc par collecter de la nourriture. Les " "Citoyennes collectent plus rapidement de la nourriture ne provenant pas des animaux que" " les autres unités.\n" msgid "There are primarily three ways to select units:\n" msgstr "Il existe principalement trois façons de sélectionner des unités :\n" msgid "" "1) Hold the left mouse button and drag a selection rectangle that encloses the units " "you want to select.\n" msgstr "" "1) Garder le bouton gauche de la souris enfoncé et faire glisser la souris pour former " "un rectangle qui entourera les unités que l’on veut sélectionner.\n" msgid "" "2) Click on one of them and then add additional units to your selection by holding " "Shift and clicking each additional unit (or also via the above selection rectangle).\n" msgstr "" "2) Cliquer sur une d’entre elles puis ajouter des unités additionnelles à la sélection " "avec un clic sur chaque unité supplémentaire tout en maintenant la touche Maj. enfoncée" " (vous pouvez aussi utiliser la sélection rectangulaire).\n" #, python-format msgid "" "3) Double-click on a unit. This will select every unit of the same type as the " "specified unit in your visible window. %(hotkey)s+double-click will select all units of" " the same type on the entire map.\n" msgstr "" "3) Dèan briogadh dùbailte air aonad. Taghaidh seo gach aonad dhen aon seòrsa ’s a tha " "an t-aonad a shònraich thu am broinn na h-uinneige a chì thu. Le %(hotkey)s + briogadh " "dùbailte, thèid gach aonad dhen aon seòrsa air a’ mhapa gu lèir a thaghadh.\n" msgid "" "You can click on an empty space on the map to reset the selection. Try each of these " "methods before tasking all of your Female Citizens to gather the berries to the " "southeast of your Civic Center by right-clicking on the berries when you have all the " "Female Citizens selected." msgstr "" "’S urrainn dhut briogadh air ionad bàn air a’ mhapa gus an taghadh ath-shuidheachadh. " "Feuch gach tè dhe na dòighean sin mus iarr thu air na saoranaich bhoireann agad uile na" " dearcan a chruinneachadh a tha gu ear-dheas air an ionad sìobhalta. Gus seo a " "dhèanamh, tagh na saoranaich bhoireann agad uile an toiseach agus dèan briogadh deas " "air na dearcan an uairsin." msgid "" "Now, let's gather some wood with your Infantry Citizen Soldiers. Select your Infantry " "Citizen Soldiers and order them to gather wood by right-clicking on the nearest tree." msgstr "" "Agora, vamos juntar um pouco de madeira com seus soldados cidadãos de infantaria. " "Selecione seus Soldados Cidadãos de Infantaria e ordene que eles coletem madeira " "clicando com o botão direito do mouse na árvore mais próxima." msgid "" "Cavalry Citizen Soldiers are good for hunting. Select your Cavalry and order him to " "hunt the chickens around your Civic Center in similar fashion." msgstr "" "Kavallerie-Bürgersoldaten sind gut geeignet zum Jagen. Wähle deine Kavallerie aus und " "befiehl ihr auf die gleiche Weise, die Hühner rund um den Verwaltungssitz zu jagen." msgid "All your units are now gathering resources. We should train more units!\n" msgstr "" "Tha na h-aonadan uile agad a’ cruinneachadh stòrasan a-nis. Bu chòir dhuinn barrachd " "aonadan oideachadh!\n" msgid "" "First, let's set a rally point. Setting a rally point on a building that can train " "units will automatically designate a task to the new unit upon completion of training. " "We want to send the newly trained units to gather wood on the group of trees to the " "south of the Civic Center. To do so, select the Civic Center by clicking on it and then" " right-click on one of the trees.\n" msgstr "" "Κατ 'αρχάς, ας θέσουμε ένα σημείο συγκέντρωσης. Ο καθορισμός ενός σημείου συγκέντρωσης " "από ένα κτίριο που μπορεί να εκπαιδεύσει μονάδες θα ορίσει αυτόματα μια εργασία στη νέα" " μονάδα μετά την ολοκλήρωση της εκπαίδευσης. Θέλουμε να στείλουμε τις πρόσφατα " "εκπαιδευμένες μονάδες για να μαζέψουμε τα Ξύλα στη συστάδα δέντρων στα νότια του " "Αστικού Κέντρου. Για να το κάνεις αυτό, επίλεξε το Αστικό Κέντρο κάνοντας κλικ πάνω του" " και στη συνέχεια κάνε δεξί κλικ σε ένα από τα δέντρα.\n" msgid "Rally points are indicated by a small flag at the end of the blue line." msgstr "" "Thèid cinn-chruinneachaidh a chomharrachadh dhut le bratach bheag air deireadh loidhne " "ghuirme." msgid "" "Select the Civic Center, then hover the cursor over a tree and right-click when you see" " the cursor change into a wood icon." msgstr "" "Επέλεξε το Αστικό Κέντρο, έπειτα τοποθέτησε τον κέρσορα πάνω σε ένα δέντρο και κάνε " "δεξί κλικ όταν δεις τον κέρσορα του ποντικού να αλλάζει σε εικονίδιο Ξύλου." msgid "" "Now that the rally point is set, we can produce additional units and they will do their" " assigned task automatically.\n" msgstr "" "Nise on a tha sinn air a’ cheann-chruinneachaidh a shuidheachadh, ’s urrainn dhuinn " "barrachd aonadan a dhèanamh agus tòisichidh iad air an obair aca gu fèin-obrachail.\n" msgid "" "Citizen Soldiers gather wood faster than Female Citizens. Select the Civic Center and, " "while holding Shift, click on the second unit icon, the Hoplites (holding Shift trains " "a batch of five units). You can also train units individually by simply clicking, but " "training 5 units together takes less time than training 5 units individually." msgstr "" "Burgersoldaten verzamelen wat sneller hout dan vrouwelijke burgers. Selecteer het " "beschavingscentrum en, terwijl u de Shift-toets ingedrukt houdt, klik op het tweede " "icoon met een eenheid: de hoplieten (door de Shift-toets ingedrukt te houden rekruteert" " u eenheden in groepen van vijf). U kunt ook eenheden individueel rekruteren door " "gewoon te klikken. Vijf eenheden tegelijk rekruteren neemt echter minder tijd in beslag" " dan vijf eenheden individueel te rekruteren." msgid "Do not forget to hold Shift while clicking to train several units." msgstr "" "Nezabudni pri kliknutí podržať klávesu pre skupinový tréning - tak sa vytvorí viacero " "jednotiek v skupine." msgid "Hold Shift and click on the Hoplite icon." msgstr "Maintenez la touche Maj. enfoncée et cliquez sur l’icône « Hoplite »." msgid "Let's wait for the units to be trained.\n" msgstr "Fuirichidh sinn gus am bi na h-aonadan air an oideachadh.\n" msgid "" "While waiting, direct your attention to the panel at the top of your screen. On the " "upper left, you will see your current resource supply (food, wood, stone, and metal). " "As each worker brings resources back to the Civic Center (or another dropsite), you " "will see the amount of the corresponding resource increase.\n" msgstr "" "Во время ожидания обратите свое внимание на панель в верхней части экрана. В левом " "верхнем углу вы увидите текущее обеспечение ресурсами (пища, древесина, камень и " "металл). Работники приносят ресурсы в городской Центр (или в другую точку разгрузки, " "например, склад), как только он это сделает, вы увидите, что количество " "соответствующего ресурса возрастёт.\n" msgid "" "This is a very important concept to keep in mind: gathered resources have to be brought" " back to a dropsite to be accounted, and you should always try to minimize the distance" " between resource and nearest dropsite to improve your gathering efficiency." msgstr "" "Dit is een zeer belangrijk concept om in gedachten te houden: verzamelde grondstoffen " "moeten eerst naar een pakhuis gebracht worden alvorens ze meegeteld worden. Daarom " "dient u altijd de afstand tussen de grondstof en het dichtsbijzijnde pakhuis zo klein " "als mogelijk te houden om de verzamelefficiëntie te verbeteren." msgid "The newly trained units automatically go to the trees and start gathering wood.\n" msgstr "" "Tha na h-aonadan air an ùr-oideachadh a’ dol dha na craobhan gu fèin-obrachail agus a’ " "tòiseachadh air fiodh a chruinneachadh.\n" msgid "" "But as they have to bring it back to the Civic Center to deposit it, their gathering " "efficiency suffers from the distance. To fix that, we can build a Storehouse, a " "dropsite for wood, stone, and metal, close to the trees. To do so, select your five " "newly trained Citizen Soldiers and look for the construction panel on the bottom right," " click on the Storehouse icon, move the mouse as close as possible to the trees you " "want to gather and click on a valid place to build the dropsite.\n" msgstr "" "Όμως, καθώς πρέπει να το φέρουν πίσω στο Αστικό Κέντρο για να το εναποθέσουν, η " "αποτελεσματικότητα της συγκέντρωσης τους πάσχει από την απόσταση. Για να το διορθώσουμε" " αυτό, μπορούμε να χτίσουμε μια αποθήκη, ένα σημείο εναπόθεσης για Ξύλο, Πέτρα και " "Μέταλλο, κοντά στα δέντρα. Για να το κάνετε αυτό, επιλέξτε τους πέντε νέους " "εκπαιδευμένους Πολίτες Οπλίτες και αναζητήστε τον πίνακα κατασκευών κάτω δεξιά, κάντε " "κλικ στο εικονίδιο της αποθήκης, μετακινήστε το ποντίκι όσο το δυνατόν πιο κοντά στα " "δέντρα που θέλετε να συλλέξετε και κάντε κλικ σε ένα έγκυρο μέρος για να χτίσετε το " "σημείο εναπόθεσης.\n" msgid "Invalid (obstructed) positions will show the building preview overlay in red." msgstr "" "Ще разберете кои места са неподходящи (блокирани), тъй като изображението на сградата " "ще стане червено, когато сте върху тях." msgid "" "The selected Citizens will automatically start constructing the building once you place" " the foundation." msgstr "" "Les Citoyens sélectionnés commenceront automatiquement à construire le bâtiment une " "fois que vous aurez placé la fondation." msgid "When construction finishes, the builders default to gathering wood automatically.\n" msgstr "" "Quando a construção terminar, os construtores iniciarão a colheita de madeira " "automaticamente por padrão\n" msgid "" "Let's train some Female Citizens to gather more food. Select the Civic Center, hold " "Shift and click on the Female Citizen icon to train five Female Citizens." msgstr "" "Ας εκπαιδεύσουμε μερικές Γυναίκες Στρατιωτισσες για τη συλλογή περισσότερη; τροφής. " "Επιλέξτε τι Αστικό Κέντρο ,κρατήστε πατημένο το Shift και κλικάρετε στο εικονίδιο με " "τις Γυναίκες Στρατιώτες για να εκπαιδεύσετε πέντε Γυναίκες Πολίτες." msgid "Do not forget to hold Shift and click to train several units." msgstr "" "Non dimenticare di tenere premuto MAIUSC mentre clicchi su un icona per addestrare più " "unità contemporaneamente." msgid "Hold shift and click on the Female Citizen icon." msgstr "Cum sìos Shift is dèan briogadh air ìomhaigheag an t-saoranaich bhoirinn." msgid "" "In the meantime, we seem to have enough workers gathering wood. We should remove the " "current rally point of the Civic Center away from gathering wood. For that purpose, " "right-click on the Civic Center when it is selected (and the flag icon indicating the " "rally point is crossed out)." msgstr "" "San eadar-àm, tha coltas gu bheil luchd-obrach gu leòr againn gus fiodh a " "chruinneachadh. Bu chòir dhuinn ceann-cruinneachaidh an ionaid shìobhalta a ghluasad " "air falbh on fhiodh. Air an adhbhar sin, dèan briogadh deas air an ionad shìobhalta às " "dèidh a thaghadh. Chì thu crois sguabaidh às thar ìomhaigheag a’ bhrataich a sheallas " "dhut far a bheil an ceann-cruinneachaidh." msgid "The units should be ready soon.\n" msgstr "Bu chòir dha na h-aonadan agad a bhith deiseil a dh’aithghearr.\n" msgid "" "In the meantime, direct your attention to your population count on the top panel. It is" " the fifth item from the left, after the resources. It would be prudent to keep an eye " "on it. It indicates your current population (including those being trained) and the " "current population limit, which is determined by your built structures." msgstr "" "Пока обратите внимание на численность населения, указанную на панели вверху экрана. Она" " отображается в виде пятой слева иконки, сразу после ресурсов. Было бы " "предусмотрительно периодически посматривать на неё. Она отображает текущую численность " "населения (включая юнитов, которые в данный момент обучаются) и текущий предел " "населения, который определяется возведенными постройками." msgid "" "As you have nearly reached the population limit, you must increase it by building some " "new structures if you want to train more units. The most cost effective structure to " "increase your population limit is the House.\n" msgstr "" "Поскольку Вы практически достигли предельной численности населения, необходимо " "увеличить его, построив несколько новых зданий, если хотите обучить больше юнитов. " "Наиболее эффективная по затратам постройка, увеличивающая предел населения, это дом.\n" msgid "Now that the units are ready, let's see how to build several Houses in a row." msgstr "" "Nu de eenheden gereed zijn, laten we eens kijken hoe we meerdere huizen achter elkaar " "kunnen bouwen." msgid "" "Select two of your newly-trained Female Citizens and ask them to build these Houses in " "the empty space to the east of the Civic Center. To do so, after selecting the Female " "Citizens, click on the House icon in the bottom right panel and, while holding Shift, " "click first on the position in the map where you want to build the first House, and " "then click on the position where you want to build the second House (when you give a " "command while holding Shift, you put the command in a queue; units automatically switch" " to the next command in their queue when they finish their current command). Press " "Escape to get rid of the House cursor so you don't spam Houses all over the map.\n" msgstr "" "Sélectionnez deux de vos nouvelles Citoyennes et demandez-leur de construire ces " "Maisons dans l’espace vide à l’est du Centre-ville. Pour cela, après avoir sélectionné " "les Citoyennes, cliquez sur l’icône « Maison » en bas à droite, et cliquez sur un " "emplacement de la carte ou vous voulez construire la première Maison en maintenant la " "touche Maj. enfoncée, cliquez ensuite sur l’emplacement de la seconde Maison en " "maintenant toujours la touche Maj. (quand on donne des ordres, maintenir Maj. met à la " "suite les ordres dans la queue et les unités suivront automatiquement les prochains " "ordres quand elles auront fini leurs travaux initiaux). Appuyez sur Échap pour vous " "débarrasser du curseur « Maison » afin d’éviter de créer des Maisons sur toute la " "carte.\n" msgid "" "Reminder: to select only two Female Citizens, click on the first one and then hold " "Shift and click on the second one." msgstr "" "Rappel : pour sélectionner uniquement 2 Citoyennes, cliquez sur la première, puis en " "maintenant la touche Maj. enfoncée, cliquez sur la seconde pour l’ajouter à la " "sélection." msgid "" "You may notice that berries are a finite supply of food. We will need a more lasting " "food source. Fields produce an unlimited food resource, but are slower to gather than " "forageable fruits.\n" msgstr "" "Anda dapati buah beri merupakan bekalan makanan tidak terhad. Walaubagaimanapun kita " "perlukan sumber makanan yang lebih bertahan lama. Oleh itu, Ladang dapat hasilkan " "sumber makanan tanpa had, tetapi lebih perlahan dikumpul berbanding buah-buahan hutan " "yang boleh dituai hasilnya.\n" msgid "" "But to minimize the distance between a farm and its corresponding food dropsite, we " "will first build a Farmstead." msgstr "" "Για να ελαχιστοποιήσουμε όμως την απόσταση μεταξύ μιας φάρμας και του αντίστοιχου " "σημείου εναπόθεσης των τροφίμων, θα χτίσουμε αρχικά ένα αγρόκτημα." msgid "" "Select the three remaining (idle) Female Citizens and order them to build a Farmstead " "in the center of the large open area to the west of the Civic Center.\n" msgstr "" "Επιλέξτε τις τρεις εναπομείναντες (αδρανείς) Γυναίκες Πολίτες και παραγγείλετε τους να " "οικοδομήσουν ένα αγρόκτημα στο κέντρο της μεγάλης ανοικτής περιοχής δυτικά του Αστικού " "Κέντρου\n" msgid "" "We will need a decent chunk of space around the Farmstead to build Fields. In addition," " we can see goats on the west side to further improve our food gathering efficiency " "should we ever decide to hunt them.\n" msgstr "" "Θα χρειαστούμε ένα αξιοπρεπές κομμάτι χώρου γύρω από το αγρόκτημα για να καλλιεργήσουμε" " χωράφια. Επιπλέον, μπορούμε να δούμε τις αίγες στη δυτική πλευρά ώστε να βελτιώσουμε " "περαιτέρω την αποτελεσματικότητα της συλλογής τροφίμων, εάν αποφασίσουμε ποτέ να τις " "κυνηγήσουμε.\n" msgid "" "If you try to select the three idle Female Citizens by clicking and dragging a " "selection rectangle over them, you might accidentally select additional units. To avoid" " that, hold the I key while selecting so that only idle units are selected. If you " "accidentally select a cavalry unit, hold Ctrl and click on the cavalry unit icon of the" " selection panel at the bottom of the screen to remove the cavalry unit from the " "current selection." msgstr "" "Ma dh’fheuchas tu ris an triùir shaoranach boireann ’na thàmh a thaghadh le briogadh is" " slaodadh ceart-cheàrnaich, is mòr an seans gun gabh thu luchd-obrach nach eil thu ag " "iarraidh a-steach dhan taghadh agad. Cum sìos an iuchair “i” (“idle”) fhad ’s a nì thu " "an taghadh gus sin a sheachnadh – cha dèid ach ionadan a tha ’nan tàmh a thaghadh mar " "sin. Ma thaghas sin an t-aonad eachraidh a tha ’na thàmh le mearachd, cum sìos an " "iuchair Ctrl agus briog air an ìomhaigheag aige sa phanail taghaidh aig a’ bhonn gus an" " t-aonad eachdraidh a thoirt air falbh." msgid "" "When the Farmstead construction is finished, its builders will automatically look for " "food, and in this case, they will go after the nearby goats.\n" msgstr "" "Nuair a bhios an tuathanas air a thogail, tòisichidh an luchd-obrach a thog e air biadh" " a shireadh gu fèin-obrachail agus an turas seo, thèid iad an toir air na gobhair am " "fagas.\n" msgid "" "But your House builders will only look for something else to build and, if nothing " "found, become idle. Let's wait for them to build the Houses." msgstr "" "Mais vos bâtisseurs de Maison chercheront uniquement quelque chose d’autre à " "construire, si rien n’est trouvé ils deviendront inactifs. Attendons qu’ils aient " -"terminés de construire les Maisons." +"terminé de construire les Maisons." msgid "" "When both Houses are built, select your two Female Citizens and order them to build a " "Field as close as possible to the Farmstead, which is a dropsite for all types of food." msgstr "" "Όταν κτιστούν και τα δύο σπίτια, επέλεξε δύο Γυναίκες Πολίτες και διάταξε τες να " "κατασκευάσουν ένα χωράφι όσων το δυνατόν πλησιέστερα στο αγρόκτημα, το οποίο είναι " "σημείο εναπόθεσης για όλους τους τύπους φαγητού." msgid "When the Field is ready, the builders will automatically start gathering it.\n" msgstr "" "Как только постройка поля будет завершена, строители автоматически начнут собирать с " "него урожай.\n" msgid "" "The cavalry unit should have slaughtered all chickens by now. Select it and explore the" " area to the south of the Civic Center: there is a lake with some camels around. Move " "your cavalry by right-clicking on the point you want to go, and when you see a herd of " "camels, right-click on one of them to start hunting for food." msgstr "" "Οι μονάδες Ιππικού πρέπει να έχουν σφάξει όλα τα κοτόπουλα μέχρι τώρα. Επιλέξτε την " "μονάδα και εξερευνείστε τη περιοχή δυτικά του Αστικού Κέντρου: εκεί υπάρχει μία λίμνη " "με καμήλες τριγύρω. Μετακινείστε το Ιππικό σας πατώντας το δεξί κλίκ στο σημείο που " "θέλετε να μετακινηθούν, και όταν δείτε το κοπάδι απο των καμηλών ,πατήστε το δεξί κλίκ" " του ποντικιού σας ,προκειμένου να ξεκινήσετε το κυνήγι για τροφή." msgid "" "Up to five Workers can gather from a Field. To add additional Workers, select the Civic" " Center and set a rally point on a Field by right-clicking on it. If the Field is not " "yet finished, new Workers sent by a rally point will help building it, and when built, " "they will gather food." msgstr "" "Un champ peut compter jusqu’à cinq fermiers en même temps. Pour ajouter des récolteurs " "supplémentaires, sélectionnez le Centre-ville et placez un point de ralliement sur le " "champ en faisant un clic droit dessus. Tant que le champ n’est pas construit, les " "nouveaux travailleurs envoyés par le point de ralliement aideront à le construire. " "Enfin, ils le récolteront lorsque la fin de la construction sera réalisée." msgid "Select the Civic Center and right-click on the Field." msgstr "Selecione o Centro Cívico e clique com o botão direito do mouse no Campo.\n" msgid "" "Now click three times on the Female Citizen icon in the bottom right panel to train " "three additional farmers." msgstr "" "Nise, briog trì tursan air ìomhaigheag an t-saoranaich bhoirinn sa phanail taobh deas " "aig a’ bhonn gus triùir thuathanach a bharrachd oideachadh." msgid "Click without holding Shift to train a single unit." msgstr "Cliquez sans maintenir la touche Maj. enfoncée pour entraîner une seule unité." msgid "" "You can increase the gather rates of your workers by researching new technologies " "available in some buildings.\n" msgstr "" "Bheir thu piseach air dè cho luath ’s a chruinnicheas an luchd-obrach agad stòrasan le " "teicneolasan a tha ri am faighinn ann an cuid a thogalaichean.\n" msgid "" "The farming rate, for example, can be improved with a researchable technology in the " "Farmstead. Select the Farmstead and look at its production panel on the bottom right. " "You will see several researchable technologies. Hover the cursor over them to see their" " costs and effects and click on the one you want to research." msgstr "" "Mar eisimpleir, ’s urrainn dhut piseach a thoirt air dè cho luath ’s a thèid achaidhean" " a bhuan le teicneolas a rannsaicheas tu san tuathanas. Tagh an tuathanas agus thoir " "sùil air panail an t-saothrachaidh aige taobh deas aig a’ bhonn. Chì thu grunn " "theicneolas a ghabhas rannsachadh. Cum an luchag os an cionn ach am faic thu dè chosgas" " is dè nì iad agus briog air am fear a bu toigh leat rannsachadh." msgid "" "We should start preparing to phase up into Town Phase, which will unlock many more " "units and buildings. Select the Civic Center and hover the cursor over the Town Phase " "icon to see what is still needed.\n" msgstr "" "Bu chòir dhuinn ar n-ullachadh a-nis ach an ruig sinn “linn nam bailtean” a bheir a’ " "ghlas far barrachd aonadan is thogalaichean dhuinn. Tagh an t-ionad sìobhalta agus cum " "an luchag os cionn na h-ìomhaigheige “Linn nam bailtean” ach am faic thu dè tha a dhìth" " ort fhathast.\n" msgid "" "We now have enough resources, but one structure is missing. Although this is an " "economic tutorial, it is nonetheless useful to be prepared for defense in case of " "attack, so let's build Barracks.\n" msgstr "" "Tha stòras gu leòr againn a-nis ach tha aon togalach a dhìth oirnn fhathast. Ged as e " "oideachadh mun eaconamaidh a tha seo, cha bhitheamaid nas bu mhiosa dheth nan robh sinn" " ullaichte air eagal gun doireadh nàmhaid ionnsaigh oirnn. Mar sin, togamaid taigh-" "feachd a-nis.\n" msgid "" "Select four of your soldiers and ask them to build a Barracks: as before, start " "selecting the soldiers, click on the Barracks icon in the production panel and then lay" " down a foundation not far from your Civic Center where you want to build." msgstr "" "Tagh ceathrar dhe na saighdearan agad agus iarr orra gun tog iad taigh-feachd: mar a " "rinn sinn roimhe, tòisich le taghadh nan saighdearan, briog air ìomhaigheag an taigh-" "fheachd sa phanail saothrachaidh agus cuir sìos bonn faisg air an ionad shìobhalta agad" " far a bheil thu airson a thogail ann." msgid "" "Let's wait for the Barracks to be built. As this construction is lengthy, you can add " "two soldiers to build it faster. To do so, select your Civic Center and set up a rally " "point on the Barracks foundation by right-clicking on it (you should see a hammer " "icon). Then produce two more builders by clicking on the Hoplite icon twice." msgstr "" "Feumaidh sinn feitheamh gus am bi an taigh-feachd deiseil. On a bheir seo greis mhath, " "’s urrainn dhut dithis shaighdear a chur ris gus a thogail nas luaithe. Gus seo a " "dhèanamh, tagh an t-ionad sìobhalta agad agus suidhich an ceann-cruinneachaidh air bonn" " an taigh-fheachd le briogadh deas air (bu chòir dhut ìomhaigheag ùird fhaicinn). " "Oidich dithis luchd-togail eile an uairsin is tu a’ briogadh dà thuras air ìomhaigheag " "an hoiplid." msgid "" "You should now be able to research Town Phase. Select the Civic Center and click on the" " technology icon.\n" msgstr "" "Bu chòir dhut a bhith ullamh a-nis gus “linn nam bailtean” a rannsachadh. Tagh an " "t-ionad sìobhalta agus briog air ìomhaigheag an teicneolais.\n" msgid "" "If you still miss some resources (icon with red overlay), wait for them to be gathered " "by your workers." msgstr "" "Ma tha stòras no dhà a dhìth ort fhathast (bith dath dearg air an ìomhaigheag), fuirich" " gus am bi an luchd-obrach agad air a chruinneachadh." msgid "" "In later phases, you need usually stone and metal to build bigger structures and train " "better soldiers. Hence, while waiting for the research to be done, you will send half " "of your idle Citizen Soldiers (who have finished building the Barracks) to gather stone" " and the other half to gather metal.\n" msgstr "" "Ri linntean nas adhartaiche, bidh feum agad air clach is meatailt gus togalaichean mòra" " a thogail agus saighdearan nas fheàrr oideachadh. Air an adhbhar sin, fhad ’s a bhios " "sinn a’ feitheamh air an rannsachadh, cuir an dàrna leth dhe na saighdearan-dùthcha a " "tha ’nan tàmh (an fheadhainn a tha air an taigh-feachd a thogail) gus clach a " "chruinneachadh agus an leth eile gus meatailt a chruinneachadh.\n" msgid "" "To do so, we could select three Citizen Soldiers and right-click on the stone quarry on" " the west of the Civic Center (the cursor changes when hovering the stone quarry while " "your soldiers are selected). However, these soldiers were gathering wood, so they may " "still carry some wood which would be lost when starting to gather another resource." msgstr "" "Gus seo a dhèanamh, b’ urrainn dhuinn triùir shaighdearan-dùthcha a thaghadh agus " "briogadh deas a dhèanamh air a’ chuaraidh cloiche gu siar air an ionad shìobhalta " "(atharraichidh an cùrsair nuair a chumas tu an luchag os cionn a’ chuaraidh fhad ’s a " "bhios na saighdearan agad air an taghadh). Gidheadh, chruinnich na saighdearan sin " "fiodh roimhe agus mar sin dh’fhaoidte gu bheil iad a’ giùlan fiodh fhathast a " "chailleadh tu nan robh thu a’ tòiseachadh air stòras eile a chruinneachadh sa bhad." msgid "" "Thus, we should order them to deposit their wood in the Civic Center along the way. To " "do so, we will hold Shift while clicking to queue orders: select your soldiers, hold " "Shift and right-click on the Civic Center to deposit their wood and then hold Shift and" " right-click on the stone quarry to gather it.\n" msgstr "" "C’est pourquoi, nous devrions leur ordonner de déposer leur bois dans le Centre-ville " "qui se trouve sur le chemin. Pour ce faire, on va lancer une série d’ordres les uns à " "la suite des autres en utilisant la touche Maj. enfoncée : sélectionnez vos soldats, " "maintenez la touche Maj. enfoncée et faites un clic droit sur le Centre-ville pour " -"déposer le bois puis de nouveau maintenez la touche Maj. enfoncée et faites un clic " +"déposer le bois puis, en maintenant toujours la touche Maj. enfoncée, faites un clic " "droit sur la carrière de pierre pour la récolter.\n" msgid "" "Perform a similar order queue with the remaining soldiers and the metal mine in the " "west." msgstr "" "Cruthaich ciutha òrduighean coltach ris dha na saighdearan a tha air fhàgail dhut " "cuideachd ach cuir dhan mhèinn meatailt air an taobh siar iad." msgid "" "This is the end of the walkthrough. This should give you a good idea of the basics of " "setting up your economy." msgstr "" "این پایان این آموزش بود. این آموزش باید به شما دیدکافی از مباحث پایه و اصلی بازی داده " "باشد و شما باید قادر باشید اقتصاد خود را در بازی برپا کنید." msgid "" "This map will give a rough guide for starting the game effectively. Early in the game " "the most important thing is to gather resources as fast as possible so you are able to " "build enough troops later." msgstr "" "Ο χάρτης αυτός θα σας δώσει μια γενική εικόνα για την αποτελεσματικότητα στην έναρξη " "ενός παιχνιδιού. Από νωρίς στο παιχνίδι το πιο σημαντικό πράγμα είναι να συγκεντρώσετε " "πόρους όσο το δυνατόν γρηγορότερα, ώστε να είστε σε θέση να χτίσετε αρκετά στρατεύματα " "αργότερα." msgid "Starting Economy Walkthrough" msgstr "Aloittamassa ekonomian läpipeluuohjetta" Index: ps/trunk/binaries/data/mods/public/l10n/tr.public-gui-campaigns.po =================================================================== --- ps/trunk/binaries/data/mods/public/l10n/tr.public-gui-campaigns.po (revision 27272) +++ ps/trunk/binaries/data/mods/public/l10n/tr.public-gui-campaigns.po (revision 27273) @@ -1,210 +1,213 @@ # Translation template for 0 A.D. — Empires Ascendant. # Copyright (C) 2022 Wildfire Games # This file is distributed under the same license as the 0 A.D. — Empires Ascendant # project. # Translators: # Butterfly # Emre Cıklatekerlio # Doğu Kan # yakup # Onur Kılıç # Tuğberk Korkut # Günay Yılmaz # Volkan Sarıoğlu # rtacr # Cem Aktas +# Paul Henry Newtman msgid "" msgstr "" "Project-Id-Version: 0 A.D. — Empires Ascendant\n" "POT-Creation-Date: 2022-10-22 14:55+0000\n" "PO-Revision-Date: 2021-04-23 16:19+0000\n" -"Last-Translator: Cem Aktas , 2021\n" +"Last-Translator: Paul Henry Newtman, 2022\n" "Language-Team: Turkish (https://www.transifex.com/wildfire-games/teams/17418/tr/)\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Language: tr\n" "Plural-Forms: nplurals=2; plural=(n > 1);\n" #: campaigns/new_maps.jsonDescription msgctxt "Campaign Template" msgid "" "Discover the new and improved maps in Alpha XXVII with a demo campaign, " "taking you through all of them." msgstr "" +"Yeni ve geliştirilmiş Alpha XXVII haritalarını keşfedin ve size bir tanıtım " +"seferi ile hepsini göstersin. " #: campaigns/new_maps.jsonName msgctxt "Campaign Template" msgid "Demo campaign - new maps" msgstr "Tanıtım mücadelesi - yeni haritalar" #: campaigns/tutorial.jsonDescription msgctxt "Campaign Template" msgid "Learn how to play 0 A.D." msgstr "0 A.D. nasıl oynanır öğren." #: campaigns/tutorial.jsonLevels.eco_walkthrough.Description msgctxt "Campaign Template" msgid "" "This map will give a rough guide for starting the game effectively. Early " "in the game the most important thing is to gather resources as fast as " "possible so you are able to build enough troops later. Warning: This is very" " fast at the start, be prepared to run through the initial bit several " "times." msgstr "" "Bu harita, oyuna etkili bir şekilde başlamanız için kaba bir rehber " "olacaktır. Oyun başlangıcındaki en önemli şey, ileride yeterince asker " "üretebilmek için olabildiğince hızlı kaynak toplamaktır. Uyarı: Başlangıç " "çok hızlı gelişecektir, hazırlanmak için başlangıç kısmını bir kaç kez " "tekrarlayın." #: campaigns/tutorial.jsonLevels.eco_walkthrough.Name msgctxt "Campaign Template" msgid "Economy Walkthrough" msgstr "Adım Adım Ekonomi" #: campaigns/tutorial.jsonLevels.introduction.Description msgctxt "Campaign Template" msgid "This is a basic tutorial to get you started playing 0 A.D." msgstr "Bu, 0 A.D. oynamaya başlamanız için temel bir rehberdir." #: campaigns/tutorial.jsonLevels.introduction.Name msgctxt "Campaign Template" msgid "Introductory Tutorial" msgstr "Giriş Eğitimi" #: campaigns/tutorial.jsonName msgctxt "Campaign Template" msgid "Tutorial" msgstr "Rehber" #: gui/campaigns/default_menu/CampaignMenu.js:155 msgctxt "campaign status" msgid "Completed" msgstr "Tamamlandı" #: gui/campaigns/default_menu/CampaignMenu.js:157 msgctxt "campaign status" msgid "Available" msgstr "Mevcut" #: gui/campaigns/default_menu/CampaignMenu.js:216 #, javascript-format msgid "Error loading campaign run %s: %s." msgstr "Kampanya turu %s:%s yükleme hatası" #: gui/campaigns/default_menu/CampaignMenu.xml:(caption):14 msgid "Campaign Name" msgstr "Kampanya adı" #: gui/campaigns/default_menu/CampaignMenu.xml:(caption):45 msgid "No scenario selected" msgstr "Senaryo seçilmedi" #: gui/campaigns/default_menu/CampaignMenu.xml:(caption):58 msgid "Back to Main Menu" msgstr "Ana menuye dön" #: gui/campaigns/default_menu/CampaignMenu.xml:(caption):62 msgid "Saved Games" msgstr "Kaydedilmiş Oyunlar" #: gui/campaigns/default_menu/CampaignMenu.xml:(caption):66 msgid "Start Scenario" msgstr "Senaryo başlat" #: gui/campaigns/default_menu/CampaignMenu.xml:(caption):69 msgid "Resume Saved Game" msgstr "Kaydedilmiş oyunu başlat" #: gui/campaigns/default_menu/CampaignMenu.xml:(heading):27 msgctxt "campaignLevelList" msgid "Scenario Name" msgstr "Senaryo adı" #: gui/campaigns/default_menu/CampaignMenu.xml:(heading):31 msgctxt "campaignLevelList" msgid "Status" msgstr "Durum" #: gui/campaigns/load_modal/LoadModal.js:18 msgid "file cannot be loaded" msgstr "dosya yüklenemiyor" #: gui/campaigns/load_modal/LoadModal.js:104 #, javascript-format msgid "Are you sure you want to delete run %s? This cannot be undone." msgstr "%s silmek istediğinizden emin misinz? Bu işlem geri alınamaz." #: gui/campaigns/load_modal/LoadModal.js:105 msgid "Confirmation" msgstr "Onay" #: gui/campaigns/load_modal/LoadModal.js:106 msgid "No" msgstr "Hayır" #: gui/campaigns/load_modal/LoadModal.js:106 msgid "Yes" msgstr "Evet" #: gui/campaigns/load_modal/LoadModal.xml:(caption):13 #: gui/campaigns/load_modal/LoadModal.xml:(caption):39 msgid "Load Campaign" msgstr "Kampanyayı yükle" #: gui/campaigns/load_modal/LoadModal.xml:(caption):20 msgid "No ongoing campaigns." msgstr "Devam eden kampanyalar yok." #: gui/campaigns/load_modal/LoadModal.xml:(caption):24 msgid "Name of selected run:" msgstr "Seçili turun adı;" #: gui/campaigns/load_modal/LoadModal.xml:(caption):31 #: gui/campaigns/new_modal/NewCampaignModal.xml:(caption):23 msgid "Cancel" msgstr "İptal" #: gui/campaigns/load_modal/LoadModal.xml:(caption):35 msgid "Delete" msgstr "Sil" #: gui/campaigns/new_modal/NewCampaignModal.xml:(caption):12 msgid "Start a campaign" msgstr "Kampanya başlat" #: gui/campaigns/new_modal/NewCampaignModal.xml:(caption):16 msgid "Please enter the name of your new campaign run:" msgstr "Lütfen yeni kampanyanın tur adını giriniz:" #: gui/campaigns/new_modal/NewCampaignModal.xml:(caption):27 #: gui/campaigns/setup/CampaignSetupPage.xml:(caption):55 msgid "Start Campaign" msgstr "Kampanya başlat" #: gui/campaigns/setup/CampaignSetupPage.js:40 msgid "No campaign selected." msgstr "Kampanya seçilmedi." #: gui/campaigns/setup/CampaignSetupPage.xml:(caption):10 msgid "Campaigns" msgstr "Kampanyalar" #: gui/campaigns/setup/CampaignSetupPage.xml:(caption):37 msgid "No Campaign selected" msgstr "Kampanya seçilmedi." #: gui/campaigns/setup/CampaignSetupPage.xml:(caption):50 msgid "Main Menu" msgstr "Ana Menü" #: gui/campaigns/setup/CampaignSetupPage.xml:(heading):26 msgctxt "campaignsetup" msgid "Name" msgstr "İsim" #: gui/common/campaigns/CampaignRun.js:117 #, javascript-format msgid "%(userDesc)s - %(templateName)s" msgstr "%(userDesc)s- %(templateName)s" Index: ps/trunk/binaries/data/mods/public/l10n/tr.public-templates-buildings.po =================================================================== --- ps/trunk/binaries/data/mods/public/l10n/tr.public-templates-buildings.po (revision 27272) +++ ps/trunk/binaries/data/mods/public/l10n/tr.public-templates-buildings.po (revision 27273) @@ -1,2303 +1,2304 @@ # Translation template for 0 A.D. — Empires Ascendant. # Copyright (C) 2022 Wildfire Games # This file is distributed under the same license as the 0 A.D. — Empires Ascendant # project. # Translators: # Ender Türsen # Cem Aktas # Cengizhan Asıliskender # Doğu Kan # Emre JILTA # Eren Ramiz # fatih yılmaz # Günay Yılmaz # Hüseyin Cem Aras # İrfan Sunay # Mehmet Ali Çavdar # Muha Aliss # fa21a00b1eaa25ea318c8d7dff1800ce_598be9f # Onur Kılıç # sicey # Sinan Özgün # Taha Karadoğan +# Tamer Kesenkaş # Tayfun Toprakcıoğlu # Volkan Gezer # Volkan SARIBÜLBÜL # yakup msgid "" msgstr "" "Project-Id-Version: 0 A.D.\n" "POT-Creation-Date: 2022-11-28 09:03+0000\n" "PO-Revision-Date: 2014-06-19 17:54+0000\n" -"Last-Translator: yakup , 2014-2017,2022\n" +"Last-Translator: Tamer Kesenkaş, 2022\n" "Language-Team: Turkish (http://www.transifex.com/wildfire-games/0ad/language/tr/)\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Language: tr\n" "Plural-Forms: nplurals=2; plural=(n > 1);\n" #: simulation/templates/structures/athen/arsenal.xml:5 #: simulation/templates/structures/mace/arsenal.xml:5 #: simulation/templates/structures/ptol/arsenal.xml:5 #: simulation/templates/structures/sele/arsenal.xml:5 #: simulation/templates/structures/spart/arsenal.xml:5 msgid "Hoplothēkē" msgstr "Hoplothēkē" #: simulation/templates/structures/athen/barracks.xml:12 #: simulation/templates/structures/mace/barracks.xml:12 #: simulation/templates/structures/ptol/barracks.xml:11 #: simulation/templates/structures/sele/barracks.xml:12 #: simulation/templates/structures/spart/barracks.xml:12 msgid "Stratopedon" msgstr "Stratopedon" #: simulation/templates/structures/athen/civil_centre.xml:8 #: simulation/templates/structures/mace/civil_centre.xml:8 #: simulation/templates/structures/ptol/civil_centre.xml:9 #: simulation/templates/structures/sele/civil_centre.xml:5 #: simulation/templates/structures/spart/civil_centre.xml:8 msgid "Agora" msgstr "Agora" #: simulation/templates/structures/athen/corral.xml:5 #: simulation/templates/structures/mace/corral.xml:5 #: simulation/templates/structures/ptol/corral.xml:8 #: simulation/templates/structures/sele/corral.xml:5 #: simulation/templates/structures/spart/corral.xml:5 msgid "Epaulos" msgstr "Epaulos" #: simulation/templates/structures/athen/defense_tower.xml:9 #: simulation/templates/structures/mace/defense_tower.xml:9 #: simulation/templates/structures/ptol/defense_tower.xml:9 #: simulation/templates/structures/sele/defense_tower.xml:9 #: simulation/templates/structures/spart/defense_tower.xml:9 msgid "Pyrgion" msgstr "Pyrgion" #: simulation/templates/structures/athen/dock.xml:12 #: simulation/templates/structures/mace/dock.xml:12 #: simulation/templates/structures/ptol/dock.xml:9 #: simulation/templates/structures/sele/dock.xml:9 #: simulation/templates/structures/spart/dock.xml:12 msgid "Limēn" msgstr "Limēn" #: simulation/templates/structures/athen/farmstead.xml:11 #: simulation/templates/structures/mace/farmstead.xml:11 #: simulation/templates/structures/ptol/farmstead.xml:8 #: simulation/templates/structures/sele/farmstead.xml:8 #: simulation/templates/structures/spart/farmstead.xml:11 msgid "Epoikion" msgstr "Epoikion" #: simulation/templates/structures/athen/field.xml:5 #: simulation/templates/structures/mace/field.xml:5 #: simulation/templates/structures/ptol/field.xml:5 #: simulation/templates/structures/sele/field.xml:5 #: simulation/templates/structures/spart/field.xml:5 msgid "Agros" msgstr "Agros" #: simulation/templates/structures/athen/forge.xml:5 #: simulation/templates/structures/mace/forge.xml:5 #: simulation/templates/structures/ptol/forge.xml:5 #: simulation/templates/structures/sele/forge.xml:5 #: simulation/templates/structures/spart/forge.xml:5 msgid "Chalkeōn" msgstr "Chalkeōn" #: simulation/templates/structures/athen/fortress.xml:9 #: simulation/templates/structures/mace/fortress.xml:9 #: simulation/templates/structures/ptol/fortress.xml:9 #: simulation/templates/structures/sele/fortress.xml:9 #: simulation/templates/structures/spart/fortress.xml:9 msgid "Phrourion" msgstr "Phrourion" #: simulation/templates/structures/athen/gymnasium.xml:22 #: simulation/templates/structures/athen/gymnasium.xml:26 msgid "Gymnasium" msgstr "Fitness Center" #: simulation/templates/structures/athen/gymnasium.xml:23 msgid "Gymnasion" msgstr "Gymnasion" #: simulation/templates/structures/athen/gymnasium.xml:24 msgid "Train Champions." msgstr "Şampiyonlar eğit." #: simulation/templates/structures/athen/house.xml:5 #: simulation/templates/structures/mace/house.xml:5 #: simulation/templates/structures/ptol/house.xml:11 #: simulation/templates/structures/sele/house.xml:8 #: simulation/templates/structures/spart/house.xml:5 msgid "Oikos" msgstr "Oikos" #: simulation/templates/structures/athen/market.xml:5 #: simulation/templates/structures/mace/market.xml:5 #: simulation/templates/structures/ptol/market.xml:9 #: simulation/templates/structures/sele/market.xml:5 #: simulation/templates/structures/spart/market.xml:5 msgid "Emporion" msgstr "Emporion" #: simulation/templates/structures/athen/outpost.xml:5 #: simulation/templates/structures/mace/outpost.xml:5 #: simulation/templates/structures/ptol/outpost.xml:5 #: simulation/templates/structures/sele/outpost.xml:5 #: simulation/templates/structures/spart/outpost.xml:5 msgid "Prophylagma" msgstr "Prophylagma" #: simulation/templates/structures/athen/prytaneion.xml:22 msgid "Council Chamber" msgstr "Meclis Salonu" #: simulation/templates/structures/athen/prytaneion.xml:23 msgid "Prytaneion" msgstr "Prytaneion" #: simulation/templates/structures/athen/prytaneion.xml:24 msgid "Train Heroes and research technologies." msgstr "Kahramanlar eğit ve teknolojiler araştır." #: simulation/templates/structures/athen/prytaneion.xml:26 #: simulation/templates/structures/gaul/assembly.xml:31 #: simulation/templates/structures/spart/gerousia.xml:26 msgid "Council" msgstr "Konsey" #: simulation/templates/structures/athen/range.xml:8 #: simulation/templates/structures/mace/range.xml:8 #: simulation/templates/structures/ptol/range.xml:8 #: simulation/templates/structures/sele/range.xml:8 #: simulation/templates/structures/spart/range.xml:5 msgid "Stratopedon tōn Psilōn" msgstr "Stratopedon tōn Psilōn" #: simulation/templates/structures/athen/sentry_tower.xml:5 #: simulation/templates/structures/mace/sentry_tower.xml:5 #: simulation/templates/structures/ptol/sentry_tower.xml:5 #: simulation/templates/structures/sele/sentry_tower.xml:5 #: simulation/templates/structures/spart/sentry_tower.xml:5 msgid "Pyrgidion" msgstr "Pyrgidion" #: simulation/templates/structures/athen/stable.xml:5 #: simulation/templates/structures/mace/stable.xml:5 #: simulation/templates/structures/ptol/stable.xml:5 #: simulation/templates/structures/sele/stable.xml:5 #: simulation/templates/structures/spart/stable.xml:5 msgid "Hippōn" msgstr "Hippōn" #: simulation/templates/structures/athen/storehouse.xml:8 #: simulation/templates/structures/mace/storehouse.xml:8 #: simulation/templates/structures/ptol/storehouse.xml:11 #: simulation/templates/structures/sele/storehouse.xml:8 #: simulation/templates/structures/spart/storehouse.xml:8 msgid "Apothēkē" msgstr "Apothēkē" #: simulation/templates/structures/athen/theater.xml:5 #: simulation/templates/structures/mace/theater.xml:5 #: simulation/templates/structures/ptol/theater.xml:5 #: simulation/templates/structures/sele/theater.xml:5 #: simulation/templates/structures/spart/theater.xml:5 msgid "Theatron" msgstr "Tiyatro" #: simulation/templates/structures/athen/tower_artillery.xml:9 #: simulation/templates/structures/athen/tower_bolt.xml:9 #: simulation/templates/structures/mace/tower_artillery.xml:9 #: simulation/templates/structures/mace/tower_bolt.xml:9 #: simulation/templates/structures/ptol/tower_bolt.xml:9 #: simulation/templates/structures/sele/tower_artillery.xml:9 #: simulation/templates/structures/spart/tower_bolt.xml:9 msgid "Pyrgíon" msgstr "Pyrgíon" #: simulation/templates/structures/athen/wall_gate.xml:9 #: simulation/templates/structures/mace/wall_gate.xml:9 #: simulation/templates/structures/ptol/wall_gate.xml:9 #: simulation/templates/structures/sele/wall_gate.xml:9 #: simulation/templates/structures/spart/wall_gate.xml:9 msgid "Pylai" msgstr "Pylai" #: simulation/templates/structures/athen/wall_long.xml:9 #: simulation/templates/structures/athen/wall_medium.xml:9 #: simulation/templates/structures/athen/wall_short.xml:9 #: simulation/templates/structures/athen/wallset_stone.xml:5 #: simulation/templates/structures/mace/wall_long.xml:9 #: simulation/templates/structures/mace/wall_medium.xml:9 #: simulation/templates/structures/mace/wall_short.xml:9 #: simulation/templates/structures/mace/wallset_stone.xml:5 #: simulation/templates/structures/ptol/wall_long.xml:9 #: simulation/templates/structures/ptol/wall_medium.xml:9 #: simulation/templates/structures/ptol/wall_short.xml:9 #: simulation/templates/structures/ptol/wallset_stone.xml:5 #: simulation/templates/structures/sele/wall_long.xml:9 #: simulation/templates/structures/sele/wall_medium.xml:9 #: simulation/templates/structures/sele/wall_short.xml:9 #: simulation/templates/structures/sele/wallset_stone.xml:5 #: simulation/templates/structures/spart/wall_long.xml:9 #: simulation/templates/structures/spart/wall_medium.xml:9 #: simulation/templates/structures/spart/wall_short.xml:9 #: simulation/templates/structures/spart/wallset_stone.xml:5 msgid "Teichos" msgstr "Teichos" #: simulation/templates/structures/athen/wall_tower.xml:9 #: simulation/templates/structures/mace/wall_tower.xml:9 #: simulation/templates/structures/ptol/wall_tower.xml:9 #: simulation/templates/structures/sele/wall_tower.xml:9 #: simulation/templates/structures/spart/wall_tower.xml:9 msgid "Pyrgos" msgstr "Pyrgos" #: simulation/templates/structures/athen/wonder.xml:9 msgid "Parthenōn" msgstr "Parthenōn" #: simulation/templates/structures/bench.xml:11 msgid "Bench" msgstr "Tezgah" #: simulation/templates/structures/bench.xml:12 msgid "Wooden Bench" msgstr "Ahşap Tezgah" #: simulation/templates/structures/brit/arsenal.xml:5 #: simulation/templates/structures/gaul/arsenal.xml:5 msgid "Miletucerdon" msgstr "Miletucerdon" #: simulation/templates/structures/brit/barracks.xml:18 msgid "Coriosessa" msgstr "Coriosessa" #: simulation/templates/structures/brit/civil_centre.xml:12 msgid "Tigernotreba" msgstr "Tigernotreba" #: simulation/templates/structures/brit/corral.xml:8 #: simulation/templates/structures/gaul/corral.xml:8 msgid "Cagion" msgstr "Cagion" #: simulation/templates/structures/brit/crannog.xml:13 msgid "Island Settlement" msgstr "Ada yerleşim bölgesi" #: simulation/templates/structures/brit/crannog.xml:14 msgid "Cranogion" msgstr "Cranogion" #: simulation/templates/structures/brit/crannog.xml:15 msgid "" "Build upon a shoreline in own, neutral, or allied territory. Acquire large " "tracts of territory. Territory root. Train Citizens, construct Ships, and " "research technologies. Garrison Soldiers for additional arrows." msgstr "Kendi, tarafsız veya müttefik topraklarda bir kıyı şeridi üzerine inşa edin. Geniş araziler edinin. Bölge kökü. Vatandaşları Eğitin, Gemiler inşa edin ve teknolojileri araştırın. Ek oklar için asker konuşlandırın." #: simulation/templates/structures/brit/defense_tower.xml:9 #: simulation/templates/structures/brit/sentry_tower.xml:5 #: simulation/templates/structures/brit/wall_tower.xml:9 #: simulation/templates/structures/gaul/defense_tower.xml:9 #: simulation/templates/structures/gaul/sentry_tower.xml:5 #: simulation/templates/structures/gaul/wall_tower.xml:9 msgid "Uxelon" msgstr "Uxelon" #: simulation/templates/structures/brit/dock.xml:12 #: simulation/templates/structures/gaul/dock.xml:12 msgid "Counos" msgstr "Counos" #: simulation/templates/structures/brit/farmstead.xml:11 #: simulation/templates/structures/gaul/farmstead.xml:8 msgid "Buta" msgstr "Buta" #: simulation/templates/structures/brit/field.xml:5 #: simulation/templates/structures/gaul/field.xml:5 msgid "Olca" msgstr "Olca" #: simulation/templates/structures/brit/forge.xml:5 #: simulation/templates/structures/gaul/forge.xml:5 msgid "Gobanion" msgstr "Gobanion" #: simulation/templates/structures/brit/fortress.xml:12 #: simulation/templates/structures/gaul/fortress.xml:5 msgid "Dunon" msgstr "Dunon" #: simulation/templates/structures/brit/fortress.xml:13 #: simulation/templates/structures/cart/fortress.xml:10 #: simulation/templates/structures/iber/fortress.xml:6 #: simulation/templates/structures/kush/fortress.xml:10 #: simulation/templates/structures/mace/fortress.xml:10 #: simulation/templates/structures/ptol/fortress.xml:10 #: simulation/templates/structures/rome/fortress.xml:6 msgid "Train Heroes. Garrison Soldiers for additional arrows." msgstr "Kahramanlar eğit. Daha fazla ok için asker konuşlandırın." #: simulation/templates/structures/brit/house.xml:9 #: simulation/templates/structures/gaul/house.xml:5 msgid "Tegia" msgstr "Tegia" #: simulation/templates/structures/brit/market.xml:12 #: simulation/templates/structures/gaul/market.xml:12 msgid "Magos" msgstr "Magos" #: simulation/templates/structures/brit/outpost.xml:5 #: simulation/templates/structures/gaul/outpost.xml:5 msgid "Antosolicon" msgstr "Antosolicon" #: simulation/templates/structures/brit/range.xml:5 #: simulation/templates/structures/gaul/range.xml:8 msgid "Budinadon" msgstr "Budinadon" #: simulation/templates/structures/brit/rotarymill.xml:5 msgid "Melonas" msgstr "Melonas" #: simulation/templates/structures/brit/stable.xml:11 #: simulation/templates/structures/gaul/stable.xml:11 msgid "Eposton" msgstr "Eposton" #: simulation/templates/structures/brit/storehouse.xml:8 #: simulation/templates/structures/gaul/storehouse.xml:8 msgid "Capanon" msgstr "Capanon" #: simulation/templates/structures/brit/temple.xml:18 #: simulation/templates/structures/gaul/temple.xml:18 msgid "Nemeton" msgstr "Nemeton" #: simulation/templates/structures/brit/wall_gate.xml:9 #: simulation/templates/structures/gaul/wall_gate.xml:9 msgid "Duoricos" msgstr "Duoricos" #: simulation/templates/structures/brit/wall_long.xml:9 #: simulation/templates/structures/brit/wall_medium.xml:9 #: simulation/templates/structures/brit/wall_short.xml:9 #: simulation/templates/structures/brit/wallset_stone.xml:5 #: simulation/templates/structures/gaul/wall_long.xml:9 #: simulation/templates/structures/gaul/wall_medium.xml:9 #: simulation/templates/structures/gaul/wall_short.xml:9 #: simulation/templates/structures/gaul/wallset_stone.xml:5 msgid "Rate" msgstr "Oran" #: simulation/templates/structures/brit/wonder.xml:9 msgid "Emain Macha" msgstr "Emain Macha" #: simulation/templates/structures/cart/apartment.xml:23 msgid "Apartment Building" msgstr "Apartman binası" #: simulation/templates/structures/cart/apartment.xml:24 #: simulation/templates/structures/cart/house.xml:8 msgid "Bet" msgstr "Bahis" #: simulation/templates/structures/cart/barracks.xml:12 msgid "Maḥanēt" msgstr "Maḥanēt" #: simulation/templates/structures/cart/civil_centre.xml:8 msgid "Merkāz" msgstr "Merkāz" #: simulation/templates/structures/cart/corral.xml:8 msgid "Rēfet" msgstr "Rēfet" #: simulation/templates/structures/cart/defense_tower.xml:9 #: simulation/templates/structures/cart/tower_artillery.xml:9 #: simulation/templates/structures/cart/tower_bolt.xml:9 #: simulation/templates/structures/cart/wall_tower.xml:12 msgid "Mijdil" msgstr "Mijdil" #: simulation/templates/structures/cart/dock.xml:17 msgid "Commercial Port" msgstr "Ticari Liman" #: simulation/templates/structures/cart/dock.xml:18 msgid "Namel" msgstr "Rıhtım" #: simulation/templates/structures/cart/embassy.xml:19 msgid "Train Mercenaries." msgstr "Paralı Askerleri eğitin." #: simulation/templates/structures/cart/embassy_celtic.xml:17 msgid "Celtic Embassy" msgstr "Kelt Elçisi" #: simulation/templates/structures/cart/embassy_celtic.xml:18 msgid "Train Celtic Mercenaries." msgstr "Kelt paralı askerler eğit." #: simulation/templates/structures/cart/embassy_iberian.xml:10 msgid "Iberian Embassy" msgstr "İber Elçisi" #: simulation/templates/structures/cart/embassy_iberian.xml:11 msgid "Train Iberian Mercenaries." msgstr "İberyalı paralı askerler eğit." #: simulation/templates/structures/cart/embassy_italic.xml:17 msgid "Italic Embassy" msgstr "İtalik Elçiliği" #: simulation/templates/structures/cart/embassy_italic.xml:18 msgid "Train Italic Mercenaries." msgstr "İtalik paralı askerler eğit." #: simulation/templates/structures/cart/farmstead.xml:8 msgid "Aḥuzāh" msgstr "Aḥuzāh" #: simulation/templates/structures/cart/field.xml:5 msgid "Šadd" msgstr "Šadd" #: simulation/templates/structures/cart/fortress.xml:9 msgid "Ḥamet" msgstr "Ḥamet" #: simulation/templates/structures/cart/market.xml:12 msgid "Šūq" msgstr "Šūq" #: simulation/templates/structures/cart/s_wall_long.xml:10 #: simulation/templates/structures/cart/s_wall_medium.xml:10 #: simulation/templates/structures/cart/s_wall_short.xml:10 #: simulation/templates/structures/cart/s_wall_tower.xml:10 #: simulation/templates/structures/cart/wallset_short.xml:5 msgid "Low Wall" msgstr "Alçak Duvar" #: simulation/templates/structures/cart/s_wall_long.xml:11 #: simulation/templates/structures/cart/s_wall_medium.xml:11 #: simulation/templates/structures/cart/s_wall_short.xml:11 #: simulation/templates/structures/cart/s_wall_tower.xml:11 msgid "Stone Wall" msgstr "Taş Duvar" #: simulation/templates/structures/cart/storehouse.xml:8 msgid "Maḥṣabah" msgstr "Maḥṣabah" #: simulation/templates/structures/cart/super_dock.xml:39 msgid "Naval Shipyard" msgstr "Tersane" #: simulation/templates/structures/cart/super_dock.xml:40 msgid "Cothon" msgstr "Pamuk" #: simulation/templates/structures/cart/super_dock.xml:41 msgid "" "Build upon a shoreline in own, neutral, or allied territory. Acquire large " "tracts of territory. Territory root. Construct Warships and research " "technologies." msgstr "Kendi, tarafsız veya müttefik topraklarında bir kıyı şeridi üzerine inşa edin. Büyük topraklar elde edin. Bölge kökü. Savaş Gemileri ve araştırma teknolojileri oluşturun." #: simulation/templates/structures/cart/super_dock.xml:43 msgid "Shipyard" msgstr "Tersane" #: simulation/templates/structures/cart/temple.xml:9 msgid "Maqdaš" msgstr "Maqdaš" #: simulation/templates/structures/cart/temple.xml:10 msgid "Train Healers and Champion Infantry and research healing technologies." msgstr "Şifacılar ve Şampiyon Piyade eğit ve şifa teknolojileri araştır." #: simulation/templates/structures/cart/tophet.xml:18 msgid "Sacrificial Temple" msgstr "Kurban Tapınağı" #: simulation/templates/structures/cart/tophet.xml:19 msgid "Tophet" msgstr "Tophet" #: simulation/templates/structures/cart/wall_gate.xml:9 msgid "Mijdil-šaʿar" msgstr "Mijdil-šaʿar" #: simulation/templates/structures/cart/wall_long.xml:9 #: simulation/templates/structures/cart/wall_medium.xml:9 #: simulation/templates/structures/cart/wall_short.xml:9 msgid "Homah" msgstr "Duvar" #: simulation/templates/structures/cart/wallset_stone.xml:5 msgid "Jdar" msgstr "Jdar" #: simulation/templates/structures/cart/wonder.xml:9 msgid "Temple of Ba'al Hammon" msgstr "Baal Hammon tapınağı" #: simulation/templates/structures/celt_hut.xml:20 msgid "Hut" msgstr "Kulübe" #: simulation/templates/structures/celt_longhouse.xml:20 msgid "Longhouse" msgstr "Büyükev" #: simulation/templates/structures/column_doric.xml:12 #: simulation/templates/structures/column_doric_fallen.xml:12 #: simulation/templates/structures/column_doric_fallen_b.xml:12 msgid "Column" msgstr "Sütun" #: simulation/templates/structures/column_doric.xml:13 msgid "Doric Column" msgstr "Kaba Sütun" #: simulation/templates/structures/column_doric_fallen.xml:13 #: simulation/templates/structures/column_doric_fallen_b.xml:13 msgid "Fallen Doric Column" msgstr "Zayıf Kaba Sütun" #: simulation/templates/structures/fence_long.xml:14 #: simulation/templates/structures/fence_short.xml:14 msgid "Fence" msgstr "Çit" #: simulation/templates/structures/fence_long.xml:15 msgid "Long Wooden Fence" msgstr "Uzun Tahta Çit" #: simulation/templates/structures/fence_short.xml:15 msgid "Short Wooden Fence" msgstr "Kısa Tahta Çit" #: simulation/templates/structures/fence_stone.xml:14 #: simulation/templates/structures/fence_stone.xml:15 msgid "Stone Fence" msgstr "Kaya Engel" #: simulation/templates/structures/gaul/assembly.xml:27 msgid "Assembly of Princes" msgstr "Prensler Meclisi" #: simulation/templates/structures/gaul/assembly.xml:28 msgid "Remogantion" msgstr "Remogantion" #: simulation/templates/structures/gaul/assembly.xml:29 msgid "Train Champion Trumpeters and Heroes." msgstr "Şampiyon Borazancılar ve Kahramanlarlar eğit." #: simulation/templates/structures/gaul/barracks.xml:18 msgid "Coriosedlon" msgstr "Coriosedlon" #: simulation/templates/structures/gaul/civil_centre.xml:12 msgid "Lissos" msgstr "Lissos" #: simulation/templates/structures/gaul/rotarymill.xml:5 msgid "Brauon" msgstr "Brauon" #: simulation/templates/structures/gaul/tavern.xml:20 msgid "Tavern" msgstr "Meyhane" #: simulation/templates/structures/gaul/tavern.xml:21 msgid "Taberna" msgstr "Taverna" #: simulation/templates/structures/gaul/wonder.xml:9 msgid "Sanctuary of Corent" msgstr "Korent Tapınağı" #: simulation/templates/structures/gaul/wonder.xml:10 msgid "Celicnon" msgstr "Celicnon" #: simulation/templates/structures/generic_field.xml:8 msgid "Wheat Field" msgstr "Buğday Tarlası" #: simulation/templates/structures/han/academy.xml:27 msgid "Imperial Academy" msgstr "İmparatorluk Akademisi" #: simulation/templates/structures/han/academy.xml:28 msgid "Dìguó Xuéyuàn" msgstr "Dìguó Xuéyuàn" #: simulation/templates/structures/han/academy.xml:30 msgid "Train Champions and research their technologies." msgstr "Şampiyonlar eğitin ve onların teknolojilerini araştırın." #: simulation/templates/structures/han/academy.xml:31 msgid "Academy" msgstr "Akademi" #: simulation/templates/structures/han/arsenal.xml:8 msgid "Bīnggōng Chǎng" msgstr "Cephanelik" #: simulation/templates/structures/han/barracks.xml:12 msgid "Jūn Yíng" msgstr "Kışla" #: simulation/templates/structures/han/civil_centre.xml:12 msgid "Guān Shǔ" msgstr "Bakanlık" #: simulation/templates/structures/han/civil_centre.xml:33 msgid "" "This greatly increases the health, capture resistance, and garrison capacity" " of this specific Civic Center. Unlock training of Heroes here and reduce " "its research and batch training times by half." msgstr "Bu, bu spesifik şehir merkezinin sağlık, ele geçirme direnci ve asker konuşlandırma kapasitesini arttırır. Burada kahraman eğitme kilidini aç ve onun araştırma ve yığın eğitim süresini yarıya indir." #: simulation/templates/structures/han/civil_centre_court.xml:17 msgid "Imperial Court" msgstr "İmparatorluk Mahkemesi" #: simulation/templates/structures/han/civil_centre_court.xml:18 msgid "Cháotíng" msgstr "Imparatorluk avlusu" #: simulation/templates/structures/han/civil_centre_court.xml:19 msgid "ImperialCourt" msgstr "İmparatorlukMahkemesi" #: simulation/templates/structures/han/corral.xml:9 msgid "Xù Lán" msgstr "Xù Lán" #: simulation/templates/structures/han/defense_tower.xml:12 msgid "Fángyù Tǎ" msgstr "Savunma kulesi" #: simulation/templates/structures/han/defense_tower.xml:23 msgid "" "This tower has greater range, greater attack, greater health, and is twice " "as difficult to capture." msgstr "Bu kulenin menzili daha geniş, hücumu daha kuvvetli, daha dayanıklı ve ele geçirilmesi iki kat daha zor. " #: simulation/templates/structures/han/defense_tower_great.xml:31 msgid "Great Tower" msgstr "Büyük savunma kulesi" #: simulation/templates/structures/han/defense_tower_great.xml:32 msgid "Dà Fángyù Tǎ" msgstr "Büyük savunma kulesi" #: simulation/templates/structures/han/defense_tower_great.xml:34 msgid "GreatTower" msgstr "BüyükSavunmaKulesi" #: simulation/templates/structures/han/dock.xml:9 msgid "Mǎtóu" msgstr "Tersane" #: simulation/templates/structures/han/farmstead.xml:17 msgid "Nóng Shè" msgstr "Çiftlik" #: simulation/templates/structures/han/field.xml:15 msgid "Dàotián" msgstr "Çeltik tarlası" #: simulation/templates/structures/han/field.xml:16 msgid "Rice Paddy" msgstr "Çeltik tarlası" #: simulation/templates/structures/han/field_grain.xml:5 msgid "Tián" msgstr "Tahıl tarlası" #: simulation/templates/structures/han/forge.xml:12 msgid "Duànzào Chǎng" msgstr "Demirhane" #: simulation/templates/structures/han/fortress.xml:12 #: simulation/templates/structures/han/fortress_old.xml:12 msgid "Bǎolěi" msgstr "Eski kale" #: simulation/templates/structures/han/house.xml:12 msgid "Mín Jū" msgstr "Ev" #: simulation/templates/structures/han/laozigate.xml:21 #: simulation/templates/structures/han/laozigate.xml:24 msgid "LaoziGate" msgstr "LaoziKapısı" #: simulation/templates/structures/han/laozigate.xml:22 msgid "Lǎozǐ Mén" msgstr "Laozi Kapısı" #: simulation/templates/structures/han/market.xml:9 msgid "Jíshì" msgstr "Pazar" #: simulation/templates/structures/han/ministry.xml:36 msgid "Imperial Ministry" msgstr "İmparatorluk Bakanlığı" #: simulation/templates/structures/han/ministry.xml:37 msgid "Gōngdiàn" msgstr "Şehir Merkezi" #: simulation/templates/structures/han/ministry.xml:39 msgid "ImperialMinistry" msgstr "İmparatorlukBakanlığı" #: simulation/templates/structures/han/ministry.xml:40 msgid "" "Train the Nine Ministers. Territory root. Research a powerful suite of " "Administrative technologies." msgstr "Dokuz bakanı eğit. Etklili bir idari teknolojiler paketini araştırın." #: simulation/templates/structures/han/outpost.xml:5 msgid "Wànglóu" msgstr "İleri karakol" #: simulation/templates/structures/han/palisades_curve.xml:10 #: simulation/templates/structures/han/palisades_long.xml:4 #: simulation/templates/structures/han/palisades_medium.xml:4 #: simulation/templates/structures/han/palisades_short.xml:4 #: simulation/templates/structures/han/wallset_palisade.xml:5 msgid "Bamboo Stockade" msgstr "Bambu Kazık Çit" #: simulation/templates/structures/han/palisades_gate.xml:4 msgid "Bamboo Stockade Gate" msgstr "Bambu Kazık Çit Kapı" #: simulation/templates/structures/han/palisades_tower.xml:4 msgid "Bamboo Stockade Tower" msgstr "Bambu Kazık Çit Kule" #: simulation/templates/structures/han/range.xml:12 msgid "Bǎ Chǎng" msgstr "Atış poligonu" #: simulation/templates/structures/han/sentry_tower.xml:5 msgid "Shào Tǎ" msgstr "Shào Tǎ" #: simulation/templates/structures/han/stable.xml:12 msgid "Mǎ Jiù" msgstr "Ahır" #: simulation/templates/structures/han/storehouse.xml:17 msgid "Cāngkù" msgstr "Depo" #: simulation/templates/structures/han/temple.xml:12 msgid "Sìmiào" msgstr "Tapınak" #: simulation/templates/structures/han/wall_gate.xml:9 msgid "Chéng Mén" msgstr "Sur kapısı" #: simulation/templates/structures/han/wall_long.xml:9 #: simulation/templates/structures/han/wall_medium.xml:9 #: simulation/templates/structures/han/wall_short.xml:9 msgid "Chéng Yuán" msgstr "Kısa duvar" #: simulation/templates/structures/han/wall_tower.xml:9 msgid "Chéng Lóu" msgstr "Sur kulesi" #: simulation/templates/structures/han/wallset_stone.xml:5 msgid "Yōng" msgstr "Taş duvar" #: simulation/templates/structures/han/wonder.xml:12 msgid "Míngtáng Bìyōng" msgstr "Míngtáng Bìyōng" #: simulation/templates/structures/hellenic_epic_temple.xml:23 msgid "Epic Temple" msgstr "Efsanevi Tapınak" #: simulation/templates/structures/hellenic_epic_temple.xml:24 msgid "Naos Parthenos" msgstr "Naos Parthenos" #: simulation/templates/structures/hellenic_epic_temple.xml:25 msgid "Garrison units to heal them at a quick rate." msgstr "Garnizon birliklerinin onlardan daha hızlı iyileşmesini sağlar." #: simulation/templates/structures/hellenic_propylaea.xml:20 msgid "Portico" msgstr "Sütunlu giriş" #: simulation/templates/structures/hellenic_propylaea.xml:21 msgid "Propylaea" msgstr "Propylaea" #: simulation/templates/structures/hellenic_stoa.xml:24 msgid "Hellenic Stoa" msgstr "Helen Stoası" #: simulation/templates/structures/iber/barracks.xml:5 msgid "Kaserna" msgstr "Kaserna" #: simulation/templates/structures/iber/civil_centre.xml:8 msgid "Oppidum" msgstr "Oppidum" #: simulation/templates/structures/iber/corral.xml:8 msgid "Saroe" msgstr "Saroe" #: simulation/templates/structures/iber/defense_tower.xml:31 #: simulation/templates/structures/iber/wall_tower.xml:9 msgid "Dorre" msgstr "Dorre" #: simulation/templates/structures/iber/dock.xml:12 msgid "Kai" msgstr "Kai" #: simulation/templates/structures/iber/farmstead.xml:11 msgid "Baserri" msgstr "Baserri" #: simulation/templates/structures/iber/field.xml:5 msgid "Soro" msgstr "Soro" #: simulation/templates/structures/iber/forge.xml:5 msgid "Harotz" msgstr "Harotz" #: simulation/templates/structures/iber/fortress.xml:5 msgid "Castro" msgstr "Castro" #: simulation/templates/structures/iber/house.xml:5 msgid "Etxe" msgstr "Etxe" #: simulation/templates/structures/iber/market.xml:12 msgid "Arruga" msgstr "Kırışıklık" #: simulation/templates/structures/iber/monument.xml:31 msgid "Revered Monument" msgstr "Kutsal Tapınak" #: simulation/templates/structures/iber/monument.xml:32 msgid "Gur Oroigarri" msgstr "Gur Oroigarri" #: simulation/templates/structures/iber/monument.xml:9 #: simulation/templates/structures/iber/monument.xml:34 msgid "Monument" msgstr "Anıt" #: simulation/templates/structures/iber/storehouse.xml:5 msgid "Ola" msgstr "Ola" #: simulation/templates/structures/iber/temple.xml:12 msgid "Loki" msgstr "Loki" #: simulation/templates/structures/iber/wall_gate.xml:9 msgid "Biko Sarbide" msgstr "Biko Sarbide" #: simulation/templates/structures/iber/wall_long.xml:9 #: simulation/templates/structures/iber/wall_medium.xml:9 #: simulation/templates/structures/iber/wall_short.xml:9 #: simulation/templates/structures/iber/wallset_stone.xml:5 msgid "Zabal Horma" msgstr "Zabal Horma" #: simulation/templates/structures/iber/wonder.xml:9 msgid "Cancho Roano" msgstr "Cancho Roano" #: simulation/templates/structures/ishtar_gate.xml:25 msgid "Ishtar Gate of Babylon" msgstr "Babil'in İştar Kapısı" #: simulation/templates/structures/ishtar_gate.xml:26 msgid "Territory root." msgstr "Bölge kökü." #: simulation/templates/structures/kush/arsenal.xml:5 msgid "Pr-ỉwn n ms" msgstr "Pr-ỉwn n ms" #: simulation/templates/structures/kush/barracks.xml:9 msgid "pr-msʿyw" msgstr "pr-msʿyw" #: simulation/templates/structures/kush/camp_blemmye.xml:22 msgid "Blemmye Camp" msgstr "Blemmye Kampı" #: simulation/templates/structures/kush/camp_blemmye.xml:23 msgid "Train Blemmye Mercenaries." msgstr "Blemmye Paralı Askerlerini Eğit" #: simulation/templates/structures/kush/camp_noba.xml:22 msgid "Noba Village" msgstr "Noba Köyü" #: simulation/templates/structures/kush/camp_noba.xml:23 msgid "Train Noba Mercenaries." msgstr "Noba Paralı Askerlerini Eğit" #: simulation/templates/structures/kush/civil_centre.xml:9 msgid "Pr-nsw" msgstr "Pr-nsw" #: simulation/templates/structures/kush/corral.xml:9 msgid "ihy" msgstr "ihy" #: simulation/templates/structures/kush/defense_tower.xml:5 msgid "tsmt ʿȝ" msgstr "tsmt ʿȝ" #: simulation/templates/structures/kush/dock.xml:9 msgid "Mryt" msgstr "Mryt" #: simulation/templates/structures/kush/elephant_stable.xml:5 msgid "Ỉḥ Abu" msgstr "Ỉḥ Abu" #: simulation/templates/structures/kush/farmstead.xml:9 msgid "snwt" msgstr "snwt" #: simulation/templates/structures/kush/field.xml:5 msgid "sht" msgstr "sht" #: simulation/templates/structures/kush/forge.xml:5 msgid "hmw hʿy n rȝ-ʿ" msgstr "hmw hʿy n rȝ-ʿ" #: simulation/templates/structures/kush/fortress.xml:9 msgid "Htm" msgstr "Htm" #: simulation/templates/structures/kush/house.xml:5 msgid "Pr" msgstr "Pr" #: simulation/templates/structures/kush/market.xml:9 msgid "Pr-sbt" msgstr "Pr-sbt" #: simulation/templates/structures/kush/outpost.xml:5 msgid "trtr" msgstr "trtr" #: simulation/templates/structures/kush/pyramid_large.xml:26 msgid "Large Pyramid" msgstr "Büyük Piramit" #: simulation/templates/structures/kush/pyramid_large.xml:27 msgid "mr ʿȝ" msgstr "mr ʿȝ" #: simulation/templates/structures/kush/pyramid_large.xml:29 #: simulation/templates/structures/kush/pyramid_small.xml:26 msgid "Pyramid" msgstr "Piramit" #: simulation/templates/structures/kush/pyramid_small.xml:23 msgid "Small Pyramid" msgstr "Küçük Piramit" #: simulation/templates/structures/kush/pyramid_small.xml:24 msgid "mr" msgstr "mr" #: simulation/templates/structures/kush/range.xml:8 msgid "Pr-Pdt" msgstr "Pr-Pdt" #: simulation/templates/structures/kush/sentry_tower.xml:5 msgid "tsmt" msgstr "tsmt" #: simulation/templates/structures/kush/shrine.xml:12 msgid "Shrine" msgstr "Tapınak" #: simulation/templates/structures/kush/shrine.xml:13 msgid "ḥwt-nṯr" msgstr "ḥwt-nṯr" #: simulation/templates/structures/kush/stable.xml:9 msgid "Ỉḥ Ssmt" msgstr "Ỉḥ Ssmt" #: simulation/templates/structures/kush/storehouse.xml:5 msgid "wdȝt" msgstr "wdȝt" #: simulation/templates/structures/kush/temple.xml:8 msgid "Temple of Apedemak" msgstr "Apedemak Tapınağı" #: simulation/templates/structures/kush/temple.xml:9 msgid "Pr-ʿIprmk" msgstr "Pr-ʿIprmk" #: simulation/templates/structures/kush/temple.xml:10 msgid "" "Train Healers and Apedemak Champions and research healing technologies." msgstr "Şifacıları ve Apedemak Şampiyonlarını eğitin ve iyileştirme teknolojilerini araştırın." #: simulation/templates/structures/kush/temple.xml:11 msgid "TempleOfApedemak" msgstr "Apedemak Tapınağı" #: simulation/templates/structures/kush/temple_amun.xml:27 msgid "Grand Temple of Amun" msgstr "Büyük Amun Tapınağı" #: simulation/templates/structures/kush/temple_amun.xml:28 msgid "Pr-ʿImn" msgstr "Pr-ʿImn" #: simulation/templates/structures/kush/temple_amun.xml:29 msgid "Train Amun Champions and Elite Healers. Research healing technologies." msgstr "Amon-Ra Şampiyonları ve Elit Şifacı eğit. Şifa teknolojileri araştır." #: simulation/templates/structures/kush/temple_amun.xml:31 msgid "TempleOfAmun" msgstr "Amun Tapınağı" #: simulation/templates/structures/kush/wall_gate.xml:9 msgid "ʿryt" msgstr "ʿryt" #: simulation/templates/structures/kush/wall_long.xml:9 #: simulation/templates/structures/kush/wall_medium.xml:9 #: simulation/templates/structures/kush/wall_short.xml:9 #: simulation/templates/structures/kush/wallset_stone.xml:5 msgid "sbty" msgstr "sbty" #: simulation/templates/structures/kush/wall_tower.xml:9 msgid "sȝwt" msgstr "sȝwt" #: simulation/templates/structures/kush/wonder.xml:9 msgid "Mnw nht" msgstr "Mnw nht" #: simulation/templates/structures/mace/library.xml:5 #: simulation/templates/structures/ptol/library.xml:5 #: simulation/templates/structures/sele/library.xml:9 msgid "Bibliothēkē" msgstr "Bibliothēkē" #: simulation/templates/structures/mace/wonder.xml:9 msgid "Anaktoron ton Aigai" msgstr "Anaktoron ton Aigai" #: simulation/templates/structures/maur/barracks.xml:15 msgid "Sainyavasa" msgstr "Sainyavasa" #: simulation/templates/structures/maur/civil_centre.xml:12 msgid "Rajadhanika" msgstr "Rajadhanika" #: simulation/templates/structures/maur/corral.xml:8 msgid "Gotra" msgstr "Gotra" #: simulation/templates/structures/maur/defense_tower.xml:5 #: simulation/templates/structures/maur/tower_double.xml:20 msgid "Udarka" msgstr "Udarka" #: simulation/templates/structures/maur/dock.xml:9 msgid "Naukasthanaka" msgstr "Naukasthanaka" #: simulation/templates/structures/maur/elephant_stable.xml:5 msgid "Vāraṇaśālā" msgstr "Vāraṇaśālā" #: simulation/templates/structures/maur/farmstead.xml:11 msgid "Kantu" msgstr "Kantu" #: simulation/templates/structures/maur/field.xml:5 msgid "Kshetra" msgstr "Kshetra" #: simulation/templates/structures/maur/forge.xml:5 msgid "Lohakāra" msgstr "Lohakāra" #: simulation/templates/structures/maur/fortress.xml:5 msgid "Durg" msgstr "Durg" #: simulation/templates/structures/maur/house.xml:8 msgid "Griham" msgstr "Griham" #: simulation/templates/structures/maur/market.xml:12 msgid "Vipana" msgstr "Vipana" #: simulation/templates/structures/maur/outpost.xml:5 msgid "Uparaksana" msgstr "Uparaksana" #: simulation/templates/structures/maur/palace.xml:19 #: simulation/templates/structures/maur/palace.xml:23 #: simulation/templates/structures/pers/apadana.xml:30 #: simulation/templates/structures/pers/tacara.xml:23 #: simulation/templates/structures/pers/tacara.xml:26 msgid "Palace" msgstr "Saray" #: simulation/templates/structures/maur/palace.xml:20 msgid "Harmya" msgstr "Harmya" #: simulation/templates/structures/maur/palace.xml:21 msgid "Territory root. Train Maiden Guards and Heroes." msgstr "Bölge kaynağı. Dişi Muhafızlar ve Kahramanlar eğit." #: simulation/templates/structures/maur/pillar_ashoka.xml:32 msgid "Edict Pillar of Ashoka" msgstr "Asoka'nın ferman sütunu" #: simulation/templates/structures/maur/pillar_ashoka.xml:33 msgid "Śāsana Stambha Aśokā" msgstr "Śāsana Stambha Aśokā" #: simulation/templates/structures/maur/pillar_ashoka.xml:9 #: simulation/templates/structures/maur/pillar_ashoka.xml:35 msgid "Pillar" msgstr "Sütun" #: simulation/templates/structures/maur/storehouse.xml:5 msgid "Khalla" msgstr "Khalla" #: simulation/templates/structures/maur/temple.xml:12 msgid "Devalaya" msgstr "Devalaya" #: simulation/templates/structures/maur/tower_double.xml:16 msgid "Rampart Tower" msgstr "Sur Kulesi" #: simulation/templates/structures/maur/tower_double.xml:18 msgid "" "Higher health tower with ramparts for up to 16 archers. Visibly garrisoned " "archers recieve a range and armor bonus. Only archers can garrison. Needs " "the murder holes tech to protect its foot." msgstr "16 okçu için surlara sahip daha yüksek sağlık kulesi. Gözle görülür konuşlu okçular menzil ve zırh bonusu alırlar. Sadece okçular konuşlandırılabilir. Dibini korumak için Kale Mazgalları teknolojisine gerektirir." #: simulation/templates/structures/maur/wall_gate.xml:15 msgid "Dwara" msgstr "Dwara" #: simulation/templates/structures/maur/wall_long.xml:15 #: simulation/templates/structures/maur/wall_medium.xml:15 #: simulation/templates/structures/maur/wall_short.xml:15 #: simulation/templates/structures/maur/wallset_stone.xml:5 msgid "Shilabanda" msgstr "Shilabanda" #: simulation/templates/structures/maur/wall_tower.xml:18 msgid "Puratta" msgstr "Puratta" #: simulation/templates/structures/maur/wonder.xml:9 msgid "Great Stupa" msgstr "Büyük Stupa" #: simulation/templates/structures/mausoleum.xml:8 msgid "Mausoleum at Halicarnassus" msgstr "Halikarnas Mozalesi" #: simulation/templates/structures/mausoleum.xml:9 msgid "Mausōleion" msgstr "Mausōleion" #: simulation/templates/structures/merc_camp_egyptian.xml:6 #: simulation/templates/structures/ptol/mercenary_camp.xml:6 msgid "MercenaryCamp" msgstr "Paralı Kamp" #: simulation/templates/structures/merc_camp_egyptian.xml:28 msgid "Egyptian Mercenary Camp" msgstr "Mısır Paralı Asker Kampı" #: simulation/templates/structures/merc_camp_egyptian.xml:29 #: simulation/templates/structures/ptol/mercenary_camp.xml:28 msgid "Stratopedeia Misthophorōn" msgstr "Stratopedeia Misthophorōn" #: simulation/templates/structures/merc_camp_egyptian.xml:31 msgid "Capture this structure to train mercenaries from Hellenistic Egypt." msgstr "Bu yapıyı ele geçirerek Yunanlaşmış Mısır'dan paralı asker yetiştirin." #: simulation/templates/structures/obelisk.xml:11 msgid "Obelisk" msgstr "Dikili Taş" #: simulation/templates/structures/obelisk.xml:12 msgid "Egyptian Obelisk" msgstr "Mısır Dikili Taşı" #: simulation/templates/structures/palisades_fort.xml:9 msgid "Wooden Tower" msgstr "Ahşap Kule" #: simulation/templates/structures/palisades_gate.xml:20 msgid "Palisade Gate" msgstr "Çit Geçidi" #: simulation/templates/structures/han/palisades_long.xml:9 #: simulation/templates/structures/palisades_gate.xml:22 #: simulation/templates/structures/palisades_long.xml:31 msgid "Allow units access through Palisades. Can be locked to prevent access." msgstr "Çitlerden birim geçişi sağlayın. Geçişi önlemek için kilitlenebilir." #: simulation/templates/structures/palisades_long.xml:17 msgid "Can be converted into a Palisade Gate." msgstr "Çit geçidine çevirilebilir." #: simulation/templates/structures/palisades_spike_angle.xml:17 msgid "Angle Spike" msgstr "Köşe başak" #: simulation/templates/structures/palisades_spikes_small.xml:17 msgid "Small Spikes" msgstr "Küçük Çiviler" #: simulation/templates/structures/palisades_spikes_tall.xml:17 msgid "Tall Spikes" msgstr "Uzun Çiviler" #: simulation/templates/structures/palisades_watchtower.xml:14 msgid "Watchtower" msgstr "Gözetleme Kulesi" #: simulation/templates/structures/pers/apadana.xml:26 msgid "Throne Hall" msgstr "Taht Salonu" #: simulation/templates/structures/pers/apadana.xml:27 msgid "Apadāna" msgstr "Apadāna" #: simulation/templates/structures/pers/apadana.xml:28 #: simulation/templates/structures/spart/syssiton.xml:25 msgid "Train Champions and Heroes." msgstr "Şampiyonlar ve Kahramanlar eğit." #: simulation/templates/structures/pers/apartment_block.xml:12 msgid "Apartment Block" msgstr "Apartman Bloğu" #: simulation/templates/structures/pers/barracks.xml:5 msgid "Padgan" msgstr "Padgan" #: simulation/templates/structures/pers/civil_centre.xml:8 msgid "Provincial Governor" msgstr "Vali" #: simulation/templates/structures/pers/civil_centre.xml:9 msgid "Xšaçapāvan" msgstr "Xšaçapāvan" #: simulation/templates/structures/pers/corral.xml:11 msgid "Gaiāšta" msgstr "Gaiāšta" #: simulation/templates/structures/pers/defense_tower.xml:5 #: simulation/templates/structures/pers/tower_babylon.xml:5 #: simulation/templates/structures/pers/wall_tower.xml:9 msgid "Pāyaud" msgstr "Pāyaud" #: simulation/templates/structures/pers/dock.xml:12 msgid "Nāvašta" msgstr "Nāvašta" #: simulation/templates/structures/pers/farmstead.xml:8 msgid "Kaštašta" msgstr "Kaštašta" #: simulation/templates/structures/pers/field.xml:5 msgid "Kaštrya" msgstr "Kaštrya" #: simulation/templates/structures/pers/forge.xml:5 msgid "Arštišta" msgstr "Arštišta" #: simulation/templates/structures/pers/fortress.xml:5 msgid "Didā" msgstr "Didā" #: simulation/templates/structures/pers/hall.xml:23 msgid "Gate of All Nations" msgstr "Tüm Ulusların Geçidi" #: simulation/templates/structures/pers/hall.xml:24 msgid "Duvarθi Visadahyu" msgstr "Duvarθi Visadahyu" #: simulation/templates/structures/pers/hall.xml:25 msgid "Hall" msgstr "Konak" #: simulation/templates/structures/pers/house.xml:8 msgid "Huvādā" msgstr "Huvādā" #: simulation/templates/structures/pers/house_b.xml:12 #: simulation/templates/structures/pers/inn.xml:12 msgid "Inn" msgstr "Konak" #: simulation/templates/structures/pers/ice_house.xml:25 msgid "Ice House" msgstr "Buzhane" #: simulation/templates/structures/pers/ice_house.xml:26 msgid "Yakhchāl" msgstr "Yakçal" #: simulation/templates/structures/pers/ice_house.xml:27 msgid "IceHouse" msgstr "Buzhane" #: simulation/templates/structures/pers/market.xml:12 msgid "Ardatašta" msgstr "Ardatašta" #: simulation/templates/structures/pers/outpost.xml:5 msgid "Didebani" msgstr "Didebani" #: simulation/templates/structures/pers/stable.xml:9 msgid "Paraspa" msgstr "Paraspa" #: simulation/templates/structures/pers/storehouse.xml:5 msgid "Asiyah" msgstr "Asiyah" #: simulation/templates/structures/pers/tacara.xml:24 msgid "Taçara" msgstr "Taçara" #: simulation/templates/structures/pers/temple.xml:12 msgid "Āyadanam" msgstr "Āyadanam" #: simulation/templates/structures/pers/wall_gate.xml:9 msgid "Duvarθiš" msgstr "Duvarθiš" #: simulation/templates/structures/pers/wall_long.xml:9 #: simulation/templates/structures/pers/wall_medium.xml:9 #: simulation/templates/structures/pers/wall_short.xml:9 #: simulation/templates/structures/pers/wallset_stone.xml:5 msgid "Para" msgstr "Duvar" #: simulation/templates/structures/pers/warehouse.xml:12 msgid "Warehouse" msgstr "Depo" #: simulation/templates/structures/pers/wonder.xml:9 msgid "Hanging Gardens of Babylon" msgstr "Babil'in Asma Bahçeleri" #: simulation/templates/structures/ptol/elephant_stable.xml:5 #: simulation/templates/structures/sele/elephant_stable.xml:5 msgid "Stathmos tōn Elepantōn" msgstr "Stathmos tōn Elepantōn" #: simulation/templates/structures/ptol/lighthouse.xml:25 #: simulation/templates/structures/ptol/lighthouse.xml:29 msgid "Lighthouse" msgstr "Deniz Feneri" #: simulation/templates/structures/ptol/lighthouse.xml:26 msgid "Pharos" msgstr "Pharos" #: simulation/templates/structures/ptol/lighthouse.xml:27 msgid "" "Build upon a shoreline in own, neutral, or allied territory. Very large " "vision range." msgstr "Kendi, tarafsız ya da müttefik bölgelerde kıyılara lnşa edin. Çok geniş görüş alanı." #: simulation/templates/structures/ptol/mercenary_camp.xml:27 msgid "Mercenary Camp" msgstr "Paralı Asker Kampı" #: simulation/templates/structures/ptol/mercenary_camp.xml:30 msgid "" "Cheap Barracks-like structure that is buildable in neutral territory, but " "casts no territory influence. Train Mercenaries." msgstr "Tarafsız bölgede inşa edilebilen kışla benzeri ucuz yapı, ama bölge hakimiyeti etkisi yok. Paralı asker eğit." #: simulation/templates/structures/ptol/military_colony.xml:9 #: simulation/templates/structures/sele/military_colony.xml:9 msgid "Klērouchia" msgstr "Klērouchia" #: simulation/templates/structures/ptol/tower_artillery.xml:9 msgid "mktr-n-ḏw" msgstr "mktr-n-ḏw" #: simulation/templates/structures/ptol/wonder.xml:9 msgid "Hieron tou Hōrou" msgstr "Hieron tou Hōrou" #: simulation/templates/structures/rome/amphitheater_pompeii.xml:6 msgid "Amphitheātrum" msgstr "Amphitheātrum" #: simulation/templates/structures/rome/arch.xml:22 msgid "Triumphal Arch" msgstr "Zafer Kemeri" #: simulation/templates/structures/rome/arch.xml:23 msgid "Arcus Triumphālis" msgstr "Arcus Triumphālis" #: simulation/templates/structures/rome/arch.xml:24 msgid "TriumphalArch" msgstr "Zafer Kemeri" #: simulation/templates/structures/rome/army_camp.xml:72 msgid "Army Camp" msgstr "Ordu Kampı (bu oyunda bile kamp mı yapıyon)" #: simulation/templates/structures/rome/army_camp.xml:73 msgid "Castra" msgstr "Castra" #: simulation/templates/structures/rome/army_camp.xml:74 msgid "" "Build in neutral or enemy territory. Train Advanced Melee Infantry. " "Construct Rams. Garrison Soldiers for additional arrows." msgstr "Tarafsız veya düşman bölgesinde inşa edin. Gelişmiş Piyade eğit. Koç Başı inşaa et. İlave oklar için askerleri konuşlandır." #: simulation/templates/structures/rome/army_camp.xml:31 #: simulation/templates/structures/rome/army_camp.xml:76 msgid "ArmyCamp" msgstr "Ordu Kampı (bu oyunda bile kamp mı yapıyon)" #: simulation/templates/structures/rome/arsenal.xml:5 msgid "Ballistārium" msgstr "Ballistārium" #: simulation/templates/structures/rome/barracks.xml:12 msgid "Castrum" msgstr "Castra" #: simulation/templates/structures/rome/civil_centre.xml:12 msgid "Forum" msgstr "Forum" #: simulation/templates/structures/rome/corral.xml:8 msgid "Saeptum" msgstr "Saeptum" #: simulation/templates/structures/rome/defense_tower.xml:9 #: simulation/templates/structures/rome/tower_artillery.xml:9 #: simulation/templates/structures/rome/tower_bolt.xml:9 msgid "Turris Laterīcia" msgstr "Turris Laterīcia" #: simulation/templates/structures/rome/dock.xml:12 msgid "Portus" msgstr "Portus" #: simulation/templates/structures/rome/farmstead.xml:8 msgid "Vīlla" msgstr "Vīlla" #: simulation/templates/structures/rome/field.xml:5 msgid "Ager" msgstr "Ager" #: simulation/templates/structures/rome/forge.xml:5 msgid "Armāmentārium" msgstr "Armāmentārium" #: simulation/templates/structures/rome/fortress.xml:5 msgid "Castellum" msgstr "Kale" #: simulation/templates/structures/rome/house.xml:5 msgid "Domus" msgstr "Özel Konut" #: simulation/templates/structures/rome/market.xml:12 msgid "Mercātus" msgstr "Mercātus" #: simulation/templates/structures/rome/outpost.xml:5 msgid "Vigilārium" msgstr "Vigilārium" #: simulation/templates/structures/rome/sentry_tower.xml:5 msgid "Turris Līgnea" msgstr "Turris Līgnea" #: simulation/templates/structures/rome/siege_wall_gate.xml:22 msgid "Siege Wall Gate" msgstr "Kuşatma Duvar Geçidi" #: simulation/templates/structures/rome/siege_wall_gate.xml:23 msgid "Porta Circummūnītiōnis" msgstr "Porta Circummūnītiōnis" #: simulation/templates/structures/rome/siege_wall_gate.xml:24 #: simulation/templates/structures/rome/siege_wall_long.xml:25 #: simulation/templates/structures/rome/siege_wall_medium.xml:25 #: simulation/templates/structures/rome/siege_wall_short.xml:25 #: simulation/templates/structures/rome/siege_wall_tower.xml:29 #: simulation/templates/structures/rome/wallset_siege.xml:9 msgid "SiegeWall" msgstr "Kuşatma Duvarı" #: simulation/templates/structures/rome/siege_wall_long.xml:23 #: simulation/templates/structures/rome/siege_wall_medium.xml:23 #: simulation/templates/structures/rome/siege_wall_short.xml:23 #: simulation/templates/structures/rome/wallset_siege.xml:5 msgid "Siege Wall" msgstr "Kuşatma Duvarı" #: simulation/templates/structures/rome/siege_wall_long.xml:24 #: simulation/templates/structures/rome/siege_wall_medium.xml:24 #: simulation/templates/structures/rome/siege_wall_short.xml:24 #: simulation/templates/structures/rome/wallset_siege.xml:6 msgid "Mūrus Circummūnītiōnis" msgstr "Mūrus Circummūnītiōnis" #: simulation/templates/structures/rome/siege_wall_tower.xml:26 msgid "Siege Wall Tower" msgstr "Kuşatma Duvar Kulesi" #: simulation/templates/structures/rome/siege_wall_tower.xml:27 msgid "Turris Circummūnītiōnis" msgstr "Turris Circummūnītiōnis" #: simulation/templates/structures/rome/stable.xml:5 msgid "Equīle" msgstr "Equīle" #: simulation/templates/structures/rome/storehouse.xml:8 msgid "Receptāculum" msgstr "Receptāculum" #: simulation/templates/structures/rome/temple.xml:9 msgid "Aedēs" msgstr "Aedēs" #: simulation/templates/structures/rome/temple_mars.xml:12 msgid "Temple of Mars" msgstr "Mars Tapınağı" #: simulation/templates/structures/rome/temple_mars.xml:13 msgid "Aedēs Mārtiālis" msgstr "Aedēs Mārtiālis" #: simulation/templates/structures/rome/temple_mars.xml:14 msgid "TempleOfMars" msgstr "Mars Tapınağı" #: simulation/templates/structures/rome/temple_vesta.xml:18 msgid "Temple of Vesta" msgstr "Vesta Tapınağı" #: simulation/templates/structures/rome/temple_vesta.xml:19 msgid "Aedēs Vestālis" msgstr "Aedēs Vestālis" #: simulation/templates/structures/rome/temple_vesta.xml:21 msgid "TempleOfVesta" msgstr "Vesta Tapınağı" #: simulation/templates/structures/rome/tent.xml:25 msgid "Tabernāculum" msgstr "Tabernāculum" #: simulation/templates/structures/rome/tent.xml:27 msgid "A temporary shelter for soldiers." msgstr "Askerler için geçici bir sığınak." #: simulation/templates/structures/rome/wall_gate.xml:9 msgid "Porta" msgstr "Porta" #: simulation/templates/structures/rome/wall_long.xml:9 #: simulation/templates/structures/rome/wall_medium.xml:9 #: simulation/templates/structures/rome/wall_short.xml:9 #: simulation/templates/structures/rome/wallset_stone.xml:5 msgid "Moenia" msgstr "Moenia" #: simulation/templates/structures/rome/wall_tower.xml:9 msgid "Turris Lapidea" msgstr "Turris Lapidea" #: simulation/templates/structures/rome/wallset_siege.xml:7 msgid "Wall off an area. Build in own, neutral, or enemy territory." msgstr "Bir alanı duvardan kaldırın. Kendi bölgeniz, tarafsız bölge ya da düşman bölgesinde inşa edin." #: simulation/templates/structures/rome/wonder.xml:9 msgid "Aedēs Iovis Optimi Maximi" msgstr "Aedēs Iovis Optimi Maximi" #: simulation/templates/structures/sele/wonder.xml:9 msgid "Hieron tou Apollōnos Pythiou" msgstr "Hieron tou Apollōnos Pythiou" #: simulation/templates/structures/sele_colonnade.xml:12 msgid "Colonnade" msgstr "Kemeraltı" #: simulation/templates/structures/sele_colonnade.xml:13 msgid "Corinthian Colonnade" msgstr "Korint Tarzı Kemeraltı" #: simulation/templates/structures/shrine_chinese.xml:9 msgid "Bǎotǎ" msgstr "Türbe" #: simulation/templates/structures/shrine_egyptian.xml:5 #: simulation/templates/structures/shrine_kushite.xml:5 msgid "Sanctuary Kiosk" msgstr "Kutsal Köşk" #: simulation/templates/structures/athen/temple.xml:9 #: simulation/templates/structures/mace/temple.xml:9 #: simulation/templates/structures/ptol/temple.xml:12 #: simulation/templates/structures/ptol/temple_2.xml:11 #: simulation/templates/structures/sele/temple.xml:9 #: simulation/templates/structures/shrine_greek.xml:9 #: simulation/templates/structures/spart/temple.xml:9 msgid "Naos" msgstr "Naos" #: simulation/templates/structures/shrine_italian.xml:9 msgid "Aedēs Sanitatem" msgstr "Şifa Tapınağı" #: simulation/templates/structures/spart/gerousia.xml:22 msgid "Spartan Senate" msgstr "Sparta Senatosu" #: simulation/templates/structures/spart/gerousia.xml:23 msgid "Gerousia" msgstr "Gerusia" #: simulation/templates/structures/spart/gerousia.xml:24 msgid "Train Heroes." msgstr "Kahramanlar eğit." #: simulation/templates/structures/spart/persian_stoa.xml:9 msgid "\\\"Persian\\\" Stoa" msgstr "\\\"Persian\\\" Sundurma" #: simulation/templates/structures/spart/persian_stoa.xml:10 msgid "Stoa Persikē" msgstr "Stoa Persikē" #: simulation/templates/structures/spart/syssiton.xml:23 msgid "Military Mess Hall" msgstr "Askeri gazino" #: simulation/templates/structures/spart/syssiton.xml:24 msgid "Syssition" msgstr "Syssition" #: simulation/templates/structures/spart/syssiton.xml:27 msgid "Syssiton" msgstr "Syssiton" #: simulation/templates/structures/spart/wonder.xml:9 msgid "Hieron tēs Artemidos Orthias" msgstr "Hieron tēs Artemidos Orthias" #: simulation/templates/structures/stall_big.xml:11 msgid "Big stall" msgstr "Büyük kabin" #: simulation/templates/structures/stall_med.xml:11 msgid "Medium stall" msgstr "Orta boy kabin" #: simulation/templates/structures/stall_small_a.xml:11 #: simulation/templates/structures/stall_small_b.xml:11 msgid "Small stall" msgstr "Küçük kabin" #: simulation/templates/structures/stonehenge.xml:8 msgid "Stonehenge" msgstr "Stonehenge" #: simulation/templates/structures/table_rectangle.xml:11 #: simulation/templates/structures/table_square.xml:11 msgid "Table" msgstr "Masa" #: simulation/templates/structures/table_rectangle.xml:12 msgid "Rectangle Table" msgstr "Dikdörtgen Masa" #: simulation/templates/structures/table_square.xml:12 msgid "Square Table" msgstr "Kare Masa" #: simulation/templates/structures/tent_arab.xml:35 msgid "Arab Army Tent" msgstr "Arap askeri çadır" #: simulation/templates/structures/rome/tent.xml:24 #: simulation/templates/structures/tent_arab.xml:36 #: simulation/templates/structures/tent_arab.xml:38 #: simulation/templates/structures/tent_bedouin.xml:36 #: simulation/templates/structures/tent_bedouin.xml:38 #: simulation/templates/structures/tent_desert.xml:36 #: simulation/templates/structures/tent_desert.xml:38 #: simulation/templates/structures/tent_mace.xml:36 #: simulation/templates/structures/tent_mace.xml:38 #: simulation/templates/structures/tent_rome.xml:36 #: simulation/templates/structures/tent_rome.xml:38 msgid "Tent" msgstr "Çadır" #: simulation/templates/structures/tent_arab.xml:39 #: simulation/templates/structures/tent_bedouin.xml:39 #: simulation/templates/structures/tent_desert.xml:39 #: simulation/templates/structures/tent_mace.xml:39 #: simulation/templates/structures/tent_rome.xml:39 msgid "A temporary shelter for soldiers. +5 population bonus." msgstr "Askerler için geçici barınak. nüfusa +5 katkı sağlar." #: simulation/templates/structures/tent_bedouin.xml:35 msgid "Bedouin Tent" msgstr "Bedevi çadırı" #: simulation/templates/structures/tent_desert.xml:35 msgid "Desert Army Tent" msgstr "Askeri Çöl Çadırı" #: simulation/templates/structures/tent_mace.xml:35 msgid "Macedonian Army Tent" msgstr "Makedonyalı Askeri Çadır" #: simulation/templates/structures/tent_rome.xml:35 msgid "Roman Army Tent" msgstr "Romalı Askeri Çadır" #: simulation/templates/structures/trading_post_celtic.xml:9 msgid "Celtic Tavern" msgstr "Kelt Tavernası" #: simulation/templates/structures/trading_post_desert.xml:9 msgid "Desert Bazaar" msgstr "Çöl Pazarı" #: simulation/templates/structures/uffington_horse.xml:10 msgid "Uffington White Horse" msgstr "Uffington Beyaz Atı" #: simulation/templates/template_structure_civic.xml:5 msgid "Civic Structure" msgstr "Şehir Yapısı" #: simulation/templates/template_structure_civic.xml:6 msgid "Civic" msgstr "Şehir" #: simulation/templates/structures/rome/army_camp.xml:5 #: simulation/templates/template_structure_civic_civil_centre.xml:11 #: simulation/templates/template_structure_defensive_tower.xml:5 #: simulation/templates/template_structure_military_fortress.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Bow" msgstr "Yay" #: simulation/templates/template_structure_civic_civil_centre.xml:75 msgid "Civic Center" msgstr "Şehir Merkezi" #: simulation/templates/template_structure_civic_civil_centre.xml:77 msgid "" "Build in own or neutral territory. Acquire large tracts of territory. " "Territory root. Train Citizens and research technologies. Garrison Soldiers " "for additional arrows." msgstr "Kendi veya tarafsız bir bölgede inşa edin. Geniş araziler edinin. Bölge kökü. Vatandaşları ve araştırma teknolojilerini eğitin. Ek oklar için Garnizon Askerleri." #: simulation/templates/template_structure_civic_civil_centre.xml:37 #: simulation/templates/template_structure_civic_civil_centre.xml:79 #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:7 msgid "CivilCentre" msgstr "HükümetBinası" #: simulation/templates/structures/han/civil_centre_court.xml:19 #: simulation/templates/template_structure_civic_civil_centre.xml:79 #: simulation/templates/template_structure_defensive.xml:5 #: simulation/templates/template_structure_military_fortress.xml:69 msgid "Defensive" msgstr "Savunmacı" #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:27 msgid "Military Colony" msgstr "Askeri Koloni" #: simulation/templates/template_structure_civic_civil_centre_military_colony.xml:29 msgid "Colony" msgstr "Koloni" #: simulation/templates/structures/pers/house_a.xml:12 #: simulation/templates/template_structure_civic_house.xml:26 #: simulation/templates/template_structure_civic_house.xml:28 msgid "House" msgstr "Ev" #: simulation/templates/structures/kush/pyramid_small.xml:26 #: simulation/templates/structures/pers/ice_house.xml:27 #: simulation/templates/template_structure_civic_house.xml:28 #: simulation/templates/template_structure_economic_farmstead.xml:30 #: simulation/templates/template_structure_economic_storehouse.xml:28 #: simulation/templates/template_structure_military_barracks.xml:29 #: simulation/templates/template_structure_military_dock.xml:27 #: simulation/templates/template_structure_military_range.xml:25 #: simulation/templates/template_structure_military_stable.xml:29 #: simulation/templates/template_structure_resource_corral.xml:32 msgid "Village" msgstr "Köy" #: simulation/templates/structures/athen/royal_stoa.xml:5 #: simulation/templates/structures/hellenic_stoa.xml:23 #: simulation/templates/structures/mace/royal_stoa.xml:5 #: simulation/templates/structures/spart/royal_stoa.xml:12 #: simulation/templates/template_structure_civic_stoa.xml:27 #: simulation/templates/template_structure_civic_stoa.xml:30 msgid "Stoa" msgstr "Stoa" #: simulation/templates/structures/athen/gymnasium.xml:26 #: simulation/templates/structures/cart/apartment.xml:26 #: simulation/templates/structures/gaul/tavern.xml:22 #: simulation/templates/structures/han/laozigate.xml:24 #: simulation/templates/structures/han/ministry.xml:39 #: simulation/templates/structures/iber/monument.xml:34 #: simulation/templates/structures/maur/elephant_stable.xml:7 #: simulation/templates/template_structure_civic_stoa.xml:30 #: simulation/templates/template_structure_civic_temple.xml:32 #: simulation/templates/template_structure_economic_market.xml:28 #: simulation/templates/template_structure_military_embassy.xml:24 #: simulation/templates/template_structure_military_forge.xml:26 msgid "Town" msgstr "Kasaba" #: simulation/templates/template_structure_civic_temple.xml:29 #: simulation/templates/template_structure_civic_temple.xml:32 msgid "Temple" msgstr "Tapınak" #: simulation/templates/template_structure_civic_temple.xml:31 msgid "Train Healers and research healing technologies." msgstr "Şifacılar eğit ve iyileştirme teknolojileri araştır." #: simulation/templates/template_structure_defensive.xml:4 msgid "Defensive Structure" msgstr "Savunma Yapısı" #: simulation/templates/structures/palisades_outpost.xml:17 #: simulation/templates/template_structure_defensive_outpost.xml:9 #: simulation/templates/template_structure_defensive_outpost.xml:28 #: simulation/templates/template_structure_defensive_outpost.xml:31 msgid "Outpost" msgstr "Karakol" #: simulation/templates/template_structure_defensive_outpost.xml:30 msgid "Build in own or neutral territory." msgstr "Kendi bölgende ya da tarafsız bölgede inşa et." #: simulation/templates/structures/han/wallset_palisade.xml:7 #: simulation/templates/structures/wallset_palisade.xml:4 #: simulation/templates/structures/wallset_palisade.xml:6 #: simulation/templates/template_structure_defensive_palisade.xml:13 #: simulation/templates/template_structure_defensive_palisade.xml:16 msgid "Palisade" msgstr "Çit" #: simulation/templates/structures/han/wallset_palisade.xml:6 #: simulation/templates/structures/wallset_palisade.xml:5 #: simulation/templates/template_structure_defensive_palisade.xml:15 msgid "Wall off an area. Build in own or neutral territory." msgstr "Bir alanı duvarla çevirin. Kendi ya da tarafsız bölgede inşa edin." #: simulation/templates/template_structure_defensive_tower.xml:36 #: simulation/templates/template_structure_defensive_tower.xml:52 #: simulation/templates/template_structure_defensive_tower.xml:53 msgid "Tower" msgstr "Kule" #: simulation/templates/template_structure_defensive_tower_artillery.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Stone" msgstr "Taş" #: simulation/templates/template_structure_defensive_tower_artillery.xml:54 msgid "Artillery Tower" msgstr "Ağır Silah Kulesi" #: simulation/templates/template_structure_defensive_tower_artillery.xml:56 msgid "ArtilleryTower" msgstr "Ağır Silah Kulesi" #: simulation/templates/template_structure_defensive_tower_bolt.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Bolt" msgstr "Sürgü" #: simulation/templates/template_structure_defensive_tower_bolt.xml:51 msgid "Bolt Tower" msgstr "Fırlatma Kulesi" #: simulation/templates/template_structure_defensive_tower_bolt.xml:53 msgid "BoltTower" msgstr "Fırlatma Kulesi" #: simulation/templates/template_structure_defensive_tower_sentry.xml:32 msgid "Sentry Tower" msgstr "Nöbetçi Kulesi" #: simulation/templates/template_structure_defensive_tower_sentry.xml:34 #: simulation/templates/template_structure_defensive_tower_stone.xml:32 msgid "" "Garrison Infantry for additional arrows. Needs the “Murder Holes” technology" " to protect its foot." msgstr "Daha fazla ok için piyade konuşlandır. Dibini korumak için 'Cinayet Çukurları' teknolojisine gerek duyar." #: simulation/templates/template_structure_defensive_tower_sentry.xml:35 msgid "SentryTower" msgstr "Nöbetçi Kulesi" #: simulation/templates/template_structure_defensive_tower_sentry.xml:61 msgid "Reinforce with stone and upgrade to a defense tower." msgstr "Taşla güçlendirin ve bir savunma kulesine geçin." #: simulation/templates/template_structure_defensive_tower_stone.xml:30 msgid "Stone Tower" msgstr "Taş Kule" #: simulation/templates/template_structure_defensive_tower_stone.xml:33 msgid "StoneTower" msgstr "Taş Kule" #: simulation/templates/template_structure_defensive_wall.xml:12 #: simulation/templates/template_structure_defensive_wall.xml:15 msgid "Wall" msgstr "Duvar" #: simulation/templates/template_structure_defensive_wall.xml:14 msgid "Wall off your town for a stout defense." msgstr "Sağlam bir savunma için şehrine duvar ör." #: simulation/templates/structures/palisades_gate.xml:23 #: simulation/templates/template_structure_defensive_wall_gate.xml:22 #: simulation/templates/template_structure_defensive_wall_gate.xml:25 msgid "Gate" msgstr "kapı" #: simulation/templates/template_structure_defensive_wall_gate.xml:24 #: simulation/templates/template_structure_defensive_wall_long.xml:26 msgid "Allow units access through Walls. Can be locked to prevent access." msgstr "Duvarlardan birim geçişi sağla. Geçişi önlemek için kilitlenebilir." #: simulation/templates/template_structure_defensive_wall_long.xml:17 msgid "Can be converted into a Gate." msgstr "Bir geçide çevirilebilir." #: simulation/templates/template_structure_defensive_wall_tower.xml:22 msgid "Wall Turret" msgstr "Duvar Tareti" #: simulation/templates/template_structure_economic.xml:4 msgid "Economic Structure" msgstr "Ekonomik Yapı" #: simulation/templates/template_structure_economic.xml:5 #: simulation/templates/template_structure_military_dock.xml:27 #: simulation/templates/template_structure_resource_corral.xml:32 msgid "Economic" msgstr "Ekonomik" #: simulation/templates/template_structure_economic_farmstead.xml:26 #: simulation/templates/template_structure_economic_farmstead.xml:30 msgid "Farmstead" msgstr "Çiftlik" #: simulation/templates/template_structure_economic_farmstead.xml:28 msgid "Research food gathering technologies." msgstr "Besin toplama teknolojileri araştır." #: simulation/templates/template_structure_economic_market.xml:24 #: simulation/templates/template_structure_economic_market.xml:28 msgid "Market" msgstr "Pazar" #: simulation/templates/template_structure_economic_market.xml:26 msgid "" "Barter resources. Establish trade routes. Train Traders and research trade " "and barter technologies." msgstr "Kaynak takasla. Ticaret yolları oluştur. Tüccarlar eğit ve ticaret ve takas teknolojileri araştır." #: simulation/templates/template_structure_economic_market.xml:28 #: simulation/templates/template_structure_military_dock.xml:27 msgid "Trade" msgstr "Ticaret" #: simulation/templates/template_structure_economic_storehouse.xml:24 #: simulation/templates/template_structure_economic_storehouse.xml:28 msgid "Storehouse" msgstr "Depolama Alanı" #: simulation/templates/template_structure_economic_storehouse.xml:26 msgid "Research gathering technologies." msgstr "Toplama teknolojileri araştırın." #: simulation/templates/template_structure_military.xml:10 msgid "Military Structure" msgstr "Askeri Yapı" #: simulation/templates/template_structure_military.xml:12 msgid "Military" msgstr "Askeri" #: simulation/templates/template_structure_military_arsenal.xml:25 #: simulation/templates/template_structure_military_arsenal.xml:28 msgid "Arsenal" msgstr "Silah Deposu" #: simulation/templates/template_structure_military_arsenal.xml:27 msgid "" "Train Champion Infantry Crossbowmen, construct Siege Engines, and research " "Siege Engine technologies." msgstr "Şampiyon Kundaklı Yaycı Piyade eğit, Kuşatma Makineleri inşa et ve Kuşatma Makinesi teknolojileri araştır." #: simulation/templates/structures/gaul/assembly.xml:31 #: simulation/templates/structures/han/academy.xml:31 #: simulation/templates/structures/han/civil_centre_court.xml:19 #: simulation/templates/structures/kush/pyramid_large.xml:29 #: simulation/templates/structures/kush/temple_amun.xml:31 #: simulation/templates/structures/rome/army_camp.xml:76 #: simulation/templates/structures/rome/temple_mars.xml:14 #: simulation/templates/template_structure_military_arsenal.xml:28 #: simulation/templates/template_structure_military_elephant_stable.xml:29 #: simulation/templates/template_structure_special.xml:20 #: simulation/templates/template_structure_wonder.xml:41 msgid "City" msgstr "Şehir" #: simulation/templates/template_structure_military_barracks.xml:26 #: simulation/templates/template_structure_military_barracks.xml:29 msgid "Barracks" msgstr "Kışlalar" #: simulation/templates/template_structure_military_barracks.xml:28 msgid "Train Infantry and research Infantry technologies." msgstr "Piyade eğitin ve piyade teknolojileri araştırın. " #: simulation/templates/template_structure_military_dock.xml:24 #: simulation/templates/template_structure_military_dock.xml:27 msgid "Dock" msgstr "Rıhtım" #: simulation/templates/template_structure_military_dock.xml:26 msgid "" "Build upon a shoreline in own, neutral, or allied territory. Establish trade" " routes. Construct Ships and research Ship technologies." msgstr "Kendi, tarafsız veya müttefik topraklarda bir kıyı şeridi üzerine inşa edin. Ticaret yolları oluşturun. Gemiler inşa edin ve Gemi teknolojilerini araştırın." #: simulation/templates/structures/brit/crannog.xml:17 #: simulation/templates/structures/cart/super_dock.xml:43 #: simulation/templates/template_structure_military_dock.xml:27 msgid "Naval" msgstr "Deniz Harp" #: simulation/templates/template_structure_military_elephant_stable.xml:26 msgid "Elephant Stable" msgstr "Fil Ahırı" #: simulation/templates/template_structure_military_elephant_stable.xml:28 msgid "Train Elephants and research Elephant technologies." msgstr "Filleri eğit ve fil teknolojileri araştır." #: simulation/templates/template_structure_military_elephant_stable.xml:29 msgid "ElephantStable" msgstr "Fil Ahırı" #: simulation/templates/structures/cart/embassy.xml:18 #: simulation/templates/template_structure_military_embassy.xml:22 #: simulation/templates/template_structure_military_embassy.xml:24 msgid "Embassy" msgstr "Elçilik" #: simulation/templates/template_structure_military_forge.xml:22 #: simulation/templates/template_structure_military_forge.xml:26 msgid "Forge" msgstr "Demirhane" #: simulation/templates/template_structure_military_forge.xml:24 msgid "Research attack damage and damage resistance technologies." msgstr "Saldırı hasarı ve hasar direnci teknolojileri araştırın." #: simulation/templates/template_structure_military_fortress.xml:30 #: simulation/templates/template_structure_military_fortress.xml:65 #: simulation/templates/template_structure_military_fortress.xml:69 msgid "Fortress" msgstr "Kale" #: simulation/templates/template_structure_military_fortress.xml:67 msgid "Garrison Soldiers for additional arrows." msgstr "Daha fazla ok atmak için asker konuşlandırın." #: simulation/templates/template_structure_military_range.xml:22 msgid "Practice Range" msgstr "Okçu Kışlası" #: simulation/templates/template_structure_military_range.xml:24 msgid "Train Ranged Infantry and research technologies." msgstr "Menzilli Piyade Eğit ve teknolojiler araştır." #: simulation/templates/template_structure_military_range.xml:25 msgid "Range" msgstr "Menzil" #: simulation/templates/template_structure_military_stable.xml:26 #: simulation/templates/template_structure_military_stable.xml:29 msgid "Stable" msgstr "Ahır" #: simulation/templates/template_structure_military_stable.xml:28 msgid "Train Cavalry and research Cavalry technologies." msgstr "Süvarileri eğitin ve Süvari teknolojilerini geliştirin." #: simulation/templates/template_structure_resource.xml:4 msgid "Resource Structure" msgstr "Kaynak Yapısı" #: simulation/templates/template_structure_resource.xml:5 msgid "Resource" msgstr "Kaynak" #: simulation/templates/template_structure_resource_corral.xml:29 #: simulation/templates/template_structure_resource_corral.xml:32 msgid "Corral" msgstr "Ağıl" #: simulation/templates/template_structure_resource_corral.xml:31 msgid "" "Raise Domestic Animals for immediate slaughter, or garrison them instead to " "gain a free trickle of food." -msgstr "" +msgstr "Hemen kesmek veya konuşlandırarak küçük bir düzenli gelir elde etmek için ehlileştirilmiş hayvanlar yetiştirin." #: simulation/templates/template_structure_resource_field.xml:18 #: simulation/templates/template_structure_resource_field.xml:20 msgid "Field" msgstr "Tarla" #: simulation/templates/template_structure_resource_field.xml:21 msgid "" "Harvest grain for food. Each subsequent gatherer works less efficiently." msgstr "Besin için buğday hasat edin. Eklenen her toplayıcı daha verimsiz çalışır." #: simulation/templates/template_structure_special.xml:19 msgid "Special Structure" msgstr "Özel Yapı" #: simulation/templates/structures/rome/amphitheater_pompeii.xml:5 #: simulation/templates/template_structure_special_amphitheater.xml:18 #: simulation/templates/template_structure_special_amphitheater.xml:20 msgid "Amphitheater" msgstr "Amfitiyatro" #: simulation/templates/template_structure_special_library.xml:25 #: simulation/templates/template_structure_special_library.xml:27 msgid "Library" msgstr "Kütüphane" #: simulation/templates/template_structure_special_rotarymill.xml:19 msgid "Rotary Mill" msgstr "Döner Değirmen" #: simulation/templates/template_structure_special_rotarymill.xml:21 msgid "RotaryMill" msgstr "Döner Değirmen" #: simulation/templates/template_structure_special_theater.xml:25 #: simulation/templates/template_structure_special_theater.xml:27 msgid "Theater" msgstr "Tiyatro" #: simulation/templates/template_structure_wonder.xml:37 #: simulation/templates/template_structure_wonder.xml:41 msgid "Wonder" msgstr "Dünya Harikası" #: simulation/templates/template_structure_wonder.xml:39 msgid "" "Bring glory to your civilization and add large tracts of land to your " "empire." msgstr "Zaferi medeniyetine getir ve arazinin geniş yollarını imparatorluğuna ekle." Index: ps/trunk/binaries/data/mods/public/l10n/tr.public-templates-other.po =================================================================== --- ps/trunk/binaries/data/mods/public/l10n/tr.public-templates-other.po (revision 27272) +++ ps/trunk/binaries/data/mods/public/l10n/tr.public-templates-other.po (revision 27273) @@ -1,1234 +1,1235 @@ # Translation template for 0 A.D. — Empires Ascendant. # Copyright (C) 2022 Wildfire Games # This file is distributed under the same license as the 0 A.D. — Empires Ascendant # project. # Translators: # ali topçu # Cem Aktas # Hüseyin Cem KOÇ # Emre JILTA # Günay Yılmaz # Hüseyin Cem Aras # İrfan Sunay # Muha Aliss +# Tamer Kesenkaş # yakup # Yasin Uysal msgid "" msgstr "" "Project-Id-Version: 0 A.D.\n" "POT-Creation-Date: 2022-10-22 14:55+0000\n" "PO-Revision-Date: 2014-06-19 17:54+0000\n" -"Last-Translator: Cem Aktas , 2018,2021-2022\n" +"Last-Translator: Tamer Kesenkaş, 2022\n" "Language-Team: Turkish (http://www.transifex.com/wildfire-games/0ad/language/tr/)\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Language: tr\n" "Plural-Forms: nplurals=2; plural=(n > 1);\n" #: simulation/data/attack_effects/applystatus.jsondescription msgctxt "effect caused by an attack" msgid "Various (timed) effects." msgstr "Çeşitli (zamanlanmış) etkiler" #: simulation/data/attack_effects/applystatus.jsonname msgctxt "effect caused by an attack" msgid "Apply Status" msgstr "Durumu Uygula" #: simulation/data/attack_effects/capture.jsondescription msgctxt "effect caused by an attack" msgid "Reduces capture points of a target." msgstr "Bir hedefin ele geçirme puanlarını düşürür." #: simulation/data/attack_effects/capture.jsonname msgctxt "effect caused by an attack" msgid "Capture" msgstr "Ele geçir" #: simulation/data/attack_effects/damage.jsondescription msgctxt "effect caused by an attack" msgid "Reduces the health of a target." msgstr "Bir hedefin sağlığını düşürür." #: simulation/data/attack_effects/damage.jsonname msgctxt "effect caused by an attack" msgid "Damage" msgstr "Hasar" #: simulation/data/damage_types/crush.jsondescription msgctxt "damage type" msgid "Damage caused by sheer force, like with a club or by trampling." msgstr "Bir sopadaki veya çiğneme gibi salt kuvvetten kaynaklanan hasar." #: simulation/data/damage_types/crush.jsonname msgctxt "damage type" msgid "Crush" msgstr "Yıkım" #: simulation/data/damage_types/fire.jsondescription msgctxt "damage type" msgid "Damage caused by burning objects, like a torch or a flaming arrow." msgstr "Meşale veya alevli ok gibi yanan nesnelerin neden olduğu hasar." #: simulation/data/damage_types/fire.jsonname msgctxt "damage type" msgid "Fire" msgstr "Ateş" #: simulation/data/damage_types/hack.jsondescription msgctxt "damage type" msgid "" "Damage caused by sharp objects cutting or chopping, like with a sword or an " "axe." msgstr "Kılıç veya balta gibi keskin nesnelerin kesmesi veya yarması sonucu oluşan hasar." #: simulation/data/damage_types/hack.jsonname msgctxt "damage type" msgid "Hack" msgstr "Darbe" #: simulation/data/damage_types/pierce.jsondescription msgctxt "damage type" msgid "Damage caused by sharp pointy objects, like arrows or spears." msgstr "Oklar veya mızraklar gibi sivri uçlu nesnelerin neden olduğu hasarlar." #: simulation/data/damage_types/pierce.jsonname msgctxt "damage type" msgid "Pierce" msgstr "Delme" #: simulation/data/damage_types/poison.jsondescription msgctxt "damage type" msgid "" "Damage caused by venomous or poisoned objects, like a snake or a poisoned " "weapon." msgstr "Yılan veya zehirli silahların neden olduğu zehir hasarı." #: simulation/data/damage_types/poison.jsonname msgctxt "damage type" msgid "Poison" msgstr "Zehir" #: simulation/data/status_effects/burning.jsonapplierTooltip msgctxt "status effect" msgid "This unit causes fire damage." msgstr "Bu birim yangına neden olur." #: simulation/data/status_effects/burning.jsonreceiverTooltip msgctxt "status effect" msgid "This unit is burning." msgstr "Bu birim yanıyor." #: simulation/data/status_effects/burning.jsonstatusName msgctxt "status effect" msgid "Burning" msgstr "Yanıyor" #: simulation/data/status_effects/poisoned.jsonapplierTooltip msgctxt "status effect" msgid "This unit causes poison damage." msgstr "Bu birim zehir hasarına neden olur." #: simulation/data/status_effects/poisoned.jsonreceiverTooltip msgctxt "status effect" msgid "This unit is poisoned." msgstr "Bu birim zehirlendi." #: simulation/data/status_effects/poisoned.jsonstatusName msgctxt "status effect" msgid "Poisoned" msgstr "Zehirlendi" #: simulation/templates/campaigns/army_mace_hero_alexander.xml:24 msgid "Army of Alexander the Great." msgstr "Büyük İskenderin Ordusu." #: simulation/templates/campaigns/army_mace_hero_alexander.xml:25 msgid "Army of Alexander the Great" msgstr "Büyük İskenderin Ordusu" #: simulation/templates/campaigns/army_mace_hero_alexander.xml:26 #: simulation/templates/campaigns/army_mace_standard.xml:21 #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:26 msgid "This is what an army would look like on the Strat Map." msgstr "Boğaz haritasında hangi ordunun görüneceği." #: simulation/templates/campaigns/army_mace_standard.xml:19 msgid "Army of Macedonia" msgstr "Makedonya Ordusu" #: simulation/templates/campaigns/army_mace_standard.xml:20 msgid "Army of Macedon" msgstr "Makedon Ordusu" #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:24 msgid "Army of Leonidas I." msgstr " I. Leonidas'ın Ordusu." #: simulation/templates/campaigns/army_spart_hero_leonidas.xml:25 msgid "Army of Leonidas I" msgstr " I. Leonidas'ın Ordusu" #: simulation/templates/campaigns/campaign_city_minor_test.xml:21 #: simulation/templates/campaigns/campaign_city_test.xml:21 msgid "Market" msgstr "Pazar" #: simulation/templates/campaigns/campaign_city_minor_test.xml:22 #: simulation/templates/campaigns/campaign_city_test.xml:22 msgid "Settlement" msgstr "Yerleşim" #: simulation/templates/campaigns/campaign_city_minor_test.xml:23 msgid "Minor Greek Polis" msgstr "Küçük Yunan Şehri" #: simulation/templates/campaigns/campaign_city_minor_test.xml:24 msgid "This is a minor Greek city." msgstr "Bu önemli Yunan şehri." #: simulation/templates/campaigns/campaign_city_test.xml:23 msgid "Greek Polis" msgstr "Yunan Şehiri" #: simulation/templates/campaigns/campaign_city_test.xml:24 msgid "This is a major Greek city." msgstr "Bu büyük Yunan şehri." #: simulation/templates/campaigns/campaign_religious_test.xml:12 msgid "Religious Sanctuary" msgstr "Tapınak" #: simulation/templates/campaigns/campaign_religious_test.xml:13 msgid "Greek Religious Sanctuary" msgstr "Yunan Tapınağı" #: simulation/templates/gaia/fauna_bear_black.xml:5 #: simulation/templates/gaia/fauna_bear_brown.xml:5 #: simulation/templates/gaia/fauna_bear_polar.xml:5 #: simulation/templates/gaia/fauna_lion.xml:5 #: simulation/templates/gaia/fauna_tiger.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Paws" msgstr "Pençeler" #: simulation/templates/gaia/fauna_bear_black.xml:24 msgid "Black Bear" msgstr "Kara Ayı" #: simulation/templates/gaia/fauna_bear_black.xml:25 msgid "Ursus americanus" msgstr "Ursus americanus" #: simulation/templates/gaia/fauna_bear_brown.xml:24 msgid "Brown Bear" msgstr "Kahverengi Ayı" #: simulation/templates/gaia/fauna_bear_brown.xml:25 msgid "Ursus arctos" msgstr "Boz Ayı" #: simulation/templates/gaia/fauna_bear_polar.xml:24 msgid "Polar Bear" msgstr "Kutup Ayısı" #: simulation/templates/gaia/fauna_bear_polar.xml:25 msgid "Ursus maritimus" msgstr "Ursus maritimus" #: simulation/templates/gaia/fauna_boar.xml:5 #: simulation/templates/gaia/fauna_hippopotamus.xml:5 #: simulation/templates/gaia/fauna_walrus.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Tusks" msgstr "Uzun Dişler" #: simulation/templates/gaia/fauna_boar.xml:23 msgid "Wild Boar" msgstr "Yaban domuzu" #: simulation/templates/gaia/fauna_boar.xml:24 msgid "Sus scrofa" msgstr "Yaban Domuzu" #: simulation/templates/gaia/fauna_camel.xml:11 msgid "Dromedary" msgstr "Deve" #: simulation/templates/gaia/fauna_camel.xml:12 msgid "Camelus dromedarius" msgstr "Deve" #: simulation/templates/gaia/fauna_cattle_bull.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Horns" msgstr "Boynuzlar" #: simulation/templates/gaia/fauna_cattle_bull.xml:25 msgid "Bull" msgstr "Boğa" #: simulation/templates/gaia/fauna_cattle_bull.xml:26 #: simulation/templates/gaia/fauna_cattle_cow.xml:18 msgid "Bos taurus taurus" msgstr "Avrupa Sığırı" #: simulation/templates/gaia/fauna_cattle_cow.xml:17 msgid "Cow" msgstr "İnek" #: simulation/templates/gaia/fauna_cattle_sanga.xml:17 msgid "Sanga Cattle" msgstr "Sanga Sığırı" #: simulation/templates/gaia/fauna_cattle_sanga.xml:18 msgid "Bos taurus africanus" msgstr "Sanga Sığırı" #: simulation/templates/gaia/fauna_cattle_zebu.xml:17 msgid "Zebu" msgstr "Hint Sığırı" #: simulation/templates/gaia/fauna_cattle_zebu.xml:18 msgid "Bos taurus indicus" msgstr "Hint Sığırı" #: simulation/templates/gaia/fauna_chicken.xml:11 msgid "Chicken" msgstr "Tavuk" #: simulation/templates/gaia/fauna_chicken.xml:12 msgid "Gallus gallus domesticus" msgstr "Tavuk" #: simulation/templates/gaia/fauna_crocodile_nile.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Teeth" msgstr "Dişler" #: simulation/templates/gaia/fauna_crocodile_nile.xml:23 msgid "Nile Crocodile" msgstr "Nil Timsahı" #: simulation/templates/gaia/fauna_crocodile_nile.xml:24 msgid "Crocodylus niloticus" msgstr "Nil timsahı" #: simulation/templates/gaia/fauna_deer.xml:11 msgid "Red Deer" msgstr "Kızıl Geyik" #: simulation/templates/gaia/fauna_deer.xml:12 msgid "Cervus elaphus" msgstr "Kızıl Geyik" #: simulation/templates/gaia/fauna_dog_mastiff.xml:5 #: simulation/templates/gaia/fauna_dog_wolfhound.xml:5 #: simulation/templates/gaia/fauna_fox_arctic.xml:5 #: simulation/templates/gaia/fauna_fox_red.xml:5 #: simulation/templates/gaia/fauna_wolf.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Fangs" msgstr "Dişler" #: simulation/templates/gaia/fauna_dog_mastiff.xml:24 msgid "Mastiff" msgstr "İngiliz Çoban köpeği" #: simulation/templates/gaia/fauna_dog_mastiff.xml:25 #: simulation/templates/gaia/fauna_dog_wolfhound.xml:25 msgid "Canis lupus familiaris" msgstr "Köpek" #: simulation/templates/gaia/fauna_dog_wolfhound.xml:24 msgid "Wolfhound" msgstr "Kurt köpeği" #: simulation/templates/gaia/fauna_donkey.xml:11 msgid "Donkey" msgstr "Eşek" #: simulation/templates/gaia/fauna_donkey.xml:12 msgid "Equus africanus asinus" msgstr "Eşek" #: simulation/templates/gaia/fauna_elephant_african_bush.xml:5 #: simulation/templates/gaia/fauna_elephant_asian.xml:5 #: simulation/templates/gaia/fauna_elephant_north_african.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Trunk" msgstr "Gövde" #: simulation/templates/gaia/fauna_elephant_african_bush.xml:25 msgid "African Bush Elephant" msgstr "Afrika Çalı Fili" #: simulation/templates/gaia/fauna_elephant_african_bush.xml:26 #: simulation/templates/gaia/fauna_elephant_african_infant.xml:12 msgid "Loxodonta africana" msgstr "Afrika Savan Fili" #: simulation/templates/gaia/fauna_elephant_african_infant.xml:11 msgid "African Bush Elephant Calf" msgstr "Afrika Savan Fili Yavrusu" #: simulation/templates/gaia/fauna_elephant_asian.xml:25 msgid "Asian Elephant" msgstr "Asya Fili" #: simulation/templates/gaia/fauna_elephant_asian.xml:26 #: simulation/templates/gaia/fauna_elephant_asian_infant.xml:12 msgid "Elephas maximus" msgstr "Asya Fili" #: simulation/templates/gaia/fauna_elephant_asian_infant.xml:11 msgid "Asian Elephant Calf" msgstr "Asya Yavru Fili" #: simulation/templates/gaia/fauna_elephant_north_african.xml:25 msgid "African Forest Elephant" msgstr "Afrika Orman Fili" #: simulation/templates/gaia/fauna_elephant_north_african.xml:26 msgid "Loxodonta cyclotis" msgstr "Afrika Orman Fili" #: simulation/templates/gaia/fauna_fox_arctic.xml:24 msgid "Arctic Fox" msgstr "Kutup Tilkisi" #: simulation/templates/gaia/fauna_fox_arctic.xml:25 msgid "Vulpes lagopus" msgstr "Kutup Tilkisi" #: simulation/templates/gaia/fauna_fox_red.xml:24 msgid "Red Fox" msgstr "Kızıl Tilki" #: simulation/templates/gaia/fauna_fox_red.xml:25 msgid "Vulpes vulpes" msgstr "Kızıl Tilki" #: simulation/templates/gaia/fauna_gazelle.xml:11 msgid "Thomson's Gazelle" msgstr "Thomson Ceylanı" #: simulation/templates/gaia/fauna_gazelle.xml:12 msgid "Eudorcas thomsonii" msgstr "Thomson Ceylanı" #: simulation/templates/gaia/fauna_giraffe.xml:11 msgid "Giraffe" msgstr "Zürafa" #: simulation/templates/gaia/fauna_giraffe.xml:12 #: simulation/templates/gaia/fauna_giraffe_infant.xml:12 msgid "Giraffa camelopardalis" msgstr "Zürafa" #: simulation/templates/gaia/fauna_giraffe_infant.xml:11 msgid "Juvenile Giraffe" msgstr "Zürafa Yavrusu" #: simulation/templates/gaia/fauna_goat.xml:17 msgid "Goat" msgstr "Keçi" #: simulation/templates/gaia/fauna_goat.xml:18 msgid "Capra aegagrus hircus" msgstr "Keçi" #: simulation/templates/gaia/fauna_hippopotamus.xml:24 msgid "Hippopotamus" msgstr "Hippopotamus" #: simulation/templates/gaia/fauna_hippopotamus.xml:25 msgid "Hippopotamus amphibius" msgstr "Hippopotamus amphibius" #: simulation/templates/gaia/fauna_horse.xml:11 msgid "Horse" msgstr "At" #: simulation/templates/gaia/fauna_horse.xml:12 msgid "Equus ferus caballus" msgstr "At" #: simulation/templates/gaia/fauna_horse_pony.xml:8 msgid "Pony" msgstr "Midilli" #: simulation/templates/gaia/fauna_lion.xml:23 msgid "Lion" msgstr "Aslan" #: simulation/templates/gaia/fauna_lion.xml:24 msgid "Panthera leo" msgstr "Aslan" #: simulation/templates/gaia/fauna_lioness.xml:4 msgid "Lioness" msgstr "Dişi Aslan" #: simulation/templates/gaia/fauna_muskox.xml:11 msgid "Muskox" msgstr "Yabani Manda" #: simulation/templates/gaia/fauna_muskox.xml:12 msgid "Ovibos moschatus" msgstr "Misk Sığırı" #: simulation/templates/gaia/fauna_peacock.xml:11 msgid "Peacock" msgstr "Tavuskuşu" #: simulation/templates/gaia/fauna_peacock.xml:12 msgid "Pavo cristatus" msgstr "Hint Tavuskuşu" #: simulation/templates/gaia/fauna_pig.xml:17 msgid "Pig" msgstr "Domuz" #: simulation/templates/gaia/fauna_pig.xml:18 msgid "Sus scrofa domesticus" msgstr "Domuz" #: simulation/templates/gaia/fauna_pig_flaming.xml:18 msgid "Flaming Pig" msgstr "Yanan Domuz" #: simulation/templates/gaia/fauna_piglet.xml:11 msgid "Piglet" msgstr "Domuz" #: simulation/templates/gaia/fauna_rabbit.xml:11 msgid "Rabbit" msgstr "Tavşan" #: simulation/templates/gaia/fauna_rabbit.xml:12 msgid "Oryctolagus cuniculus" msgstr "Avrupa Ada Tavşanı" #: simulation/templates/gaia/fauna_rhinoceros_white.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Horn" msgstr "Boynuz" #: simulation/templates/gaia/fauna_rhinoceros_white.xml:24 msgid "White Rhinoceros" msgstr "Beyaz Gergedan" #: simulation/templates/gaia/fauna_rhinoceros_white.xml:25 msgid "Ceratotherium simum" msgstr "Gergedan" #: simulation/templates/gaia/fauna_shark.xml:12 msgid "Great White Shark" msgstr "Büyük Beyaz Köpekbalığı" #: simulation/templates/gaia/fauna_shark.xml:13 msgid "Carcharodon carcharias" msgstr "Büyük beyaz Köpekbalığı" #: simulation/templates/gaia/fauna_sheep.xml:17 msgid "Sheep" msgstr "Koyun" #: simulation/templates/gaia/fauna_sheep.xml:18 msgid "Ovis aries" msgstr "Koyun" #: simulation/templates/gaia/fauna_tiger.xml:23 msgid "Tiger" msgstr "Kaplan" #: simulation/templates/gaia/fauna_tiger.xml:24 msgid "Panthera tigris" msgstr "Kaplan" #: simulation/templates/gaia/fauna_walrus.xml:24 msgid "Walrus" msgstr "Deniz Ayısı" #: simulation/templates/gaia/fauna_walrus.xml:25 msgid "Odobenus rosmarus" msgstr "Mors" #: simulation/templates/gaia/fauna_whale_fin.xml:11 msgid "Fin Whale" msgstr "Fin Balinası" #: simulation/templates/gaia/fauna_whale_fin.xml:12 msgid "Balaenoptera physalus" msgstr "Oluklu Balina" #: simulation/templates/gaia/fauna_whale_humpback.xml:11 msgid "Humpback Whale" msgstr "Kambur Balina" #: simulation/templates/gaia/fauna_whale_humpback.xml:12 msgid "Megaptera novaeangliae" msgstr "Kambur Balina" #: simulation/templates/gaia/fauna_wildebeest.xml:11 msgid "Blue Wildebeest" msgstr "Antilop" #: simulation/templates/gaia/fauna_wildebeest.xml:12 msgid "Connochaetes taurinus" msgstr "Antilop" #: simulation/templates/gaia/fauna_wolf.xml:24 msgid "Wolf" msgstr "Kurt" #: simulation/templates/gaia/fauna_wolf.xml:25 msgid "Canis lupus" msgstr "Kurt" #: simulation/templates/gaia/fauna_wolf_arctic.xml:4 msgid "Arctic Wolf" msgstr "Kutup Kurdu" #: simulation/templates/gaia/fauna_zebra.xml:11 msgid "Common Zebra" msgstr "Zebra" #: simulation/templates/gaia/fauna_zebra.xml:12 msgid "Equus quagga" msgstr "Zeba" #: simulation/templates/gaia/fish/tilapia.xml:4 msgid "Tilapia" msgstr "Çipura" #: simulation/templates/gaia/fish/tuna.xml:4 msgid "Tuna" msgstr "Ton Balığı" #: simulation/templates/gaia/fruit/apple.xml:7 msgid "Apple" msgstr "Elma" #: simulation/templates/gaia/fruit/banana.xml:7 msgid "Banana" msgstr "Muz" #: simulation/templates/gaia/fruit/berry_01.xml:4 #: simulation/templates/gaia/fruit/berry_02.xml:4 #: simulation/templates/gaia/fruit/berry_03.xml:4 #: simulation/templates/gaia/fruit/berry_04.xml:4 #: simulation/templates/gaia/fruit/berry_05.xml:4 msgid "Berries" msgstr "Dut" #: simulation/templates/gaia/fruit/date.xml:8 #: simulation/templates/gaia/tree/date_palm.xml:4 #: simulation/templates/gaia/tree/date_palm_dead.xml:4 msgid "Date Palm" msgstr "Hurma Palmiyesi" #: simulation/templates/gaia/fruit/fig.xml:8 msgid "Fig" msgstr "İncir" #: simulation/templates/gaia/fruit/grapes.xml:4 msgid "Grapes" msgstr "Üzüm" #: simulation/templates/gaia/ruins/column_doric.xml:8 msgid "Doric Column" msgstr "Kaba Sütun" #: simulation/templates/gaia/ruins/metal_statue_isis.xml:9 msgid "Isis Cult Image" msgstr "İsis tarikatı görüntüsü" #: simulation/templates/gaia/ruins/pyramid_great.xml:8 msgid "Great Pyramid" msgstr "Büyük Piramid" #: simulation/templates/gaia/ruins/pyramid_minor.xml:8 msgid "Minor Pyramid" msgstr "Küçük Piramid" #: simulation/templates/gaia/ruins/standing_stone.xml:8 #: simulation/templates/gaia/treasure/standing_stone.xml:8 msgid "Celtic Standing Stone" msgstr "Kelt Taş Abide" #: simulation/templates/gaia/ruins/stone_statues_egyptian.xml:8 msgid "Egyptian Statue" msgstr "Mısır Heykeli" #: simulation/templates/gaia/ruins/stone_statues_kushite.xml:8 msgid "Kushite Statue" msgstr "Kushite Heykeli (Mısır ve Sudan da kurulmuş olan Kushite Krallığı'nın krallarının heykelleri)" #: simulation/templates/gaia/ruins/stone_statues_kushite_bird.xml:9 #: simulation/templates/gaia/ruins/stone_statues_kushite_lion.xml:9 #: simulation/templates/gaia/ruins/stone_statues_kushite_ram.xml:9 msgid "Stone Resource" msgstr "Taş Kaynağı" #: simulation/templates/gaia/ruins/stone_statues_kushite_bird.xml:10 msgid "Kushite Bird Statue" msgstr "Kuşit Kuş Heykeli" #: simulation/templates/gaia/ruins/stone_statues_kushite_lion.xml:10 msgid "Apademak Lion Statue" msgstr "Apedamak Aslan Heykesli" #: simulation/templates/gaia/ruins/stone_statues_kushite_ram.xml:10 msgid "Ammon-Ra Ram Statue" msgstr "Amon-Ra Koç Heykeli" #: simulation/templates/gaia/ruins/stone_statues_roman.xml:8 msgid "Roman Statue" msgstr "Roma Heykeli" #: simulation/templates/gaia/ruins/unfinished_greek_temple.xml:8 msgid "Unfinished Greek Temple" msgstr "Tamamlanmamış Yunan Tapınağı" #: simulation/templates/gaia/treasure/food_barrel.xml:8 #: simulation/templates/gaia/treasure/food_bin.xml:8 #: simulation/templates/gaia/treasure/food_crate.xml:8 #: simulation/templates/gaia/treasure/food_jars.xml:8 msgid "Food Treasure" msgstr "Besin Hazinesi" #: simulation/templates/gaia/treasure/food_barrels_buried.xml:8 msgid "Half-buried Barrels" msgstr "Yarı gömülü variller" #: simulation/templates/gaia/treasure/food_persian_big.xml:8 msgid "Persian Food Stores" msgstr "Pers Gıda Dükkanları" #: simulation/templates/gaia/treasure/food_persian_small.xml:8 msgid "Persian Food Treasure" msgstr "Pers Gıda Hazinesi" #: simulation/templates/gaia/treasure/golden_fleece.xml:8 msgid "Golden Fleece" msgstr "Altın Post" #: simulation/templates/gaia/treasure/metal.xml:8 msgid "Secret Box" msgstr "Gizli Kutu" #: simulation/templates/gaia/treasure/metal_persian_big.xml:8 msgid "Persian Wares" msgstr "Pers Malları" #: simulation/templates/gaia/treasure/metal_persian_small.xml:8 msgid "Persian Rugs" msgstr "Pers Kilimleri" #: simulation/templates/gaia/treasure/metal_weapons_small.xml:8 msgid "Iron Weapons" msgstr "Demir Silahlar" #: simulation/templates/gaia/treasure/pegasus.xml:8 msgid "Pegasus" msgstr "Kanatlı At" #: simulation/templates/gaia/treasure/shipwreck.xml:8 #: simulation/templates/gaia/treasure/shipwreck_ram_bow.xml:8 #: simulation/templates/gaia/treasure/shipwreck_sail_boat.xml:8 #: simulation/templates/gaia/treasure/shipwreck_sail_boat_cut.xml:8 msgid "Shipwreck" msgstr "Gemi enkazı" #: simulation/templates/gaia/treasure/shipwreck_debris.xml:8 msgid "Shipwreck Cargo" msgstr "Batık Kargosu" #: simulation/templates/gaia/treasure/stone.xml:8 msgid "Stone Treasure" msgstr "Değerli Taş Hazinesi" #: simulation/templates/gaia/treasure/stone_pile_granite.xml:4 msgid "Cut Granite" msgstr "Kesilmiş Granit" #: simulation/templates/gaia/treasure/stone_pile_granite_large.xml:8 msgid "Cut Stone" msgstr "Kesilmiş Taş" #: simulation/templates/gaia/treasure/stone_pile_red.xml:8 #: simulation/templates/gaia/treasure/stone_pile_sandstone.xml:4 msgid "Cut Sandstone" msgstr "Kesilmiş Kumtaşı" #: simulation/templates/gaia/treasure/wood.xml:8 msgid "Wood Treasure" msgstr "Ahşap Hazine" #: simulation/templates/gaia/treasure/wood_lumber.xml:8 msgid "Milled Lumber" msgstr "Öğütülmüş Kereste" #: simulation/templates/gaia/tree/acacia.xml:4 msgid "Acacia" msgstr "Akasya" #: simulation/templates/gaia/tree/acacia_large.xml:4 msgid "Ancient Acacia" msgstr "Antik Akasya" #: simulation/templates/gaia/tree/aleppo_pine.xml:4 msgid "Aleppo Pine" msgstr "Halep Çamı" #: simulation/templates/gaia/tree/bamboo.xml:4 #: simulation/templates/gaia/tree/bamboo_single.xml:4 msgid "Bamboo" msgstr "Bambu" #: simulation/templates/gaia/tree/bamboo_dragon.xml:8 msgid "Dragon Bamboo" msgstr "Ejder Bambusu" #: simulation/templates/gaia/tree/banyan.xml:8 msgid "Banyan" msgstr "Banyan" #: simulation/templates/gaia/tree/baobab.xml:8 #: simulation/templates/gaia/tree/baobab_3_mature.xml:8 #: simulation/templates/gaia/tree/baobab_4_dead.xml:8 msgid "Baobab" msgstr "Baobab" #: simulation/templates/gaia/tree/baobab_1_sapling.xml:4 msgid "Baobab Sapling" msgstr "Baobab Fidanı" #: simulation/templates/gaia/tree/baobab_2_young.xml:4 msgid "Young Baobab" msgstr "Genç Baobab" #: simulation/templates/gaia/tree/bush_badlands.xml:4 msgid "Hardy Bush" msgstr "Dayanıklı Çalı" #: simulation/templates/gaia/tree/bush_mediterranean.xml:4 msgid "Scrub" msgstr "Bodur ağaç" #: simulation/templates/gaia/tree/carob.xml:4 msgid "Carob" msgstr "Keçiboynuzu" #: simulation/templates/gaia/tree/cedar_atlas_1_sapling.xml:4 msgid "Atlas Cedar Sapling" msgstr "Atlas Sediri Fidanı" #: simulation/templates/gaia/tree/cedar_atlas_2_young.xml:4 #: simulation/templates/gaia/tree/cedar_atlas_3_mature.xml:4 #: simulation/templates/gaia/tree/cedar_atlas_4_dead.xml:4 msgid "Atlas Cedar" msgstr "Atlas Sediri" #: simulation/templates/gaia/tree/cherry_blossom.xml:4 msgid "Cherry Blossom" msgstr "Kiraz çiçeği" #: simulation/templates/gaia/tree/cretan_date_palm_patch.xml:8 #: simulation/templates/gaia/tree/cretan_date_palm_short.xml:4 #: simulation/templates/gaia/tree/cretan_date_palm_tall.xml:4 msgid "Cretan Date Palm" msgstr "Girit Hurma Palmiyesi" #: simulation/templates/gaia/tree/cypress.xml:4 #: simulation/templates/gaia/tree/cypress_wild.xml:4 #: simulation/templates/gaia/tree/cypress_windswept.xml:4 msgid "Cypress" msgstr "Selvi" #: simulation/templates/gaia/tree/dead.xml:4 #: simulation/templates/gaia/tree/temperate.xml:4 #: simulation/templates/gaia/tree/temperate_autumn.xml:4 #: simulation/templates/gaia/tree/temperate_winter.xml:4 msgid "Deciduous Tree" msgstr "Yaprak Döken Ağaç" #: simulation/templates/gaia/tree/elm.xml:4 #: simulation/templates/gaia/tree/elm_dead.xml:4 msgid "Elm" msgstr "Karaağaç" #: simulation/templates/gaia/tree/euro_beech.xml:4 #: simulation/templates/gaia/tree/euro_beech_aut.xml:4 msgid "European Beech" msgstr "Avrupa Kayını" #: simulation/templates/gaia/tree/euro_birch.xml:4 msgid "Silver Birch" msgstr "Gümüş Huş" #: simulation/templates/gaia/tree/fir.xml:4 #: simulation/templates/gaia/tree/fir_winter.xml:4 msgid "Fir" msgstr "Köknar" #: simulation/templates/gaia/tree/fir_sapling.xml:4 msgid "Fir Sapling" msgstr "Göknar Fidanı" #: simulation/templates/gaia/tree/juniper_prickly.xml:4 msgid "Prickly Juniper" msgstr "Dikenli Ardıç" #: simulation/templates/gaia/tree/mangrove.xml:4 msgid "Mangrove" msgstr "Mangrov" #: simulation/templates/gaia/tree/maple.xml:4 #: simulation/templates/gaia/tree/maple_autumn.xml:4 msgid "Maple" msgstr "Akçaağaç" #: simulation/templates/gaia/tree/medit_fan_palm.xml:4 msgid "Mediterranean Fan Palm" msgstr "Akdeniz Yelpaze Palmiyesi" #: simulation/templates/gaia/tree/oak.xml:4 #: simulation/templates/gaia/tree/oak_aut.xml:4 #: simulation/templates/gaia/tree/oak_aut_new.xml:4 #: simulation/templates/gaia/tree/oak_dead.xml:4 #: simulation/templates/gaia/tree/oak_new.xml:4 msgid "Oak" msgstr "Meşe" #: simulation/templates/gaia/tree/oak_holly.xml:4 #: simulation/templates/gaia/tree/oak_holly_autumn.xml:4 msgid "Holly Oak" msgstr "Kutsal Meşe" #: simulation/templates/gaia/tree/oak_hungarian.xml:4 #: simulation/templates/gaia/tree/oak_hungarian_autumn.xml:4 msgid "Hungarian Oak" msgstr "Macar Meşesi" #: simulation/templates/gaia/tree/oak_large.xml:4 msgid "Large Oak" msgstr "Büyük Meşe" #: simulation/templates/gaia/tree/olive.xml:7 msgid "Olive" msgstr "Zeytin" #: simulation/templates/gaia/tree/palm_areca.xml:4 msgid "Areca Palm" msgstr "Areka Palmiyesi" #: simulation/templates/gaia/tree/palm_doum.xml:4 msgid "Doum Palm" msgstr "Doum Palmiyesi" #: simulation/templates/gaia/tree/palm_palmyra.xml:4 msgid "Palmyra Palm" msgstr "Palmira Palmiyesi" #: simulation/templates/gaia/tree/palm_tropic.xml:4 msgid "Palm" msgstr "Palmiye" #: simulation/templates/gaia/tree/palm_tropical.xml:4 msgid "Tropical Palm" msgstr "Tropikal Palmiye" #: simulation/templates/gaia/tree/pine.xml:4 #: simulation/templates/gaia/tree/pine_w.xml:4 msgid "Pine" msgstr "Çam" #: simulation/templates/gaia/tree/pine_black.xml:4 #: simulation/templates/gaia/tree/pine_black_dead.xml:4 msgid "Black Pine" msgstr "Karaçam" #: simulation/templates/gaia/tree/pine_maritime.xml:4 #: simulation/templates/gaia/tree/pine_maritime_short.xml:4 msgid "Maritime Pine" msgstr "Deniz Çamı" #: simulation/templates/gaia/tree/poplar.xml:4 #: simulation/templates/gaia/tree/poplar_dead.xml:4 #: simulation/templates/gaia/tree/poplar_lombardy_autumn.xml:4 msgid "Poplar" msgstr "Kavak" #: simulation/templates/gaia/tree/poplar_lombardy.xml:4 #: simulation/templates/gaia/tree/poplar_lombardy_dead.xml:4 msgid "Black Poplar" msgstr "Siyah Kavak" #: simulation/templates/gaia/tree/senegal_date_palm.xml:4 msgid "Senegal Date Palm" msgstr "Senegal Hurma Palmiyesi" #: simulation/templates/gaia/tree/strangler.xml:8 msgid "Strangler Fig" msgstr "Boğmaca İncir" #: simulation/templates/gaia/tree/tamarix.xml:4 msgid "Tamarix" msgstr "Ilgın" #: simulation/templates/gaia/tree/teak.xml:8 msgid "Teak" msgstr "Hint Meşesi" #: simulation/templates/gaia/tree/toona.xml:4 msgid "Toona" msgstr "Kızıl Sedir" #: simulation/templates/gaia/tree/tropic_rainforest.xml:4 msgid "Rainforest Tree" msgstr "Yağmur Ormanı Ağacı" #: simulation/templates/mixins/builder.xml:41 msgid "Builder" msgstr "İnşaacı" #: simulation/templates/mixins/bush.xml:4 msgid "Bush" msgstr "Böğürtlen" #: simulation/templates/mixins/mercenary.xml:13 msgid "Mercenary" msgstr "Paralı asker" #: simulation/templates/mixins/shrine.xml:12 msgid "Shrine" msgstr "Tapınak" #: simulation/templates/mixins/trading_post.xml:8 msgid "Trading Post" msgstr "Ticaret Noktası" #: simulation/templates/obstructors/movement_36x36.xml:9 #: simulation/templates/obstructors/movement_8x36.xml:9 #: simulation/templates/obstructors/movement_8x8.xml:9 msgid "Movement Obstructor" -msgstr "" +msgstr "Hareket Engelleyici" #: simulation/templates/obstructors/movement_36x36.xml:11 #: simulation/templates/obstructors/movement_8x36.xml:11 #: simulation/templates/obstructors/movement_8x8.xml:11 msgid "Placement obstructor to prevent movement and construction." -msgstr "" +msgstr "Yerleştirme engelleyici; hareket ve inşayı engellemek için" #: simulation/templates/obstructors/placement.xml:10 msgid "Obstructor" msgstr "Engelleyici" #: simulation/templates/obstructors/placement.xml:12 #: simulation/templates/obstructors/placement_36x36.xml:11 #: simulation/templates/obstructors/placement_8x36.xml:11 #: simulation/templates/obstructors/placement_8x8.xml:11 msgid "Placement obstructor to prevent construction but not movement" msgstr "İnşaatın önüne geçmek için yerleştirme engelleyicisi fakat hareketi engellemez. " #: simulation/templates/obstructors/placement_36x36.xml:9 #: simulation/templates/obstructors/placement_8x36.xml:9 #: simulation/templates/obstructors/placement_8x8.xml:9 msgid "Placement Obstructor" -msgstr "" +msgstr "Yerleştirme Engelleyici" #: simulation/templates/skirmish/structures/default_house_10.xml:5 msgid "" "Changes in a 10-pop house for civilisations with those houses, is deleted " "for other civs" msgstr "Bu evler ile medeniyetteki ev için 10 nüfusluık değişimde, diğer kişiler için silinecektir" #: simulation/templates/skirmish/structures/default_house_5.xml:8 msgid "" "Changes in a 5-pop house for civilisations with those houses, is deleted for" " other civs" msgstr "Bu evler ile medeniyetteki ev için 5 nüfusluık değişimde, diğer kişiler için silinecektir" #: simulation/templates/special/formations/anti_cavalry.xml:5 #: simulation/templates/special/formations/testudo.xml:5 msgid "Melee Infantry only, requires at least 16." msgstr "Sadece Yakın Piyade, en az 16 tane gerektirir." #: simulation/templates/special/formations/anti_cavalry.xml:25 msgid "Anti Cavalry" msgstr "Anti Süvari" #: simulation/templates/special/formations/battle_line.xml:13 msgid "Battle Line" msgstr "Savaş Hattı" #: simulation/templates/special/formations/box.xml:5 msgid "Requires at least 4 Soldiers or Siege engines." msgstr "En az 4 Asker ya da Kuşatma Makinesi gerektirir." #: simulation/templates/special/formations/box.xml:12 msgid "Box" msgstr "Kutu" #: simulation/templates/special/formations/column_closed.xml:10 msgid "Forced March" msgstr "Zorlama Yürüyüş" #: simulation/templates/special/formations/column_open.xml:10 msgid "Column Open" msgstr "Açık Sütun" #: simulation/templates/special/formations/flank.xml:5 msgid "Requires at least 8 Soldiers or Siege engines." msgstr "Requires at least 8 Soldiers or Siege engines." #: simulation/templates/special/formations/flank.xml:11 msgid "Flank" msgstr "Kanat" #: simulation/templates/special/formations/line_closed.xml:9 msgid "Close Order" msgstr "Kapalı Düzen" #: simulation/templates/special/formations/line_open.xml:11 msgid "Open Order" msgstr "Açık Düzen" #: simulation/templates/special/formations/null.xml:7 msgid "None" msgstr "Yok" #: simulation/templates/special/formations/phalanx.xml:5 msgid "Infantry Hoplites only, requires at least 10." msgstr "Sadece Ağır Mızraklı Piyade en az 10 gerektirir." #: simulation/templates/special/formations/phalanx.xml:23 msgid "Phalanx" msgstr "Falanks" #: simulation/templates/special/formations/scatter.xml:8 msgid "Scatter" msgstr "Dağınık" #: simulation/templates/special/formations/skirmish.xml:4 msgid "Ranged Soldiers only, requires at least 2." msgstr "Sadece Menzilli Askerler, en az 2 tane gerektirir." #: simulation/templates/special/formations/skirmish.xml:14 msgid "Skirmish" msgstr "Çatışma" #: simulation/templates/special/formations/syntagma.xml:5 msgid "Infantry Pikemen only, requires at least 16." msgstr "Sadece Piyade Kargıcılar için en az 16 tane gerekir." #: simulation/templates/special/formations/syntagma.xml:29 msgid "Syntagma" msgstr "Sintagma" #: simulation/templates/special/formations/testudo.xml:70 msgid "Testudo" msgstr "Kaplumbağa Düzeni" #: simulation/templates/special/formations/wedge.xml:5 msgid "Cavalry only, requires at least 6." msgstr "Sadece süvari en az 6 gerektirir." #: simulation/templates/special/formations/wedge.xml:16 msgid "Wedge" msgstr "Kama" #: simulation/templates/special/spy.xml:16 msgid "Spy" msgstr "Casus" #: simulation/templates/template_formation.xml:15 msgid "Requires at least 2 Soldiers or Siege Engines." msgstr "En az 2 asker ya da kuşatma makinesi gerektirir." #: simulation/templates/template_gaia.xml:7 msgid "Gaia" msgstr "Doğa" #: simulation/templates/gaia/fish/generic.xml:4 #: simulation/templates/template_gaia_fish.xml:8 msgid "Fish" msgstr "Balık" #: simulation/templates/template_gaia_fish.xml:10 msgid "Catch fish for food." msgstr "Besin için balık tut." #: simulation/templates/template_gaia_fruit.xml:8 msgid "Fruit" msgstr "Meyve" #: simulation/templates/template_gaia_fruit.xml:9 msgid "Pick fruit for food." msgstr "Besin için meyve topla." #: simulation/templates/template_gaia_ore.xml:8 msgid "Metal Mine" msgstr "Metal Madeni" #: simulation/templates/template_gaia_ore.xml:9 msgid "Mine ore for metal." msgstr "Metal için cevher topla." #: simulation/templates/gaia/rock/aegean_cut.xml:8 #: simulation/templates/gaia/rock/india_cut.xml:8 #: simulation/templates/gaia/rock/nubia_cut.xml:8 #: simulation/templates/gaia/rock/sahara_cut.xml:8 #: simulation/templates/gaia/rock/temperate_cut.xml:8 #: simulation/templates/template_gaia_rock.xml:8 msgid "Stone Quarry" msgstr "Taş ocağı" #: simulation/templates/template_gaia_rock.xml:9 msgid "Quarry rock for stone." msgstr "Taş için kaya yont." #: simulation/templates/template_gaia_ruins.xml:8 msgid "Ruins" msgstr "Harabeler" #: simulation/templates/template_gaia_ruins.xml:9 msgid "Demolish ruins for stone." msgstr "Taş için harabeleri yık." #: simulation/templates/template_gaia_treasure.xml:8 msgid "Treasure" msgstr "Hazine" #: simulation/templates/template_gaia_treasure.xml:9 msgid "Collect treasures for resources." msgstr "Kaynaklar için hazineler topla." #: simulation/templates/template_gaia_tree.xml:8 msgid "Tree" msgstr "Ağaç" #: simulation/templates/template_gaia_tree.xml:9 msgid "Chop trees for wood." msgstr "Odun için ağaçları kes." #: simulation/templates/template_structure.xml:46 msgid "Structure" msgstr "Yapı" #: simulation/templates/template_unit.xml:39 msgid "Unit" msgstr "Birim" #: simulation/templates/template_wallset.xml:9 #: simulation/templates/template_wallset.xml:11 msgid "Wall" msgstr "Duvar" #: simulation/templates/template_wallset.xml:10 msgid "Wall off an area." msgstr "Bir alanı duvardan kaldırın." Index: ps/trunk/binaries/data/mods/public/l10n/vi.public-templates-units.po =================================================================== --- ps/trunk/binaries/data/mods/public/l10n/vi.public-templates-units.po (revision 27272) +++ ps/trunk/binaries/data/mods/public/l10n/vi.public-templates-units.po (revision 27273) @@ -1,3348 +1,3348 @@ # Translation template for 0 A.D. — Empires Ascendant. # Copyright (C) 2022 Wildfire Games # This file is distributed under the same license as the 0 A.D. — Empires Ascendant # project. # Translators: # Christopher Wilson # DUC PHM # Nghĩa Cipher # Nguyen Dinh Phuoc Duc # M1nkd3 # tran gia msgid "" msgstr "" "Project-Id-Version: 0 A.D.\n" "POT-Creation-Date: 2022-11-25 08:08+0000\n" "PO-Revision-Date: 2014-06-19 17:55+0000\n" "Last-Translator: Christopher Wilson, 2022\n" "Language-Team: Vietnamese (http://www.transifex.com/wildfire-games/0ad/language/vi/)\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Language: vi\n" "Plural-Forms: nplurals=1; plural=0;\n" #: simulation/templates/template_unit_catafalque.xml:16 msgid "Relic" msgstr "Thánh Tích" #: simulation/templates/template_unit_catafalque.xml:17 msgid "Catafalque" msgstr "Linh cữu" #: simulation/templates/template_unit_catafalque.xml:20 msgid "A catafalque that holds the remains of a great leader." msgstr "Một linh cữu chứa hài cốt của một nhà lãnh đạo tuyệt vời." #: simulation/templates/template_unit_cavalry.xml:5 #: simulation/templates/template_unit_champion.xml:5 #: simulation/templates/template_unit_hero.xml:5 #: simulation/templates/template_unit_infantry.xml:5 #: simulation/templates/units/han/support_minister.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Capture" msgstr "Chiếm lấy" #: simulation/templates/template_unit_cavalry.xml:12 #: simulation/templates/template_unit_infantry.xml:12 #: simulation/templates/template_unit_support_female_citizen.xml:14 msgctxt "Name of an attack, usually the weapon." msgid "Slaughter" msgstr "Tàn sát" #: simulation/templates/template_unit_cavalry.xml:32 #: simulation/templates/template_unit_cavalry.xml:35 #: simulation/templates/template_unit_champion_cavalry.xml:20 #: simulation/templates/template_unit_hero_cavalry.xml:19 msgid "Cavalry" msgstr "Kỵ binh" #: simulation/templates/template_unit_cavalry.xml:33 #: simulation/templates/template_unit_elephant.xml:9 #: simulation/templates/template_unit_infantry.xml:37 #: simulation/templates/template_unit_support_healer.xml:29 msgctxt "Rank" msgid "Basic" msgstr "Cơ sở" #: simulation/templates/template_unit_cavalry.xml:35 #: simulation/templates/template_unit_champion.xml:14 #: simulation/templates/template_unit_elephant.xml:11 #: simulation/templates/template_unit_hero.xml:25 #: simulation/templates/template_unit_infantry.xml:36 msgid "Soldier" msgstr "Binh lính" #: simulation/templates/template_unit_cavalry.xml:35 #: simulation/templates/template_unit_elephant.xml:11 #: simulation/templates/template_unit_infantry.xml:36 #: simulation/templates/template_unit_support_female_citizen.xml:37 msgid "Citizen" msgstr "Công dân" #: simulation/templates/template_unit_cavalry_melee.xml:7 msgid "Melee Cavalry" msgstr "Kỵ binh cận chiến" #: simulation/templates/template_unit_cavalry_melee.xml:8 #: simulation/templates/template_unit_champion_cavalry_axeman.xml:20 #: simulation/templates/template_unit_champion_cavalry_maceman.xml:20 #: simulation/templates/template_unit_champion_cavalry_spearman.xml:28 #: simulation/templates/template_unit_champion_cavalry_swordsman.xml:19 #: simulation/templates/template_unit_champion_elephant_melee.xml:18 #: simulation/templates/template_unit_champion_infantry_axeman.xml:20 #: simulation/templates/template_unit_champion_infantry_maceman.xml:20 #: simulation/templates/template_unit_champion_infantry_pikeman.xml:28 #: simulation/templates/template_unit_champion_infantry_spearman.xml:28 #: simulation/templates/template_unit_champion_infantry_swordsman.xml:19 #: simulation/templates/template_unit_champion_infantry_trumpeter.xml:27 #: simulation/templates/template_unit_dog.xml:34 #: simulation/templates/template_unit_hero_cavalry_axeman.xml:17 #: simulation/templates/template_unit_hero_cavalry_maceman.xml:17 #: simulation/templates/template_unit_hero_cavalry_spearman.xml:25 #: simulation/templates/template_unit_hero_cavalry_swordsman.xml:22 #: simulation/templates/template_unit_hero_elephant_melee.xml:32 #: simulation/templates/template_unit_hero_infantry_axeman.xml:17 #: simulation/templates/template_unit_hero_infantry_maceman.xml:17 #: simulation/templates/template_unit_hero_infantry_pikeman.xml:25 #: simulation/templates/template_unit_hero_infantry_spearman.xml:25 #: simulation/templates/template_unit_hero_infantry_swordsman.xml:22 #: simulation/templates/template_unit_infantry_melee.xml:8 #: simulation/templates/template_unit_ship_fire.xml:42 #: simulation/templates/template_unit_siege_ram.xml:41 msgid "Melee" msgstr "Cận chiến" #: simulation/templates/template_unit_cavalry_melee_axeman.xml:5 #: simulation/templates/template_unit_champion_cavalry_axeman.xml:5 #: simulation/templates/template_unit_champion_infantry_axeman.xml:5 #: simulation/templates/template_unit_hero_cavalry_axeman.xml:5 #: simulation/templates/template_unit_hero_infantry_axeman.xml:5 #: simulation/templates/template_unit_infantry_melee_axeman.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Axe" msgstr "Rìu" #: simulation/templates/template_unit_cavalry_melee_axeman.xml:23 msgid "Cavalry Axeman" msgstr "Kỵ binh rìu" #: simulation/templates/template_unit_cavalry_melee_axeman.xml:24 #: simulation/templates/template_unit_champion_cavalry_axeman.xml:20 #: simulation/templates/template_unit_champion_infantry_axeman.xml:20 #: simulation/templates/template_unit_hero_cavalry_axeman.xml:17 #: simulation/templates/template_unit_hero_infantry_axeman.xml:17 #: simulation/templates/template_unit_infantry_melee_axeman.xml:23 #: simulation/templates/template_unit_infantry_melee_axeman.xml:24 msgid "Axeman" msgstr "Lính rìu" #: simulation/templates/template_unit_cavalry_melee_maceman.xml:5 #: simulation/templates/template_unit_champion_cavalry_maceman.xml:5 #: simulation/templates/template_unit_champion_infantry_maceman.xml:5 #: simulation/templates/template_unit_hero_cavalry_maceman.xml:5 #: simulation/templates/template_unit_hero_infantry_maceman.xml:5 #: simulation/templates/template_unit_infantry_melee_maceman.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Mace" msgstr "Chuỳ" #: simulation/templates/template_unit_cavalry_melee_maceman.xml:21 msgid "Cavalry Maceman" msgstr "Kỵ binh chuỳ" #: simulation/templates/template_unit_cavalry_melee_maceman.xml:22 #: simulation/templates/template_unit_champion_cavalry_maceman.xml:20 #: simulation/templates/template_unit_champion_infantry_maceman.xml:20 #: simulation/templates/template_unit_hero_cavalry_maceman.xml:17 #: simulation/templates/template_unit_hero_infantry_maceman.xml:17 #: simulation/templates/template_unit_infantry_melee_maceman.xml:22 msgid "Maceman" msgstr "Lính chuỳ" #: simulation/templates/template_unit_cavalry_melee_spearman.xml:5 #: simulation/templates/template_unit_champion_cavalry_spearman.xml:5 #: simulation/templates/template_unit_champion_infantry_spearman.xml:5 #: simulation/templates/template_unit_hero_cavalry_spearman.xml:5 #: simulation/templates/template_unit_hero_infantry_spearman.xml:5 #: simulation/templates/template_unit_infantry_melee_spearman.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Spear" msgstr "Giáo" #: simulation/templates/template_unit_cavalry_melee_spearman.xml:28 msgid "Cavalry Spearman" msgstr "Kỵ binh giáo" #: simulation/templates/template_unit_cavalry_melee_spearman.xml:29 #: simulation/templates/template_unit_champion_cavalry_spearman.xml:27 msgid "Counters: 2× vs Cavalry." msgstr "Kỵ binh Nhẹ Ấn Độ" #: simulation/templates/template_unit_cavalry_melee_spearman.xml:30 #: simulation/templates/template_unit_champion_cavalry_spearman.xml:28 #: simulation/templates/template_unit_champion_infantry_spearman.xml:28 #: simulation/templates/template_unit_hero_cavalry_spearman.xml:25 #: simulation/templates/template_unit_hero_infantry_spearman.xml:25 #: simulation/templates/template_unit_infantry_melee_spearman.xml:28 #: simulation/templates/template_unit_infantry_melee_spearman.xml:30 msgid "Spearman" -msgstr "Lính giáo" +msgstr "Giáo Binh" #: simulation/templates/template_unit_cavalry_melee_swordsman.xml:5 #: simulation/templates/template_unit_champion_cavalry_swordsman.xml:5 #: simulation/templates/template_unit_champion_infantry_swordsman.xml:5 #: simulation/templates/template_unit_champion_infantry_trumpeter.xml:5 #: simulation/templates/template_unit_hero_cavalry_swordsman.xml:5 #: simulation/templates/template_unit_hero_infantry_swordsman.xml:5 #: simulation/templates/template_unit_infantry_melee_swordsman.xml:5 #: simulation/templates/units/han/support_minister.xml:12 msgctxt "Name of an attack using a double-edged sword." msgid "Sword" msgstr "Kiếm" #: simulation/templates/template_unit_cavalry_melee_swordsman.xml:22 msgid "Cavalry Swordsman" msgstr "Kỵ binh gươm" #: simulation/templates/template_unit_cavalry_melee_swordsman.xml:23 #: simulation/templates/template_unit_champion_cavalry_swordsman.xml:19 #: simulation/templates/template_unit_champion_infantry_swordsman.xml:19 #: simulation/templates/template_unit_hero_cavalry_swordsman.xml:22 #: simulation/templates/template_unit_hero_infantry_swordsman.xml:22 #: simulation/templates/template_unit_infantry_melee_swordsman.xml:22 #: simulation/templates/template_unit_infantry_melee_swordsman.xml:23 msgid "Swordsman" -msgstr "Lính gươm" +msgstr "Gươm Binh" #: simulation/templates/template_unit_cavalry_ranged.xml:7 #: simulation/templates/template_unit_champion_cavalry_archer.xml:23 #: simulation/templates/template_unit_champion_cavalry_crossbowman.xml:24 #: simulation/templates/template_unit_champion_cavalry_javelineer.xml:24 #: simulation/templates/template_unit_champion_infantry_archer.xml:26 #: simulation/templates/template_unit_champion_infantry_crossbowman.xml:27 #: simulation/templates/template_unit_champion_infantry_javelineer.xml:27 #: simulation/templates/template_unit_elephant_archer.xml:35 #: simulation/templates/template_unit_hero_cavalry_archer.xml:23 #: simulation/templates/template_unit_hero_cavalry_crossbowman.xml:24 #: simulation/templates/template_unit_hero_cavalry_javelineer.xml:24 #: simulation/templates/template_unit_hero_infantry_archer.xml:23 #: simulation/templates/template_unit_hero_infantry_crossbowman.xml:24 #: simulation/templates/template_unit_hero_infantry_javelineer.xml:24 #: simulation/templates/template_unit_infantry_ranged.xml:7 #: simulation/templates/template_unit_infantry_ranged.xml:8 #: simulation/templates/template_unit_ship_bireme.xml:52 #: simulation/templates/template_unit_ship_quinquereme.xml:56 #: simulation/templates/template_unit_ship_trireme.xml:52 #: simulation/templates/template_unit_siege_boltshooter.xml:52 #: simulation/templates/template_unit_siege_stonethrower.xml:45 #: simulation/templates/template_unit_siege_tower.xml:62 msgid "Ranged" -msgstr "Tầm xa" +msgstr "Lính tầm Xa" #: simulation/templates/template_unit_cavalry_ranged.xml:8 msgid "Ranged Cavalry" -msgstr "Kỵ binh tầm xa" +msgstr "Kỵ Binh Tầm Xa" #: simulation/templates/template_unit_cavalry_ranged_archer.xml:5 #: simulation/templates/template_unit_champion_cavalry_archer.xml:5 #: simulation/templates/template_unit_champion_infantry_archer.xml:5 #: simulation/templates/template_unit_elephant_archer.xml:5 #: simulation/templates/template_unit_hero_cavalry_archer.xml:5 #: simulation/templates/template_unit_hero_infantry_archer.xml:5 #: simulation/templates/template_unit_infantry_ranged_archer.xml:5 #: simulation/templates/template_unit_ship_bireme.xml:5 #: simulation/templates/template_unit_ship_trireme.xml:5 #: simulation/templates/template_unit_siege_tower.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Bow" msgstr "Cung" #: simulation/templates/template_unit_cavalry_ranged_archer.xml:28 #: simulation/templates/template_unit_champion_cavalry_archer.xml:23 #: simulation/templates/template_unit_champion_infantry_archer.xml:26 #: simulation/templates/template_unit_elephant_archer.xml:35 #: simulation/templates/template_unit_hero_cavalry_archer.xml:23 #: simulation/templates/template_unit_hero_infantry_archer.xml:23 #: simulation/templates/template_unit_infantry_ranged_archer.xml:29 #: simulation/templates/template_unit_infantry_ranged_archer.xml:30 msgid "Archer" -msgstr "Lính cung" +msgstr "Xạ Thủ" #: simulation/templates/template_unit_cavalry_ranged_archer.xml:29 msgid "Cavalry Archer" msgstr "Kỵ binh tầm xa" #: simulation/templates/template_unit_cavalry_ranged_crossbowman.xml:5 #: simulation/templates/template_unit_champion_cavalry_crossbowman.xml:5 #: simulation/templates/template_unit_champion_infantry_crossbowman.xml:5 #: simulation/templates/template_unit_hero_cavalry_crossbowman.xml:5 #: simulation/templates/template_unit_hero_infantry_crossbowman.xml:5 #: simulation/templates/template_unit_infantry_ranged_crossbowman.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Crossbow" msgstr "Nỏ" #: simulation/templates/template_unit_cavalry_ranged_crossbowman.xml:28 msgid "Cavalry Crossbowman" msgstr "Kỵ binh bắn nỏ" #: simulation/templates/template_unit_cavalry_ranged_crossbowman.xml:29 #: simulation/templates/template_unit_champion_cavalry_crossbowman.xml:24 #: simulation/templates/template_unit_champion_infantry_crossbowman.xml:27 #: simulation/templates/template_unit_hero_cavalry_crossbowman.xml:24 #: simulation/templates/template_unit_hero_infantry_crossbowman.xml:24 #: simulation/templates/template_unit_infantry_ranged_crossbowman.xml:29 msgid "Crossbowman" msgstr "Lính nỏ" #: simulation/templates/template_unit_cavalry_ranged_javelineer.xml:5 #: simulation/templates/template_unit_champion_cavalry_javelineer.xml:5 #: simulation/templates/template_unit_champion_infantry_javelineer.xml:5 #: simulation/templates/template_unit_hero_cavalry_javelineer.xml:5 #: simulation/templates/template_unit_hero_infantry_javelineer.xml:5 #: simulation/templates/template_unit_infantry_ranged_javelineer.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Javelin" msgstr "Lao" #: simulation/templates/template_unit_cavalry_ranged_javelineer.xml:28 msgid "Cavalry Javelineer" msgstr "Kỵ binh ném lao" #: simulation/templates/template_unit_cavalry_ranged_javelineer.xml:29 #: simulation/templates/template_unit_champion_cavalry_javelineer.xml:24 #: simulation/templates/template_unit_champion_infantry_javelineer.xml:27 #: simulation/templates/template_unit_hero_cavalry_javelineer.xml:24 #: simulation/templates/template_unit_hero_infantry_javelineer.xml:24 #: simulation/templates/template_unit_infantry_ranged_javelineer.xml:29 msgid "Javelineer" msgstr "Lính ném lao" #: simulation/templates/template_unit_champion.xml:14 msgid "Champion" msgstr "Tinh nhuệ" #: simulation/templates/template_unit_champion.xml:15 msgid "Champion Unit" msgstr "Đơn vị tinh nhuệ" #: simulation/templates/template_unit_champion_cavalry.xml:21 msgid "Champion Cavalry" msgstr "Kỵ binh tinh nhuệ" #: simulation/templates/template_unit_champion_cavalry_archer.xml:24 msgid "Champion Cavalry Archer" msgstr "Kỵ binh bắn cung tinh nhuệ" #: simulation/templates/template_unit_champion_cavalry_axeman.xml:21 msgid "Champion Cavalry Axeman" msgstr "Kỵ binh rìu tinh nhuệ" #: simulation/templates/template_unit_champion_cavalry_crossbowman.xml:23 msgid "Champion Cavalry Crossbowman" msgstr "Kỵ binh bắn nỏ tinh nhuệ" #: simulation/templates/template_unit_champion_cavalry_javelineer.xml:23 msgid "Champion Cavalry Javelineer" msgstr "Kỵ binh ném lao tinh nhuệ" #: simulation/templates/template_unit_champion_cavalry_maceman.xml:19 msgid "Champion Cavalry Maceman" msgstr "Kỵ binh chuỳ tinh nhuệ" #: simulation/templates/template_unit_champion_cavalry_spearman.xml:26 msgid "Champion Cavalry Spearman" msgstr "Kỵ binh giáo tinh nhuệ" #: simulation/templates/template_unit_champion_cavalry_swordsman.xml:20 msgid "Champion Cavalry Swordsman" msgstr "Kỵ binh gươm tinh nhuệ" #: simulation/templates/template_unit_champion_elephant.xml:19 #: simulation/templates/template_unit_elephant.xml:8 msgid "War Elephant" msgstr "Tượng Binh" #: simulation/templates/template_unit_champion_elephant.xml:20 #: simulation/templates/template_unit_elephant.xml:11 #: simulation/templates/template_unit_fauna_hunt_passive-defensive_elephant.xml:4 #: simulation/templates/template_unit_fauna_hunt_skittish_elephant_infant.xml:4 #: simulation/templates/template_unit_hero_elephant_melee.xml:32 #: simulation/templates/template_unit_support_elephant.xml:18 msgid "Elephant" msgstr "Voi" #: simulation/templates/template_unit_champion_elephant_melee.xml:6 #: simulation/templates/template_unit_hero_elephant_melee.xml:6 msgctxt "Name of an attack, usually the weapon." msgid "Trunk" msgstr "Vòi voi" #: simulation/templates/template_unit_champion_infantry.xml:15 #: simulation/templates/template_unit_hero_infantry.xml:14 #: simulation/templates/template_unit_infantry.xml:34 #: simulation/templates/template_unit_infantry.xml:36 msgid "Infantry" msgstr "Bộ binh" #: simulation/templates/template_unit_champion_infantry.xml:16 msgid "Champion Infantry" msgstr "Bộ binh tinh nhuệ" #: simulation/templates/template_unit_champion_infantry_archer.xml:27 msgid "Champion Archer" msgstr "Lính cung tinh nhuệ" #: simulation/templates/template_unit_champion_infantry_axeman.xml:21 msgid "Champion Axeman" msgstr "Lính rìu tinh nhuệ" #: simulation/templates/template_unit_champion_infantry_crossbowman.xml:26 msgid "Champion Infantry Crossbowman" msgstr "Bộ binh bắn nỏ tinh nhuệ" #: simulation/templates/template_unit_champion_infantry_javelineer.xml:26 msgid "Champion Infantry Javelineer" msgstr "Bộ binh ném lao tinh nhuệ" #: simulation/templates/template_unit_champion_infantry_maceman.xml:19 msgid "Champion Infantry Maceman" msgstr "Bộ binh chuỳ tinh nhuệ" #: simulation/templates/template_unit_champion_infantry_pikeman.xml:5 #: simulation/templates/template_unit_hero_infantry_pikeman.xml:5 #: simulation/templates/template_unit_infantry_melee_pikeman.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Pike" msgstr "Thương" #: simulation/templates/template_unit_champion_infantry_pikeman.xml:26 msgid "Champion Pikeman" msgstr "Lính cầm thương tinh nhuệ" #: simulation/templates/template_unit_champion_infantry_pikeman.xml:27 #: simulation/templates/template_unit_champion_infantry_spearman.xml:27 #: simulation/templates/template_unit_hero_infantry_pikeman.xml:24 #: simulation/templates/template_unit_hero_infantry_spearman.xml:24 #: simulation/templates/template_unit_infantry_melee_pikeman.xml:29 #: simulation/templates/template_unit_infantry_melee_spearman.xml:29 msgid "Counters: 3× vs Cavalry." msgstr "" #: simulation/templates/template_unit_champion_infantry_pikeman.xml:28 #: simulation/templates/template_unit_hero_infantry_pikeman.xml:25 #: simulation/templates/template_unit_infantry_melee_pikeman.xml:28 #: simulation/templates/template_unit_infantry_melee_pikeman.xml:30 msgid "Pikeman" msgstr "Lính thương" #: simulation/templates/template_unit_champion_infantry_spearman.xml:26 msgid "Champion Spearman" msgstr "Giáo Binh tinh nhuệ" #: simulation/templates/template_unit_champion_infantry_swordsman.xml:20 msgid "Champion Swordsman" msgstr "Lính gươm tinh nhuệ" #: simulation/templates/template_unit_champion_infantry_trumpeter.xml:27 msgid "Trumpeter" msgstr "Lính Thổi Kèn Hiệu" #: simulation/templates/template_unit_champion_infantry_trumpeter.xml:28 msgid "Champion Infantry Trumpeter" msgstr "" #: simulation/templates/template_unit_dog.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Fangs" msgstr "Nanh" #: simulation/templates/template_unit_dog.xml:31 msgid "War Dog" msgstr "Chó chiến" #: simulation/templates/template_unit_dog.xml:32 msgid "Cannot attack Structures, Ships, or Siege Engines." msgstr "Không thể tấn công các công trình, tàu thuyền, hay vũ khí công thành" #: simulation/templates/template_unit_dog.xml:34 msgid "Dog" msgstr "Chó" #: simulation/templates/template_unit_elephant_archer.xml:34 #: simulation/templates/units/maur/elephant_archer_b.xml:5 msgid "Elephant Archer" -msgstr "Tượng binh tầm xa" +msgstr "Tượng binh Bắn Cung" #: simulation/templates/template_unit_fauna_herd.xml:4 #: simulation/templates/template_unit_fauna_hunt.xml:4 msgid "Kill to gather meat for food." msgstr "Giết để lấy thịt" #: simulation/templates/template_unit_fauna_herd_domestic.xml:5 msgid "" "Kill to gather meat for quick food, or garrison in a Corral for a slow food " "trickle." msgstr "" #: simulation/templates/template_unit_fauna_hunt_whale.xml:8 msgid "Kill to butcher for food." msgstr "Giết để mổ lấy thịt" #: simulation/templates/template_unit_hero.xml:25 #: simulation/templates/template_unit_hero.xml:26 #: simulation/templates/template_unit_hero_infantry.xml:15 msgid "Hero" msgstr "Anh hùng" #: simulation/templates/template_unit_hero_cavalry.xml:20 msgid "Hero Cavalry" msgstr "Kỵ binh anh hùng" #: simulation/templates/template_unit_hero_cavalry.xml:36 #: simulation/templates/template_unit_hero_elephant_melee.xml:52 #: simulation/templates/template_unit_hero_healer.xml:43 #: simulation/templates/template_unit_hero_infantry.xml:31 #: simulation/templates/units/brit/hero_boudicca.xml:20 #: simulation/templates/units/han/support_minister.xml:74 #: simulation/templates/units/kush/hero_amanirenas.xml:21 #: simulation/templates/units/maur/hero_ashoka.xml:20 #: simulation/templates/units/pers/hero_darius_i.xml:20 #: simulation/templates/units/pers/hero_xerxes_i_chariot.xml:20 msgid "" "\n" " " msgstr "\n" #: simulation/templates/template_unit_hero_cavalry_archer.xml:24 msgid "Hero Cavalry Archer" msgstr "Kỵ binh bắn cung anh hùng" #: simulation/templates/template_unit_hero_cavalry_axeman.xml:18 msgid "Hero Cavalry Axeman" msgstr "Kỵ binh rìu anh hùng" #: simulation/templates/template_unit_hero_cavalry_crossbowman.xml:23 msgid "Hero Cavalry Crossbowman" msgstr "Kỵ binh bắn nỏ anh hùng" #: simulation/templates/template_unit_hero_cavalry_javelineer.xml:23 msgid "Hero Cavalry Javelineer" msgstr "Kỵ binh ném lao anh hùng" #: simulation/templates/template_unit_hero_cavalry_maceman.xml:16 msgid "Hero Cavalry Maceman" msgstr "Kỵ binh chuỳ anh hùng" #: simulation/templates/template_unit_hero_cavalry_spearman.xml:23 msgid "Hero Cavalry Spearman" msgstr "Kỵ binh giáo anh hùng" #: simulation/templates/template_unit_hero_cavalry_spearman.xml:24 msgid "Counters: 1.75× vs Cavalry." msgstr "" #: simulation/templates/template_unit_hero_cavalry_swordsman.xml:23 msgid "Hero Cavalry Swordsman" msgstr "Kỵ binh gươm anh hùng" #: simulation/templates/template_unit_hero_elephant_melee.xml:31 msgid "Hero Elephant" msgstr "Tượng binh anh hùng" #: simulation/templates/template_unit_hero_healer.xml:27 #: simulation/templates/template_unit_support.xml:5 #: simulation/templates/template_unit_support.xml:6 msgid "Support" msgstr "Hỗ trợ" #: simulation/templates/template_unit_hero_healer.xml:27 #: simulation/templates/template_unit_support_healer.xml:26 #: simulation/templates/template_unit_support_healer.xml:27 msgid "Healer" msgstr "Chữa trị" #: simulation/templates/template_unit_hero_infantry_archer.xml:24 msgid "Hero Archer" msgstr "Lính cung anh hùng" #: simulation/templates/template_unit_hero_infantry_axeman.xml:18 msgid "Hero Axeman" msgstr "Lính rìu anh hùng" #: simulation/templates/template_unit_hero_infantry_crossbowman.xml:23 msgid "Hero Infantry Crossbowman" msgstr "Lính nỏ anh hùng" #: simulation/templates/template_unit_hero_infantry_javelineer.xml:23 msgid "Hero Infantry Javelineer" msgstr "Bộ binh ném lao anh hùng" #: simulation/templates/template_unit_hero_infantry_maceman.xml:16 msgid "Hero Infantry Maceman" msgstr "Lính chuỳ anh hùng" #: simulation/templates/template_unit_hero_infantry_pikeman.xml:23 msgid "Hero Pikeman" msgstr "Lính thương anh hùng" #: simulation/templates/template_unit_hero_infantry_spearman.xml:23 msgid "Hero Spearman" msgstr "Lính giáo anh hùng" #: simulation/templates/template_unit_hero_infantry_swordsman.xml:23 msgid "Hero Swordsman" msgstr "Lính gươm anh hùng" #: simulation/templates/template_unit_infantry.xml:36 #: simulation/templates/template_unit_support_female_citizen.xml:37 #: simulation/templates/template_unit_support_slave.xml:21 msgid "Worker" msgstr "Dân phu" #: simulation/templates/template_unit_infantry_melee.xml:7 msgid "Melee Infantry" msgstr "Bộ binh cận chiến" #: simulation/templates/template_unit_infantry_melee_maceman.xml:21 msgid "Infantry Maceman" msgstr "Bộ binh chuỳ" #: simulation/templates/template_unit_infantry_ranged_crossbowman.xml:28 msgid "Infantry Crossbowman" msgstr "Bộ binh bắn nỏ" #: simulation/templates/template_unit_infantry_ranged_javelineer.xml:28 msgid "Infantry Javelineer" msgstr "Bộ binh ném lao" #: simulation/templates/template_unit_infantry_ranged_slinger.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Sling" msgstr "Ná bắn đá" #: simulation/templates/template_unit_infantry_ranged_slinger.xml:30 #: simulation/templates/template_unit_infantry_ranged_slinger.xml:31 msgid "Slinger" msgstr "Lính ném đá" #: simulation/templates/template_unit_ship.xml:27 #: simulation/templates/template_unit_ship.xml:29 msgid "Ship" msgstr "Tàu" #: simulation/templates/template_unit_ship_bireme.xml:50 msgid "Light Warship" msgstr "Tàu chiến hạng nhẹ" #: simulation/templates/template_unit_ship_bireme.xml:51 #: simulation/templates/template_unit_ship_trireme.xml:51 msgid "" "Garrison units for transport and to increase firepower. Deals triple damage " "against Ships." msgstr "" #: simulation/templates/template_unit_ship_bireme.xml:52 #: simulation/templates/template_unit_ship_fire.xml:42 #: simulation/templates/template_unit_ship_quinquereme.xml:56 #: simulation/templates/template_unit_ship_trireme.xml:52 msgid "Warship" msgstr "Tàu chiến" #: simulation/templates/template_unit_ship_bireme.xml:52 #: simulation/templates/units/cart/ship_bireme.xml:9 #: simulation/templates/units/ptol/ship_bireme.xml:9 #: simulation/templates/units/sele/ship_bireme.xml:9 msgid "Bireme" msgstr "Tàu chiến hạng nặng" #: simulation/templates/template_unit_ship_fire.xml:5 #: simulation/templates/template_unit_siege_flamethrower.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Fire" msgstr "Khai hoả" #: simulation/templates/template_unit_ship_fire.xml:22 #: simulation/templates/template_unit_siege_flamethrower.xml:35 msgid "Circular" msgstr "Di Chuyển Vòng Quanh" #: simulation/templates/template_unit_ship_fire.xml:40 msgid "Fire Ship" msgstr "Tàu phun lửa" #: simulation/templates/template_unit_ship_fire.xml:41 msgid "Unrepairable. Gradually loses health. Can only attack Ships." msgstr "" #: simulation/templates/template_unit_ship_fire.xml:42 msgid "Fireship" msgstr "Tàu phun lửa" #: simulation/templates/template_unit_ship_fishing.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Harpoon" msgstr "" #: simulation/templates/template_unit_ship_fishing.xml:28 #: simulation/templates/units/kush/ship_fishing.xml:9 msgid "Fishing Boat" msgstr "Thuyền đánh cá" #: simulation/templates/template_unit_ship_fishing.xml:30 msgid "Fish the waters for food." msgstr "Đánh cá để lấy thức ăn" #: simulation/templates/template_unit_ship_fishing.xml:32 msgid "FishingBoat" msgstr "Thuyền đánh cá" #: simulation/templates/template_unit_ship_merchant.xml:17 msgid "Merchantman" msgstr "Thương nhân" #: simulation/templates/template_unit_ship_merchant.xml:19 msgid "" "Trade between docks. Garrison a Trader aboard for additional profit (+20% " "for each garrisoned). Gather profitable aquatic treasures." msgstr "" #: simulation/templates/template_unit_ship_merchant.xml:21 #: simulation/templates/template_unit_support_trader.xml:15 msgid "Bribable" msgstr "Đút lót" #: simulation/templates/template_unit_ship_merchant.xml:21 #: simulation/templates/template_unit_support_trader.xml:15 #: simulation/templates/template_unit_support_trader.xml:16 msgid "Trader" msgstr "Người trao đổi" #: simulation/templates/template_unit_ship_quinquereme.xml:5 #: simulation/templates/template_unit_siege_stonethrower.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Stone" msgstr "Đá" #: simulation/templates/template_unit_ship_quinquereme.xml:54 msgid "Heavy Warship" msgstr "Tàu chiến hạng nặng" #: simulation/templates/template_unit_ship_quinquereme.xml:55 #: simulation/templates/template_unit_siege_tower.xml:64 msgid "Garrison units for transport and to increase firepower." msgstr "Đồn trú các đơn vị để vận chuyển và tăng hỏa lực" #: simulation/templates/template_unit_ship_quinquereme.xml:56 #: simulation/templates/units/cart/ship_quinquereme.xml:5 msgid "Quinquereme" msgstr "Tàu quinquereme" #: simulation/templates/template_unit_ship_trireme.xml:50 msgid "Medium Warship" msgstr "Tàu chiến hạng trung" #: simulation/templates/template_unit_ship_trireme.xml:52 #: simulation/templates/units/cart/ship_trireme.xml:9 msgid "Trireme" msgstr "Tàu chiến Trireme" #: simulation/templates/template_unit_siege.xml:16 #: simulation/templates/template_unit_siege.xml:17 msgid "Siege" msgstr "Vũ khí công thành" #: simulation/templates/template_unit_siege_boltshooter.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Bolt" msgstr "" #: simulation/templates/template_unit_siege_boltshooter.xml:27 msgid "Linear" msgstr "" #: simulation/templates/template_unit_siege_boltshooter.xml:52 msgid "BoltShooter" msgstr "" #: simulation/templates/template_unit_siege_boltshooter.xml:53 msgid "Bolt Shooter" msgstr "" #: simulation/templates/template_unit_siege_flamethrower.xml:46 msgid "Flamethrower" msgstr "" #: simulation/templates/template_unit_siege_ram.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Ram" msgstr "xe đục thành" #: simulation/templates/template_unit_siege_ram.xml:39 msgid "Battering Ram" msgstr "Xe đục thành" #: simulation/templates/template_unit_siege_ram.xml:40 msgid "Cannot attack Fields or Organic Units." msgstr "" #: simulation/templates/template_unit_siege_ram.xml:41 msgid "Ram" msgstr "xe đục thành" #: simulation/templates/template_unit_siege_stonethrower.xml:45 msgid "StoneThrower" msgstr "Máy ném đá" #: simulation/templates/template_unit_siege_stonethrower.xml:46 msgid "Siege Catapult" msgstr "Máy bắn đá" #: simulation/templates/template_unit_siege_tower.xml:62 msgid "SiegeTower" msgstr "Tháp công thành" #: simulation/templates/template_unit_siege_tower.xml:63 msgid "Siege Tower" msgstr "Tháp công thành" #: simulation/templates/template_unit_support_elephant.xml:17 msgid "Worker Elephant" msgstr "" #: simulation/templates/template_unit_support_female_citizen.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Dagger" msgstr "Dao găm" #: simulation/templates/template_unit_support_female_citizen.xml:34 msgid "Female Citizen" msgstr "Công dân nữ" #: simulation/templates/template_unit_support_healer.xml:30 msgid "Heal units." msgstr "Trị liệu các đơn vị " #: simulation/templates/template_unit_support_slave.xml:18 #: simulation/templates/template_unit_support_slave.xml:21 #: simulation/templates/units/rome/infantry_swordsman_slave.xml:19 msgid "Slave" msgstr "Nô lệ" #: simulation/templates/template_unit_support_slave.xml:20 msgid "Gatherer with a finite life span. Bonused at mining and lumbering." msgstr "" #: simulation/templates/template_unit_support_trader.xml:18 msgid "Trade resources between your own markets and those of your allies." msgstr "Giao thương hàng hóa của bạn với Đồng Minh." #: simulation/templates/units/athen/catafalque.xml:8 msgid "Solon" msgstr "Solon" #: simulation/templates/units/athen/cavalry_javelineer_a.xml:4 #: simulation/templates/units/athen/cavalry_swordsman_a.xml:4 #: simulation/templates/units/athen/infantry_javelineer_a.xml:4 #: simulation/templates/units/athen/infantry_marine_archer_a.xml:4 #: simulation/templates/units/athen/infantry_slinger_a.xml:4 #: simulation/templates/units/athen/infantry_spearman_a.xml:4 #: simulation/templates/units/athen/support_healer_a.xml:4 #: simulation/templates/units/brit/cavalry_javelineer_a.xml:4 #: simulation/templates/units/brit/cavalry_swordsman_a.xml:4 #: simulation/templates/units/brit/infantry_javelineer_a.xml:4 #: simulation/templates/units/brit/infantry_slinger_a.xml:4 #: simulation/templates/units/brit/infantry_spearman_a.xml:4 #: simulation/templates/units/brit/support_healer_a.xml:4 #: simulation/templates/units/cart/cavalry_javelineer_a.xml:4 #: simulation/templates/units/cart/cavalry_spearman_ital_a.xml:4 #: simulation/templates/units/cart/cavalry_swordsman_gaul_a.xml:4 #: simulation/templates/units/cart/cavalry_swordsman_iber_a.xml:4 #: simulation/templates/units/cart/infantry_archer_a.xml:4 #: simulation/templates/units/cart/infantry_javelineer_iber_a.xml:4 #: simulation/templates/units/cart/infantry_slinger_iber_a.xml:4 #: simulation/templates/units/cart/infantry_spearman_a.xml:4 #: simulation/templates/units/cart/infantry_swordsman_gaul_a.xml:4 #: simulation/templates/units/cart/infantry_swordsman_ital_a.xml:4 #: simulation/templates/units/cart/support_healer_a.xml:4 #: simulation/templates/units/gaul/cavalry_javelineer_a.xml:4 #: simulation/templates/units/gaul/cavalry_swordsman_a.xml:4 #: simulation/templates/units/gaul/infantry_javelineer_a.xml:4 #: simulation/templates/units/gaul/infantry_slinger_a.xml:4 #: simulation/templates/units/gaul/infantry_spearman_a.xml:4 #: simulation/templates/units/gaul/support_healer_a.xml:4 #: simulation/templates/units/han/cavalry_archer_a.xml:4 #: simulation/templates/units/han/cavalry_crossbowman_a.xml:4 #: simulation/templates/units/han/cavalry_spearman_a.xml:4 #: simulation/templates/units/han/cavalry_swordsman_a.xml:4 #: simulation/templates/units/han/infantry_archer_a.xml:4 #: simulation/templates/units/han/infantry_crossbowman_a.xml:4 #: simulation/templates/units/han/infantry_pikeman_a.xml:4 #: simulation/templates/units/han/infantry_spearman_a.xml:4 #: simulation/templates/units/han/infantry_swordsman_special_a.xml:4 #: simulation/templates/units/han/support_healer_a.xml:4 #: simulation/templates/units/iber/cavalry_javelineer_a.xml:4 #: simulation/templates/units/iber/cavalry_spearman_a.xml:4 #: simulation/templates/units/iber/infantry_javelineer_a.xml:4 #: simulation/templates/units/iber/infantry_slinger_a.xml:4 #: simulation/templates/units/iber/infantry_spearman_a.xml:4 #: simulation/templates/units/iber/infantry_swordsman_a.xml:4 #: simulation/templates/units/iber/support_healer_a.xml:4 #: simulation/templates/units/kush/cavalry_javelineer_a.xml:4 #: simulation/templates/units/kush/cavalry_javelineer_merc_a.xml:4 #: simulation/templates/units/kush/cavalry_spearman_a.xml:4 #: simulation/templates/units/kush/infantry_archer_a.xml:4 #: simulation/templates/units/kush/infantry_javelineer_merc_a.xml:4 #: simulation/templates/units/kush/infantry_maceman_merc_a.xml:4 #: simulation/templates/units/kush/infantry_pikeman_a.xml:4 #: simulation/templates/units/kush/infantry_spearman_a.xml:4 #: simulation/templates/units/kush/infantry_swordsman_a.xml:4 #: simulation/templates/units/kush/support_healer_a.xml:4 #: simulation/templates/units/mace/cavalry_javelineer_a.xml:4 #: simulation/templates/units/mace/cavalry_spearman_a.xml:4 #: simulation/templates/units/mace/infantry_archer_a.xml:4 #: simulation/templates/units/mace/infantry_javelineer_a.xml:4 #: simulation/templates/units/mace/infantry_pikeman_a.xml:4 #: simulation/templates/units/mace/infantry_slinger_a.xml:4 #: simulation/templates/units/mace/support_healer_a.xml:4 #: simulation/templates/units/maur/cavalry_javelineer_a.xml:4 #: simulation/templates/units/maur/cavalry_swordsman_a.xml:4 #: simulation/templates/units/maur/elephant_archer_a.xml:4 #: simulation/templates/units/maur/infantry_archer_a.xml:4 #: simulation/templates/units/maur/infantry_spearman_a.xml:4 #: simulation/templates/units/maur/infantry_swordsman_a.xml:4 #: simulation/templates/units/maur/support_healer_a.xml:4 #: simulation/templates/units/pers/cavalry_archer_a.xml:4 #: simulation/templates/units/pers/cavalry_axeman_a.xml:4 #: simulation/templates/units/pers/cavalry_javelineer_a.xml:4 #: simulation/templates/units/pers/cavalry_spearman_a.xml:4 #: simulation/templates/units/pers/infantry_archer_a.xml:4 #: simulation/templates/units/pers/infantry_javelineer_a.xml:4 #: simulation/templates/units/pers/infantry_spearman_a.xml:4 #: simulation/templates/units/pers/support_healer_a.xml:4 #: simulation/templates/units/ptol/cavalry_archer_a.xml:4 #: simulation/templates/units/ptol/cavalry_javelineer_merc_a.xml:4 #: simulation/templates/units/ptol/cavalry_spearman_merc_a.xml:4 #: simulation/templates/units/ptol/infantry_archer_a.xml:4 #: simulation/templates/units/ptol/infantry_javelineer_a.xml:4 #: simulation/templates/units/ptol/infantry_pikeman_a.xml:4 #: simulation/templates/units/ptol/infantry_slinger_a.xml:4 #: simulation/templates/units/ptol/infantry_spearman_merc_a.xml:4 #: simulation/templates/units/ptol/infantry_swordsman_merc_a.xml:4 #: simulation/templates/units/ptol/support_healer_a.xml:4 #: simulation/templates/units/rome/cavalry_javelineer_a.xml:4 #: simulation/templates/units/rome/cavalry_spearman_a.xml:4 #: simulation/templates/units/rome/infantry_javelineer_a.xml:4 #: simulation/templates/units/rome/infantry_spearman_a.xml:4 #: simulation/templates/units/rome/infantry_swordsman_a.xml:4 #: simulation/templates/units/rome/support_healer_a.xml:4 #: simulation/templates/units/sele/cavalry_archer_a.xml:4 #: simulation/templates/units/sele/cavalry_javelineer_a.xml:4 #: simulation/templates/units/sele/cavalry_spearman_merc_a.xml:4 #: simulation/templates/units/sele/infantry_archer_merc_a.xml:4 #: simulation/templates/units/sele/infantry_javelineer_a.xml:4 #: simulation/templates/units/sele/infantry_pikeman_a.xml:4 #: simulation/templates/units/sele/infantry_spearman_a.xml:4 #: simulation/templates/units/sele/infantry_swordsman_merc_a.xml:4 #: simulation/templates/units/sele/support_healer_a.xml:4 #: simulation/templates/units/spart/cavalry_javelineer_a.xml:4 #: simulation/templates/units/spart/cavalry_spearman_a.xml:4 #: simulation/templates/units/spart/infantry_javelineer_a.xml:4 #: simulation/templates/units/spart/infantry_spearman_a.xml:4 #: simulation/templates/units/spart/support_healer_a.xml:4 msgctxt "Rank" msgid "Advanced" msgstr "Nâng cao" #: simulation/templates/units/athen/cavalry_javelineer_b.xml:5 msgid "Pródromos" msgstr "Pródromos" #: simulation/templates/units/athen/cavalry_javelineer_e.xml:4 #: simulation/templates/units/athen/cavalry_swordsman_e.xml:4 #: simulation/templates/units/athen/infantry_javelineer_e.xml:4 #: simulation/templates/units/athen/infantry_marine_archer_e.xml:4 #: simulation/templates/units/athen/infantry_slinger_e.xml:4 #: simulation/templates/units/athen/infantry_spearman_e.xml:4 #: simulation/templates/units/athen/support_healer_e.xml:4 #: simulation/templates/units/brit/cavalry_javelineer_e.xml:4 #: simulation/templates/units/brit/cavalry_swordsman_e.xml:4 #: simulation/templates/units/brit/infantry_javelineer_e.xml:4 #: simulation/templates/units/brit/infantry_slinger_e.xml:4 #: simulation/templates/units/brit/infantry_spearman_e.xml:4 #: simulation/templates/units/brit/support_healer_e.xml:4 #: simulation/templates/units/cart/cavalry_javelineer_e.xml:4 #: simulation/templates/units/cart/cavalry_spearman_ital_e.xml:4 #: simulation/templates/units/cart/cavalry_swordsman_gaul_e.xml:4 #: simulation/templates/units/cart/cavalry_swordsman_iber_e.xml:4 #: simulation/templates/units/cart/infantry_archer_e.xml:4 #: simulation/templates/units/cart/infantry_javelineer_iber_e.xml:4 #: simulation/templates/units/cart/infantry_slinger_iber_e.xml:4 #: simulation/templates/units/cart/infantry_spearman_e.xml:4 #: simulation/templates/units/cart/infantry_swordsman_gaul_e.xml:4 #: simulation/templates/units/cart/infantry_swordsman_ital_e.xml:4 #: simulation/templates/units/cart/support_healer_e.xml:4 #: simulation/templates/units/gaul/cavalry_javelineer_e.xml:4 #: simulation/templates/units/gaul/cavalry_swordsman_e.xml:4 #: simulation/templates/units/gaul/infantry_javelineer_e.xml:4 #: simulation/templates/units/gaul/infantry_slinger_e.xml:4 #: simulation/templates/units/gaul/infantry_spearman_e.xml:4 #: simulation/templates/units/gaul/support_healer_e.xml:4 #: simulation/templates/units/han/cavalry_archer_e.xml:4 #: simulation/templates/units/han/cavalry_crossbowman_e.xml:4 #: simulation/templates/units/han/cavalry_spearman_e.xml:4 #: simulation/templates/units/han/cavalry_swordsman_e.xml:4 #: simulation/templates/units/han/infantry_archer_e.xml:4 #: simulation/templates/units/han/infantry_crossbowman_e.xml:4 #: simulation/templates/units/han/infantry_pikeman_e.xml:4 #: simulation/templates/units/han/infantry_spearman_e.xml:4 #: simulation/templates/units/han/infantry_swordsman_special_e.xml:4 #: simulation/templates/units/han/support_healer_e.xml:4 #: simulation/templates/units/iber/cavalry_javelineer_e.xml:4 #: simulation/templates/units/iber/cavalry_spearman_e.xml:4 #: simulation/templates/units/iber/infantry_javelineer_e.xml:4 #: simulation/templates/units/iber/infantry_slinger_e.xml:4 #: simulation/templates/units/iber/infantry_spearman_e.xml:4 #: simulation/templates/units/iber/infantry_swordsman_e.xml:4 #: simulation/templates/units/iber/support_healer_e.xml:4 #: simulation/templates/units/kush/cavalry_javelineer_e.xml:4 #: simulation/templates/units/kush/cavalry_javelineer_merc_e.xml:4 #: simulation/templates/units/kush/cavalry_spearman_e.xml:4 #: simulation/templates/units/kush/infantry_archer_e.xml:4 #: simulation/templates/units/kush/infantry_javelineer_merc_e.xml:4 #: simulation/templates/units/kush/infantry_maceman_merc_e.xml:4 #: simulation/templates/units/kush/infantry_pikeman_e.xml:4 #: simulation/templates/units/kush/infantry_spearman_e.xml:4 #: simulation/templates/units/kush/infantry_swordsman_e.xml:4 #: simulation/templates/units/kush/support_healer_e.xml:4 #: simulation/templates/units/mace/cavalry_javelineer_e.xml:4 #: simulation/templates/units/mace/cavalry_spearman_e.xml:4 #: simulation/templates/units/mace/infantry_archer_e.xml:4 #: simulation/templates/units/mace/infantry_javelineer_e.xml:4 #: simulation/templates/units/mace/infantry_pikeman_e.xml:4 #: simulation/templates/units/mace/infantry_slinger_e.xml:4 #: simulation/templates/units/mace/support_healer_e.xml:4 #: simulation/templates/units/maur/cavalry_javelineer_e.xml:4 #: simulation/templates/units/maur/cavalry_swordsman_e.xml:4 #: simulation/templates/units/maur/elephant_archer_e.xml:4 #: simulation/templates/units/maur/infantry_archer_e.xml:4 #: simulation/templates/units/maur/infantry_spearman_e.xml:4 #: simulation/templates/units/maur/infantry_swordsman_e.xml:4 #: simulation/templates/units/maur/support_healer_e.xml:4 #: simulation/templates/units/pers/cavalry_archer_e.xml:4 #: simulation/templates/units/pers/cavalry_axeman_e.xml:4 #: simulation/templates/units/pers/cavalry_javelineer_e.xml:4 #: simulation/templates/units/pers/cavalry_spearman_e.xml:4 #: simulation/templates/units/pers/infantry_archer_e.xml:4 #: simulation/templates/units/pers/infantry_javelineer_e.xml:4 #: simulation/templates/units/pers/infantry_spearman_e.xml:4 #: simulation/templates/units/pers/support_healer_e.xml:4 #: simulation/templates/units/ptol/cavalry_archer_e.xml:4 #: simulation/templates/units/ptol/cavalry_javelineer_merc_e.xml:4 #: simulation/templates/units/ptol/cavalry_spearman_merc_e.xml:4 #: simulation/templates/units/ptol/infantry_archer_e.xml:4 #: simulation/templates/units/ptol/infantry_javelineer_e.xml:4 #: simulation/templates/units/ptol/infantry_pikeman_e.xml:4 #: simulation/templates/units/ptol/infantry_slinger_e.xml:4 #: simulation/templates/units/ptol/infantry_spearman_merc_e.xml:4 #: simulation/templates/units/ptol/infantry_swordsman_merc_e.xml:4 #: simulation/templates/units/ptol/support_healer_e.xml:4 #: simulation/templates/units/rome/cavalry_javelineer_e.xml:4 #: simulation/templates/units/rome/cavalry_spearman_e.xml:4 #: simulation/templates/units/rome/champion_infantry_spear_gladiator.xml:22 #: simulation/templates/units/rome/champion_infantry_sword_gladiator.xml:22 #: simulation/templates/units/rome/infantry_javelineer_e.xml:4 #: simulation/templates/units/rome/infantry_spearman_e.xml:4 #: simulation/templates/units/rome/infantry_swordsman_e.xml:4 #: simulation/templates/units/rome/support_healer_e.xml:4 #: simulation/templates/units/sele/cavalry_archer_e.xml:4 #: simulation/templates/units/sele/cavalry_javelineer_e.xml:4 #: simulation/templates/units/sele/cavalry_spearman_merc_e.xml:4 #: simulation/templates/units/sele/infantry_archer_merc_e.xml:4 #: simulation/templates/units/sele/infantry_javelineer_e.xml:4 #: simulation/templates/units/sele/infantry_pikeman_e.xml:4 #: simulation/templates/units/sele/infantry_spearman_e.xml:4 #: simulation/templates/units/sele/infantry_swordsman_merc_e.xml:4 #: simulation/templates/units/sele/support_healer_e.xml:4 #: simulation/templates/units/spart/cavalry_javelineer_e.xml:4 #: simulation/templates/units/spart/cavalry_spearman_e.xml:4 #: simulation/templates/units/spart/champion_infantry_swordsman.xml:19 #: simulation/templates/units/spart/infantry_javelineer_e.xml:4 #: simulation/templates/units/spart/infantry_spearman_e.xml:4 #: simulation/templates/units/spart/support_healer_e.xml:4 msgctxt "Rank" msgid "Elite" msgstr "Ưu tú" #: simulation/templates/units/athen/cavalry_swordsman_b.xml:5 #: simulation/templates/units/cart/cavalry_swordsman_iber_b.xml:5 #: simulation/templates/units/cart/hero_hamilcar.xml:5 #: simulation/templates/units/iber/champion_infantry_swordsman.xml:5 #: simulation/templates/units/iber/infantry_swordsman_b.xml:5 #: simulation/templates/units/kush/champion_infantry_amun.xml:5 #: simulation/templates/units/mace/hero_alexander_iii.xml:5 #: simulation/templates/units/mace/hero_craterus.xml:5 #: simulation/templates/units/mace/hero_demetrius_i.xml:5 #: simulation/templates/units/maur/infantry_swordsman_b.xml:5 msgctxt "Name of an attack using a single-edged sword." msgid "Sword" msgstr "Kiếm" #: simulation/templates/units/athen/cavalry_swordsman_b.xml:10 msgid "Greek Cavalry" msgstr "Kỵ binh Hy Lạp" #: simulation/templates/units/athen/cavalry_swordsman_b.xml:11 msgid "Hippeús" msgstr "Hippeús" #: simulation/templates/units/athen/champion_infantry.xml:4 msgid "City Guard" msgstr "Thành vệ quân" #: simulation/templates/units/athen/champion_infantry.xml:5 msgid "Epílektos" msgstr "Epílektos" #: simulation/templates/units/athen/champion_marine.xml:4 msgid "Athenian Marine" msgstr "Hải quân Athens" #: simulation/templates/units/athen/champion_marine.xml:5 msgid "Epibátēs Athēnaîos" msgstr "Epibátēs Athēnaîos" #: simulation/templates/units/athen/champion_ranged.xml:4 msgid "Scythian Archer" msgstr "Cung thủ Scythia" #: simulation/templates/units/athen/champion_ranged.xml:5 msgid "Toxótēs Skythikós" msgstr "Toxótēs Skythikós" #: simulation/templates/units/athen/hero_iphicrates.xml:8 msgid "Iphicrates" msgstr "Iphicrates" #: simulation/templates/units/athen/hero_iphicrates.xml:9 msgid "Iphikratēs" msgstr "Iphikratēs" #: simulation/templates/units/athen/hero_pericles.xml:8 msgid "Pericles" msgstr "Pericles" #: simulation/templates/units/athen/hero_pericles.xml:9 msgid "Periklēs" msgstr "Periklēs" #: simulation/templates/units/athen/hero_themistocles.xml:8 msgid "Themistocles" msgstr "Themistocles" #: simulation/templates/units/athen/hero_themistocles.xml:9 msgid "Themistoklēs" msgstr "Themistoklēs" #: simulation/templates/units/athen/hero_xenophon.xml:4 msgid "Xenophon" msgstr "Xenophon" #: simulation/templates/units/athen/hero_xenophon.xml:5 msgid "Xenophōn" msgstr "Xenophōn" #: simulation/templates/units/athen/infantry_javelineer_b.xml:5 msgid "Thracian Peltast" msgstr "" #: simulation/templates/units/athen/infantry_javelineer_b.xml:6 msgid "Peltastḗs Thrâx" msgstr "Peltastḗs Thrâx" #: simulation/templates/units/athen/infantry_marine_archer_b.xml:5 #: simulation/templates/units/mace/infantry_archer_b.xml:7 #: simulation/templates/units/ptol/infantry_archer_b.xml:12 msgid "Cretan Mercenary Archer" msgstr "Cung thủ đánh thuê người Crete" #: simulation/templates/units/athen/infantry_marine_archer_b.xml:6 #: simulation/templates/units/mace/infantry_archer_b.xml:8 #: simulation/templates/units/ptol/infantry_archer_b.xml:13 msgid "Toxótēs Krētikós" msgstr "Toxótēs Krētikós" #: simulation/templates/units/athen/infantry_slinger_b.xml:5 msgid "Athenian Slinger Militia" msgstr "Dân binh ném đá người Athens" #: simulation/templates/units/athen/infantry_slinger_b.xml:6 msgid "Psilòs Athēnaîos" msgstr "Psilòs Athēnaîos" #: simulation/templates/units/athen/infantry_spearman_b.xml:5 msgid "Athenian Hoplite" msgstr "Lính hoplite người Athens" #: simulation/templates/units/athen/infantry_spearman_b.xml:6 msgid "Hoplítēs Athēnaîos" msgstr "Hoplítēs Athēnaîos" #: simulation/templates/units/athen/ship_bireme.xml:8 msgid "Penteconter" msgstr "Tàu penteconter" #: simulation/templates/units/athen/ship_bireme.xml:9 #: simulation/templates/units/spart/ship_bireme.xml:9 msgid "Pentēkóntoros" msgstr "Pentēkóntoros" #: simulation/templates/units/athen/ship_fishing.xml:8 #: simulation/templates/units/mace/ship_fishing.xml:9 #: simulation/templates/units/ptol/ship_fishing.xml:9 #: simulation/templates/units/sele/ship_fishing.xml:9 #: simulation/templates/units/spart/ship_fishing.xml:9 msgid "Ploîon Halieutikón" msgstr "Ploîon Halieutikón" #: simulation/templates/units/athen/ship_merchant.xml:8 #: simulation/templates/units/mace/ship_merchant.xml:9 #: simulation/templates/units/ptol/ship_merchant.xml:9 #: simulation/templates/units/sele/ship_merchant.xml:9 #: simulation/templates/units/spart/ship_merchant.xml:9 msgid "Ploîon Phortēgikón" msgstr "Ploîon Phortēgikón" #: simulation/templates/units/athen/ship_trireme.xml:8 #: simulation/templates/units/spart/ship_trireme.xml:9 msgid "Triḗrēs Athēnaía" msgstr "Triḗrēs Athēnaía" #: simulation/templates/units/athen/ship_trireme.xml:9 msgid "Athenian Trireme" msgstr "Athenian Trireme" #: simulation/templates/units/athen/siege_lithobolos_packed.xml:4 #: simulation/templates/units/mace/siege_lithobolos_packed.xml:5 #: simulation/templates/units/ptol/siege_lithobolos_packed.xml:5 #: simulation/templates/units/sele/siege_lithobolos_packed.xml:5 msgid "Lithobólos" msgstr "Lithobólos" #: simulation/templates/units/athen/siege_oxybeles_packed.xml:4 #: simulation/templates/units/cart/siege_oxybeles_packed.xml:5 #: simulation/templates/units/mace/siege_oxybeles_packed.xml:5 #: simulation/templates/units/spart/siege_oxybeles_packed.xml:5 msgid "Oxybelḗs" msgstr "Oxybelḗs" #: simulation/templates/units/athen/siege_ram.xml:4 #: simulation/templates/units/mace/siege_ram.xml:8 #: simulation/templates/units/ptol/siege_ram.xml:8 #: simulation/templates/units/sele/siege_ram.xml:8 #: simulation/templates/units/spart/siege_ram.xml:5 msgid "Krios" msgstr "Krios" #: simulation/templates/units/athen/support_female_citizen.xml:4 msgid "Gýnē Athēnaía" msgstr "Gýnē Athēnaía" #: simulation/templates/units/athen/support_female_citizen.xml:5 msgid "Athenian Woman" msgstr "Dân nữ Athens" #: simulation/templates/units/athen/support_healer_b.xml:4 #: simulation/templates/units/mace/support_healer_b.xml:6 #: simulation/templates/units/ptol/support_healer_b.xml:5 #: simulation/templates/units/sele/support_healer_b.xml:6 #: simulation/templates/units/spart/support_healer_b.xml:6 msgid "Surgeon" msgstr "Surgeon" #: simulation/templates/units/athen/support_healer_b.xml:5 #: simulation/templates/units/mace/support_healer_b.xml:7 #: simulation/templates/units/ptol/support_healer_b.xml:6 #: simulation/templates/units/sele/support_healer_b.xml:7 #: simulation/templates/units/spart/support_healer_b.xml:7 msgid "Iatros" msgstr "Iatros" #: simulation/templates/units/athen/support_slave.xml:4 msgid "Doûlos" msgstr "Doûlos" #: simulation/templates/units/athen/support_trader.xml:8 #: simulation/templates/units/mace/support_trader.xml:10 #: simulation/templates/units/ptol/support_trader.xml:9 #: simulation/templates/units/sele/support_trader.xml:10 msgid "Émporos" msgstr "Émporos" #: simulation/templates/units/brit/catafalque.xml:9 msgid "Cassiuellaunos" msgstr "Cassiuellaunos" #: simulation/templates/units/brit/cavalry_javelineer_b.xml:6 #: simulation/templates/units/gaul/cavalry_javelineer_b.xml:6 msgid "Marcacos" msgstr "Marcacos" #: simulation/templates/units/brit/cavalry_javelineer_b.xml:7 msgid "Raiding Cavalry" msgstr "" #: simulation/templates/units/brit/cavalry_swordsman_b.xml:6 #: simulation/templates/units/gaul/cavalry_swordsman_b.xml:6 msgid "Eporedos" msgstr "Eporedos" #: simulation/templates/units/brit/cavalry_swordsman_b.xml:7 msgid "Celtic Cavalry" msgstr "Kỵ binh người Celt" #: simulation/templates/units/brit/champion_chariot.xml:9 msgid "Celtic Chariot" msgstr "Chiến xa Celtic" #: simulation/templates/units/brit/champion_chariot.xml:10 msgid "Essedon" msgstr "Essedon" #: simulation/templates/units/brit/champion_chariot.xml:12 #: simulation/templates/units/brit/hero_boudicca.xml:15 #: simulation/templates/units/han/champion_chariot_academy.xml:11 #: simulation/templates/units/han/hero_wei_qing_chariot.xml:21 #: simulation/templates/units/kush/hero_amanirenas.xml:16 #: simulation/templates/units/maur/champion_chariot.xml:12 #: simulation/templates/units/maur/hero_ashoka.xml:15 #: simulation/templates/units/pers/champion_chariot.xml:12 #: simulation/templates/units/pers/hero_darius_i.xml:15 #: simulation/templates/units/pers/hero_xerxes_i_chariot.xml:15 #: simulation/templates/units/sele/champion_chariot.xml:12 msgid "Chariot" msgstr "Chiến xa" #: simulation/templates/units/brit/champion_infantry_swordsman.xml:5 msgid "Brythonic Champion" msgstr "Quán quân người Britton" #: simulation/templates/units/brit/champion_infantry_swordsman.xml:6 msgid "Argos" msgstr "Argos" #: simulation/templates/units/brit/hero_boudicca.xml:13 #: simulation/templates/units/brit/hero_boudicca_cavalry_javelineer.xml:8 #: simulation/templates/units/brit/hero_boudicca_sword.xml:8 msgid "Boudicca" msgstr "Boudicca" #: simulation/templates/units/brit/hero_boudicca.xml:14 #: simulation/templates/units/brit/hero_boudicca_cavalry_javelineer.xml:9 #: simulation/templates/units/brit/hero_boudicca_sword.xml:9 msgid "Boudica" msgstr "Boudica" #: simulation/templates/units/brit/hero_caratacos.xml:8 msgid "Caratacus" msgstr "Caratacus" #: simulation/templates/units/brit/hero_caratacos.xml:9 msgid "Caratacos" msgstr "Caratacos" #: simulation/templates/units/brit/hero_cunobelin.xml:8 #: simulation/templates/units/brit/hero_cunobelin_infantry.xml:8 msgid "Cunobeline" msgstr "Cunobeline" #: simulation/templates/units/brit/hero_cunobelin.xml:9 #: simulation/templates/units/brit/hero_cunobelin_infantry.xml:9 msgid "Cunobelinos" msgstr "Cunobelinos" #: simulation/templates/units/brit/infantry_javelineer_b.xml:13 #: simulation/templates/units/gaul/infantry_javelineer_b.xml:11 msgid "Adretos" msgstr "Adretos" #: simulation/templates/units/brit/infantry_slinger_b.xml:6 msgid "Celtic Slinger" msgstr "Lính ném đá người Celt" #: simulation/templates/units/brit/infantry_slinger_b.xml:7 #: simulation/templates/units/gaul/infantry_slinger_b.xml:11 msgid "Talmoris" msgstr "Talmoris" #: simulation/templates/units/brit/infantry_spearman_b.xml:6 msgid "Celtic Spearman" msgstr "Giáo binh Celtic" #: simulation/templates/units/brit/infantry_spearman_b.xml:7 #: simulation/templates/units/gaul/infantry_spearman_b.xml:11 msgid "Catucos" msgstr "Catucos" #: simulation/templates/units/brit/ship_fishing.xml:9 #: simulation/templates/units/gaul/ship_fishing.xml:9 msgid "Longos" msgstr "Longos" #: simulation/templates/units/brit/ship_merchant.xml:9 #: simulation/templates/units/gaul/ship_merchant.xml:9 msgid "Nauson" msgstr "Nauson" #: simulation/templates/units/brit/ship_trireme.xml:18 #: simulation/templates/units/gaul/ship_trireme.xml:18 msgid "Pontos" msgstr "Pontos" #: simulation/templates/units/brit/siege_ram.xml:5 #: simulation/templates/units/gaul/siege_ram.xml:5 msgid "Molton" msgstr "Molton" #: simulation/templates/units/brit/support_female_citizen.xml:5 #: simulation/templates/units/gaul/support_female_citizen.xml:10 msgid "Celtic Woman" msgstr "Dân nữ Celt" #: simulation/templates/units/brit/support_female_citizen.xml:6 #: simulation/templates/units/gaul/support_female_citizen.xml:11 msgid "Bena" msgstr "Bena" #: simulation/templates/units/brit/support_healer_b.xml:5 #: simulation/templates/units/brit/support_healer_b.xml:6 #: simulation/templates/units/gaul/support_healer_b.xml:5 #: simulation/templates/units/gaul/support_healer_b.xml:6 msgid "Druid" msgstr "Druid" #: simulation/templates/units/brit/support_trader.xml:9 #: simulation/templates/units/gaul/support_trader.xml:9 msgid "Uogition" msgstr "Uogition" #: simulation/templates/units/brit/war_dog.xml:5 msgid "Agrocuna" msgstr "Agrocuna" #: simulation/templates/units/cart/catafalque.xml:8 msgid "Hasdrubal (Quartermaster)" msgstr "Hasdrubal (Quartermaster)" #: simulation/templates/units/cart/cavalry_javelineer_b.xml:6 msgid "Numidian Cavalry" msgstr "Kỵ binh Numidia" #: simulation/templates/units/cart/cavalry_javelineer_b.xml:7 msgid "Ḥayyāl Raḫūv Masili" msgstr "Ḥayyāl Raḫūv Masili" #: simulation/templates/units/cart/cavalry_spearman_ital_b.xml:5 msgid "Italic Cavalry" msgstr "Kỵ binh vùng Italia" #: simulation/templates/units/cart/cavalry_spearman_ital_b.xml:6 msgid "Ḥayyāl Romaḥ Raḫūv" msgstr "Ḥayyāl Romaḥ Raḫūv" #: simulation/templates/units/cart/cavalry_swordsman_gaul_b.xml:5 msgid "Gallic Mercenary Cavalry" msgstr "Kỵ binh đánh thuê người Gaul" #: simulation/templates/units/cart/cavalry_swordsman_gaul_b.xml:6 #: simulation/templates/units/cart/cavalry_swordsman_iber_b.xml:11 msgid "Ḥayyāl Ḥerev Raḫūv" msgstr "Ḥayyāl Ḥerev Raḫūv" #: simulation/templates/units/cart/cavalry_swordsman_iber_b.xml:10 msgid "Iberian Heavy Cavalry" msgstr "Kỵ binh nặng vùng Iberia" #: simulation/templates/units/cart/champion_cavalry.xml:5 msgid "Sacred Band Cavalry" msgstr "Đội thần thần kỵ binh" #: simulation/templates/units/cart/champion_cavalry.xml:6 msgid "Sacred Band of Astarte" msgstr "Đội thần binh của Astarte" #: simulation/templates/units/cart/champion_elephant.xml:5 msgid "North African War Elephant" msgstr "Voi chiến Bắc phi" #: simulation/templates/units/cart/champion_elephant.xml:6 msgid "Pil Malḥamit" msgstr "Pil Malḥamit" #: simulation/templates/units/cart/champion_infantry.xml:5 msgid "Sacred Band Infantry" msgstr "Đội thần binh" #: simulation/templates/units/cart/champion_infantry.xml:6 msgid "Sacred Band of Ba'al" msgstr "Đội thần binh của Ba'al" #: simulation/templates/units/cart/champion_pikeman.xml:5 msgid "Sacred Band Pikeman" msgstr "Giáo thần binh" #: simulation/templates/units/cart/champion_pikeman.xml:6 msgid "Mašal" msgstr "Mašal" #: simulation/templates/units/cart/hero_hamilcar.xml:14 msgid "Hamilcar Barca" msgstr "Hamilcar Barca" #: simulation/templates/units/cart/hero_hamilcar.xml:15 msgid "Ḥimelqart Baraq" msgstr "Ḥimelqart Baraq" #: simulation/templates/units/cart/hero_hannibal.xml:8 msgid "Hannibal Barca" msgstr "Hannibal Barca" #: simulation/templates/units/cart/hero_hannibal.xml:9 msgid "Ḥannibaʿal Baraq" msgstr "Ḥannibaʿal Baraq" #: simulation/templates/units/cart/hero_maharbal.xml:8 msgid "Maharbal" msgstr "Maharbal" #: simulation/templates/units/cart/hero_maharbal.xml:9 msgid "Maharbaʿal" msgstr "Maharbaʿal" #: simulation/templates/units/cart/infantry_archer_b.xml:14 msgid "Mauritanian Archer" msgstr "Cung thủ Mauritania" #: simulation/templates/units/cart/infantry_archer_b.xml:15 msgid "Qešet" msgstr "Qešet" #: simulation/templates/units/cart/infantry_javelineer_iber_b.xml:13 msgid "Iberian Mercenary Skirmisher" msgstr "Lính đánh thuê hạng nhẹ vùng Iberia" #: simulation/templates/units/cart/infantry_javelineer_iber_b.xml:14 msgid "Sǝḫīr Kidōn" msgstr "Sǝḫīr Kidōn" #: simulation/templates/units/cart/infantry_slinger_iber_b.xml:13 msgid "Balearic Slinger" msgstr "" #: simulation/templates/units/cart/infantry_slinger_iber_b.xml:14 msgid "Qallāʿ Ibušimi" msgstr "Qallāʿ Ibušimi" #: simulation/templates/units/cart/infantry_spearman_b.xml:14 msgid "Libyan Spearman" msgstr "" #: simulation/templates/units/cart/infantry_spearman_b.xml:15 msgid "Sǝḫīr Ḥanīt" msgstr "Sǝḫīr Ḥanīt" #: simulation/templates/units/cart/infantry_swordsman_gaul_b.xml:13 #: simulation/templates/units/ptol/infantry_swordsman_merc_b.xml:11 msgid "Gallic Mercenary Swordsman" msgstr "Gươm binh đánh thuê xứ Gaul" #: simulation/templates/units/cart/infantry_swordsman_gaul_b.xml:14 msgid "Seḫīr Ḥerev" msgstr "Seḫīr Ḥerev" #: simulation/templates/units/cart/infantry_swordsman_ital_b.xml:14 msgid "Seḫīr Romaḥ" msgstr "Seḫīr Romaḥ" #: simulation/templates/units/cart/ship_bireme.xml:10 msgid "Du-Mašōt" msgstr "Du-Mašōt" #: simulation/templates/units/cart/ship_fishing.xml:9 msgid "Noon-Mašōt" msgstr "Noon-Mašōt" #: simulation/templates/units/cart/ship_merchant.xml:9 msgid "Seḥer" msgstr "Seḥer" #: simulation/templates/units/cart/ship_merchant.xml:10 msgid "" "Trade between docks. Garrison a Trader aboard for additional profit (+20% " "for each garrisoned). Gather profitable aquatic treasures. Carthaginians " "have +25% sea trading bonus." msgstr "Giao thương giữa các cảng. Đồn trú một thương nhân để tăng thêm lợi nhuận ( +20% cho mỗi thương nhân trong cảng). Khai thác các tài nguyên biển quý. Người Carthage được +25% khả năng giao thương đường biển" #: simulation/templates/units/cart/ship_quinquereme.xml:6 msgid "Ḥameš-Mašōt" msgstr "Ḥameš-Mašōt" #: simulation/templates/units/cart/ship_trireme.xml:10 msgid "Tlat-Mašōt" msgstr "Tlat-Mašōt" #: simulation/templates/units/cart/siege_ballista_packed.xml:5 #: simulation/templates/units/rome/siege_ballista_packed.xml:16 msgid "Ballista" msgstr "" #: simulation/templates/units/cart/support_female_citizen.xml:13 msgid "Aštāh" msgstr "Aštāh" #: simulation/templates/units/cart/support_female_citizen.xml:14 msgid "Carthaginian Woman" msgstr "Dân nữ Carthage" #: simulation/templates/units/cart/support_healer_b.xml:6 msgid "Kehinit" msgstr "Kehinit" #: simulation/templates/units/cart/support_trader.xml:9 msgid "Mekir" msgstr "Mekir" #: simulation/templates/units/gaul/catafalque.xml:9 msgid "Ambiorix" msgstr "" #: simulation/templates/units/gaul/champion_cavalry.xml:5 msgid "Gallic Noble Cavalry" msgstr "" #: simulation/templates/units/gaul/champion_cavalry.xml:6 msgid "Uerouicos" msgstr "Uerouicos" #: simulation/templates/units/gaul/champion_fanatic.xml:12 msgid "Naked Fanatic" msgstr "" #: simulation/templates/units/gaul/champion_fanatic.xml:13 msgid "Bariogaisatos" msgstr "Bariogaisatos" #: simulation/templates/units/gaul/champion_infantry_swordsman.xml:5 msgid "Soliduros" msgstr "" #: simulation/templates/units/gaul/champion_infantry_trumpeter.xml:8 msgid "Carnucos" msgstr "" #: simulation/templates/units/gaul/hero_brennus.xml:8 msgid "Brennus" msgstr "" #: simulation/templates/units/gaul/hero_brennus.xml:9 msgid "Brennos" msgstr "" #: simulation/templates/units/gaul/hero_vercingetorix.xml:8 #: simulation/templates/units/gaul/hero_vercingetorix_infantry.xml:8 msgid "Vercingetorix" msgstr "Vercingetorix" #: simulation/templates/units/gaul/hero_vercingetorix.xml:9 #: simulation/templates/units/gaul/hero_vercingetorix_infantry.xml:9 msgid "Uercingetorix" msgstr "Uercingetorix" #: simulation/templates/units/gaul/hero_viridomarus.xml:8 msgid "Viridomarus" msgstr "Viridomarus" #: simulation/templates/units/gaul/hero_viridomarus.xml:9 msgid "Britomaros" msgstr "Britomaros" #: simulation/templates/units/han/catafalque.xml:9 msgid "Emperor Wǔ (Liu Che)" msgstr "" #: simulation/templates/units/han/cavalry_archer_b.xml:6 msgid "Gōng Qíbīng" msgstr "" #: simulation/templates/units/han/cavalry_crossbowman_b.xml:6 msgid "Han Cavalry Crossbowman" msgstr "" #: simulation/templates/units/han/cavalry_spearman_b.xml:6 msgid "Máo Qíbīng" msgstr "" #: simulation/templates/units/han/cavalry_swordsman_b.xml:6 msgid "Dāo Qíbīng" msgstr "" #: simulation/templates/units/han/champion_cavalry_spearman_academy.xml:5 msgid "Wu Wei Yin Cao Cao Guard" msgstr "" #: simulation/templates/units/han/champion_chariot_academy.xml:9 msgid "Han War Chariot" msgstr "" #: simulation/templates/units/han/champion_chariot_academy.xml:10 msgid "Zhanche" msgstr "" #: simulation/templates/units/han/champion_infantry_archer_academy.xml:5 msgid "Palace Guard Archer" msgstr "" #: simulation/templates/units/han/champion_infantry_archer_academy.xml:6 msgid "Yǔ Lín" msgstr "" #: simulation/templates/units/han/champion_infantry_crossbowman_academy.xml:5 msgid "Juezhang" msgstr "" #: simulation/templates/units/han/champion_infantry_spearman_academy.xml:5 msgid "Palace Guard Spearman" msgstr "" #: simulation/templates/units/han/champion_infantry_spearman_academy.xml:6 msgid "Hǔ Bēn" msgstr "" #: simulation/templates/units/han/hero_han_xin.xml:9 #: simulation/templates/units/han/hero_han_xin_horse.xml:9 msgid "Hán Xìn" msgstr "" #: simulation/templates/units/han/hero_liu_bang.xml:9 #: simulation/templates/units/han/hero_liu_bang_horse.xml:9 msgid "Liú Bāng" msgstr "" #: simulation/templates/units/han/hero_wei_qing.xml:16 #: simulation/templates/units/han/hero_wei_qing_chariot.xml:20 #: simulation/templates/units/han/hero_wei_qing_horse.xml:16 msgid "Wèi Qīng" msgstr "" #: simulation/templates/units/han/infantry_archer_b.xml:11 msgid "Shè Shǒu" msgstr "" #: simulation/templates/units/han/infantry_crossbowman_b.xml:11 msgid "Nǔ Shǒu" msgstr "" #: simulation/templates/units/han/infantry_pikeman_b.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Ji" msgstr "" #: simulation/templates/units/han/infantry_pikeman_b.xml:20 msgid "Halberdier" msgstr "" #: simulation/templates/units/han/infantry_pikeman_b.xml:21 msgid "Jǐ Bīng" msgstr "" #: simulation/templates/units/han/infantry_spearman_b.xml:11 msgid "Máo Bīng" msgstr "" #: simulation/templates/units/han/infantry_swordsman_special_b.xml:11 msgid "Dāo Bīng" msgstr "" #: simulation/templates/units/han/ship_bireme.xml:9 msgid "Zhàn Chuán" msgstr "" #: simulation/templates/units/han/ship_fire.xml:9 msgid "Huǒ Chuán" msgstr "" #: simulation/templates/units/han/ship_fishing.xml:9 msgid "Yú Chuán" msgstr "" #: simulation/templates/units/han/ship_merchant.xml:9 msgid "Shāng Chuán" msgstr "" #: simulation/templates/units/han/ship_quinquereme.xml:9 msgid "Dà Lóu Chuán" msgstr "" #: simulation/templates/units/han/ship_trireme.xml:9 msgid "Lóu Chuán" msgstr "" #: simulation/templates/units/han/siege_mangonel_packed.xml:5 msgid "Mangonel" msgstr "" #: simulation/templates/units/han/siege_mangonel_packed.xml:6 msgid "Tóushí Chē" msgstr "" #: simulation/templates/units/han/siege_ram.xml:4 msgid "Gōngchéng Chuí" msgstr "" #: simulation/templates/units/han/siege_shoushe.xml:9 msgid "Nǔ Chē" msgstr "" #: simulation/templates/units/han/siege_tower.xml:9 msgid "Gōngchéng Tǎ" msgstr "" #: simulation/templates/units/han/support_female_citizen.xml:10 msgid "Fù Nǚ" msgstr "" #: simulation/templates/units/han/support_healer_b.xml:6 msgid "Yīshī" msgstr "" #: simulation/templates/units/han/support_minister.xml:41 msgid "Imperial Minister" msgstr "" #: simulation/templates/units/han/support_minister.xml:42 msgid "Guānlì" msgstr "" #: simulation/templates/units/han/support_minister.xml:43 msgid "" "Use to boost the efficiency of nearby units and buildings. Garrison within a" " building to boost the efficiency of its production queue. Only Han " "buildings can garrison ministers." msgstr "" #: simulation/templates/units/han/support_minister.xml:45 msgid "Minister" msgstr "" #: simulation/templates/units/han/support_trader.xml:9 msgid "Shāngrén" msgstr "" #: simulation/templates/units/iber/catafalque.xml:9 msgid "Mandonius" msgstr "Mandonius" #: simulation/templates/units/iber/cavalry_javelineer_b.xml:6 msgid "Kantabriako Zaldun" msgstr "Kantabriako Zaldun" #: simulation/templates/units/iber/cavalry_spearman_b.xml:6 msgid "Lantzari" msgstr "Lantzari" #: simulation/templates/units/iber/champion_cavalry.xml:26 msgid "Leial Zalduneria" msgstr "Leial Zalduneria" #: simulation/templates/units/iber/champion_infantry_swordsman.xml:10 msgid "Leial Ezpatari" msgstr "Leial Ezpatari" #: simulation/templates/units/iber/hero_caros.xml:9 msgid "Caros" msgstr "Caros" #: simulation/templates/units/iber/hero_indibil.xml:8 #: simulation/templates/units/iber/hero_indibil_infantry.xml:8 msgid "Indibil" msgstr "Indibil" #: simulation/templates/units/iber/hero_viriato.xml:9 msgid "Viriato" msgstr "Viriato" #: simulation/templates/units/iber/infantry_javelineer_b.xml:11 msgid "Lusitano Ezpatari" msgstr "Lusitano Ezpatari" #: simulation/templates/units/iber/infantry_slinger_b.xml:11 msgid "Habailari" msgstr "Habailari" #: simulation/templates/units/iber/infantry_spearman_b.xml:11 msgid "Ezkutari" msgstr "Ezkutari" #: simulation/templates/units/iber/infantry_swordsman_b.xml:16 msgid "Ezpatari" msgstr "Ezpatari" #: simulation/templates/units/iber/ship_fire.xml:9 msgid "Iberian Fire Ship" msgstr "Thuyền lửa xứ Iberia" #: simulation/templates/units/iber/ship_fishing.xml:9 msgid "Arrantza Ontzi" msgstr "Arrantza Ontzi" #: simulation/templates/units/iber/ship_merchant.xml:9 msgid "Merkataritza Itsasontzi" msgstr "Merkataritza Itsasontzi" #: simulation/templates/units/iber/ship_trireme.xml:18 msgid "Ponti" msgstr "Ponti" #: simulation/templates/units/iber/siege_ram.xml:5 msgid "Ahariburu" msgstr "Ahariburu" #: simulation/templates/units/iber/support_female_citizen.xml:10 msgid "Emazteki" msgstr "Emazteki" #: simulation/templates/units/iber/support_female_citizen.xml:11 msgid "Iberian Woman" msgstr "Dân nữ Iberia" #: simulation/templates/units/iber/support_healer_b.xml:6 msgid "Priestess of Ataekina" msgstr "" #: simulation/templates/units/iber/support_healer_b.xml:7 msgid "Emakumezko Apaiz de Ataekina" msgstr "Emakumezko Apaiz de Ataekina" #: simulation/templates/units/iber/support_trader.xml:9 msgid "Merkatari" msgstr "Merkatari" #: simulation/templates/units/kush/catafalque.xml:10 msgid "Shanakdakheto" msgstr "Shanakdakheto" #: simulation/templates/units/kush/cavalry_javelineer_b.xml:7 msgid "iry hr ssmwtt" msgstr "iry hr ssmwtt" #: simulation/templates/units/kush/cavalry_javelineer_b.xml:8 msgid "Napatan Light Cavalry" msgstr "Kỵ binh nhẹ Ntapan" #: simulation/templates/units/kush/cavalry_javelineer_merc_b.xml:17 msgid "Blemmye Desert Raider" msgstr "" #: simulation/templates/units/kush/cavalry_javelineer_merc_b.xml:18 msgid "nhw Bulahau gml" msgstr "nhw Bulahau gml" #: simulation/templates/units/kush/cavalry_javelineer_merc_b.xml:19 #: simulation/templates/units/ptol/cavalry_archer_b.xml:15 msgid "Camel" msgstr "Lạc đà" #: simulation/templates/units/kush/cavalry_spearman_b.xml:7 msgid "Meroitic Heavy Cavalry" msgstr "" #: simulation/templates/units/kush/cavalry_spearman_b.xml:8 msgid "Htr" msgstr "Htr" #: simulation/templates/units/kush/champion_cavalry.xml:6 msgid "Noble Cavalry" msgstr "Kỵ binh quý tộc" #: simulation/templates/units/kush/champion_cavalry.xml:7 msgid "Htr Msʿ n mh-ib" msgstr "Htr Msʿ n mh-ib" #: simulation/templates/units/kush/champion_elephant.xml:6 msgid "Meroitic War Elephant" msgstr "Voi chiến vùng Meroe" #: simulation/templates/units/kush/champion_elephant.xml:7 msgid "Abore ʿhȝ" msgstr "Abore ʿhȝ" #: simulation/templates/units/kush/champion_infantry_amun.xml:12 msgid "Napatan Temple Guard" msgstr "Lính gác đền vùng Napata" #: simulation/templates/units/kush/champion_infantry_amun.xml:13 msgid "rs ʿImn" msgstr "rs ʿImn" #: simulation/templates/units/kush/champion_infantry_apedemak.xml:6 msgid "Meroitic Temple Guard" msgstr "Lính gác đền vùng Meroe" #: simulation/templates/units/kush/champion_infantry_apedemak.xml:7 msgid "rs ʿIprmk" msgstr "rs ʿIprmk" #: simulation/templates/units/kush/champion_infantry_archer.xml:6 msgid "Noble Archer" msgstr "Cung thủ quý tộc" #: simulation/templates/units/kush/champion_infantry_archer.xml:7 msgid "Hry pdty" msgstr "Hry pdty" #: simulation/templates/units/kush/hero_amanirenas.xml:14 #: simulation/templates/units/kush/hero_amanirenas_infantry.xml:9 msgid "Amanirenas" msgstr "Amanirenas" #: simulation/templates/units/kush/hero_amanirenas.xml:15 #: simulation/templates/units/kush/hero_amanirenas_infantry.xml:10 msgid "Amnirense qore li kdwe li" msgstr "Amnirense qore li kdwe li" #: simulation/templates/units/kush/hero_arakamani.xml:11 msgid "Arakamani" msgstr "Arakamani" #: simulation/templates/units/kush/hero_arakamani.xml:12 msgid "I͗rk-k-I͗mn H̱nm-ı͗-Rʿ" msgstr "I͗rk-k-I͗mn H̱nm-ı͗-Rʿ" #: simulation/templates/units/kush/hero_harsiotef.xml:6 msgid "Ḥr-sȝ-it.f Sȝ-mrı͗-I͗mn" msgstr "Ḥr-sȝ-it.f Sȝ-mrı͗-I͗mn" #: simulation/templates/units/kush/hero_nastasen.xml:10 msgid "Nastasen" msgstr "Nastasen" #: simulation/templates/units/kush/hero_nastasen.xml:11 msgid "N-ı͗-s-tȝ-s-nn Kȝ-ʿnḫ-Rʿ" msgstr "N-ı͗-s-tȝ-s-nn Kȝ-ʿnḫ-Rʿ" #: simulation/templates/units/kush/infantry_archer_b.xml:15 msgid "Nubian Archer" msgstr "Cung thủ Nubia" #: simulation/templates/units/kush/infantry_archer_b.xml:16 msgid "Pdty Nhsyw" msgstr "Pdty Nhsyw" #: simulation/templates/units/kush/infantry_javelineer_merc_b.xml:15 msgid "Noba Skirmisher" msgstr "Noba Skirmisher" #: simulation/templates/units/kush/infantry_javelineer_merc_b.xml:16 msgid "nhw ʿhȝw Noba" msgstr "nhw ʿhȝw Noba" #: simulation/templates/units/kush/infantry_maceman_merc_b.xml:15 msgid "Noba Maceman" msgstr "" #: simulation/templates/units/kush/infantry_maceman_merc_b.xml:16 msgid "nhw Noba" msgstr "nhw Noba" #: simulation/templates/units/kush/infantry_pikeman_b.xml:15 msgid "Meroitic Pikeman" msgstr "Giáo binh Meroe" #: simulation/templates/units/kush/infantry_pikeman_b.xml:16 msgid "siȝwrd" msgstr "siȝwrd" #: simulation/templates/units/kush/infantry_spearman_b.xml:15 msgid "Nubian Spearman" msgstr "Giáo binh Nubia" #: simulation/templates/units/kush/infantry_spearman_b.xml:16 msgid "iry-rdwy Nhsyw" msgstr "iry-rdwy Nhsyw" #: simulation/templates/units/kush/infantry_swordsman_b.xml:15 msgid "Meroitic Swordsman" msgstr "Gươm binh Meroe" #: simulation/templates/units/kush/infantry_swordsman_b.xml:16 msgid "knw hps" msgstr "knw hps" #: simulation/templates/units/kush/ship_fishing.xml:10 msgid "Whʿ-rmw" msgstr "Whʿ-rmw" #: simulation/templates/units/kush/ship_merchant.xml:9 msgid "Nile Trading Barge" msgstr "" #: simulation/templates/units/kush/ship_merchant.xml:10 msgid "Dȝy sbt" msgstr "Dȝy sbt" #: simulation/templates/units/kush/ship_trireme.xml:10 msgid "Ptolemaic Mercenary Trireme" msgstr "" #: simulation/templates/units/kush/ship_trireme.xml:11 msgid "shry ʿȝ" msgstr "shry ʿȝ" #: simulation/templates/units/kush/siege_tower.xml:5 msgid "Kushite Siege Tower" msgstr "Tháp công thành Kushite" #: simulation/templates/units/kush/siege_tower.xml:6 msgid "iwn n ms" msgstr "iwn n ms" #: simulation/templates/units/kush/support_female_citizen.xml:14 msgid "Shmt" msgstr "Shmt" #: simulation/templates/units/kush/support_female_citizen.xml:15 msgid "Kushite Woman" msgstr "Dân nữ Kushite" #: simulation/templates/units/kush/support_healer_b.xml:6 msgid "Priest" msgstr "Tu sĩ" #: simulation/templates/units/kush/support_healer_b.xml:7 msgid "wʿb nsw" msgstr "wʿb nsw" #: simulation/templates/units/kush/support_trader.xml:10 msgid "Nilotic Merchant" msgstr "Thương nhân Nilotic" #: simulation/templates/units/kush/support_trader.xml:11 msgid "rmt sbt" msgstr "rmt sbt" #: simulation/templates/units/mace/catafalque.xml:9 msgid "Philip V" msgstr "Philip V" #: simulation/templates/units/mace/cavalry_javelineer_b.xml:7 msgid "Odrysian Skirmish Cavalry" msgstr "Kỵ binh giao tranh Odrysia" #: simulation/templates/units/mace/cavalry_javelineer_b.xml:8 msgid "Hippakontistḕs Odrysós" msgstr "Hippakontistḕs Odrysós" #: simulation/templates/units/mace/cavalry_spearman_b.xml:7 msgid "Thessalian Lancer" msgstr "Thương kỵ binh Thessalia" #: simulation/templates/units/mace/cavalry_spearman_b.xml:8 msgid "Xystophóros Thessalikós" msgstr "Xystophóros Thessalikós" #: simulation/templates/units/mace/champion_cavalry.xml:6 #: simulation/templates/units/sele/cavalry_spearman_merc_b.xml:7 msgid "Companion Cavalry" msgstr "" #: simulation/templates/units/mace/champion_cavalry.xml:7 msgid "Hetaîros" msgstr "Hetaîros" #: simulation/templates/units/mace/champion_infantry_crossbowman.xml:6 msgid "Gastraphetophoros" msgstr "" #: simulation/templates/units/mace/champion_infantry_spearman.xml:6 msgid "Macedonian Shield Bearer" msgstr "Khiên binh xứ Macedonia" #: simulation/templates/units/mace/champion_infantry_spearman.xml:7 msgid "Hypaspistḗs" msgstr "Hypaspistḗs" #: simulation/templates/units/mace/champion_infantry_spearman_02.xml:15 msgid "Hypaspistḗs Argyraspídi" msgstr "Hypaspistḗs Argyraspídi" #: simulation/templates/units/mace/champion_infantry_swordsman.xml:12 msgid "Rhomphaiaphoros" msgstr "Rhomphaiaphoros" #: simulation/templates/units/mace/hero_alexander_iii.xml:21 msgid "Alexander III the Great" msgstr "" #: simulation/templates/units/mace/hero_alexander_iii.xml:22 msgid "Alexandros ho Megas" msgstr "" #: simulation/templates/units/mace/hero_alexander_iii.xml:23 msgid "Counters: 1.2× vs Heroes." msgstr "" #: simulation/templates/units/mace/hero_craterus.xml:14 msgid "Craterus" msgstr "Craterus" #: simulation/templates/units/mace/hero_craterus.xml:15 msgid "Krateros" msgstr "Krateros" #: simulation/templates/units/mace/hero_demetrius_i.xml:14 msgid "Demetrius I the Besieger" msgstr "" #: simulation/templates/units/mace/hero_demetrius_i.xml:15 msgid "Dēmētrios Poliorkētēs" msgstr "Dēmētrios Poliorkētēs" #: simulation/templates/units/mace/hero_philip_ii.xml:9 #: simulation/templates/units/mace/hero_philip_ii_pike.xml:9 msgid "Philip II of Macedon" msgstr "Philip Đệ nhị của Macedon" #: simulation/templates/units/mace/hero_philip_ii.xml:10 #: simulation/templates/units/mace/hero_philip_ii_pike.xml:10 msgid "Philippos B' ho Makedōn" msgstr "Philippos B' ho Makedōn" #: simulation/templates/units/mace/hero_pyrrhus_i.xml:9 msgid "Pyrrhus I of Epirus" msgstr "" #: simulation/templates/units/mace/hero_pyrrhus_i.xml:10 msgid "Pyrrhos ho Epeiros" msgstr "Pyrrhos ho Epeiros" #: simulation/templates/units/mace/infantry_javelineer_b.xml:7 msgid "Agrianian Peltast" msgstr "" #: simulation/templates/units/mace/infantry_javelineer_b.xml:8 msgid "Peltastḗs Agrías" msgstr "Peltastḗs Agrías" #: simulation/templates/units/mace/infantry_pikeman_b.xml:7 msgid "Foot Companion" msgstr "" #: simulation/templates/units/mace/infantry_pikeman_b.xml:8 msgid "Pezétairos" msgstr "Pezétairos" #: simulation/templates/units/mace/infantry_slinger_b.xml:7 msgid "Rhodian Slinger" msgstr "" #: simulation/templates/units/mace/infantry_slinger_b.xml:8 msgid "Sphendonḗtēs Rhódios" msgstr "Sphendonḗtēs Rhódios" #: simulation/templates/units/mace/ship_bireme.xml:9 msgid "Hemiolos" msgstr "Hemiolos" #: simulation/templates/units/mace/ship_trireme.xml:9 msgid "Triḗrēs Makedonikḗ" msgstr "" #: simulation/templates/units/mace/ship_trireme.xml:10 msgid "Macedonian Trireme" msgstr "" #: simulation/templates/units/mace/siege_tower.xml:5 #: simulation/templates/units/ptol/siege_tower.xml:5 #: simulation/templates/units/sele/siege_tower.xml:5 msgid "Helépolis" msgstr "Helépolis" #: simulation/templates/units/mace/support_female_citizen.xml:5 msgid "Gýnē Makedonikḗ" msgstr "Gýnē Makedonikḗ" #: simulation/templates/units/mace/support_female_citizen.xml:6 msgid "Macedonian Woman" msgstr "Dân nữ Macedonia" #: simulation/templates/units/maur/catafalque.xml:9 #: simulation/templates/units/maur/hero_bindusara_infantry.xml:5 #: simulation/templates/units/maur/hero_bindusara_infantry.xml:6 msgid "Bindusara" msgstr "Bindusara" #: simulation/templates/units/maur/cavalry_javelineer_b.xml:6 msgid "Indian Light Cavalry" msgstr "" #: simulation/templates/units/maur/cavalry_javelineer_b.xml:7 msgid "Ashwarohi" msgstr "Ashwarohi" #: simulation/templates/units/maur/cavalry_swordsman_b.xml:6 msgid "Indian Raiding Cavalry" msgstr "" #: simulation/templates/units/maur/cavalry_swordsman_b.xml:7 msgid "Aśvārohagaṇaḥ" msgstr "Aśvārohagaṇaḥ" #: simulation/templates/units/maur/champion_chariot.xml:9 msgid "War Chariot" msgstr "" #: simulation/templates/units/maur/champion_chariot.xml:10 msgid "Rath" msgstr "" #: simulation/templates/units/maur/champion_elephant.xml:5 #: simulation/templates/units/pers/champion_elephant.xml:6 msgid "Indian War Elephant" msgstr "" #: simulation/templates/units/maur/champion_elephant.xml:6 msgid "Gajendra" msgstr "Gajendra" #: simulation/templates/units/maur/champion_infantry_maceman.xml:5 msgid "Warrior" msgstr "" #: simulation/templates/units/maur/champion_infantry_maceman.xml:6 msgid "Yōddha" msgstr "Yōddha" #: simulation/templates/units/maur/champion_maiden.xml:6 msgid "Maiden Guard" msgstr "" #: simulation/templates/units/maur/champion_maiden.xml:7 #: simulation/templates/units/maur/champion_maiden_archer.xml:21 msgid "Visha Kanya" msgstr "Visha Kanya" #: simulation/templates/units/maur/champion_maiden_archer.xml:20 msgid "Maiden Guard Archer" msgstr "" #: simulation/templates/units/maur/elephant_archer_b.xml:6 msgid "Vachii Gaja" msgstr "Vachii Gaja" #: simulation/templates/units/maur/hero_ashoka.xml:12 #: simulation/templates/units/maur/hero_ashoka_infantry.xml:8 msgid "Ashoka the Great" msgstr "" #: simulation/templates/units/maur/hero_ashoka.xml:13 #: simulation/templates/units/maur/hero_ashoka_infantry.xml:9 msgid "Aśoka Devānāmpriya" msgstr "Aśoka Devānāmpriya" #: simulation/templates/units/maur/hero_ashoka_infantry.xml:11 msgid "" "Hero Special: \"Edicts of Ashoka\" - Edict Pillars of Ashoka can be built " "during Ashoka's lifetime." msgstr "" #: simulation/templates/units/maur/hero_chanakya.xml:9 msgid "Acharya Chanakya" msgstr "Acharya Chanakya" #: simulation/templates/units/maur/hero_chanakya.xml:10 msgid "Acharya Chāṇakya" msgstr "Acharya Chāṇakya" #: simulation/templates/units/maur/hero_chandragupta.xml:5 #: simulation/templates/units/maur/hero_chandragupta.xml:6 #: simulation/templates/units/maur/hero_chandragupta_infantry.xml:5 #: simulation/templates/units/maur/hero_chandragupta_infantry.xml:6 msgid "Chandragupta Maurya" msgstr "Chandragupta Maurya" #: simulation/templates/units/maur/hero_chandragupta_infantry.xml:12 msgid "This gives Chandragupta Maurya his War Elephant." msgstr "" #: simulation/templates/units/maur/infantry_archer_b.xml:12 msgid "Longbowman" msgstr "" #: simulation/templates/units/maur/infantry_archer_b.xml:13 msgid "Dhanurdhar" msgstr "Dhanurdhar" #: simulation/templates/units/maur/infantry_spearman_b.xml:12 msgid "Bamboo Spearman" msgstr "" #: simulation/templates/units/maur/infantry_spearman_b.xml:13 msgid "Kauntika" msgstr "Kauntika" #: simulation/templates/units/maur/infantry_swordsman_b.xml:17 msgid "Indian Swordsman" msgstr "" #: simulation/templates/units/maur/infantry_swordsman_b.xml:18 msgid "Khadagdhari" msgstr "Khadagdhari" #: simulation/templates/units/maur/ship_bireme.xml:9 #: simulation/templates/units/maur/ship_trireme.xml:18 msgid "Yudhpot" msgstr "Yudhpot" #: simulation/templates/units/maur/ship_fishing.xml:9 msgid "Fisherman" msgstr "" #: simulation/templates/units/maur/ship_fishing.xml:10 msgid "Matsyapalak" msgstr "Matsyapalak" #: simulation/templates/units/maur/ship_merchant.xml:9 msgid "Trading Ship" msgstr "" #: simulation/templates/units/maur/ship_merchant.xml:10 msgid "Vanijyik Nauka" msgstr "Vanijyik Nauka" #: simulation/templates/units/maur/support_elephant.xml:5 msgid "Karmākara Gaja" msgstr "Karmākara Gaja" #: simulation/templates/units/maur/support_female_citizen.xml:11 msgid "Naari" msgstr "Naari" #: simulation/templates/units/maur/support_female_citizen.xml:12 msgid "Indian Woman" msgstr "Dân nữ Ấn Độ" #: simulation/templates/units/maur/support_healer_b.xml:5 msgid "Brahmin Priest" msgstr "" #: simulation/templates/units/maur/support_healer_b.xml:6 msgid "Brāhmaṇa Pujari" msgstr "Brāhmaṇa Pujari" #: simulation/templates/units/maur/support_trader.xml:9 msgid "Vaishya" msgstr "Vaishya" #: simulation/templates/units/mace/champion_infantry_swordsman.xml:5 #: simulation/templates/units/merc_black_cloak.xml:5 #: simulation/templates/units/sele/infantry_swordsman_merc_b.xml:5 msgctxt "" "Name of an attack using a rhomphaia (ῥομφαία), a Thracian two-handed weapon " "capable of both thrusting and slashing." msgid "Rhomphaia" msgstr "Rhomphaia" #: simulation/templates/units/mace/champion_infantry_swordsman.xml:11 #: simulation/templates/units/merc_black_cloak.xml:10 msgid "Thracian Black Cloak" msgstr "" #: simulation/templates/units/merc_black_cloak.xml:11 msgid "Rhomphaiophoros" msgstr "" #: simulation/templates/units/merc_thorakites.xml:12 msgid "Armored Swordsman" msgstr "" #: simulation/templates/units/merc_thorakites.xml:13 msgid "Thōrakitēs" msgstr "Thōrakitēs" #: simulation/templates/units/merc_thureophoros.xml:5 msgid "Heavy Skirmisher" msgstr "" #: simulation/templates/units/merc_thureophoros.xml:6 msgid "Thyreophoros" msgstr "" #: simulation/templates/units/noldor_ship_bireme.xml:8 msgid "Mankar Cirya" msgstr "" #: simulation/templates/units/pers/arstibara.xml:13 msgid "Persian Apple Bearer" msgstr "" #: simulation/templates/units/pers/arstibara.xml:14 msgid "Arštibara" msgstr "Arštibara" #: simulation/templates/units/pers/catafalque.xml:9 msgid "Artaxšaçā" msgstr "Artaxšaçā" #: simulation/templates/units/pers/cavalry_archer_b.xml:7 msgid "Parthian Horse Archer" msgstr "" #: simulation/templates/units/pers/cavalry_archer_b.xml:8 msgid "Asabāra Parθava" msgstr "Asabāra Parθava" #: simulation/templates/units/pers/cavalry_axeman_b.xml:7 msgid "Hyrcanian Cavalry" msgstr "" #: simulation/templates/units/pers/cavalry_axeman_b.xml:8 msgid "Asabāra Varkaniya" msgstr "Asabāra Varkaniya" #: simulation/templates/units/pers/cavalry_javelineer_b.xml:7 msgid "Median Light Cavalry" msgstr "" #: simulation/templates/units/pers/cavalry_javelineer_b.xml:8 msgid "Asabāra Māda" msgstr "Asabāra Māda" #: simulation/templates/units/pers/cavalry_spearman_b.xml:7 msgid "Cappadocian Cavalry" msgstr "" #: simulation/templates/units/pers/cavalry_spearman_b.xml:8 msgid "Asabāra Katpatuka" msgstr "Asabāra Katpatuka" #: simulation/templates/units/pers/champion_cavalry.xml:6 msgid "Bactrian Heavy Lancer" msgstr "" #: simulation/templates/units/pers/champion_cavalry.xml:7 #: simulation/templates/units/pers/champion_cavalry_archer.xml:7 msgid "Asabāra Baxtriš" msgstr "Asabāra Baxtriš" #: simulation/templates/units/pers/champion_cavalry_archer.xml:6 msgid "Bactrian Heavy Cavalry Archer" msgstr "" #: simulation/templates/units/pers/champion_chariot.xml:10 msgid "Babylonian Scythed Chariot" msgstr "" #: simulation/templates/units/pers/champion_chariot.xml:11 msgid "Raθa Bābiruviya" msgstr "Raθa Bābiruviya" #: simulation/templates/units/pers/champion_elephant.xml:7 msgid "Pila Hinduya" msgstr "Pila Hinduya" #: simulation/templates/units/pers/champion_infantry.xml:9 #: simulation/templates/units/pers/champion_infantry_archer_upgrade.xml:9 msgid "Persian Immortal" msgstr "" #: simulation/templates/units/pers/champion_infantry.xml:10 #: simulation/templates/units/pers/champion_infantry_archer_upgrade.xml:10 msgid "Anušiya" msgstr "Anušiya" #: simulation/templates/units/pers/champion_infantry.xml:11 #: simulation/templates/units/pers/champion_infantry_archer_upgrade.xml:11 msgid "Immortal" msgstr "" #: simulation/templates/units/pers/champion_infantry.xml:25 msgid "Switch to using the bow and arrow." msgstr "" #: simulation/templates/units/pers/champion_infantry_archer_upgrade.xml:17 msgid "Switch to using a spear and shield." msgstr "" #: simulation/templates/units/pers/hero_cyrus_ii.xml:9 msgid "Cyrus II The Great" msgstr "Cyrus Đại Đế" #: simulation/templates/units/pers/hero_cyrus_ii.xml:10 msgid "Kuruš" msgstr "Cyrus Đại Đế" #: simulation/templates/units/pers/hero_darius_i.xml:13 msgid "Darius I the Great" msgstr "Darius Đại Đế" #: simulation/templates/units/pers/hero_darius_i.xml:14 msgid "Dārayavahuš" msgstr "Dārayavahuš" #: simulation/templates/units/pers/hero_xerxes_i.xml:9 #: simulation/templates/units/pers/hero_xerxes_i_chariot.xml:13 msgid "Xerxes I" msgstr "Xerxes I Đại Đế" #: simulation/templates/units/pers/hero_xerxes_i.xml:10 #: simulation/templates/units/pers/hero_xerxes_i_chariot.xml:14 msgid "Xšayāršā" msgstr "Xerxes I Đại Đế" #: simulation/templates/units/pers/infantry_archer_b.xml:7 msgid "Sogdian Archer" msgstr "Cung Thủ Sodigan" #: simulation/templates/units/pers/infantry_archer_b.xml:8 msgid "Θanuvaniya Suguda" msgstr "Θanuvaniya Suguda" #: simulation/templates/units/pers/infantry_javelineer_b.xml:7 msgid "Lydian Auxiliary" msgstr "Trợ Binh Lydia" #: simulation/templates/units/pers/infantry_javelineer_b.xml:8 msgid "Pastiš Spardiya" msgstr "Pastiš Spardiya" #: simulation/templates/units/pers/infantry_spearman_b.xml:7 msgid "Shield Bearer" msgstr "Lính Dùng Khiên" #: simulation/templates/units/pers/infantry_spearman_b.xml:8 msgid "Sparabara" msgstr "Sparabara" #: simulation/templates/units/pers/kardakes_hoplite.xml:6 msgid "Cardaces Hoplite" msgstr "Giáo Binh Nặng của Ba Tư" #: simulation/templates/units/pers/kardakes_hoplite.xml:7 msgid "Hoplites Kardakes" msgstr "" #: simulation/templates/units/pers/kardakes_skirmisher.xml:6 msgid "Cardaces Skirmisher" msgstr "" #: simulation/templates/units/pers/kardakes_skirmisher.xml:7 msgid "Peltastes Kardakes" msgstr "Peltastes Kardakes" #: simulation/templates/units/pers/ship_bireme.xml:10 msgid "Cypriot Galley" msgstr "" #: simulation/templates/units/pers/ship_bireme.xml:11 msgid "Hamaraniyanava" msgstr "Hamaraniyanava" #: simulation/templates/units/pers/ship_fishing.xml:10 msgid "Masiyakara" msgstr "" #: simulation/templates/units/pers/ship_merchant.xml:10 msgid "Ionian Trade Ship" msgstr "" #: simulation/templates/units/pers/ship_merchant.xml:11 msgid "Nauš Yauna" msgstr "Nauš Yauna" #: simulation/templates/units/pers/ship_trireme.xml:10 msgid "Phoenician Trireme" msgstr "" #: simulation/templates/units/pers/ship_trireme.xml:11 msgid "Hamaraniyanava Vazarka" msgstr "Hamaraniyanava Vazarka" #: simulation/templates/units/pers/siege_ram.xml:20 msgid "Assyrian Siege Ram" msgstr "Xe đục thành Assyria" #: simulation/templates/units/pers/siege_ram.xml:21 msgid "Hamaranakuba Aθuriya" msgstr "Hamaranakuba Aθuriya" #: simulation/templates/units/pers/support_female_citizen.xml:6 msgid "Banu Miyanrudani" msgstr "Banu Miyanrudani" #: simulation/templates/units/pers/support_female_citizen.xml:7 msgid "Mesopotamian Woman" msgstr "Dân nữ Mesopotamia" #: simulation/templates/units/pers/support_healer_b.xml:6 msgid "Median Magus" msgstr "Median Magus" #: simulation/templates/units/pers/support_healer_b.xml:7 msgid "Maguš Māda" msgstr "Maguš Māda" #: simulation/templates/units/pers/support_trader.xml:10 msgid "Aramaean Merchant" msgstr "" #: simulation/templates/units/pers/support_trader.xml:11 msgid "Tamkarum Arami" msgstr "Tamkarum Arami" #: simulation/templates/units/pers/support_trader.xml:13 msgid "" "Trade resources between your own markets and those of your allies. Persians " "have a +25% land trading bonus." msgstr "" #: simulation/templates/units/plane.xml:5 msgctxt "Name of an attack of a World War II fighter plane." msgid "Machine Guns" msgstr "" #: simulation/templates/units/plane.xml:47 msgid "P-51 Mustang" msgstr "P-51 Mustang" #: simulation/templates/units/plane.xml:48 msgid "A World War II American fighter plane." msgstr "" #: simulation/templates/units/ptol/catafalque.xml:8 msgid "Ptolemy III Euergetes (Benefactor)" msgstr "Ptolemy III Euergetes (Benefactor)" #: simulation/templates/units/ptol/cavalry_archer_b.xml:17 msgid "Nabataean Camel Archer" msgstr "" #: simulation/templates/units/ptol/cavalry_archer_b.xml:18 msgid "Mutsābiq Gamal Nabatu" msgstr "Mutsābiq Gamal Nabatu" #: simulation/templates/units/ptol/cavalry_javelineer_merc_b.xml:6 msgid "Tarantine Settler Cavalry" msgstr "" #: simulation/templates/units/ptol/cavalry_javelineer_merc_b.xml:7 msgid "Hippeús Tarantînos" msgstr "Hippeús Tarantînos" #: simulation/templates/units/ptol/cavalry_spearman_merc_b.xml:6 msgid "Macedonian Settler Cavalry" msgstr "" #: simulation/templates/units/ptol/cavalry_spearman_merc_b.xml:7 msgid "Hippeús Makedonikós" msgstr "Hippeús Makedonikós" #: simulation/templates/units/ptol/champion_cavalry.xml:5 msgid "Royal Guard Cavalry" msgstr "" #: simulation/templates/units/ptol/champion_cavalry.xml:6 msgid "Ágēma Basiléōs" msgstr "Ágēma Basiléōs" #: simulation/templates/units/ptol/champion_elephant.xml:5 msgid "Towered War Elephant" msgstr "" #: simulation/templates/units/ptol/champion_elephant.xml:6 msgid "Polémou Eléphantos" msgstr "Polémou Eléphantos" #: simulation/templates/units/ptol/champion_infantry_pikeman.xml:6 msgid "Royal Guard Infantry" msgstr "" #: simulation/templates/units/ptol/champion_infantry_pikeman.xml:7 msgid "Phalangitès Agema" msgstr "Phalangitès Agema" #: simulation/templates/units/ptol/champion_juggernaut.xml:24 msgid "Juggernaut" msgstr "" #: simulation/templates/units/ptol/champion_juggernaut.xml:25 msgid "Tessarakonterēs" msgstr "Tessarakonterēs" #: simulation/templates/units/ptol/hero_cleopatra_vii.xml:11 msgid "Cleopatra VII" msgstr "Cleopatra VII" #: simulation/templates/units/ptol/hero_cleopatra_vii.xml:12 msgid "Kleopatra H' Philopatōr" msgstr "Kleopatra H' Philopatōr" #: simulation/templates/units/ptol/hero_ptolemy_i.xml:9 msgid "Ptolemy I" msgstr "Ptolemy I" #: simulation/templates/units/ptol/hero_ptolemy_i.xml:10 msgid "Ptolemaios A' Sōter" msgstr "Ptolemaios A' Sōter" #: simulation/templates/units/ptol/hero_ptolemy_iv.xml:9 msgid "Ptolemy IV" msgstr "" #: simulation/templates/units/ptol/hero_ptolemy_iv.xml:10 msgid "Ptolemaios D' Philopatōr" msgstr "" #: simulation/templates/units/ptol/infantry_javelineer_b.xml:12 msgid "Mercenary Thureos Skirmisher" msgstr "" #: simulation/templates/units/ptol/infantry_javelineer_b.xml:13 msgid "Thureophóros Akrobolistḗs" msgstr "Thureophóros Akrobolistḗs" #: simulation/templates/units/ptol/infantry_pikeman_b.xml:12 msgid "Egyptian Pikeman" msgstr "" #: simulation/templates/units/ptol/infantry_pikeman_b.xml:13 msgid "Phalaggomákhimos" msgstr "Phalaggomákhimos" #: simulation/templates/units/ptol/infantry_slinger_b.xml:12 msgid "Judean Slinger" msgstr "" #: simulation/templates/units/ptol/infantry_slinger_b.xml:13 msgid "Hebraikós Sphendonḗtēs" msgstr "Hebraikós Sphendonḗtēs" #: simulation/templates/units/ptol/infantry_spearman_merc_b.xml:12 msgid "Mercenary Thureos Spearman" msgstr "" #: simulation/templates/units/ptol/infantry_spearman_merc_b.xml:13 msgid "Thureophóros Misthophóros" msgstr "" #: simulation/templates/units/ptol/infantry_swordsman_merc_b.xml:12 msgid "Gallikós Mistophorós" msgstr "" #: simulation/templates/units/ptol/ship_bireme.xml:10 #: simulation/templates/units/sele/ship_bireme.xml:10 msgid "Dierēs" msgstr "" #: simulation/templates/units/ptol/ship_quinquereme.xml:5 msgid "Octḗrēs" msgstr "Octḗrēs" #: simulation/templates/units/ptol/ship_trireme.xml:9 msgid "Pentḗrēs" msgstr "Pentḗrēs" #: simulation/templates/units/ptol/siege_polybolos_packed.xml:19 msgid "Polybolos" msgstr "" #: simulation/templates/units/ptol/support_female_citizen.xml:11 msgid "Gýnē Aigýptia" msgstr "Gýnē Aigýptia" #: simulation/templates/units/ptol/support_female_citizen.xml:12 msgid "Egyptian Woman" msgstr "Dân nữ Ai Cập" #: simulation/templates/units/rome/catafalque.xml:9 msgid "Lūcius Iūnius Brūtus" msgstr "" #: simulation/templates/units/rome/cavalry_javelineer_b.xml:6 msgid "Allied Cavalry" msgstr "Kỵ Binh Đồng Minh" #: simulation/templates/units/rome/cavalry_javelineer_b.xml:7 msgid "Eques Socius" msgstr "" #: simulation/templates/units/rome/cavalry_spearman_b.xml:7 msgid "Roman Cavalry" msgstr "Kỵ Binh La Mã" #: simulation/templates/units/rome/cavalry_spearman_b.xml:8 msgid "Eques Rōmānus" msgstr "" #: simulation/templates/units/rome/champion_cavalry.xml:6 msgid "Eques Cōnsulāris" msgstr "" #: simulation/templates/units/rome/champion_cavalry.xml:7 msgid "Consular Bodyguard" msgstr "Vệ Sĩ của Quan Chấp Chính" #: simulation/templates/units/rome/champion_infantry_spear_gladiator.xml:17 #: simulation/templates/units/rome/champion_infantry_sword_gladiator.xml:17 msgid "Gladiator" msgstr "" #: simulation/templates/units/rome/champion_infantry_spear_gladiator.xml:20 msgid "Gladiator Spearman" msgstr "Giáo Sĩ La Mã" #: simulation/templates/units/rome/champion_infantry_spear_gladiator.xml:21 msgid "Hoplomachus" msgstr "" #: simulation/templates/units/rome/champion_infantry_sword_gladiator.xml:20 msgid "Gladiator Swordsman" msgstr "Kiếm Sĩ La Mã" #: simulation/templates/units/rome/champion_infantry_sword_gladiator.xml:21 msgid "Murmillo" msgstr "" #: simulation/templates/units/rome/champion_infantry_swordsman.xml:12 msgid "Italic Heavy Infantry" msgstr "Bộ Binh Ý Hạng Nặng" #: simulation/templates/units/rome/champion_infantry_swordsman.xml:13 msgid "Extrāōrdinārius" msgstr "" #: simulation/templates/units/rome/champion_infantry_swordsman_02.xml:4 #: simulation/templates/units/rome/champion_infantry_swordsman_03.xml:11 msgid "Marian Legionary" msgstr "Lính Lê Dương Marius" #: simulation/templates/units/rome/champion_infantry_swordsman_02.xml:5 #: simulation/templates/units/rome/champion_infantry_swordsman_03.xml:12 msgid "Legiōnārius" msgstr "" #: simulation/templates/units/rome/champion_infantry_swordsman_04.xml:14 msgid "Roman Centurion" msgstr "Bách Binh Trưởng" #: simulation/templates/units/rome/champion_infantry_swordsman_04.xml:15 msgid "Centuriō" msgstr "" #: simulation/templates/units/rome/champion_infantry_swordsman_05.xml:14 msgid "Praetorian Guard" msgstr "Pháp Quan La Mã" #: simulation/templates/units/rome/champion_infantry_swordsman_05.xml:15 msgid "Praetorianus" msgstr "" #: simulation/templates/units/rome/hero_marcellus.xml:10 #: simulation/templates/units/rome/hero_marcellus_infantry.xml:10 msgid "Mārcus Claudius Mārcellus" msgstr "Quan Chấp Chính Tối Cao Gaius Claudius Marcellus" #: simulation/templates/units/rome/hero_maximus.xml:9 #: simulation/templates/units/rome/hero_maximus_infantry.xml:9 msgid "Quīntus Fabius Maximus Verrūcōsus Cūnctātor" msgstr "" #: simulation/templates/units/rome/hero_scipio.xml:9 #: simulation/templates/units/rome/hero_scipio_infantry.xml:9 msgid "Pūblius Cornēlius Scīpiō Āfricānus" msgstr "Tướng Quân Scipio Africanus" #: simulation/templates/units/rome/infantry_javelineer_b.xml:13 msgid "Roman Skirmisher" msgstr "Lính ném lao La Mã" #: simulation/templates/units/rome/infantry_javelineer_b.xml:14 msgid "Vēles" msgstr "" #: simulation/templates/units/rome/infantry_spearman_b.xml:19 msgid "Veteran Spearman" msgstr "Giáo Binh Kỳ Cựu" #: simulation/templates/units/rome/infantry_spearman_b.xml:20 msgid "Triārius" msgstr "" #: simulation/templates/units/rome/infantry_swordsman_b.xml:19 msgid "Roman Swordsman" msgstr "Gươm Binh La Mã" #: simulation/templates/units/rome/infantry_swordsman_b.xml:20 msgid "Hastātus" msgstr "" #: simulation/templates/units/rome/infantry_swordsman_slave.xml:20 msgid "Servus" msgstr "" #: simulation/templates/units/rome/ship_bireme.xml:9 msgid "Liburna" msgstr "" #: simulation/templates/units/rome/ship_fishing.xml:9 msgid "Nāvicula Piscātōria" msgstr "" #: simulation/templates/units/rome/ship_merchant.xml:9 msgid "Corbīta" msgstr "" #: simulation/templates/units/rome/ship_quinquereme.xml:5 msgid "Quīnquerēmis Rōmāna" msgstr "" #: simulation/templates/units/rome/ship_quinquereme.xml:6 msgid "Roman Quinquereme" msgstr "" #: simulation/templates/units/rome/ship_trireme.xml:8 msgid "Trirēmis Rōmāna" msgstr "" #: simulation/templates/units/rome/ship_trireme.xml:9 msgid "Roman Trireme" msgstr "Tàu Chiến La Mã" #: simulation/templates/units/rome/siege_onager.xml:26 msgid "Onager" msgstr "Máy Ném Đá" #: simulation/templates/units/rome/siege_ram.xml:15 msgid "Ariēs" msgstr "Máy Công Thành" #: simulation/templates/units/rome/siege_scorpio_packed.xml:8 msgid "Scorpiō" msgstr "Máy Bắn Cung " #: simulation/templates/units/rome/support_female_citizen.xml:12 msgid "Rōmāna" msgstr "" #: simulation/templates/units/rome/support_female_citizen.xml:13 msgid "Roman Woman" msgstr "Nữ Dân La Mã" #: simulation/templates/units/rome/support_healer_b.xml:6 msgid "Doctor" msgstr "" #: simulation/templates/units/rome/support_healer_b.xml:7 msgid "Medicus" msgstr "" #: simulation/templates/units/rome/support_trader.xml:10 msgid "Plebeian Merchant" msgstr "Thương Nhân tự do" #: simulation/templates/units/rome/support_trader.xml:11 msgid "Mercātor" msgstr "" #: simulation/templates/units/samnite_skirmisher.xml:4 #: simulation/templates/units/samnite_skirmisher.xml:5 msgid "Samnite Skirmisher" msgstr "" #: simulation/templates/units/samnite_spearman.xml:4 #: simulation/templates/units/samnite_spearman.xml:5 msgid "Samnite Spearman" msgstr "Giáo Binh Samnite" #: simulation/templates/units/cart/infantry_swordsman_ital_b.xml:13 #: simulation/templates/units/samnite_swordsman.xml:4 #: simulation/templates/units/samnite_swordsman.xml:5 msgid "Samnite Swordsman" msgstr "Gươm binh người Samnite" #: simulation/templates/units/sele/catafalque.xml:10 msgid "Antiochus I Soter (Savior)" msgstr "" #: simulation/templates/units/sele/cavalry_archer_b.xml:7 msgid "Dahae Horse Archer" msgstr "Cung Thủ Cưỡi Ngựa Dahae" #: simulation/templates/units/sele/cavalry_archer_b.xml:8 msgid "Hippotoxotès Dahae" msgstr "Hippotoxotès Dahae" #: simulation/templates/units/sele/cavalry_javelineer_b.xml:7 msgid "Militia Cavalry" msgstr "Kỵ Binh dân sự" #: simulation/templates/units/sele/cavalry_javelineer_b.xml:8 msgid "Hippakontistès Politès" msgstr "Hippakontistès Politès" #: simulation/templates/units/sele/cavalry_spearman_merc_b.xml:8 msgid "Hippos Hetairike" msgstr "Hippos Hetairike" #: simulation/templates/units/sele/champion_cavalry.xml:6 msgid "Seleucid Cataphract" msgstr "Kỵ Binh Hạng Nặng của Seleucid" #: simulation/templates/units/sele/champion_cavalry.xml:7 msgid "Seleukidón Kataphraktos" msgstr "Seleukidón Kataphraktos" #: simulation/templates/units/sele/champion_chariot.xml:10 msgid "Scythed Chariot" msgstr "Xe Ngựa Kéo Scythica" #: simulation/templates/units/sele/champion_chariot.xml:11 msgid "Drepanèphoros" msgstr "Drepanèphoros" #: simulation/templates/units/sele/champion_elephant.xml:6 msgid "Armored War Elephant" msgstr "Tượng Binh Hạng Nặng" #: simulation/templates/units/sele/champion_elephant.xml:7 msgid "Thorakisménos Eléphantos" msgstr "Thorakisménos Eléphantos" #: simulation/templates/units/sele/champion_infantry_pikeman.xml:6 msgid "Silver Shield" msgstr "Lính \"Khiên Bạc\"" #: simulation/templates/units/sele/champion_infantry_pikeman.xml:7 msgid "Argyraspis" msgstr "" #: simulation/templates/units/sele/champion_infantry_swordsman.xml:6 msgid "Romanized Heavy Swordsman" msgstr "" #: simulation/templates/units/sele/champion_infantry_swordsman.xml:7 msgid "Thorakitès Rhomaïkós" msgstr "Thorakitès Rhomaïkós" #: simulation/templates/units/sele/hero_antiochus_iii.xml:9 msgid "Antiochus III the Great" msgstr "Antiochos III Đại đế" #: simulation/templates/units/sele/hero_antiochus_iii.xml:10 msgid "Antiokhos G' Megas" msgstr "" #: simulation/templates/units/sele/hero_antiochus_iv.xml:9 msgid "Antiochus IV" msgstr "Antichous Đệ Tứ" #: simulation/templates/units/sele/hero_antiochus_iv.xml:10 msgid "Antiokhos D' Epiphanēs" msgstr "" #: simulation/templates/units/sele/hero_seleucus_i.xml:9 msgid "Seleucus I" msgstr "Seleucus Đệ Nhất" #: simulation/templates/units/sele/hero_seleucus_i.xml:10 msgid "Seleukos A' Nikatōr" msgstr "" #: simulation/templates/units/sele/infantry_archer_merc_b.xml:7 msgid "Syrian Archer" msgstr "Cung Thủ Syria" #: simulation/templates/units/sele/infantry_archer_merc_b.xml:8 msgid "Toxótēs Syrías" msgstr "Toxótēs Syrías" #: simulation/templates/units/sele/infantry_javelineer_b.xml:7 msgid "Arab Javelineer" msgstr "Lính ném lao Ả Rập" #: simulation/templates/units/sele/infantry_javelineer_b.xml:8 msgid "Pezakontistès Aravikós" msgstr "Pezakontistès Aravikós" #: simulation/templates/units/sele/infantry_pikeman_b.xml:7 msgid "Phalangite" msgstr "Bộ binh Phalanx" #: simulation/templates/units/sele/infantry_pikeman_b.xml:8 msgid "Phalangitēs" msgstr "Giáo Binh Phalanx" #: simulation/templates/units/sele/infantry_spearman_b.xml:7 msgid "Militia Thureos Spearman" msgstr "" #: simulation/templates/units/sele/infantry_spearman_b.xml:8 msgid "Thureophóros Politès" msgstr "Thureophóros Politès" #: simulation/templates/units/sele/infantry_swordsman_merc_b.xml:12 msgid "Thracian Mercenary Swordsman" msgstr "" #: simulation/templates/units/sele/infantry_swordsman_merc_b.xml:13 msgid "Rhomphaiaphoros Thrakikós" msgstr "Rhomphaiaphoros Thrakikós" #: simulation/templates/units/sele/ship_quinquereme.xml:5 msgid "Pentères" msgstr "" #: simulation/templates/units/sele/ship_trireme.xml:9 msgid "Seleukidó̱n Triērēs" msgstr "Seleukidó̱n Triērēs" #: simulation/templates/units/sele/ship_trireme.xml:10 msgid "Seleucid Trireme" msgstr "" #: simulation/templates/units/sele/support_female_citizen.xml:6 msgid "Syrías Gýnē" msgstr "Syrías Gýnē" #: simulation/templates/units/sele/support_female_citizen.xml:7 msgid "Syrian Woman" msgstr "Dân nữ Syria" #: simulation/templates/units/spart/catafalque.xml:10 msgid "Lycurgus" msgstr "" #: simulation/templates/units/spart/cavalry_javelineer_b.xml:7 msgid "Perioikoi Cavalryman" msgstr "Kỵ Binh Trung Lưu" #: simulation/templates/units/spart/cavalry_javelineer_b.xml:8 msgid "Pródromos Perioïkós" msgstr "Pródromos Perioïkós" #: simulation/templates/units/spart/cavalry_spearman_b.xml:7 msgid "Greek Allied Cavalry" msgstr "Kỵ Binh Đồng Minh của Hy Lạp" #: simulation/templates/units/spart/cavalry_spearman_b.xml:8 msgid "Hippeús Symmakhikós" msgstr "Hippeús Symmakhikós" #: simulation/templates/units/spart/champion_infantry_pike.xml:6 msgid "Spartan Pikeman" msgstr "Giáo binh Spartan" #: simulation/templates/units/spart/champion_infantry_pike.xml:7 msgid "Phalangites Spartiatis" msgstr "" #: simulation/templates/units/spart/champion_infantry_spear.xml:6 msgid "Spartan Hoplite" msgstr "Giáo Binh Nặng Spartan" #: simulation/templates/units/spart/champion_infantry_spear.xml:7 msgid "Spartiátēs" msgstr "Spartiátēs" #: simulation/templates/units/spart/champion_infantry_swordsman.xml:17 msgid "Skiritai Commando" msgstr "" #: simulation/templates/units/spart/champion_infantry_swordsman.xml:18 msgid "Ékdromos Skirítēs" msgstr "Ékdromos Skirítēs" #: simulation/templates/units/spart/hero_agis.xml:6 msgid "Agis III" msgstr "" #: simulation/templates/units/spart/hero_agis.xml:7 msgid "Agis" msgstr "Agis" #: simulation/templates/units/spart/hero_brasidas.xml:9 #: simulation/templates/units/spart/hero_brasidas.xml:10 msgid "Brasidas" msgstr "Brasidas" #: simulation/templates/units/spart/hero_leonidas.xml:9 msgid "Leonidas I" msgstr "Vua Leonidas Đệ Nhất" #: simulation/templates/units/spart/hero_leonidas.xml:10 msgid "Leōnidēs" msgstr "" #: simulation/templates/units/spart/infantry_javelineer_b.xml:13 msgid "Helot Skirmisher" msgstr "" #: simulation/templates/units/spart/infantry_javelineer_b.xml:14 msgid "Akontistḗs Heílōs" msgstr "Akontistḗs Heílōs" #: simulation/templates/units/spart/infantry_spearman_b.xml:13 msgid "Perioikoi Hoplite" msgstr "" #: simulation/templates/units/spart/infantry_spearman_b.xml:14 msgid "Hoplítēs Períoikos" msgstr "Hoplítēs Períoikos" #: simulation/templates/units/spart/ship_trireme.xml:10 msgid "Spartan Trireme" msgstr "" #: simulation/templates/units/spart/support_female_citizen.xml:25 msgid "Spartan Woman" msgstr "Dân nữ Sparta" #: simulation/templates/units/spart/support_female_citizen.xml:26 msgid "Spartiâtis" msgstr "Spartiâtis" #: simulation/templates/units/spart/support_trader.xml:9 msgid "Émporos Períoikos" msgstr "Émporos Períoikos" #: simulation/templates/units/theb_sacred_band.xml:5 msgid "Theban Sacred Band Hoplite" msgstr "" #: simulation/templates/units/theb_sacred_band.xml:6 msgid "Hieroû Thebaíou Lókhou Hoplítai" msgstr "Hieroû Thebaíou Lókhou Hoplítai" #: simulation/templates/units/theb_sacred_band.xml:7 msgid "Champion Spearman." msgstr "" #: simulation/templates/units/theb_siege_fireraiser.xml:8 msgid "Fire Raiser" msgstr "" #: simulation/templates/units/theb_siege_fireraiser.xml:9 msgid "Pyrobolos" msgstr "Pyrobolos" #: simulation/templates/units/thesp_melanochitones.xml:5 msgid "Thespian Black Cloak" msgstr "" #: simulation/templates/units/thesp_melanochitones.xml:6 msgid "Melanochitones" msgstr "" #: simulation/templates/units/viking_longship.xml:8 msgid "Longship" msgstr ""