Index: ps/trunk/binaries/data/mods/public/l10n/long.public-simulation-technologies.po =================================================================== --- ps/trunk/binaries/data/mods/public/l10n/long.public-simulation-technologies.po (revision 28023) +++ ps/trunk/binaries/data/mods/public/l10n/long.public-simulation-technologies.po (revision 28024) @@ -1,2071 +1,2071 @@ msgid "" msgstr "" "Project-Id-Version: None\n" -"POT-Creation-Date: 2024-01-12 08:18+0000\n" -"PO-Revision-Date: 2024-01-12 08:18+0000\n" +"POT-Creation-Date: 2024-02-02 08:19+0000\n" +"PO-Revision-Date: 2024-02-02 08:19+0000\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=utf-8\n" "Content-Transfer-Encoding: 8bit" msgid "" "Spartans were housed and trained from a young age to be superlative warriors and to " "endure any hardship a military life can give them." msgstr "" "Os espartanos internábanse e adestrábanse desde unha idade temperá para converterse en " "guerreiros superiores, e para facerlle fronte a calquera dificultade que se lles " "presentase durante a súa vida militar." msgid "The Agoge" msgstr "Agóigé: Oideachas na Spartaigh" msgid "Unlocked in City Phase." msgstr "A nagyvárosi szakaszban válik elérhetővé." #, python-format msgid "Champion Hoplites +25% health, but +5% training time." msgstr "Kampioen Hoplieten krijgen +25% gezondheid, maar kosten +5% meer rekruteringstijd." msgid "Encouraging soldiers to practice archery improves their accuracy." msgstr "" "Ma bhrosnaicheas tu na saighdearan agad ach an cleachd iad an cuid boghadaireachd, thig" " piseach air am pongalachd." msgid "Archery Training" msgstr "Treinamento de Tiro com Arco" msgid "Unlocked in Town Phase." msgstr "Divorailhet e-barzh e Pazenn ar C'herioù." #, python-format msgid "Archers −20% ranged attack spread." msgstr "Les archers ont -20% de dispersion lors des attaques à distance." msgid "" "The Indian, Iranian, and Kushite peoples had a tradition of fine archery and a penchant" " for using massed archers in battle." msgstr "" "De Indiase, Iraanse en Koesjitische volkeren hadden een traditie van hoog ontwikkelde " "boogschutterij en zetten bij voorkeur grote groepen boogschutters in bij het gevecht." msgid "Archery Tradition" msgstr "Tradição de Tiro com Arco" msgid "Unlocked in Village Phase." msgstr "Divorailhet e Pazenn ar C'hêriadennoù ." msgid "Archers +10 attack range." msgstr "Gheibh boghadairean +10 air an astar ionnsaighe." msgid "Monumental Architecture" msgstr "Հուշարձանային ճարտարապետություն" #, python-format msgid "Civic Structures +20% build time, +20% health, and +20% capture points." msgstr "" "Gheibh togalaichean sìobhalta +20% air an ùine togail, +20% air an slàinte agus +20% de" " phuingean glacaidh." msgid "" "The Persians built the wonderful 1677 mile-long Royal Highway from Sardis to Susa; " "Darius the Great and Xerxes also built the magnificent Persepolis; Cyrus the Great " "greatly improved Ecbatana and virtually 'rebuilt' the old Elamite capital of Susa." msgstr "" "Os persas construíron o camiño real, unha marabillosa vía de máis de dous quilómetros e" " medio que unía Sardes con Susa. Darío o Grande e Xerxes construíron tamén a magnífica " "Persépole. Ciro o Grande mellorou de forma considerábel Ecbatana e practicamente " "reconstruíu a vella capital elamita de Susa." msgid "Achaemenid Architecture" msgstr "Achajmenovská architektúra" #, python-format msgid "Structures +25% health and capture points, but also +20% build time." msgstr "" "Buannaichidh na togalaichean +25% de shlàinte is puingean glacaidh ach bheir e +20% a " "bharrachd de dh’ùine cuideachd." msgid "" "The arsenal was mainly used as a warehouse for materials and instruments for the " "equipment of warships." msgstr "" "L'arsenal était principalement utilisé comme entrepôt pour les matériaux et instruments" " nécessaire pour équiper les navires de guerre." msgid "Arsenal of Philon" msgstr "Arsenaal van Philon" msgid "Unlocked in City Phase. Requires “Shipwrights.”" msgstr "Si sblocca nella fase Città. Richiede i \"Maestri d'ascia\"." msgid "Warships +1 health/second self-repair rate." msgstr "Buques de guerra (Tasa de regeneración: +1 resistencia/segundo)." msgid "" "This famous and most important work of the Seven Military Classics teaches Han " "commanders everything about planning battles, maintaining armies, and defeating one's " "enemies." msgstr "" "Dit beroemde en zeer belangrijke werk van de Zeven Militaire Klassieken onderwijst Han " "bevelhebbers alles wat ze moeten weten over het voorbereiden van een veldslag, de " "instandhouding van een leger en hoe de vijand te verslaan." msgid "Sun Tzu's \"The Art of War\"" msgstr "\"De kunst van het oorlogvoeren\" door Sun Tzu" msgid "Sūnzǐ BīngFǎ" msgstr "Tôn Tử Binh Pháp" #, python-format msgid "All Citizen-Soldiers −20% required promotion experience." msgstr "Všichni občanští vojáci −20% se vyžaduje ke zkušenostem pro zvýšení úrovně." msgid "The will to fight is crucial to victory. Inspire your troops with higher pay." msgstr "" "Semangat tempur sangat penting untuk kemenangan. Kobarkan semangat pasukan Anda dengan " "gaji lebih tinggi." msgid "Will to Fight" msgstr "Volontà di Combattere" msgid "Dynamis" msgstr "Potansiyel güç" msgid "Soldiers, Siege Engines, and Ships +25% attack damage." msgstr "+25% a dhochann ionnsaighe airson saighdearan, innealan-sèiste ’s longan." msgid "" "Significantly increase training speed of infantry by training them in large batches or " "companies." msgstr "" "Soldatoj, sieĝarmo, kaj ŝipoj +25% ataka damaĝo.Signife pliigi trejnadan rapidon de " "infanterio per trejni ilin je grandaj staploj aŭ rotoj." msgid "Conscription" msgstr "Serviciu militar obligatoriu" msgid "Barracks −10% batch training time." msgstr "Gheibh taighean-feachd −10% air ùine an oideachaidh ann an grunnan." msgid "Selectively breed better war horses." msgstr "A szelektív tenyésztés jobb harci lovakat eredményez." msgid "Horse Breeding" msgstr "Paarden fokprogramma" #, python-format msgid "Cavalry +10% health." msgstr "Gheibh a h-uile eachraidh +10% de shlàinte." msgid "Train your horses to move faster." msgstr "Dressiere deine Pferde, damit diese sich schneller bewegen." msgid "Horse Racing" msgstr "Carreiras de cabalos" msgid "Cavalry +10% walk speed." msgstr "Cavalleria +10% velocità di manovra della cavalleria." msgid "" "Britons paint their bodies with Woad, which produces a blue color and gives them a " "fiercesome appearance in battle." msgstr "" "Los britanos pintaban sus cuerpos con glasto, que produce un color añil que les " "proporcionaba una apariencia amenazadora en las batallas. " msgid "Woad Warriors" msgstr "Maľovaní bojovníci" msgid "All Infantry Units +5% movement speed, and gain +1 loot taking." msgstr "" "Tutte le unità di fanteria aumentano la velocità di movimento del 5% e guadagnano un " "bottino di +1." msgid "" "Carthaginians built their city walls in three concentric circuits. These walls were " "never breached. Even when the city was taken by the Romans, it was via the city's " "harbor, not by storming its walls." msgstr "" "Os Cartagineses construíram suas muralhas em três circuitos concêntricos. Essas " "muralhas nunca foram derrubadas. Mesmo quando a cidade foi tomada pelos romanos, foi " "através do porto, e não por uma brecha. Consequentemente, muros, portões e guaritas " "cartagineses possuem 3x mais pontos de vida que as versões comuns, mas também custam o " "dobro e demoram duas vezes mais para construir." msgid "Triple Walls" msgstr "Ballachan trìoblaichte" #, python-format msgid "City Walls +100% build time, +100% stone cost, and +200% health." msgstr "" "Gheibh ballachan baile +100% air an ùine togail, +100% air cosgais cloiche agus +200% " "air an slàinte." msgid "Celtic structures were mostly made of wood with rubble foundations." msgstr "" "Les structures Celtes sont pour la plus grande partie faites de bois avec des " "fondations de pierre." msgid "Wooden Construction" msgstr "Construcciones de madera" #, python-format msgid "Structures −20% build time, −20% health, and −20% capture points." msgstr "" "Gheibh togalaichean −20% air an ùine togail, −20% air an slàinte agus –20% de phuingean" " glacaidh." msgid "" "Shortly after the great naval victories at Salamis and Mykale, the Greek city-states " "instituted the so-called Delian League in 478 BC, whose purpose was to push the " "Persians out of the Aegean region. The allied states contributed ships and money, while" " the Athenians offered their entire navy." msgstr "" "Pouco despois das grandes vitorias navais en Salamina e Mícala, as cidades estado dos " "gregos constituíron no ano 478 a.C. o que se coñeceu como a «Liga de Delos», cuxo " "propósito era o de expulsar aos persas da rexión do Exeo. Os estados aliados " "contribuíron con embarcacións e cartos, mentres que os atenienses ofreceron a " "totalidade da súa flota." msgid "Delian League" msgstr "Délský spolek (Athénský námořní spolek)" #, python-format msgid "Ships −25% construction time." msgstr "Barcos (Tiempo de construcción: −25%)." msgid "" "The Gauls were well-known for their effective cavalry. Celtic mercenaries were in " "demand throughout the Mediterranean." msgstr "" "Bha eachraidh muinntir na Gaille cliùiteach. Bhiodh fèill mhòr air saighdearan-duaise " "Gallach air feadh nan dùthchannan Meadhan-tìreach." msgid "Superior Cavalry" msgstr "Ylivoimainen ratsuväki" msgid "Cavalry +10% melee attack damage." msgstr "Jízda získá +10% přídavek k poškození při boji na blízko." msgid "The Greeks used stone construction from early Mycenaean times." msgstr "" "De Grieken gebruikten al steen voor de constructie van gebouwen sinds de vroege " "Mycenische tijd." msgid "Hellenic Architecture" msgstr "Hellenistische architectuur" #, python-format msgid "Structures +10% health and +10% capture points." msgstr "Gheibh togalaichean +10% air an slàinte agus +10% de phuingean glacaidh." msgid "" "By uniting China under one emperor, the Han Dynasty ruled over 40 million people, one " "of the largest empires of antiquity by population." msgstr "" "Durch die Vereinigung Chinas unter einem Kaiser herrschte die Han-Dynastie über 40 " "Millionen Menschen und war damit an der Bevölkerungszahl gemessen eines der größten " "Reiche des Altertums." msgid "Federated States" msgstr "Dewletên Federasyon" msgid "+10% maximum population limit." msgstr "Augmente la limite de population maximale de +10%." msgid "" "The Han built massive walls made from rammed earth. These were gigantic fortifications " "several meters thick and stretching for kilometers." msgstr "" "Les Han ont construit des murs massifs à partir de terre tassée. Il s'agissait de " "fortifications gigantesques épaisses de plusieurs mètres et qui s'étendaient sur des " "kilomètres." msgid "Great Wall" msgstr "Chinesische Mauer" #, python-format msgid "City Walls +50% health." msgstr "Aumenta a vida dos muros da cidade un +50%" msgid "The Macedonian economy relied greatly on their vast natural resources." msgstr "" "Die makedonische Wirtschaft stützte sich in großem Maße auf ihre enormen natürlichen " "Ressourcen." msgid "Resource-Rich Economy" msgstr "Economía rica en recursos naturales" #, python-format msgid "Storehouse technologies −100% research time." msgstr "Tecnologías de almacén (Tiempo de investigación: −100%)." msgid "" "India is the land of the elephants. Elephant warfare originated in India and continued " "for millennia. It was also the source of elephants for the eastern Mediterranean. " "Indian kings were able to field large numbers of war elephants." msgstr "" "L'Inde est le pays des éléphants. C'est en Inde que l'on commença à faire des éléphants" " des armes de guerre, et cette pratique s'y perpétua pendant plusieurs millénaires. " "C'est également depuis l'Inde que la région orientale de la Méditerranée se procurait " "ses éléphants. Les monarques indiens étaient en mesure de déployer quantité d'éléphants" " de guerre sur le champ de bataille." msgid "Elephant Tradition" msgstr "Традиция использования слонов" msgid "Elephants −30% training time." msgstr "Redueix en un 30% el temps de reclutament dels elefants." msgid "" "The Mauryan Empire encompassed dozens of formerly independent kingdoms over an area of " "5 million square kilometers, with a population of close to 60 million people. The " "Mauryan regents held the title Emperor of Emperors and commanded a standing army of " "600,000 infantry, 9000 elephants, 8000 chariots, and 30,000 cavalry, making it arguably" " the largest army of its time." msgstr "" "El Imperio Maurya abarcó docenas de reinos anteriormente independientes en un área de 5" " millones de kilómetros cuadrados, con una población cercana a 60 millones de personas." " Los gobernantes mauryas tenían el título de Emperador de los Emperadores y comandaban " "un ejército permanente de 600.000 hombres de infantería, 9.000 elefantes, 8.000 carros " "y una caballería formada por 30.000 hombres, lo que lo convierte en el ejército más " "grande de su tiempo." msgid "Emperor of Emperors" msgstr "Αυτοκράτορας των Αυτοκρατόρων" msgid "Chakravarti Samrāt" msgstr "Μεγάλος Αυτοκράτορας" msgid "The Mauryas built their city walls out of wood, an abundant natural resource in India." msgstr "" "Die Maurya bauten ihre Stadtmauern aus Holz, einer in Indien reichlich vorkommenden " "natürlichen Ressource." msgid "Wooden Walls" msgstr "Murallas de madeira" #, python-format msgid "City Walls −20% build time and −20% health." msgstr "Les muralles es construeixen un 20% més ràpid, però són un 20% menys resistents." msgid "" "The Persians could and did levy a large number of infantry during wartime due to the " "sheer size of the Achaemenid Empire and the way in which it was set-up. In general the " "Persian infantry was well trained and fought with great tenacity. However while this " "was true the infantry were poor hand-to-hand, close combat fighters. Also, with the " "exception of the elite regiments, the Persian infantry was not a standing professional " "force." msgstr "" "Οι Πέρσες μπορούσαν και είχαν συγκεντρώσει έναν μεγάλο αριθμό πεζικού κατά τη διάρκεια " "του πολέμου, λόγω του μεγάλου μεγέθους της αυτοκρατορία των Αχαιμενιδών και τον τρόπο " "με τον οποίο ήταν οργανωμένη. Σε γενικές γραμμές το περσικό πεζικό ήταν καλά " "εκπαιδευμένο και πολεμούσαν με μεγάλη επιμονή. Ωστόσο, η αλήθεια ήταν ότι το πεζικό " "ήταν φτωχοί πολεμιστές για μάχες σώμα με σώμα. Επίσης, με εξαίρεση τα επίλεκτα " "συντάγματα, το περσικό πεζικό δεν ήταν μια μόνιμη επαγγελματική δύναμη." msgid "Great King's Levy" msgstr "Didžio Karaliaus Neprofesionali Kariomenė" msgid "" "Sun-dried mud bricks were a common building material in hot and dry areas, especially " "where wood was scarce. Although not as strong and durable as fired bricks or natural " "stone and vulnerable to constant rains and heavy floods, mud bricks have the advantage " "they are cheap and easy to produce." msgstr "" "Los ladrillos de barro secados al sol eran un material de construcción común en áreas " "cálidas y secas, especialmente donde la madera era escasa. Aunque no son tan fuertes y " "duraderos como los ladrillos cocidos o la piedra natural y son vulnerables a las " "lluvias constantes y las fuertes inundaciones, los ladrillos de barro tienen la ventaja" " de que son baratos y fáciles de producir." msgid "Sun-dried Mud Bricks" msgstr "Güneşte kurutulmuş kerpiç tuğlalar" msgid "" "Houses and Economic Structures −40% wood cost, health, and capture points as well as " "+50% build time." msgstr "" "Дома и экономические здания требуют для строительства на 40% меньше древесины, получают" " на 40% меньше здоровья и очков захвата, и строятся на 50% дольше." msgid "Soldiers were well Trained to Operate Siege Engines." msgstr "Soldados perfectamente entrenados en el manejo de las máquinas de asedio." msgid "Legionary Engineers" msgstr "Innleadairean lèigiunach" #, python-format msgid "Siege Catapults and Onagers 10% faster fire rate and +20% movement speed." msgstr "" "Le catapulte d'assedio e gli Onagri hanno una cadenza di fuoco più veloce del 10% e una" " velocità di movimento del +20%." msgid "" "The Seleucid empire was located in a highly fertile region with productive soils. Farms" " are cheaper and faster to build." msgstr "" "A Szeleukida Birodalom egy igencsak termékeny, kiváló talajjal rendelkező térségen " "terült el. – Kevesebb időre és nyersanyagra lesz szükség a tanyák felépítéséhez." msgid "Fertile Crescent" msgstr "Плодородный полумесяц" msgid "Farms −25% wood cost and −75% build time." msgstr "Maatilat -25 % halvempia puun suhteen ja niiden rakentamisaika on -75 % lyhyempi." msgid "Improved Construction" msgstr "Konstruksi yang Lebih Baik" msgid "Gōngchéng" msgstr "İnşaat Mühendisliği - Seviye 1" #, python-format msgid "All structures −10% build time and −10% cost." msgstr "Tous les bâtiments : -10% de temps de construction et -10% de coût." msgid "Robust Architecture" msgstr "Wytrzymała architektura" #, python-format msgid "All structures +20% health." msgstr "Todas las estructuras (Resistencia: +20%)." msgid "Efficient Bureaucracy" msgstr "Bộ máy quan liêu Hiệu quả" msgid "Guānliáo" msgstr "Kamu Hizmeti - Seviye 2" msgid "Ministers −50% train time." msgstr "Время обучения министров сокращается на 50%." msgid "Intensive Training" msgstr "Addestramento Intensivo" #, python-format msgid "Ministers +50% health." msgstr "Министры получают на 50% больше здоровья." msgid "" "Carthaginians established many trading centers as colonies and ultimately held dominion" " over 300 cities and towns in North Africa alone." msgstr "" "Staliet o doa ar Gartajinianed meur a greizenn-genwerzhel ha meur a drevadenn betek " "dont da vezañ mestr e fin ar gont war muioc'h evit 300 kêr ha kêriadenn hepken en " "Afrika an Hanternoz." msgid "Colonization" msgstr "Deductio Coloniarum" msgid "Civic Structures (Civic Center, Temples, and Houses) −25% build time and resource costs." msgstr "" "−25% építési idő és nyersanyagigény a polgári építményeknek (vagyis a városházáknak, a " "templomoknak és a házaknak)" msgid "" "Sacrificial rituals were quite common in ancient times, whether to satisfy the gods, " "calm natural disasters, or even improve harvests." msgstr "" "Los rituales de sacrificio eran bastante comunes en la antigüedad, ya fuera para " "satisfacer a los dioses, evitar desastres naturales o incluso mejorar las cosechas." msgid "Sacrificial Ritual" msgstr "Rituale sacrificale" msgid "Healers –40% training time, and the metal cost is removed." msgstr "Guaritori -40% di tempo di allenamento e il costo del metallo è rimosso." msgid "The Han had a penchant for using massed crossbowmen in battle." msgstr "" "Os Han tinham uma tradição de tiro com arco e uma propensão para usar muitos besteiros " "em batalha." msgid "Crossbow Training" msgstr "Addestramento con la Balestra" msgid "Crossbow Infantry −20% train time." msgstr "-20% di tempo d'addestramento per la fanteria balestrieri." msgid "Employ skilled shipwrights with specialized tools to speed up ship construction." msgstr "" "Emplear carpinteros de barcos cualificados con herramientas especializadas para " "acelerar la construcción de barcos." msgid "Shipwrights" msgstr "Maestri d'ascia" msgid "Naupēgoi" msgstr "Naupēgoi" msgid "Faber Navalis" msgstr "Faber Navalis" #, python-format msgid "" "Docks work 20% faster (Ships −20% build time; Technologies −20% research time) and are " "built 20% faster." msgstr "" "Le banchine funzionano il 20% più velocemente (Navi -20% tempo di costruzione; " "Tecnologie -20% tempo di ricerca) e vengono costruite il 20% più velocemente." msgid "" "Early Achaemenid rulers acted towards making Persia the first great Asian empire to " "rule the seas. The Great King behaved favourably towards the various sea peoples in " "order to secure their services, but also carried out various marine initiatives. During" " the reign of Darius the Great, for example, a canal was built in Egypt and a Persian " "navy was sent exploring the Indus river. According to Herodotus, some 300 ships in the " "Persian navy were retrofitted to carry horses and their riders." msgstr "" "Οι πρώτοι κυβερνήτες των Αχαιμενιδών έδρασαν προς την κατεύθυνση να κάνουν την Περσία " "την πρώτη μεγάλη ασιατική αυτοκρατορία που ελέγχει τις θάλασσες. Ο Μεγάλος Βασιλιάς " "συμπεριφέρθηκε ευνοϊκά προς διάφορου θαλάσσιους λαούς, προκειμένου να εξασφαλίσει τις " "υπηρεσίες τους, αλλά και πραγματοποίησε διάφορες θαλάσσιες πρωτοβουλίες. Κατά τη " "διάρκεια της βασιλείας του Δαρείου του Μεγάλου, για παράδειγμα, ένα κανάλι χτίστηκε " "στην Αίγυπτο και ένα Περσικό ναυτικό στάλθηκε για την εξερεύνηση του ποταμού Ινδού. " "Σύμφωνα με τον Ηρόδοτο, περίπου 300 πλοία του Περσικού ναυτικού είχαν κατασκευαστεί για" " να μεταφέρουν τα άλογα και τους αναβάτες τους." msgid "Equine Transports" msgstr "Транспортировка лошадей" msgid "Phoenician Triremes gain the ability to train Cavalry." msgstr "Phönizische Trieren erhalten die einzigartige Fähigkeit Kavallerieeinheiten auszubilden." msgid "" "Nobody knew better than the Carthaginians where in the ancient world they were going " "and going to go; their merchant traders had missions to everywhere. The Chinese were " "noted explorers, once sending a fleet of ships into the Indian Ocean to expand their " "knowledge and open up new trade routes." msgstr "" "Nadie mejor que los cartagineses conocía el mundo antiguo en el que se movían y al que " "se dirigían. Sus comerciantes de mercancías tenían misiones en todas partes. Por su " "parte, los chinos eran reconocidos exploradores que llegaron a enviar flotas de barcos " "al océano índico para expandir su conocimiento y abrir nuevas rutas comerciales." msgid "Exploration" msgstr "Tutkimusmatkailu" msgid "Unlocked in Village Phase. Requires “Lookouts.”" msgstr "Si sblocca nella fase Villaggio. Richiede le \"Vedette\".\"" msgid "Traders and Ships +20% vision range." msgstr "Commercianti e Navi +20% di raggio di visione." msgid "Salting allows to preserve fish longer." msgstr "A salgadeira permite preservar os peixes durante mais tempo." msgid "Salt Curing" msgstr "Stagionatura al sale" msgid "Unlocked in Village Phase. Requires “Fishing Nets.”" msgstr "Se desbloquea en la fase intermedia. Requiere «redes de pesca»." msgid "Fishing Boats +20 food capacity." msgstr "Aumenta a capacidade de almacenamendo de comida dos pesqueiros en +20." msgid "Use nets to improve the productivity of fishing boats." msgstr "Χρησιμοποίησε δίκτυα για να βελτιώσεις την παραγωγικότητα των αλιευτικών σκαφών." msgid "Fishing Nets" msgstr "Redes de pesca" #, python-format msgid "Fishing Boats +30% fish gather rate. Unlocks “Salt Curing.”" msgstr "Barche da pesca +30% di raccolta dei pesci. Sblocca \"Stagionatura al sale\"." msgid "Units regain health over time while garrisoned." msgstr "Οι μονάδες αναπληρώνουν υγεία με το πέρασμα του χρόνου όσο βρίσκονται επανδρωμένες." msgid "Living Conditions" msgstr "Conditionsertên jiyanê" msgid "Structures +1 garrison heal rate." msgstr "+1 a la velocitat de curació d'unitats refugiades a les estructures." msgid "" "Ahimsa is the ancient Indian principle of nonviolence which applies to actions towards " "all living beings. It is a key virtue in Indian religions like Jainism, Buddhism, " "Hinduism, and Sikhism." msgstr "" "Ahimsa es el antiguo principio índio de no violencia que se aplica a las acciones de " "todos los seres vivos. Es una importante doctrina dentro de las religiones índias como " "el jainismo, el budismo, el hinduismo y el sijismo." msgid "Ahimsa" msgstr "Ahimsa" #, python-format msgid "Units +100% fruit gather rate, but -80% meat and fish gather." msgstr "Unidades (Tasa de recolección de fruta: +100%; Extracción de carne y pescado: −80%)." msgid "Breed livestock to slaughter for meat." msgstr "Állatok tenyésztése, hogy le lehessen őket vágni élelemért." msgid "Stockbreeding" msgstr "Mėsinių gyvūnų veisimas." msgid "Domestic Animals −25% breeding time." msgstr "Animales domésticos (Tiempo de reproducción: −25%)." msgid "Workers use baskets. Increases shuttling capacity for all resources." msgstr "" "Cleachdaidh an luchd-obrach basgaidean. Beiridh na h‑aonadan eallach nas motha de na " "h-uile stòras." msgid "Baskets" msgstr "Rieten manden" msgid "Workers +5 resource capacity." msgstr "Els treballadors guanyen +5 de capacitat de portar recursos." msgid "Workers use horse-drawn carts. Increases shuttling capacity for all resources." msgstr "" "Les travailleurs utilisent des charrettes tirées par des chevaux. Augmente la capacité " "de transport pour toutes les ressources. " msgid "Horse-drawn Carts" msgstr "گاری هایی که توسط اسب کشیده می شوند" msgid "Workers use wheelbarrows. Increases shuttling capacity for all resources." msgstr "" "Cleachdaidh an luchd-obrach barachan-cuibhle. Beiridh na h‑aonadan eallach nas motha de" " na h‑uile stòras." msgid "Wheelbarrow" msgstr "Carretilla de mano" msgid "Install a chain pump for improved irrigation." msgstr "" "Установка цепного насоса улучшит орошение полей и позволит работникам добывать рис " "быстрее." msgid "Chain Pump" msgstr "Zincirli su tulumbası" #, python-format msgid "Workers +20% grain gather rate." msgstr "Trabajadores (Velocidad de recolección de grano: +20%)." msgid "Extra nutrients for farms." msgstr "Επιπλέον θρεπτικά συστατικά για τα αγροκτήματα." msgid "Fertilizer" msgstr "Fertilizzante" msgid "The Gauls invented an harvesting machine, making it much easier to harvest grain." msgstr "" "Os Gauleses inventaram uma colheitadeira, fazendo com que a colheita de grãos fossem " "muito mais fácil. " msgid "Harvesting Machine" msgstr "Derliaus rinkimo mašina" #, python-format msgid "Workers +10% grain gather rate." msgstr "Trabajadores (Velocidad de recolección del grano: +10%)." msgid "Equip your workers with iron plows, animal-drawn instruments to turn the sod." msgstr "" "Uidheamaich na h-obraichean agad le crann-treabhaidh iarainn, seo innealan a thèid a " "shlaodadh le beathaichean airson an ùir a thionndadh." msgid "Iron Plow" msgstr "An crann-treabhaidh iarainn" msgid "Equip your workers with seed drills." msgstr "Equipaggia i tuoi lavoratori con seminatrici." msgid "Seed Drill" msgstr "Penugal Benih" msgid "Training for workers to increase farm gathering speed." msgstr "Entrena a tus trabajadores para incrementar la velocidad de recoleccion en cultivos." msgid "Gather Training" msgstr "Обучение в събиране на реколтата" msgid "Remove water weeds to preserve nutrients for the rice plants." msgstr "" "Премахване на плевелите във водата, с цел опазване на хранителните вещества за " "оризовите растения." msgid "Water Weeding" msgstr "Eliminação de ervas daninhas" msgid "Increases wood gathering rates for trees." msgstr "Augmenta la velocitat de recollida de fusta dels arbres." msgid "Iron Axe Heads" msgstr "Machadas con cabezas de ferro" msgid "Workers +25% wood gather rate." msgstr "Augmente le taux de récolte du bois par les ouvriers de +25%." msgid "Sharp Axe Heads" msgstr "Κοφτερές Κεφαλές Τσεκουριών" msgid "Stronger Axe" msgstr "Machado mais resistente" msgid "Compel serfs to help your workers quarry stone. Increases stone gathering rates." msgstr "" "Принуждаване на крепостниците да помагат на работниците при събирането на камък. " "Увеличава скоростта на събиране на камък." msgid "Serfs" msgstr "Livegne (\"slaver\")" msgid "Heilōtes" msgstr "Spartalı Köleler" #, python-format msgid "Workers +25% stone gather rate." msgstr "Augmente le taux de récolte de la pierre par les ouvriers de +25%." msgid "Hire servants to help quarry stone. Increases stone gathering rates." msgstr "" "Contractar servientes para sacar piedra de lɐs canteirɐs. Augmenta la taxa de recaldu " "de piedra." msgid "Servants" msgstr "Zerbitzariak" msgid "Douloi" msgstr "Douloi (otroci)" msgid "Develop shaft mining. Increases metal gathering rates." msgstr "Разработване на технологии за копаене на мини. Увеличава скоростта на събиране на метал." msgid "Shaft Mining" msgstr "Šachtinis Kasinėjimas." msgid "Workers +25% metal gather rate." msgstr "Augmente le taux de récolte du métal par les ouvriers de +25%." msgid "Strike a vein of precious silver. Increases metal gathering rates." msgstr "Χτύπησες μια φλέβα από πολύτιμο ασήμι. Αυξάνει τα ποσοστά συγκέντρωσης μετάλλων." msgid "Silver Mining" msgstr "Extraction de l'argent" msgid "Mines of Laureion" msgstr "Laureioni kaevandused" msgid "Mines of Krenides" msgstr "Mianaigh Chréinaodacha" msgid "Buy slaves to help your workers quarry stone. Increases stone gathering rates." msgstr "" "Купуване на роби, които да помагат на работниците при събирането на камък. Увеличава " "скоростта на събиране на камък." msgid "Slaves" msgstr "selbapselfu" msgid "Andrapoda" msgstr "Andrapoda (váleční zajatci)" msgid "Servi" msgstr "Servi (otroci)" msgid "Equip your workers with helpful tools. Increases metal gathering rates." msgstr "" "Uidheamaich na h-obraichean agad le acainnean feumail. Thèid meatailt a chruinneachadh " "nas luaithe." msgid "Wedge and Mallet" msgstr "Martiellos & punteiros" msgid "Equip your foragers with wicker baskets for foraging." msgstr "Εξοπλίστε τους συλλέκτες τροφής σας με ψάθινα καλάθια για το μάζεμα της τροφής." msgid "Wicker Baskets" msgstr "Canastas de mimbre" #, python-format msgid "Workers +50% fruit gather rate." msgstr "Työntekijöille +50% marjojen ja hedelmien keräysnopeus." msgid "Increases the healing and vision range of all healers." msgstr "Augmente la portée de guérison et le champ de vision de tous les guérisseurs." msgid "Healing Range" msgstr "Atingodistanco de kuracado" msgid "Olympic Pantheon" msgstr "Pan-diadhachd Oilimpeach" msgid "Healers +5 healing range." msgstr "Целители получают +5 к дальности исцеления." msgid "Healing Range 2" msgstr "Atingodistanco de kuracado 2" msgid "Akadēmeia" msgstr "Akadēmeia" msgid "Increases the healing rate of all healers." msgstr "Augmenta la velocitat de curació de tots els guaridors." msgid "Healing Rate" msgstr "Velocidade de sandación" msgid "Sphagia" msgstr "Krwawa ofiara" #, python-format msgid "Healers −20% healing time." msgstr "El temps de curació dels guaridors es redueix un 20%." msgid "Healing Rate 2" msgstr "Velocidade de sandación 2" msgid "Hippocratic Oath" msgstr "Iusiurandum Hippocraticum" msgid "" "The loom allowed the creation of finer clothing for settlers. Women of the household " "were taught from a young age how to weave on the loom, and subsequently spent a large " "share of their lives working with it." msgstr "" "Il Telaio permise la creazione di capi di abbigliamento più belli per vestire gli " "abitanti dei villaggi. Le donne della famiglia venivano addestrate fin dalla giovane " "età a tessere sul telaio, e conseguentemente trascorrevano gran parte della loro vita " "lavorando con esso." msgid "The Loom" msgstr "നെയ്‌ത്തുയന്ത്രം" #, python-format msgid "Female Citizens +100% health." msgstr "+100% de shlàinte airson shaoranach boireann." msgid "Organic units will slowly regenerate health over time when idle." msgstr "" "Οι οργανικές μονάδες θα αναγεννηθούν την υγεία του σιγά-σιγά με την πάροδο του χρόνου " "όταν είναι σε αδράνεια." msgid "Battlefield Medicine" msgstr "Medicina del Campo de Batalla" msgid "Idle Organic units +0.5 health regeneration rate." msgstr "Gheibh aonadan fàs-bheartach +0.5 air an slànachadh fhad ’s a bhios iad ’nan tàmh." msgid "" "Beginning with Alexander, the Hellenistic monarchs founded many cities throughout their" " empires, where Greek culture and art blended with local customs to create the motley " "Hellenistic civilization." msgstr "" "Beginnend mit Alexander gründeten die hellenistischen Monarchen viele Städte in ihrem " "Imperium, in denen sich die griechische Kunst und Kultur mit den lokalen Gewohnheiten " "vermischten und die kunterbunte hellenistische Zivilisation bildete." msgid "Hellenistic Metropolis" msgstr "Эллинистическая метрополия" #, python-format msgid "Civic Centers +100% health and capture points, double default arrows." msgstr "" "Городские центры получают +100% к прочности и очкам захвата, а также удваивают базовое " "количество выпускаемых ими стрел." msgid "" "Helots were the servants of Greece. Unlike slaves, helots were owned by the state, " "which managed economic production. Helots must give a reasonable portion of their " "harvest to support a warrior and his family or widow." msgstr "" "Los ilotas eran los siervos de Grecia. A diferencia de los esclavos, los ilotas eran " "propiedad del Estado, que gestionaba la producción económica. Los ilotas debían " "contribuir con una parte considerable de su cosecha como para mantener a un guerrero y " "a su familia o a su viuda." msgid "Helot Economy" msgstr "Илотска икономика" #, python-format msgid "Infantry Javelineers +100% grain gather rate, but −10% ranged attack pierce damage." msgstr "" "Giavellottisti +100% di velocità di raccolta del grano, ma -10% di danni da " "perforazione negli attacchi a distanza." msgid "Hoplite soldiers constituted most of the armies of Greece." msgstr "Bhiodh a’ mhòrchuid dhe na saighdearan sna feachdan Greugach ’nan hoplaidean." msgid "Hoplite Tradition" msgstr "Mızraklı Ağır Piyade Geleneği" #, python-format msgid "Hoplites −25% training time, −50% promotion experience, and +10% health." msgstr "" "Hoplitas (Tiempo de adiestramiento: −25%; Experiencia para promocionar: −50%; Salud: " "+10%)." msgid "" "The Achaemenids maintained a 10,000-strong elite corps, referred to as Athanatoi " "(“Immortals”) by Greek authors." msgstr "" "Les Perses achéménides entretenaient une force armée d'élite de 10 000 soldats que " "certains auteurs grecs nommèrent Athanatoi (“les Immortels”)." msgid "Immortals" msgstr "Lèintean-crios neo-bhàsmhor" msgid "Immortals −50% training time." msgstr "Время обучения бессмертных сокращается на 50%." msgid "Athenian gymnasium, docks and triremes can train Marines (Epibates Athenaikos)." msgstr "" "Los trirremes atenienses, el muelle y el Gymnasion ateniense pueden reclutar infantería" " de marina (Epibates Athenaikos)." msgid "Iphicratean Reforms" msgstr "Ath-leasachaidhean Iphiocratas" msgid "Athenian Docks and Triremes can train Marines and Cretan Mercenary Archers." msgstr "" "Los muelles atenienses y los trirremes pueden reclutar infantería de marina y arqueros " "mercenarios cretenses." msgid "Juggernauts" msgstr "Juggernauts" msgid "Tessarakonterēs" msgstr "तेस्साराकोन्तेरेस" #, python-format msgid "Siege Ships +50% health, +25% more projectiles, but −25% speed." msgstr "Navi d'Assedio +50% di salute, +25% di proiettili in più, ma -25% di velocità." msgid "" "Krypteia was an Agoge rite of passage, during which soldiers learned how to camouflage " "themselves and gained combat experience. The Spartans declared war on the Helots " "annually, with no problem or guilt in murdering them. During this initiation, the " "youths slept during the day and roamed at night, murdering any Helot they encountered " "along the way." msgstr "" "La kripteia era un ritual de iniciación dentro de la agogé, por el cual los soldados " "aprendían a camuflarse y adquirían experiencia de combate. Los espartanos declaraban " "anualmente la guerra a los ilotas, sin preocupación ni sentimiento de culpa por " "matarlos. Durante esta iniciación, los jóvenes dormían durante el día y salían por la " "noche, asesinando a cualquier ilota que encontrasen en su camino." msgid "Krypteia" msgstr "Krypteia" msgid "" "Champion Hoplites +10% melee attack damage, but Citizen Infantry Javelineers +30% " "training time." msgstr "" "Hoplitas de élite (Daño cuerpo a cuerpo: +10%). Ciudadanos de infantería con jabalina " "(Tiempo de adiestramiento: +30%)." msgid "" "The Long Walls of Athens were constructed under the auspices of the wily Themistocles " "and extended 6 km from the city to the port of Piraeus. This secured the city's sea " "supply routes and prevented an enemy from starving out the city during a siege." msgstr "" "Os Muros Longos de Atenas construíronse co auspicio do astuto Temístocles e tiñan unha " "extensión de 6 km, desde a cidade ata o porto do Pireo. Isto protexeu as rutas de " "subministracións por mar á cidade, e impediu que os inimigos conseguisen que a cidade " "quedase sen abastecementos durante os asedios." msgid "Athenian Long Walls" msgstr "Grandes murallas atenienses" msgid "Build Walls in own or neutral territory." msgstr "Construisez des murs dans votre propre territoire ou dans le territoire neutre." msgid "" "The now-extinct Nisian breed of horse was one of the largest and robust horses of " "ancient times. They were highly sought after by the Seleucids and Persians as both " "rider and mount gained heavier armor as time progressed." msgstr "" "A agora existan raza de cabalos de Nisaia era unha das máis corpulentas e robustas das " "razas de cabalos de todos os tempos. Os cabalos de Nisaia eran dos máis prezados polos " "seléucidas e mailos persas a medida que o peso da armadura do xinete, así como a da " "propia montura, aumentaba co paso do tempo." msgid "Nisean War Horses" msgstr "Cavalos de guerra da espécie Nisean." msgid "Nisioi" msgstr "Niszaioi" #, python-format msgid "Champion Cavalry Spearmen +20% health, but +10% training time." msgstr "" "Els llancers campions de cavalleria guanyen un 20% de salut, però triguen un 10% més a " "reclutar-se." msgid "" "In ancient Athens, ostracism was the process by which any citizen, including political " "leaders, could be expelled from the city-state for 10 years." msgstr "" "El ostracismo, era en la antigua Atenas, el proceso por el cual se podía expulsar de la" " ciudad-estado durante diez años a cualquier ciudadano, incluidos los líderes " "políticos." msgid "Ostracism" msgstr "Cserépszavazás" #, python-format msgid "Citizen soldiers +5% health, but Heroes −40% health." msgstr "+5% életerő a polgárkatonáknak, viszont −40% életerő a hősöknek" msgid "Increases outpost vision." msgstr "Aumenta el alcance de visión de los puestos de avanzada." msgid "Carrier Pigeons" msgstr "Ταχυδρομικά περιστέρια" msgid "Outposts +33% vision range." msgstr "Les avant-postes ont un champs de vision étendu de +33%." msgid "Wicker Basket vs Ahimsa" msgstr "Cesto di vimini vs Ahimsa" msgid "Traditional Army vs Reform Army" msgstr "Παραδοσιακός Στρατός εναντίον Μεταρρυθμισμένου Στρατού" msgid "Civil Engineering" msgstr "Гражданское строительство" msgid "Civil Service" msgstr "Öffentlicher Dienst" msgid "Cult" msgstr "Cultus" msgid "" "The festival at Daphne was a major event of the Seleucid Empire: tens of thousands of " "well-equipped troops participated in the opening procession." msgstr "" "’S e tachartas glè cudromach do dh’Ìmpireachd nan Seleucach a bhiodh fèill Daphne: " "bhiodh deichean de mhìltean a shaighdearan le deagh armachd a’ gabhail pàirt san " "imreachadh fosglaidh." msgid "Parade of Daphne" msgstr "Военный парад в Антиохии-на-Оронте" msgid "Champions −20% training time." msgstr "Unités championnes : -20% de temps d'entrainement." msgid "" "The Pharaohs were worshipped as living gods. Their word was sacrosanct and beyond " "reproach, at least among the common people. The Ptolemaic dynasts certainly took " "advantage of this ancient custom to the fullest, to varying degrees of success." msgstr "" "The Pharaohs were worshipped as living gods. Their word was sacrosanct and beyond " "reproach, at least among the common people. The Ptolemaic dynasts certainly took " "advantage of this ancient custom to the fullest, to varying degrees of success." msgid "Pharaonic Cult" msgstr "Culto faraonico" msgid "Heroes +2 health/second self-regen rate." msgstr "Kahramanlar +2 sağlık/ikinci kendini yenileme oranı." msgid "" "Dummy technology for use in templates requirements, replaced by phase_city_generic or " "phase_city_{civ}." msgstr "" "Is teicneolaíocht bhréige é seo d'úsáid i riachtanais theimpléad, chuir in ionad le " "phase_city_generic nó phase_city_{civ}." msgid "City Phase" msgstr "Linn nam mòr-bhailtean" msgid "" "Advances from a bustling town to a veritable metropolis, full of the wonders of modern " "technology. This is the Athenian city phase, where metal gathering rates are boosted " "because of the 'Silver Owls' bonus." msgstr "" "Εξελίσσετε από μια πολυσύχναστη Kωμόπολη. σε μια πραγματική μητρόπολη, γεμάτη από τα " "θαύματα της σύγχρονης τεχνολογίας. Αυτή είναι η φάση τη Αθηναϊκής πόλης, όπου τα " "ποσοστά συλλογής μετάλλων ενισχύθηκαν λόγω του μπόνους από τις \"Ασημένιες " "Κουκουβάγιες\"." msgid "Requires three Town Structures." msgstr "Требуется три постройки этапа небольшого города." msgid "Megalopolis" msgstr "Megalopolis" msgid "" "Advance to City Phase, which unlocks more entities and technologies. Civic Centers +25%" " territory influence radius. Structures +1 capture points regeneration rate for " "garrisoned units. Workers +10% metal gather rate." msgstr "" "Напредване към Мегаполиснага фаза, която отключва още единици, сгради и технологии. " "Селищните центрове получават +25% радиус на влияние. Сградите възстановяват по още +1 " "пленителна точка според броя на единиците на гарнизон в тях. Работниците получават +10%" " скорост на събиране на метал." msgid "" "Advances from a bustling town to a veritable metropolis, full of the wonders of modern " "technology." msgstr "" "Steige von einer betriebsamen Ansiedlung zu einer wahren Metropole auf, voll mit den " "Wundern der modernen Technologie." msgid "Jùn" msgstr "Цзюнь" msgid "" "Advance to City Phase, which unlocks more entities and technologies. Civic Centers +25%" " territory influence radius. Structures +1 capture points regeneration rate for " "garrisoned units." msgstr "" "Vorrücken zu Großstadtphase, wodurch weitere Entitäten freigeschaltet werden und " "Technologien. Verwaltungssitze +25% des Territorium und nimmt Einfluss im Umkreis ein. " "Strukturen nehmen +1 der Punkte ein Wiederherstellungsrate für die Garnisonseinheiten." msgid "" "Advances from a bustling town to a veritable metropolis, full of the wonders of modern " "technology. This is the Persian city phase, where stable training rates are decreased " "because of the 'Times of War' bonus." msgstr "" "Avanza de una bulliciosa ciudad a una verdadera metrópolis, llena de las maravillas de " "la tecnología moderna. En la fase urbana persa el tiempo de adiestramiento de los " "establos disminuye debido a la bonificación de los «tiempos de guerra»." msgid "" "Advance to City Phase, which unlocks more entities and technologies. Civic Centers +25%" " territory influence radius. Structures +1 capture points regeneration rate for " "garrisoned units. Stable −10% batch training time." msgstr "" "Напредване към Мегаполиснага фаза, която отключва още единици, сгради и технологии. " "Селищните центрове получават +25% радиус на влияние. Сградите възстановяват по още +1 " "пленителна точка според броя на единиците на гарнизон в тях. Конюшните получават –10% " "време за обучение на партиди." msgid "" "Dummy technology for use in templates requirements, replaced by phase_town_generic or " "phase_town_{civ}." msgstr "" "Is teicneolaíocht bhréige é seo d'úsáid i riachtanais theimpléad, chuir in ionad le " "phase_town_generic nó phase_town_{civ}." msgid "Town Phase" msgstr "Этап небольшого города" msgid "" "Advances from a small village to a bustling town, ready to expand rapidly. This is the " "Athenian town phase, where metal gathering rates are boosted because of the 'Silver " "Owls' bonus." msgstr "" "Εξελίσσεται από ένα μικρό χωριό σε μια πολυσύχναστη κωμόπολη, έτοιμη να επεκταθεί με " "ταχείς ρυθμούς. Αυτή είναι η φάση τη Αθηναϊκής πόλης, όπου τα ποσοστά συλλογής μετάλλων" " ενισχύθηκαν λόγω του μπόνους από τις \"Ασημένιες Κουκουβάγιες\"." msgid "Requires five Village Structures." msgstr "Требует наличия пяти строений деревенского этапа." msgid "Kōmopolis" msgstr "Kōmopolis" msgid "" "Advance to Town Phase, which unlocks more entities and technologies. Civic Centers +25%" " territory influence radius. Structures +0.5 capture points regeneration rate for " "garrisoned units. Workers +10% metal gather rate." msgstr "" "Avancez à la phase des Villes, ce qui débloque des unités et des technologies " "supplémentaires. Centre-ville : +25% à la zone d'influence territoriale. Bâtiments : " "+0.5 au taux de régénération des points de capture pour chaque unité en garnison. " "Ouvriers : +10% au taux de récolte du métal." msgid "Advances from a small village to a bustling town, ready to expand rapidly." msgstr "" "Steige von einem kleinen Dorf zu einer betriebsamen Ansiedlung auf, bereit, sich " "schnell zu entfalten." msgid "Xìan" msgstr "Сиань " msgid "" "Advance to Town Phase, which unlocks more entities and technologies. Civic Centers +25%" " territory influence radius. Structures +0.5 capture points regeneration rate for " "garrisoned units." msgstr "" "Avancer à la Phase des Villes, ce qui débloque des unités et des technologies " "supplémentaires. Centres-villes : +25% du rayon d'influence du territoire. Bâtiments : " "+0.5 points de capture du taux de régénération par unité en garnison." msgid "" "Advances from a small village to a bustling town, ready to expand rapidly. This is the " "Persian town phase, where stable training rates are decreased because of the 'Times of " "War' bonus." msgstr "" "Avanza de un pequeño asentamiento a una bulliciosa ciudad, lista para expandirse " "rápidamente. En la fase intermedia persa el tiempo de adiestramiento de los establos " "disminuye debido a la bonificación de los «tiempos de guerra»." msgid "" "Advance to Town Phase, which unlocks more entities and technologies. Civic Centers +25%" " territory influence radius. Structures +0.5 capture points regeneration rate for " "garrisoned units. Stable −10% batch training time." msgstr "" "Перейдите на этап города, открывающий новые объекты и технологии. Радиус контроля " "территории городскими центрами увеличивается на 25%. Скорость восстановления очков " "захвата зданиями увеличивается на 0.5 за каждый юнит в гарнизоне. Кавалерия группами в " "конюшнях обучается на 10% быстрее." msgid "Village Phase" msgstr "Pazenn ar C'hêriadennoù ." msgid "" "Pheidias was a Greek sculptor, painter and architect, who lived in the 5th century BC, " "and is commonly regarded as one of the greatest of all sculptors of Classical Greece: " "Phidias' Statue of Zeus at Olympia was one of the Seven Wonders of the Ancient World. " "Phidias designed the statues of the goddess Athena on the Athenian Acropolis, namely " "the Athena Parthenos inside the Parthenon and the Athena Promachos, a colossal bronze " "statue of Athena which stood between it and the Propylaea, a monumental gateway that " "served as the entrance to the Acropolis in Athens." msgstr "" "Fidias fue un escultor, pintor y arquitecto griego que vivió en el siglo quinto a. C. " "Es considerado uno de los más grandes escultores de la Grecia clásica: La estatua de " "Zeus de Fidias en Olimpia fue una de las siete maravillas del mundo antiguo. Fidias " "diseñó las estatuas de la diosa Atenea en la Acrópolis ateniense, conocidas como Atenea" " Pártenos que se encontraba dentro del Partenón, y Atenea Promacos, una colosal estatua" " de bronce de Atenea que se alzaba entre el Partenón y los Propileos, una entrada " "monumental que servía de acceso a la Acrópolis de Atenas." msgid "Pheidian Workshop" msgstr "Работилницата на Фидий" #, python-format msgid "Temples and Wonder −50% stone cost and build time." msgstr "Templos e Maravilha têm -50% menor custo de pedra e tempo de construção." msgid "Poison Arrows" msgstr "Flèches empoisonnées" msgid "Ranged Soldiers +20% attack damage." msgstr "Soldados de ataque à distância +20% dano de ataque." msgid "Poison Blades" msgstr "Cuiꞇhiellɐs invenenadɐs" msgid "Melee Soldiers +20% attack damage." msgstr "Soldados de ataque corpo a corpo +20% dano de ataque." msgid "" "Home gardens ranged from simple fenced-in areas to large manicured and colonnaded " "enclosures." msgstr "" "Les jardins domestiques pouvaient n'être que de simples zones clôturées ou s'étendre à " "de larges enceintes entretenues et traversées de colonnes." msgid "Home Garden" msgstr "Giardino Domestico" msgid "Peristylon" msgstr "Peristil -Sütunlu koridorlar ile çevrelenmiş dikdörtgen biçimli üstü açık bir avlu" msgid "Paradaidām" msgstr "Cennet Bahçesi" msgid "Peristylium" msgstr "Peristil -Sütunlu koridorlar ile çevrelenmiş dikdörtgen biçimli üstü açık bir avlu" msgid "Houses +20% population bonus." msgstr "Gheibh thu buannachd dhe +20% air an tomhas-shluaigh le gach taigh." msgid "Homes tended to expand as the wealth and population of a settlement grew." msgstr "" "À medida que a riqueza e a população de uma povoação crescem, os seus habitantes tendem" " expandir as suas casas." msgid "Manors" msgstr "Taighean-maineir" msgid "Insulae" msgstr "Obrovský činžák" msgid "The Roman-style core of the Seleucid army." msgstr "Le noyau de l'armée séleucide inspirée des troupes romaines." msgid "Reform Army" msgstr "Feachd an ath-leasachaidh" msgid "Unlock the Champion Infantry Swordsman." msgstr "Desbloquea los primeros espadas de infantería de élite." msgid "" "Regularize the army into a professional, organized force. The Marian reforms were a " "series of military reforms in the last century BC attributed to Gaius Marius involving " "the abolition of citzen cavalry, equipment changes, and standardization of the heavy " "infantry unit: the Legionary." msgstr "" "Regularización del ejército para convertirlo en una fuerza profesional y organizada. " "Las reformas de Mario fueron una serie de reformas militares durante el siglo uno a. C." " atribuidas a Cayo Mario que implicaron la abolición de la caballería ciudadana, " "cambios en el equipamiento y la estandarización de la unidad de infantería pesada: el " "legionario." msgid "Marian Reforms" msgstr "Mariaanse hervormingen" msgid "" -"Train Marian Legionaries, Centurions, and Onagers, but lose access to basic Citizen " -"Infantry, Spear Cavalry, and Italic Heavy Infantry." +"Convert Infantry to Marian Legionaries, Cavalry to Auxiliary Cavalry, unlock Onagers " +"and Centurions, but lose access to Spear Cavalry and Italic Heavy Infantry." msgstr "" -"Permite reclutar legionarios de Mario, centuriones y onagros, pero se pierde acceso a " -"la infantería ciudadana básica, la caballería con lanza y la infantería pesada itálica." +"Convert Infantry to Marian Legionaries, Cavalry to Auxiliary Cavalry, unlock Onagers " +"and Centurions, but lose access to Spear Cavalry and Italic Heavy Infantry." msgid "All roads lead to Rome." msgstr "Wszystkie drogi prowadzą do Rzymu." msgid "Roman Roads" msgstr "Calzadas romanas" msgid "Viae Romanum" msgstr "Rzymskie Drogi" msgid "All Land Units +5% movement speed." msgstr "Wszystkie jednostki naziemne +5% do prędkości poruszania się." msgid "" "The cult of Serapis was introduced during the 3rd century BC on the orders of Ptolemy I" " of Egypt as a means to unify the Greeks and Egyptians in his realm. The god was " "depicted as Greek in appearance, but with Egyptian trappings, and combined iconography " "from a great many cults, signifying both abundance and resurrection. A serapeion was " "any temple or religious precinct devoted to Serapis. The cult of Serapis was spread as " "a matter of deliberate policy by the Ptolemaic kings, who also built an immense " "serapeum in Alexandria." msgstr "" "El culto a Serapis se introdujo en el siglo tercero a. C. por orden de Ptolomeo I de " "Egipto como medio de unificar a griegos y egipcios en su reino. El dios se representaba" " con apariencia griega, pero con adornos egipcios, y combinaba iconografía de numerosos" " cultos, significando tanto abundancia como resurrección. Un serapeión era cualquier " "templo o recinto religioso dedicado a Serapis. El culto a Serapis fue difundido como de" " forma deliberada por los reyes ptolemaicos, que también construyeron un inmenso " "serapeum en Alejandría." msgid "Serapis Cult" msgstr "Cultus van Serapis" msgid "+2.0 metal trickle per second." msgstr "Tasa de producción de metal: +2,0." msgid "Marines were a vital part of ship defense and offense." msgstr "La infantería de marina era un elemento fundamental de la defensa y ataque de un barco." msgid "Marines" msgstr "Infantería de marina" msgid "Epibatai" msgstr "Epibatai" #, python-format msgid "All Warships +40% capture resistance." msgstr "Tutte le navi da guerra +40% di resistenza alla cattura." msgid "Naval Architects" msgstr "Военноморски архитекти" #, python-format msgid "Ships −20% construction time." msgstr "Itsasontziak %20- gutxiago eraikitze-denboran." msgid "Wooden reinforcement beams for ship hulls." msgstr "Refuerzos de cuadernas de madera para los cascos de tus barcos. " msgid "Reinforced Hull" msgstr "Verstärkter Schiffsrumpf" #, python-format msgid "Ships +25% health, but −10% speed." msgstr "Barcos (Resistencia: +25%; Velocidad: −10%)." msgid "Train your oarsmen and sailors to move more efficiently and speed up your ships." msgstr "" "Treinar seus remadores e marinheiros para se mover com mais eficiência e aumentando a " "velocidade de seus navios." msgid "Experienced Crews" msgstr "Eskarmentu handiko tripulazioak" msgid "Ships +10% movement speed." msgstr "+10% de vitesse de déplacement pour les navires." msgid "" "Lookouts aboard ship were important for sighting land, spotting navigational hazards, " "and directing fire in battle." msgstr "" "La cofa de un barco es un importante lugar para divisar tierra, así como otros peligros" " propios de la navegación, o también para dirigir el fuego en la batalla. " msgid "Lookouts" msgstr "Lookouts" msgid "Prōratēs" msgstr "Prōratēs" msgid "" "Ships and Boats +10% vision range; Scout Ships an additional +25% vision range. Unlocks" " “Exploration” for the Carthaginians and Han Chinese." msgstr "" "Navi e imbarcazioni +10% di raggio d'azione; navi da esplorazione +25% di raggio " "d'azione. Sblocca \"Esplorazione\" per i Cartaginesi e i Cinesi Han." msgid "Advanced technologies improve siege efficiency." msgstr "Fortschrittliche Technologien zur Verbesserung der Belagerungseffizienz." msgid "Advanced Siege" msgstr "Fortschrittlichere Belagerungswaffen" msgid "Siege Engines +25% attack crush damage." msgstr "Gheibh innealan-sèiste +25% de dhochann brùillidh air an ionnsaighean." msgid "Improvement to projectile accuracy." msgstr "Подобрение в точността на метателните оръжия." msgid "Bolt Accuracy" msgstr "Los tornillos son mas precisos" #, python-format msgid "Bolt Shooters −20% ranged attack spread." msgstr "Εκσφενδονιστής Στουπιών -20% στη διάσπαση της επίθεσης εξ αποστάσεως." msgid "The science or craft of laying or carrying out sieges." msgstr "Науката или занаятът на разполагането и осъществяването на обсади." msgid "Siegecraft" msgstr "Vedení boje při obléhání" #, python-format msgid "Siege Engines −20% construction time." msgstr "les engins de siège ont -20% de temps de construction." msgid "Cover the exterior with iron plates to protect against fire and projectiles." msgstr "" "Cubierta exterior con planchas de hierro como protección contra el fuego y los " "proyectiles." msgid "Armor Plating" msgstr "Panssarin metallipinnoitus" #, python-format msgid "Battering Rams and Siege Towers +25% health." msgstr "Стенобитные орудия и осадные башни получают на 25% больше прочности." msgid "Military engineers are responsible for improvements in siege engines." msgstr "Οι Στρατιωτεςί Μηχανικοί είναι υπέυθυνοι για βελτιώσεις των πολιορκητικών μηχανών." msgid "Military Engineers" msgstr "Στρατιωτικοί Μηχανικοί" msgid "Siege Engines –40% pack and unpack time." msgstr "Πολιορκητικές Μηχανές -40% στο χρόνο συναρμολόγησης και αποσυναρμολόγησης." msgid "Silk Road" msgstr "Δρόμος του Μεταξιού" #, python-format msgid "Traders +20% international trade bonus." msgstr "Торговцы приносят на 20% больше ресурсов при международной торговле" msgid "" "The Silver Shields, or Argyraspidai, were the elite heavy infantry arm of the " "Macedonian army." msgstr "" "Scuti Argentei, vel Argyraspes in Lingua Latina, vel Argyraspidai, robores pedites " "graves erant Macedoniensis exercitus." msgid "Silver Shields Regiment" msgstr "Regjimenti i Mburojave të Argjendta" msgid "" "Upgrade Shield Bearer Champion Infantry to Silver Shields, with more health and attack " "damage." msgstr "" "Àrdaich laoich coisridh nan giùlanairean-sgèithe gu sgiathan airgid aig a bheil " "barrachd slàinte ’s dochann ionnsaighe." msgid "" "Often, a soldier would carry a secondary weapon in addition to his primary weapon of " "choice, to be drawn when the primary weapon has failed or been broken." msgstr "" "Souvent, un soldat d'infanterie portait avec lui une arme secondaire en supplément de " "son arme principale, qu'il utilisait lorsque son arme principale défaillait ou se " "brisait." msgid "Side Arms" msgstr "Вспомогательное оружие" msgid "Xiphos" msgstr "Düz kısa kılıç" msgid "Pugio" msgstr "Sztylet Pugio" msgid "Soldiers +15% melee attack damage." msgstr "+15% air dochann ionnsaighean dlùtha nan saighdearan." msgid "Using iron instead of bronze gave weapons additional power." msgstr "" "El uso del hierro en lugar de bronce proporciona daño adicional, mejorando la robustez " "de las armas." msgid "Iron Weapons" msgstr "Geležiniai Ginklai" msgid "" "By adding a small amount of carbon during the iron smelting process, a stronger " "material, steel, can be forged." msgstr "" "Ao adicionar uma pequena quantidade de carbono durante o processo de fundição do ferro," " um material mais forte, o aço, pode ser forjado." msgid "Carburization" msgstr "Θερμική επεξεργασία" msgid "Soldiers +20% melee attack damage." msgstr "+20% air dochann ionnsaighean dlùtha nan saighdearan." msgid "" "Secret steel working techniques give sword blades distinctive and beautiful markings. " "Not only that, but the steel's hardness is unparalleled." msgstr "" "Los secretos de las técnicas para trabajar con el acero les dio a los filos de las " "espadas una hermosa marca distintiva. No sólo eso, también la dureza del acero no tiene" " comparación." msgid "Steel Working" msgstr "Lavorazione dell'Acciaio" msgid "Toledo Steel" msgstr "Ferrum Duratum Toleti" msgid "Wootz Steel" msgstr "Ferrum Duratum Wootz" msgid "Soldiers +20% melee attack damage. Swordsmen get an additional +20% bonus." msgstr "" "+20% air dochann ionnsaighean dlùtha nan saighdearan. Gheibh claidheamhairean buannachd" " a bharrachd de +20%." msgid "" "Improving the fletching of arrows increases their stability and speed, and thus their " "penetration." msgstr "" "Подобряване на перата в задната част на стрелите увеличава тяхната скорост и подобрява " "стабилността им, а така и пронизващата им сила." msgid "Improved Fletching" msgstr "Emplumado de flechas mejorado" #, python-format msgid "Soldiers +15% ranged attack damage." msgstr "Nì ionnsaighean nan saighdearan +15% a dhochann astair." msgid "Projectile points made of iron enable missiles to penetrate deeper." msgstr "" "Οι άκρες των βλημάτων φτιαγμένες απο σίδηρο ,επιτρέπουν σε πυραύλους να διεισδύουν " "βαθύτερα. " msgid "Iron Arrowheads" msgstr "Puntas de frecha de ferro." msgid "Arrowheads with three lobes instead of two inflict larger wounds." msgstr "" "Les têtes de flèches avec trois lobes au lieu de deux infligent de plus larges " "blessures." msgid "Trilobate Arrowheads" msgstr "Pointes de flèches à trois côtés." #, python-format msgid "Soldiers +20% ranged attack damage." msgstr "Nì ionnsaighean nan saighdearan +20% a dhochann astair." msgid "Ranged Soldiers +25% promotion experience." msgstr "Wojownicy walczący na dystans otrzymują +25% doświadczenia do awansu." msgid "Body armor made from quilted wool, linen, cotton, or leather." msgstr "Tikatusta villasta, pellavasta, puuvillasta tai nahasta valmistettu vartalopanssari." msgid "Quilted Body Armor" msgstr "Armadura para o corpo acolchoada" msgid "Spolas" msgstr "Δερμάτινος Θώρακας" msgid "Soldiers +1 hack resistance." msgstr "Les soldats gagnent +1 d'armure contre les attaques tranchantes ." msgid "Body armor made from laminated linen." msgstr "Laminoidusta pellavasta valmistettu vartalopanssari." msgid "Laminated Linen Body Armor" msgstr "Armadura para o corpo de linho laminado" msgid "Linothōrax" msgstr "Keten göğüs zırhı" msgid "Body armor made of small metal rings linked together." msgstr "Πανοπλία σώματος φτιαγμένη από μικρούς μεταλλικούς κρίκους ,συνδεδεμένους μεταξύ τους." msgid "Mail Body Armor" msgstr "Αλληλοσυνδεόμενη Πανοπλία Σώματος" msgid "Soldiers +2 hack resistance." msgstr "Gheibh saighdearan +2 a chomas-seasaimh an aghaidh spealgadh." msgid "" "Wooden shields are heavier but much better able to resist projectiles and blows than " "wicker-frame shields." msgstr "" "Οι Ξύλινες ασπίδες είναι βαρύτερες αλλα πολύ καλύτερα ικανές για αντίσταση ενάντια σε " "βλήματα και χτυπήματα απο ασπίδες με ψάθινη επίστρωση. " msgid "Wooden Shield" msgstr "Scudos de madeira" msgid "Soldiers +1 pierce resistance." msgstr "Les soldats gagnent +1 d'armure contre les attaques perçantes." msgid "Strengthen shields with a metal rim or spine." msgstr "Renforce les boucliers avec un cerclage métallique et une bosse." msgid "Metal Rim" msgstr "Металлический обод" msgid "Strengthen shields further with stronger metal alloys." msgstr "Renforce davantage les boucliers avec des alliages métalliques plus résistants." msgid "Improved Shield Alloys" msgstr "Co-mheatailtean sgèithe leasaichte" msgid "Soldiers +2 pierce resistance." msgstr "Gheibh saighdearan +2 a chomas-seasaimh an aghaidh bioradh." msgid "Recruit a network of informants to watch over your people." msgstr "Προσλαμβάνει ένα δίκτυο πληροφοριοδοτών για να παρακολουθήσουν τους ανθρώπους σας." msgid "Counterintelligence" msgstr "Frith-bheachdaireachd" msgid "Make your units 50% more expensive to bribe." msgstr "Spraw, by twoje jednostki były o 50% droższe przy próbie przekupstwa." msgid "" "Significantly increase training speed of cavalry by training them in large batches or " "squadrons." msgstr "" "Jelentősen megnöveli a lovasoknál a felkészítés sebességét az, hogy nagy csoportokban, " "vagy egy lovasszázad tagjaiként kerülnek kiképzésre." msgid "Stables −10% batch training time." msgstr "Gheibh stàballan −10% air ùine an oideachaidh ann an grunnan." msgid "Qanāt or Kārēz, a network of underground aqueducts connected to the yakhchal ice house." msgstr "" "Qanāt oder Kārēz, ein Netzwerk aus unterirdischen Wasserleitungen, das mit dem " "Yachtschal-Eishaus verbunden ist." msgid "Subterranean Aqueducts" msgstr "Unterirdische Wasserleitungen" msgid "Kārēz" msgstr "Kārēz" msgid "Ice House +1 trickle food rate per second." msgstr "Edifício climatizador por evaporação +1 recebimento de alimentos ao longo do tempo." msgid "Crenellations on the battlements allow soldiers wider range of fire in defending a keep." msgstr "" "Las almenas y aspilleras en las fortificaciones proporcionan a los soldados una mayor " "distancia de tiro a la hora de defender la estructura." msgid "Crenellations" msgstr "Muurin vetoketjuaukot" msgid "Sentry and Stone Towers +40% more arrows per garrisoned Soldier." msgstr "" "Gheibh tùir freiceadain is cloiche +40% saighead a bharrachd air gach saighdear a tha " "’na ghearastan annta." msgid "Reinforce the foundations in preparation of an attack." msgstr "Prepara lɐs torres par’ incursiones fortificando lɐs suɐs muruöcɐs." msgid "Sturdy Foundations" msgstr "Infraestrutura resistente" #, python-format msgid "Towers +25% health." msgstr "Les torres són un 25% més resistents." msgid "Murder holes allow hitting enemies at the foot of the tower." msgstr "" "Kanoi zuloek dorrearen azpian dauden etsaiei ziurtasunez tiro egin eta jaurtigaiak " "botatzeko aukera ematen dute." msgid "Murder Holes" msgstr "Orificios para proxectís" msgid "Sentry and Stone Towers have 0 minimum attack range." msgstr "" "Žvalgybiniai ir Akmeniniai Bokštai gali gintis nuo prie bokšto prigludusių priešų " "(įgyja 0 minimalų atakos atstumą)." msgid "Arrow shooters increase the maximum range of the fire arrows." msgstr "Disparadores de flechas incrementan el rango maximo de las flechas disparadas." msgid "Arrow Shooters" msgstr "Lanzadores de proxectís" msgid "Sentry and Stone Towers +8 attack range." msgstr "Les tours sentinelles et les tours de pierre ont +8 de portée d'attaque." msgid "A night's watch increases vigilance." msgstr "La vista notturna consente di aumentare la vigilanza." msgid "Sentries" msgstr "ავტომატური სასროლი" msgid "Nyktophylakes" msgstr "Nyktophylakes" msgid "Shàobīng" msgstr "Gözetleme kulesi" msgid "Vigiles" msgstr "Nočné stráže" msgid "Sentry and Stone Towers +1 default arrow count." msgstr "Сторожевые и каменные башни получают +1 к базовому количеству выпускаемых стрел." msgid "Improve the international trading profit." msgstr "Augmenta los beneficios de l commercio internacional." msgid "Commercial Treaty" msgstr "Merkataritza Hitzarmena" msgid "Traders +10% trade profit between allies." msgstr "+10% haszon a kereskedőknek szövetségesekkel való üzletelés esetén" msgid "The progress in handicraft improves the trading profit." msgstr "Le leasachadh na làimh-cheàird, fhuaradh barrachd prothaid às a’ mhalart." msgid "Handicraft" msgstr "Keterampilan Tangan" msgid "Traders +15% trade gain." msgstr "Buannaichidh luchd-malairt +15% air a’ mhalart." msgid "Advanced Handicraft" msgstr "Geavanceerde Handvaardigheid" msgid "Traders traveling together in caravans are less vulnerable." msgstr "Les Marchands voyageant ensemble en convois sont moins vulnérables aux attaques." msgid "Trade Caravan" msgstr "Commeados commerciales" #, python-format msgid "Land Traders +50% health." msgstr "Сухопутные торговцы получают на 50% больше здоровья." msgid "The Macedonian-style core of the Seleucid army." msgstr "Le noyau de l'armée séleucide inspirée des troupes macédoniennes." msgid "Traditional Army" msgstr "Esercito Tradizionale" msgid "Unlock the Champion Infantry Pikeman." msgstr "Ξεκλειδώστε τους Πρωταθλητές Πεζικού Ακοντιστές." msgid "" "Paeans were battle hymns that were sung by the Hoplites when they charged the enemy " "lines. One of the first known Paeans was composed by Tirteus, a warrior poet of Sparta," " during the First Messenian War." msgstr "" "Los peanes eran himnos de batalla que cantaban los hoplitas cuando atacaban las líneas " "enemigas. Uno de los primeros peanes que se recuerdan fue compuesto por Tirteo, un " "poeta y guerrero de Esparta, durante la Primera Guerra de Mesenia." msgid "Tyrtean Paeans" msgstr "Türtaiosz paeanjai" msgid "Champion Hoplites +10% movement speed." msgstr "+10% de vitesse de déplacement pour les Champions Hoplites." #, python-format msgid "" "Advanced and Elite units +20% training time, +25% health, +0.7 capture attack strength," " +20% loot, and −30% gather speed; Healers +5 healing strength and +3 healing range; " "Melee units +1 resistance and +20% attack damage; Ranged units −20% spread." msgstr "" "Gheibh aonadan adhartach is seann-ghaisgeach +20% air an ùine oideachaidh, +25% de " "shlàinte, +0.7 air neart an ionnsaighean glacaidh, +20% de spuinn agus cruinnichidh iad" " −30% nas luaithe; gheibh lighichean +5 air neart agus +3 air astar an t‑slànachaidh; " "gheibh aonadan dlùtha +1 air an comas-seasaimh ’s +20% de dhochann ionnsaighe; gheibh " "aonadan astair −20% air sgapadh an ionnsaighean." #, python-format msgid "" "Elite units +20% training time, +25% health, +0.8 capture attack strength, +20% loot, " "and −30% gather speed; Healers +5 healing strength and +3 healing range; Melee units +1" " resistance and +20% attack damage; Ranged units −20% spread." msgstr "" "Gheibh aonadan seann-ghaisgeach +20% air an ùine oideachaidh, +25% de shlàinte, +0.8 " "air neart an ionnsaighean glacaidh, +20% de spuinn agus cruinnichidh iad −30% nas " "luaithe; gheibh lighichean +5 air neart agus +3 air astar an t‑slànachaidh; gheibh " "aonadan dlùtha +1 air an comas-seasaimh ’s +20% de dhochann ionnsaighe; gheibh aonadan " "astair −20% air sgapadh an ionnsaighean." msgid "" "Guard units (Champions) are professionals who wield the best weapons and have the best " "training." msgstr "" "დამცველი ერთეულები (ფალავნები) არიან პროფესიონალები რომელთაც უპყრიათ საუკეთესო იარაღი " "და არიან ყველაზე კარგად გაწვრთნილები." msgid "Unlock Champion Cavalry" msgstr "Disbloquiare l Caballeiru campiador" msgid "Unlock Champion Cavalry at the Stable." msgstr "Thoir a’ ghlas far laoich eachraidh aig an stàball." msgid "Unlock Champion Chariots" msgstr "Desbloqueja els carros de guerra campions" msgid "Unlock Champion Chariots at the Stable." msgstr "Thoir a’ ghlas far laoich feuna-chogaidh aig an stàball." msgid "Unlock Champion Infantry" msgstr "Disbloquiare los peones campiadores" msgid "Agēma" msgstr "Özel Birlik" msgid "Regio Cohors" msgstr "Συγκρότημα της Χώρας" msgid "Unlock Champions Infantry at the Barracks." msgstr "Sprístupni možnosť trénovania šampiónskej pechoty v kasárniach." msgid "A festival attended by women-only, to celebrate female fertility." msgstr "" "Un festival organizado exclusivamente para las mujeres, donde se festejaba la " "fertilidad femenina." msgid "Fertility Festival" msgstr "Festival de la Fertilidad" msgid "Thesmophoria" msgstr "Thesmophorien" msgid "Bona Dea" msgstr "Bogini Bona Dea" msgid "Unlock the ability to train women from houses." msgstr "Thoir a’ ghlas far a’ chomais gus boireannaich oideachadh sna taighean." msgid "" "In ancient Sparta, the Helots who were freed by the state in reward for military " "service were known as Neodamodes." msgstr "" "Nell'antica Sparta, gli Eloti che venivano liberati dallo Stato come ricompensa per il " "servizio militare erano conosciuti come Neodamodi." msgid "Unlock Neodamodes" msgstr "Отключване на неодамодите" msgid "Unlock the ability to train Spearman Neodamodes at the Barracks." msgstr "Ontgrendel de mogelijkheid om Neodamodes Speervechters te rekruteren in de Kazerne." msgid "" "The extension of trade leads to the permanent establishment of storekeepers and their " "families in foreign countries, allowing them to exploit the wealth of these countries." msgstr "" "Die Erweiterung des Handels führt zur permanenten Ansiedelung von Ladenbesitzern und " "ihren Familien in fremden Ländern, was es ihnen erlaubt, den Wohlstand dieser Länder " "auszuschöpfen." msgid "Diaspora" msgstr "Diaspora (rozptýlení příslušníci národa)" msgid "Requires three Traders" msgstr "Feum air triùir luchd-mhalairt" msgid "Allows using allied dropsites." msgstr "Позволява използването на съюзническите места за събиране на ресурси." msgid "" "By means of trading and travelling people explored beyond the boundaries of their lands" " and drew maps of it in order to share and memorize their discoveries." msgstr "" "Dengan tujuan untuk berdagang dan bepergian, orang-orang menjelajah melampaui batas " "wilayah mereka dan menggambar peta mengenai wilayah luar dengan tujuan untuk membagikan" " dan mengingat apa yang ditemukan mereka." msgid "Cartography" msgstr "علم رسم الخرائط" msgid "" "See what your allies see, browse their summary and check their resources and population" " count in the top panel." msgstr "" "Вы можете видеть то, что видят Ваши союзники, просматривать в верхней панели их сводки," " контролировать количество ресурсов, которым они обладают, а также размер населения." msgid "" "Merchants' first goal was trading, but they also gathered information about the " "countries they crossed." msgstr "" "Le rôle premier des marchands est le commerce, mais ils récupèrent aussi des " "informations sur les régions par lesquelles ils voyagent." msgid "Espionage" msgstr "Beachdaireachd" msgid "Allows bribing the units of other players in order to share their vision." msgstr "" "Diğer oyuncuların birliklerine görüş alanlarını paylaşmaları için rüşvet vermeye olanak" " sağlar." msgid "Hire professional mercenaries to fight in your army." msgstr "Нанимайте профессиональных наёмников, чтобы они сражались в Вашей армии." msgid "Expertise In War" msgstr "Спеціальні знання на війні" msgid "Mercenaries start at Advanced rank." msgstr "Tòisichidh na saighdearan-duaise air rang adhartach." msgid "Mounting bolt shooters onto ships helped give added firepower." msgstr "" "L'installazione di lancia proiettili sulle navi contribuì a dare una maggiore potenza " "di fuoco." msgid "Naval Oxybeles" msgstr "Námorný Oxybeles" msgid "Arrow Ships +10 crush attack damage and +10% attack range." msgstr "Navi Freccia +10 danni da frantumazione e +10% di raggio d'attacco." msgid "" "Pitch can be made from petroleum, coal tar, or pine tar. It can be used to help seal " "the hulls of boats as well as assist in igniting enemy ships." msgstr "" "La pece può essere ricavata dal petrolio, dal catrame di carbone o dal catrame di pino." " Può essere usata per sigillare gli scafi delle imbarcazioni e per incendiare le navi " "nemiche." msgid "Burning Pitch" msgstr "Brea inflamable" msgid "Unlocked in City Phase. Requires “Naval Construction.”" msgstr "Se desbloquea en la fase urbana. Requiere «construcción naval»." #, python-format msgid "Fire Ships +25% health and +25% attack damage." msgstr "Navi incendiarie +25% di salute e +25% di danni d'attacco." msgid "The hypozomata brace the structure of a ship." msgstr "La hypozomata asegura la estructura del casco de la nave." msgid "Undergirding Cables" msgstr "Cavi di collegamento" msgid "Unlocked in City Phase. Requires “Ship Cladding.”" msgstr "Si sblocca nella fase Città. Richiede il \"Rivestimento della nave\"." msgid "Hypozomata" msgstr "Hypozomata" #, python-format msgid "Arrow Ships and Ramming Ships +25% health." msgstr "Buques con flechas y naves de embestida (Resistencia: +25%)." msgid "A bronze beak at the prow of the ship, used for ramming enemy ships." msgstr "" "Prolongación de la proa del buque, realizada en bronce, y que se usaba para abordar " "naves enemigas." msgid "Bronze Ram" msgstr "Espolón de bronce" msgid "Unlocked in City Phase. Requires “Flanking Maneuvers.”" msgstr "Si sblocca nella Fase Città. Richiede \"Manovre di fiancheggiamento\"." msgid "Embolon" msgstr "Embolon" msgid "Ramming Ships +30% attack damage." msgstr "Navi speronatrici +30% di danni d'attacco." msgid "" "The flanking maneuver was attempted in order to position the ship for a successful ram." " To pull this off in the chaos of a sea battle, a ship's crew needed to be highly " "trained and well-motivated." msgstr "" "La manovra di fiancheggiamento veniva tentata per posizionare la nave in modo da " "ottenere un'incursione di successo. Per riuscirci nel caos di una battaglia navale, " "l'equipaggio di una nave doveva essere altamente addestrato e ben motivato." msgid "Flanking Maneuvers" msgstr "Manovre di fiancheggiamento" msgid "Periplous" msgstr "Periplous" #, python-format msgid "Ramming Ships +25% speed and acceleration. Unlocks “Bronze Rams.”" msgstr "Naves de embestida (Velocidad y aceleración: +25%). Desbloquea «Espolón de bronce»" msgid "Flaming munitions were very useful against wooden targets such as ships." msgstr "Le munizioni infuocate erano molto utili contro bersagli di legno come le navi." msgid "Flaming Projectiles" msgstr "Proyectiles inflamables." msgid "Unlocked in City Phase. Requires “Naval Ballistae.”" msgstr "Se desbloquea en la fase urbana. Requiere «balista naval»." msgid "Ranged Warships +10% attack damage." msgstr "Navi da guerra a distanza +10% di danni d'attacco." msgid "Armor for the flanks of a warship." msgstr "Armazón para los flancos de los buques de guerra." msgid "Ship Cladding" msgstr "Rivestimento navale" msgid "" "Warships +1 pierce and crush armor. Unlocks “Undergirding Cables” for some " "civilizations." msgstr "" "Le navi da guerra +1 penetrazione e frantumazione delle armature. Sblocca i \"Cavi di " "rinforzo\" per alcune civiltà." msgid "Mounting stronger catapults onto ships helped give added firepower." msgstr "" "L'installazione di catapulte più potenti sulle navi contribuì ad aumentare la potenza " "di fuoco." msgid "Naval Ballistae" msgstr "Balistas navales" msgid "Siege Ships +20% attack range and vision range." msgstr "Navi d'assedio +20% di raggio d'attacco e raggio di visione." msgid "The wonder attracts many more people to your civilization." msgstr "Το θαύμα προσελκύει πολλούς περισσότερους ανθρώπους στον πολιτισμό σας." msgid "Glorious Expansion" msgstr "Kunniallinen laajentuminen" msgid "Peristasis" msgstr "Peripteros plânlı bir tapınağın etrafını çevreleyen sütun sırası." msgid "Enable the “Glorious Expansion” aura: +20% maximum population limit per Wonder owned." msgstr "" "Active l'aura d'expansion glorieuse. Accorde un supplément de +20% à la limite de " "population pour chaque Merveille détenue." Index: ps/trunk/binaries/data/mods/public/l10n/long.public-templates-units.po =================================================================== --- ps/trunk/binaries/data/mods/public/l10n/long.public-templates-units.po (revision 28023) +++ ps/trunk/binaries/data/mods/public/l10n/long.public-templates-units.po (revision 28024) @@ -1,2254 +1,2257 @@ msgid "" msgstr "" "Project-Id-Version: None\n" -"POT-Creation-Date: 2024-01-26 08:18+0000\n" -"PO-Revision-Date: 2024-01-26 08:18+0000\n" +"POT-Creation-Date: 2024-02-02 08:19+0000\n" +"PO-Revision-Date: 2024-02-02 08:19+0000\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=utf-8\n" "Content-Transfer-Encoding: 8bit" msgid "Relic" msgstr "Muinaisjäännös" msgid "Catafalque" msgstr "শবাধার স্থাপনের জন্য মঞ্চ" msgid "A catafalque that holds the remains of a great leader." msgstr "Ein Katafalk, das die sterblichen Überreste eines großen Anführers enthält." msgctxt "Name of an attack, usually the weapon." msgid "Capture" msgstr "Bi dest xistin" msgctxt "Name of an attack, usually the weapon." msgid "Slaughter" msgstr "Забойщик скота" msgid "Cavalry" msgstr "अश्वारोही सेना" msgctxt "Rank" msgid "Basic" msgstr "Žemiausias rangas" msgid "Soldier" msgstr "Saighdiúir" msgid "Citizen" msgstr "Kansalainen" msgid "Melee Cavalry" msgstr "आमने-सामने की लड़ाई सक्षम अश्वारोही सेना" msgid "Melee" msgstr "आमने-सामने की लड़ाई" msgctxt "Name of an attack, usually the weapon." msgid "Axe" msgstr "Τσεκούρι" msgid "Cavalry Axeman" msgstr "Кавалеріський воїн з сокирою" msgid "Axeman" msgstr "Guerreiro com machado" msgctxt "Name of an attack, usually the weapon." msgid "Mace" msgstr "Soldat à la masse" msgid "Cavalry Maceman" msgstr "Berittener Streitkolbenträger" msgid "Maceman" msgstr "Luptător cu buzduganul" msgctxt "Name of an attack, usually the weapon." msgid "Spear" msgstr "სასროლი შუბი" msgid "Cavalry Spearman" msgstr "Кавалеріський списоносець" msgid "Counters: 2× vs Cavalry." msgstr "Противодействие: в два раза лучше против конницы" msgid "Spearman" msgstr "Bojovník s oštěpem" msgctxt "Name of an attack using a double-edged sword." msgid "Sword" msgstr "Claidheamh" msgid "Cavalry Swordsman" msgstr "Bojovník s mečem jedoucí na koni" msgid "Swordsman" msgstr "cladakyxa'i sonci" msgid "Ranged" msgstr "Jednostki walczące na dystans." msgid "Ranged Cavalry" msgstr "Cavalaria de Combate à Distância" msgctxt "Name of an attack, usually the weapon." msgid "Bow" msgstr "Lankas" msgid "Archer" msgstr "വില്ലുകാരന്‍" msgid "Cavalry Archer" msgstr "Lučištník jedoucí na koni" msgctxt "Name of an attack, usually the weapon." msgid "Crossbow" msgstr "کمان زنبورکی" msgid "Cavalry Crossbowman" msgstr "Cavalerie Kruisboogschutter" msgid "Crossbowman" msgstr "Prajurit Busur Silang" msgctxt "Name of an attack, usually the weapon." msgid "Javelin" msgstr "Метательное копьё" msgid "Cavalry Javelineer" msgstr "Кавалерійський метальник списа" msgid "Javelineer" msgstr "Llançador de javelines" msgid "Champion" msgstr "Elitní jednotka" msgid "Champion Unit" msgstr "Чемпіонська одиниця" msgid "Champion Cavalry" msgstr "सर्वोत्तम अश्वारोही सेना" msgid "Champion Cavalry Archer" msgstr "Чемпіон кавалеріських стрільців" msgid "Champion Cavalry Axeman" msgstr "Чемпіон кавалеріських воїнів з сокирою" msgid "Champion Cavalry Crossbowman" msgstr "Kampioen Cavalerie Kruisboogschutter" msgid "Champion Cavalry Javelineer" msgstr "Чемпіон кавалерійських метальників списа" msgid "Champion Cavalry Maceman" msgstr "Luptător cu buzduganul călare campion" msgid "Champion Cavalry Spearman" msgstr "Чемпіон кавалеріських списоносців" msgid "Champion Cavalry Swordsman" msgstr "सर्वोत्तम तलवारबाज अश्वारोही सेना" msgid "War Elephant" msgstr "Elepanteng Pangdigma" msgid "Elephant" msgstr "Elephantus" msgctxt "Name of an attack, usually the weapon." msgid "Trunk" msgstr "Προβοσκίδα" msgid "Circular" msgstr "Di Chuyển Vòng Quanh" msgid "Infantry" msgstr "Җәяүле гаскәри" msgid "Champion Infantry" msgstr "Πρωτοπαλλήκαρο πεζικάριος" msgid "Champion Archer" msgstr "Sagittarius Propugnator" msgid "Champion Axeman" msgstr "Guerreiro com machado campeão" msgid "Champion Infantry Crossbowman" msgstr "Kampioen Infanterie Kruisboogschutter" msgid "Champion Infantry Javelineer" msgstr "Campión Lanzador de Xavelinas de Infantería" msgid "Champion Infantry Maceman" msgstr "Kampioen Infanterie Knotsvechter" msgctxt "Name of an attack, usually the weapon." msgid "Pike" msgstr "Дугачко копље" msgid "Champion Pikeman" msgstr "Πρωτοπαλλήκαρο Σαρισοφόρος" msgid "Counters: 3× vs Cavalry." msgstr "Противодействие: в 3 раза лучше против конницы." msgid "Pikeman" msgstr "Pehotnik z dolgo sulico" msgid "Champion Spearman" msgstr "Elitní bojovník s oštěpem" msgid "Champion Swordsman" msgstr "Čempionas kovotojas kardu" msgid "Trumpeter" msgstr "Lính Thổi Kèn Hiệu" msgid "Champion Infantry Trumpeter" msgstr "Čempionų Pėstininkas Trimitininkas" msgctxt "Name of an attack, usually the weapon." msgid "Fangs" msgstr "Torahampaat" msgid "War Dog" msgstr "Πολεμικός σκύλος" msgid "Cannot attack Structures, Ships, or Siege Engines." msgstr "Ne peut pas attaquer les structures, les bateaux, ou les engins de siège." msgid "Dog" msgstr "Txakurra" msgid "Elephant Archer" msgstr "Sagittarius Elephantinus" msgid "Kill to gather meat for food." msgstr "Tuer pour ramasser de la viande pour la nourriture. " msgid "Kill to gather meat for quick food." msgstr "Tuer pour recueillir de la viande comme une source de nouriture rapide." msgid "Kill to butcher for food." msgstr "Es pot matar per aconseguir carn per menjar." msgid "Hero" msgstr "Kahraman" msgid "Hero Cavalry" msgstr "Hrdina jedoucí na koni" msgid "" "\n" " " msgstr "" "\n" " " msgid "Hero Cavalry Archer" msgstr "Herojus kavalerijos lankininkas" msgid "Hero Cavalry Axeman" msgstr "Герой кавалеріських воїнів з сокирою" msgid "Hero Cavalry Crossbowman" msgstr "Curaidh crois-bhoghadair eachraidh" msgid "Hero Cavalry Javelineer" msgstr "Герой кавалерійських метальників списа" msgid "Hero Cavalry Maceman" msgstr "Berittener Heldenstreitkolbenträger" msgid "Hero Cavalry Spearman" msgstr "Hrdina jízdní bojovník s oštěpem" msgid "Counters: 1.75× vs Cavalry." msgstr "Противодействие: в 1.75 раза лучше против конницы." msgid "Hero Cavalry Swordsman" msgstr "Herojus kavalerijos kardininkas" msgid "Hero Elephant" msgstr "Curaidh ailbhein-chogaidh" msgid "Support" msgstr "Podporná jednotka" msgid "Healer" msgstr "Iscijeljitelj" msgid "Hero Archer" msgstr "Kahraman Piyade Okçu" msgid "Hero Axeman" msgstr "Guerreiro com machado herói" msgid "Hero Infantry Crossbowman" msgstr "Curaidh crois-bhoghadair coisridh" msgid "Hero Infantry Javelineer" msgstr "Герой піхотних метальників списа" msgid "Hero Infantry Maceman" msgstr "Herojus Pėstininkas Kuokininkas" msgid "Hero Pikeman" msgstr "херојски копљаник (дуго копље)" msgid "Hero Spearman" msgstr "Hrdina bojovník s oštěpem" msgid "Hero Swordsman" msgstr "Qəhrəman qılınclı piyada" msgid "Worker" msgstr "Darbininkas" msgid "Melee Infantry" msgstr "Infantería de combate cuerpo a cuerpo" msgid "Infantry Maceman" msgstr "Soldat d'infanteria amb maça" msgid "Infantry Crossbowman" msgstr "Infanterie Kruisboogschutter" msgid "Infantry Javelineer" msgstr "Jalkaväen keihäänheittäjä" msgctxt "Name of an attack, usually the weapon." msgid "Sling" msgstr "Εκσφενδονιστής" msgid "Slinger" msgstr "Aruncator cu praștia" msgid "Ship" msgstr "Embarcação" msgid "Fire Ship" msgstr "Vaixell incendiari" msgid "Unrepairable. Gradually loses health after ignition. Can only attack Ships." msgstr "" "Niet repareerbaar. Verliest geleidelijk aan kracht na ontsteking. Kan alleen maar " "schepen aanvallen." msgid "Fireship" msgstr "Vaixell incendiari" msgid "Fire" msgstr "Khai hoả" msgid "Warship" msgstr "Військовий корабель" msgid "Ignite the Fire Ship to damage nearby enemy Ships." msgstr "Steek het Vuurschip aan om vijandelijke schepen in de buurt schade toe te brengen." msgctxt "Name of an attack, usually the weapon." msgid "Harpoon" msgstr "Tîrê Neçirê" msgid "Fishing Boat" msgstr "Žvejybinis laivelis" msgid "Fish the waters for food." msgstr "Pesca en mares y aguas dulces para obtener comida." msgid "FishingBoat" msgstr "Navicula Piscatoria" msgid "Merchantman" msgstr "Prekybinis laivas" #, python-format msgid "" "Trade between docks. Garrison a Trader aboard for additional profit (+20% for each " "garrisoned). Gather profitable aquatic treasures. Improve sea trading at the Market." msgstr "" "Commercio tra i moli. Imbarcate un commerciante a bordo per ottenere ulteriori profitti" " (+20% per ogni presidio). Raccoglie tesori acquatici redditizi. Migliora il commercio " "marittimo al mercato." msgid "Bribable" msgstr "Може да бъде подкупен" msgid "Trader" msgstr "കച്ചവടക്കാരന്‍" msgctxt "Name of an attack, usually the weapon." msgid "Arrow" msgstr "Puščica" msgid "Arrow Ship" msgstr "Lokostrelska ladja" msgid "ArrowShip" msgstr "Boogschutter schip" msgid "Garrison units for transport across water. Countered by Siege Ships." msgstr "" "Unità di guarnigione per il trasporto attraverso l'acqua. Contrastato dalle Navi " "d'assedio." msgctxt "Name of an attack, usually the weapon." msgid "Naval Ram" msgstr "Pomorski Oven" msgid "Ramming Ship" msgstr "Nave da speronamento" msgid "" "Garrison units for transport across water. Strong against Siege Ships. Countered by " "Arrow Ships." msgstr "" "Beman met eenheden om ze het water over te zetten. Krachtig tegen Ramschepen. Wordt " "bestreden met een Boogschutter schip." msgid "NavalRam" msgstr "Ariete Navale" msgid "Scout Ship" msgstr "Buque de exploración" msgid "ScoutShip" msgstr "Buque de exploración" msgid "Scout for coastlines. Garrison units for transport across water." msgstr "Esplorazione delle coste. Unità di guarnigione per il trasporto attraverso l'acqua." msgctxt "Name of an attack, usually the weapon." msgid "Stone" msgstr "Камень" msgid "Siege Ship" msgstr "Oblegovalna Ladja" msgid "Garrison units for transport across water. Good against Arrow Ships and Structures." msgstr "" "Beman met eenheden om ze het water over te zetten. Krachtig tegen Boogschutter schepen " "en gebouwen. " msgid "NavalSiege" msgstr "Flottenbelagerung" msgid "Heavy" msgstr "Těžká válečná loď" msgid "Siege" msgstr "Vũ khí công thành" msgctxt "Name of an attack, usually the weapon." msgid "Bolt" msgstr "Sunki Strėlė" msgid "Linear" msgstr "Loidhneach" msgid "BoltShooter" msgstr "Lanzador de proxectís" msgid "Bolt Shooter" msgstr "Lanzador de proxectís" msgctxt "Name of an attack, usually the weapon." msgid "Fire" msgstr "Khai hoả" msgid "Flamethrower" msgstr "Alevli Kuşatma Makinası" msgctxt "Name of an attack, usually the weapon." msgid "Ram" msgstr "xe đục thành" msgid "Battering Ram" msgstr "Mūru dragājamā mašīna" msgid "Cannot attack Fields or Organic Units." msgstr "Chan urrainn dhan ionnsaigh a thoirt air achaidhean no aonadan fàs-bheartach." msgid "Ram" msgstr "xe đục thành" msgid "StoneThrower" msgstr "Aruncător de pietre" msgid "Siege Catapult" msgstr "Katapultë Murëshkatërruese" msgid "SiegeTower" msgstr "Kullë Murëshkatërruese" msgid "Siege Tower" msgstr "Kullë Murëshkatërruese" msgid "Garrison units for transport and to increase firepower." msgstr "Guarnece soldados no interior para os transportar e para aumentar o seu poder de fogo." msgid "Worker Elephant" msgstr "Éléphant travailleur" msgctxt "Name of an attack, usually the weapon." msgid "Dagger" msgstr "Sastakaia" msgid "Female Citizen" msgstr "Kvinnlig medborgare" msgid "Heal units." msgstr "Helbredelsesenheter." msgid "Slave" msgstr "selbapselfu" msgid "Gatherer with a finite life span. Bonused at mining and lumbering." msgstr "" "Recoletor de recursos com um tempo de vida finito. Tem um bónus na mineração e no corte" " de madeira." msgid "Trade resources between your own markets and those of your allies." msgstr "Malairt stòras eadar na margaidean agad fhèin agus an fheadhainn aig do chaidreabhaich." msgid "Athenian Catafalque" msgstr "Athenian Catafalque" msgid "Solon" msgstr "Solonas" msgctxt "Rank" msgid "Advanced" msgstr "Fortgeschritten" msgid "Pródromos" msgstr "प्रोद्रोमोस" msgctxt "Rank" msgid "Elite" msgstr "Seann-ghaisgeach" msgctxt "Name of an attack using a single-edged sword." msgid "Sword" msgstr "Claidheamh" msgid "Greek Cavalry" msgstr "Kreikkalainen ratsuväki" msgid "Hippeús" msgstr "हिप्पेउस" msgid "City Guard" msgstr "Freiceadan a’ bhaile" msgid "Epílektos" msgstr "एपिलेक्तोस" msgid "Athenian Marine" msgstr "Unanenn War-Droad eus ar Morlu Atenian" msgid "Epibátēs Athēnaîos" msgstr "Epibátēs Athēnaîos" msgid "Scythian Archer" msgstr "Skythischer Bogenschütze" msgid "Toxótēs Skythikós" msgstr "Токсо̀тис скитико̀с" msgid "Hippocrates" msgstr "Hippokratész" msgid "Iphicrates" msgstr "la .ifikratys." msgid "Iphikratēs" msgstr "Iphikratēs" msgid "Pericles" msgstr "la periklys." msgid "Periklēs" msgstr "Periklē̂s" msgid "Themistocles" msgstr "തെമിസ്റ്റൊക്ലീസ്" msgid "Themistoklēs" msgstr "Themistoklē̂s" msgid "Xenophon" msgstr "Ksenofanas" msgid "Xenophōn" msgstr "Themistoklēs" msgid "Cretan Mercenary Archer" msgstr "Sagittarius Mercennarius Cretaeus" msgid "Toxótēs Krētikós" msgstr "Токсо̀тис критико̀с" msgid "Thracian Peltast" msgstr "თრაკიელი მსუბუქად შეიარაღებული მებრძოლი" msgid "Peltastḗs Thrâx" msgstr "पेल्तास्तेस थ्राक्स" msgid "Athenian Slinger Militia" msgstr "Atėnų Ginkluotų Civilių Svaidyklininkas" msgid "Psilòs Athēnaîos" msgstr "Псільос атхенайос" msgid "Athenian Hoplite" msgstr "Atinalı Ağır Mızraklı Piyade" msgid "Hoplítēs Athēnaîos" msgstr "Hoplítēs Athēnaîos" msgid "Triḗrēs Athēnaía" msgstr "Triḗrēs Athēnaía" msgid "Ploîon Halieutikón" msgstr "प्लोइओन हालिएउतिकोन" msgid "Ploîon Phortēgikón" msgstr "Ploîon Phortēgikón" msgid "Pentēkóntoros" msgstr "पेन्तेकोन्तोरोस" msgid "Lithobólos" msgstr "Lithobólos" msgid "Oxybelḗs" msgstr "Skorpion Oxybelēs\n" msgid "Krios" msgstr "क्रिओस" msgid "Gýnē Athēnaía" msgstr "Гѝни атинаѝя" msgid "Athenian Woman" msgstr "Boireannach na h-Àithne" msgid "Surgeon" msgstr "Военный врач" msgid "Iatros" msgstr "medikuak" msgid "Doûlos" msgstr "Δοῦλος " msgid "Émporos" msgstr "एम्पोरोस" msgid "Briton Catafalque" msgstr "Catafalco Britannico" msgid "Cassiuellaunos" msgstr "कास्सिउएल्लाउनोस" msgid "Marcacos" msgstr "मार्काकोस" msgid "Raiding Cavalry" msgstr "Plėšikaujanti kavalerija" msgid "Eporedos" msgstr "Cavalier Eporedos" msgid "Celtic Cavalry" msgstr "സെല്‍റ്റിക്ക് കുതിരപ്പട" msgid "Celtic Chariot" msgstr "Keltský dvoukolý válečný vůz" msgid "Essedon" msgstr "एस्सेदोन" msgid "Brythonic Champion" msgstr "Propugnator Brythonicus" msgid "Argos" msgstr "आर्गोस" msgid "Boudicca" msgstr "בודיקיאה " msgid "Boudica" msgstr "Βοαδίκεια" msgid "Caratacus" msgstr "Καρατακους" msgid "Caratacos" msgstr "Caratacos" msgid "Cunobeline" msgstr "Cunobelinská" msgid "Cunobelinos" msgstr "Cunobelinos" msgid "Adretos" msgstr "आद्रेतोस" msgid "Celtic Slinger" msgstr "rerce'a sonci be loi dzeko'o" msgid "Talmoris" msgstr "Тальморис" msgid "Celtic Spearman" msgstr "സെല്‍റ്റിക്ക് കുന്തക്കാരന്‍" msgid "Catucos" msgstr "Talmoris" msgid "Pontos" msgstr "पोन्तोस" msgid "Briton Fire Ship" msgstr "Brulote incendiario britano" msgid "Longos" msgstr "Longos" msgid "Nauson" msgstr "Nauson" msgid "Skiff" msgstr "Roeiboot" msgid "Molton" msgstr "Batterie Molton" msgid "Celtic Woman" msgstr "Boireannach Ceilteach" msgid "Bena" msgstr "Μπίνα" msgid "Druid" msgstr "Druidas" msgid "Uogition" msgstr "Marchand Uogition" msgid "Agrocuna" msgstr "Dogue Agrocuna" msgid "Carthaginian Catafalque" msgstr "Carthaginian Catafalque" msgid "Hasdrubal (Quartermaster)" msgstr "Hasdrúbal (General de Hannibaʿal)" msgid "Numidian Cavalry" msgstr "Нумідійська кавалерія" msgid "Ḥayyāl Raḫūv Masili" msgstr "Χαϊβαλ Ράχουλ Μάσιλι" msgid "Italic Cavalry" msgstr "Italialainen ratsuväki" msgid "Ḥayyāl Romaḥ Raḫūv" msgstr "Ḥayyāl Romaḥ Raḫūv" msgid "Gallic Mercenary Cavalry" msgstr "გალი დაქირავებული მებრძოლი მხედარი" msgid "Ḥayyāl Ḥerev Raḫūv" msgstr "Ḥayyāl Ḥerev Raḫūv" msgid "Iberian Heavy Cavalry" msgstr "Iberische schwere Kavallerie" msgid "Sacred Band Cavalry" msgstr "Caballería del Batallón Sagrado." msgid "Sacred Band of Astarte" msgstr "Legionário Sagrado de Astarte" msgid "North African War Elephant" msgstr "Βορειο-αφρικανικός Πολεμικός Ελέφαντας" msgid "Pil Malḥamit" msgstr "Піл мальхаміт" msgid "Sacred Band Infantry" msgstr "Infanterie van de Heilige Schare" msgid "Sacred Band of Ba'al" msgstr "Ba'alen batailoi sagaratua" msgid "Sacred Band Pikeman" msgstr "Pikenerare av den Heliga Skaran" msgid "Mašal" msgstr "فرقة الرماح المقدسة" msgid "Hamilcar Barca" msgstr "la xamilkar.barkas." msgid "Ḥimelqart Baraq" msgstr "حَمَلْقَاْر بَرْقَا" msgid "Hannibal Barca" msgstr "la xanibyl.barkas." msgid "Ḥannibaʿal Baraq" msgstr "حَنَّبَعِل بَرْقَا" msgid "Maharbal" msgstr "Maharbalas" msgid "Maharbaʿal" msgstr "Maharbaʿal" msgid "Mauritanian Archer" msgstr "Mauretanischer Bogenschütze" msgid "Qešet" msgstr "رامٍ موريتانيّ" msgid "Iberian Mercenary Skirmisher" msgstr "Infanteria lleugera mercenària ibèrica" msgid "Sǝḫīr Kidōn" msgstr "Sǝḫīr Kidōn" msgid "Balearic Slinger" msgstr "aruncator cu praștia Balearic" msgid "Qallāʿ Ibušimi" msgstr "Qallāʿ Ibušimi" msgid "Libyan Spearman" msgstr "Libyjský bojovník s oštěpem" msgid "Sǝḫīr Ḥanīt" msgstr "Sǝḫīr Ḥanīt" msgid "Gallic Mercenary Swordsman" msgstr "Galský žoldnéřský bojovník s mečem" msgid "Seḫīr Ḥerev" msgstr "Seḫīr Ḥerev" msgid "Seḫīr Romaḥ" msgstr "Seḫīr Romaḥ" msgid "Tlat-Mašōt" msgstr "Tlat-Mašōt" msgid "Noon-Mašōt" msgstr "Noon-Mašōt" msgid "Seḥer" msgstr "Seḥer" #, python-format msgid "" "Trade between docks. Garrison a Trader aboard for additional profit (+20% for each " "garrisoned). Gather profitable aquatic treasures. Carthaginians have +25% sea trading " "bonus." msgstr "" "Comercializa mercadoria entre portos. Pode ser guarnecida com comerciantes a bordo para" " obter lucros adicionais (+20% lucro por cada comerciante a bordo). Recolhe tesouros " "aquáticos rentáveis. Os cartagineses têm um bónus de +25% no comércio marítimo." msgid "Du-Mašōt" msgstr "Ντουμακότ" msgid "Ḥameš-Mašōt" msgstr "Ḥameš-Mašōt" msgid "Ballista" msgstr "Caiteoir Boltaí" msgid "Aštāh" msgstr "Aštāh" msgid "Carthaginian Woman" msgstr "Femina Carthaginiensis" msgid "Kehinit" msgstr "Kehinit" msgid "Mekir" msgstr "Mekir" msgid "Gallic Catafalque" msgstr "Katafalk galijski " msgid "Ambiorix" msgstr "Ambioriksas" msgid "Gallic Noble Cavalry" msgstr "Noblezia Galiarraren Zalditeria" msgid "Uerouicos" msgstr "Noble guerrier Uerouicos" msgid "Naked Fanatic" msgstr "Chiến Binh Cuồng Tín Khỏa Thân" msgid "Bariogaisatos" msgstr "Lancier fou Bariogaisatos" msgid "Soliduros" msgstr "Fantassin d'élite Soliduros" msgid "Carnucos" msgstr "कार्नुकोस" msgid "Brennus" msgstr "ब्रेन्नुस" msgid "Brennos" msgstr "ब्रेन्नोस" msgid "Vercingetorix" msgstr "Vercingetoriksas" msgid "Uercingetorix" msgstr "Уерцингеторикс" msgid "Viridomarus" msgstr "Viridomarus" msgid "Britomaros" msgstr "Grand Chef Britomaros" msgid "Gallic Fire Ship" msgstr "Brulote incendiario galo" msgid "Han Catafalque" msgstr "Chanský katafalk" msgid "Emperor Wǔ (Liu Che)" msgstr "Wǔ enperadorea (Liu Che)" msgid "Gōng Qíbīng" msgstr "Gōng Qíbīng jízdní střelec" msgid "Han Cavalry Crossbowman" msgstr "Ханьський кавалерійський арбалетник" msgid "Máo Qíbīng" msgstr "Máo Qíbīng jízdní oštěpař" msgid "Dāo Qíbīng" msgstr "Dāo Qíbīng jízdní šermíř" msgid "Wu Wei Yin Cao Cao Guard" msgstr "Wu Wei Yin wachters van Cao Cao" msgid "Han War Chariot" msgstr "Ханьська військова колісниця" msgid "Zhanche" msgstr "Şampiyon Atlı Savaş Arabası" msgid "Palace Guard Archer" msgstr "Arqueiru de la guardia palatina" msgid "Yǔ Lín" msgstr "Okçu Şampiyon Piyade" msgid "Juezhang" msgstr "Trương Giác" msgid "Palace Guard Spearman" msgstr "Hasteiru de la guardia palatina" msgid "Hǔ Bēn" msgstr "Mızraklı Şampiyon Piyade" msgid "Hán Xìn" msgstr "Хань Синь" msgid "Liú Bāng" msgstr "Liú Bāng" msgid "Wèi Qīng" msgstr "Wèi Qīng" msgid "Shè Shǒu" msgstr "Okçu Piyade" msgid "Nǔ Shǒu" msgstr "Arbaletli Piyade" msgctxt "Name of an attack, usually the weapon." msgid "Ji" msgstr "Цзі" msgid "Halberdier" msgstr "Kargılı Piyade" msgid "Jǐ Bīng" msgstr "Kargılı Piyade" msgid "Máo Bīng" msgstr "Mızraklı Piyade" msgid "Dāo Bīng" msgstr "Kılıçlı Piyade" msgid "Lóu Chuán" msgstr "Üç sıra kürekli Kadırga" msgid "Yú Chuán" msgstr "Balıkçı Gemisi" msgid "Shāng Chuán" msgstr "Tüccar Gemisi" msgid "Zhàn Chuán" msgstr "Çift sıra kürekli Kadırga" msgid "Dà Lóu Chuán" msgstr "Beş sıra kürekli Kadırga" msgid "Mangonel" msgstr "Manganiella" msgid "Tóushí Chē" msgstr "Kuşatma Mancınığı kurulmuş" msgid "Gōngchéng Chuí" msgstr "Kuşatma Koçbaşı" msgid "Nǔ Chē" msgstr "Nǔ Chē" msgid "Gōngchéng Tǎ" msgstr "Công Thành Tháp" msgid "Fù Nǚ" msgstr "Kadın Vatandaş Yardımcısı" msgid "Yīshī" msgstr "Şifacı Yardımcısı B" msgid "Imperial Minister" msgstr "Kamerheer van het Keizerlijk Hof" msgid "Guānlì" msgstr "Bakan Yardımcısı" msgid "" "Use to boost the efficiency of nearby units and buildings. Garrison within a building " "to boost the efficiency of its production queue. Only Han buildings can garrison " "ministers." msgstr "" "Увеличава ефективността на околните единици и сгради. Поставете на гарнизон в сграда, " "за да увеличите ефективността на производствената ѝ опашка. Министрите могат да бъдат " "поставяни на гарнизон само в сградите на Хан." msgid "Minister" msgstr "Miniszter" msgid "Shāngrén" msgstr "Tüccar Yardımcısı" msgid "Iberian Catafalque" msgstr "Иберийска катафалка" msgid "Mandonius" msgstr "Mandoinius" msgid "Kantabriako Zaldun" msgstr "Ιππότες της Καντάμπριας" msgid "Lantzari" msgstr "Itzegozko" msgid "Leial Zalduneria" msgstr "Лєйаль сальдунєріа" msgid "Leial Ezpatari" msgstr "Πιστός Ξιφομάχος" msgid "Caros" msgstr "Caros" msgid "Indibil" msgstr "אינדיביל " msgid "Viriato" msgstr "Viriathus" msgid "Lusitano Ezpatari" msgstr "Λουζιτανός Ξιφομάχος" msgid "Habailari" msgstr "Habailari" msgid "Ezkutari" msgstr "Eztenhagadun" msgid "Ezpatari" msgstr "Haneztodun" msgid "Ponti" msgstr "Plachetnice" msgid "Iberian Fire Ship" msgstr "Iberiar Brulote Leherkaria" msgid "Arrantza Ontzi" msgstr "Arrantza Ontzi" msgid "Merkataritza Itsasontzi" msgstr "Μαρκαταρίντσα Ιτσαντσοτσί" msgid "Ahariburu" msgstr "Hesi-hausteko" msgid "Emazteki" msgstr "Emazteki" msgid "Iberian Woman" msgstr "Boireannach Ibèireach" msgid "Priestess of Ataekina" msgstr "Ataekinako Emakumezko Apaiza" msgid "Emakumezko Apaiz de Ataekina" msgstr "Emakumezko Apaiz de Ataekina" msgid "Merkatari" msgstr "Mearcataraí" msgid "Kushite Catafalque" msgstr "Kushite Catafalque" msgid "Shanakdakheto" msgstr "Sianadaichéato" msgid "iry hr ssmwtt" msgstr "Ири хэр сэсмутэт" msgid "Napatan Light Cavalry" msgstr "Napatanische leichte Kavallerie" msgid "Blemmye Desert Raider" msgstr "Блеммійський пустельний переслідувач" msgid "nhw Bulahau gml" msgstr "Нэху булахау гэмэл" msgid "Camel" msgstr "Kupranugaris" msgid "Meroitic Heavy Cavalry" msgstr "Meroitische schwere Kavallerie" msgid "Htr" msgstr "Хэтэр" msgid "Noble Cavalry" msgstr "Askar Bangsawan Berkuda" msgid "Htr Msʿ n mh-ib" msgstr "Хэтэр мэса ни мэх-иб" msgid "Meroitic War Elephant" msgstr "Μεροΐτικος Πολεμικός Ελέφαντας" msgid "Abore ʿhȝ" msgstr "Abore ʿhȝ" msgid "Napatan Temple Guard" msgstr "Напатанський храмовий охоронець" msgid "rs ʿImn" msgstr "Рэс Иамэн" msgid "Meroitic Temple Guard" msgstr "Străjer al templului meroitic" msgid "rs ʿIprmk" msgstr "Рэс Иапэрэмэк" msgid "Noble Archer" msgstr "Šľachtický lukostrelec" msgid "Hry pdty" msgstr "Хэри пэдэти" msgid "Amanirenas" msgstr "Królowa Amanirenas" msgid "Amnirense qore li kdwe li" msgstr "Амниренсе куоре лс кдуе ли" msgid "Arakamani" msgstr "Aracamanaí" msgid "I͗rk-k-I͗mn H̱nm-ı͗-Rʿ" msgstr "Ирэк-кэ-Имэн Хэнэм-и-Рэ" msgid "Ḥr-sȝ-it.f Sȝ-mrı͗-I͗mn" msgstr "Хэр-са-итэф Са-мэри-Имэн" msgid "Nastasen" msgstr "Nastasen" msgid "N-ı͗-s-tȝ-s-nn Kȝ-ʿnḫ-Rʿ" msgstr "Ни-и-сэ-та-сэ-нэн Ка-анх-Рэ" msgid "Nubian Archer" msgstr "Nubischer Bogenschütze" msgid "Pdty Nhsyw" msgstr "Пэдэти нэхэсиу" msgid "Noba Skirmisher" msgstr "Nubialainen kahakoitsija" msgid "nhw ʿhȝw Noba" msgstr "nhw ʿhȝw nobata" msgid "Noba Maceman" msgstr "Guerreiro com maça nobata" msgid "nhw Noba" msgstr "nhw nobata" msgid "Meroitic Pikeman" msgstr "Guerreiro com pique meróitico" msgid "siȝwrd" msgstr "Сиаурэд" msgid "Nubian Spearman" msgstr "Núbijský bojovník s oštěpem" msgid "iry-rdwy Nhsyw" msgstr "Ири-рэдуи нэхэсиу" msgid "Meroitic Swordsman" msgstr "Guerreiro com espada meróitico" msgid "knw hps" msgstr "Кэну хэпэс" msgid "shry ʿȝ" msgstr "Сэхэри аа" msgid "Whʿ-rmw" msgstr "Уеха-рему" msgid "Nile Trading Barge" msgstr "Нільський торгівельний баркас" msgid "Dȝy sbt" msgstr "Даи сэбэт" msgid "Kushite Siege Tower" msgstr "Κουσίτικος Πολιορκητικός Πύργος" msgid "iwn n ms" msgstr "Иун ни мэс" msgid "Shmt" msgstr "Сэхэмэт" msgid "Kushite Woman" msgstr "Boireannach Kulušach" msgid "Priest" msgstr "Kinderficker" msgid "wʿb nsw" msgstr "Уаб нэсу" msgid "Nilotic Merchant" msgstr "Nilotisk handelsmand" msgid "rmt sbt" msgstr "Рэмэт сэбэт" msgid "Macedonian Catafalque" msgstr "Macedonian Catafalque" msgid "Philip V" msgstr "Filipas 5-asis" msgid "Odrysian Skirmish Cavalry" msgstr "Odryysialainen kahakoitsijaratsuväki" msgid "Hippakontistḕs Odrysós" msgstr "Хипаконтистѝс одрисо̀с" msgid "Thessalian Lancer" msgstr "Фессалийский конный копейщик" msgid "Xystophóros Thessalikós" msgstr "Xystophóros Thessalikós" msgid "Companion Cavalry" msgstr "Cabalaría de acompañamento" msgid "Hetaîros" msgstr "Hetaîros" msgid "Gastraphetophoros" msgstr "Graikų Arbaletininkas" msgid "Macedonian Shield Bearer" msgstr "Porteur de bouclier macédonien" msgid "Hypaspistḗs" msgstr "Хипаспистѝс" msgid "Hypaspistḗs Argyraspídi" msgstr "Хипаспистѝс аргираспѝди" msgid "Rhomphaiaphoros" msgstr "Rhomphaiaphoros" msgid "Alexander III the Great" msgstr "Alexandru al III-lea cel Mare" msgid "Alexandros ho Megas" msgstr "Aléxandros G΄ ho Mégas" msgid "Counters: 1.2× vs Heroes." msgstr "Противодействие: в 1.2 раза лучше против героев." msgid "Craterus" msgstr "Cráitéaras" msgid "Krateros" msgstr "Alexandros Megas" msgid "Demetrius I the Besieger" msgstr "Demetri I Assetjador de Ciutats" msgid "Dēmētrios Poliorkētēs" msgstr "Dēmētrios ho Poliorkētēs" msgid "Philip II of Macedon" msgstr "Makedoonia kuningas Philippos II " msgid "Philippos B' ho Makedōn" msgstr "Филиппос Дейтерос хо Македон" msgid "Pyrrhus I of Epirus" msgstr "Πύρρος ο Α' της Ηπείρου" msgid "Pyrrhos ho Epeiros" msgstr "Pýrrhos tês Ēpeírou" msgid "Agrianian Peltast" msgstr "აგრიანელი მსუბუქად შეიარაღებული მებრძოლი" msgid "Peltastḗs Agrías" msgstr "Пелтастѝс агрѝас" msgid "Foot Companion" msgstr "Македонский пеший товарищ" msgid "Pezétairos" msgstr "Педзетайрос" msgid "Rhodian Slinger" msgstr "Ροδίτης Εκσφενδονιστής" msgid "Sphendonḗtēs Rhódios" msgstr "Εκσφενδονιστής Ρόδιος" msgid "Tetrērēs" msgstr "Tetrērēs" msgid "Triḗrēs Makedonikḗ" msgstr "Üç sıra kürekli Kadırga" msgid "Hemiolos" msgstr "Hēmíolos" msgid "Helépolis" msgstr "Helépolis" msgid "Gýnē Makedonikḗ" msgstr "Гѝни македоникѝ" msgid "Macedonian Woman" msgstr "Boireannach Masadonach" msgid "Mauryan Catafalque" msgstr "Mauryan Catafalque" msgid "Bindusara" msgstr "Μπιντουσάρα" msgid "Indian Light Cavalry" msgstr "Cavaleiro Indiano de Assalto" msgid "Ashwarohi" msgstr "Ashwarohi" msgid "Indian Raiding Cavalry" msgstr "Індійська кавалерія переслідування" msgid "Aśvārohagaṇaḥ" msgstr "Ασβεροχάγκαναχ" msgid "War Chariot" msgstr "Військова колісниця" msgid "Rath" msgstr "ოთხ ბორბლიანი ეტლი" msgid "Indian War Elephant" msgstr "Ailbhean-cogaidh Innseanach" msgid "Gajendra" msgstr "Гаджендра" msgid "Warrior" msgstr "Πολεμιστής" msgid "Yōddha" msgstr "Γιόντχα" msgid "Maiden Guard" msgstr "Gwardez Yaouank-Kêr" msgid "Visha Kanya" msgstr "Assassina Venenosa" msgid "Maiden Guard Archer" msgstr "Maagdelijke Wachters boogschutter" msgid "Vachii Gaja" msgstr "Vachii Gaja" msgid "Ashoka the Great" msgstr "Aśoka l Amigu los Divos" msgid "Aśoka Devānāmpriya" msgstr "Ασόκα ο προσφιλής των θεών" msgid "" "Hero Special: \"Edicts of Ashoka\" - Edict Pillars of Ashoka can be built during " "Ashoka's lifetime." msgstr "" "Ειδικότητα του Ήρωα: «Ήδικτα του Ασόκα\" - Το Διάταγμα στης Στήλες του Ασόκα μπορεί να " "οικοδομηθεί στη διάρκεια της ζωής του Ασόκα." msgid "Acharya Chanakya" msgstr "சானாக்கிய ஆச்சாரியர்" msgid "Acharya Chāṇakya" msgstr "சானாக்கிய ஆச்சாரியர்" msgid "Chandragupta Maurya" msgstr "Chandragupta Mauraidhea" msgid "This gives Chandragupta Maurya his War Elephant." msgstr "Això li dóna a Chandragupta Maurya el seu elefant de guerra." msgid "Longbowman" msgstr "Lokostrelec z dolgim lokom" msgid "Dhanurdhar" msgstr "भारतीय धनुर्धार" msgid "Bamboo Spearman" msgstr "Lancier avec une lance en bambou" msgid "Kauntika" msgstr "Kauntika" msgid "Indian Swordsman" msgstr "Indiešu kājnieks ar zobenu" msgid "Khadagdhari" msgstr "Khadagdhari" msgid "Yudhpot" msgstr "Yuddhapota" msgid "Fisherman" msgstr "Рыболовное судно" msgid "Matsyapalak" msgstr "Matsyapalak" msgid "Trading Ship" msgstr "Торгівельний корабель" msgid "Vanijyik Nauka" msgstr "Βανιτζιούν Νούκα" msgid "Karmākara Gaja" msgstr "Καρμακάρα Γκάτσα" msgid "Naari" msgstr "Naari" msgid "Indian Woman" msgstr "Boireannach Innseanach" msgid "Brahmin Priest" msgstr "Brahmanų dvasininkas" msgid "Brāhmaṇa Pujari" msgstr "Βραχμάνος Πούτζαρι" msgid "Vaishya" msgstr "Vaišijas" msgctxt "" "Name of an attack using a rhomphaia (ῥομφαία), a Thracian two-handed weapon capable of " "both thrusting and slashing." msgid "Rhomphaia" msgstr "Rhomphaia" msgid "Thracian Black Cloak" msgstr "Фракийский чёрнохламидник" msgid "Rhomphaiophoros" msgstr "Rhomphaiophoros" msgid "Armored Swordsman" msgstr "Gepanzerter Schwertkämpfer" msgid "Thōrakitēs" msgstr "Thōrakitēs" msgid "Heavy Skirmisher" msgstr "Thủ Tiễn Quân Hạng Nặng" msgid "Thyreophoros" msgstr "Thyreophoros" msgid "Mankar Cirya" msgstr "Mankar Cirya" msgid "Persian Apple Bearer" msgstr "Pertsiar Lantzaren Eroalea" msgid "Arštibara" msgstr "Αρστιμπάρα" msgid "Persian Catafalque" msgstr "Persian Catafalque" msgid "Artaxšaçā" msgstr "Артаксеркса" msgid "Parthian Horse Archer" msgstr "Parthischer berittener Bogenschütze" msgid "Asabāra Parθava" msgstr "Arqueiro à Cavalo Parto" msgid "Hyrcanian Cavalry" msgstr "Hyrkanialainen ratsuväki" msgid "Asabāra Varkaniya" msgstr "Αζαμπάρα Βαρκανίγια" msgid "Median Light Cavalry" msgstr "Medische leichte Kavallerie" msgid "Asabāra Māda" msgstr "Αζαμπάρα Μάδα" msgid "Cappadocian Cavalry" msgstr "Cavalleria della Cappadocia" msgid "Asabāra Katpatuka" msgstr "Αζαμπάρα Κατπατούκα" msgid "Bactrian Heavy Lancer" msgstr "Goafer Baktrian Ponner War-Varc'h" msgid "Asabāra Baxtriš" msgstr "Αζαμπάρα Μπακτρίς" msgid "Bactrian Heavy Cavalry Archer" msgstr "Baktrischer schwerer berittene Bogenschütze" msgid "Babylonian Scythed Chariot" msgstr "Babylonský dvoukolý válečný vůz s kosami" msgid "Raθa Bābiruviya" msgstr "Ράθα Μπαμπιρούβια" msgid "Pila Hinduya" msgstr "Asabāra Varkaniya" msgid "Persian Immortal" msgstr "Lèine-chrios neo-bhàsmhor Pearsach" msgid "Anušiya" msgstr "Ανούσγια" msgid "Immortal" msgstr "Lèine-chrios neo-bhàsmhor" msgid "Switch to using the bow and arrow." msgstr "Превключване към ползване на лък и стрела." msgid "Switch to using a spear and shield." msgstr "Passa all'utilizzo di una lancia e uno scudo." msgid "Cyrus II The Great" msgstr "Curys II Suurenmoinen" msgid "Kuruš" msgstr "Cyrus Đại Đế" msgid "Darius I the Great" msgstr "Darayavahuš I el Magnu" msgid "Dārayavahuš" msgstr "دریوش دوم کبیر" msgid "Xerxes I" msgstr "la ksyrksys. poi pamoi" msgid "Xšayāršā" msgstr "Xerxes I Đại Đế" msgid "Sogdian Archer" msgstr "Songdianalainen jousimies" msgid "Θanuvaniya Suguda" msgstr "Θενανανίγια Σογκούντα" msgid "Lydian Auxiliary" msgstr "Lydijská podpůrná jednotka" msgid "Pastiš Spardiya" msgstr "Πάστις Σπαρδίγια" msgid "Shield Bearer" msgstr "Porteur de bouclier" msgid "Sparabara" msgstr "स्पाराबारा" msgid "Cardaces Hoplite" msgstr "Persli Ağır Mızraklı Piyade" msgid "Hoplites Kardakes" msgstr "Persli Ağır Mızraklı Piyadeler" msgid "Cardaces Skirmisher" msgstr "Infanteria lleugera Cardaces" msgid "Peltastes Kardakes" msgstr "पेल्तास्तेस कार्दाकेस" msgid "Hamaraniyanava Vazarka" msgstr "Hamaraniyanava Vazarka" msgid "Masiyakara" msgstr "Masiyakara" msgid "Ionian Trade Ship" msgstr "Іонійський торгівельний корабель" msgid "Nauš Yauna" msgstr "ناعوش یاعونا" msgid "Hamaraniyanava" msgstr "Hamaraniyanava" msgid "Assyrian Siege Ram" msgstr "Assyrischer Belagerungsrammbock" msgid "Hamaranakuba Aθuriya" msgstr "Αμαναρακούμπα Αθαουρία" msgid "Banu Miyanrudani" msgstr "Μπάνου Μαγανρουντάνι" msgid "Mesopotamian Woman" msgstr "Boireannach Mesopotamach" msgid "Median Magus" msgstr "Mediansk trollmann" msgid "Maguš Māda" msgstr "Μάγος Μάντα" msgid "Aramaean Merchant" msgstr "Arameisk handelsmann " msgid "Tamkarum Arami" msgstr "Ταμκαρούμ Αράμι" msgid "" "Trade resources between your own markets and those of your allies. Persians have a +25%" " land trading bonus." msgstr "" "Handle mit Ressourcen zwischen deinen eigenen Märkten und denen deiner Verbündeten. " "Perser haben einen Bonus in Höhe von +25 % für den Handel auf dem Landweg." msgid "Rhodian Marauder" msgstr "Rodoský záškodník" msgid "Blockade Runner" msgstr "Corridore di Blocchi" msgid "Treasure Ship" msgstr "Schattransportschip" msgid "Destroy this ship to loot its large amount of treasure." msgstr "Distruggete questa nave per saccheggiare la sua grande quantità di tesori." msgid "Cilician Pirate Ship" msgstr "Киликийский пиратский корабль" msgctxt "Name of an attack of a World War II fighter plane." msgid "Machine Guns" msgstr "Pistolety maszynowe" msgid "P-51 Mustang" msgstr "هواپیمای جنگنده پی-۵۱" msgid "A World War II American fighter plane." msgstr "Ένα αμερικάνικο μαχητικό αεροπλάνο του Β΄ Παγκοσμίου Πολέμου." msgid "Ptolemaic Catafalque" msgstr "Ptolemaiovský katafalk" msgid "Ptolemy III Euergetes (Benefactor)" msgstr "Ptolemaîos G΄ ho Euergétēs (el Bienfeiꞇhor)" msgid "Nabataean Camel Archer" msgstr "Nabatėjų lankininkas su kupranugariu" msgid "Mutsābiq Gamal Nabatu" msgstr "Μουτσέμπι Γκάμαλ Νάμπατσου" msgid "Tarantine Settler Cavalry" msgstr "Кавалерія тарентійських поселенців" msgid "Hippeús Tarantînos" msgstr "हिप्पेउस तारांतिनोस" msgid "Macedonian Settler Cavalry" msgstr "Makedonialainen uudisasukasratsuväki" msgid "Hippeús Makedonikós" msgstr "हिप्पेउस माकेदोनिकोस" msgid "Royal Guard Cavalry" msgstr "Karališkosios sargybos kavalerija" msgid "Ágēma Basiléōs" msgstr "Éphippos Basíleios Phrourós" msgid "Towered War Elephant" msgstr "Krijgsolifant met bemanningstoren" msgid "Polémou Eléphantos" msgstr "Полѐмоу елѐфантос" msgid "Royal Guard Infantry" msgstr "Karališkosios sargybos pėstininkas" msgid "Phalangitès Agema" msgstr "Makedonsk falanks-agema" msgid "Juggernaut" msgstr "Kaiken tieltään tuhoava voima" msgid "Tessarakonterēs" msgstr "तेस्साराकोन्तेरेस" msgid "Cleopatra VII" msgstr "Cleopatra VII Philópator" msgid "Kleopatra H' Philopatōr" msgstr "Kleopatra VII. Filopátor" msgid "Ptolemy I" msgstr "Ptolemeu I el Salvador" msgid "Ptolemaios A' Sōter" msgstr "Птолемаиос Протос Сотер" msgid "Ptolemy IV" msgstr "Ptolemaeus IV Philopator" msgid "Ptolemaios D' Philopatōr" msgstr "Птолемаиос Тетратос Филопатор" msgid "Mercenary Thureos Skirmisher" msgstr "Žoldnéřský harcovník nesoucí oválný štít (thureos)" msgid "Thureophóros Akrobolistḗs" msgstr "Thureophóros Akrobolistḗs" msgid "Egyptian Pikeman" msgstr "Αιγύπτιος λογχοφόρος με μακρύ δόρυ " msgid "Phalaggomákhimos" msgstr "Phalaggomákhimos" msgid "Judean Slinger" msgstr "Judėjų svaidyklininkas" msgid "Hebraikós Sphendonḗtēs" msgstr "हेब्राइकोस स्फेंदोनेतेस" msgid "Mercenary Thureos Spearman" msgstr "Žoldnéřský bojovník s oštěpem nesoucí oválný štít (thureos)" msgid "Thureophóros Misthophóros" msgstr "Thureophóros Misthophóros" msgid "Gallikós Mistophorós" msgstr "गाल्लिकोस मिस्तोफोरोस" msgid "Pentērēs" msgstr "Pentērēs" msgid "Dierēs" msgstr "希腊双列桨战船" msgid "Octērēs" msgstr "Octērēs" msgid "Polybolos" msgstr "Catapultă Antică Grecească" msgid "Gýnē Aigýptia" msgstr "Гѝни айгѝптия" msgid "Egyptian Woman" msgstr "Boireannach Èipheiteach" msgid "Roman Catafalque" msgstr "Romeinse katafalk" msgid "Lūcius Iūnius Brūtus" msgstr "Λούσιος Τζούνιος Βρούτος" msgid "Auxiliary Cavalry" msgstr "Cavalleria Ausiliaria" msgid "Eques Alaris" msgstr "Ajudante de Cavalaria" +msgid "Auxiliary" +msgstr "Auxiliary" + msgid "Allied Cavalry" msgstr "Sprzymierzona kawaleria" msgid "Eques Socius" msgstr "Zavezniški konjenik" msgid "Roman Cavalry" msgstr "Zalditeri Erromatarra" msgid "Eques Rōmānus" msgstr "Rimski konjenik" msgid "Eques Cōnsulāris" msgstr "एक्वेस कोनसुलारिस" msgid "Consular Bodyguard" msgstr "Pengawal Keselamatan Konsul" msgid "Gladiator" msgstr "Gladiatorius" msgid "Gladiator Spearman" msgstr "Gladiatorius Ietininkas" msgid "Hoplomachus" msgstr "Hoplomachus" msgid "Gladiator Swordsman" msgstr "Prajurit Pedang Gladiator" msgid "Murmillo" msgstr "Mirmillone" msgid "Italic Heavy Infantry" msgstr "Італійський важкий піхотинець" msgid "Extrāōrdinārius" msgstr "Экстраординариус" msgid "Marian Legionary" msgstr "Legionario della Riforma Mariana" msgid "Legiōnārius" msgstr "Legionierius" msgid "Roman Centurion" msgstr "Roomalainen sadanpäämies" msgid "Centuriō" msgstr "Σεντούριος" msgid "Praetorian Guard" msgstr "Pretoriaanikaartin vartija" msgid "Praetorianus" msgstr "Kılıçlı Şampiyon Piyade" +msgid "" +"Centurions may be promoted from elite melee citizen infantry, and train from the " +"Fortress after Marian Reforms." +msgstr "" +"Los centuriones pueden ser promocionados desde infantería de ciudadanos cuerpo a cuerpo" +" de élite, y pueden ser reclutados desde fortalezas después tras las Reformas de Mario." + +msgid "Centurion" +msgstr "Centurione" + msgid "Mārcus Claudius Mārcellus" msgstr "Quan Chấp Chính Tối Cao Gaius Claudius Marcellus" msgid "Quīntus Fabius Maximus Verrūcōsus Cūnctātor" msgstr "Куинтус Фабиус Максимус Веррукозус Кунктатор" msgid "Pūblius Cornēlius Scīpiō Āfricānus" msgstr "Pūblius Cornēlius Scīpiō Āfricānus" -msgid "Roman Skirmisher" -msgstr "Infanteria lleugera romana" - -msgid "Vēles" -msgstr "Escaramuçador" - msgid "Legionary Skirmisher" msgstr "Schermagliatore Legionario" -msgid "lanciārius" -msgstr "lanciārius" +msgid "Antesignānus" +msgstr "Antesignānus" msgid "Legionary" msgstr "Legionario" +msgid "Roman Skirmisher" +msgstr "Infanteria lleugera romana" + +msgid "Vēles" +msgstr "Escaramuçador" + msgid "Veteran Spearman" msgstr "ომის მონაწილე სასროლი შუბით" msgid "Triārius" msgstr "Τριάριους" msgid "Elite rank Spearmen can be promoted to champion Centurions." msgstr "Der Elite Rang des Speerträgers kann zum Champion Centurions befördert werden." msgid "Give this combat veteran the rank of Centurion." msgstr "Assegna a questo veterano del combattimento il grado di Centurione." msgid "Roman Swordsman" msgstr "Römischer Schwertkämpfer" msgid "Hastātus" msgstr "Hastātus" msgid "Elite rank Swordsmen can be promoted to champion Centurions." msgstr "Der Elite Rang des Schwertkämpfers kann zum Champion Centurions befördert werden." -msgid "" -"Centurions may be promoted from elite melee citizen infantry, and train from the " -"Fortress after Marian Reforms." -msgstr "" -"Los centuriones pueden ser promocionados desde infantería de ciudadanos cuerpo a cuerpo" -" de élite, y pueden ser reclutados desde fortalezas después tras las Reformas de Mario." - -msgid "Centurion" -msgstr "Centurione" - msgid "Servus" msgstr "Esclave" msgid "Trirēmis Rōmāna" msgstr "त्रिरेमीस रोमाना" msgid "Nāvicula Piscātōria" msgstr "नाविकुला पिस्कातोरिआ" msgid "Corbīta" msgstr "Navio de mercadorias à vela" msgid "Quadrirēmis Rōmāna" msgstr "Quadrirēmis Rōmāna" msgid "Liburna" msgstr "Libúrnica" msgid "Quīnquerēmis Rōmāna" msgstr "क्विनक्वेरेमिस रोमाना" msgid "Onager" msgstr "گوره خر کوجک" msgid "Onagers may be built by Legionaries." msgstr "Los onagros pueden ser construidos por legionarios." msgid "An area of effect siege unit unlocked by Marian Reforms." msgstr "Una unidad de asedio con efecto de área desbloqueada por las reformas de Mario." msgid "Ariēs" msgstr "Máy Công Thành" msgid "Scorpiō" msgstr "Máy Bắn Cung " msgid "Rōmāna" msgstr "Rōmāna" msgid "Roman Woman" msgstr "Boireannach Ròmanach" msgid "Doctor" msgstr "Daktaras" msgid "Medicus" msgstr "Μέντικους" msgid "Plebeian Merchant" msgstr "Plebeiisk handelsmann" msgid "Mercātor" msgstr "मेर्कातोर" msgid "Samnite Skirmisher" msgstr "Infanteria lleugera samnita" msgid "Samnite Spearman" msgstr "Samnitský bojovník s oštěpem" msgid "Samnite Swordsman" msgstr "Samnitischer Schwertkämpfer" msgid "Seleucid Catafalque" msgstr "Katafalk seleucydyjski" msgid "Antiochus I Soter (Savior)" msgstr "Aintíochas I 'Soter' (Slánaithe)" msgid "Dahae Horse Archer" msgstr "Dahaenischer berittener Bogenschütze" msgid "Hippotoxotès Dahae" msgstr "Arciere a cavallo dahae" msgid "Militia Cavalry" msgstr "Puolisotilaallinen ratsuväki" msgid "Hippakontistès Politès" msgstr "Хипаконтистѐс политѐс" msgid "Hippos Hetairike" msgstr "Hippos Hetairike" msgid "Seleucid Cataphract" msgstr "Kỵ Binh Hạng Nặng của Seleucid" msgid "Seleukidón Kataphraktos" msgstr "Seleukidón Kataphraktos" msgid "Scythed Chariot" msgstr "Carruagem de Guerra com Foice" msgid "Drepanèphoros" msgstr "Drepanèphoros" msgid "Armored War Elephant" msgstr "Elefante de guerra con armadura" msgid "Thorakisménos Eléphantos" msgstr "Thorakisménos Eléphantos" msgid "Silver Shield" msgstr "Zilarrezko Ezkutuak" msgid "Argyraspis" msgstr "Αργυρασπιστής" msgid "Romanized Heavy Swordsman" msgstr "Romėnų Įvaikintas Sunkusis Kardininkas" msgid "Thorakitès Rhomaïkós" msgstr "Thorakitès Rhomaïkós" msgid "Antiochus III the Great" msgstr "Antiochus III Uaibhreach" msgid "Antiokhos G' Megas" msgstr "Antíoco III el Grande" msgid "Antiochus IV" msgstr "アンティオコス IV世 エピファネス(顕神王)" msgid "Antiokhos D' Epiphanēs" msgstr "Антиохос Тетратос Эпифанес" msgid "Seleucus I" msgstr "Seleucu I el Vincedor" msgid "Seleukos A' Nikatōr" msgstr "Селеукос Протос Никатор" msgid "Syrian Archer" msgstr "Syrischer Bogenschütze" msgid "Toxótēs Syrías" msgstr "Токсо̀тис сирѝас" msgid "Arab Javelineer" msgstr "Arabialainen keihäänheittäjä" msgid "Pezakontistès Aravikós" msgstr "Пезаконтистѐс аравико̀с" msgid "Phalangite" msgstr "Bộ binh Phalanx" msgid "Phalangitēs" msgstr "Giáo Binh Phalanx" msgid "Militia Thureos Spearman" msgstr "Bojovník domobrany s oštěpem nosící oválný štít (thureos)" msgid "Thureophóros Politès" msgstr "Thureophóros Politès" msgid "Thracian Mercenary Swordsman" msgstr "Thrácký žoldnéřský bojovník s mečem" msgid "Rhomphaiaphoros Thrakikós" msgstr "Rhomphaiaphoros Thrakikós" msgid "Seleukidó̱n Triērēs" msgstr "Seleukidó̱n Triērēs" msgid "Seleukidó̱n Tetrērēs" msgstr "Seleukidó̱n Tetrērēs" msgid "Pentères" msgstr "Pentérész" msgid "Syrías Gýnē" msgstr "Сирѝас гѝни" msgid "Syrian Woman" msgstr "Boireannach Siridheach" msgid "Spartan Catafalque" msgstr "Спартанска катафалка" msgid "Lycurgus" msgstr "Lider Spartan" msgid "Perioikoi Cavalryman" msgstr "Perioikoi kvaleri soldat" msgid "Pródromos Perioïkós" msgstr "Про̀дромос периойко̀с" msgid "Greek Allied Cavalry" msgstr "Verbündete Griechische Kavallerie" msgid "Hippeús Symmakhikós" msgstr "Hippeús Symmakhikós" msgid "Spartan Pikeman" msgstr "Sarissophorus Lacedaemonius" msgid "Phalangites Spartiatis" msgstr "Spartanische Phalangiten" msgid "Spartan Hoplite" msgstr "Spartalı Ağır Mızraklı Piyade" msgid "Spartiátēs" msgstr "Spartijates" msgid "Spartan Olympic Hoplite" msgstr "Spartaanse Olymipische hopliet" msgid "Skiritai Commando" msgstr "Szkiritész elit könnyűgyalogos" msgid "Ékdromos Skirítēs" msgstr "Assaltatore skiritai" msgid "Agis III" msgstr "אגיס השלישי" msgid "Agis" msgstr "Άγις Α'" msgid "Brasidas" msgstr "Braszidasz" msgid "Leonidas I" msgstr "Vua Leonidas Đệ Nhất" msgid "Leōnidēs" msgstr "Léonidas " msgid "Helot Skirmisher" msgstr "Infanteria lleugera ilota" msgid "Akontistḗs Heílōs" msgstr "Ακοντιστές του Ήλιου" msgid "Perioikoi Hoplite" msgstr "Perioikoi Ağır Mızraklı Piyade" msgid "Hoplítēs Períoikos" msgstr "Hoplī́tās Períoikos" msgid "Neodamodes Hoplite" msgstr "Neodamódész hoplita" msgid "Neodamōdeis" msgstr "Neodamōdeis" msgid "Triḗrēs" msgstr "Triḗrēs" msgid "Spartan Woman" msgstr "Boireannach Spartach" msgid "Spartiâtis" msgstr "Spartiâtis" msgid "Émporos Períoikos" msgstr "Ѐмпорос перѝойкос" msgid "Theban Sacred Band Hoplite" msgstr "Thebli Kutsal Ağır Mızraklı Piyade Birliği" msgid "Hieroû Thebaíou Lókhou Hoplítai" msgstr "Фиванский священный отряд гоплитов" msgid "Champion Spearman." msgstr "Elitní bojovník s oštěpem." msgid "Fire Raiser" msgstr "Inneal togail teine" msgid "Pyrobolos" msgstr "Πυρπολητής" msgid "Thespian Black Cloak" msgstr "Θεσπιέας μελανοχίτων οπλίτης" msgid "Melanochitones" msgstr "Melanochitones" msgid "Longship" msgstr "Šiaurietiška Plėšikavimo Valtis" Index: ps/trunk/binaries/data/mods/public/l10n/public-simulation-technologies.pot =================================================================== --- ps/trunk/binaries/data/mods/public/l10n/public-simulation-technologies.pot (revision 28023) +++ ps/trunk/binaries/data/mods/public/l10n/public-simulation-technologies.pot (revision 28024) @@ -1,2420 +1,2420 @@ # Translation template for 0 A.D. — Empires Ascendant. # Copyright (C) 2024 Wildfire Games # This file is distributed under the same license as the 0 A.D. — Empires Ascendant # project. msgid "" msgstr "" "Project-Id-Version: 0 A.D. — Empires Ascendant\n" -"POT-Creation-Date: 2024-01-05 08:08+0000\n" -"PO-Revision-Date: 2024-01-05 08:08+0000\n" +"POT-Creation-Date: 2024-02-02 08:08+0000\n" +"PO-Revision-Date: 2024-02-02 08:08+0000\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=utf-8\n" "Content-Transfer-Encoding: 8bit" #: simulation/data/technologies/agoge.json:description msgid "" "Spartans were housed and trained from a young age to be superlative warriors and to " "endure any hardship a military life can give them." msgstr "" #: simulation/data/technologies/agoge.json:genericName msgid "The Agoge" msgstr "" #: simulation/data/technologies/agoge.json:requirementsTooltip #: simulation/data/technologies/art_of_war.json:requirementsTooltip #: simulation/data/technologies/attack_soldiers_will.json:requirementsTooltip #: simulation/data/technologies/barracks_batch_training.json:requirementsTooltip #: simulation/data/technologies/civil_engineering_02.json:requirementsTooltip #: simulation/data/technologies/civil_service_02.json:requirementsTooltip #: simulation/data/technologies/equine_transports.json:requirementsTooltip #: simulation/data/technologies/gather_capacity_carts.json:requirementsTooltip #: simulation/data/technologies/gather_farming_chain_pump.json:requirementsTooltip #: simulation/data/technologies/gather_farming_fertilizer.json:requirementsTooltip #: simulation/data/technologies/gather_lumbering_sharpaxes.json:requirementsTooltip #: simulation/data/technologies/gather_mining_silvermining.json:requirementsTooltip #: simulation/data/technologies/gather_mining_slaves.json:requirementsTooltip #: simulation/data/technologies/heal_range_2.json:requirementsTooltip #: simulation/data/technologies/heal_rate_2.json:requirementsTooltip #: simulation/data/technologies/health_regen_units.json:requirementsTooltip #: simulation/data/technologies/hellenistic_metropolis.json:requirementsTooltip #: simulation/data/technologies/immortals.json:requirementsTooltip #: simulation/data/technologies/long_walls.json:requirementsTooltip #: simulation/data/technologies/nisean_horses.json:requirementsTooltip #: simulation/data/technologies/ostracism.json:requirementsTooltip #: simulation/data/technologies/parade_of_daphne.json:requirementsTooltip #: simulation/data/technologies/pharaonic_cult.json:requirementsTooltip #: simulation/data/technologies/poison_arrows.json:requirementsTooltip #: simulation/data/technologies/poison_blades.json:requirementsTooltip #: simulation/data/technologies/pop_house_02.json:requirementsTooltip #: simulation/data/technologies/reformed_army_sele.json:requirementsTooltip #: simulation/data/technologies/roman_reforms.json:requirementsTooltip #: simulation/data/technologies/ship_capture_resistance.json:requirementsTooltip #: simulation/data/technologies/ship_cost_time.json:requirementsTooltip #: simulation/data/technologies/ship_movement_speed.json:requirementsTooltip #: simulation/data/technologies/siege_attack.json:requirementsTooltip #: simulation/data/technologies/siege_bolt_accuracy.json:requirementsTooltip #: simulation/data/technologies/siege_cost_time.json:requirementsTooltip #: simulation/data/technologies/siege_health.json:requirementsTooltip #: simulation/data/technologies/siege_pack_unpack.json:requirementsTooltip #: simulation/data/technologies/silk_road.json:requirementsTooltip #: simulation/data/technologies/silvershields.json:requirementsTooltip #: simulation/data/technologies/soldier_attack_melee_03.json:requirementsTooltip #: simulation/data/technologies/soldier_attack_melee_03_variant.json:requirementsTooltip #: simulation/data/technologies/soldier_attack_ranged_03.json:requirementsTooltip #: simulation/data/technologies/soldier_resistance_hack_03.json:requirementsTooltip #: simulation/data/technologies/soldier_resistance_pierce_03.json:requirementsTooltip #: simulation/data/technologies/stable_batch_training.json:requirementsTooltip #: simulation/data/technologies/subterranean_aqueducts.json:requirementsTooltip #: simulation/data/technologies/tower_health.json:requirementsTooltip #: simulation/data/technologies/tower_murderholes.json:requirementsTooltip #: simulation/data/technologies/trade_gain_02.json:requirementsTooltip #: simulation/data/technologies/traditional_army_sele.json:requirementsTooltip #: simulation/data/technologies/unlock_champion_cavalry.json:requirementsTooltip #: simulation/data/technologies/unlock_champion_chariots.json:requirementsTooltip #: simulation/data/technologies/unlock_champion_infantry.json:requirementsTooltip #: simulation/data/technologies/unlock_neodamodes.json:requirementsTooltip #: simulation/data/technologies/unlock_spies.json:requirementsTooltip #: simulation/data/technologies/warship_arrow_attack.json:requirementsTooltip #: simulation/data/technologies/warship_siege_attack.json:requirementsTooltip #: simulation/data/technologies/wonder_population_cap.json:requirementsTooltip msgid "Unlocked in City Phase." msgstr "" #: simulation/data/technologies/agoge.json:tooltip msgid "Champion Hoplites +25% health, but +5% training time." msgstr "" #: simulation/data/technologies/archer_attack_spread.json:description msgid "Encouraging soldiers to practice archery improves their accuracy." msgstr "" #: simulation/data/technologies/archer_attack_spread.json:genericName msgid "Archery Training" msgstr "" #: simulation/data/technologies/archer_attack_spread.json:requirementsTooltip #: simulation/data/technologies/architecture_kush.json:requirementsTooltip #: simulation/data/technologies/cavalry_health.json:requirementsTooltip #: simulation/data/technologies/civil_engineering_01.json:requirementsTooltip #: simulation/data/technologies/civil_service_01.json:requirementsTooltip #: simulation/data/technologies/cost_healer.json:requirementsTooltip #: simulation/data/technologies/crossbow_training.json:requirementsTooltip #: simulation/data/technologies/dock_efficiency.json:requirementsTooltip #: simulation/data/technologies/garrison_heal.json:requirementsTooltip #: simulation/data/technologies/gather_capacity_wheelbarrow.json:requirementsTooltip #: simulation/data/technologies/gather_farming_harvester.json:requirementsTooltip #: simulation/data/technologies/gather_farming_training.json:requirementsTooltip #: simulation/data/technologies/gather_farming_water_weeding.json:requirementsTooltip #: simulation/data/technologies/gather_lumbering_strongeraxes.json:requirementsTooltip #: simulation/data/technologies/gather_mining_serfs.json:requirementsTooltip #: simulation/data/technologies/gather_mining_shaftmining.json:requirementsTooltip #: simulation/data/technologies/heal_range.json:requirementsTooltip #: simulation/data/technologies/heal_rate.json:requirementsTooltip #: simulation/data/technologies/hoplite_tradition.json:requirementsTooltip #: simulation/data/technologies/iphicratean_reforms.json:requirementsTooltip #: simulation/data/technologies/krypteia.json:requirementsTooltip #: simulation/data/technologies/pheidian_workshop.json:requirementsTooltip #: simulation/data/technologies/pop_house_01.json:requirementsTooltip #: simulation/data/technologies/roman_roads.json:requirementsTooltip #: simulation/data/technologies/serapis_cult.json:requirementsTooltip #: simulation/data/technologies/ship_health.json:requirementsTooltip #: simulation/data/technologies/soldier_attack_melee_01.json:requirementsTooltip #: simulation/data/technologies/soldier_attack_melee_02.json:requirementsTooltip #: simulation/data/technologies/soldier_attack_ranged_01.json:requirementsTooltip #: simulation/data/technologies/soldier_attack_ranged_02.json:requirementsTooltip #: simulation/data/technologies/soldier_resistance_hack_01.json:requirementsTooltip #: simulation/data/technologies/soldier_resistance_hack_02.json:requirementsTooltip #: simulation/data/technologies/soldier_resistance_pierce_01.json:requirementsTooltip #: simulation/data/technologies/soldier_resistance_pierce_02.json:requirementsTooltip #: simulation/data/technologies/tower_crenellations.json:requirementsTooltip #: simulation/data/technologies/tower_range.json:requirementsTooltip #: simulation/data/technologies/trade_commercial_treaty.json:requirementsTooltip #: simulation/data/technologies/trade_gain_01.json:requirementsTooltip #: simulation/data/technologies/trader_health.json:requirementsTooltip #: simulation/data/technologies/tyrtean_paeans.json:requirementsTooltip #: simulation/data/technologies/warship_ramming_speed.json:requirementsTooltip #: simulation/data/technologies/warship_resistance.json:requirementsTooltip msgid "Unlocked in Town Phase." msgstr "" #: simulation/data/technologies/archer_attack_spread.json:tooltip msgid "Archers −20% ranged attack spread." msgstr "" #: simulation/data/technologies/archery_tradition.json:description msgid "" "The Indian, Iranian, and Kushite peoples had a tradition of fine archery and a penchant" " for using massed archers in battle." msgstr "" #: simulation/data/technologies/archery_tradition.json:genericName msgid "Archery Tradition" msgstr "" #: simulation/data/technologies/archery_tradition.json:requirementsTooltip #: simulation/data/technologies/cavalry_movement_speed.json:requirementsTooltip #: simulation/data/technologies/fishing_boat_gather_rate.json:requirementsTooltip #: simulation/data/technologies/gather_capacity_basket.json:requirementsTooltip #: simulation/data/technologies/gather_farming_fertilizer_ptol.json:requirementsTooltip #: simulation/data/technologies/gather_farming_plows.json:requirementsTooltip #: simulation/data/technologies/gather_farming_seed_drill.json:requirementsTooltip #: simulation/data/technologies/gather_farming_training_ptol.json:requirementsTooltip #: simulation/data/technologies/gather_lumbering_ironaxes.json:requirementsTooltip #: simulation/data/technologies/health_females_01.json:requirementsTooltip #: simulation/data/technologies/ship_vision.json:requirementsTooltip #: simulation/data/technologies/tower_watch.json:requirementsTooltip msgid "Unlocked in Village Phase." msgstr "" #: simulation/data/technologies/archery_tradition.json:tooltip msgid "Archers +10 attack range." msgstr "" #: simulation/data/technologies/architecture_kush.json:genericName msgid "Monumental Architecture" msgstr "" #: simulation/data/technologies/architecture_kush.json:tooltip msgid "Civic Structures +20% build time, +20% health, and +20% capture points." msgstr "" #: simulation/data/technologies/architecture_pers.json:description msgid "" "The Persians built the wonderful 1677 mile-long Royal Highway from Sardis to Susa; " "Darius the Great and Xerxes also built the magnificent Persepolis; Cyrus the Great " "greatly improved Ecbatana and virtually 'rebuilt' the old Elamite capital of Susa." msgstr "" #: simulation/data/technologies/architecture_pers.json:genericName msgid "Achaemenid Architecture" msgstr "" #: simulation/data/technologies/architecture_pers.json:tooltip msgid "Structures +25% health and capture points, but also +20% build time." msgstr "" #: simulation/data/technologies/arsenal_philon.json:description msgid "" "The arsenal was mainly used as a warehouse for materials and instruments for the " "equipment of warships." msgstr "" #: simulation/data/technologies/arsenal_philon.json:genericName msgid "Arsenal of Philon" msgstr "" #: simulation/data/technologies/arsenal_philon.json:requirementsTooltip #: simulation/data/technologies/juggernauts.json:requirementsTooltip msgid "Unlocked in City Phase. Requires “Shipwrights.”" msgstr "" #: simulation/data/technologies/arsenal_philon.json:tooltip msgid "Warships +1 health/second self-repair rate." msgstr "" #: simulation/data/technologies/art_of_war.json:description msgid "" "This famous and most important work of the Seven Military Classics teaches Han " "commanders everything about planning battles, maintaining armies, and defeating one's " "enemies." msgstr "" #: simulation/data/technologies/art_of_war.json:genericName msgid "Sun Tzu's \"The Art of War\"" msgstr "" #: simulation/data/technologies/art_of_war.json:specificName.han msgid "Sūnzǐ BīngFǎ" msgstr "" #: simulation/data/technologies/art_of_war.json:tooltip msgid "All Citizen-Soldiers −20% required promotion experience." msgstr "" #: simulation/data/technologies/attack_soldiers_will.json:description msgid "The will to fight is crucial to victory. Inspire your troops with higher pay." msgstr "" #: simulation/data/technologies/attack_soldiers_will.json:genericName msgid "Will to Fight" msgstr "" #: simulation/data/technologies/attack_soldiers_will.json:specificName.athen #: simulation/data/technologies/attack_soldiers_will.json:specificName.mace #: simulation/data/technologies/attack_soldiers_will.json:specificName.ptol #: simulation/data/technologies/attack_soldiers_will.json:specificName.sele #: simulation/data/technologies/attack_soldiers_will.json:specificName.spart msgid "Dynamis" msgstr "" #: simulation/data/technologies/attack_soldiers_will.json:tooltip msgid "Soldiers, Siege Engines, and Ships +25% attack damage." msgstr "" #: simulation/data/technologies/barracks_batch_training.json:description msgid "" "Significantly increase training speed of infantry by training them in large batches or " "companies." msgstr "" #: simulation/data/technologies/barracks_batch_training.json:genericName #: simulation/data/technologies/stable_batch_training.json:genericName msgid "Conscription" msgstr "" #: simulation/data/technologies/barracks_batch_training.json:tooltip msgid "Barracks −10% batch training time." msgstr "" #: simulation/data/technologies/cavalry_health.json:description msgid "Selectively breed better war horses." msgstr "" #: simulation/data/technologies/cavalry_health.json:genericName msgid "Horse Breeding" msgstr "" #: simulation/data/technologies/cavalry_health.json:tooltip msgid "Cavalry +10% health." msgstr "" #: simulation/data/technologies/cavalry_movement_speed.json:description msgid "Train your horses to move faster." msgstr "" #: simulation/data/technologies/cavalry_movement_speed.json:genericName msgid "Horse Racing" msgstr "" #: simulation/data/technologies/cavalry_movement_speed.json:tooltip msgid "Cavalry +10% walk speed." msgstr "" #: simulation/data/technologies/civbonuses/brit_woad_warriors.json:description msgid "" "Britons paint their bodies with Woad, which produces a blue color and gives them a " "fiercesome appearance in battle." msgstr "" #: simulation/data/technologies/civbonuses/brit_woad_warriors.json:genericName msgid "Woad Warriors" msgstr "" #: simulation/data/technologies/civbonuses/brit_woad_warriors.json:tooltip msgid "All Infantry Units +5% movement speed, and gain +1 loot taking." msgstr "" #: simulation/data/technologies/civbonuses/cart_walls.json:description msgid "" "Carthaginians built their city walls in three concentric circuits. These walls were " "never breached. Even when the city was taken by the Romans, it was via the city's " "harbor, not by storming its walls." msgstr "" #: simulation/data/technologies/civbonuses/cart_walls.json:genericName msgid "Triple Walls" msgstr "" #: simulation/data/technologies/civbonuses/cart_walls.json:tooltip msgid "City Walls +100% build time, +100% stone cost, and +200% health." msgstr "" #: simulation/data/technologies/civbonuses/celt_structures.json:description msgid "Celtic structures were mostly made of wood with rubble foundations." msgstr "" #: simulation/data/technologies/civbonuses/celt_structures.json:genericName msgid "Wooden Construction" msgstr "" #: simulation/data/technologies/civbonuses/celt_structures.json:tooltip msgid "Structures −20% build time, −20% health, and −20% capture points." msgstr "" #: simulation/data/technologies/civbonuses/delian_league.json:description msgid "" "Shortly after the great naval victories at Salamis and Mykale, the Greek city-states " "instituted the so-called Delian League in 478 BC, whose purpose was to push the " "Persians out of the Aegean region. The allied states contributed ships and money, while" " the Athenians offered their entire navy." msgstr "" #: simulation/data/technologies/civbonuses/delian_league.json:genericName msgid "Delian League" msgstr "" #: simulation/data/technologies/civbonuses/delian_league.json:tooltip msgid "Ships −25% construction time." msgstr "" #: simulation/data/technologies/civbonuses/gaul_cavalry.json:description msgid "" "The Gauls were well-known for their effective cavalry. Celtic mercenaries were in " "demand throughout the Mediterranean." msgstr "" #: simulation/data/technologies/civbonuses/gaul_cavalry.json:genericName msgid "Superior Cavalry" msgstr "" #: simulation/data/technologies/civbonuses/gaul_cavalry.json:tooltip msgid "Cavalry +10% melee attack damage." msgstr "" #: simulation/data/technologies/civbonuses/greek_structures.json:description msgid "The Greeks used stone construction from early Mycenaean times." msgstr "" #: simulation/data/technologies/civbonuses/greek_structures.json:genericName msgid "Hellenic Architecture" msgstr "" #: simulation/data/technologies/civbonuses/greek_structures.json:tooltip msgid "Structures +10% health and +10% capture points." msgstr "" #: simulation/data/technologies/civbonuses/han_population.json:description msgid "" "By uniting China under one emperor, the Han Dynasty ruled over 40 million people, one " "of the largest empires of antiquity by population." msgstr "" #: simulation/data/technologies/civbonuses/han_population.json:genericName msgid "Federated States" msgstr "" #: simulation/data/technologies/civbonuses/han_population.json:tooltip #: simulation/data/technologies/civbonuses/maur_population.json:tooltip #: simulation/data/technologies/civbonuses/pers_population.json:tooltip msgid "+10% maximum population limit." msgstr "" #: simulation/data/technologies/civbonuses/han_walls.json:description msgid "" "The Han built massive walls made from rammed earth. These were gigantic fortifications " "several meters thick and stretching for kilometers." msgstr "" #: simulation/data/technologies/civbonuses/han_walls.json:genericName msgid "Great Wall" msgstr "" #: simulation/data/technologies/civbonuses/han_walls.json:tooltip msgid "City Walls +50% health." msgstr "" #: simulation/data/technologies/civbonuses/mace_storehouse.json:description msgid "The Macedonian economy relied greatly on their vast natural resources." msgstr "" #: simulation/data/technologies/civbonuses/mace_storehouse.json:genericName msgid "Resource-Rich Economy" msgstr "" #: simulation/data/technologies/civbonuses/mace_storehouse.json:tooltip msgid "Storehouse technologies −100% research time." msgstr "" #: simulation/data/technologies/civbonuses/maur_elephants.json:description msgid "" "India is the land of the elephants. Elephant warfare originated in India and continued " "for millennia. It was also the source of elephants for the eastern Mediterranean. " "Indian kings were able to field large numbers of war elephants." msgstr "" #: simulation/data/technologies/civbonuses/maur_elephants.json:genericName msgid "Elephant Tradition" msgstr "" #: simulation/data/technologies/civbonuses/maur_elephants.json:tooltip msgid "Elephants −30% training time." msgstr "" #: simulation/data/technologies/civbonuses/maur_population.json:description msgid "" "The Mauryan Empire encompassed dozens of formerly independent kingdoms over an area of " "5 million square kilometers, with a population of close to 60 million people. The " "Mauryan regents held the title Emperor of Emperors and commanded a standing army of " "600,000 infantry, 9000 elephants, 8000 chariots, and 30,000 cavalry, making it arguably" " the largest army of its time." msgstr "" #: simulation/data/technologies/civbonuses/maur_population.json:genericName msgid "Emperor of Emperors" msgstr "" #: simulation/data/technologies/civbonuses/maur_population.json:specificName.maur msgid "Chakravarti Samrāt" msgstr "" #: simulation/data/technologies/civbonuses/maur_walls.json:description msgid "The Mauryas built their city walls out of wood, an abundant natural resource in India." msgstr "" #: simulation/data/technologies/civbonuses/maur_walls.json:genericName msgid "Wooden Walls" msgstr "" #: simulation/data/technologies/civbonuses/maur_walls.json:tooltip msgid "City Walls −20% build time and −20% health." msgstr "" #: simulation/data/technologies/civbonuses/pers_population.json:description msgid "" "The Persians could and did levy a large number of infantry during wartime due to the " "sheer size of the Achaemenid Empire and the way in which it was set-up. In general the " "Persian infantry was well trained and fought with great tenacity. However while this " "was true the infantry were poor hand-to-hand, close combat fighters. Also, with the " "exception of the elite regiments, the Persian infantry was not a standing professional " "force." msgstr "" #: simulation/data/technologies/civbonuses/pers_population.json:genericName msgid "Great King's Levy" msgstr "" #: simulation/data/technologies/civbonuses/ptol_structures.json:description msgid "" "Sun-dried mud bricks were a common building material in hot and dry areas, especially " "where wood was scarce. Although not as strong and durable as fired bricks or natural " "stone and vulnerable to constant rains and heavy floods, mud bricks have the advantage " "they are cheap and easy to produce." msgstr "" #: simulation/data/technologies/civbonuses/ptol_structures.json:genericName msgid "Sun-dried Mud Bricks" msgstr "" #: simulation/data/technologies/civbonuses/ptol_structures.json:tooltip msgid "" "Houses and Economic Structures −40% wood cost, health, and capture points as well as " "+50% build time." msgstr "" #: simulation/data/technologies/civbonuses/rome_siege.json:description msgid "Soldiers were well Trained to Operate Siege Engines." msgstr "" #: simulation/data/technologies/civbonuses/rome_siege.json:genericName msgid "Legionary Engineers" msgstr "" #: simulation/data/technologies/civbonuses/rome_siege.json:tooltip msgid "Siege Catapults and Onagers 10% faster fire rate and +20% movement speed." msgstr "" #: simulation/data/technologies/civbonuses/sele_farms.json:description msgid "" "The Seleucid empire was located in a highly fertile region with productive soils. Farms" " are cheaper and faster to build." msgstr "" #: simulation/data/technologies/civbonuses/sele_farms.json:genericName msgid "Fertile Crescent" msgstr "" #: simulation/data/technologies/civbonuses/sele_farms.json:tooltip msgid "Farms −25% wood cost and −75% build time." msgstr "" #: simulation/data/technologies/civil_engineering_01.json:genericName msgid "Improved Construction" msgstr "" #: simulation/data/technologies/civil_engineering_01.json:specificName.han #: simulation/data/technologies/civil_engineering_02.json:specificName.han msgid "Gōngchéng" msgstr "" #: simulation/data/technologies/civil_engineering_01.json:tooltip msgid "All structures −10% build time and −10% cost." msgstr "" #: simulation/data/technologies/civil_engineering_02.json:genericName msgid "Robust Architecture" msgstr "" #: simulation/data/technologies/civil_engineering_02.json:tooltip msgid "All structures +20% health." msgstr "" #: simulation/data/technologies/civil_service_01.json:genericName msgid "Efficient Bureaucracy" msgstr "" #: simulation/data/technologies/civil_service_01.json:specificName.han #: simulation/data/technologies/civil_service_02.json:specificName.han msgid "Guānliáo" msgstr "" #: simulation/data/technologies/civil_service_01.json:tooltip msgid "Ministers −50% train time." msgstr "" #: simulation/data/technologies/civil_service_02.json:genericName msgid "Intensive Training" msgstr "" #: simulation/data/technologies/civil_service_02.json:tooltip msgid "Ministers +50% health." msgstr "" #: simulation/data/technologies/colonization.json:description msgid "" "Carthaginians established many trading centers as colonies and ultimately held dominion" " over 300 cities and towns in North Africa alone." msgstr "" #: simulation/data/technologies/colonization.json:genericName msgid "Colonization" msgstr "" #: simulation/data/technologies/colonization.json:tooltip msgid "Civic Structures (Civic Center, Temples, and Houses) −25% build time and resource costs." msgstr "" #: simulation/data/technologies/cost_healer.json:description msgid "" "Sacrificial rituals were quite common in ancient times, whether to satisfy the gods, " "calm natural disasters, or even improve harvests." msgstr "" #: simulation/data/technologies/cost_healer.json:genericName msgid "Sacrificial Ritual" msgstr "" #: simulation/data/technologies/cost_healer.json:tooltip msgid "Healers –40% training time, and the metal cost is removed." msgstr "" #: simulation/data/technologies/crossbow_training.json:description msgid "The Han had a penchant for using massed crossbowmen in battle." msgstr "" #: simulation/data/technologies/crossbow_training.json:genericName msgid "Crossbow Training" msgstr "" #: simulation/data/technologies/crossbow_training.json:tooltip msgid "Crossbow Infantry −20% train time." msgstr "" #: simulation/data/technologies/dock_efficiency.json:description #: simulation/data/technologies/ship_cost_time.json:description msgid "Employ skilled shipwrights with specialized tools to speed up ship construction." msgstr "" #: simulation/data/technologies/dock_efficiency.json:genericName msgid "Shipwrights" msgstr "" #: simulation/data/technologies/dock_efficiency.json:specificName.athen #: simulation/data/technologies/dock_efficiency.json:specificName.mace #: simulation/data/technologies/dock_efficiency.json:specificName.ptol #: simulation/data/technologies/dock_efficiency.json:specificName.sele #: simulation/data/technologies/dock_efficiency.json:specificName.spart msgid "Naupēgoi" msgstr "" #: simulation/data/technologies/dock_efficiency.json:specificName.rome msgid "Faber Navalis" msgstr "" #: simulation/data/technologies/dock_efficiency.json:tooltip msgid "" "Docks work 20% faster (Ships −20% build time; Technologies −20% research time) and are " "built 20% faster." msgstr "" #: simulation/data/technologies/equine_transports.json:description msgid "" "Early Achaemenid rulers acted towards making Persia the first great Asian empire to " "rule the seas. The Great King behaved favourably towards the various sea peoples in " "order to secure their services, but also carried out various marine initiatives. During" " the reign of Darius the Great, for example, a canal was built in Egypt and a Persian " "navy was sent exploring the Indus river. According to Herodotus, some 300 ships in the " "Persian navy were retrofitted to carry horses and their riders." msgstr "" #: simulation/data/technologies/equine_transports.json:genericName msgid "Equine Transports" msgstr "" #: simulation/data/technologies/equine_transports.json:tooltip msgid "Phoenician Triremes gain the ability to train Cavalry." msgstr "" #: simulation/data/technologies/exploration.json:description msgid "" "Nobody knew better than the Carthaginians where in the ancient world they were going " "and going to go; their merchant traders had missions to everywhere. The Chinese were " "noted explorers, once sending a fleet of ships into the Indian Ocean to expand their " "knowledge and open up new trade routes." msgstr "" #: simulation/data/technologies/exploration.json:genericName msgid "Exploration" msgstr "" #: simulation/data/technologies/exploration.json:requirementsTooltip msgid "Unlocked in Village Phase. Requires “Lookouts.”" msgstr "" #: simulation/data/technologies/exploration.json:tooltip msgid "Traders and Ships +20% vision range." msgstr "" #: simulation/data/technologies/fishing_boat_gather_capacity.json:description msgid "Salting allows to preserve fish longer." msgstr "" #: simulation/data/technologies/fishing_boat_gather_capacity.json:genericName msgid "Salt Curing" msgstr "" #: simulation/data/technologies/fishing_boat_gather_capacity.json:requirementsTooltip msgid "Unlocked in Village Phase. Requires “Fishing Nets.”" msgstr "" #: simulation/data/technologies/fishing_boat_gather_capacity.json:tooltip msgid "Fishing Boats +20 food capacity." msgstr "" #: simulation/data/technologies/fishing_boat_gather_rate.json:description msgid "Use nets to improve the productivity of fishing boats." msgstr "" #: simulation/data/technologies/fishing_boat_gather_rate.json:genericName msgid "Fishing Nets" msgstr "" #: simulation/data/technologies/fishing_boat_gather_rate.json:tooltip msgid "Fishing Boats +30% fish gather rate. Unlocks “Salt Curing.”" msgstr "" #: simulation/data/technologies/garrison_heal.json:description msgid "Units regain health over time while garrisoned." msgstr "" #: simulation/data/technologies/garrison_heal.json:genericName msgid "Living Conditions" msgstr "" #: simulation/data/technologies/garrison_heal.json:tooltip msgid "Structures +1 garrison heal rate." msgstr "" #: simulation/data/technologies/gather_ahimsa.json:description msgid "" "Ahimsa is the ancient Indian principle of nonviolence which applies to actions towards " "all living beings. It is a key virtue in Indian religions like Jainism, Buddhism, " "Hinduism, and Sikhism." msgstr "" #: simulation/data/technologies/gather_ahimsa.json:genericName msgid "Ahimsa" msgstr "" #: simulation/data/technologies/gather_ahimsa.json:tooltip msgid "Units +100% fruit gather rate, but -80% meat and fish gather." msgstr "" #: simulation/data/technologies/gather_animals_stockbreeding.json:description msgid "Breed livestock to slaughter for meat." msgstr "" #: simulation/data/technologies/gather_animals_stockbreeding.json:genericName msgid "Stockbreeding" msgstr "" #: simulation/data/technologies/gather_animals_stockbreeding.json:tooltip msgid "Domestic Animals −25% breeding time." msgstr "" #: simulation/data/technologies/gather_capacity_basket.json:description msgid "Workers use baskets. Increases shuttling capacity for all resources." msgstr "" #: simulation/data/technologies/gather_capacity_basket.json:genericName msgid "Baskets" msgstr "" #: simulation/data/technologies/gather_capacity_basket.json:tooltip #: simulation/data/technologies/gather_capacity_carts.json:tooltip #: simulation/data/technologies/gather_capacity_wheelbarrow.json:tooltip msgid "Workers +5 resource capacity." msgstr "" #: simulation/data/technologies/gather_capacity_carts.json:description msgid "Workers use horse-drawn carts. Increases shuttling capacity for all resources." msgstr "" #: simulation/data/technologies/gather_capacity_carts.json:genericName msgid "Horse-drawn Carts" msgstr "" #: simulation/data/technologies/gather_capacity_wheelbarrow.json:description msgid "Workers use wheelbarrows. Increases shuttling capacity for all resources." msgstr "" #: simulation/data/technologies/gather_capacity_wheelbarrow.json:genericName msgid "Wheelbarrow" msgstr "" #: simulation/data/technologies/gather_farming_chain_pump.json:description msgid "Install a chain pump for improved irrigation." msgstr "" #: simulation/data/technologies/gather_farming_chain_pump.json:genericName msgid "Chain Pump" msgstr "" #: simulation/data/technologies/gather_farming_chain_pump.json:tooltip #: simulation/data/technologies/gather_farming_fertilizer.json:tooltip #: simulation/data/technologies/gather_farming_fertilizer_ptol.json:tooltip #: simulation/data/technologies/gather_farming_plows.json:tooltip #: simulation/data/technologies/gather_farming_seed_drill.json:tooltip #: simulation/data/technologies/gather_farming_training.json:tooltip #: simulation/data/technologies/gather_farming_training_ptol.json:tooltip #: simulation/data/technologies/gather_farming_water_weeding.json:tooltip msgid "Workers +20% grain gather rate." msgstr "" #: simulation/data/technologies/gather_farming_fertilizer.json:description #: simulation/data/technologies/gather_farming_fertilizer_ptol.json:description msgid "Extra nutrients for farms." msgstr "" #: simulation/data/technologies/gather_farming_fertilizer.json:genericName #: simulation/data/technologies/gather_farming_fertilizer_ptol.json:genericName msgid "Fertilizer" msgstr "" #: simulation/data/technologies/gather_farming_harvester.json:description msgid "The Gauls invented an harvesting machine, making it much easier to harvest grain." msgstr "" #: simulation/data/technologies/gather_farming_harvester.json:genericName msgid "Harvesting Machine" msgstr "" #: simulation/data/technologies/gather_farming_harvester.json:tooltip msgid "Workers +10% grain gather rate." msgstr "" #: simulation/data/technologies/gather_farming_plows.json:description msgid "Equip your workers with iron plows, animal-drawn instruments to turn the sod." msgstr "" #: simulation/data/technologies/gather_farming_plows.json:genericName msgid "Iron Plow" msgstr "" #: simulation/data/technologies/gather_farming_seed_drill.json:description msgid "Equip your workers with seed drills." msgstr "" #: simulation/data/technologies/gather_farming_seed_drill.json:genericName msgid "Seed Drill" msgstr "" #: simulation/data/technologies/gather_farming_training.json:description #: simulation/data/technologies/gather_farming_training_ptol.json:description msgid "Training for workers to increase farm gathering speed." msgstr "" #: simulation/data/technologies/gather_farming_training.json:genericName #: simulation/data/technologies/gather_farming_training_ptol.json:genericName msgid "Gather Training" msgstr "" #: simulation/data/technologies/gather_farming_water_weeding.json:description msgid "Remove water weeds to preserve nutrients for the rice plants." msgstr "" #: simulation/data/technologies/gather_farming_water_weeding.json:genericName msgid "Water Weeding" msgstr "" #: simulation/data/technologies/gather_lumbering_ironaxes.json:description #: simulation/data/technologies/gather_lumbering_sharpaxes.json:description #: simulation/data/technologies/gather_lumbering_strongeraxes.json:description msgid "Increases wood gathering rates for trees." msgstr "" #: simulation/data/technologies/gather_lumbering_ironaxes.json:genericName msgid "Iron Axe Heads" msgstr "" #: simulation/data/technologies/gather_lumbering_ironaxes.json:tooltip #: simulation/data/technologies/gather_lumbering_sharpaxes.json:tooltip #: simulation/data/technologies/gather_lumbering_strongeraxes.json:tooltip msgid "Workers +25% wood gather rate." msgstr "" #: simulation/data/technologies/gather_lumbering_sharpaxes.json:genericName msgid "Sharp Axe Heads" msgstr "" #: simulation/data/technologies/gather_lumbering_strongeraxes.json:genericName msgid "Stronger Axe" msgstr "" #: simulation/data/technologies/gather_mining_serfs.json:description msgid "Compel serfs to help your workers quarry stone. Increases stone gathering rates." msgstr "" #: simulation/data/technologies/gather_mining_serfs.json:genericName msgid "Serfs" msgstr "" #: simulation/data/technologies/gather_mining_serfs.json:specificName.spart msgid "Heilōtes" msgstr "" #: simulation/data/technologies/gather_mining_serfs.json:tooltip #: simulation/data/technologies/gather_mining_servants.json:tooltip #: simulation/data/technologies/gather_mining_slaves.json:tooltip msgid "Workers +25% stone gather rate." msgstr "" #: simulation/data/technologies/gather_mining_servants.json:description msgid "Hire servants to help quarry stone. Increases stone gathering rates." msgstr "" #: simulation/data/technologies/gather_mining_servants.json:genericName msgid "Servants" msgstr "" #: simulation/data/technologies/gather_mining_servants.json:specificName.athen #: simulation/data/technologies/gather_mining_servants.json:specificName.mace #: simulation/data/technologies/gather_mining_servants.json:specificName.ptol #: simulation/data/technologies/gather_mining_servants.json:specificName.sele #: simulation/data/technologies/gather_mining_servants.json:specificName.spart msgid "Douloi" msgstr "" #: simulation/data/technologies/gather_mining_shaftmining.json:description msgid "Develop shaft mining. Increases metal gathering rates." msgstr "" #: simulation/data/technologies/gather_mining_shaftmining.json:genericName msgid "Shaft Mining" msgstr "" #: simulation/data/technologies/gather_mining_shaftmining.json:tooltip #: simulation/data/technologies/gather_mining_silvermining.json:tooltip #: simulation/data/technologies/gather_mining_wedgemallet.json:tooltip msgid "Workers +25% metal gather rate." msgstr "" #: simulation/data/technologies/gather_mining_silvermining.json:description msgid "Strike a vein of precious silver. Increases metal gathering rates." msgstr "" #: simulation/data/technologies/gather_mining_silvermining.json:genericName msgid "Silver Mining" msgstr "" #: simulation/data/technologies/gather_mining_silvermining.json:specificName.athen msgid "Mines of Laureion" msgstr "" #: simulation/data/technologies/gather_mining_silvermining.json:specificName.mace msgid "Mines of Krenides" msgstr "" #: simulation/data/technologies/gather_mining_slaves.json:description msgid "Buy slaves to help your workers quarry stone. Increases stone gathering rates." msgstr "" #: simulation/data/technologies/gather_mining_slaves.json:genericName msgid "Slaves" msgstr "" #: simulation/data/technologies/gather_mining_slaves.json:specificName.athen #: simulation/data/technologies/gather_mining_slaves.json:specificName.mace #: simulation/data/technologies/gather_mining_slaves.json:specificName.ptol #: simulation/data/technologies/gather_mining_slaves.json:specificName.sele #: simulation/data/technologies/gather_mining_slaves.json:specificName.spart msgid "Andrapoda" msgstr "" #: simulation/data/technologies/gather_mining_slaves.json:specificName.rome msgid "Servi" msgstr "" #: simulation/data/technologies/gather_mining_wedgemallet.json:description msgid "Equip your workers with helpful tools. Increases metal gathering rates." msgstr "" #: simulation/data/technologies/gather_mining_wedgemallet.json:genericName msgid "Wedge and Mallet" msgstr "" #: simulation/data/technologies/gather_wicker_baskets.json:description #: simulation/data/technologies/gather_wicker_baskets_maur.json:description msgid "Equip your foragers with wicker baskets for foraging." msgstr "" #: simulation/data/technologies/gather_wicker_baskets.json:genericName #: simulation/data/technologies/gather_wicker_baskets_maur.json:genericName msgid "Wicker Baskets" msgstr "" #: simulation/data/technologies/gather_wicker_baskets.json:tooltip #: simulation/data/technologies/gather_wicker_baskets_maur.json:tooltip msgid "Workers +50% fruit gather rate." msgstr "" #: simulation/data/technologies/heal_range.json:description #: simulation/data/technologies/heal_range_2.json:description msgid "Increases the healing and vision range of all healers." msgstr "" #: simulation/data/technologies/heal_range.json:genericName msgid "Healing Range" msgstr "" #: simulation/data/technologies/heal_range.json:specificName.athen #: simulation/data/technologies/heal_range.json:specificName.mace #: simulation/data/technologies/heal_range.json:specificName.ptol #: simulation/data/technologies/heal_range.json:specificName.sele #: simulation/data/technologies/heal_range.json:specificName.spart msgid "Olympic Pantheon" msgstr "" #: simulation/data/technologies/heal_range.json:tooltip #: simulation/data/technologies/heal_range_2.json:tooltip msgid "Healers +5 healing range." msgstr "" #: simulation/data/technologies/heal_range_2.json:genericName msgid "Healing Range 2" msgstr "" #: simulation/data/technologies/heal_range_2.json:specificName.athen msgid "Akadēmeia" msgstr "" #: simulation/data/technologies/heal_rate.json:description #: simulation/data/technologies/heal_rate_2.json:description msgid "Increases the healing rate of all healers." msgstr "" #: simulation/data/technologies/heal_rate.json:genericName msgid "Healing Rate" msgstr "" #: simulation/data/technologies/heal_rate.json:specificName.athen #: simulation/data/technologies/heal_rate.json:specificName.mace #: simulation/data/technologies/heal_rate.json:specificName.ptol #: simulation/data/technologies/heal_rate.json:specificName.sele #: simulation/data/technologies/heal_rate.json:specificName.spart msgid "Sphagia" msgstr "" #: simulation/data/technologies/heal_rate.json:tooltip #: simulation/data/technologies/heal_rate_2.json:tooltip msgid "Healers −20% healing time." msgstr "" #: simulation/data/technologies/heal_rate_2.json:genericName msgid "Healing Rate 2" msgstr "" #: simulation/data/technologies/heal_rate_2.json:specificName.athen #: simulation/data/technologies/heal_rate_2.json:specificName.mace #: simulation/data/technologies/heal_rate_2.json:specificName.ptol #: simulation/data/technologies/heal_rate_2.json:specificName.sele #: simulation/data/technologies/heal_rate_2.json:specificName.spart msgid "Hippocratic Oath" msgstr "" #: simulation/data/technologies/health_females_01.json:description msgid "" "The loom allowed the creation of finer clothing for settlers. Women of the household " "were taught from a young age how to weave on the loom, and subsequently spent a large " "share of their lives working with it." msgstr "" #: simulation/data/technologies/health_females_01.json:genericName msgid "The Loom" msgstr "" #: simulation/data/technologies/health_females_01.json:tooltip msgid "Female Citizens +100% health." msgstr "" #: simulation/data/technologies/health_regen_units.json:description msgid "Organic units will slowly regenerate health over time when idle." msgstr "" #: simulation/data/technologies/health_regen_units.json:genericName msgid "Battlefield Medicine" msgstr "" #: simulation/data/technologies/health_regen_units.json:tooltip msgid "Idle Organic units +0.5 health regeneration rate." msgstr "" #: simulation/data/technologies/hellenistic_metropolis.json:description msgid "" "Beginning with Alexander, the Hellenistic monarchs founded many cities throughout their" " empires, where Greek culture and art blended with local customs to create the motley " "Hellenistic civilization." msgstr "" #: simulation/data/technologies/hellenistic_metropolis.json:genericName msgid "Hellenistic Metropolis" msgstr "" #: simulation/data/technologies/hellenistic_metropolis.json:tooltip msgid "Civic Centers +100% health and capture points, double default arrows." msgstr "" #: simulation/data/technologies/helot_economy.json:description msgid "" "Helots were the servants of Greece. Unlike slaves, helots were owned by the state, " "which managed economic production. Helots must give a reasonable portion of their " "harvest to support a warrior and his family or widow." msgstr "" #: simulation/data/technologies/helot_economy.json:genericName msgid "Helot Economy" msgstr "" #: simulation/data/technologies/helot_economy.json:tooltip msgid "Infantry Javelineers +100% grain gather rate, but −10% ranged attack pierce damage." msgstr "" #: simulation/data/technologies/hoplite_tradition.json:description msgid "Hoplite soldiers constituted most of the armies of Greece." msgstr "" #: simulation/data/technologies/hoplite_tradition.json:genericName msgid "Hoplite Tradition" msgstr "" #: simulation/data/technologies/hoplite_tradition.json:tooltip msgid "Hoplites −25% training time, −50% promotion experience, and +10% health." msgstr "" #: simulation/data/technologies/immortals.json:description msgid "" "The Achaemenids maintained a 10,000-strong elite corps, referred to as Athanatoi " "(“Immortals”) by Greek authors." msgstr "" #: simulation/data/technologies/immortals.json:genericName msgid "Immortals" msgstr "" #: simulation/data/technologies/immortals.json:tooltip msgid "Immortals −50% training time." msgstr "" #: simulation/data/technologies/iphicratean_reforms.json:description msgid "Athenian gymnasium, docks and triremes can train Marines (Epibates Athenaikos)." msgstr "" #: simulation/data/technologies/iphicratean_reforms.json:genericName msgid "Iphicratean Reforms" msgstr "" #: simulation/data/technologies/iphicratean_reforms.json:tooltip msgid "Athenian Docks and Triremes can train Marines and Cretan Mercenary Archers." msgstr "" #: simulation/data/technologies/juggernauts.json:genericName msgid "Juggernauts" msgstr "" #: simulation/data/technologies/juggernauts.json:specificName.ptol msgid "Tessarakonterēs" msgstr "" #: simulation/data/technologies/juggernauts.json:tooltip msgid "Siege Ships +50% health, +25% more projectiles, but −25% speed." msgstr "" #: simulation/data/technologies/krypteia.json:description msgid "" "Krypteia was an Agoge rite of passage, during which soldiers learned how to camouflage " "themselves and gained combat experience. The Spartans declared war on the Helots " "annually, with no problem or guilt in murdering them. During this initiation, the " "youths slept during the day and roamed at night, murdering any Helot they encountered " "along the way." msgstr "" #: simulation/data/technologies/krypteia.json:genericName msgid "Krypteia" msgstr "" #: simulation/data/technologies/krypteia.json:tooltip msgid "" "Champion Hoplites +10% melee attack damage, but Citizen Infantry Javelineers +30% " "training time." msgstr "" #: simulation/data/technologies/long_walls.json:description msgid "" "The Long Walls of Athens were constructed under the auspices of the wily Themistocles " "and extended 6 km from the city to the port of Piraeus. This secured the city's sea " "supply routes and prevented an enemy from starving out the city during a siege." msgstr "" #: simulation/data/technologies/long_walls.json:genericName msgid "Athenian Long Walls" msgstr "" #: simulation/data/technologies/long_walls.json:tooltip msgid "Build Walls in own or neutral territory." msgstr "" #: simulation/data/technologies/nisean_horses.json:description msgid "" "The now-extinct Nisian breed of horse was one of the largest and robust horses of " "ancient times. They were highly sought after by the Seleucids and Persians as both " "rider and mount gained heavier armor as time progressed." msgstr "" #: simulation/data/technologies/nisean_horses.json:genericName msgid "Nisean War Horses" msgstr "" #: simulation/data/technologies/nisean_horses.json:specificName.sele msgid "Nisioi" msgstr "" #: simulation/data/technologies/nisean_horses.json:tooltip msgid "Champion Cavalry Spearmen +20% health, but +10% training time." msgstr "" #: simulation/data/technologies/ostracism.json:description msgid "" "In ancient Athens, ostracism was the process by which any citizen, including political " "leaders, could be expelled from the city-state for 10 years." msgstr "" #: simulation/data/technologies/ostracism.json:genericName msgid "Ostracism" msgstr "" #: simulation/data/technologies/ostracism.json:tooltip msgid "Citizen soldiers +5% health, but Heroes −40% health." msgstr "" #: simulation/data/technologies/outpost_vision.json:description msgid "Increases outpost vision." msgstr "" #: simulation/data/technologies/outpost_vision.json:genericName msgid "Carrier Pigeons" msgstr "" #: simulation/data/technologies/outpost_vision.json:tooltip msgid "Outposts +33% vision range." msgstr "" #: simulation/data/technologies/pair_gather_food_maur.json:genericName msgid "Wicker Basket vs Ahimsa" msgstr "" #: simulation/data/technologies/pair_unlock_champions_sele.json:genericName msgid "Traditional Army vs Reform Army" msgstr "" #: simulation/data/technologies/pair_unlock_civil_engineering_han.json:genericName msgid "Civil Engineering" msgstr "" #: simulation/data/technologies/pair_unlock_civil_service_han.json:genericName msgid "Civil Service" msgstr "" #: simulation/data/technologies/pair_unlock_cult_ptol.json:genericName msgid "Cult" msgstr "" #: simulation/data/technologies/parade_of_daphne.json:description msgid "" "The festival at Daphne was a major event of the Seleucid Empire: tens of thousands of " "well-equipped troops participated in the opening procession." msgstr "" #: simulation/data/technologies/parade_of_daphne.json:genericName msgid "Parade of Daphne" msgstr "" #: simulation/data/technologies/parade_of_daphne.json:tooltip msgid "Champions −20% training time." msgstr "" #: simulation/data/technologies/pharaonic_cult.json:description msgid "" "The Pharaohs were worshipped as living gods. Their word was sacrosanct and beyond " "reproach, at least among the common people. The Ptolemaic dynasts certainly took " "advantage of this ancient custom to the fullest, to varying degrees of success." msgstr "" #: simulation/data/technologies/pharaonic_cult.json:genericName msgid "Pharaonic Cult" msgstr "" #: simulation/data/technologies/pharaonic_cult.json:tooltip msgid "Heroes +2 health/second self-regen rate." msgstr "" #: simulation/data/technologies/phase_city.json:description msgid "" "Dummy technology for use in templates requirements, replaced by phase_city_generic or " "phase_city_{civ}." msgstr "" #: simulation/data/technologies/phase_city.json:genericName #: simulation/data/technologies/phase_city_athen.json:genericName #: simulation/data/technologies/phase_city_generic.json:genericName #: simulation/data/technologies/phase_city_pers.json:genericName msgid "City Phase" msgstr "" #: simulation/data/technologies/phase_city_athen.json:description msgid "" "Advances from a bustling town to a veritable metropolis, full of the wonders of modern " "technology. This is the Athenian city phase, where metal gathering rates are boosted " "because of the 'Silver Owls' bonus." msgstr "" #: simulation/data/technologies/phase_city_athen.json:requirementsTooltip #: simulation/data/technologies/phase_city_generic.json:requirementsTooltip #: simulation/data/technologies/phase_city_pers.json:requirementsTooltip msgid "Requires three Town Structures." msgstr "" #: simulation/data/technologies/phase_city_athen.json:specificName.athen #: simulation/data/technologies/phase_city_generic.json:specificName.mace #: simulation/data/technologies/phase_city_generic.json:specificName.ptol #: simulation/data/technologies/phase_city_generic.json:specificName.sele #: simulation/data/technologies/phase_city_generic.json:specificName.spart msgid "Megalopolis" msgstr "" #: simulation/data/technologies/phase_city_athen.json:tooltip msgid "" "Advance to City Phase, which unlocks more entities and technologies. Civic Centers +25%" " territory influence radius. Structures +1 capture points regeneration rate for " "garrisoned units. Workers +10% metal gather rate." msgstr "" #: simulation/data/technologies/phase_city_generic.json:description msgid "" "Advances from a bustling town to a veritable metropolis, full of the wonders of modern " "technology." msgstr "" #: simulation/data/technologies/phase_city_generic.json:specificName.han msgid "Jùn" msgstr "" #: simulation/data/technologies/phase_city_generic.json:tooltip msgid "" "Advance to City Phase, which unlocks more entities and technologies. Civic Centers +25%" " territory influence radius. Structures +1 capture points regeneration rate for " "garrisoned units." msgstr "" #: simulation/data/technologies/phase_city_pers.json:description msgid "" "Advances from a bustling town to a veritable metropolis, full of the wonders of modern " "technology. This is the Persian city phase, where stable training rates are decreased " "because of the 'Times of War' bonus." msgstr "" #: simulation/data/technologies/phase_city_pers.json:tooltip msgid "" "Advance to City Phase, which unlocks more entities and technologies. Civic Centers +25%" " territory influence radius. Structures +1 capture points regeneration rate for " "garrisoned units. Stable −10% batch training time." msgstr "" #: simulation/data/technologies/phase_town.json:description msgid "" "Dummy technology for use in templates requirements, replaced by phase_town_generic or " "phase_town_{civ}." msgstr "" #: simulation/data/technologies/phase_town.json:genericName #: simulation/data/technologies/phase_town_athen.json:genericName #: simulation/data/technologies/phase_town_generic.json:genericName #: simulation/data/technologies/phase_town_pers.json:genericName msgid "Town Phase" msgstr "" #: simulation/data/technologies/phase_town_athen.json:description msgid "" "Advances from a small village to a bustling town, ready to expand rapidly. This is the " "Athenian town phase, where metal gathering rates are boosted because of the 'Silver " "Owls' bonus." msgstr "" #: simulation/data/technologies/phase_town_athen.json:requirementsTooltip #: simulation/data/technologies/phase_town_generic.json:requirementsTooltip #: simulation/data/technologies/phase_town_pers.json:requirementsTooltip msgid "Requires five Village Structures." msgstr "" #: simulation/data/technologies/phase_town_athen.json:specificName.athen #: simulation/data/technologies/phase_town_generic.json:specificName.mace #: simulation/data/technologies/phase_town_generic.json:specificName.ptol #: simulation/data/technologies/phase_town_generic.json:specificName.sele #: simulation/data/technologies/phase_town_generic.json:specificName.spart msgid "Kōmopolis" msgstr "" #: simulation/data/technologies/phase_town_athen.json:tooltip msgid "" "Advance to Town Phase, which unlocks more entities and technologies. Civic Centers +25%" " territory influence radius. Structures +0.5 capture points regeneration rate for " "garrisoned units. Workers +10% metal gather rate." msgstr "" #: simulation/data/technologies/phase_town_generic.json:description msgid "Advances from a small village to a bustling town, ready to expand rapidly." msgstr "" #: simulation/data/technologies/phase_town_generic.json:specificName.han msgid "Xìan" msgstr "" #: simulation/data/technologies/phase_town_generic.json:tooltip msgid "" "Advance to Town Phase, which unlocks more entities and technologies. Civic Centers +25%" " territory influence radius. Structures +0.5 capture points regeneration rate for " "garrisoned units." msgstr "" #: simulation/data/technologies/phase_town_pers.json:description msgid "" "Advances from a small village to a bustling town, ready to expand rapidly. This is the " "Persian town phase, where stable training rates are decreased because of the 'Times of " "War' bonus." msgstr "" #: simulation/data/technologies/phase_town_pers.json:tooltip msgid "" "Advance to Town Phase, which unlocks more entities and technologies. Civic Centers +25%" " territory influence radius. Structures +0.5 capture points regeneration rate for " "garrisoned units. Stable −10% batch training time." msgstr "" #: simulation/data/technologies/phase_village.json:genericName msgid "Village Phase" msgstr "" #: simulation/data/technologies/pheidian_workshop.json:description msgid "" "Pheidias was a Greek sculptor, painter and architect, who lived in the 5th century BC, " "and is commonly regarded as one of the greatest of all sculptors of Classical Greece: " "Phidias' Statue of Zeus at Olympia was one of the Seven Wonders of the Ancient World. " "Phidias designed the statues of the goddess Athena on the Athenian Acropolis, namely " "the Athena Parthenos inside the Parthenon and the Athena Promachos, a colossal bronze " "statue of Athena which stood between it and the Propylaea, a monumental gateway that " "served as the entrance to the Acropolis in Athens." msgstr "" #: simulation/data/technologies/pheidian_workshop.json:genericName msgid "Pheidian Workshop" msgstr "" #: simulation/data/technologies/pheidian_workshop.json:tooltip msgid "Temples and Wonder −50% stone cost and build time." msgstr "" #: simulation/data/technologies/poison_arrows.json:genericName msgid "Poison Arrows" msgstr "" #: simulation/data/technologies/poison_arrows.json:tooltip msgid "Ranged Soldiers +20% attack damage." msgstr "" #: simulation/data/technologies/poison_blades.json:genericName msgid "Poison Blades" msgstr "" #: simulation/data/technologies/poison_blades.json:tooltip msgid "Melee Soldiers +20% attack damage." msgstr "" #: simulation/data/technologies/pop_house_01.json:description msgid "" "Home gardens ranged from simple fenced-in areas to large manicured and colonnaded " "enclosures." msgstr "" #: simulation/data/technologies/pop_house_01.json:genericName msgid "Home Garden" msgstr "" #: simulation/data/technologies/pop_house_01.json:specificName.athen #: simulation/data/technologies/pop_house_01.json:specificName.mace #: simulation/data/technologies/pop_house_01.json:specificName.ptol #: simulation/data/technologies/pop_house_01.json:specificName.sele #: simulation/data/technologies/pop_house_01.json:specificName.spart msgid "Peristylon" msgstr "" #: simulation/data/technologies/pop_house_01.json:specificName.pers msgid "Paradaidām" msgstr "" #: simulation/data/technologies/pop_house_01.json:specificName.rome msgid "Peristylium" msgstr "" #: simulation/data/technologies/pop_house_01.json:tooltip #: simulation/data/technologies/pop_house_02.json:tooltip msgid "Houses +20% population bonus." msgstr "" #: simulation/data/technologies/pop_house_02.json:description msgid "Homes tended to expand as the wealth and population of a settlement grew." msgstr "" #: simulation/data/technologies/pop_house_02.json:genericName msgid "Manors" msgstr "" #: simulation/data/technologies/pop_house_02.json:specificName.rome msgid "Insulae" msgstr "" #: simulation/data/technologies/reformed_army_sele.json:description msgid "The Roman-style core of the Seleucid army." msgstr "" #: simulation/data/technologies/reformed_army_sele.json:genericName msgid "Reform Army" msgstr "" #: simulation/data/technologies/reformed_army_sele.json:tooltip msgid "Unlock the Champion Infantry Swordsman." msgstr "" #: simulation/data/technologies/roman_reforms.json:description msgid "" "Regularize the army into a professional, organized force. The Marian reforms were a " "series of military reforms in the last century BC attributed to Gaius Marius involving " "the abolition of citzen cavalry, equipment changes, and standardization of the heavy " "infantry unit: the Legionary." msgstr "" #: simulation/data/technologies/roman_reforms.json:genericName msgid "Marian Reforms" msgstr "" #: simulation/data/technologies/roman_reforms.json:tooltip msgid "" -"Train Marian Legionaries, Centurions, and Onagers, but lose access to basic Citizen " -"Infantry, Spear Cavalry, and Italic Heavy Infantry." +"Convert Infantry to Marian Legionaries, Cavalry to Auxiliary Cavalry, unlock Onagers " +"and Centurions, but lose access to Spear Cavalry and Italic Heavy Infantry." msgstr "" #: simulation/data/technologies/roman_roads.json:description msgid "All roads lead to Rome." msgstr "" #: simulation/data/technologies/roman_roads.json:genericName msgid "Roman Roads" msgstr "" #: simulation/data/technologies/roman_roads.json:specificName.rome msgid "Viae Romanum" msgstr "" #: simulation/data/technologies/roman_roads.json:tooltip msgid "All Land Units +5% movement speed." msgstr "" #: simulation/data/technologies/serapis_cult.json:description msgid "" "The cult of Serapis was introduced during the 3rd century BC on the orders of Ptolemy I" " of Egypt as a means to unify the Greeks and Egyptians in his realm. The god was " "depicted as Greek in appearance, but with Egyptian trappings, and combined iconography " "from a great many cults, signifying both abundance and resurrection. A serapeion was " "any temple or religious precinct devoted to Serapis. The cult of Serapis was spread as " "a matter of deliberate policy by the Ptolemaic kings, who also built an immense " "serapeum in Alexandria." msgstr "" #: simulation/data/technologies/serapis_cult.json:genericName msgid "Serapis Cult" msgstr "" #: simulation/data/technologies/serapis_cult.json:tooltip msgid "+2.0 metal trickle per second." msgstr "" #: simulation/data/technologies/ship_capture_resistance.json:description msgid "Marines were a vital part of ship defense and offense." msgstr "" #: simulation/data/technologies/ship_capture_resistance.json:genericName msgid "Marines" msgstr "" #: simulation/data/technologies/ship_capture_resistance.json:specificName.athen #: simulation/data/technologies/ship_capture_resistance.json:specificName.cart #: simulation/data/technologies/ship_capture_resistance.json:specificName.mace #: simulation/data/technologies/ship_capture_resistance.json:specificName.pers #: simulation/data/technologies/ship_capture_resistance.json:specificName.ptol #: simulation/data/technologies/ship_capture_resistance.json:specificName.sele #: simulation/data/technologies/ship_capture_resistance.json:specificName.spart msgid "Epibatai" msgstr "" #: simulation/data/technologies/ship_capture_resistance.json:tooltip msgid "All Warships +40% capture resistance." msgstr "" #: simulation/data/technologies/ship_cost_time.json:genericName msgid "Naval Architects" msgstr "" #: simulation/data/technologies/ship_cost_time.json:tooltip msgid "Ships −20% construction time." msgstr "" #: simulation/data/technologies/ship_health.json:description msgid "Wooden reinforcement beams for ship hulls." msgstr "" #: simulation/data/technologies/ship_health.json:genericName msgid "Reinforced Hull" msgstr "" #: simulation/data/technologies/ship_health.json:tooltip msgid "Ships +25% health, but −10% speed." msgstr "" #: simulation/data/technologies/ship_movement_speed.json:description msgid "Train your oarsmen and sailors to move more efficiently and speed up your ships." msgstr "" #: simulation/data/technologies/ship_movement_speed.json:genericName msgid "Experienced Crews" msgstr "" #: simulation/data/technologies/ship_movement_speed.json:tooltip msgid "Ships +10% movement speed." msgstr "" #: simulation/data/technologies/ship_vision.json:description msgid "" "Lookouts aboard ship were important for sighting land, spotting navigational hazards, " "and directing fire in battle." msgstr "" #: simulation/data/technologies/ship_vision.json:genericName msgid "Lookouts" msgstr "" #: simulation/data/technologies/ship_vision.json:specificName.athen #: simulation/data/technologies/ship_vision.json:specificName.mace #: simulation/data/technologies/ship_vision.json:specificName.ptol #: simulation/data/technologies/ship_vision.json:specificName.sele #: simulation/data/technologies/ship_vision.json:specificName.spart msgid "Prōratēs" msgstr "" #: simulation/data/technologies/ship_vision.json:tooltip msgid "" "Ships and Boats +10% vision range; Scout Ships an additional +25% vision range. Unlocks" " “Exploration” for the Carthaginians and Han Chinese." msgstr "" #: simulation/data/technologies/siege_attack.json:description msgid "Advanced technologies improve siege efficiency." msgstr "" #: simulation/data/technologies/siege_attack.json:genericName msgid "Advanced Siege" msgstr "" #: simulation/data/technologies/siege_attack.json:tooltip msgid "Siege Engines +25% attack crush damage." msgstr "" #: simulation/data/technologies/siege_bolt_accuracy.json:description msgid "Improvement to projectile accuracy." msgstr "" #: simulation/data/technologies/siege_bolt_accuracy.json:genericName msgid "Bolt Accuracy" msgstr "" #: simulation/data/technologies/siege_bolt_accuracy.json:tooltip msgid "Bolt Shooters −20% ranged attack spread." msgstr "" #: simulation/data/technologies/siege_cost_time.json:description msgid "The science or craft of laying or carrying out sieges." msgstr "" #: simulation/data/technologies/siege_cost_time.json:genericName msgid "Siegecraft" msgstr "" #: simulation/data/technologies/siege_cost_time.json:tooltip msgid "Siege Engines −20% construction time." msgstr "" #: simulation/data/technologies/siege_health.json:description msgid "Cover the exterior with iron plates to protect against fire and projectiles." msgstr "" #: simulation/data/technologies/siege_health.json:genericName msgid "Armor Plating" msgstr "" #: simulation/data/technologies/siege_health.json:tooltip msgid "Battering Rams and Siege Towers +25% health." msgstr "" #: simulation/data/technologies/siege_pack_unpack.json:description msgid "Military engineers are responsible for improvements in siege engines." msgstr "" #: simulation/data/technologies/siege_pack_unpack.json:genericName msgid "Military Engineers" msgstr "" #: simulation/data/technologies/siege_pack_unpack.json:tooltip msgid "Siege Engines –40% pack and unpack time." msgstr "" #: simulation/data/technologies/silk_road.json:genericName msgid "Silk Road" msgstr "" #: simulation/data/technologies/silk_road.json:tooltip msgid "Traders +20% international trade bonus." msgstr "" #: simulation/data/technologies/silvershields.json:description msgid "" "The Silver Shields, or Argyraspidai, were the elite heavy infantry arm of the " "Macedonian army." msgstr "" #: simulation/data/technologies/silvershields.json:genericName msgid "Silver Shields Regiment" msgstr "" #: simulation/data/technologies/silvershields.json:tooltip msgid "" "Upgrade Shield Bearer Champion Infantry to Silver Shields, with more health and attack " "damage." msgstr "" #: simulation/data/technologies/soldier_attack_melee_01.json:description msgid "" "Often, a soldier would carry a secondary weapon in addition to his primary weapon of " "choice, to be drawn when the primary weapon has failed or been broken." msgstr "" #: simulation/data/technologies/soldier_attack_melee_01.json:genericName msgid "Side Arms" msgstr "" #: simulation/data/technologies/soldier_attack_melee_01.json:specificName.athen #: simulation/data/technologies/soldier_attack_melee_01.json:specificName.mace #: simulation/data/technologies/soldier_attack_melee_01.json:specificName.ptol #: simulation/data/technologies/soldier_attack_melee_01.json:specificName.sele #: simulation/data/technologies/soldier_attack_melee_01.json:specificName.spart msgid "Xiphos" msgstr "" #: simulation/data/technologies/soldier_attack_melee_01.json:specificName.rome msgid "Pugio" msgstr "" #: simulation/data/technologies/soldier_attack_melee_01.json:tooltip #: simulation/data/technologies/soldier_attack_melee_02.json:tooltip msgid "Soldiers +15% melee attack damage." msgstr "" #: simulation/data/technologies/soldier_attack_melee_02.json:description msgid "Using iron instead of bronze gave weapons additional power." msgstr "" #: simulation/data/technologies/soldier_attack_melee_02.json:genericName msgid "Iron Weapons" msgstr "" #: simulation/data/technologies/soldier_attack_melee_03.json:description msgid "" "By adding a small amount of carbon during the iron smelting process, a stronger " "material, steel, can be forged." msgstr "" #: simulation/data/technologies/soldier_attack_melee_03.json:genericName msgid "Carburization" msgstr "" #: simulation/data/technologies/soldier_attack_melee_03.json:tooltip msgid "Soldiers +20% melee attack damage." msgstr "" #: simulation/data/technologies/soldier_attack_melee_03_variant.json:description msgid "" "Secret steel working techniques give sword blades distinctive and beautiful markings. " "Not only that, but the steel's hardness is unparalleled." msgstr "" #: simulation/data/technologies/soldier_attack_melee_03_variant.json:genericName msgid "Steel Working" msgstr "" #: simulation/data/technologies/soldier_attack_melee_03_variant.json:specificName.iber msgid "Toledo Steel" msgstr "" #: simulation/data/technologies/soldier_attack_melee_03_variant.json:specificName.maur msgid "Wootz Steel" msgstr "" #: simulation/data/technologies/soldier_attack_melee_03_variant.json:tooltip msgid "Soldiers +20% melee attack damage. Swordsmen get an additional +20% bonus." msgstr "" #: simulation/data/technologies/soldier_attack_ranged_01.json:description msgid "" "Improving the fletching of arrows increases their stability and speed, and thus their " "penetration." msgstr "" #: simulation/data/technologies/soldier_attack_ranged_01.json:genericName msgid "Improved Fletching" msgstr "" #: simulation/data/technologies/soldier_attack_ranged_01.json:tooltip #: simulation/data/technologies/soldier_attack_ranged_02.json:tooltip msgid "Soldiers +15% ranged attack damage." msgstr "" #: simulation/data/technologies/soldier_attack_ranged_02.json:description msgid "Projectile points made of iron enable missiles to penetrate deeper." msgstr "" #: simulation/data/technologies/soldier_attack_ranged_02.json:genericName msgid "Iron Arrowheads" msgstr "" #: simulation/data/technologies/soldier_attack_ranged_03.json:description msgid "Arrowheads with three lobes instead of two inflict larger wounds." msgstr "" #: simulation/data/technologies/soldier_attack_ranged_03.json:genericName msgid "Trilobate Arrowheads" msgstr "" #: simulation/data/technologies/soldier_attack_ranged_03.json:tooltip msgid "Soldiers +20% ranged attack damage." msgstr "" #: simulation/data/technologies/soldier_ranged_experience.json:tooltip msgid "Ranged Soldiers +25% promotion experience." msgstr "" #: simulation/data/technologies/soldier_resistance_hack_01.json:description msgid "Body armor made from quilted wool, linen, cotton, or leather." msgstr "" #: simulation/data/technologies/soldier_resistance_hack_01.json:genericName msgid "Quilted Body Armor" msgstr "" #: simulation/data/technologies/soldier_resistance_hack_01.json:specificName.athen #: simulation/data/technologies/soldier_resistance_hack_01.json:specificName.mace #: simulation/data/technologies/soldier_resistance_hack_01.json:specificName.ptol #: simulation/data/technologies/soldier_resistance_hack_01.json:specificName.sele #: simulation/data/technologies/soldier_resistance_hack_01.json:specificName.spart msgid "Spolas" msgstr "" #: simulation/data/technologies/soldier_resistance_hack_01.json:tooltip #: simulation/data/technologies/soldier_resistance_hack_02.json:tooltip msgid "Soldiers +1 hack resistance." msgstr "" #: simulation/data/technologies/soldier_resistance_hack_02.json:description msgid "Body armor made from laminated linen." msgstr "" #: simulation/data/technologies/soldier_resistance_hack_02.json:genericName msgid "Laminated Linen Body Armor" msgstr "" #: simulation/data/technologies/soldier_resistance_hack_02.json:specificName.athen #: simulation/data/technologies/soldier_resistance_hack_02.json:specificName.mace #: simulation/data/technologies/soldier_resistance_hack_02.json:specificName.ptol #: simulation/data/technologies/soldier_resistance_hack_02.json:specificName.sele #: simulation/data/technologies/soldier_resistance_hack_02.json:specificName.spart msgid "Linothōrax" msgstr "" #: simulation/data/technologies/soldier_resistance_hack_03.json:description msgid "Body armor made of small metal rings linked together." msgstr "" #: simulation/data/technologies/soldier_resistance_hack_03.json:genericName msgid "Mail Body Armor" msgstr "" #: simulation/data/technologies/soldier_resistance_hack_03.json:tooltip msgid "Soldiers +2 hack resistance." msgstr "" #: simulation/data/technologies/soldier_resistance_pierce_01.json:description msgid "" "Wooden shields are heavier but much better able to resist projectiles and blows than " "wicker-frame shields." msgstr "" #: simulation/data/technologies/soldier_resistance_pierce_01.json:genericName msgid "Wooden Shield" msgstr "" #: simulation/data/technologies/soldier_resistance_pierce_01.json:tooltip #: simulation/data/technologies/soldier_resistance_pierce_02.json:tooltip msgid "Soldiers +1 pierce resistance." msgstr "" #: simulation/data/technologies/soldier_resistance_pierce_02.json:description msgid "Strengthen shields with a metal rim or spine." msgstr "" #: simulation/data/technologies/soldier_resistance_pierce_02.json:genericName msgid "Metal Rim" msgstr "" #: simulation/data/technologies/soldier_resistance_pierce_03.json:description msgid "Strengthen shields further with stronger metal alloys." msgstr "" #: simulation/data/technologies/soldier_resistance_pierce_03.json:genericName msgid "Improved Shield Alloys" msgstr "" #: simulation/data/technologies/soldier_resistance_pierce_03.json:tooltip msgid "Soldiers +2 pierce resistance." msgstr "" #: simulation/data/technologies/spy_counter.json:description msgid "Recruit a network of informants to watch over your people." msgstr "" #: simulation/data/technologies/spy_counter.json:genericName msgid "Counterintelligence" msgstr "" #: simulation/data/technologies/spy_counter.json:tooltip msgid "Make your units 50% more expensive to bribe." msgstr "" #: simulation/data/technologies/stable_batch_training.json:description msgid "" "Significantly increase training speed of cavalry by training them in large batches or " "squadrons." msgstr "" #: simulation/data/technologies/stable_batch_training.json:tooltip msgid "Stables −10% batch training time." msgstr "" #: simulation/data/technologies/subterranean_aqueducts.json:description msgid "Qanāt or Kārēz, a network of underground aqueducts connected to the yakhchal ice house." msgstr "" #: simulation/data/technologies/subterranean_aqueducts.json:genericName msgid "Subterranean Aqueducts" msgstr "" #: simulation/data/technologies/subterranean_aqueducts.json:specificName.pers msgid "Kārēz" msgstr "" #: simulation/data/technologies/subterranean_aqueducts.json:tooltip msgid "Ice House +1 trickle food rate per second." msgstr "" #: simulation/data/technologies/tower_crenellations.json:description msgid "Crenellations on the battlements allow soldiers wider range of fire in defending a keep." msgstr "" #: simulation/data/technologies/tower_crenellations.json:genericName msgid "Crenellations" msgstr "" #: simulation/data/technologies/tower_crenellations.json:tooltip msgid "Sentry and Stone Towers +40% more arrows per garrisoned Soldier." msgstr "" #: simulation/data/technologies/tower_health.json:description msgid "Reinforce the foundations in preparation of an attack." msgstr "" #: simulation/data/technologies/tower_health.json:genericName msgid "Sturdy Foundations" msgstr "" #: simulation/data/technologies/tower_health.json:tooltip msgid "Towers +25% health." msgstr "" #: simulation/data/technologies/tower_murderholes.json:description msgid "Murder holes allow hitting enemies at the foot of the tower." msgstr "" #: simulation/data/technologies/tower_murderholes.json:genericName msgid "Murder Holes" msgstr "" #: simulation/data/technologies/tower_murderholes.json:tooltip msgid "Sentry and Stone Towers have 0 minimum attack range." msgstr "" #: simulation/data/technologies/tower_range.json:description msgid "Arrow shooters increase the maximum range of the fire arrows." msgstr "" #: simulation/data/technologies/tower_range.json:genericName msgid "Arrow Shooters" msgstr "" #: simulation/data/technologies/tower_range.json:tooltip msgid "Sentry and Stone Towers +8 attack range." msgstr "" #: simulation/data/technologies/tower_watch.json:description msgid "A night's watch increases vigilance." msgstr "" #: simulation/data/technologies/tower_watch.json:genericName msgid "Sentries" msgstr "" #: simulation/data/technologies/tower_watch.json:specificName.athen #: simulation/data/technologies/tower_watch.json:specificName.mace #: simulation/data/technologies/tower_watch.json:specificName.ptol #: simulation/data/technologies/tower_watch.json:specificName.sele #: simulation/data/technologies/tower_watch.json:specificName.spart msgid "Nyktophylakes" msgstr "" #: simulation/data/technologies/tower_watch.json:specificName.han msgid "Shàobīng" msgstr "" #: simulation/data/technologies/tower_watch.json:specificName.rome msgid "Vigiles" msgstr "" #: simulation/data/technologies/tower_watch.json:tooltip msgid "Sentry and Stone Towers +1 default arrow count." msgstr "" #: simulation/data/technologies/trade_commercial_treaty.json:description msgid "Improve the international trading profit." msgstr "" #: simulation/data/technologies/trade_commercial_treaty.json:genericName msgid "Commercial Treaty" msgstr "" #: simulation/data/technologies/trade_commercial_treaty.json:tooltip msgid "Traders +10% trade profit between allies." msgstr "" #: simulation/data/technologies/trade_gain_01.json:description #: simulation/data/technologies/trade_gain_02.json:description msgid "The progress in handicraft improves the trading profit." msgstr "" #: simulation/data/technologies/trade_gain_01.json:genericName msgid "Handicraft" msgstr "" #: simulation/data/technologies/trade_gain_01.json:tooltip #: simulation/data/technologies/trade_gain_02.json:tooltip msgid "Traders +15% trade gain." msgstr "" #: simulation/data/technologies/trade_gain_02.json:genericName msgid "Advanced Handicraft" msgstr "" #: simulation/data/technologies/trader_health.json:description msgid "Traders traveling together in caravans are less vulnerable." msgstr "" #: simulation/data/technologies/trader_health.json:genericName msgid "Trade Caravan" msgstr "" #: simulation/data/technologies/trader_health.json:tooltip msgid "Land Traders +50% health." msgstr "" #: simulation/data/technologies/traditional_army_sele.json:description msgid "The Macedonian-style core of the Seleucid army." msgstr "" #: simulation/data/technologies/traditional_army_sele.json:genericName msgid "Traditional Army" msgstr "" #: simulation/data/technologies/traditional_army_sele.json:tooltip msgid "Unlock the Champion Infantry Pikeman." msgstr "" #: simulation/data/technologies/tyrtean_paeans.json:description msgid "" "Paeans were battle hymns that were sung by the Hoplites when they charged the enemy " "lines. One of the first known Paeans was composed by Tirteus, a warrior poet of Sparta," " during the First Messenian War." msgstr "" #: simulation/data/technologies/tyrtean_paeans.json:genericName msgid "Tyrtean Paeans" msgstr "" #: simulation/data/technologies/tyrtean_paeans.json:tooltip msgid "Champion Hoplites +10% movement speed." msgstr "" #: simulation/data/technologies/unit_advanced.json:tooltip msgid "" "Advanced and Elite units +20% training time, +25% health, +0.7 capture attack strength," " +20% loot, and −30% gather speed; Healers +5 healing strength and +3 healing range; " "Melee units +1 resistance and +20% attack damage; Ranged units −20% spread." msgstr "" #: simulation/data/technologies/unit_elite.json:tooltip msgid "" "Elite units +20% training time, +25% health, +0.8 capture attack strength, +20% loot, " "and −30% gather speed; Healers +5 healing strength and +3 healing range; Melee units +1" " resistance and +20% attack damage; Ranged units −20% spread." msgstr "" #: simulation/data/technologies/unlock_champion_cavalry.json:description #: simulation/data/technologies/unlock_champion_chariots.json:description #: simulation/data/technologies/unlock_champion_infantry.json:description msgid "" "Guard units (Champions) are professionals who wield the best weapons and have the best " "training." msgstr "" #: simulation/data/technologies/unlock_champion_cavalry.json:genericName msgid "Unlock Champion Cavalry" msgstr "" #: simulation/data/technologies/unlock_champion_cavalry.json:tooltip msgid "Unlock Champion Cavalry at the Stable." msgstr "" #: simulation/data/technologies/unlock_champion_chariots.json:genericName msgid "Unlock Champion Chariots" msgstr "" #: simulation/data/technologies/unlock_champion_chariots.json:tooltip msgid "Unlock Champion Chariots at the Stable." msgstr "" #: simulation/data/technologies/unlock_champion_infantry.json:genericName msgid "Unlock Champion Infantry" msgstr "" #: simulation/data/technologies/unlock_champion_infantry.json:specificName.mace #: simulation/data/technologies/unlock_champion_infantry.json:specificName.ptol msgid "Agēma" msgstr "" #: simulation/data/technologies/unlock_champion_infantry.json:specificName.rome msgid "Regio Cohors" msgstr "" #: simulation/data/technologies/unlock_champion_infantry.json:tooltip msgid "Unlock Champions Infantry at the Barracks." msgstr "" #: simulation/data/technologies/unlock_females_house.json:description msgid "A festival attended by women-only, to celebrate female fertility." msgstr "" #: simulation/data/technologies/unlock_females_house.json:genericName msgid "Fertility Festival" msgstr "" #: simulation/data/technologies/unlock_females_house.json:specificName.athen #: simulation/data/technologies/unlock_females_house.json:specificName.mace #: simulation/data/technologies/unlock_females_house.json:specificName.ptol #: simulation/data/technologies/unlock_females_house.json:specificName.sele #: simulation/data/technologies/unlock_females_house.json:specificName.spart msgid "Thesmophoria" msgstr "" #: simulation/data/technologies/unlock_females_house.json:specificName.rome msgid "Bona Dea" msgstr "" #: simulation/data/technologies/unlock_females_house.json:tooltip msgid "Unlock the ability to train women from houses." msgstr "" #: simulation/data/technologies/unlock_neodamodes.json:description msgid "" "In ancient Sparta, the Helots who were freed by the state in reward for military " "service were known as Neodamodes." msgstr "" #: simulation/data/technologies/unlock_neodamodes.json:genericName msgid "Unlock Neodamodes" msgstr "" #: simulation/data/technologies/unlock_neodamodes.json:tooltip msgid "Unlock the ability to train Spearman Neodamodes at the Barracks." msgstr "" #: simulation/data/technologies/unlock_shared_dropsites.json:description msgid "" "The extension of trade leads to the permanent establishment of storekeepers and their " "families in foreign countries, allowing them to exploit the wealth of these countries." msgstr "" #: simulation/data/technologies/unlock_shared_dropsites.json:genericName msgid "Diaspora" msgstr "" #: simulation/data/technologies/unlock_shared_dropsites.json:requirementsTooltip msgid "Requires three Traders" msgstr "" #: simulation/data/technologies/unlock_shared_dropsites.json:tooltip msgid "Allows using allied dropsites." msgstr "" #: simulation/data/technologies/unlock_shared_los.json:description msgid "" "By means of trading and travelling people explored beyond the boundaries of their lands" " and drew maps of it in order to share and memorize their discoveries." msgstr "" #: simulation/data/technologies/unlock_shared_los.json:genericName msgid "Cartography" msgstr "" #: simulation/data/technologies/unlock_shared_los.json:tooltip msgid "" "See what your allies see, browse their summary and check their resources and population" " count in the top panel." msgstr "" #: simulation/data/technologies/unlock_spies.json:description msgid "" "Merchants' first goal was trading, but they also gathered information about the " "countries they crossed." msgstr "" #: simulation/data/technologies/unlock_spies.json:genericName msgid "Espionage" msgstr "" #: simulation/data/technologies/unlock_spies.json:tooltip msgid "Allows bribing the units of other players in order to share their vision." msgstr "" #: simulation/data/technologies/upgrade_rank_advanced_mercenary.json:description msgid "Hire professional mercenaries to fight in your army." msgstr "" #: simulation/data/technologies/upgrade_rank_advanced_mercenary.json:genericName msgid "Expertise In War" msgstr "" #: simulation/data/technologies/upgrade_rank_advanced_mercenary.json:tooltip msgid "Mercenaries start at Advanced rank." msgstr "" #: simulation/data/technologies/warship_arrow_attack.json:description msgid "Mounting bolt shooters onto ships helped give added firepower." msgstr "" #: simulation/data/technologies/warship_arrow_attack.json:genericName msgid "Naval Oxybeles" msgstr "" #: simulation/data/technologies/warship_arrow_attack.json:tooltip msgid "Arrow Ships +10 crush attack damage and +10% attack range." msgstr "" #: simulation/data/technologies/warship_fireship_attack.json:description msgid "" "Pitch can be made from petroleum, coal tar, or pine tar. It can be used to help seal " "the hulls of boats as well as assist in igniting enemy ships." msgstr "" #: simulation/data/technologies/warship_fireship_attack.json:genericName msgid "Burning Pitch" msgstr "" #: simulation/data/technologies/warship_fireship_attack.json:requirementsTooltip msgid "Unlocked in City Phase. Requires “Naval Construction.”" msgstr "" #: simulation/data/technologies/warship_fireship_attack.json:tooltip msgid "Fire Ships +25% health and +25% attack damage." msgstr "" #: simulation/data/technologies/warship_health.json:description msgid "The hypozomata brace the structure of a ship." msgstr "" #: simulation/data/technologies/warship_health.json:genericName msgid "Undergirding Cables" msgstr "" #: simulation/data/technologies/warship_health.json:requirementsTooltip msgid "Unlocked in City Phase. Requires “Ship Cladding.”" msgstr "" #: simulation/data/technologies/warship_health.json:specificName.athen #: simulation/data/technologies/warship_health.json:specificName.cart #: simulation/data/technologies/warship_health.json:specificName.mace #: simulation/data/technologies/warship_health.json:specificName.pers #: simulation/data/technologies/warship_health.json:specificName.ptol #: simulation/data/technologies/warship_health.json:specificName.sele #: simulation/data/technologies/warship_health.json:specificName.spart msgid "Hypozomata" msgstr "" #: simulation/data/technologies/warship_health.json:tooltip msgid "Arrow Ships and Ramming Ships +25% health." msgstr "" #: simulation/data/technologies/warship_ramming_attack.json:description msgid "A bronze beak at the prow of the ship, used for ramming enemy ships." msgstr "" #: simulation/data/technologies/warship_ramming_attack.json:genericName msgid "Bronze Ram" msgstr "" #: simulation/data/technologies/warship_ramming_attack.json:requirementsTooltip msgid "Unlocked in City Phase. Requires “Flanking Maneuvers.”" msgstr "" #: simulation/data/technologies/warship_ramming_attack.json:specificName.athen #: simulation/data/technologies/warship_ramming_attack.json:specificName.cart #: simulation/data/technologies/warship_ramming_attack.json:specificName.mace #: simulation/data/technologies/warship_ramming_attack.json:specificName.pers #: simulation/data/technologies/warship_ramming_attack.json:specificName.ptol #: simulation/data/technologies/warship_ramming_attack.json:specificName.sele #: simulation/data/technologies/warship_ramming_attack.json:specificName.spart msgid "Embolon" msgstr "" #: simulation/data/technologies/warship_ramming_attack.json:tooltip msgid "Ramming Ships +30% attack damage." msgstr "" #: simulation/data/technologies/warship_ramming_speed.json:description msgid "" "The flanking maneuver was attempted in order to position the ship for a successful ram." " To pull this off in the chaos of a sea battle, a ship's crew needed to be highly " "trained and well-motivated." msgstr "" #: simulation/data/technologies/warship_ramming_speed.json:genericName msgid "Flanking Maneuvers" msgstr "" #: simulation/data/technologies/warship_ramming_speed.json:specificName.athen #: simulation/data/technologies/warship_ramming_speed.json:specificName.cart #: simulation/data/technologies/warship_ramming_speed.json:specificName.mace #: simulation/data/technologies/warship_ramming_speed.json:specificName.pers #: simulation/data/technologies/warship_ramming_speed.json:specificName.ptol #: simulation/data/technologies/warship_ramming_speed.json:specificName.sele #: simulation/data/technologies/warship_ramming_speed.json:specificName.spart msgid "Periplous" msgstr "" #: simulation/data/technologies/warship_ramming_speed.json:tooltip msgid "Ramming Ships +25% speed and acceleration. Unlocks “Bronze Rams.”" msgstr "" #: simulation/data/technologies/warship_ranged_attack.json:description msgid "Flaming munitions were very useful against wooden targets such as ships." msgstr "" #: simulation/data/technologies/warship_ranged_attack.json:genericName msgid "Flaming Projectiles" msgstr "" #: simulation/data/technologies/warship_ranged_attack.json:requirementsTooltip msgid "Unlocked in City Phase. Requires “Naval Ballistae.”" msgstr "" #: simulation/data/technologies/warship_ranged_attack.json:tooltip msgid "Ranged Warships +10% attack damage." msgstr "" #: simulation/data/technologies/warship_resistance.json:description msgid "Armor for the flanks of a warship." msgstr "" #: simulation/data/technologies/warship_resistance.json:genericName msgid "Ship Cladding" msgstr "" #: simulation/data/technologies/warship_resistance.json:tooltip msgid "" "Warships +1 pierce and crush armor. Unlocks “Undergirding Cables” for some " "civilizations." msgstr "" #: simulation/data/technologies/warship_siege_attack.json:description msgid "Mounting stronger catapults onto ships helped give added firepower." msgstr "" #: simulation/data/technologies/warship_siege_attack.json:genericName msgid "Naval Ballistae" msgstr "" #: simulation/data/technologies/warship_siege_attack.json:tooltip msgid "Siege Ships +20% attack range and vision range." msgstr "" #: simulation/data/technologies/wonder_population_cap.json:description msgid "The wonder attracts many more people to your civilization." msgstr "" #: simulation/data/technologies/wonder_population_cap.json:genericName msgid "Glorious Expansion" msgstr "" #: simulation/data/technologies/wonder_population_cap.json:specificName.athen #: simulation/data/technologies/wonder_population_cap.json:specificName.mace #: simulation/data/technologies/wonder_population_cap.json:specificName.ptol #: simulation/data/technologies/wonder_population_cap.json:specificName.sele #: simulation/data/technologies/wonder_population_cap.json:specificName.spart msgid "Peristasis" msgstr "" #: simulation/data/technologies/wonder_population_cap.json:tooltip msgid "Enable the “Glorious Expansion” aura: +20% maximum population limit per Wonder owned." msgstr "" Index: ps/trunk/binaries/data/mods/public/l10n/public-templates-units.pot =================================================================== --- ps/trunk/binaries/data/mods/public/l10n/public-templates-units.pot (revision 28023) +++ ps/trunk/binaries/data/mods/public/l10n/public-templates-units.pot (revision 28024) @@ -1,3508 +1,3512 @@ # Translation template for 0 A.D. — Empires Ascendant. # Copyright (C) 2024 Wildfire Games # This file is distributed under the same license as the 0 A.D. — Empires Ascendant # project. msgid "" msgstr "" "Project-Id-Version: 0 A.D. — Empires Ascendant\n" -"POT-Creation-Date: 2024-01-08 08:08+0000\n" -"PO-Revision-Date: 2024-01-08 08:08+0000\n" +"POT-Creation-Date: 2024-02-02 08:08+0000\n" +"PO-Revision-Date: 2024-02-02 08:08+0000\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=utf-8\n" "Content-Transfer-Encoding: 8bit" #: simulation/templates/template_unit_catafalque.xml:16 msgid "Relic" msgstr "" #: simulation/templates/template_unit_catafalque.xml:17 msgid "Catafalque" msgstr "" #: simulation/templates/template_unit_catafalque.xml:20 msgid "A catafalque that holds the remains of a great leader." msgstr "" #: simulation/templates/template_unit_cavalry.xml:5 #: simulation/templates/template_unit_champion.xml:5 #: simulation/templates/template_unit_hero.xml:5 #: simulation/templates/template_unit_infantry.xml:5 #: simulation/templates/units/han/support_minister.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Capture" msgstr "" #: simulation/templates/template_unit_cavalry.xml:12 #: simulation/templates/template_unit_infantry.xml:12 #: simulation/templates/template_unit_support_female_citizen.xml:14 msgctxt "Name of an attack, usually the weapon." msgid "Slaughter" msgstr "" #: simulation/templates/template_unit_cavalry.xml:33 #: simulation/templates/template_unit_cavalry.xml:36 #: simulation/templates/template_unit_champion_cavalry.xml:20 #: simulation/templates/template_unit_hero_cavalry.xml:19 msgid "Cavalry" msgstr "" #: simulation/templates/template_unit_cavalry.xml:34 #: simulation/templates/template_unit_elephant.xml:9 #: simulation/templates/template_unit_infantry.xml:41 #: simulation/templates/template_unit_support_healer.xml:30 msgctxt "Rank" msgid "Basic" msgstr "" #: simulation/templates/template_unit_cavalry.xml:36 #: simulation/templates/template_unit_champion.xml:14 #: simulation/templates/template_unit_elephant.xml:11 #: simulation/templates/template_unit_hero.xml:25 #: simulation/templates/template_unit_infantry.xml:40 msgid "Soldier" msgstr "" #: simulation/templates/template_unit_cavalry.xml:36 #: simulation/templates/template_unit_elephant.xml:11 #: simulation/templates/template_unit_infantry.xml:40 #: simulation/templates/template_unit_support_female_citizen.xml:38 msgid "Citizen" msgstr "" #: simulation/templates/template_unit_cavalry_melee.xml:7 msgid "Melee Cavalry" msgstr "" #: simulation/templates/template_unit_cavalry_melee.xml:8 #: simulation/templates/template_unit_champion_cavalry_axeman.xml:20 #: simulation/templates/template_unit_champion_cavalry_maceman.xml:20 #: simulation/templates/template_unit_champion_cavalry_spearman.xml:28 #: simulation/templates/template_unit_champion_cavalry_swordsman.xml:19 #: simulation/templates/template_unit_champion_elephant_melee.xml:26 #: simulation/templates/template_unit_champion_infantry_axeman.xml:20 #: simulation/templates/template_unit_champion_infantry_maceman.xml:20 #: simulation/templates/template_unit_champion_infantry_pikeman.xml:28 #: simulation/templates/template_unit_champion_infantry_spearman.xml:28 #: simulation/templates/template_unit_champion_infantry_swordsman.xml:19 #: simulation/templates/template_unit_champion_infantry_trumpeter.xml:27 #: simulation/templates/template_unit_dog.xml:34 #: simulation/templates/template_unit_hero_cavalry_axeman.xml:17 #: simulation/templates/template_unit_hero_cavalry_maceman.xml:17 #: simulation/templates/template_unit_hero_cavalry_spearman.xml:25 #: simulation/templates/template_unit_hero_cavalry_swordsman.xml:22 #: simulation/templates/template_unit_hero_elephant_melee.xml:40 #: simulation/templates/template_unit_hero_infantry_axeman.xml:17 #: simulation/templates/template_unit_hero_infantry_maceman.xml:17 #: simulation/templates/template_unit_hero_infantry_pikeman.xml:25 #: simulation/templates/template_unit_hero_infantry_spearman.xml:25 #: simulation/templates/template_unit_hero_infantry_swordsman.xml:22 #: simulation/templates/template_unit_infantry_melee.xml:8 #: simulation/templates/template_unit_ship_fire.xml:20 #: simulation/templates/template_unit_ship_warship_ram.xml:49 #: simulation/templates/template_unit_siege_ram.xml:41 msgid "Melee" msgstr "" #: simulation/templates/template_unit_cavalry_melee_axeman.xml:5 #: simulation/templates/template_unit_champion_cavalry_axeman.xml:5 #: simulation/templates/template_unit_champion_infantry_axeman.xml:5 #: simulation/templates/template_unit_hero_cavalry_axeman.xml:5 #: simulation/templates/template_unit_hero_infantry_axeman.xml:5 #: simulation/templates/template_unit_infantry_melee_axeman.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Axe" msgstr "" #: simulation/templates/template_unit_cavalry_melee_axeman.xml:23 msgid "Cavalry Axeman" msgstr "" #: simulation/templates/template_unit_cavalry_melee_axeman.xml:24 #: simulation/templates/template_unit_champion_cavalry_axeman.xml:20 #: simulation/templates/template_unit_champion_infantry_axeman.xml:20 #: simulation/templates/template_unit_hero_cavalry_axeman.xml:17 #: simulation/templates/template_unit_hero_infantry_axeman.xml:17 #: simulation/templates/template_unit_infantry_melee_axeman.xml:23 #: simulation/templates/template_unit_infantry_melee_axeman.xml:24 msgid "Axeman" msgstr "" #: simulation/templates/template_unit_cavalry_melee_maceman.xml:5 #: simulation/templates/template_unit_champion_cavalry_maceman.xml:5 #: simulation/templates/template_unit_champion_infantry_maceman.xml:5 #: simulation/templates/template_unit_hero_cavalry_maceman.xml:5 #: simulation/templates/template_unit_hero_infantry_maceman.xml:5 #: simulation/templates/template_unit_infantry_melee_maceman.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Mace" msgstr "" #: simulation/templates/template_unit_cavalry_melee_maceman.xml:21 msgid "Cavalry Maceman" msgstr "" #: simulation/templates/template_unit_cavalry_melee_maceman.xml:22 #: simulation/templates/template_unit_champion_cavalry_maceman.xml:20 #: simulation/templates/template_unit_champion_infantry_maceman.xml:20 #: simulation/templates/template_unit_hero_cavalry_maceman.xml:17 #: simulation/templates/template_unit_hero_infantry_maceman.xml:17 #: simulation/templates/template_unit_infantry_melee_maceman.xml:22 msgid "Maceman" msgstr "" #: simulation/templates/template_unit_cavalry_melee_spearman.xml:5 #: simulation/templates/template_unit_champion_cavalry_spearman.xml:5 #: simulation/templates/template_unit_champion_infantry_spearman.xml:5 #: simulation/templates/template_unit_hero_cavalry_spearman.xml:5 #: simulation/templates/template_unit_hero_infantry_spearman.xml:5 #: simulation/templates/template_unit_infantry_melee_spearman.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Spear" msgstr "" #: simulation/templates/template_unit_cavalry_melee_spearman.xml:28 msgid "Cavalry Spearman" msgstr "" #: simulation/templates/template_unit_cavalry_melee_spearman.xml:29 #: simulation/templates/template_unit_champion_cavalry_spearman.xml:27 msgid "Counters: 2× vs Cavalry." msgstr "" #: simulation/templates/template_unit_cavalry_melee_spearman.xml:30 #: simulation/templates/template_unit_champion_cavalry_spearman.xml:28 #: simulation/templates/template_unit_champion_infantry_spearman.xml:28 #: simulation/templates/template_unit_hero_cavalry_spearman.xml:25 #: simulation/templates/template_unit_hero_infantry_spearman.xml:25 #: simulation/templates/template_unit_infantry_melee_spearman.xml:28 #: simulation/templates/template_unit_infantry_melee_spearman.xml:30 msgid "Spearman" msgstr "" #: simulation/templates/template_unit_cavalry_melee_swordsman.xml:5 #: simulation/templates/template_unit_champion_cavalry_swordsman.xml:5 #: simulation/templates/template_unit_champion_infantry_swordsman.xml:5 #: simulation/templates/template_unit_champion_infantry_trumpeter.xml:5 #: simulation/templates/template_unit_hero_cavalry_swordsman.xml:5 #: simulation/templates/template_unit_hero_infantry_swordsman.xml:5 #: simulation/templates/template_unit_infantry_melee_swordsman.xml:5 #: simulation/templates/units/han/support_minister.xml:12 msgctxt "Name of an attack using a double-edged sword." msgid "Sword" msgstr "" #: simulation/templates/template_unit_cavalry_melee_swordsman.xml:22 msgid "Cavalry Swordsman" msgstr "" #: simulation/templates/template_unit_cavalry_melee_swordsman.xml:23 #: simulation/templates/template_unit_champion_cavalry_swordsman.xml:19 #: simulation/templates/template_unit_champion_infantry_swordsman.xml:19 #: simulation/templates/template_unit_hero_cavalry_swordsman.xml:22 #: simulation/templates/template_unit_hero_infantry_swordsman.xml:22 #: simulation/templates/template_unit_infantry_melee_swordsman.xml:22 #: simulation/templates/template_unit_infantry_melee_swordsman.xml:23 msgid "Swordsman" msgstr "" #: simulation/templates/template_unit_cavalry_ranged.xml:7 #: simulation/templates/template_unit_champion_cavalry_archer.xml:23 #: simulation/templates/template_unit_champion_cavalry_crossbowman.xml:24 #: simulation/templates/template_unit_champion_cavalry_javelineer.xml:24 #: simulation/templates/template_unit_champion_infantry_archer.xml:26 #: simulation/templates/template_unit_champion_infantry_crossbowman.xml:27 #: simulation/templates/template_unit_champion_infantry_javelineer.xml:27 #: simulation/templates/template_unit_elephant_archer.xml:35 #: simulation/templates/template_unit_hero_cavalry_archer.xml:23 #: simulation/templates/template_unit_hero_cavalry_crossbowman.xml:24 #: simulation/templates/template_unit_hero_cavalry_javelineer.xml:24 #: simulation/templates/template_unit_hero_infantry_archer.xml:23 #: simulation/templates/template_unit_hero_infantry_crossbowman.xml:24 #: simulation/templates/template_unit_hero_infantry_javelineer.xml:24 #: simulation/templates/template_unit_infantry_ranged.xml:7 #: simulation/templates/template_unit_infantry_ranged.xml:8 #: simulation/templates/template_unit_ship_warship_arrow.xml:33 #: simulation/templates/template_unit_ship_warship_scout.xml:24 #: simulation/templates/template_unit_siege_boltshooter.xml:52 #: simulation/templates/template_unit_siege_stonethrower.xml:53 #: simulation/templates/template_unit_siege_tower.xml:62 msgid "Ranged" msgstr "" #: simulation/templates/template_unit_cavalry_ranged.xml:8 msgid "Ranged Cavalry" msgstr "" #: simulation/templates/template_unit_cavalry_ranged_archer.xml:5 #: simulation/templates/template_unit_champion_cavalry_archer.xml:5 #: simulation/templates/template_unit_champion_infantry_archer.xml:5 #: simulation/templates/template_unit_elephant_archer.xml:5 #: simulation/templates/template_unit_hero_cavalry_archer.xml:5 #: simulation/templates/template_unit_hero_infantry_archer.xml:5 #: simulation/templates/template_unit_infantry_ranged_archer.xml:5 #: simulation/templates/template_unit_siege_tower.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Bow" msgstr "" #: simulation/templates/template_unit_cavalry_ranged_archer.xml:28 #: simulation/templates/template_unit_champion_cavalry_archer.xml:23 #: simulation/templates/template_unit_champion_infantry_archer.xml:26 #: simulation/templates/template_unit_elephant_archer.xml:35 #: simulation/templates/template_unit_hero_cavalry_archer.xml:23 #: simulation/templates/template_unit_hero_infantry_archer.xml:23 #: simulation/templates/template_unit_infantry_ranged_archer.xml:29 #: simulation/templates/template_unit_infantry_ranged_archer.xml:30 msgid "Archer" msgstr "" #: simulation/templates/template_unit_cavalry_ranged_archer.xml:29 msgid "Cavalry Archer" msgstr "" #: simulation/templates/template_unit_cavalry_ranged_crossbowman.xml:5 #: simulation/templates/template_unit_champion_cavalry_crossbowman.xml:5 #: simulation/templates/template_unit_champion_infantry_crossbowman.xml:5 #: simulation/templates/template_unit_hero_cavalry_crossbowman.xml:5 #: simulation/templates/template_unit_hero_infantry_crossbowman.xml:5 #: simulation/templates/template_unit_infantry_ranged_crossbowman.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Crossbow" msgstr "" #: simulation/templates/template_unit_cavalry_ranged_crossbowman.xml:28 msgid "Cavalry Crossbowman" msgstr "" #: simulation/templates/template_unit_cavalry_ranged_crossbowman.xml:29 #: simulation/templates/template_unit_champion_cavalry_crossbowman.xml:24 #: simulation/templates/template_unit_champion_infantry_crossbowman.xml:27 #: simulation/templates/template_unit_hero_cavalry_crossbowman.xml:24 #: simulation/templates/template_unit_hero_infantry_crossbowman.xml:24 #: simulation/templates/template_unit_infantry_ranged_crossbowman.xml:29 msgid "Crossbowman" msgstr "" #: simulation/templates/template_unit_cavalry_ranged_javelineer.xml:5 #: simulation/templates/template_unit_champion_cavalry_javelineer.xml:5 #: simulation/templates/template_unit_champion_infantry_javelineer.xml:5 #: simulation/templates/template_unit_hero_cavalry_javelineer.xml:5 #: simulation/templates/template_unit_hero_infantry_javelineer.xml:5 #: simulation/templates/template_unit_infantry_ranged_javelineer.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Javelin" msgstr "" #: simulation/templates/template_unit_cavalry_ranged_javelineer.xml:28 msgid "Cavalry Javelineer" msgstr "" #: simulation/templates/template_unit_cavalry_ranged_javelineer.xml:29 #: simulation/templates/template_unit_champion_cavalry_javelineer.xml:24 #: simulation/templates/template_unit_champion_infantry_javelineer.xml:27 #: simulation/templates/template_unit_hero_cavalry_javelineer.xml:24 #: simulation/templates/template_unit_hero_infantry_javelineer.xml:24 #: simulation/templates/template_unit_infantry_ranged_javelineer.xml:29 msgid "Javelineer" msgstr "" #: simulation/templates/template_unit_champion.xml:14 msgid "Champion" msgstr "" #: simulation/templates/template_unit_champion.xml:15 msgid "Champion Unit" msgstr "" #: simulation/templates/template_unit_champion_cavalry.xml:21 msgid "Champion Cavalry" msgstr "" #: simulation/templates/template_unit_champion_cavalry_archer.xml:24 msgid "Champion Cavalry Archer" msgstr "" #: simulation/templates/template_unit_champion_cavalry_axeman.xml:21 msgid "Champion Cavalry Axeman" msgstr "" #: simulation/templates/template_unit_champion_cavalry_crossbowman.xml:23 msgid "Champion Cavalry Crossbowman" msgstr "" #: simulation/templates/template_unit_champion_cavalry_javelineer.xml:23 msgid "Champion Cavalry Javelineer" msgstr "" #: simulation/templates/template_unit_champion_cavalry_maceman.xml:19 msgid "Champion Cavalry Maceman" msgstr "" #: simulation/templates/template_unit_champion_cavalry_spearman.xml:26 msgid "Champion Cavalry Spearman" msgstr "" #: simulation/templates/template_unit_champion_cavalry_swordsman.xml:20 msgid "Champion Cavalry Swordsman" msgstr "" #: simulation/templates/template_unit_champion_elephant.xml:19 #: simulation/templates/template_unit_elephant.xml:8 msgid "War Elephant" msgstr "" #: simulation/templates/template_unit_champion_elephant.xml:20 #: simulation/templates/template_unit_elephant.xml:11 #: simulation/templates/template_unit_fauna_hunt_passive-defensive_elephant.xml:4 #: simulation/templates/template_unit_fauna_hunt_skittish_elephant_infant.xml:4 #: simulation/templates/template_unit_hero_elephant_melee.xml:40 #: simulation/templates/template_unit_support_elephant.xml:18 msgid "Elephant" msgstr "" #: simulation/templates/template_unit_champion_elephant_melee.xml:6 #: simulation/templates/template_unit_hero_elephant_melee.xml:6 msgctxt "Name of an attack, usually the weapon." msgid "Trunk" msgstr "" #: simulation/templates/template_unit_champion_elephant_melee.xml:12 #: simulation/templates/template_unit_hero_elephant_melee.xml:12 #: simulation/templates/template_unit_ship_warship_siege.xml:30 #: simulation/templates/template_unit_siege_flamethrower.xml:35 #: simulation/templates/template_unit_siege_stonethrower.xml:29 #: simulation/templates/template_unit_siege_stonethrower_onager.xml:14 msgid "Circular" msgstr "" #: simulation/templates/template_unit_champion_infantry.xml:18 #: simulation/templates/template_unit_hero_infantry.xml:17 #: simulation/templates/template_unit_infantry.xml:38 #: simulation/templates/template_unit_infantry.xml:40 msgid "Infantry" msgstr "" #: simulation/templates/template_unit_champion_infantry.xml:19 msgid "Champion Infantry" msgstr "" #: simulation/templates/template_unit_champion_infantry_archer.xml:27 msgid "Champion Archer" msgstr "" #: simulation/templates/template_unit_champion_infantry_axeman.xml:21 msgid "Champion Axeman" msgstr "" #: simulation/templates/template_unit_champion_infantry_crossbowman.xml:26 msgid "Champion Infantry Crossbowman" msgstr "" #: simulation/templates/template_unit_champion_infantry_javelineer.xml:26 msgid "Champion Infantry Javelineer" msgstr "" #: simulation/templates/template_unit_champion_infantry_maceman.xml:19 msgid "Champion Infantry Maceman" msgstr "" #: simulation/templates/template_unit_champion_infantry_pikeman.xml:5 #: simulation/templates/template_unit_hero_infantry_pikeman.xml:5 #: simulation/templates/template_unit_infantry_melee_pikeman.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Pike" msgstr "" #: simulation/templates/template_unit_champion_infantry_pikeman.xml:26 msgid "Champion Pikeman" msgstr "" #: simulation/templates/template_unit_champion_infantry_pikeman.xml:27 #: simulation/templates/template_unit_champion_infantry_spearman.xml:27 #: simulation/templates/template_unit_hero_infantry_pikeman.xml:24 #: simulation/templates/template_unit_hero_infantry_spearman.xml:24 #: simulation/templates/template_unit_infantry_melee_pikeman.xml:29 #: simulation/templates/template_unit_infantry_melee_spearman.xml:29 msgid "Counters: 3× vs Cavalry." msgstr "" #: simulation/templates/template_unit_champion_infantry_pikeman.xml:28 #: simulation/templates/template_unit_hero_infantry_pikeman.xml:25 #: simulation/templates/template_unit_infantry_melee_pikeman.xml:28 #: simulation/templates/template_unit_infantry_melee_pikeman.xml:30 msgid "Pikeman" msgstr "" #: simulation/templates/template_unit_champion_infantry_spearman.xml:26 msgid "Champion Spearman" msgstr "" #: simulation/templates/template_unit_champion_infantry_swordsman.xml:20 msgid "Champion Swordsman" msgstr "" #: simulation/templates/template_unit_champion_infantry_trumpeter.xml:27 msgid "Trumpeter" msgstr "" #: simulation/templates/template_unit_champion_infantry_trumpeter.xml:28 msgid "Champion Infantry Trumpeter" msgstr "" #: simulation/templates/template_unit_dog.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Fangs" msgstr "" #: simulation/templates/template_unit_dog.xml:31 msgid "War Dog" msgstr "" #: simulation/templates/template_unit_dog.xml:32 msgid "Cannot attack Structures, Ships, or Siege Engines." msgstr "" #: simulation/templates/template_unit_dog.xml:34 msgid "Dog" msgstr "" #: simulation/templates/template_unit_elephant_archer.xml:34 #: simulation/templates/units/maur/elephant_archer_b.xml:5 msgid "Elephant Archer" msgstr "" #: simulation/templates/template_unit_fauna_herd.xml:4 #: simulation/templates/template_unit_fauna_hunt.xml:4 msgid "Kill to gather meat for food." msgstr "" #: simulation/templates/template_unit_fauna_herd_domestic.xml:5 msgid "Kill to gather meat for quick food." msgstr "" #: simulation/templates/template_unit_fauna_hunt_whale.xml:8 msgid "Kill to butcher for food." msgstr "" #: simulation/templates/template_unit_hero.xml:25 #: simulation/templates/template_unit_hero.xml:26 #: simulation/templates/template_unit_hero_infantry.xml:18 msgid "Hero" msgstr "" #: simulation/templates/template_unit_hero_cavalry.xml:20 msgid "Hero Cavalry" msgstr "" #: simulation/templates/template_unit_hero_cavalry.xml:36 #: simulation/templates/template_unit_hero_elephant_melee.xml:60 #: simulation/templates/template_unit_hero_healer.xml:43 #: simulation/templates/template_unit_hero_infantry.xml:34 #: simulation/templates/units/brit/hero_boudicca.xml:19 #: simulation/templates/units/han/support_minister.xml:74 #: simulation/templates/units/kush/hero_amanirenas.xml:20 #: simulation/templates/units/maur/hero_ashoka.xml:19 #: simulation/templates/units/pers/hero_darius_i.xml:19 #: simulation/templates/units/pers/hero_xerxes_i_chariot.xml:19 msgid "" "\n" " " msgstr "" #: simulation/templates/template_unit_hero_cavalry_archer.xml:24 msgid "Hero Cavalry Archer" msgstr "" #: simulation/templates/template_unit_hero_cavalry_axeman.xml:18 msgid "Hero Cavalry Axeman" msgstr "" #: simulation/templates/template_unit_hero_cavalry_crossbowman.xml:23 msgid "Hero Cavalry Crossbowman" msgstr "" #: simulation/templates/template_unit_hero_cavalry_javelineer.xml:23 msgid "Hero Cavalry Javelineer" msgstr "" #: simulation/templates/template_unit_hero_cavalry_maceman.xml:16 msgid "Hero Cavalry Maceman" msgstr "" #: simulation/templates/template_unit_hero_cavalry_spearman.xml:23 msgid "Hero Cavalry Spearman" msgstr "" #: simulation/templates/template_unit_hero_cavalry_spearman.xml:24 msgid "Counters: 1.75× vs Cavalry." msgstr "" #: simulation/templates/template_unit_hero_cavalry_swordsman.xml:23 msgid "Hero Cavalry Swordsman" msgstr "" #: simulation/templates/template_unit_hero_elephant_melee.xml:39 msgid "Hero Elephant" msgstr "" #: simulation/templates/template_unit_hero_healer.xml:27 #: simulation/templates/template_unit_support.xml:5 #: simulation/templates/template_unit_support.xml:6 msgid "Support" msgstr "" #: simulation/templates/template_unit_hero_healer.xml:27 #: simulation/templates/template_unit_support_healer.xml:27 #: simulation/templates/template_unit_support_healer.xml:28 msgid "Healer" msgstr "" #: simulation/templates/template_unit_hero_infantry_archer.xml:24 msgid "Hero Archer" msgstr "" #: simulation/templates/template_unit_hero_infantry_axeman.xml:18 msgid "Hero Axeman" msgstr "" #: simulation/templates/template_unit_hero_infantry_crossbowman.xml:23 msgid "Hero Infantry Crossbowman" msgstr "" #: simulation/templates/template_unit_hero_infantry_javelineer.xml:23 msgid "Hero Infantry Javelineer" msgstr "" #: simulation/templates/template_unit_hero_infantry_maceman.xml:16 msgid "Hero Infantry Maceman" msgstr "" #: simulation/templates/template_unit_hero_infantry_pikeman.xml:23 msgid "Hero Pikeman" msgstr "" #: simulation/templates/template_unit_hero_infantry_spearman.xml:23 msgid "Hero Spearman" msgstr "" #: simulation/templates/template_unit_hero_infantry_swordsman.xml:23 msgid "Hero Swordsman" msgstr "" #: simulation/templates/template_unit_infantry.xml:40 #: simulation/templates/template_unit_support_female_citizen.xml:38 #: simulation/templates/template_unit_support_slave.xml:21 msgid "Worker" msgstr "" #: simulation/templates/template_unit_infantry_melee.xml:7 msgid "Melee Infantry" msgstr "" #: simulation/templates/template_unit_infantry_melee_maceman.xml:21 msgid "Infantry Maceman" msgstr "" #: simulation/templates/template_unit_infantry_ranged_crossbowman.xml:28 msgid "Infantry Crossbowman" msgstr "" #: simulation/templates/template_unit_infantry_ranged_javelineer.xml:28 msgid "Infantry Javelineer" msgstr "" #: simulation/templates/template_unit_infantry_ranged_slinger.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Sling" msgstr "" #: simulation/templates/template_unit_infantry_ranged_slinger.xml:30 #: simulation/templates/template_unit_infantry_ranged_slinger.xml:31 msgid "Slinger" msgstr "" #: simulation/templates/template_unit_ship.xml:27 #: simulation/templates/template_unit_ship.xml:29 msgid "Ship" msgstr "" #: simulation/templates/template_unit_ship_fire.xml:18 msgid "Fire Ship" msgstr "" #: simulation/templates/template_unit_ship_fire.xml:19 msgid "Unrepairable. Gradually loses health after ignition. Can only attack Ships." msgstr "" #: simulation/templates/template_unit_ship_fire.xml:20 msgid "Fireship" msgstr "" #: simulation/templates/template_unit_ship_fire.xml:20 msgid "Fire" msgstr "" #: simulation/templates/template_unit_ship_fire.xml:20 #: simulation/templates/template_unit_ship_warship.xml:31 #: simulation/templates/template_unit_ship_warship.xml:32 msgid "Warship" msgstr "" #: simulation/templates/template_unit_ship_fire.xml:42 msgid "Ignite the Fire Ship to damage nearby enemy Ships." msgstr "" #: simulation/templates/template_unit_ship_fishing.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Harpoon" msgstr "" #: simulation/templates/template_unit_ship_fishing.xml:28 #: simulation/templates/units/kush/ship_fishing.xml:9 msgid "Fishing Boat" msgstr "" #: simulation/templates/template_unit_ship_fishing.xml:30 msgid "Fish the waters for food." msgstr "" #: simulation/templates/template_unit_ship_fishing.xml:32 msgid "FishingBoat" msgstr "" #: simulation/templates/template_unit_ship_merchant.xml:17 msgid "Merchantman" msgstr "" #: simulation/templates/template_unit_ship_merchant.xml:19 msgid "" "Trade between docks. Garrison a Trader aboard for additional profit (+20% for each " "garrisoned). Gather profitable aquatic treasures. Improve sea trading at the Market." msgstr "" #: simulation/templates/template_unit_ship_merchant.xml:21 #: simulation/templates/template_unit_support_trader.xml:15 msgid "Bribable" msgstr "" #: simulation/templates/template_unit_ship_merchant.xml:21 #: simulation/templates/template_unit_support_trader.xml:15 #: simulation/templates/template_unit_support_trader.xml:16 msgid "Trader" msgstr "" #: simulation/templates/template_unit_ship_warship.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Arrow" msgstr "" #: simulation/templates/template_unit_ship_warship_arrow.xml:32 msgid "Arrow Ship" msgstr "" #: simulation/templates/template_unit_ship_warship_arrow.xml:33 msgid "ArrowShip" msgstr "" #: simulation/templates/template_unit_ship_warship_arrow.xml:35 msgid "Garrison units for transport across water. Countered by Siege Ships." msgstr "" #: simulation/templates/template_unit_ship_warship_ram.xml:6 msgctxt "Name of an attack, usually the weapon." msgid "Naval Ram" msgstr "" #: simulation/templates/template_unit_ship_warship_ram.xml:47 msgid "Ramming Ship" msgstr "" #: simulation/templates/template_unit_ship_warship_ram.xml:48 msgid "" "Garrison units for transport across water. Strong against Siege Ships. Countered by " "Arrow Ships." msgstr "" #: simulation/templates/template_unit_ship_warship_ram.xml:49 msgid "NavalRam" msgstr "" #: simulation/templates/template_unit_ship_warship_scout.xml:23 msgid "Scout Ship" msgstr "" #: simulation/templates/template_unit_ship_warship_scout.xml:24 msgid "ScoutShip" msgstr "" #: simulation/templates/template_unit_ship_warship_scout.xml:26 msgid "Scout for coastlines. Garrison units for transport across water." msgstr "" #: simulation/templates/template_unit_ship_warship_siege.xml:5 #: simulation/templates/template_unit_siege_stonethrower.xml:5 #: simulation/templates/units/rome/siege_onager_packed.xml:9 msgctxt "Name of an attack, usually the weapon." msgid "Stone" msgstr "" #: simulation/templates/template_unit_ship_warship_siege.xml:59 msgid "Siege Ship" msgstr "" #: simulation/templates/template_unit_ship_warship_siege.xml:60 msgid "Garrison units for transport across water. Good against Arrow Ships and Structures." msgstr "" #: simulation/templates/template_unit_ship_warship_siege.xml:61 msgid "NavalSiege" msgstr "" #: simulation/templates/template_unit_ship_warship_siege.xml:61 msgid "Heavy" msgstr "" #: simulation/templates/template_unit_siege.xml:16 #: simulation/templates/template_unit_siege.xml:17 msgid "Siege" msgstr "" #: simulation/templates/template_unit_siege_boltshooter.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Bolt" msgstr "" #: simulation/templates/template_unit_siege_boltshooter.xml:27 msgid "Linear" msgstr "" #: simulation/templates/template_unit_siege_boltshooter.xml:52 msgid "BoltShooter" msgstr "" #: simulation/templates/template_unit_siege_boltshooter.xml:53 msgid "Bolt Shooter" msgstr "" #: simulation/templates/template_unit_siege_flamethrower.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Fire" msgstr "" #: simulation/templates/template_unit_siege_flamethrower.xml:46 msgid "Flamethrower" msgstr "" #: simulation/templates/template_unit_siege_ram.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Ram" msgstr "" #: simulation/templates/template_unit_siege_ram.xml:39 msgid "Battering Ram" msgstr "" #: simulation/templates/template_unit_siege_ram.xml:40 msgid "Cannot attack Fields or Organic Units." msgstr "" #: simulation/templates/template_unit_siege_ram.xml:41 msgid "Ram" msgstr "" #: simulation/templates/template_unit_siege_stonethrower.xml:53 msgid "StoneThrower" msgstr "" #: simulation/templates/template_unit_siege_stonethrower.xml:54 msgid "Siege Catapult" msgstr "" #: simulation/templates/template_unit_siege_tower.xml:62 msgid "SiegeTower" msgstr "" #: simulation/templates/template_unit_siege_tower.xml:63 msgid "Siege Tower" msgstr "" #: simulation/templates/template_unit_siege_tower.xml:64 msgid "Garrison units for transport and to increase firepower." msgstr "" #: simulation/templates/template_unit_support_elephant.xml:17 msgid "Worker Elephant" msgstr "" #: simulation/templates/template_unit_support_female_citizen.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Dagger" msgstr "" #: simulation/templates/template_unit_support_female_citizen.xml:35 msgid "Female Citizen" msgstr "" #: simulation/templates/template_unit_support_healer.xml:31 msgid "Heal units." msgstr "" #: simulation/templates/template_unit_support_slave.xml:18 #: simulation/templates/template_unit_support_slave.xml:21 #: simulation/templates/units/rome/infantry_swordsman_slave.xml:19 msgid "Slave" msgstr "" #: simulation/templates/template_unit_support_slave.xml:20 msgid "Gatherer with a finite life span. Bonused at mining and lumbering." msgstr "" #: simulation/templates/template_unit_support_trader.xml:18 msgid "Trade resources between your own markets and those of your allies." msgstr "" #: simulation/templates/units/athen/catafalque.xml:9 msgid "Athenian Catafalque" msgstr "" #: simulation/templates/units/athen/catafalque.xml:10 msgid "Solon" msgstr "" #: simulation/templates/units/athen/cavalry_javelineer_a.xml:4 #: simulation/templates/units/athen/cavalry_swordsman_a.xml:4 #: simulation/templates/units/athen/infantry_archer_a.xml:4 #: simulation/templates/units/athen/infantry_archer_a_dock.xml:4 #: simulation/templates/units/athen/infantry_javelineer_a.xml:4 #: simulation/templates/units/athen/infantry_marine_archer_a.xml:4 #: simulation/templates/units/athen/infantry_slinger_a.xml:4 #: simulation/templates/units/athen/infantry_spearman_a.xml:4 #: simulation/templates/units/athen/support_healer_a.xml:4 #: simulation/templates/units/brit/cavalry_javelineer_a.xml:4 #: simulation/templates/units/brit/cavalry_swordsman_a.xml:4 #: simulation/templates/units/brit/infantry_javelineer_a.xml:4 #: simulation/templates/units/brit/infantry_slinger_a.xml:4 #: simulation/templates/units/brit/infantry_spearman_a.xml:4 #: simulation/templates/units/brit/support_healer_a.xml:4 #: simulation/templates/units/cart/cavalry_javelineer_a.xml:4 #: simulation/templates/units/cart/cavalry_spearman_ital_a.xml:4 #: simulation/templates/units/cart/cavalry_swordsman_gaul_a.xml:4 #: simulation/templates/units/cart/cavalry_swordsman_iber_a.xml:4 #: simulation/templates/units/cart/infantry_archer_a.xml:4 #: simulation/templates/units/cart/infantry_javelineer_iber_a.xml:4 #: simulation/templates/units/cart/infantry_slinger_iber_a.xml:4 #: simulation/templates/units/cart/infantry_spearman_a.xml:4 #: simulation/templates/units/cart/infantry_swordsman_gaul_a.xml:4 #: simulation/templates/units/cart/infantry_swordsman_ital_a.xml:4 #: simulation/templates/units/cart/support_healer_a.xml:4 #: simulation/templates/units/gaul/cavalry_javelineer_a.xml:4 #: simulation/templates/units/gaul/cavalry_swordsman_a.xml:4 #: simulation/templates/units/gaul/infantry_javelineer_a.xml:4 #: simulation/templates/units/gaul/infantry_slinger_a.xml:4 #: simulation/templates/units/gaul/infantry_spearman_a.xml:4 #: simulation/templates/units/gaul/support_healer_a.xml:4 #: simulation/templates/units/han/cavalry_archer_a.xml:4 #: simulation/templates/units/han/cavalry_crossbowman_a.xml:4 #: simulation/templates/units/han/cavalry_spearman_a.xml:4 #: simulation/templates/units/han/cavalry_swordsman_a.xml:4 #: simulation/templates/units/han/infantry_archer_a.xml:4 #: simulation/templates/units/han/infantry_crossbowman_a.xml:4 #: simulation/templates/units/han/infantry_pikeman_a.xml:4 #: simulation/templates/units/han/infantry_spearman_a.xml:4 #: simulation/templates/units/han/infantry_swordsman_special_a.xml:4 #: simulation/templates/units/han/support_healer_a.xml:4 #: simulation/templates/units/iber/cavalry_javelineer_a.xml:4 #: simulation/templates/units/iber/cavalry_spearman_a.xml:4 #: simulation/templates/units/iber/infantry_javelineer_a.xml:4 #: simulation/templates/units/iber/infantry_slinger_a.xml:4 #: simulation/templates/units/iber/infantry_spearman_a.xml:4 #: simulation/templates/units/iber/infantry_swordsman_a.xml:4 #: simulation/templates/units/iber/support_healer_a.xml:4 #: simulation/templates/units/kush/cavalry_javelineer_a.xml:4 #: simulation/templates/units/kush/cavalry_javelineer_merc_a.xml:4 #: simulation/templates/units/kush/cavalry_spearman_a.xml:4 #: simulation/templates/units/kush/infantry_archer_a.xml:4 #: simulation/templates/units/kush/infantry_javelineer_merc_a.xml:4 #: simulation/templates/units/kush/infantry_maceman_merc_a.xml:4 #: simulation/templates/units/kush/infantry_pikeman_a.xml:4 #: simulation/templates/units/kush/infantry_spearman_a.xml:4 #: simulation/templates/units/kush/infantry_swordsman_a.xml:4 #: simulation/templates/units/kush/support_healer_a.xml:4 #: simulation/templates/units/mace/cavalry_javelineer_a.xml:4 #: simulation/templates/units/mace/cavalry_spearman_a.xml:4 #: simulation/templates/units/mace/infantry_archer_a.xml:4 #: simulation/templates/units/mace/infantry_javelineer_a.xml:4 #: simulation/templates/units/mace/infantry_pikeman_a.xml:4 #: simulation/templates/units/mace/infantry_slinger_a.xml:4 #: simulation/templates/units/mace/support_healer_a.xml:4 #: simulation/templates/units/maur/cavalry_javelineer_a.xml:4 #: simulation/templates/units/maur/cavalry_swordsman_a.xml:4 #: simulation/templates/units/maur/elephant_archer_a.xml:4 #: simulation/templates/units/maur/infantry_archer_a.xml:4 #: simulation/templates/units/maur/infantry_spearman_a.xml:4 #: simulation/templates/units/maur/infantry_swordsman_a.xml:4 #: simulation/templates/units/maur/support_healer_a.xml:4 #: simulation/templates/units/pers/cavalry_archer_a.xml:4 #: simulation/templates/units/pers/cavalry_axeman_a.xml:4 #: simulation/templates/units/pers/cavalry_javelineer_a.xml:4 #: simulation/templates/units/pers/cavalry_spearman_a.xml:4 #: simulation/templates/units/pers/infantry_archer_a.xml:4 #: simulation/templates/units/pers/infantry_javelineer_a.xml:4 #: simulation/templates/units/pers/infantry_spearman_a.xml:4 #: simulation/templates/units/pers/support_healer_a.xml:4 #: simulation/templates/units/ptol/cavalry_archer_a.xml:4 #: simulation/templates/units/ptol/cavalry_javelineer_merc_a.xml:4 #: simulation/templates/units/ptol/cavalry_spearman_merc_a.xml:4 #: simulation/templates/units/ptol/infantry_archer_a.xml:4 #: simulation/templates/units/ptol/infantry_javelineer_a.xml:4 #: simulation/templates/units/ptol/infantry_pikeman_a.xml:4 #: simulation/templates/units/ptol/infantry_slinger_a.xml:4 #: simulation/templates/units/ptol/infantry_spearman_merc_a.xml:4 #: simulation/templates/units/ptol/infantry_swordsman_merc_a.xml:4 #: simulation/templates/units/ptol/support_healer_a.xml:4 -#: simulation/templates/units/rome/cavalry_javelineer_02_a.xml:4 +#: simulation/templates/units/rome/cavalry_auxiliary_a.xml:4 #: simulation/templates/units/rome/cavalry_javelineer_a.xml:4 #: simulation/templates/units/rome/cavalry_spearman_a.xml:4 #: simulation/templates/units/rome/infantry_javelineer_a.xml:4 #: simulation/templates/units/rome/infantry_spearman_a.xml:4 #: simulation/templates/units/rome/infantry_swordsman_a.xml:4 #: simulation/templates/units/rome/support_healer_a.xml:4 #: simulation/templates/units/sele/cavalry_archer_a.xml:4 #: simulation/templates/units/sele/cavalry_javelineer_a.xml:4 #: simulation/templates/units/sele/cavalry_spearman_merc_a.xml:4 #: simulation/templates/units/sele/infantry_archer_merc_a.xml:4 #: simulation/templates/units/sele/infantry_javelineer_a.xml:4 #: simulation/templates/units/sele/infantry_pikeman_a.xml:4 #: simulation/templates/units/sele/infantry_spearman_a.xml:4 #: simulation/templates/units/sele/infantry_swordsman_merc_a.xml:4 #: simulation/templates/units/sele/support_healer_a.xml:4 #: simulation/templates/units/spart/cavalry_javelineer_a.xml:4 #: simulation/templates/units/spart/cavalry_spearman_a.xml:4 #: simulation/templates/units/spart/infantry_javelineer_a.xml:4 #: simulation/templates/units/spart/infantry_spearman_a.xml:4 #: simulation/templates/units/spart/support_healer_a.xml:4 msgctxt "Rank" msgid "Advanced" msgstr "" #: simulation/templates/units/athen/cavalry_javelineer_b.xml:5 msgid "Pródromos" msgstr "" #: simulation/templates/units/athen/cavalry_javelineer_e.xml:4 #: simulation/templates/units/athen/cavalry_swordsman_e.xml:4 #: simulation/templates/units/athen/infantry_archer_e.xml:4 #: simulation/templates/units/athen/infantry_javelineer_e.xml:4 #: simulation/templates/units/athen/infantry_marine_archer_e.xml:4 #: simulation/templates/units/athen/infantry_slinger_e.xml:4 #: simulation/templates/units/athen/infantry_spearman_e.xml:4 #: simulation/templates/units/athen/support_healer_e.xml:4 #: simulation/templates/units/brit/cavalry_javelineer_e.xml:4 #: simulation/templates/units/brit/cavalry_swordsman_e.xml:4 #: simulation/templates/units/brit/infantry_javelineer_e.xml:4 #: simulation/templates/units/brit/infantry_slinger_e.xml:4 #: simulation/templates/units/brit/infantry_spearman_e.xml:4 #: simulation/templates/units/brit/support_healer_e.xml:4 #: simulation/templates/units/cart/cavalry_javelineer_e.xml:4 #: simulation/templates/units/cart/cavalry_spearman_ital_e.xml:4 #: simulation/templates/units/cart/cavalry_swordsman_gaul_e.xml:4 #: simulation/templates/units/cart/cavalry_swordsman_iber_e.xml:4 #: simulation/templates/units/cart/infantry_archer_e.xml:4 #: simulation/templates/units/cart/infantry_javelineer_iber_e.xml:4 #: simulation/templates/units/cart/infantry_slinger_iber_e.xml:4 #: simulation/templates/units/cart/infantry_spearman_e.xml:4 #: simulation/templates/units/cart/infantry_swordsman_gaul_e.xml:4 #: simulation/templates/units/cart/infantry_swordsman_ital_e.xml:4 #: simulation/templates/units/cart/support_healer_e.xml:4 #: simulation/templates/units/gaul/cavalry_javelineer_e.xml:4 #: simulation/templates/units/gaul/cavalry_swordsman_e.xml:4 #: simulation/templates/units/gaul/infantry_javelineer_e.xml:4 #: simulation/templates/units/gaul/infantry_slinger_e.xml:4 #: simulation/templates/units/gaul/infantry_spearman_e.xml:4 #: simulation/templates/units/gaul/support_healer_e.xml:4 #: simulation/templates/units/han/cavalry_archer_e.xml:4 #: simulation/templates/units/han/cavalry_crossbowman_e.xml:4 #: simulation/templates/units/han/cavalry_spearman_e.xml:4 #: simulation/templates/units/han/cavalry_swordsman_e.xml:4 #: simulation/templates/units/han/infantry_archer_e.xml:4 #: simulation/templates/units/han/infantry_crossbowman_e.xml:4 #: simulation/templates/units/han/infantry_pikeman_e.xml:4 #: simulation/templates/units/han/infantry_spearman_e.xml:4 #: simulation/templates/units/han/infantry_swordsman_special_e.xml:4 #: simulation/templates/units/han/support_healer_e.xml:4 #: simulation/templates/units/iber/cavalry_javelineer_e.xml:4 #: simulation/templates/units/iber/cavalry_spearman_e.xml:4 #: simulation/templates/units/iber/infantry_javelineer_e.xml:4 #: simulation/templates/units/iber/infantry_slinger_e.xml:4 #: simulation/templates/units/iber/infantry_spearman_e.xml:4 #: simulation/templates/units/iber/infantry_swordsman_e.xml:4 #: simulation/templates/units/iber/support_healer_e.xml:4 #: simulation/templates/units/kush/cavalry_javelineer_e.xml:4 #: simulation/templates/units/kush/cavalry_javelineer_merc_e.xml:4 #: simulation/templates/units/kush/cavalry_spearman_e.xml:4 #: simulation/templates/units/kush/infantry_archer_e.xml:4 #: simulation/templates/units/kush/infantry_javelineer_merc_e.xml:4 #: simulation/templates/units/kush/infantry_maceman_merc_e.xml:4 #: simulation/templates/units/kush/infantry_pikeman_e.xml:4 #: simulation/templates/units/kush/infantry_spearman_e.xml:4 #: simulation/templates/units/kush/infantry_swordsman_e.xml:4 #: simulation/templates/units/kush/support_healer_e.xml:4 #: simulation/templates/units/mace/cavalry_javelineer_e.xml:4 #: simulation/templates/units/mace/cavalry_spearman_e.xml:4 #: simulation/templates/units/mace/infantry_archer_e.xml:4 #: simulation/templates/units/mace/infantry_javelineer_e.xml:4 #: simulation/templates/units/mace/infantry_pikeman_e.xml:4 #: simulation/templates/units/mace/infantry_slinger_e.xml:4 #: simulation/templates/units/mace/support_healer_e.xml:4 #: simulation/templates/units/maur/cavalry_javelineer_e.xml:4 #: simulation/templates/units/maur/cavalry_swordsman_e.xml:4 #: simulation/templates/units/maur/elephant_archer_e.xml:4 #: simulation/templates/units/maur/infantry_archer_e.xml:4 #: simulation/templates/units/maur/infantry_spearman_e.xml:4 #: simulation/templates/units/maur/infantry_swordsman_e.xml:4 #: simulation/templates/units/maur/support_healer_e.xml:4 #: simulation/templates/units/pers/cavalry_archer_e.xml:4 #: simulation/templates/units/pers/cavalry_axeman_e.xml:4 #: simulation/templates/units/pers/cavalry_javelineer_e.xml:4 #: simulation/templates/units/pers/cavalry_spearman_e.xml:4 #: simulation/templates/units/pers/infantry_archer_e.xml:4 #: simulation/templates/units/pers/infantry_javelineer_e.xml:4 #: simulation/templates/units/pers/infantry_spearman_e.xml:4 #: simulation/templates/units/pers/support_healer_e.xml:4 #: simulation/templates/units/ptol/cavalry_archer_e.xml:4 #: simulation/templates/units/ptol/cavalry_javelineer_merc_e.xml:4 #: simulation/templates/units/ptol/cavalry_spearman_merc_e.xml:4 #: simulation/templates/units/ptol/infantry_archer_e.xml:4 #: simulation/templates/units/ptol/infantry_javelineer_e.xml:4 #: simulation/templates/units/ptol/infantry_pikeman_e.xml:4 #: simulation/templates/units/ptol/infantry_slinger_e.xml:4 #: simulation/templates/units/ptol/infantry_spearman_merc_e.xml:4 #: simulation/templates/units/ptol/infantry_swordsman_merc_e.xml:4 #: simulation/templates/units/ptol/support_healer_e.xml:4 -#: simulation/templates/units/rome/cavalry_javelineer_02_e.xml:4 +#: simulation/templates/units/rome/cavalry_auxiliary_e.xml:4 #: simulation/templates/units/rome/cavalry_javelineer_e.xml:4 #: simulation/templates/units/rome/cavalry_spearman_e.xml:4 #: simulation/templates/units/rome/champion_infantry_spear_gladiator.xml:22 #: simulation/templates/units/rome/champion_infantry_sword_gladiator.xml:22 +#: simulation/templates/units/rome/infantry_antesignanus.xml:24 #: simulation/templates/units/rome/infantry_javelineer_e.xml:4 -#: simulation/templates/units/rome/infantry_lanciarius.xml:25 -#: simulation/templates/units/rome/infantry_legionary.xml:24 +#: simulation/templates/units/rome/infantry_legionary.xml:23 #: simulation/templates/units/rome/infantry_spearman_e.xml:4 #: simulation/templates/units/rome/infantry_swordsman_e.xml:4 #: simulation/templates/units/rome/support_healer_e.xml:4 #: simulation/templates/units/sele/cavalry_archer_e.xml:4 #: simulation/templates/units/sele/cavalry_javelineer_e.xml:4 #: simulation/templates/units/sele/cavalry_spearman_merc_e.xml:4 #: simulation/templates/units/sele/infantry_archer_merc_e.xml:4 #: simulation/templates/units/sele/infantry_javelineer_e.xml:4 #: simulation/templates/units/sele/infantry_pikeman_e.xml:4 #: simulation/templates/units/sele/infantry_spearman_e.xml:4 #: simulation/templates/units/sele/infantry_swordsman_merc_e.xml:4 #: simulation/templates/units/sele/support_healer_e.xml:4 #: simulation/templates/units/spart/cavalry_javelineer_e.xml:4 #: simulation/templates/units/spart/cavalry_spearman_e.xml:4 #: simulation/templates/units/spart/champion_infantry_swordsman.xml:20 #: simulation/templates/units/spart/infantry_javelineer_e.xml:4 #: simulation/templates/units/spart/infantry_spearman_e.xml:4 #: simulation/templates/units/spart/support_healer_e.xml:4 msgctxt "Rank" msgid "Elite" msgstr "" #: simulation/templates/units/athen/cavalry_swordsman_b.xml:5 #: simulation/templates/units/cart/cavalry_swordsman_iber_b.xml:5 #: simulation/templates/units/cart/hero_hamilcar.xml:5 #: simulation/templates/units/iber/champion_infantry_swordsman.xml:5 #: simulation/templates/units/iber/infantry_swordsman_b.xml:5 #: simulation/templates/units/kush/champion_infantry_amun.xml:5 #: simulation/templates/units/mace/hero_alexander_iii.xml:5 #: simulation/templates/units/mace/hero_craterus.xml:5 #: simulation/templates/units/mace/hero_demetrius_i.xml:5 #: simulation/templates/units/maur/infantry_swordsman_b.xml:5 msgctxt "Name of an attack using a single-edged sword." msgid "Sword" msgstr "" #: simulation/templates/units/athen/cavalry_swordsman_b.xml:10 msgid "Greek Cavalry" msgstr "" #: simulation/templates/units/athen/cavalry_swordsman_b.xml:11 msgid "Hippeús" msgstr "" #: simulation/templates/units/athen/champion_infantry.xml:4 msgid "City Guard" msgstr "" #: simulation/templates/units/athen/champion_infantry.xml:5 msgid "Epílektos" msgstr "" #: simulation/templates/units/athen/champion_marine.xml:11 msgid "Athenian Marine" msgstr "" #: simulation/templates/units/athen/champion_marine.xml:12 msgid "Epibátēs Athēnaîos" msgstr "" #: simulation/templates/units/athen/champion_ranged.xml:4 msgid "Scythian Archer" msgstr "" #: simulation/templates/units/athen/champion_ranged.xml:5 msgid "Toxótēs Skythikós" msgstr "" #: simulation/templates/units/athen/hero_hippocrates.xml:12 #: simulation/templates/units/athen/hero_hippocrates.xml:13 msgid "Hippocrates" msgstr "" #: simulation/templates/units/athen/hero_iphicrates.xml:8 msgid "Iphicrates" msgstr "" #: simulation/templates/units/athen/hero_iphicrates.xml:9 msgid "Iphikratēs" msgstr "" #: simulation/templates/units/athen/hero_pericles.xml:8 msgid "Pericles" msgstr "" #: simulation/templates/units/athen/hero_pericles.xml:9 msgid "Periklēs" msgstr "" #: simulation/templates/units/athen/hero_themistocles.xml:8 msgid "Themistocles" msgstr "" #: simulation/templates/units/athen/hero_themistocles.xml:9 msgid "Themistoklēs" msgstr "" #: simulation/templates/units/athen/hero_xenophon.xml:4 msgid "Xenophon" msgstr "" #: simulation/templates/units/athen/hero_xenophon.xml:5 msgid "Xenophōn" msgstr "" #: simulation/templates/units/athen/infantry_archer_b.xml:5 #: simulation/templates/units/athen/infantry_marine_archer_b.xml:5 #: simulation/templates/units/mace/infantry_archer_b.xml:7 #: simulation/templates/units/ptol/infantry_archer_b.xml:13 msgid "Cretan Mercenary Archer" msgstr "" #: simulation/templates/units/athen/infantry_archer_b.xml:6 #: simulation/templates/units/athen/infantry_marine_archer_b.xml:6 #: simulation/templates/units/mace/infantry_archer_b.xml:8 #: simulation/templates/units/ptol/infantry_archer_b.xml:14 msgid "Toxótēs Krētikós" msgstr "" #: simulation/templates/units/athen/infantry_javelineer_b.xml:5 msgid "Thracian Peltast" msgstr "" #: simulation/templates/units/athen/infantry_javelineer_b.xml:6 msgid "Peltastḗs Thrâx" msgstr "" #: simulation/templates/units/athen/infantry_slinger_b.xml:5 msgid "Athenian Slinger Militia" msgstr "" #: simulation/templates/units/athen/infantry_slinger_b.xml:6 msgid "Psilòs Athēnaîos" msgstr "" #: simulation/templates/units/athen/infantry_spearman_b.xml:5 msgid "Athenian Hoplite" msgstr "" #: simulation/templates/units/athen/infantry_spearman_b.xml:6 msgid "Hoplítēs Athēnaîos" msgstr "" #: simulation/templates/units/athen/ship_arrow.xml:8 #: simulation/templates/units/athen/ship_ram.xml:8 msgid "Triḗrēs Athēnaía" msgstr "" #: simulation/templates/units/athen/ship_fishing.xml:8 #: simulation/templates/units/mace/ship_fishing.xml:9 #: simulation/templates/units/ptol/ship_fishing.xml:9 #: simulation/templates/units/sele/ship_fishing.xml:9 #: simulation/templates/units/spart/ship_fishing.xml:9 msgid "Ploîon Halieutikón" msgstr "" #: simulation/templates/units/athen/ship_merchant.xml:8 #: simulation/templates/units/mace/ship_merchant.xml:9 #: simulation/templates/units/ptol/ship_merchant.xml:9 #: simulation/templates/units/sele/ship_merchant.xml:9 #: simulation/templates/units/spart/ship_merchant.xml:9 msgid "Ploîon Phortēgikón" msgstr "" #: simulation/templates/units/athen/ship_scout.xml:8 #: simulation/templates/units/spart/ship_scout.xml:10 msgid "Pentēkóntoros" msgstr "" #: simulation/templates/units/athen/siege_lithobolos_packed.xml:4 #: simulation/templates/units/mace/siege_lithobolos_packed.xml:5 #: simulation/templates/units/ptol/siege_lithobolos_packed.xml:5 #: simulation/templates/units/sele/siege_lithobolos_packed.xml:5 msgid "Lithobólos" msgstr "" #: simulation/templates/units/athen/siege_oxybeles_packed.xml:4 #: simulation/templates/units/cart/siege_oxybeles_packed.xml:5 #: simulation/templates/units/mace/siege_oxybeles_packed.xml:5 #: simulation/templates/units/spart/siege_oxybeles_packed.xml:5 msgid "Oxybelḗs" msgstr "" #: simulation/templates/units/athen/siege_ram.xml:4 #: simulation/templates/units/mace/siege_ram.xml:8 #: simulation/templates/units/ptol/siege_ram.xml:8 #: simulation/templates/units/sele/siege_ram.xml:8 #: simulation/templates/units/spart/siege_ram.xml:5 msgid "Krios" msgstr "" #: simulation/templates/units/athen/support_female_citizen.xml:4 msgid "Gýnē Athēnaía" msgstr "" #: simulation/templates/units/athen/support_female_citizen.xml:5 msgid "Athenian Woman" msgstr "" #: simulation/templates/units/athen/support_healer_b.xml:4 #: simulation/templates/units/mace/support_healer_b.xml:6 #: simulation/templates/units/ptol/support_healer_b.xml:5 #: simulation/templates/units/sele/support_healer_b.xml:6 #: simulation/templates/units/spart/support_healer_b.xml:6 msgid "Surgeon" msgstr "" #: simulation/templates/units/athen/support_healer_b.xml:5 #: simulation/templates/units/mace/support_healer_b.xml:7 #: simulation/templates/units/ptol/support_healer_b.xml:6 #: simulation/templates/units/sele/support_healer_b.xml:7 #: simulation/templates/units/spart/support_healer_b.xml:7 msgid "Iatros" msgstr "" #: simulation/templates/units/athen/support_slave.xml:4 msgid "Doûlos" msgstr "" #: simulation/templates/units/athen/support_trader.xml:8 #: simulation/templates/units/mace/support_trader.xml:10 #: simulation/templates/units/ptol/support_trader.xml:9 #: simulation/templates/units/sele/support_trader.xml:10 msgid "Émporos" msgstr "" #: simulation/templates/units/brit/catafalque.xml:9 msgid "Briton Catafalque" msgstr "" #: simulation/templates/units/brit/catafalque.xml:10 msgid "Cassiuellaunos" msgstr "" #: simulation/templates/units/brit/cavalry_javelineer_b.xml:6 #: simulation/templates/units/gaul/cavalry_javelineer_b.xml:6 msgid "Marcacos" msgstr "" #: simulation/templates/units/brit/cavalry_javelineer_b.xml:7 msgid "Raiding Cavalry" msgstr "" #: simulation/templates/units/brit/cavalry_swordsman_b.xml:6 #: simulation/templates/units/gaul/cavalry_swordsman_b.xml:6 msgid "Eporedos" msgstr "" #: simulation/templates/units/brit/cavalry_swordsman_b.xml:7 msgid "Celtic Cavalry" msgstr "" #: simulation/templates/units/brit/champion_chariot.xml:9 msgid "Celtic Chariot" msgstr "" #: simulation/templates/units/brit/champion_chariot.xml:10 msgid "Essedon" msgstr "" #: simulation/templates/units/brit/champion_infantry_swordsman.xml:5 msgid "Brythonic Champion" msgstr "" #: simulation/templates/units/brit/champion_infantry_swordsman.xml:6 msgid "Argos" msgstr "" #: simulation/templates/units/brit/hero_boudicca.xml:13 #: simulation/templates/units/brit/hero_boudicca_cavalry_javelineer.xml:8 #: simulation/templates/units/brit/hero_boudicca_sword.xml:8 msgid "Boudicca" msgstr "" #: simulation/templates/units/brit/hero_boudicca.xml:14 #: simulation/templates/units/brit/hero_boudicca_cavalry_javelineer.xml:9 #: simulation/templates/units/brit/hero_boudicca_sword.xml:9 msgid "Boudica" msgstr "" #: simulation/templates/units/brit/hero_caratacos.xml:8 msgid "Caratacus" msgstr "" #: simulation/templates/units/brit/hero_caratacos.xml:9 msgid "Caratacos" msgstr "" #: simulation/templates/units/brit/hero_cunobelin.xml:8 #: simulation/templates/units/brit/hero_cunobelin_infantry.xml:8 msgid "Cunobeline" msgstr "" #: simulation/templates/units/brit/hero_cunobelin.xml:9 #: simulation/templates/units/brit/hero_cunobelin_infantry.xml:9 msgid "Cunobelinos" msgstr "" #: simulation/templates/units/brit/infantry_javelineer_b.xml:13 #: simulation/templates/units/gaul/infantry_javelineer_b.xml:11 msgid "Adretos" msgstr "" #: simulation/templates/units/brit/infantry_slinger_b.xml:6 msgid "Celtic Slinger" msgstr "" #: simulation/templates/units/brit/infantry_slinger_b.xml:7 #: simulation/templates/units/gaul/infantry_slinger_b.xml:11 msgid "Talmoris" msgstr "" #: simulation/templates/units/brit/infantry_spearman_b.xml:6 msgid "Celtic Spearman" msgstr "" #: simulation/templates/units/brit/infantry_spearman_b.xml:7 #: simulation/templates/units/gaul/infantry_spearman_b.xml:11 msgid "Catucos" msgstr "" #: simulation/templates/units/brit/ship_arrow.xml:18 #: simulation/templates/units/gaul/ship_arrow.xml:18 msgid "Pontos" msgstr "" #: simulation/templates/units/brit/ship_fire.xml:5 msgid "Briton Fire Ship" msgstr "" #: simulation/templates/units/brit/ship_fishing.xml:9 #: simulation/templates/units/gaul/ship_fishing.xml:9 msgid "Longos" msgstr "" #: simulation/templates/units/brit/ship_merchant.xml:9 #: simulation/templates/units/gaul/ship_merchant.xml:9 msgid "Nauson" msgstr "" #: simulation/templates/units/brit/ship_scout.xml:9 #: simulation/templates/units/gaul/ship_scout.xml:9 #: simulation/templates/units/iber/ship_scout.xml:9 msgid "Skiff" msgstr "" #: simulation/templates/units/brit/siege_ram.xml:5 #: simulation/templates/units/gaul/siege_ram.xml:5 msgid "Molton" msgstr "" #: simulation/templates/units/brit/support_female_citizen.xml:5 #: simulation/templates/units/gaul/support_female_citizen.xml:10 msgid "Celtic Woman" msgstr "" #: simulation/templates/units/brit/support_female_citizen.xml:6 #: simulation/templates/units/gaul/support_female_citizen.xml:11 msgid "Bena" msgstr "" #: simulation/templates/units/brit/support_healer_b.xml:8 #: simulation/templates/units/brit/support_healer_b.xml:9 #: simulation/templates/units/gaul/support_healer_b.xml:8 #: simulation/templates/units/gaul/support_healer_b.xml:9 msgid "Druid" msgstr "" #: simulation/templates/units/brit/support_trader.xml:9 #: simulation/templates/units/gaul/support_trader.xml:9 msgid "Uogition" msgstr "" #: simulation/templates/units/brit/war_dog.xml:5 msgid "Agrocuna" msgstr "" #: simulation/templates/units/cart/catafalque.xml:8 msgid "Carthaginian Catafalque" msgstr "" #: simulation/templates/units/cart/catafalque.xml:9 msgid "Hasdrubal (Quartermaster)" msgstr "" #: simulation/templates/units/cart/cavalry_javelineer_b.xml:6 msgid "Numidian Cavalry" msgstr "" #: simulation/templates/units/cart/cavalry_javelineer_b.xml:7 msgid "Ḥayyāl Raḫūv Masili" msgstr "" #: simulation/templates/units/cart/cavalry_spearman_ital_b.xml:5 msgid "Italic Cavalry" msgstr "" #: simulation/templates/units/cart/cavalry_spearman_ital_b.xml:6 msgid "Ḥayyāl Romaḥ Raḫūv" msgstr "" #: simulation/templates/units/cart/cavalry_swordsman_gaul_b.xml:5 msgid "Gallic Mercenary Cavalry" msgstr "" #: simulation/templates/units/cart/cavalry_swordsman_gaul_b.xml:6 #: simulation/templates/units/cart/cavalry_swordsman_iber_b.xml:11 msgid "Ḥayyāl Ḥerev Raḫūv" msgstr "" #: simulation/templates/units/cart/cavalry_swordsman_iber_b.xml:10 msgid "Iberian Heavy Cavalry" msgstr "" #: simulation/templates/units/cart/champion_cavalry.xml:5 msgid "Sacred Band Cavalry" msgstr "" #: simulation/templates/units/cart/champion_cavalry.xml:6 msgid "Sacred Band of Astarte" msgstr "" #: simulation/templates/units/cart/champion_elephant.xml:5 msgid "North African War Elephant" msgstr "" #: simulation/templates/units/cart/champion_elephant.xml:6 msgid "Pil Malḥamit" msgstr "" #: simulation/templates/units/cart/champion_infantry.xml:5 msgid "Sacred Band Infantry" msgstr "" #: simulation/templates/units/cart/champion_infantry.xml:6 msgid "Sacred Band of Ba'al" msgstr "" #: simulation/templates/units/cart/champion_pikeman.xml:5 msgid "Sacred Band Pikeman" msgstr "" #: simulation/templates/units/cart/champion_pikeman.xml:6 msgid "Mašal" msgstr "" #: simulation/templates/units/cart/hero_hamilcar.xml:14 msgid "Hamilcar Barca" msgstr "" #: simulation/templates/units/cart/hero_hamilcar.xml:15 msgid "Ḥimelqart Baraq" msgstr "" #: simulation/templates/units/cart/hero_hannibal.xml:8 msgid "Hannibal Barca" msgstr "" #: simulation/templates/units/cart/hero_hannibal.xml:9 msgid "Ḥannibaʿal Baraq" msgstr "" #: simulation/templates/units/cart/hero_maharbal.xml:8 msgid "Maharbal" msgstr "" #: simulation/templates/units/cart/hero_maharbal.xml:9 msgid "Maharbaʿal" msgstr "" #: simulation/templates/units/cart/infantry_archer_b.xml:14 msgid "Mauritanian Archer" msgstr "" #: simulation/templates/units/cart/infantry_archer_b.xml:15 msgid "Qešet" msgstr "" #: simulation/templates/units/cart/infantry_javelineer_iber_b.xml:13 msgid "Iberian Mercenary Skirmisher" msgstr "" #: simulation/templates/units/cart/infantry_javelineer_iber_b.xml:14 msgid "Sǝḫīr Kidōn" msgstr "" #: simulation/templates/units/cart/infantry_slinger_iber_b.xml:13 msgid "Balearic Slinger" msgstr "" #: simulation/templates/units/cart/infantry_slinger_iber_b.xml:14 msgid "Qallāʿ Ibušimi" msgstr "" #: simulation/templates/units/cart/infantry_spearman_b.xml:14 msgid "Libyan Spearman" msgstr "" #: simulation/templates/units/cart/infantry_spearman_b.xml:15 msgid "Sǝḫīr Ḥanīt" msgstr "" #: simulation/templates/units/cart/infantry_swordsman_gaul_b.xml:13 #: simulation/templates/units/ptol/infantry_swordsman_merc_b.xml:12 msgid "Gallic Mercenary Swordsman" msgstr "" #: simulation/templates/units/cart/infantry_swordsman_gaul_b.xml:14 msgid "Seḫīr Ḥerev" msgstr "" #: simulation/templates/units/cart/infantry_swordsman_ital_b.xml:14 msgid "Seḫīr Romaḥ" msgstr "" #: simulation/templates/units/cart/ship_arrow.xml:9 #: simulation/templates/units/cart/ship_ram.xml:9 msgid "Tlat-Mašōt" msgstr "" #: simulation/templates/units/cart/ship_fishing.xml:9 msgid "Noon-Mašōt" msgstr "" #: simulation/templates/units/cart/ship_merchant.xml:9 msgid "Seḥer" msgstr "" #: simulation/templates/units/cart/ship_merchant.xml:10 msgid "" "Trade between docks. Garrison a Trader aboard for additional profit (+20% for each " "garrisoned). Gather profitable aquatic treasures. Carthaginians have +25% sea trading " "bonus." msgstr "" #: simulation/templates/units/cart/ship_scout.xml:9 msgid "Du-Mašōt" msgstr "" #: simulation/templates/units/cart/ship_siege.xml:5 msgid "Ḥameš-Mašōt" msgstr "" #: simulation/templates/units/cart/siege_ballista_packed.xml:5 #: simulation/templates/units/rome/siege_ballista_packed.xml:9 msgid "Ballista" msgstr "" #: simulation/templates/units/cart/support_female_citizen.xml:13 msgid "Aštāh" msgstr "" #: simulation/templates/units/cart/support_female_citizen.xml:14 msgid "Carthaginian Woman" msgstr "" #: simulation/templates/units/cart/support_healer_b.xml:6 msgid "Kehinit" msgstr "" #: simulation/templates/units/cart/support_trader.xml:9 msgid "Mekir" msgstr "" #: simulation/templates/units/gaul/catafalque.xml:9 msgid "Gallic Catafalque" msgstr "" #: simulation/templates/units/gaul/catafalque.xml:10 msgid "Ambiorix" msgstr "" #: simulation/templates/units/gaul/champion_cavalry.xml:5 msgid "Gallic Noble Cavalry" msgstr "" #: simulation/templates/units/gaul/champion_cavalry.xml:6 msgid "Uerouicos" msgstr "" #: simulation/templates/units/gaul/champion_fanatic.xml:12 msgid "Naked Fanatic" msgstr "" #: simulation/templates/units/gaul/champion_fanatic.xml:13 msgid "Bariogaisatos" msgstr "" #: simulation/templates/units/gaul/champion_infantry_swordsman.xml:5 msgid "Soliduros" msgstr "" #: simulation/templates/units/gaul/champion_infantry_trumpeter.xml:8 msgid "Carnucos" msgstr "" #: simulation/templates/units/gaul/hero_brennus.xml:8 msgid "Brennus" msgstr "" #: simulation/templates/units/gaul/hero_brennus.xml:9 msgid "Brennos" msgstr "" #: simulation/templates/units/gaul/hero_vercingetorix.xml:8 #: simulation/templates/units/gaul/hero_vercingetorix_infantry.xml:8 msgid "Vercingetorix" msgstr "" #: simulation/templates/units/gaul/hero_vercingetorix.xml:9 #: simulation/templates/units/gaul/hero_vercingetorix_infantry.xml:9 msgid "Uercingetorix" msgstr "" #: simulation/templates/units/gaul/hero_viridomarus.xml:8 msgid "Viridomarus" msgstr "" #: simulation/templates/units/gaul/hero_viridomarus.xml:9 msgid "Britomaros" msgstr "" #: simulation/templates/units/gaul/ship_fire.xml:5 msgid "Gallic Fire Ship" msgstr "" #: simulation/templates/units/han/catafalque.xml:9 msgid "Han Catafalque" msgstr "" #: simulation/templates/units/han/catafalque.xml:10 msgid "Emperor Wǔ (Liu Che)" msgstr "" #: simulation/templates/units/han/cavalry_archer_b.xml:6 msgid "Gōng Qíbīng" msgstr "" #: simulation/templates/units/han/cavalry_crossbowman_b.xml:6 msgid "Han Cavalry Crossbowman" msgstr "" #: simulation/templates/units/han/cavalry_spearman_b.xml:6 msgid "Máo Qíbīng" msgstr "" #: simulation/templates/units/han/cavalry_swordsman_b.xml:6 msgid "Dāo Qíbīng" msgstr "" #: simulation/templates/units/han/champion_cavalry_spearman_academy.xml:5 msgid "Wu Wei Yin Cao Cao Guard" msgstr "" #: simulation/templates/units/han/champion_chariot_academy.xml:9 msgid "Han War Chariot" msgstr "" #: simulation/templates/units/han/champion_chariot_academy.xml:10 msgid "Zhanche" msgstr "" #: simulation/templates/units/han/champion_infantry_archer_academy.xml:5 msgid "Palace Guard Archer" msgstr "" #: simulation/templates/units/han/champion_infantry_archer_academy.xml:6 msgid "Yǔ Lín" msgstr "" #: simulation/templates/units/han/champion_infantry_crossbowman_academy.xml:5 msgid "Juezhang" msgstr "" #: simulation/templates/units/han/champion_infantry_spearman_academy.xml:5 msgid "Palace Guard Spearman" msgstr "" #: simulation/templates/units/han/champion_infantry_spearman_academy.xml:6 msgid "Hǔ Bēn" msgstr "" #: simulation/templates/units/han/hero_han_xin.xml:9 #: simulation/templates/units/han/hero_han_xin_horse.xml:9 msgid "Hán Xìn" msgstr "" #: simulation/templates/units/han/hero_liu_bang.xml:9 #: simulation/templates/units/han/hero_liu_bang_horse.xml:9 msgid "Liú Bāng" msgstr "" #: simulation/templates/units/han/hero_wei_qing.xml:16 #: simulation/templates/units/han/hero_wei_qing_chariot.xml:20 #: simulation/templates/units/han/hero_wei_qing_horse.xml:16 msgid "Wèi Qīng" msgstr "" #: simulation/templates/units/han/infantry_archer_b.xml:11 msgid "Shè Shǒu" msgstr "" #: simulation/templates/units/han/infantry_crossbowman_b.xml:11 msgid "Nǔ Shǒu" msgstr "" #: simulation/templates/units/han/infantry_pikeman_b.xml:5 msgctxt "Name of an attack, usually the weapon." msgid "Ji" msgstr "" #: simulation/templates/units/han/infantry_pikeman_b.xml:20 msgid "Halberdier" msgstr "" #: simulation/templates/units/han/infantry_pikeman_b.xml:21 msgid "Jǐ Bīng" msgstr "" #: simulation/templates/units/han/infantry_spearman_b.xml:11 msgid "Máo Bīng" msgstr "" #: simulation/templates/units/han/infantry_swordsman_special_b.xml:11 msgid "Dāo Bīng" msgstr "" #: simulation/templates/units/han/ship_arrow.xml:9 msgid "Lóu Chuán" msgstr "" #: simulation/templates/units/han/ship_fishing.xml:9 msgid "Yú Chuán" msgstr "" #: simulation/templates/units/han/ship_merchant.xml:9 msgid "Shāng Chuán" msgstr "" #: simulation/templates/units/han/ship_scout.xml:9 msgid "Zhàn Chuán" msgstr "" #: simulation/templates/units/han/ship_siege.xml:9 msgid "Dà Lóu Chuán" msgstr "" #: simulation/templates/units/han/siege_mangonel_packed.xml:5 msgid "Mangonel" msgstr "" #: simulation/templates/units/han/siege_mangonel_packed.xml:6 msgid "Tóushí Chē" msgstr "" #: simulation/templates/units/han/siege_ram.xml:4 msgid "Gōngchéng Chuí" msgstr "" #: simulation/templates/units/han/siege_shoushe.xml:9 msgid "Nǔ Chē" msgstr "" #: simulation/templates/units/han/siege_tower.xml:9 msgid "Gōngchéng Tǎ" msgstr "" #: simulation/templates/units/han/support_female_citizen.xml:10 msgid "Fù Nǚ" msgstr "" #: simulation/templates/units/han/support_healer_b.xml:6 msgid "Yīshī" msgstr "" #: simulation/templates/units/han/support_minister.xml:41 msgid "Imperial Minister" msgstr "" #: simulation/templates/units/han/support_minister.xml:42 msgid "Guānlì" msgstr "" #: simulation/templates/units/han/support_minister.xml:43 msgid "" "Use to boost the efficiency of nearby units and buildings. Garrison within a building " "to boost the efficiency of its production queue. Only Han buildings can garrison " "ministers." msgstr "" #: simulation/templates/units/han/support_minister.xml:45 msgid "Minister" msgstr "" #: simulation/templates/units/han/support_trader.xml:9 msgid "Shāngrén" msgstr "" #: simulation/templates/units/iber/catafalque.xml:9 msgid "Iberian Catafalque" msgstr "" #: simulation/templates/units/iber/catafalque.xml:10 msgid "Mandonius" msgstr "" #: simulation/templates/units/iber/cavalry_javelineer_b.xml:6 msgid "Kantabriako Zaldun" msgstr "" #: simulation/templates/units/iber/cavalry_spearman_b.xml:6 msgid "Lantzari" msgstr "" #: simulation/templates/units/iber/champion_cavalry.xml:26 msgid "Leial Zalduneria" msgstr "" #: simulation/templates/units/iber/champion_infantry_swordsman.xml:10 msgid "Leial Ezpatari" msgstr "" #: simulation/templates/units/iber/hero_caros.xml:9 msgid "Caros" msgstr "" #: simulation/templates/units/iber/hero_indibil.xml:8 #: simulation/templates/units/iber/hero_indibil_infantry.xml:8 msgid "Indibil" msgstr "" #: simulation/templates/units/iber/hero_viriato.xml:9 msgid "Viriato" msgstr "" #: simulation/templates/units/iber/infantry_javelineer_b.xml:11 msgid "Lusitano Ezpatari" msgstr "" #: simulation/templates/units/iber/infantry_slinger_b.xml:11 msgid "Habailari" msgstr "" #: simulation/templates/units/iber/infantry_spearman_b.xml:11 msgid "Ezkutari" msgstr "" #: simulation/templates/units/iber/infantry_swordsman_b.xml:16 msgid "Ezpatari" msgstr "" #: simulation/templates/units/iber/ship_arrow.xml:18 msgid "Ponti" msgstr "" #: simulation/templates/units/iber/ship_fire.xml:5 msgid "Iberian Fire Ship" msgstr "" #: simulation/templates/units/iber/ship_fishing.xml:9 msgid "Arrantza Ontzi" msgstr "" #: simulation/templates/units/iber/ship_merchant.xml:9 msgid "Merkataritza Itsasontzi" msgstr "" #: simulation/templates/units/iber/siege_ram.xml:5 msgid "Ahariburu" msgstr "" #: simulation/templates/units/iber/support_female_citizen.xml:10 msgid "Emazteki" msgstr "" #: simulation/templates/units/iber/support_female_citizen.xml:11 msgid "Iberian Woman" msgstr "" #: simulation/templates/units/iber/support_healer_b.xml:6 msgid "Priestess of Ataekina" msgstr "" #: simulation/templates/units/iber/support_healer_b.xml:7 msgid "Emakumezko Apaiz de Ataekina" msgstr "" #: simulation/templates/units/iber/support_trader.xml:9 msgid "Merkatari" msgstr "" #: simulation/templates/units/kush/catafalque.xml:9 msgid "Kushite Catafalque" msgstr "" #: simulation/templates/units/kush/catafalque.xml:11 msgid "Shanakdakheto" msgstr "" #: simulation/templates/units/kush/cavalry_javelineer_b.xml:7 msgid "iry hr ssmwtt" msgstr "" #: simulation/templates/units/kush/cavalry_javelineer_b.xml:8 msgid "Napatan Light Cavalry" msgstr "" #: simulation/templates/units/kush/cavalry_javelineer_merc_b.xml:17 msgid "Blemmye Desert Raider" msgstr "" #: simulation/templates/units/kush/cavalry_javelineer_merc_b.xml:18 msgid "nhw Bulahau gml" msgstr "" #: simulation/templates/units/kush/cavalry_javelineer_merc_b.xml:19 #: simulation/templates/units/ptol/cavalry_archer_b.xml:15 msgid "Camel" msgstr "" #: simulation/templates/units/kush/cavalry_spearman_b.xml:7 msgid "Meroitic Heavy Cavalry" msgstr "" #: simulation/templates/units/kush/cavalry_spearman_b.xml:8 msgid "Htr" msgstr "" #: simulation/templates/units/kush/champion_cavalry.xml:6 msgid "Noble Cavalry" msgstr "" #: simulation/templates/units/kush/champion_cavalry.xml:7 msgid "Htr Msʿ n mh-ib" msgstr "" #: simulation/templates/units/kush/champion_elephant.xml:6 msgid "Meroitic War Elephant" msgstr "" #: simulation/templates/units/kush/champion_elephant.xml:7 msgid "Abore ʿhȝ" msgstr "" #: simulation/templates/units/kush/champion_infantry_amun.xml:12 msgid "Napatan Temple Guard" msgstr "" #: simulation/templates/units/kush/champion_infantry_amun.xml:13 msgid "rs ʿImn" msgstr "" #: simulation/templates/units/kush/champion_infantry_apedemak.xml:6 msgid "Meroitic Temple Guard" msgstr "" #: simulation/templates/units/kush/champion_infantry_apedemak.xml:7 msgid "rs ʿIprmk" msgstr "" #: simulation/templates/units/kush/champion_infantry_archer.xml:6 msgid "Noble Archer" msgstr "" #: simulation/templates/units/kush/champion_infantry_archer.xml:7 msgid "Hry pdty" msgstr "" #: simulation/templates/units/kush/hero_amanirenas.xml:14 #: simulation/templates/units/kush/hero_amanirenas_infantry.xml:9 msgid "Amanirenas" msgstr "" #: simulation/templates/units/kush/hero_amanirenas.xml:15 #: simulation/templates/units/kush/hero_amanirenas_infantry.xml:10 msgid "Amnirense qore li kdwe li" msgstr "" #: simulation/templates/units/kush/hero_arakamani.xml:11 msgid "Arakamani" msgstr "" #: simulation/templates/units/kush/hero_arakamani.xml:12 msgid "I͗rk-k-I͗mn H̱nm-ı͗-Rʿ" msgstr "" #: simulation/templates/units/kush/hero_harsiotef.xml:6 msgid "Ḥr-sȝ-it.f Sȝ-mrı͗-I͗mn" msgstr "" #: simulation/templates/units/kush/hero_nastasen.xml:10 msgid "Nastasen" msgstr "" #: simulation/templates/units/kush/hero_nastasen.xml:11 msgid "N-ı͗-s-tȝ-s-nn Kȝ-ʿnḫ-Rʿ" msgstr "" #: simulation/templates/units/kush/infantry_archer_b.xml:15 msgid "Nubian Archer" msgstr "" #: simulation/templates/units/kush/infantry_archer_b.xml:16 msgid "Pdty Nhsyw" msgstr "" #: simulation/templates/units/kush/infantry_javelineer_merc_b.xml:15 msgid "Noba Skirmisher" msgstr "" #: simulation/templates/units/kush/infantry_javelineer_merc_b.xml:16 msgid "nhw ʿhȝw Noba" msgstr "" #: simulation/templates/units/kush/infantry_maceman_merc_b.xml:15 msgid "Noba Maceman" msgstr "" #: simulation/templates/units/kush/infantry_maceman_merc_b.xml:16 msgid "nhw Noba" msgstr "" #: simulation/templates/units/kush/infantry_pikeman_b.xml:15 msgid "Meroitic Pikeman" msgstr "" #: simulation/templates/units/kush/infantry_pikeman_b.xml:16 msgid "siȝwrd" msgstr "" #: simulation/templates/units/kush/infantry_spearman_b.xml:15 msgid "Nubian Spearman" msgstr "" #: simulation/templates/units/kush/infantry_spearman_b.xml:16 msgid "iry-rdwy Nhsyw" msgstr "" #: simulation/templates/units/kush/infantry_swordsman_b.xml:15 msgid "Meroitic Swordsman" msgstr "" #: simulation/templates/units/kush/infantry_swordsman_b.xml:16 msgid "knw hps" msgstr "" #: simulation/templates/units/kush/ship_arrow.xml:10 msgid "shry ʿȝ" msgstr "" #: simulation/templates/units/kush/ship_fishing.xml:10 msgid "Whʿ-rmw" msgstr "" #: simulation/templates/units/kush/ship_merchant.xml:9 msgid "Nile Trading Barge" msgstr "" #: simulation/templates/units/kush/ship_merchant.xml:10 msgid "Dȝy sbt" msgstr "" #: simulation/templates/units/kush/siege_tower.xml:5 msgid "Kushite Siege Tower" msgstr "" #: simulation/templates/units/kush/siege_tower.xml:6 msgid "iwn n ms" msgstr "" #: simulation/templates/units/kush/support_female_citizen.xml:14 msgid "Shmt" msgstr "" #: simulation/templates/units/kush/support_female_citizen.xml:15 msgid "Kushite Woman" msgstr "" #: simulation/templates/units/kush/support_healer_b.xml:6 msgid "Priest" msgstr "" #: simulation/templates/units/kush/support_healer_b.xml:7 msgid "wʿb nsw" msgstr "" #: simulation/templates/units/kush/support_trader.xml:10 msgid "Nilotic Merchant" msgstr "" #: simulation/templates/units/kush/support_trader.xml:11 msgid "rmt sbt" msgstr "" #: simulation/templates/units/mace/catafalque.xml:9 msgid "Macedonian Catafalque" msgstr "" #: simulation/templates/units/mace/catafalque.xml:10 msgid "Philip V" msgstr "" #: simulation/templates/units/mace/cavalry_javelineer_b.xml:7 msgid "Odrysian Skirmish Cavalry" msgstr "" #: simulation/templates/units/mace/cavalry_javelineer_b.xml:8 msgid "Hippakontistḕs Odrysós" msgstr "" #: simulation/templates/units/mace/cavalry_spearman_b.xml:7 msgid "Thessalian Lancer" msgstr "" #: simulation/templates/units/mace/cavalry_spearman_b.xml:8 msgid "Xystophóros Thessalikós" msgstr "" #: simulation/templates/units/mace/champion_cavalry.xml:6 #: simulation/templates/units/sele/cavalry_spearman_merc_b.xml:7 msgid "Companion Cavalry" msgstr "" #: simulation/templates/units/mace/champion_cavalry.xml:7 msgid "Hetaîros" msgstr "" #: simulation/templates/units/mace/champion_infantry_crossbowman.xml:6 msgid "Gastraphetophoros" msgstr "" #: simulation/templates/units/mace/champion_infantry_spearman.xml:6 msgid "Macedonian Shield Bearer" msgstr "" #: simulation/templates/units/mace/champion_infantry_spearman.xml:7 msgid "Hypaspistḗs" msgstr "" #: simulation/templates/units/mace/champion_infantry_spearman_02.xml:15 msgid "Hypaspistḗs Argyraspídi" msgstr "" #: simulation/templates/units/mace/champion_infantry_swordsman.xml:12 msgid "Rhomphaiaphoros" msgstr "" #: simulation/templates/units/mace/hero_alexander_iii.xml:22 msgid "Alexander III the Great" msgstr "" #: simulation/templates/units/mace/hero_alexander_iii.xml:23 msgid "Alexandros ho Megas" msgstr "" #: simulation/templates/units/mace/hero_alexander_iii.xml:24 msgid "Counters: 1.2× vs Heroes." msgstr "" #: simulation/templates/units/mace/hero_craterus.xml:14 msgid "Craterus" msgstr "" #: simulation/templates/units/mace/hero_craterus.xml:15 msgid "Krateros" msgstr "" #: simulation/templates/units/mace/hero_demetrius_i.xml:14 msgid "Demetrius I the Besieger" msgstr "" #: simulation/templates/units/mace/hero_demetrius_i.xml:15 msgid "Dēmētrios Poliorkētēs" msgstr "" #: simulation/templates/units/mace/hero_philip_ii.xml:9 #: simulation/templates/units/mace/hero_philip_ii_pike.xml:9 msgid "Philip II of Macedon" msgstr "" #: simulation/templates/units/mace/hero_philip_ii.xml:10 #: simulation/templates/units/mace/hero_philip_ii_pike.xml:10 msgid "Philippos B' ho Makedōn" msgstr "" #: simulation/templates/units/mace/hero_pyrrhus_i.xml:9 msgid "Pyrrhus I of Epirus" msgstr "" #: simulation/templates/units/mace/hero_pyrrhus_i.xml:10 msgid "Pyrrhos ho Epeiros" msgstr "" #: simulation/templates/units/mace/infantry_javelineer_b.xml:7 msgid "Agrianian Peltast" msgstr "" #: simulation/templates/units/mace/infantry_javelineer_b.xml:8 msgid "Peltastḗs Agrías" msgstr "" #: simulation/templates/units/mace/infantry_pikeman_b.xml:7 msgid "Foot Companion" msgstr "" #: simulation/templates/units/mace/infantry_pikeman_b.xml:8 msgid "Pezétairos" msgstr "" #: simulation/templates/units/mace/infantry_slinger_b.xml:7 msgid "Rhodian Slinger" msgstr "" #: simulation/templates/units/mace/infantry_slinger_b.xml:8 msgid "Sphendonḗtēs Rhódios" msgstr "" #: simulation/templates/units/mace/ship_arrow.xml:10 #: simulation/templates/units/ptol/ship_arrow.xml:9 msgid "Tetrērēs" msgstr "" #: simulation/templates/units/mace/ship_ram.xml:10 msgid "Triḗrēs Makedonikḗ" msgstr "" #: simulation/templates/units/mace/ship_scout.xml:10 msgid "Hemiolos" msgstr "" #: simulation/templates/units/mace/siege_tower.xml:5 #: simulation/templates/units/ptol/siege_tower.xml:5 #: simulation/templates/units/sele/siege_tower.xml:5 msgid "Helépolis" msgstr "" #: simulation/templates/units/mace/support_female_citizen.xml:5 msgid "Gýnē Makedonikḗ" msgstr "" #: simulation/templates/units/mace/support_female_citizen.xml:6 msgid "Macedonian Woman" msgstr "" #: simulation/templates/units/maur/catafalque.xml:9 msgid "Mauryan Catafalque" msgstr "" #: simulation/templates/units/maur/catafalque.xml:10 #: simulation/templates/units/maur/hero_bindusara_infantry.xml:5 #: simulation/templates/units/maur/hero_bindusara_infantry.xml:6 msgid "Bindusara" msgstr "" #: simulation/templates/units/maur/cavalry_javelineer_b.xml:6 msgid "Indian Light Cavalry" msgstr "" #: simulation/templates/units/maur/cavalry_javelineer_b.xml:7 msgid "Ashwarohi" msgstr "" #: simulation/templates/units/maur/cavalry_swordsman_b.xml:6 msgid "Indian Raiding Cavalry" msgstr "" #: simulation/templates/units/maur/cavalry_swordsman_b.xml:7 msgid "Aśvārohagaṇaḥ" msgstr "" #: simulation/templates/units/maur/champion_chariot.xml:9 msgid "War Chariot" msgstr "" #: simulation/templates/units/maur/champion_chariot.xml:10 msgid "Rath" msgstr "" #: simulation/templates/units/maur/champion_elephant.xml:5 #: simulation/templates/units/pers/champion_elephant.xml:6 msgid "Indian War Elephant" msgstr "" #: simulation/templates/units/maur/champion_elephant.xml:6 msgid "Gajendra" msgstr "" #: simulation/templates/units/maur/champion_infantry_maceman.xml:5 msgid "Warrior" msgstr "" #: simulation/templates/units/maur/champion_infantry_maceman.xml:6 msgid "Yōddha" msgstr "" #: simulation/templates/units/maur/champion_maiden.xml:6 msgid "Maiden Guard" msgstr "" #: simulation/templates/units/maur/champion_maiden.xml:7 #: simulation/templates/units/maur/champion_maiden_archer.xml:21 msgid "Visha Kanya" msgstr "" #: simulation/templates/units/maur/champion_maiden_archer.xml:20 msgid "Maiden Guard Archer" msgstr "" #: simulation/templates/units/maur/elephant_archer_b.xml:6 msgid "Vachii Gaja" msgstr "" #: simulation/templates/units/maur/hero_ashoka.xml:12 #: simulation/templates/units/maur/hero_ashoka_infantry.xml:8 msgid "Ashoka the Great" msgstr "" #: simulation/templates/units/maur/hero_ashoka.xml:13 #: simulation/templates/units/maur/hero_ashoka_infantry.xml:9 msgid "Aśoka Devānāmpriya" msgstr "" #: simulation/templates/units/maur/hero_ashoka_infantry.xml:11 msgid "" "Hero Special: \"Edicts of Ashoka\" - Edict Pillars of Ashoka can be built during " "Ashoka's lifetime." msgstr "" #: simulation/templates/units/maur/hero_chanakya.xml:9 msgid "Acharya Chanakya" msgstr "" #: simulation/templates/units/maur/hero_chanakya.xml:10 msgid "Acharya Chāṇakya" msgstr "" #: simulation/templates/units/maur/hero_chandragupta.xml:9 #: simulation/templates/units/maur/hero_chandragupta.xml:10 #: simulation/templates/units/maur/hero_chandragupta_infantry.xml:5 #: simulation/templates/units/maur/hero_chandragupta_infantry.xml:6 msgid "Chandragupta Maurya" msgstr "" #: simulation/templates/units/maur/hero_chandragupta_infantry.xml:12 msgid "This gives Chandragupta Maurya his War Elephant." msgstr "" #: simulation/templates/units/maur/infantry_archer_b.xml:12 msgid "Longbowman" msgstr "" #: simulation/templates/units/maur/infantry_archer_b.xml:13 msgid "Dhanurdhar" msgstr "" #: simulation/templates/units/maur/infantry_spearman_b.xml:12 msgid "Bamboo Spearman" msgstr "" #: simulation/templates/units/maur/infantry_spearman_b.xml:13 msgid "Kauntika" msgstr "" #: simulation/templates/units/maur/infantry_swordsman_b.xml:17 msgid "Indian Swordsman" msgstr "" #: simulation/templates/units/maur/infantry_swordsman_b.xml:18 msgid "Khadagdhari" msgstr "" #: simulation/templates/units/maur/ship_arrow.xml:18 #: simulation/templates/units/maur/ship_scout.xml:9 msgid "Yudhpot" msgstr "" #: simulation/templates/units/maur/ship_fishing.xml:9 msgid "Fisherman" msgstr "" #: simulation/templates/units/maur/ship_fishing.xml:10 msgid "Matsyapalak" msgstr "" #: simulation/templates/units/maur/ship_merchant.xml:9 msgid "Trading Ship" msgstr "" #: simulation/templates/units/maur/ship_merchant.xml:10 msgid "Vanijyik Nauka" msgstr "" #: simulation/templates/units/maur/support_elephant.xml:5 msgid "Karmākara Gaja" msgstr "" #: simulation/templates/units/maur/support_female_citizen.xml:11 msgid "Naari" msgstr "" #: simulation/templates/units/maur/support_female_citizen.xml:12 msgid "Indian Woman" msgstr "" #: simulation/templates/units/maur/support_healer_b.xml:5 msgid "Brahmin Priest" msgstr "" #: simulation/templates/units/maur/support_healer_b.xml:6 msgid "Brāhmaṇa Pujari" msgstr "" #: simulation/templates/units/maur/support_trader.xml:9 msgid "Vaishya" msgstr "" #: simulation/templates/units/mace/champion_infantry_swordsman.xml:5 #: simulation/templates/units/merc_black_cloak.xml:5 #: simulation/templates/units/sele/infantry_swordsman_merc_b.xml:5 msgctxt "" "Name of an attack using a rhomphaia (ῥομφαία), a Thracian two-handed weapon capable of " "both thrusting and slashing." msgid "Rhomphaia" msgstr "" #: simulation/templates/units/mace/champion_infantry_swordsman.xml:11 #: simulation/templates/units/merc_black_cloak.xml:10 msgid "Thracian Black Cloak" msgstr "" #: simulation/templates/units/merc_black_cloak.xml:11 msgid "Rhomphaiophoros" msgstr "" #: simulation/templates/units/merc_thorakites.xml:12 msgid "Armored Swordsman" msgstr "" #: simulation/templates/units/merc_thorakites.xml:13 msgid "Thōrakitēs" msgstr "" #: simulation/templates/units/merc_thureophoros.xml:5 msgid "Heavy Skirmisher" msgstr "" #: simulation/templates/units/merc_thureophoros.xml:6 msgid "Thyreophoros" msgstr "" #: simulation/templates/units/noldor_warship.xml:8 msgid "Mankar Cirya" msgstr "" #: simulation/templates/units/pers/arstibara.xml:13 msgid "Persian Apple Bearer" msgstr "" #: simulation/templates/units/pers/arstibara.xml:14 msgid "Arštibara" msgstr "" #: simulation/templates/units/pers/catafalque.xml:8 msgid "Persian Catafalque" msgstr "" #: simulation/templates/units/pers/catafalque.xml:10 msgid "Artaxšaçā" msgstr "" #: simulation/templates/units/pers/cavalry_archer_b.xml:7 msgid "Parthian Horse Archer" msgstr "" #: simulation/templates/units/pers/cavalry_archer_b.xml:8 msgid "Asabāra Parθava" msgstr "" #: simulation/templates/units/pers/cavalry_axeman_b.xml:7 msgid "Hyrcanian Cavalry" msgstr "" #: simulation/templates/units/pers/cavalry_axeman_b.xml:8 msgid "Asabāra Varkaniya" msgstr "" #: simulation/templates/units/pers/cavalry_javelineer_b.xml:7 msgid "Median Light Cavalry" msgstr "" #: simulation/templates/units/pers/cavalry_javelineer_b.xml:8 msgid "Asabāra Māda" msgstr "" #: simulation/templates/units/pers/cavalry_spearman_b.xml:7 msgid "Cappadocian Cavalry" msgstr "" #: simulation/templates/units/pers/cavalry_spearman_b.xml:8 msgid "Asabāra Katpatuka" msgstr "" #: simulation/templates/units/pers/champion_cavalry.xml:6 msgid "Bactrian Heavy Lancer" msgstr "" #: simulation/templates/units/pers/champion_cavalry.xml:7 #: simulation/templates/units/pers/champion_cavalry_archer.xml:7 msgid "Asabāra Baxtriš" msgstr "" #: simulation/templates/units/pers/champion_cavalry_archer.xml:6 msgid "Bactrian Heavy Cavalry Archer" msgstr "" #: simulation/templates/units/pers/champion_chariot.xml:10 msgid "Babylonian Scythed Chariot" msgstr "" #: simulation/templates/units/pers/champion_chariot.xml:11 msgid "Raθa Bābiruviya" msgstr "" #: simulation/templates/units/pers/champion_elephant.xml:7 msgid "Pila Hinduya" msgstr "" #: simulation/templates/units/pers/champion_infantry.xml:17 #: simulation/templates/units/pers/champion_infantry_archer_upgrade.xml:16 msgid "Persian Immortal" msgstr "" #: simulation/templates/units/pers/champion_infantry.xml:18 #: simulation/templates/units/pers/champion_infantry_archer_upgrade.xml:17 msgid "Anušiya" msgstr "" #: simulation/templates/units/pers/champion_infantry.xml:19 #: simulation/templates/units/pers/champion_infantry_archer_upgrade.xml:18 msgid "Immortal" msgstr "" #: simulation/templates/units/pers/champion_infantry.xml:48 msgid "Switch to using the bow and arrow." msgstr "" #: simulation/templates/units/pers/champion_infantry_archer_upgrade.xml:36 msgid "Switch to using a spear and shield." msgstr "" #: simulation/templates/units/pers/hero_cyrus_ii.xml:9 msgid "Cyrus II The Great" msgstr "" #: simulation/templates/units/pers/hero_cyrus_ii.xml:10 msgid "Kuruš" msgstr "" #: simulation/templates/units/pers/hero_darius_i.xml:13 msgid "Darius I the Great" msgstr "" #: simulation/templates/units/pers/hero_darius_i.xml:14 msgid "Dārayavahuš" msgstr "" #: simulation/templates/units/pers/hero_xerxes_i.xml:9 #: simulation/templates/units/pers/hero_xerxes_i_chariot.xml:13 msgid "Xerxes I" msgstr "" #: simulation/templates/units/pers/hero_xerxes_i.xml:10 #: simulation/templates/units/pers/hero_xerxes_i_chariot.xml:14 msgid "Xšayāršā" msgstr "" #: simulation/templates/units/pers/infantry_archer_b.xml:7 msgid "Sogdian Archer" msgstr "" #: simulation/templates/units/pers/infantry_archer_b.xml:8 msgid "Θanuvaniya Suguda" msgstr "" #: simulation/templates/units/pers/infantry_javelineer_b.xml:7 msgid "Lydian Auxiliary" msgstr "" #: simulation/templates/units/pers/infantry_javelineer_b.xml:8 msgid "Pastiš Spardiya" msgstr "" #: simulation/templates/units/pers/infantry_spearman_b.xml:7 msgid "Shield Bearer" msgstr "" #: simulation/templates/units/pers/infantry_spearman_b.xml:8 msgid "Sparabara" msgstr "" #: simulation/templates/units/pers/kardakes_hoplite.xml:6 msgid "Cardaces Hoplite" msgstr "" #: simulation/templates/units/pers/kardakes_hoplite.xml:7 msgid "Hoplites Kardakes" msgstr "" #: simulation/templates/units/pers/kardakes_skirmisher.xml:6 msgid "Cardaces Skirmisher" msgstr "" #: simulation/templates/units/pers/kardakes_skirmisher.xml:7 msgid "Peltastes Kardakes" msgstr "" #: simulation/templates/units/pers/ship_arrow.xml:10 #: simulation/templates/units/pers/ship_ram.xml:10 msgid "Hamaraniyanava Vazarka" msgstr "" #: simulation/templates/units/pers/ship_fishing.xml:10 msgid "Masiyakara" msgstr "" #: simulation/templates/units/pers/ship_merchant.xml:10 msgid "Ionian Trade Ship" msgstr "" #: simulation/templates/units/pers/ship_merchant.xml:11 msgid "Nauš Yauna" msgstr "" #: simulation/templates/units/pers/ship_scout.xml:10 msgid "Hamaraniyanava" msgstr "" #: simulation/templates/units/pers/siege_ram.xml:20 msgid "Assyrian Siege Ram" msgstr "" #: simulation/templates/units/pers/siege_ram.xml:21 msgid "Hamaranakuba Aθuriya" msgstr "" #: simulation/templates/units/pers/support_female_citizen.xml:6 msgid "Banu Miyanrudani" msgstr "" #: simulation/templates/units/pers/support_female_citizen.xml:7 msgid "Mesopotamian Woman" msgstr "" #: simulation/templates/units/pers/support_healer_b.xml:6 msgid "Median Magus" msgstr "" #: simulation/templates/units/pers/support_healer_b.xml:7 msgid "Maguš Māda" msgstr "" #: simulation/templates/units/pers/support_trader.xml:10 msgid "Aramaean Merchant" msgstr "" #: simulation/templates/units/pers/support_trader.xml:11 msgid "Tamkarum Arami" msgstr "" #: simulation/templates/units/pers/support_trader.xml:13 msgid "" "Trade resources between your own markets and those of your allies. Persians have a +25%" " land trading bonus." msgstr "" #: simulation/templates/units/pirates/ship_arrow.xml:8 msgid "Rhodian Marauder" msgstr "" #: simulation/templates/units/pirates/ship_merchant.xml:9 msgid "Blockade Runner" msgstr "" #: simulation/templates/units/pirates/ship_merchant.xml:10 msgid "Treasure Ship" msgstr "" #: simulation/templates/units/pirates/ship_merchant.xml:11 msgid "Destroy this ship to loot its large amount of treasure." msgstr "" #: simulation/templates/units/pirates/ship_scout.xml:8 msgid "Cilician Pirate Ship" msgstr "" #: simulation/templates/units/plane.xml:5 msgctxt "Name of an attack of a World War II fighter plane." msgid "Machine Guns" msgstr "" #: simulation/templates/units/plane.xml:47 msgid "P-51 Mustang" msgstr "" #: simulation/templates/units/plane.xml:48 msgid "A World War II American fighter plane." msgstr "" #: simulation/templates/units/ptol/catafalque.xml:8 msgid "Ptolemaic Catafalque" msgstr "" #: simulation/templates/units/ptol/catafalque.xml:9 msgid "Ptolemy III Euergetes (Benefactor)" msgstr "" #: simulation/templates/units/ptol/cavalry_archer_b.xml:17 msgid "Nabataean Camel Archer" msgstr "" #: simulation/templates/units/ptol/cavalry_archer_b.xml:18 msgid "Mutsābiq Gamal Nabatu" msgstr "" #: simulation/templates/units/ptol/cavalry_javelineer_merc_b.xml:6 msgid "Tarantine Settler Cavalry" msgstr "" #: simulation/templates/units/ptol/cavalry_javelineer_merc_b.xml:7 msgid "Hippeús Tarantînos" msgstr "" #: simulation/templates/units/ptol/cavalry_spearman_merc_b.xml:6 msgid "Macedonian Settler Cavalry" msgstr "" #: simulation/templates/units/ptol/cavalry_spearman_merc_b.xml:7 msgid "Hippeús Makedonikós" msgstr "" #: simulation/templates/units/ptol/champion_cavalry.xml:5 msgid "Royal Guard Cavalry" msgstr "" #: simulation/templates/units/ptol/champion_cavalry.xml:6 msgid "Ágēma Basiléōs" msgstr "" #: simulation/templates/units/ptol/champion_elephant.xml:5 msgid "Towered War Elephant" msgstr "" #: simulation/templates/units/ptol/champion_elephant.xml:6 msgid "Polémou Eléphantos" msgstr "" #: simulation/templates/units/ptol/champion_infantry_pikeman.xml:6 msgid "Royal Guard Infantry" msgstr "" #: simulation/templates/units/ptol/champion_infantry_pikeman.xml:7 msgid "Phalangitès Agema" msgstr "" #: simulation/templates/units/ptol/champion_juggernaut.xml:24 msgid "Juggernaut" msgstr "" #: simulation/templates/units/ptol/champion_juggernaut.xml:25 msgid "Tessarakonterēs" msgstr "" #: simulation/templates/units/ptol/hero_cleopatra_vii.xml:11 msgid "Cleopatra VII" msgstr "" #: simulation/templates/units/ptol/hero_cleopatra_vii.xml:12 msgid "Kleopatra H' Philopatōr" msgstr "" #: simulation/templates/units/ptol/hero_ptolemy_i.xml:9 msgid "Ptolemy I" msgstr "" #: simulation/templates/units/ptol/hero_ptolemy_i.xml:10 msgid "Ptolemaios A' Sōter" msgstr "" #: simulation/templates/units/ptol/hero_ptolemy_iv.xml:9 msgid "Ptolemy IV" msgstr "" #: simulation/templates/units/ptol/hero_ptolemy_iv.xml:10 msgid "Ptolemaios D' Philopatōr" msgstr "" #: simulation/templates/units/ptol/infantry_javelineer_b.xml:13 msgid "Mercenary Thureos Skirmisher" msgstr "" #: simulation/templates/units/ptol/infantry_javelineer_b.xml:14 msgid "Thureophóros Akrobolistḗs" msgstr "" #: simulation/templates/units/ptol/infantry_pikeman_b.xml:13 msgid "Egyptian Pikeman" msgstr "" #: simulation/templates/units/ptol/infantry_pikeman_b.xml:14 msgid "Phalaggomákhimos" msgstr "" #: simulation/templates/units/ptol/infantry_slinger_b.xml:13 msgid "Judean Slinger" msgstr "" #: simulation/templates/units/ptol/infantry_slinger_b.xml:14 msgid "Hebraikós Sphendonḗtēs" msgstr "" #: simulation/templates/units/ptol/infantry_spearman_merc_b.xml:13 msgid "Mercenary Thureos Spearman" msgstr "" #: simulation/templates/units/ptol/infantry_spearman_merc_b.xml:14 msgid "Thureophóros Misthophóros" msgstr "" #: simulation/templates/units/ptol/infantry_swordsman_merc_b.xml:13 msgid "Gallikós Mistophorós" msgstr "" #: simulation/templates/units/ptol/ship_ram.xml:10 msgid "Pentērēs" msgstr "" #: simulation/templates/units/ptol/ship_scout.xml:9 #: simulation/templates/units/sele/ship_scout.xml:10 #: simulation/templates/units/spart/ship_arrow.xml:10 msgid "Dierēs" msgstr "" #: simulation/templates/units/ptol/ship_siege.xml:5 msgid "Octērēs" msgstr "" #: simulation/templates/units/ptol/siege_polybolos_packed.xml:19 msgid "Polybolos" msgstr "" #: simulation/templates/units/ptol/support_female_citizen.xml:12 msgid "Gýnē Aigýptia" msgstr "" #: simulation/templates/units/ptol/support_female_citizen.xml:13 msgid "Egyptian Woman" msgstr "" #: simulation/templates/units/rome/catafalque.xml:9 msgid "Roman Catafalque" msgstr "" #: simulation/templates/units/rome/catafalque.xml:10 msgid "Lūcius Iūnius Brūtus" msgstr "" -#: simulation/templates/units/rome/cavalry_javelineer_02_b.xml:6 +#: simulation/templates/units/rome/cavalry_auxiliary_b.xml:6 msgid "Auxiliary Cavalry" msgstr "" -#: simulation/templates/units/rome/cavalry_javelineer_02_b.xml:7 +#: simulation/templates/units/rome/cavalry_auxiliary_b.xml:7 msgid "Eques Alaris" msgstr "" +#: simulation/templates/units/rome/cavalry_auxiliary_b.xml:8 +msgid "Auxiliary" +msgstr "" + #: simulation/templates/units/rome/cavalry_javelineer_b.xml:6 msgid "Allied Cavalry" msgstr "" #: simulation/templates/units/rome/cavalry_javelineer_b.xml:7 msgid "Eques Socius" msgstr "" #: simulation/templates/units/rome/cavalry_spearman_b.xml:7 msgid "Roman Cavalry" msgstr "" #: simulation/templates/units/rome/cavalry_spearman_b.xml:8 msgid "Eques Rōmānus" msgstr "" #: simulation/templates/units/rome/champion_cavalry.xml:6 msgid "Eques Cōnsulāris" msgstr "" #: simulation/templates/units/rome/champion_cavalry.xml:7 msgid "Consular Bodyguard" msgstr "" #: simulation/templates/units/rome/champion_infantry_spear_gladiator.xml:17 #: simulation/templates/units/rome/champion_infantry_sword_gladiator.xml:17 msgid "Gladiator" msgstr "" #: simulation/templates/units/rome/champion_infantry_spear_gladiator.xml:20 msgid "Gladiator Spearman" msgstr "" #: simulation/templates/units/rome/champion_infantry_spear_gladiator.xml:21 msgid "Hoplomachus" msgstr "" #: simulation/templates/units/rome/champion_infantry_sword_gladiator.xml:20 msgid "Gladiator Swordsman" msgstr "" #: simulation/templates/units/rome/champion_infantry_sword_gladiator.xml:21 msgid "Murmillo" msgstr "" #: simulation/templates/units/rome/champion_infantry_swordsman.xml:12 msgid "Italic Heavy Infantry" msgstr "" #: simulation/templates/units/rome/champion_infantry_swordsman.xml:13 msgid "Extrāōrdinārius" msgstr "" #: simulation/templates/units/rome/champion_infantry_swordsman_02.xml:4 #: simulation/templates/units/rome/champion_infantry_swordsman_03.xml:11 -#: simulation/templates/units/rome/infantry_legionary.xml:21 +#: simulation/templates/units/rome/infantry_legionary.xml:20 msgid "Marian Legionary" msgstr "" #: simulation/templates/units/rome/champion_infantry_swordsman_02.xml:5 #: simulation/templates/units/rome/champion_infantry_swordsman_03.xml:12 -#: simulation/templates/units/rome/infantry_legionary.xml:23 +#: simulation/templates/units/rome/infantry_legionary.xml:22 msgid "Legiōnārius" msgstr "" #: simulation/templates/units/rome/champion_infantry_swordsman_04.xml:14 -#: simulation/templates/units/rome/infantry_swordsman_e_centurion.xml:24 +#: simulation/templates/units/rome/champion_infantry_swordsman_centurion.xml:21 msgid "Roman Centurion" msgstr "" #: simulation/templates/units/rome/champion_infantry_swordsman_04.xml:15 -#: simulation/templates/units/rome/infantry_swordsman_e_centurion.xml:25 +#: simulation/templates/units/rome/champion_infantry_swordsman_centurion.xml:22 msgid "Centuriō" msgstr "" #: simulation/templates/units/rome/champion_infantry_swordsman_05.xml:14 msgid "Praetorian Guard" msgstr "" #: simulation/templates/units/rome/champion_infantry_swordsman_05.xml:15 msgid "Praetorianus" msgstr "" +#: simulation/templates/units/rome/champion_infantry_swordsman_centurion.xml:24 +msgid "" +"Centurions may be promoted from elite melee citizen infantry, and train from the " +"Fortress after Marian Reforms." +msgstr "" + +#: simulation/templates/units/rome/champion_infantry_swordsman_centurion.xml:25 +msgid "Centurion" +msgstr "" + #: simulation/templates/units/rome/hero_marcellus.xml:10 #: simulation/templates/units/rome/hero_marcellus_infantry.xml:10 msgid "Mārcus Claudius Mārcellus" msgstr "" #: simulation/templates/units/rome/hero_maximus.xml:9 #: simulation/templates/units/rome/hero_maximus_infantry.xml:9 msgid "Quīntus Fabius Maximus Verrūcōsus Cūnctātor" msgstr "" #: simulation/templates/units/rome/hero_scipio.xml:9 #: simulation/templates/units/rome/hero_scipio_infantry.xml:9 msgid "Pūblius Cornēlius Scīpiō Āfricānus" msgstr "" -#: simulation/templates/units/rome/infantry_javelineer_b.xml:13 -msgid "Roman Skirmisher" +#: simulation/templates/units/rome/infantry_antesignanus.xml:21 +msgid "Legionary Skirmisher" msgstr "" -#: simulation/templates/units/rome/infantry_javelineer_b.xml:14 -msgid "Vēles" +#: simulation/templates/units/rome/infantry_antesignanus.xml:22 +msgid "Antesignānus" msgstr "" -#: simulation/templates/units/rome/infantry_lanciarius.xml:22 -msgid "Legionary Skirmisher" +#: simulation/templates/units/rome/infantry_antesignanus.xml:23 +#: simulation/templates/units/rome/infantry_legionary.xml:25 +msgid "Legionary" msgstr "" -#: simulation/templates/units/rome/infantry_lanciarius.xml:23 -msgid "lanciārius" +#: simulation/templates/units/rome/infantry_javelineer_b.xml:13 +msgid "Roman Skirmisher" msgstr "" -#: simulation/templates/units/rome/infantry_lanciarius.xml:24 -#: simulation/templates/units/rome/infantry_legionary.xml:26 -msgid "Legionary" +#: simulation/templates/units/rome/infantry_javelineer_b.xml:14 +msgid "Vēles" msgstr "" #: simulation/templates/units/rome/infantry_spearman_b.xml:19 msgid "Veteran Spearman" msgstr "" #: simulation/templates/units/rome/infantry_spearman_b.xml:20 msgid "Triārius" msgstr "" #: simulation/templates/units/rome/infantry_spearman_b.xml:25 msgid "Elite rank Spearmen can be promoted to champion Centurions." msgstr "" -#: simulation/templates/units/rome/infantry_spearman_e.xml:10 -#: simulation/templates/units/rome/infantry_swordsman_e.xml:10 +#: simulation/templates/units/rome/infantry_spearman_e.xml:9 +#: simulation/templates/units/rome/infantry_swordsman_e.xml:9 msgid "Give this combat veteran the rank of Centurion." msgstr "" #: simulation/templates/units/rome/infantry_swordsman_b.xml:19 msgid "Roman Swordsman" msgstr "" #: simulation/templates/units/rome/infantry_swordsman_b.xml:20 msgid "Hastātus" msgstr "" #: simulation/templates/units/rome/infantry_swordsman_b.xml:22 msgid "Elite rank Swordsmen can be promoted to champion Centurions." msgstr "" -#: simulation/templates/units/rome/infantry_swordsman_e_centurion.xml:27 -msgid "" -"Centurions may be promoted from elite melee citizen infantry, and train from the " -"Fortress after Marian Reforms." -msgstr "" - -#: simulation/templates/units/rome/infantry_swordsman_e_centurion.xml:28 -msgid "Centurion" -msgstr "" - #: simulation/templates/units/rome/infantry_swordsman_slave.xml:20 msgid "Servus" msgstr "" #: simulation/templates/units/rome/ship_arrow.xml:9 msgid "Trirēmis Rōmāna" msgstr "" #: simulation/templates/units/rome/ship_fishing.xml:9 msgid "Nāvicula Piscātōria" msgstr "" #: simulation/templates/units/rome/ship_merchant.xml:9 msgid "Corbīta" msgstr "" #: simulation/templates/units/rome/ship_ram.xml:9 msgid "Quadrirēmis Rōmāna" msgstr "" #: simulation/templates/units/rome/ship_scout.xml:9 msgid "Liburna" msgstr "" #: simulation/templates/units/rome/ship_siege.xml:5 msgid "Quīnquerēmis Rōmāna" msgstr "" #: simulation/templates/units/rome/siege_onager.xml:21 #: simulation/templates/units/rome/siege_onager_packed.xml:16 msgid "Onager" msgstr "" #: simulation/templates/units/rome/siege_onager.xml:23 msgid "Onagers may be built by Legionaries." msgstr "" #: simulation/templates/units/rome/siege_onager_packed.xml:18 msgid "An area of effect siege unit unlocked by Marian Reforms." msgstr "" #: simulation/templates/units/rome/siege_ram.xml:8 msgid "Ariēs" msgstr "" #: simulation/templates/units/rome/siege_scorpio_packed.xml:8 msgid "Scorpiō" msgstr "" #: simulation/templates/units/rome/support_female_citizen.xml:12 msgid "Rōmāna" msgstr "" #: simulation/templates/units/rome/support_female_citizen.xml:13 msgid "Roman Woman" msgstr "" #: simulation/templates/units/rome/support_healer_b.xml:6 msgid "Doctor" msgstr "" #: simulation/templates/units/rome/support_healer_b.xml:7 msgid "Medicus" msgstr "" #: simulation/templates/units/rome/support_trader.xml:10 msgid "Plebeian Merchant" msgstr "" #: simulation/templates/units/rome/support_trader.xml:11 msgid "Mercātor" msgstr "" #: simulation/templates/units/samnite_skirmisher.xml:4 #: simulation/templates/units/samnite_skirmisher.xml:5 msgid "Samnite Skirmisher" msgstr "" #: simulation/templates/units/samnite_spearman.xml:4 #: simulation/templates/units/samnite_spearman.xml:5 msgid "Samnite Spearman" msgstr "" #: simulation/templates/units/cart/infantry_swordsman_ital_b.xml:13 #: simulation/templates/units/samnite_swordsman.xml:4 #: simulation/templates/units/samnite_swordsman.xml:5 msgid "Samnite Swordsman" msgstr "" #: simulation/templates/units/sele/catafalque.xml:10 msgid "Seleucid Catafalque" msgstr "" #: simulation/templates/units/sele/catafalque.xml:11 msgid "Antiochus I Soter (Savior)" msgstr "" #: simulation/templates/units/sele/cavalry_archer_b.xml:7 msgid "Dahae Horse Archer" msgstr "" #: simulation/templates/units/sele/cavalry_archer_b.xml:8 msgid "Hippotoxotès Dahae" msgstr "" #: simulation/templates/units/sele/cavalry_javelineer_b.xml:7 msgid "Militia Cavalry" msgstr "" #: simulation/templates/units/sele/cavalry_javelineer_b.xml:8 msgid "Hippakontistès Politès" msgstr "" #: simulation/templates/units/sele/cavalry_spearman_merc_b.xml:8 msgid "Hippos Hetairike" msgstr "" #: simulation/templates/units/sele/champion_cavalry.xml:6 msgid "Seleucid Cataphract" msgstr "" #: simulation/templates/units/sele/champion_cavalry.xml:7 msgid "Seleukidón Kataphraktos" msgstr "" #: simulation/templates/units/sele/champion_chariot.xml:10 msgid "Scythed Chariot" msgstr "" #: simulation/templates/units/sele/champion_chariot.xml:11 msgid "Drepanèphoros" msgstr "" #: simulation/templates/units/sele/champion_elephant.xml:6 msgid "Armored War Elephant" msgstr "" #: simulation/templates/units/sele/champion_elephant.xml:7 msgid "Thorakisménos Eléphantos" msgstr "" #: simulation/templates/units/sele/champion_infantry_pikeman.xml:6 msgid "Silver Shield" msgstr "" #: simulation/templates/units/sele/champion_infantry_pikeman.xml:7 msgid "Argyraspis" msgstr "" #: simulation/templates/units/sele/champion_infantry_swordsman.xml:6 msgid "Romanized Heavy Swordsman" msgstr "" #: simulation/templates/units/sele/champion_infantry_swordsman.xml:7 msgid "Thorakitès Rhomaïkós" msgstr "" #: simulation/templates/units/sele/hero_antiochus_iii.xml:9 msgid "Antiochus III the Great" msgstr "" #: simulation/templates/units/sele/hero_antiochus_iii.xml:10 msgid "Antiokhos G' Megas" msgstr "" #: simulation/templates/units/sele/hero_antiochus_iv.xml:9 msgid "Antiochus IV" msgstr "" #: simulation/templates/units/sele/hero_antiochus_iv.xml:10 msgid "Antiokhos D' Epiphanēs" msgstr "" #: simulation/templates/units/sele/hero_seleucus_i.xml:9 msgid "Seleucus I" msgstr "" #: simulation/templates/units/sele/hero_seleucus_i.xml:10 msgid "Seleukos A' Nikatōr" msgstr "" #: simulation/templates/units/sele/infantry_archer_merc_b.xml:7 msgid "Syrian Archer" msgstr "" #: simulation/templates/units/sele/infantry_archer_merc_b.xml:8 msgid "Toxótēs Syrías" msgstr "" #: simulation/templates/units/sele/infantry_javelineer_b.xml:7 msgid "Arab Javelineer" msgstr "" #: simulation/templates/units/sele/infantry_javelineer_b.xml:8 msgid "Pezakontistès Aravikós" msgstr "" #: simulation/templates/units/sele/infantry_pikeman_b.xml:7 msgid "Phalangite" msgstr "" #: simulation/templates/units/sele/infantry_pikeman_b.xml:8 msgid "Phalangitēs" msgstr "" #: simulation/templates/units/sele/infantry_spearman_b.xml:7 msgid "Militia Thureos Spearman" msgstr "" #: simulation/templates/units/sele/infantry_spearman_b.xml:8 msgid "Thureophóros Politès" msgstr "" #: simulation/templates/units/sele/infantry_swordsman_merc_b.xml:12 msgid "Thracian Mercenary Swordsman" msgstr "" #: simulation/templates/units/sele/infantry_swordsman_merc_b.xml:13 msgid "Rhomphaiaphoros Thrakikós" msgstr "" #: simulation/templates/units/sele/ship_arrow.xml:10 msgid "Seleukidó̱n Triērēs" msgstr "" #: simulation/templates/units/sele/ship_ram.xml:10 msgid "Seleukidó̱n Tetrērēs" msgstr "" #: simulation/templates/units/sele/ship_siege.xml:6 msgid "Pentères" msgstr "" #: simulation/templates/units/sele/support_female_citizen.xml:6 msgid "Syrías Gýnē" msgstr "" #: simulation/templates/units/sele/support_female_citizen.xml:7 msgid "Syrian Woman" msgstr "" #: simulation/templates/units/spart/catafalque.xml:10 msgid "Spartan Catafalque" msgstr "" #: simulation/templates/units/spart/catafalque.xml:11 msgid "Lycurgus" msgstr "" #: simulation/templates/units/spart/cavalry_javelineer_b.xml:7 msgid "Perioikoi Cavalryman" msgstr "" #: simulation/templates/units/spart/cavalry_javelineer_b.xml:8 msgid "Pródromos Perioïkós" msgstr "" #: simulation/templates/units/spart/cavalry_spearman_b.xml:7 msgid "Greek Allied Cavalry" msgstr "" #: simulation/templates/units/spart/cavalry_spearman_b.xml:8 msgid "Hippeús Symmakhikós" msgstr "" #: simulation/templates/units/spart/champion_infantry_pike.xml:6 msgid "Spartan Pikeman" msgstr "" #: simulation/templates/units/spart/champion_infantry_pike.xml:7 msgid "Phalangites Spartiatis" msgstr "" #: simulation/templates/units/spart/champion_infantry_spear.xml:6 msgid "Spartan Hoplite" msgstr "" #: simulation/templates/units/spart/champion_infantry_spear.xml:7 msgid "Spartiátēs" msgstr "" #: simulation/templates/units/spart/champion_infantry_spear_olympian.xml:15 msgid "Spartan Olympic Hoplite" msgstr "" #: simulation/templates/units/spart/champion_infantry_swordsman.xml:18 msgid "Skiritai Commando" msgstr "" #: simulation/templates/units/spart/champion_infantry_swordsman.xml:19 msgid "Ékdromos Skirítēs" msgstr "" #: simulation/templates/units/spart/hero_agis.xml:10 msgid "Agis III" msgstr "" #: simulation/templates/units/spart/hero_agis.xml:11 msgid "Agis" msgstr "" #: simulation/templates/units/spart/hero_brasidas.xml:9 #: simulation/templates/units/spart/hero_brasidas.xml:10 msgid "Brasidas" msgstr "" #: simulation/templates/units/spart/hero_leonidas.xml:9 msgid "Leonidas I" msgstr "" #: simulation/templates/units/spart/hero_leonidas.xml:10 msgid "Leōnidēs" msgstr "" #: simulation/templates/units/spart/infantry_javelineer_b.xml:14 msgid "Helot Skirmisher" msgstr "" #: simulation/templates/units/spart/infantry_javelineer_b.xml:15 msgid "Akontistḗs Heílōs" msgstr "" #: simulation/templates/units/spart/infantry_spearman_b.xml:14 msgid "Perioikoi Hoplite" msgstr "" #: simulation/templates/units/spart/infantry_spearman_b.xml:15 msgid "Hoplítēs Períoikos" msgstr "" #: simulation/templates/units/spart/infantry_spearman_neodamodes.xml:15 msgid "Neodamodes Hoplite" msgstr "" #: simulation/templates/units/spart/infantry_spearman_neodamodes.xml:16 msgid "Neodamōdeis" msgstr "" #: simulation/templates/units/spart/ship_ram.xml:10 msgid "Triḗrēs" msgstr "" #: simulation/templates/units/spart/support_female_citizen.xml:26 msgid "Spartan Woman" msgstr "" #: simulation/templates/units/spart/support_female_citizen.xml:27 msgid "Spartiâtis" msgstr "" #: simulation/templates/units/spart/support_trader.xml:9 msgid "Émporos Períoikos" msgstr "" #: simulation/templates/units/theb_sacred_band.xml:5 msgid "Theban Sacred Band Hoplite" msgstr "" #: simulation/templates/units/theb_sacred_band.xml:6 msgid "Hieroû Thebaíou Lókhou Hoplítai" msgstr "" #: simulation/templates/units/theb_sacred_band.xml:7 msgid "Champion Spearman." msgstr "" #: simulation/templates/units/theb_siege_fireraiser.xml:8 msgid "Fire Raiser" msgstr "" #: simulation/templates/units/theb_siege_fireraiser.xml:9 msgid "Pyrobolos" msgstr "" #: simulation/templates/units/thesp_melanochitones.xml:5 msgid "Thespian Black Cloak" msgstr "" #: simulation/templates/units/thesp_melanochitones.xml:6 msgid "Melanochitones" msgstr "" #: simulation/templates/units/viking_longship.xml:8 msgid "Longship" msgstr "" Index: ps/trunk/binaries/data/mods/public/l10n/uk.public-civilizations.po =================================================================== --- ps/trunk/binaries/data/mods/public/l10n/uk.public-civilizations.po (revision 28023) +++ ps/trunk/binaries/data/mods/public/l10n/uk.public-civilizations.po (revision 28024) @@ -1,1183 +1,1183 @@ # Translation template for 0 A.D. — Empires Ascendant. # Copyright (C) 2023 Wildfire Games # This file is distributed under the same license as the 0 A.D. — Empires Ascendant # project. # Translators: # Andrii Puzan # Andriy Nahirnjak # Apheidas of Arcadia # Bohdan Lepky # Cecil Rhodes # 009ee41e4c490a944b98e20dd0cc29dd_e31b370 # Dimaver # Dmytro Ryl'kov # 36bc093879f7ad106de586c9dd88b51d_1728f11 # Halyna Bondar # hgujmgfmgfd gfyhndftyhdh # c042aea184b4e59405665b6829c96633_d043b8e # Lemak Maksym # 504fc1cf9150c6eb2ead15f639dc2c0a # Олег Вормов # Ted Volkov # Victor Butko # Vladislav Trotsky # 5f0e3d08471a3c8ba5f1910936279dd0_2a3df0e # Xir Xie # yevhen.kulihin # 85c91c3444bcf82d63b07801f727e341 # Андрій Бандура # Антон Курило # Микола Франчук # aa4a75b616c7281b4c1ca3782cfac296_76b465e # Сергій Дубик msgid "" msgstr "" "Project-Id-Version: 0 A.D.\n" "POT-Creation-Date: 2023-11-27 08:08+0000\n" "PO-Revision-Date: 2014-06-19 17:44+0000\n" "Last-Translator: aa4a75b616c7281b4c1ca3782cfac296_76b465e, 2022\n" "Language-Team: Ukrainian (http://app.transifex.com/wildfire-games/0ad/language/uk/)\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Language: uk\n" "Plural-Forms: nplurals=4; plural=(n % 1 == 0 && n % 10 == 1 && n % 100 != 11 ? 0 : n % 1 == 0 && n % 10 >= 2 && n % 10 <= 4 && (n % 100 < 12 || n % 100 > 14) ? 1 : n % 1 == 0 && (n % 10 ==0 || (n % 10 >=5 && n % 10 <=9) || (n % 100 >=11 && n % 100 <=14 )) ? 2: 3);\n" #: simulation/data/civs/athen.jsonAINames[0] msgid "Cimon" msgstr "Кімон" #: simulation/data/civs/athen.jsonAINames[10] msgid "Thrasybulus" msgstr "Фрасибул" #: simulation/data/civs/athen.jsonAINames[11] msgid "Demosthenes" msgstr "Демосфен" #: simulation/data/civs/athen.jsonAINames[1] msgid "Aristides" msgstr "Арістід" #: simulation/data/civs/athen.jsonAINames[2] msgid "Xenophon" msgstr "Ксенофонт" #: simulation/data/civs/athen.jsonAINames[3] msgid "Hippias" msgstr "Гіппій" #: simulation/data/civs/athen.jsonAINames[4] msgid "Cleisthenes" msgstr "Клісфен" #: simulation/data/civs/athen.jsonAINames[5] msgid "Thucydides" msgstr "Фукідід" #: simulation/data/civs/athen.jsonAINames[6] msgid "Alcibiades" msgstr "Алківіад" #: simulation/data/civs/athen.jsonAINames[7] msgid "Miltiades" msgstr "Мільтіад" #: simulation/data/civs/athen.jsonAINames[8] msgid "Cleon" msgstr "Клеон" #: simulation/data/civs/athen.jsonAINames[9] msgid "Cleophon" msgstr "Клеофонт" #: simulation/data/civs/athen.jsonCivBonuses[0].Description msgid "Workers +10% metal gather rate per phase advance." msgstr "Працівники мають +10% до темпу видобутку металу на кожній фазі розвитку." #: simulation/data/civs/athen.jsonCivBonuses[0].History msgid "" "The mines at Laureion in Attica provided Athens with a wealth of silver from" " which to mint her famous and highly prized coin, The Athenian Owl." msgstr "Копальні в Лавріоні у Аттиці постачали до Афін багатство зі срібла, з якого карбувалась їх відома і високо цінувана монета — афінська сова." #: simulation/data/civs/athen.jsonCivBonuses[0].Name msgid "Silver Owls" msgstr "Срібні сови" #: simulation/data/civs/athen.jsonCivBonuses[1].Description msgid "Elite Hoplites can promote to Champion Spearmen." msgstr "" #: simulation/data/civs/athen.jsonCivBonuses[1].History msgid "" "The best of the hoplites were chosen to form a group of elite professional " "soldiers." msgstr "" #: simulation/data/civs/athen.jsonCivBonuses[1].Name msgid "Epilektoi Infantry" msgstr "" #: simulation/data/civs/brit.jsonAINames[0] msgid "Prasutagus" msgstr "Прасутаг" #: simulation/data/civs/brit.jsonAINames[1] msgid "Venutius" msgstr "Венуцій" #: simulation/data/civs/brit.jsonAINames[2] msgid "Cogidubnus" msgstr "Когідубній" #: simulation/data/civs/brit.jsonAINames[3] msgid "Commius" msgstr "Коммій" #: simulation/data/civs/brit.jsonAINames[4] msgid "Comux" msgstr "Ком" #: simulation/data/civs/brit.jsonAINames[5] msgid "Adminius" msgstr "Адміній" #: simulation/data/civs/brit.jsonAINames[6] msgid "Dubnovellaunus" msgstr "Дубновеллаун" #: simulation/data/civs/brit.jsonAINames[7] msgid "Vosenius" msgstr "Восеніос" #: simulation/data/civs/brit.jsonCivBonuses[0].Description #: simulation/data/civs/gaul.jsonCivBonuses[0].Description msgid "Druids increase attack rates of soldiers near them by 5%." msgstr "" #: simulation/data/civs/brit.jsonCivBonuses[0].History #: simulation/data/civs/gaul.jsonCivBonuses[0].History msgid "Celtic religion and druidry inspired their warlike mindset." msgstr "" #: simulation/data/civs/brit.jsonCivBonuses[0].Name #: simulation/data/civs/gaul.jsonCivBonuses[0].Name msgid "Deas Celtica" msgstr "" #: simulation/data/civs/brit.jsonCivBonuses[1].Description msgid "All Infantry Units +5% movement speed, and gain +1 loot taking." msgstr "" #: simulation/data/civs/brit.jsonCivBonuses[1].History msgid "" "Britons paint their bodies with Woad, which produces a blue color and gives " "them a fiercesome appearance in battle." msgstr "" #: simulation/data/civs/brit.jsonCivBonuses[1].Name msgid "Woad Warriors" msgstr "" #: simulation/data/civs/cart.jsonAINames[0] msgid "Hasdrubal Barca" msgstr "Гасдрубал Барка" #: simulation/data/civs/cart.jsonAINames[10] msgid "Xanthippus" msgstr "Ксантіпп" #: simulation/data/civs/cart.jsonAINames[11] msgid "Himilco Phameas" msgstr "Гімількон Фамея" #: simulation/data/civs/cart.jsonAINames[12] msgid "Hasdrubal the Boetharch" msgstr "Гасдрубал Боетарх" #: simulation/data/civs/cart.jsonAINames[1] msgid "Hasdrubal Gisco" msgstr "Гасдрубал Гіскон" #: simulation/data/civs/cart.jsonAINames[2] msgid "Hanno the Elder" msgstr "Ганнон Старший" #: simulation/data/civs/cart.jsonAINames[3] msgid "Mago Barca" msgstr "Магон Барка" #: simulation/data/civs/cart.jsonAINames[4] msgid "Hasdrubal the Fair" msgstr "Гасдрубал Красивий" #: simulation/data/civs/cart.jsonAINames[5] msgid "Hanno the Great" msgstr "Ганнон Великий" #: simulation/data/civs/cart.jsonAINames[6] msgid "Himilco" msgstr "Гімількон" #: simulation/data/civs/cart.jsonAINames[7] msgid "Hampsicora" msgstr "Гампсікора" #: simulation/data/civs/cart.jsonAINames[8] msgid "Hannibal Gisco" msgstr "Ганнібал Гіскон" #: simulation/data/civs/cart.jsonAINames[9] msgid "Dido" msgstr "Дідона" #: simulation/data/civs/cart.jsonCivBonuses[0].Description msgid "Merchant Ships +25% trade gain." msgstr "Торгові судна мають +25% прибутку від торгівлі." #: simulation/data/civs/cart.jsonCivBonuses[0].Name msgid "Commercial Acumen" msgstr "Комерційна кмітливість" #: simulation/data/civs/cart.jsonCivBonuses[1].Description msgid "Docks and Markets +10% international trade bonus." msgstr "Доки та ринки мають +10% бонусу міжнародної торгівлі." #: simulation/data/civs/cart.jsonCivBonuses[1].Name msgid "Desirable Products" msgstr "Бажані Продукти" #: simulation/data/civs/gaul.jsonAINames[0] msgid "Cativolcus" msgstr "Катуволк" #: simulation/data/civs/gaul.jsonAINames[1] msgid "Cingetorix" msgstr "Цінгеторікс" #: simulation/data/civs/gaul.jsonAINames[2] msgid "Divico" msgstr "Дівикон" #: simulation/data/civs/gaul.jsonAINames[3] msgid "Ambiorix" msgstr "Амбіорікс" #: simulation/data/civs/gaul.jsonAINames[4] msgid "Liscus" msgstr "Ліск" #: simulation/data/civs/gaul.jsonAINames[5] msgid "Valetiacus" msgstr "Валеціак" #: simulation/data/civs/gaul.jsonAINames[6] msgid "Viridovix" msgstr "Вірідовікс" #: simulation/data/civs/han.jsonAINames[0] msgid "Liu Ying" msgstr "Лю Їн" #: simulation/data/civs/han.jsonAINames[10] msgid "Liu Ao" msgstr "Лю Ао" #: simulation/data/civs/han.jsonAINames[11] msgid "Liu Xin" msgstr "Лю Сінь" #: simulation/data/civs/han.jsonAINames[12] msgid "Liu Kan" msgstr "Лю Кань" #: simulation/data/civs/han.jsonAINames[13] msgid "Liu Xuan" msgstr "Лю Сюань" #: simulation/data/civs/han.jsonAINames[14] msgid "Liu Xiu" msgstr "Лю Сю" #: simulation/data/civs/han.jsonAINames[15] msgid "Liu Zhuang" msgstr "Лю Чжуан" #: simulation/data/civs/han.jsonAINames[16] msgid "Liu Da" msgstr "Лю Да" #: simulation/data/civs/han.jsonAINames[17] msgid "Liu Zhao" msgstr "Лю Чжао" #: simulation/data/civs/han.jsonAINames[18] msgid "Liu Long" msgstr "Лю Лун" #: simulation/data/civs/han.jsonAINames[19] msgid "Liu Hu" msgstr "Лю Ху" #: simulation/data/civs/han.jsonAINames[1] msgid "Liu Gong" msgstr "Лю Ґун" #: simulation/data/civs/han.jsonAINames[20] msgid "Liu Yi" msgstr "Лю Ї" #: simulation/data/civs/han.jsonAINames[21] msgid "Liu Bao" msgstr "Лю Бао" #: simulation/data/civs/han.jsonAINames[22] msgid "Liu Bing" msgstr "Лю Бін" #: simulation/data/civs/han.jsonAINames[23] msgid "Liu Zuan" msgstr "Лю Цзуань" #: simulation/data/civs/han.jsonAINames[24] msgid "Liu Zhi" msgstr "Лю Чжи" #: simulation/data/civs/han.jsonAINames[26] msgid "Liu Bian" msgstr "Лю Бянь" #: simulation/data/civs/han.jsonAINames[27] msgid "Liu Xie" msgstr "Лю Сє" #: simulation/data/civs/han.jsonAINames[25] #: simulation/data/civs/han.jsonAINames[2] msgid "Liu Hong" msgstr "Лю Хун" #: simulation/data/civs/han.jsonAINames[3] msgid "Liu Heng" msgstr "Лю Хен" #: simulation/data/civs/han.jsonAINames[4] msgid "Liu Qi" msgstr "Лю Ці" #: simulation/data/civs/han.jsonAINames[5] msgid "Liu Che" msgstr "Лю Че" #: simulation/data/civs/han.jsonAINames[6] msgid "Liu Fuling" msgstr "Лю Фулін" #: simulation/data/civs/han.jsonAINames[7] msgid "Liu He" msgstr "Лю Хе" #: simulation/data/civs/han.jsonAINames[8] msgid "Liu Bingyi" msgstr "Лю Бін'ї" #: simulation/data/civs/han.jsonAINames[9] msgid "Liu Shi" msgstr "Лю Ши" #: simulation/data/civs/iber.jsonAINames[0] msgid "Audax" msgstr "Авдак" #: simulation/data/civs/iber.jsonAINames[1] msgid "Ditalcus" msgstr "Діталкон" #: simulation/data/civs/iber.jsonAINames[2] msgid "Minurus" msgstr "Мінур" #: simulation/data/civs/iber.jsonAINames[3] msgid "Tautalus" msgstr "Тавтал" #: simulation/data/civs/iber.jsonCivBonuses[0].Description msgid "Iberians start with City Walls around their base on most maps." msgstr "На більшості мап Іберійці починають зі збудованими навколо баз Міськими Стінами" #: simulation/data/civs/iber.jsonCivBonuses[0].History msgid "" "With exception to alluvial plains and river valleys, stone is abundant in " "the Iberian Peninsula and was greatly used in construction of structures of " "all types." msgstr "За винятком алювіальних рівнин, річкових долин камінь часто зустрічався на Іберійському півострові і з успіхом використовувався в будівництві об'єктів будь-якого типу." #: simulation/data/civs/iber.jsonCivBonuses[0].Name msgid "Starting Walls" msgstr "Розпочато побудову Стін" #: simulation/data/civs/iber.jsonCivBonuses[1].Description msgid "" "Stone Towers −50% wood cost, +150% stone cost, +33% build time, +60% health," " +3 garrison capacity, and +1 default arrow count." msgstr "Кам'яні вежі -50% витрат дерева, +150% до витрат каміння, +33% до часу будівлі, +60% до міцності, +3% до чисельності гарнізону та +1% до кількості стріл" #: simulation/data/civs/iber.jsonCivBonuses[1].Name msgid "Massive Towers" msgstr "Масивні Вежі" #: simulation/data/civs/kush.jsonAINames[0] msgid "Kashta" msgstr "Кашта" #: simulation/data/civs/kush.jsonAINames[10] msgid "Malewiebamani" msgstr "Маліевіебамані" #: simulation/data/civs/kush.jsonAINames[11] msgid "Shanakdakhete" msgstr "Шанакдакете" #: simulation/data/civs/kush.jsonAINames[12] msgid "Amanishakheto" msgstr "Аманішакето" #: simulation/data/civs/kush.jsonAINames[1] msgid "Alara" msgstr "Алара" #: simulation/data/civs/kush.jsonAINames[2] msgid "Pebatjma" msgstr "Пебатма" #: simulation/data/civs/kush.jsonAINames[3] msgid "Shabaka" msgstr "Шабака" #: simulation/data/civs/kush.jsonAINames[4] msgid "Shebitku" msgstr "Шабатака" #: simulation/data/civs/kush.jsonAINames[5] msgid "Qalhata" msgstr "Калхата" #: simulation/data/civs/kush.jsonAINames[6] msgid "Takahatenamun" msgstr "Такахатенанум" #: simulation/data/civs/kush.jsonAINames[7] msgid "Tantamani" msgstr "Танутамон" #: simulation/data/civs/kush.jsonAINames[8] msgid "Atlanersa" msgstr "Атланерса" #: simulation/data/civs/kush.jsonAINames[9] msgid "Nasalsa" msgstr "Насалса" #: simulation/data/civs/kush.jsonCivBonuses[0].Description #: simulation/data/civs/pers.jsonCivBonuses[1].Description msgid "Battering Rams +20% attack damage and +2 garrison capacity." msgstr "Тарани +20% до атакуючої шкоди та +2% до чисельності гарнізону" #: simulation/data/civs/kush.jsonCivBonuses[0].Name #: simulation/data/civs/pers.jsonCivBonuses[1].Name msgid "Large Rams" msgstr "Великі тарани" #: simulation/data/civs/mace.jsonAINames[0] msgid "Antipater" msgstr "Антипатр" #: simulation/data/civs/mace.jsonAINames[10] msgid "Meleager" msgstr "Мелеагр" #: simulation/data/civs/mace.jsonAINames[1] msgid "Philip IV" msgstr "Філіпп IV" #: simulation/data/civs/mace.jsonAINames[2] #: simulation/data/civs/spart.jsonAINames[3] msgid "Lysander" msgstr "Лісандр" #: simulation/data/civs/mace.jsonAINames[3] msgid "Lysimachus" msgstr "Лісімах" #: simulation/data/civs/mace.jsonAINames[4] msgid "Pyrrhus of Epirus" msgstr "Пірр Епірський" #: simulation/data/civs/mace.jsonAINames[5] msgid "Antigonus II Gonatas" msgstr "Антигон II Гонат" #: simulation/data/civs/mace.jsonAINames[6] msgid "Demetrius II Aetolicus" msgstr "Деметрій II Етолійський" #: simulation/data/civs/mace.jsonAINames[7] msgid "Philip V" msgstr "Філіпп V" #: simulation/data/civs/mace.jsonAINames[8] msgid "Perseus" msgstr "Персей" #: simulation/data/civs/mace.jsonAINames[9] msgid "Craterus" msgstr "Кратер" #: simulation/data/civs/maur.jsonAINames[0] msgid "Bindusara Maurya" msgstr "Біндусара Маур'я" #: simulation/data/civs/maur.jsonAINames[1] msgid "Dasharatha Maurya" msgstr "Дашаратха Маур'я" #: simulation/data/civs/maur.jsonAINames[2] msgid "Samprati Maurya" msgstr "Сампраті Маур'я" #: simulation/data/civs/maur.jsonAINames[3] msgid "Shalishuka Maurya" msgstr "Шалішука Маур'я" #: simulation/data/civs/maur.jsonAINames[4] msgid "Devavarman Maurya" msgstr "Деваварман Маур'я" #: simulation/data/civs/maur.jsonAINames[5] msgid "Shatadhanvan Maurya" msgstr "Шатадханван Маур'я" #: simulation/data/civs/maur.jsonAINames[6] msgid "Brihadratha Maurya" msgstr "Бріхадратха Маур'я" #: simulation/data/civs/pers.jsonAINames[0] msgid "Cambyses II" msgstr "Камбіс II" #: simulation/data/civs/pers.jsonAINames[1] msgid "Bardiya" msgstr "Бардія" #: simulation/data/civs/pers.jsonAINames[2] msgid "Artaxshacha I" msgstr "Артахшасса I" #: simulation/data/civs/pers.jsonAINames[3] msgid "Darayavahush II" msgstr "Дараявахуш II" #: simulation/data/civs/pers.jsonAINames[4] msgid "Darayavahush III" msgstr "Дараявахуш III" #: simulation/data/civs/pers.jsonAINames[5] msgid "Artaxshacha II" msgstr "Артахшасса II" #: simulation/data/civs/pers.jsonAINames[6] msgid "Artaxshacha III" msgstr "Артахшасса III" #: simulation/data/civs/pers.jsonAINames[7] msgid "Haxamanish" msgstr "Хахаманіш" #: simulation/data/civs/pers.jsonAINames[8] msgid "Xsayarsa II" msgstr "Хшаярша II" #: simulation/data/civs/pers.jsonCivBonuses[0].Description msgid "Land Traders +25% trade gain." msgstr "Сухопутні торговці мають +25% прибутку від торгівлі." #: simulation/data/civs/pers.jsonCivBonuses[0].Name msgid "Darics" msgstr "Даріки" #: simulation/data/civs/pers.jsonCivBonuses[2].Description msgid "Stable −10% batch training time per phase advance." msgstr "" #: simulation/data/civs/pers.jsonCivBonuses[2].History msgid "The Persians were known for their large cavalry contingent." msgstr "" #: simulation/data/civs/pers.jsonCivBonuses[2].Name msgid "Time of War" msgstr "Час війни" #: simulation/data/civs/pers.jsonCivBonuses[3].Description msgid "" "Upgrade the Throne Hall to receive a free trickle of a desired resource." -msgstr "" +msgstr "Оновіть Палац Трону, щоб отримати безкоштовний потік бажаного ресурсу." #: simulation/data/civs/pers.jsonCivBonuses[3].History msgid "" "The empire was divided into provinces, called “Satrapies,” that sent yearly " "tribute to the ruling Persian dynasty in Persepolis as a form of tax." msgstr "" #: simulation/data/civs/pers.jsonCivBonuses[3].Name msgid "Satrapy Tribute" -msgstr "" +msgstr "Данина Сатрапі" #: simulation/data/civs/ptol.jsonAINames[0] msgid "Ptolemy Philadelphus" msgstr "Птолемей Філадельф" #: simulation/data/civs/ptol.jsonAINames[10] msgid "Cleopatra Tryphaena" msgstr "Клеопатра Трифена" #: simulation/data/civs/ptol.jsonAINames[11] msgid "Berenice Epiphaneia" msgstr "Береніка Епіфанея" #: simulation/data/civs/ptol.jsonAINames[12] msgid "Cleopatra Philopater" msgstr "Клеопатра Філопатор" #: simulation/data/civs/ptol.jsonAINames[13] msgid "Cleopatra Selene" msgstr "Клеопатра Селена" #: simulation/data/civs/ptol.jsonAINames[14] msgid "Cleopatra II Philometora Soteira" msgstr "Клеопатра II Філометора Сотейра" #: simulation/data/civs/ptol.jsonAINames[15] msgid "Arsinoe IV" msgstr "Арсіноя IV" #: simulation/data/civs/ptol.jsonAINames[16] msgid "Arsinoe II" msgstr "Арсіноя II" #: simulation/data/civs/ptol.jsonAINames[1] msgid "Ptolemy Epigone" msgstr "Птолемей Епігон" #: simulation/data/civs/ptol.jsonAINames[2] msgid "Ptolemy Eurgetes" msgstr "Птолемей Евергет" #: simulation/data/civs/ptol.jsonAINames[3] msgid "Ptolemy Epiphanes" msgstr "Птолемей Епіфан" #: simulation/data/civs/ptol.jsonAINames[4] msgid "Ptolemy Philometor" msgstr "Птолемей Філометор" #: simulation/data/civs/ptol.jsonAINames[5] msgid "Ptolemy Eupator" msgstr "Птолемей Евпатор" #: simulation/data/civs/ptol.jsonAINames[6] msgid "Ptolemy Alexander" msgstr "Птолемей Александр" #: simulation/data/civs/ptol.jsonAINames[7] msgid "Ptolemy Neos Dionysos" msgstr "Птолемей Неос Діоніс" #: simulation/data/civs/ptol.jsonAINames[8] msgid "Ptolemy Neos Philopater" msgstr "Птолемей Неос Філопатор" #: simulation/data/civs/ptol.jsonAINames[9] msgid "Berenice Philopater" msgstr "Береніка Філопатор" #: simulation/data/civs/ptol.jsonCivBonuses[0].Description msgid "Bolt Shooters −33% attack damage and −33% attack time." msgstr "Арбалетники -33% до атакуючої шкоди та -33% до часу атаки" #: simulation/data/civs/ptol.jsonCivBonuses[0].Name msgid "Polybolos" msgstr "Поліболос" #: simulation/data/civs/ptol.jsonCivBonuses[1].Description msgid "The three farming technologies are available in Village Phase." msgstr "" #: simulation/data/civs/ptol.jsonCivBonuses[1].History msgid "" "The Nile Delta is a region where the Nile River divides into several " "branches to flow into the Mediterranean Sea, in northern Egypt." msgstr "" #: simulation/data/civs/ptol.jsonCivBonuses[1].Name msgid "Nile Delta" msgstr "Дельта Нілу" #: simulation/data/civs/rome.jsonAINames[0] msgid "Lucius Junius Brutus" msgstr "Луцій Юній Брут" #: simulation/data/civs/rome.jsonAINames[10] msgid "Marcus Cornelius Cethegus" msgstr "Марк Корнелій Цетег" #: simulation/data/civs/rome.jsonAINames[11] msgid "Quintus Caecilius Metellus Pius" msgstr "Квінт Цецилій Метелл Пій" #: simulation/data/civs/rome.jsonAINames[12] msgid "Marcus Licinius Crassus" msgstr "Марк Ліциній Красс" #: simulation/data/civs/rome.jsonAINames[1] msgid "Lucius Tarquinius Collatinus" msgstr "Луцій Тарквіній Коллатін" #: simulation/data/civs/rome.jsonAINames[2] msgid "Gaius Julius Caesar Octavianus" msgstr "Гай Юлій Цезар Октавіан" #: simulation/data/civs/rome.jsonAINames[3] msgid "Marcus Vipsanius Agrippa" msgstr "Марк Віпсаній Агріппа" #: simulation/data/civs/rome.jsonAINames[4] msgid "Gaius Iulius Iullus" msgstr "Гай Юлій Юл" #: simulation/data/civs/rome.jsonAINames[5] msgid "Gaius Servilius Structus Ahala" msgstr "Гай Сервілій Структ Агала" #: simulation/data/civs/rome.jsonAINames[6] msgid "Publius Cornelius Rufinus" msgstr "Публій Корнелій Руфін" #: simulation/data/civs/rome.jsonAINames[7] msgid "Lucius Papirius Cursor" msgstr "Луцій Папірій Курсор" #: simulation/data/civs/rome.jsonAINames[8] msgid "Aulus Manlius Capitolinus" msgstr "Авл Манлій Капітолін" #: simulation/data/civs/rome.jsonAINames[9] msgid "Publius Sempronius Tuditanus" msgstr "Публій Семпроній Тудітан" #: simulation/data/civs/rome.jsonCivBonuses[0].Description msgid "" "Women train from houses without the need to research Fertility Festival." msgstr "" #: simulation/data/civs/rome.jsonCivBonuses[0].History msgid "Rome was one of the most populous cities in the ancient world." msgstr "" #: simulation/data/civs/rome.jsonCivBonuses[0].Name msgid "Fertility" msgstr "" #: simulation/data/civs/rome.jsonCivBonuses[1].Description msgid "Roman Legionaries can form a Testudo." msgstr "Римські легіонери можуть формувати \"Черепаху\"" #: simulation/data/civs/rome.jsonCivBonuses[1].History msgid "" "The Romans commonly used the Testudo or 'turtle' formation for defense: " "Legionaries were formed into hollow squares with twelve men on each side, " "standing so close together that their shields overlapped like fish scales." msgstr "Римляни зазвичай використовували тестудо або \"черепаху\" для захисту: легіонери утворювали порожні квадрати по дванадцять чоловік з кожної сторони, стоячи так близько один до одного, що їхні щити накладалися, нагадуючи риб'ячу луску." #: simulation/data/civs/rome.jsonCivBonuses[1].Name msgid "Testudo Formation" msgstr "Черепаха" #: simulation/data/civs/rome.jsonCivBonuses[2].Description msgid "Promote Elite Rank Spearmen or Swordsmen to Champion Centurions." msgstr "" #: simulation/data/civs/rome.jsonCivBonuses[2].History msgid "" "Centurions were the officers responsible for a centuria, a group of 100 " "soldiers." msgstr "" #: simulation/data/civs/rome.jsonCivBonuses[2].Name msgid "Centurions" msgstr "" #: simulation/data/civs/sele.jsonAINames[0] msgid "Antiochus I Soter" msgstr "Антіох I Сотер" #: simulation/data/civs/sele.jsonAINames[10] msgid "Diodotus Tryphon" msgstr "Діодот Трифон" #: simulation/data/civs/sele.jsonAINames[11] msgid "Antiochus VII Sidetes" msgstr "Антіох VII Сідет" #: simulation/data/civs/sele.jsonAINames[13] msgid "Alexander II Zabinas" msgstr "Александр II Забіна" #: simulation/data/civs/sele.jsonAINames[14] msgid "Cleopatra Thea" msgstr "Клеопатра Теа" #: simulation/data/civs/sele.jsonAINames[15] msgid "Seleucus V Philometor" msgstr "Селевк V Філометор" #: simulation/data/civs/sele.jsonAINames[16] msgid "Antiochus VIII Grypus" msgstr "Антіох VIII Гріп" #: simulation/data/civs/sele.jsonAINames[17] msgid "Antiochus IX Cyzicenus" msgstr "Антіох IX Кізікський" #: simulation/data/civs/sele.jsonAINames[18] msgid "Seleucus VI Epiphanes" msgstr "Селевк VI Епіфан" #: simulation/data/civs/sele.jsonAINames[19] msgid "Antiochus X Eusebes" msgstr "Антіох X Евсеб" #: simulation/data/civs/sele.jsonAINames[1] msgid "Antiochus II Theos" msgstr "Антіох II Теос" #: simulation/data/civs/sele.jsonAINames[20] msgid "Demetrius III Eucaerus" msgstr "Деметрій III Філопатор Евкер" #: simulation/data/civs/sele.jsonAINames[21] msgid "Antiochus XI Epiphanes" msgstr "Антіох XI Епіфан" #: simulation/data/civs/sele.jsonAINames[22] msgid "Philip I Philadelphus" msgstr "Філіпп I Філадельф" #: simulation/data/civs/sele.jsonAINames[23] msgid "Antiochus XII Dionysus" msgstr "Антіох XII Діоніс" #: simulation/data/civs/sele.jsonAINames[24] msgid "Seleucus VII Kybiosaktes" msgstr "Селевк VII Кібіосакт" #: simulation/data/civs/sele.jsonAINames[25] msgid "Antiochus XIII Asiaticus" msgstr "Антіох XIII Азійський" #: simulation/data/civs/sele.jsonAINames[26] msgid "Philip II Philoromaeus" msgstr "Філіпп II Філоромей" #: simulation/data/civs/sele.jsonAINames[2] msgid "Seleucus II Callinicus" msgstr "Селевк II Каллінік" #: simulation/data/civs/sele.jsonAINames[3] msgid "Seleucus III Ceraunus" msgstr "Селевк III Керавн" #: simulation/data/civs/sele.jsonAINames[4] msgid "Seleucus IV Philopator" msgstr "Селевк IV Філопатор" #: simulation/data/civs/sele.jsonAINames[5] msgid "Antiochus V Eupator" msgstr "Антіох V Евпатор" #: simulation/data/civs/sele.jsonAINames[6] msgid "Demetrius I Soter" msgstr "Деметрій I Сотер" #: simulation/data/civs/sele.jsonAINames[7] msgid "Alexander I Balas" msgstr "Александр I Балас" #: simulation/data/civs/sele.jsonAINames[12] #: simulation/data/civs/sele.jsonAINames[8] msgid "Demetrius II Nicator" msgstr "Деметрій II Нікатор" #: simulation/data/civs/sele.jsonAINames[9] msgid "Antiochus VI Dionysus" msgstr "Антіох VI Діоніс" #: simulation/data/civs/spart.jsonAINames[0] msgid "Dienekes" msgstr "Дієнек" #: simulation/data/civs/spart.jsonAINames[1] msgid "Agis II" msgstr "" #: simulation/data/civs/spart.jsonAINames[2] msgid "Archidamus" msgstr "Архідам" #: simulation/data/civs/spart.jsonAINames[4] msgid "Pausanias" msgstr "Павсаній" #: simulation/data/civs/spart.jsonAINames[5] msgid "Agesilaus" msgstr "Агесілай" #: simulation/data/civs/spart.jsonAINames[6] msgid "Echestratus" msgstr "Ехестрат" #: simulation/data/civs/spart.jsonAINames[7] msgid "Eurycrates" msgstr "Еврікрат" #: simulation/data/civs/spart.jsonAINames[8] msgid "Eucleidas" msgstr "Евклід" #: simulation/data/civs/spart.jsonAINames[9] msgid "Agesipolis" msgstr "Агесіполід" #: simulation/data/civs/spart.jsonCivBonuses[0].Description msgid "Female Citizens +40% health and +50% melee attack hack damage." msgstr "Громадянки +40% до здоров'я та +50% до пошкодження рублячими атаками ближнього бою." #: simulation/data/civs/spart.jsonCivBonuses[0].Name msgid "Spartan Women" msgstr "Спартанські Жінки" #: simulation/data/civs/spart.jsonCivBonuses[1].Description msgid "" "Champion Hoplites are available in village phase, and can promote to highly " "experienced Olympic Champions." msgstr "" #: simulation/data/civs/spart.jsonCivBonuses[1].History msgid "" "Under the constitution written by the mythical lawgiver Lycurgus, the " "institution of the Agoge was established, where Spartans were trained from " "the age of 6 to be superior warriors in defense of the Spartan state." msgstr "" #: simulation/data/civs/spart.jsonCivBonuses[1].Name msgid "Laws of Lycurgus" msgstr "Закони Лікурга" #: simulation/templates/special/players/athen.xml:8 msgid "Athenians" msgstr "Афіняни" #: simulation/templates/special/players/athen.xml:9 msgid "" "As the cradle of Western civilization and the birthplace of democracy, " "Athens was famed as a center for the arts, learning and philosophy. The " "Athenians were also powerful warriors, particularly at sea. At its peak, " "Athens dominated a large part of the Hellenic world for several decades." msgstr "Афіни, колиска Західної цивілізації та місце народження демократії, були відомі як центр мистецтв, освіти та філософії. Афіняни також були могутніми воїнами, особливо на морі. У час свого розквіту Афіни володіли великою частиною елліністичного світу протягом кількох десятиліть." #: simulation/templates/special/players/brit.xml:8 msgid "Britons" msgstr "Брити" #: simulation/templates/special/players/brit.xml:9 msgid "" "The Britons were the Celtic tribes of the British Isles. Using chariots, " "longswordsmen and powerful melee soldiers, they staged fearsome revolts " "against Rome to protect their customs and interests. Also, they built " "thousands of unique structures such as hill forts, crannogs and brochs." msgstr "Брити були кельтськими племенами на Британських островах. За допомогою колісниць, мечників та могутньої піхоти організовували жахливі повстання проти Риму на захист своїх традицій та інтересів. Також вони побудували тисячі унікальних об'єктів, таких як фортеці на пагорбах, житла на воді і болотах та круглі кам'яні башти." #: simulation/templates/special/players/cart.xml:8 msgid "Carthaginians" msgstr "Карфагеняни" #: simulation/templates/special/players/cart.xml:9 msgid "" "Carthage, a city-state in modern-day Tunisia, was a formidable force in the " "western Mediterranean, eventually taking over much of North Africa and " "modern-day Spain in the third century B.C. The sailors of Carthage were " "among the fiercest contenders on the high seas, and masters of naval trade. " "They deployed towered War Elephants on the battlefield to fearsome effect, " "and had defensive walls so strong, they were never breached." msgstr "Карфаген, місто-держава на території сучасного Тунісу, було великою військовою силою у західній частині Середземного моря і зрештою захопило значну територію у Північній Африці і сучасній Іспанії у третьому столітті до н.е. Моряки з Карфагену були одними з найнебезпечніших супротивників у відкритому морі, а крім того і досвідченими морськими торговцями. Вони застосовували на полі бою військових слонів, які мали на собі башти для лучників, для залякування ворога. Їхні захисні стіни були настільки міцними, що нікому так і не вдалося їх зруйнувати." #: simulation/templates/special/players/gaia.xml:9 msgid "Gaia" msgstr "Гея" #: simulation/templates/special/players/gaul.xml:8 msgid "Gauls" msgstr "Галли" #: simulation/templates/special/players/gaul.xml:9 msgid "" "The Gauls were the Celtic tribes of continental Europe. Dominated by a " "priestly class of Druids, they featured a sophisticated culture of advanced " "metalworking, agriculture, trade and even road engineering. With heavy " "infantry and cavalry, Gallic warriors valiantly resisted Caesar's campaign " "of conquest and Rome's authoritarian rule." msgstr "Галли були кельтськими племенами континентальної Європи. Серед них переважали священники друїди, які несли складну культуру спеціальної обробки металів, обробітку землі, торгівлі і навіть будівництва доріг. Володіючи важкою піхотою і кавалерією, галльські воїни відважно чинили опір кампанії Цезаря з підкорення земель і нав'язування Римського авторитарного права." #: simulation/templates/special/players/han.xml:16 msgid "Han" msgstr "Хань" #: simulation/templates/special/players/han.xml:17 msgid "" "The Han dynasty (206 BC – AD 220) was the second imperial dynasty of China, " "preceded by the Qin dynasty (221–207 BC) and succeeded by the Three Kingdoms" " period (AD 220–280). It is considered a golden age in Chinese history, and " "China made significant progress in arts and sciences during the Han period. " "The core of the Han empire was around the Wei River, and the Han capital was" " Chang'an, very close to the Qin capital Xianyang (both are now part of " "Xi'an, Shaanxi)." msgstr "Династія Хань (206 р. до н.е. – 220 р. н.е.) була другою імператорською династією Китаю, якій передувала династія Цінь (221–207 рр. до н.е.) і змінивши період Трьох царств (220–280 рр. н.е.). Це вважається золотим віком в історії Китаю, і Китай досяг значного прогресу в мистецтві і науках протягом періоду Хань. Ядро імперії Хань було навколо річки Вей, а столицею Хань був Чан'ань, дуже близько до столиці Цінь - Сяньян (обидва зараз є частиною Сіаня, Шеньсі)." #: simulation/templates/special/players/iber.xml:8 msgid "Iberians" msgstr "Ібери" #: simulation/templates/special/players/iber.xml:9 msgid "" "The Iberians were a people of mysterious origins and language, with a strong" " tradition of horsemanship and metalworking. A relatively peaceful culture, " "they usually fought in other's battles only as mercenaries. However, they " "proved tenacious when Rome sought to take their land and freedom from them, " "and employed pioneering guerrilla tactics and flaming javelins as they " "fought back." msgstr "Іберійці були народом таємничого походження та мови, з сильною традицією верхової їзди та обробки металу. Відносно мирна культура, вони зазвичай брали участь у чужих боях лише як найманці. Однак вони виявилися стійкими, коли Рим намагався відібрати у них їхню землю та свободу, і застосовували новаторську партизанську тактику та вогняні списи, щоб відбиватися." #: simulation/templates/special/players/kush.xml:8 msgid "Kushites" msgstr "Кушити" #: simulation/templates/special/players/kush.xml:9 msgid "" "The Kingdom of Kush was an ancient African kingdom situated on the " "confluences of the Blue Nile, White Nile and River Atbara in what is now the" " Republic of Sudan. The Kushite era of rule in the region was established " "after the Bronze Age collapse of the New Kingdom of Egypt, and it was " "centered at Napata in its early phase. They invaded Egypt in the 8th century" " BC, and the Kushite emperors ruled as Pharaohs of the Twenty-fifth dynasty " "of Egypt for a century, until they were expelled by the Assyrians. Kushite " "culture was influenced heavily by the Egyptians, with Kushite pyramid " "building and monumental temple architecture still extent. The Kushites even " "worshipped many Egyptian gods, including Amun. During Classical antiquity, " "the Kushite imperial capital was at Meroe. In early Greek geography, the " "Meroitic kingdom was known as Aethiopia. The Kushite kingdom persisted until" " the 4th century AD, when it weakened and disintegrated due to internal " "rebellion, eventually succumbing to the rising power of Axum." msgstr "Царство Куш було древнім африканським царством, розташованим на місці злиття Блакитного Нілу, Білого Нілу і річки Атбара — там, де зараз знаходиться Республіка Судан. Епоха правління кушитів в регіоні почалася після катастрофи бронзового віку і занепаду Нового Царства Єгипту, і на ранньому етапі була зосереджена в Напаті. У 8 столітті до н.е. вони вторглися в Єгипет, а кушитські імператори правили як фараони XXV династії Єгипту протягом століття, поки їх не вигнали асирійці. Культура кушитів піддалася сильному впливу єгипетської: подібно єгиптянам кушити будували піраміди і зводили величні храми. Кушити навіть поклонялися багатьом єгипетським богам, в тому числі Амону. Під час класичного періоду столицею імперії кушитів був Мерое. У ранніх грецьких географічних джерелах Мероїтське царство було відоме як Ефіопія. Кушитське царство проіснувало до 4 століття н.е., поки воно, ослаблене і роздіране повстаннями, в кінці кінців не поступилося Аксумському царстві, що набирало сили." #: simulation/templates/special/players/mace.xml:8 msgid "Macedonians" msgstr "Македонці" #: simulation/templates/special/players/mace.xml:9 msgid "" "Macedonia was an ancient Greek kingdom, centered in the northeastern part of" " the Greek peninsula. Under the leadership of Alexander the Great, " "Macedonian forces and allies took over most of the world they knew, " "including Egypt, Persia and parts of the Indian subcontinent, allowing a " "diffusion of Hellenic and eastern cultures for years to come." msgstr "Македонія була древнім грецьким царством, розташованим в північно-східній частині Балканського півострова. Під проводом Олександра Великого македонські війська та їхні союзники завоювали більшу частину відомого їм світу, включаючи Єгипет, Персію і частина Індійського субконтиненту, тим самим поклавши початок змішання еллінської та східної культури протягом багатьох років." #: simulation/templates/special/players/maur.xml:8 msgid "Mauryas" msgstr "Маур'ї" #: simulation/templates/special/players/maur.xml:9 msgid "" "Founded in 322 B.C. by Chandragupta Maurya, the Mauryan Empire was the first" " to rule most of the Indian subcontinent, and was one of the largest and " "most populous empires of antiquity. Its military featured bowmen who used " "the long-range bamboo longbow, fierce female warriors, chariots, and " "thousands of armored war elephants. Its philosophers, especially the famous " "Acharya Chanakya, contributed to such varied fields such as economics, " "religion, diplomacy, warfare, and good governance. Under the rule of Ashoka " "the Great, the empire saw 40 years of peace, harmony, and prosperity." msgstr "Заснована у 322 році до н.е. Чандрагуптою Маур'я імперія Маур'їв стала першою державою, що об'єднала індійський субконтинент і була однією з найбільш густонаселених імперій давнини. Військові сили імперії славилися лучниками з великими бамбуковими луками, які здатні були послати стрілу на величезну відстань, запеклими жінками-воїнами, колісницями і тисячами бойових слонів, закутих у броню. Філософи держави, особливо знаменитий Чанак'я, сприяли розвитку таких напрямків, як економіка, релігія, дипломатія, військова справа та державне управління. Під владою Ашоки Великого країна отримала 40 років миру, гармонії і процвітання." #: simulation/templates/special/players/pers.xml:8 msgid "Persians" msgstr "Перси" #: simulation/templates/special/players/pers.xml:9 msgid "" "The Persian Empire, when ruled by the Achaemenid dynasty, was one of the " "greatest empires of antiquity, stretching at its zenith from the Indus " "Valley in the east to Greece in the west. The Persians were the pioneers of " "empire-building of the ancient world, successfully imposing a centralized " "rule over various peoples with different customs, laws, religions and " "languages, and building a cosmopolitan army made up of contingents from each" " of these nations." msgstr "Перська імперія за часів правління династії Ахеменідів була однією з найбільших імперій давнини, що простягалася від долини річки Інд на сході до Греції на заході. Перси були першопрохідцями у створенні імперій стародавнього світу, успішно насаджуючи централізовану владу багатьом народам з різними звичаями, законами, віруваннями і мовами. Вони першими створили багатонаціональну армію, що складається з контингентів кожного із підкорених народів." #: simulation/templates/special/players/ptol.xml:16 msgid "Ptolemies" msgstr "Птолемеї" #: simulation/templates/special/players/ptol.xml:17 msgid "" "The Ptolemaic dynasty was a Macedonian Greek royal family which ruled the " "Ptolemaic Empire in Egypt during the Hellenistic period. Their rule lasted " "for 275 years, from 305 BC to 30 BC. They were the last dynasty of ancient " "Egypt." msgstr "Птолемеївська династія була греко-македонська королівська сім'я, яка правила Птолемеївською імперією в Єгипті в епоху еллінізму. Їхня влада тривала 275 років з 305 до 30 років до н. е. Остання династія Стародавнього Єгипту." #: simulation/templates/special/players/rome.xml:8 msgid "Romans" msgstr "Римляни" #: simulation/templates/special/players/rome.xml:9 msgid "" "The Romans controlled one of the largest empires of the ancient world, " "stretching at its peak from southern Scotland to the Sahara Desert, and " "containing between 60 million and 80 million inhabitants, one quarter of the" " Earth's population at that time. Rome also remained one of the strongest " "nations on earth for almost 800 years. The Romans were the supreme builders " "of the ancient world, excelled at siege warfare and had an exquisite " "infantry and navy." msgstr "Римляни правили однією з найбільших імперій давнього світу, що розтягнулася від північної Шотландії до пустелі Сахара, населення якої становило від 60 до 80 мільйонів жителів, що становило одну чверть від усього населення на Землі в ті часи. У Римі також проживала одна з найсильніших націй на землі протягом майже 800 років. Римляни були чудовими будівельниками в стародавньому світі, які досягнули успіху у веденні облогової війни. Також вони володіли досконалою піхотою і військовим флотом." #: simulation/templates/special/players/sele.xml:16 msgid "Seleucids" msgstr "Селевкіди" #: simulation/templates/special/players/sele.xml:17 msgid "" "The Macedonian-Greek dynasty that ruled most of Alexander's former empire." msgstr "Греко-македонська династія, що правила більшою частиною колишньої імперії Олександра." #: simulation/templates/special/players/spart.xml:6 msgid "Spartans" msgstr "Спартанці" #: simulation/templates/special/players/spart.xml:7 msgid "" "Sparta was a prominent city-state in ancient Greece, and its dominant " "military power on land from circa 650 B.C. Spartan culture was obsessed with" " military training and excellence, with rigorous training for boys beginning" " at age seven. Thanks to its military might, Sparta led a coalition of Greek" " forces during the Greco-Persian Wars, and won over Athens in the " "Peloponnesian Wars, though at great cost." msgstr "Спарта була видатним містом-державою Стародавньої Греції та її домінуючою військовою силою на суші приблизно з 650 р. до н. е. Спартанці зводили в культ військову підготовку і майстерність, що досягалося безжальними тренуваннями хлопчиків, починаючи з семирічного віку. Завдяки своїй військової потужності Спарта очолила коаліцію грецьких сил у греко-перських війнах і здобула перемогу над Афінами у Пелопоннеській війні, хоча й заплатила за це велику ціну." Index: ps/trunk/binaries/data/mods/public/l10n/uk.public-simulation-auras.po =================================================================== --- ps/trunk/binaries/data/mods/public/l10n/uk.public-simulation-auras.po (revision 28023) +++ ps/trunk/binaries/data/mods/public/l10n/uk.public-simulation-auras.po (revision 28024) @@ -1,1208 +1,1209 @@ # Translation template for 0 A.D. — Empires Ascendant. # Copyright (C) 2023 Wildfire Games # This file is distributed under the same license as the 0 A.D. — Empires Ascendant # project. # Translators: # Andriy Nahirnjak # Apheidas of Arcadia # 009ee41e4c490a944b98e20dd0cc29dd_e31b370 # Coringo Luminos # Dmytro Ryl'kov # 36bc093879f7ad106de586c9dd88b51d_1728f11 # Halyna Bondar # c042aea184b4e59405665b6829c96633_d043b8e # Lemak Maksym # Олег Вормов # Olexandr Yaremenko # Антон Курило # Viktor Hrechaninov # Vladyslav Voloshyn # 5f0e3d08471a3c8ba5f1910936279dd0_2a3df0e # 85c91c3444bcf82d63b07801f727e341 +# Артем Дадаш'янц (KetronixDev) # Микола Франчук # aa4a75b616c7281b4c1ca3782cfac296_76b465e # Назарій Високінський msgid "" msgstr "" "Project-Id-Version: 0 A.D.\n" "POT-Creation-Date: 2023-12-04 08:08+0000\n" "PO-Revision-Date: 2016-05-21 09:22+0000\n" -"Last-Translator: Vladyslav Voloshyn, 2023\n" +"Last-Translator: Артем Дадаш'янц (KetronixDev), 2024\n" "Language-Team: Ukrainian (http://app.transifex.com/wildfire-games/0ad/language/uk/)\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Language: uk\n" "Plural-Forms: nplurals=4; plural=(n % 1 == 0 && n % 10 == 1 && n % 100 != 11 ? 0 : n % 1 == 0 && n % 10 >= 2 && n % 10 <= 4 && (n % 100 < 12 || n % 100 > 14) ? 1 : n % 1 == 0 && (n % 10 ==0 || (n % 10 >=5 && n % 10 <=9) || (n % 100 >=11 && n % 100 <=14 )) ? 2: 3);\n" #: simulation/data/auras/structures/arsenal_repair.jsonauraDescription msgid "Garrisoned Siege Engines +3 health regeneration rate." msgstr "Гарнізовані облогові знаряддя мають +3 темпу відновлення здоров'я." #: simulation/data/auras/structures/arsenal_repair.jsonauraName msgid "Arsenal Repairs" msgstr "Ремонти у арсеналі" #: simulation/data/auras/structures/athen_prytaneion_hero_heal.jsonauraDescription msgid "Garrisoned Heroes +6 health regeneration rate." -msgstr "" +msgstr "Гарнізовані герої мають +6 темп відновлення здоров'я." #: simulation/data/auras/structures/athen_prytaneion_hero_heal.jsonauraName msgid "Officer Accommodation" -msgstr "" +msgstr "Офіцерське житло" #: simulation/data/auras/structures/cart_super_dock_repair.jsonauraDescription msgid "Garrisoned Ships +10 health regeneration rate." msgstr "Гарнізовані кораблі мають +10 темпу відновлення здоров'я." #: simulation/data/auras/structures/cart_super_dock_repair.jsonauraName msgid "Dockyard Repairs" msgstr "Ремонти у доці" #: simulation/data/auras/structures/corral_garrison_large.jsonauraDescription msgid "Garrison within the Corral to gain a slow trickle of +3 food." msgstr "Розмістіть усередині Кошари, щоб отримати невеликий приріст у +3 їжі." #: simulation/data/auras/structures/corral_garrison_large.jsonauraName #: simulation/data/auras/structures/corral_garrison_medium.jsonauraName #: simulation/data/auras/structures/corral_garrison_small.jsonauraName msgid "Ranching and Corralling" -msgstr "" +msgstr "Скотарство і Випасання" #: simulation/data/auras/structures/corral_garrison_medium.jsonauraDescription msgid "Garrison within the Corral to gain a slow trickle of +2 food." msgstr "Розмістіть усередині Кошари, щоб отримати невеликий приріст у +2 їжі." #: simulation/data/auras/structures/corral_garrison_small.jsonauraDescription msgid "Garrison within the Corral to gain a slow trickle of +1 food." msgstr "Розмістіть усередині Кошари, щоб отримати невеликий приріст у +1 їжі." #: simulation/data/auras/structures/eternal_fire.jsonauraDescription msgid "Structures +50% capture points." -msgstr "" +msgstr "+50% пунктів захоплення для будівель." #: simulation/data/auras/structures/eternal_fire.jsonauraName msgid "Eternal Fire" -msgstr "" +msgstr "Вічний вогонь" #: simulation/data/auras/structures/farmstead_60.jsonauraDescription msgid "Workers +75% grain gather rate around a captured Rotary Mill." -msgstr "" +msgstr "+75% швидкості збирання зерна працівниками навколо захопленого Млина Ротарі." #: simulation/data/auras/structures/farmstead_60.jsonauraName msgid "Farmland" msgstr "Родюча земля" #: simulation/data/auras/structures/iber_monument.jsonauraDescription msgid "Soldiers +20% melee and ranged attack damage." msgstr "Солдати мають +20% нанесення ближнього та дистанційного пошкодження." #: simulation/data/auras/structures/iber_monument.jsonauraName msgid "Religious Fervor" msgstr "Релігійний запал" #: simulation/data/auras/structures/kush_pyramids_economic.jsonauraDescription #: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraDescription msgid "Workers +15% gather speed." msgstr "Працівники мають +15% швидкості збору." #: simulation/data/auras/structures/kush_pyramids_economic.jsonauraName msgid "Patriotism" msgstr "Патріотизм" #: simulation/data/auras/structures/kush_pyramids_military.jsonauraDescription msgid "" "Soldiers +1 crush, hack, pierce resistance and +10% melee and ranged attack " "damage." msgstr "Солдати мають +1 стійкості до крушіння, рубання, коління та +10% нанесення ближнього, та дистанційного пошкодження." #: simulation/data/auras/structures/kush_pyramids_military.jsonauraName msgid "Exhortative Presence" msgstr "Викликаюча присутність" #: simulation/data/auras/structures/kush_temple_amun.jsonauraDescription msgid "Heroes −5% health." msgstr "Герої мають −5% здоров'я." #: simulation/data/auras/structures/kush_temple_amun.jsonauraName msgid "Powerful Priesthood" msgstr "Могутнє жрецтво" #: simulation/data/auras/structures/library.jsonauraDescription msgid "Structures −15% technology resource costs and research time." msgstr "Споруди потребують −15% технологічних ресурсних витрат та часу дослідження." #: simulation/data/auras/structures/library.jsonauraName msgid "Centre of Scholarship" msgstr "Стипендіальний центр" #: simulation/data/auras/structures/loyalty_regen.jsonauraDescription msgid "Structures +50% capture points garrison regeneration rate." msgstr "Споруди мають +50% темпу відновлення очків захоплення гарнізону." #: simulation/data/auras/structures/loyalty_regen.jsonauraName msgid "Loyalty" msgstr "Вірність" #: simulation/data/auras/structures/maur_pillar.jsonauraDescription msgid "Traders +20% movement speed." msgstr "Торговці мають +20% швидкості руху." #: simulation/data/auras/structures/maur_pillar.jsonauraName msgid "Edict of Ashoka" msgstr "Едикт Ашоки" #: simulation/data/auras/structures/satrapy_tribute.jsonauraDescription msgid "" "Upgrade the Throne Hall to receive a free trickle of a desired resource." -msgstr "" +msgstr "Оновіть Палац Трону, щоб отримати безкоштовний потік бажаного ресурсу." #: simulation/data/auras/structures/satrapy_tribute.jsonauraName msgid "Satrapy Tribute" -msgstr "" +msgstr "Данина Сатрапі" #: simulation/data/auras/structures/temple_heal.jsonauraDescription msgid "Humans +1 health regeneration rate." msgstr "Люди мають +1 темпу відновлення здоров'я." #: simulation/data/auras/structures/temple_heal.jsonauraName msgid "Medical Treatment" msgstr "Медичне лікування" #: simulation/data/auras/structures/theater.jsonauraDescription msgid "Structures +20% territory influence radius." msgstr "Споруди мають +20% радіусу территоріального впливу." #: simulation/data/auras/structures/theater.jsonauraName msgid "Hellenization" msgstr "Еллінізація" #: simulation/data/auras/structures/wall_garrisoned.jsonauraDescription msgid "" "Turreted Soldiers +3 crush, hack, pierce resistance and +20 vision range." msgstr "Солдати, розміщені у башті, мають +3 стійкості до крушіння, рубання, коління та +20 дистанції зору." #: simulation/data/auras/structures/wall_garrisoned.jsonauraName msgid "Wall Protection" msgstr "Захищеність муром" #: simulation/data/auras/structures/wonder_population_cap.jsonauraDescription msgid "" "+20% maximum population limit (requires the “Glorious Expansion” " "technology)." msgstr "+20% максимального ліміту населення (потребує технологію “Славетної експансії”)." #: simulation/data/auras/structures/wonder_population_cap.jsonauraName msgid "Glorious Expansion" msgstr "Славетна експансія" #: simulation/data/auras/structures/xp_trickle.jsonauraDescription msgid "Units gain experience while garrisoned inside the building." msgstr "Підрозділи здобувають досвід, поки гарнізовані у споруді." #: simulation/data/auras/structures/xp_trickle.jsonauraName msgid "Rigorous Training" msgstr "Суворе тренування" #: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraDescription msgid "Civic Center technologies −50% research time and −30% cost." msgstr "" #: simulation/data/auras/teambonuses/athen_player_teambonus.jsonauraName msgid "Democracy" msgstr "" #: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraDescription msgid "Healers −20% resource costs." msgstr "Цілителі потребують −20% ресурсних витрат." #: simulation/data/auras/teambonuses/brit_player_teambonus.jsonauraName msgid "Druids" msgstr "Друїди" #: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraDescription msgid "Mercenaries −50% train time." msgstr "" #: simulation/data/auras/teambonuses/cart_player_teambonus.jsonauraName msgid "Mercenary Transports" msgstr "" #: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraDescription msgid "Forges −15% technology resource costs and research time." msgstr "Кузні потребують −15% технологічних ресурсних витрат та часу дослідження." #: simulation/data/auras/teambonuses/gaul_player_teambonus.jsonauraName msgid "Products from Gaul" msgstr "Товари з Галлії" #: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraDescription msgid "Allies +20% international trade bonus." msgstr "Союзники мають +20% бонусу міжнародної торгівлі." #: simulation/data/auras/teambonuses/han_player_teambonus.jsonauraName msgid "Silk Road" msgstr "Шовковий шлях" #: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraDescription msgid "Citizen Javelineers −10% resource costs." msgstr "Громадянські метальники списа потребують −10% ресурсних витрат." #: simulation/data/auras/teambonuses/iber_player_teambonus.jsonauraName msgid "Saripeko" msgstr "Саріпєко" #: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraDescription msgid "Elephants −20% resource costs and training time." msgstr "Слони потребують −20% ресурсних витрат та часу навчання." #: simulation/data/auras/teambonuses/kush_player_teambonus.jsonauraName msgid "Elephant Suppliers" msgstr "Постачальники слонів" #: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraDescription msgid "Siege Weapons and Arsenals −25% resource costs and build time." msgstr "Облогові знаряддя та арсенали потребують −25% ресурсних витрат та часу спорудження." #: simulation/data/auras/teambonuses/mace_player_teambonus.jsonauraName msgid "Mechanical Innovation" msgstr "Механічна інновація" #: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraDescription msgid "" "Temples −50% resource costs and building time; Temple technologies −50% " "resource costs and research time." msgstr "Храми потребують −50% ресурсних витрат та часу спорудження; храмові технології потребують −50% ресурсних витрат та часу дослідження." #: simulation/data/auras/teambonuses/maur_player_teambonus.jsonauraName msgid "Ashoka's Religious Support" msgstr "Релігійна підтримка Ашоки" #: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraDescription msgid "Barracks and Stables −20% wood and stone cost and build time." msgstr "" #: simulation/data/auras/teambonuses/pers_player_teambonus.jsonauraName msgid "Training Regimes" msgstr "" #: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraDescription msgid "+1.0 food trickle rate." msgstr "+1.0 темпу надходження їжі." #: simulation/data/auras/teambonuses/ptol_player_teambonus.jsonauraName msgid "Breadbasket of the Mediterranean" msgstr "Житниця Середземномор'я" #: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraDescription msgid "Citizen Infantry −10% training time." msgstr "Громадянська піхота потребує −10% часу навчання." #: simulation/data/auras/teambonuses/rome_player_teambonus.jsonauraName msgid "Conscription" msgstr "Військова повинність" #: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraDescription msgid "" "Civil Centers and Colonies −20% resource cost and −30% construction time." msgstr "" #: simulation/data/auras/teambonuses/sele_player_teambonus.jsonauraName msgid "Syrian Tetrapolis" msgstr "Сірійський тетраполіс" #: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraDescription msgid "Heroes are trained for free." msgstr "" #: simulation/data/auras/teambonuses/spart_player_teambonus.jsonauraName msgid "Peloponnesian League" msgstr "Пелопоннесський союз" #: simulation/data/auras/units/carnyx.jsonauraDescription msgid "Enemy Soldiers −10% attack damage and capture attack strength." msgstr "Ворожі солдати мають −10% нанесення пошкодження та ефективності захоплення." #: simulation/data/auras/units/carnyx.jsonauraName msgid "Intimidating Sound" msgstr "Залякуючий звук" #: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraDescription msgid "" "Solon instituted several economic reforms encouraging commerce and agriculture.\n" "Workers +15% gather speed." msgstr "Солон упровадив ряд економічних реформ, які заохочували торгівлю та сільське господарство.\nПрацівники мають +15% швидкості збору." #: simulation/data/auras/units/catafalques/athen_catafalque_1.jsonauraName msgid "Economic Reforms" msgstr "Економічні реформи" #: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraDescription msgid "" "Solon brought in a new system of weights and measures, fathers were encouraged to find trades for their sons.\n" "Economic technologies −10% resource costs." msgstr "Солон упровадив нову систему зважування та вимірювання, отці були заохочені знайти і викупити своїх, проданих за борги, синів.\nЕкономічні технології потребують −10% ресурсних витрат." #: simulation/data/auras/units/catafalques/athen_catafalque_2.jsonauraName msgid "Economic Fortune" msgstr "Економічний успіх" #: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraDescription msgid "" "Seeing entrenched defense to be useless against the Roman army, Cassivellaunus resorted to guerrilla tactics. This was later employed by other chieftains too.\n" "Soldiers +15% movement speed and +15% vision range." msgstr "Бачачи, що тактика укріплень траншеями не приносить успіху проти римської армії, Кассівелаун вдався до партизанських тактик боротьби. Пізніше це також знайшло застосування й серед інших вождів.\nСолдати мають +15% швидкості руху та +15% дистанції зору." #: simulation/data/auras/units/catafalques/brit_catafalque_1.jsonauraName #: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraName msgid "Guerrilla Tactics" msgstr "Партизанські тактики" #: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraDescription msgid "" "Cassivellaunus deployed fast-moving skirmishers to harass Roman troops and foragers.\n" "Javelineers +20% attack range." msgstr "Кассівелаун застосовував швидких застрільників, щоб переслідувати римські війська та фуражирів.\nМетальники списа мають +20% дистанції атаки." #: simulation/data/auras/units/catafalques/brit_catafalque_2.jsonauraName msgid "Skirmisher Harassment" msgstr "Переслідування застрільником" #: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraDescription msgid "" "Leader of the Carthaginian heavy cavalry at Trebia and Cannae, where his triple charge had devastating effects on the enemy.\n" "Melee Cavalry +1 crush, hack, pierce resistance and +10% health." msgstr "Командир карфагенської важкої кавалерії у Требії та Каннах, де його потрійний напад мав спустошуючі наслідки для ворогів.\nКавалерія ближнього бою має +1 стійкості до крушіння, рубання, коління та +10% здоров'я." #: simulation/data/auras/units/catafalques/cart_catafalque.jsonauraName msgid "Commander of Heavy Cavalry" msgstr "Командир важкої кавалерії" #: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraDescription msgid "" "Warring with the Romans, Ambiorix realized the futility of open warfare and instead resorted to ambush tactics. The Gauls quickly learned where and when to execute surprise attacks.\n" "Soldiers +5% melee and ranged attack damage and −25% promotion experience." msgstr "Воюючи з римлянами, Амбіорікс зрозумів даремність відкритої війни і замість цього, вдався до тактик засідки. Галли швидко навчилися, де і коли здійснювати несподівані напади.\nСолдати мають +5% нанесення ближнього та дистанційного пошкодження, та потребують −25% досвіду для підвищення." #: simulation/data/auras/units/catafalques/gaul_catafalque_1.jsonauraName msgid "Ambush Slaughter" msgstr "Різанина із засідки" #: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraDescription msgid "" "When the Roman army fell short of food supplies, the Gallic tribes were ordered to give up a part of their already meagre harvest. The Eburones under Ambiorix were reluctant to do so, therefore Caesar sent troops to take them by force.\n" "Workers −10% grain gather rate." msgstr "Коли римській армії не вистачало продовольчих запасів, галльським племенам було наказано віддати частину їхнього вже й так мізерного врожаю. Ебурони під Амбіоріксом неохоче це робили, тому Цезар послав війська, щоб узяти запаси силою.\nПрацівники мають −10% темпу збору зерна." #: simulation/data/auras/units/catafalques/gaul_catafalque_2.jsonauraName msgid "Tribute to Rome" msgstr "Підношення для Риму" #: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraDescription msgid "" "At its height, the Empire's borders spanned from the Fergana Valley in the west, to Korea in the east, and to northern Vietnam in the south.\n" "Territory influence bonus +20%." msgstr "У період свого розквіту кордони імперії простягалися від Ферганської долини на заході, до Кореї на сході та до північного В'єтнаму на півдні.\n+20% бонусу территоріального впливу." #: simulation/data/auras/units/catafalques/han_catafalque_1.jsonauraName msgid "Territorial Expansion" msgstr "Територіальна експансія" #: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraDescription msgid "" "The Music Bureau was charged directly by Emperor Wu to perform various tasks related to music, poetry, entertainment, or religious worship.\n" "Technologies −50% resource cost and research time." msgstr "" #: simulation/data/auras/units/catafalques/han_catafalque_2.jsonauraName msgid "Imperial Music Bureau" msgstr "Імперське музичне бюро" #: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraDescription msgid "" "Along with his brother Indibil, Mandonius commanded the Iberian recruits and mercenaries that took part in the Punic Wars.\n" "Allied Citizen Mercenaries −25% metal cost." msgstr "Разом із братом Індібілом, Мандоній командував іберійськими рекрутами та найманцями, які брали участь у Пунічних війнах.\nСоюзні громадянські найманці потребують −25% вартості металу." #: simulation/data/auras/units/catafalques/iber_catafalque_1.jsonauraName msgid "Mercenary Commander" msgstr "Найманський командир" #: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraDescription msgid "" "Following the fall of Indibil in battle, Mandonius led the survivors to safety.\n" "Soldiers +10% health." msgstr "Після падіння Індібіла в бою, Мандоній відвів вижилих у безпеку.\nСолдати мають +10% здоров'я. " #: simulation/data/auras/units/catafalques/iber_catafalque_2.jsonauraName msgid "Saver of Lives" msgstr "Рятувальник життів" #: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraDescription msgid "" "Ruling with full power in the Meroë Empire and also playing a significant role in the Meroitic religion, Shanakdakheto represented the might of Kush, something not to be taken lightly.\n" "Enemy Female Citizens −15% gather speed." msgstr "Володіючи всією повнотою влади в імперії Мерое, а також відіграючи значну роль у мероїтській релігії, Шанакдакето уособлювала могутність Куша, яку не слід сприймати легковажно.\nВорожі громадянки мають −15% швидкості збору." #: simulation/data/auras/units/catafalques/kush_catafalque_1.jsonauraName msgid "Earliest Nubian Queen" msgstr "Найраніша нубійська цариця" #: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraDescription msgid "" "As in all cultures, religion played a significant part in Kush. Shanakdakheto had the temple built around 160 BC as a symbol of the advancedness of Meroë.\n" "Temples +1 garrison heal rate." msgstr "Як і в усіх культурах, релігія відігравала вагому роль в Куші. Близько 160 року до н. е. Шанакдакето побудувала храм, що уособлював просунутість Мерое.\nХрами мають +1 темпу зцілення гарнізону." #: simulation/data/auras/units/catafalques/kush_catafalque_2.jsonauraName msgid "Temple at Naqa" msgstr "Храм у Нага" #: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraDescription msgid "" "During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia.\n" "Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot." msgstr "Протягом Першої Македонської війни, Філіпп і його війська пограбували Ферм — релігійний та політичний центр Етолії.\nЛюди, облогові знаряддя, кораблі та споруди здобувають +5 їжі, та деревини у якості трофеїв." #: simulation/data/auras/units/catafalques/mace_catafalque_1.jsonauraName msgid "Sacker of Cities" msgstr "Грабіжник міст" #: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraDescription msgid "" "Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency.\n" "Gain a slow trickle of metal." msgstr "Союзний до Риму, Філіпп реорганізував внутрішні справи та фінанси країни, залишивши в спадщину відновлені шахти та нову валюту.\nНадає повільне надходження металу." #: simulation/data/auras/units/catafalques/mace_catafalque_2.jsonauraName msgid "Financial Reorganization" msgstr "Фінансова реорганізація" #: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraDescription msgid "" "Son of Chandragupta Maurya, Bindusara consolidated the empire, creating a stable state for his son Ashoka to inherit.\n" "Structures +20% territory influence radius." msgstr "Син Чандраґупти Маур'ї, Біндусара об'єднав імперію, створивши стабільну державу на спадщину його синові Ашоці.\nСпоруди мають +20% радіусу территоріального впливу." #: simulation/data/auras/units/catafalques/maur_catafalque_1.jsonauraName msgid "Consolidator of the Empire" msgstr "Консолідатор імперії" #: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraDescription msgid "" "Bindusara is said to have conquered lands to the south of the empire.\n" "Soldiers +15% capture attack strength." msgstr "Біндусара сказав підкорити землі на південь від імперії.\nСолдати мають +15% ефективності захоплення." #: simulation/data/auras/units/catafalques/maur_catafalque_2.jsonauraName msgid "Vamba Moriyar" msgstr "Вамба моріяр" #: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraDescription msgid "" "Throughout his reign, much of Artaxerxes' wealth was spent on building projects. He restored the Palace of Darius I at Susa and restored the ancient city of Ecbatana.\n" "Structures −10% resource costs and +5% health." msgstr "Упродовж свого правління значна частина багатства Артаксеркса була витрачена на будівельні проекти. Він відновив палац Дарія I в Сузах та відновив древнє місто Екбатану.\nСпоруди потребують −10% ресурсних витрат та мають +5% здоров'я." #: simulation/data/auras/units/catafalques/pers_catafalque.jsonauraName msgid "Great Builder" msgstr "Великий будівник" #: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraDescription msgid "" "Continuing his predecessors' work on the Great Library of Alexandria, he seized every book brought to the city, thus leaving to his people a vast amount of hoarded wisdom.\n" "Structure technologies −10% resource costs." msgstr "Продовжуючи працю своїх попередників у Александрійській бібліотеці, він вилучав кожну книгу, привезену до міста, таким чином залишаючи своєму народові величезну кількість прихованої мудрості.\nСпоруджувальні технології потребують −10% ресурсних витрат." #: simulation/data/auras/units/catafalques/ptol_catafalque.jsonauraName msgid "Great Librarian" msgstr "Великий бібліотекар" #: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraDescription msgid "" "After the rape of Lucretia by the son of King Tarquinius Superbus and her subsequent suicide, Brutus vowed to avenge her and overthrow the monarchy.\n" "Female Citizens −20% food cost and +10% gather speed." msgstr "Після зґвалтування Лукреції сином царя Тарквинія Гордого і її подальшого самогубства, Брут поклявся помститися за неї та повалити монархію.\nГромадянки потребують −20% вартості їжі та мають +10% швидкості збору." #: simulation/data/auras/units/catafalques/rome_catafalque_1.jsonauraName msgid "Avenger of Lucretia" msgstr "Месник Лукреції" #: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraDescription msgid "" "Brutus was one of the key figures in the overthrow of the monarchy and the founding of the Roman Republic. Later, as consul he led a Roman army to victory against the Etruscan King Tarquinius who sought to retake the throne.\n" "Humans and Siege Engines +1 crush, hack, pierce resistance." msgstr "Брут був однією з ключових фігур у поваленні монархії та заснуванні Римської республіки. Пізніше, як консул він привів римську армію до перемоги над етруським царем Тарквінієм, який прагнув повернути собі трон.\nЛюди та облогові знаряддя мають +1 стійкості до крушіння, рубання, коління." #: simulation/data/auras/units/catafalques/rome_catafalque_2.jsonauraName msgid "Founder and Defender of the Republic" msgstr "Засновник та захисник республіки" #: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraDescription msgid "" "Antiochus I laid the foundation for the Ezida Temple in Borsippa.\n" "Temples −10% resource costs; Temple technologies −10% resource costs." msgstr "Антіох I заклав фундамент храму Езіда в Борсіппі.\nХрами потребують −10% ресурсних витрат; храмові технології потребують −10% ресурсних витрат." #: simulation/data/auras/units/catafalques/sele_catafalque_1.jsonauraName msgid "Founder of the Ezida Temple" msgstr "Засновник храму Езида" #: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraDescription msgid "" "Antiochus encouraged Greek immigration to his realm and established many new cities in Asia Minor to serve as counterweights to the Gauls.\n" "+5% maximum population limit." msgstr "Антіох заохочував грецьку імміграцію до свого царства та створив багато нових міст в Малій Азії, які служать противагою галлам.\n+5% максимального ліміту населення." #: simulation/data/auras/units/catafalques/sele_catafalque_2.jsonauraName msgid "Immigration" msgstr "Імміграція" #: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraDescription msgid "" "Son of Seleucus Nicator, Antiochus succeeded in the formidable task of keeping the empire together, meanwhile founding temples and defeating the invading Gauls with war elephants.\n" "Champion Elephants −10% resource costs." msgstr "Син Селевка Нікатора, Антіох досяг успіху у важкому завданні утримувати разом імперію, тим часом засновуючи храми та розгромивши вторгнення галлів з допомогою бойових слонів.\nЧемпіонські слони потребують −10% ресурсних витрат." #: simulation/data/auras/units/catafalques/sele_catafalque_3.jsonauraName msgid "Basileus Megas" msgstr "Басілєус мегас" #: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraDescription msgid "" "Lycurgus instituted several military reforms, thus the complete and undivided allegiance to Sparta from its citizens was implemented under his form of government.\n" "Citizen Infantry Spearmen −10% resource costs." msgstr "Лікург розпочав декілька військових реформ, таким чином повну та неділиму вірність Спарті з боку її громадян було досягнуто під його формою правління.\nГромадянські піхотні списоносці потребують −10% ресурсних витрат." #: simulation/data/auras/units/catafalques/spart_catafalque_1.jsonauraName #: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraName msgid "Lycurgan Military Reforms" msgstr "Лікургові військові реформи" #: simulation/data/auras/units/catafalques/spart_catafalque_2.jsonauraDescription msgid "Champion Infantry Spearmen −5% resource costs." msgstr "Чемпіонські піхотні списоносці потребують −5% ресурсних витрат." #: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraDescription msgid "" "To further support equality, Lycurgus forbade the use of gold and silver, introducing a new iron currency called pelanors.\n" "Workers +15% metal gather rate." msgstr "Для подальшої підтримки рівноправності, Лікург заборонив використовувати золото та срібло, вводячи нову залізну валюту під назвою пеланори.\nПрацівники мають +15% темпу видобутку металу." #: simulation/data/auras/units/catafalques/spart_catafalque_3.jsonauraName msgid "Iron Pelanors" msgstr "Залізні пеланори" #: simulation/data/auras/units/celtic_healer.jsonauraDescription msgid "Soldiers +5% attack damage." msgstr "" #: simulation/data/auras/units/celtic_healer.jsonauraName msgid "Deas Celtica" msgstr "" #: simulation/data/auras/units/centurion.jsonauraDescription msgid "" "Melee Soldiers +10% attack damage and all Soldiers −25% experience points " "for promotion." msgstr "" #: simulation/data/auras/units/centurion.jsonauraName #: simulation/data/auras/units/centurion_1.jsonauraName msgid "Combat Leadership" msgstr "" #: simulation/data/auras/units/centurion_1.jsonauraDescription msgid "Soldiers +10% attack damage and −25% experience points for promotion." msgstr "" #: simulation/data/auras/units/centurion_2.jsonauraDescription msgid "Marian Legionaries and Centurions +10% movement speed." msgstr "" #: simulation/data/auras/units/centurion_2.jsonauraName msgid "Century Maneuvers" msgstr "" #: simulation/data/auras/units/han_minister_building.jsonauraDescription msgid "Builders construct buildings +2% faster for every nearby Minister." msgstr "Будівельники конструюють споруди на 2% швидше за кожного міністра поблизу." #: simulation/data/auras/units/han_minister_building.jsonauraName msgid "Building Programs" msgstr "Будівельні програми" #: simulation/data/auras/units/han_minister_garrison.jsonauraDescription msgid "" "Decrease resource costs and research time of technologies in a building by " "2% for each Minister garrisoned within." msgstr "Зменшення ресурсних витрат та часу дослідження технологій у споруді на 2% за кожного міністра усередині в гарнізоні." #: simulation/data/auras/units/han_minister_garrison.jsonauraName msgid "Excellency of Works" msgstr "Відмінність робіт" #: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraDescription msgid "" "The Imperial Ministry gains a +0.1 wood, stone, metal trickle for each " "garrisoned minister." msgstr "Імперське міністерство надає +0.1 надходження деревини, каменю, металу за кожного міністра в гарнізоні." #: simulation/data/auras/units/han_minister_garrison_ministry.jsonauraName msgid "Nationalized Industries" msgstr "Націоналізована промисловість" #: simulation/data/auras/units/han_minister_gathering.jsonauraDescription msgid "Gatherers +2% gathering rate for every nearby Minister." msgstr "Збирачі мають +2% збиральницького темпу за кожного міністра поблизу." #: simulation/data/auras/units/han_minister_gathering.jsonauraName msgid "Minister over the Masses" msgstr "Міністр над масами" #: simulation/data/auras/units/heroes/athen_hero_hippocrates_1.jsonauraDescription msgid "Humans +0.5 health regeneration rate." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_hippocrates_1.jsonauraName msgid "Father of Medicine" msgstr "" #: simulation/data/auras/units/heroes/athen_hero_hippocrates_2.jsonauraDescription msgid "Own and Allied Healers +1 healing effect." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_hippocrates_2.jsonauraName msgid "Hippocratic Oath" msgstr "Клятва Гіппократа" #: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraDescription msgid "Soldiers +2 crush, hack, pierce resistance." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_iphicrates_1.jsonauraName msgid "Formation Reforms" msgstr "Реформа бойового порядку" #: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraDescription msgid "Infantry Javelineers +15% movement speed." msgstr "Піхотні метальники списа мають +15% швидкості руху. " #: simulation/data/auras/units/heroes/athen_hero_iphicrates_2.jsonauraName msgid "Peltast Reforms" msgstr "Реформи пельтаста" #: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraDescription msgid "" "Soldiers, Ships, Siege Engines and Structures do not give loot, +50% " "Structure capture points." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_pericles_1.jsonauraName msgid "Periclean Defensive Strategy" msgstr "" #: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraDescription msgid "Technologies −10% resource costs, −50% research time." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_pericles_2.jsonauraName msgid "Scholarship and the Arts" msgstr "" #: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraDescription msgid "Ships −50% metal cost, construction time, and +15% movement speed." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_themistocles_1.jsonauraName msgid "Naval Preparation" msgstr "" #: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraDescription msgid "Walls and Palisades −50% resource costs and −20% construction time." msgstr "" #: simulation/data/auras/units/heroes/athen_hero_themistocles_2.jsonauraName msgid "Themistoclean Walls" msgstr "" #: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraDescription msgid "" "Champions +2 capture attack strength, +20% melee and ranged attack damage, " "+10% movement speed." msgstr "Чемпіони мають +2 ефективності захоплення, +20% нанесення ближнього та дистанційного пошкодження, +10% швидкості руху." #: simulation/data/auras/units/heroes/brit_hero_boudicca.jsonauraName msgid "Champion Army" msgstr "Чемпіонська армія" #: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraDescription msgid "" "Soldiers and Siege Engines +1 crush, hack, pierce resistance, +15% movement " "speed." msgstr "Солдати та облогові знаряддя мають +1 стійкості до крушіння, рубання, коління, +15% швидкості руху." #: simulation/data/auras/units/heroes/brit_hero_caratacos.jsonauraName msgid "Guerrilla Chief" msgstr "Партизанський начальник" #: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraDescription #: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraDescription msgid "Humans +0.8 health regeneration rate." msgstr "Люди мають +0.8 темпу відновлення здоров'я." #: simulation/data/auras/units/heroes/brit_hero_cunobelin.jsonauraName msgid "Britannorum Rex" msgstr "Брітаннорум рекс" #: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraDescription msgid "Soldiers and Siege Engines +15% movement speed." msgstr "Солдати та облогові знаряддя мають +15% швидкості руху." #: simulation/data/auras/units/heroes/cart_hero_hamilcar_1.jsonauraName msgid "Lightning General" msgstr "Блискавичний полководець" #: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraDescription msgid "Enemy Mercenaries −20% melee and ranged attack damage." msgstr "Ворожі найманці мають −20% нанесення ближнього та дистанційного пошкодження." #: simulation/data/auras/units/heroes/cart_hero_hamilcar_2.jsonauraName msgid "Subduer of Mercenaries" msgstr "Підкорювач найманців" #: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraDescription msgid "" "Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% " "melee and ranged attack damage." msgstr "Власні та союзні солдати, та облогові знаряддя мають +1 ефективності захоплення, +20% нанесення ближнього та дистанційного пошкодження." #: simulation/data/auras/units/heroes/cart_hero_hannibal.jsonauraName msgid "Tactician" msgstr "Тактик" #: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraDescription msgid "Melee Cavalry +30% melee attack damage." msgstr "Кавалерія ближнього бою має +30% нанесення ближнього пошкодження. " #: simulation/data/auras/units/heroes/cart_hero_maharbal.jsonauraName msgid "Cavalry Commander" msgstr "Командир кавалерії" #: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraDescription msgid "Humans, Siege Engines, and Ships gain +15 metal loot." msgstr "Люди, облогові знаряддя, та кораблі здобувають +15 металу у якості трофеїв." #: simulation/data/auras/units/heroes/gaul_hero_brennus.jsonauraName msgid "Sacker of Rome" msgstr "Грабіжник Риму" #: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraDescription msgid "" "Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged" " attack damage." msgstr "Солдати та облогові знаряддя мають +1 ефективності захоплення, +20% нанесення ближнього та дистанційного пошкодження." #: simulation/data/auras/units/heroes/gaul_hero_vercingetorix.jsonauraName msgid "Celtic Warlord" msgstr "Кельтський воєначальник" #: simulation/data/auras/units/heroes/gaul_hero_viridomarus.jsonauraName msgid "Preparation for War" msgstr "Приготування до війни" #: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraDescription msgid "Soldiers −20% promotion experience." msgstr "Солдати потребують −20% досвіду для підвищення." #: simulation/data/auras/units/heroes/han_hero_han_xin_1.jsonauraName msgid "Northern Army" msgstr "Північна армія" #: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraDescription msgid "Own and Allied Soldiers +25% vision range." msgstr "Власні та союзні солдати мають +25% дистанції зору." #: simulation/data/auras/units/heroes/han_hero_han_xin_2.jsonauraName msgid "Southern Army" msgstr "Південна армія" #: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraDescription msgid "Walls +10 health regeneration rate." msgstr "Мури мають +10 темпу відновлення здоров'я." #: simulation/data/auras/units/heroes/han_hero_liu_bang_1.jsonauraName #: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraName msgid "Confucian Reforms" msgstr "Конфуціанські реформи" #: simulation/data/auras/units/heroes/han_hero_liu_bang_2.jsonauraDescription msgid "Cavalry +20% attack damage." msgstr "Кавалерія має +20% нанесення пошкодження." #: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraDescription #: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraDescription #: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraDescription msgid "" "Champions +2 capture attack strength, +20% melee and ranged attack damage." msgstr "Чемпіони мають +2 ефективності захоплення, +20% нанесення ближнього та дистанційного пошкодження." #: simulation/data/auras/units/heroes/han_hero_wei_qing_1.jsonauraName #: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraName msgid "Mandate of Heaven" msgstr "Небесний мандат" #: simulation/data/auras/units/heroes/han_hero_wei_qing_2.jsonauraDescription msgid "Enemy Cavalry −10% melee and ranged attack damage." msgstr "Ворожа кавалерія має −10% нанесення ближнього та дистанційного пошкодження." #: simulation/data/auras/units/heroes/hero_garrison.jsonauraDescription msgid "" "When garrisoned, the Structure has +1 capture points garrison regeneration " "rate." msgstr "" #: simulation/data/auras/units/heroes/hero_garrison.jsonauraName msgid "Inspired Defense" msgstr "Натхненна оборона" #: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraDescription msgid "When garrisoned, the Structure or Siege Tower has +75% arrow count." msgstr "Коли гарнізовано, споруда або облогова вежа має +75% кількості стріл." #: simulation/data/auras/units/heroes/iber_hero_caros_1.jsonauraName msgid "Valiant Defender" msgstr "Відважний захисник" #: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraDescription #: simulation/data/auras/units/heroes/maur_hero_chandragupta_1.jsonauraDescription msgid "Soldiers +1 crush, hack, pierce resistance." msgstr "Солдати мають +1 стійкості до крушіння, рубання, коління." #: simulation/data/auras/units/heroes/iber_hero_caros_2.jsonauraName msgid "Battle Fervor" msgstr "Бойовий запал" #: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraDescription msgid "Soldiers −15% resources costs, −20% training time." msgstr "Солдати потребують −15% ресурсних витрат, −20% часу навчання." #: simulation/data/auras/units/heroes/iber_hero_indibil.jsonauraName msgid "Mobilization" msgstr "Мобілізація" #: simulation/data/auras/units/heroes/iber_hero_viriato_1.jsonauraDescription msgid "Soldiers +20% movement speed." msgstr "Солдати мають +20% швидкості руху." #: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraDescription msgid "Soldiers and Siege Engines gain +100% resource loot." msgstr "Солдати та облогові знаряддя здобувають +100% ресурсу у якості трофеїв." #: simulation/data/auras/units/heroes/iber_hero_viriato_2.jsonauraName msgid "Swag" msgstr "Здобич" #: simulation/data/auras/units/heroes/kush_hero_amanirenas.jsonauraName msgid "Warrior Queen" msgstr "Королева-воїн" #: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraDescription msgid "" "Temple of Amun +20% resource costs and build time. Amun Temple Guard +20% " "resource costs and training time." msgstr "Храм Амона потребує +20% ресурсних витрат та часу спорудження. Охорона храму Амона потребує +20% ресурсних витрат та часу навчання." #: simulation/data/auras/units/heroes/kush_hero_arakamani_1.jsonauraName msgid "Defier of Tradition" msgstr "Відмовник від традицій" #: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraDescription msgid "" "Temple of Apedemak −20% resource costs and build time. Apedemak Temple Guard" " −20% resource costs and training time." msgstr "Храм Апедемака потребує −20% ресурсних витрат та часу спорудження. Охорона храму Апедемака потребує −20% ресурсних витрат та часу навчання." #: simulation/data/auras/units/heroes/kush_hero_arakamani_2.jsonauraName msgid "Follower of Apedemak" msgstr "Послідовник Апедемака" #: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraDescription msgid "Enemy Healers −50% healing strength." msgstr "Ворожі цілителі мають −50% сили зцілення." #: simulation/data/auras/units/heroes/kush_hero_arakamani_3.jsonauraName msgid "Slaughter of the Faithful" msgstr "Побиття вірних" #: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraDescription msgid "Soldiers +10% melee and ranged attack damage, gain +50% resource loot." msgstr "Солдати мають +10% нанесення ближнього та дистанційного пошкодження, здобувають +50% ресурсу у якості трофеїв." #: simulation/data/auras/units/heroes/kush_hero_nastasen_1.jsonauraName msgid "Savior of Kush" msgstr "Спаситель Куша" #: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraDescription msgid "Kushite Triremes −50 wood and metal cost." msgstr "Кушитські триреми потребують −50 вартості деревини та металу." #: simulation/data/auras/units/heroes/kush_hero_nastasen_2.jsonauraName msgid "Gift of Warships" msgstr "Дар військових кораблів" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraDescription msgid "Soldiers +10% attack damage, +15% movement speed." msgstr "" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_1.jsonauraName msgid "Rapid Conquest" msgstr "Блискавичне завоювання" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraDescription msgid "Enemy Soldiers, Structures −10% attack damage." msgstr "" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_2.jsonauraName msgid "Undefeated" msgstr "Непереможений" #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_3.jsonauraDescription msgid "Enemy Civic Centres −50% capture points garrisoned regeneration rate." msgstr "Ворожі громадські центри мають −50% темпу відновлення очків захоплення гарнізону." #: simulation/data/auras/units/heroes/mace_hero_alexander_iii_3.jsonauraName msgid "Conqueror" msgstr "Завойовник" #: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraDescription msgid "" "Infantry Pikemen +20% capture attack strength, +20% melee attack damage." msgstr "Піхотні пікінери мають +20% ефективності захоплення, +20% нанесення ближнього пошкодження." #: simulation/data/auras/units/heroes/mace_hero_craterus.jsonauraName msgid "Taxiarchès" msgstr "Таксіархес" #: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraDescription msgid "" "Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged " "attack damage, +10% ranged attack range, +10% vision range." msgstr "Облогові знаряддя мають +1 стійкості до крушіння, рубання, коління, +20% нанесення ближнього та дистанційного пошкодження, +10% дистанції дистанційної атаки, +10% дистанції зору." #: simulation/data/auras/units/heroes/mace_hero_demetrius_i.jsonauraName msgid "Besieger" msgstr "Обложник" #: simulation/data/auras/units/heroes/mace_hero_philip_ii.jsonauraName msgid "Rise of Macedon" msgstr "Підйом Македону" #: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraDescription msgid "Soldiers +20% melee and ranged attack damage, −15% health." msgstr "Солдати мають +20% нанесення ближнього та дистанційного пошкодження, −15% здоров'я." #: simulation/data/auras/units/heroes/mace_hero_pyrrhus_i.jsonauraName msgid "Pyrrhic Victory" msgstr "Піррова перемога" #: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraDescription msgid "" "Temples −50% resource costs and build time. Temple technologies −50% " "resource costs and research time." msgstr "Храми потребують −50% ресурсних витрат та часу спорудження. Храмові технології потребують −50% ресурсних витрат та часу дослідження." #: simulation/data/auras/units/heroes/maur_hero_ashoka.jsonauraName msgid "Buddhism" msgstr "Буддизм" #: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraDescription msgid "All technologies have −20% resource cost and −30% research time." msgstr "" #: simulation/data/auras/units/heroes/maur_hero_chanakya_1.jsonauraName msgid "Teacher" msgstr "Наставник" #: simulation/data/auras/units/heroes/maur_hero_chanakya_2.jsonauraName msgid "Regeneration" msgstr "Регенерація" #: simulation/data/auras/units/heroes/maur_hero_chandragupta_1.jsonauraName msgid "Empire Maker" msgstr "" #: simulation/data/auras/units/heroes/maur_hero_chandragupta_2.jsonauraDescription msgid "Elephants +15% attack rate, +10% movement speed." msgstr "" #: simulation/data/auras/units/heroes/maur_hero_chandragupta_2.jsonauraName msgid "Elephant Corps" msgstr "" #: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraDescription msgid "" "Cavalry +1 capture attack strength, +20% melee and ranged attack damage." msgstr "Кавалерія має +1 ефективності захоплення, +20% нанесення ближнього та дистанційного пошкодження." #: simulation/data/auras/units/heroes/pers_hero_cyrus_ii.jsonauraName msgid "Forefront Leader" msgstr "Лідер авангарду" #: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraDescription msgid "" "Soldiers, Siege Engines, Traders, and Merchant Ships +15% movement speed." msgstr "Солдати, облогові знаряддя, торговці та торгові судна мають +15% швидкості руху." #: simulation/data/auras/units/heroes/pers_hero_darius_i.jsonauraName msgid "Leadership" msgstr "Лідерство" #: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraDescription msgid "Workers +15% build rate and gather speed." msgstr "Працівники мають +15% темпу спорудження та швидкості збору." #: simulation/data/auras/units/heroes/pers_hero_xerxes_i.jsonauraName msgid "Administrator" msgstr "Завідатель" #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraDescription msgid "Soldiers and Siege Engines −20% melee and ranged attack repeat time." msgstr "Солдати та облогові знаряддя потребують −20% часу повторення ближньої та дистанційної атаки." #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_1.jsonauraName msgid "Patriot" msgstr "Патріот" #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraDescription msgid "Allied Heroes +10% health." msgstr "Союзні герої мають +10% здоров'я." #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_2.jsonauraName #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraName msgid "Consort" msgstr "Консорт" #: simulation/data/auras/units/heroes/ptol_hero_cleopatra_vii_3.jsonauraDescription msgid "Enemy Heroes −10% health." msgstr "Ворожі герої мають −10% здоров'я." #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraDescription msgid "Builders +10% build rate." msgstr "Будівельники мають +10% темпу спорудження." #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_1.jsonauraName msgid "Patron of Construction" msgstr "Покровитель будівництва" #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraDescription msgid "Mercenaries −35% resource costs." msgstr "Найманці потребують −35% ресурсних витрат." #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_i_2.jsonauraName msgid "Mercenary Patron" msgstr "Покровитель найманців" #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraDescription msgid "Pikemen +40% health." msgstr "Пікінери мають +40% здоров'я." #: simulation/data/auras/units/heroes/ptol_hero_ptolemy_iv.jsonauraName msgid "Raphia" msgstr "Рафія" #: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraDescription msgid "Cavalry +15% melee and ranged attack damage." msgstr "Кавалерія має +15% нанесення ближнього та дистанційного пошкодження." #: simulation/data/auras/units/heroes/rome_hero_marcellus_1.jsonauraName #: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraName msgid "Sword of Rome" msgstr "Меч Риму" #: simulation/data/auras/units/heroes/rome_hero_marcellus_2.jsonauraDescription msgid "Enemy Infantry −10% melee and ranged attack damage." msgstr "Ворожа піхота має −10% нанесення ближнього та дистанційного пошкодження." #: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraDescription msgid "Humans and Structures +1 crush, hack, pierce resistance." msgstr "Люди та споруди мають +1 стійкості до крушіння, рубання, коління." #: simulation/data/auras/units/heroes/rome_hero_maximus.jsonauraName msgid "Shield of Rome" msgstr "Щит Риму" #: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraDescription msgid "" "Soldiers and Siege Engines +2 capture attack strength, +20% melee and ranged" " attack damage." msgstr "Солдати та облогові знаряддя мають +2 ефективності захоплення, +20% нанесення ближнього та дистанційного пошкодження." #: simulation/data/auras/units/heroes/rome_hero_scipio.jsonauraName msgid "Triumph" msgstr "Тріумф" #: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraDescription msgid "Cavalry +2 crush, hack, pierce resistance." msgstr "Кавалерія має +2 стійкості до крушіння, рубання, коління." #: simulation/data/auras/units/heroes/sele_hero_antiochus_iii.jsonauraName msgid "Ilarchès" msgstr "Ілярхес" #: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraDescription msgid "Enemy Structures, Ships, and Siege Engines −20% health." msgstr "Ворожі споруди, кораблі та облогові знаряддя мають −20% здоров'я." #: simulation/data/auras/units/heroes/sele_hero_antiochus_iv.jsonauraName msgid "Renowned Conqueror" msgstr "Прославлений завойовник" #: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraDescription msgid "Champion Elephants +20% melee attack damage, +20% movement speed." msgstr "Чемпіонські слони мають +20% нанесення ближнього пошкодження, +20% швидкості руху." #: simulation/data/auras/units/heroes/sele_hero_seleucus_i.jsonauraName msgid "Zooiarchos" msgstr "Дзооіархос" #: simulation/data/auras/units/heroes/spart_hero_agis_1.jsonauraDescription msgid "Soldiers −25% metal cost, and training time." msgstr "" #: simulation/data/auras/units/heroes/spart_hero_agis_1.jsonauraName msgid "Great Revolt" msgstr "" #: simulation/data/auras/units/heroes/spart_hero_agis_2.jsonauraDescription msgid "Agis +50% health." msgstr "" #: simulation/data/auras/units/heroes/spart_hero_agis_2.jsonauraName #: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraName msgid "Last Stand" msgstr "Останній бій" #: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraDescription msgid "" "Citizen Infantry Javelineers +1 crush, hack, pierce resistance, +25% ranged " "attack pierce damage." msgstr "Громадянські піхотні метальники списа мають +1 стійкості до крушіння, рубання, коління, +25% нанесення дистанційного колючого пошкодження." #: simulation/data/auras/units/heroes/spart_hero_brasidas.jsonauraName msgid "Helot Reforms" msgstr "Реформи ілотів" #: simulation/data/auras/units/heroes/spart_hero_leonidas.jsonauraDescription msgid "Spearmen +1 capture attack strength, +25% melee attack damage." msgstr "Списоносці мають +1 ефективності захоплення, +25% нанесення ближнього пошкодження." #: simulation/data/auras/units/ram_garrison.jsonauraDescription msgid "" "Battering Rams +0.15 speed, +1 acceleration, and +0.5 turn rate for each " "garrisoned soldier." msgstr "" #: simulation/data/auras/units/ram_garrison.jsonauraName msgid "Battering Team" msgstr ""