- refactoring
- color: the sse codepath is now detected and activated from within color.cpp, which avoids making ia32 dependent on the color header. it's called from gamesetup!InitRenderer.
- move VFSUtil::EnumDirEnts to vfs.cpp!vfs_dir_enum - allows it to be used from within lib/ without dependency on ps (annoying for other projects)
Description
Description
Details
Details
- Committed
jan Apr 14 2006, 8:32 AM - Parents
- rP3763: Automated build.
- Branches
- Unknown
- Tags
Event Timeline
/ps/trunk/source/graphics/Color.cpp | ||
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28 | never true I see the point but can be written nicer |