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# Updates to random map generator.

Description

Updates to random map generator.

  • Added a direct addToClass/removeFromClass API for use in noise-based maps.
  • Raised the sea level in the game world so water can be deeper, and set it to 0 in script coordinates.
  • Moved some class-related utility functions to rmlibrary.js.
  • Modified sample maps in light of these changes.
  • Committed noise class which I forgot last time.

Details

Committed
mateiNov 27 2006, 1:20 AM
Parents
rP4658: should be a macedonian not a greek
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