Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt.xml (revision 7321)
@@ -1,5 +1,10 @@
+
+ 100
+ food
+ meat
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/hele_gymnasion.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/hele_gymnasion.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/hele_gymnasion.xml (revision 7321)
@@ -1,17 +1,23 @@
Gymnasion
63
+
+
+ 200
+ 200
+
+
2200
structures/hellenes/special_gym.xml
8.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_healer.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_healer.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_healer.xml (revision 7321)
@@ -1,19 +1,24 @@
Healer
33
+
+
+ 120
+
+
85
0.3
2.0
2.0
2.0
6.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml (revision 7321)
@@ -1,19 +1,24 @@
Farmstead
49
+
+
+ 100
+
+
900
10.0
40.0
15.0
8.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml (revision 7321)
@@ -1,22 +1,27 @@
Civic Centre
47
10
+
+ 100
+ 100
+ 100
+
3000
20.0
40
10.0
8.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_super_ranged_polis.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_super_ranged_polis.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_super_ranged_polis.xml (revision 7321)
@@ -1,22 +1,28 @@
hele
Ekdromos
14
+
+
+ 55
+ 35
+
+
130
7.0
9.0
14.0
9.0
units/hellenes/super_unit_2.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_infantry_spearman_b.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_infantry_spearman_b.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_infantry_spearman_b.xml (revision 7321)
@@ -1,28 +1,33 @@
celt
Gaesata
+
+
+ 45
+
+
90
5.0
3.0
10.0
7.0
units/celts/infantry_spearman_b.xml
structures/celt_fortress_b
structures/celt_fortress_g
structures/celt_sb1
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_mechanical_siege_lithobolos.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_mechanical_siege_lithobolos.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_mechanical_siege_lithobolos.xml (revision 7321)
@@ -1,21 +1,27 @@
hele
Lithobolos
35
+
+
+ 330
+ 100
+
+
300
5.0
units/hellenes/siege_rock.xml
3.5
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_philip.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_philip.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_philip.xml (revision 7321)
@@ -1,26 +1,31 @@
hele
Philip II
31
+
+
+ 93
+
+
380
14.0
11.0
22.0
6.9
32.0
3.0
units/hellenes/philip_horse.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_mechanical_siege_helepolis.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_mechanical_siege_helepolis.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_mechanical_siege_helepolis.xml (revision 7321)
@@ -1,30 +1,36 @@
hele
Helepolis
36
+
+
+ 500
+ 500
+
+
1000
10.0
25.0
10.0
3.0
0.0
0.0
200.0
5.0
900
1500
units/hellenes/mechanical_siege_ram.xml
Index: ps/trunk/source/tools/entconvert/entconvert.pl
===================================================================
--- ps/trunk/source/tools/entconvert/entconvert.pl (revision 7320)
+++ ps/trunk/source/tools/entconvert/entconvert.pl (revision 7321)
@@ -1,198 +1,237 @@
use strict;
use warnings;
use File::Find;
use XML::Simple;
use Data::Dumper;
my $dir = '../../../binaries/data/mods/public/entities';
my $dir2 = '../../../binaries/data/mods/public/simulation/templates';
my @xml;
find({ wanted => sub {
push @xml, $_ if /\.xml$/ and !/template_entity(|_full|_quasi)\.xml$/;
}, no_chdir => 1 }, $dir);
s~\Q$dir/~~ for @xml;
my %xml = ('template_entity_full.xml' => 1, 'template_entity_quasi.xml' => 1);
$xml{$_} = 1 for @xml;
my (%dot_actor, %dot_inherit);
for my $xml (@xml) {
print "$xml\n";
my $name = $xml;
$name =~ s/\.xml$//;
my %opt = (KeyAttr => []);
my $data = XMLin("$dir/$xml", %opt, ForceArray => 1);
my $c = convert($name, $data);
my $out = $c;
# print "$out\n\n";
open my $fo, "> $dir2/$xml" or die $!; print $fo $out;
}
sub convert {
my ($name, $data) = @_;
#print Dumper $data if $name eq 'template_unit_infantry';
my $out = qq{\n};
my $i = " ";
$out .= qq{{Parent}) {
my $p = $data->{Parent};
$p = "units/$p" if $p =~ /^(celt|cart|hele|iber|pers|rome)_(cavalry|infantry)/;
warn "Unknown parent $p\n" unless $xml{"$p.xml"};
$out .= qq{ parent="$p"};
$dot_inherit{$name}{$p} = 1;
}
$out .= qq{>\n};
my $civ;
$civ = $1 if $name =~ /^units\/([a-z]{4})_/;
my $needs_explicit_civ = ($civ and $data->{Parent} !~ /^${civ}_/);
if ($data->{Traits}[0]{Id} or $needs_explicit_civ) {
$out .= qq{$i\n};
$out .= qq{$i$i$civ\n} if $needs_explicit_civ;
my @map = (
[Generic => 'GenericName'],
[Specific => 'SpecificName'],
[Icon => 'IconSheet'],
[Icon_Cell => 'IconCell'],
);
for my $m (@map) {
$out .= qq{$i$i<$m->[1]>$data->{Traits}[0]{Id}[0]{$m->[0]}[0]$m->[1]>\n} if $data->{Traits}[0]{Id}[0]{$m->[0]};
}
for my $k (keys %{$data->{Traits}[0]{Id}[0]}) {
next if $k =~ /^(Civ)$/; # we do civ based on the filename instead, since it's more reliable
next if $k =~ /^(Tooltip|History|Internal_Only|Classes|Rollover|Civ_Code)$/; # TODO: convert these somehow
warn "Unrecognised field <$k>" unless grep $_->[0] eq $k, @map;
}
$out .= qq{$i\n};
}
if ($name eq 'template_unit') {
$out .= qq{$i\n};
$out .= qq{$i\n};
$out .= qq{$i$i1\n};
$out .= qq{$i\n};
}
- if ($data->{Traits}[0]{Population}) {
+ if ($data->{Traits}[0]{Population} or $data->{Traits}[0]{Creation}[0]{Resource}) {
$out .= qq{$i\n};
$out .= qq{$i$i$data->{Traits}[0]{Population}[0]{Rem}[0]\n} if $data->{Traits}[0]{Population}[0]{Rem}
and $data->{Traits}[0]{Population}[0]{Rem}[0] != 1;
$out .= qq{$i$i$data->{Traits}[0]{Population}[0]{Add}[0]\n} if $data->{Traits}[0]{Population}[0]{Add};
+ if ($data->{Traits}[0]{Creation}[0]{Resource}) {
+ $out .= qq{$i$i\n};
+ for (qw(Food Wood Stone Metal)) {
+ $out .= qq{$i$i$i<\l$_>$data->{Traits}[0]{Creation}[0]{Resource}[0]{$_}[0]\l$_>\n} if $data->{Traits}[0]{Creation}[0]{Resource}[0]{$_}[0];
+ }
+ $out .= qq{$i$i\n};
+ }
$out .= qq{$i\n};
}
+ if ($data->{Traits}[0]{Supply} and $name =~ /template_gaia/) {
+ $out .= qq{$i\n};
+ }
+
+ if ($data->{Traits}[0]{Supply}) {
+ $out .= qq{$i\n};
+ $out .= qq{$i$i$data->{Traits}[0]{Supply}[0]{Max}[0]\n};
+ $out .= qq{$i$i$data->{Traits}[0]{Supply}[0]{Type}[0]\n};
+ $out .= qq{$i$i$data->{Traits}[0]{Supply}[0]{SubType}[0]\n} if $data->{Traits}[0]{Supply}[0]{SubType};
+ $out .= qq{$i\n};
+ }
+
+ if ($data->{Actions}[0]{Gather}) {
+ $out .= qq{$i\n};
+ $out .= qq{$i$i$data->{Actions}[0]{Gather}[0]{Speed}[0]\n};
+ if ($data->{Actions}[0]{Gather}[0]{Resource}) {
+ $out .= qq{$i$i\n};
+ my $r = $data->{Actions}[0]{Gather}[0]{Resource}[0];
+ for my $t (sort keys %$r) {
+ if (ref $r->{$t}[0]) {
+ for my $s (sort keys %{$r->{$t}[0]}) {
+ $out .= qq{$i$i$i<\L$t.$s>$r->{$t}[0]{$s}[0]$t.$s>\n};
+ }
+ } else {
+ $out .= qq{$i$i$i<\L$t>$r->{$t}[0]$t>\n};
+ }
+ }
+ $out .= qq{$i$i\n};
+ }
+ $out .= qq{$i\n};
+ }
+
if ($data->{Traits}[0]{Health}) {
$out .= qq{$i\n};
$out .= qq{$i$i$data->{Traits}[0]{Health}[0]{Max}[0]\n} if $data->{Traits}[0]{Health}[0]{Max};
$out .= qq{$i$i$data->{Traits}[0]{Health}[0]{RegenRate}[0]\n} if $data->{Traits}[0]{Health}[0]{RegenRate};
$out .= qq{$i\n};
}
if ($data->{Traits}[0]{Armour}) {
$out .= qq{$i\n};
for my $n (qw(Hack Pierce Crush)) {
$out .= qq{$i$i<$n>$data->{Traits}[0]{Armour}[0]{$n}[0]$n>\n} if $data->{Traits}[0]{Armour}[0]{$n};
}
$out .= qq{$i\n};
}
if ($data->{Actions}[0]{Move}) {
$out .= qq{$i\n};
$out .= qq{$i$i$data->{Actions}[0]{Move}[0]{Speed}[0]\n} if $data->{Actions}[0]{Move}[0]{Speed};
$out .= qq{$i\n};
}
if ($data->{Actions}[0]{Attack}[0]{Melee}) {
$out .= qq{$i\n};
for my $n (qw(Hack Pierce Crush Range)) {
$out .= qq{$i$i<$n>$data->{Actions}[0]{Attack}[0]{Melee}[0]{$n}[0]$n>\n} if $data->{Actions}[0]{Attack}[0]{Melee}[0]{$n};
}
if ($data->{Actions}[0]{Attack}[0]{Melee}[0]{Speed}) {
my $s = $data->{Actions}[0]{Attack}[0]{Melee}[0]{Speed}[0];
if ($s eq '1000') {
$out .= qq{$i$i600\n};
$out .= qq{$i$i1000\n};
} elsif ($s eq '1500') {
$out .= qq{$i$i900\n};
$out .= qq{$i$i1500\n};
} else {
die $s;
}
}
$out .= qq{$i\n};
}
$dot_actor{$name} = $data->{Actor};
if ($data->{Actor}) {
$out .= qq{$i\n};
$out .= qq{$i$i$data->{Actor}[0]\n};
$out .= qq{$i\n};
}
if ($data->{Traits}[0]{Footprint}) {
$out .= qq{$i\n};
if ($data->{Traits}[0]{Footprint}[0]{Radius}) {
$out .= qq{$i$i\n};
}
if ($data->{Traits}[0]{Footprint}[0]{Width}) {
$out .= qq{$i$i\n};
}
if ($data->{Traits}[0]{Footprint}[0]{Height}) {
$out .= qq{$i$i$data->{Traits}[0]{Footprint}[0]{Height}[0]\n};
}
$out .= qq{$i\n};
}
if ($name =~ /^template_(structure|gaia)$/) {
$out .= qq{$i\n};
}
if ($data->{Actions}[0]{Create}[0]{List}[0]{StructCiv} or $data->{Actions}[0]{Create}[0]{List}[0]{StructMil}) {
$out .= qq{$i\n};
$out .= qq{$i$i\n};
for (sort (keys %{$data->{Actions}[0]{Create}[0]{List}[0]{StructCiv}[0]}, keys %{$data->{Actions}[0]{Create}[0]{List}[0]{StructMil}[0]})) {
my $n = "structures/" . ($civ || "{civ}") . "_" . (lc $_);
$out .= qq{$i$i$i$n\n};
}
$out .= qq{$i$i\n};
$out .= qq{$i\n};
}
$out .= qq{\n};
return $out;
}
open my $dot, '> entities.dot' or die $!;
print $dot < "$_";\n};
}
for my $p (sort keys %dot_inherit) {
for my $c (sort keys %{$dot_inherit{$p}}) {
print $dot qq{"$p" -> "$c";\n};
}
}
print $dot "}\n";
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_scout_tower.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_scout_tower.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_scout_tower.xml (revision 7321)
@@ -1,19 +1,25 @@
Outpost
53
+
+
+ 50
+ 50
+
+
1200
15.0
40.0
10.0
8.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_mill.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_mill.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_mill.xml (revision 7321)
@@ -1,19 +1,24 @@
Mill
52
+
+
+ 100
+
+
800
10.0
40.0
15.0
8.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_herd.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_herd.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_herd.xml (revision 7321)
@@ -1,5 +1,10 @@
+
+ 100
+ food
+ meat
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_swordsman.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_swordsman.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_swordsman.xml (revision 7321)
@@ -1,22 +1,28 @@
Infantry Swordsman
0
+
+
+ 50
+ 62
+
+
90
6.0
3.0
10.0
5.5
17.0
0.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_gaia_flora_tree.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_gaia_flora_tree.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_gaia_flora_tree.xml (revision 7321)
@@ -1,8 +1,13 @@
Tree
PortraitSheetTree
0
+
+
+ 100
+ wood
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_bear.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_bear.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_bear.xml (revision 7321)
@@ -1,13 +1,18 @@
Bear
+
+ 300
+ food
+ meat
+
fauna/bear.xml
3.5
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/flora_tree_oak_large.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/flora_tree_oak_large.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/flora_tree_oak_large.xml (revision 7321)
@@ -1,9 +1,13 @@
Large Oak Tree
+
+ 200
+ wood
+
flora/trees/oak_large.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/flora_bush_temperate.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/flora_bush_temperate.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/flora_bush_temperate.xml (revision 7321)
@@ -1,13 +1,17 @@
Deciduous Bush
+
+ 50
+ wood
+
props/flora/bush_tempe_a.xml
3.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_boar.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_boar.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_boar.xml (revision 7321)
@@ -1,13 +1,18 @@
Boar
+
+ 150
+ food
+ meat
+
fauna/boar.xml
3.5
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_muskox.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_muskox.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_muskox.xml (revision 7321)
@@ -1,13 +1,18 @@
Muskox
+
+ 200
+ food
+ meat
+
fauna/muskox.xml
2.5
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_elephant.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_elephant.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_elephant.xml (revision 7321)
@@ -1,13 +1,18 @@
Elephant
+
+ 500
+ food
+ meat
+
fauna/elephant.xml
3.5
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_rabbit.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_rabbit.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_rabbit.xml (revision 7321)
@@ -1,13 +1,18 @@
Rabbit
+
+ 50
+ food
+ meat
+
fauna/rabbit1.xml
1.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_elephant_african_bush.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_elephant_african_bush.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_elephant_african_bush.xml (revision 7321)
@@ -1,13 +1,18 @@
African Bush Elephant
+
+ 800
+ food
+ meat
+
fauna/elephant_african_bush.xml
3.5
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_chicken.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_chicken.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_chicken.xml (revision 7321)
@@ -1,13 +1,18 @@
Chicken
+
+ 40
+ food
+ meat
+
fauna/chicken.xml
1.5
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_walrus.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_walrus.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_walrus.xml (revision 7321)
@@ -1,13 +1,18 @@
Walrus
+
+ 300
+ food
+ meat
+
fauna/walrus.xml
2.5
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_elephant_african_infant.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_elephant_african_infant.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_elephant_african_infant.xml (revision 7321)
@@ -1,13 +1,18 @@
Infant African Elephant
+
+ 100
+ food
+ meat
+
fauna/elephant_african_baby.xml
1.5
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_goat.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_goat.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_goat.xml (revision 7321)
@@ -1,13 +1,18 @@
Goat
+
+ 120
+ food
+ meat
+
fauna/goat.xml
2.5
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_elephant_north_african.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_elephant_north_african.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_elephant_north_african.xml (revision 7321)
@@ -1,13 +1,18 @@
North African Elephant
+
+ 500
+ food
+ meat
+
fauna/elephant_african_forest.xml
3.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/flora_tree_baobab.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/flora_tree_baobab.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/flora_tree_baobab.xml (revision 7321)
@@ -1,14 +1,18 @@
Baobab
3
+
+ 300
+ wood
+
flora/trees/baobab.xml
10.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_zebra.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_zebra.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_zebra.xml (revision 7321)
@@ -1,16 +1,21 @@
Zebra
+
+ 150
+ food
+ meat
+
6.0
fauna/zebra.xml
1.8
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_gaia_flora_bush_berry.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_gaia_flora_bush_berry.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_gaia_flora_bush_berry.xml (revision 7321)
@@ -1,9 +1,15 @@
Bush
Berries
PortraitSheetTree
2
+
+
+ 120
+ food
+ fruit
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml (revision 7321)
@@ -1,19 +1,29 @@
Corral
51
+
+
+ 50
+
+
+
+ 200
+ food
+ milk
+
100
5.0
40.0
10.0
5.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_ballista.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_ballista.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_ballista.xml (revision 7321)
@@ -1,18 +1,24 @@
Siege Ballista
37
+
+
+ 190
+ 100
+
+
180
4.0
4.0
2.0
5.75
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_super_cavalry.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_super_cavalry.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_super_cavalry.xml (revision 7321)
@@ -1,33 +1,36 @@
Super Cavalry
43
2
+
+ 150
+
200
7.0
8.0
14.0
8.0
35.0
0.0
0.0
4.8
600
1000
5.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/hele_theatron.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/hele_theatron.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/hele_theatron.xml (revision 7321)
@@ -1,16 +1,22 @@
Theatron
+
+
+ 200
+ 500
+
+
5500
structures/hellenes/special_theatre.xml
8.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/hele_tholos.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/structures/hele_tholos.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/hele_tholos.xml (revision 7321)
@@ -1,17 +1,23 @@
Tholos
24
+
+
+ 100
+ 200
+
+
2200
structures/hellenes/tholos.xml
8.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure.xml (revision 7321)
@@ -1,15 +1,19 @@
Structure
PortraitSheet
+
+
+
+
10.0
42.0
10.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_gaia_geo_mineral.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_gaia_geo_mineral.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_gaia_geo_mineral.xml (revision 7321)
@@ -1,8 +1,13 @@
Mineral
PortraitSheetRock
1
+
+
+ 1000
+ metal
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_javelinist_b.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_javelinist_b.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_javelinist_b.xml (revision 7321)
@@ -1,26 +1,31 @@
hele
Thracian Peltast
6
+
+
+ 75
+
+
2.0
2.0
6.0
6.7
units/hellenes/infantry_javelinist_b.xml
structures/hele_gymnasion
structures/hele_theatron
structures/hele_tholos
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_super_infantry_gaul.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_super_infantry_gaul.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_super_infantry_gaul.xml (revision 7321)
@@ -1,20 +1,26 @@
celt
Gallic Solduri
+
+
+ 60
+ 110
+
+
110
5.0
10.0
6.5
units/celts/super_unit_1.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_cavalry_swordsman_a.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_cavalry_swordsman_a.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_cavalry_swordsman_a.xml (revision 7321)
@@ -1,23 +1,26 @@
+
+ 1500
+
150
0.3
6.0
1.0
10.0
8.0
19.0
4.0
2.0
units/hellenes/cavalry_swordsman_a.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_boudicca.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_boudicca.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_boudicca.xml (revision 7321)
@@ -1,29 +1,34 @@
celt
Boudicca
44
4
+
+ 180
+ 100
+ 250
+
350
7.0
12.0
12.0
14.0
units/celts/boudicca_chariot.xml
5.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_brennus.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_brennus.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_brennus.xml (revision 7321)
@@ -1,29 +1,35 @@
celt
Brennus
29
+
+
+ 100
+ 250
+
+
220
5.0
8.0
10.0
10.0
20.0
0.0
25.0
900
1500
units/celts/brennus.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_super_infantry.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_super_infantry.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_super_infantry.xml (revision 7321)
@@ -1,32 +1,35 @@
Super Infantry
43
+
+ 75
+
150
0.0
0.0
12.0
7.0
5.0
0.0
0.0
4.0
600
1000
2.5
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_javelinist_e.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_javelinist_e.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_javelinist_e.xml (revision 7321)
@@ -1,13 +1,16 @@
8
+
+ 2000
+
120
0.4
units/hellenes/infantry_javelinist_e.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_super_infantry_mace.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_super_infantry_mace.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_super_infantry_mace.xml (revision 7321)
@@ -1,27 +1,33 @@
hele
Pezhetairoi
13
+
+
+ 63
+ 30
+
+
145
10.0
7.0
16.0
5.2
15.0
25.0
7.0
units/hellenes/super_unit_3.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_cavalry_swordsman_b.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_cavalry_swordsman_b.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_cavalry_swordsman_b.xml (revision 7321)
@@ -1,27 +1,33 @@
hele
Hyppikon
18
+
+
+ 5
+ 17
+
+
140
3.0
1.0
6.0
8.4
17.0
3.0
2.4
units/hellenes/cavalry_swordsman_b.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_cavalry_swordsman_e.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_cavalry_swordsman_e.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_cavalry_swordsman_e.xml (revision 7321)
@@ -1,23 +1,26 @@
+
+ 2000
+
160
0.4
10.0
5.0
16.0
7.5
19.0
7.0
2.0
units/hellenes/cavalry_swordsman_e.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_super_cavalry_brit.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_super_cavalry_brit.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_super_cavalry_brit.xml (revision 7321)
@@ -1,29 +1,34 @@
celt
Brythonic Carbanto
41
4
+
+ 180
+ 100
+ 120
+
200
5.0
7.0
8.0
9.0
units/celts/super_unit_4.xml
5.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_vercingetorix.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_vercingetorix.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_vercingetorix.xml (revision 7321)
@@ -1,25 +1,31 @@
celt
Vercingetorix
31
+
+
+ 150
+ 300
+
+
300
6.0
13.0
13.0
9.0
50.0
units/celts/vercingetorix_horse.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_spearman_b.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_spearman_b.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_spearman_b.xml (revision 7321)
@@ -1,31 +1,37 @@
hele
Hoplite
3
+
+
+ 75
+ 5
+
+
5.0
8.0
9.0
6.1
5.0
15.0
4.8
units/hellenes/infantry_spearman_b.xml
structures/hele_gymnasion
structures/hele_theatron
structures/hele_tholos
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_super_cavalry_gaul.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_super_cavalry_gaul.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_super_cavalry_gaul.xml (revision 7321)
@@ -1,13 +1,18 @@
celt
Gallic Brihent
+
+
+ 130
+
+
9.0
units/celts/super_unit_2.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_super_cavalry_mace.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_super_cavalry_mace.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_super_cavalry_mace.xml (revision 7321)
@@ -1,24 +1,30 @@
hele
Hetairoi
15
+
+
+ 32
+ 45
+
+
9.0
4.0
16.0
8.3
11.0
15.0
0.0
units/hellenes/super_unit_4.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_archer_a.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_archer_a.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_archer_a.xml (revision 7321)
@@ -1,15 +1,18 @@
+
+ 1500
+
95
0.3
3.0
1.0
3.0
units/hellenes/infantry_archer_a.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_javelinist_a.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_javelinist_a.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_javelinist_a.xml (revision 7321)
@@ -1,21 +1,24 @@
7
+
+ 1500
+
110
0.3
3.0
2.0
8.0
7.2
units/hellenes/infantry_javelinist_a.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_trader.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_trader.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_trader.xml (revision 7321)
@@ -1,20 +1,24 @@
Trader
34
+
+ 50
+ 50
+
100
5.0
8.0
5.0
8.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_bireme.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_bireme.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_bireme.xml (revision 7321)
@@ -1,12 +1,18 @@
Bireme
39
+
+
+ 250
+ 250
+
+
15.0
15.0
15.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml (revision 7321)
@@ -1,22 +1,25 @@
Fortress
61
10
+
+ 500
+
4200
20.0
40.0
25.0
8.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelinist.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelinist.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelinist.xml (revision 7321)
@@ -1,18 +1,24 @@
Cavalry Javelinist
6
+
+
+ 100
+ 70
+
+
150
2.0
4.0
8.0
8.5
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_xenophon.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_xenophon.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_xenophon.xml (revision 7321)
@@ -1,22 +1,28 @@
hele
Xenophon
23
+
+
+ 50
+ 82
+
+
280
12.0
10.0
22.0
9.0
units/hellenes/xenophon.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_alexander.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_alexander.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_alexander.xml (revision 7321)
@@ -1,25 +1,31 @@
hele
Alexander
30
+
+
+ 12
+ 97
+
+
400
10.0
7.0
19.0
7.4
45.0
units/hellenes/alexander.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_infantry_javelinist_b.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_infantry_javelinist_b.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_infantry_javelinist_b.xml (revision 7321)
@@ -1,20 +1,25 @@
celt
Baguada
+
+
+ 45
+
+
9.0
units/celts/infantry_javelinist_b.xml
structures/celt_fortress_b
structures/celt_fortress_g
structures/celt_sb1
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_britomartus.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_britomartus.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_britomartus.xml (revision 7321)
@@ -1,31 +1,35 @@
celt
Britomartus
30
+
+ 80
+ 400
+
200
10.0
14.0
20.0
7.0
0.0
50.0
0.0
900
1500
units/celts/britomartus.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_demetrius.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_demetrius.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_demetrius.xml (revision 7321)
@@ -1,28 +1,34 @@
hele
Demetrius
29
+
+
+ 51
+ 73
+
+
275
13.0
10.0
22.0
4.7
20.0
24.0
0.0
7.0
units/hellenes/demetrius.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_archer_e.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_archer_e.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_archer_e.xml (revision 7321)
@@ -1,18 +1,21 @@
+
+ 2000
+
105
0.4
4.0
2.0
6.0
6.7
units/hellenes/infantry_archer_e.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml (revision 7321)
@@ -1,19 +1,29 @@
Field
50
+
+
+ 20
+
+
+
+ 1000
+ food
+ grain
+
120
5.0
40.0
10.0
8.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/other/camp_mace_hypaspist.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/other/camp_mace_hypaspist.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/other/camp_mace_hypaspist.xml (revision 7321)
@@ -1,28 +1,34 @@
Argyraspides
12
+
+
+ 65
+ 120
+
+
135
9.0
11.0
14.0
5.5
18.0
22.0
0.0
900
1500
temp/mace_su1_hypaspist.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_ram.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_ram.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_ram.xml (revision 7321)
@@ -1,26 +1,32 @@
Siege Ram
36
+
+
+ 260
+ 60
+
+
200
5.0
20.0
6.0
3.0
0.0
0.0
65.0
5.0
900
1500
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_wall_gate.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_wall_gate.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_wall_gate.xml (revision 7321)
@@ -1,19 +1,24 @@
Gate
56
+
+
+ 100
+
+
3000
15.0
40.0
10.0
8.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry.xml (revision 7321)
@@ -1,29 +1,33 @@
Hero
2
+
+ 150
+ 25
+
400
0.5
0.0
0.0
15.0
9.0
1.0
0.0
0.0
3.6
600
1000
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_mechanical_siege_oxybeles.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_mechanical_siege_oxybeles.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_mechanical_siege_oxybeles.xml (revision 7321)
@@ -1,21 +1,27 @@
hele
Oxybeles
37
+
+
+ 190
+ 100
+
+
200
6.0
units/hellenes/siege_spear.xml
2.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_themistocles.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_themistocles.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_themistocles.xml (revision 7321)
@@ -1,26 +1,31 @@
hele
Themistocles
22
+
+
+ 137
+
+
280
16.0
14.0
21.0
6.0
27.0
3.0
units/hellenes/themistocles.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_caratacos.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_caratacos.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_caratacos.xml (revision 7321)
@@ -1,29 +1,35 @@
celt
Caratacos
45
+
+
+ 150
+ 175
+
+
225
2.0
10.0
14.0
6.5
50.0
0.0
0.0
900
1500
units/celts/caradoc.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_spearman_b.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_spearman_b.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_spearman_b.xml (revision 7321)
@@ -1,33 +1,36 @@
celt
Coun
+
+ 90
+
50
1.0
1.0
1.0
10.0
20.0
0.0
0.0
0.5
units/celts/cavalry_spearman_b.xml
3.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_cynvelin.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_cynvelin.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_cynvelin.xml (revision 7321)
@@ -1,36 +1,40 @@
celt
Cynvelin
46
2
+
+ 135
+ 200
+
250
6.0
14.0
14.0
9.0
40.0
0.0
0.0
900
1500
units/celts/cynvelin_horse.xml
2.5
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_archer_b.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_archer_b.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_archer_b.xml (revision 7321)
@@ -1,30 +1,35 @@
hele
Toxotes
9
+
+
+ 35
+
+
85
0.2
2.0
1.0
1.0
6.8
units/hellenes/infantry_archer_b.xml
structures/hele_gymnasion
structures/hele_theatron
structures/hele_tholos
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_gaia_geo_rock.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_gaia_geo_rock.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_gaia_geo_rock.xml (revision 7321)
@@ -1,9 +1,14 @@
Rock
Rock
PortraitSheetRock
0
+
+
+ 500
+ stone
+
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml (revision 7321)
@@ -1,22 +1,26 @@
Barracks
59
5
+
+ 100
+ 100
+
2000
15.0
40.0
20.0
5.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_onager.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_onager.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_onager.xml (revision 7321)
@@ -1,18 +1,24 @@
Siege Onager
35
+
+
+ 330
+ 80
+
+
250
4.0
6.0
4.0
4.75
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry.xml (revision 7321)
@@ -1,28 +1,32 @@
Hero
+
+ 75
+ 25
+
300
0.5
0.0
0.0
12.0
7.0
10.0
0.0
0.0
4.8
600
1000
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_ranged.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_ranged.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_ranged.xml (revision 7321)
@@ -1,18 +1,24 @@
Hero
+
+
+ 100
+ 500
+
+
200
0.2
5.0
10.0
10.0
8.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_spearman_a.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_spearman_a.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_spearman_a.xml (revision 7321)
@@ -1,25 +1,28 @@
4
+
+ 1500
+
110
0.3
15.0
17.0
18.0
5.0
6.0
16.0
units/hellenes/infantry_spearman_a.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_spearman_e.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_spearman_e.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_spearman_e.xml (revision 7321)
@@ -1,25 +1,28 @@
5
+
+ 2000
+
120
0.4
13.0
16.0
15.0
5.4
7.0
17.0
units/hellenes/infantry_spearman_e.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_super_infantry_brit.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_super_infantry_brit.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_super_infantry_brit.xml (revision 7321)
@@ -1,30 +1,36 @@
celt
Brythonic Delamokludda
40
+
+
+ 65
+ 100
+
+
100
12.0
2.0
10.0
7.0
35.0
0.0
0.0
5.0
900
1500
units/celts/super_unit_3.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_leonidas.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_leonidas.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_leonidas.xml (revision 7321)
@@ -1,24 +1,30 @@
hele
Leonidas
21
+
+
+ 35
+ 150
+
+
16.0
14.0
21.0
5.0
20.0
20.0
0.0
units/hellenes/leonidas.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_super_infantry_polis.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_super_infantry_polis.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_super_infantry_polis.xml (revision 7321)
@@ -1,27 +1,33 @@
hele
Spartiate
12
+
+
+ 35
+ 78
+
+
150
16.0
14.0
21.0
5.0
15.0
20.0
4.8
units/hellenes/super_unit_1.xml
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_super_siege.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_super_siege.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_super_siege.xml (revision 7321)
@@ -1,12 +1,18 @@
Super Siege
44
+
+
+ 500
+ 400
+
+
550.0
600.0
200.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_market.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_market.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_market.xml (revision 7321)
@@ -1,19 +1,24 @@
Market
60
+
+
+ 300
+
+
1500
10.0
40.0
20.0
8.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry.xml (revision 7321)
@@ -1,39 +1,54 @@
Infantry
+
+ 50
+
+
+ 1000
+
+ 1
+ 1
+ 1
+ 1
+ 3
+ 3
+ 2
+
+
100
0.2
1.0
1.0
9.0
7.0
structures/{civ}_barracks
structures/{civ}_civil_centre
structures/{civ}_corral
structures/{civ}_dock
structures/{civ}_farmstead
structures/{civ}_field
structures/{civ}_fortress
structures/{civ}_house
structures/{civ}_market
structures/{civ}_mill
structures/{civ}_scout_tower
structures/{civ}_temple
structures/{civ}_wall_gate
structures/{civ}_wall_long
structures/{civ}_wall_tower
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml (revision 7321)
@@ -1,18 +1,24 @@
Cavalry Archer
24
+
+
+ 100
+ 85
+
+
150
2.0
5.0
8.0
8.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_female_citizen.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_female_citizen.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_female_citizen.xml (revision 7321)
@@ -1,31 +1,48 @@
Female Citizen
32
+
+
+ 50
+
+
+
+ 1000
+
+ 0.8
+ 3
+ 3
+ 0.5
+ 1
+ 1
+ 2
+
+
75
0.3
1.0
1.0
5.0
6.0
structures/{civ}_civil_centre
structures/{civ}_corral
structures/{civ}_farmstead
structures/{civ}_field
structures/{civ}_house
structures/{civ}_market
structures/{civ}_mill
structures/{civ}_temple
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_house.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_house.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_house.xml (revision 7321)
@@ -1,22 +1,25 @@
House
48
5
+
+ 100
+
800
10.0
40.0
5.0
5.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_wall_tower.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_wall_tower.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_wall_tower.xml (revision 7321)
@@ -1,19 +1,24 @@
Tower
55
+
+
+ 25
+
+
2500
20.0
40.0
10.0
8.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml (revision 7321)
@@ -1,25 +1,34 @@
Cavalry
2
+
+ 100
+
+
+ 1000
+
+ 20
+
+
150
0.2
0.0
0.0
12.0
8.5
7.5
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_merchant.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_merchant.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_merchant.xml (revision 7321)
@@ -1,12 +1,17 @@
Merchantman
38
+
+
+ 100
+
+
10.0
10.0
1.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_trireme.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_trireme.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_trireme.xml (revision 7321)
@@ -1,12 +1,18 @@
Trireme
40
+
+
+ 400
+ 350
+
+
20.0
20.0
15.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_super_ranged.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_super_ranged.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_super_ranged.xml (revision 7321)
@@ -1,23 +1,26 @@
Super Ranged
+
+ 75
+
150
0.0
0.0
12.0
7.0
2.5
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_quinquereme.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_quinquereme.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_quinquereme.xml (revision 7321)
@@ -1,12 +1,18 @@
Quinquereme
41
+
+
+ 600
+ 500
+
+
25.0
25.0
15.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml (revision 7321)
@@ -1,18 +1,24 @@
Infantry Slinger
12
+
+
+ 50
+ 30
+
+
70
1.0
2.0
2.0
7.5
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_dock.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_dock.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_dock.xml (revision 7321)
@@ -1,22 +1,25 @@
Dock
57
5
+
+ 300
+
2500
15.0
40.0
20.0
8.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml (revision 7321)
@@ -1,22 +1,25 @@
Temple
58
5
+
+ 300
+
2000
20.0
40.0
10.0
8.0
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero.xml (revision 7321)
@@ -1,28 +1,32 @@
Hero
+
+ 100
+ 250
+
300
0.5
7.0
12.0
12.0
8.5
40.0
0.0
0.0
5.0
900
1500
Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_wall.xml
===================================================================
--- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_wall.xml (revision 7320)
+++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_wall.xml (revision 7321)
@@ -1,19 +1,24 @@
Wall
54
+
+
+ 20
+
+
2000
20.0
40.0
10.0
8.0