Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_hunt.xml (revision 7321) @@ -1,5 +1,10 @@ + + 100 + food + meat + Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/hele_gymnasion.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/hele_gymnasion.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/hele_gymnasion.xml (revision 7321) @@ -1,17 +1,23 @@ Gymnasion 63 + + + 200 + 200 + + 2200 structures/hellenes/special_gym.xml 8.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_healer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_healer.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_healer.xml (revision 7321) @@ -1,19 +1,24 @@ Healer 33 + + + 120 + + 85 0.3 2.0 2.0 2.0 6.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xml (revision 7321) @@ -1,19 +1,24 @@ Farmstead 49 + + + 100 + + 900 10.0 40.0 15.0 8.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xml (revision 7321) @@ -1,22 +1,27 @@ Civic Centre 47 10 + + 100 + 100 + 100 + 3000 20.0 40 10.0 8.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_super_ranged_polis.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_super_ranged_polis.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_super_ranged_polis.xml (revision 7321) @@ -1,22 +1,28 @@ hele Ekdromos 14 + + + 55 + 35 + + 130 7.0 9.0 14.0 9.0 units/hellenes/super_unit_2.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_infantry_spearman_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_infantry_spearman_b.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_infantry_spearman_b.xml (revision 7321) @@ -1,28 +1,33 @@ celt Gaesata + + + 45 + + 90 5.0 3.0 10.0 7.0 units/celts/infantry_spearman_b.xml structures/celt_fortress_b structures/celt_fortress_g structures/celt_sb1 Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_mechanical_siege_lithobolos.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_mechanical_siege_lithobolos.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_mechanical_siege_lithobolos.xml (revision 7321) @@ -1,21 +1,27 @@ hele Lithobolos 35 + + + 330 + 100 + + 300 5.0 units/hellenes/siege_rock.xml 3.5 Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_philip.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_philip.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_philip.xml (revision 7321) @@ -1,26 +1,31 @@ hele Philip II 31 + + + 93 + + 380 14.0 11.0 22.0 6.9 32.0 3.0 units/hellenes/philip_horse.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_mechanical_siege_helepolis.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_mechanical_siege_helepolis.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_mechanical_siege_helepolis.xml (revision 7321) @@ -1,30 +1,36 @@ hele Helepolis 36 + + + 500 + 500 + + 1000 10.0 25.0 10.0 3.0 0.0 0.0 200.0 5.0 900 1500 units/hellenes/mechanical_siege_ram.xml Index: ps/trunk/source/tools/entconvert/entconvert.pl =================================================================== --- ps/trunk/source/tools/entconvert/entconvert.pl (revision 7320) +++ ps/trunk/source/tools/entconvert/entconvert.pl (revision 7321) @@ -1,198 +1,237 @@ use strict; use warnings; use File::Find; use XML::Simple; use Data::Dumper; my $dir = '../../../binaries/data/mods/public/entities'; my $dir2 = '../../../binaries/data/mods/public/simulation/templates'; my @xml; find({ wanted => sub { push @xml, $_ if /\.xml$/ and !/template_entity(|_full|_quasi)\.xml$/; }, no_chdir => 1 }, $dir); s~\Q$dir/~~ for @xml; my %xml = ('template_entity_full.xml' => 1, 'template_entity_quasi.xml' => 1); $xml{$_} = 1 for @xml; my (%dot_actor, %dot_inherit); for my $xml (@xml) { print "$xml\n"; my $name = $xml; $name =~ s/\.xml$//; my %opt = (KeyAttr => []); my $data = XMLin("$dir/$xml", %opt, ForceArray => 1); my $c = convert($name, $data); my $out = $c; # print "$out\n\n"; open my $fo, "> $dir2/$xml" or die $!; print $fo $out; } sub convert { my ($name, $data) = @_; #print Dumper $data if $name eq 'template_unit_infantry'; my $out = qq{\n}; my $i = " "; $out .= qq{{Parent}) { my $p = $data->{Parent}; $p = "units/$p" if $p =~ /^(celt|cart|hele|iber|pers|rome)_(cavalry|infantry)/; warn "Unknown parent $p\n" unless $xml{"$p.xml"}; $out .= qq{ parent="$p"}; $dot_inherit{$name}{$p} = 1; } $out .= qq{>\n}; my $civ; $civ = $1 if $name =~ /^units\/([a-z]{4})_/; my $needs_explicit_civ = ($civ and $data->{Parent} !~ /^${civ}_/); if ($data->{Traits}[0]{Id} or $needs_explicit_civ) { $out .= qq{$i\n}; $out .= qq{$i$i$civ\n} if $needs_explicit_civ; my @map = ( [Generic => 'GenericName'], [Specific => 'SpecificName'], [Icon => 'IconSheet'], [Icon_Cell => 'IconCell'], ); for my $m (@map) { $out .= qq{$i$i<$m->[1]>$data->{Traits}[0]{Id}[0]{$m->[0]}[0][1]>\n} if $data->{Traits}[0]{Id}[0]{$m->[0]}; } for my $k (keys %{$data->{Traits}[0]{Id}[0]}) { next if $k =~ /^(Civ)$/; # we do civ based on the filename instead, since it's more reliable next if $k =~ /^(Tooltip|History|Internal_Only|Classes|Rollover|Civ_Code)$/; # TODO: convert these somehow warn "Unrecognised field <$k>" unless grep $_->[0] eq $k, @map; } $out .= qq{$i\n}; } if ($name eq 'template_unit') { $out .= qq{$i\n}; $out .= qq{$i\n}; $out .= qq{$i$i1\n}; $out .= qq{$i\n}; } - if ($data->{Traits}[0]{Population}) { + if ($data->{Traits}[0]{Population} or $data->{Traits}[0]{Creation}[0]{Resource}) { $out .= qq{$i\n}; $out .= qq{$i$i$data->{Traits}[0]{Population}[0]{Rem}[0]\n} if $data->{Traits}[0]{Population}[0]{Rem} and $data->{Traits}[0]{Population}[0]{Rem}[0] != 1; $out .= qq{$i$i$data->{Traits}[0]{Population}[0]{Add}[0]\n} if $data->{Traits}[0]{Population}[0]{Add}; + if ($data->{Traits}[0]{Creation}[0]{Resource}) { + $out .= qq{$i$i\n}; + for (qw(Food Wood Stone Metal)) { + $out .= qq{$i$i$i<\l$_>$data->{Traits}[0]{Creation}[0]{Resource}[0]{$_}[0]\n} if $data->{Traits}[0]{Creation}[0]{Resource}[0]{$_}[0]; + } + $out .= qq{$i$i\n}; + } $out .= qq{$i\n}; } + if ($data->{Traits}[0]{Supply} and $name =~ /template_gaia/) { + $out .= qq{$i\n}; + } + + if ($data->{Traits}[0]{Supply}) { + $out .= qq{$i\n}; + $out .= qq{$i$i$data->{Traits}[0]{Supply}[0]{Max}[0]\n}; + $out .= qq{$i$i$data->{Traits}[0]{Supply}[0]{Type}[0]\n}; + $out .= qq{$i$i$data->{Traits}[0]{Supply}[0]{SubType}[0]\n} if $data->{Traits}[0]{Supply}[0]{SubType}; + $out .= qq{$i\n}; + } + + if ($data->{Actions}[0]{Gather}) { + $out .= qq{$i\n}; + $out .= qq{$i$i$data->{Actions}[0]{Gather}[0]{Speed}[0]\n}; + if ($data->{Actions}[0]{Gather}[0]{Resource}) { + $out .= qq{$i$i\n}; + my $r = $data->{Actions}[0]{Gather}[0]{Resource}[0]; + for my $t (sort keys %$r) { + if (ref $r->{$t}[0]) { + for my $s (sort keys %{$r->{$t}[0]}) { + $out .= qq{$i$i$i<\L$t.$s>$r->{$t}[0]{$s}[0]\n}; + } + } else { + $out .= qq{$i$i$i<\L$t>$r->{$t}[0]\n}; + } + } + $out .= qq{$i$i\n}; + } + $out .= qq{$i\n}; + } + if ($data->{Traits}[0]{Health}) { $out .= qq{$i\n}; $out .= qq{$i$i$data->{Traits}[0]{Health}[0]{Max}[0]\n} if $data->{Traits}[0]{Health}[0]{Max}; $out .= qq{$i$i$data->{Traits}[0]{Health}[0]{RegenRate}[0]\n} if $data->{Traits}[0]{Health}[0]{RegenRate}; $out .= qq{$i\n}; } if ($data->{Traits}[0]{Armour}) { $out .= qq{$i\n}; for my $n (qw(Hack Pierce Crush)) { $out .= qq{$i$i<$n>$data->{Traits}[0]{Armour}[0]{$n}[0]\n} if $data->{Traits}[0]{Armour}[0]{$n}; } $out .= qq{$i\n}; } if ($data->{Actions}[0]{Move}) { $out .= qq{$i\n}; $out .= qq{$i$i$data->{Actions}[0]{Move}[0]{Speed}[0]\n} if $data->{Actions}[0]{Move}[0]{Speed}; $out .= qq{$i\n}; } if ($data->{Actions}[0]{Attack}[0]{Melee}) { $out .= qq{$i\n}; for my $n (qw(Hack Pierce Crush Range)) { $out .= qq{$i$i<$n>$data->{Actions}[0]{Attack}[0]{Melee}[0]{$n}[0]\n} if $data->{Actions}[0]{Attack}[0]{Melee}[0]{$n}; } if ($data->{Actions}[0]{Attack}[0]{Melee}[0]{Speed}) { my $s = $data->{Actions}[0]{Attack}[0]{Melee}[0]{Speed}[0]; if ($s eq '1000') { $out .= qq{$i$i600\n}; $out .= qq{$i$i1000\n}; } elsif ($s eq '1500') { $out .= qq{$i$i900\n}; $out .= qq{$i$i1500\n}; } else { die $s; } } $out .= qq{$i\n}; } $dot_actor{$name} = $data->{Actor}; if ($data->{Actor}) { $out .= qq{$i\n}; $out .= qq{$i$i$data->{Actor}[0]\n}; $out .= qq{$i\n}; } if ($data->{Traits}[0]{Footprint}) { $out .= qq{$i\n}; if ($data->{Traits}[0]{Footprint}[0]{Radius}) { $out .= qq{$i$i\n}; } if ($data->{Traits}[0]{Footprint}[0]{Width}) { $out .= qq{$i$i\n}; } if ($data->{Traits}[0]{Footprint}[0]{Height}) { $out .= qq{$i$i$data->{Traits}[0]{Footprint}[0]{Height}[0]\n}; } $out .= qq{$i\n}; } if ($name =~ /^template_(structure|gaia)$/) { $out .= qq{$i\n}; } if ($data->{Actions}[0]{Create}[0]{List}[0]{StructCiv} or $data->{Actions}[0]{Create}[0]{List}[0]{StructMil}) { $out .= qq{$i\n}; $out .= qq{$i$i\n}; for (sort (keys %{$data->{Actions}[0]{Create}[0]{List}[0]{StructCiv}[0]}, keys %{$data->{Actions}[0]{Create}[0]{List}[0]{StructMil}[0]})) { my $n = "structures/" . ($civ || "{civ}") . "_" . (lc $_); $out .= qq{$i$i$i$n\n}; } $out .= qq{$i$i\n}; $out .= qq{$i\n}; } $out .= qq{\n}; return $out; } open my $dot, '> entities.dot' or die $!; print $dot < "$_";\n}; } for my $p (sort keys %dot_inherit) { for my $c (sort keys %{$dot_inherit{$p}}) { print $dot qq{"$p" -> "$c";\n}; } } print $dot "}\n"; Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_scout_tower.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_scout_tower.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_scout_tower.xml (revision 7321) @@ -1,19 +1,25 @@ Outpost 53 + + + 50 + 50 + + 1200 15.0 40.0 10.0 8.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_mill.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_mill.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_mill.xml (revision 7321) @@ -1,19 +1,24 @@ Mill 52 + + + 100 + + 800 10.0 40.0 15.0 8.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_herd.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_herd.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_fauna_herd.xml (revision 7321) @@ -1,5 +1,10 @@ + + 100 + food + meat + Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_swordsman.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_swordsman.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_melee_swordsman.xml (revision 7321) @@ -1,22 +1,28 @@ Infantry Swordsman 0 + + + 50 + 62 + + 90 6.0 3.0 10.0 5.5 17.0 0.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_gaia_flora_tree.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_gaia_flora_tree.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_gaia_flora_tree.xml (revision 7321) @@ -1,8 +1,13 @@ Tree PortraitSheetTree 0 + + + 100 + wood + Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_bear.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_bear.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_bear.xml (revision 7321) @@ -1,13 +1,18 @@ Bear + + 300 + food + meat + fauna/bear.xml 3.5 Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/flora_tree_oak_large.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/flora_tree_oak_large.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/flora_tree_oak_large.xml (revision 7321) @@ -1,9 +1,13 @@ Large Oak Tree + + 200 + wood + flora/trees/oak_large.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/flora_bush_temperate.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/flora_bush_temperate.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/flora_bush_temperate.xml (revision 7321) @@ -1,13 +1,17 @@ Deciduous Bush + + 50 + wood + props/flora/bush_tempe_a.xml 3.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_boar.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_boar.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_boar.xml (revision 7321) @@ -1,13 +1,18 @@ Boar + + 150 + food + meat + fauna/boar.xml 3.5 Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_muskox.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_muskox.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_muskox.xml (revision 7321) @@ -1,13 +1,18 @@ Muskox + + 200 + food + meat + fauna/muskox.xml 2.5 Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_elephant.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_elephant.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_elephant.xml (revision 7321) @@ -1,13 +1,18 @@ Elephant + + 500 + food + meat + fauna/elephant.xml 3.5 Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_rabbit.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_rabbit.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_rabbit.xml (revision 7321) @@ -1,13 +1,18 @@ Rabbit + + 50 + food + meat + fauna/rabbit1.xml 1.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_elephant_african_bush.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_elephant_african_bush.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_elephant_african_bush.xml (revision 7321) @@ -1,13 +1,18 @@ African Bush Elephant + + 800 + food + meat + fauna/elephant_african_bush.xml 3.5 Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_chicken.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_chicken.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_chicken.xml (revision 7321) @@ -1,13 +1,18 @@ Chicken + + 40 + food + meat + fauna/chicken.xml 1.5 Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_walrus.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_walrus.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_walrus.xml (revision 7321) @@ -1,13 +1,18 @@ Walrus + + 300 + food + meat + fauna/walrus.xml 2.5 Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_elephant_african_infant.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_elephant_african_infant.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_elephant_african_infant.xml (revision 7321) @@ -1,13 +1,18 @@ Infant African Elephant + + 100 + food + meat + fauna/elephant_african_baby.xml 1.5 Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_goat.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_goat.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_goat.xml (revision 7321) @@ -1,13 +1,18 @@ Goat + + 120 + food + meat + fauna/goat.xml 2.5 Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_elephant_north_african.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_elephant_north_african.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_elephant_north_african.xml (revision 7321) @@ -1,13 +1,18 @@ North African Elephant + + 500 + food + meat + fauna/elephant_african_forest.xml 3.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/flora_tree_baobab.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/flora_tree_baobab.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/flora_tree_baobab.xml (revision 7321) @@ -1,14 +1,18 @@ Baobab 3 + + 300 + wood + flora/trees/baobab.xml 10.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_zebra.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_zebra.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/gaia/fauna_zebra.xml (revision 7321) @@ -1,16 +1,21 @@ Zebra + + 150 + food + meat + 6.0 fauna/zebra.xml 1.8 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_gaia_flora_bush_berry.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_gaia_flora_bush_berry.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_gaia_flora_bush_berry.xml (revision 7321) @@ -1,9 +1,15 @@ Bush Berries PortraitSheetTree 2 + + + 120 + food + fruit + Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xml (revision 7321) @@ -1,19 +1,29 @@ Corral 51 + + + 50 + + + + 200 + food + milk + 100 5.0 40.0 10.0 5.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_ballista.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_ballista.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_ballista.xml (revision 7321) @@ -1,18 +1,24 @@ Siege Ballista 37 + + + 190 + 100 + + 180 4.0 4.0 2.0 5.75 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_super_cavalry.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_super_cavalry.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_super_cavalry.xml (revision 7321) @@ -1,33 +1,36 @@ Super Cavalry 43 2 + + 150 + 200 7.0 8.0 14.0 8.0 35.0 0.0 0.0 4.8 600 1000 5.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/hele_theatron.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/hele_theatron.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/hele_theatron.xml (revision 7321) @@ -1,16 +1,22 @@ Theatron + + + 200 + 500 + + 5500 structures/hellenes/special_theatre.xml 8.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/hele_tholos.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/hele_tholos.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/hele_tholos.xml (revision 7321) @@ -1,17 +1,23 @@ Tholos 24 + + + 100 + 200 + + 2200 structures/hellenes/tholos.xml 8.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure.xml (revision 7321) @@ -1,15 +1,19 @@ Structure PortraitSheet + + + + 10.0 42.0 10.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_gaia_geo_mineral.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_gaia_geo_mineral.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_gaia_geo_mineral.xml (revision 7321) @@ -1,8 +1,13 @@ Mineral PortraitSheetRock 1 + + + 1000 + metal + Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_javelinist_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_javelinist_b.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_javelinist_b.xml (revision 7321) @@ -1,26 +1,31 @@ hele Thracian Peltast 6 + + + 75 + + 2.0 2.0 6.0 6.7 units/hellenes/infantry_javelinist_b.xml structures/hele_gymnasion structures/hele_theatron structures/hele_tholos Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_super_infantry_gaul.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_super_infantry_gaul.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_super_infantry_gaul.xml (revision 7321) @@ -1,20 +1,26 @@ celt Gallic Solduri + + + 60 + 110 + + 110 5.0 10.0 6.5 units/celts/super_unit_1.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_cavalry_swordsman_a.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_cavalry_swordsman_a.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_cavalry_swordsman_a.xml (revision 7321) @@ -1,23 +1,26 @@ + + 1500 + 150 0.3 6.0 1.0 10.0 8.0 19.0 4.0 2.0 units/hellenes/cavalry_swordsman_a.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_boudicca.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_boudicca.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_boudicca.xml (revision 7321) @@ -1,29 +1,34 @@ celt Boudicca 44 4 + + 180 + 100 + 250 + 350 7.0 12.0 12.0 14.0 units/celts/boudicca_chariot.xml 5.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_brennus.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_brennus.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_brennus.xml (revision 7321) @@ -1,29 +1,35 @@ celt Brennus 29 + + + 100 + 250 + + 220 5.0 8.0 10.0 10.0 20.0 0.0 25.0 900 1500 units/celts/brennus.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_super_infantry.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_super_infantry.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_super_infantry.xml (revision 7321) @@ -1,32 +1,35 @@ Super Infantry 43 + + 75 + 150 0.0 0.0 12.0 7.0 5.0 0.0 0.0 4.0 600 1000 2.5 Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_javelinist_e.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_javelinist_e.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_javelinist_e.xml (revision 7321) @@ -1,13 +1,16 @@ 8 + + 2000 + 120 0.4 units/hellenes/infantry_javelinist_e.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_super_infantry_mace.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_super_infantry_mace.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_super_infantry_mace.xml (revision 7321) @@ -1,27 +1,33 @@ hele Pezhetairoi 13 + + + 63 + 30 + + 145 10.0 7.0 16.0 5.2 15.0 25.0 7.0 units/hellenes/super_unit_3.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_cavalry_swordsman_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_cavalry_swordsman_b.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_cavalry_swordsman_b.xml (revision 7321) @@ -1,27 +1,33 @@ hele Hyppikon 18 + + + 5 + 17 + + 140 3.0 1.0 6.0 8.4 17.0 3.0 2.4 units/hellenes/cavalry_swordsman_b.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_cavalry_swordsman_e.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_cavalry_swordsman_e.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_cavalry_swordsman_e.xml (revision 7321) @@ -1,23 +1,26 @@ + + 2000 + 160 0.4 10.0 5.0 16.0 7.5 19.0 7.0 2.0 units/hellenes/cavalry_swordsman_e.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_super_cavalry_brit.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_super_cavalry_brit.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_super_cavalry_brit.xml (revision 7321) @@ -1,29 +1,34 @@ celt Brythonic Carbanto 41 4 + + 180 + 100 + 120 + 200 5.0 7.0 8.0 9.0 units/celts/super_unit_4.xml 5.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_vercingetorix.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_vercingetorix.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_vercingetorix.xml (revision 7321) @@ -1,25 +1,31 @@ celt Vercingetorix 31 + + + 150 + 300 + + 300 6.0 13.0 13.0 9.0 50.0 units/celts/vercingetorix_horse.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_spearman_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_spearman_b.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_spearman_b.xml (revision 7321) @@ -1,31 +1,37 @@ hele Hoplite 3 + + + 75 + 5 + + 5.0 8.0 9.0 6.1 5.0 15.0 4.8 units/hellenes/infantry_spearman_b.xml structures/hele_gymnasion structures/hele_theatron structures/hele_tholos Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_super_cavalry_gaul.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_super_cavalry_gaul.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_super_cavalry_gaul.xml (revision 7321) @@ -1,13 +1,18 @@ celt Gallic Brihent + + + 130 + + 9.0 units/celts/super_unit_2.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_super_cavalry_mace.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_super_cavalry_mace.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_super_cavalry_mace.xml (revision 7321) @@ -1,24 +1,30 @@ hele Hetairoi 15 + + + 32 + 45 + + 9.0 4.0 16.0 8.3 11.0 15.0 0.0 units/hellenes/super_unit_4.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_archer_a.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_archer_a.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_archer_a.xml (revision 7321) @@ -1,15 +1,18 @@ + + 1500 + 95 0.3 3.0 1.0 3.0 units/hellenes/infantry_archer_a.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_javelinist_a.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_javelinist_a.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_javelinist_a.xml (revision 7321) @@ -1,21 +1,24 @@ 7 + + 1500 + 110 0.3 3.0 2.0 8.0 7.2 units/hellenes/infantry_javelinist_a.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_trader.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_trader.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_trader.xml (revision 7321) @@ -1,20 +1,24 @@ Trader 34 + + 50 + 50 + 100 5.0 8.0 5.0 8.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_bireme.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_bireme.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_bireme.xml (revision 7321) @@ -1,12 +1,18 @@ Bireme 39 + + + 250 + 250 + + 15.0 15.0 15.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xml (revision 7321) @@ -1,22 +1,25 @@ Fortress 61 10 + + 500 + 4200 20.0 40.0 25.0 8.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelinist.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelinist.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelinist.xml (revision 7321) @@ -1,18 +1,24 @@ Cavalry Javelinist 6 + + + 100 + 70 + + 150 2.0 4.0 8.0 8.5 Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_xenophon.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_xenophon.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_xenophon.xml (revision 7321) @@ -1,22 +1,28 @@ hele Xenophon 23 + + + 50 + 82 + + 280 12.0 10.0 22.0 9.0 units/hellenes/xenophon.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_alexander.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_alexander.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_alexander.xml (revision 7321) @@ -1,25 +1,31 @@ hele Alexander 30 + + + 12 + 97 + + 400 10.0 7.0 19.0 7.4 45.0 units/hellenes/alexander.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_infantry_javelinist_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_infantry_javelinist_b.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_infantry_javelinist_b.xml (revision 7321) @@ -1,20 +1,25 @@ celt Baguada + + + 45 + + 9.0 units/celts/infantry_javelinist_b.xml structures/celt_fortress_b structures/celt_fortress_g structures/celt_sb1 Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_britomartus.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_britomartus.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_britomartus.xml (revision 7321) @@ -1,31 +1,35 @@ celt Britomartus 30 + + 80 + 400 + 200 10.0 14.0 20.0 7.0 0.0 50.0 0.0 900 1500 units/celts/britomartus.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_demetrius.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_demetrius.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_demetrius.xml (revision 7321) @@ -1,28 +1,34 @@ hele Demetrius 29 + + + 51 + 73 + + 275 13.0 10.0 22.0 4.7 20.0 24.0 0.0 7.0 units/hellenes/demetrius.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_archer_e.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_archer_e.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_archer_e.xml (revision 7321) @@ -1,18 +1,21 @@ + + 2000 + 105 0.4 4.0 2.0 6.0 6.7 units/hellenes/infantry_archer_e.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xml (revision 7321) @@ -1,19 +1,29 @@ Field 50 + + + 20 + + + + 1000 + food + grain + 120 5.0 40.0 10.0 8.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/other/camp_mace_hypaspist.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/other/camp_mace_hypaspist.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/other/camp_mace_hypaspist.xml (revision 7321) @@ -1,28 +1,34 @@ Argyraspides 12 + + + 65 + 120 + + 135 9.0 11.0 14.0 5.5 18.0 22.0 0.0 900 1500 temp/mace_su1_hypaspist.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_ram.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_ram.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_ram.xml (revision 7321) @@ -1,26 +1,32 @@ Siege Ram 36 + + + 260 + 60 + + 200 5.0 20.0 6.0 3.0 0.0 0.0 65.0 5.0 900 1500 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_wall_gate.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_wall_gate.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_wall_gate.xml (revision 7321) @@ -1,19 +1,24 @@ Gate 56 + + + 100 + + 3000 15.0 40.0 10.0 8.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_cavalry.xml (revision 7321) @@ -1,29 +1,33 @@ Hero 2 + + 150 + 25 + 400 0.5 0.0 0.0 15.0 9.0 1.0 0.0 0.0 3.6 600 1000 Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_mechanical_siege_oxybeles.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_mechanical_siege_oxybeles.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_mechanical_siege_oxybeles.xml (revision 7321) @@ -1,21 +1,27 @@ hele Oxybeles 37 + + + 190 + 100 + + 200 6.0 units/hellenes/siege_spear.xml 2.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_themistocles.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_themistocles.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_themistocles.xml (revision 7321) @@ -1,26 +1,31 @@ hele Themistocles 22 + + + 137 + + 280 16.0 14.0 21.0 6.0 27.0 3.0 units/hellenes/themistocles.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_caratacos.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_caratacos.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_caratacos.xml (revision 7321) @@ -1,29 +1,35 @@ celt Caratacos 45 + + + 150 + 175 + + 225 2.0 10.0 14.0 6.5 50.0 0.0 0.0 900 1500 units/celts/caradoc.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_spearman_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_spearman_b.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_cavalry_spearman_b.xml (revision 7321) @@ -1,33 +1,36 @@ celt Coun + + 90 + 50 1.0 1.0 1.0 10.0 20.0 0.0 0.0 0.5 units/celts/cavalry_spearman_b.xml 3.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_cynvelin.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_cynvelin.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_hero_cynvelin.xml (revision 7321) @@ -1,36 +1,40 @@ celt Cynvelin 46 2 + + 135 + 200 + 250 6.0 14.0 14.0 9.0 40.0 0.0 0.0 900 1500 units/celts/cynvelin_horse.xml 2.5 Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_archer_b.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_archer_b.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_archer_b.xml (revision 7321) @@ -1,30 +1,35 @@ hele Toxotes 9 + + + 35 + + 85 0.2 2.0 1.0 1.0 6.8 units/hellenes/infantry_archer_b.xml structures/hele_gymnasion structures/hele_theatron structures/hele_tholos Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_gaia_geo_rock.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_gaia_geo_rock.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_gaia_geo_rock.xml (revision 7321) @@ -1,9 +1,14 @@ Rock Rock PortraitSheetRock 0 + + + 500 + stone + Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xml (revision 7321) @@ -1,22 +1,26 @@ Barracks 59 5 + + 100 + 100 + 2000 15.0 40.0 20.0 5.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_onager.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_onager.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_siege_onager.xml (revision 7321) @@ -1,18 +1,24 @@ Siege Onager 35 + + + 330 + 80 + + 250 4.0 6.0 4.0 4.75 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_infantry.xml (revision 7321) @@ -1,28 +1,32 @@ Hero + + 75 + 25 + 300 0.5 0.0 0.0 12.0 7.0 10.0 0.0 0.0 4.8 600 1000 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_ranged.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_ranged.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero_ranged.xml (revision 7321) @@ -1,18 +1,24 @@ Hero + + + 100 + 500 + + 200 0.2 5.0 10.0 10.0 8.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_spearman_a.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_spearman_a.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_spearman_a.xml (revision 7321) @@ -1,25 +1,28 @@ 4 + + 1500 + 110 0.3 15.0 17.0 18.0 5.0 6.0 16.0 units/hellenes/infantry_spearman_a.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_spearman_e.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_spearman_e.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_spearman_e.xml (revision 7321) @@ -1,25 +1,28 @@ 5 + + 2000 + 120 0.4 13.0 16.0 15.0 5.4 7.0 17.0 units/hellenes/infantry_spearman_e.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_super_infantry_brit.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_super_infantry_brit.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_super_infantry_brit.xml (revision 7321) @@ -1,30 +1,36 @@ celt Brythonic Delamokludda 40 + + + 65 + 100 + + 100 12.0 2.0 10.0 7.0 35.0 0.0 0.0 5.0 900 1500 units/celts/super_unit_3.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_leonidas.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_leonidas.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_hero_leonidas.xml (revision 7321) @@ -1,24 +1,30 @@ hele Leonidas 21 + + + 35 + 150 + + 16.0 14.0 21.0 5.0 20.0 20.0 0.0 units/hellenes/leonidas.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_super_infantry_polis.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_super_infantry_polis.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_super_infantry_polis.xml (revision 7321) @@ -1,27 +1,33 @@ hele Spartiate 12 + + + 35 + 78 + + 150 16.0 14.0 21.0 5.0 15.0 20.0 4.8 units/hellenes/super_unit_1.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_super_siege.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_super_siege.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_super_siege.xml (revision 7321) @@ -1,12 +1,18 @@ Super Siege 44 + + + 500 + 400 + + 550.0 600.0 200.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_market.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_market.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_market.xml (revision 7321) @@ -1,19 +1,24 @@ Market 60 + + + 300 + + 1500 10.0 40.0 20.0 8.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry.xml (revision 7321) @@ -1,39 +1,54 @@ Infantry + + 50 + + + 1000 + + 1 + 1 + 1 + 1 + 3 + 3 + 2 + + 100 0.2 1.0 1.0 9.0 7.0 structures/{civ}_barracks structures/{civ}_civil_centre structures/{civ}_corral structures/{civ}_dock structures/{civ}_farmstead structures/{civ}_field structures/{civ}_fortress structures/{civ}_house structures/{civ}_market structures/{civ}_mill structures/{civ}_scout_tower structures/{civ}_temple structures/{civ}_wall_gate structures/{civ}_wall_long structures/{civ}_wall_tower Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xml (revision 7321) @@ -1,18 +1,24 @@ Cavalry Archer 24 + + + 100 + 85 + + 150 2.0 5.0 8.0 8.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_female_citizen.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_female_citizen.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_support_female_citizen.xml (revision 7321) @@ -1,31 +1,48 @@ Female Citizen 32 + + + 50 + + + + 1000 + + 0.8 + 3 + 3 + 0.5 + 1 + 1 + 2 + + 75 0.3 1.0 1.0 5.0 6.0 structures/{civ}_civil_centre structures/{civ}_corral structures/{civ}_farmstead structures/{civ}_field structures/{civ}_house structures/{civ}_market structures/{civ}_mill structures/{civ}_temple Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_house.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_house.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_house.xml (revision 7321) @@ -1,22 +1,25 @@ House 48 5 + + 100 + 800 10.0 40.0 5.0 5.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_wall_tower.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_wall_tower.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_wall_tower.xml (revision 7321) @@ -1,19 +1,24 @@ Tower 55 + + + 25 + + 2500 20.0 40.0 10.0 8.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml (revision 7321) @@ -1,25 +1,34 @@ Cavalry 2 + + 100 + + + 1000 + + 20 + + 150 0.2 0.0 0.0 12.0 8.5 7.5 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_merchant.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_merchant.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_merchant.xml (revision 7321) @@ -1,12 +1,17 @@ Merchantman 38 + + + 100 + + 10.0 10.0 1.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_trireme.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_trireme.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_trireme.xml (revision 7321) @@ -1,12 +1,18 @@ Trireme 40 + + + 400 + 350 + + 20.0 20.0 15.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_super_ranged.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_super_ranged.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_super_ranged.xml (revision 7321) @@ -1,23 +1,26 @@ Super Ranged + + 75 + 150 0.0 0.0 12.0 7.0 2.5 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_quinquereme.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_quinquereme.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_mechanical_ship_quinquereme.xml (revision 7321) @@ -1,12 +1,18 @@ Quinquereme 41 + + + 600 + 500 + + 25.0 25.0 15.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_slinger.xml (revision 7321) @@ -1,18 +1,24 @@ Infantry Slinger 12 + + + 50 + 30 + + 70 1.0 2.0 2.0 7.5 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_dock.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_dock.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_dock.xml (revision 7321) @@ -1,22 +1,25 @@ Dock 57 5 + + 300 + 2500 15.0 40.0 20.0 8.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xml (revision 7321) @@ -1,22 +1,25 @@ Temple 58 5 + + 300 + 2000 20.0 40.0 10.0 8.0 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_hero.xml (revision 7321) @@ -1,28 +1,32 @@ Hero + + 100 + 250 + 300 0.5 7.0 12.0 12.0 8.5 40.0 0.0 0.0 5.0 900 1500 Index: ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_wall.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_wall.xml (revision 7320) +++ ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_wall.xml (revision 7321) @@ -1,19 +1,24 @@ Wall 54 + + + 20 + + 2000 20.0 40.0 10.0 8.0