Index: ps/trunk/binaries/data/mods/public/maps/scenarios/Death Canyon.pmp =================================================================== Cannot display: file marked as a binary type. svn:mime-type = application/octet-stream Index: ps/trunk/binaries/data/mods/public/maps/scenarios/Death Canyon.xml =================================================================== --- ps/trunk/binaries/data/mods/public/maps/scenarios/Death Canyon.xml (revision 9273) +++ ps/trunk/binaries/data/mods/public/maps/scenarios/Death Canyon.xml (revision 9274) @@ -1,16142 +1,16864 @@ standard sunny - + default 17.3115 150 8 0.338867 0.43457 - + 1 1 2 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 - + 0 - + 0 - - + + 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 - + 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 - - + + 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 - - + + - + - + - - + + - + - + - + - + - - + + - + - - + + 1 1 1 1 1 1 1 2 2 2 2 2 2 2 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file Index: ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_fortress.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_fortress.xml (revision 9273) +++ ps/trunk/binaries/data/mods/public/simulation/templates/structures/iber_fortress.xml (revision 9274) @@ -1,21 +1,28 @@ iber Castro The Castro can be likened to a more strongly fortified town centre than that of the common Oppidum which were also fortified places of habitation. As such it was widely and normally constructed upon a height, and almost always had some sort of an acropolis built at the highest point within its towered walls. In the archeological record of the Iberian Peninsula, the remnants of as many as a thousand fortified places identifiable as Castros can be found in modern day Portugal alone. structures/iberians/fortress.xml + + + 8.0 + + + + units/iber_hero_caros units/iber_hero_indibil units/iber_hero_variato units/iber_super_infantry units/iber_super_cavalry units/iber_mechanical_siege_ram Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_legionnaire_marian.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_legionnaire_marian.xml (revision 9273) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_legionnaire_marian.xml (revision 9274) @@ -1,18 +1,18 @@ rome Roman Legion - Marian Legionnaire + Marian Legionarius The Marian Legionnaire. The famed legion of the Late Republic. units/rome_super_legion_marian.png rome_legionnaire_imperial 500 units/romans/super_unit_3.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_centurio_imperial.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_centurio_imperial.xml (revision 9273) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_centurio_imperial.xml (revision 9274) @@ -1,24 +1,24 @@ rome - Centurio Legionnaire - A Centurio, also known as an "hecatontarch" in Greek sources, was a professional officer of the Roman army after the Marian reforms of 107 BC. A Centurio, a title roughly analogous to a "colonel" or "captain" in modern armies, commanded a century (centuria) of 80 men, but senior Centurios could command whole cohorts or take senior staff roles in their legion. These men were harsh masters of war, serving their entire lives in service of Rome among the legions. With high armour and attack, these professions are the bulwark of any Imperial Roman army. + Centurio Legionarius + A Centurio, also known as an "hecatontarch" in Greek sources, was a professional officer of the Roman army after the Marian reforms of 107 BC. A Centurio, a title roughly analogous to a "colonel" or "captain" in modern armies, commanded a century (centuria) of 80 men, but senior Centurios could command whole cohorts or take senior staff roles in their legion. These men were harsh masters of war, serving their entire lives in service of Rome among the legions. With high armour and attack, these professionals are the bulwark of any Imperial Roman army. Swordsman. Bonused vs. Infantry Spearmen and Elephants. Pilum Ranged Attack Bonused vs. Infantry Swordsmen and Infantry Javelinists. Small Weakness vs. All Germanic Units. units/rome_super_legion_centurio.png 140 26.0 52.0 units/romans/imp_rome_su1.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_ship_fishing.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_ship_fishing.xml (revision 9273) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_ship_fishing.xml (revision 9274) @@ -1,12 +1,12 @@ hele - Alieutikin Naus + Ploion Halieutikon Need History units/hele_ship_fishing.png structures/hellenes/fishing_boat.xml Index: ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_legionnaire_imperial.xml =================================================================== --- ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_legionnaire_imperial.xml (revision 9273) +++ ps/trunk/binaries/data/mods/public/simulation/templates/units/rome_legionnaire_imperial.xml (revision 9274) @@ -1,30 +1,30 @@ rome - Imperial Legionnaire + Imperial Legionarius The Imperial Legionnaire. The famed legion of the Early Empire. units/rome_super_legion_imperial.png rome_centurio_imperial 700 10.0 6.0 10.0 25.0 50.0 units/romans/super_unit_4_imp_legion.xml Index: ps/trunk/binaries/data/mods/public/art/actors/units/persians/super_unit_1.xml =================================================================== --- ps/trunk/binaries/data/mods/public/art/actors/units/persians/super_unit_1.xml (revision 9273) +++ ps/trunk/binaries/data/mods/public/art/actors/units/persians/super_unit_1.xml (revision 9274) @@ -1,39 +1,40 @@ - + + - - - + + + skeletal/m_pants_celt.dae skeletal/pers_su1_anusiya_iron.dds player_trans.xml