Instead of having civbonuses (and penalties) and special technologies located in several (inconsistent) subdirectories this patch regroups them:
* All technologies shared by all factions are grouped under:
/simulation/data/technologies/ (unchanged)
* All technologies shared by many factions (e.g. unlock champions) are grouped under:
simulation/data/technologies/ (unchanged)
* All technologies limited to one or a few factions are now grouped under:
/simulation/data/technologies/special/ (new)
* All civbonuses and penalties are now grouped under:
/simulation/data/technologies/civbonuses/ (new)
* All team bonuses are grouped under:
/simulation/data/auras/teambonuses/ (unchanged)
All files dependent files (structure and unit templates, technologies) are changed accordingly to reflect the new locations and names.
* The carthaginians, celts, hellenes, iberians, mauryans, persians, romans, and successors directories under /simulation/data/technologies/ are now obsolete and removed.
All dependent files (structure and unit templates, technologies) are changed accordingly to reflect the new locations and names.
All technologies appear twice (once for adding the file at its new location and once for deleting the file at its old location), so this patch is actually smaller than it seemappears at first glance.