This brings a number of changes to ships, most consequentially it removed Building AI and gives them Unit AI. This patch can be used to test out the idea.
Changes:
A. Building AI -> Unit AI. Projectile targeting is no longer random and garrisoned units no longer add to projectile count
B. Ships can now transport Relics (aka "Catafalques"), a previous mistake (IMHO)
C. Vision ranges reduced a little. Makes line of sight slightly more interesting on the water. Maybe reduce this some more?
D. The upgrade from Light to Medium warship improves attack damage and range. Perhaps the damage improvement can be changed to repeat time improvement instead?
Areas for Discussion:
E. Since garrisoned troops can no longer add to the arrow count, perhaps they can reduce RepeatTime slightly per soldier instead.
F. Garrisoned troops can boost ships in other ways instead, similar to garrisoning Rams?
G. Perhaps ships can Promote ranks? Basically, the crew gets experience?