This introduces a new helper to place better mines.
It generates a # of metal mines scaling per player, and generates fairer mines by:
- laying the mines farther apart
- plopping a few clusters or 2/3K mines instead of just 5K mines.
- plopping more mines, and scaling by # of players.
Quick test on mainland for Metal:
{F2070234 layout="inline" } {F2070235 layout="inline" }
{F2070236 layout="inline" }
The expected metal is around 14K per player + 10 to 70K depending on map size
The excepted stone is around 11K per player + 6 to 50K depending on map size