This will let the result of the function "GetBestAttackAgainst" depend on DPS against the target, corrected for armour.
This is not compleat yet (test also fails), but uploaded for feedback.
@Angen, @Stan some questions:
- Probably a function `GetExpectedDamage` should be created in `Armour.js`?
- What to do with the "preference" of an attack? I guess that should have priority, but I'm not sure.