This patch corrects the specific names of several Persian units and the generic name of `pers_infantry_javelinist_b.xml`.
Specific name changes (used [[ https://sites.fas.harvard.edu/~iranian/OldPersian/opcomplete.pdf | this ]]):
* kh → x (this is the sound of Scottish //loch// or German //ach//)
* sh → š (s as in sea and š=ś=ş=ʃ=sh as in ship are two different sounds)
* indicate vowel length (ā as opposed to a)
* adjective after noun
* `pers_infantry_archer_b.xml`: //Vaçabara// “shield-bearer” → //Thanuvaniya// “archer” and //Sugda// → //Suguda// “Sogdian”(see [[ https://trac.wildfiregames.com/wiki/Civ%3A_Persians | DD ]] and [[ https://www.livius.org/sources/content/achaemenid-royal-inscriptions/dne/ | here ]])
* `pers_infantry_javelinist_b.xml`: //Takabara// “petasos-bearing” → //Pastish// “footman” (the former is an adjective applied to Macedonians and Greeks; a petasos is the broad hat they wore)
* `pers_temple.xml` //Āyadana// is neuter, therefore nominative ends in -m
* corrects hero names in `pers.json` civ file
Related corrections:
* generic names of `pers_apadana.xml`, `pers_hall.xml`, `pers_tacara.xml`
* hero descriptions in `pers.json` civ file (per https://trac.wildfiregames.com/wiki/EnglishStyleGuide )
Furthermore, changes the generic name of `pers_infantry_javelinist_b.xml` from “Anatolian Auxiliary” to “Lydian Auxiliary”.
“Anatolian” is a modern ethno-linguistic term to refer to a specific branch of Indo-European, which includes Hittite, Luwian, Lycian, Lydian; there was not yet such a concept as Anatolian in Antiquity. (Besides, we don't call the English “Germanics” because their language belongs to the Germanic branch of Indo-European.)
The specific name “Spardiya” makes it clear the unit is, in fact, a Lydian (//Sparda// is the Persian name for what the Greeks—and as consequence the Romans and thus Europeans in late centuries and we in the present day—called Lydia).
By replacing Anatolian with Lydian, an anachronism is removed from 0 A.D.