CurrentlyIn previous alphas, the Civilization Overview pages (i.e. {civ}.json files) arewere filled with false information. A lot of the mentioned features aren't part of the game and some mentioned bonuses are plain wrong. Moreover, information on many things that are specific to civilizations in 0 A.D. is absent.
This patch corrects and updates all the {civ}.json files:
* Non-existent technologies, civ bonuses, and structures entries are removed.
* Incorrect technologies, civ bonuses, and structures entries are updated.
* Missing technologies, civ bonuses, and structures entries are removed.
* Structures use the generic name (i.e. common English name) rather than the specific name (i.e. ancient language) for the Name fieldsis absent.
* The "Armament", "Class", "Emblem", "Phase"D759/rP24492+rP24493+rP24494 greatly simplified things by loading information on team bonuses, and "Requirements" fields of individual entries are purgedciv bonuses, since they are not usedand specific structures directly from the relevant files, and unlikely to be displayedpurged the bulk of outdated or blatantly wrong information.
* The "Special" field of structure entries is renamed to "Description"However, there are still some incorrect entries, like the other entriesand some civ bonuses are hidden in simulation templates and need to be inserted for completeness, so it's actually displayed in gamewhich is what this differential does.
Initial patch by @ValihrAnt, rebased, updated, expanded, and redone by @Nescio, greatly reduced in size by @s0600204, updated again by @Nescio.