I don't know the real reason for not haveBefore this patch added crush armor for these techonologies since we have some units like siege, slinger,or as forge techs. maceman and now axeman in a24I thought it was better to rework and make technologies more objective.
1- This patch add crush armor to 5 forge armor techs:Currently we had 4 technologies, two for infantry and two for cavalry. All give armor against pierce and hack, apparently wrong reasons, crush is out.
- armor_cav_01
- armor_cav_02
- armor_infantry_01What the patch does is divide the technologies into pierce + crush for one type and hack armor for another, Both affecting cavalry, infantry and elephant.
That way the player is free to choose the best type of technology for the moment.
Value of hack armor is less than pierce and crush as it protects against only one type of damage.
- armor_infantry_02Values must certainly be discussed.
- armor_hero_01 (it will probably change soon, but it is still correct to add)
Icons according to the description.
2- Correctly rename technologiesI plan to individualize the attack too on sword, spear/pike, archer, etc.