# Garrison the civic centre to the point that it is full.
## Verify that no extra units can enter (and 20 have entered).
# Change the `Slots` of the beginning melee unit to, say 10, in the entity's template.
# Garrison the civic centre with the melee units to the point that it is full.
## Verify that no extra units can enter (and 2 have entered).
# Change the `Slots` of the beginning melee unit to, say 8, in the entity template.
# Garrison the civic centre with the melee units to the point that it is full.
## Verify that no extra melee units can enter (and 2 have entered).
## Verify that the beginning women *can* enter.
# Build a dock and create a large boat. And a garrisonable and movable entity (ram, siege tower etc.)
# Garrison units in the garrisonable and movable entity and garrison that in the ship.
## Verify that the number of occupied slots in the boat is the sum of all included entity sizes.
# If you're feeling lucky, try moving that boat into a Carthaginian dock.
## Verify that the number of occupied slots in the dock is the sum of all included entity sizes :)