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I expect the performance to be highly dependent on the implementation of `std::deque` and `std::shared_ptr`. We should test it with multiple platforms. Test it in different situations in game; in Main Menu; in the Lobby...
I expect the performance to be highly dependent on the implementation of `std::deque` and `std::shared_ptr`. We should test it with multiple platforms. Test it in different situations in game; in Main Menu; in the Lobby... Test some GUI mods
I expect the performance to be highly dependent on the implementation of `std::deque` and `std::shared_ptr`. We should test it with multiple platforms. Test it in different situations in game; in Main Menu; in the Lobby...
Test some GUI mods
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