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D2270
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This is split from D1838 and allows for area damages to have a minimum range, where the target is not damaged. No use case (yet) for vanilla, but useful for modders.
This is split from D1838 and allows for area damages to have a minimum range, where the target is not damaged. No use case (yet) for vanilla, but useful for modders. E.g. a ring of fire that damages entities until they come close enough.
This is split from D1838 and allows for area damages to have a minimum range, where the target is not damaged. No use case (yet) for vanilla, but useful for modders
. E.g. a ring of fire that damages entities until they come close enough
.
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