The patch hides **enemy** (allies are completely untouched) unit statistics, statusbars and enemy diplomacy if the Espionage tech hasn't been researched.
When players scout and meet an enemy structure, you will get a clickable notification with a sound cue of the location of the found structure. {F2910225}
It will also unlock some info in the diplomacy panel of that player.
To reward scouting, players are only considered seen if they found an enemy structure, not a unit.
**Players are unable to view other civilizations in the civilization overview unless they are observers or have the tech.**
Blocked unit stats:
- HP - values will be ? and the hp bar won't move
- PlayerName - "?"
- Disabled right mouse click on enemy unit/structure portrait
- Removed the in-depth stats mouseover icon
- Removed experience and rank
- Unit name will tell players to research Spy Tech
- Statusbars won't show
Diplomacy blocked stats:
- Initially all (PlayerColor too) but PlayerName.
-- Scouting unlocks PlayerColor, Civ.
**Espionage Tech unlocks all info, even of unmet players in the diplomacy window.**
Ideally needs #3806
The sound cue is obviously not set in stone, just did something simple.