As discussed with several people, Kushites are too strong as they are, they need some adjustment
Further tweaks might be needed but for now this is sufficient
What is new:
- +20% attack +2 capture hero now only affects champions
- Meroitic pikemen moved to the City Phase
- Triremes renamed to Ptolemaic Mercenary Triremes, cost is still +30 but Nastasen reduces this back to normal
- Barracks no longer hold the irrelevant tech entry (the technology itself doesn't allow kush civ to research) - nor should it be accessible
- Meroe Temple Guard 1.3x counter vs other champions and heroes, -1 hack armor