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D5130
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The `SavegameLoader` should not know that it has to start a game afterwards. This simplifies D4770.
The `SavegameLoader` should not know that it has to start a game afterwards. Note: Now if there's an Error in `Engine.StartSavedGame(gameId);` the Dialog is still closed. This simplifies D4770.
The `SavegameLoader` should not know that it has to start a game afterwards.
Note: Now if there's an Error in `Engine.StartSavedGame(gameId);` the Dialog is still closed.
This simplifies D4770.
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