The idea for this gameplay feature comes from a mod called [[ https://wildfiregames.com/forum/topic/21390-metagamev2-mod-version-2 | MetaGameV2 Mod Version 2 ]] (22/Nov/16) made by `Eraser`, who wrote:
> [...] this mod is more than a game it's a pool of concepts and ideas for the main game, using existing resources.
The basic idea is to give the `Spartan` civ a strong weapon to defend against cavalry attacks. The spike deals damage against cavalry units that get too close to it.
Here are some short videos:
**- Attack from behind has no effect**
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**- Attack from the front causes damage **
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I only chose the `Spartans` to make the civ more unique. Could also be extended to other civs.
Gameplay image:
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