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D1950
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This places the damage types in a "Damage" container, just like the "Resources" are. Discussed in D1936. - Obligatory for D1945.
This places the damage types in a "Damage" container, just like the "Resources" are. Discussed in D1936.
This places the damage types in a "Damage" container, just like the "Resources" are. Discussed in D1936.
- Obligatory for D1945.
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