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When someone orders a unit to attack an entity and that entity garrisons while the unit is still approaching the attacker stays in walking animation whilst the entity is garrisoned, which is weird.
When someone orders a unit to attack an entity and that entity garrisons while the unit is still approaching the attacker stays in walking animation whilst the entity is garrisoned, which is weird. This should fix that.
When someone orders a unit to attack an entity and that entity garrisons while the unit is still approaching the attacker stays in walking animation whilst the entity is garrisoned, which is weird.
This should fix that.
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