HomeWildfire Games

Move `GetAvailableMods`

Description

Move GetAvailableMods

Reviewed by: elexis
Differential Revision: https://code.wildfiregames.com/D1106

Details

Committed
ImarokDec 5 2017, 6:17 PM
Reviewer
elexis
Differential Revision
D1106: Move `GetAvailableMods`
Parents
rP20590: [Windows] Automated build.
Branches
Unknown
Tags
Unknown
Build Status
Buildable 3962
Build 6939: Trigger Windows Autobuild
Build 6938: Post-Commit BuildJenkins

Event Timeline

elexis added a subscriber: elexis.Apr 25 2018, 4:10 PM
elexis added inline comments.
/ps/trunk/source/ps/scripting/JSInterface_Mod.h
21

unneeded include contradicting the forward declaration below

elexis added inline comments.Apr 25 2018, 4:16 PM
/ps/trunk/source/ps/scripting/JSInterface_Mod.h
21

(Well it's needed for the CxPrivate, but the forward declaration should have been nuked)

elexis added inline comments.Apr 27 2018, 6:32 PM
/ps/trunk/source/ps/Mod.cpp
29

missing ScriptInterface include

/ps/trunk/source/ps/Mod.h
23

One of the few instances where a oneliner forward incoude would have been sufficient (still is)

/ps/trunk/source/ps/scripting/JSInterface_Mod.cpp
20

ScriptInterface.h still needed for the CxPrivate

elexis added inline comments.Apr 27 2018, 6:37 PM
/ps/trunk/source/ps/Mod.h
23

except for that JS::Value