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Adjust the UV mapping of the "elephant_african_forest.dae" Mesh

Description

Adjust the UV mapping of the "elephant_african_forest.dae" Mesh

Due to recent Elephant update for having the blend file of the whole elephants and have the proper workspace for animating riders it was updated in a recent commit. However the african forest elephant mesh wasn't properly adapting to the new UV mapping since it wasn't properly alligned.

Thread: https://wildfiregames.com/forum/index.php?/topic/27906-elephant-uv-mapping/&tab=comments#comment-393918