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D4881: Fix (hide?) Atlas warning on Atlas reinit.
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Diff 21353
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TimeTest
0 msJenkins > TestComponentScripts::Debug: Test / test_scripts
Test failed: Stack trace: @simulation/components/tests/test_GuiInterface.js:289:24 Expected equal, got ({players:[{name:"Player 1", civ:"gaia", color:{r:1, g:1, b:1, a:1}, entity:(void 0), controlsAll:false, popCount:10, popLimit:20, popMax:200, panelEntities:[], resourceCounts:{food:100}, resourceGatherers:{food:1}, trainingBlocked:false, state:"active", team:-1, teamsLocked:false, cheatsEnabled:false, disabledTemplates:{}, disabledTechnologies:{}, hasSharedDropsites:false, hasSharedLos:false, spyCostMultiplier:1, phase:"village", isAlly:[false, false], isMutualAlly:[false, false], isNeutral:[false, false], isEnemy:[true, true], entityLimits:{Foo:10}, entityCounts:{Foo:5}, matchEntityCounts:{Bar:0}, entityLimitChangers:{Foo:{}}, researchQueued:{}, researchedTechs:{}, classCounts:{}, typeCountsByClass:{}, canBarter:false, barterPrices:{buy:{food:150}, sell:{food:25}}, statistics:{resourcesGathered:{food:100, wood:0, metal:0, stone:0, vegetarianFood:0}, percentMapExplored:10}}, {name:"Player 2", civ:"mace", color:{r:1, g:0, b:0, a:1}, entity:(void 0), controlsAll:true, popCount:40, popLimit:30, popMax:300, panelEntities:[], resourceCounts:{food:200}, resourceGatherers:{food:3}, trainingBlocked:false, state:"active", team:-1, teamsLocked:false, cheatsEnabled:false, disabledTemplates:{}, disabledTechnologies:{}, hasSharedDropsites:false, hasSharedLos:false, spyCostMultiplier:1, phase:"village", isAlly:[true, true], isMutualAlly:[false, false], isNeutral:[false, false], isEnemy:[false, false], entityLimits:{Bar:20}, entityCounts:{Bar:0}, matchEntityCounts:{Foo:0}, entityLimitChangers:{Bar:{}}, researchQueued:{}, researchedTechs:{}, classCounts:{}, typeCountsByClass:{}, canBarter:false, barterPrices:{buy:{food:150}, sell:{food:25}}, statistics:{resourcesGathered:{food:100, wood:0, metal:0, stone:0, vegetarianFood:0}, percentMapExplored:10}}], circularMap:false, timeElapsed:0, victoryConditions:["conquest", "wonder"], alliedVictory:false, maxWorldPopulation:(void 0)}) !== ({players:[{name:"Player 1", civ:"gaia"…
0 msJenkins > TestComponentScripts::Release: Test / test_scripts
Test failed: Stack trace: @simulation/components/tests/test_GuiInterface.js:289:24 Expected equal, got ({players:[{name:"Player 1", civ:"gaia", color:{r:1, g:1, b:1, a:1}, entity:(void 0), controlsAll:false, popCount:10, popLimit:20, popMax:200, panelEntities:[], resourceCounts:{food:100}, resourceGatherers:{food:1}, trainingBlocked:false, state:"active", team:-1, teamsLocked:false, cheatsEnabled:false, disabledTemplates:{}, disabledTechnologies:{}, hasSharedDropsites:false, hasSharedLos:false, spyCostMultiplier:1, phase:"village", isAlly:[false, false], isMutualAlly:[false, false], isNeutral:[false, false], isEnemy:[true, true], entityLimits:{Foo:10}, entityCounts:{Foo:5}, matchEntityCounts:{Bar:0}, entityLimitChangers:{Foo:{}}, researchQueued:{}, researchedTechs:{}, classCounts:{}, typeCountsByClass:{}, canBarter:false, barterPrices:{buy:{food:150}, sell:{food:25}}, statistics:{resourcesGathered:{food:100, wood:0, metal:0, stone:0, vegetarianFood:0}, percentMapExplored:10}}, {name:"Player 2", civ:"mace", color:{r:1, g:0, b:0, a:1}, entity:(void 0), controlsAll:true, popCount:40, popLimit:30, popMax:300, panelEntities:[], resourceCounts:{food:200}, resourceGatherers:{food:3}, trainingBlocked:false, state:"active", team:-1, teamsLocked:false, cheatsEnabled:false, disabledTemplates:{}, disabledTechnologies:{}, hasSharedDropsites:false, hasSharedLos:false, spyCostMultiplier:1, phase:"village", isAlly:[true, true], isMutualAlly:[false, false], isNeutral:[false, false], isEnemy:[false, false], entityLimits:{Bar:20}, entityCounts:{Bar:0}, matchEntityCounts:{Foo:0}, entityLimitChangers:{Bar:{}}, researchQueued:{}, researchedTechs:{}, classCounts:{}, typeCountsByClass:{}, canBarter:false, barterPrices:{buy:{food:150}, sell:{food:25}}, statistics:{resourcesGathered:{food:100, wood:0, metal:0, stone:0, vegetarianFood:0}, percentMapExplored:10}}], circularMap:false, timeElapsed:0, victoryConditions:["conquest", "wonder"], alliedVictory:false, maxWorldPopulation:(void 0)}) !== ({players:[{name:"Player 1", civ:"gaia"…
0 msJenkins > TestComponentScripts::test_scripts
Test failed: Stack trace: @simulation/components/tests/test_GuiInterface.js:289:24 Expected equal, got ({players:[{name:"Player 1", civ:"gaia", color:{r:1, g:1, b:1, a:1}, entity:(void 0), controlsAll:false, popCount:10, popLimit:20, popMax:200, panelEntities:[], resourceCounts:{food:100}, resourceGatherers:{food:1}, trainingBlocked:false, state:"active", team:-1, teamsLocked:false, cheatsEnabled:false, disabledTemplates:{}, disabledTechnologies:{}, hasSharedDropsites:false, hasSharedLos:false, spyCostMultiplier:1, phase:"village", isAlly:[false, false], isMutualAlly:[false, false], isNeutral:[false, false], isEnemy:[true, true], entityLimits:{Foo:10}, entityCounts:{Foo:5}, matchEntityCounts:{Bar:0}, entityLimitChangers:{Foo:{}}, researchQueued:{}, researchedTechs:{}, classCounts:{}, typeCountsByClass:{}, canBarter:false, barterPrices:{buy:{food:150}, sell:{food:25}}, statistics:{resourcesGathered:{food:100, wood:0, metal:0, stone:0, vegetarianFood:0}, percentMapExplored:10}}, {name:"Player 2", civ:"mace", color:{r:1, g:0, b:0, a:1}, entity:(void 0), controlsAll:true, popCount:40, popLimit:30, popMax:300, panelEntities:[], resourceCounts:{food:200}, resourceGatherers:{food:3}, trainingBlocked:false, state:"active", team:-1, teamsLocked:false, cheatsEnabled:false, disabledTemplates:{}, disabledTechnologies:{}, hasSharedDropsites:false, hasSharedLos:false, spyCostMultiplier:1, phase:"village", isAlly:[true, true], isMutualAlly:[false, false], isNeutral:[false, false], isEnemy:[false, false], entityLimits:{Bar:20}, entityCounts:{Bar:0}, matchEntityCounts:{Foo:0}, entityLimitChangers:{Bar:{}}, researchQueued:{}, researchedTechs:{}, classCounts:{}, typeCountsByClass:{}, canBarter:false, barterPrices:{buy:{food:150}, sell:{food:25}}, statistics:{resourcesGathered:{food:100, wood:0, metal:0, stone:0, vegetarianFood:0}, percentMapExplored:10}}], circularMap:false, timeElapsed:0, victoryConditions:["conquest", "wonder"], alliedVictory:false, maxWorldPopulation:(void 0)}) !== ({players:[{name:"Player 1", civ:"gaia"…
0 msJenkins > TestAllocators::Debug: Test / test_da
0 msJenkins > TestAllocators::Release: Test / test_da
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