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- Buildable 20629 D4718: Allocator and generator for component data.
- Diff 20605
- Buildable 20628 D4718: Allocator and generator for component data.
- Diff 20604
- Buildable 20627 D4718: Allocator and generator for component data.
- Diff 20603
- Buildable 20626 rP27000: Fix r26993 / rP26993.
- rP
- rP
- Buildable 20624 D4718: Allocator and generator for component data.
- Diff 20602
- Buildable 20623 D4718: Allocator and generator for component data.
- Diff 20601
- Buildable 20622 D4718: Allocator and generator for component data.
- Diff 20599
- Buildable 20620 D4731: Fix last persian changes
- Diff 20597
- Buildable 20619 D4730: Type-erased SharedState
- Diff 20595
- Buildable 20617 rP26996: Differentiate Persians.
- rP
- Diff 20592
- Buildable 20615 D4682: Profiler2 lives in main()
- Diff 20591
- Buildable 20614 D4682: Profiler2 lives in main()
- Diff 20590
- Buildable 20613 D4724: [Gameplay] Differentiating Persian
- Diff 20588
- Buildable 20612 D4718: Allocator and generator for component data.
- Diff 20587
- Buildable 20611 rP26994: Fix flickering tooltip for user report button
- rP
- Buildable 20610 rP26993: Fix formation merging issues.
- rP
- Buildable 20609 D4718: Allocator and generator for component data.
- Diff 20585
- Buildable 20608 D4718: Allocator and generator for component data.
- Diff 20584
- Diff 20583
- Buildable 20606 D2270: Allow area damages to have a minimum range.
- Diff 20582
- Buildable 20605 rP26992: Remove unused han_hero_wei_qing_3.json aura.
- rP
- Buildable 20604 D4727: Fix formation merging issue.
- Diff 20581
- Buildable 20603 D4724: [Gameplay] Differentiating Persian
- Diff 20580
- Buildable 20602 D4727: Fix formation merging issue.
- Diff 20579
- rP
- Buildable 20600 D4725: Add techs and auras to the list of possibly missing files
- Diff 20577
- Buildable 20599 D4718: Allocator and generator for component data.
- Diff 20575
- Buildable 20598 D4724: [Gameplay] Differentiating Persian
- Diff 20574
- Buildable 20597 D4728: No recursive calls in FunctionWrapper.h
- Diff 20572
- Buildable 20596 D4728: No recursive calls in FunctionWrapper.h
- Diff 20570
- Buildable 20595 D4718: Allocator and generator for component data.
- Diff 20568
- Buildable 20594 D4727: Fix formation merging issue.
- Diff 20566
- Buildable 20593 D4724: [Gameplay] Differentiating Persian
- Diff 20565
- Buildable 20592 D4726: [WIP] Refactor button distribution code
- Diff 20564
- Buildable 20591 D4725: Add techs and auras to the list of possibly missing files
- Diff 20563
- rP
- Buildable 20589 rP26988: [Gameplay] Han - adjust crossbow stats & training techs
- rP
- Buildable 20588 rP26987: revert last commit / rP26986
- rP
- Buildable 20587 rP26986: [GUI] increase msgbox button size to fix text overlap
- rP
- Buildable 20586 D4713: [balance] Han unit roster restructure
- Diff 20560
- Buildable 20585 D4721: [balancing] Han - adjust crossbow stats & training tech
- Diff 20559
- Buildable 20584 Diff 20558
- Buildable 20583 D4724: [Gameplay] Differentiating Persian
- Diff 20557
- Buildable 20582 D4724: [Gameplay] Differentiating Persian
- Diff 20556
- Buildable 20581 rP26983: Logic fix for very high shadows on very large screens.
- rP
- Buildable 20580 D4679: [Gameplay] - Only have capturing entities contribute to the capture regenrate.
- Diff 20553
- Diff 20552
- Buildable 20578 D4680: [POC | WIP] New RMGEN Terrain
- Diff 20551
- rP
- Buildable 20576 rP26981
- rP
- Buildable 20575 rP26980: [Gameplay] Han - Hero adjustments
- rP
- rP
- Buildable 20573 D4714: [balance] Adjustments to Han art of war technology
- Diff 20547
- Buildable 20572 D4713: [balance] Han unit roster restructure
- Diff 20545
- Buildable 20571 D4718: Allocator and generator for component data.
- Diff 20543
- Buildable 20570 D4721: [balancing] Han - adjust crossbow stats & training tech
- Diff 20542
- Buildable 20569 rP26978: Add missing frequency for the idle variant.
- rP
- Buildable 20568 D4718: Allocator and generator for component data.
- Diff 20541
- Buildable 20567 D4718: Allocator and generator for component data.
- Diff 20540
- Buildable 20566 D4722: Balance Fanatic
- Diff 20539
- Buildable 20565 D4715: [balance] Han civil technologies adjustments
- Diff 20538
- Buildable 20564 D4714: [balance] Adjustments to Han art of war technology
- Diff 20537
- Buildable 20563 D4721: [balancing] Han - adjust crossbow stats & training tech
- Diff 20536
- Diff 20535
- Buildable 20561 D4714: [balance] Adjustments to Han art of war technology
- Diff 20534
- Buildable 20560 D4718: Allocator and generator for component data.
- Diff 20533
- Buildable 20559 D4719: graph2.html and graph2.js
- Diff 20532
- Buildable 20558 D4713: [balance] Han unit roster restructure
- Diff 20529
- Buildable 20557 D4718: Allocator and generator for component data.
- Diff 20528
- Buildable 20556 D4718: Allocator and generator for component data.
- Diff 20527
- Buildable 20554 D4709: [balancing] Han - Hero adjustments
- Diff 20523
- Buildable 20553 rP26975: [Gameplay] Han - remove Laozi gate
- rP
- Buildable 20552 rP26974: [Gameplay] Adjust cost of mer cav (again)
- rP
- Buildable 20551 rP26973: [Gameplay] Move ptol heroes to the fortress
- rP
- rP
- Buildable 20549 rP26971: Fix some capes not having approaching animations.
- rP
- Buildable 20548 Diff 20519
- Buildable 20547 Diff 20518
- Buildable 20546 Diff 20517
- Buildable 20545 D4623: Fix quicksave not appearing in the menu
- Diff 20516
- Buildable 20544 Diff 20515
- Buildable 20541 D4715: [balance] Han civil technologies adjustments
- Diff 20513
- Diff 20512
- Diff 20510
- Buildable 20537 rP26967: [GUI] Fix overlap in mutliplayer lobby dialog
- rP
- Buildable 20536 rP26966: Add a new type of flower for decoration
- rP
- Buildable 20535 rP26965: Add missing file in Phab:rP26961
- rP
- Buildable 20530 D4715: [balance] Han civil technologies adjustments
- Diff 20509
- Buildable 20529 D4714: [balance] Adjustments to Han art of war technology
- Diff 20508
Wildfire Games · Phabricator