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D5296.id23137.diff
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D5296.id23137.diff

Index: ps/trunk/source/simulation2/Simulation2.cpp
===================================================================
--- ps/trunk/source/simulation2/Simulation2.cpp
+++ ps/trunk/source/simulation2/Simulation2.cpp
@@ -54,12 +54,11 @@
{
public:
CSimulation2Impl(CUnitManager* unitManager, ScriptContext& cx, CTerrain* terrain) :
+ m_SimContext{terrain, unitManager},
m_ComponentManager{m_SimContext, cx},
m_MapSettings{cx.GetGeneralJSContext()},
m_InitAttributes{cx.GetGeneralJSContext()}
{
- m_SimContext.m_UnitManager = unitManager;
- m_SimContext.m_Terrain = terrain;
m_ComponentManager.LoadComponentTypes();
RegisterFileReloadFunc(ReloadChangedFileCB, this);
@@ -406,8 +405,7 @@
m_SecondaryTerrain = std::make_unique<CTerrain>();
- m_SecondaryContext = std::make_unique<CSimContext>();
- m_SecondaryContext->m_Terrain = m_SecondaryTerrain.get();
+ m_SecondaryContext = std::make_unique<CSimContext>(m_SecondaryTerrain.get());
m_SecondaryComponentManager = std::make_unique<CComponentManager>(*m_SecondaryContext, scriptInterface.GetContext());
m_SecondaryComponentManager->LoadComponentTypes();
Index: ps/trunk/source/simulation2/system/SimContext.h
===================================================================
--- ps/trunk/source/simulation2/system/SimContext.h
+++ ps/trunk/source/simulation2/system/SimContext.h
@@ -1,4 +1,4 @@
-/* Copyright (C) 2016 Wildfire Games.
+/* Copyright (C) 2024 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@@ -32,7 +32,7 @@
class CSimContext
{
public:
- CSimContext();
+ CSimContext(CTerrain* terrain = nullptr, CUnitManager* unitManager = nullptr);
~CSimContext();
CComponentManager& GetComponentManager() const;
@@ -55,13 +55,11 @@
int GetCurrentDisplayedPlayer() const;
private:
- CComponentManager* m_ComponentManager;
+ CComponentManager* m_ComponentManager{nullptr};
CUnitManager* m_UnitManager;
CTerrain* m_Terrain;
CEntityHandle m_SystemEntity;
-
- friend class CSimulation2Impl;
};
#endif // INCLUDED_SIMCONTEXT
Index: ps/trunk/source/simulation2/system/SimContext.cpp
===================================================================
--- ps/trunk/source/simulation2/system/SimContext.cpp
+++ ps/trunk/source/simulation2/system/SimContext.cpp
@@ -1,4 +1,4 @@
-/* Copyright (C) 2016 Wildfire Games.
+/* Copyright (C) 2024 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
@@ -23,8 +23,9 @@
#include "ps/Game.h"
-CSimContext::CSimContext() :
- m_ComponentManager(NULL), m_UnitManager(NULL), m_Terrain(NULL)
+CSimContext::CSimContext(CTerrain* terrain /*= nullptr*/, CUnitManager* unitManager /*= nullptr*/) :
+ m_UnitManager{unitManager},
+ m_Terrain{terrain}
{
}

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