Differential D2502 Diff 11338 binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_gate.xml
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binaries/data/mods/public/simulation/templates/template_structure_defensive_wall_gate.xml
Show All 17 Lines | <Entity parent="template_structure_defensive_wall"> | ||||
<Identity> | <Identity> | ||||
<Classes datatype="tokens">Gates</Classes> | <Classes datatype="tokens">Gates</Classes> | ||||
<GenericName>City Gate</GenericName> | <GenericName>City Gate</GenericName> | ||||
<Icon>structures/gate.png</Icon> | <Icon>structures/gate.png</Icon> | ||||
<Tooltip>Allow units access through a city wall. Can be locked to prevent access.</Tooltip> | <Tooltip>Allow units access through a city wall. Can be locked to prevent access.</Tooltip> | ||||
</Identity> | </Identity> | ||||
<Obstruction> | <Obstruction> | ||||
<Static disable=""/> | <Static disable=""/> | ||||
<Obstructions> | |||||
<Right width="5" depth="5" x="10" z="0"/> | |||||
<Left width="5" depth="5" x="-10" z="0"/> | |||||
<Door width="20.0" depth="6.5" x="0" z="0"/> | |||||
</Obstructions> | |||||
</Obstruction> | </Obstruction> | ||||
<ProductionQueue disable=""/> | <ProductionQueue disable=""/> | ||||
<RallyPoint disable=""/> | <RallyPoint disable=""/> | ||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<select>interface/select/building/sel_gate.xml</select> | <select>interface/select/building/sel_gate.xml</select> | ||||
<constructed>interface/complete/building/complete_gate.xml</constructed> | <constructed>interface/complete/building/complete_gate.xml</constructed> | ||||
<gate_closing>actor/gate/stonegate_close.xml</gate_closing> | <gate_closing>actor/gate/stonegate_close.xml</gate_closing> | ||||
<gate_opening>actor/gate/stonegate_open.xml</gate_opening> | <gate_opening>actor/gate/stonegate_open.xml</gate_opening> | ||||
<gate_locked>interface/select/building/sel_gate.xml</gate_locked> | <gate_locked>interface/select/building/sel_gate.xml</gate_locked> | ||||
<gate_unlocked>interface/select/building/sel_gate.xml</gate_unlocked> | <gate_unlocked>interface/select/building/sel_gate.xml</gate_unlocked> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<VisualActor> | <VisualActor> | ||||
<FoundationActor>structures/fndn_9x3_wall.xml</FoundationActor> | <FoundationActor>structures/fndn_9x3_wall.xml</FoundationActor> | ||||
</VisualActor> | </VisualActor> | ||||
<WallPiece> | |||||
<Length>36</Length> | |||||
</WallPiece> | |||||
</Entity> | </Entity> |
Wildfire Games · Phabricator