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binaries/data/mods/public/art/actors/structures/ptolemies/house.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<actor version="1"> | <actor version="1"> | ||||
<castshadow/> | <castshadow/> | ||||
<group> | <group> | ||||
<variant frequency="1" name="base"> | <variant frequency="1" name="base"> | ||||
<props> | <props> | ||||
<prop actor="props/structures/decals/spart_3x3.xml" attachpoint="root"/> | <prop actor="props/structures/decals/spart_3x3.xml" attachpoint="root"/> | ||||
</props> | </props> | ||||
<textures> | <textures> | ||||
<texture file="structural/ptol_struct.png" name="baseTex"/> | <texture file="structural/ptol_struct.png" name="baseTex"/> | ||||
<texture file="structural/ptol_struct_norm.png" name="normTex"/> | <texture file="structural/ptol_struct_norm.png" name="normTex"/> | ||||
<texture file="structural/ptol_struct_spec.png" name="specTex"/> | <texture file="structural/ptol_struct_spec.png" name="specTex"/> | ||||
</textures> | </textures> | ||||
</variant> | </variant> | ||||
</group> | </group> | ||||
<group> | <group> | ||||
<variant frequency="3" name="new_1"> | <variant frequency="1" name="Ptolemaic House 1"> | ||||
<mesh>structural/ptol_house_new_1.dae</mesh> | <mesh>structural/ptol_house_new_1.dae</mesh> | ||||
<textures> | <textures> | ||||
<texture file="structural/ao/ptol_house_new_1_AO.png" name="aoTex"/> | <texture file="structural/ao/ptol_house_new_1_AO.png" name="aoTex"/> | ||||
</textures> | </textures> | ||||
</variant> | </variant> | ||||
<variant frequency="3" name="new_2"> | <variant frequency="1" name="Ptolemaic House 2"> | ||||
<mesh>structural/ptol_house_new_2.dae</mesh> | <mesh>structural/ptol_house_new_2.dae</mesh> | ||||
<textures> | <textures> | ||||
<texture file="structural/ao/ptol_house_new_2_AO.png" name="aoTex"/> | <texture file="structural/ao/ptol_house_new_2_AO.png" name="aoTex"/> | ||||
</textures> | </textures> | ||||
</variant> | </variant> | ||||
<variant frequency="3" name="new_3"> | <variant frequency="1" name="Ptolemaic House 3"> | ||||
<mesh>structural/ptol_house_new_3.dae</mesh> | <mesh>structural/ptol_house_new_3.dae</mesh> | ||||
<textures> | <textures> | ||||
<texture file="structural/ao/ptol_house_new_3_AO.png" name="aoTex"/> | <texture file="structural/ao/ptol_house_new_3_AO.png" name="aoTex"/> | ||||
</textures> | </textures> | ||||
</variant> | </variant> | ||||
<variant frequency="3" name="new_4"> | <variant frequency="1" name="Ptolemaic House 4"> | ||||
<mesh>structural/ptol_house_new_4.dae</mesh> | <mesh>structural/ptol_house_new_4.dae</mesh> | ||||
<textures> | <textures> | ||||
<texture file="structural/ao/ptol_house_new_4_AO.png" name="aoTex"/> | <texture file="structural/ao/ptol_house_new_4_AO.png" name="aoTex"/> | ||||
</textures> | </textures> | ||||
</variant> | </variant> | ||||
</group> | </group> | ||||
<group> | <group> | ||||
<variant frequency="1" name="ungarrisoned"/> | <variant frequency="1" name="ungarrisoned"/> | ||||
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Wildfire Games · Phabricator