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ps/trunk/source/tools/atlas/AtlasUI/ScenarioEditor/SectionLayout.cpp
/* Copyright (C) 2013 Wildfire Games. | /* Copyright (C) 2017 Wildfire Games. | ||||
* This file is part of 0 A.D. | * This file is part of 0 A.D. | ||||
* | * | ||||
* 0 A.D. is free software: you can redistribute it and/or modify | * 0 A.D. is free software: you can redistribute it and/or modify | ||||
* it under the terms of the GNU General Public License as published by | * it under the terms of the GNU General Public License as published by | ||||
* the Free Software Foundation, either version 2 of the License, or | * the Free Software Foundation, either version 2 of the License, or | ||||
* (at your option) any later version. | * (at your option) any later version. | ||||
* | * | ||||
* 0 A.D. is distributed in the hope that it will be useful, | * 0 A.D. is distributed in the hope that it will be useful, | ||||
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#include "wx/wfstream.h" | #include "wx/wfstream.h" | ||||
#include "SectionLayout.h" | #include "SectionLayout.h" | ||||
#include "CustomControls/SnapSplitterWindow/SnapSplitterWindow.h" | #include "CustomControls/SnapSplitterWindow/SnapSplitterWindow.h" | ||||
#include "ScenarioEditor.h" | #include "ScenarioEditor.h" | ||||
#include "Sections/Cinema/Cinema.h" | |||||
#include "Sections/Environment/Environment.h" | #include "Sections/Environment/Environment.h" | ||||
#include "Sections/Map/Map.h" | #include "Sections/Map/Map.h" | ||||
#include "Sections/Object/Object.h" | #include "Sections/Object/Object.h" | ||||
#include "Sections/Player/Player.h" | #include "Sections/Player/Player.h" | ||||
#include "Sections/Terrain/Terrain.h" | #include "Sections/Terrain/Terrain.h" | ||||
#include "General/Datafile.h" | #include "General/Datafile.h" | ||||
▲ Show 20 Lines • Show All 248 Lines • ▼ Show 20 Lines | #define ADD_SIDEBAR(classname, icon, tooltip) \ | ||||
m_SidebarBook->AddPage(sidebar, icon, tooltip); \ | m_SidebarBook->AddPage(sidebar, icon, tooltip); \ | ||||
m_PageMappings.insert(std::make_pair(L###classname, (int)m_SidebarBook->GetPageCount()-1)); | m_PageMappings.insert(std::make_pair(L###classname, (int)m_SidebarBook->GetPageCount()-1)); | ||||
ADD_SIDEBAR(MapSidebar, _T("map.png"), _("Map")); | ADD_SIDEBAR(MapSidebar, _T("map.png"), _("Map")); | ||||
ADD_SIDEBAR(PlayerSidebar, _T("player.png"), _("Player")); | ADD_SIDEBAR(PlayerSidebar, _T("player.png"), _("Player")); | ||||
ADD_SIDEBAR(TerrainSidebar, _T("terrain.png"), _("Terrain")); | ADD_SIDEBAR(TerrainSidebar, _T("terrain.png"), _("Terrain")); | ||||
ADD_SIDEBAR(ObjectSidebar, _T("object.png"), _("Object")); | ADD_SIDEBAR(ObjectSidebar, _T("object.png"), _("Object")); | ||||
ADD_SIDEBAR(EnvironmentSidebar, _T("environment.png"), _("Environment")); | ADD_SIDEBAR(EnvironmentSidebar, _T("environment.png"), _("Environment")); | ||||
ADD_SIDEBAR(CinemaSidebar, _T("cinematic.png"), _("Cinema")); | |||||
#undef ADD_SIDEBAR | #undef ADD_SIDEBAR | ||||
m_VertSplitter->SetDefaultSashPosition(-BOTTOMBAR_SIZE); | m_VertSplitter->SetDefaultSashPosition(-BOTTOMBAR_SIZE); | ||||
m_VertSplitter->Initialize(m_Canvas); | m_VertSplitter->Initialize(m_Canvas); | ||||
m_HorizSplitter->SetDefaultSashPosition(SIDEBAR_SIZE); | m_HorizSplitter->SetDefaultSashPosition(SIDEBAR_SIZE); | ||||
m_HorizSplitter->SplitVertically(m_SidebarBook, m_VertSplitter); | m_HorizSplitter->SplitVertically(m_SidebarBook, m_VertSplitter); | ||||
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Wildfire Games · Phabricator