Differential D2708 Diff 12006 ps/trunk/binaries/data/mods/public/art/actors/units/gauls/hero_infantry_swordsman_brennus.xml
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ps/trunk/binaries/data/mods/public/art/actors/units/gauls/hero_infantry_swordsman_brennus.xml
Show All 14 Lines | <variant> | ||||
<textures> | <textures> | ||||
<texture file="skeletal/celt_brennus.dds" name="baseTex"/> | <texture file="skeletal/celt_brennus.dds" name="baseTex"/> | ||||
</textures> | </textures> | ||||
</variant> | </variant> | ||||
</group> | </group> | ||||
<group> | <group> | ||||
<variant file="biped/base_swordsman_shield_ready.xml" name="Swordsman-Shield-Ready" frequency="1"/> | <variant file="biped/base_swordsman_shield_ready.xml" name="Swordsman-Shield-Ready" frequency="1"/> | ||||
<variant file="biped/attack_capture.xml"/> | <variant file="biped/attack_capture.xml"/> | ||||
<variant file="biped/attack_slaughter.xml"/> | |||||
<variant file="biped/death_cape_long.xml"/> | <variant file="biped/death_cape_long.xml"/> | ||||
</group> | </group> | ||||
<material>player_trans.xml</material> | <material>player_trans.xml</material> | ||||
</actor> | </actor> |
Wildfire Games · Phabricator