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binaries/data/mods/public/gui/pregame/mainmenu.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<objects> | <objects> | ||||
<script directory="gui/common/"/> | <script directory="gui/common/"/> | ||||
<script directory="gui/common/campaigns/"/> | |||||
elexis: Why are these includes needed?
(Otherwise possibly include the entire directory so that mods… | |||||
Not Done Inline ActionsI include those to conditionally enable the "continue campaign" button. wraitii: I include those to conditionally enable the "continue campaign" button. | |||||
Not Done Inline ActionsI wonder if we actually need that feature and shouldn't just lead to the selection screen. elexis: I wonder if we actually need that feature and shouldn't just lead to the selection screen.
Also… | |||||
Not Done Inline ActionsI kinda like being able to jump straight in, but it's not the most important thing. wraitii: I kinda like being able to jump straight in, but it's not the most important thing. | |||||
Not Done Inline Actionssame elexis: same | |||||
<script directory="gui/pregame/"/> | <script directory="gui/pregame/"/> | ||||
<script directory="gui/pregame/backgrounds/"/> | <script directory="gui/pregame/backgrounds/"/> | ||||
<script directory="gui/pregame/userreport/"/> | <script directory="gui/pregame/userreport/"/> | ||||
<object name="mainMenuPage"> | <object name="mainMenuPage"> | ||||
<include file="gui/pregame/backgrounds.xml"/> | <include file="gui/pregame/backgrounds.xml"/> | ||||
<include file="gui/pregame/menupanel.xml"/> | <include file="gui/pregame/menupanel.xml"/> | ||||
<include file="gui/pregame/userreport/userreport.xml"/> | <include file="gui/pregame/userreport/userreport.xml"/> | ||||
</object> | </object> | ||||
Not Done Inline Actionstype went elexis: type went | |||||
Not Done Inline Actionssame elexis: same | |||||
</objects> | </objects> | ||||
Not Done Inline Actionstype went elexis: type went |
Wildfire Games · Phabricator
Why are these includes needed?
(Otherwise possibly include the entire directory so that mods can add new files without having to change this, D619)