Differential D1400 Diff 12375 binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_alexander_1.json
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binaries/data/mods/public/simulation/data/auras/units/heroes/mace_hero_alexander_1.json
{ | { | ||||
"type": "global", | "type": "range", | ||||
"affects": ["Structure"], | "radius": 45, | ||||
Nescio: Maybe make it 50 or 60? | |||||
FeldfeldAuthorUnsubmitted Done Inline ActionsI left it at 45 as this bonus is approximately equivalent to the typical +20% attack from some other heroes, but this hero has another aura. But the more restricted affected classes might indeed justify going to 60, I will maybe change for next patch. Feldfeld: I left it at 45 as this bonus is approximately equivalent to the typical +20% attack from some… | |||||
NescioUnsubmitted Not Done Inline ActionsOne has to keep in mind the area equals pi times the radius square. Nescio: One has to keep in mind the area equals pi times the radius square.
Anyway, I appreciate it… | |||||
"affects": ["Melee Soldier"], | |||||
"modifications": [ | "modifications": [ | ||||
{ "value": "TerritoryInfluence/Radius", "multiply": 1.1 } | { "value": "Armour/Pierce", "add": 1 }, | ||||
{ "value": "Armour/Hack", "add": 1 }, | |||||
{ "value": "Armour/Crush", "add": 1 }, | |||||
NescioUnsubmitted Not Done Inline ActionsThe correct order is Hack, Pierce, Crush. Nescio: The correct order is Hack, Pierce, Crush. | |||||
{ "value": "UnitMotion/WalkSpeed", "multiply": 1.1 } | |||||
], | ], | ||||
"auraName": "Imperialism", | "auraName": "Imperialism", | ||||
"auraDescription": "Structures +10% territory influence radius." | "auraDescription": "Melee units +1 armor and +10% movement speed." | ||||
NescioUnsubmitted Not Done Inline Actionsunits → Soldiers Nescio: units → Soldiers | |||||
} | } |
Wildfire Games · Phabricator
Maybe make it 50 or 60?