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binaries/data/mods/public/simulation/data/civs/pers.json
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{ | { | ||||
"Name": "", | "Name": "", | ||||
"Description": "", | "Description": "", | ||||
"Technologies": | "Technologies": [ | ||||
[ | |||||
{ | { | ||||
"Name": "Naval Craftsmanship", | "Name": "Archery Tradition", | ||||
"History": "", | |||||
"Description": "Archers have greater range, better accuracy, and faster train time for archers, but also -20% health." | |||||
}, | |||||
{ | |||||
"Name": "Equine Transports", | |||||
"History": "Early Achaemenid rulers acted towards making Persia the first great Asian empire to rule the seas. The Great King behaved favourably towards the various sea peoples in order to secure their services, but also carried out various marine initiatives. During the reign of Darius the Great, for example, a canal was built in Egypt and a Persian navy was sent exploring the Indus river. According to Herodotus, some 300 ships in the Persian navy were retrofitted to carry horses and their riders.", | "History": "Early Achaemenid rulers acted towards making Persia the first great Asian empire to rule the seas. The Great King behaved favourably towards the various sea peoples in order to secure their services, but also carried out various marine initiatives. During the reign of Darius the Great, for example, a canal was built in Egypt and a Persian navy was sent exploring the Indus river. According to Herodotus, some 300 ships in the Persian navy were retrofitted to carry horses and their riders.", | ||||
"Description": "Phoenician triremes gain the unique ability to train cavalry." | "Description": "Triremes gain the ability to train Cavalry." | ||||
}, | }, | ||||
{ | { | ||||
"Name": "Persian Architecture", | "Name": "Persian Architecture", | ||||
"History": "The Persians built the wonderful 2700 kilometer-long Royal Highway from Sardis to Susa; Darius the Great and Xerxes also built the magnificent Persepolis; Cyrus the Great greatly improved Ecbatana and virtually 'rebuilt' the old Elamite capital of Susa.", | "History": "The Persians built the wonderful 2700 kilometer-long Royal Highway from Sardis to Susa; Darius the Great and Xerxes also built the magnificent Persepolis; Cyrus the Great greatly improved Ecbatana and virtually 'rebuilt' the old Elamite capital of Susa.", | ||||
"Description": "Increases hitpoints of all structures, but build time increased appropriately." | "Description": "Structures +25% health and capture points, but also +20% build time." | ||||
Freagarach: Idem. | |||||
}, | }, | ||||
{ | { | ||||
"Name": "Immortals", | "Name": "Immortals", | ||||
"History": ".", | "History": "", | ||||
"Description": "Reduces train time for Anusiya champion infantry by half." | "Description": "Anusiya Champion Infantry -50% train time, but also -10% health." | ||||
Done Inline Actions. Nescio: `.` | |||||
}, | }, | ||||
{ | { | ||||
"Name": "Nisean War Horses", | "Name": "Nisean War Horses", | ||||
"History": "The beautiful and powerful breed of Nisean horses increases health for Persian cavalry.", | "History": "The now-extinct Nisian breed of horse was one of the largest and robust horses of ancient times. They were highly sought after by the Seleucids and Persians as both rider and mount gained heavier armor as time progressed.", | ||||
"Description": "+25% health for cavalry, but +10% train time." | "Description": "Cavalry +20% health." | ||||
} | } | ||||
], | ], | ||||
"Heroes": | "Heroes": | ||||
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] | ] | ||||
} | } | ||||
], | ], | ||||
"CivBonuses": | "CivBonuses": [ | ||||
[ | |||||
{ | { | ||||
"Name": "Corral Camels and Horses", | "Name": "Metal Ram Heads", | ||||
"History": "While the Persians employed camelry only in a few cases, its use was always accompanied by great success (most notably during the battle of Sardis in 546 B.C.) The satrapy of Bactria was a rich source of 'two-hump' camels, while Northern Arabia supplied 'one-hump' camels.", | "History": "", | ||||
"Description": "The resource cost of training camel-mounted (trader) or horse-mounted units (cavalry) is reduced by 5% per animal (as appropriate) corralled." | "Description": "Battering Rams +20% attack damage and +2 garrison capacity." | ||||
}, | }, | ||||
{ | { | ||||
"Name": "Great King's Levy", | "Name": "Great King's Levy", | ||||
"History": "The Persians could and did levy a large number of infantry during wartime due to the sheer size of the Achaemenid Empire and the way in which it was set-up. In general the Persian infantry was well trained and fought with great tenacity. However while this was true the infantry were poor hand-to-hand, close combat fighters. Also, with the exception of the elite regiments, the Persian infantry was not a standing professional force.", | "History": "The Persians could and did levy a large number of infantry during wartime due to the sheer size of the Achaemenid Empire and the way in which it was set-up. In general the Persian infantry was well trained and fought with great tenacity. However while this was true the infantry were poor hand-to-hand, close combat fighters. Also, with the exception of the elite regiments, the Persian infantry was not a standing professional force.", | ||||
"Description": "Persians have a +10% population cap bonus (e.g. 330 pop cap instead of the usual 300)." | "Description": "+10% maximum population limit." | ||||
} | } | ||||
], | ], | ||||
"TeamBonuses": | "TeamBonuses": [ | ||||
[ | |||||
{ | { | ||||
"Name": "Royal Road", | "Name": "Royal Road", | ||||
Not Done Inline ActionsActually it's +25%, see pers_support_trader.xml. Nescio: Actually it's +25%, see `pers_support_trader.xml`. | |||||
"History": "Coinage was invented by the Lydians in 7th Century B.C., but it was not very common until the Persian period. Darius the Great standardized coined money and his golden coins (known as 'darics') became commonplace not only throughout his empire, but as far to the west as Central Europe.", | "History": "Coinage was invented by the Lydians in 7th Century B.C., but it was not very common until the Persian period. Darius the Great standardized coined money and his golden coins (known as 'darics') became commonplace not only throughout his empire, but as far to the west as Central Europe.", | ||||
"Description": "Allied Land Traders +15% trade gain." | "Description": "Allied Land Traders +25% trade gain." | ||||
} | } | ||||
], | ], | ||||
"Structures": | "Structures": [ | ||||
[ | |||||
{ | { | ||||
Not Done Inline Actions"Stable" Nescio: "Stable" | |||||
"Name": "Cavalry Stables", | "Name": "Stable", | ||||
"Class": "", | "Class": "", | ||||
"Emblem": "", | "Emblem": "", | ||||
"History": "The Persian Empire's best soldiers were Eastern horsemen.", | "History": "The Persian Empire's best soldiers were Eastern horsemen.", | ||||
"Requirements": "", | "Requirements": "", | ||||
"Phase": "Town", | "Phase": "Town", | ||||
Not Done Inline Actions"Train Cavalry." Nescio: "Train Cavalry."
Or purge. | |||||
"Special": "Train Cavalry citizen-soldiers." | "Special": "Train Cavalry." | ||||
}, | }, | ||||
{ | { | ||||
"Name": "Apadana", | "Name": "Throne Hall", | ||||
"Class": "", | "Class": "", | ||||
"Emblem": "", | "Emblem": "", | ||||
"History": "The term Apadana designates a large hypostyle palace found in Persia. The best known example, and by far the largest, was the great Apadana at Persepolis. Functioning as the empire's central audience hall, the palace is famous for the reliefs of the tribute-bearers and of the army, including the Immortals.", | "History": "The term Apadana designates a large hypostyle palace found in Persia. The best known example, and by far the largest, was the great Apadana at Persepolis. Functioning as the empire's central audience hall, the palace is famous for the reliefs of the tribute-bearers and of the army, including the Immortals.", | ||||
"Requirements": "", | "Requirements": "", | ||||
"Phase": "City", | "Phase": "City", | ||||
"Special": "Train heroes and Persian Immortals. Gives a slow trickle of all resources as 'Satrapy Tribute.'" | "Special": "Train Champion Infantry and Heroes. Resource trickle." | ||||
}, | |||||
{ | |||||
Not Done Inline ActionsWhat is this? Nescio: What is this? | |||||
Done Inline ActionsIt's the generic name of the Ishtar Gate of Babylon. I guess it would be better then to make an exception and use the specific name? ValihrAnt: It's the generic name of the Ishtar Gate of Babylon. I guess it would be better then to make an… | |||||
Not Done Inline ActionsThat specific name ought to be the generic name, so yes. Nescio: That specific name ought to be the generic name, so yes. | |||||
"Name": "Ishtar Gate of Babylon", | |||||
"Class": "", | |||||
"Emblem": "", | |||||
"History": "", | |||||
"Requirements": "", | |||||
"Phase": "City", | |||||
"Special": "" | |||||
}, | |||||
{ | |||||
"Name": "Gate of All Nations", | |||||
"Class": "", | |||||
"Emblem": "", | |||||
"History": "", | |||||
"Requirements": "", | |||||
"Phase": "City", | |||||
"Special": "Train Champions." | |||||
} | } | ||||
], | ], | ||||
Done Inline ActionsDon't insert empty white lines. Nescio: Don't insert empty white lines. | |||||
"WallSets": | "WallSets": | ||||
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"skirmish/structures/default_house_10" : "structures/{civ}_house" | "skirmish/structures/default_house_10" : "structures/{civ}_house" | ||||
}, | }, | ||||
"SelectableInGameSetup": true | "SelectableInGameSetup": true | ||||
} | } | ||||
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Wildfire Games · Phabricator
Idem.