Differential D2496 Diff 12804 binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml
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binaries/data/mods/public/simulation/templates/template_unit_cavalry.xml
Show All 23 Lines | <Entity parent="template_unit"> | ||||
<Cost> | <Cost> | ||||
<Population>1</Population> | <Population>1</Population> | ||||
<BuildTime>15</BuildTime> | <BuildTime>15</BuildTime> | ||||
<Resources> | <Resources> | ||||
<food>100</food> | <food>100</food> | ||||
</Resources> | </Resources> | ||||
</Cost> | </Cost> | ||||
<Footprint replace=""> | <Footprint replace=""> | ||||
<Square width="4" depth="6"/> | <Square width="3.0" depth="6.0"/> | ||||
<Height>7.5</Height> | <Height>6.0</Height> | ||||
Nescio: <StatusBars/HeightOffset> minus 0.5 | |||||
Done Inline Actionsminus 1 Nescio: minus 1 | |||||
</Footprint> | </Footprint> | ||||
<Health> | <Health> | ||||
<Max>160</Max> | <Max>160</Max> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<Classes datatype="tokens">Human CitizenSoldier</Classes> | <Classes datatype="tokens">Human CitizenSoldier</Classes> | ||||
<VisibleClasses datatype="tokens">Citizen Soldier Cavalry</VisibleClasses> | <VisibleClasses datatype="tokens">Citizen Soldier Cavalry</VisibleClasses> | ||||
<GenericName>Cavalry</GenericName> | <GenericName>Cavalry</GenericName> | ||||
▲ Show 20 Lines • Show All 45 Lines • ▼ Show 20 Lines | <SoundGroups> | ||||
<attack_impact_ranged>attack/impact/arrow_impact.xml</attack_impact_ranged> | <attack_impact_ranged>attack/impact/arrow_impact.xml</attack_impact_ranged> | ||||
<attack_melee>attack/weapon/sword_attack.xml</attack_melee> | <attack_melee>attack/weapon/sword_attack.xml</attack_melee> | ||||
<attack_ranged>attack/weapon/bow_attack.xml</attack_ranged> | <attack_ranged>attack/weapon/bow_attack.xml</attack_ranged> | ||||
<death>actor/fauna/death/death_horse.xml</death> | <death>actor/fauna/death/death_horse.xml</death> | ||||
<trained>interface/alarm/alarm_create_cav.xml</trained> | <trained>interface/alarm/alarm_create_cav.xml</trained> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<StatusBars> | <StatusBars> | ||||
<HeightOffset>6.5</HeightOffset> | <HeightOffset>7.0</HeightOffset> | ||||
</StatusBars> | </StatusBars> | ||||
<UnitMotion> | <UnitMotion> | ||||
<WalkSpeed op="mul">2</WalkSpeed> | <WalkSpeed op="mul">2</WalkSpeed> | ||||
</UnitMotion> | </UnitMotion> | ||||
<Vision> | <Vision> | ||||
<Range>92</Range> | <Range>92</Range> | ||||
</Vision> | </Vision> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator
<StatusBars/HeightOffset> minus 0.5