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binaries/data/mods/public/simulation/templates/template_unit_dog.xml
Show All 22 Lines | <Cost> | ||||
<Population>0</Population> | <Population>0</Population> | ||||
<Resources> | <Resources> | ||||
<food>100</food> | <food>100</food> | ||||
<wood>0</wood> | <wood>0</wood> | ||||
<stone>0</stone> | <stone>0</stone> | ||||
<metal>0</metal> | <metal>0</metal> | ||||
</Resources> | </Resources> | ||||
</Cost> | </Cost> | ||||
<Footprint> | <Footprint replace=""> | ||||
<Circle radius="3.0"/> | <Square width="1.5" depth="3"/> | ||||
<Height>3.0</Height> | <Height>1.5</Height> | ||||
</Footprint> | </Footprint> | ||||
<Health> | <Health> | ||||
<Max>90</Max> | <Max>90</Max> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<Classes datatype="tokens">Human</Classes> | <Classes datatype="tokens">Human</Classes> | ||||
<VisibleClasses datatype="tokens">Dog Melee</VisibleClasses> | <VisibleClasses datatype="tokens">Dog Melee</VisibleClasses> | ||||
<GenericName>War Dog</GenericName> | <GenericName>War Dog</GenericName> | ||||
Show All 29 Lines | <SoundGroups> | ||||
<walk>actor/mounted/movement/walk.xml</walk> | <walk>actor/mounted/movement/walk.xml</walk> | ||||
<run>actor/mounted/movement/walk.xml</run> | <run>actor/mounted/movement/walk.xml</run> | ||||
<attack_melee>attack/weapon/sword.xml</attack_melee> | <attack_melee>attack/weapon/sword.xml</attack_melee> | ||||
<death>actor/fauna/death/death_animal_gen.xml</death> | <death>actor/fauna/death/death_animal_gen.xml</death> | ||||
<trained>interface/complete/building/complete_kennel.xml</trained> | <trained>interface/complete/building/complete_kennel.xml</trained> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<StatusBars> | <StatusBars> | ||||
<HeightOffset>6.5</HeightOffset> | <HeightOffset>2.5</HeightOffset> | ||||
</StatusBars> | </StatusBars> | ||||
<TrainingRestrictions> | <TrainingRestrictions> | ||||
<Category>WarDog</Category> | <Category>WarDog</Category> | ||||
</TrainingRestrictions> | </TrainingRestrictions> | ||||
<UnitMotion> | <UnitMotion> | ||||
<WalkSpeed op="mul">1.6</WalkSpeed> | <WalkSpeed op="mul">1.6</WalkSpeed> | ||||
<RunMultiplier>2.5</RunMultiplier> | <RunMultiplier>2.5</RunMultiplier> | ||||
</UnitMotion> | </UnitMotion> | ||||
<Vision> | <Vision> | ||||
<Range>30</Range> | <Range>30</Range> | ||||
</Vision> | </Vision> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator