Differential D2900 Diff 12852 binaries/data/mods/public/simulation/templates/template_unit_camel.xml
Changeset View
Changeset View
Standalone View
Standalone View
binaries/data/mods/public/simulation/templates/template_unit_camel.xml
- This file was added.
Property | Old Value | New Value |
---|---|---|
svn:eol-style | null | native \ No newline at end of property |
svn:mime-type | null | text/xml \ No newline at end of property |
<?xml version="1.0" encoding="utf-8"?> | |||||
<Entity parent="template_unit"> | |||||
<Armour> | |||||
<Hack>1</Hack> | |||||
<Pierce>1</Pierce> | |||||
<Crush>15</Crush> | |||||
</Armour> | |||||
<Attack> | |||||
<Capture> | |||||
<Capture>2.5</Capture> | |||||
<MaxRange>4</MaxRange> | |||||
<RepeatTime>1000</RepeatTime> | |||||
<RestrictedClasses datatype="tokens">Field Palisade Wall</RestrictedClasses> | |||||
</Capture> | |||||
<Slaughter> | |||||
<Damage> | |||||
<Hack>100</Hack> | |||||
<Pierce>0</Pierce> | |||||
<Crush>0</Crush> | |||||
</Damage> | |||||
<MaxRange>2</MaxRange> | |||||
</Slaughter> | |||||
</Attack> | |||||
<Cost> | |||||
<Population>1</Population> | |||||
<BuildTime>15</BuildTime> | |||||
<Resources> | |||||
<food>100</food> | |||||
<wood>50</wood> | |||||
</Resources> | |||||
</Cost> | |||||
<Footprint replace=""> | |||||
<Square width="3.0" depth="6.0"/> | |||||
<Height>7.5</Height> | |||||
</Footprint> | |||||
<Health> | |||||
<Max>140</Max> | |||||
</Health> | |||||
<Identity> | |||||
<GenericName>Camel</GenericName> | |||||
<Classes datatype="tokens">Human CitizenSoldier</Classes> | |||||
<VisibleClasses datatype="tokens">Citizen Soldier Camel</VisibleClasses> | |||||
<Rank>Basic</Rank> | |||||
<Formations datatype="tokens"> | |||||
special/formations/wedge | |||||
</Formations> | |||||
</Identity> | |||||
<Loot> | |||||
<xp>140</xp> | |||||
<food>10</food> | |||||
<wood>5</wood> | |||||
<stone>0</stone> | |||||
<metal>0</metal> | |||||
</Loot> | |||||
<Promotion> | |||||
<RequiredXp>140</RequiredXp> | |||||
</Promotion> | |||||
<ResourceGatherer> | |||||
<MaxDistance>2.0</MaxDistance> | |||||
<BaseSpeed>1.0</BaseSpeed> | |||||
<Rates> | |||||
<food.meat>5</food.meat> | |||||
</Rates> | |||||
<Capacities> | |||||
<food>20</food> | |||||
<wood>20</wood> | |||||
<stone>20</stone> | |||||
<metal>20</metal> | |||||
</Capacities> | |||||
</ResourceGatherer> | |||||
<Selectable> | |||||
<Overlay> | |||||
<Texture> | |||||
<MainTexture>128x256/ellipse.png</MainTexture> | |||||
<MainTextureMask>128x256/ellipse_mask.png</MainTextureMask> | |||||
</Texture> | |||||
</Overlay> | |||||
</Selectable> | |||||
<Sound> | |||||
<SoundGroups> | |||||
<death>actor/fauna/death/death_camel.xml</death> | |||||
<select>actor/fauna/animal/camel.xml</select> | |||||
<order_attack>voice/{lang}/civ/civ_{phenotype}_attack.xml</order_attack> | |||||
<order_garrison>voice/{lang}/civ/civ_{phenotype}_garrison.xml</order_garrison> | |||||
<order_gather>voice/{lang}/civ/civ_{phenotype}_gather.xml</order_gather> | |||||
<order_walk>actor/fauna/movement/camel_order.xml</order_walk> | |||||
<run>actor/mounted/movement/walk.xml</run> | |||||
<trained>interface/alarm/alarm_create_cav.xml</trained> | |||||
<walk>actor/mounted/movement/walk.xml</walk> | |||||
</SoundGroups> | |||||
</Sound> | |||||
<StatusBars> | |||||
<HeightOffset>8.5</HeightOffset> | |||||
</StatusBars> | |||||
<UnitMotion> | |||||
<WalkSpeed op="mul">2</WalkSpeed> | |||||
</UnitMotion> | |||||
<Vision> | |||||
<Range>92</Range> | |||||
</Vision> | |||||
</Entity> |
Wildfire Games · Phabricator