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ps/trunk/binaries/data/mods/public/simulation/data/civs/kush.json
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{ | { | ||||
"Name":"Archery Tradition", | "Name":"Archery Tradition", | ||||
"History":"The Kushites had a tradition of fine archery and a penchant for using massed archers in battle.", | "History":"The Kushites had a tradition of fine archery and a penchant for using massed archers in battle.", | ||||
"Description":"Archers −10% training time, +8 attack range, and −10% ranged attack spread." | "Description":"Archers −10% training time, +8 attack range, and −10% ranged attack spread." | ||||
}, | }, | ||||
{ | { | ||||
"Name": "Monumental Architecture", | "Name": "Monumental Architecture", | ||||
"Description": "+50% HP and -50% build time for Civic Centers, Temples, Pyramids and Wonders." | "Description": "Civic Structures +20% build time, +20% health, and +20% capture points." | ||||
}, | }, | ||||
{ | { | ||||
"Name": "High Priest of Amun", | "Name": "High Priest of Amun", | ||||
"History": "Have your priests instructed by the High Priest himself - may Amun bless him.", | "History": "Have your priests instructed by the High Priest himself - may Amun bless him.", | ||||
"Description": "Allow to train elite rank healers" | "Description": "Train elite rank healers." | ||||
} | } | ||||
], | ], | ||||
"Heroes": | "Heroes": | ||||
[ | [ | ||||
{ | { | ||||
"Name": "Nastasen", | "Name": "Nastasen", | ||||
"Class": "", | "Class": "", | ||||
"Armament": "", | "Armament": "", | ||||
"Emblem": "emblem.png", | "Emblem": "", | ||||
"History": "" | "History": "" | ||||
}, | }, | ||||
{ | { | ||||
"Name": "Arakamani", | "Name": "Arakamani", | ||||
"Class": "", | "Class": "", | ||||
"Armament": "", | "Armament": "", | ||||
"Emblem": "emblem.png", | "Emblem": "", | ||||
"History": "" | "History": "" | ||||
}, | }, | ||||
{ | { | ||||
"Name": "Amanirenas", | "Name": "Amanirenas", | ||||
"Class": "", | "Class": "", | ||||
"Armament": "", | "Armament": "", | ||||
"Emblem": "emblem.png", | "Emblem": "", | ||||
"History": "" | "History": "" | ||||
} | } | ||||
] | ] | ||||
} | } | ||||
], | ], | ||||
"CivBonuses": | "CivBonuses": [], | ||||
[ | |||||
{ | |||||
"Name": "The Pyramids of Meroe", | |||||
"Description": "Building a Kushite pyramid increases Civic Center territory influence by +10% for each one built." | |||||
}, | |||||
{ | |||||
"Name": "Mineral Deposits", | |||||
"Description": "Kushite players receive a free extra Metal Mine somewhere in their home territory." | |||||
}, | |||||
{ | |||||
"Name": "Elephant Roundup", | |||||
"Description": "Can capture Gaia elephants and garrison them into a corral to reduce training costs for War Elephants." | |||||
} | |||||
], | |||||
"TeamBonuses": | "TeamBonuses": | ||||
[ | [ | ||||
{ | { | ||||
"Name": "Elephant Suppliers", | "Name": "Elephant Suppliers", | ||||
"Description": "Allied Elephants −20% resource costs and training time." | "Description": "Allied Elephants −20% resource costs and training time." | ||||
} | } | ||||
], | ], | ||||
"Structures": | "Structures": | ||||
[ | [ | ||||
{ | { | ||||
"Name": "Temple of Amun", | "Name": "Temple of Amun", | ||||
"Class": "", | "Class": "", | ||||
"Emblem": "emblem.png", | "Emblem": "", | ||||
"History": "History.", | "History": "", | ||||
"Requirements": ".", | "Requirements": "", | ||||
"Phase": "City", | "Phase": "City", | ||||
"Special": "The Kushites can upgrade individual Temples to Temples of Amun, which can train Napatan Temple Guard champions and heal units faster." | "Special": "The Kushites can upgrade individual Temples to Temples of Amun, which can train Napatan Temple Guard champions and heal units faster." | ||||
}, | }, | ||||
{ | { | ||||
"Name": "Temple of Apedemak", | "Name": "Temple of Apedemak", | ||||
"Class": "", | "Class": "", | ||||
"Emblem": "emblem.png", | "Emblem": "", | ||||
"History": "History.", | "History": "", | ||||
"Requirements": ".", | "Requirements": "", | ||||
"Phase": "City", | "Phase": "City", | ||||
"Special": "The Kushites can upgrade individual Temples to Temples of Apedemak, which can train Meroe Temple Guard champions and heal units faster." | "Special": "The Kushites can upgrade individual Temples to Temples of Apedemak, which can train Meroe Temple Guard champions and heal units faster." | ||||
}, | }, | ||||
{ | { | ||||
"Name": "Kushite Pyramids", | "Name": "Kushite Pyramids", | ||||
"Class": "", | "Class": "", | ||||
"Emblem": "emblem.png", | "Emblem": "", | ||||
"History": "The Kushites built over 200 pyramids in Nubia.", | "History": "The Kushites built over 200 pyramids in Nubia.", | ||||
"Requirements": ".", | "Requirements": "", | ||||
"Phase": "Village", | "Phase": "Village", | ||||
"Special": "Building a Small Kushite Pyramid unlocks the Town Phase. Building a Large Kushite Pyramid unlocks the City Phase. And each pyramid built adds +10% territory effect to Civic Centers." | "Special": "Building a Small Kushite Pyramid unlocks the Town Phase. Building a Large Kushite Pyramid unlocks the City Phase. And each pyramid built adds +10% territory effect to Civic Centers." | ||||
} | } | ||||
], | ], | ||||
"StartEntities": | "StartEntities": | ||||
[ | [ | ||||
{ | { | ||||
"Template": "structures/kush_civil_centre" | "Template": "structures/kush_civil_centre" | ||||
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